@zephyr3d/scene 0.8.0 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/dist/animation/animationset.js +198 -1
  2. package/dist/animation/animationset.js.map +1 -1
  3. package/dist/animation/ik/ccd_solver.js +3 -4
  4. package/dist/animation/ik/ccd_solver.js.map +1 -1
  5. package/dist/animation/ik/fabrik_solver.js +3 -4
  6. package/dist/animation/ik/fabrik_solver.js.map +1 -1
  7. package/dist/animation/ik/ik_pole_constraint.js +7 -2
  8. package/dist/animation/ik/ik_pole_constraint.js.map +1 -1
  9. package/dist/animation/ik/ik_utils.js +0 -79
  10. package/dist/animation/ik/ik_utils.js.map +1 -1
  11. package/dist/animation/ik/two_bone_ik_solver.js +3 -4
  12. package/dist/animation/ik/two_bone_ik_solver.js.map +1 -1
  13. package/dist/animation/spring/spring_bone.js +240 -0
  14. package/dist/animation/spring/spring_bone.js.map +1 -0
  15. package/dist/animation/spring/spring_bone_collider.js +198 -0
  16. package/dist/animation/spring/spring_bone_collider.js.map +1 -0
  17. package/dist/animation/spring/spring_bone_constraint.js +170 -0
  18. package/dist/animation/spring/spring_bone_constraint.js.map +1 -0
  19. package/dist/animation/spring/spring_bone_system.js +328 -0
  20. package/dist/animation/spring/spring_bone_system.js.map +1 -0
  21. package/dist/asset/model.js +2 -2
  22. package/dist/index.d.ts +15 -0
  23. package/dist/material/mixins/pbr/common.js +20 -17
  24. package/dist/material/mixins/pbr/common.js.map +1 -1
  25. package/dist/render/gpu_picking.js +100 -0
  26. package/dist/render/gpu_picking.js.map +1 -0
  27. package/dist/render/rendergraph/device_pool_allocator.js +41 -0
  28. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -0
  29. package/dist/render/rendergraph/executor.js +146 -0
  30. package/dist/render/rendergraph/executor.js.map +1 -0
  31. package/dist/render/rendergraph/forward_plus_builder.js +414 -0
  32. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -0
  33. package/dist/render/rendergraph/rendergraph.js +306 -0
  34. package/dist/render/rendergraph/rendergraph.js.map +1 -0
  35. package/dist/render/rendergraph/types.js +57 -0
  36. package/dist/render/rendergraph/types.js.map +1 -0
  37. package/dist/render/sky_motion_vector.js +85 -0
  38. package/dist/render/sky_motion_vector.js.map +1 -0
  39. package/dist/utility/serialization/scene/animation.js +3 -3
  40. package/dist/utility/serialization/scene/node.js +1 -1
  41. package/package.json +2 -2
  42. package/dist/animation/ik/ik_chain_builder.js +0 -68
  43. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  44. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  45. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  46. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  47. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  48. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  49. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  50. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  51. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  52. package/dist/src/animation/animation.js +0 -127
  53. package/dist/src/animation/animation.js.map +0 -1
  54. package/dist/src/animation/animationset.js +0 -255
  55. package/dist/src/animation/animationset.js.map +0 -1
  56. package/dist/src/animation/animationtrack.js +0 -34
  57. package/dist/src/animation/animationtrack.js.map +0 -1
  58. package/dist/src/animation/eulerrotationtrack.js +0 -52
  59. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  60. package/dist/src/animation/morphtarget.js +0 -93
  61. package/dist/src/animation/morphtarget.js.map +0 -1
  62. package/dist/src/animation/morphtrack.js +0 -70
  63. package/dist/src/animation/morphtrack.js.map +0 -1
  64. package/dist/src/animation/proptrack.js +0 -161
  65. package/dist/src/animation/proptrack.js.map +0 -1
  66. package/dist/src/animation/rotationtrack.js +0 -51
  67. package/dist/src/animation/rotationtrack.js.map +0 -1
  68. package/dist/src/animation/scaletrack.js +0 -50
  69. package/dist/src/animation/scaletrack.js.map +0 -1
  70. package/dist/src/animation/skeleton.js +0 -204
  71. package/dist/src/animation/skeleton.js.map +0 -1
  72. package/dist/src/animation/translationtrack.js +0 -50
  73. package/dist/src/animation/translationtrack.js.map +0 -1
  74. package/dist/src/app/app.js +0 -129
  75. package/dist/src/app/app.js.map +0 -1
  76. package/dist/src/app/inputmgr.js +0 -267
  77. package/dist/src/app/inputmgr.js.map +0 -1
  78. package/dist/src/asset/assetmanager.js +0 -404
  79. package/dist/src/asset/assetmanager.js.map +0 -1
  80. package/dist/src/asset/builtin.js +0 -337
  81. package/dist/src/asset/builtin.js.map +0 -1
  82. package/dist/src/asset/loaders/dds/dds.js +0 -470
  83. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  84. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  85. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  86. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  87. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  88. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  89. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  90. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  91. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  92. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  93. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  94. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  95. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  96. package/dist/src/asset/loaders/loader.js +0 -45
  97. package/dist/src/asset/loaders/loader.js.map +0 -1
  98. package/dist/src/asset/model.js +0 -414
  99. package/dist/src/asset/model.js.map +0 -1
  100. package/dist/src/blitter/bilateralblur.js +0 -221
  101. package/dist/src/blitter/bilateralblur.js.map +0 -1
  102. package/dist/src/blitter/blitter.js +0 -390
  103. package/dist/src/blitter/blitter.js.map +0 -1
  104. package/dist/src/blitter/box.js +0 -118
  105. package/dist/src/blitter/box.js.map +0 -1
  106. package/dist/src/blitter/copy.js +0 -22
  107. package/dist/src/blitter/copy.js.map +0 -1
  108. package/dist/src/blitter/gaussianblur.js +0 -228
  109. package/dist/src/blitter/gaussianblur.js.map +0 -1
  110. package/dist/src/camera/base.js +0 -92
  111. package/dist/src/camera/base.js.map +0 -1
  112. package/dist/src/camera/camera.js +0 -1005
  113. package/dist/src/camera/camera.js.map +0 -1
  114. package/dist/src/camera/fps.js +0 -238
  115. package/dist/src/camera/fps.js.map +0 -1
  116. package/dist/src/camera/orbit.js +0 -245
  117. package/dist/src/camera/orbit.js.map +0 -1
  118. package/dist/src/camera/orthocamera.js +0 -167
  119. package/dist/src/camera/orthocamera.js.map +0 -1
  120. package/dist/src/camera/perspectivecamera.js +0 -141
  121. package/dist/src/camera/perspectivecamera.js.map +0 -1
  122. package/dist/src/index.js +0 -120
  123. package/dist/src/index.js.map +0 -1
  124. package/dist/src/material/blinn.js +0 -81
  125. package/dist/src/material/blinn.js.map +0 -1
  126. package/dist/src/material/grassmaterial.js +0 -113
  127. package/dist/src/material/grassmaterial.js.map +0 -1
  128. package/dist/src/material/lambert.js +0 -92
  129. package/dist/src/material/lambert.js.map +0 -1
  130. package/dist/src/material/material.js +0 -301
  131. package/dist/src/material/material.js.map +0 -1
  132. package/dist/src/material/meshmaterial.js +0 -704
