@zephyr3d/scene 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/animation.js +173 -0
- package/dist/animation/animation.js.map +1 -0
- package/dist/animation/animationset.js +95 -0
- package/dist/animation/animationset.js.map +1 -0
- package/dist/animation/animationtrack.js +38 -0
- package/dist/animation/animationtrack.js.map +1 -0
- package/dist/animation/eulerrotationtrack.js +33 -0
- package/dist/animation/eulerrotationtrack.js.map +1 -0
- package/dist/animation/rotationtrack.js +37 -0
- package/dist/animation/rotationtrack.js.map +1 -0
- package/dist/animation/scaletrack.js +36 -0
- package/dist/animation/scaletrack.js.map +1 -0
- package/dist/animation/skeleton.js +97 -0
- package/dist/animation/skeleton.js.map +1 -0
- package/dist/animation/translationtrack.js +36 -0
- package/dist/animation/translationtrack.js.map +1 -0
- package/dist/animation/usertrack.js +47 -0
- package/dist/animation/usertrack.js.map +1 -0
- package/dist/app.js +173 -0
- package/dist/app.js.map +1 -0
- package/dist/asset/assetmanager.js +476 -0
- package/dist/asset/assetmanager.js.map +1 -0
- package/dist/asset/builtin.js +373 -0
- package/dist/asset/builtin.js.map +1 -0
- package/dist/asset/loaders/dds/dds.js +472 -0
- package/dist/asset/loaders/dds/dds.js.map +1 -0
- package/dist/asset/loaders/dds/dds_loader.js +38 -0
- package/dist/asset/loaders/dds/dds_loader.js.map +1 -0
- package/dist/asset/loaders/gltf/gltf_loader.js +981 -0
- package/dist/asset/loaders/gltf/gltf_loader.js.map +1 -0
- package/dist/asset/loaders/gltf/helpers.js +314 -0
- package/dist/asset/loaders/gltf/helpers.js.map +1 -0
- package/dist/asset/loaders/hdr/hdr.js +175 -0
- package/dist/asset/loaders/hdr/hdr.js.map +1 -0
- package/dist/asset/loaders/image/tga_Loader.js +117 -0
- package/dist/asset/loaders/image/tga_Loader.js.map +1 -0
- package/dist/asset/loaders/image/webimage_loader.js +50 -0
- package/dist/asset/loaders/image/webimage_loader.js.map +1 -0
- package/dist/asset/loaders/loader.js +45 -0
- package/dist/asset/loaders/loader.js.map +1 -0
- package/dist/asset/model.js +264 -0
- package/dist/asset/model.js.map +1 -0
- package/dist/blitter/blitter.js +389 -0
- package/dist/blitter/blitter.js.map +1 -0
- package/dist/blitter/box.js +118 -0
- package/dist/blitter/box.js.map +1 -0
- package/dist/blitter/copy.js +22 -0
- package/dist/blitter/copy.js.map +1 -0
- package/dist/blitter/depthlimitedgaussion.js +166 -0
- package/dist/blitter/depthlimitedgaussion.js.map +1 -0
- package/dist/blitter/gaussianblur.js +229 -0
- package/dist/blitter/gaussianblur.js.map +1 -0
- package/dist/camera/base.js +90 -0
- package/dist/camera/base.js.map +1 -0
- package/dist/camera/camera.js +358 -0
- package/dist/camera/camera.js.map +1 -0
- package/dist/camera/fps.js +246 -0
- package/dist/camera/fps.js.map +1 -0
- package/dist/camera/orbit.js +157 -0
- package/dist/camera/orbit.js.map +1 -0
- package/dist/camera/orthocamera.js +126 -0
- package/dist/camera/orthocamera.js.map +1 -0
- package/dist/camera/perspectivecamera.js +133 -0
- package/dist/camera/perspectivecamera.js.map +1 -0
- package/dist/index.d.ts +8402 -0
- package/dist/index.js +87 -0
- package/dist/index.js.map +1 -0
- package/dist/input/inputmgr.js +242 -0
- package/dist/input/inputmgr.js.map +1 -0
- package/dist/material/blinn.js +75 -0
- package/dist/material/blinn.js.map +1 -0
- package/dist/material/grassmaterial.js +221 -0
- package/dist/material/grassmaterial.js.map +1 -0
- package/dist/material/lambert.js +52 -0
- package/dist/material/lambert.js.map +1 -0
- package/dist/material/lightmodel.js +2074 -0
- package/dist/material/lightmodel.js.map +1 -0
- package/dist/material/lit.js +578 -0
- package/dist/material/lit.js.map +1 -0
- package/dist/material/material.js +458 -0
- package/dist/material/material.js.map +1 -0
- package/dist/material/meshmaterial.js +311 -0
- package/dist/material/meshmaterial.js.map +1 -0
- package/dist/material/mixins/albedocolor.js +130 -0
- package/dist/material/mixins/albedocolor.js.map +1 -0
- package/dist/material/mixins/texture.js +110 -0
- package/dist/material/mixins/texture.js.map +1 -0
- package/dist/material/mixins/vertexcolor.js +45 -0
- package/dist/material/mixins/vertexcolor.js.map +1 -0
- package/dist/material/pbr.js +27 -0
- package/dist/material/pbr.js.map +1 -0
- package/dist/material/standard.js +282 -0
- package/dist/material/standard.js.map +1 -0
- package/dist/material/terrainlightmodel.js +259 -0
- package/dist/material/terrainlightmodel.js.map +1 -0
- package/dist/material/terrainmaterial.js +139 -0
- package/dist/material/terrainmaterial.js.map +1 -0
- package/dist/material/unlit.js +29 -0
- package/dist/material/unlit.js.map +1 -0
- package/dist/posteffect/bloom.js +398 -0
- package/dist/posteffect/bloom.js.map +1 -0
