@zephyr3d/scene 0.8.0 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/dist/animation/animationset.js +198 -1
  2. package/dist/animation/animationset.js.map +1 -1
  3. package/dist/animation/ik/ccd_solver.js +3 -4
  4. package/dist/animation/ik/ccd_solver.js.map +1 -1
  5. package/dist/animation/ik/fabrik_solver.js +3 -4
  6. package/dist/animation/ik/fabrik_solver.js.map +1 -1
  7. package/dist/animation/ik/ik_pole_constraint.js +7 -2
  8. package/dist/animation/ik/ik_pole_constraint.js.map +1 -1
  9. package/dist/animation/ik/ik_utils.js +0 -79
  10. package/dist/animation/ik/ik_utils.js.map +1 -1
  11. package/dist/animation/ik/two_bone_ik_solver.js +3 -4
  12. package/dist/animation/ik/two_bone_ik_solver.js.map +1 -1
  13. package/dist/animation/spring/spring_bone.js +240 -0
  14. package/dist/animation/spring/spring_bone.js.map +1 -0
  15. package/dist/animation/spring/spring_bone_collider.js +198 -0
  16. package/dist/animation/spring/spring_bone_collider.js.map +1 -0
  17. package/dist/animation/spring/spring_bone_constraint.js +170 -0
  18. package/dist/animation/spring/spring_bone_constraint.js.map +1 -0
  19. package/dist/animation/spring/spring_bone_system.js +328 -0
  20. package/dist/animation/spring/spring_bone_system.js.map +1 -0
  21. package/dist/asset/model.js +2 -2
  22. package/dist/index.d.ts +15 -0
  23. package/dist/material/mixins/pbr/common.js +20 -17
  24. package/dist/material/mixins/pbr/common.js.map +1 -1
  25. package/dist/render/gpu_picking.js +100 -0
  26. package/dist/render/gpu_picking.js.map +1 -0
  27. package/dist/render/rendergraph/device_pool_allocator.js +41 -0
  28. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -0
  29. package/dist/render/rendergraph/executor.js +146 -0
  30. package/dist/render/rendergraph/executor.js.map +1 -0
  31. package/dist/render/rendergraph/forward_plus_builder.js +414 -0
  32. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -0
  33. package/dist/render/rendergraph/rendergraph.js +306 -0
  34. package/dist/render/rendergraph/rendergraph.js.map +1 -0
  35. package/dist/render/rendergraph/types.js +57 -0
  36. package/dist/render/rendergraph/types.js.map +1 -0
  37. package/dist/render/sky_motion_vector.js +85 -0
  38. package/dist/render/sky_motion_vector.js.map +1 -0
  39. package/dist/utility/serialization/scene/animation.js +3 -3
  40. package/dist/utility/serialization/scene/node.js +1 -1
  41. package/package.json +2 -2
  42. package/dist/animation/ik/ik_chain_builder.js +0 -68
  43. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  44. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  45. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  46. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  47. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  48. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  49. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  50. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  51. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  52. package/dist/src/animation/animation.js +0 -127
  53. package/dist/src/animation/animation.js.map +0 -1
  54. package/dist/src/animation/animationset.js +0 -255
  55. package/dist/src/animation/animationset.js.map +0 -1
  56. package/dist/src/animation/animationtrack.js +0 -34
  57. package/dist/src/animation/animationtrack.js.map +0 -1
  58. package/dist/src/animation/eulerrotationtrack.js +0 -52
  59. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  60. package/dist/src/animation/morphtarget.js +0 -93
  61. package/dist/src/animation/morphtarget.js.map +0 -1
  62. package/dist/src/animation/morphtrack.js +0 -70
  63. package/dist/src/animation/morphtrack.js.map +0 -1
  64. package/dist/src/animation/proptrack.js +0 -161
  65. package/dist/src/animation/proptrack.js.map +0 -1
  66. package/dist/src/animation/rotationtrack.js +0 -51
  67. package/dist/src/animation/rotationtrack.js.map +0 -1
  68. package/dist/src/animation/scaletrack.js +0 -50
  69. package/dist/src/animation/scaletrack.js.map +0 -1
  70. package/dist/src/animation/skeleton.js +0 -204
  71. package/dist/src/animation/skeleton.js.map +0 -1
  72. package/dist/src/animation/translationtrack.js +0 -50
  73. package/dist/src/animation/translationtrack.js.map +0 -1
  74. package/dist/src/app/app.js +0 -129
  75. package/dist/src/app/app.js.map +0 -1
  76. package/dist/src/app/inputmgr.js +0 -267
  77. package/dist/src/app/inputmgr.js.map +0 -1
  78. package/dist/src/asset/assetmanager.js +0 -404
  79. package/dist/src/asset/assetmanager.js.map +0 -1
  80. package/dist/src/asset/builtin.js +0 -337
  81. package/dist/src/asset/builtin.js.map +0 -1
  82. package/dist/src/asset/loaders/dds/dds.js +0 -470
  83. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  84. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  85. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  86. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  87. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  88. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  89. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  90. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  91. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  92. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  93. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  94. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  95. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  96. package/dist/src/asset/loaders/loader.js +0 -45
