@zephyr3d/scene 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (236) hide show
  1. package/dist/animation/animation.js +173 -0
  2. package/dist/animation/animation.js.map +1 -0
  3. package/dist/animation/animationset.js +95 -0
  4. package/dist/animation/animationset.js.map +1 -0
  5. package/dist/animation/animationtrack.js +38 -0
  6. package/dist/animation/animationtrack.js.map +1 -0
  7. package/dist/animation/eulerrotationtrack.js +33 -0
  8. package/dist/animation/eulerrotationtrack.js.map +1 -0
  9. package/dist/animation/rotationtrack.js +37 -0
  10. package/dist/animation/rotationtrack.js.map +1 -0
  11. package/dist/animation/scaletrack.js +36 -0
  12. package/dist/animation/scaletrack.js.map +1 -0
  13. package/dist/animation/skeleton.js +97 -0
  14. package/dist/animation/skeleton.js.map +1 -0
  15. package/dist/animation/translationtrack.js +36 -0
  16. package/dist/animation/translationtrack.js.map +1 -0
  17. package/dist/animation/usertrack.js +47 -0
  18. package/dist/animation/usertrack.js.map +1 -0
  19. package/dist/app.js +173 -0
  20. package/dist/app.js.map +1 -0
  21. package/dist/asset/assetmanager.js +476 -0
  22. package/dist/asset/assetmanager.js.map +1 -0
  23. package/dist/asset/builtin.js +373 -0
  24. package/dist/asset/builtin.js.map +1 -0
  25. package/dist/asset/loaders/dds/dds.js +472 -0
  26. package/dist/asset/loaders/dds/dds.js.map +1 -0
  27. package/dist/asset/loaders/dds/dds_loader.js +38 -0
  28. package/dist/asset/loaders/dds/dds_loader.js.map +1 -0
  29. package/dist/asset/loaders/gltf/gltf_loader.js +981 -0
  30. package/dist/asset/loaders/gltf/gltf_loader.js.map +1 -0
  31. package/dist/asset/loaders/gltf/helpers.js +314 -0
  32. package/dist/asset/loaders/gltf/helpers.js.map +1 -0
  33. package/dist/asset/loaders/hdr/hdr.js +175 -0
  34. package/dist/asset/loaders/hdr/hdr.js.map +1 -0
  35. package/dist/asset/loaders/image/tga_Loader.js +117 -0
  36. package/dist/asset/loaders/image/tga_Loader.js.map +1 -0
  37. package/dist/asset/loaders/image/webimage_loader.js +50 -0
  38. package/dist/asset/loaders/image/webimage_loader.js.map +1 -0
  39. package/dist/asset/loaders/loader.js +45 -0
  40. package/dist/asset/loaders/loader.js.map +1 -0
  41. package/dist/asset/model.js +264 -0
  42. package/dist/asset/model.js.map +1 -0
  43. package/dist/blitter/blitter.js +389 -0
  44. package/dist/blitter/blitter.js.map +1 -0
  45. package/dist/blitter/box.js +118 -0
  46. package/dist/blitter/box.js.map +1 -0
  47. package/dist/blitter/copy.js +22 -0
  48. package/dist/blitter/copy.js.map +1 -0
  49. package/dist/blitter/depthlimitedgaussion.js +166 -0
  50. package/dist/blitter/depthlimitedgaussion.js.map +1 -0
  51. package/dist/blitter/gaussianblur.js +229 -0
  52. package/dist/blitter/gaussianblur.js.map +1 -0
  53. package/dist/camera/base.js +90 -0
  54. package/dist/camera/base.js.map +1 -0
  55. package/dist/camera/camera.js +358 -0
  56. package/dist/camera/camera.js.map +1 -0
  57. package/dist/camera/fps.js +246 -0
  58. package/dist/camera/fps.js.map +1 -0
  59. package/dist/camera/orbit.js +157 -0
  60. package/dist/camera/orbit.js.map +1 -0
  61. package/dist/camera/orthocamera.js +126 -0
  62. package/dist/camera/orthocamera.js.map +1 -0
  63. package/dist/camera/perspectivecamera.js +133 -0
  64. package/dist/camera/perspectivecamera.js.map +1 -0
  65. package/dist/index.d.ts +8402 -0
  66. package/dist/index.js +87 -0
  67. package/dist/index.js.map +1 -0
  68. package/dist/input/inputmgr.js +242 -0
