ruby2d 0.8.1 → 0.9.0

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Files changed (192) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +20 -7
  3. data/assets/include/SDL2/SDL.h +135 -0
  4. data/assets/include/SDL2/SDL_assert.h +291 -0
  5. data/assets/include/SDL2/SDL_atomic.h +277 -0
  6. data/assets/include/SDL2/SDL_audio.h +826 -0
  7. data/assets/include/SDL2/SDL_bits.h +112 -0
  8. data/assets/include/SDL2/SDL_blendmode.h +120 -0
  9. data/assets/include/SDL2/SDL_clipboard.h +71 -0
  10. data/assets/include/SDL2/SDL_config.h +421 -0
  11. data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
  12. data/assets/include/SDL2/SDL_egl.h +1673 -0
  13. data/assets/include/SDL2/SDL_endian.h +260 -0
  14. data/assets/include/SDL2/SDL_error.h +76 -0
  15. data/assets/include/SDL2/SDL_events.h +788 -0
  16. data/assets/include/SDL2/SDL_filesystem.h +136 -0
  17. data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
  18. data/assets/include/SDL2/SDL_gesture.h +87 -0
  19. data/assets/include/SDL2/SDL_haptic.h +1238 -0
  20. data/assets/include/SDL2/SDL_hints.h +1135 -0
  21. data/assets/include/SDL2/SDL_image.h +161 -0
  22. data/assets/include/SDL2/SDL_joystick.h +408 -0
  23. data/assets/include/SDL2/SDL_keyboard.h +217 -0
  24. data/assets/include/SDL2/SDL_keycode.h +349 -0
  25. data/assets/include/SDL2/SDL_loadso.h +81 -0
  26. data/assets/include/SDL2/SDL_log.h +211 -0
  27. data/assets/include/SDL2/SDL_main.h +168 -0
  28. data/assets/include/SDL2/SDL_messagebox.h +144 -0
  29. data/assets/include/SDL2/SDL_mixer.h +651 -0
  30. data/assets/include/SDL2/SDL_mouse.h +302 -0
  31. data/assets/include/SDL2/SDL_mutex.h +251 -0
  32. data/assets/include/SDL2/SDL_name.h +33 -0
  33. data/assets/include/SDL2/SDL_opengl.h +2183 -0
  34. data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
  35. data/assets/include/SDL2/SDL_opengles.h +39 -0
  36. data/assets/include/SDL2/SDL_opengles2.h +52 -0
  37. data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
  38. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
  39. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
  40. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
  41. data/assets/include/SDL2/SDL_pixels.h +470 -0
  42. data/assets/include/SDL2/SDL_platform.h +198 -0
  43. data/assets/include/SDL2/SDL_power.h +75 -0
  44. data/assets/include/SDL2/SDL_quit.h +58 -0
  45. data/assets/include/SDL2/SDL_rect.h +148 -0
  46. data/assets/include/SDL2/SDL_render.h +931 -0
  47. data/assets/include/SDL2/SDL_revision.h +2 -0
  48. data/assets/include/SDL2/SDL_rwops.h +254 -0
  49. data/assets/include/SDL2/SDL_scancode.h +413 -0
  50. data/assets/include/SDL2/SDL_sensor.h +251 -0
  51. data/assets/include/SDL2/SDL_shape.h +144 -0
  52. data/assets/include/SDL2/SDL_stdinc.h +607 -0
  53. data/assets/include/SDL2/SDL_surface.h +553 -0
  54. data/assets/include/SDL2/SDL_system.h +279 -0
  55. data/assets/include/SDL2/SDL_syswm.h +324 -0
  56. data/assets/include/SDL2/SDL_test.h +69 -0
  57. data/assets/include/SDL2/SDL_test_assert.h +105 -0
  58. data/assets/include/SDL2/SDL_test_common.h +188 -0
  59. data/assets/include/SDL2/SDL_test_compare.h +69 -0
  60. data/assets/include/SDL2/SDL_test_crc32.h +124 -0
  61. data/assets/include/SDL2/SDL_test_font.h +81 -0
  62. data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
  63. data/assets/include/SDL2/SDL_test_harness.h +134 -0
  64. data/assets/include/SDL2/SDL_test_images.h +78 -0
  65. data/assets/include/SDL2/SDL_test_log.h +67 -0
  66. data/assets/include/SDL2/SDL_test_md5.h +129 -0
  67. data/assets/include/SDL2/SDL_test_memory.h +63 -0
  68. data/assets/include/SDL2/SDL_test_random.h +115 -0
  69. data/assets/include/SDL2/SDL_thread.h +343 -0
  70. data/assets/include/SDL2/SDL_timer.h +115 -0
  71. data/assets/include/SDL2/SDL_touch.h +86 -0
  72. data/assets/include/SDL2/SDL_ttf.h +294 -0
  73. data/assets/include/SDL2/SDL_types.h +29 -0
  74. data/assets/include/SDL2/SDL_version.h +162 -0
  75. data/assets/include/SDL2/SDL_video.h +1276 -0
  76. data/assets/include/SDL2/SDL_vulkan.h +278 -0
  77. data/assets/include/SDL2/begin_code.h +167 -0
  78. data/assets/include/SDL2/close_code.h +37 -0
  79. data/assets/include/glew.h +23686 -0
  80. data/assets/include/simple2d.h +735 -0
  81. data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
  82. data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
  83. data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
  84. data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  85. data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
  86. data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
  87. data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
  88. data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
  89. data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
  90. data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
  91. data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
  92. data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
  93. data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
  94. data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
  95. data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
  96. data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
  97. data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
