ruby2d 0.8.1 → 0.9.0
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- checksums.yaml +4 -4
- data/assets/README.md +20 -7
- data/assets/include/SDL2/SDL.h +135 -0
- data/assets/include/SDL2/SDL_assert.h +291 -0
- data/assets/include/SDL2/SDL_atomic.h +277 -0
- data/assets/include/SDL2/SDL_audio.h +826 -0
- data/assets/include/SDL2/SDL_bits.h +112 -0
- data/assets/include/SDL2/SDL_blendmode.h +120 -0
- data/assets/include/SDL2/SDL_clipboard.h +71 -0
- data/assets/include/SDL2/SDL_config.h +421 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
- data/assets/include/SDL2/SDL_egl.h +1673 -0
- data/assets/include/SDL2/SDL_endian.h +260 -0
- data/assets/include/SDL2/SDL_error.h +76 -0
- data/assets/include/SDL2/SDL_events.h +788 -0
- data/assets/include/SDL2/SDL_filesystem.h +136 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
- data/assets/include/SDL2/SDL_gesture.h +87 -0
- data/assets/include/SDL2/SDL_haptic.h +1238 -0
- data/assets/include/SDL2/SDL_hints.h +1135 -0
- data/assets/include/SDL2/SDL_image.h +161 -0
- data/assets/include/SDL2/SDL_joystick.h +408 -0
- data/assets/include/SDL2/SDL_keyboard.h +217 -0
- data/assets/include/SDL2/SDL_keycode.h +349 -0
- data/assets/include/SDL2/SDL_loadso.h +81 -0
- data/assets/include/SDL2/SDL_log.h +211 -0
- data/assets/include/SDL2/SDL_main.h +168 -0
- data/assets/include/SDL2/SDL_messagebox.h +144 -0
- data/assets/include/SDL2/SDL_mixer.h +651 -0
- data/assets/include/SDL2/SDL_mouse.h +302 -0
- data/assets/include/SDL2/SDL_mutex.h +251 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2183 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
- data/assets/include/SDL2/SDL_pixels.h +470 -0
- data/assets/include/SDL2/SDL_platform.h +198 -0
- data/assets/include/SDL2/SDL_power.h +75 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +148 -0
- data/assets/include/SDL2/SDL_render.h +931 -0
- data/assets/include/SDL2/SDL_revision.h +2 -0
- data/assets/include/SDL2/SDL_rwops.h +254 -0
- data/assets/include/SDL2/SDL_scancode.h +413 -0
- data/assets/include/SDL2/SDL_sensor.h +251 -0
- data/assets/include/SDL2/SDL_shape.h +144 -0
- data/assets/include/SDL2/SDL_stdinc.h +607 -0
- data/assets/include/SDL2/SDL_surface.h +553 -0
- data/assets/include/SDL2/SDL_system.h +279 -0
- data/assets/include/SDL2/SDL_syswm.h +324 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +188 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +81 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +343 -0
- data/assets/include/SDL2/SDL_timer.h +115 -0
- data/assets/include/SDL2/SDL_touch.h +86 -0
- data/assets/include/SDL2/SDL_ttf.h +294 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +162 -0
- data/assets/include/SDL2/SDL_video.h +1276 -0
- data/assets/include/SDL2/SDL_vulkan.h +278 -0
- data/assets/include/SDL2/begin_code.h +167 -0
- data/assets/include/SDL2/close_code.h +37 -0
- data/assets/include/glew.h +23686 -0
- data/assets/include/simple2d.h +735 -0
- data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
- data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
- data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
- data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
- data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
- data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
- data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
- data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
- data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
- data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
- data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
- data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
- data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
- data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
- data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
- data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
- data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
- data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
- data/assets/ios/MRuby.framework/MRuby +0 -0
- data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/ios/main.c +1 -1
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libsimple2d.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
- data/assets/mingw/lib/libsimple2d.a +0 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
- data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
- data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
- data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
- data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
- data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
- data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
- data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
- data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
- data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
- data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
- data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
- data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
- data/assets/tvos/MRuby.framework/MRuby +0 -0
- data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/tvos/main.c +1 -1
- data/ext/ruby2d/extconf.rb +59 -50
- data/ext/ruby2d/ruby2d.c +0 -1
- data/lib/ruby2d.rb +1 -7
- data/lib/ruby2d/cli/launch.rb +1 -1
- data/lib/ruby2d/font.rb +32 -7
- data/lib/ruby2d/version.rb +1 -1
- metadata +132 -6
- data/assets/opal.js +0 -21637
- data/assets/simple2d.js +0 -1379
- data/assets/template.html +0 -18
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#ifndef __gl2ext_h_
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#define __gl2ext_h_
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/* $Revision: 22801 $ on $Date:: 2013-08-21 03:20:48 -0700 #$ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* This document is licensed under the SGI Free Software B License Version
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* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
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*/
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#ifndef GL_APIENTRYP
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# define GL_APIENTRYP GL_APIENTRY*
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#endif
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/* New types shared by several extensions */
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#ifndef __gl3_h_
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/* These are defined with respect to <inttypes.h> in the
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* Apple extension spec, but they are also used by non-APPLE
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* extensions, and in the Khronos header we use the Khronos
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* portable types in khrplatform.h, which must be defined.
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*/
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typedef khronos_int64_t GLint64;
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typedef khronos_uint64_t GLuint64;
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typedef struct __GLsync *GLsync;
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#endif
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/*------------------------------------------------------------------------*
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* OES extension tokens
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*------------------------------------------------------------------------*/
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/* GL_OES_compressed_ETC1_RGB8_texture */
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#ifndef GL_OES_compressed_ETC1_RGB8_texture
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#define GL_ETC1_RGB8_OES 0x8D64
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#endif
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/* GL_OES_compressed_paletted_texture */
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#ifndef GL_OES_compressed_paletted_texture
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#define GL_PALETTE4_RGB8_OES 0x8B90
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#define GL_PALETTE4_RGBA8_OES 0x8B91
