ruby2d 0.8.1 → 0.9.0

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Files changed (192) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +20 -7
  3. data/assets/include/SDL2/SDL.h +135 -0
  4. data/assets/include/SDL2/SDL_assert.h +291 -0
  5. data/assets/include/SDL2/SDL_atomic.h +277 -0
  6. data/assets/include/SDL2/SDL_audio.h +826 -0
  7. data/assets/include/SDL2/SDL_bits.h +112 -0
  8. data/assets/include/SDL2/SDL_blendmode.h +120 -0
  9. data/assets/include/SDL2/SDL_clipboard.h +71 -0
  10. data/assets/include/SDL2/SDL_config.h +421 -0
  11. data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
  12. data/assets/include/SDL2/SDL_egl.h +1673 -0
  13. data/assets/include/SDL2/SDL_endian.h +260 -0
  14. data/assets/include/SDL2/SDL_error.h +76 -0
  15. data/assets/include/SDL2/SDL_events.h +788 -0
  16. data/assets/include/SDL2/SDL_filesystem.h +136 -0
  17. data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
  18. data/assets/include/SDL2/SDL_gesture.h +87 -0
  19. data/assets/include/SDL2/SDL_haptic.h +1238 -0
  20. data/assets/include/SDL2/SDL_hints.h +1135 -0
  21. data/assets/include/SDL2/SDL_image.h +161 -0
  22. data/assets/include/SDL2/SDL_joystick.h +408 -0
  23. data/assets/include/SDL2/SDL_keyboard.h +217 -0
  24. data/assets/include/SDL2/SDL_keycode.h +349 -0
  25. data/assets/include/SDL2/SDL_loadso.h +81 -0
  26. data/assets/include/SDL2/SDL_log.h +211 -0
  27. data/assets/include/SDL2/SDL_main.h +168 -0
  28. data/assets/include/SDL2/SDL_messagebox.h +144 -0
  29. data/assets/include/SDL2/SDL_mixer.h +651 -0
  30. data/assets/include/SDL2/SDL_mouse.h +302 -0
  31. data/assets/include/SDL2/SDL_mutex.h +251 -0
  32. data/assets/include/SDL2/SDL_name.h +33 -0
  33. data/assets/include/SDL2/SDL_opengl.h +2183 -0
  34. data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
  35. data/assets/include/SDL2/SDL_opengles.h +39 -0
  36. data/assets/include/SDL2/SDL_opengles2.h +52 -0
  37. data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
  38. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
  39. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
  40. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
  41. data/assets/include/SDL2/SDL_pixels.h +470 -0
  42. data/assets/include/SDL2/SDL_platform.h +198 -0
  43. data/assets/include/SDL2/SDL_power.h +75 -0
  44. data/assets/include/SDL2/SDL_quit.h +58 -0
  45. data/assets/include/SDL2/SDL_rect.h +148 -0
  46. data/assets/include/SDL2/SDL_render.h +931 -0
  47. data/assets/include/SDL2/SDL_revision.h +2 -0
  48. data/assets/include/SDL2/SDL_rwops.h +254 -0
  49. data/assets/include/SDL2/SDL_scancode.h +413 -0
  50. data/assets/include/SDL2/SDL_sensor.h +251 -0
  51. data/assets/include/SDL2/SDL_shape.h +144 -0
  52. data/assets/include/SDL2/SDL_stdinc.h +607 -0
  53. data/assets/include/SDL2/SDL_surface.h +553 -0
  54. data/assets/include/SDL2/SDL_system.h +279 -0
  55. data/assets/include/SDL2/SDL_syswm.h +324 -0
  56. data/assets/include/SDL2/SDL_test.h +69 -0
  57. data/assets/include/SDL2/SDL_test_assert.h +105 -0
  58. data/assets/include/SDL2/SDL_test_common.h +188 -0
  59. data/assets/include/SDL2/SDL_test_compare.h +69 -0
  60. data/assets/include/SDL2/SDL_test_crc32.h +124 -0
  61. data/assets/include/SDL2/SDL_test_font.h +81 -0
  62. data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
  63. data/assets/include/SDL2/SDL_test_harness.h +134 -0
  64. data/assets/include/SDL2/SDL_test_images.h +78 -0
  65. data/assets/include/SDL2/SDL_test_log.h +67 -0
  66. data/assets/include/SDL2/SDL_test_md5.h +129 -0
  67. data/assets/include/SDL2/SDL_test_memory.h +63 -0
  68. data/assets/include/SDL2/SDL_test_random.h +115 -0
  69. data/assets/include/SDL2/SDL_thread.h +343 -0
  70. data/assets/include/SDL2/SDL_timer.h +115 -0
  71. data/assets/include/SDL2/SDL_touch.h +86 -0
  72. data/assets/include/SDL2/SDL_ttf.h +294 -0
  73. data/assets/include/SDL2/SDL_types.h +29 -0
  74. data/assets/include/SDL2/SDL_version.h +162 -0
  75. data/assets/include/SDL2/SDL_video.h +1276 -0
  76. data/assets/include/SDL2/SDL_vulkan.h +278 -0
  77. data/assets/include/SDL2/begin_code.h +167 -0
  78. data/assets/include/SDL2/close_code.h +37 -0
  79. data/assets/include/glew.h +23686 -0
  80. data/assets/include/simple2d.h +735 -0
  81. data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
  82. data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
  83. data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
  84. data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  85. data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
  86. data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
  87. data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
  88. data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
  89. data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
  90. data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
  91. data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
  92. data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
  93. data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
  94. data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
  95. data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
  96. data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
  97. data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
  98. data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
  99. data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
  100. data/assets/ios/MRuby.framework/MRuby +0 -0
  101. data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
  102. data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  103. data/assets/ios/main.c +1 -1
  104. data/assets/macos/lib/libFLAC.a +0 -0
  105. data/assets/macos/lib/libSDL2.a +0 -0
  106. data/assets/macos/lib/libSDL2_image.a +0 -0
  107. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  108. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  109. data/assets/macos/lib/libfreetype.a +0 -0
  110. data/assets/macos/lib/libjpeg.a +0 -0
  111. data/assets/macos/lib/libmpg123.a +0 -0
  112. data/assets/macos/lib/libogg.a +0 -0
  113. data/assets/macos/lib/libpng16.a +0 -0
  114. data/assets/macos/lib/libsimple2d.a +0 -0
  115. data/assets/macos/lib/libtiff.a +0 -0
  116. data/assets/macos/lib/libvorbis.a +0 -0
  117. data/assets/macos/lib/libvorbisfile.a +0 -0
  118. data/assets/macos/lib/libwebp.a +0 -0
  119. data/assets/mingw/bin/SDL2.dll +0 -0
  120. data/assets/mingw/bin/SDL2_image.dll +0 -0
  121. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  122. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  123. data/assets/mingw/bin/glew32.dll +0 -0
  124. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  125. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  126. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  127. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  128. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  129. data/assets/mingw/bin/libogg-0.dll +0 -0
  130. data/assets/mingw/bin/libopus-0.dll +0 -0
  131. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  132. data/assets/mingw/bin/libpng16-16.dll +0 -0
  133. data/assets/mingw/bin/libtiff-5.dll +0 -0
  134. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  135. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  136. data/assets/mingw/bin/libwebp-7.dll +0 -0
  137. data/assets/mingw/bin/zlib1.dll +0 -0
  138. data/assets/mingw/lib/libSDL2.a +0 -0
  139. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  140. data/assets/mingw/lib/libSDL2_image.a +0 -0
  141. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  142. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  143. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  144. data/assets/mingw/lib/libSDL2_test.a +0 -0
  145. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  146. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  147. data/assets/mingw/lib/libSDL2main.a +0 -0
  148. data/assets/mingw/lib/libglew32.a +0 -0
  149. data/assets/mingw/lib/libglew32.dll.a +0 -0
  150. data/assets/mingw/lib/libsimple2d.a +0 -0
  151. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  152. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  153. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  154. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  155. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  156. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  157. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
  158. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
  159. data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
  160. data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
  161. data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
  162. data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
  163. data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  164. data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
  165. data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
  166. data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
  167. data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
  168. data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
  169. data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
  170. data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
  171. data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
  172. data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
  173. data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
  174. data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
  175. data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
  176. data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
  177. data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
  178. data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
  179. data/assets/tvos/MRuby.framework/MRuby +0 -0
  180. data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
  181. data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  182. data/assets/tvos/main.c +1 -1
  183. data/ext/ruby2d/extconf.rb +59 -50
  184. data/ext/ruby2d/ruby2d.c +0 -1
  185. data/lib/ruby2d.rb +1 -7
  186. data/lib/ruby2d/cli/launch.rb +1 -1
  187. data/lib/ruby2d/font.rb +32 -7
  188. data/lib/ruby2d/version.rb +1 -1
  189. metadata +132 -6
  190. data/assets/opal.js +0 -21637
  191. data/assets/simple2d.js +0 -1379
  192. data/assets/template.html +0 -18
@@ -0,0 +1,2050 @@
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+ #ifndef __gl2ext_h_
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+ #define __gl2ext_h_
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+
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+ /* $Revision: 22801 $ on $Date:: 2013-08-21 03:20:48 -0700 #$ */
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+
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /*
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+ * This document is licensed under the SGI Free Software B License Version
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+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
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+ */
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+
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+ #ifndef GL_APIENTRYP
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+ # define GL_APIENTRYP GL_APIENTRY*
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+ #endif
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+
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+ /* New types shared by several extensions */
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+
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+ #ifndef __gl3_h_
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+ /* These are defined with respect to <inttypes.h> in the
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+ * Apple extension spec, but they are also used by non-APPLE
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+ * extensions, and in the Khronos header we use the Khronos
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+ * portable types in khrplatform.h, which must be defined.