  97. package/dist/src/asset/loaders/loader.js.map +0 -1
  98. package/dist/src/asset/model.js +0 -414
  99. package/dist/src/asset/model.js.map +0 -1
  100. package/dist/src/blitter/bilateralblur.js +0 -221
  101. package/dist/src/blitter/bilateralblur.js.map +0 -1
  102. package/dist/src/blitter/blitter.js +0 -390
  103. package/dist/src/blitter/blitter.js.map +0 -1
  104. package/dist/src/blitter/box.js +0 -118
  105. package/dist/src/blitter/box.js.map +0 -1
  106. package/dist/src/blitter/copy.js +0 -22
  107. package/dist/src/blitter/copy.js.map +0 -1
  108. package/dist/src/blitter/gaussianblur.js +0 -228
  109. package/dist/src/blitter/gaussianblur.js.map +0 -1
  110. package/dist/src/camera/base.js +0 -92
  111. package/dist/src/camera/base.js.map +0 -1
  112. package/dist/src/camera/camera.js +0 -1005
  113. package/dist/src/camera/camera.js.map +0 -1
  114. package/dist/src/camera/fps.js +0 -238
  115. package/dist/src/camera/fps.js.map +0 -1
  116. package/dist/src/camera/orbit.js +0 -245
  117. package/dist/src/camera/orbit.js.map +0 -1
  118. package/dist/src/camera/orthocamera.js +0 -167
  119. package/dist/src/camera/orthocamera.js.map +0 -1
  120. package/dist/src/camera/perspectivecamera.js +0 -141
  121. package/dist/src/camera/perspectivecamera.js.map +0 -1
  122. package/dist/src/index.js +0 -120
  123. package/dist/src/index.js.map +0 -1
  124. package/dist/src/material/blinn.js +0 -81
  125. package/dist/src/material/blinn.js.map +0 -1
  126. package/dist/src/material/grassmaterial.js +0 -113
  127. package/dist/src/material/grassmaterial.js.map +0 -1
  128. package/dist/src/material/lambert.js +0 -92
  129. package/dist/src/material/lambert.js.map +0 -1
  130. package/dist/src/material/material.js +0 -301
  131. package/dist/src/material/material.js.map +0 -1
  132. package/dist/src/material/meshmaterial.js +0 -704
  133. package/dist/src/material/meshmaterial.js.map +0 -1
  134. package/dist/src/material/mixins/albedocolor.js +0 -76
  135. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  136. package/dist/src/material/mixins/foliage.js +0 -47
  137. package/dist/src/material/mixins/foliage.js.map +0 -1
  138. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  139. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  140. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  141. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  142. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  143. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  144. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  145. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  146. package/dist/src/material/mixins/lit.js +0 -476
  147. package/dist/src/material/mixins/lit.js.map +0 -1
  148. package/dist/src/material/mixins/pbr/common.js +0 -918
  149. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  150. package/dist/src/material/mixins/texture.js +0 -172
  151. package/dist/src/material/mixins/texture.js.map +0 -1
  152. package/dist/src/material/mixins/vertexcolor.js +0 -56
  153. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  154. package/dist/src/material/particle.js +0 -178
  155. package/dist/src/material/particle.js.map +0 -1
  156. package/dist/src/material/pbrmr.js +0 -97
  157. package/dist/src/material/pbrmr.js.map +0 -1
  158. package/dist/src/material/pbrsg.js +0 -97
  159. package/dist/src/material/pbrsg.js.map +0 -1
  160. package/dist/src/material/shader/helper.js +0 -1209
  161. package/dist/src/material/shader/helper.js.map +0 -1
  162. package/dist/src/material/terrain-cm.js +0 -606
  163. package/dist/src/material/terrain-cm.js.map +0 -1
  164. package/dist/src/material/terrainmaterial.js +0 -375
  165. package/dist/src/material/terrainmaterial.js.map +0 -1
  166. package/dist/src/material/unlit.js +0 -41
  167. package/dist/src/material/unlit.js.map +0 -1
  168. package/dist/src/material/water.js +0 -417
  169. package/dist/src/material/water.js.map +0 -1
  170. package/dist/src/posteffect/bloom.js +0 -361
  171. package/dist/src/posteffect/bloom.js.map +0 -1
  172. package/dist/src/posteffect/compositor.js +0 -226
  173. package/dist/src/posteffect/compositor.js.map +0 -1
  174. package/dist/src/posteffect/fxaa.js +0 -273
  175. package/dist/src/posteffect/fxaa.js.map +0 -1
  176. package/dist/src/posteffect/grayscale.js +0 -69
  177. package/dist/src/posteffect/grayscale.js.map +0 -1
  178. package/dist/src/posteffect/motionblur.js +0 -96
  179. package/dist/src/posteffect/motionblur.js.map +0 -1
  180. package/dist/src/posteffect/posteffect.js +0 -126
  181. package/dist/src/posteffect/posteffect.js.map +0 -1
  182. package/dist/src/posteffect/sao.js +0 -324
  183. package/dist/src/posteffect/sao.js.map +0 -1
  184. package/dist/src/posteffect/ssr.js +0 -489
  185. package/dist/src/posteffect/ssr.js.map +0 -1
  186. package/dist/src/posteffect/taa.js +0 -172