  133. package/dist/src/material/meshmaterial.js.map +0 -1
  134. package/dist/src/material/mixins/albedocolor.js +0 -76
  135. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  136. package/dist/src/material/mixins/foliage.js +0 -47
  137. package/dist/src/material/mixins/foliage.js.map +0 -1
  138. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  139. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  140. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  141. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  142. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  143. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  144. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  145. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  146. package/dist/src/material/mixins/lit.js +0 -476
  147. package/dist/src/material/mixins/lit.js.map +0 -1
  148. package/dist/src/material/mixins/pbr/common.js +0 -918
  149. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  150. package/dist/src/material/mixins/texture.js +0 -172
  151. package/dist/src/material/mixins/texture.js.map +0 -1
  152. package/dist/src/material/mixins/vertexcolor.js +0 -56
  153. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  154. package/dist/src/material/particle.js +0 -178
  155. package/dist/src/material/particle.js.map +0 -1
  156. package/dist/src/material/pbrmr.js +0 -97
  157. package/dist/src/material/pbrmr.js.map +0 -1
  158. package/dist/src/material/pbrsg.js +0 -97
  159. package/dist/src/material/pbrsg.js.map +0 -1
  160. package/dist/src/material/shader/helper.js +0 -1209
  161. package/dist/src/material/shader/helper.js.map +0 -1
  162. package/dist/src/material/terrain-cm.js +0 -606
  163. package/dist/src/material/terrain-cm.js.map +0 -1
  164. package/dist/src/material/terrainmaterial.js +0 -375
  165. package/dist/src/material/terrainmaterial.js.map +0 -1
  166. package/dist/src/material/unlit.js +0 -41
  167. package/dist/src/material/unlit.js.map +0 -1
  168. package/dist/src/material/water.js +0 -417
  169. package/dist/src/material/water.js.map +0 -1
  170. package/dist/src/posteffect/bloom.js +0 -361
  171. package/dist/src/posteffect/bloom.js.map +0 -1
  172. package/dist/src/posteffect/compositor.js +0 -226
  173. package/dist/src/posteffect/compositor.js.map +0 -1
  174. package/dist/src/posteffect/fxaa.js +0 -273
  175. package/dist/src/posteffect/fxaa.js.map +0 -1
  176. package/dist/src/posteffect/grayscale.js +0 -69
  177. package/dist/src/posteffect/grayscale.js.map +0 -1
  178. package/dist/src/posteffect/motionblur.js +0 -96
  179. package/dist/src/posteffect/motionblur.js.map +0 -1
  180. package/dist/src/posteffect/posteffect.js +0 -126
  181. package/dist/src/posteffect/posteffect.js.map +0 -1
  182. package/dist/src/posteffect/sao.js +0 -324
  183. package/dist/src/posteffect/sao.js.map +0 -1
  184. package/dist/src/posteffect/ssr.js +0 -489
  185. package/dist/src/posteffect/ssr.js.map +0 -1
  186. package/dist/src/posteffect/taa.js +0 -172
  187. package/dist/src/posteffect/taa.js.map +0 -1
  188. package/dist/src/posteffect/tonemap.js +0 -94
  189. package/dist/src/posteffect/tonemap.js.map +0 -1
  190. package/dist/src/render/abuffer_oit.js +0 -361
  191. package/dist/src/render/abuffer_oit.js.map +0 -1
  192. package/dist/src/render/clipmap.js +0 -851
  193. package/dist/src/render/clipmap.js.map +0 -1
  194. package/dist/src/render/cluster_light.js +0 -333
  195. package/dist/src/render/cluster_light.js.map +0 -1
  196. package/dist/src/render/cull_visitor.js +0 -187
  197. package/dist/src/render/cull_visitor.js.map +0 -1
  198. package/dist/src/render/depthpass.js +0 -68
  199. package/dist/src/render/depthpass.js.map +0 -1
  200. package/dist/src/render/drawable_mixin.js +0 -227
  201. package/dist/src/render/drawable_mixin.js.map +0 -1
  202. package/dist/src/render/envlight.js +0 -463
  203. package/dist/src/render/envlight.js.map +0 -1
  204. package/dist/src/render/fbm_wavegenerator.js +0 -251
  205. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  206. package/dist/src/render/fft_wavegenerator.js +0 -1006
  207. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  208. package/dist/src/render/fullscreenquad.js +0 -38
  209. package/dist/src/render/fullscreenquad.js.map +0 -1
  210. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  211. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  212. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  213. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  214. package/dist/src/render/hzb.js +0 -273
  215. package/dist/src/render/hzb.js.map +0 -1
  216. package/dist/src/render/lightpass.js +0 -172
  217. package/dist/src/render/lightpass.js.map +0 -1
  218. package/dist/src/render/objectcolorpass.js +0 -51
  219. package/dist/src/render/objectcolorpass.js.map +0 -1
  220. package/dist/src/render/primitive.js +0 -364
  221. package/dist/src/render/primitive.js.map +0 -1
  222. package/dist/src/render/render_queue.js +0 -467
  223. package/dist/src/render/render_queue.js.map +0 -1
  224. package/dist/src/render/renderbundle_wrapper.js +0 -152
  225. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  226. package/dist/src/render/renderer.js +0 -455
  227. package/dist/src/render/renderer.js.map +0 -1
  228. package/dist/src/render/renderpass.js +0 -200
  229. package/dist/src/render/renderpass.js.map +0 -1
  230. package/dist/src/render/shadowmap_pass.js +0 -56
  231. package/dist/src/render/shadowmap_pass.js.map +0 -1
  232. package/dist/src/render/sky.js +0 -1103
  233. package/dist/src/render/sky.js.map +0 -1
  234. package/dist/src/render/weightedblended_oit.js +0 -168
  235. package/dist/src/render/weightedblended_oit.js.map +0 -1
  236. package/dist/src/scene/batchgroup.js +0 -162
  237. package/dist/src/scene/batchgroup.js.map +0 -1
  238. package/dist/src/scene/environment.js +0 -209
  239. package/dist/src/scene/environment.js.map +0 -1
  240. package/dist/src/scene/graph_node.js +0 -72
  241. package/dist/src/scene/graph_node.js.map +0 -1
  242. package/dist/src/scene/light.js +0 -416
  243. package/dist/src/scene/light.js.map +0 -1
  244. package/dist/src/scene/mesh.js +0 -341
  245. package/dist/src/scene/mesh.js.map +0 -1
  246. package/dist/src/scene/octree.js +0 -649
  247. package/dist/src/scene/octree.js.map +0 -1
  248. package/dist/src/scene/particlesys.js +0 -738
  249. package/dist/src/scene/particlesys.js.map +0 -1
  250. package/dist/src/scene/raycast_visitor.js +0 -103
  251. package/dist/src/scene/raycast_visitor.js.map +0 -1
  252. package/dist/src/scene/scene.js +0 -284
  253. package/dist/src/scene/scene.js.map +0 -1
  254. package/dist/src/scene/scene_node.js +0 -732
  255. package/dist/src/scene/scene_node.js.map +0 -1
  256. package/dist/src/scene/terrain/grass.js +0 -278
  257. package/dist/src/scene/terrain/grass.js.map +0 -1
  258. package/dist/src/scene/terrain/heightfield.js +0 -475
  259. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  260. package/dist/src/scene/terrain/patch.js +0 -530
  261. package/dist/src/scene/terrain/patch.js.map +0 -1
  262. package/dist/src/scene/terrain/quadtree.js +0 -461
  263. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  264. package/dist/src/scene/terrain/terrain.js +0 -246
  265. package/dist/src/scene/terrain/terrain.js.map +0 -1
  266. package/dist/src/scene/terrain-cm/grass.js +0 -594
