ruby2d 0.8.1 → 0.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (192) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +20 -7
  3. data/assets/include/SDL2/SDL.h +135 -0
  4. data/assets/include/SDL2/SDL_assert.h +291 -0
  5. data/assets/include/SDL2/SDL_atomic.h +277 -0
  6. data/assets/include/SDL2/SDL_audio.h +826 -0
  7. data/assets/include/SDL2/SDL_bits.h +112 -0
  8. data/assets/include/SDL2/SDL_blendmode.h +120 -0
  9. data/assets/include/SDL2/SDL_clipboard.h +71 -0
  10. data/assets/include/SDL2/SDL_config.h +421 -0
  11. data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
  12. data/assets/include/SDL2/SDL_egl.h +1673 -0
  13. data/assets/include/SDL2/SDL_endian.h +260 -0
  14. data/assets/include/SDL2/SDL_error.h +76 -0
  15. data/assets/include/SDL2/SDL_events.h +788 -0
  16. data/assets/include/SDL2/SDL_filesystem.h +136 -0
  17. data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
  18. data/assets/include/SDL2/SDL_gesture.h +87 -0
  19. data/assets/include/SDL2/SDL_haptic.h +1238 -0
  20. data/assets/include/SDL2/SDL_hints.h +1135 -0
  21. data/assets/include/SDL2/SDL_image.h +161 -0
  22. data/assets/include/SDL2/SDL_joystick.h +408 -0
  23. data/assets/include/SDL2/SDL_keyboard.h +217 -0
  24. data/assets/include/SDL2/SDL_keycode.h +349 -0
  25. data/assets/include/SDL2/SDL_loadso.h +81 -0
  26. data/assets/include/SDL2/SDL_log.h +211 -0
  27. data/assets/include/SDL2/SDL_main.h +168 -0
  28. data/assets/include/SDL2/SDL_messagebox.h +144 -0
  29. data/assets/include/SDL2/SDL_mixer.h +651 -0
  30. data/assets/include/SDL2/SDL_mouse.h +302 -0
  31. data/assets/include/SDL2/SDL_mutex.h +251 -0
  32. data/assets/include/SDL2/SDL_name.h +33 -0
  33. data/assets/include/SDL2/SDL_opengl.h +2183 -0
  34. data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
  35. data/assets/include/SDL2/SDL_opengles.h +39 -0
  36. data/assets/include/SDL2/SDL_opengles2.h +52 -0
  37. data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
  38. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
  39. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
  40. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
  41. data/assets/include/SDL2/SDL_pixels.h +470 -0
  42. data/assets/include/SDL2/SDL_platform.h +198 -0
  43. data/assets/include/SDL2/SDL_power.h +75 -0
  44. data/assets/include/SDL2/SDL_quit.h +58 -0
  45. data/assets/include/SDL2/SDL_rect.h +148 -0
  46. data/assets/include/SDL2/SDL_render.h +931 -0
  47. data/assets/include/SDL2/SDL_revision.h +2 -0
  48. data/assets/include/SDL2/SDL_rwops.h +254 -0
  49. data/assets/include/SDL2/SDL_scancode.h +413 -0
  50. data/assets/include/SDL2/SDL_sensor.h +251 -0
  51. data/assets/include/SDL2/SDL_shape.h +144 -0
  52. data/assets/include/SDL2/SDL_stdinc.h +607 -0
  53. data/assets/include/SDL2/SDL_surface.h +553 -0
  54. data/assets/include/SDL2/SDL_system.h +279 -0
  55. data/assets/include/SDL2/SDL_syswm.h +324 -0
  56. data/assets/include/SDL2/SDL_test.h +69 -0
  57. data/assets/include/SDL2/SDL_test_assert.h +105 -0
  58. data/assets/include/SDL2/SDL_test_common.h +188 -0
  59. data/assets/include/SDL2/SDL_test_compare.h +69 -0
  60. data/assets/include/SDL2/SDL_test_crc32.h +124 -0
  61. data/assets/include/SDL2/SDL_test_font.h +81 -0
  62. data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
  63. data/assets/include/SDL2/SDL_test_harness.h +134 -0
  64. data/assets/include/SDL2/SDL_test_images.h +78 -0
  65. data/assets/include/SDL2/SDL_test_log.h +67 -0
  66. data/assets/include/SDL2/SDL_test_md5.h +129 -0
  67. data/assets/include/SDL2/SDL_test_memory.h +63 -0
  68. data/assets/include/SDL2/SDL_test_random.h +115 -0
  69. data/assets/include/SDL2/SDL_thread.h +343 -0
  70. data/assets/include/SDL2/SDL_timer.h +115 -0
  71. data/assets/include/SDL2/SDL_touch.h +86 -0
  72. data/assets/include/SDL2/SDL_ttf.h +294 -0
  73. data/assets/include/SDL2/SDL_types.h +29 -0
  74. data/assets/include/SDL2/SDL_version.h +162 -0
  75. data/assets/include/SDL2/SDL_video.h +1276 -0
  76. data/assets/include/SDL2/SDL_vulkan.h +278 -0
  77. data/assets/include/SDL2/begin_code.h +167 -0
  78. data/assets/include/SDL2/close_code.h +37 -0
  79. data/assets/include/glew.h +23686 -0
  80. data/assets/include/simple2d.h +735 -0
  81. data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
  82. data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
  83. data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
  84. data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  85. data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
  86. data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
  87. data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
  88. data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
  89. data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
  90. data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
  91. data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
  92. data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
  93. data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
  94. data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
  95. data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
  96. data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
  97. data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
  98. data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
  99. data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
  100. data/assets/ios/MRuby.framework/MRuby +0 -0
  101. data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
  102. data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  103. data/assets/ios/main.c +1 -1
  104. data/assets/macos/lib/libFLAC.a +0 -0
  105. data/assets/macos/lib/libSDL2.a +0 -0
  106. data/assets/macos/lib/libSDL2_image.a +0 -0
  107. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  108. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  109. data/assets/macos/lib/libfreetype.a +0 -0
  110. data/assets/macos/lib/libjpeg.a +0 -0
  111. data/assets/macos/lib/libmpg123.a +0 -0
  112. data/assets/macos/lib/libogg.a +0 -0
  113. data/assets/macos/lib/libpng16.a +0 -0
  114. data/assets/macos/lib/libsimple2d.a +0 -0
  115. data/assets/macos/lib/libtiff.a +0 -0
  116. data/assets/macos/lib/libvorbis.a +0 -0
  117. data/assets/macos/lib/libvorbisfile.a +0 -0
  118. data/assets/macos/lib/libwebp.a +0 -0
  119. data/assets/mingw/bin/SDL2.dll +0 -0
  120. data/assets/mingw/bin/SDL2_image.dll +0 -0
  121. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  122. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  123. data/assets/mingw/bin/glew32.dll +0 -0
  124. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  125. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  126. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  127. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  128. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  129. data/assets/mingw/bin/libogg-0.dll +0 -0
  130. data/assets/mingw/bin/libopus-0.dll +0 -0
  131. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  132. data/assets/mingw/bin/libpng16-16.dll +0 -0
  133. data/assets/mingw/bin/libtiff-5.dll +0 -0
  134. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  135. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  136. data/assets/mingw/bin/libwebp-7.dll +0 -0
  137. data/assets/mingw/bin/zlib1.dll +0 -0
  138. data/assets/mingw/lib/libSDL2.a +0 -0
  139. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  140. data/assets/mingw/lib/libSDL2_image.a +0 -0
  141. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  142. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  143. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  144. data/assets/mingw/lib/libSDL2_test.a +0 -0
  145. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  146. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  147. data/assets/mingw/lib/libSDL2main.a +0 -0
  148. data/assets/mingw/lib/libglew32.a +0 -0
  149. data/assets/mingw/lib/libglew32.dll.a +0 -0
  150. data/assets/mingw/lib/libsimple2d.a +0 -0
  151. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  152. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  153. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  154. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  155. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  156. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  157. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
  158. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
  159. data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
  160. data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
  161. data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
  162. data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
  163. data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  164. data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
  165. data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
  166. data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
  167. data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
  168. data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
  169. data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
  170. data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
  171. data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
  172. data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
  173. data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
  174. data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
  175. data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
  176. data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
  177. data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
  178. data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
  179. data/assets/tvos/MRuby.framework/MRuby +0 -0
  180. data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
  181. data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  182. data/assets/tvos/main.c +1 -1
  183. data/ext/ruby2d/extconf.rb +59 -50
  184. data/ext/ruby2d/ruby2d.c +0 -1
  185. data/lib/ruby2d.rb +1 -7
  186. data/lib/ruby2d/cli/launch.rb +1 -1
  187. data/lib/ruby2d/font.rb +32 -7
  188. data/lib/ruby2d/version.rb +1 -1
  189. metadata +132 -6
  190. data/assets/opal.js +0 -21637
  191. data/assets/simple2d.js +0 -1379
  192. data/assets/template.html +0 -18
@@ -0,0 +1,2050 @@
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+ #ifndef __gl2ext_h_
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+ #define __gl2ext_h_
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+
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+ /* $Revision: 22801 $ on $Date:: 2013-08-21 03:20:48 -0700 #$ */
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+
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /*
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+ * This document is licensed under the SGI Free Software B License Version
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+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
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+ */
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+
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+ #ifndef GL_APIENTRYP
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+ # define GL_APIENTRYP GL_APIENTRY*
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+ #endif
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+
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+ /* New types shared by several extensions */
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+
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+ #ifndef __gl3_h_
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+ /* These are defined with respect to <inttypes.h> in the
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+ * Apple extension spec, but they are also used by non-APPLE
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+ * extensions, and in the Khronos header we use the Khronos
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+ * portable types in khrplatform.h, which must be defined.