  187. package/dist/src/posteffect/taa.js.map +0 -1
  188. package/dist/src/posteffect/tonemap.js +0 -94
  189. package/dist/src/posteffect/tonemap.js.map +0 -1
  190. package/dist/src/render/abuffer_oit.js +0 -361
  191. package/dist/src/render/abuffer_oit.js.map +0 -1
  192. package/dist/src/render/clipmap.js +0 -851
  193. package/dist/src/render/clipmap.js.map +0 -1
  194. package/dist/src/render/cluster_light.js +0 -333
  195. package/dist/src/render/cluster_light.js.map +0 -1
  196. package/dist/src/render/cull_visitor.js +0 -187
  197. package/dist/src/render/cull_visitor.js.map +0 -1
  198. package/dist/src/render/depthpass.js +0 -68
  199. package/dist/src/render/depthpass.js.map +0 -1
  200. package/dist/src/render/drawable_mixin.js +0 -227
  201. package/dist/src/render/drawable_mixin.js.map +0 -1
  202. package/dist/src/render/envlight.js +0 -463
  203. package/dist/src/render/envlight.js.map +0 -1
  204. package/dist/src/render/fbm_wavegenerator.js +0 -251
  205. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  206. package/dist/src/render/fft_wavegenerator.js +0 -1006
  207. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  208. package/dist/src/render/fullscreenquad.js +0 -38
  209. package/dist/src/render/fullscreenquad.js.map +0 -1
  210. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  211. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  212. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  213. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  214. package/dist/src/render/hzb.js +0 -273
  215. package/dist/src/render/hzb.js.map +0 -1
  216. package/dist/src/render/lightpass.js +0 -172
  217. package/dist/src/render/lightpass.js.map +0 -1
  218. package/dist/src/render/objectcolorpass.js +0 -51
  219. package/dist/src/render/objectcolorpass.js.map +0 -1
  220. package/dist/src/render/primitive.js +0 -364
  221. package/dist/src/render/primitive.js.map +0 -1
  222. package/dist/src/render/render_queue.js +0 -467
  223. package/dist/src/render/render_queue.js.map +0 -1
  224. package/dist/src/render/renderbundle_wrapper.js +0 -152
  225. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  226. package/dist/src/render/renderer.js +0 -455
  227. package/dist/src/render/renderer.js.map +0 -1
  228. package/dist/src/render/renderpass.js +0 -200
  229. package/dist/src/render/renderpass.js.map +0 -1
  230. package/dist/src/render/shadowmap_pass.js +0 -56
  231. package/dist/src/render/shadowmap_pass.js.map +0 -1
  232. package/dist/src/render/sky.js +0 -1103
  233. package/dist/src/render/sky.js.map +0 -1
  234. package/dist/src/render/weightedblended_oit.js +0 -168
  235. package/dist/src/render/weightedblended_oit.js.map +0 -1
  236. package/dist/src/scene/batchgroup.js +0 -162
  237. package/dist/src/scene/batchgroup.js.map +0 -1
  238. package/dist/src/scene/environment.js +0 -209
  239. package/dist/src/scene/environment.js.map +0 -1
  240. package/dist/src/scene/graph_node.js +0 -72
  241. package/dist/src/scene/graph_node.js.map +0 -1
  242. package/dist/src/scene/light.js +0 -416
  243. package/dist/src/scene/light.js.map +0 -1
  244. package/dist/src/scene/mesh.js +0 -341
  245. package/dist/src/scene/mesh.js.map +0 -1
  246. package/dist/src/scene/octree.js +0 -649
  247. package/dist/src/scene/octree.js.map +0 -1
  248. package/dist/src/scene/particlesys.js +0 -738
  249. package/dist/src/scene/particlesys.js.map +0 -1
  250. package/dist/src/scene/raycast_visitor.js +0 -103
  251. package/dist/src/scene/raycast_visitor.js.map +0 -1
  252. package/dist/src/scene/scene.js +0 -284
  253. package/dist/src/scene/scene.js.map +0 -1
  254. package/dist/src/scene/scene_node.js +0 -732
  255. package/dist/src/scene/scene_node.js.map +0 -1
  256. package/dist/src/scene/terrain/grass.js +0 -278
  257. package/dist/src/scene/terrain/grass.js.map +0 -1
  258. package/dist/src/scene/terrain/heightfield.js +0 -475
  259. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  260. package/dist/src/scene/terrain/patch.js +0 -530
  261. package/dist/src/scene/terrain/patch.js.map +0 -1
  262. package/dist/src/scene/terrain/quadtree.js +0 -461
  263. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  264. package/dist/src/scene/terrain/terrain.js +0 -246
  265. package/dist/src/scene/terrain/terrain.js.map +0 -1
  266. package/dist/src/scene/terrain-cm/grass.js +0 -594
  267. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  268. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  269. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  270. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  271. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  272. package/dist/src/scene/water.js +0 -374
  273. package/dist/src/scene/water.js.map +0 -1
  274. package/dist/src/shaders/atmosphere.js +0 -957
  275. package/dist/src/shaders/atmosphere.js.map +0 -1
  276. package/dist/src/shaders/fog.js +0 -112
  277. package/dist/src/shaders/fog.js.map +0 -1
  278. package/dist/src/shaders/misc.js +0 -266
  279. package/dist/src/shaders/misc.js.map +0 -1
  280. package/dist/src/shaders/noise.js +0 -222
  281. package/dist/src/shaders/noise.js.map +0 -1
  282. package/dist/src/shaders/pbr.js +0 -51
  283. package/dist/src/shaders/pbr.js.map +0 -1
