@zephyr3d/scene 0.1.0

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Files changed (236) hide show
  1. package/dist/animation/animation.js +173 -0
  2. package/dist/animation/animation.js.map +1 -0
  3. package/dist/animation/animationset.js +95 -0
  4. package/dist/animation/animationset.js.map +1 -0
  5. package/dist/animation/animationtrack.js +38 -0
  6. package/dist/animation/animationtrack.js.map +1 -0
  7. package/dist/animation/eulerrotationtrack.js +33 -0
  8. package/dist/animation/eulerrotationtrack.js.map +1 -0
  9. package/dist/animation/rotationtrack.js +37 -0
  10. package/dist/animation/rotationtrack.js.map +1 -0
  11. package/dist/animation/scaletrack.js +36 -0
  12. package/dist/animation/scaletrack.js.map +1 -0
  13. package/dist/animation/skeleton.js +97 -0
  14. package/dist/animation/skeleton.js.map +1 -0
  15. package/dist/animation/translationtrack.js +36 -0
  16. package/dist/animation/translationtrack.js.map +1 -0
  17. package/dist/animation/usertrack.js +47 -0
  18. package/dist/animation/usertrack.js.map +1 -0
  19. package/dist/app.js +173 -0
  20. package/dist/app.js.map +1 -0
  21. package/dist/asset/assetmanager.js +476 -0
  22. package/dist/asset/assetmanager.js.map +1 -0
  23. package/dist/asset/builtin.js +373 -0
  24. package/dist/asset/builtin.js.map +1 -0
  25. package/dist/asset/loaders/dds/dds.js +472 -0
  26. package/dist/asset/loaders/dds/dds.js.map +1 -0
  27. package/dist/asset/loaders/dds/dds_loader.js +38 -0
  28. package/dist/asset/loaders/dds/dds_loader.js.map +1 -0
  29. package/dist/asset/loaders/gltf/gltf_loader.js +981 -0
  30. package/dist/asset/loaders/gltf/gltf_loader.js.map +1 -0
  31. package/dist/asset/loaders/gltf/helpers.js +314 -0
  32. package/dist/asset/loaders/gltf/helpers.js.map +1 -0
  33. package/dist/asset/loaders/hdr/hdr.js +175 -0
  34. package/dist/asset/loaders/hdr/hdr.js.map +1 -0
  35. package/dist/asset/loaders/image/tga_Loader.js +117 -0
  36. package/dist/asset/loaders/image/tga_Loader.js.map +1 -0
  37. package/dist/asset/loaders/image/webimage_loader.js +50 -0
  38. package/dist/asset/loaders/image/webimage_loader.js.map +1 -0
  39. package/dist/asset/loaders/loader.js +45 -0
  40. package/dist/asset/loaders/loader.js.map +1 -0
  41. package/dist/asset/model.js +264 -0
  42. package/dist/asset/model.js.map +1 -0
  43. package/dist/blitter/blitter.js +389 -0
  44. package/dist/blitter/blitter.js.map +1 -0
  45. package/dist/blitter/box.js +118 -0
  46. package/dist/blitter/box.js.map +1 -0
  47. package/dist/blitter/copy.js +22 -0
  48. package/dist/blitter/copy.js.map +1 -0
  49. package/dist/blitter/depthlimitedgaussion.js +166 -0
  50. package/dist/blitter/depthlimitedgaussion.js.map +1 -0
  51. package/dist/blitter/gaussianblur.js +229 -0
  52. package/dist/blitter/gaussianblur.js.map +1 -0
  53. package/dist/camera/base.js +90 -0
  54. package/dist/camera/base.js.map +1 -0
  55. package/dist/camera/camera.js +358 -0
  56. package/dist/camera/camera.js.map +1 -0
  57. package/dist/camera/fps.js +246 -0
  58. package/dist/camera/fps.js.map +1 -0
  59. package/dist/camera/orbit.js +157 -0
  60. package/dist/camera/orbit.js.map +1 -0
  61. package/dist/camera/orthocamera.js +126 -0
  62. package/dist/camera/orthocamera.js.map +1 -0
  63. package/dist/camera/perspectivecamera.js +133 -0
  64. package/dist/camera/perspectivecamera.js.map +1 -0
  65. package/dist/index.d.ts +8402 -0
  66. package/dist/index.js +87 -0
  67. package/dist/index.js.map +1 -0
  68. package/dist/input/inputmgr.js +242 -0
  69. package/dist/input/inputmgr.js.map +1 -0