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#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
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#define GL_PALETTE4_RGBA4_OES 0x8B93
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#define GL_PALETTE4_RGB5_A1_OES 0x8B94
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#define GL_PALETTE8_RGB8_OES 0x8B95
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#define GL_PALETTE8_RGBA8_OES 0x8B96
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#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
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#define GL_PALETTE8_RGBA4_OES 0x8B98
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#define GL_PALETTE8_RGB5_A1_OES 0x8B99
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#endif
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/* GL_OES_depth24 */
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#ifndef GL_OES_depth24
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#define GL_DEPTH_COMPONENT24_OES 0x81A6
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#endif
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/* GL_OES_depth32 */
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#ifndef GL_OES_depth32
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#define GL_DEPTH_COMPONENT32_OES 0x81A7
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#endif
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/* GL_OES_depth_texture */
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#ifndef GL_OES_EGL_image
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typedef void* GLeglImageOES;
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#endif
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/* GL_OES_EGL_image_external */
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#ifndef GL_OES_EGL_image_external
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#define GL_TEXTURE_EXTERNAL_OES 0x8D65
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#define GL_SAMPLER_EXTERNAL_OES 0x8D66
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#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
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#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
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#endif
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/* GL_OES_element_index_uint */
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#ifndef GL_OES_element_index_uint
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#define GL_UNSIGNED_INT 0x1405
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#endif
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/* GL_OES_get_program_binary */
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#ifndef GL_OES_get_program_binary
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#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
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#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
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/* GL_OES_mapbuffer */
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#define GL_WRITE_ONLY_OES 0x88B9
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#define GL_BUFFER_ACCESS_OES 0x88BB
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#define GL_BUFFER_MAPPED_OES 0x88BC
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#define GL_BUFFER_MAP_POINTER_OES 0x88BD
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/* GL_OES_packed_depth_stencil */
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#ifndef GL_OES_packed_depth_stencil
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#define GL_DEPTH_STENCIL_OES 0x84F9
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#define GL_UNSIGNED_INT_24_8_OES 0x84FA
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#define GL_DEPTH24_STENCIL8_OES 0x88F0
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/* GL_OES_required_internalformat */
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#ifndef GL_OES_required_internalformat
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#define GL_ALPHA8_OES 0x803C
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#define GL_DEPTH_COMPONENT16_OES 0x81A5
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/* reuse GL_DEPTH_COMPONENT32_OES */
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#define GL_LUMINANCE4_ALPHA4_OES 0x8043
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#define GL_LUMINANCE8_ALPHA8_OES 0x8045
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#define GL_LUMINANCE8_OES 0x8040
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#define GL_RGBA4_OES 0x8056
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#define GL_RGB5_A1_OES 0x8057
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#define GL_RGB565_OES 0x8D62
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/* reuse GL_RGB8_OES */
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#endif
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#ifndef GL_OES_rgb8_rgba8
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#define GL_RGB8_OES 0x8051
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#define GL_RGBA8_OES 0x8058
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#endif
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/* GL_OES_standard_derivatives */
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#ifndef GL_OES_standard_derivatives
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#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
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#endif
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/* GL_OES_stencil1 */
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#ifndef GL_OES_stencil1
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#define GL_STENCIL_INDEX1_OES 0x8D46
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143
|
+
#endif
|
144
|
+
|
145
|
+
/* GL_OES_stencil4 */
|
146
|
+
#ifndef GL_OES_stencil4
|
147
|
+
#define GL_STENCIL_INDEX4_OES 0x8D47
|
148
|
+
#endif
|
149
|
+
|
150
|
+
#ifndef GL_OES_surfaceless_context
|
151
|
+
#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
|
152
|
+
#endif
|
153
|
+
|
154
|
+
/* GL_OES_texture_3D */
|
155
|
+
#ifndef GL_OES_texture_3D
|
156
|
+
#define GL_TEXTURE_WRAP_R_OES 0x8072
|
157
|
+
#define GL_TEXTURE_3D_OES 0x806F
|
158
|
+
#define GL_TEXTURE_BINDING_3D_OES 0x806A
|
159
|
+
#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
|
160
|
+
#define GL_SAMPLER_3D_OES 0x8B5F
|
161
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
|
162
|
+
#endif
|
163
|
+
|
164
|
+
/* GL_OES_texture_float */
|
165
|
+
/* No new tokens introduced by this extension. */
|
166
|
+
|
167
|
+
/* GL_OES_texture_float_linear */
|
168
|
+
/* No new tokens introduced by this extension. */
|
169
|
+
|
170
|
+
/* GL_OES_texture_half_float */
|
171
|
+
#ifndef GL_OES_texture_half_float
|
172
|
+
#define GL_HALF_FLOAT_OES 0x8D61
|
173
|
+
#endif
|
174
|
+
|
175
|
+
/* GL_OES_texture_half_float_linear */
|
176
|
+
/* No new tokens introduced by this extension. */
|
177
|
+
|
178
|
+
/* GL_OES_texture_npot */
|
179
|
+
/* No new tokens introduced by this extension. */
|
180
|
+
|
181
|
+
/* GL_OES_vertex_array_object */
|
182
|
+
#ifndef GL_OES_vertex_array_object
|
183
|
+
#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
|
184
|
+
#endif
|
185
|
+
|
186
|
+
/* GL_OES_vertex_half_float */
|
187
|
+
/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
|
188
|
+
|
189
|
+
/* GL_OES_vertex_type_10_10_10_2 */
|
190
|
+
#ifndef GL_OES_vertex_type_10_10_10_2
|
191
|
+
#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
|
192
|
+
#define GL_INT_10_10_10_2_OES 0x8DF7
|
193
|
+
#endif
|
194
|
+
|
195
|
+
/*------------------------------------------------------------------------*
|
196
|
+
* KHR extension tokens
|
197
|
+
*------------------------------------------------------------------------*/
|
198
|
+
|
199
|
+
#ifndef GL_KHR_debug
|
200
|
+
typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
201
|
+
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
|
202
|
+
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
|
203
|
+
#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
|
204
|
+
#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
|
205
|
+
