@zephyr3d/scene 0.8.0 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/dist/animation/animationset.js +198 -1
  2. package/dist/animation/animationset.js.map +1 -1
  3. package/dist/animation/ik/ccd_solver.js +3 -4
  4. package/dist/animation/ik/ccd_solver.js.map +1 -1
  5. package/dist/animation/ik/fabrik_solver.js +3 -4
  6. package/dist/animation/ik/fabrik_solver.js.map +1 -1
  7. package/dist/animation/ik/ik_pole_constraint.js +7 -2
  8. package/dist/animation/ik/ik_pole_constraint.js.map +1 -1
  9. package/dist/animation/ik/ik_utils.js +0 -79
  10. package/dist/animation/ik/ik_utils.js.map +1 -1
  11. package/dist/animation/ik/two_bone_ik_solver.js +3 -4
  12. package/dist/animation/ik/two_bone_ik_solver.js.map +1 -1
  13. package/dist/animation/spring/spring_bone.js +240 -0
  14. package/dist/animation/spring/spring_bone.js.map +1 -0
  15. package/dist/animation/spring/spring_bone_collider.js +198 -0
  16. package/dist/animation/spring/spring_bone_collider.js.map +1 -0
  17. package/dist/animation/spring/spring_bone_constraint.js +170 -0
  18. package/dist/animation/spring/spring_bone_constraint.js.map +1 -0
  19. package/dist/animation/spring/spring_bone_system.js +328 -0
  20. package/dist/animation/spring/spring_bone_system.js.map +1 -0
  21. package/dist/asset/model.js +2 -2
  22. package/dist/index.d.ts +15 -0
  23. package/dist/material/mixins/pbr/common.js +20 -17
  24. package/dist/material/mixins/pbr/common.js.map +1 -1
  25. package/dist/render/gpu_picking.js +100 -0
  26. package/dist/render/gpu_picking.js.map +1 -0
  27. package/dist/render/rendergraph/device_pool_allocator.js +41 -0
  28. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -0
  29. package/dist/render/rendergraph/executor.js +146 -0
  30. package/dist/render/rendergraph/executor.js.map +1 -0
  31. package/dist/render/rendergraph/forward_plus_builder.js +414 -0
  32. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -0
  33. package/dist/render/rendergraph/rendergraph.js +306 -0
  34. package/dist/render/rendergraph/rendergraph.js.map +1 -0
  35. package/dist/render/rendergraph/types.js +57 -0
  36. package/dist/render/rendergraph/types.js.map +1 -0
  37. package/dist/render/sky_motion_vector.js +85 -0
  38. package/dist/render/sky_motion_vector.js.map +1 -0
  39. package/dist/utility/serialization/scene/animation.js +3 -3
  40. package/dist/utility/serialization/scene/node.js +1 -1
  41. package/package.json +2 -2
  42. package/dist/animation/ik/ik_chain_builder.js +0 -68
  43. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  44. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  45. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  46. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  47. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  48. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  49. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  50. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  51. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  52. package/dist/src/animation/animation.js +0 -127
  53. package/dist/src/animation/animation.js.map +0 -1
  54. package/dist/src/animation/animationset.js +0 -255
  55. package/dist/src/animation/animationset.js.map +0 -1
  56. package/dist/src/animation/animationtrack.js +0 -34
  57. package/dist/src/animation/animationtrack.js.map +0 -1
  58. package/dist/src/animation/eulerrotationtrack.js +0 -52
  59. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  60. package/dist/src/animation/morphtarget.js +0 -93
  61. package/dist/src/animation/morphtarget.js.map +0 -1
  62. package/dist/src/animation/morphtrack.js +0 -70
  63. package/dist/src/animation/morphtrack.js.map +0 -1
  64. package/dist/src/animation/proptrack.js +0 -161
  65. package/dist/src/animation/proptrack.js.map +0 -1
  66. package/dist/src/animation/rotationtrack.js +0 -51
  67. package/dist/src/animation/rotationtrack.js.map +0 -1
  68. package/dist/src/animation/scaletrack.js +0 -50
  69. package/dist/src/animation/scaletrack.js.map +0 -1
  70. package/dist/src/animation/skeleton.js +0 -204
  71. package/dist/src/animation/skeleton.js.map +0 -1
  72. package/dist/src/animation/translationtrack.js +0 -50
  73. package/dist/src/animation/translationtrack.js.map +0 -1
  74. package/dist/src/app/app.js +0 -129
  75. package/dist/src/app/app.js.map +0 -1
  76. package/dist/src/app/inputmgr.js +0 -267
  77. package/dist/src/app/inputmgr.js.map +0 -1
  78. package/dist/src/asset/assetmanager.js +0 -404
  79. package/dist/src/asset/assetmanager.js.map +0 -1
  80. package/dist/src/asset/builtin.js +0 -337
  81. package/dist/src/asset/builtin.js.map +0 -1
  82. package/dist/src/asset/loaders/dds/dds.js +0 -470
  83. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  84. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  85. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  86. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  87. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  88. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  89. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  90. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  91. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  92. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  93. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  94. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  95. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  96. package/dist/src/asset/loaders/loader.js +0 -45
  97. package/dist/src/asset/loaders/loader.js.map +0 -1
  98. package/dist/src/asset/model.js +0 -414
  99. package/dist/src/asset/model.js.map +0 -1
  100. package/dist/src/blitter/bilateralblur.js +0 -221
  101. package/dist/src/blitter/bilateralblur.js.map +0 -1
  102. package/dist/src/blitter/blitter.js +0 -390
  103. package/dist/src/blitter/blitter.js.map +0 -1
  104. package/dist/src/blitter/box.js +0 -118
  105. package/dist/src/blitter/box.js.map +0 -1
  106. package/dist/src/blitter/copy.js +0 -22
  107. package/dist/src/blitter/copy.js.map +0 -1
  108. package/dist/src/blitter/gaussianblur.js +0 -228
  109. package/dist/src/blitter/gaussianblur.js.map +0 -1
  110. package/dist/src/camera/base.js +0 -92
  111. package/dist/src/camera/base.js.map +0 -1
  112. package/dist/src/camera/camera.js +0 -1005
  113. package/dist/src/camera/camera.js.map +0 -1
  114. package/dist/src/camera/fps.js +0 -238
  115. package/dist/src/camera/fps.js.map +0 -1
  116. package/dist/src/camera/orbit.js +0 -245
  117. package/dist/src/camera/orbit.js.map +0 -1
  118. package/dist/src/camera/orthocamera.js +0 -167
  119. package/dist/src/camera/orthocamera.js.map +0 -1
  120. package/dist/src/camera/perspectivecamera.js +0 -141
  121. package/dist/src/camera/perspectivecamera.js.map +0 -1
  122. package/dist/src/index.js +0 -120
  123. package/dist/src/index.js.map +0 -1
  124. package/dist/src/material/blinn.js +0 -81
  125. package/dist/src/material/blinn.js.map +0 -1
  126. package/dist/src/material/grassmaterial.js +0 -113
  127. package/dist/src/material/grassmaterial.js.map +0 -1
  128. package/dist/src/material/lambert.js +0 -92
  129. package/dist/src/material/lambert.js.map +0 -1
  130. package/dist/src/material/material.js +0 -301
  131. package/dist/src/material/material.js.map +0 -1
  132. package/dist/src/material/meshmaterial.js +0 -704
  133. package/dist/src/material/meshmaterial.js.map +0 -1
  134. package/dist/src/material/mixins/albedocolor.js +0 -76
  135. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  136. package/dist/src/material/mixins/foliage.js +0 -47
  137. package/dist/src/material/mixins/foliage.js.map +0 -1
  138. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  139. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  140. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  141. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  142. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  143. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  144. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  145. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  146. package/dist/src/material/mixins/lit.js +0 -476
  147. package/dist/src/material/mixins/lit.js.map +0 -1
  148. package/dist/src/material/mixins/pbr/common.js +0 -918
  149. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  150. package/dist/src/material/mixins/texture.js +0 -172
  151. package/dist/src/material/mixins/texture.js.map +0 -1
  152. package/dist/src/material/mixins/vertexcolor.js +0 -56
  153. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  154. package/dist/src/material/particle.js +0 -178
  155. package/dist/src/material/particle.js.map +0 -1
  156. package/dist/src/material/pbrmr.js +0 -97
  157. package/dist/src/material/pbrmr.js.map +0 -1
  158. package/dist/src/material/pbrsg.js +0 -97
  159. package/dist/src/material/pbrsg.js.map +0 -1
  160. package/dist/src/material/shader/helper.js +0 -1209
  161. package/dist/src/material/shader/helper.js.map +0 -1
  162. package/dist/src/material/terrain-cm.js +0 -606
  163. package/dist/src/material/terrain-cm.js.map +0 -1
  164. package/dist/src/material/terrainmaterial.js +0 -375
  165. package/dist/src/material/terrainmaterial.js.map +0 -1
  166. package/dist/src/material/unlit.js +0 -41
  167. package/dist/src/material/unlit.js.map +0 -1
  168. package/dist/src/material/water.js +0 -417
  169. package/dist/src/material/water.js.map +0 -1
  170. package/dist/src/posteffect/bloom.js +0 -361
  171. package/dist/src/posteffect/bloom.js.map +0 -1
  172. package/dist/src/posteffect/compositor.js +0 -226
  173. package/dist/src/posteffect/compositor.js.map +0 -1
  174. package/dist/src/posteffect/fxaa.js +0 -273
  175. package/dist/src/posteffect/fxaa.js.map +0 -1
  176. package/dist/src/posteffect/grayscale.js +0 -69
  177. package/dist/src/posteffect/grayscale.js.map +0 -1
  178. package/dist/src/posteffect/motionblur.js +0 -96
  179. package/dist/src/posteffect/motionblur.js.map +0 -1
  180. package/dist/src/posteffect/posteffect.js +0 -126
  181. package/dist/src/posteffect/posteffect.js.map +0 -1
  182. package/dist/src/posteffect/sao.js +0 -324
  183. package/dist/src/posteffect/sao.js.map +0 -1
  184. package/dist/src/posteffect/ssr.js +0 -489
  185. package/dist/src/posteffect/ssr.js.map +0 -1
  186. package/dist/src/posteffect/taa.js +0 -172
  187. package/dist/src/posteffect/taa.js.map +0 -1
  188. package/dist/src/posteffect/tonemap.js +0 -94
  189. package/dist/src/posteffect/tonemap.js.map +0 -1
  190. package/dist/src/render/abuffer_oit.js +0 -361
  191. package/dist/src/render/abuffer_oit.js.map +0 -1
  192. package/dist/src/render/clipmap.js +0 -851
  193. package/dist/src/render/clipmap.js.map +0 -1
  194. package/dist/src/render/cluster_light.js +0 -333
  195. package/dist/src/render/cluster_light.js.map +0 -1
  196. package/dist/src/render/cull_visitor.js +0 -187
  197. package/dist/src/render/cull_visitor.js.map +0 -1
  198. package/dist/src/render/depthpass.js +0 -68
  199. package/dist/src/render/depthpass.js.map +0 -1
  200. package/dist/src/render/drawable_mixin.js +0 -227
  201. package/dist/src/render/drawable_mixin.js.map +0 -1
  202. package/dist/src/render/envlight.js +0 -463
  203. package/dist/src/render/envlight.js.map +0 -1
  204. package/dist/src/render/fbm_wavegenerator.js +0 -251
  205. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  206. package/dist/src/render/fft_wavegenerator.js +0 -1006
  207. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  208. package/dist/src/render/fullscreenquad.js +0 -38
  209. package/dist/src/render/fullscreenquad.js.map +0 -1
  210. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  211. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  212. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  213. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  214. package/dist/src/render/hzb.js +0 -273
  215. package/dist/src/render/hzb.js.map +0 -1
  216. package/dist/src/render/lightpass.js +0 -172
  217. package/dist/src/render/lightpass.js.map +0 -1
  218. package/dist/src/render/objectcolorpass.js +0 -51
  219. package/dist/src/render/objectcolorpass.js.map +0 -1
  220. package/dist/src/render/primitive.js +0 -364
  221. package/dist/src/render/primitive.js.map +0 -1
  222. package/dist/src/render/render_queue.js +0 -467
  223. package/dist/src/render/render_queue.js.map +0 -1
  224. package/dist/src/render/renderbundle_wrapper.js +0 -152
  225. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  226. package/dist/src/render/renderer.js +0 -455
  227. package/dist/src/render/renderer.js.map +0 -1