  70. package/dist/material/blinn.js +75 -0
  71. package/dist/material/blinn.js.map +1 -0
  72. package/dist/material/grassmaterial.js +221 -0
  73. package/dist/material/grassmaterial.js.map +1 -0
  74. package/dist/material/lambert.js +52 -0
  75. package/dist/material/lambert.js.map +1 -0
  76. package/dist/material/lightmodel.js +2074 -0
  77. package/dist/material/lightmodel.js.map +1 -0
  78. package/dist/material/lit.js +578 -0
  79. package/dist/material/lit.js.map +1 -0
  80. package/dist/material/material.js +458 -0
  81. package/dist/material/material.js.map +1 -0
  82. package/dist/material/meshmaterial.js +311 -0
  83. package/dist/material/meshmaterial.js.map +1 -0
  84. package/dist/material/mixins/albedocolor.js +130 -0
  85. package/dist/material/mixins/albedocolor.js.map +1 -0
  86. package/dist/material/mixins/texture.js +110 -0
  87. package/dist/material/mixins/texture.js.map +1 -0
  88. package/dist/material/mixins/vertexcolor.js +45 -0
  89. package/dist/material/mixins/vertexcolor.js.map +1 -0
  90. package/dist/material/pbr.js +27 -0
  91. package/dist/material/pbr.js.map +1 -0
  92. package/dist/material/standard.js +282 -0
  93. package/dist/material/standard.js.map +1 -0
  94. package/dist/material/terrainlightmodel.js +259 -0
  95. package/dist/material/terrainlightmodel.js.map +1 -0
  96. package/dist/material/terrainmaterial.js +139 -0
  97. package/dist/material/terrainmaterial.js.map +1 -0
  98. package/dist/material/unlit.js +29 -0
  99. package/dist/material/unlit.js.map +1 -0
  100. package/dist/posteffect/bloom.js +398 -0
  101. package/dist/posteffect/bloom.js.map +1 -0
  102. package/dist/posteffect/compositor.js +264 -0
  103. package/dist/posteffect/compositor.js.map +1 -0
  104. package/dist/posteffect/fxaa.js +291 -0
  105. package/dist/posteffect/fxaa.js.map +1 -0
  106. package/dist/posteffect/grayscale.js +87 -0
  107. package/dist/posteffect/grayscale.js.map +1 -0
  108. package/dist/posteffect/posteffect.js +165 -0
  109. package/dist/posteffect/posteffect.js.map +1 -0
  110. package/dist/posteffect/sao.js +327 -0
  111. package/dist/posteffect/sao.js.map +1 -0
  112. package/dist/posteffect/tonemap.js +112 -0
  113. package/dist/posteffect/tonemap.js.map +1 -0
  114. package/dist/posteffect/water.js +535 -0
  115. package/dist/posteffect/water.js.map +1 -0
  116. package/dist/render/clipmap.js +462 -0
  117. package/dist/render/clipmap.js.map +1 -0
  118. package/dist/render/cluster_light.js +329 -0
  119. package/dist/render/cluster_light.js.map +1 -0
  120. package/dist/render/cull_visitor.js +124 -0
  121. package/dist/render/cull_visitor.js.map +1 -0
  122. package/dist/render/depth_pass.js +47 -0
  123. package/dist/render/depth_pass.js.map +1 -0
  124. package/dist/render/envlight.js +282 -0
  125. package/dist/render/envlight.js.map +1 -0
  126. package/dist/render/forward.js +186 -0
  127. package/dist/render/forward.js.map +1 -0
  128. package/dist/render/forward_pass.js +137 -0
  129. package/dist/render/forward_pass.js.map +1 -0
  130. package/dist/render/helper.js +38 -0
  131. package/dist/render/helper.js.map +1 -0
  132. package/dist/render/primitive.js +246 -0
  133. package/dist/render/primitive.js.map +1 -0
  134. package/dist/render/render_queue.js +163 -0
  135. package/dist/render/render_queue.js.map +1 -0
  136. package/dist/render/renderpass.js +151 -0
  137. package/dist/render/renderpass.js.map +1 -0
  138. package/dist/render/renderscheme.js +61 -0
  139. package/dist/render/renderscheme.js.map +1 -0
  140. package/dist/render/scatteringlut.js +634 -0