#define GL_DEBUG_SOURCE_API_KHR 0x8246
|
206
|
+
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
|
207
|
+
#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
|
208
|
+
#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
|
209
|
+
#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
|
210
|
+
#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
|
211
|
+
#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
|
212
|
+
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
|
213
|
+
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
|
214
|
+
#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
|
215
|
+
#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
|
216
|
+
#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
|
217
|
+
#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
|
218
|
+
#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
|
219
|
+
#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
|
220
|
+
#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
|
221
|
+
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
|
222
|
+
#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
|
223
|
+
#define GL_BUFFER_KHR 0x82E0
|
224
|
+
#define GL_SHADER_KHR 0x82E1
|
225
|
+
#define GL_PROGRAM_KHR 0x82E2
|
226
|
+
#define GL_QUERY_KHR 0x82E3
|
227
|
+
/* PROGRAM_PIPELINE only in GL */
|
228
|
+
#define GL_SAMPLER_KHR 0x82E6
|
229
|
+
/* DISPLAY_LIST only in GL */
|
230
|
+
#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
|
231
|
+
#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
|
232
|
+
#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
|
233
|
+
#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
|
234
|
+
#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
|
235
|
+
#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
|
236
|
+
#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
|
237
|
+
#define GL_DEBUG_OUTPUT_KHR 0x92E0
|
238
|
+
#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
|
239
|
+
#define GL_STACK_OVERFLOW_KHR 0x0503
|
240
|
+
#define GL_STACK_UNDERFLOW_KHR 0x0504
|
241
|
+
#endif
|
242
|
+
|
243
|
+
#ifndef GL_KHR_texture_compression_astc_ldr
|
244
|
+
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
|
245
|
+
#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
|
246
|
+
#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
|
247
|
+
#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
|
248
|
+
#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
|
249
|
+
#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
|
250
|
+
#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
|
251
|
+
#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
|
252
|
+
#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
|
253
|
+
#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
|
254
|
+
#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
|
255
|
+
#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
|
256
|
+
#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
|
257
|
+
#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
|
258
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
|
259
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
|
260
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
|
261
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
|
262
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
|
263
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
|
264
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
|
265
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
|
266
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
|
267
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
|
268
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
|
269
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
|
270
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
|
271
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
|
272
|
+
#endif
|
273
|
+
|
274
|
+
/*------------------------------------------------------------------------*
|
275
|
+
* AMD extension tokens
|
276
|
+
*------------------------------------------------------------------------*/
|
277
|
+
|
278
|
+
/* GL_AMD_compressed_3DC_texture */
|
279
|
+
#ifndef GL_AMD_compressed_3DC_texture
|
280
|
+
#define GL_3DC_X_AMD 0x87F9
|
281
|
+
#define GL_3DC_XY_AMD 0x87FA
|
282
|
+
#endif
|
283
|
+
|
284
|
+
/* GL_AMD_compressed_ATC_texture */
|
285
|
+
#ifndef GL_AMD_compressed_ATC_texture
|
286
|
+
#define GL_ATC_RGB_AMD 0x8C92
|
287
|
+
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
|
288
|
+
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
|
289
|
+
#endif
|
290
|
+
|
291
|
+
/* GL_AMD_performance_monitor */
|
292
|
+
#ifndef GL_AMD_performance_monitor
|
293
|
+
#define GL_COUNTER_TYPE_AMD 0x8BC0
|
294
|
+
#define GL_COUNTER_RANGE_AMD 0x8BC1
|
295
|
+
#define GL_UNSIGNED_INT64_AMD 0x8BC2
|
296
|
+
#define GL_PERCENTAGE_AMD 0x8BC3
|
297
|
+
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
|
298
|
+
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
|
299
|
+
#define GL_PERFMON_RESULT_AMD 0x8BC6
|
300
|
+
#endif
|
301
|
+
|
302
|
+
/* GL_AMD_program_binary_Z400 */
|
303
|
+
#ifndef GL_AMD_program_binary_Z400
|
304
|
+
#define GL_Z400_BINARY_AMD 0x8740
|
305
|
+
#endif
|
306
|
+
|
307
|
+
/*------------------------------------------------------------------------*
|
308
|
+
* ANGLE extension tokens
|
309
|
+
*------------------------------------------------------------------------*/
|
310
|
+
|
311
|
+
/* GL_ANGLE_depth_texture */
|
312
|
+
#ifndef GL_ANGLE_depth_texture
|
313
|
+
#define GL_DEPTH_COMPONENT 0x1902
|
314
|
+
#define GL_DEPTH_STENCIL_OES 0x84F9
|
315
|
+
#define GL_UNSIGNED_SHORT 0x1403
|
316
|
+
#define GL_UNSIGNED_INT 0x1405
|
317
|
+
#define GL_UNSIGNED_INT_24_8_OES 0x84FA
|
318
|
+
#define GL_DEPTH_COMPONENT16 0x81A5
|
319
|
+
#define GL_DEPTH_COMPONENT32_OES 0x81A7
|
320
|
+
#define GL_DEPTH24_STENCIL8_OES 0x88F0
|
321
|
+
#endif
|
322
|
+
|
323
|
+
/* GL_ANGLE_framebuffer_blit */
|
324
|
+
#ifndef GL_ANGLE_framebuffer_blit
|
325
|
+
#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
|
326
|
+
#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
|
327
|
+
#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
|
328
|
+
#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
|
329
|
+
#endif
|
330
|
+
|
331
|
+
/* GL_ANGLE_framebuffer_multisample */
|
332
|
+
#ifndef GL_ANGLE_framebuffer_multisample
|
333
|
+
#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
|
334
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
|
335
|
+
#define GL_MAX_SAMPLES_ANGLE 0x8D57
|
336
|
+
#endif
|
337
|
+
|
338
|
+
/* GL_ANGLE_instanced_arrays */
|
339
|
+
#ifndef GL_ANGLE_instanced_arrays
|
340
|
+
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
|
341
|
+
#endif
|
342
|
+
|
343
|
+
/* GL_ANGLE_pack_reverse_row_order */
|
344
|
+
#ifndef GL_ANGLE_pack_reverse_row_order
|
345
|
+
#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
|
346
|
+
#endif
|
347
|
+
|
348
|
+
/* GL_ANGLE_program_binary */
|
349
|
+
#ifndef GL_ANGLE_program_binary
|
350
|
+
#define GL_PROGRAM_BINARY_ANGLE 0x93A6
|
351
|
+
#endif
|
352
|
+
|
353
|
+
/* GL_ANGLE_texture_compression_dxt3 */
|
354
|
+
#ifndef GL_ANGLE_texture_compression_dxt3
|
355
|
+
#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
|
356
|
+
#endif
|
357
|
+
|
358
|
+
/* GL_ANGLE_texture_compression_dxt5 */
|
359
|
+
#ifndef GL_ANGLE_texture_compression_dxt5
|
360
|
+
#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
|
361
|
+
#endif
|
362
|
+
|
363
|
+
/* GL_ANGLE_texture_usage */
|
364
|
+
#ifndef GL_ANGLE_texture_usage
|
365
|
+
#define GL_TEXTURE_USAGE_ANGLE 0x93A2
|
366
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
|
367
|
+
#endif
|
368
|
+
|
369
|
+
/* GL_ANGLE_translated_shader_source */
|
370
|
+
#ifndef GL_ANGLE_translated_shader_source
|
371
|
+
#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
|
372
|
+
#endif
|
373
|
+
|
374
|
+
/*------------------------------------------------------------------------*
|
375
|
+
* APPLE extension tokens
|
376
|
+
*------------------------------------------------------------------------*/
|
377
|
+
|
378
|
+
/* GL_APPLE_copy_texture_levels */
|
379
|
+
/* No new tokens introduced by this extension. */
|
380
|
+
|
381
|
+
/* GL_APPLE_framebuffer_multisample */
|
382
|
+
#ifndef GL_APPLE_framebuffer_multisample