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+ */
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+ typedef khronos_int64_t GLint64;
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+ typedef khronos_uint64_t GLuint64;
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+ typedef struct __GLsync *GLsync;
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+ #endif
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+
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+
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+ /*------------------------------------------------------------------------*
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+ * OES extension tokens
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+ *------------------------------------------------------------------------*/
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+
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+ /* GL_OES_compressed_ETC1_RGB8_texture */
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+ #ifndef GL_OES_compressed_ETC1_RGB8_texture
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+ #define GL_ETC1_RGB8_OES 0x8D64
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+ #endif
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+
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+ /* GL_OES_compressed_paletted_texture */
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+ #ifndef GL_OES_compressed_paletted_texture
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+ #define GL_PALETTE4_RGB8_OES 0x8B90
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+ #define GL_PALETTE4_RGBA8_OES 0x8B91
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+ #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
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+ #define GL_PALETTE4_RGBA4_OES 0x8B93
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+ #define GL_PALETTE4_RGB5_A1_OES 0x8B94
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+ #define GL_PALETTE8_RGB8_OES 0x8B95
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+ #define GL_PALETTE8_RGBA8_OES 0x8B96
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+ #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
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+ #define GL_PALETTE8_RGBA4_OES 0x8B98
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+ #define GL_PALETTE8_RGB5_A1_OES 0x8B99
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+ #endif
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+
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+ /* GL_OES_depth24 */
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+ #ifndef GL_OES_depth24
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+ #define GL_DEPTH_COMPONENT24_OES 0x81A6
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+ #endif
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+
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+ /* GL_OES_depth32 */
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+ #ifndef GL_OES_depth32
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+ #define GL_DEPTH_COMPONENT32_OES 0x81A7
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+ #endif
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+
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+ /* GL_OES_depth_texture */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_EGL_image */
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+ #ifndef GL_OES_EGL_image
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+ typedef void* GLeglImageOES;
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+ #endif
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+
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+ /* GL_OES_EGL_image_external */
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+ #ifndef GL_OES_EGL_image_external
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+ /* GLeglImageOES defined in GL_OES_EGL_image already. */
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+ #define GL_TEXTURE_EXTERNAL_OES 0x8D65
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+ #define GL_SAMPLER_EXTERNAL_OES 0x8D66
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+ #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
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+ #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
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+ #endif
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+
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+ /* GL_OES_element_index_uint */
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+ #ifndef GL_OES_element_index_uint
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+ #define GL_UNSIGNED_INT 0x1405
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+ #endif
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+
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+ /* GL_OES_get_program_binary */
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+ #ifndef GL_OES_get_program_binary
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+ #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
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+ #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
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+ #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
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+ #endif
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+
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+ /* GL_OES_mapbuffer */
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+ #ifndef GL_OES_mapbuffer
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+ #define GL_WRITE_ONLY_OES 0x88B9
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+ #define GL_BUFFER_ACCESS_OES 0x88BB
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+ #define GL_BUFFER_MAPPED_OES 0x88BC
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+ #define GL_BUFFER_MAP_POINTER_OES 0x88BD
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+ #endif
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+
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+ /* GL_OES_packed_depth_stencil */
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+ #ifndef GL_OES_packed_depth_stencil
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+ #define GL_DEPTH_STENCIL_OES 0x84F9
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+ #define GL_UNSIGNED_INT_24_8_OES 0x84FA
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+ #define GL_DEPTH24_STENCIL8_OES 0x88F0
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+ #endif
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+
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+ /* GL_OES_required_internalformat */
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+ #ifndef GL_OES_required_internalformat
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+ #define GL_ALPHA8_OES 0x803C
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+ #define GL_DEPTH_COMPONENT16_OES 0x81A5
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+ /* reuse GL_DEPTH_COMPONENT24_OES */
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+ /* reuse GL_DEPTH24_STENCIL8_OES */
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+ /* reuse GL_DEPTH_COMPONENT32_OES */
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+ #define GL_LUMINANCE4_ALPHA4_OES 0x8043
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+ #define GL_LUMINANCE8_ALPHA8_OES 0x8045
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+ #define GL_LUMINANCE8_OES 0x8040
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+ #define GL_RGBA4_OES 0x8056
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+ #define GL_RGB5_A1_OES 0x8057
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+ #define GL_RGB565_OES 0x8D62
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+ /* reuse GL_RGB8_OES */
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+ /* reuse GL_RGBA8_OES */
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+ /* reuse GL_RGB10_EXT */
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+ /* reuse GL_RGB10_A2_EXT */
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+ #endif
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+
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+ /* GL_OES_rgb8_rgba8 */
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+ #ifndef GL_OES_rgb8_rgba8
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+ #define GL_RGB8_OES 0x8051
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+ #define GL_RGBA8_OES 0x8058
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+ #endif
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+
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+ /* GL_OES_standard_derivatives */
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+ #ifndef GL_OES_standard_derivatives
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+ #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
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+ #endif
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+
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+ /* GL_OES_stencil1 */
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+ #ifndef GL_OES_stencil1
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+ #define GL_STENCIL_INDEX1_OES 0x8D46
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+ #endif
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+
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+ /* GL_OES_stencil4 */
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+ #ifndef GL_OES_stencil4
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+ #define GL_STENCIL_INDEX4_OES 0x8D47
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+ #endif
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+
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+ #ifndef GL_OES_surfaceless_context
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+ #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
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+ #endif
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+
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+ /* GL_OES_texture_3D */
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+ #ifndef GL_OES_texture_3D
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+ #define GL_TEXTURE_WRAP_R_OES 0x8072
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+ #define GL_TEXTURE_3D_OES 0x806F
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+ #define GL_TEXTURE_BINDING_3D_OES 0x806A
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+ #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
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+ #define GL_SAMPLER_3D_OES 0x8B5F
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+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
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+ #endif
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+
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+ /* GL_OES_texture_float */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_texture_float_linear */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_texture_half_float */
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+ #ifndef GL_OES_texture_half_float
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+ #define GL_HALF_FLOAT_OES 0x8D61
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+ #endif
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+
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+ /* GL_OES_texture_half_float_linear */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_texture_npot */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_vertex_array_object */
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+ #ifndef GL_OES_vertex_array_object
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+ #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
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+ #endif
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+
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+ /* GL_OES_vertex_half_float */
187
+ /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
188
+
189
+ /* GL_OES_vertex_type_10_10_10_2 */