  141. package/dist/render/scatteringlut.js.map +1 -0
  142. package/dist/render/shadowmap_pass.js +70 -0
  143. package/dist/render/shadowmap_pass.js.map +1 -0
  144. package/dist/render/sky.js +881 -0
  145. package/dist/render/sky.js.map +1 -0
  146. package/dist/render/temporalcache.js +222 -0
  147. package/dist/render/temporalcache.js.map +1 -0
  148. package/dist/render/watermesh.js +835 -0
  149. package/dist/render/watermesh.js.map +1 -0
  150. package/dist/scene/environment.js +146 -0
  151. package/dist/scene/environment.js.map +1 -0
  152. package/dist/scene/graph_node.js +69 -0
  153. package/dist/scene/graph_node.js.map +1 -0
  154. package/dist/scene/light.js +436 -0
  155. package/dist/scene/light.js.map +1 -0
  156. package/dist/scene/mesh.js +215 -0
  157. package/dist/scene/mesh.js.map +1 -0
  158. package/dist/scene/model.js +111 -0
  159. package/dist/scene/model.js.map +1 -0
  160. package/dist/scene/octree.js +651 -0
  161. package/dist/scene/octree.js.map +1 -0
  162. package/dist/scene/octree_update_visitor.js +16 -0
  163. package/dist/scene/octree_update_visitor.js.map +1 -0
  164. package/dist/scene/raycast_visitor.js +72 -0
  165. package/dist/scene/raycast_visitor.js.map +1 -0
  166. package/dist/scene/scene.js +225 -0
  167. package/dist/scene/scene.js.map +1 -0
  168. package/dist/scene/scene_node.js +299 -0
  169. package/dist/scene/scene_node.js.map +1 -0
  170. package/dist/scene/terrain/grass.js +277 -0
  171. package/dist/scene/terrain/grass.js.map +1 -0
  172. package/dist/scene/terrain/heightfield.js +391 -0
  173. package/dist/scene/terrain/heightfield.js.map +1 -0
  174. package/dist/scene/terrain/patch.js +530 -0
  175. package/dist/scene/terrain/patch.js.map +1 -0
  176. package/dist/scene/terrain/quadtree.js +430 -0
  177. package/dist/scene/terrain/quadtree.js.map +1 -0
  178. package/dist/scene/terrain/terrain.js +258 -0
  179. package/dist/scene/terrain/terrain.js.map +1 -0
  180. package/dist/scene/xform.js +224 -0
  181. package/dist/scene/xform.js.map +1 -0
  182. package/dist/shaders/builtins.js +110 -0
  183. package/dist/shaders/builtins.js.map +1 -0
  184. package/dist/shaders/framework.js +709 -0
  185. package/dist/shaders/framework.js.map +1 -0
  186. package/dist/shaders/lighting.js +335 -0
  187. package/dist/shaders/lighting.js.map +1 -0
  188. package/dist/shaders/misc.js +405 -0
  189. package/dist/shaders/misc.js.map +1 -0
  190. package/dist/shaders/noise.js +157 -0
  191. package/dist/shaders/noise.js.map +1 -0
  192. package/dist/shaders/pbr.js +132 -0
  193. package/dist/shaders/pbr.js.map +1 -0
  194. package/dist/shaders/shadow.js +642 -0
  195. package/dist/shaders/shadow.js.map +1 -0
  196. package/dist/shaders/water.js +630 -0
  197. package/dist/shaders/water.js.map +1 -0
  198. package/dist/shadow/esm.js +235 -0
  199. package/dist/shadow/esm.js.map +1 -0
  200. package/dist/shadow/pcf_opt.js +182 -0
  201. package/dist/shadow/pcf_opt.js.map +1 -0
  202. package/dist/shadow/pcf_pd.js +190 -0
  203. package/dist/shadow/pcf_pd.js.map +1 -0
  204. package/dist/shadow/shadow_impl.js +15 -0
  205. package/dist/shadow/shadow_impl.js.map +1 -0
  206. package/dist/shadow/shadowmapper.js +709 -0
  207. package/dist/shadow/shadowmapper.js.map +1 -0
  208. package/dist/shadow/ssm.js +194 -0
  209. package/dist/shadow/ssm.js.map +1 -0
  210. package/dist/shadow/vsm.js +298 -0
  211. package/dist/shadow/vsm.js.map +1 -0
  212. package/dist/shapes/box.js +313 -0
  213. package/dist/shapes/box.js.map +1 -0
  214. package/dist/shapes/cylinder.js +74 -0
  215. package/dist/shapes/cylinder.js.map +1 -0
