@zephyr3d/scene 0.9.4 → 0.9.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (517) hide show
  1. package/dist/animation/animationmask.js +224 -0
  2. package/dist/animation/animationmask.js.map +1 -0
  3. package/dist/animation/animationset.js +268 -67
  4. package/dist/animation/animationset.js.map +1 -1
  5. package/dist/animation/animationtrack.js.map +1 -1
  6. package/dist/animation/eulerrotationtrack.js +3 -0
  7. package/dist/animation/eulerrotationtrack.js.map +1 -1
  8. package/dist/animation/fixed_geometry_cache_track.js +7 -0
  9. package/dist/animation/fixed_geometry_cache_track.js.map +1 -1
  10. package/dist/animation/ik_modifier.js.map +1 -1
  11. package/dist/animation/joint_dynamics/collision.js +6 -4
  12. package/dist/animation/joint_dynamics/collision.js.map +1 -1
  13. package/dist/animation/joint_dynamics/controller.js +390 -43
  14. package/dist/animation/joint_dynamics/controller.js.map +1 -1
  15. package/dist/animation/joint_dynamics/joint_dynamics_system.js +62 -3
  16. package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -1
  17. package/dist/animation/joint_dynamics/solver.js +4 -3
  18. package/dist/animation/joint_dynamics/solver.js.map +1 -1
  19. package/dist/animation/joint_dynamics/types.js.map +1 -1
  20. package/dist/animation/joint_dynamics_modifier.js +2 -0
  21. package/dist/animation/joint_dynamics_modifier.js.map +1 -1
  22. package/dist/animation/morphtarget.js +3 -72
  23. package/dist/animation/morphtarget.js.map +1 -1
  24. package/dist/animation/morphtrack.js +3 -0
  25. package/dist/animation/morphtrack.js.map +1 -1
  26. package/dist/animation/pca_geometry_cache_track.js +3 -0
  27. package/dist/animation/pca_geometry_cache_track.js.map +1 -1
  28. package/dist/animation/proptrack.js +3 -0
  29. package/dist/animation/proptrack.js.map +1 -1
  30. package/dist/animation/rotationtrack.js +3 -0
  31. package/dist/animation/rotationtrack.js.map +1 -1
  32. package/dist/animation/scaletrack.js +3 -0
  33. package/dist/animation/scaletrack.js.map +1 -1
  34. package/dist/animation/skeleton.js +254 -79
  35. package/dist/animation/skeleton.js.map +1 -1
  36. package/dist/animation/skeleton_modifier.js.map +1 -1
  37. package/dist/animation/spring_modifier.js.map +1 -1
  38. package/dist/animation/translationtrack.js +3 -0
  39. package/dist/animation/translationtrack.js.map +1 -1
  40. package/dist/app/engine.js +171 -107
  41. package/dist/app/engine.js.map +1 -1
  42. package/dist/app/scriptregistry.js +251 -80
  43. package/dist/app/scriptregistry.js.map +1 -1
  44. package/dist/asset/assetmanager.js +344 -365
  45. package/dist/asset/assetmanager.js.map +1 -1
  46. package/dist/asset/loaders/loader.js +1 -6
  47. package/dist/asset/loaders/loader.js.map +1 -1
  48. package/dist/asset/loaders/zabc/zabc_loader.js.map +1 -1
  49. package/dist/asset/model.js +1000 -131
  50. package/dist/asset/model.js.map +1 -1
  51. package/dist/avatar/wardrobe.js +474 -0
  52. package/dist/avatar/wardrobe.js.map +1 -0
  53. package/dist/index.d.ts +1126 -199
  54. package/dist/index.js +3 -2
  55. package/dist/index.js.map +1 -1
  56. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +6 -3
  57. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
  58. package/dist/material/mixins/pbr/common.js +72 -15
  59. package/dist/material/mixins/pbr/common.js.map +1 -1
  60. package/dist/material/msdf_text.js +3 -3
  61. package/dist/material/msdf_text.js.map +1 -1
  62. package/dist/material/msdf_text_sprite.js +4 -4
  63. package/dist/material/msdf_text_sprite.js.map +1 -1
  64. package/dist/material/pbrblueprint.js +102 -102
  65. package/dist/material/pbrblueprint.js.map +1 -1
  66. package/dist/render/envlight.js +54 -1
  67. package/dist/render/envlight.js.map +1 -1
  68. package/dist/render/sky.js +9 -0
  69. package/dist/render/sky.js.map +1 -1
  70. package/dist/scene/batchgroup.js +11 -13
  71. package/dist/scene/batchgroup.js.map +1 -1
  72. package/dist/scene/environment.js +15 -2
  73. package/dist/scene/environment.js.map +1 -1
  74. package/dist/scene/mesh.js +79 -16
  75. package/dist/scene/mesh.js.map +1 -1
  76. package/dist/scene/scene.js +1 -0
  77. package/dist/scene/scene.js.map +1 -1
  78. package/dist/scene/scene_node.js +203 -2
  79. package/dist/scene/scene_node.js.map +1 -1
  80. package/dist/text/font/cff_font.js +890 -0
  81. package/dist/text/font/cff_font.js.map +1 -0
  82. package/dist/text/font/font_asset.js +17 -3
  83. package/dist/text/font/font_asset.js.map +1 -1
  84. package/dist/text/msdf/generator.js.map +1 -1
  85. package/dist/text/msdf/shape.js +4 -1
  86. package/dist/text/msdf/shape.js.map +1 -1
  87. package/dist/text/runtime/msdf_text_atlas_manager.js +4 -1
  88. package/dist/text/runtime/msdf_text_atlas_manager.js.map +1 -1
  89. package/dist/utility/blueprint/material/inputs.js +1157 -1154
  90. package/dist/utility/blueprint/material/inputs.js.map +1 -1
  91. package/dist/utility/bounding_volume.js.map +1 -1
  92. package/dist/utility/pmrem.js +34 -8
  93. package/dist/utility/pmrem.js.map +1 -1
  94. package/dist/utility/serialization/manager.js +22 -9
  95. package/dist/utility/serialization/manager.js.map +1 -1
  96. package/dist/utility/serialization/scene/animation.js +700 -7
  97. package/dist/utility/serialization/scene/animation.js.map +1 -1
  98. package/dist/utility/serialization/scene/mesh.js +64 -4
  99. package/dist/utility/serialization/scene/mesh.js.map +1 -1
  100. package/dist/utility/serialization/scene/node.js +187 -8
  101. package/dist/utility/serialization/scene/node.js.map +1 -1
  102. package/dist/utility/serialization/types.js.map +1 -1
  103. package/dist/utility/textures/sheenlut.js +138 -0
  104. package/dist/utility/textures/sheenlut.js.map +1 -0
  105. package/package.json +2 -2
  106. package/dist/animation/ik/ik_chain_builder.js +0 -68
  107. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  108. package/dist/animation/ik/ik_pole_constraint.js +0 -123
  109. package/dist/animation/ik/ik_pole_constraint.js.map +0 -1
  110. package/dist/animation/ik/ik_track.js +0 -96
  111. package/dist/animation/ik/ik_track.js.map +0 -1
  112. package/dist/animation/ik_postprocessor.js +0 -71
  113. package/dist/animation/ik_postprocessor.js.map +0 -1
  114. package/dist/animation/joint_dynamics/math.js +0 -16
  115. package/dist/animation/joint_dynamics/math.js.map +0 -1
  116. package/dist/animation/manual_transform_processor.js +0 -156
  117. package/dist/animation/manual_transform_processor.js.map +0 -1
  118. package/dist/animation/skeleton_postprocessor.js +0 -50
  119. package/dist/animation/skeleton_postprocessor.js.map +0 -1
  120. package/dist/animation/spring2/collision.js +0 -469
  121. package/dist/animation/spring2/collision.js.map +0 -1
  122. package/dist/animation/spring2/constraints.js +0 -329
  123. package/dist/animation/spring2/constraints.js.map +0 -1
  124. package/dist/animation/spring2/controller.js +0 -434
  125. package/dist/animation/spring2/controller.js.map +0 -1
  126. package/dist/animation/spring2/math.js +0 -16
  127. package/dist/animation/spring2/math.js.map +0 -1
  128. package/dist/animation/spring2/solver.js +0 -624
  129. package/dist/animation/spring2/solver.js.map +0 -1
  130. package/dist/animation/spring2/spring_system.js +0 -118
  131. package/dist/animation/spring2/spring_system.js.map +0 -1
  132. package/dist/animation/spring2/types.js +0 -19
  133. package/dist/animation/spring2/types.js.map +0 -1
  134. package/dist/animation/spring_postprocessor.js +0 -54
  135. package/dist/animation/spring_postprocessor.js.map +0 -1
  136. package/dist/asset/loaders/gltf/gltf_loader.js +0 -1273
  137. package/dist/asset/loaders/gltf/gltf_loader.js.map +0 -1
  138. package/dist/asset/loaders/gltf/helpers.js +0 -331
  139. package/dist/asset/loaders/gltf/helpers.js.map +0 -1
  140. package/dist/material/sprite3d.js +0 -301
  141. package/dist/material/sprite3d.js.map +0 -1
  142. package/dist/material/sprite3d_std.js +0 -116
  143. package/dist/material/sprite3d_std.js.map +0 -1
  144. package/dist/material/sprite3dblueprint.js +0 -235
  145. package/dist/material/sprite3dblueprint.js.map +0 -1
  146. package/dist/material/sprite_sdf.js +0 -106
  147. package/dist/material/sprite_sdf.js.map +0 -1
  148. package/dist/material/terrainmaterial.js +0 -368
  149. package/dist/material/terrainmaterial.js.map +0 -1
  150. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  151. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  152. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  153. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  154. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  155. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  156. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  157. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  158. package/dist/render/deferredlightpass.js +0 -510
  159. package/dist/render/deferredlightpass.js.map +0 -1
  160. package/dist/render/deferredshadowlightpass.js +0 -428
  161. package/dist/render/deferredshadowlightpass.js.map +0 -1
  162. package/dist/render/gbufferpass.js +0 -50
  163. package/dist/render/gbufferpass.js.map +0 -1
  164. package/dist/scene/sdftextsprite.js +0 -322
  165. package/dist/scene/sdftextsprite.js.map +0 -1
  166. package/dist/scene/sprite3d.js +0 -18
  167. package/dist/scene/sprite3d.js.map +0 -1
  168. package/dist/scene/terrain/grass.js +0 -280
  169. package/dist/scene/terrain/grass.js.map +0 -1
  170. package/dist/scene/terrain/heightfield.js +0 -475
  171. package/dist/scene/terrain/heightfield.js.map +0 -1
  172. package/dist/scene/terrain/patch.js +0 -532
  173. package/dist/scene/terrain/patch.js.map +0 -1
  174. package/dist/scene/terrain/quadtree.js +0 -461
  175. package/dist/scene/terrain/quadtree.js.map +0 -1
  176. package/dist/scene/terrain/terrain.js +0 -231
  177. package/dist/scene/terrain/terrain.js.map +0 -1
  178. package/dist/src/animation/animation.js +0 -127
  179. package/dist/src/animation/animation.js.map +0 -1
  180. package/dist/src/animation/animationset.js +0 -255
  181. package/dist/src/animation/animationset.js.map +0 -1