  284. package/dist/src/shaders/shadow.js +0 -636
  285. package/dist/src/shaders/shadow.js.map +0 -1
  286. package/dist/src/shaders/ssr.js +0 -490
  287. package/dist/src/shaders/ssr.js.map +0 -1
  288. package/dist/src/shaders/temporal.js +0 -215
  289. package/dist/src/shaders/temporal.js.map +0 -1
  290. package/dist/src/shaders/water.js +0 -756
  291. package/dist/src/shaders/water.js.map +0 -1
  292. package/dist/src/shadow/esm.js +0 -237
  293. package/dist/src/shadow/esm.js.map +0 -1
  294. package/dist/src/shadow/pcf_opt.js +0 -181
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  296. package/dist/src/shadow/pcf_pd.js +0 -189
  297. package/dist/src/shadow/pcf_pd.js.map +0 -1
  298. package/dist/src/shadow/shader.js +0 -37
  299. package/dist/src/shadow/shader.js.map +0 -1
  300. package/dist/src/shadow/shadow_impl.js +0 -15
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  302. package/dist/src/shadow/shadowmapper.js +0 -790
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  304. package/dist/src/shadow/ssm.js +0 -159
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  308. package/dist/src/shapes/box.js +0 -386
  309. package/dist/src/shapes/box.js.map +0 -1
  310. package/dist/src/shapes/cylinder.js +0 -125
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  312. package/dist/src/shapes/plane.js +0 -88
  313. package/dist/src/shapes/plane.js.map +0 -1
  314. package/dist/src/shapes/shape.js +0 -87
  315. package/dist/src/shapes/shape.js.map +0 -1
  316. package/dist/src/shapes/sphere.js +0 -114
  317. package/dist/src/shapes/sphere.js.map +0 -1
  318. package/dist/src/shapes/tetrahedron.js +0 -188
  319. package/dist/src/shapes/tetrahedron.js.map +0 -1
  320. package/dist/src/shapes/torus.js +0 -111
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  322. package/dist/src/utility/aabbtree.js +0 -400
  323. package/dist/src/utility/aabbtree.js.map +0 -1
  324. package/dist/src/utility/bounding_volume.js +0 -29
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  326. package/dist/src/utility/debug.js +0 -28
  327. package/dist/src/utility/debug.js.map +0 -1
  328. package/dist/src/utility/draco/decoder.js +0 -116
  329. package/dist/src/utility/draco/decoder.js.map +0 -1
  330. package/dist/src/utility/misc.js +0 -105
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  332. package/dist/src/utility/panorama.js +0 -163
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  334. package/dist/src/utility/pmrem.js +0 -354
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  336. package/dist/src/utility/rendermipmap.js +0 -115
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  338. package/dist/src/utility/serialization/json.js +0 -402
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  340. package/dist/src/utility/serialization/manager.js +0 -623
  341. package/dist/src/utility/serialization/manager.js.map +0 -1
  342. package/dist/src/utility/serialization/scene/animation.js +0 -248
  343. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  344. package/dist/src/utility/serialization/scene/batch.js +0 -59
  345. package/dist/src/utility/serialization/scene/batch.js.map +0 -1
  346. package/dist/src/utility/serialization/scene/camera.js +0 -790
  347. package/dist/src/utility/serialization/scene/camera.js.map +0 -1
  348. package/dist/src/utility/serialization/scene/common.js +0 -222
  349. package/dist/src/utility/serialization/scene/common.js.map +0 -1
  350. package/dist/src/utility/serialization/scene/light.js +0 -575
  351. package/dist/src/utility/serialization/scene/light.js.map +0 -1
  352. package/dist/src/utility/serialization/scene/material.js +0 -1111
  353. package/dist/src/utility/serialization/scene/material.js.map +0 -1
  354. package/dist/src/utility/serialization/scene/mesh.js +0 -148
  355. package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
  356. package/dist/src/utility/serialization/scene/misc.js +0 -39
  357. package/dist/src/utility/serialization/scene/misc.js.map +0 -1
  358. package/dist/src/utility/serialization/scene/node.js +0 -451
  359. package/dist/src/utility/serialization/scene/node.js.map +0 -1
  360. package/dist/src/utility/serialization/scene/particle.js +0 -425
  361. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  362. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  363. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
  364. package/dist/src/utility/serialization/scene/scene.js +0 -704
  365. package/dist/src/utility/serialization/scene/scene.js.map +0 -1
  366. package/dist/src/utility/serialization/scene/terrain.js +0 -488
  367. package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
  368. package/dist/src/utility/serialization/scene/water.js +0 -465
  369. package/dist/src/utility/serialization/scene/water.js.map +0 -1
  370. package/dist/src/utility/shprojector.js +0 -297
  371. package/dist/src/utility/shprojector.js.map +0 -1
  372. package/dist/src/utility/textures/ggxlut.js +0 -213
  373. package/dist/src/utility/textures/ggxlut.js.map +0 -1
  374. package/dist/src/utility/textures/gradientnoise.js +0 -62
  375. package/dist/src/utility/textures/gradientnoise.js.map +0 -1