  228. package/dist/src/render/renderpass.js +0 -200
  229. package/dist/src/render/renderpass.js.map +0 -1
  230. package/dist/src/render/shadowmap_pass.js +0 -56
  231. package/dist/src/render/shadowmap_pass.js.map +0 -1
  232. package/dist/src/render/sky.js +0 -1103
  233. package/dist/src/render/sky.js.map +0 -1
  234. package/dist/src/render/weightedblended_oit.js +0 -168
  235. package/dist/src/render/weightedblended_oit.js.map +0 -1
  236. package/dist/src/scene/batchgroup.js +0 -162
  237. package/dist/src/scene/batchgroup.js.map +0 -1
  238. package/dist/src/scene/environment.js +0 -209
  239. package/dist/src/scene/environment.js.map +0 -1
  240. package/dist/src/scene/graph_node.js +0 -72
  241. package/dist/src/scene/graph_node.js.map +0 -1
  242. package/dist/src/scene/light.js +0 -416
  243. package/dist/src/scene/light.js.map +0 -1
  244. package/dist/src/scene/mesh.js +0 -341
  245. package/dist/src/scene/mesh.js.map +0 -1
  246. package/dist/src/scene/octree.js +0 -649
  247. package/dist/src/scene/octree.js.map +0 -1
  248. package/dist/src/scene/particlesys.js +0 -738
  249. package/dist/src/scene/particlesys.js.map +0 -1
  250. package/dist/src/scene/raycast_visitor.js +0 -103
  251. package/dist/src/scene/raycast_visitor.js.map +0 -1
  252. package/dist/src/scene/scene.js +0 -284
  253. package/dist/src/scene/scene.js.map +0 -1
  254. package/dist/src/scene/scene_node.js +0 -732
  255. package/dist/src/scene/scene_node.js.map +0 -1
  256. package/dist/src/scene/terrain/grass.js +0 -278
  257. package/dist/src/scene/terrain/grass.js.map +0 -1
  258. package/dist/src/scene/terrain/heightfield.js +0 -475
  259. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  260. package/dist/src/scene/terrain/patch.js +0 -530
  261. package/dist/src/scene/terrain/patch.js.map +0 -1
  262. package/dist/src/scene/terrain/quadtree.js +0 -461
  263. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  264. package/dist/src/scene/terrain/terrain.js +0 -246
  265. package/dist/src/scene/terrain/terrain.js.map +0 -1
  266. package/dist/src/scene/terrain-cm/grass.js +0 -594
  267. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  268. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  269. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  270. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  271. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  272. package/dist/src/scene/water.js +0 -374
  273. package/dist/src/scene/water.js.map +0 -1
  274. package/dist/src/shaders/atmosphere.js +0 -957
  275. package/dist/src/shaders/atmosphere.js.map +0 -1
  276. package/dist/src/shaders/fog.js +0 -112
  277. package/dist/src/shaders/fog.js.map +0 -1
  278. package/dist/src/shaders/misc.js +0 -266
  279. package/dist/src/shaders/misc.js.map +0 -1
  280. package/dist/src/shaders/noise.js +0 -222
  281. package/dist/src/shaders/noise.js.map +0 -1
  282. package/dist/src/shaders/pbr.js +0 -51
  283. package/dist/src/shaders/pbr.js.map +0 -1
  284. package/dist/src/shaders/shadow.js +0 -636
  285. package/dist/src/shaders/shadow.js.map +0 -1
  286. package/dist/src/shaders/ssr.js +0 -490
  287. package/dist/src/shaders/ssr.js.map +0 -1
  288. package/dist/src/shaders/temporal.js +0 -215
  289. package/dist/src/shaders/temporal.js.map +0 -1
  290. package/dist/src/shaders/water.js +0 -756
  291. package/dist/src/shaders/water.js.map +0 -1
  292. package/dist/src/shadow/esm.js +0 -237
  293. package/dist/src/shadow/esm.js.map +0 -1
  294. package/dist/src/shadow/pcf_opt.js +0 -181
  295. package/dist/src/shadow/pcf_opt.js.map +0 -1
  296. package/dist/src/shadow/pcf_pd.js +0 -189
  297. package/dist/src/shadow/pcf_pd.js.map +0 -1
  298. package/dist/src/shadow/shader.js +0 -37
  299. package/dist/src/shadow/shader.js.map +0 -1
  300. package/dist/src/shadow/shadow_impl.js +0 -15
  301. package/dist/src/shadow/shadow_impl.js.map +0 -1
  302. package/dist/src/shadow/shadowmapper.js +0 -790
  303. package/dist/src/shadow/shadowmapper.js.map +0 -1
  304. package/dist/src/shadow/ssm.js +0 -159
  305. package/dist/src/shadow/ssm.js.map +0 -1
  306. package/dist/src/shadow/vsm.js +0 -297
  307. package/dist/src/shadow/vsm.js.map +0 -1
  308. package/dist/src/shapes/box.js +0 -386
  309. package/dist/src/shapes/box.js.map +0 -1
  310. package/dist/src/shapes/cylinder.js +0 -125
  311. package/dist/src/shapes/cylinder.js.map +0 -1
  312. package/dist/src/shapes/plane.js +0 -88
  313. package/dist/src/shapes/plane.js.map +0 -1
  314. package/dist/src/shapes/shape.js +0 -87
  315. package/dist/src/shapes/shape.js.map +0 -1
  316. package/dist/src/shapes/sphere.js +0 -114
  317. package/dist/src/shapes/sphere.js.map +0 -1
  318. package/dist/src/shapes/tetrahedron.js +0 -188
  319. package/dist/src/shapes/tetrahedron.js.map +0 -1
  320. package/dist/src/shapes/torus.js +0 -111
  321. package/dist/src/shapes/torus.js.map +0 -1
  322. package/dist/src/utility/aabbtree.js +0 -400
  323. package/dist/src/utility/aabbtree.js.map +0 -1
  324. package/dist/src/utility/bounding_volume.js +0 -29
  325. package/dist/src/utility/bounding_volume.js.map +0 -1
  326. package/dist/src/utility/debug.js +0 -28
  327. package/dist/src/utility/debug.js.map +0 -1
  328. package/dist/src/utility/draco/decoder.js +0 -116
  329. package/dist/src/utility/draco/decoder.js.map +0 -1
  330. package/dist/src/utility/misc.js +0 -105
  331. package/dist/src/utility/misc.js.map +0 -1
  332. package/dist/src/utility/panorama.js +0 -163
  333. package/dist/src/utility/panorama.js.map +0 -1
  334. package/dist/src/utility/pmrem.js +0 -354
  335. package/dist/src/utility/pmrem.js.map +0 -1
  336. package/dist/src/utility/rendermipmap.js +0 -115
  337. package/dist/src/utility/rendermipmap.js.map +0 -1
  338. package/dist/src/utility/serialization/json.js +0 -402
  339. package/dist/src/utility/serialization/json.js.map +0 -1
  340. package/dist/src/utility/serialization/manager.js +0 -623
  341. package/dist/src/utility/serialization/manager.js.map +0 -1
  342. package/dist/src/utility/serialization/scene/animation.js +0 -248
  343. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  344. package/dist/src/utility/serialization/scene/batch.js +0 -59
  345. package/dist/src/utility/serialization/scene/batch.js.map +0 -1
  346. package/dist/src/utility/serialization/scene/camera.js +0 -790
  347. package/dist/src/utility/serialization/scene/camera.js.map +0 -1
  348. package/dist/src/utility/serialization/scene/common.js +0 -222
  349. package/dist/src/utility/serialization/scene/common.js.map +0 -1
  350. package/dist/src/utility/serialization/scene/light.js +0 -575
  351. package/dist/src/utility/serialization/scene/light.js.map +0 -1
  352. package/dist/src/utility/serialization/scene/material.js +0 -1111
  353. package/dist/src/utility/serialization/scene/material.js.map +0 -1
  354. package/dist/src/utility/serialization/scene/mesh.js +0 -148
  355. package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
  356. package/dist/src/utility/serialization/scene/misc.js +0 -39
  357. package/dist/src/utility/serialization/scene/misc.js.map +0 -1
  358. package/dist/src/utility/serialization/scene/node.js +0 -451
  359. package/dist/src/utility/serialization/scene/node.js.map +0 -1
  360. package/dist/src/utility/serialization/scene/particle.js +0 -425
  361. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  362. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  363. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
  364. package/dist/src/utility/serialization/scene/scene.js +0 -704
  365. package/dist/src/utility/serialization/scene/scene.js.map +0 -1
  366. package/dist/src/utility/serialization/scene/terrain.js +0 -488
  367. package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
  368. package/dist/src/utility/serialization/scene/water.js +0 -465
  369. package/dist/src/utility/serialization/scene/water.js.map +0 -1
  370. package/dist/src/utility/shprojector.js +0 -297
  371. package/dist/src/utility/shprojector.js.map +0 -1
  372. package/dist/src/utility/textures/ggxlut.js +0 -213
  373. package/dist/src/utility/textures/ggxlut.js.map +0 -1
  374. package/dist/src/utility/textures/gradientnoise.js +0 -62
  375. package/dist/src/utility/textures/gradientnoise.js.map +0 -1
  376. package/dist/src/utility/textures/randomnoise.js +0 -41
  377. package/dist/src/utility/textures/randomnoise.js.map +0 -1
  378. package/dist/src/values.js +0 -162
  379. package/dist/src/values.js.map +0 -1
  380. package/dist/utility/blueprint/material/common.js +0 -7
  381. package/dist/utility/blueprint/material/common.js.map +0 -1
  382. package/dist/utility/serialization/blueprint/constants.js +0 -255
  383. package/dist/utility/serialization/blueprint/constants.js.map +0 -1
  384. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
  385. package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
  386. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  387. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
@@ -1 +0,0 @@
1
- {"version":3,"file":"helpers.js","sources":["../../../../../src/asset/loaders/gltf/helpers.ts"],"sourcesContent":["import type { Accessor, AccessorSparse } from './gltf';\r\nimport type { TypedArray } from '@zephyr3d/base';\r\nimport type { GLTFContent } from './gltf_loader';\r\n\r\n/** @internal */\r\nexport const enum ComponentType {\r\n UNKNOWN = 0,\r\n BYTE = 5120, // GL.BYTE\r\n UBYTE = 5121, // GL.UNSIGNED_BYTE\r\n SHORT = 5122, // GL.SHORT\r\n USHORT = 5123, // GL.UNSIGNED_SHORT\r\n INT = 5124, // GL.INT\r\n UINT = 5125, // GL.UNSIGNED_INT\r\n FLOAT = 5126 // GL.FLOAT\r\n}\r\n\r\n/** @internal */\r\nexport type GLTFComponentType = 'SCALAR' | 'VEC2' | 'VEC3' | 'VEC4' | 'MAT2' | 'MAT3' | 'MAT4';\r\n\r\n/** @internal */\r\nexport class GLTFAccessor {\r\n bufferView: number;\r\n byteOffset: number;\r\n componentType: ComponentType;\r\n normalized: boolean;\r\n count: number;\r\n type: GLTFComponentType;\r\n max: number[];\r\n min: number[];\r\n sparse: AccessorSparse;\r\n name: string;\r\n private _typedView: TypedArray;\r\n private _filteredView: TypedArray;\r\n private _normalizedFilteredView: TypedArray;\r\n private _normalizedTypedView: TypedArray;\r\n constructor(accessorInfo: Accessor) {\r\n this.bufferView = accessorInfo.bufferView;\r\n this.byteOffset = accessorInfo.byteOffset ?? 0;\r\n this.componentType = accessorInfo.componentType;\r\n this.normalized = !!accessorInfo.normalized;\r\n this.count = accessorInfo.count;\r\n this.type = accessorInfo.type;\r\n this.max = accessorInfo.max;\r\n this.min = accessorInfo.min;\r\n this.sparse = accessorInfo.sparse;\r\n this.name = accessorInfo.name;\r\n this._typedView = null;\r\n this._filteredView = null;\r\n this._normalizedFilteredView = null;\r\n this._normalizedTypedView = null;\r\n }\r\n getTypedView(gltf: GLTFContent) {\r\n if (this._typedView) {\r\n return this._typedView;\r\n }\r\n\r\n if (this.bufferView !== undefined) {\r\n const bufferView = gltf.bufferViews[this.bufferView];\r\n const buffer = gltf._loadedBuffers[bufferView.buffer];\r\n const byteOffset = this.byteOffset + (bufferView.byteOffset ?? 0);\r\n\r\n const componentSize = this.getComponentSize(this.componentType);\r\n const componentCount = this.getComponentCount(this.type);\r\n\r\n let arrayLength = 0;\r\n if (bufferView.byteStride !== undefined && bufferView.byteStride !== 0) {\r\n if (componentSize !== 0) {\r\n arrayLength = (bufferView.byteStride / componentSize) * (this.count - 1) + componentCount;\r\n } else {\r\n console.warn(\"Invalid component type in accessor '\" + (this.name ? this.name : '') + \"'\");\r\n }\r\n } else {\r\n arrayLength = this.count * componentCount;\r\n }\r\n\r\n if (arrayLength * componentSize > buffer.byteLength - byteOffset) {\r\n arrayLength = (buffer.byteLength - byteOffset) / componentSize;\r\n console.warn(\"Count in accessor '\" + (this.name ? this.name : '') + \"' is too large.\");\r\n }\r\n\r\n switch (this.componentType) {\r\n case ComponentType.BYTE:\r\n this._typedView = new Int8Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.UBYTE:\r\n this._typedView = new Uint8Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.SHORT:\r\n this._typedView = new Int16Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.USHORT:\r\n this._typedView = new Uint16Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.INT:\r\n this._typedView = new Int32Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.UINT:\r\n this._typedView = new Uint32Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.FLOAT:\r\n this._typedView = new Float32Array(buffer, byteOffset, arrayLength);\r\n break;\r\n }\r\n } else if (this.sparse !