190
+ #ifndef GL_OES_vertex_type_10_10_10_2
191
+ #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
192
+ #define GL_INT_10_10_10_2_OES 0x8DF7
193
+ #endif
194
+
195
+ /*------------------------------------------------------------------------*
196
+ * KHR extension tokens
197
+ *------------------------------------------------------------------------*/
198
+
199
+ #ifndef GL_KHR_debug
200
+ typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
201
+ #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
202
+ #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
203
+ #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
204
+ #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
205
+ #define GL_DEBUG_SOURCE_API_KHR 0x8246
206
+ #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
207
+ #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
208
+ #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
209
+ #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
210
+ #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
211
+ #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
212
+ #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
213
+ #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
214
+ #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
215
+ #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
216
+ #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
217
+ #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
218
+ #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
219
+ #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
220
+ #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
221
+ #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
222
+ #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
223
+ #define GL_BUFFER_KHR 0x82E0
224
+ #define GL_SHADER_KHR 0x82E1
225
+ #define GL_PROGRAM_KHR 0x82E2
226
+ #define GL_QUERY_KHR 0x82E3
227
+ /* PROGRAM_PIPELINE only in GL */
228
+ #define GL_SAMPLER_KHR 0x82E6
229
+ /* DISPLAY_LIST only in GL */
230
+ #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
231
+ #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
232
+ #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
233
+ #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
234
+ #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
235
+ #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
236
+ #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
237
+ #define GL_DEBUG_OUTPUT_KHR 0x92E0
238
+ #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
239
+ #define GL_STACK_OVERFLOW_KHR 0x0503
240
+ #define GL_STACK_UNDERFLOW_KHR 0x0504
241
+ #endif
242
+
243
+ #ifndef GL_KHR_texture_compression_astc_ldr
244
+ #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
245
+ #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
246
+ #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
247
+ #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
248
+ #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
249
+ #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
250
+ #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
251
+ #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
252
+ #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
253
+ #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
254
+ #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
255
+ #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
256
+ #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
257
+ #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
258
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
259
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
260
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
261
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
262
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
263
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
264
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
265
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
266
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
267
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
268
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
269
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
270
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
271
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
272
+ #endif
273
+
274
+ /*------------------------------------------------------------------------*
275
+ * AMD extension tokens
276
+ *------------------------------------------------------------------------*/
277
+
278
+ /* GL_AMD_compressed_3DC_texture */
279
+ #ifndef GL_AMD_compressed_3DC_texture
280
+ #define GL_3DC_X_AMD 0x87F9
281
+ #define GL_3DC_XY_AMD 0x87FA
282
+ #endif
283
+
284
+ /* GL_AMD_compressed_ATC_texture */
285
+ #ifndef GL_AMD_compressed_ATC_texture
286
+ #define GL_ATC_RGB_AMD 0x8C92
287
+ #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
288
+ #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
289
+ #endif
290
+
291
+ /* GL_AMD_performance_monitor */
292
+ #ifndef GL_AMD_performance_monitor
293
+ #define GL_COUNTER_TYPE_AMD 0x8BC0
294
+ #define GL_COUNTER_RANGE_AMD 0x8BC1
295
+ #define GL_UNSIGNED_INT64_AMD 0x8BC2
296
+ #define GL_PERCENTAGE_AMD 0x8BC3
297
+ #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
298
+ #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
299
+ #define GL_PERFMON_RESULT_AMD 0x8BC6
300
+ #endif
301
+
302
+ /* GL_AMD_program_binary_Z400 */
303
+ #ifndef GL_AMD_program_binary_Z400
304
+ #define GL_Z400_BINARY_AMD 0x8740
305
+ #endif
306
+
307
+ /*------------------------------------------------------------------------*
308
+ * ANGLE extension tokens
309
+ *------------------------------------------------------------------------*/
310
+
311
+ /* GL_ANGLE_depth_texture */
312
+ #ifndef GL_ANGLE_depth_texture
313
+ #define GL_DEPTH_COMPONENT 0x1902
314
+ #define GL_DEPTH_STENCIL_OES 0x84F9
315
+ #define GL_UNSIGNED_SHORT 0x1403
316
+ #define GL_UNSIGNED_INT 0x1405
317
+ #define GL_UNSIGNED_INT_24_8_OES 0x84FA
318
+ #define GL_DEPTH_COMPONENT16 0x81A5
319
+ #define GL_DEPTH_COMPONENT32_OES 0x81A7
320
+ #define GL_DEPTH24_STENCIL8_OES 0x88F0
321
+ #endif
322
+
323
+ /* GL_ANGLE_framebuffer_blit */
324
+ #ifndef GL_ANGLE_framebuffer_blit
325
+ #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
326
+ #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
327
+ #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
328
+ #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
329
+ #endif
330
+
331
+ /* GL_ANGLE_framebuffer_multisample */
332
+ #ifndef GL_ANGLE_framebuffer_multisample
333
+ #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
334
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
335
+ #define GL_MAX_SAMPLES_ANGLE 0x8D57
336
+ #endif
337
+
338
+ /* GL_ANGLE_instanced_arrays */
339
+ #ifndef GL_ANGLE_instanced_arrays
340
+ #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
341
+ #endif
342
+
343
+ /* GL_ANGLE_pack_reverse_row_order */
344
+ #ifndef GL_ANGLE_pack_reverse_row_order
345
+ #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
346
+ #endif
347
+
348
+ /* GL_ANGLE_program_binary */
349
+ #ifndef GL_ANGLE_program_binary
350
+ #define GL_PROGRAM_BINARY_ANGLE 0x93A6
351
+ #endif
352
+
353
+ /* GL_ANGLE_texture_compression_dxt3 */
354
+ #ifndef GL_ANGLE_texture_compression_dxt3
355
+ #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
356
+ #endif
357
+
358
+ /* GL_ANGLE_texture_compression_dxt5 */
359
+ #ifndef GL_ANGLE_texture_compression_dxt5
360
+ #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
361
+ #endif
362
+
363
+ /* GL_ANGLE_texture_usage */
364
+ #ifndef GL_ANGLE_texture_usage
365
+ #define GL_TEXTURE_USAGE_ANGLE 0x93A2
366
+ #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
367
+ #endif
368
+
369
+ /* GL_ANGLE_translated_shader_source */
370
+ #ifndef GL_ANGLE_translated_shader_source
371
+ #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
372
+ #endif
373
+
374
+ /*------------------------------------------------------------------------*
375
+ * APPLE extension tokens
376
+ *------------------------------------------------------------------------*/
377
+
378
+ /* GL_APPLE_copy_texture_levels */
379
+ /* No new tokens introduced by this extension. */
380
+
381
+ /* GL_APPLE_framebuffer_multisample */
382
+ #ifndef GL_APPLE_framebuffer_multisample
383
+ #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
384
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
385
+ #define GL_MAX_SAMPLES_APPLE 0x8D57
386
+ #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
387
+ #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
388
+ #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
389
+ #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
390
+ #endif
391
+
392
+ /* GL_APPLE_rgb_422 */
393
+ #ifndef GL_APPLE_rgb_422
394
+ #define GL_RGB_422_APPLE 0x8A1F
395
+ #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
396
+ #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
397
+ #endif
398
+
399
+ /* GL_APPLE_sync */
400
+ #ifndef GL_APPLE_sync
401
+
402
+ #define GL_SYNC_OBJECT_APPLE 0x8A53
403
+ #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
404
+ #define GL_OBJECT_TYPE_APPLE 0x9112
405
+ #define GL_SYNC_CONDITION_APPLE 0x9113
406
+ #define GL_SYNC_STATUS_APPLE 0x9114
407
+ #define GL_SYNC_FLAGS_APPLE 0x9115
408
+ #define GL_SYNC_FENCE_APPLE 0x9116
409
+ #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
410
+ #define GL_UNSIGNALED_APPLE 0x9118
411
+ #define GL_SIGNALED_APPLE 0x9119
412
+ #define GL_ALREADY_SIGNALED_APPLE 0x911A
413
+ #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
414
+ #define GL_CONDITION_SATISFIED_APPLE 0x911C
415
+ #define GL_WAIT_FAILED_APPLE 0x911D
416
+ #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
417
+ #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
418
+ #endif
419
+
420
+ /* GL_APPLE_texture_format_BGRA8888 */
421
+ #ifndef GL_APPLE_texture_format_BGRA8888
422
+ #define GL_BGRA_EXT 0x80E1
423
+ #endif
424
+
425
+ /* GL_APPLE_texture_max_level */
426
+ #ifndef GL_APPLE_texture_max_level
427
+ #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
428
+ #endif
429
+
430
+ /*------------------------------------------------------------------------*
431
+ * ARM extension tokens
432
+ *------------------------------------------------------------------------*/
433
+
434
+ /* GL_ARM_mali_program_binary */
435
+ #ifndef GL_ARM_mali_program_binary
436
+ #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
437
+ #endif
438
+
439
+ /* GL_ARM_mali_shader_binary */
440
+ #ifndef GL_ARM_mali_shader_binary
441
+ #define GL_MALI_SHADER_BINARY_ARM 0x8F60
442
+ #endif
443
+
444
+ /* GL_ARM_rgba8 */
445
+ /* No new tokens introduced by this extension. */
446
+
447
+ /*------------------------------------------------------------------------*
448
+ * EXT extension tokens
449
+ *------------------------------------------------------------------------*/
450
+
451
+ /* GL_EXT_blend_minmax */
452
+ #ifndef GL_EXT_blend_minmax
453
+ #define GL_MIN_EXT 0x8007
454
+ #define GL_MAX_EXT 0x8008
455
+ #endif
456
+
457
+ /* GL_EXT_color_buffer_half_float */
458
+ #ifndef GL_EXT_color_buffer_half_float
459
+ #define GL_RGBA16F_EXT 0x881A
460
+ #define GL_RGB16F_EXT 0x881B
461
+ #define GL_RG16F_EXT 0x822F
462
+ #define GL_R16F_EXT 0x822D
463
+ #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
464
+ #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
465
+ #endif
466
+
467
+ /* GL_EXT_debug_label */
468
+ #ifndef GL_EXT_debug_label
469
+ #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
470
+ #define GL_PROGRAM_OBJECT_EXT 0x8B40
471
+ #define GL_SHADER_OBJECT_EXT 0x8B48
472
+ #define GL_BUFFER_OBJECT_EXT 0x9151
473
+ #define GL_QUERY_OBJECT_EXT 0x9153
474
+ #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
475
+ #endif
476
+
477
+ /* GL_EXT_debug_marker */
478
+ /* No new tokens introduced by this extension. */
479
+
480
+ /* GL_EXT_discard_framebuffer */
481
+ #ifndef GL_EXT_discard_framebuffer
482
+ #define GL_COLOR_EXT 0x1800
483
+ #define GL_DEPTH_EXT 0x1801
484
+ #define GL_STENCIL_EXT 0x1802
485
+ #endif
486
+
487
+ #ifndef GL_EXT_disjoint_timer_query
488
+ #define GL_QUERY_COUNTER_BITS_EXT 0x8864
489
+ #define GL_CURRENT_QUERY_EXT 0x8865
490