|
383
|
+
#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
|
384
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
|
385
|
+
#define GL_MAX_SAMPLES_APPLE 0x8D57
|
386
|
+
#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
|
387
|
+
#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
|
388
|
+
#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
|
389
|
+
#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
|
390
|
+
#endif
|
391
|
+
|
392
|
+
/* GL_APPLE_rgb_422 */
|
393
|
+
#ifndef GL_APPLE_rgb_422
|
394
|
+
#define GL_RGB_422_APPLE 0x8A1F
|
395
|
+
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
|
396
|
+
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
|
397
|
+
#endif
|
398
|
+
|
399
|
+
/* GL_APPLE_sync */
|
400
|
+
#ifndef GL_APPLE_sync
|
401
|
+
|
402
|
+
#define GL_SYNC_OBJECT_APPLE 0x8A53
|
403
|
+
#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
|
404
|
+
#define GL_OBJECT_TYPE_APPLE 0x9112
|
405
|
+
#define GL_SYNC_CONDITION_APPLE 0x9113
|
406
|
+
#define GL_SYNC_STATUS_APPLE 0x9114
|
407
|
+
#define GL_SYNC_FLAGS_APPLE 0x9115
|
408
|
+
#define GL_SYNC_FENCE_APPLE 0x9116
|
409
|
+
#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
|
410
|
+
#define GL_UNSIGNALED_APPLE 0x9118
|
411
|
+
#define GL_SIGNALED_APPLE 0x9119
|
412
|
+
#define GL_ALREADY_SIGNALED_APPLE 0x911A
|
413
|
+
#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
|
414
|
+
#define GL_CONDITION_SATISFIED_APPLE 0x911C
|
415
|
+
#define GL_WAIT_FAILED_APPLE 0x911D
|
416
|
+
#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
|
417
|
+
#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
|
418
|
+
#endif
|
419
|
+
|
420
|
+
/* GL_APPLE_texture_format_BGRA8888 */
|
421
|
+
#ifndef GL_APPLE_texture_format_BGRA8888
|
422
|
+
#define GL_BGRA_EXT 0x80E1
|
423
|
+
#endif
|
424
|
+
|
425
|
+
/* GL_APPLE_texture_max_level */
|
426
|
+
#ifndef GL_APPLE_texture_max_level
|
427
|
+
#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
|
428
|
+
#endif
|
429
|
+
|
430
|
+
/*------------------------------------------------------------------------*
|
431
|
+
* ARM extension tokens
|
432
|
+
*------------------------------------------------------------------------*/
|
433
|
+
|
434
|
+
/* GL_ARM_mali_program_binary */
|
435
|
+
#ifndef GL_ARM_mali_program_binary
|
436
|
+
#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
|
437
|
+
#endif
|
438
|
+
|
439
|
+
/* GL_ARM_mali_shader_binary */
|
440
|
+
#ifndef GL_ARM_mali_shader_binary
|
441
|
+
#define GL_MALI_SHADER_BINARY_ARM 0x8F60
|
442
|
+
#endif
|
443
|
+
|
444
|
+
/* GL_ARM_rgba8 */
|
445
|
+
/* No new tokens introduced by this extension. */
|
446
|
+
|
447
|
+
/*------------------------------------------------------------------------*
|
448
|
+
* EXT extension tokens
|
449
|
+
*------------------------------------------------------------------------*/
|
450
|
+
|
451
|
+
/* GL_EXT_blend_minmax */
|
452
|
+
#ifndef GL_EXT_blend_minmax
|
453
|
+
#define GL_MIN_EXT 0x8007
|
454
|
+
#define GL_MAX_EXT 0x8008
|
455
|
+
#endif
|
456
|
+
|
457
|
+
/* GL_EXT_color_buffer_half_float */
|
458
|
+
#ifndef GL_EXT_color_buffer_half_float
|
459
|
+
#define GL_RGBA16F_EXT 0x881A
|
460
|
+
#define GL_RGB16F_EXT 0x881B
|
461
|
+
#define GL_RG16F_EXT 0x822F
|
462
|
+
#define GL_R16F_EXT 0x822D
|
463
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
|
464
|
+
#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
|
465
|
+
#endif
|
466
|
+
|
467
|
+
/* GL_EXT_debug_label */
|
468
|
+
#ifndef GL_EXT_debug_label
|
469
|
+
#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
|
470
|
+
#define GL_PROGRAM_OBJECT_EXT 0x8B40
|
471
|
+
#define GL_SHADER_OBJECT_EXT 0x8B48
|
472
|
+
#define GL_BUFFER_OBJECT_EXT 0x9151
|
473
|
+
#define GL_QUERY_OBJECT_EXT 0x9153
|
474
|
+
#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
|
475
|
+
#endif
|
476
|
+
|
477
|
+
/* GL_EXT_debug_marker */
|
478
|
+
/* No new tokens introduced by this extension. */
|
479
|
+
|
480
|
+
/* GL_EXT_discard_framebuffer */
|
481
|
+
#ifndef GL_EXT_discard_framebuffer
|
482
|
+
#define GL_COLOR_EXT 0x1800
|
483
|
+
#define GL_DEPTH_EXT 0x1801
|
484
|
+
#define GL_STENCIL_EXT 0x1802
|
485
|
+
#endif
|
486
|
+
|
487
|
+
#ifndef GL_EXT_disjoint_timer_query
|
488
|
+
#define GL_QUERY_COUNTER_BITS_EXT 0x8864
|
489
|
+
#define GL_CURRENT_QUERY_EXT 0x8865
|
490
|
+
#define GL_QUERY_RESULT_EXT 0x8866
|
491
|
+
#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
|
492
|
+
#define GL_TIME_ELAPSED_EXT 0x88BF
|
493
|
+
#define GL_TIMESTAMP_EXT 0x8E28
|
494
|
+
#define GL_GPU_DISJOINT_EXT 0x8FBB
|
495
|
+
#endif
|
496
|
+
|
497
|
+
#ifndef GL_EXT_draw_buffers
|
498
|
+
#define GL_EXT_draw_buffers 1
|
499
|
+
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
|
500
|
+
#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
|
501
|
+
#define GL_DRAW_BUFFER0_EXT 0x8825
|
502
|
+
#define GL_DRAW_BUFFER1_EXT 0x8826
|
503
|
+
#define GL_DRAW_BUFFER2_EXT 0x8827
|
504
|
+
#define GL_DRAW_BUFFER3_EXT 0x8828
|
505
|
+
#define GL_DRAW_BUFFER4_EXT 0x8829
|
506
|
+
#define GL_DRAW_BUFFER5_EXT 0x882A
|
507
|
+
#define GL_DRAW_BUFFER6_EXT 0x882B
|
508
|
+
#define GL_DRAW_BUFFER7_EXT 0x882C
|
509
|
+
#define GL_DRAW_BUFFER8_EXT 0x882D
|
510
|
+
#define GL_DRAW_BUFFER9_EXT 0x882E
|
511
|
+
#define GL_DRAW_BUFFER10_EXT 0x882F
|
512
|
+
#define GL_DRAW_BUFFER11_EXT 0x8830
|
513
|
+
#define GL_DRAW_BUFFER12_EXT 0x8831
|
514
|
+
#define GL_DRAW_BUFFER13_EXT 0x8832
|
515
|
+
#define GL_DRAW_BUFFER14_EXT 0x8833
|
516
|
+
#define GL_DRAW_BUFFER15_EXT 0x8834
|
517
|
+
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
|
518
|
+
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
|
519
|
+
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
|
520
|
+
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
|
521
|
+
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
|
522
|
+
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
|
523
|
+
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
|
524
|
+
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
|
525
|
+
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
|
526
|
+
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
|
527
|
+
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
|
528
|
+
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
|
529
|
+
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
|
530
|
+
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
|
531
|
+
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
|
532
|
+
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
|
533
|
+
#endif
|
534
|
+
|
535
|
+
/* GL_EXT_map_buffer_range */
|
536
|
+
#ifndef GL_EXT_map_buffer_range
|
537
|
+
#define GL_MAP_READ_BIT_EXT 0x0001
|
538
|
+
#define GL_MAP_WRITE_BIT_EXT 0x0002
|
539
|
+
#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
|
540
|
+
#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
|
541
|
+
#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
|
542
|
+
#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
|
543
|
+
#endif
|
544
|
+
|
545
|
+
/* GL_EXT_multisampled_render_to_texture */
|
546
|
+
#ifndef GL_EXT_multisampled_render_to_texture
|
547
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
|
548
|
+
/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
|
549
|
+
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
|
550
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
|
551
|
+
#define GL_MAX_SAMPLES_EXT 0x8D57
|
552
|
+
#endif
|
553
|
+
|
554
|
+
/* GL_EXT_multiview_draw_buffers */
|
555
|
+
#ifndef GL_EXT_multiview_draw_buffers
|
556
|
+
#define GL_COLOR_ATTACHMENT_EXT 0x90F0
|
557
|
+
#define GL_MULTIVIEW_EXT 0x90F1
|
558
|
+
#define GL_DRAW_BUFFER_EXT 0x0C01
|
559
|
+
#define GL_READ_BUFFER_EXT 0x0C02
|
560
|
+
#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
|
561
|
+
#endif
|
562
|
+
|
563
|
+
/* GL_EXT_multi_draw_arrays */
|
564
|
+
/* No new tokens introduced by this extension. */
|
565
|
+
|
566
|
+
/* GL_EXT_occlusion_query_boolean */
|
567
|
+
#ifndef GL_EXT_occlusion_query_boolean
|
568
|
+
#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
|
569
|
+
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
|
570
|
+
#define GL_CURRENT_QUERY_EXT 0x8865
|
571
|
+
#define GL_QUERY_RESULT_EXT 0x8866
|
572
|
+
#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
|
573
|
+
#endif