== undefined) {\r\n this._typedView = this.createView();\r\n }\r\n\r\n if (!this._typedView) {\r\n console.warn('Failed to convert buffer view to typed view!: ' + this.bufferView);\r\n } else if (this.sparse !== undefined) {\r\n this.applySparse(gltf, this._typedView);\r\n }\r\n\r\n return this._typedView;\r\n }\r\n\r\n // getNormalizedTypedView provides an alternative view to the accessors data,\r\n // where quantized data is already normalized. This is useful if the data is not passed\r\n // to vertexAttribPointer but used immediately (like e.g. animations)\r\n getNormalizedTypedView(gltf: GLTFContent) {\r\n if (this._normalizedTypedView) {\r\n return this._normalizedTypedView;\r\n }\r\n\r\n const typedView = this.getTypedView(gltf);\r\n this._normalizedTypedView = this.normalized\r\n ? GLTFAccessor.dequantize(typedView, this.componentType)\r\n : typedView;\r\n return this._normalizedTypedView;\r\n }\r\n\r\n // getDeinterlacedView provides a view to the accessors data in form of\r\n // a TypedArray. In contrast to getTypedView, getDeinterlacedView deinterlaces\r\n // data, i.e. stripping padding and unrelated components from the array. It then\r\n // only contains the data of the accessor\r\n getDeinterlacedView(gltf: GLTFContent) {\r\n if (this._filteredView) {\r\n return this._filteredView;\r\n }\r\n\r\n const componentSize = this.getComponentSize(this.componentType);\r\n const componentCount = this.getComponentCount(this.type);\r\n const arrayLength = this.count * componentCount;\r\n\r\n let func = 'getFloat32';\r\n switch (this.componentType) {\r\n case ComponentType.BYTE:\r\n this._filteredView = new Int8Array(arrayLength);\r\n func = 'getInt8';\r\n break;\r\n case ComponentType.UBYTE:\r\n this._filteredView = new Uint8Array(arrayLength);\r\n func = 'getUint8';\r\n break;\r\n case ComponentType.SHORT:\r\n this._filteredView = new Int16Array(arrayLength);\r\n func = 'getInt16';\r\n break;\r\n case ComponentType.USHORT:\r\n this._filteredView = new Uint16Array(arrayLength);\r\n func = 'getUint16';\r\n break;\r\n case ComponentType.INT:\r\n this._filteredView = new Int32Array(arrayLength);\r\n func = 'getInt32';\r\n break;\r\n case ComponentType.UINT:\r\n this._filteredView = new Uint32Array(arrayLength);\r\n func = 'getUint32';\r\n break;\r\n case ComponentType.FLOAT:\r\n this._filteredView = new Float32Array(arrayLength);\r\n func = 'getFloat32';\r\n break;\r\n default:\r\n return;\r\n }\r\n\r\n if (this.bufferView !== undefined) {\r\n const bufferView = gltf.bufferViews[this.bufferView];\r\n const buffer = gltf._loadedBuffers[bufferView.buffer];\r\n const byteOffset = this.byteOffset + (bufferView.byteOffset ?? 0);\r\n const stride =\r\n bufferView.byteStride !== undefined && bufferView.byteStride !== 0\r\n ? bufferView.byteStride\r\n : componentCount * componentSize;\r\n const dataView = new DataView(buffer, byteOffset, this.count * stride);\r\n for (let i = 0; i < arrayLength; ++i) {\r\n const offset = Math.floor(i / componentCount) * stride + (i % componentCount) * componentSize;\r\n this._filteredView[i] = dataView[func](offset, true);\r\n }\r\n } else if (this.sparse !== undefined) {\r\n this._filteredView = this.createView();\r\n }\r\n\r\n if (this.sparse !== undefined) {\r\n this.applySparse(gltf, this._filteredView);\r\n }\r\n\r\n return this._filteredView;\r\n }\r\n\r\n createView() {\r\n const size = this.count * this.getComponentCount(this.type);\r\n if (this.componentType == ComponentType.BYTE) {\r\n return new Int8Array(size);\r\n }\r\n if (this.componentType == ComponentType.UBYTE) {\r\n return new Uint8Array(size);\r\n }\r\n if (this.componentType == ComponentType.SHORT) {\r\n return new Int16Array(size);\r\n }\r\n if (this.componentType == ComponentType.USHORT) {\r\n return new Uint16Array(size);\r\n }\r\n if (this.componentType == ComponentType.INT) {\r\n return new Int32Array(size);\r\n }\r\n if (this.componentType == ComponentType.UINT) {\r\n return new Uint32Array(size);\r\n }\r\n if (this.componentType == ComponentType.FLOAT) {\r\n return new Float32Array(size);\r\n }\r\n return undefined;\r\n }\r\n\r\n // getNormalizedDeinterlacedView provides an alternative view to the accessors data,\r\n // where quantized data is already normalized. This is useful if the data is not passed\r\n // to vertexAttribPointer but used immediately (like e.g. animations)\r\n getNormalizedDeinterlacedView(gltf: GLTFContent) {\r\n if (this._normalizedFilteredView) {\r\n return this._normalizedFilteredView;\r\n }\r\n\r\n const filteredView = this.getDeinterlacedView(gltf);\r\n this._normalizedFilteredView = this.normalized\r\n ? GLTFAccessor.dequantize(filteredView, this.componentType)\r\n : filteredView;\r\n return this._normalizedFilteredView;\r\n }\r\n\r\n applySparse(gltf: GLTFContent, view: TypedArray) {\r\n // Gather indices.\r\n\r\n const indicesBufferView = gltf.bufferViews[this.sparse.indices.bufferView];\r\n const indicesBuffer = gltf._loadedBuffers[indicesBufferView.buffer];\r\n const indicesByteOffset = this.sparse.indices.byteOffset + (indicesBufferView.byteOffset ?? 0);\r\n\r\n const indicesComponentSize = this.getComponentSize(this.sparse.indices.componentType);\r\n let indicesComponentCount = 1;\r\n\r\n if (indicesBufferView.byteStride !== undefined && indicesBufferView.byteStride !== 0) {\r\n indicesComponentCount = indicesBufferView.byteStride / indicesComponentSize;\r\n }\r\n\r\n const indicesArrayLength = this.sparse.count * indicesComponentCount;\r\n\r\n let indicesTypedView;\r\n switch (this.sparse.indices.componentType) {\r\n case ComponentType.UBYTE:\r\n indicesTypedView = new Uint8Array(indicesBuffer, indicesByteOffset, indicesArrayLength);\r\n break;\r\n case ComponentType.USHORT:\r\n indicesTypedView = new Uint16Array(indicesBuffer, indicesByteOffset, indicesArrayLength);\r\n break;\r\n case ComponentType.UINT:\r\n indicesTypedView = new Uint32Array(indicesBuffer, indicesByteOffset, indicesArrayLength);\r\n break;\r\n }\r\n\r\n // Gather values.\r\n\r\n const valuesBufferView = gltf.bufferViews[this.sparse.values.bufferView];\r\n const valuesBuffer = gltf._loadedBuffers[valuesBufferView.buffer];\r\n const valuesByteOffset = this.sparse.values.byteOffset + (valuesBufferView.byteOffset ?? 0);\r\n\r\n const valuesComponentSize = this.getComponentSize(this.componentType);\r\n let valuesComponentCount = this.getComponentCount(this.type);\r\n\r\n if (valuesBufferView.byteStride !== undefined && valuesBufferView.byteStride !== 0) {\r\n valuesComponentCount = valuesBufferView.byteStride / valuesComponentSize;\r\n }\r\n\r\n const valuesArrayLength = this.sparse.count * valuesComponentCount;\r\n\r\n let valuesTypedView: TypedArray;\r\n switch (this.componentType) {\r\n case ComponentType.BYTE:\r\n valuesTypedView = new Int8Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.UBYTE:\r\n valuesTypedView = new Uint8Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.SHORT:\r\n valuesTypedView = new Int16Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.USHORT:\r\n valuesTypedView = new Uint16Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.INT:\r\n valuesTypedView = new Int32Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.UINT:\r\n valuesTypedView = new Uint32Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.FLOAT:\r\n valuesTypedView = new Float32Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n }\r\n\r\n // Overwrite values.\r\n\r\n for (let i = 0; i < this.sparse.count; ++i) {\r\n for (let k = 0; k < valuesComponentCount; ++k) {\r\n view[indicesTypedView[i] * valuesComponentCount + k] = valuesTypedView[i * valuesComponentCount + k];\r\n }\r\n }\r\n }\r\n\r\n // dequantize can be used to perform the normalization from WebGL2 vertexAttribPointer explicitly\r\n static dequantize(typedArray: TypedArray, componentType: ComponentType) {\r\n switch (componentType) {\r\n case ComponentType.BYTE:\r\n return new Float32Array(typedArray).map((c) => Math.max(c / 127.0, -1.0));\r\n case ComponentType.UBYTE:\r\n return new Float32Array(typedArray).map((c) => c / 255.0);\r\n case ComponentType.SHORT:\r\n return new Float32Array(typedArray).map((c) => Math.max(c / 32767.0, -1.0));\r\n case ComponentType.USHORT:\r\n return new Float32Array(typedArray).map((c) => c / 65535.0);\r\n default:\r\n return typedArray;\r\n }\r\n }\r\n\r\n getComponentCount(type: GLTFComponentType) {\r\n switch (type) {\r\n case 'SCALAR':\r\n return 1;\r\n case 'VEC2':\r\n return 2;\r\n case 'VEC3':\r\n return 3;\r\n case 'VEC4':\r\n return 4;\r\n case 'MAT2':\r\n return 4;\r\n case 'MAT3':\r\n return 9;\r\n case 'MAT4':\r\n return 16;\r\n default:\r\n return 0;\r\n }\r\n }\r\n\r\n getComponentSize(componentType: ComponentType) {\r\n switch (componentType) {\r\n case ComponentType.BYTE:\r\n case ComponentType.UBYTE:\r\n return 1;\r\n case ComponentType.SHORT:\r\n case ComponentType.USHORT:\r\n return 2;\r\n case ComponentType.INT:\r\n case ComponentType.UINT:\r\n case ComponentType.FLOAT:\r\n return 4;\r\n default:\r\n return 0;\r\n }\r\n }\r\n}\r\n"],"names":["ComponentType","GLTFAccessor","bufferView","byteOffset","componentType","normalized","count","type","max","min","sparse","name","_typedView","_filteredView","_normalizedFilteredView","_normalizedTypedView","accessorInfo","getTypedView","gltf","undefined","bufferViews","buffer","_loadedBuffers","componentSize","getComponentSize","componentCount","getComponentCount","arrayLength","byteStride","console","warn","byteLength","Int8Array","Uint8Array","Int16Array","Uint16Array","Int32Array","Uint32Array","Float32Array","createView","applySparse","getNormalizedTypedView","typedView","dequantize","getDeinterlacedView","func","stride","dataView","DataView","i","offset","Math","floor","size","getNormalizedDeinterlacedView","filteredView","view","indicesBufferView","indices","indicesBuffer","indicesByteOffset","indicesComponentSize","indicesComponentCount","indicesArrayLength","indicesTypedView","valuesBufferView","values","valuesBuffer","valuesByteOffset","valuesComponentSize","valuesComponentCount","valuesArrayLength","valuesTypedView","k","typedArray","map","c"],"mappings":"AAIA,iBACO,IAAWA,aAAAA,iBAAAA,SAAAA,aAAAA,EAAAA;;;;;;;;;AAAAA,IAAAA,OAAAA,aAAAA;AASjB,CAAA,CAAA,EAAA;AAKD,iBACO,MAAMC,YAAAA,CAAAA;IACXC,UAAmB;IACnBC,UAAmB;IACnBC,aAA6B;IAC7BC,UAAoB;IACpBC,KAAc;IACdC,IAAwB;IACxBC,GAAc;IACdC,GAAc;IACdC,MAAuB;IACvBC,IAAa;IACLC,UAAuB;IACvBC,aAA0B;IAC1BC,uBAAoC;IACpCC,oBAAiC;AACzC,IAAA,WAAA,CAAYC,YAAsB,CAAE;AAClC,QAAA,IAAI,CAACd,UAAU,GAAGc,YAAAA,CAAad,UAAU;AACzC,QAAA,IAAI,CAACC,UAAU,GAAGa,YAAAA,CAAab,UAAU,IAAI,CAAA;AAC7C,QAAA,IAAI,CAACC,aAAa,GAAGY,YAAAA,CAAaZ,aAAa;AAC/C,QAAA,IAAI,CAACC,UAAU,GAAG,CAAC,CAACW,aAAaX,UAAU;AAC3C,QAAA,IAAI,CAACC,KAAK,GAAGU,YAAAA,CAAaV,KAAK;AAC/B,QAAA,IAAI,CAACC,IAAI,GAAGS,YAAAA,CAAaT,IAAI;AAC7B,QAAA,IAAI,CAACC,GAAG,GAAGQ,YAAAA,CAAaR,GAAG;AAC3B,QAAA,IAAI,CAACC,GAAG,GAAGO,YAAAA,CAAaP,GAAG;AAC3B,QAAA,IAAI,CAACC,MAAM,GAAGM,YAAAA,CAAaN,MAAM;AACjC,QAAA,IAAI,CAACC,IAAI,GAAGK,YAAAA,CAAaL,IAAI;QAC7B,IAAI,CAACC,UAAU,GAAG,IAAA;QAClB,IAAI,CAACC,aAAa,GAAG,IAAA;QACrB,IAAI,CAACC,uBAAuB,GAAG,IAAA;QAC/B,IAAI,CAACC,oBAAoB,GAAG,IAAA;AAC9B;AACAE,IAAAA,YAAAA,CAAaC,IAAiB,EAAE;QAC9B,IAAI,IAAI,CAACN,UAAU,EAAE;YACnB,OAAO,IAAI,CAACA,UAAU;AACxB;AAEA,QAAA,IAAI,IAAI,CAACV,UAAU,KAAKiB,SAAW,EAAA;AACjC,YAAA,MAAMjB,aAAagB,IAAKE,CAAAA,WAAW,CAAC,IAAI,CAAClB,UAAU,CAAC;AACpD,YAAA,MAAMmB,SAASH,IAAKI,CAAAA,cAAc,CAACpB,UAAAA,CAAWmB,MAAM,CAAC;YACrD,MAAMlB,UAAAA,GAAa,IAAI,CAACA,UAAU,IAAID,UAAAA,CAAWC,UAAU,IAAI,CAAA,CAAA;AAE/D,YAAA,MAAMoB,gBAAgB,IAAI,CAACC,gBAAgB,CAAC,IAAI,CAACpB,aAAa,CAAA;AAC9D,YAAA,MAAMqB,iBAAiB,IAAI,CAACC,iBAAiB,CAAC,IAAI,CAACnB,IAAI,CAAA;AAEvD,YAAA,IAAIoB,WAAc,GAAA,CAAA;AAClB,YAAA,IAAIzB,WAAW0B,UAAU,KAAKT,aAAajB,UAAW0B,CAAAA,UAAU,KAAK,CAAG,EAAA;AACtE,gBAAA,IAAIL,kBAAkB,CAAG,EAAA;oBACvBI,WAAc,GAACzB,UAAW0B,CAAAA,UAAU,GAAGL,aAAAA,IAAkB,IAAI,CAACjB,KAAK,GAAG,CAAA,CAAKmB,GAAAA,cAAAA;iBACtE,MAAA;AACLI,oBAAAA,OAAAA,CAAQC,IAAI,CAAC,sCAA0C,IAAA,IAAI,CAACnB,IAAI,GAAG,IAAI,CAACA,IAAI,GAAG,EAAC,CAAK,GAAA,GAAA,CAAA;AACvF;aACK,MAAA;gBACLgB,WAAc,GAAA,IAAI,CAACrB,KAAK,GAAGmB,cAAAA;AAC7B;AAEA,YAAA,IAAIE,WAAcJ,GAAAA,aAAAA,GAAgBF,MAAOU,CAAAA,UAAU,GAAG5B,UAAY,EAAA;AAChEwB,gBAAAA,WAAAA,GAAc,CAACN,MAAAA,CAAOU,UAAU,GAAG5B,UAAS,IAAKoB,aAAAA;AACjDM,gBAAAA,OAAAA,CAAQC,IAAI,CAAC,qBAAyB,IAAA,IAAI,CAACnB,IAAI,GAAG,IAAI,CAACA,IAAI,GAAG,EAAC,CAAK,GAAA,iBAAA,CAAA;AACtE;YAEA,OAAQ,IAAI,CAACP,aAAa;AACxB,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACQ,UAAU,GAAG,IAAIoB,SAAAA,CAAUX,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACpD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIqB,UAAAA,CAAWZ,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACrD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIsB,UAAAA,CAAWb,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACrD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIuB,WAAAA,CAAYd,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACtD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIwB,UAAAA,CAAWf,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACrD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIyB,WAAAA,CAAYhB,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACtD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAI0B,YAAAA,CAAajB,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACvD,oBAAA;AACJ;AACF,SAAA,MAAO,IAAI,IAAI,CAACjB,MAAM,KAAKS,SAAW,EAAA;AACpC,YAAA,IAAI,CAACP,UAAU,GAAG,IAAI,CAAC2B,UAAU,EAAA;AACnC;AAEA,QAAA,IAAI,CAAC,IAAI,CAAC3B,UAAU,EAAE;AACpBiB,YAAAA,OAAAA,CAAQC,IAAI,CAAC,gDAAmD,GAAA,IAAI,CAAC5B,UAAU,CAAA;AACjF,SAAA,MAAO,IAAI,IAAI,CAACQ,MAAM,KAAKS,SAAW,EAAA;AACpC,YAAA,IAAI,CAACqB,WAAW,CAACtB,IAAM,EAAA,IAAI,CAACN,UAAU,CAAA;AACxC;QAEA,OAAO,IAAI,CAACA,UAAU;AACxB;;;;AAKA6B,IAAAA,sBAAAA,CAAuBvB,IAAiB,EAAE;QACxC,IAAI,IAAI,CAACH,oBAAoB,EAAE;YAC7B,OAAO,IAAI,CAACA,oBAAoB;AAClC;AAEA,QAAA,MAAM2B,SAAY,GAAA,IAAI,CAACzB,YAAY,CAACC,IAAAA,CAAAA;AACpC,QAAA,IAAI,CAACH,oBAAoB,GAAG,IAAI,CAACV,UAAU,GACvCJ,YAAa0C,CAAAA,UAAU,CAACD,SAAAA,EAAW,IAAI,CAACtC,aAAa,CACrDsC,GAAAA,SAAAA;QACJ,OAAO,IAAI,CAAC3B,oBAAoB;AAClC;;;;;AAMA6B,IAAAA,mBAAAA,CAAoB1B,IAAiB,EAAE;QACrC,IAAI,IAAI,CAACL,aAAa,EAAE;YACtB,OAAO,IAAI,CAACA,aAAa;AAC3B;AAEA,QAAA,MAAMU,gBAAgB,IAAI,CAACC,gBAAgB,CAAC,IAAI,CAACpB,aAAa,CAAA;AAC9D,QAAA,MAAMqB,iBAAiB,IAAI,CAACC,iBAAiB,CAAC,IAAI,CAACnB,IAAI,CAAA;AACvD,QAAA,MAAMoB,WAAc,GAAA,IAAI,CAACrB,KAAK,GAAGmB,cAAAA;AAEjC,QAAA,IAAIoB,IAAO,GAAA,YAAA;QACX,OAAQ,IAAI,CAACzC,aAAa;AACxB,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAACS,aAAa,GAAG,IAAImB,SAAUL,CAAAA,WAAAA,CAAAA;gBACnCkB,IAAO,GAAA,SAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIoB,UAAWN,CAAAA,WAAAA,CAAAA;gBACpCkB,IAAO,GAAA,UAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIqB,UAAWP,CAAAA,WAAAA,CAAAA;gBACpCkB,IAAO,GAAA,UAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIsB,WAAYR,CAAAA,WAAAA,CAAAA;gBACrCkB,IAAO,GAAA,WAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIuB,UAAWT,CAAAA,WAAAA,CAAAA;gBACpCkB,IAAO,GAAA,UAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIwB,WAAYV,CAAAA,WAAAA,CAAAA;gBACrCkB,IAAO,GAAA,WAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIyB,YAAaX,CAAAA,WAAAA,CAAAA;gBACtCkB,IAAO,GAAA,YAAA;AACP,gBAAA;AACF,YAAA;AACE,gBAAA;AACJ;AAEA,QAAA,IAAI,IAAI,CAAC3C,UAAU,KAAKiB,SAAW,EAAA;AACjC,YAAA,MAAMjB,aAAagB,IAAKE,CAAAA,WAAW,CAAC,IAAI,CAAClB,UAAU,CAAC;AACpD,YAAA,MAAMmB,SAASH,IAAKI,CAAAA,cAAc,CAACpB,UAAAA,CAAWmB,MAAM,CAAC;YACrD,MAAMlB,UAAAA,GAAa,IAAI,CAACA,UAAU,IAAID,UAAAA,CAAWC,UAAU,IAAI,CAAA,CAAA;AAC/D,YAAA,MAAM2C,MACJ5C,GAAAA,UAAAA,CAAW0B,UAAU,KAAKT,SAAajB,IAAAA,UAAAA,CAAW0B,UAAU,KAAK,CAC7D1B,GAAAA,UAAAA,CAAW0B,UAAU,GACrBH,cAAiBF,GAAAA,aAAAA;YACvB,MAAMwB,QAAAA,GAAW,IAAIC,QAAS3B,CAAAA,MAAAA,EAAQlB,YAAY,IAAI,CAACG,KAAK,GAAGwC,MAAAA,CAAAA;AAC/D,YAAA,IAAK,IAAIG,CAAI,GAAA,CAAA,EAAGA,CAAItB,GAAAA,WAAAA,EAAa,EAAEsB,CAAG,CAAA;gBACpC,MAAMC,MAAAA,GAASC,KAAKC,KAAK,CAACH,IAAIxB,cAAkBqB,CAAAA,GAAAA,MAAAA,GAAS,CAACG,GAAIxB,cAAkBF,GAAAA,aAAAA;gBAChF,IAAI,CAACV,aAAa,CAACoC,CAAAA,CAAE,GAAGF,QAAQ,CAACF,IAAK,CAAA,CAACK,MAAQ,EAAA,IAAA,CAAA;AACjD;AACF,SAAA,MAAO,IAAI,IAAI,CAACxC,MAAM,KAAKS,SAAW,EAAA;AACpC,YAAA,IAAI,CAACN,aAAa,GAAG,IAAI,CAAC0B,UAAU,EAAA;AACtC;AAEA,QAAA,IAAI,IAAI,CAAC7B,MAAM,KAAKS,SAAW,EAAA;AAC7B,YAAA,IAAI,CAACqB,WAAW,CAACtB,IAAM,EAAA,IAAI,CAACL,aAAa,CAAA;AAC3C;QAEA,OAAO,IAAI,CAACA,aAAa;AAC3B;IAEA0B,UAAa,GAAA;QACX,MAAMc,IAAAA,GAAO,IAAI,CAAC/C,KAAK,GAAG,IAAI,CAACoB,iBAAiB,CAAC,IAAI,CAACnB,IAAI,CAAA;QAC1D,IAAI,IAAI,CAACH,aAAa,IAAwB,IAAA,EAAA;AAC5C,YAAA,OAAO,IAAI4B,SAAUqB,CAAAA,IAAAA,CAAAA;AACvB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAyB,IAAA,EAAA;AAC7C,YAAA,OAAO,IAAI6B,UAAWoB,CAAAA,IAAAA,CAAAA;AACxB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAyB,IAAA,EAAA;AAC7C,YAAA,OAAO,IAAI8B,UAAWmB,CAAAA,IAAAA,CAAAA;AACxB;QACA,IAAI,IAAI,CAACjD,aAAa,IAA0B,IAAA,EAAA;AAC9C,YAAA,OAAO,IAAI+B,WAAYkB,CAAAA,IAAAA,CAAAA;AACzB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAuB,IAAA,EAAA;AAC3C,YAAA,OAAO,IAAIgC,UAAWiB,CAAAA,IAAAA,CAAAA;AACxB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAwB,IAAA,EAAA;AAC5C,YAAA,OAAO,IAAIiC,WAAYgB,CAAAA,IAAAA,CAAAA;AACzB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAyB,IAAA,EAAA;AAC7C,YAAA,OAAO,IAAIkC,YAAae,CAAAA,IAAAA,CAAAA;AAC1B;QACA,OAAOlC,SAAAA;AACT;;;;AAKAmC,IAAAA,6BAAAA,CAA8BpC,IAAiB,EAAE;QAC/C,IAAI,IAAI,CAACJ,uBAAuB,EAAE;YAChC,OAAO,IAAI,CAACA,uBAAuB;AACrC;AAEA,QAAA,MAAMyC,YAAe,GAAA,IAAI,CAACX,mBAAmB,CAAC1B,IAAAA,CAAAA;AAC9C,QAAA,IAAI,CAACJ,uBAAuB,GAAG,IAAI,CAACT,UAAU,GAC1CJ,YAAa0C,CAAAA,UAAU,CAACY,YAAAA,EAAc,IAAI,CAACnD,aAAa,CACxDmD,GAAAA,YAAAA;QACJ,OAAO,IAAI,CAACzC,uBAAuB;AACrC;IAEA0B,WAAYtB,CAAAA,IAAiB,EAAEsC,IAAgB,EAAE;;QAG/C,MAAMC,iBAAAA,GAAoBvC,IAAKE,CAAAA,WAAW,CAAC,IAAI,CAACV,MAAM,CAACgD,OAAO,CAACxD,UAAU,CAAC;AAC1E,QAAA,MAAMyD,gBAAgBzC,IAAKI,CAAAA,cAAc,CAACmC,iBAAAA,CAAkBpC,MAAM,CAAC;AACnE,QAAA,MAAMuC,iBAAoB,GAAA,IAAI,CAAClD,MAAM,CAACgD,OAAO,CAACvD,UAAU,IAAIsD,iBAAkBtD,CAAAA,UAAU,IAAI,CAAA,CAAA;QAE5F,MAAM0D,oBAAAA,GAAuB,IAAI,CAACrC,gBAAgB,CAAC,IAAI,CAACd,MAAM,CAACgD,OAAO,CAACtD,aAAa,CAAA;AACpF,QAAA,IAAI0D,qBAAwB,GAAA,CAAA;AAE5B,QAAA,IAAIL,kBAAkB7B,UAAU,KAAKT,aAAasC,iBAAkB7B,CAAAA,UAAU,KAAK,CAAG,EAAA;YACpFkC,qBAAwBL,GAAAA,iBAAAA,CAAkB7B,UAAU,GAAGiC,oBAAAA;AACzD;AAEA,QAAA,MAAME,qBAAqB,IAAI,CAACrD,MAAM,CAACJ,KAAK,GAAGwD,qBAAAA;QAE/C,IAAIE,gBAAAA;AACJ,QAAA,OAAQ,IAAI,CAACtD,MAAM,CAACgD,OAAO,CAACtD,aAAa;AACvC,YAAA,KAAA,IAAA;gBACE4D,gBAAmB,GAAA,IAAI/B,UAAW0B,CAAAA,aAAAA,EAAeC,iBAAmBG,EAAAA,kBAAAA,CAAAA;AACpE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,gBAAmB,GAAA,IAAI7B,WAAYwB,CAAAA,aAAAA,EAAeC,iBAAmBG,EAAAA,kBAAAA,CAAAA;AACrE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,gBAAmB,GAAA,IAAI3B,WAAYsB,CAAAA,aAAAA,EAAeC,iBAAmBG,EAAAA,kBAAAA,CAAAA;AACrE,gBAAA;AACJ;;QAIA,MAAME,gBAAAA,GAAmB/C,IAAKE,CAAAA,WAAW,CAAC,IAAI,CAACV,MAAM,CAACwD,MAAM,CAAChE,UAAU,CAAC;AACxE,QAAA,MAAMiE,eAAejD,IAAKI,CAAAA,cAAc,CAAC2C,gBAAAA,CAAiB5C,MAAM,CAAC;AACjE,QAAA,MAAM+C,gBAAmB,GAAA,IAAI,CAAC1D,MAAM,CAACwD,MAAM,CAAC/D,UAAU,IAAI8D,gBAAiB9D,CAAAA,UAAU,IAAI,CAAA,CAAA;AAEzF,QAAA,MAAMkE,sBAAsB,IAAI,CAAC7C,gBAAgB,CAAC,IAAI,CAACpB,aAAa,CAAA;AACpE,QAAA,IAAIkE,uBAAuB,IAAI,CAAC5C,iBAAiB,CAAC,IAAI,CAACnB,IAAI,CAAA;AAE3D,QAAA,IAAI0D,iBAAiBrC,UAAU,KAAKT,aAAa8C,gBAAiBrC,CAAAA,UAAU,KAAK,CAAG,EAAA;YAClF0C,oBAAuBL,GAAAA,gBAAAA,CAAiBrC,UAAU,GAAGyC,mBAAAA;AACvD;AAEA,QAAA,MAAME,oBAAoB,IAAI,CAAC7D,MAAM,CAACJ,KAAK,GAAGgE,oBAAAA;QAE9C,IAAIE,eAAAA;QACJ,OAAQ,IAAI,CAACpE,aAAa;AACxB,YAAA,KAAA,IAAA;gBACEoE,eAAkB,GAAA,IAAIxC,SAAUmC,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AAChE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAIvC,UAAWkC,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AACjE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAItC,UAAWiC,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AACjE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAIrC,WAAYgC,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AAClE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAIpC,UAAW+B,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AACjE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAInC,WAAY8B,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AAClE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAIlC,YAAa6B,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AACnE,gBAAA;AACJ;;QAIA,IAAK,IAAItB,CAAI,GAAA,CAAA,EAAGA,CAAI,GAAA,IAAI,CAACvC,MAAM,CAACJ,KAAK,EAAE,EAAE2C,CAAG,CAAA;AAC1C,YAAA,IAAK,IAAIwB,CAAI,GAAA,CAAA,EAAGA,CAAIH,GAAAA,oBAAAA,EAAsB,EAAEG,CAAG,CAAA;AAC7CjB,gBAAAA,IAAI,CAACQ,gBAAgB,CAACf,CAAAA,CAAE,GAAGqB,oBAAAA,GAAuBG,CAAE,CAAA,GAAGD,eAAe,CAACvB,CAAIqB,GAAAA,oBAAAA,GAAuBG,CAAE,CAAA;AACtG;AACF;AACF;;AAGA,IAAA,OAAO9B,UAAW+B,CAAAA,UAAsB,EAAEtE,aAA4B,EAAE;QACtE,OAAQA,aAAAA;AACN,YAAA,KAAA,IAAA;AACE,gBAAA,OAAO,IAAIkC,YAAAA,CAAaoC,UAAYC,CAAAA,CAAAA,GAAG,CAAC,CAACC,CAAMzB,GAAAA,IAAAA,CAAK3C,GAAG,CAACoE,CAAI,GAAA,KAAA,EAAO,EAAC,CAAA,CAAA;AACtE,YAAA,KAAA,IAAA;AACE,gBAAA,OAAO,IAAItC,YAAaoC,CAAAA,UAAAA,CAAAA,CAAYC,GAAG,CAAC,CAACC,IAAMA,CAAI,GAAA,KAAA,CAAA;AACrD,YAAA,KAAA,IAAA;AACE,gBAAA,OAAO,IAAItC,YAAAA,CAAaoC,UAAYC,CAAAA,CAAAA,GAAG,CAAC,CAACC,CAAMzB,GAAAA,IAAAA,CAAK3C,GAAG,CAACoE,CAAI,GAAA,OAAA,EAAS,EAAC,CAAA,CAAA;AACxE,YAAA,KAAA,IAAA;AACE,gBAAA,OAAO,IAAItC,YAAaoC,CAAAA,UAAAA,CAAAA,CAAYC,GAAG,CAAC,CAACC,IAAMA,CAAI,GAAA,OAAA,CAAA;AACrD,YAAA;gBACE,OAAOF,UAAAA;AACX;AACF;AAEAhD,IAAAA,iBAAAA,CAAkBnB,IAAuB,EAAE;QACzC,OAAQA,IAAAA;YACN,KAAK,QAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,EAAA;AACT,YAAA;gBACE,OAAO,CAAA;AACX;AACF;AAEAiB,IAAAA,gBAAAA,CAAiBpB,aAA4B,EAAE;QAC7C,OAAQA,aAAAA;AACN,YAAA,KAAA,IAAA;AACA,YAAA,KAAA,IAAA;gBACE,OAAO,CAAA;AACT,YAAA,KAAA,IAAA;AACA,YAAA,KAAA,IAAA;gBACE,OAAO,CAAA;AACT,YAAA,KAAA,IAAA;AACA,YAAA,KAAA,IAAA;AACA,YAAA,KAAA,IAAA;gBACE,OAAO,CAAA;AACT,YAAA;gBACE,OAAO,CAAA;AACX;AACF;AACF;;;;"}
@@ -1,180 +0,0 @@
1
- import { AbstractTextureLoader } from '../loader.js';
2
- import { floatToHalf, packFloat3 } from '@zephyr3d/base';
3
- import { Application } from '../../../app/app.js';
4
-
5
- const _f16one = floatToHalf(1);
6
- /**
7
- * The HDR texture loader
8
- * @internal
9
- */ class HDRLoader extends AbstractTextureLoader {
10
- supportMIMEType(mimeType) {
11
- return mimeType === 'image/hdr' || mimeType === 'image/x-hdr' || mimeType === 'image/vnd.radiance';
12
- }
13
- async load(mimeType, data, srgb, samplerOptions, texture) {
14
- let format;
15
- for (const fmt of [
16
- 'rg11b10uf',
17
- 'rgba16f',
18
- 'rgba32f',
19
- 'rgba8unorm'
20
- ]){
21
- const info = Application.instance.device.getDeviceCaps().textureCaps.getTextureFormatInfo(fmt);
22
- if (info && info.filterable && info.renderable) {
23
- format = fmt;
24
- break;
25
- }
26
- }
27
- const arrayBuffer = data instanceof ArrayBuffer ? data : data.buffer;
28
- const offset = data instanceof ArrayBuffer ? 0 : data.byteOffset;
29
- const textureData = await this.loadHDR(new Uint8Array(arrayBuffer, offset), format);
30
- const options = {
31
- texture: texture,
32
- samplerOptions
33
- };
34
- const tex = Application.instance.device.createTexture2D(format, textureData.width, textureData.height, options);
35
- tex.update(textureData.dataFloat, 0, 0, textureData.width, textureData.height);
36
- return tex;
37
- }
38
- _rgbeToFloat32(buffer) {
39
- const length = buffer.byteLength >> 2;
40
- const result = new Float32Array(length * 4);
41
- for(let i = 0; i < length; i++){
42
- const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));
43
- result[i * 4] = buffer[i * 4] * s;
44
- result[i * 4 + 1] = buffer[i * 4 + 1] * s;
45
- result[i * 4 + 2] = buffer[i * 4 + 2] * s;
46
- result[i * 4 + 3] = 1;
47
- }
48
- return result;
49
- }
50
- _rgbeToFloat16(buffer) {
51
- const length = buffer.byteLength >> 2;
52
- const result = new Uint16Array(length * 4);
53
- for(let i = 0; i < length; i++){
54
- const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));
55
- result[i * 4 + 0] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4] * s, 65504)));
56
- result[i * 4 + 1] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4 + 1] * s, 65504)));
57
- result[i * 4 + 2] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4 + 2] * s, 65504)));
58
- result[i * 4 + 3] = _f16one;
59
- }
60
- return result;
61
- }
62
- _rgbeToR11G11B10(buffer) {
63
- const length = buffer.byteLength >> 2;
64
- const result = new Uint32Array(length);
65
- for(let i = 0; i < length; i++){
66
- const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));
67
- const r = buffer[i * 4] * s;
68
- const g = buffer[i * 4 + 1] * s;
69
- const b = buffer[i * 4 + 2] * s;
70
- result[i] = packFloat3(r, g, b);
71
- }
72
- return result;
73
- }
74
- /*
75
- Decode: rgb = pow(6 * rgbm.rgb * rgbm.a, 2.2);
76
- */ _rgbeToRGBM(buffer) {
77
- const length = buffer.byteLength >> 2;
78
- const result = new Uint8Array(length * 4);
79
- for(let i = 0; i < length; i++){
80
- const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));
81
- const r = Math.pow(buffer[i * 4] * s, 1 / 2.2);
82
- const g = Math.pow(buffer[i * 4 + 1] * s, 1 / 2.2);
83
- const b = Math.pow(buffer[i * 4 + 2] * s, 1 / 2.2);
84
- const rgbMax = Math.max(r, g, b);
85
- const M = Math.ceil(255 * rgbMax / 6) / 255;
86
- const t = M * 6;
87
- result[i * 4] = Math.ceil(255 * r / t);
88
- result[i * 4 + 1] = Math.ceil(255 * g / t);
89
- result[i * 4 + 2] = Math.ceil(255 * b / t);
90
- result[i * 4 + 3] = Math.ceil(255 * Math.min(M, 1));
91
- }
92
- return result;
93
- }
94
- async loadHDR(buffer, dstFormat) {
95
- let header = '';
96
- let pos = 0;
97
- const d8 = buffer;
98
- let format = undefined;
99
- // read header.
100
- while(!header.match(/\n\n[^\n]+\n/g)){
101
- header += String.fromCodePoint(d8[pos++]);
102
- }
103
- // check format.