  216. package/dist/shapes/plane.js +48 -0
  217. package/dist/shapes/plane.js.map +1 -0
  218. package/dist/shapes/shape.js +33 -0
  219. package/dist/shapes/shape.js.map +1 -0
  220. package/dist/shapes/sphere.js +91 -0
  221. package/dist/shapes/sphere.js.map +1 -0
  222. package/dist/shapes/torus.js +100 -0
  223. package/dist/shapes/torus.js.map +1 -0
  224. package/dist/utility/aabbtree.js +390 -0
  225. package/dist/utility/aabbtree.js.map +1 -0
  226. package/dist/utility/bounding_volume.js +78 -0
  227. package/dist/utility/bounding_volume.js.map +1 -0
  228. package/dist/utility/panorama.js +163 -0
  229. package/dist/utility/panorama.js.map +1 -0
  230. package/dist/utility/pmrem.js +345 -0
  231. package/dist/utility/pmrem.js.map +1 -0
  232. package/dist/utility/shprojection.js +448 -0
  233. package/dist/utility/shprojection.js.map +1 -0
  234. package/dist/values.js +48 -0
  235. package/dist/values.js.map +1 -0
  236. package/package.json +70 -0
@@ -0,0 +1 @@
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+ {"version":3,"file":"sky.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
@@ -0,0 +1,222 @@
1
+ import { Application } from '../app.js';
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+
3
+ /**
4
+ * Temporal framebuffer cache
5
+ *
6
+ * @internal
7
+ */ class TemporalCache {
8
+ static _ownDepthTextures = new Set();
9
+ static _variantWidth = 0;
10
+ static _variantHeight = 0;
11
+ static _releaseFuncs = new Map();
12
+ static _cachedFrameBuffers = {};
13
+ static getFramebufferFixedSize(width, height, numLayers, colorFmt, depthFmt, colorType, depthType, mipmapping, sampleCount = 1) {
14
+ return this.getFramebuffer(width, height, numLayers, colorFmt, depthFmt, colorType, depthType, mipmapping, false, sampleCount);
15
+ }
16
+ static getFramebufferVariantSize(width, height, numLayers, colorFmt, depthFmt, colorType, depthType, mipmapping, sampleCount = 1) {
17
+ return this.getFramebuffer(width, height, numLayers, colorFmt, depthFmt, colorType, depthType, mipmapping, true, sampleCount);
18
+ }
19
+ static getFramebufferFixedSizeWithDepth(depthTex, numLayers, colorFmt, colorType, mipmapping, sampleCount = 1) {
20
+ return this.getFramebufferWithDepth(depthTex, numLayers, colorFmt, colorType, mipmapping, false, sampleCount);
21
+ }
22
+ static getFramebufferVariantSizeWithDepth(depthTex, numLayers, colorFmt, colorType, mipmapping, sampleCount = 1) {
23
+ return this.getFramebufferWithDepth(depthTex, numLayers, colorFmt, colorType, mipmapping, true, sampleCount);
24
+ }
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+ static getFramebuffer(width, height, numLayers, colorFmt, depthFmt, colorType, depthType, mipmapping, variant, sampleCount) {
26
+ if (variant && (width !== this._variantWidth || height !== this._variantHeight)) {
27
+ this.purgeVariantFramebuffers();
28
+ this._variantWidth = width;
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+ this._variantHeight = height;
30
+ }
31
+ if (colorType !== '2darray' && depthType !== '2darray') {
32
+ numLayers = 1;
33
+ }
34
+ const device = Application.instance.device;
35
+ if (device.type === 'webgl') {
36
+ sampleCount = 1;
37
+ }
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+ const sizeHash = variant ? '' : `${width}x${height}`;
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+ const fmtHash = `${colorFmt ?? ''}:${depthFmt ?? ''}:${colorFmt ? colorType : ''}:${numLayers}:${depthFmt ? depthType : ''}:${colorFmt && mipmapping ? 1 : 0}:${sampleCount}`;
40
+ const sizedFrameBuffers = this._cachedFrameBuffers[sizeHash];