  376. package/dist/src/utility/textures/randomnoise.js +0 -41
  377. package/dist/src/utility/textures/randomnoise.js.map +0 -1
  378. package/dist/src/values.js +0 -162
  379. package/dist/src/values.js.map +0 -1
  380. package/dist/utility/blueprint/material/common.js +0 -7
  381. package/dist/utility/blueprint/material/common.js.map +0 -1
  382. package/dist/utility/serialization/blueprint/constants.js +0 -255
  383. package/dist/utility/serialization/blueprint/constants.js.map +0 -1
  384. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
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  386. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  387. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
@@ -1,649 +0,0 @@
1
- import { ASSERT, AABB, Vector3, nextPowerOf2 } from '@zephyr3d/base';
2
-
3
- /**
4
- * Octree placement
5
- * @public
6
- */ /* eslint-disable no-unused-vars */ var OctreePlacement = /*#__PURE__*/ function(OctreePlacement) {
7
- OctreePlacement[OctreePlacement["PPP"] = 0] = "PPP";
8
- OctreePlacement[OctreePlacement["PPN"] = 1] = "PPN";
9
- OctreePlacement[OctreePlacement["PNP"] = 2] = "PNP";
10
- OctreePlacement[OctreePlacement["PNN"] = 3] = "PNN";
11
- OctreePlacement[OctreePlacement["NPP"] = 4] = "NPP";
12
- OctreePlacement[OctreePlacement["NPN"] = 5] = "NPN";
13
- OctreePlacement[OctreePlacement["NNP"] = 6] = "NNP";
14
- OctreePlacement[OctreePlacement["NNN"] = 7] = "NNN";
15
- return OctreePlacement;
16
- }({});
17
- /**
18
- * Octree node
19
- * @public
20
- */ class OctreeNode {
21
- /** @internal */ _chunk;
22
- /** @internal */ _position;
23
- /** @internal */ _nodes;
24
- /** @internal */ _box;
25
- /** @internal */ _boxLoosed;
26
- /**
27
- * Creates an instance of octree node
28
- */ constructor(){
29
- this._chunk = null;
30
- this._position = 0;
31
- this._nodes = [];
32
- this._box = null;
33
- this._boxLoosed = null;
34
- }
35
- /**
36
- * Get all the scene nodes that this octree node contains
37
- * @returns An array of the scene nodes
38
- */ getNodes() {
39
- return this._nodes;
40
- }
41
- /**
42
- * Gets the level index of the octree node
43
- * @returns The level index
44
- */ getLevel() {
45
- return this._chunk.getLevel();
46
- }
47
- /**
48
- * Adds a scene node to this node
49
- * @param node - The scene node to be added
50
- */ addNode(node) {
51
- if (node && this._nodes.indexOf(node) < 0) {
52
- this._nodes.push(node);
53
- node.octreeNode = this;
54
- }
55
- }
56
- /**
57
- * Removes a scene node from this node
58
- * @param node - The scene node to be removed
59
- */ removeNode(node) {
60
- const index = this._nodes.indexOf(node);
61
- if (index >= 0) {
62
- this._nodes.splice(index, 1);
63
- node.octreeNode = null;
64
- }
65
- }
66
- /** Removes all the scene nodes that this octree node contains */ clearNodes() {
67
- for (const node of this._nodes){
68
- node.octreeNode = null;
69
- }
70
- this._nodes = [];
71
- }
72
- /**
73
- * Sets the octree chunk
74
- * @param chunk - The octree chunk to be set
75
- */ setChunk(chunk) {
76
- ASSERT(!!chunk, 'Invalid chunk');
77
- this._chunk = chunk;
78
- }
79
- /**
80
- * Gets the octree chunk
81
- * @returns The octree chunk
82
- */ getChunk() {
83
- return this._chunk;
84
- }
85
- /**
86
- * Sets the position of the node
87
- * @param index - Position of the node
88
- */ setPosition(index) {
89
- this._position = index;
90
- }
91
- /**
92
- * Gets the position of the octree node
93
- * @returns Position of the octree node
94
- */ getPosition() {
95
- return this._position;
96
- }
97
- /**
98
- * Get the bounding box of the octree node
99
- * @returns The bounding box of the octree node
100
- */ getBox() {
101
- if (this._box === null) {
102
- const box = new AABB();
103
- box.beginExtend();
104
- for(let i = 0; i < 8; i++){
105
- const child = this.getChild(i);
106
- if (child) {
107
- const childBox = child.getBox();
108
- if (childBox) {
109
- box.extend(childBox.minPoint);
110
- box.extend(childBox.maxPoint);
111
- }
112
- }
113
- }
114
- if (box.isValid()) {
115
- this._box = box;
116
- }
117
- }
118
- return this._box;
119
- }
120
- /**
121
- * Gets the loosed bounding box of the node
122
- * @returns The loosed bounding box of the node
123
- */ getBoxLoosed() {
124
- if (this._boxLoosed === null) {
125
- ASSERT(!!this._chunk, 'Invalid chunk');
126
- const d = this._chunk.getDimension();
127
- const nodeSize = this._chunk.getNodeSize();
128
- const halfWorldSize = this._chunk.getWorldSize() * 0.5;
129
- const px = this._position % d;
130
- const py = Math.floor(this._position / d) % d;
131
- const pz = Math.floor(Math.floor(this._position / d) / d);
132
- const minPoint = new Vector3(px - 0.5, py - 0.5, pz - 0.5).scaleBy(nodeSize).subBy(new Vector3(halfWorldSize, halfWorldSize, halfWorldSize));
133
- const maxPoint = new Vector3(minPoint.x + nodeSize * 2, minPoint.y + nodeSize * 2, minPoint.z + nodeSize * 2);
134
- this._boxLoosed = new AABB(minPoint, maxPoint);
135
- }
136
- return this._boxLoosed;
137
- }
138
- /**
139
- * Gets min point of the node
140
- * @returns Min point of the node
141
- */ getMinPoint() {
142
- ASSERT(!!this._chunk, 'Invalid chunk');
143
- const d = this._chunk.getDimension();
144
- const nodeSize = this._chunk.getNodeSize();