104
- format = header.match(/FORMAT=(.*)$/m);
105
- if (format.length < 2) {
106
- return undefined;
107
- }
108
- format = format[1];
109
- if (format != '32-bit_rle_rgbe') {
110
- console.warn('unknown format : ' + format);
111
- return null;
112
- }
113
- // parse resolution
114
- let rez = header.split(/\n/).reverse();
115
- if (rez.length < 2) {
116
- return undefined;
117
- }
118
- rez = rez[1].split(' ');
119
- if (rez.length < 4) {
120
- return undefined;
121
- }
122
- const width = Number(rez[3]) * 1, height = Number(rez[1]) * 1;
123
- // Create image.
124
- const img = new Uint8Array(width * height * 4);
125
- let ipos = 0;
126
- // Read all scanlines
127
- for(let j = 0; j < height; j++){
128
- const scanline = [];
129
- let rgbe = d8.slice(pos, pos += 4);
130
- const isNewRLE = rgbe[0] == 2 && rgbe[1] == 2 && rgbe[2] == (width >> 8 & 0xff) && rgbe[3] == (width & 0xff);
131
- if (isNewRLE && width >= 8 && width < 32768) {
132
- for(let i = 0; i < 4; i++){
133
- let ptr = i * width;
134
- const ptr_end = (i + 1) * width;
135
- let buf = undefined;
136
- let count = undefined;
137
- while(ptr < ptr_end){
138
- buf = d8.slice(pos, pos += 2);
139
- if (buf[0] > 128) {
140
- count = buf[0] - 128;
141
- while(count-- > 0){
142
- scanline[ptr++] = buf[1];
143
- }
144
- } else {
145
- count = buf[0] - 1;
146
- scanline[ptr++] = buf[1];
147
- while(count-- > 0){
148
- scanline[ptr++] = d8[pos++];
149
- }
150
- }
151
- }
152
- }
153
- for(let i = 0; i < width; i++){
154
- img[ipos++] = scanline[i + 0 * width];
155
- img[ipos++] = scanline[i + 1 * width];
156
- img[ipos++] = scanline[i + 2 * width];
157
- img[ipos++] = scanline[i + 3 * width];
158
- }
159
- } else {
160
- pos -= 4;
161
- for(let i = 0; i < width; i++){
162
- rgbe = d8.slice(pos, pos += 4);
163
- img[ipos++] = rgbe[0];
164
- img[ipos++] = rgbe[1];
165
- img[ipos++] = rgbe[2];
166
- img[ipos++] = rgbe[3];
167
- }
168
- }
169
- }
170
- const imageFloatBuffer = dstFormat === 'rgba32f' ? this._rgbeToFloat32(img) : dstFormat === 'rgba16f' ? this._rgbeToFloat16(img) : dstFormat === 'rg11b10uf' ? this._rgbeToR11G11B10(img) : this._rgbeToRGBM(img);
171
- return {
172
- dataFloat: imageFloatBuffer,
173
- width: width,
174
- height: height
175
- };
176
- }
177
- }
178
-
179
- export { HDRLoader };
180
- //# sourceMappingURL=hdr.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"hdr.js","sources":["../../../../../src/asset/loaders/hdr/hdr.ts"],"sourcesContent":["import { AbstractTextureLoader } from '../loader';\nimport type { TypedArray } from '@zephyr3d/base';\nimport { floatToHalf, packFloat3 } from '@zephyr3d/base';\nimport { Application } from '../../../app';\nimport type { BaseTexture, SamplerOptions, TextureCreationOptions, TextureFormat } from '@zephyr3d/device';\n\nconst _f16one = floatToHalf(1);\n/**\n * The HDR texture loader\n * @internal\n */\nexport class HDRLoader extends AbstractTextureLoader {\n supportMIMEType(mimeType: string): boolean {\n return mimeType === 'image/hdr' || mimeType === 'image/x-hdr' || mimeType === 'image/vnd.radiance';\n }\n async load(\n mimeType: string,\n data: ArrayBuffer | TypedArray,\n srgb: boolean,\n samplerOptions?: SamplerOptions,\n texture?: BaseTexture\n ): Promise<BaseTexture> {\n let format: TextureFormat;\n for (const fmt of ['rg11b10uf', 'rgba16f', 'rgba32f', 'rgba8unorm'] as const) {\n const info = Application.instance.device.getDeviceCaps().textureCaps.getTextureFormatInfo(fmt);\n if (info && info.filterable && info.renderable) {\n format = fmt;\n break;\n }\n }\n const arrayBuffer = data instanceof ArrayBuffer ? data : data.buffer;\n const offset = data instanceof ArrayBuffer ? 0 : data.byteOffset;\n const textureData = await this.loadHDR(new Uint8Array(arrayBuffer, offset), format);\n const options: TextureCreationOptions = {\n texture: texture,\n samplerOptions\n };\n const tex = Application.instance.device.createTexture2D(\n format,\n textureData.width,\n textureData.height,\n options\n );\n tex.update(textureData.dataFloat, 0, 0, textureData.width, textureData.height);\n return tex;\n }\n private _rgbeToFloat32(buffer: Uint8Array<ArrayBuffer>): Float32Array<ArrayBuffer> {\n const length = buffer.byteLength >> 2;\n const result = new Float32Array(length * 4);\n\n for (let i = 0; i < length; i++) {\n const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));\n\n result[i * 4] = buffer[i * 4] * s;\n result[i * 4 + 1] = buffer[i * 4 + 1] * s;\n result[i * 4 + 2] = buffer[i * 4 + 2] * s;\n result[i * 4 + 3] = 1;\n }\n return result;\n }\n private _rgbeToFloat16(buffer: Uint8Array<ArrayBuffer>): Uint16Array<ArrayBuffer> {\n const length = buffer.byteLength >> 2;\n const result = new Uint16Array(length * 4);\n for (let i = 0; i < length; i++) {\n const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));\n result[i * 4 + 0] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4] * s, 65504)));\n result[i * 4 + 1] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4 + 1] * s, 65504)));\n result[i * 4 + 2] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4 + 2] * s, 65504)));\n result[i * 4 + 3] = _f16one;\n }\n return result;\n }\n private _rgbeToR11G11B10(buffer: Uint8Array<ArrayBuffer>): Uint32Array<ArrayBuffer> {\n const length = buffer.byteLength >> 2;\n const result = new Uint32Array(length);\n\n for (let i = 0; i < length; i++) {\n const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));\n const r = buffer[i * 4] * s;\n const g = buffer[i * 4 + 1] * s;\n const b = buffer[i * 4 + 2] * s;\n result[i] = packFloat3(r, g, b);\n }\n return result;\n }\n /*\n Decode: rgb = pow(6 * rgbm.rgb * rgbm.a, 2.2);\n */\n private _rgbeToRGBM(buffer: Uint8Array<ArrayBuffer>): Uint8Array<ArrayBuffer> {\n const length = buffer.byteLength >> 2;\n const result = new Uint8Array(length * 4);\n\n for (let i = 0; i < length; i++) {\n const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));\n const r = Math.pow(buffer[i * 4] * s, 1 / 2.2);\n const g = Math.pow(buffer[i * 4 + 1] * s, 1 / 2.2);\n const b = Math.pow(buffer[i * 4 + 2] * s, 1 / 2.2);\n const rgbMax = Math.max(r, g, b);\n const M = Math.ceil((255 * rgbMax) / 6) / 255;\n const t = M * 6;\n result[i * 4] = Math.ceil((255 * r) / t);\n result[i * 4 + 1] = Math.ceil((255 * g) / t);\n result[i * 4 + 2] = Math.ceil((255 * b) / t);\n result[i * 4 + 3] = Math.ceil(255 * Math.min(M, 1));\n }\n return result;\n }\n private async loadHDR(buffer: Uint8Array<ArrayBuffer>, dstFormat: TextureFormat) {\n let header = '';\n let pos = 0;\n const d8 = buffer;\n let format = undefined;\n // read header.\n while (!header.match(/\\n\\n[^\\n]+\\n/g)) {\n header += String.fromCodePoint(d8[pos++]);\n }\n // check format.\n format = header.match(/FORMAT=(.*)$/m);\n if (format.length < 2) {\n return undefined;\n }\n format = format[1];\n if (format != '32-bit_rle_rgbe') {\n console.warn('unknown format : ' + format);\n return null;\n }\n // parse resolution\n let rez = header.split(/\\n/).reverse();\n if (rez.length < 2) {\n return undefined;\n }\n rez = rez[1].split(' ');\n if (rez.length < 4) {\n return undefined;\n }\n const width = Number(rez[3]) * 1,\n height = Number(rez[1]) * 1;\n // Create image.\n const img = new Uint8Array(width * height * 4);\n let ipos = 0;\n // Read all scanlines\n for (let j = 0; j < height; j++) {\n const scanline = [];\n\n let rgbe = d8.slice(pos, (pos += 4));\n const isNewRLE =\n rgbe[0] == 2 && rgbe[1] == 2 && rgbe[2] == ((width >> 8) & 0xff) && rgbe[3] == (width & 0xff);\n\n if (isNewRLE && width >= 8 && width < 32768) {\n for (let i = 0; i < 4; i++) {\n let ptr = i * width;\n const ptr_end = (i + 1) * width;\n let buf = undefined;\n let count = undefined;\n while (ptr < ptr_end) {\n buf = d8.slice(pos, (pos += 2));\n if (buf[0] > 128) {\n count = buf[0] - 128;\n while (count-- > 0) {\n scanline[ptr++] = buf[1];\n }\n } else {\n count = buf[0] - 1;\n scanline[ptr++] = buf[1];\n while (count-- > 0) {\n scanline[ptr++] = d8[pos++];\n }\n }\n }\n }\n\n for (let i = 0; i < width; i++) {\n img[ipos++] = scanline[i + 0 * width];\n img[ipos++] = scanline[i + 1 * width];\n img[ipos++] = scanline[i + 2 * width];\n img[ipos++] = scanline[i + 3 * width];\n }\n } else {\n pos -= 4;\n\n for (let i = 0; i < width; i++) {\n rgbe = d8.slice(pos, (pos += 4));\n\n img[ipos++] = rgbe[0];\n img[ipos++] = rgbe[1];\n img[ipos++] = rgbe[2];\n img[ipos++] = rgbe[3];\n }\n }\n }\n\n const imageFloatBuffer =\n dstFormat === 'rgba32f'\n ? this._rgbeToFloat32(img)\n : dstFormat === 'rgba16f'\n ? this._rgbeToFloat16(img)\n : dstFormat === 'rg11b10uf'\n ? this._rgbeToR11G11B10(img)\n : this._rgbeToRGBM(img);\n\n return {\n dataFloat: imageFloatBuffer,\n width: width,\n height: height\n };\n }\n}\n"],"names":["_f16one","floatToHalf","HDRLoader","AbstractTextureLoader","supportMIMEType","mimeType","load","data","srgb","samplerOptions","texture","format","fmt","info","Application","instance","device","getDeviceCaps","textureCaps","getTextureFormatInfo","filterable","renderable","arrayBuffer","ArrayBuffer","buffer","offset","byteOffset","textureData","loadHDR","Uint8Array","options","tex","createTexture2D","width","height","update","dataFloat","_rgbeToFloat32","length","byteLength","result","Float32Array","i","s","Math","pow","_rgbeToFloat16","Uint16Array","max","min","_rgbeToR11G11B10","Uint32Array","r","g","b","packFloat3","_rgbeToRGBM","rgbMax","M","ceil","t","dstFormat","header","pos","d8","undefined","match","String","fromCodePoint","console","warn","rez","split","reverse","Number","img","ipos","j","scanline","rgbe","slice","isNewRLE","ptr","ptr_end","buf","count","imageFloatBuffer"],"mappings":";;;;AAMA,MAAMA,UAAUC,WAAY,CAAA,CAAA,CAAA;AAC5B;;;IAIO,MAAMC,SAAkBC,SAAAA,qBAAAA,CAAAA;AAC7BC,IAAAA,eAAAA,CAAgBC,QAAgB,EAAW;AACzC,QAAA,OAAOA,QAAa,KAAA,WAAA,IAAeA,QAAa,KAAA,aAAA,IAAiBA,QAAa,KAAA,oBAAA;AAChF;IACA,MAAMC,IAAAA,CACJD,QAAgB,EAChBE,IAA8B,EAC9BC,IAAa,EACbC,cAA+B,EAC/BC,OAAqB,EACC;QACtB,IAAIC,MAAAA;AACJ,QAAA,KAAK,MAAMC,GAAO,IAAA;AAAC,YAAA,WAAA;AAAa,YAAA,SAAA;AAAW,YAAA,SAAA;AAAW,YAAA;SAAa,CAAW;YAC5E,MAAMC,IAAAA,GAAOC,WAAYC,CAAAA,QAAQ,CAACC,MAAM,CAACC,aAAa,EAAGC,CAAAA,WAAW,CAACC,oBAAoB,CAACP,GAAAA,CAAAA;AAC1F,YAAA,IAAIC,QAAQA,IAAKO,CAAAA,UAAU,IAAIP,IAAAA,CAAKQ,UAAU,EAAE;gBAC9CV,MAASC,GAAAA,GAAAA;AACT,gBAAA;AACF;AACF;AACA,QAAA,MAAMU,WAAcf,GAAAA,IAAAA,YAAgBgB,WAAchB,GAAAA,IAAAA,GAAOA,KAAKiB,MAAM;AACpE,QAAA,MAAMC,MAASlB,GAAAA,IAAAA,YAAgBgB,WAAc,GAAA,CAAA,GAAIhB,KAAKmB,UAAU;QAChE,MAAMC,WAAAA,GAAc,MAAM,IAAI,CAACC,OAAO,CAAC,IAAIC,UAAWP,CAAAA,WAAAA,EAAaG,MAASd,CAAAA,EAAAA,MAAAA,CAAAA;AAC5E,QAAA,MAAMmB,OAAkC,GAAA;YACtCpB,OAASA,EAAAA,OAAAA;AACTD,YAAAA;AACF,SAAA;AACA,QAAA,MAAMsB,GAAMjB,GAAAA,WAAAA,CAAYC,QAAQ,CAACC,MAAM,CAACgB,eAAe,CACrDrB,MAAAA,EACAgB,WAAYM,CAAAA,KAAK,EACjBN,WAAAA,CAAYO,MAAM,EAClBJ,OAAAA,CAAAA;QAEFC,GAAII,CAAAA,MAAM,CAACR,WAAAA,CAAYS,SAAS,EAAE,CAAG,EAAA,CAAA,EAAGT,