- package/dist/posteffect/compositor.js +264 -0
- package/dist/posteffect/compositor.js.map +1 -0
- package/dist/posteffect/fxaa.js +291 -0
- package/dist/posteffect/fxaa.js.map +1 -0
- package/dist/posteffect/grayscale.js +87 -0
- package/dist/posteffect/grayscale.js.map +1 -0
- package/dist/posteffect/posteffect.js +165 -0
- package/dist/posteffect/posteffect.js.map +1 -0
- package/dist/posteffect/sao.js +327 -0
- package/dist/posteffect/sao.js.map +1 -0
- package/dist/posteffect/tonemap.js +112 -0
- package/dist/posteffect/tonemap.js.map +1 -0
- package/dist/posteffect/water.js +535 -0
- package/dist/posteffect/water.js.map +1 -0
- package/dist/render/clipmap.js +462 -0
- package/dist/render/clipmap.js.map +1 -0
- package/dist/render/cluster_light.js +329 -0
- package/dist/render/cluster_light.js.map +1 -0
- package/dist/render/cull_visitor.js +124 -0
- package/dist/render/cull_visitor.js.map +1 -0
- package/dist/render/depth_pass.js +47 -0
- package/dist/render/depth_pass.js.map +1 -0
- package/dist/render/envlight.js +282 -0
- package/dist/render/envlight.js.map +1 -0
- package/dist/render/forward.js +186 -0
- package/dist/render/forward.js.map +1 -0
- package/dist/render/forward_pass.js +137 -0
- package/dist/render/forward_pass.js.map +1 -0
- package/dist/render/helper.js +38 -0
- package/dist/render/helper.js.map +1 -0
- package/dist/render/primitive.js +246 -0
- package/dist/render/primitive.js.map +1 -0
- package/dist/render/render_queue.js +163 -0
- package/dist/render/render_queue.js.map +1 -0
- package/dist/render/renderpass.js +151 -0
- package/dist/render/renderpass.js.map +1 -0
- package/dist/render/renderscheme.js +61 -0
- package/dist/render/renderscheme.js.map +1 -0
- package/dist/render/scatteringlut.js +634 -0
- package/dist/render/scatteringlut.js.map +1 -0
- package/dist/render/shadowmap_pass.js +70 -0
- package/dist/render/shadowmap_pass.js.map +1 -0
- package/dist/render/sky.js +881 -0
- package/dist/render/sky.js.map +1 -0
- package/dist/render/temporalcache.js +222 -0
- package/dist/render/temporalcache.js.map +1 -0
- package/dist/render/watermesh.js +835 -0
- package/dist/render/watermesh.js.map +1 -0
- package/dist/scene/environment.js +146 -0
- package/dist/scene/environment.js.map +1 -0
- package/dist/scene/graph_node.js +69 -0
- package/dist/scene/graph_node.js.map +1 -0
- package/dist/scene/light.js +436 -0
- package/dist/scene/light.js.map +1 -0
- package/dist/scene/mesh.js +215 -0
- package/dist/scene/mesh.js.map +1 -0
- package/dist/scene/model.js +111 -0
- package/dist/scene/model.js.map +1 -0
- package/dist/scene/octree.js +651 -0
- package/dist/scene/octree.js.map +1 -0
- package/dist/scene/octree_update_visitor.js +16 -0
- package/dist/scene/octree_update_visitor.js.map +1 -0
- package/dist/scene/raycast_visitor.js +72 -0
- package/dist/scene/raycast_visitor.js.map +1 -0
- package/dist/scene/scene.js +225 -0
- package/dist/scene/scene.js.map +1 -0
- package/dist/scene/scene_node.js +299 -0
- package/dist/scene/scene_node.js.map +1 -0
- package/dist/scene/terrain/grass.js +277 -0
- package/dist/scene/terrain/grass.js.map +1 -0
- package/dist/scene/terrain/heightfield.js +391 -0
- package/dist/scene/terrain/heightfield.js.map +1 -0
- package/dist/scene/terrain/patch.js +530 -0
- package/dist/scene/terrain/patch.js.map +1 -0
- package/dist/scene/terrain/quadtree.js +430 -0
- package/dist/scene/terrain/quadtree.js.map +1 -0
- package/dist/scene/terrain/terrain.js +258 -0
- package/dist/scene/terrain/terrain.js.map +1 -0
- package/dist/scene/xform.js +224 -0
- package/dist/scene/xform.js.map +1 -0
- package/dist/shaders/builtins.js +110 -0
- package/dist/shaders/builtins.js.map +1 -0
- package/dist/shaders/framework.js +709 -0
- package/dist/shaders/framework.js.map +1 -0
- package/dist/shaders/lighting.js +335 -0
- package/dist/shaders/lighting.js.map +1 -0
- package/dist/shaders/misc.js +405 -0
- package/dist/shaders/misc.js.map +1 -0
- package/dist/shaders/noise.js +157 -0
- package/dist/shaders/noise.js.map +1 -0
- package/dist/shaders/pbr.js +132 -0
- package/dist/shaders/pbr.js.map +1 -0
- package/dist/shaders/shadow.js +642 -0
- package/dist/shaders/shadow.js.map +1 -0
- package/dist/shaders/water.js +630 -0
- package/dist/shaders/water.js.map +1 -0
- package/dist/shadow/esm.js +235 -0
- package/dist/shadow/esm.js.map +1 -0
- package/dist/shadow/pcf_opt.js +182 -0
- package/dist/shadow/pcf_opt.js.map +1 -0
- package/dist/shadow/pcf_pd.js +190 -0
- package/dist/shadow/pcf_pd.js.map +1 -0
- package/dist/shadow/shadow_impl.js +15 -0
- package/dist/shadow/shadow_impl.js.map +1 -0
- package/dist/shadow/shadowmapper.js +709 -0
- package/dist/shadow/shadowmapper.js.map +1 -0
- package/dist/shadow/ssm.js +194 -0