145
- const halfWorldSize = this._chunk.getWorldSize() * 0.5;
146
- const px = this._position % d;
147
- const py = Math.floor(this._position / d) % d;
148
- const pz = Math.floor(Math.floor(this._position / d) / d);
149
- return new Vector3(px, py, pz).scaleBy(nodeSize).subBy(new Vector3(halfWorldSize, halfWorldSize, halfWorldSize));
150
- }
151
- /**
152
- * Gets max point of the node
153
- * @returns Max point of the node
154
- */ getMaxPoint() {
155
- ASSERT(!!this._chunk, 'Invalid chunk');
156
- const d = this._chunk.getDimension();
157
- const nodeSize = this._chunk.getNodeSize();
158
- const halfWorldSize = this._chunk.getWorldSize() * 0.5;
159
- const px = this._position % d + 1;
160
- const py = Math.floor(this._position / d) % d + 1;
161
- const pz = Math.floor(Math.floor(this._position / d) / d) + 1;
162
- return new Vector3(px, py, pz).scaleBy(nodeSize).subBy(new Vector3(halfWorldSize, halfWorldSize, halfWorldSize));
163
- }
164
- /**
165
- * Gets the loosed min point of the node
166
- * @returns Loosed min point of the node
167
- */ getMinPointLoosed() {
168
- const halfNodeSize = this._chunk.getNodeSize() * 0.5;
169
- return this.getMinPoint().subBy(new Vector3(halfNodeSize, halfNodeSize, halfNodeSize));
170
- }
171
- /**
172
- * Gets the loosed max point of the node
173
- * @returns Loosed max point of the node
174
- */ getMaxPointLoosed() {
175
- const halfNodeSize = this._chunk.getNodeSize() * 0.5;
176
- return this.getMaxPoint().addBy(new Vector3(halfNodeSize, halfNodeSize, halfNodeSize));
177
- }
178
- /**
179
- * Gets the child node by a given placement
180
- * @param placement - The placement
181
- * @returns Child node at the given placement
182
- */ getChild(placement) {
183
- ASSERT(!!this._chunk, 'Invalid chunk');
184
- const next = this._chunk.getNext();
185
- return next ? next.getNode(this._chunk.getChildIndex(this._position, placement)) : null;
186
- }
187
- /**
188
- * Gets or creates a child node by a given placement
189
- * @param placement - The placement
190
- * @returns The child node fetched
191
- */ getOrCreateChild(placement) {
192
- ASSERT(!!this._chunk, 'Invalid chunk');
193
- const next = this._chunk.getNext();
194
- return next ? next.getOrCreateNode(this._chunk.getChildIndex(this._position, placement)) : null;
195
- }
196
- /**
197
- * Gets parent of the node
198
- * @returns Parent of the node
199
- */ getParent() {
200
- ASSERT(!!this._chunk, 'Invalid chunk');
201
- const prev = this._chunk.getPrev();
202
- return prev ? prev.getNode(this._chunk.getParentIndex(this._position)) : null;
203
- }
204
- /**
205
- * Gets or creates the parent node
206
- * @returns The parent node
207
- */ getOrCreateParent() {
208
- ASSERT(!!this._chunk, 'Invalid chunk');
209
- const prev = this._chunk.getPrev();
210
- return prev ? prev.getOrCreateNode(this._chunk.getParentIndex(this._position)) : null;
211
- }
212
- /**
213
- * Creates all children of this node
214
- */ createChildren() {
215
- this.getOrCreateChild(0);
216
- this.getOrCreateChild(1);
217
- this.getOrCreateChild(2);
218
- this.getOrCreateChild(3);
219
- this.getOrCreateChild(4);
220
- this.getOrCreateChild(5);
221
- this.getOrCreateChild(6);
222
- this.getOrCreateChild(7);
223
- }
224
- /**
225
- * Traverse this node by a visitor
226
- * @param v - The visitor
227
- */ traverse(v) {
228
- if (v.visit(this)) {
229
- for(let i = 0; i < 8; i++){
230
- const child = this.getChild(i);
231
- if (child) {
232
- child.traverse(v);
233
- }
234
- }
235
- }
236
- }
237
- }
238
- /**
239
- * Octree node chunk
240
- * @public
241
- */ class OctreeNodeChunk {
242
- /** @internal */ _level;
243
- /** @internal */ _dimension;
244
- /** @internal */ _nodeSize;
245
- /** @internal */ _prev;
246
- /** @internal */ _next;
247
- /** @internal */ _octree;
248
- /** @internal */ _nodeMap;
249
- /**
250
- * Creates an instance of octree chunk
251
- * @param octree - Octree to which the chunk belongs
252
- */ constructor(octree){
253
- this._octree = octree;
254
- this._level = 0;
255
- this._dimension = 0;
256
- this._nodeSize = 0;
257
- this._next = null;
258
- this._prev = null;
259
- this._nodeMap = new Map();
260
- }
261
- /** @internal */ get nodeMap() {
262
- return this._nodeMap;
263
- }
264
- /**
265
- * Gets an octree node at a given index
266
- * @param index - Index of the node
267
- * @returns The octree node
268
- */ getNode(index) {
269
- return this._nodeMap.get(index) || null;
270
- }
271
- /**
272
- * Gets or creates an octree node at a given index
273
- * @param index - Index of the node
274
- * @returns The octree node
275
- */ getOrCreateNode(index) {
276
- let node = this.getNode(index);
277
- if (!node) {
278
- node = new OctreeNode();
279
- node.setChunk(this);
280
- node.setPosition(index);
281
- this._nodeMap.set(index, node);
282
- }
283
- return node;
284
- }
285
- /**
286
- * Gets or creates an octree node chain at a given index
287
- * @param index - Index of the head node
288
- * @returns The head node of the chain
289
- */ getOrCreateNodeChain(index) {
290
- const node = this.getOrCreateNode(index);
291
- if (this._prev) {
292
- this._prev.getOrCreateNodeChain(this.getParentIndex(index));
293
- }
294
- return node;
295
- }
296
- /**
