@zephyr3d/scene 0.8.0 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/dist/animation/animationset.js +198 -1
  2. package/dist/animation/animationset.js.map +1 -1
  3. package/dist/animation/ik/ccd_solver.js +3 -4
  4. package/dist/animation/ik/ccd_solver.js.map +1 -1
  5. package/dist/animation/ik/fabrik_solver.js +3 -4
  6. package/dist/animation/ik/fabrik_solver.js.map +1 -1
  7. package/dist/animation/ik/ik_pole_constraint.js +7 -2
  8. package/dist/animation/ik/ik_pole_constraint.js.map +1 -1
  9. package/dist/animation/ik/ik_utils.js +0 -79
  10. package/dist/animation/ik/ik_utils.js.map +1 -1
  11. package/dist/animation/ik/two_bone_ik_solver.js +3 -4
  12. package/dist/animation/ik/two_bone_ik_solver.js.map +1 -1
  13. package/dist/animation/spring/spring_bone.js +240 -0
  14. package/dist/animation/spring/spring_bone.js.map +1 -0
  15. package/dist/animation/spring/spring_bone_collider.js +198 -0
  16. package/dist/animation/spring/spring_bone_collider.js.map +1 -0
  17. package/dist/animation/spring/spring_bone_constraint.js +170 -0
  18. package/dist/animation/spring/spring_bone_constraint.js.map +1 -0
  19. package/dist/animation/spring/spring_bone_system.js +328 -0
  20. package/dist/animation/spring/spring_bone_system.js.map +1 -0
  21. package/dist/asset/model.js +2 -2
  22. package/dist/index.d.ts +15 -0
  23. package/dist/material/mixins/pbr/common.js +20 -17
  24. package/dist/material/mixins/pbr/common.js.map +1 -1
  25. package/dist/render/gpu_picking.js +100 -0
  26. package/dist/render/gpu_picking.js.map +1 -0
  27. package/dist/render/rendergraph/device_pool_allocator.js +41 -0
  28. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -0
  29. package/dist/render/rendergraph/executor.js +146 -0
  30. package/dist/render/rendergraph/executor.js.map +1 -0
  31. package/dist/render/rendergraph/forward_plus_builder.js +414 -0
  32. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -0
  33. package/dist/render/rendergraph/rendergraph.js +306 -0
  34. package/dist/render/rendergraph/rendergraph.js.map +1 -0
  35. package/dist/render/rendergraph/types.js +57 -0
  36. package/dist/render/rendergraph/types.js.map +1 -0
  37. package/dist/render/sky_motion_vector.js +85 -0
  38. package/dist/render/sky_motion_vector.js.map +1 -0
  39. package/dist/utility/serialization/scene/animation.js +3 -3
  40. package/dist/utility/serialization/scene/node.js +1 -1
  41. package/package.json +2 -2
  42. package/dist/animation/ik/ik_chain_builder.js +0 -68
  43. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  44. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  45. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  46. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  47. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  48. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  49. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  50. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  51. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  52. package/dist/src/animation/animation.js +0 -127
  53. package/dist/src/animation/animation.js.map +0 -1
  54. package/dist/src/animation/animationset.js +0 -255
  55. package/dist/src/animation/animationset.js.map +0 -1
  56. package/dist/src/animation/animationtrack.js +0 -34
  57. package/dist/src/animation/animationtrack.js.map +0 -1
  58. package/dist/src/animation/eulerrotationtrack.js +0 -52
  59. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  60. package/dist/src/animation/morphtarget.js +0 -93
  61. package/dist/src/animation/morphtarget.js.map +0 -1
  62. package/dist/src/animation/morphtrack.js +0 -70
  63. package/dist/src/animation/morphtrack.js.map +0 -1
  64. package/dist/src/animation/proptrack.js +0 -161
  65. package/dist/src/animation/proptrack.js.map +0 -1
  66. package/dist/src/animation/rotationtrack.js +0 -51
  67. package/dist/src/animation/rotationtrack.js.map +0 -1
  68. package/dist/src/animation/scaletrack.js +0 -50
  69. package/dist/src/animation/scaletrack.js.map +0 -1
  70. package/dist/src/animation/skeleton.js +0 -204
  71. package/dist/src/animation/skeleton.js.map +0 -1
  72. package/dist/src/animation/translationtrack.js +0 -50
  73. package/dist/src/animation/translationtrack.js.map +0 -1
  74. package/dist/src/app/app.js +0 -129
  75. package/dist/src/app/app.js.map +0 -1
  76. package/dist/src/app/inputmgr.js +0 -267
  77. package/dist/src/app/inputmgr.js.map +0 -1
  78. package/dist/src/asset/assetmanager.js +0 -404
  79. package/dist/src/asset/assetmanager.js.map +0 -1
  80. package/dist/src/asset/builtin.js +0 -337
  81. package/dist/src/asset/builtin.js.map +0 -1
  82. package/dist/src/asset/loaders/dds/dds.js +0 -470
  83. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  84. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  85. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  86. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  87. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  88. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  89. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  90. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  91. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  92. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  93. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  94. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  95. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  96. package/dist/src/asset/loaders/loader.js +0 -45
  97. package/dist/src/asset/loaders/loader.js.map +0 -1
  98. package/dist/src/asset/model.js +0 -414
  99. package/dist/src/asset/model.js.map +0 -1
  100. package/dist/src/blitter/bilateralblur.js +0 -221
  101. package/dist/src/blitter/bilateralblur.js.map +0 -1
  102. package/dist/src/blitter/blitter.js +0 -390
  103. package/dist/src/blitter/blitter.js.map +0 -1
  104. package/dist/src/blitter/box.js +0 -118
  105. package/dist/src/blitter/box.js.map +0 -1