  182. package/dist/src/animation/animationtrack.js +0 -34
  183. package/dist/src/animation/animationtrack.js.map +0 -1
  184. package/dist/src/animation/eulerrotationtrack.js +0 -52
  185. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  186. package/dist/src/animation/morphtarget.js +0 -93
  187. package/dist/src/animation/morphtarget.js.map +0 -1
  188. package/dist/src/animation/morphtrack.js +0 -70
  189. package/dist/src/animation/morphtrack.js.map +0 -1
  190. package/dist/src/animation/proptrack.js +0 -161
  191. package/dist/src/animation/proptrack.js.map +0 -1
  192. package/dist/src/animation/rotationtrack.js +0 -51
  193. package/dist/src/animation/rotationtrack.js.map +0 -1
  194. package/dist/src/animation/scaletrack.js +0 -50
  195. package/dist/src/animation/scaletrack.js.map +0 -1
  196. package/dist/src/animation/skeleton.js +0 -204
  197. package/dist/src/animation/skeleton.js.map +0 -1
  198. package/dist/src/animation/translationtrack.js +0 -50
  199. package/dist/src/animation/translationtrack.js.map +0 -1
  200. package/dist/src/app/app.js +0 -129
  201. package/dist/src/app/app.js.map +0 -1
  202. package/dist/src/app/inputmgr.js +0 -267
  203. package/dist/src/app/inputmgr.js.map +0 -1
  204. package/dist/src/asset/assetmanager.js +0 -404
  205. package/dist/src/asset/assetmanager.js.map +0 -1
  206. package/dist/src/asset/builtin.js +0 -337
  207. package/dist/src/asset/builtin.js.map +0 -1
  208. package/dist/src/asset/loaders/dds/dds.js +0 -470
  209. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  210. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  211. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  212. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  213. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  214. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  215. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  216. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  217. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  218. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  219. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  220. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  221. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  222. package/dist/src/asset/loaders/loader.js +0 -45
  223. package/dist/src/asset/loaders/loader.js.map +0 -1
  224. package/dist/src/asset/model.js +0 -414
  225. package/dist/src/asset/model.js.map +0 -1
  226. package/dist/src/blitter/bilateralblur.js +0 -221
  227. package/dist/src/blitter/bilateralblur.js.map +0 -1
  228. package/dist/src/blitter/blitter.js +0 -390
  229. package/dist/src/blitter/blitter.js.map +0 -1
  230. package/dist/src/blitter/box.js +0 -118
  231. package/dist/src/blitter/box.js.map +0 -1
  232. package/dist/src/blitter/copy.js +0 -22
  233. package/dist/src/blitter/copy.js.map +0 -1
  234. package/dist/src/blitter/gaussianblur.js +0 -228
  235. package/dist/src/blitter/gaussianblur.js.map +0 -1
  236. package/dist/src/camera/base.js +0 -92
  237. package/dist/src/camera/base.js.map +0 -1
  238. package/dist/src/camera/camera.js +0 -1005
  239. package/dist/src/camera/camera.js.map +0 -1
  240. package/dist/src/camera/fps.js +0 -238
  241. package/dist/src/camera/fps.js.map +0 -1
  242. package/dist/src/camera/orbit.js +0 -245
  243. package/dist/src/camera/orbit.js.map +0 -1
  244. package/dist/src/camera/orthocamera.js +0 -167
  245. package/dist/src/camera/orthocamera.js.map +0 -1
  246. package/dist/src/camera/perspectivecamera.js +0 -141
  247. package/dist/src/camera/perspectivecamera.js.map +0 -1
  248. package/dist/src/index.js +0 -120
  249. package/dist/src/index.js.map +0 -1
  250. package/dist/src/material/blinn.js +0 -81
  251. package/dist/src/material/blinn.js.map +0 -1
  252. package/dist/src/material/grassmaterial.js +0 -113
  253. package/dist/src/material/grassmaterial.js.map +0 -1
  254. package/dist/src/material/lambert.js +0 -92
  255. package/dist/src/material/lambert.js.map +0 -1
  256. package/dist/src/material/material.js +0 -301
  257. package/dist/src/material/material.js.map +0 -1
  258. package/dist/src/material/meshmaterial.js +0 -704
  259. package/dist/src/material/meshmaterial.js.map +0 -1
  260. package/dist/src/material/mixins/albedocolor.js +0 -76
  261. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  262. package/dist/src/material/mixins/foliage.js +0 -47
  263. package/dist/src/material/mixins/foliage.js.map +0 -1
  264. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  265. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  266. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  267. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  268. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  269. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  270. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  271. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  272. package/dist/src/material/mixins/lit.js +0 -476
  273. package/dist/src/material/mixins/lit.js.map +0 -1
  274. package/dist/src/material/mixins/pbr/common.js +0 -918
  275. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  276. package/dist/src/material/mixins/texture.js +0 -172
  277. package/dist/src/material/mixins/texture.js.map +0 -1
  278. package/dist/src/material/mixins/vertexcolor.js +0 -56
  279. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  280. package/dist/src/material/particle.js +0 -178
  281. package/dist/src/material/particle.js.map +0 -1
  282. package/dist/src/material/pbrmr.js +0 -97
  283. package/dist/src/material/pbrmr.js.map +0 -1
  284. package/dist/src/material/pbrsg.js +0 -97
  285. package/dist/src/material/pbrsg.js.map +0 -1
  286. package/dist/src/material/shader/helper.js +0 -1209
  287. package/dist/src/material/shader/helper.js.map +0 -1
  288. package/dist/src/material/terrain-cm.js +0 -606
  289. package/dist/src/material/terrain-cm.js.map +0 -1
  290. package/dist/src/material/terrainmaterial.js +0 -375
  291. package/dist/src/material/terrainmaterial.js.map +0 -1
  292. package/dist/src/material/unlit.js +0 -41
  293. package/dist/src/material/unlit.js.map +0 -1
  294. package/dist/src/material/water.js +0 -417
  295. package/dist/src/material/water.js.map +0 -1
  296. package/dist/src/posteffect/bloom.js +0 -361
  297. package/dist/src/posteffect/bloom.js.map +0 -1
  298. package/dist/src/posteffect/compositor.js +0 -226
  299. package/dist/src/posteffect/compositor.js.map +0 -1
  300. package/dist/src/posteffect/fxaa.js +0 -273
  301. package/dist/src/posteffect/fxaa.js.map +0 -1
  302. package/dist/src/posteffect/grayscale.js +0 -69
  303. package/dist/src/posteffect/grayscale.js.map +0 -1
  304. package/dist/src/posteffect/motionblur.js +0 -96
  305. package/dist/src/posteffect/motionblur.js.map +0 -1
  306. package/dist/src/posteffect/posteffect.js +0 -126
  307. package/dist/src/posteffect/posteffect.js.map +0 -1
  308. package/dist/src/posteffect/sao.js +0 -324
  309. package/dist/src/posteffect/sao.js.map +0 -1
  310. package/dist/src/posteffect/ssr.js +0 -489
  311. package/dist/src/posteffect/ssr.js.map +0 -1
  312. package/dist/src/posteffect/taa.js +0 -172
  313. package/dist/src/posteffect/taa.js.map +0 -1
  314. package/dist/src/posteffect/tonemap.js +0 -94
  315. package/dist/src/posteffect/tonemap.js.map +0 -1
  316. package/dist/src/render/abuffer_oit.js +0 -361
  317. package/dist/src/render/abuffer_oit.js.map +0 -1
  318. package/dist/src/render/clipmap.js +0 -851
  319. package/dist/src/render/clipmap.js.map +0 -1
  320. package/dist/src/render/cluster_light.js +0 -333
  321. package/dist/src/render/cluster_light.js.map +0 -1
  322. package/dist/src/render/cull_visitor.js +0 -187
  323. package/dist/src/render/cull_visitor.js.map +0 -1
  324. package/dist/src/render/depthpass.js +0 -68
  325. package/dist/src/render/depthpass.js.map +0 -1
  326. package/dist/src/render/drawable_mixin.js +0 -227
  327. package/dist/src/render/drawable_mixin.js.map +0 -1
  328. package/dist/src/render/envlight.js +0 -463
  329. package/dist/src/render/envlight.js.map +0 -1
  330. package/dist/src/render/fbm_wavegenerator.js +0 -251
  331. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  332. package/dist/src/render/fft_wavegenerator.js +0 -1006
  333. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  334. package/dist/src/render/fullscreenquad.js +0 -38
  335. package/dist/src/render/fullscreenquad.js.map +0 -1
  336. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  337. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  338. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  339. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  340. package/dist/src/render/hzb.js +0 -273
  341. package/dist/src/render/hzb.js.map +0 -1
  342. package/dist/src/render/lightpass.js +0 -172
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@@ -1,1006 +0,0 @@
1
- import { Disposable, Vector4, PRNG, Vector2 } from '@zephyr3d/base';
2
- import { Primitive } from './primitive.js';
3
- import { Application } from '../app/app.js';
4
- import '@zephyr3d/device';
5
- import { createProgramH0, createProgramHk, createProgramFFT2H, createProgramFFT2V, createProgramPostFFT2 } from '../shaders/water.js';
6
- import '../shaders/atmosphere.js';
7
- import { fetchSampler } from '../utility/misc.js';
8
-
9
- function getDefaultBuildParams() {
10
- return {
11
- cascades: [
12
- {
13
- size: 400.0,
14
- strength: 0.4,
15
- croppiness: -1.5,
16
- minWave: 0,
17
- maxWave: 100
18
- },
19
- {
20
- size: 100.0,
21
- strength: 0.4,
22
- croppiness: -1.2,
23
- minWave: 0,
24
- maxWave: 100
25
- },
26
- {
27
- size: 15,
28
- strength: 0.2,
29
- croppiness: -0.5,
30
- minWave: 0,
31
- maxWave: 7
32
- }
33
- ],
34
- resolution: 256,
35
- wind: new Vector2(2, 2),
36
- alignment: 1,
37
- foamParams: new Vector2(1.2, 7.2),
38
- randomSeed: 0
39
- };
40
- }
41
- const RENDER_NONE = 0;
42
- const RENDER_NORMAL = 1;
43
- const RENDER_TWO_PASS = 2;
44
- const THREAD_GROUP_SIZE = 16;
45
- /**
46
- * This class generates a 2D ocean field using the Fast Fourier Transform (FFT) algorithm.