+ #define GL_QUERY_RESULT_EXT 0x8866
491
+ #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
492
+ #define GL_TIME_ELAPSED_EXT 0x88BF
493
+ #define GL_TIMESTAMP_EXT 0x8E28
494
+ #define GL_GPU_DISJOINT_EXT 0x8FBB
495
+ #endif
496
+
497
+ #ifndef GL_EXT_draw_buffers
498
+ #define GL_EXT_draw_buffers 1
499
+ #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
500
+ #define GL_MAX_DRAW_BUFFERS_EXT 0x8824
501
+ #define GL_DRAW_BUFFER0_EXT 0x8825
502
+ #define GL_DRAW_BUFFER1_EXT 0x8826
503
+ #define GL_DRAW_BUFFER2_EXT 0x8827
504
+ #define GL_DRAW_BUFFER3_EXT 0x8828
505
+ #define GL_DRAW_BUFFER4_EXT 0x8829
506
+ #define GL_DRAW_BUFFER5_EXT 0x882A
507
+ #define GL_DRAW_BUFFER6_EXT 0x882B
508
+ #define GL_DRAW_BUFFER7_EXT 0x882C
509
+ #define GL_DRAW_BUFFER8_EXT 0x882D
510
+ #define GL_DRAW_BUFFER9_EXT 0x882E
511
+ #define GL_DRAW_BUFFER10_EXT 0x882F
512
+ #define GL_DRAW_BUFFER11_EXT 0x8830
513
+ #define GL_DRAW_BUFFER12_EXT 0x8831
514
+ #define GL_DRAW_BUFFER13_EXT 0x8832
515
+ #define GL_DRAW_BUFFER14_EXT 0x8833
516
+ #define GL_DRAW_BUFFER15_EXT 0x8834
517
+ #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
518
+ #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
519
+ #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
520
+ #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
521
+ #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
522
+ #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
523
+ #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
524
+ #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
525
+ #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
526
+ #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
527
+ #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
528
+ #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
529
+ #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
530
+ #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
531
+ #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
532
+ #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
533
+ #endif
534
+
535
+ /* GL_EXT_map_buffer_range */
536
+ #ifndef GL_EXT_map_buffer_range
537
+ #define GL_MAP_READ_BIT_EXT 0x0001
538
+ #define GL_MAP_WRITE_BIT_EXT 0x0002
539
+ #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
540
+ #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
541
+ #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
542
+ #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
543
+ #endif
544
+
545
+ /* GL_EXT_multisampled_render_to_texture */
546
+ #ifndef GL_EXT_multisampled_render_to_texture
547
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
548
+ /* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
549
+ #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
550
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
551
+ #define GL_MAX_SAMPLES_EXT 0x8D57
552
+ #endif
553
+
554
+ /* GL_EXT_multiview_draw_buffers */
555
+ #ifndef GL_EXT_multiview_draw_buffers
556
+ #define GL_COLOR_ATTACHMENT_EXT 0x90F0
557
+ #define GL_MULTIVIEW_EXT 0x90F1
558
+ #define GL_DRAW_BUFFER_EXT 0x0C01
559
+ #define GL_READ_BUFFER_EXT 0x0C02
560
+ #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
561
+ #endif
562
+
563
+ /* GL_EXT_multi_draw_arrays */
564
+ /* No new tokens introduced by this extension. */
565
+
566
+ /* GL_EXT_occlusion_query_boolean */
567
+ #ifndef GL_EXT_occlusion_query_boolean
568
+ #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
569
+ #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
570
+ #define GL_CURRENT_QUERY_EXT 0x8865
571
+ #define GL_QUERY_RESULT_EXT 0x8866
572
+ #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
573
+ #endif
574
+
575
+ /* GL_EXT_read_format_bgra */
576
+ #ifndef GL_EXT_read_format_bgra
577
+ #define GL_BGRA_EXT 0x80E1
578
+ #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
579
+ #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
580
+ #endif
581
+
582
+ /* GL_EXT_robustness */
583
+ #ifndef GL_EXT_robustness
584
+ /* reuse GL_NO_ERROR */
585
+ #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
586
+ #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
587
+ #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
588
+ #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
589
+ #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
590
+ #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
591
+ #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
592
+ #endif
593
+
594
+ /* GL_EXT_separate_shader_objects */
595
+ #ifndef GL_EXT_separate_shader_objects
596
+ #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
597
+ #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
598
+ #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
599
+ #define GL_PROGRAM_SEPARABLE_EXT 0x8258
600
+ #define GL_ACTIVE_PROGRAM_EXT 0x8259
601
+ #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
602
+ #endif
603
+
604
+ /* GL_EXT_shader_framebuffer_fetch */
605
+ #ifndef GL_EXT_shader_framebuffer_fetch
606
+ #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
607
+ #endif
608
+
609
+ /* GL_EXT_shader_texture_lod */
610
+ /* No new tokens introduced by this extension. */
611
+
612
+ /* GL_EXT_shadow_samplers */
613
+ #ifndef GL_EXT_shadow_samplers
614
+ #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
615
+ #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
616
+ #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
617
+ #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
618
+ #endif
619
+
620
+ /* GL_EXT_sRGB */
621
+ #ifndef GL_EXT_sRGB
622
+ #define GL_SRGB_EXT 0x8C40
623
+ #define GL_SRGB_ALPHA_EXT 0x8C42
624
+ #define GL_SRGB8_ALPHA8_EXT 0x8C43
625
+ #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
626
+ #endif
627
+
628
+ /* GL_EXT_sRGB_write_control */
629
+ #ifndef GL_EXT_sRGB_write_control
630
+ #define GL_EXT_sRGB_write_control 1
631
+ #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
632
+ #endif
633
+
634
+ /* GL_EXT_texture_compression_dxt1 */
635
+ #ifndef GL_EXT_texture_compression_dxt1
636
+ #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
637
+ #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
638
+ #endif
639
+
640
+ /* GL_EXT_texture_filter_anisotropic */
641
+ #ifndef GL_EXT_texture_filter_anisotropic
642
+ #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
643
+ #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
644
+ #endif
645
+
646
+ /* GL_EXT_texture_format_BGRA8888 */
647
+ #ifndef GL_EXT_texture_format_BGRA8888
648
+ #define GL_BGRA_EXT 0x80E1
649
+ #endif
650
+
651
+ /* GL_EXT_texture_rg */
652
+ #ifndef GL_EXT_texture_rg
653
+ #define GL_RED_EXT 0x1903
654
+ #define GL_RG_EXT 0x8227
655
+ #define GL_R8_EXT 0x8229
656
+ #define GL_RG8_EXT 0x822B
657
+ #endif
658
+
659
+ /* GL_EXT_texture_sRGB_decode */
660
+ #ifndef GL_EXT_texture_sRGB_decode
661
+ #define GL_EXT_texture_sRGB_decode 1
662
+ #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
663
+ #define GL_DECODE_EXT 0x8A49
664
+ #define GL_SKIP_DECODE_EXT 0x8A4A
665
+ #endif
666
+
667
+ /* GL_EXT_texture_storage */
668
+ #ifndef GL_EXT_texture_storage
669
+ #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
670
+ #define GL_ALPHA8_EXT 0x803C
671
+ #define GL_LUMINANCE8_EXT 0x8040
672
+ #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
673
+ #define GL_RGBA32F_EXT 0x8814
674
+ #define GL_RGB32F_EXT 0x8815
675
+ #define GL_ALPHA32F_EXT 0x8816
676
+ #define GL_LUMINANCE32F_EXT 0x8818
677
+ #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
678
+ /* reuse GL_RGBA16F_EXT */
679
+ /* reuse GL_RGB16F_EXT */
680
+ #define GL_ALPHA16F_EXT 0x881C
681
+ #define GL_LUMINANCE16F_EXT 0x881E
682
+ #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
683
+ #define GL_RGB10_A2_EXT 0x8059
684
+ #define GL_RGB10_EXT 0x8052
685
+ #define GL_BGRA8_EXT 0x93A1
686
+ #define GL_R8_EXT 0x8229
687
+ #define GL_RG8_EXT 0x822B
688
+ #define GL_R32F_EXT 0x822E
689
+ #define GL_RG32F_EXT 0x8230
690
+ #define GL_R16F_EXT 0x822D
691
+ #define GL_RG16F_EXT 0x822F
692
+ #endif
693
+
694
+ /* GL_EXT_texture_type_2_10_10_10_REV */
695
+ #ifndef GL_EXT_texture_type_2_10_10_10_REV
696
+ #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
697
+ #endif
698
+
699
+ /* GL_EXT_unpack_subimage */
700
+ #ifndef GL_EXT_unpack_subimage
701
+ #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
702
+ #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
703
+ #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
704
+ #endif
705
+
706
+ /*------------------------------------------------------------------------*
707
+ * DMP extension tokens
708
+ *------------------------------------------------------------------------*/
709
+
710
+ /* GL_DMP_shader_binary */
711
+ #ifndef GL_DMP_shader_binary
712
+ #define GL_SHADER_BINARY_DMP 0x9250
713
+ #endif
714
+
715
+ /*------------------------------------------------------------------------*
716
+ * FJ extension tokens
717
+ *------------------------------------------------------------------------*/
718
+
719
+ /* GL_FJ_shader_binary_GCCSO */
720
+ #ifndef GL_FJ_shader_binary_GCCSO
721
+ #define GL_GCCSO_SHADER_BINARY_FJ 0x9260
722
+ #endif
723
+
724
+ /*------------------------------------------------------------------------*
725
+ * IMG extension tokens
726
+ *------------------------------------------------------------------------*/
727
+
728
+ /* GL_IMG_program_binary */
729
+ #ifndef GL_IMG_program_binary
730
+ #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
731
+ #endif
732
+
733
+ /* GL_IMG_read_format */
734
+ #ifndef GL_IMG_read_format
735
+ #define GL_BGRA_IMG 0x80E1
736
+ #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
737
+ #endif
738
+
739
+ /* GL_IMG_shader_binary */
740
+ #ifndef GL_IMG_shader_binary
741
+ #define GL_SGX_BINARY_IMG 0x8C0A
742
+ #endif
743
+
744
+ /* GL_IMG_texture_compression_pvrtc */
745
+ #ifndef GL_IMG_texture_compression_pvrtc
746
+ #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
747
+ #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
748
+ #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
749
+ #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
750
+ #endif
751
+
752
+ /* GL_IMG_texture_compression_pvrtc2 */
753
+ #ifndef GL_IMG_texture_compression_pvrtc2
754
+ #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
755
+ #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
756
+ #endif
757
+
758
+ /* GL_IMG_multisampled_render_to_texture */
759
+ #ifndef GL_IMG_multisampled_render_to_texture
760
+ #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
761
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
762
+ #define GL_MAX_SAMPLES_IMG 0x9135
763
+ #define GL_TEXTURE_SAMPLES_IMG 0x9136
764
+ #endif
765
+
766
+ /*------------------------------------------------------------------------*
767
+ * NV extension tokens
768
+ *------------------------------------------------------------------------*/
769
+
770
+ /* GL_NV_coverage_sample */
771
+ #ifndef GL_NV_coverage_sample
772
+ #define GL_COVERAGE_COMPONENT_NV 0x8ED0
773
+ #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
774
+ #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
775
+ #define GL_COVERAGE_BUFFERS_NV 0x8ED3
776
+ #define GL_COVERAGE_SAMPLES_NV 0x8ED4
777
+ #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
778
+ #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
779
+ #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
780
+ #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
781
+ #endif
782
+
783
+ /* GL_NV_depth_nonlinear */
784
+ #ifndef GL_NV_depth_nonlinear
785
+ #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
786
+ #endif
787
+
788
+ /* GL_NV_draw_buffers */
789
+ #ifndef GL_NV_draw_buffers
790
+ #define GL_MAX_DRAW_BUFFERS_NV 0x8824
791
+ #define GL_DRAW_BUFFER0_NV 0x8825
792
+ #define GL_DRAW_BUFFER1_NV 0x8826
793
+ #define GL_DRAW_BUFFER2_NV 0x8827
794
+ #define GL_DRAW_BUFFER3_NV 0x8828
795
+ #define GL_DRAW_BUFFER4_NV 0x8829
796
+ #define GL_DRAW_BUFFER5_NV 0x882A
797
+ #define GL_DRAW_BUFFER6_NV 0x882B
798
+ #define GL_DRAW_BUFFER7_NV 0x882C
799
+ #define GL_DRAW_BUFFER8_NV 0x882D
800
+ #define GL_DRAW_BUFFER9_NV 0x882E
801
+ #define GL_DRAW_BUFFER10_NV 0x882F
802
+ #define GL_DRAW_BUFFER11_NV 0x8830
803
+ #define GL_DRAW_BUFFER12_NV 0x8831
804
+ #define GL_DRAW_BUFFER13_NV 0x8832
805
+ #define GL_DRAW_BUFFER14_NV 0x8833