  69. package/dist/input/inputmgr.js.map +1 -0
  70. package/dist/material/blinn.js +75 -0
  71. package/dist/material/blinn.js.map +1 -0
  72. package/dist/material/grassmaterial.js +221 -0
  73. package/dist/material/grassmaterial.js.map +1 -0
  74. package/dist/material/lambert.js +52 -0
  75. package/dist/material/lambert.js.map +1 -0
  76. package/dist/material/lightmodel.js +2074 -0
  77. package/dist/material/lightmodel.js.map +1 -0
  78. package/dist/material/lit.js +578 -0
  79. package/dist/material/lit.js.map +1 -0
  80. package/dist/material/material.js +458 -0
  81. package/dist/material/material.js.map +1 -0
  82. package/dist/material/meshmaterial.js +311 -0
  83. package/dist/material/meshmaterial.js.map +1 -0
  84. package/dist/material/mixins/albedocolor.js +130 -0
  85. package/dist/material/mixins/albedocolor.js.map +1 -0
  86. package/dist/material/mixins/texture.js +110 -0
  87. package/dist/material/mixins/texture.js.map +1 -0
  88. package/dist/material/mixins/vertexcolor.js +45 -0
  89. package/dist/material/mixins/vertexcolor.js.map +1 -0
  90. package/dist/material/pbr.js +27 -0
  91. package/dist/material/pbr.js.map +1 -0
  92. package/dist/material/standard.js +282 -0
  93. package/dist/material/standard.js.map +1 -0
  94. package/dist/material/terrainlightmodel.js +259 -0
  95. package/dist/material/terrainlightmodel.js.map +1 -0
  96. package/dist/material/terrainmaterial.js +139 -0
  97. package/dist/material/terrainmaterial.js.map +1 -0
  98. package/dist/material/unlit.js +29 -0
  99. package/dist/material/unlit.js.map +1 -0
  100. package/dist/posteffect/bloom.js +398 -0
  101. package/dist/posteffect/bloom.js.map +1 -0
  102. package/dist/posteffect/compositor.js +264 -0
  103. package/dist/posteffect/compositor.js.map +1 -0
  104. package/dist/posteffect/fxaa.js +291 -0
  105. package/dist/posteffect/fxaa.js.map +1 -0
  106. package/dist/posteffect/grayscale.js +87 -0
  107. package/dist/posteffect/grayscale.js.map +1 -0
  108. package/dist/posteffect/posteffect.js +165 -0
  109. package/dist/posteffect/posteffect.js.map +1 -0
  110. package/dist/posteffect/sao.js +327 -0
  111. package/dist/posteffect/sao.js.map +1 -0
  112. package/dist/posteffect/tonemap.js +112 -0
  113. package/dist/posteffect/tonemap.js.map +1 -0
  114. package/dist/posteffect/water.js +535 -0
  115. package/dist/posteffect/water.js.map +1 -0
  116. package/dist/render/clipmap.js +462 -0
  117. package/dist/render/clipmap.js.map +1 -0
  118. package/dist/render/cluster_light.js +329 -0
  119. package/dist/render/cluster_light.js.map +1 -0
  120. package/dist/render/cull_visitor.js +124 -0
  121. package/dist/render/cull_visitor.js.map +1 -0
  122. package/dist/render/depth_pass.js +47 -0
  123. package/dist/render/depth_pass.js.map +1 -0
  124. package/dist/render/envlight.js +282 -0
  125. package/dist/render/envlight.js.map +1 -0
  126. package/dist/render/forward.js +186 -0
  127. package/dist/render/forward.js.map +1 -0
  128. package/dist/render/forward_pass.js +137 -0
  129. package/dist/render/forward_pass.js.map +1 -0
  130. package/dist/render/helper.js +38 -0
  131. package/dist/render/helper.js.map +1 -0
  132. package/dist/render/primitive.js +246 -0
  133. package/dist/render/primitive.js.map +1 -0
  134. package/dist/render/render_queue.js +163 -0
  135. package/dist/render/render_queue.js.map +1 -0
  136. package/dist/render/renderpass.js +151 -0
  137. package/dist/render/renderpass.js.map +1 -0
  138. package/dist/render/renderscheme.js +61 -0