|
574
|
+
|
575
|
+
/* GL_EXT_read_format_bgra */
|
576
|
+
#ifndef GL_EXT_read_format_bgra
|
577
|
+
#define GL_BGRA_EXT 0x80E1
|
578
|
+
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
|
579
|
+
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
|
580
|
+
#endif
|
581
|
+
|
582
|
+
/* GL_EXT_robustness */
|
583
|
+
#ifndef GL_EXT_robustness
|
584
|
+
/* reuse GL_NO_ERROR */
|
585
|
+
#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
|
586
|
+
#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
|
587
|
+
#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
|
588
|
+
#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
|
589
|
+
#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
|
590
|
+
#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
|
591
|
+
#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
|
592
|
+
#endif
|
593
|
+
|
594
|
+
/* GL_EXT_separate_shader_objects */
|
595
|
+
#ifndef GL_EXT_separate_shader_objects
|
596
|
+
#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
|
597
|
+
#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
|
598
|
+
#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
|
599
|
+
#define GL_PROGRAM_SEPARABLE_EXT 0x8258
|
600
|
+
#define GL_ACTIVE_PROGRAM_EXT 0x8259
|
601
|
+
#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
|
602
|
+
#endif
|
603
|
+
|
604
|
+
/* GL_EXT_shader_framebuffer_fetch */
|
605
|
+
#ifndef GL_EXT_shader_framebuffer_fetch
|
606
|
+
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
|
607
|
+
#endif
|
608
|
+
|
609
|
+
/* GL_EXT_shader_texture_lod */
|
610
|
+
/* No new tokens introduced by this extension. */
|
611
|
+
|
612
|
+
/* GL_EXT_shadow_samplers */
|
613
|
+
#ifndef GL_EXT_shadow_samplers
|
614
|
+
#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
|
615
|
+
#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
|
616
|
+
#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
|
617
|
+
#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
|
618
|
+
#endif
|
619
|
+
|
620
|
+
/* GL_EXT_sRGB */
|
621
|
+
#ifndef GL_EXT_sRGB
|
622
|
+
#define GL_SRGB_EXT 0x8C40
|
623
|
+
#define GL_SRGB_ALPHA_EXT 0x8C42
|
624
|
+
#define GL_SRGB8_ALPHA8_EXT 0x8C43
|
625
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
|
626
|
+
#endif
|
627
|
+
|
628
|
+
/* GL_EXT_sRGB_write_control */
|
629
|
+
#ifndef GL_EXT_sRGB_write_control
|
630
|
+
#define GL_EXT_sRGB_write_control 1
|
631
|
+
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
|
632
|
+
#endif
|
633
|
+
|
634
|
+
/* GL_EXT_texture_compression_dxt1 */
|
635
|
+
#ifndef GL_EXT_texture_compression_dxt1
|
636
|
+
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
637
|
+
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
638
|
+
#endif
|
639
|
+
|
640
|
+
/* GL_EXT_texture_filter_anisotropic */
|
641
|
+
#ifndef GL_EXT_texture_filter_anisotropic
|
642
|
+
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
643
|
+
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
644
|
+
#endif
|
645
|
+
|
646
|
+
/* GL_EXT_texture_format_BGRA8888 */
|
647
|
+
#ifndef GL_EXT_texture_format_BGRA8888
|
648
|
+
#define GL_BGRA_EXT 0x80E1
|
649
|
+
#endif
|
650
|
+
|
651
|
+
/* GL_EXT_texture_rg */
|
652
|
+
#ifndef GL_EXT_texture_rg
|
653
|
+
#define GL_RED_EXT 0x1903
|
654
|
+
#define GL_RG_EXT 0x8227
|
655
|
+
#define GL_R8_EXT 0x8229
|
656
|
+
#define GL_RG8_EXT 0x822B
|
657
|
+
#endif
|
658
|
+
|
659
|
+
/* GL_EXT_texture_sRGB_decode */
|
660
|
+
#ifndef GL_EXT_texture_sRGB_decode
|
661
|
+
#define GL_EXT_texture_sRGB_decode 1
|
662
|
+
#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
|
663
|
+
#define GL_DECODE_EXT 0x8A49
|
664
|
+
#define GL_SKIP_DECODE_EXT 0x8A4A
|
665
|
+
#endif
|
666
|
+
|
667
|
+
/* GL_EXT_texture_storage */
|
668
|
+
#ifndef GL_EXT_texture_storage
|
669
|
+
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
|
670
|
+
#define GL_ALPHA8_EXT 0x803C
|
671
|
+
#define GL_LUMINANCE8_EXT 0x8040
|
672
|
+
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
|
673
|
+
#define GL_RGBA32F_EXT 0x8814
|
674
|
+
#define GL_RGB32F_EXT 0x8815
|
675
|
+
#define GL_ALPHA32F_EXT 0x8816
|
676
|
+
#define GL_LUMINANCE32F_EXT 0x8818
|
677
|
+
#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
|
678
|
+
/* reuse GL_RGBA16F_EXT */
|
679
|
+
/* reuse GL_RGB16F_EXT */
|
680
|
+
#define GL_ALPHA16F_EXT 0x881C
|
681
|
+
#define GL_LUMINANCE16F_EXT 0x881E
|
682
|
+
#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
|
683
|
+
#define GL_RGB10_A2_EXT 0x8059
|
684
|
+
#define GL_RGB10_EXT 0x8052
|
685
|
+
#define GL_BGRA8_EXT 0x93A1
|
686
|
+
#define GL_R8_EXT 0x8229
|
687
|
+
#define GL_RG8_EXT 0x822B
|
688
|
+
#define GL_R32F_EXT 0x822E
|
689
|
+
#define GL_RG32F_EXT 0x8230
|
690
|
+
#define GL_R16F_EXT 0x822D
|
691
|
+
#define GL_RG16F_EXT 0x822F
|
692
|
+
#endif
|
693
|
+
|
694
|
+
/* GL_EXT_texture_type_2_10_10_10_REV */
|
695
|
+
#ifndef GL_EXT_texture_type_2_10_10_10_REV
|
696
|
+
#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
|
697
|
+
#endif
|
698
|
+
|
699
|
+
/* GL_EXT_unpack_subimage */
|
700
|
+
#ifndef GL_EXT_unpack_subimage
|
701
|
+
#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
|
702
|
+
#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
|
703
|
+
#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
|
704
|
+
#endif
|
705
|
+
|
706
|
+
/*------------------------------------------------------------------------*
|
707
|
+
* DMP extension tokens
|
708
|
+
*------------------------------------------------------------------------*/
|
709
|
+
|
710
|
+
/* GL_DMP_shader_binary */
|
711
|
+
#ifndef GL_DMP_shader_binary
|
712
|
+
#define GL_SHADER_BINARY_DMP 0x9250
|
713
|
+
#endif
|
714
|
+
|
715
|
+
/*------------------------------------------------------------------------*
|
716
|
+
* FJ extension tokens
|
717
|
+
*------------------------------------------------------------------------*/
|
718
|
+
|
719
|
+
/* GL_FJ_shader_binary_GCCSO */
|
720
|
+
#ifndef GL_FJ_shader_binary_GCCSO
|
721
|
+
#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
|
722
|
+
#endif
|
723
|
+
|
724
|
+
/*------------------------------------------------------------------------*
|
725
|
+
* IMG extension tokens
|
726
|
+
*------------------------------------------------------------------------*/
|
727
|
+
|
728
|
+
/* GL_IMG_program_binary */
|
729
|
+
#ifndef GL_IMG_program_binary
|
730
|
+
#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
|
731
|
+
#endif
|
732
|
+
|
733
|
+
/* GL_IMG_read_format */
|
734
|
+
#ifndef GL_IMG_read_format
|
735
|
+
#define GL_BGRA_IMG 0x80E1
|
736
|
+
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
|
737
|
+
#endif
|
738
|
+
|
739
|
+
/* GL_IMG_shader_binary */
|
740
|
+
#ifndef GL_IMG_shader_binary
|
741
|
+
#define GL_SGX_BINARY_IMG 0x8C0A
|
742
|
+
#endif
|
743
|
+
|
744
|
+
/* GL_IMG_texture_compression_pvrtc */
|
745
|
+
#ifndef GL_IMG_texture_compression_pvrtc
|
746
|
+
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
747
|
+
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
748
|
+
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
749
|
+
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
750
|
+
#endif
|
751
|
+
|
752
|
+
/* GL_IMG_texture_compression_pvrtc2 */
|
753
|
+
#ifndef GL_IMG_texture_compression_pvrtc2
|
754
|
+
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
|
755
|
+
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
|
756
|
+
#endif
|
757
|
+
|
758
|
+
/* GL_IMG_multisampled_render_to_texture */
|
759
|
+
#ifndef GL_IMG_multisampled_render_to_texture
|
760
|
+
#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
|
761
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
|
762
|
+
#define GL_MAX_SAMPLES_IMG 0x9135
|
763
|
+
#define GL_TEXTURE_SAMPLES_IMG 0x9136
|
764
|
+
#endif
|
765
|
+
|
766
|
+
/*------------------------------------------------------------------------*
|
767
|
+
* NV extension tokens
|
768
|
+
*------------------------------------------------------------------------*/
|
769
|
+
|
770
|
+
/* GL_NV_coverage_sample */
|
771
|
+
#ifndef GL_NV_coverage_sample
|
772
|
+
#define GL_COVERAGE_COMPONENT_NV 0x8ED0
|
773
|
+
#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
|
774
|
+
#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
|
775
|
+
#define GL_COVERAGE_BUFFERS_NV 0x8ED3
|
776
|
+
#define GL_COVERAGE_SAMPLES_NV 0x8ED4
|
777