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+ const fbList = sizedFrameBuffers?.get(null)?.[fmtHash];
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+ let fb = null;
43
+ if (!fbList || fbList.length === 0) {
44
+ let colorTex = null;
45
+ const opt = mipmapping ? {} : {
46
+ samplerOptions: {
47
+ mipFilter: 'none'
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+ }
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+ };
50
+ if (colorFmt) {
51
+ switch(colorType){
52
+ case '2d':
53
+ colorTex = device.createTexture2D(colorFmt, width, height, opt);
54
+ break;
55
+ case '2darray':
56
+ colorTex = device.createTexture2DArray(colorFmt, width, height, numLayers, opt);
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+ break;
58
+ case 'cube':
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+ colorTex = device.createCubeTexture(colorFmt, width, opt);
60
+ break;
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+ }
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+ }
63
+ let depthTex = null;
64
+ if (depthFmt) {
65
+ switch(depthType){
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+ case '2d':
67
+ depthTex = device.createTexture2D(depthFmt, width, height);
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+ break;
69
+ case '2darray':
70
+ depthTex = device.createTexture2DArray(depthFmt, width, height, numLayers);
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+ break;
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+ case 'cube':
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+ depthTex = device.createCubeTexture(depthFmt, width);
74
+ break;
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+ }
76
+ }
77
+ fb = device.createFrameBuffer(colorTex ? [
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+ colorTex
79
+ ] : [], depthTex, {
80
+ sampleCount,
81
+ ignoreDepthStencil: false
82
+ });
83
+ this._ownDepthTextures.add(depthTex);
84
+ } else {
85
+ fb = fbList.pop();
86
+ }
87
+ this._releaseFuncs.set(fb, variant ? this.releaseWithoutDepthTexVariantSize : this.releaseWithoutDepthTexFixedSize);
88
+ return fb;
89
+ }
90
+ static getFramebufferWithDepth(depth, numLayers, colorFmt, colorType, mipmapping, variant, sampleCount) {
91
+ if (variant && (depth.width !== this._variantWidth || depth.height !== this._variantHeight)) {
92
+ this.purgeVariantFramebuffers();
93
+ this._variantWidth = depth.width;
94
+ this._variantHeight = depth.height;
95
+ }
96
+ if (!colorFmt || colorType !== '2darray') {
97
+ numLayers = 1;
98
+ }
99
+ const device = Application.instance.device;
100
+ if (device.type === 'webgl') {
101
+ sampleCount = 1;
102
+ }
103
+ const sizeHash = variant ? '' : `${depth.width}x${depth.height}`;
104
+ const fmtHash = `${colorFmt ?? ''}:${depth.format}:${colorFmt ? colorType : ''}:${numLayers}:${depth.target}:${colorFmt && mipmapping ? 1 : 0}:${sampleCount}`;
105
+ const sizedFrameBuffers = this._cachedFrameBuffers[sizeHash];
106
+ const fbList = sizedFrameBuffers?.get(depth)?.[fmtHash];
107
+ let fb = null;
108
+ if (!fbList || fbList.length === 0) {
109
+ let colorTex = null;
110
+ const opt = mipmapping ? {} : {
111
+ samplerOptions: {
112
+ mipFilter: 'none'
113
+ }
114
+ };
115
+ if (colorFmt) {
116
+ switch(colorType){
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+ case '2d':
118
+ colorTex = device.createTexture2D(colorFmt, depth.width, depth.height, opt);
119
+ break;
120
+ case '2darray':
121
+ colorTex = device.createTexture2DArray(colorFmt, depth.width, depth.height, numLayers, opt);
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+ break;