  106. package/dist/src/blitter/copy.js +0 -22
  107. package/dist/src/blitter/copy.js.map +0 -1
  108. package/dist/src/blitter/gaussianblur.js +0 -228
  109. package/dist/src/blitter/gaussianblur.js.map +0 -1
  110. package/dist/src/camera/base.js +0 -92
  111. package/dist/src/camera/base.js.map +0 -1
  112. package/dist/src/camera/camera.js +0 -1005
  113. package/dist/src/camera/camera.js.map +0 -1
  114. package/dist/src/camera/fps.js +0 -238
  115. package/dist/src/camera/fps.js.map +0 -1
  116. package/dist/src/camera/orbit.js +0 -245
  117. package/dist/src/camera/orbit.js.map +0 -1
  118. package/dist/src/camera/orthocamera.js +0 -167
  119. package/dist/src/camera/orthocamera.js.map +0 -1
  120. package/dist/src/camera/perspectivecamera.js +0 -141
  121. package/dist/src/camera/perspectivecamera.js.map +0 -1
  122. package/dist/src/index.js +0 -120
  123. package/dist/src/index.js.map +0 -1
  124. package/dist/src/material/blinn.js +0 -81
  125. package/dist/src/material/blinn.js.map +0 -1
  126. package/dist/src/material/grassmaterial.js +0 -113
  127. package/dist/src/material/grassmaterial.js.map +0 -1
  128. package/dist/src/material/lambert.js +0 -92
  129. package/dist/src/material/lambert.js.map +0 -1
  130. package/dist/src/material/material.js +0 -301
  131. package/dist/src/material/material.js.map +0 -1
  132. package/dist/src/material/meshmaterial.js +0 -704
  133. package/dist/src/material/meshmaterial.js.map +0 -1
  134. package/dist/src/material/mixins/albedocolor.js +0 -76
  135. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  136. package/dist/src/material/mixins/foliage.js +0 -47
  137. package/dist/src/material/mixins/foliage.js.map +0 -1
  138. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  139. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  140. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  141. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  142. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  143. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  144. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  145. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  146. package/dist/src/material/mixins/lit.js +0 -476
  147. package/dist/src/material/mixins/lit.js.map +0 -1
  148. package/dist/src/material/mixins/pbr/common.js +0 -918
  149. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  150. package/dist/src/material/mixins/texture.js +0 -172
  151. package/dist/src/material/mixins/texture.js.map +0 -1
  152. package/dist/src/material/mixins/vertexcolor.js +0 -56
  153. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  154. package/dist/src/material/particle.js +0 -178
  155. package/dist/src/material/particle.js.map +0 -1
  156. package/dist/src/material/pbrmr.js +0 -97
  157. package/dist/src/material/pbrmr.js.map +0 -1
  158. package/dist/src/material/pbrsg.js +0 -97
  159. package/dist/src/material/pbrsg.js.map +0 -1
  160. package/dist/src/material/shader/helper.js +0 -1209
  161. package/dist/src/material/shader/helper.js.map +0 -1
  162. package/dist/src/material/terrain-cm.js +0 -606
  163. package/dist/src/material/terrain-cm.js.map +0 -1
  164. package/dist/src/material/terrainmaterial.js +0 -375
  165. package/dist/src/material/terrainmaterial.js.map +0 -1
  166. package/dist/src/material/unlit.js +0 -41
  167. package/dist/src/material/unlit.js.map +0 -1
  168. package/dist/src/material/water.js +0 -417
  169. package/dist/src/material/water.js.map +0 -1
  170. package/dist/src/posteffect/bloom.js +0 -361
  171. package/dist/src/posteffect/bloom.js.map +0 -1
  172. package/dist/src/posteffect/compositor.js +0 -226
  173. package/dist/src/posteffect/compositor.js.map +0 -1
  174. package/dist/src/posteffect/fxaa.js +0 -273
  175. package/dist/src/posteffect/fxaa.js.map +0 -1
  176. package/dist/src/posteffect/grayscale.js +0 -69
  177. package/dist/src/posteffect/grayscale.js.map +0 -1
  178. package/dist/src/posteffect/motionblur.js +0 -96
  179. package/dist/src/posteffect/motionblur.js.map +0 -1
  180. package/dist/src/posteffect/posteffect.js +0 -126
  181. package/dist/src/posteffect/posteffect.js.map +0 -1
  182. package/dist/src/posteffect/sao.js +0 -324
  183. package/dist/src/posteffect/sao.js.map +0 -1
  184. package/dist/src/posteffect/ssr.js +0 -489
  185. package/dist/src/posteffect/ssr.js.map +0 -1
  186. package/dist/src/posteffect/taa.js +0 -172
  187. package/dist/src/posteffect/taa.js.map +0 -1
  188. package/dist/src/posteffect/tonemap.js +0 -94
  189. package/dist/src/posteffect/tonemap.js.map +0 -1
  190. package/dist/src/render/abuffer_oit.js +0 -361
  191. package/dist/src/render/abuffer_oit.js.map +0 -1
  192. package/dist/src/render/clipmap.js +0 -851
  193. package/dist/src/render/clipmap.js.map +0 -1
  194. package/dist/src/render/cluster_light.js +0 -333
  195. package/dist/src/render/cluster_light.js.map +0 -1
  196. package/dist/src/render/cull_visitor.js +0 -187
  197. package/dist/src/render/cull_visitor.js.map +0 -1
  198. package/dist/src/render/depthpass.js +0 -68
  199. package/dist/src/render/depthpass.js.map +0 -1
  200. package/dist/src/render/drawable_mixin.js +0 -227
  201. package/dist/src/render/drawable_mixin.js.map +0 -1
  202. package/dist/src/render/envlight.js +0 -463
  203. package/dist/src/render/envlight.js.map +0 -1
  204. package/dist/src/render/fbm_wavegenerator.js +0 -251
  205. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  206. package/dist/src/render/fft_wavegenerator.js +0 -1006
  207. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  208. package/dist/src/render/fullscreenquad.js +0 -38
  209. package/dist/src/render/fullscreenquad.js.map +0 -1
  210. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  211. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  212. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  213. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  214. package/dist/src/render/hzb.js +0 -273