47
- * @public
48
- */ class FFTWaveGenerator extends Disposable {
49
- static _globals = null;
50
- _useComputeShader;
51
- _h0BindGroup;
52
- _hkBindGroup;
53
- _hkBindGroup2;
54
- _hkBindGroup4;
55
- _fft2hBindGroup;
56
- _fft2vBindGroup;
57
- _fft2hBindGroup2Used;
58
- _fft2hBindGroup2Free;
59
- _fft2hBindGroup4Used;
60
- _fft2hBindGroup4Free;
61
- _fft2vBindGroup2Used;
62
- _fft2vBindGroup2Free;
63
- _fft2vBindGroup4Used;
64
- _fft2vBindGroup4Free;
65
- _postfft2BindGroup;
66
- _postfft2BindGroup2;
67
- _postfft2BindGroup4;
68
- _updateRenderStates;
69
- _sizes;
70
- _croppinesses;
71
- _params;
72
- _instanceData;
73
- _ifftTextures;
74
- _cascades;
75
- _paramsChanged;
76
- _version;
77
- _resolutionChanged;
78
- _textureFormat;
79
- _h0TextureFormat;
80
- _dataTextureFormat;
81
- _renderMode;
82
- /**
83
- * Create a new instance of the FFTWaveGenerator class.
84
- * @param params - Ocean field build parameters. If not provided, default parameters will be used.
85
- */ constructor(params){
86
- super();
87
- const device = Application.instance.device;
88
- const renderTargetFloat16 = device.getDeviceCaps().textureCaps.supportHalfFloatColorBuffer;
89
- const maxDrawBuffers = /*device.type !== 'webgl' && */ renderTargetFloat16 ? device.getDeviceCaps().framebufferCaps.maxDrawBuffers : 0;
90
- this._textureFormat = 'rgba16f';
91
- this._h0TextureFormat = 'rgba16f';
92
- this._dataTextureFormat = 'rgba16f';
93
- this._useComputeShader = device.type === 'webgpu';
94
- const maxSampleBytes = device.getDeviceCaps().framebufferCaps.maxColorAttachmentBytesPerSample;
95
- if (maxDrawBuffers === 0) {
96
- this._renderMode = RENDER_NONE;
97
- } else if (this._useComputeShader || maxSampleBytes >= 48) {
98
- this._renderMode = RENDER_NORMAL;
99
- } else {
100
- this._renderMode = RENDER_TWO_PASS;
101
- }
102
- if (this._renderMode !== RENDER_NONE) {
103
- FFTWaveGenerator._globals = FFTWaveGenerator._globals ?? {
104
- programs: {
105
- h0Program: createProgramH0(this._useComputeShader, THREAD_GROUP_SIZE, this._h0TextureFormat),
106
- hkProgram: this._renderMode === RENDER_NORMAL ? createProgramHk(this._useComputeShader, THREAD_GROUP_SIZE, this._dataTextureFormat) : null,
107
- hkProgram2: this._renderMode === RENDER_TWO_PASS ? createProgramHk(false, 0, null, 2) : null,
108
- hkProgram4: this._renderMode === RENDER_TWO_PASS ? createProgramHk(false, 0, null, 4) : null,
109
- fft2hProgram: this._renderMode === RENDER_NORMAL ? createProgramFFT2H(this._useComputeShader, THREAD_GROUP_SIZE, this._dataTextureFormat) : null,
110
- fft2hProgram2: this._renderMode === RENDER_TWO_PASS ? createProgramFFT2H(false, 0, null, 2) : null,
111
- fft2hProgram4: this._renderMode === RENDER_TWO_PASS ? createProgramFFT2H(false, 0, null, 4) : null,
112
- fft2vProgram: this._renderMode === RENDER_NORMAL ? createProgramFFT2V(this._useComputeShader, THREAD_GROUP_SIZE, this._dataTextureFormat) : null,
113
- fft2vProgram2: this._renderMode === RENDER_TWO_PASS ? createProgramFFT2V(false, 0, null, 2) : null,
114
- fft2vProgram4: this._renderMode === RENDER_TWO_PASS ? createProgramFFT2V(false, 0, null, 4) : null,
115
- postfft2Program: this._renderMode === RENDER_NORMAL ? createProgramPostFFT2(this._useComputeShader, THREAD_GROUP_SIZE, this._dataTextureFormat) : null,
116
- postfft2Program2: this._renderMode === RENDER_TWO_PASS ? createProgramPostFFT2(false, 0, null, 2) : null,
117
- postfft2Program4: this._renderMode === RENDER_TWO_PASS ? createProgramPostFFT2(false, 0, null, 4) : null
118
- },
119
- quad: FFTWaveGenerator.createQuad(),
120
- noiseTextures: new Map(),
121
- butterflyTextures: new Map()
122
- };
123
- this._params = params ?? getDefaultBuildParams();
124
- const programs = FFTWaveGenerator._globals.programs;
125
- this._h0BindGroup = device.createBindGroup(programs.h0Program.bindGroupLayouts[0]);
126
- this._hkBindGroup = programs.hkProgram ? device.createBindGroup(FFTWaveGenerator._globals.programs.hkProgram.bindGroupLayouts[0]) : null;
127
- this._hkBindGroup2 = programs.hkProgram2 ? device.createBindGroup(FFTWaveGenerator._globals.programs.hkProgram2.bindGroupLayouts[0]) : null;
128
- this._hkBindGroup4 = programs.hkProgram4 ? device.createBindGroup(FFTWaveGenerator._globals.programs.hkProgram4.bindGroupLayouts[0]) : null;
129
- this._fft2hBindGroup = programs.fft2hProgram ? device.createBindGroup(FFTWaveGenerator._globals.programs.fft2hProgram.bindGroupLayouts[0]) : null;
130
- this._fft2vBindGroup = programs.fft2vProgram ? device.createBindGroup(FFTWaveGenerator._globals.programs.fft2vProgram.bindGroupLayouts[0]) : null;
131
- this._fft2hBindGroup2Used = [
132
- [],
133
- []
134
- ];
135
- this._fft2hBindGroup2Free = [
136
- [],
137
- []
138
- ];
139
- this._fft2hBindGroup4Used = [
140
- [],
141
- []
142
- ];
143
- this._fft2hBindGroup4Free = [
144
- [],
145
- []
146
- ];
147
- this._fft2vBindGroup2Used = [
148
- [],
149
- []
150
- ];
151
- this._fft2vBindGroup2Free = [
152
- [],
153
- []
154
- ];
155
- this._fft2vBindGroup4Used = [
156
- [],
157
- []
158
- ];
159
- this._fft2vBindGroup4Free = [
160
- [],
161
- []
162
- ];
163
- this._postfft2BindGroup = programs.postfft2Program ? device.createBindGroup(FFTWaveGenerator._globals.programs.postfft2Program.bindGroupLayouts[0]) : null;
164
- this._postfft2BindGroup2 = programs.postfft2Program2 ? device.createBindGroup(FFTWaveGenerator._globals.programs.postfft2Program2.bindGroupLayouts[0]) : null;
165
- this._postfft2BindGroup4 = programs.postfft2Program4 ? device.createBindGroup(FFTWaveGenerator._globals.programs.postfft2Program4.bindGroupLayouts[0]) : null;
166
- this._instanceData = null;
167
- this._ifftTextures = null;
168
- this._sizes = new Vector4();
169
- this._croppinesses = new Vector4();
170
- this._cascades = [
171
- new Vector4(),
172
- new Vector4(),
173
- new Vector4(),
174
- new Vector4()
175
- ];
176
- this._updateRenderStates = Application.instance.device.createRenderStateSet();
177
- this._updateRenderStates.useRasterizerState().setCullMode('none');
178
- this._updateRenderStates.useDepthState().enableTest(false).enableWrite(false);
179
- this._version = 0;
180
- this.paramsChanged();
181
- }
182
- }
183
- get version() {
184
- return this._version;
185
- }
186
- clone() {
187
- return new FFTWaveGenerator(this._params);
188
- }
189
- /*
190
- get params() {
191
- return this._params;
192
- }
193
- set params(val: OceanFieldBuildParams) {
194
- if (val && val !== this._params) {
195
- this._params = val;
196
- this.paramsChanged();
197
- }
198
- }
199
- */ paramsChanged() {
200
- this._paramsChanged = true;
201
- this._version++;
202
- }
203
- /** Gets the wave alighment */ get alignment() {
204
- return this._params.alignment;
205
- }
206
- set alignment(val) {
207
- if (this._params.alignment !== val) {
208
- this._params.alignment = val;
209
- this.paramsChanged();
210
- }
211
- }
212
- /** Gets the wind vector */ get wind() {
213
- return this._params.wind;
214
- }
215
- set wind(val) {
216
- if (val !== this._params.wind && (val.x !== this._params.wind.x || val.y !== this._params.wind.y)) {
217
- this._params.wind.x = val.x;
218
- this._params.wind.y = val.y;
219
- this.paramsChanged();
220
- }
221
- }
222
- /** Gets the foam width */ get foamWidth() {
223
- return this._params.foamParams.x;
224
- }
225
- set foamWidth(val) {
226
- if (val !== this._params.foamParams.x) {
227
- this._params.foamParams.x = val;
228
- this.paramsChanged();
229
- }
230
- }
231
- /** Gets the foam contrast */ get foamContrast() {
232
- return this._params.foamParams.y;
233
- }
234
- set foamContrast(val) {
235
- if (val !== this._params.foamParams.y) {
236
- this._params.foamParams.y = val;
237
- this.paramsChanged();
238
- }
239
- }
240