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+ */
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+ typedef khronos_int64_t GLint64;
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+ typedef khronos_uint64_t GLuint64;
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+ typedef struct __GLsync *GLsync;
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+ #endif
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+
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+
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+ /*------------------------------------------------------------------------*
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+ * OES extension tokens
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+ *------------------------------------------------------------------------*/
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+
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+ /* GL_OES_compressed_ETC1_RGB8_texture */
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+ #ifndef GL_OES_compressed_ETC1_RGB8_texture
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+ #define GL_ETC1_RGB8_OES 0x8D64
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+ #endif
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+
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+ /* GL_OES_compressed_paletted_texture */
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+ #ifndef GL_OES_compressed_paletted_texture
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+ #define GL_PALETTE4_RGB8_OES 0x8B90
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+ #define GL_PALETTE4_RGBA8_OES 0x8B91
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+ #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
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+ #define GL_PALETTE4_RGBA4_OES 0x8B93
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+ #define GL_PALETTE4_RGB5_A1_OES 0x8B94
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+ #define GL_PALETTE8_RGB8_OES 0x8B95
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+ #define GL_PALETTE8_RGBA8_OES 0x8B96
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+ #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
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+ #define GL_PALETTE8_RGBA4_OES 0x8B98
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+ #define GL_PALETTE8_RGB5_A1_OES 0x8B99
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+ #endif
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+
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+ /* GL_OES_depth24 */
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+ #ifndef GL_OES_depth24
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+ #define GL_DEPTH_COMPONENT24_OES 0x81A6
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+ #endif
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+
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+ /* GL_OES_depth32 */
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+ #ifndef GL_OES_depth32
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+ #define GL_DEPTH_COMPONENT32_OES 0x81A7
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+ #endif
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+
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+ /* GL_OES_depth_texture */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_EGL_image */
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+ #ifndef GL_OES_EGL_image
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+ typedef void* GLeglImageOES;
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+ #endif
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+
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+ /* GL_OES_EGL_image_external */
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+ #ifndef GL_OES_EGL_image_external
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+ /* GLeglImageOES defined in GL_OES_EGL_image already. */
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+ #define GL_TEXTURE_EXTERNAL_OES 0x8D65
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+ #define GL_SAMPLER_EXTERNAL_OES 0x8D66
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+ #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
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+ #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
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+ #endif
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+
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+ /* GL_OES_element_index_uint */
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+ #ifndef GL_OES_element_index_uint
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+ #define GL_UNSIGNED_INT 0x1405
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+ #endif
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+
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+ /* GL_OES_get_program_binary */
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+ #ifndef GL_OES_get_program_binary
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+ #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
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+ #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
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+ #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
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+ #endif
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+
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+ /* GL_OES_mapbuffer */
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+ #ifndef GL_OES_mapbuffer
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+ #define GL_WRITE_ONLY_OES 0x88B9
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+ #define GL_BUFFER_ACCESS_OES 0x88BB
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+ #define GL_BUFFER_MAPPED_OES 0x88BC
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+ #define GL_BUFFER_MAP_POINTER_OES 0x88BD
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+ #endif
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+
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+ /* GL_OES_packed_depth_stencil */
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+ #ifndef GL_OES_packed_depth_stencil
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+ #define GL_DEPTH_STENCIL_OES 0x84F9
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+ #define GL_UNSIGNED_INT_24_8_OES 0x84FA
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+ #define GL_DEPTH24_STENCIL8_OES 0x88F0
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+ #endif
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+
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+ /* GL_OES_required_internalformat */
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+ #ifndef GL_OES_required_internalformat
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+ #define GL_ALPHA8_OES 0x803C
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+ #define GL_DEPTH_COMPONENT16_OES 0x81A5
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+ /* reuse GL_DEPTH_COMPONENT24_OES */
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+ /* reuse GL_DEPTH24_STENCIL8_OES */
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+ /* reuse GL_DEPTH_COMPONENT32_OES */
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+ #define GL_LUMINANCE4_ALPHA4_OES 0x8043
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+ #define GL_LUMINANCE8_ALPHA8_OES 0x8045
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+ #define GL_LUMINANCE8_OES 0x8040
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+ #define GL_RGBA4_OES 0x8056
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+ #define GL_RGB5_A1_OES 0x8057
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+ #define GL_RGB565_OES 0x8D62
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+ /* reuse GL_RGB8_OES */
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+ /* reuse GL_RGBA8_OES */
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+ /* reuse GL_RGB10_EXT */
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+ /* reuse GL_RGB10_A2_EXT */
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+ #endif
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+
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+ /* GL_OES_rgb8_rgba8 */
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+ #ifndef GL_OES_rgb8_rgba8
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+ #define GL_RGB8_OES 0x8051
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+ #define GL_RGBA8_OES 0x8058
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+ #endif
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+
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+ /* GL_OES_standard_derivatives */
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+ #ifndef GL_OES_standard_derivatives
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+ #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
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+ #endif
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+
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+ /* GL_OES_stencil1 */
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+ #ifndef GL_OES_stencil1
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+ #define GL_STENCIL_INDEX1_OES 0x8D46
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+ #endif
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+
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+ /* GL_OES_stencil4 */
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+ #ifndef GL_OES_stencil4
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+ #define GL_STENCIL_INDEX4_OES 0x8D47
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+ #endif
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+
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+ #ifndef GL_OES_surfaceless_context
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+ #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
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+ #endif
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+
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+ /* GL_OES_texture_3D */
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+ #ifndef GL_OES_texture_3D
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+ #define GL_TEXTURE_WRAP_R_OES 0x8072
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+ #define GL_TEXTURE_3D_OES 0x806F
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+ #define GL_TEXTURE_BINDING_3D_OES 0x806A
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+ #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
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+ #define GL_SAMPLER_3D_OES 0x8B5F
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+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
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+ #endif
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+
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+ /* GL_OES_texture_float */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_texture_float_linear */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_texture_half_float */
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+ #ifndef GL_OES_texture_half_float
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+ #define GL_HALF_FLOAT_OES 0x8D61
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+ #endif
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+
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+ /* GL_OES_texture_half_float_linear */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_texture_npot */
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+ /* No new tokens introduced by this extension. */
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+
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+ /* GL_OES_vertex_array_object */
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+ #ifndef GL_OES_vertex_array_object
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+ #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
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+ #endif
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+
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+ /* GL_OES_vertex_half_float */