- package/dist/shadow/ssm.js.map +1 -0
- package/dist/shadow/vsm.js +298 -0
- package/dist/shadow/vsm.js.map +1 -0
- package/dist/shapes/box.js +313 -0
- package/dist/shapes/box.js.map +1 -0
- package/dist/shapes/cylinder.js +74 -0
- package/dist/shapes/cylinder.js.map +1 -0
- package/dist/shapes/plane.js +48 -0
- package/dist/shapes/plane.js.map +1 -0
- package/dist/shapes/shape.js +33 -0
- package/dist/shapes/shape.js.map +1 -0
- package/dist/shapes/sphere.js +91 -0
- package/dist/shapes/sphere.js.map +1 -0
- package/dist/shapes/torus.js +100 -0
- package/dist/shapes/torus.js.map +1 -0
- package/dist/utility/aabbtree.js +390 -0
- package/dist/utility/aabbtree.js.map +1 -0
- package/dist/utility/bounding_volume.js +78 -0
- package/dist/utility/bounding_volume.js.map +1 -0
- package/dist/utility/panorama.js +163 -0
- package/dist/utility/panorama.js.map +1 -0
- package/dist/utility/pmrem.js +345 -0
- package/dist/utility/pmrem.js.map +1 -0
- package/dist/utility/shprojection.js +448 -0
- package/dist/utility/shprojection.js.map +1 -0
- package/dist/values.js +48 -0
- package/dist/values.js.map +1 -0
- package/package.json +70 -0
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/**
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* Base interface for any kind loaders
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* @public
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*/ class LoaderBase {
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/** @internal */ _urlResolver;
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/**
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* Creates an instance of LoaderBase
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*/ constructor(){
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this._urlResolver = null;
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}
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/**
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* URL resolver for the loader
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*/ get urlResolver() {
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return this._urlResolver;
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}
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set urlResolver(resolver) {
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this._urlResolver = resolver;
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}
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/**
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* Sends a GET request
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* @param url - The URL to get
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* @param headers - The headers for the request
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* @param crossOrigin - crossOrigin property for the request
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* @returns Response of the request
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*/ async request(url, headers = {}, crossOrigin = 'anonymous') {
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url = this._urlResolver ? this._urlResolver(url) : null;
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return url ? fetch(url, {
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credentials: crossOrigin === 'anonymous' ? 'same-origin' : 'include',
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headers: headers
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}) : null;
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}
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}
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/**
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* Base class for any kind of texture loaders
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* @public
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*/ class AbstractTextureLoader extends LoaderBase {
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}
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/**
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* Base class for any kind of model loaders
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* @public
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*/ class AbstractModelLoader extends LoaderBase {
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}
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export { AbstractModelLoader, AbstractTextureLoader, LoaderBase };
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//# sourceMappingURL=loader.js.map
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{"version":3,"file":"loader.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