123
+ case 'cube':
124
+ colorTex = device.createCubeTexture(colorFmt, depth.width, opt);
125
+ break;
126
+ }
127
+ }
128
+ fb = device.createFrameBuffer([
129
+ colorTex
130
+ ], depth, {
131
+ sampleCount,
132
+ ignoreDepthStencil: false
133
+ });
134
+ depth.on('disposed', ()=>{
135
+ const sizedFrameBuffers = this._cachedFrameBuffers[sizeHash];
136
+ const entry = sizedFrameBuffers?.get(depth);
137
+ if (entry) {
138
+ for(const k in entry){
139
+ const index = entry[k].indexOf(fb);
140
+ if (index >= 0) {
141
+ entry[k].splice(index, 1);
142
+ if (entry[k].length === 0) {
143
+ delete entry[k];
144
+ }
145
+ }
146
+ }
147
+ if (Object.getOwnPropertyNames(entry).length === 0) {
148
+ sizedFrameBuffers.delete(depth);
149
+ }
150
+ }
151
+ fb.getColorAttachments()[0]?.dispose();
152
+ fb.dispose();
153
+ });
154
+ } else {
155
+ fb = fbList.pop();
156
+ }
157
+ this._releaseFuncs.set(fb, variant ? this.releaseWithDepthTexVariantSize : this.releaseWithDepthTexFixedSize);
158
+ return fb;
159
+ }
160
+ static releaseFramebuffer(fb) {
161
+ const releaseFunc = this._releaseFuncs.get(fb);
162
+ if (releaseFunc) {
163
+ releaseFunc.call(this, fb);
164
+ this._releaseFuncs.delete(fb);
165
+ }
166
+ }
167
+ static releaseWithDepthTexFixedSize(fb) {
168
+ this.releaseFrameBufferInternal(fb, fb.getDepthAttachment(), true);
169
+ }
170
+ static releaseWithDepthTexVariantSize(fb) {
171
+ this.releaseFrameBufferInternal(fb, fb.getDepthAttachment(), false);
172
+ }
173
+ static releaseWithoutDepthTexFixedSize(fb) {
174
+ this.releaseFrameBufferInternal(fb, null, true);
175
+ }
176
+ static releaseWithoutDepthTexVariantSize(fb) {
177
+ this.releaseFrameBufferInternal(fb, null, false);
178
+ }
179
+ static releaseFrameBufferInternal(fb, withDepthTex, withSize) {
180
+ const tex = fb.getDepthAttachment() ?? fb.getColorAttachments()[0];
181
+ const sizeHash = withSize ? `${tex.width}x${tex.height}` : '';
182
+ let variantSizeFrameBuffers = this._cachedFrameBuffers[sizeHash];
183
+ if (!variantSizeFrameBuffers) {
184
+ variantSizeFrameBuffers = new Map();
185
+ this._cachedFrameBuffers[sizeHash] = variantSizeFrameBuffers;
186
+ }
187
+ const colorTex = fb.getColorAttachments()[0];
188
+ const depthTex = fb.getDepthAttachment();
189
+ const numLayers = colorTex?.isTexture2DArray() ? colorTex.depth : depthTex?.isTexture2DArray() ? depthTex.depth : 1;
190
+ const hash = `${colorTex?.format ?? ''}:${depthTex?.format ?? ''}:${colorTex ? colorTex.target : ''}:${numLayers}:${depthTex ? depthTex.target : ''}:${colorTex?.mipLevelCount > 1 ? 1 : 0}:${fb.getSampleCount()}`;
191
+ let entry = variantSizeFrameBuffers.get(withDepthTex);
192
+ if (!entry) {
193
+ entry = {};
194
+ variantSizeFrameBuffers.set(withDepthTex, entry);
195
+ }
196
+ let fblist = entry[hash];
197
+ if (!fblist) {
198
+ fblist = [];
199
+ entry[hash] = fblist;
200
+ }
201
+ fblist.push(fb);
202
+ }
203
+ static purgeVariantFramebuffers() {
204
+ const variantSizeFrameBuffers = this._cachedFrameBuffers[''];
205
+ variantSizeFrameBuffers?.forEach((val, key)=>{
206
+ for(const k in val){
207
+ val[k].forEach((fb)=>{
208
+ fb.getColorAttachments()[0].dispose();
209
+ fb.dispose();
210
+ });
211
+ }
212
+ if (this._ownDepthTextures.has(key)) {
213
+ this._ownDepthTextures.delete(key);
214
+ key?.dispose();
215
+ }
216
+ });
217
+ variantSizeFrameBuffers?.clear();
218
+ }
219
+ }
220
+
221
+ export { TemporalCache };
222
+ //# sourceMappingURL=temporalcache.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"temporalcache.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}