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+ /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
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+
189
+ /* GL_OES_vertex_type_10_10_10_2 */
190
+ #ifndef GL_OES_vertex_type_10_10_10_2
191
+ #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
192
+ #define GL_INT_10_10_10_2_OES 0x8DF7
193
+ #endif
194
+
195
+ /*------------------------------------------------------------------------*
196
+ * KHR extension tokens
197
+ *------------------------------------------------------------------------*/
198
+
199
+ #ifndef GL_KHR_debug
200
+ typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
201
+ #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
202
+ #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
203
+ #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
204
+ #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
205
+ #define GL_DEBUG_SOURCE_API_KHR 0x8246
206
+ #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
207
+ #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
208
+ #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
209
+ #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
210
+ #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
211
+ #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
212
+ #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
213
+ #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
214
+ #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
215
+ #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
216
+ #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
217
+ #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
218
+ #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
219
+ #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
220
+ #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
221
+ #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
222
+ #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
223
+ #define GL_BUFFER_KHR 0x82E0
224
+ #define GL_SHADER_KHR 0x82E1
225
+ #define GL_PROGRAM_KHR 0x82E2
226
+ #define GL_QUERY_KHR 0x82E3
227
+ /* PROGRAM_PIPELINE only in GL */
228
+ #define GL_SAMPLER_KHR 0x82E6
229
+ /* DISPLAY_LIST only in GL */
230
+ #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
231
+ #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
232
+ #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
233
+ #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
234
+ #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
235
+ #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
236
+ #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
237
+ #define GL_DEBUG_OUTPUT_KHR 0x92E0
238
+ #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
239
+ #define GL_STACK_OVERFLOW_KHR 0x0503
240
+ #define GL_STACK_UNDERFLOW_KHR 0x0504
241
+ #endif
242
+
243
+ #ifndef GL_KHR_texture_compression_astc_ldr
244
+ #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
245
+ #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
246
+ #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
247
+ #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
248
+ #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
249
+ #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
250
+ #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
251
+ #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
252
+ #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
253
+ #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
254
+ #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
255
+ #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
256
+ #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
257
+ #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
258
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
259
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
260
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
261
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
262
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
263
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
264
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
265
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
266
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
267
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
268
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
269
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
270
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
271
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
272
+ #endif
273
+
274
+ /*------------------------------------------------------------------------*
275
+ * AMD extension tokens
276
+ *------------------------------------------------------------------------*/
277
+
278
+ /* GL_AMD_compressed_3DC_texture */
279
+ #ifndef GL_AMD_compressed_3DC_texture
280
+ #define GL_3DC_X_AMD 0x87F9
281
+ #define GL_3DC_XY_AMD 0x87FA
282
+ #endif
283
+
284
+ /* GL_AMD_compressed_ATC_texture */
285
+ #ifndef GL_AMD_compressed_ATC_texture
286
+ #define GL_ATC_RGB_AMD 0x8C92
287
+ #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
288
+ #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
289
+ #endif
290
+
291
+ /* GL_AMD_performance_monitor */
292
+ #ifndef GL_AMD_performance_monitor
293
+ #define GL_COUNTER_TYPE_AMD 0x8BC0
294
+ #define GL_COUNTER_RANGE_AMD 0x8BC1
295
+ #define GL_UNSIGNED_INT64_AMD 0x8BC2
296
+ #define GL_PERCENTAGE_AMD 0x8BC3
297
+ #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
298
+ #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
299
+ #define GL_PERFMON_RESULT_AMD 0x8BC6
300
+ #endif
301
+
302
+ /* GL_AMD_program_binary_Z400 */
303
+ #ifndef GL_AMD_program_binary_Z400
304
+ #define GL_Z400_BINARY_AMD 0x8740
305
+ #endif
306
+
307
+ /*------------------------------------------------------------------------*
308
+ * ANGLE extension tokens
309
+ *------------------------------------------------------------------------*/
310
+
311
+ /* GL_ANGLE_depth_texture */
312
+ #ifndef GL_ANGLE_depth_texture
313
+ #define GL_DEPTH_COMPONENT 0x1902
314
+ #define GL_DEPTH_STENCIL_OES 0x84F9
315
+ #define GL_UNSIGNED_SHORT 0x1403
316
+ #define GL_UNSIGNED_INT 0x1405
317
+ #define GL_UNSIGNED_INT_24_8_OES 0x84FA
318
+ #define GL_DEPTH_COMPONENT16 0x81A5
319
+ #define GL_DEPTH_COMPONENT32_OES 0x81A7
320
+ #define GL_DEPTH24_STENCIL8_OES 0x88F0
321
+ #endif
322
+
323
+ /* GL_ANGLE_framebuffer_blit */
324
+ #ifndef GL_ANGLE_framebuffer_blit
325
+ #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
326
+ #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
327
+ #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
328
+ #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
329
+ #endif
330
+
331
+ /* GL_ANGLE_framebuffer_multisample */
332
+ #ifndef GL_ANGLE_framebuffer_multisample
333
+ #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
334
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
335
+ #define GL_MAX_SAMPLES_ANGLE 0x8D57
336
+ #endif
337
+
338
+ /* GL_ANGLE_instanced_arrays */
339
+ #ifndef GL_ANGLE_instanced_arrays
340
+ #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
341
+ #endif
342
+
343
+ /* GL_ANGLE_pack_reverse_row_order */
344
+ #ifndef GL_ANGLE_pack_reverse_row_order
345
+ #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
346
+ #endif
347
+
348
+ /* GL_ANGLE_program_binary */
349
+ #ifndef GL_ANGLE_program_binary
350
+ #define GL_PROGRAM_BINARY_ANGLE 0x93A6
351
+ #endif
352
+
353
+ /* GL_ANGLE_texture_compression_dxt3 */
354
+ #ifndef GL_ANGLE_texture_compression_dxt3
355
+ #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
356
+ #endif
357
+
358
+ /* GL_ANGLE_texture_compression_dxt5 */
359
+ #ifndef GL_ANGLE_texture_compression_dxt5
360
+ #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
361
+ #endif
362
+
363
+ /* GL_ANGLE_texture_usage */
364
+ #ifndef GL_ANGLE_texture_usage
365
+ #define GL_TEXTURE_USAGE_ANGLE 0x93A2
366
+ #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
367
+ #endif
368
+
369
+ /* GL_ANGLE_translated_shader_source */
370
+ #ifndef GL_ANGLE_translated_shader_source
371
+ #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
372
+ #endif
373
+
374
+ /*------------------------------------------------------------------------*
375
+ * APPLE extension tokens
376
+ *------------------------------------------------------------------------*/
377
+
378
+ /* GL_APPLE_copy_texture_levels */
379
+ /* No new tokens introduced by this extension. */
380
+
381
+ /* GL_APPLE_framebuffer_multisample */
382
+ #ifndef GL_APPLE_framebuffer_multisample
383
+ #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
384
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
385
+ #define GL_MAX_SAMPLES_APPLE 0x8D57
386
+ #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
387
+ #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
388
+ #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
389
+ #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
390
+ #endif
391
+
392
+ /* GL_APPLE_rgb_422 */
393
+ #ifndef GL_APPLE_rgb_422
394
+ #define GL_RGB_422_APPLE 0x8A1F
395
+ #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
396
+ #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
397
+ #endif
398
+
399
+ /* GL_APPLE_sync */
400
+ #ifndef GL_APPLE_sync
401
+
402
+ #define GL_SYNC_OBJECT_APPLE 0x8A53
403
+ #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
404
+ #define GL_OBJECT_TYPE_APPLE 0x9112
405
+ #define GL_SYNC_CONDITION_APPLE 0x9113
406
+ #define GL_SYNC_STATUS_APPLE 0x9114
407
+ #define GL_SYNC_FLAGS_APPLE 0x9115
408
+ #define GL_SYNC_FENCE_APPLE 0x9116
409
+ #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
410
+ #define GL_UNSIGNALED_APPLE 0x9118
411
+ #define GL_SIGNALED_APPLE 0x9119
412
+ #define GL_ALREADY_SIGNALED_APPLE 0x911A
413
+ #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
414
+ #define GL_CONDITION_SATISFIED_APPLE 0x911C
415
+ #define GL_WAIT_FAILED_APPLE 0x911D
416
+ #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
417
+ #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
418
+ #endif
419
+
420
+ /* GL_APPLE_texture_format_BGRA8888 */
421
+ #ifndef GL_APPLE_texture_format_BGRA8888
422
+ #define GL_BGRA_EXT 0x80E1
423
+ #endif
424
+
425
+ /* GL_APPLE_texture_max_level */
426
+ #ifndef GL_APPLE_texture_max_level
427
+ #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
428
+ #endif
429
+
430
+ /*------------------------------------------------------------------------*
431
+ * ARM extension tokens
432
+ *------------------------------------------------------------------------*/
433
+
434
+ /* GL_ARM_mali_program_binary */
435
+ #ifndef GL_ARM_mali_program_binary
436
+ #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
437
+ #endif
438
+
439
+ /* GL_ARM_mali_shader_binary */
440
+ #ifndef GL_ARM_mali_shader_binary
441
+ #define GL_MALI_SHADER_BINARY_ARM 0x8F60
442
+ #endif
443
+
444
+ /* GL_ARM_rgba8 */
445
+ /* No new tokens introduced by this extension. */
446
+
447
+ /*------------------------------------------------------------------------*
448
+ * EXT extension tokens
449
+ *------------------------------------------------------------------------*/
450
+
451
+ /* GL_EXT_blend_minmax */
452
+ #ifndef GL_EXT_blend_minmax
453
+ #define GL_MIN_EXT 0x8007
454
+ #define GL_MAX_EXT 0x8008
455
+ #endif
456
+
457
+ /* GL_EXT_color_buffer_half_float */
458
+ #ifndef GL_EXT_color_buffer_half_float
459
+ #define GL_RGBA16F_EXT 0x881A
460
+ #define GL_RGB16F_EXT 0x881B
461
+ #define GL_RG16F_EXT 0x822F
462
+ #define GL_R16F_EXT 0x822D
463
+ #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
464
+ #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
465
+ #endif
466
+
467
+ /* GL_EXT_debug_label */
468
+ #ifndef GL_EXT_debug_label
469
+ #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
470
+ #define GL_PROGRAM_OBJECT_EXT 0x8B40
471
+ #define GL_SHADER_OBJECT_EXT 0x8B48
472
+ #define GL_BUFFER_OBJECT_EXT 0x9151
473
+ #define GL_QUERY_OBJECT_EXT 0x9153
474
+ #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
475
+ #endif
476
+
477
+ /* GL_EXT_debug_marker */
478
+ /* No new tokens introduced by this extension. */
479
+
480
+ /* GL_EXT_discard_framebuffer */
481
+ #ifndef GL_EXT_discard_framebuffer
482
+ #define GL_COLOR_EXT 0x1800
483
+ #define GL_DEPTH_EXT 0x1801
484
+ #define GL_STENCIL_EXT 0x1802
485
+ #endif
486
+
487
+ #ifndef GL_EXT_disjoint_timer_query
488
+ #define GL_QUERY_COUNTER_BITS_EXT 0x8864
489
+ #define GL_CURRENT_QUERY_EXT 0x8865
490
+ #define GL_QUERY_RESULT_EXT 0x8866
491
+ #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
492
+ #define GL_TIME_ELAPSED_EXT 0x88BF
493
+ #define GL_TIMESTAMP_EXT 0x8E28
494
+ #define GL_GPU_DISJOINT_EXT 0x8FBB
495
+ #endif
496
+
497
+ #ifndef GL_EXT_draw_buffers
498
+ #define GL_EXT_draw_buffers 1
499
+ #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
500
+ #define GL_MAX_DRAW_BUFFERS_EXT 0x8824
501
+ #define GL_DRAW_BUFFER0_EXT 0x8825
502
+ #define GL_DRAW_BUFFER1_EXT 0x8826
503
+ #define GL_DRAW_BUFFER2_EXT 0x8827
504
+ #define GL_DRAW_BUFFER3_EXT 0x8828
505
+ #define GL_DRAW_BUFFER4_EXT 0x8829
506
+ #define GL_DRAW_BUFFER5_EXT 0x882A
507
+ #define GL_DRAW_BUFFER6_EXT 0x882B
508
+ #define GL_DRAW_BUFFER7_EXT 0x882C
509
+ #define GL_DRAW_BUFFER8_EXT 0x882D
510
+ #define GL_DRAW_BUFFER9_EXT 0x882E
511
+ #define GL_DRAW_BUFFER10_EXT 0x882F
512
+ #define GL_DRAW_BUFFER11_EXT 0x8830
513
+ #define GL_DRAW_BUFFER12_EXT 0x8831
514
+ #define GL_DRAW_BUFFER13_EXT 0x8832
515
+ #define GL_DRAW_BUFFER14_EXT 0x8833
516
+ #define GL_DRAW_BUFFER15_EXT 0x8834
517
+ #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
518
+ #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
519
+ #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
520
+ #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
521
+ #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
522
+ #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
523
+ #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
524
+ #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
525
+ #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
526
+ #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
527
+ #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
528
+ #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
529
+ #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
530
+ #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
531
+ #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
532
+ #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
533
+ #endif
534
+
535
+ /* GL_EXT_map_buffer_range */
536
+ #ifndef GL_EXT_map_buffer_range
537
+ #define GL_MAP_READ_BIT_EXT 0x0001
538
+ #define GL_MAP_WRITE_BIT_EXT 0x0002
539
+ #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
540
+ #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
541
+ #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
542
+ #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
543
+ #endif
544
+
545
+ /* GL_EXT_multisampled_render_to_texture */
546
+ #ifndef GL_EXT_multisampled_render_to_texture
547
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
548
+ /* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
549
+ #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
550
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
551
+ #define GL_MAX_SAMPLES_EXT 0x8D57
552
+ #endif
553
+
554
+ /* GL_EXT_multiview_draw_buffers */
555
+ #ifndef GL_EXT_multiview_draw_buffers
556
+ #define GL_COLOR_ATTACHMENT_EXT 0x90F0
557
+ #define GL_MULTIVIEW_EXT 0x90F1
558
+ #define GL_DRAW_BUFFER_EXT 0x0C01
559
+ #define GL_READ_BUFFER_EXT 0x0C02
560
+ #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
561
+ #endif
562
+
563
+ /* GL_EXT_multi_draw_arrays */
564
+ /* No new tokens introduced by this extension. */
565
+
566
+ /* GL_EXT_occlusion_query_boolean */
567
+ #ifndef GL_EXT_occlusion_query_boolean
568
+ #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
569
+ #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
570
+ #define GL_CURRENT_QUERY_EXT 0x8865
571
+ #define GL_QUERY_RESULT_EXT 0x8866
572
+ #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
573
+ #endif
574
+
575
+ /* GL_EXT_read_format_bgra */
576
+ #ifndef GL_EXT_read_format_bgra
577
+ #define GL_BGRA_EXT 0x80E1
578
+ #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
579
+ #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
580
+ #endif
581
+
582
+ /* GL_EXT_robustness */
583
+ #ifndef GL_EXT_robustness
584
+ /* reuse GL_NO_ERROR */
585
+ #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
586
+ #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
587
+ #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
588
+ #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
589
+ #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
590
+ #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
591
+ #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
592
+ #endif
593
+
594
+ /* GL_EXT_separate_shader_objects */
595
+ #ifndef GL_EXT_separate_shader_objects
596
+ #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
597
+ #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
598
+ #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
599
+ #define GL_PROGRAM_SEPARABLE_EXT 0x8258
600
+ #define GL_ACTIVE_PROGRAM_EXT 0x8259
601
+ #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
602
+ #endif
603
+
604
+ /* GL_EXT_shader_framebuffer_fetch */
605
+ #ifndef GL_EXT_shader_framebuffer_fetch
606
+ #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
607
+ #endif
608
+
609
+ /* GL_EXT_shader_texture_lod */
610
+ /* No new tokens introduced by this extension. */
611
+
612
+ /* GL_EXT_shadow_samplers */
613
+ #ifndef GL_EXT_shadow_samplers
614
+ #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
615
+ #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
616
+ #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
617
+ #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
618
+ #endif
619
+
620
+ /* GL_EXT_sRGB */
621
+ #ifndef GL_EXT_sRGB
622
+ #define GL_SRGB_EXT 0x8C40
623
+ #define GL_SRGB_ALPHA_EXT 0x8C42
624
+ #define GL_SRGB8_ALPHA8_EXT 0x8C43
625
+ #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
626
+ #endif
627
+
628
+ /* GL_EXT_sRGB_write_control */
629
+ #ifndef GL_EXT_sRGB_write_control
630
+ #define GL_EXT_sRGB_write_control 1
631
+ #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
632
+ #endif
633
+
634
+ /* GL_EXT_texture_compression_dxt1 */
635
+ #ifndef GL_EXT_texture_compression_dxt1
636
+ #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
637
+ #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
638
+ #endif
639
+
640
+ /* GL_EXT_texture_filter_anisotropic */
641
+ #ifndef GL_EXT_texture_filter_anisotropic
642
+ #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
643
+ #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
644
+ #endif
645
+
646
+ /* GL_EXT_texture_format_BGRA8888 */
647
+ #ifndef GL_EXT_texture_format_BGRA8888
648
+ #define GL_BGRA_EXT 0x80E1
649
+ #endif
650
+
651
+ /* GL_EXT_texture_rg */
652
+ #ifndef GL_EXT_texture_rg
653
+ #define GL_RED_EXT 0x1903
654
+ #define GL_RG_EXT 0x8227
655
+ #define GL_R8_EXT 0x8229
656
+ #define GL_RG8_EXT 0x822B
657
+ #endif
658
+
659
+ /* GL_EXT_texture_sRGB_decode */
660
+ #ifndef GL_EXT_texture_sRGB_decode
661
+ #define GL_EXT_texture_sRGB_decode 1
662
+ #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
663
+ #define GL_DECODE_EXT 0x8A49
664
+ #define GL_SKIP_DECODE_EXT 0x8A4A
665
+ #endif
666
+
667
+ /* GL_EXT_texture_storage */
668
+ #ifndef GL_EXT_texture_storage
669
+ #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
670
+ #define GL_ALPHA8_EXT 0x803C
671
+ #define GL_LUMINANCE8_EXT 0x8040
672
+ #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
673
+ #define GL_RGBA32F_EXT 0x8814
674
+ #define GL_RGB32F_EXT 0x8815
675
+ #define GL_ALPHA32F_EXT 0x8816
676
+ #define GL_LUMINANCE32F_EXT 0x8818
677
+ #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
678
+ /* reuse GL_RGBA16F_EXT */
679
+ /* reuse GL_RGB16F_EXT */
680
+ #define GL_ALPHA16F_EXT 0x881C
681
+ #define GL_LUMINANCE16F_EXT 0x881E
682
+ #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
683
+ #define GL_RGB10_A2_EXT 0x8059
684
+ #define GL_RGB10_EXT 0x8052
685
+ #define GL_BGRA8_EXT 0x93A1
686
+ #define GL_R8_EXT 0x8229
687
+ #define GL_RG8_EXT 0x822B
688
+ #define GL_R32F_EXT 0x822E
689
+ #define GL_RG32F_EXT 0x8230
690
+ #define GL_R16F_EXT 0x822D
691
+ #define GL_RG16F_EXT 0x822F
692
+ #endif
693
+
694
+ /* GL_EXT_texture_type_2_10_10_10_REV */
695
+ #ifndef GL_EXT_texture_type_2_10_10_10_REV
696
+ #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
697
+ #endif
698
+
699
+ /* GL_EXT_unpack_subimage */
700
+ #ifndef GL_EXT_unpack_subimage
701
+ #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
702
+ #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
703
+ #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
704
+ #endif
705
+
706
+ /*------------------------------------------------------------------------*
707
+ * DMP extension tokens
708
+ *------------------------------------------------------------------------*/
709
+
710
+ /* GL_DMP_shader_binary */
711
+ #ifndef GL_DMP_shader_binary
712
+ #define GL_SHADER_BINARY_DMP 0x9250
713
+ #endif
714
+
715
+ /*------------------------------------------------------------------------*
716
+ * FJ extension tokens
717
+ *------------------------------------------------------------------------*/
718
+
719
+ /* GL_FJ_shader_binary_GCCSO */
720
+ #ifndef GL_FJ_shader_binary_GCCSO
721
+ #define GL_GCCSO_SHADER_BINARY_FJ 0x9260
722
+ #endif
723
+
724
+ /*------------------------------------------------------------------------*
725
+ * IMG extension tokens
726
+ *------------------------------------------------------------------------*/
727
+
728
+ /* GL_IMG_program_binary */
729
+ #ifndef GL_IMG_program_binary
730
+ #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
731
+ #endif
732
+
733
+ /* GL_IMG_read_format */
734
+ #ifndef GL_IMG_read_format
735
+ #define GL_BGRA_IMG 0x80E1
736
+ #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
737
+ #endif
738
+
739
+ /* GL_IMG_shader_binary */
740
+ #ifndef GL_IMG_shader_binary
741
+ #define GL_SGX_BINARY_IMG 0x8C0A
742
+ #endif
743
+
744
+ /* GL_IMG_texture_compression_pvrtc */
745
+ #ifndef GL_IMG_texture_compression_pvrtc
746
+ #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
747
+ #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
748
+ #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
749
+ #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
750
+ #endif
751
+
752
+ /* GL_IMG_texture_compression_pvrtc2 */
753
+ #ifndef GL_IMG_texture_compression_pvrtc2
754
+ #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
755
+ #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
756
+ #endif
757
+
758
+ /* GL_IMG_multisampled_render_to_texture */
759
+ #ifndef GL_IMG_multisampled_render_to_texture
760
+ #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
761
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
762
+ #define GL_MAX_SAMPLES_IMG 0x9135
763
+ #define GL_TEXTURE_SAMPLES_IMG 0x9136
764
+ #endif
765
+
766
+ /*------------------------------------------------------------------------*
767
+ * NV extension tokens
768
+ *------------------------------------------------------------------------*/
769
+
770
+ /* GL_NV_coverage_sample */
771
+ #ifndef GL_NV_coverage_sample
772
+ #define GL_COVERAGE_COMPONENT_NV 0x8ED0
773
+ #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
774
+ #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
775
+ #define GL_COVERAGE_BUFFERS_NV 0x8ED3
776
+ #define GL_COVERAGE_SAMPLES_NV 0x8ED4
777
+ #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
778
+ #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
779
+ #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
780
+ #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
781
+ #endif
782
+
783
+ /* GL_NV_depth_nonlinear */
784
+ #ifndef GL_NV_depth_nonlinear
785
+ #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
786
+ #endif
787
+
788
+ /* GL_NV_draw_buffers */
789
+ #ifndef GL_NV_draw_buffers
790
+ #define GL_MAX_DRAW_BUFFERS_NV 0x8824
791
+ #define GL_DRAW_BUFFER0_NV 0x8825
792
+ #define GL_DRAW_BUFFER1_NV 0x8826
793
+ #define GL_DRAW_BUFFER2_NV 0x8827
794
+ #define GL_DRAW_BUFFER3_NV 0x8828
795
+ #define GL_DRAW_BUFFER4_NV 0x8829
796
+ #define GL_DRAW_BUFFER5_NV 0x882A
797
+ #define GL_DRAW_BUFFER6_NV 0x882B
798
+ #define GL_DRAW_BUFFER7_NV 0x882C
799
+ #define GL_DRAW_BUFFER8_NV 0x882D
800
+ #define GL_DRAW_BUFFER9_NV 0x882E
801
+ #define GL_DRAW_BUFFER10_NV 0x882F
802