806
+ #define GL_DRAW_BUFFER15_NV 0x8834
807
+ #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
808
+ #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
809
+ #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
810
+ #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
811
+ #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
812
+ #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
813
+ #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
814
+ #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
815
+ #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
816
+ #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
817
+ #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
818
+ #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
819
+ #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
820
+ #define GL_COLOR_ATTACHMENT13_NV 0x8CED
821
+ #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
822
+ #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
823
+ #endif
824
+
825
+ /* GL_NV_draw_instanced */
826
+ /* No new tokens introduced by this extension. */
827
+
828
+ /* GL_NV_fbo_color_attachments */
829
+ #ifndef GL_NV_fbo_color_attachments
830
+ #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
831
+ /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
832
+ #endif
833
+
834
+ /* GL_NV_fence */
835
+ #ifndef GL_NV_fence
836
+ #define GL_ALL_COMPLETED_NV 0x84F2
837
+ #define GL_FENCE_STATUS_NV 0x84F3
838
+ #define GL_FENCE_CONDITION_NV 0x84F4
839
+ #endif
840
+
841
+ /* GL_NV_framebuffer_blit */
842
+ #ifndef GL_NV_framebuffer_blit
843
+ #define GL_READ_FRAMEBUFFER_NV 0x8CA8
844
+ #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
845
+ #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
846
+ #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
847
+ #endif
848
+
849
+ /* GL_NV_framebuffer_multisample */
850
+ #ifndef GL_NV_framebuffer_multisample
851
+ #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
852
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
853
+ #define GL_MAX_SAMPLES_NV 0x8D57
854
+ #endif
855
+
856
+ /* GL_NV_generate_mipmap_sRGB */
857
+ /* No new tokens introduced by this extension. */
858
+
859
+ /* GL_NV_instanced_arrays */
860
+ #ifndef GL_NV_instanced_arrays
861
+ #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
862
+ #endif
863
+
864
+ /* GL_NV_read_buffer */
865
+ #ifndef GL_NV_read_buffer
866
+ #define GL_READ_BUFFER_NV 0x0C02
867
+ #endif
868
+
869
+ /* GL_NV_read_buffer_front */
870
+ /* No new tokens introduced by this extension. */
871
+
872
+ /* GL_NV_read_depth */
873
+ /* No new tokens introduced by this extension. */
874
+
875
+ /* GL_NV_read_depth_stencil */
876
+ /* No new tokens introduced by this extension. */
877
+
878
+ /* GL_NV_read_stencil */
879
+ /* No new tokens introduced by this extension. */
880
+
881
+ /* GL_NV_shadow_samplers_array */
882
+ #ifndef GL_NV_shadow_samplers_array
883
+ #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
884
+ #endif
885
+
886
+ /* GL_NV_shadow_samplers_cube */
887
+ #ifndef GL_NV_shadow_samplers_cube
888
+ #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
889
+ #endif
890
+
891
+ /* GL_NV_sRGB_formats */
892
+ #ifndef GL_NV_sRGB_formats
893
+ #define GL_SLUMINANCE_NV 0x8C46
894
+ #define GL_SLUMINANCE_ALPHA_NV 0x8C44
895
+ #define GL_SRGB8_NV 0x8C41
896
+ #define GL_SLUMINANCE8_NV 0x8C47
897
+ #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
898
+ #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
899
+ #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
900
+ #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
901
+ #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
902
+ #define GL_ETC1_SRGB8_NV 0x88EE
903
+ #endif
904
+
905
+ /* GL_NV_texture_border_clamp */
906
+ #ifndef GL_NV_texture_border_clamp
907
+ #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
908
+ #define GL_CLAMP_TO_BORDER_NV 0x812D
909
+ #endif
910
+
911
+ /* GL_NV_texture_compression_s3tc_update */
912
+ /* No new tokens introduced by this extension. */
913
+
914
+ /* GL_NV_texture_npot_2D_mipmap */
915
+ /* No new tokens introduced by this extension. */
916
+
917
+ /*------------------------------------------------------------------------*
918
+ * QCOM extension tokens
919
+ *------------------------------------------------------------------------*/
920
+
921
+ /* GL_QCOM_alpha_test */
922
+ #ifndef GL_QCOM_alpha_test
923
+ #define GL_ALPHA_TEST_QCOM 0x0BC0
924
+ #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
925
+ #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
926
+ #endif
927
+
928
+ /* GL_QCOM_binning_control */
929
+ #ifndef GL_QCOM_binning_control
930
+ #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
931
+ #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
932
+ #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
933
+ #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
934
+ #endif
935
+
936
+ /* GL_QCOM_driver_control */
937
+ /* No new tokens introduced by this extension. */
938
+
939
+ /* GL_QCOM_extended_get */
940
+ #ifndef GL_QCOM_extended_get
941
+ #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
942
+ #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
943
+ #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
944
+ #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
945
+ #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
946
+ #define GL_TEXTURE_TYPE_QCOM 0x8BD7
947
+ #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
948
+ #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
949
+ #define GL_TEXTURE_TARGET_QCOM 0x8BDA
950
+ #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
951
+ #define GL_STATE_RESTORE 0x8BDC
952
+ #endif
953
+
954
+ /* GL_QCOM_extended_get2 */
955
+ /* No new tokens introduced by this extension. */
956
+
957
+ /* GL_QCOM_perfmon_global_mode */
958
+ #ifndef GL_QCOM_perfmon_global_mode
959
+ #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
960
+ #endif
961
+
962
+ /* GL_QCOM_writeonly_rendering */
963
+ #ifndef GL_QCOM_writeonly_rendering
964
+ #define GL_WRITEONLY_RENDERING_QCOM 0x8823
965
+ #endif
966
+
967
+ /* GL_QCOM_tiled_rendering */
968
+ #ifndef GL_QCOM_tiled_rendering
969
+ #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
970
+ #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
971
+ #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
972
+ #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
973
+ #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
974
+ #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
975
+ #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
976
+ #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
977
+ #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
978
+ #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
979
+ #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
980
+ #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
981
+ #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
982
+ #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
983
+ #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
984
+ #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
985
+ #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
986
+ #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
987
+ #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
988
+ #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
989
+ #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
990
+ #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
991
+ #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
992
+ #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
993
+ #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
994
+ #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
995
+ #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
996
+ #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
997
+ #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
998
+ #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
999
+ #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
1000
+ #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
1001
+ #endif
1002
+
1003
+ /*------------------------------------------------------------------------*
1004
+ * VIV extension tokens
1005
+ *------------------------------------------------------------------------*/
1006
+
1007
+ /* GL_VIV_shader_binary */
1008
+ #ifndef GL_VIV_shader_binary
1009
+ #define GL_SHADER_BINARY_VIV 0x8FC4
1010
+ #endif
1011
+
1012
+ /*------------------------------------------------------------------------*
1013
+ * End of extension tokens, start of corresponding extension functions
1014
+ *------------------------------------------------------------------------*/
1015
+
1016
+ /*------------------------------------------------------------------------*
1017
+ * OES extension functions
1018
+ *------------------------------------------------------------------------*/
1019
+
1020
+ /* GL_OES_compressed_ETC1_RGB8_texture */
1021
+ #ifndef GL_OES_compressed_ETC1_RGB8_texture
1022
+ #define GL_OES_compressed_ETC1_RGB8_texture 1
1023
+ #endif
1024
+
1025
+ /* GL_OES_compressed_paletted_texture */
1026
+ #ifndef GL_OES_compressed_paletted_texture
1027
+ #define GL_OES_compressed_paletted_texture 1
1028
+ #endif
1029
+
1030
+ /* GL_OES_depth24 */
1031
+ #ifndef GL_OES_depth24
1032
+ #define GL_OES_depth24 1
1033
+ #endif
1034
+
1035
+ /* GL_OES_depth32 */
1036
+ #ifndef GL_OES_depth32
1037
+ #define GL_OES_depth32 1
1038
+ #endif
1039
+
1040
+ /* GL_OES_depth_texture */
1041
+ #ifndef GL_OES_depth_texture
1042
+ #define GL_OES_depth_texture 1
1043
+ #endif
1044
+
1045
+ /* GL_OES_EGL_image */
1046
+ #ifndef GL_OES_EGL_image
1047
+ #define GL_OES_EGL_image 1
1048
+ #ifdef GL_GLEXT_PROTOTYPES
1049
+ GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
1050
+ GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
1051
+ #endif
1052
+ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
1053
+ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
1054
+ #endif
1055
+
1056
+ /* GL_OES_EGL_image_external */
1057
+ #ifndef GL_OES_EGL_image_external
1058
+ #define GL_OES_EGL_image_external 1
1059
+ /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
1060
+ #endif
1061
+
1062
+ /* GL_OES_element_index_uint */
1063
+ #ifndef GL_OES_element_index_uint
1064
+ #define GL_OES_element_index_uint 1
1065
+ #endif
1066
+
1067
+ /* GL_OES_fbo_render_mipmap */
1068
+ #ifndef GL_OES_fbo_render_mipmap
1069
+ #define GL_OES_fbo_render_mipmap 1
1070
+ #endif
1071
+
1072
+ /* GL_OES_fragment_precision_high */
1073
+ #ifndef GL_OES_fragment_precision_high
1074
+ #define GL_OES_fragment_precision_high 1
1075
+ #endif
1076
+
1077
+ /* GL_OES_get_program_binary */
1078
+ #ifndef GL_OES_get_program_binary
1079
+ #define GL_OES_get_program_binary 1
1080
+ #ifdef GL_GLEXT_PROTOTYPES
1081
+ GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1082
+ GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1083
+ #endif
1084
+ typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1085
+ typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1086
+ #endif
1087
+
1088
+ /* GL_OES_mapbuffer */
1089
+ #ifndef GL_OES_mapbuffer
1090
+ #define GL_OES_mapbuffer 1
1091
+ #ifdef GL_GLEXT_PROTOTYPES
1092
+ GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
1093
+ GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
1094
+ GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params);
1095
+ #endif
1096
+ typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
1097
+ typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
1098
+ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid **params);
1099
+ #endif
1100
+
1101
+ /* GL_OES_packed_depth_stencil */
1102
+ #ifndef GL_OES_packed_depth_stencil
1103
+ #define GL_OES_packed_depth_stencil 1
1104
+ #endif
1105
+
1106
+ /* GL_OES_required_internalformat */
1107
+ #ifndef GL_OES_required_internalformat
1108
+ #define GL_OES_required_internalformat 1
1109
+ #endif
1110
+
1111
+ /* GL_OES_rgb8_rgba8 */
1112
+ #ifndef GL_OES_rgb8_rgba8
1113
+ #define GL_OES_rgb8_rgba8 1
1114
+ #endif
1115
+
1116
+ /* GL_OES_standard_derivatives */
1117
+ #ifndef GL_OES_standard_derivatives
1118
+ #define GL_OES_standard_derivatives 1
1119
+ #endif
1120
+
1121
+ /* GL_OES_stencil1 */
1122