  215. package/dist/src/render/hzb.js.map +0 -1
  216. package/dist/src/render/lightpass.js +0 -172
  217. package/dist/src/render/lightpass.js.map +0 -1
  218. package/dist/src/render/objectcolorpass.js +0 -51
  219. package/dist/src/render/objectcolorpass.js.map +0 -1
  220. package/dist/src/render/primitive.js +0 -364
  221. package/dist/src/render/primitive.js.map +0 -1
  222. package/dist/src/render/render_queue.js +0 -467
  223. package/dist/src/render/render_queue.js.map +0 -1
  224. package/dist/src/render/renderbundle_wrapper.js +0 -152
  225. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  226. package/dist/src/render/renderer.js +0 -455
  227. package/dist/src/render/renderer.js.map +0 -1
  228. package/dist/src/render/renderpass.js +0 -200
  229. package/dist/src/render/renderpass.js.map +0 -1
  230. package/dist/src/render/shadowmap_pass.js +0 -56
  231. package/dist/src/render/shadowmap_pass.js.map +0 -1
  232. package/dist/src/render/sky.js +0 -1103
  233. package/dist/src/render/sky.js.map +0 -1
  234. package/dist/src/render/weightedblended_oit.js +0 -168
  235. package/dist/src/render/weightedblended_oit.js.map +0 -1
  236. package/dist/src/scene/batchgroup.js +0 -162
  237. package/dist/src/scene/batchgroup.js.map +0 -1
  238. package/dist/src/scene/environment.js +0 -209
  239. package/dist/src/scene/environment.js.map +0 -1
  240. package/dist/src/scene/graph_node.js +0 -72
  241. package/dist/src/scene/graph_node.js.map +0 -1
  242. package/dist/src/scene/light.js +0 -416
  243. package/dist/src/scene/light.js.map +0 -1
  244. package/dist/src/scene/mesh.js +0 -341
  245. package/dist/src/scene/mesh.js.map +0 -1
  246. package/dist/src/scene/octree.js +0 -649
  247. package/dist/src/scene/octree.js.map +0 -1
  248. package/dist/src/scene/particlesys.js +0 -738
  249. package/dist/src/scene/particlesys.js.map +0 -1
  250. package/dist/src/scene/raycast_visitor.js +0 -103
  251. package/dist/src/scene/raycast_visitor.js.map +0 -1
  252. package/dist/src/scene/scene.js +0 -284
  253. package/dist/src/scene/scene.js.map +0 -1
  254. package/dist/src/scene/scene_node.js +0 -732
  255. package/dist/src/scene/scene_node.js.map +0 -1
  256. package/dist/src/scene/terrain/grass.js +0 -278
  257. package/dist/src/scene/terrain/grass.js.map +0 -1
  258. package/dist/src/scene/terrain/heightfield.js +0 -475
  259. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  260. package/dist/src/scene/terrain/patch.js +0 -530
  261. package/dist/src/scene/terrain/patch.js.map +0 -1
  262. package/dist/src/scene/terrain/quadtree.js +0 -461
  263. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  264. package/dist/src/scene/terrain/terrain.js +0 -246
  265. package/dist/src/scene/terrain/terrain.js.map +0 -1
  266. package/dist/src/scene/terrain-cm/grass.js +0 -594
  267. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  268. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  269. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  270. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  271. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  272. package/dist/src/scene/water.js +0 -374
  273. package/dist/src/scene/water.js.map +0 -1
  274. package/dist/src/shaders/atmosphere.js +0 -957
  275. package/dist/src/shaders/atmosphere.js.map +0 -1
  276. package/dist/src/shaders/fog.js +0 -112
  277. package/dist/src/shaders/fog.js.map +0 -1
  278. package/dist/src/shaders/misc.js +0 -266
  279. package/dist/src/shaders/misc.js.map +0 -1
  280. package/dist/src/shaders/noise.js +0 -222
  281. package/dist/src/shaders/noise.js.map +0 -1
  282. package/dist/src/shaders/pbr.js +0 -51
  283. package/dist/src/shaders/pbr.js.map +0 -1
  284. package/dist/src/shaders/shadow.js +0 -636
  285. package/dist/src/shaders/shadow.js.map +0 -1
  286. package/dist/src/shaders/ssr.js +0 -490
  287. package/dist/src/shaders/ssr.js.map +0 -1
  288. package/dist/src/shaders/temporal.js +0 -215
  289. package/dist/src/shaders/temporal.js.map +0 -1
  290. package/dist/src/shaders/water.js +0 -756
  291. package/dist/src/shaders/water.js.map +0 -1
  292. package/dist/src/shadow/esm.js +0 -237
  293. package/dist/src/shadow/esm.js.map +0 -1
  294. package/dist/src/shadow/pcf_opt.js +0 -181
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  296. package/dist/src/shadow/pcf_pd.js +0 -189
  297. package/dist/src/shadow/pcf_pd.js.map +0 -1
  298. package/dist/src/shadow/shader.js +0 -37
  299. package/dist/src/shadow/shader.js.map +0 -1
  300. package/dist/src/shadow/shadow_impl.js +0 -15
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  302. package/dist/src/shadow/shadowmapper.js +0 -790
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  304. package/dist/src/shadow/ssm.js +0 -159
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  308. package/dist/src/shapes/box.js +0 -386
  309. package/dist/src/shapes/box.js.map +0 -1
  310. package/dist/src/shapes/cylinder.js +0 -125
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  312. package/dist/src/shapes/plane.js +0 -88
  313. package/dist/src/shapes/plane.js.map +0 -1
  314. package/dist/src/shapes/shape.js +0 -87
  315. package/dist/src/shapes/shape.js.map +0 -1
  316. package/dist/src/shapes/sphere.js +0 -114
  317. package/dist/src/shapes/sphere.js.map +0 -1
  318. package/dist/src/shapes/tetrahedron.js +0 -188
  319. package/dist/src/shapes/tetrahedron.js.map +0 -1
  320. package/dist/src/shapes/torus.js +0 -111
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  322. package/dist/src/utility/aabbtree.js +0 -400
  323. package/dist/src/utility/aabbtree.js.map +0 -1
  324. package/dist/src/utility/bounding_volume.js +0 -29
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  326. package/dist/src/utility/debug.js +0 -28
  327. package/dist/src/utility/debug.js.map +0 -1
  328. package/dist/src/utility/draco/decoder.js +0 -116
  329. package/dist/src/utility/draco/decoder.js.map +0 -1