- /** Gets the wave length for the specified cascade */ getWaveLength(cascade) {
241
- return this._params.cascades[cascade].size;
242
- }
243
- /**
244
- * Sets the wave length for the specified cascade
245
- * @param cascade - The cascade index
246
- * @param length - The new wave length for the specified cascade
247
- */ setWaveLength(cascade, length) {
248
- if (this._params.cascades[cascade].size !== length) {
249
- this._params.cascades[cascade].size = length;
250
- this.paramsChanged();
251
- }
252
- }
253
- /** Gets the wave strength for the specified cascade */ getWaveStrength(cascade) {
254
- return this._params.cascades[cascade].strength;
255
- }
256
- /**
257
- * Sets the wave strength for the specified cascade
258
- * @param cascade - The cascade index
259
- * @param strength - The new wave strength for the specified cascade
260
- */ setWaveStrength(cascade, strength) {
261
- if (this._params.cascades[cascade].strength !== strength) {
262
- this._params.cascades[cascade].strength = strength;
263
- this.paramsChanged();
264
- }
265
- }
266
- /** Gets the wave croppiness for the specified cascade */ getWaveCroppiness(cascade) {
267
- return this._params.cascades[cascade].croppiness;
268
- }
269
- /**
270
- * Sets the wave croppiness for the specified cascade
271
- * @param cascade - The cascade index
272
- * @param croppiness - The new wave croppiness for the specified cascade
273
- */ setWaveCroppiness(cascade, croppiness) {
274
- if (this._params.cascades[cascade].croppiness !== croppiness) {
275
- this._params.cascades[cascade].croppiness = croppiness;
276
- this.paramsChanged();
277
- }
278
- }
279
- /** @internal */ static createQuad() {
280
- const vertexData = new Float32Array([
281
- -1,
282
- -1,
283
- 0,
284
- 0.0,
285
- 0.0,
286
- 1,
287
- -1,
288
- 0,
289
- 1.0,
290
- 0.0,
291
- 1,
292
- 1,
293
- 0,
294
- 1.0,
295
- 1.0,
296
- -1,
297
- 1,
298
- 0,
299
- 0.0,
300
- 1.0
301
- ]);
302
- const indexData = new Uint32Array([
303
- 0,
304
- 1,
305
- 2,
306
- 0,
307
- 2,
308
- 3
309
- ]);
310
- const prim = new Primitive();
311
- prim.createAndSetVertexBuffer([
312
- 'position_f32x3',
313
- 'tex0_f32x2'
314
- ], vertexData);
315
- prim.createAndSetIndexBuffer(indexData);
316
- prim.primitiveType = 'triangle-list';
317
- prim.indexStart = 0;
318
- prim.indexCount = indexData.length;
319
- return prim;
320
- }
321
- /** @internal */ getButterflyTexture(size) {
322
- const device = Application.instance.device;
323
- let tex = FFTWaveGenerator._globals.butterflyTextures.get(size);
324
- if (!tex) {
325
- tex = device.createTexture2D('rgba32f', Math.log2(size), size, {
326
- samplerOptions: {
327
- mipFilter: 'none'
328
- }
329
- });
330
- tex.name = `butterfly${size}`;
331
- tex.update(this.createButterflyTexture(size), 0, 0, tex.width, tex.height);
332
- FFTWaveGenerator._globals.butterflyTextures.set(size, tex);
333
- }
334
- return tex;
335
- }
336
- /** @internal */ generateInitialSpectrum() {
337
- const device = Application.instance.device;
338
- const instanceData = this.getInstanceData();
339
- device.setProgram(FFTWaveGenerator._globals.programs.h0Program);
340
- device.setBindGroup(0, this._h0BindGroup);
341
- this._h0BindGroup.setTexture('noise', this.getNoiseTexture(this._params.resolution, this._params.randomSeed), fetchSampler('repeat_nearest_nomip'));
342
- this._h0BindGroup.setValue('resolution', this._params.resolution);
343
- this._h0BindGroup.setValue('wind', this._params.wind);
344
- this._h0BindGroup.setValue('alignment', this._params.alignment);
345
- for(let i = 0; i < this._params.cascades.length; i++){
346
- this._cascades[i].x = this._params.cascades[i].size;
347
- this._cascades[i].y = this._params.cascades[i].strength * 0.081 / (this._params.cascades[i].size * this._params.cascades[i].size);
348
- this._cascades[i].z = 2 * Math.PI / this._params.cascades[i].maxWave;
349
- this._cascades[i].w = 2 * Math.PI / this._params.cascades[i].minWave;
350
- }
351
- this._h0BindGroup.setValue('cascade0', this._cascades[0]);
352
- this._h0BindGroup.setValue('cascade1', this._cascades[1]);
353
- this._h0BindGroup.setValue('cascade2', this._cascades[2]);
354
- if (device.type === 'webgpu') {
355
- this._h0BindGroup.setTexture('spectrum', instanceData.h0Textures);
356
- device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
357
- } else {
358
- device.setFramebuffer(instanceData.h0Framebuffer);
359
- device.clearFrameBuffer(Vector4.zero(), null, null);
360
- FFTWaveGenerator._globals.quad.draw();
361
- }
362
- }
363
- /** @internal */ getNoiseTexture(size, randomSeed) {
364
- const device = Application.instance.device;
365
- let tex = FFTWaveGenerator._globals.noiseTextures.get(size);
366
- if (!tex) {
367
- tex = device.createTexture2D(device.type === 'webgl' ? 'rgba32f' : 'rg32f', size, size, {
368
- samplerOptions: {
369
- mipFilter: 'none'
370
- }
371
- });
372
- tex.name = `noiseTex${size}`;
373
- tex.update(this.getNoise2d(size, randomSeed, device.type === 'webgl'), 0, 0, size, size);
374
- FFTWaveGenerator._globals.noiseTextures.set(size, tex);
375
- }
376
- return tex;
377
- }
378
- /** @internal */ getNoise2d(size, randomSeed, rgba) {
379
- const rand = new PRNG(randomSeed);
380
- if (rgba) {
381
- const array = new Float32Array(size * size * 4);
382
- for(let i = 0; i < size * size; i++){
383
- array[i * 4 + 0] = rand.get();
384
- array[i * 4 + 1] = rand.get();
385
- }
386
- return array;
387
- } else {
388
- return Float32Array.from([
389
- ...Array(size * size * 2)
390
- ].map(()=>rand.get()));
391
- }
392
- }
393
- /** @internal */ reverseBits(v, width) {
394
- return parseInt(v.toString(2).padStart(width, '0').split('').reverse().join(''), 2);
395
- }
396
- /** @internal */ createButterflyTexture(size) {
397
- const width = Math.log2(size);
398
- const height = size;
399
- const texture = new Float32Array(width * height * 4);
400
- const w = 2.0 * Math.PI / size;
401
- const bitReversed = [
402
- ...Array(size).keys()
403
- ].map((v)=>this.reverseBits(v, width));
404
- for(let j = 0; j < width; j++){
405
- for(let i = 0; i < height; i++){
406
- const k = i * (size >> j + 1);
407
- const c = Math.cos(k * w);
408
- const s = Math.sin(k * w);
409
- const span = 2 ** j;
410
- const wing = i % 2 ** (j + 1) < span ? 0 : 1; // 0 - top wing, 1 - bottom wing
411
- const texel = new Vector4();
412
- if (j === 0) {
413
- if (wing === 0) {
414
- texel.setXYZW(c, s, bitReversed[i], bitReversed[i + 1]);
415
- } else {
416
- texel.setXYZW(c, s, bitReversed[i - 1], bitReversed[i]);
417
- }
418
- } else {
419
- if (wing === 0) {
420
- texel.setXYZW(c, s, i, i + span);
421
- } else {
422
- texel.setXYZW(c, s, i - span, i);
423
- }
424
- }
425
- texture[(width * i + j) * 4] = texel[0];
426
- texture[(width * i + j) * 4 + 1] = texel[1];
427
- texture[(width * i + j) * 4 + 2] = texel[2];
428
- texture[(width * i + j) * 4 + 3] = texel[3];
429
- }
430
- }
431
- return texture;
432
- }
433
- /** @internal */ getInstanceData() {
434
- if (!this._instanceData) {
435
- const device = Application.instance.device;
436
- const h0Textures = this.createNTextures(device, this._h0TextureFormat, this._params.resolution, 3, 'Water-h0', false);
437
- const dataTextures = this.createNTextures(device, this._dataTextureFormat, this._params.resolution, 6, 'Water-data', true);
438
- const spectrumTextures = this.createNTextures(device, this._textureFormat, this._params.resolution, 6, 'Water-spectrum', true);
439
- const pingpongTextures = this.createNTextures(device, this._textureFormat, this._params.resolution, 6, 'Water-pingpong', false);
440
- this._instanceData = {
441
- dataTextures,
442
- h0Textures: h0Textures,
443
- pingpongTextures: pingpongTextures,
444