|
+
#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
|
778
|
+
#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
|
779
|
+
#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
|
780
|
+
#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
|
781
|
+
#endif
|
782
|
+
|
783
|
+
/* GL_NV_depth_nonlinear */
|
784
|
+
#ifndef GL_NV_depth_nonlinear
|
785
|
+
#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
|
786
|
+
#endif
|
787
|
+
|
788
|
+
/* GL_NV_draw_buffers */
|
789
|
+
#ifndef GL_NV_draw_buffers
|
790
|
+
#define GL_MAX_DRAW_BUFFERS_NV 0x8824
|
791
|
+
#define GL_DRAW_BUFFER0_NV 0x8825
|
792
|
+
#define GL_DRAW_BUFFER1_NV 0x8826
|
793
|
+
#define GL_DRAW_BUFFER2_NV 0x8827
|
794
|
+
#define GL_DRAW_BUFFER3_NV 0x8828
|
795
|
+
#define GL_DRAW_BUFFER4_NV 0x8829
|
796
|
+
#define GL_DRAW_BUFFER5_NV 0x882A
|
797
|
+
#define GL_DRAW_BUFFER6_NV 0x882B
|
798
|
+
#define GL_DRAW_BUFFER7_NV 0x882C
|
799
|
+
#define GL_DRAW_BUFFER8_NV 0x882D
|
800
|
+
#define GL_DRAW_BUFFER9_NV 0x882E
|
801
|
+
#define GL_DRAW_BUFFER10_NV 0x882F
|
802
|
+
#define GL_DRAW_BUFFER11_NV 0x8830
|
803
|
+
#define GL_DRAW_BUFFER12_NV 0x8831
|
804
|
+
#define GL_DRAW_BUFFER13_NV 0x8832
|
805
|
+
#define GL_DRAW_BUFFER14_NV 0x8833
|
806
|
+
#define GL_DRAW_BUFFER15_NV 0x8834
|
807
|
+
#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
|
808
|
+
#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
|
809
|
+
#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
|
810
|
+
#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
|
811
|
+
#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
|
812
|
+
#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
|
813
|
+
#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
|
814
|
+
#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
|
815
|
+
#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
|
816
|
+
#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
|
817
|
+
#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
|
818
|
+
#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
|
819
|
+
#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
|
820
|
+
#define GL_COLOR_ATTACHMENT13_NV 0x8CED
|
821
|
+
#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
|
822
|
+
#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
|
823
|
+
#endif
|
824
|
+
|
825
|
+
/* GL_NV_draw_instanced */
|
826
|
+
/* No new tokens introduced by this extension. */
|
827
|
+
|
828
|
+
/* GL_NV_fbo_color_attachments */
|
829
|
+
#ifndef GL_NV_fbo_color_attachments
|
830
|
+
#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
|
831
|
+
/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
|
832
|
+
#endif
|
833
|
+
|
834
|
+
/* GL_NV_fence */
|
835
|
+
#ifndef GL_NV_fence
|
836
|
+
#define GL_ALL_COMPLETED_NV 0x84F2
|
837
|
+
#define GL_FENCE_STATUS_NV 0x84F3
|
838
|
+
#define GL_FENCE_CONDITION_NV 0x84F4
|
839
|
+
#endif
|
840
|
+
|
841
|
+
/* GL_NV_framebuffer_blit */
|
842
|
+
#ifndef GL_NV_framebuffer_blit
|
843
|
+
#define GL_READ_FRAMEBUFFER_NV 0x8CA8
|
844
|
+
#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
|
845
|
+
#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
|
846
|
+
#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
|
847
|
+
#endif
|
848
|
+
|
849
|
+
/* GL_NV_framebuffer_multisample */
|
850
|
+
#ifndef GL_NV_framebuffer_multisample
|
851
|
+
#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
|
852
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
|
853
|
+
#define GL_MAX_SAMPLES_NV 0x8D57
|
854
|
+
#endif
|
855
|
+
|
856
|
+
/* GL_NV_generate_mipmap_sRGB */
|
857
|
+
/* No new tokens introduced by this extension. */
|
858
|
+
|
859
|
+
/* GL_NV_instanced_arrays */
|
860
|
+
#ifndef GL_NV_instanced_arrays
|
861
|
+
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
|
862
|
+
#endif
|
863
|
+
|
864
|
+
/* GL_NV_read_buffer */
|
865
|
+
#ifndef GL_NV_read_buffer
|
866
|
+
#define GL_READ_BUFFER_NV 0x0C02
|
867
|
+
#endif
|
868
|
+
|
869
|
+
/* GL_NV_read_buffer_front */
|
870
|
+
/* No new tokens introduced by this extension. */
|
871
|
+
|
872
|
+
/* GL_NV_read_depth */
|
873
|
+
/* No new tokens introduced by this extension. */
|
874
|
+
|
875
|
+
/* GL_NV_read_depth_stencil */
|
876
|
+
/* No new tokens introduced by this extension. */
|
877
|
+
|
878
|
+
/* GL_NV_read_stencil */
|
879
|
+
/* No new tokens introduced by this extension. */
|
880
|
+
|
881
|
+
/* GL_NV_shadow_samplers_array */
|
882
|
+
#ifndef GL_NV_shadow_samplers_array
|
883
|
+
#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
|
884
|
+
#endif
|
885
|
+
|
886
|
+
/* GL_NV_shadow_samplers_cube */
|
887
|
+
#ifndef GL_NV_shadow_samplers_cube
|
888
|
+
#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
|
889
|
+
#endif
|
890
|
+
|
891
|
+
/* GL_NV_sRGB_formats */
|
892
|
+
#ifndef GL_NV_sRGB_formats
|
893
|
+
#define GL_SLUMINANCE_NV 0x8C46
|
894
|
+
#define GL_SLUMINANCE_ALPHA_NV 0x8C44
|
895
|
+
#define GL_SRGB8_NV 0x8C41
|
896
|
+
#define GL_SLUMINANCE8_NV 0x8C47
|
897
|
+
#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
|
898
|
+
#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
|
899
|
+
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
|
900
|
+
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
|
901
|
+
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
|
902
|
+
#define GL_ETC1_SRGB8_NV 0x88EE
|
903
|
+
#endif
|
904
|
+
|
905
|
+
/* GL_NV_texture_border_clamp */
|
906
|
+
#ifndef GL_NV_texture_border_clamp
|
907
|
+
#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
|
908
|
+
#define GL_CLAMP_TO_BORDER_NV 0x812D
|
909
|
+
#endif
|
910
|
+
|
911
|
+
/* GL_NV_texture_compression_s3tc_update */
|
912
|
+
/* No new tokens introduced by this extension. */
|
913
|
+
|
914
|
+
/* GL_NV_texture_npot_2D_mipmap */
|
915
|
+
/* No new tokens introduced by this extension. */
|
916
|
+
|
917
|
+
/*------------------------------------------------------------------------*
|
918
|
+
* QCOM extension tokens
|
919
|
+
*------------------------------------------------------------------------*/
|
920
|
+
|
921
|
+
/* GL_QCOM_alpha_test */
|
922
|
+
#ifndef GL_QCOM_alpha_test
|
923
|
+
#define GL_ALPHA_TEST_QCOM 0x0BC0
|
924
|
+
#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
|
925
|
+
#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
|
926
|
+
#endif
|
927
|
+
|
928
|
+
/* GL_QCOM_binning_control */
|
929
|
+
#ifndef GL_QCOM_binning_control
|
930
|
+
#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
|
931
|
+
#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
|
932
|
+
#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
|
933
|
+
#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
|
934
|
+
#endif
|
935
|
+
|
936
|
+
/* GL_QCOM_driver_control */
|
937
|
+
/* No new tokens introduced by this extension. */
|
938
|
+
|
939
|
+
/* GL_QCOM_extended_get */
|
940
|
+
#ifndef GL_QCOM_extended_get
|
941
|
+
#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
|
942
|
+
#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
|
943
|
+
#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
|
944
|
+
#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
|
945
|
+
#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
|
946
|
+
#define GL_TEXTURE_TYPE_QCOM 0x8BD7
|
947
|
+
#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
|
948
|
+
#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
|
949
|
+
#define GL_TEXTURE_TARGET_QCOM 0x8BDA
|
950
|
+
#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
|
951
|
+
#define GL_STATE_RESTORE 0x8BDC
|
952
|
+
#endif
|
953
|
+
|
954
|
+
/* GL_QCOM_extended_get2 */
|
955
|
+
/* No new tokens introduced by this extension. */
|
956
|
+
|
957
|
+
/* GL_QCOM_perfmon_global_mode */
|
958
|
+
#ifndef GL_QCOM_perfmon_global_mode
|
959
|
+
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
|
960
|
+
#endif
|
961
|
+
|
962
|
+
/* GL_QCOM_writeonly_rendering */
|
963
|
+
#ifndef GL_QCOM_writeonly_rendering
|
964
|
+
#define GL_WRITEONLY_RENDERING_QCOM 0x8823
|
965
|
+
#endif
|
966
|
+
|
967
|
+
/* GL_QCOM_tiled_rendering */
|
968
|
+
#ifndef GL_QCOM_tiled_rendering
|
969
|
+
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
|
970
|
+
#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
|
971
|
+
#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
|
972
|
+
#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