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import { Vector3, Quaternion, Matrix4x4 } from '@zephyr3d/base';
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/**
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* Named object interface for model loading
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* @public
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*/ class NamedObject {
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name;
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/**
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* Creates an instance of NamedObject
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* @param name - Name of the object
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*/ constructor(name){
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this.name = name;
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}
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}
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/**
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* Heirarchical node interface for model loading
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* @public
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*/ class AssetHierarchyNode extends NamedObject {
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_parent;
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_position;
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_rotation;
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_scaling;
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_mesh;
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_skeleton;
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_attachToSkeleton;
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_attachIndex;
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_meshAttached;
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_matrix;
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_worldMatrix;
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_children;
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/**
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* Creates an instance of AssetHierarchyNode
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* @param name - Name of the node
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* @param parent - Parent of the node
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*/ constructor(name, parent){
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super(name);
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this._parent = null;
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this._position = Vector3.zero();
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this._rotation = Quaternion.identity();
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this._scaling = Vector3.one();
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this._children = [];
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this._mesh = null;
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this._skeleton = null;
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this._attachToSkeleton = null;
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this._meshAttached = false;
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this._attachIndex = -1;
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this._matrix = null;
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this._worldMatrix = null;
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parent?.addChild(this);
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}
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/** Parent of the node */ get parent() {
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return this._parent;
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}
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/** Local transformation matrix of the node */ get matrix() {
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return this._matrix;
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}
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/** World transformation matrix of the node */ get worldMatrix() {
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return this._worldMatrix;
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}
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/** Mesh data of the node, or null if this is not a mesh node */ get mesh() {
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return this._mesh;
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}
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set mesh(data) {
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this._mesh = data;
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this.setMeshAttached();