  267. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  268. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  269. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  270. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  271. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  272. package/dist/src/scene/water.js +0 -374
  273. package/dist/src/scene/water.js.map +0 -1
  274. package/dist/src/shaders/atmosphere.js +0 -957
  275. package/dist/src/shaders/atmosphere.js.map +0 -1
  276. package/dist/src/shaders/fog.js +0 -112
  277. package/dist/src/shaders/fog.js.map +0 -1
  278. package/dist/src/shaders/misc.js +0 -266
  279. package/dist/src/shaders/misc.js.map +0 -1
  280. package/dist/src/shaders/noise.js +0 -222
  281. package/dist/src/shaders/noise.js.map +0 -1
  282. package/dist/src/shaders/pbr.js +0 -51
  283. package/dist/src/shaders/pbr.js.map +0 -1
  284. package/dist/src/shaders/shadow.js +0 -636
  285. package/dist/src/shaders/shadow.js.map +0 -1
  286. package/dist/src/shaders/ssr.js +0 -490
  287. package/dist/src/shaders/ssr.js.map +0 -1
  288. package/dist/src/shaders/temporal.js +0 -215
  289. package/dist/src/shaders/temporal.js.map +0 -1
  290. package/dist/src/shaders/water.js +0 -756
  291. package/dist/src/shaders/water.js.map +0 -1
  292. package/dist/src/shadow/esm.js +0 -237
  293. package/dist/src/shadow/esm.js.map +0 -1
  294. package/dist/src/shadow/pcf_opt.js +0 -181
  295. package/dist/src/shadow/pcf_opt.js.map +0 -1
  296. package/dist/src/shadow/pcf_pd.js +0 -189
  297. package/dist/src/shadow/pcf_pd.js.map +0 -1
  298. package/dist/src/shadow/shader.js +0 -37
  299. package/dist/src/shadow/shader.js.map +0 -1
  300. package/dist/src/shadow/shadow_impl.js +0 -15
  301. package/dist/src/shadow/shadow_impl.js.map +0 -1
  302. package/dist/src/shadow/shadowmapper.js +0 -790
  303. package/dist/src/shadow/shadowmapper.js.map +0 -1
  304. package/dist/src/shadow/ssm.js +0 -159
  305. package/dist/src/shadow/ssm.js.map +0 -1
  306. package/dist/src/shadow/vsm.js +0 -297
  307. package/dist/src/shadow/vsm.js.map +0 -1
  308. package/dist/src/shapes/box.js +0 -386
  309. package/dist/src/shapes/box.js.map +0 -1
  310. package/dist/src/shapes/cylinder.js +0 -125
  311. package/dist/src/shapes/cylinder.js.map +0 -1
  312. package/dist/src/shapes/plane.js +0 -88
  313. package/dist/src/shapes/plane.js.map +0 -1
  314. package/dist/src/shapes/shape.js +0 -87
  315. package/dist/src/shapes/shape.js.map +0 -1
  316. package/dist/src/shapes/sphere.js +0 -114
  317. package/dist/src/shapes/sphere.js.map +0 -1
  318. package/dist/src/shapes/tetrahedron.js +0 -188
  319. package/dist/src/shapes/tetrahedron.js.map +0 -1
  320. package/dist/src/shapes/torus.js +0 -111
  321. package/dist/src/shapes/torus.js.map +0 -1
  322. package/dist/src/utility/aabbtree.js +0 -400
  323. package/dist/src/utility/aabbtree.js.map +0 -1
  324. package/dist/src/utility/bounding_volume.js +0 -29
  325. package/dist/src/utility/bounding_volume.js.map +0 -1
  326. package/dist/src/utility/debug.js +0 -28
  327. package/dist/src/utility/debug.js.map +0 -1
  328. package/dist/src/utility/draco/decoder.js +0 -116
  329. package/dist/src/utility/draco/decoder.js.map +0 -1
  330. package/dist/src/utility/misc.js +0 -105
  331. package/dist/src/utility/misc.js.map +0 -1
  332. package/dist/src/utility/panorama.js +0 -163
  333. package/dist/src/utility/panorama.js.map +0 -1
  334. package/dist/src/utility/pmrem.js +0 -354
  335. package/dist/src/utility/pmrem.js.map +0 -1
  336. package/dist/src/utility/rendermipmap.js +0 -115
  337. package/dist/src/utility/rendermipmap.js.map +0 -1
  338. package/dist/src/utility/serialization/json.js +0 -402
  339. package/dist/src/utility/serialization/json.js.map +0 -1
  340. package/dist/src/utility/serialization/manager.js +0 -623
  341. package/dist/src/utility/serialization/manager.js.map +0 -1
  342. package/dist/src/utility/serialization/scene/animation.js +0 -248
  343. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  344. package/dist/src/utility/serialization/scene/batch.js +0 -59
  345. package/dist/src/utility/serialization/scene/batch.js.map +0 -1
  346. package/dist/src/utility/serialization/scene/camera.js +0 -790
  347. package/dist/src/utility/serialization/scene/camera.js.map +0 -1
  348. package/dist/src/utility/serialization/scene/common.js +0 -222
  349. package/dist/src/utility/serialization/scene/common.js.map +0 -1
  350. package/dist/src/utility/serialization/scene/light.js +0 -575
  351. package/dist/src/utility/serialization/scene/light.js.map +0 -1
  352. package/dist/src/utility/serialization/scene/material.js +0 -1111
  353. package/dist/src/utility/serialization/scene/material.js.map +0 -1
  354. package/dist/src/utility/serialization/scene/mesh.js +0 -148
  355. package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
  356. package/dist/src/utility/serialization/scene/misc.js +0 -39
  357. package/dist/src/utility/serialization/scene/misc.js.map +0 -1
  358. package/dist/src/utility/serialization/scene/node.js +0 -451
  359. package/dist/src/utility/serialization/scene/node.js.map +0 -1
  360. package/dist/src/utility/serialization/scene/particle.js +0 -425
  361. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  362. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  363. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
  364. package/dist/src/utility/serialization/scene/scene.js +0 -704
  365. package/dist/src/utility/serialization/scene/scene.js.map +0 -1
  366. package/dist/src/utility/serialization/scene/terrain.js +0 -488
  367. package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
  368. package/dist/src/utility/serialization/scene/water.js +0 -465
  369. package/dist/src/utility/serialization/scene/water.js.map +0 -1
  370. package/dist/src/utility/shprojector.js +0 -297
  371. package/dist/src/utility/shprojector.js.map +0 -1
  372. package/dist/src/utility/textures/ggxlut.js +0 -213
  373. package/dist/src/utility/textures/ggxlut.js.map +0 -1
  374. package/dist/src/utility/textures/gradientnoise.js +0 -62
  375. package/dist/src/utility/textures/gradientnoise.js.map +0 -1
  376. package/dist/src/utility/textures/randomnoise.js +0 -41
  377. package/dist/src/utility/textures/randomnoise.js.map +0 -1
  378. package/dist/src/values.js +0 -162
  379. package/dist/src/values.js.map +0 -1
  380. package/dist/utility/blueprint/material/common.js +0 -7
  381. package/dist/utility/blueprint/material/common.js.map +0 -1
  382. package/dist/utility/serialization/blueprint/constants.js +0 -255
  383. package/dist/utility/serialization/blueprint/constants.js.map +0 -1
  384. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
  385. package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
  386. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  387. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
@@ -1 +0,0 @@
1