  98. data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
  99. data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
  100. data/assets/ios/MRuby.framework/MRuby +0 -0
  101. data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
  102. data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  103. data/assets/ios/main.c +1 -1
  104. data/assets/macos/lib/libFLAC.a +0 -0
  105. data/assets/macos/lib/libSDL2.a +0 -0
  106. data/assets/macos/lib/libSDL2_image.a +0 -0
  107. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  108. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  109. data/assets/macos/lib/libfreetype.a +0 -0
  110. data/assets/macos/lib/libjpeg.a +0 -0
  111. data/assets/macos/lib/libmpg123.a +0 -0
  112. data/assets/macos/lib/libogg.a +0 -0
  113. data/assets/macos/lib/libpng16.a +0 -0
  114. data/assets/macos/lib/libsimple2d.a +0 -0
  115. data/assets/macos/lib/libtiff.a +0 -0
  116. data/assets/macos/lib/libvorbis.a +0 -0
  117. data/assets/macos/lib/libvorbisfile.a +0 -0
  118. data/assets/macos/lib/libwebp.a +0 -0
  119. data/assets/mingw/bin/SDL2.dll +0 -0
  120. data/assets/mingw/bin/SDL2_image.dll +0 -0
  121. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  122. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  123. data/assets/mingw/bin/glew32.dll +0 -0
  124. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  125. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  126. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  127. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  128. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  129. data/assets/mingw/bin/libogg-0.dll +0 -0
  130. data/assets/mingw/bin/libopus-0.dll +0 -0
  131. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  132. data/assets/mingw/bin/libpng16-16.dll +0 -0
  133. data/assets/mingw/bin/libtiff-5.dll +0 -0
  134. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  135. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  136. data/assets/mingw/bin/libwebp-7.dll +0 -0
  137. data/assets/mingw/bin/zlib1.dll +0 -0
  138. data/assets/mingw/lib/libSDL2.a +0 -0
  139. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  140. data/assets/mingw/lib/libSDL2_image.a +0 -0
  141. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  142. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  143. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  144. data/assets/mingw/lib/libSDL2_test.a +0 -0
  145. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  146. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  147. data/assets/mingw/lib/libSDL2main.a +0 -0
  148. data/assets/mingw/lib/libglew32.a +0 -0
  149. data/assets/mingw/lib/libglew32.dll.a +0 -0
  150. data/assets/mingw/lib/libsimple2d.a +0 -0
  151. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  152. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  153. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  154. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  155. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  156. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  157. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
  158. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
  159. data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
  160. data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
  161. data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
  162. data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
  163. data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  164. data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
  165. data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
  166. data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
  167. data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
  168. data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
  169. data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
  170. data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
  171. data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
  172. data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
  173. data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
  174. data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
  175. data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
  176. data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
  177. data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
  178. data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
  179. data/assets/tvos/MRuby.framework/MRuby +0 -0
  180. data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
  181. data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  182. data/assets/tvos/main.c +1 -1
  183. data/ext/ruby2d/extconf.rb +59 -50
  184. data/ext/ruby2d/ruby2d.c +0 -1
  185. data/lib/ruby2d.rb +1 -7
  186. data/lib/ruby2d/cli/launch.rb +1 -1
  187. data/lib/ruby2d/font.rb +32 -7
  188. data/lib/ruby2d/version.rb +1 -1
  189. metadata +132 -6
  190. data/assets/opal.js +0 -21637
  191. data/assets/simple2d.js +0 -1379
  192. data/assets/template.html +0 -18
@@ -0,0 +1,112 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_bits.h
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+ *
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+ * Functions for fiddling with bits and bitmasks.