+ #define GL_DRAW_BUFFER11_NV 0x8830
803
+ #define GL_DRAW_BUFFER12_NV 0x8831
804
+ #define GL_DRAW_BUFFER13_NV 0x8832
805
+ #define GL_DRAW_BUFFER14_NV 0x8833
806
+ #define GL_DRAW_BUFFER15_NV 0x8834
807
+ #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
808
+ #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
809
+ #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
810
+ #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
811
+ #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
812
+ #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
813
+ #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
814
+ #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
815
+ #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
816
+ #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
817
+ #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
818
+ #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
819
+ #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
820
+ #define GL_COLOR_ATTACHMENT13_NV 0x8CED
821
+ #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
822
+ #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
823
+ #endif
824
+
825
+ /* GL_NV_draw_instanced */
826
+ /* No new tokens introduced by this extension. */
827
+
828
+ /* GL_NV_fbo_color_attachments */
829
+ #ifndef GL_NV_fbo_color_attachments
830
+ #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
831
+ /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
832
+ #endif
833
+
834
+ /* GL_NV_fence */
835
+ #ifndef GL_NV_fence
836
+ #define GL_ALL_COMPLETED_NV 0x84F2
837
+ #define GL_FENCE_STATUS_NV 0x84F3
838
+ #define GL_FENCE_CONDITION_NV 0x84F4
839
+ #endif
840
+
841
+ /* GL_NV_framebuffer_blit */
842
+ #ifndef GL_NV_framebuffer_blit
843
+ #define GL_READ_FRAMEBUFFER_NV 0x8CA8
844
+ #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
845
+ #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
846
+ #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
847
+ #endif
848
+
849
+ /* GL_NV_framebuffer_multisample */
850
+ #ifndef GL_NV_framebuffer_multisample
851
+ #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
852
+ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
853
+ #define GL_MAX_SAMPLES_NV 0x8D57
854
+ #endif
855
+
856
+ /* GL_NV_generate_mipmap_sRGB */
857
+ /* No new tokens introduced by this extension. */
858
+
859
+ /* GL_NV_instanced_arrays */
860
+ #ifndef GL_NV_instanced_arrays
861
+ #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
862
+ #endif
863
+
864
+ /* GL_NV_read_buffer */
865
+ #ifndef GL_NV_read_buffer
866
+ #define GL_READ_BUFFER_NV 0x0C02
867
+ #endif
868
+
869
+ /* GL_NV_read_buffer_front */
870
+ /* No new tokens introduced by this extension. */
871
+
872
+ /* GL_NV_read_depth */
873
+ /* No new tokens introduced by this extension. */
874
+
875
+ /* GL_NV_read_depth_stencil */
876
+ /* No new tokens introduced by this extension. */
877
+
878
+ /* GL_NV_read_stencil */
879
+ /* No new tokens introduced by this extension. */
880
+
881
+ /* GL_NV_shadow_samplers_array */
882
+ #ifndef GL_NV_shadow_samplers_array
883
+ #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
884
+ #endif
885
+
886
+ /* GL_NV_shadow_samplers_cube */
887
+ #ifndef GL_NV_shadow_samplers_cube
888
+ #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
889
+ #endif
890
+
891
+ /* GL_NV_sRGB_formats */
892
+ #ifndef GL_NV_sRGB_formats
893
+ #define GL_SLUMINANCE_NV 0x8C46
894
+ #define GL_SLUMINANCE_ALPHA_NV 0x8C44
895
+ #define GL_SRGB8_NV 0x8C41
896
+ #define GL_SLUMINANCE8_NV 0x8C47
897
+ #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
898
+ #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
899
+ #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
900
+ #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
901
+ #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
902
+ #define GL_ETC1_SRGB8_NV 0x88EE
903
+ #endif
904
+
905
+ /* GL_NV_texture_border_clamp */
906
+ #ifndef GL_NV_texture_border_clamp
907
+ #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
908
+ #define GL_CLAMP_TO_BORDER_NV 0x812D
909
+ #endif
910
+
911
+ /* GL_NV_texture_compression_s3tc_update */
912
+ /* No new tokens introduced by this extension. */
913
+
914
+ /* GL_NV_texture_npot_2D_mipmap */
915
+ /* No new tokens introduced by this extension. */
916
+
917
+ /*------------------------------------------------------------------------*
918
+ * QCOM extension tokens
919
+ *------------------------------------------------------------------------*/
920
+
921
+ /* GL_QCOM_alpha_test */
922
+ #ifndef GL_QCOM_alpha_test
923
+ #define GL_ALPHA_TEST_QCOM 0x0BC0
924
+ #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
925
+ #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
926
+ #endif
927
+
928
+ /* GL_QCOM_binning_control */
929
+ #ifndef GL_QCOM_binning_control
930
+ #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
931
+ #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
932
+ #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
933
+ #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
934
+ #endif
935
+
936
+ /* GL_QCOM_driver_control */
937
+ /* No new tokens introduced by this extension. */
938
+
939
+ /* GL_QCOM_extended_get */
940
+ #ifndef GL_QCOM_extended_get
941
+ #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
942
+ #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
943
+ #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
944
+ #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
945
+ #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
946
+ #define GL_TEXTURE_TYPE_QCOM 0x8BD7
947
+ #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
948
+ #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
949
+ #define GL_TEXTURE_TARGET_QCOM 0x8BDA
950
+ #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
951
+ #define GL_STATE_RESTORE 0x8BDC
952
+ #endif
953
+
954
+ /* GL_QCOM_extended_get2 */
955
+ /* No new tokens introduced by this extension. */
956
+
957
+ /* GL_QCOM_perfmon_global_mode */
958
+ #ifndef GL_QCOM_perfmon_global_mode
959
+ #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
960
+ #endif
961
+
962
+ /* GL_QCOM_writeonly_rendering */
963
+ #ifndef GL_QCOM_writeonly_rendering
964
+ #define GL_WRITEONLY_RENDERING_QCOM 0x8823
965
+ #endif
966
+
967
+ /* GL_QCOM_tiled_rendering */
968
+ #ifndef GL_QCOM_tiled_rendering
969
+ #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
970
+ #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
971
+ #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
972
+ #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
973
+ #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
974
+ #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
975
+ #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
976
+ #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
977
+ #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
978
+ #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
979
+ #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
980
+ #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
981
+ #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
982
+ #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
983
+ #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
984
+ #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
985
+ #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
986
+ #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
987
+ #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
988
+ #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
989
+ #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
990
+ #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
991
+ #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
992
+ #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
993
+ #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
994
+ #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
995
+ #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
996
+ #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
997
+ #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
998
+ #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
999
+ #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
1000
+ #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
1001
+ #endif
1002
+
1003
+ /*------------------------------------------------------------------------*
1004
+ * VIV extension tokens
1005
+ *------------------------------------------------------------------------*/
1006
+
1007
+ /* GL_VIV_shader_binary */
1008
+ #ifndef GL_VIV_shader_binary
1009
+ #define GL_SHADER_BINARY_VIV 0x8FC4
1010
+ #endif
1011
+
1012
+ /*------------------------------------------------------------------------*
1013
+ * End of extension tokens, start of corresponding extension functions
1014
+ *------------------------------------------------------------------------*/
1015
+
1016
+ /*------------------------------------------------------------------------*
1017
+ * OES extension functions
1018
+ *------------------------------------------------------------------------*/
1019
+
1020
+ /* GL_OES_compressed_ETC1_RGB8_texture */
1021
+ #ifndef GL_OES_compressed_ETC1_RGB8_texture
1022
+ #define GL_OES_compressed_ETC1_RGB8_texture 1
1023
+ #endif
1024
+
1025
+ /* GL_OES_compressed_paletted_texture */
1026
+ #ifndef GL_OES_compressed_paletted_texture
1027
+ #define GL_OES_compressed_paletted_texture 1
1028
+ #endif
1029
+
1030
+ /* GL_OES_depth24 */
1031
+ #ifndef GL_OES_depth24
1032
+ #define GL_OES_depth24 1
1033
+ #endif
1034
+
1035
+ /* GL_OES_depth32 */
1036
+ #ifndef GL_OES_depth32
1037
+ #define GL_OES_depth32 1
1038
+ #endif
1039
+
1040
+ /* GL_OES_depth_texture */
1041
+ #ifndef GL_OES_depth_texture
1042
+ #define GL_OES_depth_texture 1
1043
+ #endif
1044
+
1045
+ /* GL_OES_EGL_image */
1046
+ #ifndef GL_OES_EGL_image
1047
+ #define GL_OES_EGL_image 1
1048
+ #ifdef GL_GLEXT_PROTOTYPES
1049
+ GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
1050
+ GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
1051
+ #endif
1052
+ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
1053
+ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
1054
+ #endif
1055
+
1056
+ /* GL_OES_EGL_image_external */
1057
+ #ifndef GL_OES_EGL_image_external
1058
+ #define GL_OES_EGL_image_external 1
1059
+ /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
1060
+ #endif
1061
+
1062
+ /* GL_OES_element_index_uint */
1063
+ #ifndef GL_OES_element_index_uint
1064
+ #define GL_OES_element_index_uint 1
1065
+ #endif
1066
+
1067
+ /* GL_OES_fbo_render_mipmap */
1068
+ #ifndef GL_OES_fbo_render_mipmap
1069
+ #define GL_OES_fbo_render_mipmap 1
1070
+ #endif
1071
+
1072
+ /* GL_OES_fragment_precision_high */
1073
+ #ifndef GL_OES_fragment_precision_high
1074
+ #define GL_OES_fragment_precision_high 1
1075
+ #endif
1076
+
1077
+ /* GL_OES_get_program_binary */
1078
+ #ifndef GL_OES_get_program_binary
1079
+ #define GL_OES_get_program_binary 1
1080
+ #ifdef GL_GLEXT_PROTOTYPES
1081
+ GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1082
+ GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1083
+ #endif
1084
+ typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1085
+ typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1086
+ #endif
1087
+
1088
+ /* GL_OES_mapbuffer */
1089
+ #ifndef GL_OES_mapbuffer
1090
+ #define GL_OES_mapbuffer 1
1091
+ #ifdef GL_GLEXT_PROTOTYPES
1092
+ GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
1093
+ GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
1094
+ GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params);
1095
+ #endif
1096
+ typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
1097
+ typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
1098
+ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid **params);
1099
+ #endif
1100
+
1101
+ /* GL_OES_packed_depth_stencil */
1102
+ #ifndef GL_OES_packed_depth_stencil
1103
+ #define GL_OES_packed_depth_stencil 1
1104
+ #endif
1105
+
1106
+ /* GL_OES_required_internalformat */
1107
+ #ifndef GL_OES_required_internalformat
1108
+ #define GL_OES_required_internalformat 1
1109
+ #endif
1110
+
1111
+ /* GL_OES_rgb8_rgba8 */
1112
+ #ifndef GL_OES_rgb8_rgba8
1113
+ #define GL_OES_rgb8_rgba8 1
1114
+ #endif
1115
+
1116
+ /* GL_OES_standard_derivatives */
1117
+ #ifndef GL_OES_standard_derivatives