- {"version":3,"file":"decoder.js","sources":["../../../../src/utility/draco/decoder.ts"],"sourcesContent":["import type { TypedArray, TypedArrayConstructor } from '@zephyr3d/base';\nimport type { Decoder, Mesh, DecoderModule, DataType } from 'draco3d';\n\nexport class DracoMeshDecoder {\n private readonly _module: DecoderModule;\n private readonly _decoder: Decoder;\n private readonly _mesh: Mesh;\n constructor(data: Int8Array<ArrayBuffer>, decoderModule: DecoderModule) {\n this._module = decoderModule;\n this._decoder = new this._module.Decoder();\n const buffer = new this._module.DecoderBuffer();\n buffer.Init(data, data.byteLength);\n const geometryType = this._decoder.GetEncodedGeometryType(buffer);\n if (geometryType !== this._module.TRIANGULAR_MESH) {\n this._module.destroy(buffer);\n this._module.destroy(this._decoder);\n this._decoder = null;\n throw new Error(`Unsupported geometry type: ${geometryType}`);\n }\n this._mesh = new this._module.Mesh();\n const status = this._decoder.DecodeBufferToMesh(buffer, this._mesh);\n this._module.destroy(buffer);\n if (!status.ok() || this._mesh.ptr === 0) {\n this._module.destroy(this._decoder);\n this._decoder = null;\n this._module.destroy(this._mesh);\n this._mesh = null;\n throw new Error(status.error_msg());\n }\n }\n getIndexBuffer() {\n if (!this._decoder || !this._mesh) {\n return null;\n }\n const numFaces = this._mesh.num_faces();\n const numIndices = numFaces * 3;\n // Uint32\n const indexBuffer = new Uint32Array(numIndices);\n const ptr = this._module._malloc(indexBuffer.byteLength);\n this._decoder.GetTrianglesUInt32Array(this._mesh, indexBuffer.byteLength, ptr);\n const tmpBuffer = new Uint32Array(this._module.HEAPU32.buffer, ptr, numIndices);\n indexBuffer.set(tmpBuffer);\n this._module._free(ptr);\n return indexBuffer;\n }\n getAttributeBuffer(id: number, buffer: TypedArray) {\n if (!this._decoder || !this._mesh) {\n return null;\n }\n const attribute = this._decoder.GetAttributeByUniqueId(this._mesh, id);\n if (!attribute) {\n return null;\n }\n const numComponents = attribute.num_components();\n const numPoints = this._mesh.num_points();\n const numValues = numPoints * numComponents;\n if (buffer.length !== numValues) {\n console.error(`getAttributeBuffer(): buffer length must be ${numValues}`);\n return null;\n }\n const ptr = this._module._malloc(buffer.byteLength);\n this._decoder.GetAttributeDataArrayForAllPoints(\n this._mesh,\n attribute,\n this.getDracoDataType(buffer),\n buffer.byteLength,\n ptr\n );\n const tmpBuffer = new (buffer.constructor as TypedArrayConstructor)(\n this.getDracoHeap(buffer).buffer,\n ptr,\n numValues\n );\n buffer.set(tmpBuffer);\n this._module._free(ptr);\n return buffer;\n }\n private getDracoDataType(buffer: TypedArray): DataType {\n if (buffer instanceof Float32Array) {\n return this._module.DT_FLOAT32;\n }\n if (buffer instanceof Int8Array) {\n return this._module.DT_INT8;\n }\n if (buffer instanceof Int16Array) {\n return this._module.DT_INT16;\n }\n if (buffer instanceof Int32Array) {\n return this._module.DT_INT32;\n }\n if (buffer instanceof Uint8Array) {\n return this._module.DT_UINT8;\n }\n if (buffer instanceof Uint16Array) {\n return this._module.DT_UINT16;\n }\n if (buffer instanceof Uint32Array) {\n return this._module.DT_UINT32;\n }\n throw new Error(`getDracoDataType(): invalid buffer type`);\n }\n private getDracoHeap(buffer: TypedArray): TypedArray {\n if (buffer instanceof Float32Array) {\n return this._module.HEAPF32 as TypedArray;\n }\n if (buffer instanceof Int8Array) {\n return this._module.HEAP8 as TypedArray;\n }\n if (buffer instanceof Int16Array) {\n return this._module.HEAP16 as TypedArray;\n }\n if (buffer instanceof Int32Array) {\n return this._module.HEAP32 as TypedArray;\n }\n if (buffer instanceof Uint8Array) {\n return this._module.HEAPU8 as TypedArray;\n }\n if (buffer instanceof Uint16Array) {\n return this._module.HEAPU16 as TypedArray;\n }\n if (buffer instanceof Uint32Array) {\n return this._module.HEAPU32 as TypedArray;\n }\n throw new Error(`getDracoHeap(): invalid buffer type`);\n }\n}\n"],"names":["DracoMeshDecoder","_module","_decoder","_mesh","data","decoderModule","Decoder","buffer","DecoderBuffer","Init","byteLength","geometryType","GetEncodedGeometryType","TRIANGULAR_MESH","destroy","Error","Mesh","status","DecodeBufferToMesh","ok","ptr","error_msg","getIndexBuffer","numFaces","num_faces","numIndices","indexBuffer","Uint32Array","_malloc","GetTrianglesUInt32Array","tmpBuffer","HEAPU32","set","_free","getAttributeBuffer","id","attribute","GetAttributeByUniqueId","numComponents","num_components","numPoints","num_points","numValues","length","console","error","GetAttributeDataArrayForAllPoints","getDracoDataType","getDracoHeap","Float32Array","DT_FLOAT32","Int8Array","DT_INT8","Int16Array","DT_INT16","Int32Array","DT_INT32","Uint8Array","DT_UINT8","Uint16Array","DT_UINT16","DT_UINT32","HEAPF32","HEAP8","HEAP16","HEAP32","HEAPU8","HEAPU16"],"mappings":"AAGO,MAAMA,gBAAAA,CAAAA;IACMC,OAAuB;IACvBC,QAAkB;IAClBC,KAAY;IAC7B,WAAYC,CAAAA,IAA4B,EAAEC,aAA4B,CAAE;QACtE,IAAI,CAACJ,OAAO,GAAGI,aAAAA;QACf,IAAI,CAACH,QAAQ,GAAG,IAAI,IAAI,CAACD,OAAO,CAACK,OAAO,EAAA;AACxC,QAAA,MAAMC,SAAS,IAAI,IAAI,CAACN,OAAO,CAACO,aAAa,EAAA;AAC7CD,QAAAA,MAAAA,CAAOE,IAAI,CAACL,IAAMA,EAAAA,IAAAA,CAAKM,UAAU,CAAA;AACjC,QAAA,MAAMC,eAAe,IAAI,CAACT,QAAQ,CAACU,sBAAsB,CAACL,MAAAA,CAAAA;AAC1D,QAAA,IAAII,iBAAiB,IAAI,CAACV,OAAO,CAACY,eAAe,EAAE;AACjD,YAAA,IAAI,CAACZ,OAAO,CAACa,OAAO,CAACP,MAAAA,CAAAA;AACrB,YAAA,IAAI,CAACN,OAAO,CAACa,OAAO,CAAC,IAAI,CAACZ,QAAQ,CAAA;YAClC,IAAI,CAACA,QAAQ,GAAG,IAAA;AAChB,YAAA,MAAM,IAAIa,KAAAA,CAAM,CAAC,2BAA2B,EAAEJ,YAAc,CAAA,CAAA,CAAA;AAC9D;QACA,IAAI,CAACR,KAAK,GAAG,IAAI,IAAI,CAACF,OAAO,CAACe,IAAI,EAAA;QAClC,MAAMC,MAAAA,GAAS,IAAI,CAACf,QAAQ,CAACgB,kBAAkB,CAACX,MAAAA,EAAQ,IAAI,CAACJ,KAAK,CAAA;AAClE,QAAA,IAAI,CAACF,OAAO,CAACa,OAAO,CAACP,MAAAA,CAAAA;QACrB,IAAI,CAACU,MAAOE,CAAAA,EAAE,EAAM,IAAA,IAAI,CAAChB,KAAK,CAACiB,GAAG,KAAK,CAAG,EAAA;AACxC,YAAA,IAAI,CAACnB,OAAO,CAACa,OAAO,CAAC,IAAI,CAACZ,QAAQ,CAAA;YAClC,IAAI,CAACA,QAAQ,GAAG,IAAA;AAChB,YAAA,IAAI,CAACD,OAAO,CAACa,OAAO,CAAC,IAAI,CAACX,KAAK,CAAA;YAC/B,IAAI,CAACA,KAAK,GAAG,IAAA;YACb,MAAM,IAAIY,KAAME,CAAAA,MAAAA,CAAOI,SAAS,EAAA,CAAA;AAClC;AACF;IACAC,cAAiB,GAAA;QACf,IAAI,CAAC,IAAI,CAACpB,QAAQ,IAAI,CAAC,IAAI,CAACC,KAAK,EAAE;YACjC,OAAO,IAAA;AACT;AACA,QAAA,MAAMoB,QAAW,GAAA,IAAI,CAACpB,KAAK,CAACqB,SAAS,EAAA;AACrC,QAAA,MAAMC,aAAaF,QAAW,GAAA,CAAA;;QAE9B,MAAMG,WAAAA,GAAc,IAAIC,WAAYF,CAAAA,UAAAA,CAAAA;QACpC,MAAML,GAAAA,GAAM,IAAI,CAACnB,OAAO,CAAC2B,OAAO,CAACF,YAAYhB,UAAU,CAAA;QACvD,IAAI,CAACR,QAAQ,CAAC2B,uBAAuB,CAAC,IAAI,CAAC1B,KAAK,EAAEuB,WAAYhB,CAAAA,UAAU,EAAEU,GAAAA,CAAAA;QAC1E,MAAMU,SAAAA,GAAY,IAAIH,WAAAA,CAAY,IAAI,CAAC1B,OAAO,CAAC8B,OAAO,CAACxB,MAAM,EAAEa,GAAKK,EAAAA,UAAAA,CAAAA;AACpEC,QAAAA,WAAAA,CAAYM,GAAG,CAACF,SAAAA,CAAAA;AAChB,QAAA,IAAI,CAAC7B,OAAO,CAACgC,KAAK,CAACb,GAAAA,CAAAA;QACnB,OAAOM,WAAAA;AACT;IACAQ,kBAAmBC,CAAAA,EAAU,EAAE5B,MAAkB,EAAE;QACjD,IAAI,CAAC,IAAI,CAACL,QAAQ,IAAI,CAAC,IAAI,CAACC,KAAK,EAAE;YACjC,OAAO,IAAA;AACT;QACA,MAAMiC,SAAAA,GAAY,IAAI,CAAClC,QAAQ,CAACmC,sBAAsB,CAAC,IAAI,CAAClC,KAAK,EAAEgC,EAAAA,CAAAA;AACnE,QAAA,IAAI,CAACC,SAAW,EAAA;YACd,OAAO,IAAA;AACT;QACA,MAAME,aAAAA,GAAgBF,UAAUG,cAAc,EAAA;AAC9C,QAAA,MAAMC,SAAY,GAAA,IAAI,CAACrC,KAAK,CAACsC,UAAU,EAAA;AACvC,QAAA,MAAMC,YAAYF,SAAYF,GAAAA,aAAAA;QAC9B,IAAI/B,MAAAA,CAAOoC,MAAM,KAAKD,SAAW,EAAA;AAC/BE,YAAAA,OAAAA,CAAQC,KAAK,CAAC,CAAC,4CAA4C,EAAEH,SAAW,CAAA,CAAA,CAAA;YACxE,OAAO,IAAA;AACT;QACA,MAAMtB,GAAAA,GAAM,IAAI,CAACnB,OAAO,CAAC2B,OAAO,CAACrB,OAAOG,UAAU,CAAA;AAClD,QAAA,IAAI,CAACR,QAAQ,CAAC4C,iCAAiC,CAC7C,IAAI,CAAC3C,KAAK,EACViC,SAAAA,EACA,IAAI,CAACW,gBAAgB,CAACxC,MACtBA,CAAAA,EAAAA,MAAAA,CAAOG,UAAU,EACjBU,GAAAA,CAAAA;AAEF,QAAA,MAAMU,SAAY,GAAA,IAAKvB,MAAO,CAAA,WAAW,CACvC,IAAI,CAACyC,YAAY,CAACzC,MAAAA,CAAAA,CAAQA,MAAM,EAChCa,GACAsB,EAAAA,SAAAA,CAAAA;AAEFnC,QAAAA,MAAAA,CAAOyB,GAAG,CAACF,SAAAA,CAAAA;AACX,QAAA,IAAI,CAAC7B,OAAO,CAACgC,KAAK,CAACb,GAAAA,CAAAA;QACnB,OAAOb,MAAAA;AACT;AACQwC,IAAAA,gBAAAA,CAAiBxC,MAAkB,EAAY;AACrD,QAAA,IAAIA,kBAAkB0C,YAAc,EAAA;AAClC,YAAA,OAAO,IAAI,CAAChD,OAAO,CAACiD,UAAU;AAChC;AACA,QAAA,IAAI3C,kBAAkB4C,SAAW,EAAA;AAC/B,YAAA,OAAO,IAAI,CAAClD,OAAO,CAACmD,OAAO;AAC7B;AACA,QAAA,IAAI7C,kBAAkB8C,UAAY,EAAA;AAChC,YAAA,OAAO,IAAI,CAACpD,OAAO,CAACqD,QAAQ;AAC9B;AACA,QAAA,IAAI/C,kBAAkBgD,UAAY,EAAA;AAChC,YAAA,OAAO,IAAI,CAACtD,OAAO,CAACuD,QAAQ;AAC9B;AACA,QAAA,IAAIjD,kBAAkBkD,UAAY,EAAA;AAChC,YAAA,OAAO,IAAI,CAACxD,OAAO,CAACyD,QAAQ;AAC9B;AACA,QAAA,IAAInD,kBAAkBoD,WAAa,EAAA;AACjC,YAAA,OAAO,IAAI,CAAC1D,OAAO,CAAC2D,SAAS;AAC/B;AACA,QAAA,IAAIrD,kBAAkBoB,WAAa,EAAA;AACjC,YAAA,OAAO,IAAI,CAAC1B,OAAO,CAAC4D,SAAS;AAC/B;AACA,QAAA,MAAM,IAAI9C,KAAAA,CAAM,CAAC,uCAAuC,CAAC,CAAA;AAC3D;AACQiC,IAAAA,YAAAA,CAAazC,MAAkB,EAAc;AACnD,QAAA,IAAIA,kBAAkB0C,YAAc,EAAA;AAClC,YAAA,OAAO,IAAI,CAAChD,OAAO,CAAC6D,OAAO;AAC7B;AACA,QAAA,IAAIvD,kBAAkB4C,SAAW,EAAA;AAC/B,YAAA,OAAO,IAAI,CAAClD,OAAO,CAAC8D,KAAK;AAC3B;AACA,QAAA,IAAIxD,kBAAkB8C,UAAY,EAAA;AAChC,YAAA,OAAO,IAAI,CAACpD,OAAO,CAAC+D,MAAM;AAC5B;AACA,QAAA,IAAIzD,kBAAkBgD,UAAY,EAAA;AAChC,YAAA,OAAO,IAAI,CAACtD,OAAO,CAACgE,MAAM;AAC5B;AACA,QAAA,IAAI1D,kBAAkBkD,UAAY,EAAA;AAChC,YAAA,OAAO,IAAI,CAACxD,OAAO,CAACiE,MAAM;AAC5B;AACA,QAAA,IAAI3D,kBAAkBoD,WAAa,EAAA;AACjC,YAAA,OAAO,IAAI,CAAC1D,OAAO,CAACkE,OAAO;AAC7B;AACA,QAAA,IAAI5D,kBAAkBoB,WAAa,EAAA;AACjC,YAAA,OAAO,IAAI,CAAC1B,OAAO,CAAC8B,OAAO;AAC7B;AACA,QAAA,MAAM,IAAIhB,KAAAA,CAAM,CAAC,mCAAmC,CAAC,CAAA;AACvD;AACF;;;;"}
@@ -1,105 +0,0 @@
1
- import { Application } from '../app/app.js';
2
- import { CopyBlitter } from '../blitter/copy.js';
3
-
4
- const samplerOptions = {
5
- clamp_linear: {
6
- addressU: 'clamp',
7
- addressV: 'clamp',
8
- magFilter: 'linear',
9
- minFilter: 'linear',
10
- mipFilter: 'linear'
11
- },
12
- clamp_linear_nomip: {
13
- addressU: 'clamp',
14
- addressV: 'clamp',
15
- magFilter: 'linear',
16
- minFilter: 'linear',
17
- mipFilter: 'none'
18
- },
19
- clamp_nearest: {
20
- addressU: 'clamp',
21
- addressV: 'clamp',
22
- magFilter: 'nearest',
23
- minFilter: 'nearest',
24
- mipFilter: 'nearest'
25
- },
26
- clamp_nearest_nomip: {
27
- addressU: 'clamp',
28
- addressV: 'clamp',
29
- magFilter: 'nearest',
30
- minFilter: 'nearest',
31
- mipFilter: 'none'
32
- },
33
- repeat_linear: {
34
- addressU: 'repeat',
35
- addressV: 'repeat',
36
- magFilter: 'linear',
37
- minFilter: 'linear',
38
- mipFilter: 'linear'
39
- },
40
- repeat_linear_nomip: {
41
- addressU: 'repeat',
42
- addressV: 'repeat',
43
- magFilter: 'linear',
44
- minFilter: 'linear',
45
- mipFilter: 'none'
46
- },
47
- repeat_nearest: {
48
- addressU: 'repeat',
49
- addressV: 'repeat',
50
- magFilter: 'nearest',
51
- minFilter: 'nearest',
52
- mipFilter: 'nearest'
53
- },
54
- repeat_nearest_nomip: {
55
- addressU: 'repeat',
56
- addressV: 'repeat',
57
- magFilter: 'nearest',
58
- minFilter: 'nearest',
59
- mipFilter: 'none'
60
- }
61
- };
62
- const samplers = {};
63
- let copyBlitter = null;
64
- let defaultCopyRenderState = null;
65
- /**
66
- * Fetch a sampler by type
67
- * @param type - The sampler type to fetch
68
- * @returns The sampler for the given type
69
- * @public
70
- */ function fetchSampler(type) {
71
- let sampler = samplers[type];
72
- if (!sampler) {
73
- const opt = samplerOptions[type];
74
- if (opt) {
75
- sampler = Application.instance.device.createSampler(opt);
76
- samplers[type] = sampler;
77
- }
78
- }
79
- return sampler;
80
- }
81
- /**
82
- * Utility function to copy a texture
83
- * @param src - Source texture to copy from
84
- * @param dest - Destination texture to copy to
85
- * @param sampler - Sampler object use to sample the source texture
86
- * @param renderState - RenderStateSet object used to copy texture
87
- * @param layer - Texture layer to copy
88
- * @param srgbOut - true if output color in sRGB color space
89
- * @internal
90
- */ function copyTexture(src, dest, sampler = null, renderState = null, layer = 0, srgbOut = false) {
91
- if (!renderState && !defaultCopyRenderState) {
92
- defaultCopyRenderState = src.device.createRenderStateSet();
93
- defaultCopyRenderState.useDepthState().enableTest(false).enableWrite(false);
94
- defaultCopyRenderState.useRasterizerState().setCullMode('none');
95
- }
96
- if (!copyBlitter) {
97
- copyBlitter = new CopyBlitter();
98
- }
99
- copyBlitter.renderStates = renderState ?? defaultCopyRenderState;
100
- copyBlitter.srgbOut = srgbOut;
101
- copyBlitter.blit(src, dest, layer, sampler);
102
- }
103
-
104
- export { copyTexture, fetchSampler };
105
- //# sourceMappingURL=misc.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"misc.js","sources":["../../../src/utility/misc.ts"],"sourcesContent":["import type {\r\n BaseTexture,\r\n FrameBuffer,\r\n RenderStateSet,\r\n SamplerOptions,\r\n TextureSampler\r\n} from '@zephyr3d/device';\r\nimport { Application } from '../app/app';\r\nimport { CopyBlitter } from '../blitter/copy';\r\n\r\n/**\r\n * Metadata interface for storing additional information\r\n * @public\r\n */\r\nexport interface Metadata {\r\n [key: string]:\r\n | string\r\n | number\r\n | boolean\r\n | null\r\n | Metadata\r\n | Array<string | number | boolean | null | undefined | Metadata>;\r\n}\r\n\r\n/**\r\n * Sampler types\r\n * @public\r\n */\r\nexport type SamplerType =\r\n | 'clamp_linear'\r\n | 'clamp_linear_nomip'\r\n | 'clamp_nearest'\r\n | 'clamp_nearest_nomip'\r\n | 'repeat_linear'\r\n | 'repeat_linear_nomip'\r\n | 'repeat_nearest'\r\n | 'repeat_nearest_nomip';\r\n\r\nconst samplerOptions: Record<SamplerType, SamplerOptions> = {\r\n clamp_linear: {\r\n addressU: 'clamp',\r\n addressV: 'clamp',\r\n magFilter: 'linear',\r\n minFilter: 'linear',\r\n mipFilter: 'linear'\r\n },\r\n clamp_linear_nomip: {\r\n addressU: 'clamp',\r\n addressV: 'clamp',\r\n magFilter: 'linear',\r\n minFilter: 'linear',\r\n mipFilter: 'none'\r\n },\r\n clamp_nearest: {\r\n addressU: 'clamp',\r\n addressV: 'clamp',\r\n magFilter: 'nearest',\r\n minFilter: 'nearest',\r\n mipFilter: 'nearest'\r\n },\r\n clamp_nearest_nomip: {\r\n addressU: 'clamp',\r\n addressV: 'clamp',\r\n magFilter: 'nearest',\r\n minFilter: 'nearest',\r\n mipFilter: 'none'\r\n },\r\n repeat_linear: {\r\n addressU: 'repeat',\r\n addressV: 'repeat',\r\n magFilter: 'linear',\r\n minFilter: 'linear',\r\n mipFilter: 'linear'\r\n },\r\n repeat_linear_nomip: {\r\n addressU: 'repeat',\r\n addressV: 'repeat',\r\n magFilter: 'linear',\r\n minFilter: 'linear',\r\n mipFilter: 'none'\r\n },\r\n repeat_nearest: {\r\n addressU: 'repeat',\r\n addressV: 'repeat',\r\n magFilter: 'nearest',\r\n minFilter: 'nearest',\r\n mipFilter: 'nearest'\r\n },\r\n repeat_nearest_nomip: {\r\n addressU: 'repeat',\r\n addressV: 'repeat',\r\n magFilter: 'nearest',\r\n minFilter: 'nearest',\r\n mipFilter: 'none'\r\n }\r\n};\r\n\r\nconst samplers: Partial<Record<SamplerType, TextureSampler>> = {};\r\nlet copyBlitter: CopyBlitter = null;\r\nlet defaultCopyRenderState: RenderStateSet = null;\r\n\r\n/**\r\n * Fetch a sampler by type\r\n * @param type - The sampler type to fetch\r\n * @returns The sampler for the given type\r\n * @public\r\n */\r\nexport function fetchSampler(type: SamplerType): TextureSampler {\r\n let sampler = samplers[type];\r\n if (!sampler) {\r\n const opt = samplerOptions[type];\r\n if (opt) {\r\n sampler = Application.instance.device.createSampler(opt);\r\n samplers[type] = sampler;\r\n }\r\n }\r\n return sampler;\r\n}\r\n\r\n/**\r\n * Utility function to copy a texture\r\n * @param src - Source texture to copy