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+ */
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+
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+ #ifndef SDL_bits_h_
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+ #define SDL_bits_h_
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+
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+ #include "SDL_stdinc.h"
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /**
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+ * \file SDL_bits.h
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+ */
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+
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+ /**
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+ * Get the index of the most significant bit. Result is undefined when called
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+ * with 0. This operation can also be stated as "count leading zeroes" and
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+ * "log base 2".
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+ *
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+ * \return Index of the most significant bit, or -1 if the value is 0.
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+ */
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+ #if defined(__WATCOMC__) && defined(__386__)
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+ extern _inline int _SDL_clz_watcom (Uint32);
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+ #pragma aux _SDL_clz_watcom = \
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+ "bsr eax, eax" \
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+ "xor eax, 31" \
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+ parm [eax] nomemory \
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+ value [eax] \
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+ modify exact [eax] nomemory;
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+ #endif
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+
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+ SDL_FORCE_INLINE int
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+ SDL_MostSignificantBitIndex32(Uint32 x)
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+ {
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+ #if defined(__GNUC__) && (__GNUC__ >= 4 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4))
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+ /* Count Leading Zeroes builtin in GCC.
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+ * http://gcc.gnu.org/onlinedocs/gcc-4.3.4/gcc/Other-Builtins.html
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+ */
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+ if (x == 0) {
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+ return -1;
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+ }
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+ return 31 - __builtin_clz(x);
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+ #elif defined(__WATCOMC__) && defined(__386__)
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+ if (x == 0) {
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+ return -1;
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+ }
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+ return 31 - _SDL_clz_watcom(x);
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+ #else
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+ /* Based off of Bit Twiddling Hacks by Sean Eron Anderson
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+ * <seander@cs.stanford.edu>, released in the public domain.
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+ * http://graphics.stanford.edu/~seander/bithacks.html#IntegerLog
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+ */
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+ const Uint32 b[] = {0x2, 0xC, 0xF0, 0xFF00, 0xFFFF0000};
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+ const int S[] = {1, 2, 4, 8, 16};
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+
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+ int msbIndex = 0;
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+ int i;
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+
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+ if (x == 0) {
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+ return -1;
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+ }
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+
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+ for (i = 4; i >= 0; i--)
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+ {
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+ if (x & b[i])
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+ {
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+ x >>= S[i];
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+ msbIndex |= S[i];
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+ }
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+ }
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+
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+ return msbIndex;
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+ #endif
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+ }
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* SDL_bits_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,120 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_blendmode.h
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+ *
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+ * Header file declaring the SDL_BlendMode enumeration
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+ */
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+
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+ #ifndef SDL_blendmode_h_
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+ #define SDL_blendmode_h_
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /**
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+ * \brief The blend mode used in SDL_RenderCopy() and drawing operations.
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+ */
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+ typedef enum
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+ {
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+ SDL_BLENDMODE_NONE = 0x00000000, /**< no blending
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+ dstRGBA = srcRGBA */
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+ SDL_BLENDMODE_BLEND = 0x00000001, /**< alpha blending
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+ dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
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+ dstA = srcA + (dstA * (1-srcA)) */
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+ SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending
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+ dstRGB = (srcRGB * srcA) + dstRGB
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+ dstA = dstA */