+ #ifndef GL_OES_stencil1
1123
+ #define GL_OES_stencil1 1
1124
+ #endif
1125
+
1126
+ /* GL_OES_stencil4 */
1127
+ #ifndef GL_OES_stencil4
1128
+ #define GL_OES_stencil4 1
1129
+ #endif
1130
+
1131
+ #ifndef GL_OES_surfaceless_context
1132
+ #define GL_OES_surfaceless_context 1
1133
+ #endif
1134
+
1135
+ /* GL_OES_texture_3D */
1136
+ #ifndef GL_OES_texture_3D
1137
+ #define GL_OES_texture_3D 1
1138
+ #ifdef GL_GLEXT_PROTOTYPES
1139
+ GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1140
+ GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1141
+ GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1142
+ GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1143
+ GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1144
+ GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1145
+ #endif
1146
+ typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1147
+ typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1148
+ typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1149
+ typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1150
+ typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1151
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1152
+ #endif
1153
+
1154
+ /* GL_OES_texture_float */
1155
+ #ifndef GL_OES_texture_float
1156
+ #define GL_OES_texture_float 1
1157
+ #endif
1158
+
1159
+ /* GL_OES_texture_float_linear */
1160
+ #ifndef GL_OES_texture_float_linear
1161
+ #define GL_OES_texture_float_linear 1
1162
+ #endif
1163
+
1164
+ /* GL_OES_texture_half_float */
1165
+ #ifndef GL_OES_texture_half_float
1166
+ #define GL_OES_texture_half_float 1
1167
+ #endif
1168
+
1169
+ /* GL_OES_texture_half_float_linear */
1170
+ #ifndef GL_OES_texture_half_float_linear
1171
+ #define GL_OES_texture_half_float_linear 1
1172
+ #endif
1173
+
1174
+ /* GL_OES_texture_npot */
1175
+ #ifndef GL_OES_texture_npot
1176
+ #define GL_OES_texture_npot 1
1177
+ #endif
1178
+
1179
+ /* GL_OES_vertex_array_object */
1180
+ #ifndef GL_OES_vertex_array_object
1181
+ #define GL_OES_vertex_array_object 1
1182
+ #ifdef GL_GLEXT_PROTOTYPES
1183
+ GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
1184
+ GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
1185
+ GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
1186
+ GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
1187
+ #endif
1188
+ typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
1189
+ typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
1190
+ typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
1191
+ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
1192
+ #endif
1193
+
1194
+ /* GL_OES_vertex_half_float */
1195
+ #ifndef GL_OES_vertex_half_float
1196
+ #define GL_OES_vertex_half_float 1
1197
+ #endif
1198
+
1199
+ /* GL_OES_vertex_type_10_10_10_2 */
1200
+ #ifndef GL_OES_vertex_type_10_10_10_2
1201
+ #define GL_OES_vertex_type_10_10_10_2 1
1202
+ #endif
1203
+
1204
+ /*------------------------------------------------------------------------*
1205
+ * KHR extension functions
1206
+ *------------------------------------------------------------------------*/
1207
+
1208
+ #ifndef GL_KHR_debug
1209
+ #define GL_KHR_debug 1
1210
+ #ifdef GL_GLEXT_PROTOTYPES
1211
+ GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1212
+ GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1213
+ GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
1214
+ GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1215
+ GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1216
+ GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
1217
+ GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1218
+ GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1219
+ GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
1220
+ GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1221
+ GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, GLvoid **params);
1222
+ #endif
1223
+ typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1224
+ typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1225
+ typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
1226
+ typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1227
+ typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1228
+ typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
1229
+ typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1230
+ typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1231
+ typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
1232
+ typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1233
+ typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, GLvoid **params);
1234
+ #endif
1235
+
1236
+ #ifndef GL_KHR_texture_compression_astc_ldr
1237
+ #define GL_KHR_texture_compression_astc_ldr 1
1238
+ #endif
1239
+
1240
+
1241
+ /*------------------------------------------------------------------------*
1242
+ * AMD extension functions
1243
+ *------------------------------------------------------------------------*/
1244
+
1245
+ /* GL_AMD_compressed_3DC_texture */
1246
+ #ifndef GL_AMD_compressed_3DC_texture
1247
+ #define GL_AMD_compressed_3DC_texture 1
1248
+ #endif
1249
+
1250
+ /* GL_AMD_compressed_ATC_texture */
1251
+ #ifndef GL_AMD_compressed_ATC_texture
1252
+ #define GL_AMD_compressed_ATC_texture 1
1253
+ #endif
1254
+
1255
+ /* AMD_performance_monitor */
1256
+ #ifndef GL_AMD_performance_monitor
1257
+ #define GL_AMD_performance_monitor 1
1258
+ #ifdef GL_GLEXT_PROTOTYPES
1259
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1260
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1261
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1262
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1263
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1264
+ GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
1265
+ GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
1266
+ GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1267
+ GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
1268
+ GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
1269
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1270
+ #endif
1271
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1272
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1273
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1274
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1275
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1276
+ typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1277
+ typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1278
+ typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1279
+ typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
1280
+ typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
1281
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1282
+ #endif
1283
+
1284
+ /* GL_AMD_program_binary_Z400 */
1285
+ #ifndef GL_AMD_program_binary_Z400
1286
+ #define GL_AMD_program_binary_Z400 1
1287
+ #endif
1288
+
1289
+ /*------------------------------------------------------------------------*
1290
+ * ANGLE extension functions
1291
+ *------------------------------------------------------------------------*/
1292
+
1293
+ /* GL_ANGLE_depth_texture */
1294
+ #ifndef GL_ANGLE_depth_texture
1295
+ #define GL_ANGLE_depth_texture 1
1296
+ #endif
1297
+
1298
+ /* GL_ANGLE_framebuffer_blit */
1299
+ #ifndef GL_ANGLE_framebuffer_blit
1300
+ #define GL_ANGLE_framebuffer_blit 1
1301
+ #ifdef GL_GLEXT_PROTOTYPES
1302
+ GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1303
+ #endif
1304
+ typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1305
+ #endif
1306
+
1307
+ /* GL_ANGLE_framebuffer_multisample */
1308
+ #ifndef GL_ANGLE_framebuffer_multisample
1309
+ #define GL_ANGLE_framebuffer_multisample 1
1310
+ #ifdef GL_GLEXT_PROTOTYPES
1311
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1312
+ #endif
1313
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1314
+ #endif
1315
+
1316
+ #ifndef GL_ANGLE_instanced_arrays
1317
+ #define GL_ANGLE_instanced_arrays 1
1318
+ #ifdef GL_GLEXT_PROTOTYPES
1319
+ GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1320
+ GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1321
+ GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
1322
+ #endif
1323
+ typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1324
+ typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1325
+ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
1326
+ #endif
1327
+
1328
+ /* GL_ANGLE_pack_reverse_row_order */
1329
+ #ifndef GL_ANGLE_pack_reverse_row_order
1330
+ #define GL_ANGLE_pack_reverse_row_order 1
1331
+ #endif
1332
+
1333
+ /* GL_ANGLE_program_binary */
1334
+ #ifndef GL_ANGLE_program_binary
1335
+ #define GL_ANGLE_program_binary 1
1336
+ #endif
1337
+
1338
+ /* GL_ANGLE_texture_compression_dxt3 */
1339
+ #ifndef GL_ANGLE_texture_compression_dxt3
1340
+ #define GL_ANGLE_texture_compression_dxt3 1
1341
+ #endif
1342
+
1343
+ /* GL_ANGLE_texture_compression_dxt5 */
1344
+ #ifndef GL_ANGLE_texture_compression_dxt5
1345
+ #define GL_ANGLE_texture_compression_dxt5 1
1346
+ #endif
1347
+
1348
+ /* GL_ANGLE_texture_usage */
1349
+ #ifndef GL_ANGLE_texture_usage
1350
+ #define GL_ANGLE_texture_usage 1
1351
+ #endif
1352
+
1353
+ #ifndef GL_ANGLE_translated_shader_source
1354
+ #define GL_ANGLE_translated_shader_source 1
1355
+ #ifdef GL_GLEXT_PROTOTYPES
1356
+ GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1357
+ #endif
1358
+ typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1359
+ #endif
1360
+
1361
+ /*------------------------------------------------------------------------*
1362
+ * APPLE extension functions
1363
+ *------------------------------------------------------------------------*/
1364
+
1365
+ /* GL_APPLE_copy_texture_levels */
1366
+ #ifndef GL_APPLE_copy_texture_levels
1367
+ #define GL_APPLE_copy_texture_levels 1
1368
+ #ifdef GL_GLEXT_PROTOTYPES
1369
+ GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1370
+ #endif
1371
+ typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1372
+ #endif
1373
+
1374
+ /* GL_APPLE_framebuffer_multisample */
1375
+ #ifndef GL_APPLE_framebuffer_multisample
1376
+ #define GL_APPLE_framebuffer_multisample 1
1377
+ #ifdef GL_GLEXT_PROTOTYPES
1378
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1379
+ GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
1380
+ #endif /* GL_GLEXT_PROTOTYPES */
1381
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1382
+ typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1383
+ #endif
1384
+
1385
+ /* GL_APPLE_rgb_422 */
1386
+ #ifndef GL_APPLE_rgb_422
1387
+ #define GL_APPLE_rgb_422 1
1388
+ #endif
1389
+
1390
+ /* GL_APPLE_sync */
1391
+ #ifndef GL_APPLE_sync
1392
+ #define GL_APPLE_sync 1
1393
+ #ifdef GL_GLEXT_PROTOTYPES
1394
+ GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1395
+ GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1396
+ GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1397
+ GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1398
+ GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1399
+ GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1400
+ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1401
+ #endif
1402
+ typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1403
+ typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1404
+ typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1405
+ typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1406
+ typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1407
+ typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1408
+ typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1409
+ #endif
1410
+
1411
+ /* GL_APPLE_texture_format_BGRA8888 */
1412
+ #ifndef GL_APPLE_texture_format_BGRA8888
1413
+ #define GL_APPLE_texture_format_BGRA8888 1
1414
+ #endif
1415
+
1416
+ /* GL_APPLE_texture_max_level */
1417
+ #ifndef GL_APPLE_texture_max_level
1418
+ #define GL_APPLE_texture_max_level 1
1419
+ #endif
1420
+
1421
+ /*------------------------------------------------------------------------*
1422
+ * ARM extension functions
1423
+ *------------------------------------------------------------------------*/
1424
+
1425
+ /* GL_ARM_mali_program_binary */
1426
+ #ifndef GL_ARM_mali_program_binary
1427
+ #define GL_ARM_mali_program_binary 1
1428
+ #endif
1429
+
1430
+ /* GL_ARM_mali_shader_binary */