from\r\n * @param dest - Destination texture to copy to\r\n * @param sampler - Sampler object use to sample the source texture\r\n * @param renderState - RenderStateSet object used to copy texture\r\n * @param layer - Texture layer to copy\r\n * @param srgbOut - true if output color in sRGB color space\r\n * @internal\r\n */\r\nexport function copyTexture(\r\n src: BaseTexture,\r\n dest: BaseTexture | FrameBuffer,\r\n sampler: TextureSampler = null,\r\n renderState: RenderStateSet = null,\r\n layer = 0,\r\n srgbOut = false\r\n) {\r\n if (!renderState && !defaultCopyRenderState) {\r\n defaultCopyRenderState = src.device.createRenderStateSet();\r\n defaultCopyRenderState.useDepthState().enableTest(false).enableWrite(false);\r\n defaultCopyRenderState.useRasterizerState().setCullMode('none');\r\n }\r\n if (!copyBlitter) {\r\n copyBlitter = new CopyBlitter();\r\n }\r\n copyBlitter.renderStates = renderState ?? defaultCopyRenderState;\r\n copyBlitter.srgbOut = srgbOut;\r\n copyBlitter.blit(src, dest, layer, sampler);\r\n}\r\n"],"names":["samplerOptions","clamp_linear","addressU","addressV","magFilter","minFilter","mipFilter","clamp_linear_nomip","clamp_nearest","clamp_nearest_nomip","repeat_linear","repeat_linear_nomip","repeat_nearest","repeat_nearest_nomip","samplers","copyBlitter","defaultCopyRenderState","fetchSampler","type","sampler","opt","Application","instance","device","createSampler","copyTexture","src","dest","renderState","layer","srgbOut","createRenderStateSet","useDepthState","enableTest","enableWrite","useRasterizerState","setCullMode","CopyBlitter","renderStates","blit"],"mappings":";;;AAsCA,MAAMA,cAAsD,GAAA;IAC1DC,YAAc,EAAA;QACZC,QAAU,EAAA,OAAA;QACVC,QAAU,EAAA,OAAA;QACVC,SAAW,EAAA,QAAA;QACXC,SAAW,EAAA,QAAA;QACXC,SAAW,EAAA;AACb,KAAA;IACAC,kBAAoB,EAAA;QAClBL,QAAU,EAAA,OAAA;QACVC,QAAU,EAAA,OAAA;QACVC,SAAW,EAAA,QAAA;QACXC,SAAW,EAAA,QAAA;QACXC,SAAW,EAAA;AACb,KAAA;IACAE,aAAe,EAAA;QACbN,QAAU,EAAA,OAAA;QACVC,QAAU,EAAA,OAAA;QACVC,SAAW,EAAA,SAAA;QACXC,SAAW,EAAA,SAAA;QACXC,SAAW,EAAA;AACb,KAAA;IACAG,mBAAqB,EAAA;QACnBP,QAAU,EAAA,OAAA;QACVC,QAAU,EAAA,OAAA;QACVC,SAAW,EAAA,SAAA;QACXC,SAAW,EAAA,SAAA;QACXC,SAAW,EAAA;AACb,KAAA;IACAI,aAAe,EAAA;QACbR,QAAU,EAAA,QAAA;QACVC,QAAU,EAAA,QAAA;QACVC,SAAW,EAAA,QAAA;QACXC,SAAW,EAAA,QAAA;QACXC,SAAW,EAAA;AACb,KAAA;IACAK,mBAAqB,EAAA;QACnBT,QAAU,EAAA,QAAA;QACVC,QAAU,EAAA,QAAA;QACVC,SAAW,EAAA,QAAA;QACXC,SAAW,EAAA,QAAA;QACXC,SAAW,EAAA;AACb,KAAA;IACAM,cAAgB,EAAA;QACdV,QAAU,EAAA,QAAA;QACVC,QAAU,EAAA,QAAA;QACVC,SAAW,EAAA,SAAA;QACXC,SAAW,EAAA,SAAA;QACXC,SAAW,EAAA;AACb,KAAA;IACAO,oBAAsB,EAAA;QACpBX,QAAU,EAAA,QAAA;QACVC,QAAU,EAAA,QAAA;QACVC,SAAW,EAAA,SAAA;QACXC,SAAW,EAAA,SAAA;QACXC,SAAW,EAAA;AACb;AACF,CAAA;AAEA,MAAMQ,WAAyD,EAAC;AAChE,IAAIC,WAA2B,GAAA,IAAA;AAC/B,IAAIC,sBAAyC,GAAA,IAAA;AAE7C;;;;;IAMO,SAASC,YAAAA,CAAaC,IAAiB,EAAA;IAC5C,IAAIC,OAAAA,GAAUL,QAAQ,CAACI,IAAK,CAAA;AAC5B,IAAA,IAAI,CAACC,OAAS,EAAA;QACZ,MAAMC,GAAAA,GAAMpB,cAAc,CAACkB,IAAK,CAAA;AAChC,QAAA,IAAIE,GAAK,EAAA;AACPD,YAAAA,OAAAA,GAAUE,YAAYC,QAAQ,CAACC,MAAM,CAACC,aAAa,CAACJ,GAAAA,CAAAA;YACpDN,QAAQ,CAACI,KAAK,GAAGC,OAAAA;AACnB;AACF;IACA,OAAOA,OAAAA;AACT;AAEA;;;;;;;;;AASC,IACM,SAASM,WAAAA,CACdC,GAAgB,EAChBC,IAA+B,EAC/BR,OAAAA,GAA0B,IAAI,EAC9BS,cAA8B,IAAI,EAClCC,QAAQ,CAAC,EACTC,UAAU,KAAK,EAAA;IAEf,IAAI,CAACF,WAAe,IAAA,CAACZ,sBAAwB,EAAA;QAC3CA,sBAAyBU,GAAAA,GAAAA,CAAIH,MAAM,CAACQ,oBAAoB,EAAA;AACxDf,QAAAA,sBAAAA,CAAuBgB,aAAa,EAAGC,CAAAA,UAAU,CAAC,KAAA,CAAA,CAAOC,WAAW,CAAC,KAAA,CAAA;QACrElB,sBAAuBmB,CAAAA,kBAAkB,EAAGC,CAAAA,WAAW,CAAC,MAAA,CAAA;AAC1D;AACA,IAAA,IAAI,CAACrB,WAAa,EAAA;AAChBA,QAAAA,WAAAA,GAAc,IAAIsB,WAAAA,EAAAA;AACpB;IACAtB,WAAYuB,CAAAA,YAAY,GAAGV,WAAeZ,IAAAA,sBAAAA;AAC1CD,IAAAA,WAAAA,CAAYe,OAAO,GAAGA,OAAAA;AACtBf,IAAAA,WAAAA,CAAYwB,IAAI,CAACb,GAAKC,EAAAA,IAAAA,EAAME,KAAOV,EAAAA,OAAAA,CAAAA;AACrC;;;;"}
@@ -1,163 +0,0 @@
1
- import { Vector3 } from '@zephyr3d/base';
2
- import { Application } from '../app/app.js';
3
- import { gammaToLinear } from '../shaders/misc.js';
4
-
5
- let vertexLayout = null;
6
- let renderStates = null;
7
- let panoramaToCubemapProgram = null;
8
- let panoramaToCubemapBindGroup = null;
9
- let panoramaToCubemapProgramRGBM = null;
10
- let panoramaToCubemapBindGroupRGBM = null;
11
- const faceDirections = [
12
- [
13
- new Vector3(0, 0, -1),
14
- new Vector3(0, -1, 0),
15
- new Vector3(1, 0, 0)
16
- ],
17
- [
18
- new Vector3(0, 0, 1),
19
- new Vector3(0, -1, 0),
20
- new Vector3(-1, 0, 0)
21
- ],
22
- [
23
- new Vector3(1, 0, 0),
24
- new Vector3(0, 0, 1),
25
- new Vector3(0, 1, 0)
26
- ],
27
- [
28
- new Vector3(1, 0, 0),
29
- new Vector3(0, 0, -1),
30
- new Vector3(0, -1, 0)
31
- ],
32
- [
33
- new Vector3(1, 0, 0),
34
- new Vector3(0, -1, 0),
35
- new Vector3(0, 0, 1)
36
- ],
37
- [
38
- new Vector3(-1, 0, 0),
39
- new Vector3(0, -1, 0),
40
- new Vector3(0, 0, -1)
41
- ]
42
- ];
43
- function init() {
44
- const device = Application.instance.device;
45
- const vertices = new Float32Array([
46
- 1,
47
- 1,
48
- -1,
49
- 1,
50
- -1,
51
- -1,
52
- 1,
53
- -1
54
- ]);
55
- const indices = new Uint16Array([
56
- 0,
57
- 1,
58
- 2,
59
- 0,
60
- 2,
61
- 3
62
- ]);
63
- vertexLayout = device.createVertexLayout({
64
- vertexBuffers: [
65
- {
66
- buffer: device.createVertexBuffer('position_f32x2', vertices)
67
- }
68
- ],
69
- indexBuffer: device.createIndexBuffer(indices)
70
- });
71
- renderStates = device.createRenderStateSet();
72
- renderStates.useRasterizerState().setCullMode('none');
73
- renderStates.useDepthState().enableTest(false).enableWrite(false);
74
- panoramaToCubemapProgram = createPanoramaToCubemapProgram(false);
75
- panoramaToCubemapBindGroup = device.createBindGroup(panoramaToCubemapProgram.bindGroupLayouts[0]);
76
- panoramaToCubemapProgramRGBM = createPanoramaToCubemapProgram(true);
77
- panoramaToCubemapBindGroupRGBM = device.createBindGroup(panoramaToCubemapProgramRGBM.bindGroupLayouts[0]);
78
- }
79
- function createPanoramaToCubemapProgram(rgbm) {
80
- const device = Application.instance.device;
81
- const pb = device;
82
- return pb.buildRenderProgram({
83
- vertex (pb) {
84
- this.$inputs.pos = pb.vec2().attrib('position');
85
- this.up = pb.vec3().uniform(0);
86
- this.right = pb.vec3().uniform(0);
87
- this.front = pb.vec3().uniform(0);
88
- pb.main(function() {
89
- this.$builtins.position = pb.vec4(this.$inputs.pos, 0, 1);
90
- this.$outputs.direction = pb.mul(pb.mat3(this.up, this.right, this.front), pb.vec3(this.$inputs.pos, 1));
91
- if (pb.getDevice().type === 'webgpu') {
92
- this.$builtins.position.y = pb.neg(this.$builtins.position.y);
93
- }
94
- });
95
- },
96
- fragment (pb) {
97
- this.u_panoramaTexture = pb.tex2D().uniform(0);
98
- this.$outputs.outcolor = pb.vec4();
99
- pb.func('dirToUV', [
100
- pb.vec3('dir')
101
- ], function() {
102
- this.$l.x = pb.add(0.5, pb.div(pb.atan2(this.dir.z, this.dir.x), 2 * Math.PI));
103
- this.$l.y = pb.div(pb.acos(this.dir.y), Math.PI);
104
- this.$return(pb.vec2(this.x, this.y));
105
- });
106
- pb.main(function() {
107
- this.$l.uv = this.dirToUV(pb.normalize(this.$inputs.direction));
108
- this.$l.color = pb.textureSampleLevel(this.u_panoramaTexture, this.uv, 0);
109
- if (rgbm) {
110
- this.$l.rgb = pb.mul(this.color.rgb, this.color.a, 6);
111
- this.rgb = gammaToLinear(this, this.rgb);
112
- this.$outputs.outcolor = pb.vec4(this.rgb, 1);
113
- } else {
114
- this.$outputs.outcolor = pb.vec4(this.color.rgb, 1);
115
- }
116
- });
117
- }
118
- });
119
- }
120
- function doConvertPanoramaToCubemap(srcTexture, dstTexture) {