- spectrumTextures: spectrumTextures,
445
- h0Framebuffer: this._useComputeShader ? null : device.createFrameBuffer(h0Textures, null),
446
- spectrumFramebuffer: !this._useComputeShader && this._renderMode === RENDER_NORMAL ? device.createFrameBuffer(spectrumTextures, null) : null,
447
- spectrumFramebuffer2: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(spectrumTextures.slice(4, 6), null) : null,
448
- spectrumFramebuffer4: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(spectrumTextures.slice(0, 4), null) : null,
449
- pingpongFramebuffer: !this._useComputeShader && this._renderMode === RENDER_NORMAL ? device.createFrameBuffer(pingpongTextures, null) : null,
450
- pingpongFramebuffer2: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(pingpongTextures.slice(4, 6), null) : null,
451
- pingpongFramebuffer4: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(pingpongTextures.slice(0, 4), null) : null,
452
- postIfft2Framebuffer: !this._useComputeShader && this._renderMode === RENDER_NORMAL ? device.createFrameBuffer(dataTextures, null) : null,
453
- postIfft2Framebuffer2: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(dataTextures.slice(4, 6), null) : null,
454
- postIfft2Framebuffer4: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(dataTextures.slice(0, 4), null) : null
455
- };
456
- }
457
- return this._instanceData;
458
- }
459
- /** @internal */ createNTextures(device, format, size, num, name, linear) {
460
- const options = {
461
- samplerOptions: {
462
- minFilter: linear ? 'linear' : 'nearest',
463
- magFilter: linear ? 'linear' : 'nearest',
464
- mipFilter: 'none',
465
- addressU: 'repeat',
466
- addressV: 'repeat'
467
- },
468
- writable: !!this._useComputeShader
469
- };
470
- if (this._useComputeShader) {
471
- const tex = device.createTexture2DArray(format, size, size, num, options);
472
- tex.name = name;
473
- return tex;
474
- } else {
475
- return Array.from({
476
- length: num
477
- }).map((val, index)=>{
478
- const tex = device.createTexture2D(format, size, size, options);
479
- tex.name = `${name}-${index}`;
480
- return tex;
481
- });
482
- }
483
- }
484
- /** {@inheritDoc WaveGenerator.update} */ update(time) {
485
- const device = Application.instance.device;
486
- device.pushDeviceStates();
487
- device.setRenderStates(this._updateRenderStates);
488
- if (this._resolutionChanged) {
489
- this.disposeInstanceData();
490
- }
491
- if (this._paramsChanged) {
492
- this.generateInitialSpectrum();
493
- }
494
- this._resolutionChanged = false;
495
- this._paramsChanged = false;
496
- for(let i = 0; i < 3; i++){
497
- this._sizes[i] = this._params.cascades[i].size;
498
- this._croppinesses[i] = this._params.cascades[i].croppiness;
499
- }
500
- if (this._renderMode === RENDER_NORMAL) {
501
- this.generateSpectrum(time);
502
- this.ifft2();
503
- this.postIfft2();
504
- } else {
505
- this.generateSpectrumTwoPass(time);
506
- this.ifft2TwoPass();
507
- this.postIfft2TwoPass();
508
- }
509
- device.popDeviceStates();
510
- }
511
- /** {@inheritDoc WaveGenerator.needUpdate} */ needUpdate() {
512
- return true;
513
- }
514
- /** @internal */ disposeNTextures(texture) {
515
- if (Array.isArray(texture)) {
516
- texture.forEach((tex)=>tex.dispose());
517
- } else if (texture) {
518
- texture.dispose();
519
- }
520
- }
521
- /** @internal */ disposeInstanceData() {
522
- if (this._instanceData) {
523
- this.disposeNTextures(this._instanceData.dataTextures);
524
- this._instanceData.dataTextures = null;
525
- this.disposeNTextures(this._instanceData.h0Textures);
526
- this._instanceData.h0Textures = null;
527
- this.disposeNTextures(this._instanceData.pingpongTextures);
528
- this._instanceData.pingpongTextures = null;
529
- this.disposeNTextures(this._instanceData.spectrumTextures);
530
- this._instanceData.spectrumTextures = null;
531
- this._instanceData.h0Framebuffer?.dispose();
532
- this._instanceData.pingpongFramebuffer?.dispose();
533
- this._instanceData.pingpongFramebuffer2?.dispose();
534
- this._instanceData.pingpongFramebuffer4?.dispose();
535
- this._instanceData.spectrumFramebuffer?.dispose();
536
- this._instanceData.spectrumFramebuffer2?.dispose();
537
- this._instanceData.spectrumFramebuffer4?.dispose();
538
- this._instanceData.postIfft2Framebuffer?.dispose();
539
- this._instanceData.postIfft2Framebuffer2?.dispose();
540
- this._instanceData.postIfft2Framebuffer4?.dispose();
541
- this._instanceData = null;
542
- }
543
- }
544
- /** @internal */ generateSpectrum(time) {
545
- const device = Application.instance.device;
546
- const instanceData = this.getInstanceData();
547
- const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
548
- device.setProgram(FFTWaveGenerator._globals.programs.hkProgram);
549
- device.setBindGroup(0, this._hkBindGroup);
550
- this._hkBindGroup.setValue('t', time);
551
- this._hkBindGroup.setValue('resolution', this._params.resolution);
552
- this._hkBindGroup.setValue('sizes', this._sizes);
553
- if (this._useComputeShader) {
554
- this._hkBindGroup.setTexture('h0Texture', instanceData.h0Textures);
555
- this._hkBindGroup.setTexture('spectrum', instanceData.spectrumTextures);
556
- device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
557
- } else {
558
- this._hkBindGroup.setTexture('h0Texture0', instanceData.h0Textures[0], nearestRepeatSampler);
559
- this._hkBindGroup.setTexture('h0Texture1', instanceData.h0Textures[1], nearestRepeatSampler);
560
- this._hkBindGroup.setTexture('h0Texture2', instanceData.h0Textures[2], nearestRepeatSampler);
561
- if (device.type === 'webgl') {
562
- this._hkBindGroup.setValue('h0TexSize', new Vector2(instanceData.h0Textures[0].width, instanceData.h0Textures[0].height));
563
- }
564
- device.setFramebuffer(instanceData.spectrumFramebuffer);
565
- FFTWaveGenerator._globals.quad.draw();
566
- }
567
- }
568
- /** @internal */ generateSpectrumTwoPass(time) {
569
- const device = Application.instance.device;
570
- const instanceData = this.getInstanceData();
571
- const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
572
- device.setProgram(FFTWaveGenerator._globals.programs.hkProgram4);
573
- device.setBindGroup(0, this._hkBindGroup4);
574
- this._hkBindGroup4.setValue('resolution', this._params.resolution);
575
- this._hkBindGroup4.setValue('sizes', this._sizes);
576
- this._hkBindGroup4.setTexture('h0Texture0', instanceData.h0Textures[0], nearestRepeatSampler);
577
- this._hkBindGroup4.setTexture('h0Texture1', instanceData.h0Textures[1], nearestRepeatSampler);
578
- this._hkBindGroup4.setValue('t', time);
579
- if (device.type === 'webgl') {
580
- this._hkBindGroup4.setValue('h0TexSize', new Vector2(instanceData.h0Textures[0].width, instanceData.h0Textures[0].height));
581
- }
582
- device.setFramebuffer(instanceData.spectrumFramebuffer4);
583
- FFTWaveGenerator._globals.quad.draw();
584
- device.setProgram(FFTWaveGenerator._globals.programs.hkProgram2);
585
- device.setBindGroup(0, this._hkBindGroup2);
586
- this._hkBindGroup2.setValue('resolution', this._params.resolution);
587
- this._hkBindGroup2.setValue('sizes', this._sizes);
588
- this._hkBindGroup2.setTexture('h0Texture2', instanceData.h0Textures[2], nearestRepeatSampler);
589
- this._hkBindGroup2.setValue('t', time);
590
- if (device.type === 'webgl') {
591
- this._hkBindGroup2.setValue('h0TexSize', new Vector2(instanceData.h0Textures[0].width, instanceData.h0Textures[0].height));
592
- }
593
- device.setFramebuffer(instanceData.spectrumFramebuffer2);
594
- FFTWaveGenerator._globals.quad.draw();
595
- }
596
- /** @internal */ ifft2() {
597
- const device = Application.instance.device;
598
- const instanceData = this.getInstanceData();
599
- const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