1431
+ #ifndef GL_ARM_mali_shader_binary
1432
+ #define GL_ARM_mali_shader_binary 1
1433
+ #endif
1434
+
1435
+ /* GL_ARM_rgba8 */
1436
+ #ifndef GL_ARM_rgba8
1437
+ #define GL_ARM_rgba8 1
1438
+ #endif
1439
+
1440
+ /*------------------------------------------------------------------------*
1441
+ * EXT extension functions
1442
+ *------------------------------------------------------------------------*/
1443
+
1444
+ /* GL_EXT_blend_minmax */
1445
+ #ifndef GL_EXT_blend_minmax
1446
+ #define GL_EXT_blend_minmax 1
1447
+ #endif
1448
+
1449
+ /* GL_EXT_color_buffer_half_float */
1450
+ #ifndef GL_EXT_color_buffer_half_float
1451
+ #define GL_EXT_color_buffer_half_float 1
1452
+ #endif
1453
+
1454
+ /* GL_EXT_debug_label */
1455
+ #ifndef GL_EXT_debug_label
1456
+ #define GL_EXT_debug_label 1
1457
+ #ifdef GL_GLEXT_PROTOTYPES
1458
+ GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1459
+ GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1460
+ #endif
1461
+ typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1462
+ typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1463
+ #endif
1464
+
1465
+ /* GL_EXT_debug_marker */
1466
+ #ifndef GL_EXT_debug_marker
1467
+ #define GL_EXT_debug_marker 1
1468
+ #ifdef GL_GLEXT_PROTOTYPES
1469
+ GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1470
+ GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1471
+ GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1472
+ #endif
1473
+ typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1474
+ typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1475
+ typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1476
+ #endif
1477
+
1478
+ /* GL_EXT_discard_framebuffer */
1479
+ #ifndef GL_EXT_discard_framebuffer
1480
+ #define GL_EXT_discard_framebuffer 1
1481
+ #ifdef GL_GLEXT_PROTOTYPES
1482
+ GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1483
+ #endif
1484
+ typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1485
+ #endif
1486
+
1487
+ #ifndef GL_EXT_disjoint_timer_query
1488
+ #define GL_EXT_disjoint_timer_query 1
1489
+ #ifdef GL_GLEXT_PROTOTYPES
1490
+ GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1491
+ GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1492
+ GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1493
+ GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1494
+ GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1495
+ GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1496
+ GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1497
+ GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1498
+ GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1499
+ GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1500
+ GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1501
+ #endif
1502
+ typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1503
+ typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1504
+ typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1505
+ typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1506
+ typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1507
+ typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1508
+ typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1509
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1510
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1511
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1512
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1513
+ #endif /* GL_EXT_disjoint_timer_query */
1514
+
1515
+ #ifndef GL_EXT_draw_buffers
1516
+ #define GL_EXT_draw_buffers 1
1517
+ #ifdef GL_GLEXT_PROTOTYPES
1518
+ GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1519
+ #endif
1520
+ typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1521
+ #endif /* GL_EXT_draw_buffers */
1522
+
1523
+ /* GL_EXT_map_buffer_range */
1524
+ #ifndef GL_EXT_map_buffer_range
1525
+ #define GL_EXT_map_buffer_range 1
1526
+ #ifdef GL_GLEXT_PROTOTYPES
1527
+ GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1528
+ GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1529
+ #endif
1530
+ typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1531
+ typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1532
+ #endif
1533
+
1534
+ /* GL_EXT_multisampled_render_to_texture */
1535
+ #ifndef GL_EXT_multisampled_render_to_texture
1536
+ #define GL_EXT_multisampled_render_to_texture 1
1537
+ #ifdef GL_GLEXT_PROTOTYPES
1538
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1539
+ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1540
+ #endif
1541
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1542
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1543
+ #endif
1544
+
1545
+ /* GL_EXT_multiview_draw_buffers */
1546
+ #ifndef GL_EXT_multiview_draw_buffers
1547
+ #define GL_EXT_multiview_draw_buffers 1
1548
+ #ifdef GL_GLEXT_PROTOTYPES
1549
+ GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1550
+ GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1551
+ GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1552
+ #endif
1553
+ typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1554
+ typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1555
+ typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1556
+ #endif
1557
+
1558
+ #ifndef GL_EXT_multi_draw_arrays
1559
+ #define GL_EXT_multi_draw_arrays 1
1560
+ #ifdef GL_GLEXT_PROTOTYPES
1561
+ GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1562
+ GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
1563
+ #endif /* GL_GLEXT_PROTOTYPES */
1564
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1565
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
1566
+ #endif
1567
+
1568
+ /* GL_EXT_occlusion_query_boolean */
1569
+ #ifndef GL_EXT_occlusion_query_boolean
1570
+ #define GL_EXT_occlusion_query_boolean 1
1571
+ /* All entry points also exist in GL_EXT_disjoint_timer_query */
1572
+ #endif
1573
+
1574
+ /* GL_EXT_read_format_bgra */
1575
+ #ifndef GL_EXT_read_format_bgra
1576
+ #define GL_EXT_read_format_bgra 1
1577
+ #endif
1578
+
1579
+ /* GL_EXT_robustness */
1580
+ #ifndef GL_EXT_robustness
1581
+ #define GL_EXT_robustness 1
1582
+ #ifdef GL_GLEXT_PROTOTYPES
1583
+ GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1584
+ GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
1585
+ GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1586
+ GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1587
+ #endif
1588
+ typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1589
+ typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
1590
+ typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1591
+ typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1592
+ #endif
1593
+
1594
+ /* GL_EXT_separate_shader_objects */
1595
+ #ifndef GL_EXT_separate_shader_objects
1596
+ #define GL_EXT_separate_shader_objects 1
1597
+ #ifdef GL_GLEXT_PROTOTYPES
1598
+ GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1599
+ GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1600
+ GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1601
+ GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1602
+ GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1603
+ GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1604
+ GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1605
+ GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1606
+ GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1607
+ GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1608
+ GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1609
+ GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1610
+ GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1611
+ GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1612
+ GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1613
+ GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1614
+ GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1615
+ GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1616
+ GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1617
+ GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1618
+ GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1619
+ GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1620
+ GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1621
+ GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1622
+ GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1623
+ GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1624
+ GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1625
+ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1626
+ GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1627
+ GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1628
+ #endif
1629
+ typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1630
+ typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1631
+ typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1632
+ typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1633
+ typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1634
+ typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1635
+ typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1636
+ typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1637
+ typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1638
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1639
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1640
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1641
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1642
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1643
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1644
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1645
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1646
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1647
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1648
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1649
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1650
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1651
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1652
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1653
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1654
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1655
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1656
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1657
+ typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1658
+ typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1659
+ #endif
1660
+
1661
+ /* GL_EXT_shader_framebuffer_fetch */
1662
+ #ifndef GL_EXT_shader_framebuffer_fetch
1663
+ #define GL_EXT_shader_framebuffer_fetch 1
1664
+ #endif
1665
+
1666
+ /* GL_EXT_shader_texture_lod */
1667
+ #ifndef GL_EXT_shader_texture_lod
1668
+ #define GL_EXT_shader_texture_lod 1
1669
+ #endif
1670
+
1671
+ /* GL_EXT_shadow_samplers */
1672
+ #ifndef GL_EXT_shadow_samplers
1673
+ #define GL_EXT_shadow_samplers 1
1674
+ #endif
1675
+
1676
+ /* GL_EXT_sRGB */
1677
+ #ifndef GL_EXT_sRGB
1678
+ #define GL_EXT_sRGB 1
1679
+ #endif
1680
+
1681
+ /* GL_EXT_texture_compression_dxt1 */
1682
+ #ifndef GL_EXT_texture_compression_dxt1
1683
+ #define GL_EXT_texture_compression_dxt1 1
1684
+ #endif
1685
+
1686
+ /* GL_EXT_texture_filter_anisotropic */
1687
+ #ifndef GL_EXT_texture_filter_anisotropic
1688
+ #define GL_EXT_texture_filter_anisotropic 1
1689
+ #endif
1690
+
1691
+ /* GL_EXT_texture_format_BGRA8888 */
1692
+ #ifndef GL_EXT_texture_format_BGRA8888
1693
+ #define GL_EXT_texture_format_BGRA8888 1
1694
+ #endif
1695
+
1696
+ /* GL_EXT_texture_rg */
1697
+ #ifndef GL_EXT_texture_rg
1698
+ #define GL_EXT_texture_rg 1
1699
+ #endif
1700
+
1701
+ /* GL_EXT_texture_storage */
1702
+ #ifndef GL_EXT_texture_storage
1703
+ #define GL_EXT_texture_storage 1
1704
+ #ifdef GL_GLEXT_PROTOTYPES
1705
+ GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1706
+ GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1707
+ GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1708
+ GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1709
+ GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1710
+ GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1711
+ #endif
1712
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1713
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1714