WAAYM,CAAAA,KAAK,EAAEN,WAAAA,CAAYO,MAAM,CAAA;QAC7E,OAAOH,GAAAA;AACT;AACQM,IAAAA,cAAAA,CAAeb,MAA+B,EAA6B;QACjF,MAAMc,MAAAA,GAASd,MAAOe,CAAAA,UAAU,IAAI,CAAA;QACpC,MAAMC,MAAAA,GAAS,IAAIC,YAAAA,CAAaH,MAAS,GAAA,CAAA,CAAA;AAEzC,QAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,QAAQI,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,CAAIC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,CAAGrB,EAAAA,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,IAAI,MAAM,CAAA,CAAA,CAAA;YAEjDF,MAAM,CAACE,IAAI,CAAE,CAAA,GAAGlB,MAAM,CAACkB,CAAAA,GAAI,EAAE,GAAGC,CAAAA;YAChCH,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGlB,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA;YACxCH,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGlB,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA;AACxCH,YAAAA,MAAM,CAACE,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAG,CAAA;AACtB;QACA,OAAOF,MAAAA;AACT;AACQM,IAAAA,cAAAA,CAAetB,MAA+B,EAA4B;QAChF,MAAMc,MAAAA,GAASd,MAAOe,CAAAA,UAAU,IAAI,CAAA;QACpC,MAAMC,MAAAA,GAAS,IAAIO,WAAAA,CAAYT,MAAS,GAAA,CAAA,CAAA;AACxC,QAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,QAAQI,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,CAAIC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,CAAGrB,EAAAA,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,IAAI,MAAM,CAAA,CAAA,CAAA;AACjDF,YAAAA,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGzC,WAAAA,CAAY2C,KAAKI,GAAG,CAAC,MAAQJ,EAAAA,IAAAA,CAAKK,GAAG,CAACzB,MAAM,CAACkB,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAG,EAAA,KAAA,CAAA,CAAA,CAAA;YAC7EH,MAAM,CAACE,IAAI,CAAI,GAAA,CAAA,CAAE,GAAGzC,WAAY2C,CAAAA,IAAAA,CAAKI,GAAG,CAAC,QAAQJ,IAAKK,CAAAA,GAAG,CAACzB,MAAM,CAACkB,IAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAG,EAAA,KAAA,CAAA,CAAA,CAAA;YACjFH,MAAM,CAACE,IAAI,CAAI,GAAA,CAAA,CAAE,GAAGzC,WAAY2C,CAAAA,IAAAA,CAAKI,GAAG,CAAC,QAAQJ,IAAKK,CAAAA,GAAG,CAACzB,MAAM,CAACkB,IAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAG,EAAA,KAAA,CAAA,CAAA,CAAA;AACjFH,YAAAA,MAAM,CAACE,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAG1C,OAAAA;AACtB;QACA,OAAOwC,MAAAA;AACT;AACQU,IAAAA,gBAAAA,CAAiB1B,MAA+B,EAA4B;QAClF,MAAMc,MAAAA,GAASd,MAAOe,CAAAA,UAAU,IAAI,CAAA;QACpC,MAAMC,MAAAA,GAAS,IAAIW,WAAYb,CAAAA,MAAAA,CAAAA;AAE/B,QAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,QAAQI,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,CAAIC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,CAAGrB,EAAAA,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,IAAI,MAAM,CAAA,CAAA,CAAA;AACjD,YAAA,MAAMU,CAAI5B,GAAAA,MAAM,CAACkB,CAAAA,GAAI,EAAE,GAAGC,CAAAA;AAC1B,YAAA,MAAMU,IAAI7B,MAAM,CAACkB,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGC,CAAAA;AAC9B,YAAA,MAAMW,IAAI9B,MAAM,CAACkB,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGC,CAAAA;AAC9BH,YAAAA,MAAM,CAACE,CAAAA,CAAE,GAAGa,UAAAA,CAAWH,GAAGC,CAAGC,EAAAA,CAAAA,CAAAA;AAC/B;QACA,OAAOd,MAAAA;AACT;AACA;;MAGQgB,WAAYhC,CAAAA,MAA+B,EAA2B;QAC5E,MAAMc,MAAAA,GAASd,MAAOe,CAAAA,UAAU,IAAI,CAAA;QACpC,MAAMC,MAAAA,GAAS,IAAIX,UAAAA,CAAWS,MAAS,GAAA,CAAA,CAAA;AAEvC,QAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,QAAQI,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,CAAIC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,CAAGrB,EAAAA,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,IAAI,MAAM,CAAA,CAAA,CAAA;YACjD,MAAMU,CAAAA,GAAIR,IAAKC,CAAAA,GAAG,CAACrB,MAAM,CAACkB,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA,EAAG,CAAI,GAAA,GAAA,CAAA;YAC1C,MAAMU,CAAAA,GAAIT,IAAKC,CAAAA,GAAG,CAACrB,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA,EAAG,CAAI,GAAA,GAAA,CAAA;YAC9C,MAAMW,CAAAA,GAAIV,IAAKC,CAAAA,GAAG,CAACrB,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA,EAAG,CAAI,GAAA,GAAA,CAAA;AAC9C,YAAA,MAAMc,MAASb,GAAAA,IAAAA,CAAKI,GAAG,CAACI,GAAGC,CAAGC,EAAAA,CAAAA,CAAAA;AAC9B,YAAA,MAAMI,IAAId,IAAKe,CAAAA,IAAI,CAAC,GAAC,GAAMF,SAAU,CAAK,CAAA,GAAA,GAAA;AAC1C,YAAA,MAAMG,IAAIF,CAAI,GAAA,CAAA;YACdlB,MAAM,CAACE,IAAI,CAAE,CAAA,GAAGE,KAAKe,IAAI,CAAC,GAAC,GAAMP,CAAKQ,GAAAA,CAAAA,CAAAA;YACtCpB,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGE,KAAKe,IAAI,CAAC,GAAC,GAAMN,CAAKO,GAAAA,CAAAA,CAAAA;YAC1CpB,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGE,KAAKe,IAAI,CAAC,GAAC,GAAML,CAAKM,GAAAA,CAAAA,CAAAA;AAC1CpB,YAAAA,MAAM,CAACE,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGE,IAAAA,CAAKe,IAAI,CAAC,GAAMf,GAAAA,IAAAA,CAAKK,GAAG,CAACS,CAAG,EAAA,CAAA,CAAA,CAAA;AAClD;QACA,OAAOlB,MAAAA;AACT;AACA,IAAA,MAAcZ,OAAQJ,CAAAA,MAA+B,EAAEqC,SAAwB,EAAE;AAC/E,QAAA,IAAIC,MAAS,GAAA,EAAA;AACb,QAAA,IAAIC,GAAM,GAAA,CAAA;AACV,QAAA,MAAMC,EAAKxC,GAAAA,MAAAA;AACX,QAAA,IAAIb,MAASsD,GAAAA,SAAAA;;AAEb,QAAA,MAAO,CAACH,MAAAA,CAAOI,KAAK,CAAC,eAAkB,CAAA,CAAA;AACrCJ,YAAAA,MAAAA,IAAUK,MAAOC,CAAAA,aAAa,CAACJ,EAAE,CAACD,GAAM,EAAA,CAAA,CAAA;AAC1C;;QAEApD,MAASmD,GAAAA,MAAAA,CAAOI,KAAK,CAAC,eAAA,CAAA;QACtB,IAAIvD,MAAAA,CAAO2B,MAAM,GAAG,CAAG,EAAA;YACrB,OAAO2B,SAAAA;AACT;QACAtD,MAASA,GAAAA,MAAM,CAAC,CAAE,CAAA;AAClB,QAAA,IAAIA,UAAU,iBAAmB,EAAA;YAC/B0D,OAAQC,CAAAA,IAAI,CAAC,mBAAsB3D,GAAAA,MAAAA,CAAAA;YACnC,OAAO,IAAA;AACT;;AAEA,QAAA,IAAI4D,GAAMT,GAAAA,MAAAA,CAAOU,KAAK,CAAC,MAAMC,OAAO,EAAA;QACpC,IAAIF,GAAAA,CAAIjC,MAAM,GAAG,CAAG,EAAA;YAClB,OAAO2B,SAAAA;AACT;AACAM,QAAAA,GAAAA,GAAMA,GAAG,CAAC,CAAE,CAAA,CAACC,KAAK,CAAC,GAAA,CAAA;QACnB,IAAID,GAAAA,CAAIjC,MAAM,GAAG,CAAG,EAAA;YAClB,OAAO2B,SAAAA;AACT;AACA,QAAA,MAAMhC,KAAQyC,GAAAA,MAAAA,CAAOH,GAAG,CAAC,CAAE,CAAA,CAAA,GAAI,CAC7BrC,EAAAA,MAAAA,GAASwC,MAAOH,CAAAA,GAAG,CAAC,CAAA,CAAE,CAAI,GAAA,CAAA;;AAE5B,QAAA,MAAMI,GAAM,GAAA,IAAI9C,UAAWI,CAAAA,KAAAA,GAAQC,MAAS,GAAA,CAAA,CAAA;AAC5C,QAAA,IAAI0C,IAAO,GAAA,CAAA;;AAEX,QAAA,IAAK,IAAIC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI3C,QAAQ2C,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,WAAW,EAAE;AAEnB,YAAA,IAAIC,IAAOf,GAAAA,EAAAA,CAAGgB,KAAK,CAACjB,KAAMA,GAAO,IAAA,CAAA,CAAA;YACjC,MAAMkB,QAAAA,GACJF,IAAI,CAAC,CAAE,CAAA,IAAI,CAAKA,IAAAA,IAAI,CAAC,CAAA,CAAE,IAAI,CAAA,IAAKA,IAAI,CAAC,CAAE,CAAA,KAAM9C,KAAS,IAAA,CAAA,GAAK,IAAG,CAAA,IAAM8C,IAAI,CAAC,CAAE,CAAA,KAAK9C,KAAAA,GAAQ,IAAG,CAAA;AAE7F,YAAA,IAAIgD,QAAYhD,IAAAA,KAAAA,IAAS,CAAKA,IAAAA,KAAAA,GAAQ,KAAO,EAAA;AAC3C,gBAAA,IAAK,IAAIS,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI,GAAGA,CAAK,EAAA,CAAA;AAC1B,oBAAA,IAAIwC,MAAMxC,CAAIT,GAAAA,KAAAA;AACd,oBAAA,MAAMkD,OAAU,GAACzC,CAAAA,CAAAA,GAAI,CAAA,IAAKT,KAAAA;AAC1B,oBAAA,IAAImD,GAAMnB,GAAAA,SAAAA;AACV,oBAAA,IAAIoB,KAAQpB,GAAAA,SAAAA;AACZ,oBAAA,MAAOiB,MAAMC,OAAS,CAAA;AACpBC,wBAAAA,GAAAA,GAAMpB,EAAGgB,CAAAA,KAAK,CAACjB,GAAAA,EAAMA,GAAO,IAAA,CAAA,CAAA;AAC5B,wBAAA,IAAIqB,GAAG,CAAC,CAAE,CAAA,GAAG,GAAK,EAAA;4BAChBC,KAAQD,GAAAA,GAAG,CAAC,CAAA,CAAE,GAAG,GAAA;AACjB,4BAAA,MAAOC,UAAU,CAAG,CAAA;AAClBP,gCAAAA,QAAQ,CAACI,GAAAA,EAAAA,CAAM,GAAGE,GAAG,CAAC,CAAE,CAAA;AAC1B;yBACK,MAAA;4BACLC,KAAQD,GAAAA,GAAG,CAAC,CAAA,CAAE,GAAG,CAAA;AACjBN,4BAAAA,QAAQ,CAACI,GAAAA,EAAAA,CAAM,GAAGE,GAAG,CAAC,CAAE,CAAA;AACxB,4BAAA,MAAOC,UAAU,CAAG,CAAA;AAClBP,gCAAAA,QAAQ,CAACI,GAAAA,EAAAA,CAAM,GAAGlB,EAAE,CAACD,GAAM,EAAA,CAAA;AAC7B;AACF;AACF;AACF;AAEA,gBAAA,IAAK,IAAIrB,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIT,OAAOS,CAAK,EAAA,CAAA;AAC9BiC,oBAAAA,GAAG,CAACC,IAAO,EAAA,CAAA,GAAGE,QAAQ,CAACpC,CAAAA,GAAI,IAAIT,KAAM,CAAA;AACrC0C,oBAAAA,GAAG,CAACC,IAAO,EAAA,CAAA,GAAGE,QAAQ,CAACpC,CAAAA,GAAI,IAAIT,KAAM,CAAA;AACrC0C,oBAAAA,GAAG,CAACC,IAAO,EAAA,CAAA,GAAGE,QAAQ,CAACpC,CAAAA,GAAI,IAAIT,KAAM,CAAA;AACrC0C,oBAAAA,GAAG,CAACC,IAAO,EAAA,CAAA,GAAGE,QAAQ,CAACpC,CAAAA,GAAI,IAAIT,KAAM,CAAA;AACvC;aACK,MAAA;gBACL8B,GAAO,IAAA,CAAA;AAEP,gBAAA,IAAK,IAAIrB,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIT,OAAOS,CAAK,EAAA,CAAA;AAC9BqC,oBAAAA,IAAAA,GAAOf,EAAGgB,CAAAA,KAAK,CAACjB,GAAAA,EAAMA,GAAO,IAAA,CAAA,CAAA;AAE7BY,oBAAAA,GAAG,CAACC,IAAAA,EAAAA,CAAO,GAAGG,IAAI,CAAC,CAAE,CAAA;AACrBJ,oBAAAA,GAAG,CAACC,IAAAA,EAAAA,CAAO,GAAGG,IAAI,CAAC,CAAE,CAAA;AACrBJ,oBAAAA,GAAG,CAACC,IAAAA,EAAAA,CAAO,GAAGG,IAAI,CAAC,CAAE,CAAA;AACrBJ,oBAAAA,GAAG,CAACC,IAAAA,EAAAA,CAAO,GAAGG,IAAI,CAAC,CAAE,CAAA;AACvB;AACF;AACF;QAEA,MAAMO,gBAAAA,GACJzB,SAAc,KAAA,SAAA,GACV,IAAI,CAACxB,cAAc,CAACsC,GAAAA,CAAAA,GACpBd,SAAc,KAAA,SAAA,GACd,IAAI,CAACf,cAAc,CAAC6B,GAAAA,CAAAA,GACpBd,SAAc,KAAA,WAAA,GACd,IAAI,CAACX,gBAAgB,CAACyB,GACtB,CAAA,GAAA,IAAI,CAACnB,WAAW,CAACmB,GAAAA,CAAAA;QAEvB,OAAO;YACLvC,SAAWkD,EAAAA,gBAAAA;YACXrD,KAAOA,EAAAA,KAAAA;YACPC,MAAQA,EAAAA;AACV,SAAA;AACF;AACF;;;;"}
@@ -1,116 +0,0 @@
1
- import { AbstractTextureLoader } from '../loader.js';
2
- import { Application } from '../../../app/app.js';
3
-
4
- /**
5
- * TGA image loader
6
- * @internal
7
- */ class TGALoader extends AbstractTextureLoader {
8
- supportMIMEType(mimeType) {
9
- return mimeType === 'image/tga' || mimeType === 'image/x-tga';
10
- }
11
- parseTGA(content, sRGB, noMipmap, texture) {
12
- const arrayBuffer = content instanceof ArrayBuffer ? content : content.buffer;
13
- const offset = content instanceof ArrayBuffer ? 0 : content.byteOffset;
14
- const dataView = new DataView(arrayBuffer, offset);
15
- const p = [
16
- 0,
17
- 0,
18
- 0,
19
- 0
20
- ];
21
- do {
22
- let skip = 0;
23
- const idLength = dataView.getUint8(0);
24
- skip += idLength;
25
- const colorMapType = dataView.getUint8(1);
26
- if (colorMapType !== 0 && colorMapType !== 1) {
27
- break;
28
- }
29
- const dataTypeCode = dataView.getUint8(2);
30
- if (dataTypeCode !== 2 && dataTypeCode !== 10) {
31
- break;
32
- }
33
- const colorMapLength = dataView.getUint16(5, true);
34
- skip += colorMapLength * colorMapType;
35
- const width = dataView.getUint16(12, true);
36
- const height = dataView.getUint16(14, true);
37
- const bpp = dataView.getUint8(16);
38
- if (bpp !== 16 && bpp !== 24 && bpp !== 32) {
39
- break;
40
- }
41
- let dataOffset = 18 + skip;
42
- const bytesPerPixel = bpp / 8;
43
- const pixels = new Uint8Array(width * height * 4);
44
- let n = 0;
45
- while(n < width * height){
46
- if (dataTypeCode === 2) {
47
- for(let i = 0; i < bytesPerPixel; i++){
48
- p[i] = dataView.getUint8(dataOffset++);
49
- }
50
- this.mergeBytes(pixels, n * 4, p, bytesPerPixel);
51
- n++;
52
- } else {
53
- const t = dataView.getUint8(dataOffset++);
54
- for(let i = 0; i < bytesPerPixel; i++){
55
- p[i] = dataView.getUint8(dataOffset++);
56
- }
57
- const j = t & 0x7f;
58
- this.mergeBytes(pixels, n * 4, p, bytesPerPixel);
59
- n++;
60
- if (t & 0x80) {
61
- for(let i = 0; i < j; i++){
62
- this.mergeBytes(pixels, n * 4, p, bytesPerPixel);
63
- n++;
64
- }
65
- } else {
66
- for(let i = 0; i < j; i++){
67
- for(let k = 0; k < bytesPerPixel; k++){
68
- p[i] = dataView.getUint8(dataOffset++);
69
- }
70
- this.mergeBytes(pixels, n * 4, p, bytesPerPixel);
71
- n++;
72
- }
73
- }
74
- }
75
- }
76
- const opt = {
77
- texture
78
- };
79
- if (noMipmap) {
80
- opt.samplerOptions = {
81
- mipFilter: 'none'
82
- };
83
- }
84
- const tex = Application.instance.device.createTexture2D(sRGB ? 'rgba8unorm-srgb' : 'rgba8unorm', width, height, opt);
85