  139. package/dist/render/renderscheme.js.map +1 -0
  140. package/dist/render/scatteringlut.js +634 -0
  141. package/dist/render/scatteringlut.js.map +1 -0
  142. package/dist/render/shadowmap_pass.js +70 -0
  143. package/dist/render/shadowmap_pass.js.map +1 -0
  144. package/dist/render/sky.js +881 -0
  145. package/dist/render/sky.js.map +1 -0
  146. package/dist/render/temporalcache.js +222 -0
  147. package/dist/render/temporalcache.js.map +1 -0
  148. package/dist/render/watermesh.js +835 -0
  149. package/dist/render/watermesh.js.map +1 -0
  150. package/dist/scene/environment.js +146 -0
  151. package/dist/scene/environment.js.map +1 -0
  152. package/dist/scene/graph_node.js +69 -0
  153. package/dist/scene/graph_node.js.map +1 -0
  154. package/dist/scene/light.js +436 -0
  155. package/dist/scene/light.js.map +1 -0
  156. package/dist/scene/mesh.js +215 -0
  157. package/dist/scene/mesh.js.map +1 -0
  158. package/dist/scene/model.js +111 -0
  159. package/dist/scene/model.js.map +1 -0
  160. package/dist/scene/octree.js +651 -0
  161. package/dist/scene/octree.js.map +1 -0
  162. package/dist/scene/octree_update_visitor.js +16 -0
  163. package/dist/scene/octree_update_visitor.js.map +1 -0
  164. package/dist/scene/raycast_visitor.js +72 -0
  165. package/dist/scene/raycast_visitor.js.map +1 -0
  166. package/dist/scene/scene.js +225 -0
  167. package/dist/scene/scene.js.map +1 -0
  168. package/dist/scene/scene_node.js +299 -0
  169. package/dist/scene/scene_node.js.map +1 -0
  170. package/dist/scene/terrain/grass.js +277 -0
  171. package/dist/scene/terrain/grass.js.map +1 -0
  172. package/dist/scene/terrain/heightfield.js +391 -0
  173. package/dist/scene/terrain/heightfield.js.map +1 -0
  174. package/dist/scene/terrain/patch.js +530 -0
  175. package/dist/scene/terrain/patch.js.map +1 -0
  176. package/dist/scene/terrain/quadtree.js +430 -0
  177. package/dist/scene/terrain/quadtree.js.map +1 -0
  178. package/dist/scene/terrain/terrain.js +258 -0
  179. package/dist/scene/terrain/terrain.js.map +1 -0
  180. package/dist/scene/xform.js +224 -0
  181. package/dist/scene/xform.js.map +1 -0
  182. package/dist/shaders/builtins.js +110 -0
  183. package/dist/shaders/builtins.js.map +1 -0
  184. package/dist/shaders/framework.js +709 -0
  185. package/dist/shaders/framework.js.map +1 -0
  186. package/dist/shaders/lighting.js +335 -0
  187. package/dist/shaders/lighting.js.map +1 -0
  188. package/dist/shaders/misc.js +405 -0
  189. package/dist/shaders/misc.js.map +1 -0
  190. package/dist/shaders/noise.js +157 -0
  191. package/dist/shaders/noise.js.map +1 -0
  192. package/dist/shaders/pbr.js +132 -0
  193. package/dist/shaders/pbr.js.map +1 -0
  194. package/dist/shaders/shadow.js +642 -0
  195. package/dist/shaders/shadow.js.map +1 -0
  196. package/dist/shaders/water.js +630 -0
  197. package/dist/shaders/water.js.map +1 -0
  198. package/dist/shadow/esm.js +235 -0
  199. package/dist/shadow/esm.js.map +1 -0
  200. package/dist/shadow/pcf_opt.js +182 -0
  201. package/dist/shadow/pcf_opt.js.map +1 -0
  202. package/dist/shadow/pcf_pd.js +190 -0
  203. package/dist/shadow/pcf_pd.js.map +1 -0
  204. package/dist/shadow/shadow_impl.js +15 -0
  205. package/dist/shadow/shadow_impl.js.map +1 -0
  206. package/dist/shadow/shadowmapper.js +709 -0
  207. package/dist/shadow/shadowmapper.js.map +1 -0
  208. package/dist/shadow/ssm.js +194 -0
  209. package/dist/shadow/ssm.js.map +1 -0
  210. package/dist/shadow/vsm.js +298 -0
  211. package/dist/shadow/vsm.js.map +1 -0