  330. package/dist/src/utility/misc.js +0 -105
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  332. package/dist/src/utility/panorama.js +0 -163
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  334. package/dist/src/utility/pmrem.js +0 -354
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  336. package/dist/src/utility/rendermipmap.js +0 -115
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  338. package/dist/src/utility/serialization/json.js +0 -402
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  340. package/dist/src/utility/serialization/manager.js +0 -623
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  342. package/dist/src/utility/serialization/scene/animation.js +0 -248
  343. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  344. package/dist/src/utility/serialization/scene/batch.js +0 -59
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  350. package/dist/src/utility/serialization/scene/light.js +0 -575
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  352. package/dist/src/utility/serialization/scene/material.js +0 -1111
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  354. package/dist/src/utility/serialization/scene/mesh.js +0 -148
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  356. package/dist/src/utility/serialization/scene/misc.js +0 -39
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  358. package/dist/src/utility/serialization/scene/node.js +0 -451
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  366. package/dist/src/utility/serialization/scene/terrain.js +0 -488
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  368. package/dist/src/utility/serialization/scene/water.js +0 -465
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  372. package/dist/src/utility/textures/ggxlut.js +0 -213
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  380. package/dist/utility/blueprint/material/common.js +0 -7
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  386. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
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@@ -1,606 +0,0 @@
1
- import { applyMaterialMixins, MeshMaterial } from './meshmaterial.js';
2
- import { MAX_TERRAIN_MIPMAP_LEVELS, MaterialVaryingFlags } from '../values.js';
3
- import { ShaderHelper } from './shader/helper.js';
4
- import { DRef, Vector4, Vector3 } from '@zephyr3d/base';
5
- import { mixinLight } from './mixins/lit.js';
6
- import { Application } from '../app/app.js';
7
- import { fetchSampler } from '../utility/misc.js';
8
- import { mixinPBRMetallicRoughness } from './mixins/lightmodel/pbrmetallicroughness.js';
9
- import '@zephyr3d/device';
10
- import { CopyBlitter } from '../blitter/copy.js';
11
-
12
- const MAX_DETAIL_MAPS = 8;
13
- /**
14
- * Default material type of clipmap terrain
15
- * @public
16
- */ class ClipmapTerrainMaterial extends applyMaterialMixins(MeshMaterial, mixinLight, mixinPBRMetallicRoughness) {
17
- static FEATURE_DETAIL_MAP = this.defineFeature();
18
- static FEATURE_DEBUG_MODE = this.defineFeature();
19
- static _defaultDetailMap = new DRef();
20
- static _defaultNormalMap = new DRef();
21
- _region;
22
- _clipmapGridInfo;
23
- _heightMap;
24
- _terrainScale;
25
- _detailMapInfo;
26
- _detailMapSize;
27
- _splatMapSize;
28
- _heightMapSize;
29
- _levelDataBuffer;
30
- constructor(heightMap){
31
- super();
32
- this.metallic = 0;
33
- this.roughness = 1;
34
- this.albedoTexCoordIndex = -1;
35
- this.normalTexCoordIndex = -1;
36
- this._region = new Vector4(-99999, -99999, 99999, 99999);
37
- this._clipmapGridInfo = new Vector4();
38
- this._heightMap = new DRef(heightMap);
39
- this._detailMapSize = 256;
40
- this._splatMapSize = 512;
41
- this._levelDataBuffer = new DRef(Application.instance.device.createBuffer(MAX_TERRAIN_MIPMAP_LEVELS * 4 * 2 * 4, {
42
- usage: 'uniform'
43
- }));
44
- this._detailMapInfo = this.createDetailMapInfo();
45
- this._terrainScale = Vector3.one();
46
- this._heightMapSize = new Vector4(this.heightMap.width, this.heightMap.height, 1 / this.heightMap.width, 1 / this.heightMap.height);
47
- this.useFeature(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP, 0);
48
- this.useFeature(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE, 'none');
49
- }
50
- static get MAX_DETAIL_MAP_COUNT() {
51
- return MAX_DETAIL_MAPS;
52
- }
53
- get debugMode() {
54
- return this.featureUsed(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE);
55
- }
56
- set debugMode(mode) {
57
- this.useFeature(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE, mode);
58
- }
59
- /** @internal */ setLevelData(data, length) {
60
- this._levelDataBuffer.get().bufferSubData(0, data, 0, length);
61
- }
62
- /** @internal */ get region() {
63
- return this._region;
64
- }
65
- set region(val) {
66
- if (!val.equalsTo(this._region)) {
67
- this._region.set(val);
68
- this.uniformChanged();
69
- }
70
- }
71
- setClipmapGridInfo(gridScale, gridOffsetX, gridOffsetY) {
72
- if (this._clipmapGridInfo.x !== gridScale || this._clipmapGridInfo.y !== gridOffsetX || this._clipmapGridInfo.z !== gridOffsetY) {
73
- this._clipmapGridInfo.setXYZW(gridScale, gridOffsetX, gridOffsetY, 0);
74
- this.uniformChanged();
75
- }
76
- }
77
- /** @internal */ get terrainScale() {
78
- return this._terrainScale;
79
- }
80
- set terrainScale(val) {
81
- if (!this._terrainScale.equalsTo(val)) {
82
- this._terrainScale.set(val);
83
- this.uniformChanged();
84
- }
85
- }
86
- get numDetailMaps() {
87
- return this._detailMapInfo.numDetailMaps;
88
- }
89
- set numDetailMaps(val) {
90
- if (val > MAX_DETAIL_MAPS || val < 0 || !Number.isInteger(val)) {
91
- console.error('Invalid number of detail maps');
92
- return;
93
- }
94
- if (Application.instance.device.type === 'webgl' && val > 4) {
95
- console.error('Only 4 detail map layers is supported for WebGL1');
96
- return;
97
- }
98
- const n = this._detailMapInfo.numDetailMaps;
99
- const defaultDetailMap = ClipmapTerrainMaterial.getDefaultDetailMap();
100