1118
+ #define GL_OES_standard_derivatives 1
1119
+ #endif
1120
+
1121
+ /* GL_OES_stencil1 */
1122
+ #ifndef GL_OES_stencil1
1123
+ #define GL_OES_stencil1 1
1124
+ #endif
1125
+
1126
+ /* GL_OES_stencil4 */
1127
+ #ifndef GL_OES_stencil4
1128
+ #define GL_OES_stencil4 1
1129
+ #endif
1130
+
1131
+ #ifndef GL_OES_surfaceless_context
1132
+ #define GL_OES_surfaceless_context 1
1133
+ #endif
1134
+
1135
+ /* GL_OES_texture_3D */
1136
+ #ifndef GL_OES_texture_3D
1137
+ #define GL_OES_texture_3D 1
1138
+ #ifdef GL_GLEXT_PROTOTYPES
1139
+ GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1140
+ GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1141
+ GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1142
+ GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1143
+ GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1144
+ GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1145
+ #endif
1146
+ typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1147
+ typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1148
+ typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1149
+ typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1150
+ typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1151
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1152
+ #endif
1153
+
1154
+ /* GL_OES_texture_float */
1155
+ #ifndef GL_OES_texture_float
1156
+ #define GL_OES_texture_float 1
1157
+ #endif
1158
+
1159
+ /* GL_OES_texture_float_linear */
1160
+ #ifndef GL_OES_texture_float_linear
1161
+ #define GL_OES_texture_float_linear 1
1162
+ #endif
1163
+
1164
+ /* GL_OES_texture_half_float */
1165
+ #ifndef GL_OES_texture_half_float
1166
+ #define GL_OES_texture_half_float 1
1167
+ #endif
1168
+
1169
+ /* GL_OES_texture_half_float_linear */
1170
+ #ifndef GL_OES_texture_half_float_linear
1171
+ #define GL_OES_texture_half_float_linear 1
1172
+ #endif
1173
+
1174
+ /* GL_OES_texture_npot */
1175
+ #ifndef GL_OES_texture_npot
1176
+ #define GL_OES_texture_npot 1
1177
+ #endif
1178
+
1179
+ /* GL_OES_vertex_array_object */
1180
+ #ifndef GL_OES_vertex_array_object
1181
+ #define GL_OES_vertex_array_object 1
1182
+ #ifdef GL_GLEXT_PROTOTYPES
1183
+ GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
1184
+ GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
1185
+ GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
1186
+ GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
1187
+ #endif
1188
+ typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
1189
+ typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
1190
+ typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
1191
+ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
1192
+ #endif
1193
+
1194
+ /* GL_OES_vertex_half_float */
1195
+ #ifndef GL_OES_vertex_half_float
1196
+ #define GL_OES_vertex_half_float 1
1197
+ #endif
1198
+
1199
+ /* GL_OES_vertex_type_10_10_10_2 */
1200
+ #ifndef GL_OES_vertex_type_10_10_10_2
1201
+ #define GL_OES_vertex_type_10_10_10_2 1
1202
+ #endif
1203
+
1204
+ /*------------------------------------------------------------------------*
1205
+ * KHR extension functions
1206
+ *------------------------------------------------------------------------*/
1207
+
1208
+ #ifndef GL_KHR_debug
1209
+ #define GL_KHR_debug 1
1210
+ #ifdef GL_GLEXT_PROTOTYPES
1211
+ GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1212
+ GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1213
+ GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
1214
+ GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1215
+ GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1216
+ GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
1217
+ GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1218
+ GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1219
+ GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
1220
+ GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1221
+ GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, GLvoid **params);
1222
+ #endif
1223
+ typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1224
+ typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1225
+ typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
1226
+ typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1227
+ typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1228
+ typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
1229
+ typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1230
+ typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1231
+ typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
1232
+ typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1233
+ typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, GLvoid **params);
1234
+ #endif
1235
+
1236
+ #ifndef GL_KHR_texture_compression_astc_ldr
1237
+ #define GL_KHR_texture_compression_astc_ldr 1
1238
+ #endif
1239
+
1240
+
1241
+ /*------------------------------------------------------------------------*
1242
+ * AMD extension functions
1243
+ *------------------------------------------------------------------------*/
1244
+
1245
+ /* GL_AMD_compressed_3DC_texture */
1246
+ #ifndef GL_AMD_compressed_3DC_texture
1247
+ #define GL_AMD_compressed_3DC_texture 1
1248
+ #endif
1249
+
1250
+ /* GL_AMD_compressed_ATC_texture */
1251
+ #ifndef GL_AMD_compressed_ATC_texture
1252
+ #define GL_AMD_compressed_ATC_texture 1
1253
+ #endif
1254
+
1255
+ /* AMD_performance_monitor */
1256
+ #ifndef GL_AMD_performance_monitor
1257
+ #define GL_AMD_performance_monitor 1
1258
+ #ifdef GL_GLEXT_PROTOTYPES
1259
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1260
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1261
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1262
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1263
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1264
+ GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
1265
+ GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
1266
+ GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1267
+ GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
1268
+ GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
1269
+ GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1270
+ #endif
1271
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1272
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1273
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1274
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1275
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1276
+ typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1277
+ typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1278
+ typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1279
+ typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
1280
+ typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
1281
+ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1282
+ #endif
1283
+
1284
+ /* GL_AMD_program_binary_Z400 */
1285
+ #ifndef GL_AMD_program_binary_Z400
1286
+ #define GL_AMD_program_binary_Z400 1
1287
+ #endif
1288
+
1289
+ /*------------------------------------------------------------------------*
1290
+ * ANGLE extension functions
1291
+ *------------------------------------------------------------------------*/
1292
+
1293
+ /* GL_ANGLE_depth_texture */
1294
+ #ifndef GL_ANGLE_depth_texture
1295
+ #define GL_ANGLE_depth_texture 1
1296
+ #endif
1297
+
1298
+ /* GL_ANGLE_framebuffer_blit */
1299
+ #ifndef GL_ANGLE_framebuffer_blit
1300
+ #define GL_ANGLE_framebuffer_blit 1
1301
+ #ifdef GL_GLEXT_PROTOTYPES
1302
+ GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1303
+ #endif
1304
+ typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1305
+ #endif
1306
+
1307
+ /* GL_ANGLE_framebuffer_multisample */
1308
+ #ifndef GL_ANGLE_framebuffer_multisample
1309
+ #define GL_ANGLE_framebuffer_multisample 1
1310
+ #ifdef GL_GLEXT_PROTOTYPES
1311
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1312
+ #endif
1313
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1314
+ #endif
1315
+
1316
+ #ifndef GL_ANGLE_instanced_arrays
1317
+ #define GL_ANGLE_instanced_arrays 1
1318
+ #ifdef GL_GLEXT_PROTOTYPES
1319
+ GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1320
+ GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1321
+ GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
1322
+ #endif
1323
+ typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1324
+ typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1325
+ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
1326
+ #endif
1327
+
1328
+ /* GL_ANGLE_pack_reverse_row_order */
1329
+ #ifndef GL_ANGLE_pack_reverse_row_order
1330
+ #define GL_ANGLE_pack_reverse_row_order 1
1331
+ #endif
1332
+
1333
+ /* GL_ANGLE_program_binary */
1334
+ #ifndef GL_ANGLE_program_binary
1335
+ #define GL_ANGLE_program_binary 1
1336
+ #endif
1337
+
1338
+ /* GL_ANGLE_texture_compression_dxt3 */
1339
+ #ifndef GL_ANGLE_texture_compression_dxt3
1340
+ #define GL_ANGLE_texture_compression_dxt3 1
1341
+ #endif
1342
+
1343
+ /* GL_ANGLE_texture_compression_dxt5 */
1344
+ #ifndef GL_ANGLE_texture_compression_dxt5
1345
+ #define GL_ANGLE_texture_compression_dxt5 1
1346
+ #endif
1347
+
1348
+ /* GL_ANGLE_texture_usage */
1349
+ #ifndef GL_ANGLE_texture_usage
1350
+ #define GL_ANGLE_texture_usage 1
1351
+ #endif
1352
+
1353
+ #ifndef GL_ANGLE_translated_shader_source
1354
+ #define GL_ANGLE_translated_shader_source 1
1355
+ #ifdef GL_GLEXT_PROTOTYPES
1356
+ GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1357
+ #endif
1358
+ typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1359
+ #endif
1360
+
1361
+ /*------------------------------------------------------------------------*
1362
+ * APPLE extension functions
1363
+ *------------------------------------------------------------------------*/
1364
+
1365
+ /* GL_APPLE_copy_texture_levels */
1366
+ #ifndef GL_APPLE_copy_texture_levels
1367
+ #define GL_APPLE_copy_texture_levels 1
1368
+ #ifdef GL_GLEXT_PROTOTYPES
1369
+ GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1370
+ #endif
1371
+ typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1372
+ #endif
1373
+
1374
+ /* GL_APPLE_framebuffer_multisample */
1375
+ #ifndef GL_APPLE_framebuffer_multisample
1376
+ #define GL_APPLE_framebuffer_multisample 1
1377
+ #ifdef GL_GLEXT_PROTOTYPES
1378
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1379
+ GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
1380
+ #endif /* GL_GLEXT_PROTOTYPES */
1381
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1382
+ typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1383
+ #endif
1384
+
1385
+ /* GL_APPLE_rgb_422 */
1386
+ #ifndef GL_APPLE_rgb_422
1387
+ #define GL_APPLE_rgb_422 1
1388
+ #endif
1389
+
1390
+ /* GL_APPLE_sync */
1391
+ #ifndef GL_APPLE_sync
1392
+ #define GL_APPLE_sync 1
1393
+ #ifdef GL_GLEXT_PROTOTYPES
1394
+ GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1395
+ GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1396
+ GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1397
+ GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1398
+ GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1399
+ GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1400
+ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1401
+ #endif
1402
+ typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1403
+ typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1404
+ typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1405
+ typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1406
+ typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1407
+ typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1408
+ typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1409
+ #endif
1410
+
1411
+ /* GL_APPLE_texture_format_BGRA8888 */
1412
+ #ifndef GL_APPLE_texture_format_BGRA8888
1413
+ #define GL_APPLE_texture_format_BGRA8888 1
1414
+ #endif
1415
+
1416
+ /* GL_APPLE_texture_max_level */
1417
+ #ifndef GL_APPLE_texture_max_level
1418
+ #define GL_APPLE_texture_max_level 1
1419
+ #endif
1420
+
1421
+ /*------------------------------------------------------------------------*
1422
+ * ARM extension functions
1423
+ *------------------------------------------------------------------------*/
1424
+
1425
+ /* GL_ARM_mali_program_binary */
1426
+ #ifndef GL_ARM_mali_program_binary
1427