  212. package/dist/shapes/box.js +313 -0
  213. package/dist/shapes/box.js.map +1 -0
  214. package/dist/shapes/cylinder.js +74 -0
  215. package/dist/shapes/cylinder.js.map +1 -0
  216. package/dist/shapes/plane.js +48 -0
  217. package/dist/shapes/plane.js.map +1 -0
  218. package/dist/shapes/shape.js +33 -0
  219. package/dist/shapes/shape.js.map +1 -0
  220. package/dist/shapes/sphere.js +91 -0
  221. package/dist/shapes/sphere.js.map +1 -0
  222. package/dist/shapes/torus.js +100 -0
  223. package/dist/shapes/torus.js.map +1 -0
  224. package/dist/utility/aabbtree.js +390 -0
  225. package/dist/utility/aabbtree.js.map +1 -0
  226. package/dist/utility/bounding_volume.js +78 -0
  227. package/dist/utility/bounding_volume.js.map +1 -0
  228. package/dist/utility/panorama.js +163 -0
  229. package/dist/utility/panorama.js.map +1 -0
  230. package/dist/utility/pmrem.js +345 -0
  231. package/dist/utility/pmrem.js.map +1 -0
  232. package/dist/utility/shprojection.js +448 -0
  233. package/dist/utility/shprojection.js.map +1 -0
  234. package/dist/values.js +48 -0
  235. package/dist/values.js.map +1 -0
  236. package/package.json +70 -0
@@ -0,0 +1,132 @@
1
+ /** @internal */ function fresnelSchlick(scope, VdotH, f0, f90) {
2
+ const pb = scope.$builder;
3
+ const funcName = 'fresnelSchlick';
4
+ pb.func(funcName, [
5
+ pb.float('VdotH'),
6
+ pb.vec3('F0'),
7
+ pb.vec3('F90')
8
+ ], function() {
9
+ this.$return(pb.add(this.F0, pb.mul(pb.sub(this.F90, this.F0), pb.pow(pb.clamp(pb.sub(1, this.VdotH), 0, 1), 5))));
10
+ });
11
+ return pb.getGlobalScope()[funcName](VdotH, f0, f90);
12
+ }
13
+ /** @internal */ function distributionGGX(scope, NdotH, alphaRoughness) {
14
+ const pb = scope.$builder;
15
+ const funcName = 'distributionGGX';
16
+ pb.func(funcName, [
17
+ pb.float('NdotH'),
18
+ pb.float('roughness')
19
+ ], function() {
20
+ this.$l.a2 = pb.mul(this.roughness, this.roughness);
21
+ this.$l.NdotH2 = pb.mul(this.NdotH, this.NdotH);
22
+ this.$l.num = this.a2;
23
+ this.$l.denom = pb.add(pb.mul(this.NdotH2, pb.sub(this.a2, 1)), 1);
24
+ this.denom = pb.mul(pb.mul(3.14159265, this.denom), this.denom);
25
+ this.$return(pb.div(this.num, this.denom));
26
+ });
27
+ return pb.getGlobalScope()[funcName](NdotH, alphaRoughness);
28
+ }
29
+ /** @internal */ function visGGX(scope, NdotV, NdotL, alphaRoughness) {
30
+ const pb = scope.$builder;
31
+ const funcName = 'visGGX';
32
+ pb.func(funcName, [
33
+ pb.float('NdotV'),
34
+ pb.float('NdotL'),
35
+ pb.float('roughness')
36
+ ], function() {
37
+ this.$l.a2 = pb.mul(this.roughness, this.roughness);
38
+ this.$l.ggxV = pb.mul(this.NdotL, pb.sqrt(pb.add(pb.mul(this.NdotV, this.NdotV, pb.sub(1, this.a2)), this.a2)));
39
+ this.$l.ggxL = pb.mul(this.NdotV, pb.sqrt(pb.add(pb.mul(this.NdotL, this.NdotL, pb.sub(1, this.a2)), this.a2)));
40
+ this.$l.ggx = pb.add(this.ggxV, this.ggxL);
41
+ this.$if(pb.greaterThan(this.ggx, 0), function() {
42
+ this.$return(pb.div(0.5, this.ggx));
43
+ }).$else(function() {
44
+ this.$return(pb.float(0));
45
+ });
46
+ });
47
+ return pb.getGlobalScope()[funcName](NdotV, NdotL, alphaRoughness);
48
+ }
49
+ /** @internal */ function D_Charlie(scope, NdotH, sheenRoughness) {
50
+ const funcNameDCharlie = 'lib_DCharlie';
51
+ const pb = scope.$builder;
52
+ pb.func(funcNameDCharlie, [
53
+ pb.float('NdotH'),
54
+ pb.float('sheenRoughness')
55
+ ], function() {
56
+ this.$l.alphaG = pb.mul(this.sheenRoughness, this.sheenRoughness);
57
+ this.$l.invR = pb.div(1, this.alphaG);
58
+ this.$l.cos2h = pb.mul(this.NdotH, this.NdotH);