- tex.update(pixels, 0, 0, width, height);
86
- return tex;
87
- }while (false)
88
- throw new Error(`Unsupported TGA file format`);
89
- }
90
- mergeBytes(dest, offset, pixel, numBytes) {
91
- if (numBytes === 4) {
92
- dest[offset + 0] = pixel[2];
93
- dest[offset + 1] = pixel[1];
94
- dest[offset + 2] = pixel[0];
95
- dest[offset + 3] = pixel[3];
96
- } else if (numBytes === 3) {
97
- dest[offset + 0] = pixel[2];
98
- dest[offset + 1] = pixel[1];
99
- dest[offset + 2] = pixel[0];
100
- dest[offset + 3] = 255;
101
- } else if (numBytes === 2) {
102
- dest[offset + 0] = (pixel[1] & 0x7c) << 1;
103
- dest[offset + 1] = (pixel[1] & 0x03) << 6 | (pixel[0] & 0xe0) >> 2;
104
- dest[offset + 2] = (pixel[0] & 0x1f) << 3;
105
- dest[offset + 3] = pixel[1] & 0x80;
106
- }
107
- }
108
- async load(mimeType, data, srgb, samplerOptions, texture) {
109
- return new Promise((resolve)=>{
110
- resolve(this.parseTGA(data, srgb, samplerOptions?.mipFilter === 'none', texture));
111
- });
112
- }
113
- }
114
-
115
- export { TGALoader };
116
- //# sourceMappingURL=tga_Loader.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"tga_Loader.js","sources":["../../../../../src/asset/loaders/image/tga_Loader.ts"],"sourcesContent":["import { AbstractTextureLoader } from '../loader';\nimport { Application } from '../../../app/app';\nimport type { BaseTexture, SamplerOptions, TextureCreationOptions } from '@zephyr3d/device';\nimport type { TypedArray } from '@zephyr3d/base';\n\n/**\n * TGA image loader\n * @internal\n */\nexport class TGALoader extends AbstractTextureLoader {\n supportMIMEType(mimeType: string): boolean {\n return mimeType === 'image/tga' || mimeType === 'image/x-tga';\n }\n private parseTGA(\n content: ArrayBuffer | TypedArray,\n sRGB: boolean,\n noMipmap: boolean,\n texture: BaseTexture\n ) {\n const arrayBuffer = content instanceof ArrayBuffer ? content : content.buffer;\n const offset = content instanceof ArrayBuffer ? 0 : content.byteOffset;\n const dataView = new DataView(arrayBuffer, offset);\n const p: number[] = [0, 0, 0, 0];\n do {\n let skip = 0;\n const idLength = dataView.getUint8(0);\n skip += idLength;\n const colorMapType = dataView.getUint8(1);\n if (colorMapType !== 0 && colorMapType !== 1) {\n break;\n }\n const dataTypeCode = dataView.getUint8(2);\n if (dataTypeCode !== 2 && dataTypeCode !== 10) {\n break;\n }\n const colorMapLength = dataView.getUint16(5, true);\n skip += colorMapLength * colorMapType;\n const width = dataView.getUint16(12, true);\n const height = dataView.getUint16(14, true);\n const bpp = dataView.getUint8(16);\n if (bpp !== 16 && bpp !== 24 && bpp !== 32) {\n break;\n }\n let dataOffset = 18 + skip;\n const bytesPerPixel = bpp / 8;\n const pixels = new Uint8Array(width * height * 4);\n let n = 0;\n while (n < width * height) {\n if (dataTypeCode === 2) {\n for (let i = 0; i < bytesPerPixel; i++) {\n p[i] = dataView.getUint8(dataOffset++);\n }\n this.mergeBytes(pixels, n * 4, p, bytesPerPixel);\n n++;\n } else {\n const t = dataView.getUint8(dataOffset++);\n for (let i = 0; i < bytesPerPixel; i++) {\n p[i] = dataView.getUint8(dataOffset++);\n }\n const j = t & 0x7f;\n this.mergeBytes(pixels, n * 4, p, bytesPerPixel);\n n++;\n if (t & 0x80) {\n for (let i = 0; i < j; i++) {\n this.mergeBytes(pixels, n * 4, p, bytesPerPixel);\n n++;\n }\n } else {\n for (let i = 0; i < j; i++) {\n for (let k = 0; k < bytesPerPixel; k++) {\n p[i] = dataView.getUint8(dataOffset++);\n }\n this.mergeBytes(pixels, n * 4, p, bytesPerPixel);\n n++;\n }\n }\n }\n }\n const opt: TextureCreationOptions = { texture };\n if (noMipmap) {\n opt.samplerOptions = { mipFilter: 'none' };\n }\n const tex = Application.instance.device.createTexture2D(\n sRGB ? 'rgba8unorm-srgb' : 'rgba8unorm',\n width,\n height,\n opt\n );\n tex.update(pixels, 0, 0, width, height);\n return tex;\n } while (false);\n throw new Error(`Unsupported TGA file format`);\n }\n private mergeBytes(dest: Uint8Array<ArrayBuffer>, offset: number, pixel: number[], numBytes: number) {\n if (numBytes === 4) {\n dest[offset + 0] = pixel[2];\n dest[offset + 1] = pixel[1];\n dest[offset + 2] = pixel[0];\n dest[offset + 3] = pixel[3];\n } else if (numBytes === 3) {\n dest[offset + 0] = pixel[2];\n dest[offset + 1] = pixel[1];\n dest[offset + 2] = pixel[0];\n dest[offset + 3] = 255;\n } else if (numBytes === 2) {\n dest[offset + 0] = (pixel[1] & 0x7c) << 1;\n dest[offset + 1] = ((pixel[1] & 0x03) << 6) | ((pixel[0] & 0xe0) >> 2);\n dest[offset + 2] = (pixel[0] & 0x1f) << 3;\n dest[offset + 3] = pixel[1] & 0x80;\n }\n }\n async load(\n mimeType: string,\n data: ArrayBuffer | TypedArray,\n srgb: boolean,\n samplerOptions?: SamplerOptions,\n texture?: BaseTexture\n ): Promise<BaseTexture> {\n return new Promise<BaseTexture>((resolve) => {\n resolve(this.parseTGA(data, srgb, samplerOptions?.mipFilter === 'none', texture));\n });\n }\n}\n"],"names":["TGALoader","AbstractTextureLoader","supportMIMEType","mimeType","parseTGA","content","sRGB","noMipmap","texture","arrayBuffer","ArrayBuffer","buffer","offset","byteOffset","dataView","DataView","p","skip","idLength","getUint8","colorMapType","dataTypeCode","colorMapLength","getUint16","width","height","bpp","dataOffset","bytesPerPixel","pixels","Uint8Array","n","i","mergeBytes","t","j","k","opt","samplerOptions","mipFilter","tex","Application","instance","device","createTexture2D","update","Error","dest","pixel","numBytes","load","data","srgb","Promise","resolve"],"mappings":";;;AAKA;;;IAIO,MAAMA,SAAkBC,SAAAA,qBAAAA,CAAAA;AAC7BC,IAAAA,eAAAA,CAAgBC,QAAgB,EAAW;QACzC,OAAOA,QAAAA,KAAa,eAAeA,QAAa,KAAA,aAAA;AAClD;AACQC,IAAAA,QAAAA,CACNC,OAAiC,EACjCC,IAAa,EACbC,QAAiB,EACjBC,OAAoB,EACpB;AACA,QAAA,MAAMC,WAAcJ,GAAAA,OAAAA,YAAmBK,WAAcL,GAAAA,OAAAA,GAAUA,QAAQM,MAAM;AAC7E,QAAA,MAAMC,MAASP,GAAAA,OAAAA,YAAmBK,WAAc,GAAA,CAAA,GAAIL,QAAQQ,UAAU;QACtE,MAAMC,QAAAA,GAAW,IAAIC,QAAAA,CAASN,WAAaG,EAAAA,MAAAA,CAAAA;AAC3C,QAAA,MAAMI,CAAc,GAAA;AAAC,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA;AAAE,SAAA;QAChC,GAAG;AACD,YAAA,IAAIC,IAAO,GAAA,CAAA;YACX,MAAMC,QAAAA,GAAWJ,QAASK,CAAAA,QAAQ,CAAC,CAAA,CAAA;YACnCF,IAAQC,IAAAA,QAAAA;YACR,MAAME,YAAAA,GAAeN,QAASK,CAAAA,QAAQ,CAAC,CAAA,CAAA;YACvC,IAAIC,YAAAA,KAAiB,CAAKA,IAAAA,YAAAA,KAAiB,CAAG,EAAA;AAC5C,gBAAA;AACF;YACA,MAAMC,YAAAA,GAAeP,QAASK,CAAAA,QAAQ,CAAC,CAAA,CAAA;YACvC,IAAIE,YAAAA,KAAiB,CAAKA,IAAAA,YAAAA,KAAiB,EAAI,EAAA;AAC7C,gBAAA;AACF;AACA,YAAA,MAAMC,cAAiBR,GAAAA,QAAAA,CAASS,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AAC7CN,YAAAA,IAAAA,IAAQK,cAAiBF,GAAAA,YAAAA;AACzB,YAAA,MAAMI,KAAQV,GAAAA,QAAAA,CAASS,SAAS,CAAC,EAAI,EAAA,IAAA,CAAA;AACrC,YAAA,MAAME,MAASX,GAAAA,QAAAA,CAASS,SAAS,CAAC,EAAI,EAAA,IAAA,CAAA;YACtC,MAAMG,GAAAA,GAAMZ,QAASK,CAAAA,QAAQ,CAAC,EAAA,CAAA;AAC9B,YAAA,IAAIO,GAAQ,KAAA,EAAA,IAAMA,GAAQ,KAAA,EAAA,IAAMA,QAAQ,EAAI,EAAA;AAC1C,gBAAA;AACF;AACA,YAAA,IAAIC,aAAa,EAAKV,GAAAA,IAAAA;AACtB,YAAA,MAAMW,gBAAgBF,GAAM,GAAA,CAAA;AAC5B,YAAA,MAAMG,MAAS,GAAA,IAAIC,UAAWN,CAAAA,KAAAA,GAAQC,MAAS,GAAA,CAAA,CAAA;AAC/C,YAAA,IAAIM,CAAI,GAAA,CAAA;YACR,MAAOA,CAAAA,GAAIP,QAAQC,MAAQ,CAAA;AACzB,gBAAA,IAAIJ,iBAAiB,CAAG,EAAA;AACtB,oBAAA,IAAK,IAAIW,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,eAAeI,CAAK,EAAA,CAAA;AACtChB,wBAAAA,CAAC,CAACgB,CAAAA,CAAE,GAAGlB,QAAAA,CAASK,QAAQ,CAACQ,UAAAA,EAAAA,CAAAA;AAC3B;AACA,oBAAA,IAAI,CAACM,UAAU,CAACJ,MAAQE,EAAAA,CAAAA,GAAI,GAAGf,CAAGY,EAAAA,aAAAA,CAAAA;AAClCG,oBAAAA,CAAAA,EAAAA;iBACK,MAAA;oBACL,MAAMG,CAAAA,GAAIpB,QAASK,CAAAA,QAAQ,CAACQ,UAAAA,EAAAA,CAAAA;AAC5B,oBAAA,IAAK,IAAIK,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,eAAeI,CAAK,EAAA,CAAA;AACtChB,wBAAAA,CAAC,CAACgB,CAAAA,CAAE,GAAGlB,QAAAA,CAASK,QAAQ,CAACQ,UAAAA,EAAAA,CAAAA;AAC3B;AACA,oBAAA,MAAMQ,IAAID,CAAI,GAAA,IAAA;AACd,oBAAA,IAAI,CAACD,UAAU,CAACJ,MAAQE,EAAAA,CAAAA,GAAI,GAAGf,CAAGY,EAAAA,aAAAA,CAAAA;AAClCG,oBAAAA,CAAAA,EAAAA;AACA,oBAAA,IAAIG,IAAI,IAAM,EAAA;AACZ,wBAAA,IAAK,IAAIF,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIG,GAAGH,CAAK,EAAA,CAAA;AAC1B,4BAAA,IAAI,CAACC,UAAU,CAACJ,MAAQE,EAAAA,CAAAA,GAAI,GAAGf,CAAGY,EAAAA,aAAAA,CAAAA;AAClCG,4BAAAA,CAAAA,EAAAA;AACF;qBACK,MAAA;AACL,wBAAA,IAAK,IAAIC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIG,GAAGH,CAAK,EAAA,CAAA;AAC1B,4BAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIR,eAAeQ,CAAK,EAAA,CAAA;AACtCpB,gCAAAA,CAAC,CAACgB,CAAAA,CAAE,GAAGlB,QAAAA,CAASK,QAAQ,CAACQ,UAAAA,EAAAA,CAAAA;AAC3B;AACA,4BAAA,IAAI,CAACM,UAAU,CAACJ,MAAQE,EAAAA,CAAAA,GAAI,GAAGf,CAAGY,EAAAA,aAAAA,CAAAA;AAClCG,4BAAAA,CAAAA,EAAAA;AACF;AACF;AACF;AACF;AACA,YAAA,MAAMM,GAA8B,GAAA;AAAE7B,gBAAAA;AAAQ,aAAA;AAC9C,YAAA,IAAID,QAAU,EAAA;AACZ8B,gBAAAA,GAAAA,CAAIC,cAAc,GAAG;oBAAEC,SAAW,EAAA;AAAO,iBAAA;AAC3C;AACA,YAAA,MAAMC,GAAMC,GAAAA,WAAAA,CAAYC,QAAQ,CAACC,MAAM,CAACC,eAAe,CACrDtC,IAAO,GAAA,iBAAA,GAAoB,YAC3BkB,EAAAA,KAAAA,EACAC,MACAY,EAAAA,GAAAA,CAAAA;AAEFG,YAAAA,GAAAA,CAAIK,MAAM,CAAChB,MAAQ,EAAA,CAAA,EAAG,GAAGL,KAAOC,EAAAA,MAAAA,CAAAA;YAChC,OAAOe,GAAAA;AACT,SAAA,OAAS,KAAO;AAChB,QAAA,MAAM,IAAIM,KAAAA,CAAM,CAAC,2BAA2B,CAAC,CAAA;AAC/C;AACQb,IAAAA,UAAAA,CAAWc,IAA6B,EAAEnC,MAAc,EAAEoC,KAAe,EAAEC,QAAgB,EAAE;AACnG,QAAA,IAAIA,aAAa,CAAG,EAAA;AAClBF,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;SACtB,MAAA,IAAIC,aAAa,CAAG,EAAA;AACzBF,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;YAC3BD,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAG,GAAA;SACd,MAAA,IAAIqC,aAAa,CAAG,EAAA;YACzBF,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAIoC,CAAAA,KAAK,CAAC,CAAA,CAAE,GAAG,IAAG,KAAM,CAAA;YACxCD,IAAI,CAACnC,SAAS,CAAE,CAAA,GAAG,CAAEoC,KAAK,CAAC,CAAE,CAAA,GAAG,IAAG,KAAM,CAAA,GAAM,CAACA,KAAK,CAAC,CAAE,CAAA,GAAG,IAAG,KAAM,CAAA;YACpED,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAIoC,CAAAA,KAAK,CAAC,CAAA,CAAE,GAAG,IAAG,KAAM,CAAA;AACxCD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,EAAE,GAAG,IAAA;AAChC;AACF;IACA,MAAME,IAAAA,CACJ/C,QAAgB,EAChBgD,IAA8B,EAC9BC,IAAa,EACbd,cAA+B,EAC/B9B,OAAqB,EACC;QACtB,OAAO,IAAI6C,QAAqB,CAACC,OAAAA,GAAAA;YAC/BA,OAAQ,CAAA,IAAI,CAAClD,QAAQ,CAAC+C,MAAMC,IAAMd,EAAAA,cAAAA,EAAgBC,cAAc,MAAQ/B,EAAAA,OAAAA,CAAAA,CAAAA;AAC1E,SAAA,CAAA;AACF;AACF;;;;"}
@@ -1,63 +0,0 @@
1
- import { AbstractTextureLoader } from '../loader.js';
2
- import { Application } from '../../../app/app.js';
3
-
4
- /**
5
- * Web image loader
6
- * @internal
7
- */ class WebImageLoader extends AbstractTextureLoader {
8
- supportMIMEType(mimeType) {
9
- return mimeType === 'image/jpg' || mimeType === 'image/jpeg' || mimeType === 'image/png';
10
- }
11
- async load(mimeType, data, srgb, samplerOptions, texture) {
12
- return new Promise((resolve, reject)=>{
13
- if (!mimeType) {
14
- reject('unknown image file type');
15
- }
16
- const src = URL.createObjectURL(new Blob([
17
- data
18
- ], {
19
- type: mimeType
20
- }));
21
- const img = document.createElement('img');
22
- img.src = src;
23
- img.onload = function() {
24
- createImageBitmap(img, {
25
- premultiplyAlpha: 'none'
26
- }).then((bm)=>{
27