|
973
|
+
#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
|
974
|
+
#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
|
975
|
+
#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
|
976
|
+
#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
|
977
|
+
#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
|
978
|
+
#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
|
979
|
+
#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
|
980
|
+
#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
|
981
|
+
#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
|
982
|
+
#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
|
983
|
+
#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
|
984
|
+
#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
|
985
|
+
#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
|
986
|
+
#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
|
987
|
+
#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
|
988
|
+
#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
|
989
|
+
#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
|
990
|
+
#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
|
991
|
+
#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
|
992
|
+
#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
|
993
|
+
#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
|
994
|
+
#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
|
995
|
+
#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
|
996
|
+
#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
|
997
|
+
#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
|
998
|
+
#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
|
999
|
+
#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
|
1000
|
+
#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
|
1001
|
+
#endif
|
1002
|
+
|
1003
|
+
/*------------------------------------------------------------------------*
|
1004
|
+
* VIV extension tokens
|
1005
|
+
*------------------------------------------------------------------------*/
|
1006
|
+
|
1007
|
+
/* GL_VIV_shader_binary */
|
1008
|
+
#ifndef GL_VIV_shader_binary
|
1009
|
+
#define GL_SHADER_BINARY_VIV 0x8FC4
|
1010
|
+
#endif
|
1011
|
+
|
1012
|
+
/*------------------------------------------------------------------------*
|
1013
|
+
* End of extension tokens, start of corresponding extension functions
|
1014
|
+
*------------------------------------------------------------------------*/
|
1015
|
+
|
1016
|
+
/*------------------------------------------------------------------------*
|
1017
|
+
* OES extension functions
|
1018
|
+
*------------------------------------------------------------------------*/
|
1019
|
+
|
1020
|
+
/* GL_OES_compressed_ETC1_RGB8_texture */
|
1021
|
+
#ifndef GL_OES_compressed_ETC1_RGB8_texture
|
1022
|
+
#define GL_OES_compressed_ETC1_RGB8_texture 1
|
1023
|
+
#endif
|
1024
|
+
|
1025
|
+
/* GL_OES_compressed_paletted_texture */
|
1026
|
+
#ifndef GL_OES_compressed_paletted_texture
|
1027
|
+
#define GL_OES_compressed_paletted_texture 1
|
1028
|
+
#endif
|
1029
|
+
|
1030
|
+
/* GL_OES_depth24 */
|
1031
|
+
#ifndef GL_OES_depth24
|
1032
|
+
#define GL_OES_depth24 1
|
1033
|
+
#endif
|
1034
|
+
|
1035
|
+
/* GL_OES_depth32 */
|
1036
|
+
#ifndef GL_OES_depth32
|
1037
|
+
#define GL_OES_depth32 1
|
1038
|
+
#endif
|
1039
|
+
|
1040
|
+
/* GL_OES_depth_texture */
|
1041
|
+
#ifndef GL_OES_depth_texture
|
1042
|
+
#define GL_OES_depth_texture 1
|
1043
|
+
#endif
|
1044
|
+
|
1045
|
+
/* GL_OES_EGL_image */
|
1046
|
+
#ifndef GL_OES_EGL_image
|
1047
|
+
#define GL_OES_EGL_image 1
|
1048
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1049
|
+
GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
1050
|
+
GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
1051
|
+
#endif
|
1052
|
+
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
1053
|
+
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
1054
|
+
#endif
|
1055
|
+
|
1056
|
+
/* GL_OES_EGL_image_external */
|
1057
|
+
#ifndef GL_OES_EGL_image_external
|
1058
|
+
#define GL_OES_EGL_image_external 1
|
1059
|
+
/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
|
1060
|
+
#endif
|
1061
|
+
|
1062
|
+
/* GL_OES_element_index_uint */
|
1063
|
+
#ifndef GL_OES_element_index_uint
|
1064
|
+
#define GL_OES_element_index_uint 1
|
1065
|
+
#endif
|
1066
|
+
|
1067
|
+
/* GL_OES_fbo_render_mipmap */
|
1068
|
+
#ifndef GL_OES_fbo_render_mipmap
|
1069
|
+
#define GL_OES_fbo_render_mipmap 1
|
1070
|
+
#endif
|
1071
|
+
|
1072
|
+
/* GL_OES_fragment_precision_high */
|
1073
|
+
#ifndef GL_OES_fragment_precision_high
|
1074
|
+
#define GL_OES_fragment_precision_high 1
|
1075
|
+
#endif
|
1076
|
+
|
1077
|
+
/* GL_OES_get_program_binary */
|
1078
|
+
#ifndef GL_OES_get_program_binary
|
1079
|
+
#define GL_OES_get_program_binary 1
|
1080
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1081
|
+
GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
1082
|
+
GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
1083
|
+
#endif
|
1084
|
+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
1085
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
1086
|
+
#endif
|
1087
|
+
|
1088
|
+
/* GL_OES_mapbuffer */
|
1089
|
+
#ifndef GL_OES_mapbuffer
|
1090
|
+
#define GL_OES_mapbuffer 1
|
1091
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1092
|
+
GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
1093
|
+
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
1094
|
+
GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params);
|
1095
|
+
#endif
|
1096
|
+
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
1097
|
+
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
1098
|
+
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid **params);
|
1099
|
+
#endif
|
1100
|
+
|
1101
|
+
/* GL_OES_packed_depth_stencil */
|
1102
|
+
#ifndef GL_OES_packed_depth_stencil
|
1103
|
+
#define GL_OES_packed_depth_stencil 1
|
1104
|
+
#endif
|
1105
|
+
|
1106
|
+
/* GL_OES_required_internalformat */
|
1107
|
+
#ifndef GL_OES_required_internalformat
|
1108
|
+
#define GL_OES_required_internalformat 1
|
1109
|
+
#endif
|
1110
|
+
|
1111
|
+
/* GL_OES_rgb8_rgba8 */
|
1112
|
+
#ifndef GL_OES_rgb8_rgba8
|
1113
|
+
#define GL_OES_rgb8_rgba8 1
|
1114
|
+
#endif
|
1115
|
+
|
1116
|
+
/* GL_OES_standard_derivatives */
|
1117
|
+
#ifndef GL_OES_standard_derivatives
|
1118
|
+
#define GL_OES_standard_derivatives 1
|
1119
|
+
#endif
|
1120
|
+
|
1121
|
+
/* GL_OES_stencil1 */
|
1122
|
+
#ifndef GL_OES_stencil1
|
1123
|
+
#define GL_OES_stencil1 1
|
1124
|
+
#endif
|
1125
|
+
|
1126
|
+
/* GL_OES_stencil4 */
|
1127
|
+
#ifndef GL_OES_stencil4
|
1128
|
+
#define GL_OES_stencil4 1
|
1129
|
+
#endif
|
1130
|
+
|
1131
|
+
#ifndef GL_OES_surfaceless_context
|
1132
|
+
#define GL_OES_surfaceless_context 1
|
1133
|
+
#endif
|
1134
|
+
|
1135
|
+
/* GL_OES_texture_3D */
|
1136
|
+
#ifndef GL_OES_texture_3D
|
1137
|
+
#define GL_OES_texture_3D 1
|
1138
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1139
|
+
GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
1140
|
+
GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
1141
|
+
GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
1142
|
+
GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
|
1143
|
+
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
1144
|
+
GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
1145
|
+
#endif
|
1146
|
+
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
1147
|
+
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
1148
|
+
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
1149
|
+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
|
1150
|
+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
1151
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
1152
|
+
#endif
|
1153
|
+
|
1154
|
+
/* GL_OES_texture_float */
|
1155
|
+
#ifndef GL_OES_texture_float
|
1156
|
+
#define GL_OES_texture_float 1
|
1157
|
+
#endif
|
1158
|
+
|
1159
|
+
/* GL_OES_texture_float_linear */
|
1160
|
+
#ifndef GL_OES_texture_float_linear
|
1161
|
+
#define GL_OES_texture_float_linear 1
|
1162
|
+
#endif
|
1163
|
+
|
1164
|
+
/* GL_OES_texture_half_float */
|
1165
|
+
#ifndef GL_OES_texture_half_float
|
1166
|
+
#define GL_OES_texture_half_float 1
|
1167
|
+
#endif
|
1168
|
+
|
1169
|
+
/* GL_OES_texture_half_float_linear */