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+ SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate
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+ dstRGB = srcRGB * dstRGB
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+ dstA = dstA */
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+ SDL_BLENDMODE_INVALID = 0x7FFFFFFF
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+
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+ /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */
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+
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+ } SDL_BlendMode;
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+
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+ /**
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+ * \brief The blend operation used when combining source and destination pixel components
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+ */
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+ typedef enum
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+ {
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+ SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */
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+ SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
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+ SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
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+ SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D11 */
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+ SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D11 */
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+
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+ } SDL_BlendOperation;
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+
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+ /**
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+ * \brief The normalized factor used to multiply pixel components
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+ */
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+ typedef enum
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+ {
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+ SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */
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+ SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */
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+ SDL_BLENDFACTOR_SRC_COLOR = 0x3, /**< srcR, srcG, srcB, srcA */
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+ SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4, /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */
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+ SDL_BLENDFACTOR_SRC_ALPHA = 0x5, /**< srcA, srcA, srcA, srcA */
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+ SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6, /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */
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+ SDL_BLENDFACTOR_DST_COLOR = 0x7, /**< dstR, dstG, dstB, dstA */
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+ SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8, /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */
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+ SDL_BLENDFACTOR_DST_ALPHA = 0x9, /**< dstA, dstA, dstA, dstA */
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+ SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */
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+
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+ } SDL_BlendFactor;
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+
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+ /**
91
+ * \brief Create a custom blend mode, which may or may not be supported by a given renderer
92
+ *
93
+ * \param srcColorFactor
94
+ * \param dstColorFactor
95
+ * \param colorOperation
96
+ * \param srcAlphaFactor
97
+ * \param dstAlphaFactor
98
+ * \param alphaOperation
99
+ *
100
+ * The result of the blend mode operation will be:
101
+ * dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor
102
+ * and
103
+ * dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor
104
+ */
105
+ extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor,
106
+ SDL_BlendFactor dstColorFactor,
107
+ SDL_BlendOperation colorOperation,
108
+ SDL_BlendFactor srcAlphaFactor,
109
+ SDL_BlendFactor dstAlphaFactor,
110
+ SDL_BlendOperation alphaOperation);
111
+
112
+ /* Ends C function definitions when using C++ */
113
+ #ifdef __cplusplus
114
+ }
115
+ #endif
116
+ #include "close_code.h"
117
+
118
+ #endif /* SDL_blendmode_h_ */
119
+
120
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,71 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_clipboard.h
24
+ *
25
+ * Include file for SDL clipboard handling
26
+ */
27
+
28
+ #ifndef SDL_clipboard_h_
29
+ #define SDL_clipboard_h_
30
+
31
+ #include "SDL_stdinc.h"
32
+
33
+ #include "begin_code.h"
34
+ /* Set up for C function definitions, even when using C++ */
35
+ #ifdef __cplusplus
36
+ extern "C" {
37
+ #endif
38
+
39
+ /* Function prototypes */
40
+
41
+ /**
42
+ * \brief Put UTF-8 text into the clipboard
43
+ *
44
+ * \sa SDL_GetClipboardText()
45
+ */
46
+ extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
47
+
48
+ /**
49
+ * \brief Get UTF-8 text from the clipboard, which must be freed with SDL_free()
50
+ *
51
+ * \sa SDL_SetClipboardText()
52
+ */
53
+ extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
54
+
55
+ /**
56
+ * \brief Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty
57
+ *
58
+ * \sa SDL_GetClipboardText()
59
+ */
60
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
61
+
62
+
63
+ /* Ends C function definitions when using C++ */
64
+ #ifdef __cplusplus
65
+ }
66
+ #endif
67
+ #include "close_code.h"
68
+
69
+ #endif /* SDL_clipboard_h_ */
70
+
71
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,421 @@
1
+ /* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
2
+ /*
3
+ Simple DirectMedia Layer
4
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
5
+
6
+ This software is provided 'as-is', without any express or implied
7
+ warranty. In no event will the authors be held liable for any damages
8
+ arising from the use of this software.
9
+
10
+ Permission is granted to anyone to use this software for any purpose,
11
+ including commercial applications, and to alter it and redistribute it
12
+ freely, subject to the following restrictions:
13
+
14
+ 1. The origin of this software must not be misrepresented; you must not
15
+ claim that you wrote the original software. If you use this software
16
+ in a product, an acknowledgment in the product documentation would be
17
+ appreciated but is not required.
18
+ 2. Altered source versions must be plainly marked as such, and must not be
19
+ misrepresented as being the original software.
20
+ 3. This notice may not be removed or altered from any source distribution.