600
- const phases = Math.log2(this._params.resolution);
601
- const pingPongTextures = [
602
- instanceData.spectrumTextures,
603
- instanceData.pingpongTextures
604
- ];
605
- const pingPongFramebuffers = this._useComputeShader ? [
606
- instanceData.pingpongTextures,
607
- instanceData.spectrumTextures
608
- ] : [
609
- instanceData.pingpongFramebuffer,
610
- instanceData.spectrumFramebuffer
611
- ];
612
- const butterflyTex = this.getButterflyTexture(this._params.resolution);
613
- let pingPong = 0;
614
- // horizontal ifft
615
- device.setProgram(FFTWaveGenerator._globals.programs.fft2hProgram);
616
- device.setBindGroup(0, this._fft2hBindGroup);
617
- this._fft2hBindGroup.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
618
- for(let phase = 0; phase < phases; phase++){
619
- this._fft2hBindGroup.setValue('phase', phase);
620
- if (this._useComputeShader) {
621
- this._fft2hBindGroup.setTexture('spectrum', pingPongTextures[pingPong], nearestRepeatSampler);
622
- this._fft2hBindGroup.setTexture('ifft', pingPongFramebuffers[pingPong]);
623
- device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
624
- } else {
625
- device.setFramebuffer(pingPongFramebuffers[pingPong]);
626
- this._fft2hBindGroup.setTexture('spectrum0', pingPongTextures[pingPong][0], nearestRepeatSampler);
627
- this._fft2hBindGroup.setTexture('spectrum1', pingPongTextures[pingPong][1], nearestRepeatSampler);
628
- this._fft2hBindGroup.setTexture('spectrum2', pingPongTextures[pingPong][2], nearestRepeatSampler);
629
- this._fft2hBindGroup.setTexture('spectrum3', pingPongTextures[pingPong][3], nearestRepeatSampler);
630
- this._fft2hBindGroup.setTexture('spectrum4', pingPongTextures[pingPong][4], nearestRepeatSampler);
631
- this._fft2hBindGroup.setTexture('spectrum5', pingPongTextures[pingPong][5], nearestRepeatSampler);
632
- if (device.type === 'webgl') {
633
- this._fft2hBindGroup.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
634
- }
635
- FFTWaveGenerator._globals.quad.draw();
636
- }
637
- pingPong = 1 - pingPong; //(pingPong + 1) % 2;
638
- }
639
- // vertical ifft
640
- device.setProgram(FFTWaveGenerator._globals.programs.fft2vProgram);
641
- device.setBindGroup(0, this._fft2vBindGroup);
642
- this._fft2vBindGroup.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
643
- for(let phase = 0; phase < phases; phase++){
644
- this._fft2vBindGroup.setValue('phase', phase);
645
- if (this._useComputeShader) {
646
- this._fft2vBindGroup.setTexture('spectrum', pingPongTextures[pingPong], nearestRepeatSampler);
647
- this._fft2vBindGroup.setTexture('ifft', pingPongFramebuffers[pingPong]);
648
- device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
649
- } else {
650
- device.setFramebuffer(pingPongFramebuffers[pingPong]);
651
- this._fft2vBindGroup.setTexture('spectrum0', pingPongTextures[pingPong][0], nearestRepeatSampler);
652
- this._fft2vBindGroup.setTexture('spectrum1', pingPongTextures[pingPong][1], nearestRepeatSampler);
653
- this._fft2vBindGroup.setTexture('spectrum2', pingPongTextures[pingPong][2], nearestRepeatSampler);
654
- this._fft2vBindGroup.setTexture('spectrum3', pingPongTextures[pingPong][3], nearestRepeatSampler);
655
- this._fft2vBindGroup.setTexture('spectrum4', pingPongTextures[pingPong][4], nearestRepeatSampler);
656
- this._fft2vBindGroup.setTexture('spectrum5', pingPongTextures[pingPong][5], nearestRepeatSampler);
657
- if (device.type === 'webgl') {
658
- this._fft2vBindGroup.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
659
- }
660
- FFTWaveGenerator._globals.quad.draw();
661
- }
662
- pingPong = 1 - pingPong;
663
- }
664
- this._ifftTextures = pingPongTextures[pingPong];
665
- }
666
- /** @internal */ getFFT2hBindGroup2(device, pingpong) {
667
- let bindGroup = this._fft2hBindGroup2Used[pingpong].pop();
668
- if (!bindGroup) {
669
- bindGroup = device.createBindGroup(FFTWaveGenerator._globals.programs.fft2hProgram2.bindGroupLayouts[0]);
670
- }
671
- this._fft2hBindGroup2Free[pingpong].push(bindGroup);
672
- return bindGroup;
673
- }
674
- /** @internal */ getFFT2hBindGroup4(device, pingpong) {
675
- let bindGroup = this._fft2hBindGroup4Used[pingpong].pop();
676
- if (!bindGroup) {
677
- bindGroup = device.createBindGroup(FFTWaveGenerator._globals.programs.fft2hProgram4.bindGroupLayouts[0]);
678
- }
679
- this._fft2hBindGroup4Free[pingpong].push(bindGroup);
680
- return bindGroup;
681
- }
682
- /** @internal */ getFFT2vBindGroup2(device, pingpong) {
683
- let bindGroup = this._fft2vBindGroup2Used[pingpong].pop();
684
- if (!bindGroup) {
685
- bindGroup = device.createBindGroup(FFTWaveGenerator._globals.programs.fft2vProgram2.bindGroupLayouts[0]);
686
- }
687
- this._fft2vBindGroup2Free[pingpong].push(bindGroup);
688
- return bindGroup;
689
- }
690
- /** @internal */ getFFT2vBindGroup4(device, pingpong) {
691
- let bindGroup = this._fft2vBindGroup4Used[pingpong].pop();
692
- if (!bindGroup) {
693
- bindGroup = device.createBindGroup(FFTWaveGenerator._globals.programs.fft2vProgram4.bindGroupLayouts[0]);
694
- }
695
- this._fft2vBindGroup4Free[pingpong].push(bindGroup);
696
- return bindGroup;
697
- }
698
- /** @internal */ ifft2TwoPass() {
699
- const device = Application.instance.device;
700
- const instanceData = this.getInstanceData();
701
- const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
702
- const phases = Math.log2(this._params.resolution);
703
- const pingPongTextures = [
704
- instanceData.spectrumTextures,
705
- instanceData.pingpongTextures
706
- ];
707
- const pingPongFramebuffers4 = [
708
- instanceData.pingpongFramebuffer4,
709
- instanceData.spectrumFramebuffer4
710
- ];
711
- const pingPongFramebuffers2 = [
712
- instanceData.pingpongFramebuffer2,
713
- instanceData.spectrumFramebuffer2
714
- ];
715
- const butterflyTex = this.getButterflyTexture(this._params.resolution);
716
- // horizontal ifft
717
- let pingPong = 0;
718
- for(let phase = 0; phase < phases; phase++){
719
- device.setFramebuffer(pingPongFramebuffers4[pingPong]);
720
- device.setProgram(FFTWaveGenerator._globals.programs.fft2hProgram4);
721
- const fft2hBindGroup4 = this.getFFT2hBindGroup4(device, pingPong);
722
- device.setBindGroup(0, fft2hBindGroup4);
723
- fft2hBindGroup4.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
724
- fft2hBindGroup4.setValue('phase', phase);
725
- fft2hBindGroup4.setTexture('spectrum0', pingPongTextures[pingPong][0], nearestRepeatSampler);
726
- fft2hBindGroup4.setTexture('spectrum1', pingPongTextures[pingPong][1], nearestRepeatSampler);
727
- fft2hBindGroup4.setTexture('spectrum2', pingPongTextures[pingPong][2], nearestRepeatSampler);
728
- fft2hBindGroup4.setTexture('spectrum3', pingPongTextures[pingPong][3], nearestRepeatSampler);
729
- if (device.type === 'webgl') {
730
- fft2hBindGroup4.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
731
- }
732
- FFTWaveGenerator._globals.quad.draw();
733
- device.setFramebuffer(pingPongFramebuffers2[pingPong]);
734
- device.setProgram(FFTWaveGenerator._globals.programs.fft2hProgram2);
735
- const fft2hBindGroup2 = this.getFFT2hBindGroup2(device, pingPong);
736
- device.setBindGroup(0, fft2hBindGroup2);
737
- fft2hBindGroup2.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
738
- fft2hBindGroup2.setValue('phase', phase);
739
- fft2hBindGroup2.setTexture('spectrum4', pingPongTextures[pingPong][4], nearestRepeatSampler);
740
- fft2hBindGroup2.setTexture('spectrum5', pingPongTextures[pingPong][5], nearestRepeatSampler);
741
- if (device.type === 'webgl') {
742
- fft2hBindGroup2.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
743
- }
744
- FFTWaveGenerator._globals.quad.draw();
745
- pingPong = (pingPong + 1) % 2;
746
- }
747
- // vertical ifft
748