- const defaultNormalMap = ClipmapTerrainMaterial.getDefaultNormalMap();
101
- if (val > n) {
102
- this._detailMapInfo.numDetailMaps = val;
103
- for(let i = n; i < val; i++){
104
- this.setDetailMap(i, defaultDetailMap);
105
- this.setDetailNormalMap(i, defaultNormalMap);
106
- this.setDetailMapUVScale(i, 80);
107
- this.setDetailMapRoughness(i, 1);
108
- this._detailMapInfo.detailMapList[i].dispose();
109
- this._detailMapInfo.detailNormalMapList[i].dispose();
110
- }
111
- } else if (val < n) {
112
- for(let i = val; i < n; i++){
113
- this.setDetailMap(i, defaultDetailMap);
114
- this.setDetailNormalMap(i, defaultNormalMap);
115
- this.setDetailMapUVScale(i, 80);
116
- this.setDetailMapRoughness(i, 1);
117
- this._detailMapInfo.detailMapList[i].dispose();
118
- this._detailMapInfo.detailNormalMapList[i].dispose();
119
- }
120
- this._detailMapInfo.numDetailMaps = val;
121
- }
122
- this.useFeature(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP, this._detailMapInfo.numDetailMaps);
123
- }
124
- getSplatMap() {
125
- return this._detailMapInfo.splatMap?.get() ?? null;
126
- }
127
- setSplatMap(tex) {
128
- if (tex !== this._detailMapInfo.splatMap.get()) {
129
- if (!tex || tex.depth !== MAX_DETAIL_MAPS >> 2) {
130
- console.error('Invalid splat map');
131
- return;
132
- }
133
- this._detailMapInfo.splatMap.set(tex);
134
- this.uniformChanged();
135
- }
136
- }
137
- getDetailMapUVScale(index) {
138
- if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
139
- console.error('Invalid detail map index');
140
- return 0;
141
- }
142
- return this._detailMapInfo.detailMapParams[index * 4];
143
- }
144
- setDetailMapUVScale(index, scale) {
145
- if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
146
- console.error('Invalid detail map index');
147
- return;
148
- }
149
- if (this._detailMapInfo.detailMapParams[index * 4] !== scale) {
150
- this._detailMapInfo.detailMapParams[index * 4] = scale;
151
- this.uniformChanged();
152
- }
153
- }
154
- getDetailMapRoughness(index) {
155
- if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
156
- console.error('Invalid detail map index');
157
- return 0;
158
- }
159
- return this._detailMapInfo.detailMapParams[index * 4 + 1];
160
- }
161
- setDetailMapRoughness(index, val) {
162
- if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
163
- console.error('Invalid detail map index');
164
- return;
165
- }
166
- if (this._detailMapInfo.detailMapParams[index * 4 + 1] !== val) {
167
- this._detailMapInfo.detailMapParams[index * 4 + 1] = val;
168
- this.uniformChanged();
169
- }
170
- }
171
- getDetailMap(index) {
172
- if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
173
- console.error('Invalid detail map index');
174
- return null;
175
- }
176
- return this._detailMapInfo.detailMapList[index].get();
177
- }
178
- setDetailMap(index, albedoMap) {
179
- if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
180
- console.error('Invalid detail map index');
181
- return;
182
- }
183
- albedoMap = albedoMap ?? ClipmapTerrainMaterial.getDefaultDetailMap();
184
- if (!this._detailMapInfo.detailMapList[index]) {
185
- this._detailMapInfo.detailMapList[index] = new DRef();
186
- }
187
- this._detailMapInfo.detailMapList[index].set(albedoMap === ClipmapTerrainMaterial.getDefaultDetailMap() ? null : albedoMap);
188
- if (Application.instance.device.type !== 'webgl') {
189
- const blitter = new CopyBlitter();
190
- const fb = Application.instance.device.createFrameBuffer([
191
- this._detailMapInfo.detailMap.get()
192
- ], null);
193
- blitter.blit(albedoMap, fb, index, albedoMap.width === this._detailMapSize && albedoMap.height === this._detailMapSize ? fetchSampler('clamp_nearest_nomip') : fetchSampler('clamp_linear_nomip'));
194
- fb.dispose();
195
- }
196
- }
197
- getDetailNormalMap(index) {
198
- if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
199
- console.error('Invalid detail map index');
200
- return null;
201
- }
202
- return this._detailMapInfo.detailNormalMapList[index].get();
203
- }
204
- setDetailNormalMap(index, normalMap) {
205
- if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
206
- console.error('Invalid detail map index');
207
- return;
208
- }
209
- normalMap = normalMap ?? ClipmapTerrainMaterial.getDefaultNormalMap();
210
- if (!this._detailMapInfo.detailNormalMapList[index]) {
211
- this._detailMapInfo.detailNormalMapList[index] = new DRef();
212
- }
213
- this._detailMapInfo.detailNormalMapList[index].set(normalMap === ClipmapTerrainMaterial.getDefaultNormalMap() ? null : normalMap);
214
- if (Application.instance.device.type !== 'webgl') {
215
- const blitter = new CopyBlitter();
216
- const fb = Application.instance.device.createFrameBuffer([
217
- this._detailMapInfo.detailNormalMap.get()
218
- ], null);
219
- blitter.blit(normalMap, fb, index, normalMap.width === this._detailMapSize && normalMap.height === this._detailMapSize ? fetchSampler('clamp_nearest_nomip') : fetchSampler('clamp_linear_nomip'));
220
- fb.dispose();
221
- }
222
- }
223
- /** @internal */ update(region, terrainScale) {
224
- if (!region.equalsTo(this._region) || !terrainScale.equalsTo(this._terrainScale)) {
225
- this._region.set(region);
226
- this._terrainScale.set(terrainScale);
227
- this.uniformChanged();
228
- }
229
- }
230
- get heightMap() {
231
- return this._heightMap.get();
232
- }
233
- set heightMap(val) {
234
- if (val !== this._heightMap.get()) {
235
- this._heightMap.set(val);
236
- this._heightMapSize.setXYZW(this.heightMap.width, this.heightMap.height, 1 / this.heightMap.width, 1 / this.heightMap.height);
237
- this.uniformChanged();
238
- }
239
- }
240
- needSceneColor() {
241
- return false;
242
- }
243
- needSceneDepth() {
244
- return false;
245
- }
246
- supportInstancing() {
247
- return false;
248
- }
249
- supportLighting() {
250
- return true;
251
- }
252
- getMetallicRoughnessTexCoord = function(scope) {
253
- return scope.$inputs.uv;
254
- };
255
- sampleDetailNormalMap(scope, index, texCoord) {