21
+ */
22
+
23
+ #ifndef SDL_config_h_
24
+ #define SDL_config_h_
25
+
26
+ /**
27
+ * \file SDL_config.h.in
28
+ *
29
+ * This is a set of defines to configure the SDL features
30
+ */
31
+
32
+ /* General platform specific identifiers */
33
+ #include "SDL_platform.h"
34
+
35
+ /* Make sure that this isn't included by Visual C++ */
36
+ #ifdef _MSC_VER
37
+ #error You should run hg revert SDL_config.h
38
+ #endif
39
+
40
+ /* C language features */
41
+ /* #undef const */
42
+ /* #undef inline */
43
+ /* #undef volatile */
44
+
45
+ /* C datatypes */
46
+ #ifdef __LP64__
47
+ #define SIZEOF_VOIDP 8
48
+ #else
49
+ #define SIZEOF_VOIDP 4
50
+ #endif
51
+ #define HAVE_GCC_ATOMICS 1
52
+ /* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
53
+
54
+ /* Comment this if you want to build without any C library requirements */
55
+ #define HAVE_LIBC 1
56
+ #if HAVE_LIBC
57
+
58
+ /* Useful headers */
59
+ #define STDC_HEADERS 1
60
+ #define HAVE_ALLOCA_H 1
61
+ #define HAVE_CTYPE_H 1
62
+ #define HAVE_FLOAT_H 1
63
+ #define HAVE_ICONV_H 1
64
+ #define HAVE_INTTYPES_H 1
65
+ #define HAVE_LIMITS_H 1
66
+ /* #undef HAVE_MALLOC_H */
67
+ #define HAVE_MATH_H 1
68
+ #define HAVE_MEMORY_H 1
69
+ #define HAVE_SIGNAL_H 1
70
+ #define HAVE_STDARG_H 1
71
+ #define HAVE_STDINT_H 1
72
+ #define HAVE_STDIO_H 1
73
+ #define HAVE_STDLIB_H 1
74
+ #define HAVE_STRINGS_H 1
75
+ #define HAVE_STRING_H 1
76
+ #define HAVE_SYS_TYPES_H 1
77
+ #define HAVE_WCHAR_H 1
78
+ /* #undef HAVE_PTHREAD_NP_H */
79
+ #define HAVE_LIBUNWIND_H 1
80
+
81
+ /* C library functions */
82
+ #define HAVE_MALLOC 1
83
+ #define HAVE_CALLOC 1
84
+ #define HAVE_REALLOC 1
85
+ #define HAVE_FREE 1
86
+ #define HAVE_ALLOCA 1
87
+ #ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
88
+ #define HAVE_GETENV 1
89
+ #define HAVE_SETENV 1
90
+ #define HAVE_PUTENV 1
91
+ #define HAVE_UNSETENV 1
92
+ #endif
93
+ #define HAVE_QSORT 1
94
+ #define HAVE_ABS 1
95
+ #define HAVE_BCOPY 1
96
+ #define HAVE_MEMSET 1
97
+ #define HAVE_MEMCPY 1
98
+ #define HAVE_MEMMOVE 1
99
+ #define HAVE_MEMCMP 1
100
+ #define HAVE_WCSLEN 1
101
+ /* #undef HAVE_WCSLCPY */
102
+ /* #undef HAVE_WCSLCAT */
103
+ #define HAVE_WCSCMP 1
104
+ #define HAVE_STRLEN 1
105
+ #define HAVE_STRLCPY 1
106
+ #define HAVE_STRLCAT 1
107
+ /* #undef HAVE__STRREV */
108
+ /* #undef HAVE__STRUPR */
109
+ /* #undef HAVE__STRLWR */
110
+ /* #undef HAVE_INDEX */
111
+ /* #undef HAVE_RINDEX */
112
+ #define HAVE_STRCHR 1
113
+ #define HAVE_STRRCHR 1
114
+ #define HAVE_STRSTR 1
115
+ /* #undef HAVE_ITOA */
116
+ /* #undef HAVE__LTOA */
117
+ /* #undef HAVE__UITOA */
118
+ /* #undef HAVE__ULTOA */
119
+ #define HAVE_STRTOL 1
120
+ #define HAVE_STRTOUL 1
121
+ /* #undef HAVE__I64TOA */
122
+ /* #undef HAVE__UI64TOA */
123
+ #define HAVE_STRTOLL 1
124
+ #define HAVE_STRTOULL 1
125
+ #define HAVE_STRTOD 1
126
+ #define HAVE_ATOI 1
127
+ #define HAVE_ATOF 1
128
+ #define HAVE_STRCMP 1
129
+ #define HAVE_STRNCMP 1
130
+ /* #undef HAVE__STRICMP */
131
+ #define HAVE_STRCASECMP 1
132
+ /* #undef HAVE__STRNICMP */
133
+ #define HAVE_STRNCASECMP 1
134
+ /* #undef HAVE_SSCANF */
135
+ #define HAVE_VSSCANF 1
136
+ /* #undef HAVE_SNPRINTF */
137
+ #define HAVE_VSNPRINTF 1
138
+ #define HAVE_M_PI /**/
139
+ #define HAVE_ACOS 1
140
+ #define HAVE_ACOSF 1
141
+ #define HAVE_ASIN 1
142
+ #define HAVE_ASINF 1
143
+ #define HAVE_ATAN 1
144
+ #define HAVE_ATANF 1
145
+ #define HAVE_ATAN2 1
146
+ #define HAVE_ATAN2F 1
147
+ #define HAVE_CEIL 1
148
+ #define HAVE_CEILF 1