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1715
+ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1716
+ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1717
+ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1718
+ #endif
1719
+
1720
+ /* GL_EXT_texture_type_2_10_10_10_REV */
1721
+ #ifndef GL_EXT_texture_type_2_10_10_10_REV
1722
+ #define GL_EXT_texture_type_2_10_10_10_REV 1
1723
+ #endif
1724
+
1725
+ /* GL_EXT_unpack_subimage */
1726
+ #ifndef GL_EXT_unpack_subimage
1727
+ #define GL_EXT_unpack_subimage 1
1728
+ #endif
1729
+
1730
+ /*------------------------------------------------------------------------*
1731
+ * DMP extension functions
1732
+ *------------------------------------------------------------------------*/
1733
+
1734
+ /* GL_DMP_shader_binary */
1735
+ #ifndef GL_DMP_shader_binary
1736
+ #define GL_DMP_shader_binary 1
1737
+ #endif
1738
+
1739
+ /*------------------------------------------------------------------------*
1740
+ * FJ extension functions
1741
+ *------------------------------------------------------------------------*/
1742
+
1743
+ /* GL_FJ_shader_binary_GCCSO */
1744
+ #ifndef GL_FJ_shader_binary_GCCSO
1745
+ #define GL_FJ_shader_binary_GCCSO 1
1746
+ #endif
1747
+
1748
+ /*------------------------------------------------------------------------*
1749
+ * IMG extension functions
1750
+ *------------------------------------------------------------------------*/
1751
+
1752
+ /* GL_IMG_program_binary */
1753
+ #ifndef GL_IMG_program_binary
1754
+ #define GL_IMG_program_binary 1
1755
+ #endif
1756
+
1757
+ /* GL_IMG_read_format */
1758
+ #ifndef GL_IMG_read_format
1759
+ #define GL_IMG_read_format 1
1760
+ #endif
1761
+
1762
+ /* GL_IMG_shader_binary */
1763
+ #ifndef GL_IMG_shader_binary
1764
+ #define GL_IMG_shader_binary 1
1765
+ #endif
1766
+
1767
+ /* GL_IMG_texture_compression_pvrtc */
1768
+ #ifndef GL_IMG_texture_compression_pvrtc
1769
+ #define GL_IMG_texture_compression_pvrtc 1
1770
+ #endif
1771
+
1772
+ /* GL_IMG_texture_compression_pvrtc2 */
1773
+ #ifndef GL_IMG_texture_compression_pvrtc2
1774
+ #define GL_IMG_texture_compression_pvrtc2 1
1775
+ #endif
1776
+
1777
+ /* GL_IMG_multisampled_render_to_texture */
1778
+ #ifndef GL_IMG_multisampled_render_to_texture
1779
+ #define GL_IMG_multisampled_render_to_texture 1
1780
+ #ifdef GL_GLEXT_PROTOTYPES
1781
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1782
+ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1783
+ #endif
1784
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1785
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1786
+ #endif
1787
+
1788
+ /*------------------------------------------------------------------------*
1789
+ * NV extension functions
1790
+ *------------------------------------------------------------------------*/
1791
+
1792
+ /* GL_NV_coverage_sample */
1793
+ #ifndef GL_NV_coverage_sample
1794
+ #define GL_NV_coverage_sample 1
1795
+ #ifdef GL_GLEXT_PROTOTYPES
1796
+ GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1797
+ GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1798
+ #endif
1799
+ typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1800
+ typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1801
+ #endif
1802
+
1803
+ /* GL_NV_depth_nonlinear */
1804
+ #ifndef GL_NV_depth_nonlinear
1805
+ #define GL_NV_depth_nonlinear 1
1806
+ #endif
1807
+
1808
+ /* GL_NV_draw_buffers */
1809
+ #ifndef GL_NV_draw_buffers
1810
+ #define GL_NV_draw_buffers 1
1811
+ #ifdef GL_GLEXT_PROTOTYPES
1812
+ GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1813
+ #endif
1814
+ typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1815
+ #endif
1816
+
1817
+ /* GL_NV_draw_instanced */
1818
+ #ifndef GL_NV_draw_instanced
1819
+ #define GL_NV_draw_instanced 1
1820
+ #ifdef GL_GLEXT_PROTOTYPES
1821
+ GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1822
+ GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1823
+ #endif
1824
+ typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1825
+ typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1826
+ #endif
1827
+
1828
+ /* GL_NV_fbo_color_attachments */
1829
+ #ifndef GL_NV_fbo_color_attachments
1830
+ #define GL_NV_fbo_color_attachments 1
1831
+ #endif
1832
+
1833
+ /* GL_NV_fence */
1834
+ #ifndef GL_NV_fence
1835
+ #define GL_NV_fence 1
1836
+ #ifdef GL_GLEXT_PROTOTYPES
1837
+ GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
1838
+ GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
1839
+ GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
1840
+ GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
1841
+ GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
1842
+ GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
1843
+ GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
1844
+ #endif
1845
+ typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1846
+ typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1847
+ typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1848
+ typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1849
+ typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1850
+ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1851
+ typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1852
+ #endif
1853
+
1854
+ /* GL_NV_framebuffer_blit */
1855
+ #ifndef GL_NV_framebuffer_blit
1856
+ #define GL_NV_framebuffer_blit 1
1857
+ #ifdef GL_GLEXT_PROTOTYPES
1858
+ GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1859
+ #endif
1860
+ typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1861
+ #endif
1862
+
1863
+ /* GL_NV_framebuffer_multisample */
1864
+ #ifndef GL_NV_framebuffer_multisample
1865
+ #define GL_NV_framebuffer_multisample 1
1866
+ #ifdef GL_GLEXT_PROTOTYPES
1867
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1868
+ #endif
1869
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1870
+ #endif
1871
+
1872
+ /* GL_NV_generate_mipmap_sRGB */
1873
+ #ifndef GL_NV_generate_mipmap_sRGB
1874
+ #define GL_NV_generate_mipmap_sRGB 1
1875
+ #endif
1876
+
1877
+ /* GL_NV_instanced_arrays */
1878
+ #ifndef GL_NV_instanced_arrays
1879
+ #define GL_NV_instanced_arrays 1
1880
+ #ifdef GL_GLEXT_PROTOTYPES
1881
+ GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
1882
+ #endif
1883
+ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
1884
+ #endif
1885
+
1886
+ /* GL_NV_read_buffer */
1887
+ #ifndef GL_NV_read_buffer
1888
+ #define GL_NV_read_buffer 1
1889
+ #ifdef GL_GLEXT_PROTOTYPES
1890
+ GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1891
+ #endif
1892
+ typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1893
+ #endif
1894
+
1895
+ /* GL_NV_read_buffer_front */
1896
+ #ifndef GL_NV_read_buffer_front
1897
+ #define GL_NV_read_buffer_front 1
1898
+ #endif
1899
+
1900
+ /* GL_NV_read_depth */
1901
+ #ifndef GL_NV_read_depth
1902
+ #define GL_NV_read_depth 1
1903
+ #endif
1904
+
1905
+ /* GL_NV_read_depth_stencil */
1906
+ #ifndef GL_NV_read_depth_stencil
1907
+ #define GL_NV_read_depth_stencil 1
1908
+ #endif
1909
+
1910
+ /* GL_NV_read_stencil */
1911
+ #ifndef GL_NV_read_stencil
1912
+ #define GL_NV_read_stencil 1
1913
+ #endif
1914
+
1915
+ /* GL_NV_shadow_samplers_array */
1916
+ #ifndef GL_NV_shadow_samplers_array
1917
+ #define GL_NV_shadow_samplers_array 1
1918
+ #endif
1919
+
1920
+ /* GL_NV_shadow_samplers_cube */
1921
+ #ifndef GL_NV_shadow_samplers_cube
1922
+ #define GL_NV_shadow_samplers_cube 1
1923
+ #endif
1924
+
1925
+ /* GL_NV_sRGB_formats */
1926
+ #ifndef GL_NV_sRGB_formats
1927
+ #define GL_NV_sRGB_formats 1
1928
+ #endif
1929
+
1930
+ /* GL_NV_texture_border_clamp */
1931
+ #ifndef GL_NV_texture_border_clamp
1932
+ #define GL_NV_texture_border_clamp 1
1933
+ #endif
1934
+
1935
+ /* GL_NV_texture_compression_s3tc_update */
1936
+ #ifndef GL_NV_texture_compression_s3tc_update
1937
+ #define GL_NV_texture_compression_s3tc_update 1
1938
+ #endif
1939
+
1940
+ /* GL_NV_texture_npot_2D_mipmap */
1941
+ #ifndef GL_NV_texture_npot_2D_mipmap
1942
+ #define GL_NV_texture_npot_2D_mipmap 1
1943
+ #endif
1944
+
1945
+ /*------------------------------------------------------------------------*
1946
+ * QCOM extension functions
1947
+ *------------------------------------------------------------------------*/
1948
+
1949
+ /* GL_QCOM_alpha_test */
1950
+ #ifndef GL_QCOM_alpha_test
1951
+ #define GL_QCOM_alpha_test 1
1952
+ #ifdef GL_GLEXT_PROTOTYPES
1953
+ GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1954
+ #endif
1955
+ typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1956
+ #endif
1957
+
1958
+ /* GL_QCOM_binning_control */
1959
+ #ifndef GL_QCOM_binning_control
1960
+ #define GL_QCOM_binning_control 1
1961
+ #endif
1962
+
1963
+ /* GL_QCOM_driver_control */
1964
+ #ifndef GL_QCOM_driver_control
1965
+ #define GL_QCOM_driver_control 1
1966
+ #ifdef GL_GLEXT_PROTOTYPES
1967
+ GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1968
+ GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1969
+ GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1970
+ GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1971
+ #endif
1972
+ typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1973
+ typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1974
+ typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1975
+ typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1976
+ #endif
1977
+
1978
+ /* GL_QCOM_extended_get */
1979
+ #ifndef GL_QCOM_extended_get
1980
+ #define GL_QCOM_extended_get 1
1981
+ #ifdef GL_GLEXT_PROTOTYPES
1982
+ GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1983
+ GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1984
+ GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1985
+ GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1986
+ GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1987
+ GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1988
+ GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1989
+ GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1990
+ #endif
1991
+ typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1992
+ typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1993
+ typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1994
+ typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1995
+ typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1996
+ typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1997
+ typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1998
+ typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
1999
+ #endif
2000
+
2001
+ /* GL_QCOM_extended_get2 */
2002
+ #ifndef GL_QCOM_extended_get2
2003
+ #define GL_QCOM_extended_get2 1
2004
+ #ifdef GL_GLEXT_PROTOTYPES
2005
+ GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2006
+ GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2007
+ GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
2008
+ GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2009
+ #endif
2010
+ typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2011
+ typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2012
+ typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
2013
+ typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2014
+ #endif
2015
+
2016
+ /* GL_QCOM_perfmon_global_mode */
2017
+ #ifndef GL_QCOM_perfmon_global_mode
2018
+ #define GL_QCOM_perfmon_global_mode 1
2019
+ #endif
2020
+
2021
+ /* GL_QCOM_writeonly_rendering */
2022
+ #ifndef GL_QCOM_writeonly_rendering
2023
+ #define GL_QCOM_writeonly_rendering 1
2024
+ #endif
2025
+
2026
+ /* GL_QCOM_tiled_rendering */
2027
+ #ifndef GL_QCOM_tiled_rendering
2028
+ #define GL_QCOM_tiled_rendering 1
2029
+ #ifdef GL_GLEXT_PROTOTYPES
2030
+ GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2031
+ GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
2032
+ #endif
2033
+ typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2034
+ typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
2035
+ #endif
2036
+
2037
+ /*------------------------------------------------------------------------*
2038
+ * VIV extension tokens
2039
+ *------------------------------------------------------------------------*/
2040
+
2041
+ /* GL_VIV_shader_binary */
2042
+ #ifndef GL_VIV_shader_binary
2043
+ #define GL_VIV_shader_binary 1
2044
+ #endif
2045
+
2046
+ #ifdef __cplusplus
2047
+ }
2048
+ #endif
2049
+
2050
+ #endif /* __gl2ext_h_ */