121
- const device = Application.instance.device;
122
- const rgbm = srcTexture.format === 'rgba8unorm';
123
- const program = rgbm ? panoramaToCubemapProgramRGBM : panoramaToCubemapProgram;
124
- const bindgroup = rgbm ? panoramaToCubemapBindGroupRGBM : panoramaToCubemapBindGroup;
125
- const framebuffer = device.createFrameBuffer([
126
- dstTexture
127
- ], null);
128
- device.pushDeviceStates();
129
- device.setFramebuffer(framebuffer);
130
- for(let i = 0; i < 6; i++){
131
- framebuffer.setColorAttachmentCubeFace(0, i);
132
- device.setVertexLayout(vertexLayout);
133
- device.setRenderStates(renderStates);
134
- device.setProgram(program);
135
- device.setBindGroup(0, bindgroup);
136
- bindgroup.setValue('up', faceDirections[i][0]);
137
- bindgroup.setValue('right', faceDirections[i][1]);
138
- bindgroup.setValue('front', faceDirections[i][2]);
139
- bindgroup.setTexture('u_panoramaTexture', srcTexture);
140
- device.draw('triangle-list', 0, 6);
141
- }
142
- device.popDeviceStates();
143
- }
144
- /**
145
- * Converts an equirectangular image to cubemap
146
- *
147
- * @param tex - The equirectangular image to be converted
148
- * @param textureSize - cubemap size
149
- * @returns The converted cubemap
150
- *
151
- * @public
152
- */ function panoramaToCubemap(tex, outputCubeMap) {
153
- const device = Application.instance.device;
154
- if (!vertexLayout) {
155
- init();
156
- }
157
- device.pushDeviceStates();
158
- doConvertPanoramaToCubemap(tex, outputCubeMap);
159
- device.popDeviceStates();
160
- }
161
-
162
- export { panoramaToCubemap };
163
- //# sourceMappingURL=panorama.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"panorama.js","sources":["../../../src/utility/panorama.ts"],"sourcesContent":["import { Vector3 } from '@zephyr3d/base';\r\nimport type {\r\n Texture2D,\r\n BindGroup,\r\n GPUProgram,\r\n RenderStateSet,\r\n TextureCube,\r\n VertexLayout\r\n} from '@zephyr3d/device';\r\nimport { Application } from '../app';\r\nimport { gammaToLinear } from '../shaders/misc';\r\n\r\nlet vertexLayout: VertexLayout = null;\r\nlet renderStates: RenderStateSet = null;\r\nlet panoramaToCubemapProgram: GPUProgram = null;\r\nlet panoramaToCubemapBindGroup: BindGroup = null;\r\nlet panoramaToCubemapProgramRGBM: GPUProgram = null;\r\nlet panoramaToCubemapBindGroupRGBM: BindGroup = null;\r\nconst faceDirections = [\r\n [new Vector3(0, 0, -1), new Vector3(0, -1, 0), new Vector3(1, 0, 0)],\r\n [new Vector3(0, 0, 1), new Vector3(0, -1, 0), new Vector3(-1, 0, 0)],\r\n [new Vector3(1, 0, 0), new Vector3(0, 0, 1), new Vector3(0, 1, 0)],\r\n [new Vector3(1, 0, 0), new Vector3(0, 0, -1), new Vector3(0, -1, 0)],\r\n [new Vector3(1, 0, 0), new Vector3(0, -1, 0), new Vector3(0, 0, 1)],\r\n [new Vector3(-1, 0, 0), new Vector3(0, -1, 0), new Vector3(0, 0, -1)]\r\n];\r\n\r\nfunction init() {\r\n const device = Application.instance.device;\r\n const vertices = new Float32Array([1, 1, -1, 1, -1, -1, 1, -1]);\r\n const indices = new Uint16Array([0, 1, 2, 0, 2, 3]);\r\n vertexLayout = device.createVertexLayout({\r\n vertexBuffers: [\r\n {\r\n buffer: device.createVertexBuffer('position_f32x2', vertices)\r\n }\r\n ],\r\n indexBuffer: device.createIndexBuffer(indices)\r\n });\r\n renderStates = device.createRenderStateSet();\r\n renderStates.useRasterizerState().setCullMode('none');\r\n renderStates.useDepthState().enableTest(false).enableWrite(false);\r\n panoramaToCubemapProgram = createPanoramaToCubemapProgram(false);\r\n panoramaToCubemapBindGroup = device.createBindGroup(panoramaToCubemapProgram.bindGroupLayouts[0]);\r\n panoramaToCubemapProgramRGBM = createPanoramaToCubemapProgram(true);\r\n panoramaToCubemapBindGroupRGBM = device.createBindGroup(panoramaToCubemapProgramRGBM.bindGroupLayouts[0]);\r\n}\r\n\r\nfunction createPanoramaToCubemapProgram(rgbm: boolean): GPUProgram {\r\n const device = Application.instance.device;\r\n const pb = device;\r\n return pb.buildRenderProgram({\r\n vertex(pb) {\r\n this.$inputs.pos = pb.vec2().attrib('position');\r\n this.up = pb.vec3().uniform(0);\r\n this.right = pb.vec3().uniform(0);\r\n this.front = pb.vec3().uniform(0);\r\n pb.main(function () {\r\n this.$builtins.position = pb.vec4(this.$inputs.pos, 0, 1);\r\n this.$outputs.direction = pb.mul(\r\n pb.mat3(this.up, this.right, this.front),\r\n pb.vec3(this.$inputs.pos, 1)\r\n );\r\n if (pb.getDevice().type === 'webgpu') {\r\n this.$builtins.position.y = pb.neg(this.$builtins.position.y);\r\n }\r\n });\r\n },\r\n fragment(pb) {\r\n this.u_panoramaTexture = pb.tex2D().uniform(0);\r\n this.$outputs.outcolor = pb.vec4();\r\n pb.func('dirToUV', [pb.vec3('dir')], function () {\r\n this.$l.x = pb.add(0.5, pb.div(pb.atan2(this.dir.z, this.dir.x), 2 * Math.PI));\r\n this.$l.y = pb.div(pb.acos(this.dir.y), Math.PI);\r\n this.$return(pb.vec2(this.x, this.y));\r\n });\r\n pb.main(function () {\r\n this.$l.uv = this.dirToUV(pb.normalize(this.$inputs.direction));\r\n this.$l.color = pb.textureSampleLevel(this.u_panoramaTexture, this.uv, 0);\r\n if (rgbm) {\r\n this.$l.rgb = pb.mul(this.color.rgb, this.color.a, 6);\r\n this.rgb = gammaToLinear(this, this.rgb);\r\n this.$outputs.outcolor = pb.vec4(this.rgb, 1);\r\n } else {\r\n this.$outputs.outcolor = pb.vec4(this.color.rgb, 1);\r\n }\r\n });\r\n }\r\n });\r\n}\r\n\r\nfunction doConvertPanoramaToCubemap(srcTexture: Texture2D, dstTexture: TextureCube) {\r\n const device = Application.instance.device;\r\n const rgbm = srcTexture.format === 'rgba8unorm';\r\n const program = rgbm ? panoramaToCubemapProgramRGBM : panoramaToCubemapProgram;\r\n const bindgroup = rgbm ? panoramaToCubemapBindGroupRGBM : panoramaToCubemapBindGroup;\r\n const framebuffer = device.createFrameBuffer([dstTexture], null);\r\n device.pushDeviceStates();\r\n device.setFramebuffer(framebuffer);\r\n for (let i = 0; i < 6; i++) {\r\n framebuffer.setColorAttachmentCubeFace(0, i);\r\n device.setVertexLayout(vertexLayout);\r\n device.setRenderStates(renderStates);\r\n device.setProgram(program);\r\n device.setBindGroup(0, bindgroup);\r\n bindgroup.setValue('up', faceDirections[i][0]);\r\n bindgroup.setValue('right', faceDirections[i][1]);\r\n bindgroup.setValue('front', faceDirections[i][2]);\r\n bindgroup.setTexture('u_panoramaTexture', srcTexture);\r\n device.draw('triangle-list', 0, 6);\r\n }\r\n device.popDeviceStates();\r\n}\r\n\r\n/**\r\n * Converts an equirectangular image to cubemap\r\n *\r\n * @param tex - The equirectangular image to be converted\r\n * @param textureSize - cubemap size\r\n * @returns The converted cubemap\r\n *\r\n * @public\r\n */\r\nexport function panoramaToCubemap(tex: Texture2D, outputCubeMap: TextureCube): void {\r\n const device = Application.instance.device;\r\n if (!vertexLayout) {\r\n init();\r\n }\r\n device.pushDeviceStates();\r\n doConvertPanoramaToCubemap(tex, outputCubeMap);\r\n