- for(let phase = 0; phase < phases; phase++){
749
- device.setFramebuffer(pingPongFramebuffers4[pingPong]);
750
- device.setProgram(FFTWaveGenerator._globals.programs.fft2vProgram4);
751
- const fft2vBindGroup4 = this.getFFT2vBindGroup4(device, pingPong);
752
- device.setBindGroup(0, fft2vBindGroup4);
753
- fft2vBindGroup4.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
754
- fft2vBindGroup4.setValue('phase', phase);
755
- fft2vBindGroup4.setTexture('spectrum0', pingPongTextures[pingPong][0], nearestRepeatSampler);
756
- fft2vBindGroup4.setTexture('spectrum1', pingPongTextures[pingPong][1], nearestRepeatSampler);
757
- fft2vBindGroup4.setTexture('spectrum2', pingPongTextures[pingPong][2], nearestRepeatSampler);
758
- fft2vBindGroup4.setTexture('spectrum3', pingPongTextures[pingPong][3], nearestRepeatSampler);
759
- if (device.type === 'webgl') {
760
- fft2vBindGroup4.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
761
- }
762
- FFTWaveGenerator._globals.quad.draw();
763
- device.setFramebuffer(pingPongFramebuffers2[pingPong]);
764
- device.setProgram(FFTWaveGenerator._globals.programs.fft2vProgram2);
765
- const fft2vBindGroup2 = this.getFFT2vBindGroup2(device, pingPong);
766
- device.setBindGroup(0, fft2vBindGroup2);
767
- fft2vBindGroup2.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
768
- fft2vBindGroup2.setValue('phase', phase);
769
- fft2vBindGroup2.setTexture('spectrum4', pingPongTextures[pingPong][4], nearestRepeatSampler);
770
- fft2vBindGroup2.setTexture('spectrum5', pingPongTextures[pingPong][5], nearestRepeatSampler);
771
- if (device.type === 'webgl') {
772
- fft2vBindGroup2.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
773
- }
774
- FFTWaveGenerator._globals.quad.draw();
775
- pingPong = (pingPong + 1) % 2;
776
- }
777
- this._ifftTextures = pingPongTextures[pingPong];
778
- for(let i = 0; i < 2; i++){
779
- this._fft2hBindGroup2Used[i].push(...this._fft2hBindGroup2Free[i]);
780
- this._fft2hBindGroup2Free[i].length = 0;
781
- this._fft2hBindGroup4Used[i].push(...this._fft2hBindGroup4Free[i]);
782
- this._fft2hBindGroup4Free[i].length = 0;
783
- this._fft2vBindGroup2Used[i].push(...this._fft2vBindGroup2Free[i]);
784
- this._fft2vBindGroup2Free[i].length = 0;
785
- this._fft2vBindGroup4Used[i].push(...this._fft2vBindGroup4Free[i]);
786
- this._fft2vBindGroup4Free[i].length = 0;
787
- }
788
- }
789
- /** @internal */ postIfft2() {
790
- const device = Application.instance.device;
791
- const instanceData = this.getInstanceData();
792
- const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
793
- device.setProgram(FFTWaveGenerator._globals.programs.postfft2Program);
794
- device.setBindGroup(0, this._postfft2BindGroup);
795
- this._postfft2BindGroup.setValue('N2', this._params.resolution * this._params.resolution);
796
- if (this._useComputeShader) {
797
- this._postfft2BindGroup.setTexture('output', instanceData.dataTextures);
798
- this._postfft2BindGroup.setTexture('ifft', this._ifftTextures, nearestRepeatSampler);
799
- device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
800
- } else {
801
- device.setFramebuffer(instanceData.postIfft2Framebuffer);
802
- this._postfft2BindGroup.setTexture('ifft0', this._ifftTextures[0], nearestRepeatSampler);
803
- this._postfft2BindGroup.setTexture('ifft1', this._ifftTextures[1], nearestRepeatSampler);
804
- this._postfft2BindGroup.setTexture('ifft2', this._ifftTextures[2], nearestRepeatSampler);
805
- this._postfft2BindGroup.setTexture('ifft3', this._ifftTextures[3], nearestRepeatSampler);
806
- this._postfft2BindGroup.setTexture('ifft4', this._ifftTextures[4], nearestRepeatSampler);
807
- this._postfft2BindGroup.setTexture('ifft5', this._ifftTextures[5], nearestRepeatSampler);
808
- if (device.type === 'webgl') {
809
- this._postfft2BindGroup.setValue('ifftTexSize', new Vector2(this._ifftTextures[0].width, this._ifftTextures[0].height));
810
- }
811
- FFTWaveGenerator._globals.quad.draw();
812
- }
813
- }
814
- /** @internal */ postIfft2TwoPass() {
815
- const device = Application.instance.device;
816
- const instanceData = this.getInstanceData();
817
- const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
818
- device.setFramebuffer(instanceData.postIfft2Framebuffer4);
819
- device.setProgram(FFTWaveGenerator._globals.programs.postfft2Program4);
820
- device.setBindGroup(0, this._postfft2BindGroup4);
821
- this._postfft2BindGroup4.setValue('N2', this._params.resolution * this._params.resolution);
822
- this._postfft2BindGroup4.setTexture('ifft0', this._ifftTextures[0], nearestRepeatSampler);
823
- this._postfft2BindGroup4.setTexture('ifft1', this._ifftTextures[1], nearestRepeatSampler);
824
- this._postfft2BindGroup4.setTexture('ifft2', this._ifftTextures[2], nearestRepeatSampler);
825
- this._postfft2BindGroup4.setTexture('ifft3', this._ifftTextures[3], nearestRepeatSampler);
826
- if (device.type === 'webgl') {
827
- this._postfft2BindGroup4.setValue('ifftTexSize', new Vector2(this._ifftTextures[0].width, this._ifftTextures[0].height));
828
- }
829
- FFTWaveGenerator._globals.quad.draw();
830
- device.setFramebuffer(instanceData.postIfft2Framebuffer2);
831
- device.setProgram(FFTWaveGenerator._globals.programs.postfft2Program2);
832
- device.setBindGroup(0, this._postfft2BindGroup2);
833
- this._postfft2BindGroup2.setValue('N2', this._params.resolution * this._params.resolution);
834
- this._postfft2BindGroup2.setTexture('ifft4', this._ifftTextures[4], nearestRepeatSampler);
835
- this._postfft2BindGroup2.setTexture('ifft5', this._ifftTextures[5], nearestRepeatSampler);
836
- if (device.type === 'webgl') {
837
- this._postfft2BindGroup2.setValue('ifftTexSize', new Vector2(this._ifftTextures[0].width, this._ifftTextures[0].height));
838
- }
839
- FFTWaveGenerator._globals.quad.draw();
840
- }
841
- /** {@inheritDoc WaveGenerator.setupUniforms} */ setupUniforms(scope, uniformGroup) {
842
- const pb = scope.$builder;
843
- scope.sizes = pb.vec4().uniform(uniformGroup);
844
- scope.croppinesses = pb.vec4().uniform(uniformGroup);
845
- if (this._useComputeShader) {
846
- scope.dataTexture = pb.tex2DArray().uniform(uniformGroup);
847
- } else {
848
- scope.dx_hy_dz_dxdz0 = pb.tex2D().uniform(uniformGroup);
849
- scope.sx_sz_dxdx_dzdz0 = pb.tex2D().uniform(uniformGroup);
850
- scope.dx_hy_dz_dxdz1 = pb.tex2D().uniform(uniformGroup);
851
- scope.sx_sz_dxdx_dzdz1 = pb.tex2D().uniform(uniformGroup);
852
- scope.dx_hy_dz_dxdz2 = pb.tex2D().uniform(uniformGroup);
853
- scope.sx_sz_dxdx_dzdz2 = pb.tex2D().uniform(uniformGroup);
854
- }
855
- if (pb.shaderKind === 'fragment') {
856
- scope.foamParams = pb.vec2().uniform(uniformGroup);
857
- }
858
- }
859
- /** {@inheritDoc WaveGenerator.calcVertexPositionAndNormal} */ calcVertexPositionAndNormal(scope, inPos, outPos, outNormal) {
860
- const pb = scope.$builder;
861
- const that = this;
862
- pb.func('calcPositionAndNormal', [
863
- pb.vec3('inPos'),
864
- pb.vec3('outPos').out(),
865
- pb.vec3('outNormal').out()
866
- ], function() {
867
- this.$l.xz = this.inPos.xz;
868
- this.$l.uv0 = pb.div(this.xz, this.sizes.x);
869
- this.$l.uv1 = pb.div(this.xz, this.sizes.y);
870
- this.$l.uv2 = pb.div(this.xz, this.sizes.z);
871
- if (that._useComputeShader) {
872
- this.$l.a = pb.mul(pb.textureArraySampleLevel(this.dataTexture, this.uv0, 0, 0).rgb, pb.vec3(this.croppinesses.x, 1, this.croppinesses.x));
873
- this.$l.b = pb.mul(pb.textureArraySampleLevel(this.dataTexture, this.uv1, 2, 0).rgb, pb.vec3(this.croppinesses.y, 1, this.croppinesses.y));
874
- this.$l.c = pb.mul(pb.textureArraySampleLevel(this.dataTexture, this.uv2, 4, 0).rgb, pb.vec3(this.croppinesses.z, 1, this.croppinesses.z));
875
- } else {
876