256
- const pb = scope.$builder;
257
- const sample = this.drawContext.device.type === 'webgl' ? pb.textureSample(scope[`detailNormalMap${index}`], texCoord).rgb : pb.textureArraySample(scope.detailNormalMap, texCoord, index).rgb;
258
- const normal = pb.sub(pb.mul(sample, 2), pb.vec3(1));
259
- return pb.normalize(normal);
260
- }
261
- calculateDetailNormal(scope, TBN) {
262
- const that = this;
263
- const pb = scope.$builder;
264
- const funcName = 'getTerrainNormal';
265
- pb.func(funcName, [
266
- pb.mat3('TBN')
267
- ], function() {
268
- const numDetailMaps = that.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP);
269
- this.$l.detailNormal = pb.vec3(0);
270
- for(let i = 0; i < numDetailMaps + 3 >> 2; i++){
271
- this.$l[`mask${i}`] = that.drawContext.device.type === 'webgl' ? pb.textureSample(this.splatMap, this.$inputs.uv) : pb.textureArraySample(this.splatMap, this.$inputs.uv, i);
272
- }
273
- for(let i = 0; i < numDetailMaps; i++){
274
- const uv = pb.mul(this.$inputs.uv, this.detailParams[i].x);
275
- this.detailNormal = pb.add(this.detailNormal, pb.mul(that.sampleDetailNormalMap(this, i, uv), this[`mask${i >> 2}`][i & 3]));
276
- }
277
- this.$return(pb.normalize(pb.mul(this.TBN, this.detailNormal)));
278
- });
279
- return pb.getGlobalScope()[funcName](TBN);
280
- }
281
- getNormalTexCoord = function(scope) {
282
- return scope.$inputs.uv;
283
- };
284
- calculateAlbedoColor(scope) {
285
- const that = this;
286
- const pb = scope.$builder;
287
- const funcName = 'getTerrainAlbedo';
288
- pb.func(funcName, [], function() {
289
- const numDetailMaps = that.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP);
290
- if (numDetailMaps === 0) {
291
- this.$l.checkerPos = pb.mul(this.$inputs.uv, pb.sub(this.region.zw, this.region.xy));
292
- this.$l.ddx = pb.dpdx(this.checkerPos);
293
- this.$l.ddy = pb.dpdy(this.checkerPos);
294
- this.$l.w = pb.add(pb.max(pb.abs(this.ddx), pb.abs(this.ddy)), 0.01);
295
- this.$l.i = pb.div(pb.mul(2, pb.sub(pb.abs(pb.sub(pb.fract(pb.mul(pb.sub(this.checkerPos, pb.mul(this.w, 0.5)), 0.5)), 0.5)), pb.abs(pb.sub(pb.fract(pb.mul(pb.add(this.checkerPos, pb.mul(this.w, 0.5)), 0.5)), 0.5)))), this.w);
296
- this.$l.changeRate = pb.add(pb.length(this.ddx), pb.length(this.ddy));
297
- this.$l.fadeStart = pb.float(0);
298
- this.$l.fadeEnd = pb.float(10);
299
- this.$l.fadeFactor = pb.sub(1, pb.smoothStep(this.fadeStart, this.fadeEnd, this.changeRate));
300
- this.$l.checker = pb.mix(0.5, pb.sub(0.5, pb.mul(0.5, this.i.x, this.i.y)), this.fadeFactor);
301
- this.$l.checkerColor = pb.mix(pb.vec3(0.4), pb.vec3(1), pb.vec3(this.checker));
302
- this.$return(pb.vec4(this.checkerColor, 1));
303
- } else {
304
- this.$l.color = pb.vec3(0);
305
- for(let i = 0; i < numDetailMaps + 3 >> 2; i++){
306
- this.$l[`mask${i}`] = that.drawContext.device.type === 'webgl' ? pb.textureSample(this.splatMap, this.$inputs.uv) : pb.textureArraySample(this.splatMap, this.$inputs.uv, i);
307
- }
308
- for(let i = 0; i < numDetailMaps; i++){
309
- const uv = pb.mul(this.$inputs.uv, this.detailParams[i].x);
310
- const sample = that.drawContext.device.type === 'webgl' ? pb.textureSample(this[`detailAlbedoMap${i}`], uv).rgb : pb.textureArraySample(this.detailAlbedoMap, uv, i).rgb;
311
- this.color = pb.add(this.color, pb.mul(sample, this[`mask${i >> 2}`][i & 3]));
312
- }
313
- this.$return(pb.vec4(this.color, 1));
314
- }
315
- });
316
- return pb.getGlobalScope()[funcName]();
317
- }
318
- sampleHeightMap(scope, uv, pos, levelStart, levelDiff) {
319
- const pb = scope.$builder;
320
- const morphRange = 0.5;
321
- pb.func('sampleHeightMap', [
322
- pb.vec2('uv'),
323
- pb.vec2('pos'),
324
- pb.vec4('levelStart'),
325
- pb.vec4('levelDiff')
326
- ], function() {
327
- this.$l.h1 = pb.textureSampleLevel(this.heightMap, this.uv, this.$inputs.miplevel).r;
328
- this.$l.ratio = pb.mul(pb.sub(this.pos.xyxy, this.levelStart), this.levelDiff);
329
- this.$l.maxVal = pb.clamp(pb.max(pb.max(this.ratio.x, this.ratio.y), pb.max(this.ratio.z, this.ratio.w)), 0, 1);
330
- this.$l.morphFactor = pb.float(0);
331
- this.$if(pb.greaterThan(this.maxVal, 1 - morphRange), function() {
332
- this.$l.h2 = pb.textureSampleLevel(this.heightMap, this.uv, pb.add(this.$inputs.miplevel, 1)).r;
333
- this.morphFactor = pb.div(pb.sub(this.maxVal, 1 - morphRange), morphRange * 2);
334
- this.h1 = pb.mix(this.h1, this.h2, this.morphFactor);
335
- });
336
- this.$if(pb.lessThan(this.maxVal, morphRange), function() {
337
- this.$l.h2 = pb.textureSampleLevel(this.heightMap, this.uv, pb.max(pb.sub(this.$inputs.miplevel, 1), 0)).r;
338
- this.morphFactor = pb.mul(pb.add(pb.div(this.maxVal, morphRange), 1), 0.5);
339
- this.h1 = pb.mix(this.h1, this.h2, this.morphFactor);
340
- });
341
- this.$return(this.h1);
342
- });
343
- return scope.sampleHeightMap(uv, pos, levelStart, levelDiff);
344
- }
345
- calculateTerrainTBN(scope, clipmapPos, uv, texSize, scale, levelStart, levelDiff, tangent, bitangent, normal) {
346
- const that = this;
347
- const pb = scope.$builder;
348
- pb.func('calcTerrainTBN', [
349
- pb.vec2('clipmapPos'),
350
- pb.vec2('uv'),
351
- pb.vec4('texSize'),
352
- pb.vec3('scale'),
353
- pb.vec4('levelStart'),
354
- pb.vec4('levelDiff'),
355
- pb.vec3('t').out(),
356
- pb.vec3('b').out(),
357
- pb.vec3('n').out()
358
- ], function() {
359
- this.$l.texelSize = pb.mul(this.texSize.zw, pb.exp2(this.$inputs.miplevel));
360
- this.$l.delta = pb.exp2(pb.add(this.$inputs.miplevel, 1));
361
- this.$l.hL = that.sampleHeightMap(this, pb.sub(this.uv, pb.vec2(this.texelSize.x, 0)), this.clipmapPos, this.levelStart, this.levelDiff);
362
- this.$l.hR = that.sampleHeightMap(this, pb.add(this.uv, pb.vec2(this.texelSize.x, 0)), this.clipmapPos, this.levelStart, this.levelDiff);
363
- this.$l.hD = that.sampleHeightMap(this, pb.add(this.uv, pb.vec2(0, this.texelSize.y)), this.clipmapPos, this.levelStart, this.levelDiff);
364
- this.$l.hU = that.sampleHeightMap(this, pb.sub(this.uv, pb.vec2(0, this.texelSize.y)), this.clipmapPos, this.levelStart, this.levelDiff);