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}
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/** The skeleton used to control the node */ get skeleton() {
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return this._skeleton;
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}
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set skeleton(skeleton) {
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this._skeleton = skeleton;
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}
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/** The translation of the node */ get position() {
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return this._position;
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}
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set position(val) {
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this._position = val;
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}
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/** The rotation of the node */ get rotation() {
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return this._rotation;
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}
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set rotation(val) {
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this._rotation = val;
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}
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/** The scale of the node */ get scaling() {
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return this._scaling;
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}
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set scaling(val) {
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this._scaling = val;
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}
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/** true if the node is parent of a mesh node */ get meshAttached() {
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return this._meshAttached;
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}
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/** Children of the node */ get children() {
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return this._children;
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}
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/** The skeleton to which the node belongs if this is a joint node */ get skeletonAttached() {
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return this._attachToSkeleton;
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}
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/** The joint index if this is a joint node */ get attachIndex() {
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return this._attachIndex;
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}
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/** @internal */ computeTransforms(parentTransform) {
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this._matrix = Matrix4x4.scaling(this._scaling).rotateLeft(this._rotation).translateLeft(this._position);
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this._worldMatrix = parentTransform ? Matrix4x4.multiply(parentTransform, this._matrix) : new Matrix4x4(this._matrix);
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for (const child of this._children){
|
|
107
|
+
child.computeTransforms(this._worldMatrix);
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
/**
|
|
111
|
+
* Adds a child to this node
|
|
112
|
+
* @param child - The child node to be added
|
|
113
|
+
*/ addChild(child) {
|
|
114
|
+
if (!child || child.parent) {
|
|
115
|
+
throw new Error('AssetHierarchyNode.addChild(): invalid child node');
|
|
116
|
+
}
|
|
117
|
+
this._children.push(child);
|
|
118
|
+
child._parent = this;
|
|
119
|
+
if (child.meshAttached) {
|
|
120
|
+
this.setMeshAttached();
|
|
121
|
+
}
|
|
122
|
+
}
|
|
123
|
+
/**
|
|
124
|
+
* Removes a child of this node
|
|
125
|
+
* @param child - The child node to be removed
|
|
126
|
+
*/ removeChild(child) {
|
|
127
|
+
const index = this._children.indexOf(child);
|
|
128
|
+
if (index < 0) {
|
|
129
|
+
throw new Error('AssetHierarchyNode.removeChild(): invalid child node');
|
|
130
|
+
}
|
|
131
|
+
this._children[index]._parent = null;
|
|
132
|
+
this._children.splice(index, 1);
|
|
133
|
+
}
|
|
134
|
+
/**
|
|
135
|
+
* Attach this node to a skeleton
|
|
136
|
+
* @param skeleton - The skeleton to which to node will attach
|
|
137
|
+
* @param index - The joint index
|
|
138
|
+
*/ attachToSkeleton(skeleton, index) {
|
|
139
|
+
if (this._attachToSkeleton && skeleton !== this._attachToSkeleton) {
|
|
140
|
+