149
+ #define HAVE_COPYSIGN 1
150
+ #define HAVE_COPYSIGNF 1
151
+ #define HAVE_COS 1
152
+ #define HAVE_COSF 1
153
+ #define HAVE_EXP 1
154
+ #define HAVE_EXPF 1
155
+ #define HAVE_FABS 1
156
+ #define HAVE_FABSF 1
157
+ #define HAVE_FLOOR 1
158
+ #define HAVE_FLOORF 1
159
+ #define HAVE_FMOD 1
160
+ #define HAVE_FMODF 1
161
+ #define HAVE_LOG 1
162
+ #define HAVE_LOGF 1
163
+ #define HAVE_LOG10 1
164
+ #define HAVE_LOG10F 1
165
+ #define HAVE_POW 1
166
+ #define HAVE_POWF 1
167
+ #define HAVE_SCALBN 1
168
+ #define HAVE_SCALBNF 1
169
+ #define HAVE_SIN 1
170
+ #define HAVE_SINF 1
171
+ #define HAVE_SQRT 1
172
+ #define HAVE_SQRTF 1
173
+ #define HAVE_TAN 1
174
+ #define HAVE_TANF 1
175
+ /* #undef HAVE_FOPEN64 */
176
+ #define HAVE_FSEEKO 1
177
+ /* #undef HAVE_FSEEKO64 */
178
+ #define HAVE_SIGACTION 1
179
+ #define HAVE_SA_SIGACTION 1
180
+ #define HAVE_SETJMP 1
181
+ #define HAVE_NANOSLEEP 1
182
+ #define HAVE_SYSCONF 1
183
+ #define HAVE_SYSCTLBYNAME 1
184
+ /* #undef HAVE_CLOCK_GETTIME */
185
+ /* #undef HAVE_GETPAGESIZE */
186
+ #define HAVE_MPROTECT 1
187
+ #define HAVE_ICONV 1
188
+ #define HAVE_PTHREAD_SETNAME_NP 1
189
+ /* #undef HAVE_PTHREAD_SET_NAME_NP */
190
+ /* #undef HAVE_SEM_TIMEDWAIT */
191
+ /* #undef HAVE_GETAUXVAL */
192
+ #define HAVE_POLL 1
193
+
194
+ #else
195
+ #define HAVE_STDARG_H 1
196
+ #define HAVE_STDDEF_H 1
197
+ #define HAVE_STDINT_H 1
198
+ #endif /* HAVE_LIBC */
199
+
200
+ /* #undef HAVE_ALTIVEC_H */
201
+ /* #undef HAVE_DBUS_DBUS_H */
202
+ /* #undef HAVE_FCITX_FRONTEND_H */
203
+ /* #undef HAVE_IBUS_IBUS_H */
204
+ #define HAVE_IMMINTRIN_H 1
205
+ /* #undef HAVE_LIBSAMPLERATE_H */
206
+ /* #undef HAVE_LIBUDEV_H */
207
+
208
+ /* #undef HAVE_DDRAW_H */
209
+ /* #undef HAVE_DINPUT_H */
210
+ /* #undef HAVE_DSOUND_H */
211
+ /* #undef HAVE_DXGI_H */
212
+ /* #undef HAVE_XINPUT_H */
213
+ /* #undef HAVE_ENDPOINTVOLUME_H */
214
+ /* #undef HAVE_MMDEVICEAPI_H */
215
+ /* #undef HAVE_AUDIOCLIENT_H */
216
+ /* #undef HAVE_XINPUT_GAMEPAD_EX */
217
+ /* #undef HAVE_XINPUT_STATE_EX */
218
+
219
+ /* SDL internal assertion support */
220
+ /* #undef SDL_DEFAULT_ASSERT_LEVEL */
221
+
222
+ /* Allow disabling of core subsystems */
223
+ /* #undef SDL_ATOMIC_DISABLED */
224
+ /* #undef SDL_AUDIO_DISABLED */
225
+ /* #undef SDL_CPUINFO_DISABLED */
226
+ /* #undef SDL_EVENTS_DISABLED */
227
+ /* #undef SDL_FILE_DISABLED */
228
+ /* #undef SDL_JOYSTICK_DISABLED */
229
+ /* #undef SDL_HAPTIC_DISABLED */
230
+ /* #undef SDL_SENSOR_DISABLED */
231
+ /* #undef SDL_LOADSO_DISABLED */
232
+ /* #undef SDL_RENDER_DISABLED */
233
+ /* #undef SDL_THREADS_DISABLED */
234
+ /* #undef SDL_TIMERS_DISABLED */
235
+ /* #undef SDL_VIDEO_DISABLED */
236
+ /* #undef SDL_POWER_DISABLED */
237
+ /* #undef SDL_FILESYSTEM_DISABLED */
238
+
239
+ /* Enable various audio drivers */
240
+ /* #undef SDL_AUDIO_DRIVER_ALSA */
241
+ /* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
242
+ /* #undef SDL_AUDIO_DRIVER_ANDROID */
243
+ /* #undef SDL_AUDIO_DRIVER_ARTS */
244
+ /* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
245
+ #define SDL_AUDIO_DRIVER_COREAUDIO 1
246
+ #define SDL_AUDIO_DRIVER_DISK 1
247
+ /* #undef SDL_AUDIO_DRIVER_DSOUND */
248
+ #define SDL_AUDIO_DRIVER_DUMMY 1
249
+ /* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
250
+ /* #undef SDL_AUDIO_DRIVER_ESD */
251
+ /* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
252
+ /* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
253
+ /* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