365
- this.$l.dHdU = pb.div(pb.mul(pb.sub(this.hR, this.hL), this.scale.y), pb.mul(this.scale.x, this.delta));
366
- this.$l.dHdV = pb.div(pb.mul(pb.sub(this.hD, this.hU), this.scale.y), pb.mul(this.scale.z, this.delta));
367
- this.t = pb.normalize(pb.vec3(1, this.dHdU, 0));
368
- this.b = pb.normalize(pb.vec3(0, this.dHdV, 1));
369
- this.n = pb.normalize(pb.cross(this.b, this.t));
370
- });
371
- return scope.calcTerrainTBN(clipmapPos, uv, texSize, scale, levelStart, levelDiff, tangent, bitangent, normal);
372
- }
373
- vertexShader(scope) {
374
- super.vertexShader(scope);
375
- const pb = scope.$builder;
376
- scope.$inputs.position = pb.vec3().attrib('position');
377
- scope.$inputs.clipmapInfo = pb.vec4().attrib('texCoord0');
378
- scope.$inputs.miplevel = pb.float().attrib('texCoord1');
379
- scope.clipmapGridInfo = pb.vec4().uniform(2);
380
- scope.levelData = pb.vec4[MAX_TERRAIN_MIPMAP_LEVELS * 2]().uniformBuffer(2);
381
- scope.heightMap = pb.tex2D().uniform(2);
382
- scope.heightMapSize = pb.vec4().uniform(2);
383
- scope.region = pb.vec4().uniform(2);
384
- scope.terrainScale = pb.vec3().uniform(2);
385
- scope.$l.s = pb.sin(scope.$inputs.clipmapInfo.x);
386
- scope.$l.c = pb.cos(scope.$inputs.clipmapInfo.x);
387
- scope.$l.scale2 = pb.mul(scope.$inputs.clipmapInfo.y, scope.clipmapGridInfo.x);
388
- scope.$l.clipmapMatrix = pb.mat4(pb.mul(scope.c, scope.scale2), pb.mul(scope.s, scope.scale2), 0, 0, pb.neg(pb.mul(scope.s, scope.scale2)), pb.mul(scope.c, scope.scale2), 0, 0, 0, 0, 1, 0, pb.sub(pb.mul(scope.$inputs.clipmapInfo.z, scope.clipmapGridInfo.x), scope.clipmapGridInfo.y), pb.sub(pb.mul(scope.$inputs.clipmapInfo.w, scope.clipmapGridInfo.x), scope.clipmapGridInfo.z), 0, 1);
389
- scope.$l.clipmapPos = pb.mul(scope.clipmapMatrix, pb.vec4(scope.$inputs.position, 1)).xy;
390
- scope.$l.clipmapWorldPos = pb.mul(ShaderHelper.getWorldMatrix(scope), pb.vec4(scope.clipmapPos.x, 0, scope.clipmapPos.y, 1)).xyz;
391
- scope.$outputs.uv = pb.div(pb.sub(scope.clipmapWorldPos.xz, scope.region.xy), pb.sub(scope.region.zw, scope.region.xy));
392
- if (this.drawContext.device.type === 'webgl') {
393
- scope.$l.levelStart = pb.vec4();
394
- scope.$l.levelDiff = pb.vec4();
395
- scope.$l.index = pb.mul(pb.int(scope.$inputs.miplevel), 2);
396
- scope.$for(pb.int('i'), 0, 32, function() {
397
- this.$if(pb.equal(this.i, this.index), function() {
398
- this.levelStart = this.levelData.at(this.i);
399
- this.levelDiff = this.levelData.at(pb.add(this.i, 1));
400
- this.$break();
401
- });
402
- });
403
- } else {
404
- scope.$l.levelStart = scope.levelData.at(pb.mul(pb.int(scope.$inputs.miplevel), 2));
405
- scope.$l.levelDiff = scope.levelData.at(pb.add(pb.mul(pb.int(scope.$inputs.miplevel), 2), 1));
406
- }
407
- scope.$l.height = this.sampleHeightMap(scope, scope.$outputs.uv, scope.clipmapWorldPos.xz, scope.levelStart, scope.levelDiff);
408
- scope.$outputs.worldPos = pb.add(scope.clipmapWorldPos, pb.vec3(0, pb.mul(scope.height, scope.terrainScale.y), 0));
409
- scope.$l.t = pb.vec3();
410
- scope.$l.b = pb.vec3();
411
- scope.$l.n = pb.vec3();
412
- this.calculateTerrainTBN(scope, scope.clipmapWorldPos.xz, scope.$outputs.uv, scope.heightMapSize, scope.terrainScale, scope.levelStart, scope.levelDiff, scope.t, scope.b, scope.n);
413
- scope.$outputs.clipmapPos = scope.clipmapWorldPos;
414
- scope.$outputs.worldTangent = scope.t;
415
- scope.$outputs.worldBinormal = scope.b;
416
- scope.$outputs.worldNormal = scope.n;
417
- ShaderHelper.setClipSpacePosition(scope, pb.mul(ShaderHelper.getViewProjectionMatrix(scope), pb.vec4(scope.$outputs.worldPos, 1)));
418
- ShaderHelper.resolveMotionVector(scope, scope.$outputs.worldPos, scope.$outputs.worldPos);
419
- }
420
- fragmentShader(scope) {
421
- super.fragmentShader(scope);
422
- const pb = scope.$builder;
423
- scope.region = pb.vec4().uniform(2);
424
- scope.$l.discardable = pb.or(pb.any(pb.lessThan(scope.$inputs.uv, pb.vec2(0))), pb.any(pb.greaterThan(scope.$inputs.uv, pb.vec2(1))));
425
- scope.$if(scope.discardable, function() {
426
- pb.discard();
427
- });
428
- if (this.needFragmentColor()) {
429
- scope.heightMap = pb.tex2D().uniform(2);
430
- const numDetailMaps = this.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP);
431
- if (numDetailMaps > 0) {
432
- scope.detailParams = pb.vec4[numDetailMaps]().uniform(2);
433
- if (this.drawContext.device.type === 'webgl') {
434
- scope.splatMap = pb.tex2D().uniform(2);
435
- for(let i = 0; i < numDetailMaps; i++){
436
- scope[`detailAlbedoMap${i}`] = pb.tex2D().uniform(2);
437
- scope[`detailNormalMap${i}`] = pb.tex2D().uniform(2);
438
- }
439
- } else {
440
- scope.splatMap = pb.tex2DArray().uniform(2);
441
- scope.detailAlbedoMap = pb.tex2DArray().uniform(2);
442
- scope.detailNormalMap = pb.tex2DArray().uniform(2);
443
- }
444
- }
445
- scope.$l.albedo = this.calculateAlbedoColor(scope);
446
- scope.$l.worldNormal = pb.normalize(scope.$inputs.worldNormal);
447
- scope.$l.normalInfo = this.calculateNormalAndTBN(scope, scope.$inputs.worldPos, scope.$inputs.worldNormal, scope.$inputs.worldTangent, scope.$inputs.worldBinormal);
448
- if (this.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP) > 0) {
449
- scope.normalInfo.normal = this.calculateDetailNormal(scope, scope.normalInfo.TBN);
450
- }
451
- scope.$l.viewVec = this.calculateViewVector(scope, scope.$inputs.worldPos);
452
- scope.$l.litColor = this.PBRLight(scope, scope.$inputs.worldPos, scope.normalInfo.normal, scope.viewVec, scope.albedo, scope.normalInfo.TBN);
453
- switch(this.featureUsed(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE)){
454
- case 'albedo':
455
- scope.$l.outColor = scope.albedo;
456
- break;
457
- case 'vertex_normal':
458
- scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.TBN[2], 0.5), pb.vec3(0.5)), 1);
459
- break;
460
- case 'detail_normal':
461
- scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.normal, 0.5), pb.vec3(0.5)), 1);