throw new Error(`joint can not attached to multiple skeletons`);
|
|
141
|
+
}
|
|
142
|
+
this._attachToSkeleton = skeleton;
|
|
143
|
+
this._attachIndex = index;
|
|
144
|
+
}
|
|
145
|
+
/** @internal */ setMeshAttached() {
|
|
146
|
+
this._meshAttached = true;
|
|
147
|
+
this._parent?.setMeshAttached();
|
|
148
|
+
}
|
|
149
|
+
}
|
|
150
|
+
/**
|
|
151
|
+
* Skeleton information for model loading
|
|
152
|
+
* @public
|
|
153
|
+
*/ class AssetSkeleton extends NamedObject {
|
|
154
|
+
/** The pivot node */ pivot;
|
|
155
|
+
/** Joints of the skeleton */ joints;
|
|
156
|
+
/** Inverse of the binding matrices of the joints */ inverseBindMatrices;
|
|
157
|
+
/** Binding pose matrices of the joints */ bindPoseMatrices;
|
|
158
|
+
/**
|
|
159
|
+
* Creates an instance of AssetSkeleton
|
|
160
|
+
* @param name - Name of the skeleton
|
|
161
|
+
*/ constructor(name){
|
|
162
|
+
super(name);
|
|
163
|
+
this.name = name;
|
|
164
|
+
this.pivot = null;
|
|
165
|
+
this.joints = [];
|
|
166
|
+
this.inverseBindMatrices = [];
|
|
167
|
+
this.bindPoseMatrices = [];
|
|
168
|
+
}
|
|
169
|
+
/**
|
|
170
|
+
* Adds a joint to the skeleton
|
|
171
|
+
* @param joint - The joint node
|
|
172
|
+
* @param inverseBindMatrix - Inverse binding matrix of the joint
|
|
173
|
+
*/ addJoint(joint, inverseBindMatrix) {
|
|
174
|
+
joint.attachToSkeleton(this, this.joints.length);
|
|
175
|
+
this.joints.push(joint);
|
|
176
|
+
this.inverseBindMatrices.push(inverseBindMatrix);
|
|
177
|
+
this.bindPoseMatrices.push(joint.worldMatrix);
|
|
178
|
+
}
|
|
179
|
+
}
|
|
180
|
+
/**
|
|
181
|
+
* Scene for model loading
|
|
182
|
+
* @public
|
|
183
|
+
*/ class AssetScene extends NamedObject {
|
|
184
|
+
/** Root nodes of the scene */ rootNodes;
|
|
185
|
+
/**
|
|
186
|
+
* Creates an instance of AssetScene
|
|
187
|
+
* @param name - Name of the scene
|
|
188
|
+
*/ constructor(name){
|
|
189
|
+
super(name);
|
|
190
|
+
this.rootNodes = [];
|
|
191
|
+
}
|
|
192
|
+
}
|
|
193
|
+
/**
|
|
194
|
+
* Model information that can be shared by multiple model nodes
|
|
195
|
+
* @public
|
|
196
|
+
*/ class SharedModel {
|
|
197
|
+
/** @internal */ _name;
|
|
198
|
+
/** @internal */ _skeletons;
|
|
199
|
+
/** @internal */ _nodes;
|
|
200
|
+
/** @internal */ _animations;
|
|
201
|
+
/** @internal */ _scenes;
|
|
202
|
+
/** @internal */ _activeScene;
|
|
203
|
+
/**
|
|
204
|
+
* Creates an instance of SharedModel
|
|
205
|
+
* @param name - Name of the model
|
|
206
|
+
*/ constructor(name){
|
|
207
|
+
this._name = name || '';
|
|
208
|
+
this._skeletons = [];
|
|
209
|
+
this._nodes = [];
|
|
210
|
+
this._scenes = [];
|
|
211
|
+
this._animations = [];
|
|
212
|
+
this._activeScene = -1;
|
|
213
|
+
}
|
|
214
|
+
/** Name of the model */ get name() {
|
|
215
|
+
return this._name;
|
|
216
|
+
}
|
|
217
|
+
set name(val) {
|
|
218
|
+
this._name = val;
|
|
219
|
+
}
|
|
220
|
+
/** All scenes that the model contains */ get scenes() {
|
|
221
|
+
return this._scenes;
|
|
222
|
+
}
|
|
223
|
+
/** All animations that the model contains */ get animations() {
|
|
224
|
+
return this._animations;
|
|
225
|
+
}
|
|
226
|
+
/** All skeletons that the model contains */ get skeletons() {
|
|
227
|
+
return this._skeletons;
|
|
228
|
+
}
|
|
229
|
+
/** All nodes that the model contains */ get nodes() {
|
|
230
|
+
return this._nodes;
|
|
231
|
+
}
|
|
232
|
+
/** The active scene of the model */ get activeScene() {
|
|
233
|
+
return this._activeScene;
|
|
234
|
+
}
|
|
235
|
+
set activeScene(val) {
|
|
236
|
+
this._activeScene = val;
|
|
237
|
+
}
|
|
238
|
+
/**
|
|
239
|
+
* Adds a node to the scene
|
|
240
|
+
* @param parent - Under which node the node should be added
|
|
241
|
+
* @param index - Index of the node
|
|
242
|
+
* @param name - Name of the node
|
|
243
|
+
* @returns The added node
|
|
244
|
+
*/ addNode(parent, index, name) {
|
|
245
|
+
const childNode = new AssetHierarchyNode(name, parent);
|
|
246
|
+
this._nodes[index] = childNode;
|
|
247
|
+
return childNode;
|
|
248
|
+
}
|
|
249
|
+
/**
|
|
250
|
+
* Adds a skeleton to the scene
|
|
251
|
+
* @param skeleton - The skeleton to be added
|
|
252
|
+
*/ addSkeleton(skeleton) {
|
|
253
|
+
this._skeletons.push(skeleton);
|
|
254
|
+
}
|
|
255
|
+
/**
|
|
256
|
+
* Adds an animation to the scene
|
|
257
|
+
* @param animation - The animation to be added
|
|
258
|
+
*/ addAnimation(animation) {
|
|
259
|
+
this._animations.push(animation);
|
|
260
|
+
}
|
|
261
|
+
}
|
|
262
|
+
|
|
263
|
+
export { AssetHierarchyNode, AssetScene, AssetSkeleton, NamedObject, SharedModel };
|
|
264
|
+
//# sourceMappingURL=model.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"model.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
|