59
+ this.$l.sin2h = pb.max(pb.sub(1, this.cos2h), 0.0078125);
60
+ this.$return(pb.div(pb.mul(pb.add(this.invR, 2), pb.pow(this.sin2h, pb.mul(this.invR, 0.5))), 2 * Math.PI));
61
+ });
62
+ return pb.getGlobalScope()[funcNameDCharlie](NdotH, sheenRoughness);
63
+ }
64
+ /** @internal */ function V_Ashikhmin(scope, NdotL, NdotV) {
65
+ const funcNameVAshikhmin = 'lib_VAshikhmin';
66
+ const pb = scope.$builder;
67
+ pb.func(funcNameVAshikhmin, [
68
+ pb.float('NdotL'),
69
+ pb.float('NdotV')
70
+ ], function() {
71
+ this.$return(pb.clamp(pb.div(1, pb.mul(pb.sub(pb.add(this.NdotL, this.NdotV), pb.mul(this.NdotL, this.NdotV)), 4)), 0, 1));
72
+ });
73
+ return pb.getGlobalScope()[funcNameVAshikhmin](NdotL, NdotV);
74
+ }
75
+ /** @internal */ function directClearcoatLighting(scope, NdotV, NdotH, NdotL, F, clearcoatRoughness) {
76
+ const pb = scope.$builder;
77
+ const funcName = 'pbrDirectClearcoatLighting';
78
+ pb.func(funcName, [
79
+ pb.float('NdotV'),
80
+ pb.float('NdotH'),
81
+ pb.float('NdotL'),
82
+ pb.vec3('F'),
83
+ pb.float('clearcoatRoughness')
84
+ ], function() {
85
+ this.$l.ccRoughness = pb.mul(this.clearcoatRoughness, this.clearcoatRoughness);
86
+ this.$l.ccD = distributionGGX(this, this.NdotH, this.ccRoughness);
87
+ this.$l.ccV = visGGX(this, this.NdotV, this.NdotL, this.ccRoughness);
88
+ this.$return(pb.mul(this.ccD, this.ccV, this.F));
89
+ });
90
+ return pb.getGlobalScope()[funcName](NdotV, NdotH, NdotL, F, clearcoatRoughness);
91
+ }
92
+ /** @internal */ function directSheenLighting(scope, NdotV, NdotL, NdotH, sheenColor, sheenRoughness) {
93
+ const pb = scope.$builder;
94
+ const funcName = 'pbrDirectSheenLighting';
95
+ pb.func(funcName, [
96
+ pb.float('NdotV'),
97
+ pb.float('NdotL'),
98
+ pb.float('NdotH'),
99
+ pb.vec3('sheenColor'),
100
+ pb.float('sheenRoughness')
101
+ ], function() {
102
+ this.$l.D = D_Charlie(this, this.NdotH, this.sheenRoughness);
103
+ this.$l.V = V_Ashikhmin(this, this.NdotL, this.NdotV);
104
+ this.$return(pb.mul(this.sheenColor, this.D, this.V));
105
+ });
106
+ return pb.getGlobalScope()[funcName](NdotV, NdotL, NdotH, sheenColor, sheenRoughness);
107
+ }
108
+ /** @internal */ function directLighting(scope, diffuse, NdotV, NdotH, NdotL, F, roughness, specularWeight, outSpecular, outDiffuse) {
109
+ const pb = scope.$builder;
110
+ const funcName = 'pbrDirectLighting';
111
+ pb.func(funcName, [
112
+ pb.vec3('diffuse'),
113
+ pb.float('NdotV'),
114
+ pb.float('NdotH'),
115
+ pb.float('NdotL'),
116
+ pb.vec3('F'),
117
+ pb.float('roughness'),
118
+ pb.float('specularWeight'),
119
+ pb.vec3('outSpecular').out(),
120
+ pb.vec3('outDiffuse').out()
121
+ ], function() {
122
+ this.$l.alphaRoughness = pb.mul(this.roughness, this.roughness);
123
+ this.$l.D = distributionGGX(this, this.NdotH, this.alphaRoughness);
124
+ this.$l.V = visGGX(this, this.NdotV, this.NdotL, this.alphaRoughness);
125
+ this.outSpecular = pb.mul(this.D, this.V, this.F, this.specularWeight);
126
+ this.outDiffuse = pb.mul(pb.sub(pb.vec3(1), pb.mul(this.F, this.specularWeight)), pb.div(this.diffuse, Math.PI));
127
+ });
128
+ pb.getGlobalScope()[funcName](diffuse, NdotV, NdotH, NdotL, F, roughness, specularWeight, outSpecular, outDiffuse);
129
+ }
130
+
131
+ export { D_Charlie, V_Ashikhmin, directClearcoatLighting, directLighting, directSheenLighting, distributionGGX, fresnelSchlick, visGGX };
132
+ //# sourceMappingURL=pbr.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"pbr.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}