254
+ /* #undef SDL_AUDIO_DRIVER_HAIKU */
255
+ /* #undef SDL_AUDIO_DRIVER_JACK */
256
+ /* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
257
+ /* #undef SDL_AUDIO_DRIVER_NACL */
258
+ /* #undef SDL_AUDIO_DRIVER_NAS */
259
+ /* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
260
+ /* #undef SDL_AUDIO_DRIVER_NETBSD */
261
+ /* #undef SDL_AUDIO_DRIVER_OSS */
262
+ /* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
263
+ /* #undef SDL_AUDIO_DRIVER_PAUDIO */
264
+ /* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
265
+ /* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
266
+ /* #undef SDL_AUDIO_DRIVER_QSA */
267
+ /* #undef SDL_AUDIO_DRIVER_SNDIO */
268
+ /* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
269
+ /* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
270
+ /* #undef SDL_AUDIO_DRIVER_WASAPI */
271
+ /* #undef SDL_AUDIO_DRIVER_WINMM */
272
+
273
+ /* Enable various input drivers */
274
+ /* #undef SDL_INPUT_LINUXEV */
275
+ /* #undef SDL_INPUT_LINUXKD */
276
+ /* #undef SDL_INPUT_TSLIB */
277
+ /* #undef SDL_JOYSTICK_HAIKU */
278
+ /* #undef SDL_JOYSTICK_DINPUT */
279
+ /* #undef SDL_JOYSTICK_XINPUT */
280
+ /* #undef SDL_JOYSTICK_DUMMY */
281
+ #define SDL_JOYSTICK_IOKIT 1
282
+ /* #undef SDL_JOYSTICK_LINUX */
283
+ /* #undef SDL_JOYSTICK_ANDROID */
284
+ /* #undef SDL_JOYSTICK_WINMM */
285
+ /* #undef SDL_JOYSTICK_USBHID */
286
+ /* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
287
+ #define SDL_JOYSTICK_HIDAPI 1
288
+ /* #undef SDL_JOYSTICK_EMSCRIPTEN */
289
+ /* #undef SDL_HAPTIC_DUMMY */
290
+ /* #undef SDL_HAPTIC_ANDROID */
291
+ /* #undef SDL_HAPTIC_LINUX */
292
+ #define SDL_HAPTIC_IOKIT 1
293
+ /* #undef SDL_HAPTIC_DINPUT */
294
+ /* #undef SDL_HAPTIC_XINPUT */
295
+
296
+ /* Enable various sensor drivers */
297
+ /* #undef SDL_SENSOR_ANDROID */
298
+ #define SDL_SENSOR_DUMMY 1
299
+
300
+ /* Enable various shared object loading systems */
301
+ #define SDL_LOADSO_DLOPEN 1
302
+ /* #undef SDL_LOADSO_DUMMY */
303
+ /* #undef SDL_LOADSO_LDG */
304
+ /* #undef SDL_LOADSO_WINDOWS */
305
+
306
+ /* Enable various threading systems */
307
+ #define SDL_THREAD_PTHREAD 1
308
+ #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
309
+ /* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
310
+ /* #undef SDL_THREAD_WINDOWS */
311
+
312
+ /* Enable various timer systems */
313
+ /* #undef SDL_TIMER_HAIKU */
314
+ /* #undef SDL_TIMER_DUMMY */
315
+ #define SDL_TIMER_UNIX 1
316
+ /* #undef SDL_TIMER_WINDOWS */
317
+
318
+ /* Enable various video drivers */
319
+ /* #undef SDL_VIDEO_DRIVER_HAIKU */
320
+ #define SDL_VIDEO_DRIVER_COCOA 1
321
+ /* #undef SDL_VIDEO_DRIVER_DIRECTFB */
322
+ /* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
323
+ #define SDL_VIDEO_DRIVER_DUMMY 1
324
+ /* #undef SDL_VIDEO_DRIVER_WINDOWS */
325
+ /* #undef SDL_VIDEO_DRIVER_WAYLAND */
326
+ /* #undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
327
+ /* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
328
+ /* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
329
+ /* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
330
+ /* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
331
+ /* #undef SDL_VIDEO_DRIVER_MIR */
332
+ /* #undef SDL_VIDEO_DRIVER_MIR_DYNAMIC */
333
+ /* #undef SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON */
334
+ /* #undef SDL_VIDEO_DRIVER_X11 */
335
+ /* #undef SDL_VIDEO_DRIVER_RPI */
336
+ /* #undef SDL_VIDEO_DRIVER_KMSDRM */
337