462
- break;
463
- case 'tangent':
464
- scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.TBN[0], 0.5), pb.vec3(0.5)), 1);
465
- break;
466
- case 'bitangent':
467
- scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.TBN[1], 0.5), pb.vec3(0.5)), 1);
468
- break;
469
- case 'uv':
470
- scope.$l.outColor = pb.vec4(scope.$inputs.uv, 0, 1);
471
- break;
472
- default:
473
- scope.$l.outColor = pb.vec4(scope.litColor, 1);
474
- break;
475
- }
476
- //scope.$l.outColor = pb.vec4(scope.litColor, 1);
477
- if (this.drawContext.materialFlags & MaterialVaryingFlags.SSR_STORE_ROUGHNESS) {
478
- scope.$l.outRoughness = pb.vec4(0, 0, 0, 0);
479
- this.outputFragmentColor(scope, scope.$inputs.worldPos, scope.outColor, scope.outRoughness, scope.outColor);
480
- } else {
481
- this.outputFragmentColor(scope, scope.$inputs.worldPos, scope.outColor);
482
- }
483
- } else {
484
- this.outputFragmentColor(scope, scope.$inputs.worldPos, null);
485
- }
486
- }
487
- applyUniformValues(bindGroup, ctx, pass) {
488
- super.applyUniformValues(bindGroup, ctx, pass);
489
- bindGroup.setValue('clipmapGridInfo', this._clipmapGridInfo);
490
- bindGroup.setValue('region', this._region);
491
- bindGroup.setValue('terrainScale', this._terrainScale);
492
- bindGroup.setTexture('heightMap', this._heightMap.get(), fetchSampler('clamp_linear_nomip'));
493
- bindGroup.setValue('heightMapSize', this._heightMapSize);
494
- bindGroup.setBuffer('levelData', this._levelDataBuffer.get());
495
- if (this.needFragmentColor(ctx)) {
496
- if (this._detailMapInfo.numDetailMaps > 0) {
497
- bindGroup.setTexture('splatMap', this._detailMapInfo.splatMap.get());
498
- if (ctx.device.type === 'webgl') {
499
- for(let i = 0; i < this._detailMapInfo.numDetailMaps; i++){
500
- bindGroup.setTexture(`detailAlbedoMap${i}`, this._detailMapInfo.detailMapList[i]?.get() ?? ClipmapTerrainMaterial.getDefaultDetailMap(), fetchSampler('repeat_linear'));
501
- bindGroup.setTexture(`detailNormalMap${i}`, this._detailMapInfo.detailNormalMapList[i]?.get() ?? ClipmapTerrainMaterial.getDefaultNormalMap(), fetchSampler('repeat_linear'));
502
- }
503
- } else {
504
- bindGroup.setTexture('detailAlbedoMap', this._detailMapInfo.detailMap.get(), fetchSampler('repeat_linear'));
505
- bindGroup.setTexture('detailNormalMap', this._detailMapInfo.detailNormalMap.get(), fetchSampler('repeat_linear'));
506
- }
507
- bindGroup.setValue('detailParams', this._detailMapInfo.detailMapParams);
508
- }
509
- }
510
- }
511
- createDetailMapInfo() {
512
- const device = Application.instance.device;
513
- const isWebGL1 = device.type === 'webgl';
514
- const detailMap = isWebGL1 ? null : device.createTexture2DArray('rgba8unorm', this._detailMapSize, this._detailMapSize, MAX_DETAIL_MAPS);
515
- const detailNormalMap = isWebGL1 ? null : device.createTexture2DArray('rgba8unorm', this._detailMapSize, this._detailMapSize, MAX_DETAIL_MAPS);
516
- const splatMap = isWebGL1 ? device.createTexture2D('rgba8unorm', this._splatMapSize, this._splatMapSize) : device.createTexture2DArray('rgba8unorm', this._splatMapSize, this._splatMapSize, MAX_DETAIL_MAPS >> 2);
517
- device.pushDeviceStates();
518
- if (!isWebGL1) {
519
- const fbDetail = device.createFrameBuffer([
520
- detailMap
521
- ], null);
522
- device.setFramebuffer(fbDetail);
523
- for(let i = 0; i < detailMap.depth; i++){
524
- fbDetail.setColorAttachmentLayer(0, i);
525
- device.clearFrameBuffer(Vector4.zero(), 1, 0);
526
- }
527
- fbDetail.dispose();
528
- const fbNormal = device.createFrameBuffer([
529
- detailNormalMap
530
- ], null);
531
- device.setFramebuffer(fbNormal);
532
- for(let i = 0; i < detailNormalMap.depth; i++){
533
- fbNormal.setColorAttachmentLayer(0, i);
534
- device.clearFrameBuffer(new Vector4(0.5, 0.5, 1, 1), 1, 0);
535
- }
536
- fbNormal.dispose();
537
- }
538
- const fbSplat = device.createFrameBuffer([
539
- splatMap
540
- ], null);
541
- device.setFramebuffer(fbSplat);
542
- for(let i = 0; i < splatMap.depth; i++){
543
- fbSplat.setColorAttachmentLayer(0, i);
544
- device.clearFrameBuffer(i === 0 ? new Vector4(1, 0, 0, 0) : Vector4.zero(), 1, 0);
545
- }
546
- device.popDeviceStates();
547
- fbSplat.dispose();
548
- return {
549
- detailMap: new DRef(detailMap),
550
- detailNormalMap: new DRef(detailNormalMap),
551
- detailMapList: [],
552
- detailNormalMapList: [],
553
- splatMap: new DRef(splatMap),
554
- detailMapParams: new Float32Array(MAX_DETAIL_MAPS * 4),
555
- numDetailMaps: 0
556
- };
557
- }
558
- dispose() {
559
- super.dispose();
560
- this._heightMap.dispose();
561
- this._levelDataBuffer.dispose();
562
- if (this._detailMapInfo) {
563
- this._detailMapInfo.detailMap?.dispose();
564
- this._detailMapInfo.detailNormalMap?.dispose();
565
- this._detailMapInfo.splatMap?.dispose();
566
- for (const tex of this._detailMapInfo.detailMapList){
567
- tex.dispose();
568
- }
569
- for (const tex of this._detailMapInfo.detailNormalMapList){
570
- tex.dispose();
571
- }
572
- this._detailMapInfo = null;
573
- }
574
- }
575
- static getDefaultDetailMap() {
576
- if (!ClipmapTerrainMaterial._defaultDetailMap.get()) {
577
- const device = Application.instance.device;
578
- const tex = device.createTexture2D('rgba8unorm', 1, 1);
579
- tex.update(new Uint8Array([
580
- 0,
581
- 0,
582
- 0,
583
- 255
584
- ]), 0, 0, 1, 1);
585
- ClipmapTerrainMaterial._defaultDetailMap.set(tex);
586
- }
587
- return ClipmapTerrainMaterial._defaultDetailMap.get();
588
- }
589
- static getDefaultNormalMap() {
590
- if (!ClipmapTerrainMaterial._defaultNormalMap.get()) {
591
- const device = Application.instance.device;
592
- const tex = device.createTexture2D('rgba8unorm', 1, 1);
593
- tex.update(new Uint8Array([
594
- 128,
595
- 128,
596
- 255,
597
- 255
598
- ]), 0, 0, 1, 1);
599
- ClipmapTerrainMaterial._defaultNormalMap.set(tex);
600
- }
601
- return ClipmapTerrainMaterial._defaultNormalMap.get();
602
- }
603
- }
604
-
605
- export { ClipmapTerrainMaterial };
606
- //# sourceMappingURL=terrain-cm.js.map