device.popDeviceStates();\r\n}\r\n"],"names":["vertexLayout","renderStates","panoramaToCubemapProgram","panoramaToCubemapBindGroup","panoramaToCubemapProgramRGBM","panoramaToCubemapBindGroupRGBM","faceDirections","Vector3","init","device","Application","instance","vertices","Float32Array","indices","Uint16Array","createVertexLayout","vertexBuffers","buffer","createVertexBuffer","indexBuffer","createIndexBuffer","createRenderStateSet","useRasterizerState","setCullMode","useDepthState","enableTest","enableWrite","createPanoramaToCubemapProgram","createBindGroup","bindGroupLayouts","rgbm","pb","buildRenderProgram","vertex","$inputs","pos","vec2","attrib","up","vec3","uniform","right","front","main","$builtins","position","vec4","$outputs","direction","mul","mat3","getDevice","type","y","neg","fragment","u_panoramaTexture","tex2D","outcolor","func","$l","x","add","div","atan2","dir","z","Math","PI","acos","$return","uv","dirToUV","normalize","color","textureSampleLevel","rgb","a","gammaToLinear","doConvertPanoramaToCubemap","srcTexture","dstTexture","format","program","bindgroup","framebuffer","createFrameBuffer","pushDeviceStates","setFramebuffer","i","setColorAttachmentCubeFace","setVertexLayout","setRenderStates","setProgram","setBindGroup","setValue","setTexture","draw","popDeviceStates","panoramaToCubemap","tex","outputCubeMap"],"mappings":";;;;AAYA,IAAIA,YAA6B,GAAA,IAAA;AACjC,IAAIC,YAA+B,GAAA,IAAA;AACnC,IAAIC,wBAAuC,GAAA,IAAA;AAC3C,IAAIC,0BAAwC,GAAA,IAAA;AAC5C,IAAIC,4BAA2C,GAAA,IAAA;AAC/C,IAAIC,8BAA4C,GAAA,IAAA;AAChD,MAAMC,cAAiB,GAAA;AACrB,IAAA;QAAC,IAAIC,OAAAA,CAAQ,CAAG,EAAA,CAAA,EAAG,EAAC,CAAA;QAAI,IAAIA,OAAAA,CAAQ,CAAG,EAAA,EAAI,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,GAAG,CAAG,EAAA,CAAA;AAAG,KAAA;AACpE,IAAA;QAAC,IAAIA,OAAAA,CAAQ,GAAG,CAAG,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,CAAG,EAAA,EAAI,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,EAAC,EAAG,CAAG,EAAA,CAAA;AAAG,KAAA;AACpE,IAAA;QAAC,IAAIA,OAAAA,CAAQ,GAAG,CAAG,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,GAAG,CAAG,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,GAAG,CAAG,EAAA,CAAA;AAAG,KAAA;AAClE,IAAA;QAAC,IAAIA,OAAAA,CAAQ,GAAG,CAAG,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,CAAG,EAAA,CAAA,EAAG,EAAC,CAAA;QAAI,IAAIA,OAAAA,CAAQ,CAAG,EAAA,EAAI,EAAA,CAAA;AAAG,KAAA;AACpE,IAAA;QAAC,IAAIA,OAAAA,CAAQ,GAAG,CAAG,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,CAAG,EAAA,EAAI,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,GAAG,CAAG,EAAA,CAAA;AAAG,KAAA;AACnE,IAAA;QAAC,IAAIA,OAAAA,CAAQ,EAAC,EAAG,CAAG,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,CAAG,EAAA,EAAI,EAAA,CAAA,CAAA;QAAI,IAAIA,OAAAA,CAAQ,CAAG,EAAA,CAAA,EAAG,EAAC;AAAG;AACtE,CAAA;AAED,SAASC,IAAAA,GAAAA;AACP,IAAA,MAAMC,MAASC,GAAAA,WAAAA,CAAYC,QAAQ,CAACF,MAAM;IAC1C,MAAMG,QAAAA,GAAW,IAAIC,YAAa,CAAA;AAAC,QAAA,CAAA;AAAG,QAAA,CAAA;QAAG,EAAC;AAAG,QAAA,CAAA;QAAG,EAAC;QAAG,EAAC;AAAG,QAAA,CAAA;QAAG;AAAG,KAAA,CAAA;IAC9D,MAAMC,OAAAA,GAAU,IAAIC,WAAY,CAAA;AAAC,QAAA,CAAA;AAAG,QAAA,CAAA;AAAG,QAAA,CAAA;AAAG,QAAA,CAAA;AAAG,QAAA,CAAA;AAAG,QAAA;AAAE,KAAA,CAAA;IAClDf,YAAeS,GAAAA,MAAAA,CAAOO,kBAAkB,CAAC;QACvCC,aAAe,EAAA;AACb,YAAA;gBACEC,MAAQT,EAAAA,MAAAA,CAAOU,kBAAkB,CAAC,gBAAkBP,EAAAA,QAAAA;AACtD;AACD,SAAA;QACDQ,WAAaX,EAAAA,MAAAA,CAAOY,iBAAiB,CAACP,OAAAA;AACxC,KAAA,CAAA;AACAb,IAAAA,YAAAA,GAAeQ,OAAOa,oBAAoB,EAAA;IAC1CrB,YAAasB,CAAAA,kBAAkB,EAAGC,CAAAA,WAAW,CAAC,MAAA,CAAA;AAC9CvB,IAAAA,YAAAA,CAAawB,aAAa,EAAGC,CAAAA,UAAU,CAAC,KAAA,CAAA,CAAOC,WAAW,CAAC,KAAA,CAAA;AAC3DzB,IAAAA,wBAAAA,GAA2B0B,8BAA+B,CAAA,KAAA,CAAA;AAC1DzB,IAAAA,0BAAAA,GAA6BM,OAAOoB,eAAe,CAAC3B,wBAAyB4B,CAAAA,gBAAgB,CAAC,CAAE,CAAA,CAAA;AAChG1B,IAAAA,4BAAAA,GAA+BwB,8BAA+B,CAAA,IAAA,CAAA;AAC9DvB,IAAAA,8BAAAA,GAAiCI,OAAOoB,eAAe,CAACzB,4BAA6B0B,CAAAA,gBAAgB,CAAC,CAAE,CAAA,CAAA;AAC1G;AAEA,SAASF,+BAA+BG,IAAa,EAAA;AACnD,IAAA,MAAMtB,MAASC,GAAAA,WAAAA,CAAYC,QAAQ,CAACF,MAAM;AAC1C,IAAA,MAAMuB,EAAKvB,GAAAA,MAAAA;IACX,OAAOuB,EAAAA,CAAGC,kBAAkB,CAAC;AAC3BC,QAAAA,MAAAA,CAAAA,CAAOF,EAAE,EAAA;YACP,IAAI,CAACG,OAAO,CAACC,GAAG,GAAGJ,EAAGK,CAAAA,IAAI,EAAGC,CAAAA,MAAM,CAAC,UAAA,CAAA;AACpC,YAAA,IAAI,CAACC,EAAE,GAAGP,GAAGQ,IAAI,EAAA,CAAGC,OAAO,CAAC,CAAA,CAAA;AAC5B,YAAA,IAAI,CAACC,KAAK,GAAGV,GAAGQ,IAAI,EAAA,CAAGC,OAAO,CAAC,CAAA,CAAA;AAC/B,YAAA,IAAI,CAACE,KAAK,GAAGX,GAAGQ,IAAI,EAAA,CAAGC,OAAO,CAAC,CAAA,CAAA;AAC/BT,YAAAA,EAAAA,CAAGY,IAAI,CAAC,WAAA;AACN,gBAAA,IAAI,CAACC,SAAS,CAACC,QAAQ,GAAGd,EAAGe,CAAAA,IAAI,CAAC,IAAI,CAACZ,OAAO,CAACC,GAAG,EAAE,CAAG,EAAA,CAAA,CAAA;AACvD,gBAAA,IAAI,CAACY,QAAQ,CAACC,SAAS,GAAGjB,EAAAA,CAAGkB,GAAG,CAC9BlB,EAAGmB,CAAAA,IAAI,CAAC,IAAI,CAACZ,EAAE,EAAE,IAAI,CAACG,KAAK,EAAE,IAAI,CAACC,KAAK,CACvCX,EAAAA,EAAAA,CAAGQ,IAAI,CAAC,IAAI,CAACL,OAAO,CAACC,GAAG,EAAE,CAAA,CAAA,CAAA;AAE5B,gBAAA,IAAIJ,EAAGoB,CAAAA,SAAS,EAAGC,CAAAA,IAAI,KAAK,QAAU,EAAA;AACpC,oBAAA,IAAI,CAACR,SAAS,CAACC,QAAQ,CAACQ,CAAC,GAAGtB,EAAAA,CAAGuB,GAAG,CAAC,IAAI,CAACV,SAAS,CAACC,QAAQ,CAACQ,CAAC,CAAA;AAC9D;AACF,aAAA,CAAA;AACF,SAAA;AACAE,QAAAA,QAAAA,CAAAA,CAASxB,EAAE,EAAA;AACT,YAAA,IAAI,CAACyB,iBAAiB,GAAGzB,GAAG0B,KAAK,EAAA,CAAGjB,OAAO,CAAC,CAAA,CAAA;AAC5C,YAAA,IAAI,CAACO,QAAQ,CAACW,QAAQ,GAAG3B,GAAGe,IAAI,EAAA;YAChCf,EAAG4B,CAAAA,IAAI,CAAC,SAAW,EAAA;AAAC5B,gBAAAA,EAAAA,CAAGQ,IAAI,CAAC,KAAA;aAAO,EAAE,WAAA;AACnC,gBAAA,IAAI,CAACqB,EAAE,CAACC,CAAC,GAAG9B,EAAAA,CAAG+B,GAAG,CAAC,GAAK/B,EAAAA,EAAAA,CAAGgC,GAAG,CAAChC,EAAGiC,CAAAA,KAAK,CAAC,IAAI,CAACC,GAAG,CAACC,CAAC,EAAE,IAAI,CAACD,GAAG,CAACJ,CAAC,CAAG,EAAA,CAAA,GAAIM,KAAKC,EAAE,CAAA,CAAA;AAC5E,gBAAA,IAAI,CAACR,EAAE,CAACP,CAAC,GAAGtB,EAAAA,CAAGgC,GAAG,CAAChC,EAAAA,CAAGsC,IAAI,CAAC,IAAI,CAACJ,GAAG,CAACZ,CAAC,CAAA,EAAGc,KAAKC,EAAE,CAAA;AAC/C,gBAAA,IAAI,CAACE,OAAO,CAACvC,EAAAA,CAAGK,IAAI,CAAC,IAAI,CAACyB,CAAC,EAAE,IAAI,CAACR,CAAC,CAAA,CAAA;AACrC,aAAA,CAAA;AACAtB,YAAAA,EAAAA,CAAGY,IAAI,CAAC,WAAA;AACN,gBAAA,IAAI,CAACiB,EAAE,CAACW,EAAE,GAAG,IAAI,CAACC,OAAO,CAACzC,EAAAA,CAAG0C,SAAS,CAAC,IAAI,CAACvC,OAAO,CAACc,SAAS,CAAA,CAAA;AAC7D,gBAAA,IAAI,CAACY,EAAE,CAACc,KAAK,GAAG3C,EAAG4C,CAAAA,kBAAkB,CAAC,IAAI,CAACnB,iBAAiB,EAAE,IAAI,CAACe,EAAE,EAAE,CAAA,CAAA;AACvE,gBAAA,IAAIzC,IAAM,EAAA;AACR,oBAAA,IAAI,CAAC8B,EAAE,CAACgB,GAAG,GAAG7C,EAAAA,CAAGkB,GAAG,CAAC,IAAI,CAACyB,KAAK,CAACE,GAAG,EAAE,IAAI,CAACF,KAAK,CAACG,CAAC,EAAE,CAAA,CAAA;oBACnD,IAAI,CAACD,GAAG,GAAGE,aAAAA,CAAc,IAAI,EAAE,IAAI,CAACF,GAAG,CAAA;oBACvC,IAAI,CAAC7B,QAAQ,CAACW,QAAQ,GAAG3B,EAAGe,CAAAA,IAAI,CAAC,IAAI,CAAC8B,GAAG,EAAE,CAAA,CAAA;iBACtC,MAAA;AACL,oBAAA,IAAI,CAAC7B,QAAQ,CAACW,QAAQ,GAAG3B,EAAAA,CAAGe,IAAI,CAAC,IAAI,CAAC4B,KAAK,CAACE,GAAG,EAAE,CAAA,CAAA;AACnD;AACF,aAAA,CAAA;AACF;AACF,KAAA,CAAA;AACF;AAEA,SAASG,0BAAAA,CAA2BC,UAAqB,EAAEC,UAAuB,EAAA;AAChF,IAAA,MAAMzE,MAASC,GAAAA,WAAAA,CAAYC,QAAQ,CAACF,MAAM;IAC1C,MAAMsB,IAAAA,GAAOkD,UAAWE,CAAAA,MAAM,KAAK,YAAA;IACnC,MAAMC,OAAAA,GAAUrD,OAAO3B,4BAA+BF,GAAAA,wBAAAA;IACtD,MAAMmF,SAAAA,GAAYtD,OAAO1B,8BAAiCF,GAAAA,0BAAAA;IAC1D,MAAMmF,WAAAA,GAAc7E,MAAO8E,CAAAA,iBAAiB,CAAC;AAACL,QAAAA;KAAW,EAAE,IAAA,CAAA;AAC3DzE,IAAAA,MAAAA,CAAO+E,gBAAgB,EAAA;AACvB/E,IAAAA,MAAAA,CAAOgF,cAAc,CAACH,WAAAA,CAAAA;AACtB,IAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI,GAAGA,CAAK,EAAA,CAAA;QAC1BJ,WAAYK,CAAAA,0BAA0B,CAAC,CAAGD,EAAAA,CAAAA,CAAAA;AAC1CjF,QAAAA,MAAAA,CAAOmF,eAAe,CAAC5F,YAAAA,CAAAA;AACvBS,QAAAA,MAAAA,CAAOoF,eAAe,CAAC5F,YAAAA,CAAAA;AACvBQ,QAAAA,MAAAA,CAAOqF,UAAU,CAACV,OAAAA,CAAAA;QAClB3E,MAAOsF,CAAAA,YAAY,CAAC,CAAGV,EAAAA,SAAAA,CAAAA;AACvBA,QAAAA,SAAAA,CAAUW,QAAQ,CAAC,IAAA,EAAM1F,cAAc,CAACoF,CAAAA,CAAE,CAAC,CAAE,CAAA,CAAA;AAC7CL,QAAAA,SAAAA,CAAUW,QAAQ,CAAC,OAAA,EAAS1F,cAAc,CAACoF,CAAAA,CAAE,CAAC,CAAE,CAAA,CAAA;AAChDL,QAAAA,SAAAA,CAAUW,QAAQ,CAAC,OAAA,EAAS1F,cAAc,CAACoF,CAAAA,CAAE,CAAC,CAAE,CAAA,CAAA;QAChDL,SAAUY,CAAAA,UAAU,CAAC,mBAAqBhB,EAAAA,UAAAA,CAAAA;QAC1CxE,MAAOyF,CAAAA,IAAI,CAAC,eAAA,EAAiB,CAAG,EAAA,CAAA,CAAA;AAClC;AACAzF,IAAAA,MAAAA,CAAO0F,eAAe,EAAA;AACxB;AAEA;;;;;;;;AAQC,IACM,SAASC,iBAAkBC,CAAAA,GAAc,EAAEC,aAA0B,EAAA;AAC1E,IAAA,MAAM7F,MAASC,GAAAA,WAAAA,CAAYC,QAAQ,CAACF,MAAM;AAC1C,IAAA,IAAI,CAACT,YAAc,EAAA;AACjBQ,QAAAA,IAAAA,EAAAA;AACF;AACAC,IAAAA,MAAAA,CAAO+E,gBAAgB,EAAA;AACvBR,IAAAA,0BAAAA,CAA2BqB,GAAKC,EAAAA,aAAAA,CAAAA;AAChC7F,IAAAA,MAAAA,CAAO0F,eAAe,EAAA;AACxB;;;;"}