+ #define GL_ARM_mali_program_binary 1
1428
+ #endif
1429
+
1430
+ /* GL_ARM_mali_shader_binary */
1431
+ #ifndef GL_ARM_mali_shader_binary
1432
+ #define GL_ARM_mali_shader_binary 1
1433
+ #endif
1434
+
1435
+ /* GL_ARM_rgba8 */
1436
+ #ifndef GL_ARM_rgba8
1437
+ #define GL_ARM_rgba8 1
1438
+ #endif
1439
+
1440
+ /*------------------------------------------------------------------------*
1441
+ * EXT extension functions
1442
+ *------------------------------------------------------------------------*/
1443
+
1444
+ /* GL_EXT_blend_minmax */
1445
+ #ifndef GL_EXT_blend_minmax
1446
+ #define GL_EXT_blend_minmax 1
1447
+ #endif
1448
+
1449
+ /* GL_EXT_color_buffer_half_float */
1450
+ #ifndef GL_EXT_color_buffer_half_float
1451
+ #define GL_EXT_color_buffer_half_float 1
1452
+ #endif
1453
+
1454
+ /* GL_EXT_debug_label */
1455
+ #ifndef GL_EXT_debug_label
1456
+ #define GL_EXT_debug_label 1
1457
+ #ifdef GL_GLEXT_PROTOTYPES
1458
+ GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1459
+ GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1460
+ #endif
1461
+ typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1462
+ typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1463
+ #endif
1464
+
1465
+ /* GL_EXT_debug_marker */
1466
+ #ifndef GL_EXT_debug_marker
1467
+ #define GL_EXT_debug_marker 1
1468
+ #ifdef GL_GLEXT_PROTOTYPES
1469
+ GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1470
+ GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1471
+ GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1472
+ #endif
1473
+ typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1474
+ typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1475
+ typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1476
+ #endif
1477
+
1478
+ /* GL_EXT_discard_framebuffer */
1479
+ #ifndef GL_EXT_discard_framebuffer
1480
+ #define GL_EXT_discard_framebuffer 1
1481
+ #ifdef GL_GLEXT_PROTOTYPES
1482
+ GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1483
+ #endif
1484
+ typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1485
+ #endif
1486
+
1487
+ #ifndef GL_EXT_disjoint_timer_query
1488
+ #define GL_EXT_disjoint_timer_query 1
1489
+ #ifdef GL_GLEXT_PROTOTYPES
1490
+ GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1491
+ GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1492
+ GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1493
+ GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1494
+ GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1495
+ GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1496
+ GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1497
+ GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1498
+ GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1499
+ GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1500
+ GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1501
+ #endif
1502
+ typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1503
+ typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1504
+ typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1505
+ typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1506
+ typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1507
+ typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1508
+ typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1509
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1510
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1511
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1512
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1513
+ #endif /* GL_EXT_disjoint_timer_query */
1514
+
1515
+ #ifndef GL_EXT_draw_buffers
1516
+ #define GL_EXT_draw_buffers 1
1517
+ #ifdef GL_GLEXT_PROTOTYPES
1518
+ GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1519
+ #endif
1520
+ typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1521
+ #endif /* GL_EXT_draw_buffers */
1522
+
1523
+ /* GL_EXT_map_buffer_range */
1524
+ #ifndef GL_EXT_map_buffer_range
1525
+ #define GL_EXT_map_buffer_range 1
1526
+ #ifdef GL_GLEXT_PROTOTYPES
1527
+ GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1528
+ GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1529
+ #endif
1530
+ typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1531
+ typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1532
+ #endif
1533
+
1534
+ /* GL_EXT_multisampled_render_to_texture */
1535
+ #ifndef GL_EXT_multisampled_render_to_texture
1536
+ #define GL_EXT_multisampled_render_to_texture 1
1537
+ #ifdef GL_GLEXT_PROTOTYPES
1538
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1539
+ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1540
+ #endif
1541
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1542
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1543
+ #endif
1544
+
1545
+ /* GL_EXT_multiview_draw_buffers */
1546
+ #ifndef GL_EXT_multiview_draw_buffers
1547
+ #define GL_EXT_multiview_draw_buffers 1
1548
+ #ifdef GL_GLEXT_PROTOTYPES
1549
+ GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1550
+ GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1551
+ GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1552
+ #endif
1553
+ typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1554
+ typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1555
+ typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1556
+ #endif
1557
+
1558
+ #ifndef GL_EXT_multi_draw_arrays
1559
+ #define GL_EXT_multi_draw_arrays 1
1560
+ #ifdef GL_GLEXT_PROTOTYPES
1561
+ GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1562
+ GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
1563
+ #endif /* GL_GLEXT_PROTOTYPES */
1564
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1565
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
1566
+ #endif
1567
+
1568
+ /* GL_EXT_occlusion_query_boolean */
1569
+ #ifndef GL_EXT_occlusion_query_boolean
1570
+ #define GL_EXT_occlusion_query_boolean 1
1571
+ /* All entry points also exist in GL_EXT_disjoint_timer_query */
1572
+ #endif
1573
+
1574
+ /* GL_EXT_read_format_bgra */
1575
+ #ifndef GL_EXT_read_format_bgra
1576
+ #define GL_EXT_read_format_bgra 1
1577
+ #endif
1578
+
1579
+ /* GL_EXT_robustness */
1580
+ #ifndef GL_EXT_robustness
1581
+ #define GL_EXT_robustness 1
1582
+ #ifdef GL_GLEXT_PROTOTYPES
1583
+ GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1584
+ GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
1585
+ GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1586
+ GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1587
+ #endif
1588
+ typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1589
+ typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
1590
+ typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1591
+ typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1592
+ #endif
1593
+
1594
+ /* GL_EXT_separate_shader_objects */
1595
+ #ifndef GL_EXT_separate_shader_objects
1596
+ #define GL_EXT_separate_shader_objects 1
1597
+ #ifdef GL_GLEXT_PROTOTYPES
1598
+ GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1599
+ GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1600
+ GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1601
+ GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1602
+ GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1603
+ GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1604
+ GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1605
+ GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1606
+ GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1607
+ GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1608
+ GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1609
+ GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1610
+ GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1611
+ GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1612
+ GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1613
+ GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1614
+ GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1615
+ GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1616
+ GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1617
+ GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1618
+ GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1619
+ GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1620
+ GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1621
+ GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1622
+ GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1623
+ GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1624
+ GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1625
+ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1626
+ GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1627
+ GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1628
+ #endif
1629
+ typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1630
+ typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1631
+ typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1632
+ typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1633
+ typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1634
+ typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1635
+ typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1636
+ typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1637
+ typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1638
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1639
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1640
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1641
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1642
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1643
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1644
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1645
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1646
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1647
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1648
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1649
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1650
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1651
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1652
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1653
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1654
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1655
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1656
+ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1657
+ typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1658
+ typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1659
+ #endif
1660
+
1661
+ /* GL_EXT_shader_framebuffer_fetch */
1662
+ #ifndef GL_EXT_shader_framebuffer_fetch
1663
+ #define GL_EXT_shader_framebuffer_fetch 1
1664
+ #endif
1665
+
1666
+ /* GL_EXT_shader_texture_lod */
1667
+ #ifndef GL_EXT_shader_texture_lod
1668
+ #define GL_EXT_shader_texture_lod 1
1669
+ #endif
1670
+
1671
+ /* GL_EXT_shadow_samplers */
1672
+ #ifndef GL_EXT_shadow_samplers
1673
+ #define GL_EXT_shadow_samplers 1
1674
+ #endif
1675
+
1676
+ /* GL_EXT_sRGB */
1677
+ #ifndef GL_EXT_sRGB
1678
+ #define GL_EXT_sRGB 1
1679
+ #endif
1680
+
1681
+ /* GL_EXT_texture_compression_dxt1 */
1682
+ #ifndef GL_EXT_texture_compression_dxt1
1683
+ #define GL_EXT_texture_compression_dxt1 1
1684
+ #endif
1685
+
1686
+ /* GL_EXT_texture_filter_anisotropic */
1687
+ #ifndef GL_EXT_texture_filter_anisotropic
1688
+ #define GL_EXT_texture_filter_anisotropic 1
1689
+ #endif
1690
+
1691
+ /* GL_EXT_texture_format_BGRA8888 */
1692
+ #ifndef GL_EXT_texture_format_BGRA8888
1693
+ #define GL_EXT_texture_format_BGRA8888 1
1694
+ #endif
1695
+
1696
+ /* GL_EXT_texture_rg */
1697
+ #ifndef GL_EXT_texture_rg
1698
+ #define GL_EXT_texture_rg 1
1699
+ #endif
1700
+
1701
+ /* GL_EXT_texture_storage */
1702
+ #ifndef GL_EXT_texture_storage
1703
+ #define GL_EXT_texture_storage 1
1704
+ #ifdef GL_GLEXT_PROTOTYPES
1705
+ GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1706
+ GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1707
+ GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1708
+ GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1709
+ GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1710
+ GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1711
+ #endif
1712
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1713