- this.$l.a = pb.mul(pb.textureSampleLevel(this.dx_hy_dz_dxdz0, this.uv0, 0).rgb, pb.vec3(this.croppinesses.x, 1, this.croppinesses.x));
877
- this.$l.b = pb.mul(pb.textureSampleLevel(this.dx_hy_dz_dxdz1, this.uv1, 0).rgb, pb.vec3(this.croppinesses.y, 1, this.croppinesses.y));
878
- this.$l.c = pb.mul(pb.textureSampleLevel(this.dx_hy_dz_dxdz2, this.uv2, 0).rgb, pb.vec3(this.croppinesses.z, 1, this.croppinesses.z));
879
- }
880
- this.$l.displacement = pb.add(this.a, this.b, this.c);
881
- this.outPos = pb.add(this.inPos, this.displacement);
882
- this.outNormal = pb.vec3(0, 1, 0);
883
- });
884
- scope.calcPositionAndNormal(inPos, outPos, outNormal);
885
- }
886
- /** {@inheritDoc WaveGenerator.calcFragmentNormal} */ calcFragmentNormal(scope, xz, _vertexNormal) {
887
- const pb = scope.$builder;
888
- const that = this;
889
- pb.func('calcFragmentNormal', [
890
- pb.vec2('xz')
891
- ], function() {
892
- this.$l.uv0 = pb.div(this.xz, this.sizes.x);
893
- this.$l.uv1 = pb.div(this.xz, this.sizes.y);
894
- this.$l.uv2 = pb.div(this.xz, this.sizes.z);
895
- if (that._useComputeShader) {
896
- this.$l._sx_sz_dxdx_dzdz0 = pb.textureArraySampleLevel(this.dataTexture, this.uv0, 1, 0);
897
- this.$l._sx_sz_dxdx_dzdz1 = pb.textureArraySampleLevel(this.dataTexture, this.uv1, 3, 0);
898
- this.$l._sx_sz_dxdx_dzdz2 = pb.textureArraySampleLevel(this.dataTexture, this.uv2, 5, 0);
899
- } else {
900
- this.$l._sx_sz_dxdx_dzdz0 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz0, this.uv0, 0);
901
- this.$l._sx_sz_dxdx_dzdz1 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz1, this.uv1, 0);
902
- this.$l._sx_sz_dxdx_dzdz2 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz2, this.uv2, 0);
903
- }
904
- this.$l.sx = pb.add(this._sx_sz_dxdx_dzdz0.x, this._sx_sz_dxdx_dzdz1.x, this._sx_sz_dxdx_dzdz2.x);
905
- this.$l.sz = pb.add(this._sx_sz_dxdx_dzdz0.y, this._sx_sz_dxdx_dzdz1.y, this._sx_sz_dxdx_dzdz2.y);
906
- this.$l.dxdx_dzdz = pb.add(pb.mul(this._sx_sz_dxdx_dzdz0.zw, this.croppinesses.x), pb.mul(this._sx_sz_dxdx_dzdz1.zw, this.croppinesses.y), pb.mul(this._sx_sz_dxdx_dzdz2.zw, this.croppinesses.z));
907
- this.$l.slope = pb.vec2(pb.div(this.sx, pb.add(1.0, this.dxdx_dzdz.x)), pb.div(this.sz, pb.add(1.0, this.dxdx_dzdz.y)));
908
- this.$l.normal = pb.normalize(pb.vec3(pb.neg(this.slope.x), 1.0, pb.neg(this.slope.y)));
909
- this.$return(this.normal);
910
- });
911
- return scope.calcFragmentNormal(xz);
912
- }
913
- /** {@inheritDoc WaveGenerator.calcFragmentNormalAndFoam} */ calcFragmentNormalAndFoam(scope, xz) {
914
- const pb = scope.$builder;
915
- const that = this;
916
- pb.func('jacobian', [
917
- pb.float('dxdx'),
918
- pb.float('dxdz'),
919
- pb.float('dzdz')
920
- ], function() {
921
- this.$l.Jxx = pb.add(this.dxdx, 1);
922
- this.$l.Jxz = this.dxdz;
923
- this.$l.Jzz = pb.add(this.dzdz, 1);
924
- this.$return(pb.vec4(this.Jxx, this.Jxz, this.Jxz, this.Jzz));
925
- });
926
- pb.func('det', [
927
- pb.vec4('jacobian')
928
- ], function() {
929
- this.$return(pb.sub(pb.mul(this.jacobian.x, this.jacobian.w), pb.mul(this.jacobian.y, this.jacobian.z)));
930
- });
931
- pb.func('calcNormalAndFoam', [
932
- pb.vec2('xz')
933
- ], function() {
934
- this.$l.uv0 = pb.div(this.xz, this.sizes.x);
935
- this.$l.uv1 = pb.div(this.xz, this.sizes.y);
936
- this.$l.uv2 = pb.div(this.xz, this.sizes.z);
937
- if (that._useComputeShader) {
938
- this.$l._sx_sz_dxdx_dzdz0 = pb.textureArraySampleLevel(this.dataTexture, this.uv0, 1, 0);
939
- this.$l._sx_sz_dxdx_dzdz1 = pb.textureArraySampleLevel(this.dataTexture, this.uv1, 3, 0);
940
- this.$l._sx_sz_dxdx_dzdz2 = pb.textureArraySampleLevel(this.dataTexture, this.uv2, 5, 0);
941
- } else {
942
- this.$l._sx_sz_dxdx_dzdz0 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz0, this.uv0, 0);
943
- this.$l._sx_sz_dxdx_dzdz1 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz1, this.uv1, 0);
944
- this.$l._sx_sz_dxdx_dzdz2 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz2, this.uv2, 0);
945
- }
946
- this.$l.sx = pb.add(this._sx_sz_dxdx_dzdz0.x, this._sx_sz_dxdx_dzdz1.x, this._sx_sz_dxdx_dzdz2.x);
947
- this.$l.sz = pb.add(this._sx_sz_dxdx_dzdz0.y, this._sx_sz_dxdx_dzdz1.y, this._sx_sz_dxdx_dzdz2.y);
948
- this.$l.dxdx_dzdz = pb.add(pb.mul(this._sx_sz_dxdx_dzdz0.zw, this.croppinesses.x), pb.mul(this._sx_sz_dxdx_dzdz1.zw, this.croppinesses.y), pb.mul(this._sx_sz_dxdx_dzdz2.zw, this.croppinesses.z));
949
- this.$l.slope = pb.vec2(pb.div(this.sx, pb.add(1.0, this.dxdx_dzdz.x)), pb.div(this.sz, pb.add(1.0, this.dxdx_dzdz.y)));
950
- this.$l.normal = pb.normalize(pb.vec3(pb.neg(this.slope.x), 1.0, pb.neg(this.slope.y)));
951
- // foam
952
- this.$l.dxdx_dzdz0 = this._sx_sz_dxdx_dzdz0.zw;
953
- this.$l.dxdx_dzdz1 = this._sx_sz_dxdx_dzdz1.zw;
954
- this.$l.dxdx_dzdz2 = this._sx_sz_dxdx_dzdz2.zw;
955
- if (that._useComputeShader) {
956
- this.$l.dxdz0 = pb.textureArraySampleLevel(this.dataTexture, this.uv0, 0, 0).w;
957
- this.$l.dxdz1 = pb.textureArraySampleLevel(this.dataTexture, this.uv1, 2, 0).w;
958
- this.$l.dxdz2 = pb.textureArraySampleLevel(this.dataTexture, this.uv2, 4, 0).w;
959
- } else {
960
- this.$l.dxdz0 = pb.textureSampleLevel(this.dx_hy_dz_dxdz0, this.uv0, 0).w;
961
- this.$l.dxdz1 = pb.textureSampleLevel(this.dx_hy_dz_dxdz1, this.uv1, 0).w;
962
- this.$l.dxdz2 = pb.textureSampleLevel(this.dx_hy_dz_dxdz2, this.uv2, 0).w;
963
- }
964
- this.$l.dxdz = pb.add(pb.mul(this.dxdz0, this.croppinesses.x), pb.mul(this.dxdz1, this.croppinesses.y), pb.mul(this.dxdz2, this.croppinesses.z));
965
- this.$l.val = this.det(this.jacobian(this.dxdx_dzdz.x, this.dxdz, this.dxdx_dzdz.y));
966
- this.$l.foam = pb.abs(pb.pow(pb.neg(pb.min(0, pb.sub(this.val, this.foamParams.x))), this.foamParams.y));
967
- this.$return(pb.vec4(this.normal, this.foam));
968
- });
969
- return scope.calcNormalAndFoam(xz);
970
- }
971
- /** {@inheritDoc WaveGenerator.isOk} */ isOk() {
972
- return this._renderMode !== RENDER_NONE;
973
- }
974
- /** {@inheritDoc WaveGenerator.applyWaterBindGroup} */ applyWaterBindGroup(bindGroup) {
975
- const instanceData = this.getInstanceData();
976
- const linearRepeatSampler = fetchSampler('repeat_linear_nomip');
977
- if (this._useComputeShader) {
978
- bindGroup.setTexture('dataTexture', instanceData.dataTextures, linearRepeatSampler);
979
- } else {
980
- bindGroup.setTexture('dx_hy_dz_dxdz0', instanceData.dataTextures[0], linearRepeatSampler);
981
- bindGroup.setTexture('sx_sz_dxdx_dzdz0', instanceData.dataTextures[1], linearRepeatSampler);
982
- bindGroup.setTexture('dx_hy_dz_dxdz1', instanceData.dataTextures[2], linearRepeatSampler);
983
- bindGroup.setTexture('sx_sz_dxdx_dzdz1', instanceData.dataTextures[3], linearRepeatSampler);
984
- bindGroup.setTexture('dx_hy_dz_dxdz2', instanceData.dataTextures[4], linearRepeatSampler);
985
- bindGroup.setTexture('sx_sz_dxdx_dzdz2', instanceData.dataTextures[5], linearRepeatSampler);
986
- }
987
- bindGroup.setValue('foamParams', this._params.foamParams);
988
- bindGroup.setValue('sizes', this._sizes);
989
- bindGroup.setValue('croppinesses', this._croppinesses);
990
- }
991
- /** {@inheritDoc WaveGenerator.calcClipmapTileAABB} */ calcClipmapTileAABB(minX, maxX, minZ, maxZ, y, outAABB) {
992
- const disturb = Math.max(Math.abs(this.wind.x), Math.abs(this.wind.y), 2);
993
- outAABB.minPoint.setXYZ(minX - 8 * disturb, y - 8 * disturb, minZ - 8 * disturb);
994
- outAABB.maxPoint.setXYZ(maxX + 8 * disturb, y + 8 * disturb, maxZ + 8 * disturb);
995
- }
996
- /** {@inheritDoc WaveGenerator.getHash} */ getHash() {
997
- return 'FFTWaveGenerator';
998
- }
999
- onDispose() {
1000
- super.onDispose();
1001
- this.disposeInstanceData();
1002
- }
1003
- }
1004
-
1005
- export { FFTWaveGenerator };
1006
- //# sourceMappingURL=fft_wavegenerator.js.map