+ /* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
338
+ /* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
339
+ /* #undef SDL_VIDEO_DRIVER_ANDROID */
340
+ /* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
341
+ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
342
+ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
343
+ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
344
+ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA */
345
+ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
346
+ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
347
+ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
348
+ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE */
349
+ /* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
350
+ /* #undef SDL_VIDEO_DRIVER_X11_XDBE */
351
+ /* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
352
+ /* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
353
+ /* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
354
+ /* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
355
+ /* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
356
+ /* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
357
+ /* #undef SDL_VIDEO_DRIVER_X11_XVIDMODE */
358
+ /* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
359
+ /* #undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY */
360
+ /* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM */
361
+ /* #undef SDL_VIDEO_DRIVER_NACL */
362
+ /* #undef SDL_VIDEO_DRIVER_VIVANTE */
363
+ /* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
364
+ /* #undef SDL_VIDEO_DRIVER_QNX */
365
+
366
+ /* #undef SDL_VIDEO_RENDER_D3D */
367
+ /* #undef SDL_VIDEO_RENDER_D3D11 */
368
+ #define SDL_VIDEO_RENDER_OGL 1
369
+ /* #undef SDL_VIDEO_RENDER_OGL_ES */
370
+ #define SDL_VIDEO_RENDER_OGL_ES2 1
371
+ /* #undef SDL_VIDEO_RENDER_DIRECTFB */
372
+ #define SDL_VIDEO_RENDER_METAL 1
373
+
374
+ /* Enable OpenGL support */
375
+ #define SDL_VIDEO_OPENGL 1
376
+ /* #undef SDL_VIDEO_OPENGL_ES */
377
+ #define SDL_VIDEO_OPENGL_ES2 1
378
+ /* #undef SDL_VIDEO_OPENGL_BGL */
379
+ #define SDL_VIDEO_OPENGL_CGL 1
380
+ #define SDL_VIDEO_OPENGL_EGL 1
381
+ /* #undef SDL_VIDEO_OPENGL_GLX */
382
+ /* #undef SDL_VIDEO_OPENGL_WGL */
383
+ /* #undef SDL_VIDEO_OPENGL_OSMESA */
384
+ /* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
385
+
386
+ /* Enable Vulkan support */
387
+ #define SDL_VIDEO_VULKAN 1
388
+
389
+ /* Enable system power support */
390
+ /* #undef SDL_POWER_LINUX */
391
+ /* #undef SDL_POWER_WINDOWS */
392
+ #define SDL_POWER_MACOSX 1
393
+ /* #undef SDL_POWER_HAIKU */
394
+ /* #undef SDL_POWER_ANDROID */
395
+ /* #undef SDL_POWER_EMSCRIPTEN */
396
+ /* #undef SDL_POWER_HARDWIRED */
397
+
398
+ /* Enable system filesystem support */
399
+ /* #undef SDL_FILESYSTEM_HAIKU */
400
+ #define SDL_FILESYSTEM_COCOA 1
401
+ /* #undef SDL_FILESYSTEM_DUMMY */
402
+ /* #undef SDL_FILESYSTEM_UNIX */
403
+ /* #undef SDL_FILESYSTEM_WINDOWS */
404
+ /* #undef SDL_FILESYSTEM_NACL */
405
+ /* #undef SDL_FILESYSTEM_ANDROID */
406
+ /* #undef SDL_FILESYSTEM_EMSCRIPTEN */
407
+
408
+ /* Enable assembly routines */
409
+ #define SDL_ASSEMBLY_ROUTINES 1
410
+ /* #undef SDL_ALTIVEC_BLITTERS */
411
+
412
+ /* Enable ime support */
413
+ /* #undef SDL_USE_IME */
414
+
415
+ /* Enable dynamic udev support */
416
+ /* #undef SDL_UDEV_DYNAMIC */
417
+
418
+ /* Enable dynamic libsamplerate support */
419
+ /* #undef SDL_LIBSAMPLERATE_DYNAMIC */
420
+
421
+ #endif /* SDL_config_h_ */