- const options = {
28
- texture: texture,
29
- samplerOptions
30
- };
31
- const tex = Application.instance.device.createTexture2DFromImage(bm, srgb, options);
32
- if (tex) {
33
- resolve(tex);
34
- } else {
35
- reject('create texture from image element failed');
36
- }
37
- }).catch(()=>{
38
- const cvs = document.createElement('canvas');
39
- cvs.width = img.width;
40
- cvs.height = img.height;
41
- const ctx = cvs.getContext('2d');
42
- ctx.drawImage(img, 0, 0);
43
- const options = {
44
- texture: texture,
45
- samplerOptions
46
- };
47
- const tex = Application.instance.device.createTexture2DFromImage(cvs, srgb, options);
48
- if (tex) {
49
- resolve(tex);
50
- } else {
51
- reject('create texture from image element failed');
52
- }
53
- });
54
- };
55
- img.onerror = (err)=>{
56
- reject(err);
57
- };
58
- });
59
- }
60
- }
61
-
62
- export { WebImageLoader };
63
- //# sourceMappingURL=webimage_loader.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"webimage_loader.js","sources":["../../../../../src/asset/loaders/image/webimage_loader.ts"],"sourcesContent":["import { AbstractTextureLoader } from '../loader';\r\nimport { Application } from '../../../app';\r\nimport type { BaseTexture, SamplerOptions, TextureCreationOptions } from '@zephyr3d/device';\r\nimport type { TypedArray } from '@zephyr3d/base';\r\n\r\n/**\r\n * Web image loader\r\n * @internal\r\n */\r\nexport class WebImageLoader extends AbstractTextureLoader {\r\n supportMIMEType(mimeType: string): boolean {\r\n return mimeType === 'image/jpg' || mimeType === 'image/jpeg' || mimeType === 'image/png';\r\n }\r\n async load(\r\n mimeType: string,\r\n data: ArrayBuffer | TypedArray,\r\n srgb: boolean,\r\n samplerOptions?: SamplerOptions,\r\n texture?: BaseTexture\r\n ): Promise<BaseTexture> {\r\n return new Promise<BaseTexture>((resolve, reject) => {\r\n if (!mimeType) {\r\n reject('unknown image file type');\r\n }\r\n const src = URL.createObjectURL(new Blob([data], { type: mimeType }));\r\n const img = document.createElement('img');\r\n img.src = src;\r\n img.onload = function () {\r\n createImageBitmap(img, {\r\n premultiplyAlpha: 'none'\r\n })\r\n .then((bm) => {\r\n const options: TextureCreationOptions = {\r\n texture: texture,\r\n samplerOptions\r\n };\r\n const tex = Application.instance.device.createTexture2DFromImage(bm, srgb, options);\r\n if (tex) {\r\n resolve(tex);\r\n } else {\r\n reject('create texture from image element failed');\r\n }\r\n })\r\n .catch(() => {\r\n const cvs = document.createElement('canvas');\r\n cvs.width = img.width;\r\n cvs.height = img.height;\r\n const ctx = cvs.getContext('2d');\r\n ctx.drawImage(img, 0, 0);\r\n const options: TextureCreationOptions = {\r\n texture: texture,\r\n samplerOptions\r\n };\r\n const tex = Application.instance.device.createTexture2DFromImage(cvs, srgb, options);\r\n if (tex) {\r\n resolve(tex);\r\n } else {\r\n reject('create texture from image element failed');\r\n }\r\n });\r\n };\r\n img.onerror = (err) => {\r\n reject(err);\r\n };\r\n });\r\n }\r\n}\r\n"],"names":["WebImageLoader","AbstractTextureLoader","supportMIMEType","mimeType","load","data","srgb","samplerOptions","texture","Promise","resolve","reject","src","URL","createObjectURL","Blob","type","img","document","createElement","onload","createImageBitmap","premultiplyAlpha","then","bm","options","tex","Application","instance","device","createTexture2DFromImage","catch","cvs","width","height","ctx","getContext","drawImage","onerror","err"],"mappings":";;;AAKA;;;IAIO,MAAMA,cAAuBC,SAAAA,qBAAAA,CAAAA;AAClCC,IAAAA,eAAAA,CAAgBC,QAAgB,EAAW;AACzC,QAAA,OAAOA,QAAa,KAAA,WAAA,IAAeA,QAAa,KAAA,YAAA,IAAgBA,QAAa,KAAA,WAAA;AAC/E;IACA,MAAMC,IAAAA,CACJD,QAAgB,EAChBE,IAA8B,EAC9BC,IAAa,EACbC,cAA+B,EAC/BC,OAAqB,EACC;QACtB,OAAO,IAAIC,OAAqB,CAAA,CAACC,OAASC,EAAAA,MAAAA,GAAAA;AACxC,YAAA,IAAI,CAACR,QAAU,EAAA;gBACbQ,MAAO,CAAA,yBAAA,CAAA;AACT;AACA,YAAA,MAAMC,GAAMC,GAAAA,GAAAA,CAAIC,eAAe,CAAC,IAAIC,IAAK,CAAA;AAACV,gBAAAA;aAAK,EAAE;gBAAEW,IAAMb,EAAAA;AAAS,aAAA,CAAA,CAAA;YAClE,MAAMc,GAAAA,GAAMC,QAASC,CAAAA,aAAa,CAAC,KAAA,CAAA;AACnCF,YAAAA,GAAAA,CAAIL,GAAG,GAAGA,GAAAA;AACVK,YAAAA,GAAAA,CAAIG,MAAM,GAAG,WAAA;AACXC,gBAAAA,iBAAAA,CAAkBJ,GAAK,EAAA;oBACrBK,gBAAkB,EAAA;iBAEjBC,CAAAA,CAAAA,IAAI,CAAC,CAACC,EAAAA,GAAAA;AACL,oBAAA,MAAMC,OAAkC,GAAA;wBACtCjB,OAASA,EAAAA,OAAAA;AACTD,wBAAAA;AACF,qBAAA;oBACA,MAAMmB,GAAAA,GAAMC,YAAYC,QAAQ,CAACC,MAAM,CAACC,wBAAwB,CAACN,EAAAA,EAAIlB,IAAMmB,EAAAA,OAAAA,CAAAA;AAC3E,oBAAA,IAAIC,GAAK,EAAA;wBACPhB,OAAQgB,CAAAA,GAAAA,CAAAA;qBACH,MAAA;wBACLf,MAAO,CAAA,0CAAA,CAAA;AACT;AACF,iBAAA,CAAA,CACCoB,KAAK,CAAC,IAAA;oBACL,MAAMC,GAAAA,GAAMd,QAASC,CAAAA,aAAa,CAAC,QAAA,CAAA;oBACnCa,GAAIC,CAAAA,KAAK,GAAGhB,GAAAA,CAAIgB,KAAK;oBACrBD,GAAIE,CAAAA,MAAM,GAAGjB,GAAAA,CAAIiB,MAAM;oBACvB,MAAMC,GAAAA,GAAMH,GAAII,CAAAA,UAAU,CAAC,IAAA,CAAA;oBAC3BD,GAAIE,CAAAA,SAAS,CAACpB,GAAAA,EAAK,CAAG,EAAA,CAAA,CAAA;AACtB,oBAAA,MAAMQ,OAAkC,GAAA;wBACtCjB,OAASA,EAAAA,OAAAA;AACTD,wBAAAA;AACF,qBAAA;oBACA,MAAMmB,GAAAA,GAAMC,YAAYC,QAAQ,CAACC,MAAM,CAACC,wBAAwB,CAACE,GAAAA,EAAK1B,IAAMmB,EAAAA,OAAAA,CAAAA;AAC5E,oBAAA,IAAIC,GAAK,EAAA;wBACPhB,OAAQgB,CAAAA,GAAAA,CAAAA;qBACH,MAAA;wBACLf,MAAO,CAAA,0CAAA,CAAA;AACT;AACF,iBAAA,CAAA;AACJ,aAAA;YACAM,GAAIqB,CAAAA,OAAO,GAAG,CAACC,GAAAA,GAAAA;gBACb5B,MAAO4B,CAAAA,GAAAA,CAAAA;AACT,aAAA;AACF,SAAA,CAAA;AACF;AACF;;;;"}
@@ -1,45 +0,0 @@
1
- /**
2
- * Base interface for any kind loaders
3
- * @public
4
- */ class LoaderBase {
5
- /** @internal */ _urlResolver;
6
- /**
7
- * Creates an instance of LoaderBase
8
- */ constructor(){
9
- this._urlResolver = null;
10
- }
11
- /**
12
- * URL resolver for the loader
13
- */ get urlResolver() {
14
- return this._urlResolver;
15
- }
16
- set urlResolver(resolver) {
17
- this._urlResolver = resolver;
18
- }
19
- /**
20
- * Sends a GET request
21
- * @param url - The URL to get
22
- * @param headers - The headers for the request
23
- * @param crossOrigin - crossOrigin property for the request
24
- * @returns Response of the request
25
- */ async request(url, headers = {}, crossOrigin = 'anonymous') {
26
- url = this._urlResolver ? this._urlResolver(url) : null;
27
- return url ? fetch(url, {
28
- credentials: crossOrigin === 'anonymous' ? 'same-origin' : 'include',
29
- headers: headers
30
- }) : null;
31
- }
32
- }
33
- /**
34
- * Base class for any kind of texture loaders
35
- * @public
36
- */ class AbstractTextureLoader extends LoaderBase {
37
- }
38
- /**
39
- * Base class for any kind of model loaders
40
- * @public
41
- */ class AbstractModelLoader extends LoaderBase {
42
- }
43
-
44
- export { AbstractModelLoader, AbstractTextureLoader, LoaderBase };
45
- //# sourceMappingURL=loader.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"loader.js","sources":["../../../../src/asset/loaders/loader.ts"],"sourcesContent":["import type { BaseTexture, SamplerOptions } from '@zephyr3d/device';\r\nimport type { AssetManager } from '../assetmanager';\r\nimport type { SharedModel } from '../model';\r\nimport type { DecoderModule } from 'draco3d';\r\nimport type { TypedArray } from '@zephyr3d/base';\r\n\r\n/**\r\n * Base interface for any kind loaders\r\n * @public\r\n */\r\nexport class LoaderBase {\r\n /** @internal */\r\n protected _urlResolver: (url: string) => string;\r\n /**\r\n * Creates an instance of LoaderBase\r\n */\r\n constructor() {\r\n this._urlResolver = null;\r\n }\r\n /**\r\n * URL resolver for the loader\r\n */\r\n get urlResolver(): (url: string) => string {\r\n return this._urlResolver;\r\n }\r\n set urlResolver(resolver: (url: string) => string) {\r\n this._urlResolver = resolver;\r\n }\r\n /**\r\n * Sends a GET request\r\n * @param url - The URL to get\r\n * @param headers - The headers for the request\r\n * @param crossOrigin - crossOrigin property for the request\r\n * @returns Response of the request\r\n */\r\n async request(\r\n url: string,\r\n headers: Record<string, string> = {},\r\n crossOrigin = 'anonymous'\r\n ): Promise<Response> {\r\n url = this._urlResolver ? this._urlResolver(url) : null;\r\n return url\r\n ? fetch(url, {\r\n credentials: crossOrigin === 'anonymous' ? 'same-origin' : 'include',\r\n headers: headers\r\n })\r\n : null;\r\n }\r\n}\r\n/**\r\n * Base class for any kind of texture loaders\r\n * @public\r\n */\r\nexport abstract class AbstractTextureLoader extends LoaderBase {\r\n /**\r\n * Tests whether the loader supports loading a texture with given MIME type.\r\n * @param mimeType - The MIME type to test\r\n * @returns true if it supports\r\n */\r\n abstract supportMIMEType(mimeType: string): boolean;\r\n /**\r\n * Loads a texture\r\n * @param assetManager - The instance of AssetManager\r\n * @param url - The request URL\r\n * @param mimeType - MIME type for the texture image data\r\n * @param data - The texture image data\r\n * @param srgb - true if the texture is of sRGB format\r\n * @param samplerOptions - Sampler options of the texture\r\n * @param texture - if not null, this is a texture restore operation\r\n * @returns The loaded texture\r\n */\r\n abstract load(\r\n mimeType: string,\r\n data: ArrayBuffer | TypedArray,\r\n srgb: boolean,\r\n samplerOptions?: SamplerOptions,\r\n texture?: BaseTexture\r\n ): Promise<BaseTexture>;\r\n}\r\n\r\n/**\r\n * Base class for any kind of model loaders\r\n * @public\r\n */\r\nexport abstract class AbstractModelLoader extends LoaderBase {\r\n /**\r\n * Tests whether the loader supports loading a model with given MIME type.\r\n * @param mimeType - The MIME type to test\r\n * @returns true if it supports\r\n */\r\n abstract supportMIMEType(mimeType: string): boolean;\r\n /**\r\n * Loads a model\r\n * @param assetManager - The instance of AssetManager\r\n * @param url - The request URL\r\n * @param mimeType - MIME type for the model data\r\n * @param data - The model data\r\n * @returns The loaded model\r\n */\r\n abstract load(\r\n assetManager: AssetManager,\r\n url: string,\r\n mimeType: string,\r\n data: Blob,\r\n dracoDecoderModule?: DecoderModule\r\n ): Promise<SharedModel>;\r\n}\r\n"],"names":["LoaderBase","_urlResolver","urlResolver","resolver","request","url","headers","crossOrigin","fetch","credentials","AbstractTextureLoader","AbstractModelLoader"],"mappings":"AAMA;;;AAGC,IACM,MAAMA,UAAAA,CAAAA;qBAEX,YAAgD;AAChD;;AAEC,MACD,WAAc,EAAA;QACZ,IAAI,CAACC,YAAY,GAAG,IAAA;AACtB;AACA;;AAEC,MACD,IAAIC,WAAuC,GAAA;QACzC,OAAO,IAAI,CAACD,YAAY;AAC1B;IACA,IAAIC,WAAAA,CAAYC,QAAiC,EAAE;QACjD,IAAI,CAACF,YAAY,GAAGE,QAAAA;AACtB;AACA;;;;;;MAOA,MAAMC,OACJC,CAAAA,GAAW,EACXC,OAAAA,GAAkC,EAAE,EACpCC,WAAc,GAAA,WAAW,EACN;QACnBF,GAAM,GAAA,IAAI,CAACJ,YAAY,GAAG,IAAI,CAACA,YAAY,CAACI,GAAO,CAAA,GAAA,IAAA;QACnD,OAAOA,GAAAA,GACHG,MAAMH,GAAK,EAAA;YACTI,WAAaF,EAAAA,WAAAA,KAAgB,cAAc,aAAgB,GAAA,SAAA;YAC3DD,OAASA,EAAAA;SAEX,CAAA,GAAA,IAAA;AACN;AACF;AACA;;;IAIO,MAAeI,qBAA8BV,SAAAA,UAAAA,CAAAA;AAyBpD;AAEA;;;IAIO,MAAeW,mBAA4BX,SAAAA,UAAAA,CAAAA;AAsBlD;;;;"}