297
- * Removes all octree nodes of this chunk
298
- */ clearNodes() {
299
- for (const key of this._nodeMap.keys()){
300
- this._nodeMap.get(key).clearNodes();
301
- this._nodeMap.delete(key);
302
- }
303
- }
304
- /**
305
- * Gets the index of a child node at given placement
306
- * @param index - Index of the parent node
307
- * @param placement - The placement
308
- * @returns Index of the child
309
- */ getChildIndex(index, placement) {
310
- const dim = this._dimension;
311
- let px = 2 * (index % dim);
312
- let py = 2 * (Math.floor(index / dim) % dim);
313
- let pz = 2 * Math.floor(Math.floor(index / dim) / dim);
314
- switch(placement){
315
- case 0:
316
- ++px;
317
- ++py;
318
- ++pz;
319
- break;
320
- case 1:
321
- ++px;
322
- ++py;
323
- break;
324
- case 2:
325
- ++px;
326
- ++pz;
327
- break;
328
- case 3:
329
- ++px;
330
- break;
331
- case 4:
332
- ++py;
333
- ++pz;
334
- break;
335
- case 5:
336
- ++py;
337
- break;
338
- case 6:
339
- ++pz;
340
- break;
341
- case 7:
342
- break;
343
- default:
344
- ASSERT(false, 'getChildIndex: Got invalid index');
345
- return 0;
346
- }
347
- const dimension2 = 2 * dim;
348
- return pz * dimension2 * dimension2 + py * dimension2 + px;
349
- }
350
- /**
351
- * Gets the index of the parent node
352
- * @param index - Index of the child node
353
- * @returns Index of the parent node
354
- */ getParentIndex(index) {
355
- const dim = this._dimension;
356
- const px = index % dim >> 1;
357
- const py = Math.floor(index / dim) % dim >> 1;
358
- const pz = Math.floor(Math.floor(index / dim) / dim) >> 1;
359
- const d = dim >> 1;
360
- return px + py * d + pz * d * d;
361
- }
362
- /**
363
- * Gets the size of the node in this chunk
364
- * @returns The size of the node in this chunk
365
- */ getNodeSize() {
366
- return this._nodeSize;
367
- }
368
- /**
369
- * Gets the root size of the octree
370
- * @returns The root size of the octree
371
- */ getWorldSize() {
372
- return this._octree.getRootSize();
373
- }
374
- /**
375
- * Gets the dimension of this chunk
376
- * @returns Dimension of this chunk
377
- */ getDimension() {
378
- return this._dimension;
379
- }
380
- /**
381
- * Gets the level index of this chunk
382
- * @returns Level index of this chunk
383
- */ getLevel() {
384
- return this._level;
385
- }
386
- /**
387
- * Check if this chunk is empty
388
- * @returns true if this chunk is empty, otherwise false
389
- */ empty() {
390
- return this._nodeMap.size === 0;
391
- }
392
- /**
393
- * Gets the chunk next to this chunk
394
- * @returns The next chunk
395
- */ getNext() {
396
- return this._next;
397
- }
398
- /**
399
- * Gets the chunk previous to this chunk
400
- * @returns The previous chunk
401
- */ getPrev() {
402
- return this._prev;
403
- }
404
- /**
405
- * Gets the octree that the chunk belongs to
406
- * @returns The octree
407
- */ getOctree() {
408
- return this._octree;
409
- }
410
- /**
411
- * Sets the level index of this chunk
412
- * @param level - The level index to set
413
- */ setLevel(level) {
414
- this._level = level;
415
- }
416
- /**
417
- * Sets the dimension of this chunk
418
- * @param dimension - The dimension to set
419
- */ setDimension(dimension) {
420
- this._dimension = dimension;
421
- }
422
- /**
423
- * Sets the size of octree node in this chunk
424
- * @param size - The node size to set
425
- */ setNodeSize(size) {
426
- this._nodeSize = size;
427
- }
428
- /**
429
- * Sets the next chunk
430
- * @param chunk - The chunk to set
431
- */ setNext(chunk) {
432
- this._next = chunk;
433
- }
434
- /**
435
- * Sets the previous chunk
436
- * @param chunk - The chunk to set
437
- */ setPrev(chunk) {
438
- this._prev = chunk;
439
- }
440
- }
441
- /**
442
- * Octree class
443
- * @public
444
- */ class Octree {
445
- /** @internal */ _scene;
446
- /** @internal */ _chunks;
447
- /** @internal */ _rootSize;
448
- /** @internal */ _maxRootSize;
449
- /** @internal */ _leafSize;
450
- /** @internal */ _rootNode;
451
- /** @internal */ _nodeMap;
452
- /** @internal */ _nodes;
453
- /**
454
- * Creates an instance of octree
455
- * @param scene - The scene to which the octree belongs
456
- * @param rootSize - Root size of the octre
457
- * @param leafSize - Leaf size of the octree
458
- */ constructor(scene, rootSize = 8, leafSize = 8, maxRootSize = 65536){
459
- this._scene = scene;
460
- this._chunks = [];
461
- this._rootSize = 0;
462
- this._leafSize = 0;
463
- this._rootNode = null;
464
- this._nodeMap = new WeakMap();
465
- this._nodes = new Set();
466
- this.initialize(rootSize, leafSize);
467
- this._maxRootSize = Math.max(maxRootSize, this._rootSize);
468
- }
469
- /**
470
- * Initialize the octree with specified root size and leaf size
471
- * @param rootSize - Root size of the octree
472
- * @param leafSize - Leaf size of the octree
473
- */ initialize(rootSize, leafSize) {
474
- this.finalize();
475
- this._leafSize = leafSize;
476
- this._rootSize = Math.max(leafSize, rootSize);
477
- let n = 1;
478
- for(; rootSize >= leafSize * 2; leafSize *= 2, ++n){}
479
- for(let i = 0; i < n; ++i, rootSize *= 0.5){
480
- const chunk = new OctreeNodeChunk(this);
481
- chunk.setLevel(i);
482
- chunk.setNodeSize(rootSize);
483
- chunk.setDimension(1 << i);