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1714
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1715
+ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1716
+ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1717
+ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1718
+ #endif
1719
+
1720
+ /* GL_EXT_texture_type_2_10_10_10_REV */
1721
+ #ifndef GL_EXT_texture_type_2_10_10_10_REV
1722
+ #define GL_EXT_texture_type_2_10_10_10_REV 1
1723
+ #endif
1724
+
1725
+ /* GL_EXT_unpack_subimage */
1726
+ #ifndef GL_EXT_unpack_subimage
1727
+ #define GL_EXT_unpack_subimage 1
1728
+ #endif
1729
+
1730
+ /*------------------------------------------------------------------------*
1731
+ * DMP extension functions
1732
+ *------------------------------------------------------------------------*/
1733
+
1734
+ /* GL_DMP_shader_binary */
1735
+ #ifndef GL_DMP_shader_binary
1736
+ #define GL_DMP_shader_binary 1
1737
+ #endif
1738
+
1739
+ /*------------------------------------------------------------------------*
1740
+ * FJ extension functions
1741
+ *------------------------------------------------------------------------*/
1742
+
1743
+ /* GL_FJ_shader_binary_GCCSO */
1744
+ #ifndef GL_FJ_shader_binary_GCCSO
1745
+ #define GL_FJ_shader_binary_GCCSO 1
1746
+ #endif
1747
+
1748
+ /*------------------------------------------------------------------------*
1749
+ * IMG extension functions
1750
+ *------------------------------------------------------------------------*/
1751
+
1752
+ /* GL_IMG_program_binary */
1753
+ #ifndef GL_IMG_program_binary
1754
+ #define GL_IMG_program_binary 1
1755
+ #endif
1756
+
1757
+ /* GL_IMG_read_format */
1758
+ #ifndef GL_IMG_read_format
1759
+ #define GL_IMG_read_format 1
1760
+ #endif
1761
+
1762
+ /* GL_IMG_shader_binary */
1763
+ #ifndef GL_IMG_shader_binary
1764
+ #define GL_IMG_shader_binary 1
1765
+ #endif
1766
+
1767
+ /* GL_IMG_texture_compression_pvrtc */
1768
+ #ifndef GL_IMG_texture_compression_pvrtc
1769
+ #define GL_IMG_texture_compression_pvrtc 1
1770
+ #endif
1771
+
1772
+ /* GL_IMG_texture_compression_pvrtc2 */
1773
+ #ifndef GL_IMG_texture_compression_pvrtc2
1774
+ #define GL_IMG_texture_compression_pvrtc2 1
1775
+ #endif
1776
+
1777
+ /* GL_IMG_multisampled_render_to_texture */
1778
+ #ifndef GL_IMG_multisampled_render_to_texture
1779
+ #define GL_IMG_multisampled_render_to_texture 1
1780
+ #ifdef GL_GLEXT_PROTOTYPES
1781
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1782
+ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1783
+ #endif
1784
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1785
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1786
+ #endif
1787
+
1788
+ /*------------------------------------------------------------------------*
1789
+ * NV extension functions
1790
+ *------------------------------------------------------------------------*/
1791
+
1792
+ /* GL_NV_coverage_sample */
1793
+ #ifndef GL_NV_coverage_sample
1794
+ #define GL_NV_coverage_sample 1
1795
+ #ifdef GL_GLEXT_PROTOTYPES
1796
+ GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1797
+ GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1798
+ #endif
1799
+ typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1800
+ typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1801
+ #endif
1802
+
1803
+ /* GL_NV_depth_nonlinear */
1804
+ #ifndef GL_NV_depth_nonlinear
1805
+ #define GL_NV_depth_nonlinear 1
1806
+ #endif
1807
+
1808
+ /* GL_NV_draw_buffers */
1809
+ #ifndef GL_NV_draw_buffers
1810
+ #define GL_NV_draw_buffers 1
1811
+ #ifdef GL_GLEXT_PROTOTYPES
1812
+ GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1813
+ #endif
1814
+ typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1815
+ #endif
1816
+
1817
+ /* GL_NV_draw_instanced */
1818
+ #ifndef GL_NV_draw_instanced
1819
+ #define GL_NV_draw_instanced 1
1820
+ #ifdef GL_GLEXT_PROTOTYPES
1821
+ GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1822
+ GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1823
+ #endif
1824
+ typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1825
+ typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1826
+ #endif
1827
+
1828
+ /* GL_NV_fbo_color_attachments */
1829
+ #ifndef GL_NV_fbo_color_attachments
1830
+ #define GL_NV_fbo_color_attachments 1
1831
+ #endif
1832
+
1833
+ /* GL_NV_fence */
1834
+ #ifndef GL_NV_fence
1835
+ #define GL_NV_fence 1
1836
+ #ifdef GL_GLEXT_PROTOTYPES
1837
+ GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
1838
+ GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
1839
+ GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
1840
+ GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
1841
+ GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
1842
+ GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
1843
+ GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
1844
+ #endif
1845
+ typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1846
+ typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1847
+ typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1848
+ typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1849
+ typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1850
+ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1851
+ typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1852
+ #endif
1853
+
1854
+ /* GL_NV_framebuffer_blit */
1855
+ #ifndef GL_NV_framebuffer_blit
1856
+ #define GL_NV_framebuffer_blit 1
1857
+ #ifdef GL_GLEXT_PROTOTYPES
1858
+ GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1859
+ #endif
1860
+ typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1861
+ #endif
1862
+
1863
+ /* GL_NV_framebuffer_multisample */
1864
+ #ifndef GL_NV_framebuffer_multisample
1865
+ #define GL_NV_framebuffer_multisample 1
1866
+ #ifdef GL_GLEXT_PROTOTYPES
1867
+ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1868
+ #endif
1869
+ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1870
+ #endif
1871
+
1872
+ /* GL_NV_generate_mipmap_sRGB */
1873
+ #ifndef GL_NV_generate_mipmap_sRGB
1874
+ #define GL_NV_generate_mipmap_sRGB 1
1875
+ #endif
1876
+
1877
+ /* GL_NV_instanced_arrays */
1878
+ #ifndef GL_NV_instanced_arrays
1879
+ #define GL_NV_instanced_arrays 1
1880
+ #ifdef GL_GLEXT_PROTOTYPES
1881
+ GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
1882
+ #endif
1883
+ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
1884
+ #endif
1885
+
1886
+ /* GL_NV_read_buffer */
1887
+ #ifndef GL_NV_read_buffer
1888
+ #define GL_NV_read_buffer 1
1889
+ #ifdef GL_GLEXT_PROTOTYPES
1890
+ GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1891
+ #endif
1892
+ typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1893
+ #endif
1894
+
1895
+ /* GL_NV_read_buffer_front */
1896
+ #ifndef GL_NV_read_buffer_front
1897
+ #define GL_NV_read_buffer_front 1
1898
+ #endif
1899
+
1900
+ /* GL_NV_read_depth */
1901
+ #ifndef GL_NV_read_depth
1902
+ #define GL_NV_read_depth 1
1903
+ #endif
1904
+
1905
+ /* GL_NV_read_depth_stencil */
1906
+ #ifndef GL_NV_read_depth_stencil
1907
+ #define GL_NV_read_depth_stencil 1
1908
+ #endif
1909
+
1910
+ /* GL_NV_read_stencil */
1911
+ #ifndef GL_NV_read_stencil
1912
+ #define GL_NV_read_stencil 1
1913
+ #endif
1914
+
1915
+ /* GL_NV_shadow_samplers_array */
1916
+ #ifndef GL_NV_shadow_samplers_array
1917
+ #define GL_NV_shadow_samplers_array 1
1918
+ #endif
1919
+
1920
+ /* GL_NV_shadow_samplers_cube */
1921
+ #ifndef GL_NV_shadow_samplers_cube
1922
+ #define GL_NV_shadow_samplers_cube 1
1923
+ #endif
1924
+
1925
+ /* GL_NV_sRGB_formats */
1926
+ #ifndef GL_NV_sRGB_formats
1927
+ #define GL_NV_sRGB_formats 1
1928
+ #endif
1929
+
1930
+ /* GL_NV_texture_border_clamp */
1931
+ #ifndef GL_NV_texture_border_clamp
1932
+ #define GL_NV_texture_border_clamp 1
1933
+ #endif
1934
+
1935
+ /* GL_NV_texture_compression_s3tc_update */
1936
+ #ifndef GL_NV_texture_compression_s3tc_update
1937
+ #define GL_NV_texture_compression_s3tc_update 1
1938
+ #endif
1939
+
1940
+ /* GL_NV_texture_npot_2D_mipmap */
1941
+ #ifndef GL_NV_texture_npot_2D_mipmap
1942
+ #define GL_NV_texture_npot_2D_mipmap 1
1943
+ #endif
1944
+
1945
+ /*------------------------------------------------------------------------*
1946
+ * QCOM extension functions
1947
+ *------------------------------------------------------------------------*/
1948
+
1949
+ /* GL_QCOM_alpha_test */
1950
+ #ifndef GL_QCOM_alpha_test
1951
+ #define GL_QCOM_alpha_test 1
1952
+ #ifdef GL_GLEXT_PROTOTYPES
1953
+ GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1954
+ #endif
1955
+ typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1956
+ #endif
1957
+
1958
+ /* GL_QCOM_binning_control */
1959
+ #ifndef GL_QCOM_binning_control
1960
+ #define GL_QCOM_binning_control 1
1961
+ #endif
1962
+
1963
+ /* GL_QCOM_driver_control */
1964
+ #ifndef GL_QCOM_driver_control
1965
+ #define GL_QCOM_driver_control 1
1966
+ #ifdef GL_GLEXT_PROTOTYPES
1967
+ GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1968
+ GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1969
+ GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1970
+ GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1971
+ #endif
1972
+ typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1973
+ typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1974
+ typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1975
+ typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1976
+ #endif
1977
+
1978
+ /* GL_QCOM_extended_get */
1979
+ #ifndef GL_QCOM_extended_get
1980
+ #define GL_QCOM_extended_get 1
1981
+ #ifdef GL_GLEXT_PROTOTYPES
1982
+ GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1983
+ GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1984
+ GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1985
+ GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1986
+ GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1987
+ GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1988
+ GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1989
+ GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1990
+ #endif
1991
+ typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1992
+ typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1993
+ typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1994
+ typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1995
+ typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1996
+ typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1997
+ typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1998
+ typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
1999
+ #endif
2000
+
2001
+ /* GL_QCOM_extended_get2 */
2002
+ #ifndef GL_QCOM_extended_get2
2003
+ #define GL_QCOM_extended_get2 1
2004
+ #ifdef GL_GLEXT_PROTOTYPES
2005
+ GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2006
+ GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2007
+ GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
2008
+ GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2009
+ #endif
2010
+ typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2011
+ typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2012
+ typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
2013
+ typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2014
+ #endif
2015
+
2016
+ /* GL_QCOM_perfmon_global_mode */
2017
+ #ifndef GL_QCOM_perfmon_global_mode
2018
+ #define GL_QCOM_perfmon_global_mode 1
2019
+ #endif
2020
+
2021
+ /* GL_QCOM_writeonly_rendering */
2022
+ #ifndef GL_QCOM_writeonly_rendering
2023
+ #define GL_QCOM_writeonly_rendering 1
2024
+ #endif
2025
+
2026
+ /* GL_QCOM_tiled_rendering */
2027
+ #ifndef GL_QCOM_tiled_rendering
2028
+ #define GL_QCOM_tiled_rendering 1
2029
+ #ifdef GL_GLEXT_PROTOTYPES
2030
+ GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2031
+ GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
2032
+ #endif
2033
+ typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2034
+ typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
2035
+ #endif
2036
+
2037
+ /*------------------------------------------------------------------------*
2038
+ * VIV extension tokens
2039
+ *------------------------------------------------------------------------*/
2040
+
2041
+ /* GL_VIV_shader_binary */
2042
+ #ifndef GL_VIV_shader_binary
2043
+ #define GL_VIV_shader_binary 1
2044
+ #endif
2045
+
2046
+ #ifdef __cplusplus
2047
+ }
2048
+ #endif
2049
+
2050
+ #endif /* __gl2ext_h_ */