484
- this._chunks.push(chunk);
485
- if (i > 0) {
486
- this._chunks[i - 1].setNext(chunk);
487
- chunk.setPrev(this._chunks[i - 1]);
488
- }
489
- }
490
- }
491
- /** Free up the octree */ finalize() {
492
- this._chunks.forEach((chunk)=>chunk.clearNodes());
493
- this._chunks = [];
494
- this._rootSize = 0;
495
- this._leafSize = 0;
496
- this._rootNode = null;
497
- this._nodeMap = new WeakMap();
498
- }
499
- /**
500
- * Gets the scene to which the octree belongs
501
- * @returns The scene
502
- */ getScene() {
503
- return this._scene;
504
- }
505
- /**
506
- * Gets the root size of the octree
507
- * @returns The root size of the octree
508
- */ getRootSize() {
509
- return this._rootSize;
510
- }
511
- /**
512
- * Gets the leaf size of the octree
513
- * @returns The leaf size of the octree
514
- */ getLeafSize() {
515
- return this._leafSize;
516
- }
517
- /**
518
- * Locates a node chain in the octree by a sphere
519
- * @param candidate - The candidate node
520
- * @param center - center of the sphere
521
- * @param radius - radius of the sphere
522
- * @returns Head node of the located node chain
523
- */ locateNodeChain(candidate, center, radius) {
524
- let level = this._chunks.length - 1;
525
- while(level >= 0 && this._chunks[level].getNodeSize() < 4 * radius){
526
- --level;
527
- }
528
- if (level < 0) {
529
- return null;
530
- }
531
- const dim = this._chunks[level].getDimension();
532
- const inv_node_size = 1 / this._chunks[level].getNodeSize();
533
- const px = Math.floor((center.x + this._rootSize * 0.5) * inv_node_size);
534
- const py = Math.floor((center.y + this._rootSize * 0.5) * inv_node_size);
535
- const pz = Math.floor((center.z + this._rootSize * 0.5) * inv_node_size);
536
- if (px >= dim || px < 0 || py >= dim || py < 0 || pz >= dim || pz < 0) {
537
- return null;
538
- }
539
- const index = px + py * dim + pz * dim * dim;
540
- if (candidate && candidate.getChunk().getLevel() === level && candidate.getPosition() === index) {
541
- return candidate;
542
- }
543
- return this._chunks[level].getOrCreateNodeChain(index);
544
- }
545
- /**
546
- * Gets the root node of the octree
547
- * @returns Root node of the octree
548
- */ getRootNode() {
549
- if (!this._rootNode) {
550
- this._rootNode = this._chunks[0].getOrCreateNode(0);
551
- }
552
- return this._rootNode;
553
- }
554
- /**
555
- * Gets the number of chunks in the octree
556
- * @returns The number of chunks in the octree
557
- */ getNumChunks() {
558
- return this._chunks.length;
559
- }
560
- /**
561
- * Gets the chunk by a given index
562
- * @param level - The chunk index
563
- * @returns The chunk at given index
564
- */ getChunk(level) {
565
- return this._chunks[level];
566
- }
567
- /**
568
- * Place a scene node into the octree
569
- * @param node - The scene node to be placed
570
- */ placeNode(node) {
571
- const curNode = this._nodeMap.get(node) || null;
572
- let locatedNode = this.getRootNode();
573
- if (node.clipTestEnabled) {
574
- const bbox = node.getWorldBoundingVolume()?.toAABB();
575
- if (bbox && bbox.isValid()) {
576
- const center = bbox.center;
577
- const extents = bbox.extents;
578
- let size = Math.min(Math.max(Math.max(extents.x, extents.y), extents.z), this._maxRootSize);
579
- if (Number.isNaN(size)) {
580
- size = this._maxRootSize;
581
- }
582
- locatedNode = this.locateNodeChain(curNode, center, size);
583
- if (!locatedNode) {
584
- let d = Math.min(Math.max(...Vector3.abs(bbox.minPoint), ...Vector3.abs(bbox.maxPoint)), this._maxRootSize);
585
- if (Number.isNaN(d)) {
586
- d = this._maxRootSize;
587
- }
588
- const newSize = nextPowerOf2(Math.ceil(Math.max(d * 2, 4 * size)));
589
- if (newSize <= this._maxRootSize) {
590
- this.resize(newSize);
591
- this.placeNode(node);
592
- return;
593
- } else {
594
- locatedNode = this.getRootNode();
595
- }
596
- }
597
- }
598
- }
599
- if (curNode !== locatedNode) {
600
- curNode?.removeNode(node);
601
- locatedNode?.addNode(node);
602
- this._nodeMap.set(node, locatedNode);
603
- }
604
- this._nodes.add(node);
605
- }
606
- /**
607
- * Removes a scene node from the octree
608
- * @param node - The scene node to be removed
609
- */ removeNode(node) {
610
- if (node.isGraphNode()) {
611
- const curNode = this._nodeMap.get(node) || null;
612
- if (curNode) {
613
- curNode.removeNode(node);
614
- this._nodeMap.delete(node);
615
- }
616
- this._nodes.delete(node);
617
- }
618
- }
619
- prune() {
620
- if (this._chunks.length === 1) {
621
- return;
622
- }
623
- for (const entry of this._chunks[1].nodeMap){
624
- if (entry[1].getNodes().length > 0) {
625
- return;
626
- }
627
- }
628
- this.resize(this._leafSize);
629
- }
630
- resize(size) {
631
- size = Math.max(nextPowerOf2(Math.ceil(size)), this._leafSize);
632
- if (size === this._rootSize) {
633
- return;
634
- }
635
- const nodes = [];
636
- for (const chunk of this._chunks){
637
- chunk.nodeMap.forEach((node)=>{
638
- nodes.push(...node.getNodes());
639
- });
640
- }
641
- this.initialize(size, this._leafSize);
642
- for (const node of nodes){
643
- this.placeNode(node);
644
- }
645
- }
646
- }
647
-
648
- export { Octree, OctreeNode, OctreeNodeChunk, OctreePlacement };
649
- //# sourceMappingURL=octree.js.map