|
1170
|
+
#ifndef GL_OES_texture_half_float_linear
|
1171
|
+
#define GL_OES_texture_half_float_linear 1
|
1172
|
+
#endif
|
1173
|
+
|
1174
|
+
/* GL_OES_texture_npot */
|
1175
|
+
#ifndef GL_OES_texture_npot
|
1176
|
+
#define GL_OES_texture_npot 1
|
1177
|
+
#endif
|
1178
|
+
|
1179
|
+
/* GL_OES_vertex_array_object */
|
1180
|
+
#ifndef GL_OES_vertex_array_object
|
1181
|
+
#define GL_OES_vertex_array_object 1
|
1182
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1183
|
+
GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
|
1184
|
+
GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
|
1185
|
+
GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
|
1186
|
+
GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
|
1187
|
+
#endif
|
1188
|
+
typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
|
1189
|
+
typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
|
1190
|
+
typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
|
1191
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
1192
|
+
#endif
|
1193
|
+
|
1194
|
+
/* GL_OES_vertex_half_float */
|
1195
|
+
#ifndef GL_OES_vertex_half_float
|
1196
|
+
#define GL_OES_vertex_half_float 1
|
1197
|
+
#endif
|
1198
|
+
|
1199
|
+
/* GL_OES_vertex_type_10_10_10_2 */
|
1200
|
+
#ifndef GL_OES_vertex_type_10_10_10_2
|
1201
|
+
#define GL_OES_vertex_type_10_10_10_2 1
|
1202
|
+
#endif
|
1203
|
+
|
1204
|
+
/*------------------------------------------------------------------------*
|
1205
|
+
* KHR extension functions
|
1206
|
+
*------------------------------------------------------------------------*/
|
1207
|
+
|
1208
|
+
#ifndef GL_KHR_debug
|
1209
|
+
#define GL_KHR_debug 1
|
1210
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1211
|
+
GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
1212
|
+
GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
1213
|
+
GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
|
1214
|
+
GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
1215
|
+
GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
1216
|
+
GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
|
1217
|
+
GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
1218
|
+
GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
1219
|
+
GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
|
1220
|
+
GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
1221
|
+
GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, GLvoid **params);
|
1222
|
+
#endif
|
1223
|
+
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
1224
|
+
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
1225
|
+
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
|
1226
|
+
typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
1227
|
+
typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
1228
|
+
typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
|
1229
|
+
typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
1230
|
+
typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
1231
|
+
typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
|
1232
|
+
typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
1233
|
+
typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, GLvoid **params);
|
1234
|
+
#endif
|
1235
|
+
|
1236
|
+
#ifndef GL_KHR_texture_compression_astc_ldr
|
1237
|
+
#define GL_KHR_texture_compression_astc_ldr 1
|
1238
|
+
#endif
|
1239
|
+
|
1240
|
+
|
1241
|
+
/*------------------------------------------------------------------------*
|
1242
|
+
* AMD extension functions
|
1243
|
+
*------------------------------------------------------------------------*/
|
1244
|
+
|
1245
|
+
/* GL_AMD_compressed_3DC_texture */
|
1246
|
+
#ifndef GL_AMD_compressed_3DC_texture
|
1247
|
+
#define GL_AMD_compressed_3DC_texture 1
|
1248
|
+
#endif
|
1249
|
+
|
1250
|
+
/* GL_AMD_compressed_ATC_texture */
|
1251
|
+
#ifndef GL_AMD_compressed_ATC_texture
|
1252
|
+
#define GL_AMD_compressed_ATC_texture 1
|
1253
|
+
#endif
|
1254
|
+
|
1255
|
+
/* AMD_performance_monitor */
|
1256
|
+
#ifndef GL_AMD_performance_monitor
|
1257
|
+
#define GL_AMD_performance_monitor 1
|
1258
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1259
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
1260
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
1261
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
1262
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
|
1263
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
|
1264
|
+
GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
|
1265
|
+
GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
|
1266
|
+
GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
|
1267
|
+
GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
|
1268
|
+
GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
|
1269
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
|
1270
|
+
#endif
|
1271
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
1272
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
1273
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
1274
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
|
1275
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
|
1276
|
+
typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
|
1277
|
+
typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
|
1278
|
+
typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
|
1279
|
+
typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
|
1280
|
+
typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
|
1281
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
|
1282
|
+
#endif
|
1283
|
+
|
1284
|
+
/* GL_AMD_program_binary_Z400 */
|
1285
|
+
#ifndef GL_AMD_program_binary_Z400
|
1286
|
+
#define GL_AMD_program_binary_Z400 1
|
1287
|
+
#endif
|
1288
|
+
|
1289
|
+
/*------------------------------------------------------------------------*
|
1290
|
+
* ANGLE extension functions
|
1291
|
+
*------------------------------------------------------------------------*/
|
1292
|
+
|
1293
|
+
/* GL_ANGLE_depth_texture */
|
1294
|
+
#ifndef GL_ANGLE_depth_texture
|
1295
|
+
#define GL_ANGLE_depth_texture 1
|
1296
|
+
#endif
|
1297
|
+
|
1298
|
+
/* GL_ANGLE_framebuffer_blit */
|
1299
|
+
#ifndef GL_ANGLE_framebuffer_blit
|
1300
|
+
#define GL_ANGLE_framebuffer_blit 1
|
1301
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1302
|
+
GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
1303
|
+
#endif
|
1304
|
+
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
1305
|
+
#endif
|
1306
|
+
|
1307
|
+
/* GL_ANGLE_framebuffer_multisample */
|
1308
|
+
#ifndef GL_ANGLE_framebuffer_multisample
|
1309
|
+
#define GL_ANGLE_framebuffer_multisample 1
|
1310
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1311
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1312
|
+
#endif
|
1313
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1314
|
+
#endif
|
1315
|
+
|
1316
|
+
#ifndef GL_ANGLE_instanced_arrays
|
1317
|
+
#define GL_ANGLE_instanced_arrays 1
|
1318
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1319
|
+
GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
1320
|
+
GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
1321
|
+
GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
|
1322
|
+
#endif
|
1323
|
+
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
1324
|
+
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
1325
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
|
1326
|
+
#endif
|
1327
|
+
|
1328
|
+
/* GL_ANGLE_pack_reverse_row_order */
|
1329
|
+
#ifndef GL_ANGLE_pack_reverse_row_order
|
1330
|
+
#define GL_ANGLE_pack_reverse_row_order 1
|
1331
|
+
#endif
|
1332
|
+
|
1333
|
+
/* GL_ANGLE_program_binary */
|
1334
|
+
#ifndef GL_ANGLE_program_binary
|
1335
|
+
#define GL_ANGLE_program_binary 1
|
1336
|
+
#endif
|
1337
|
+
|
1338
|
+
/* GL_ANGLE_texture_compression_dxt3 */
|
1339
|
+
#ifndef GL_ANGLE_texture_compression_dxt3
|
1340
|
+
#define GL_ANGLE_texture_compression_dxt3 1
|
1341
|
+
#endif
|
1342
|
+
|
1343
|
+
/* GL_ANGLE_texture_compression_dxt5 */
|
1344
|
+
#ifndef GL_ANGLE_texture_compression_dxt5
|
1345
|
+
#define GL_ANGLE_texture_compression_dxt5 1
|
1346
|
+
#endif
|
1347
|
+
|
1348
|
+
/* GL_ANGLE_texture_usage */
|
1349
|
+
#ifndef GL_ANGLE_texture_usage
|
1350
|
+
#define GL_ANGLE_texture_usage 1
|
1351
|
+
#endif
|
1352
|
+
|
1353
|
+
#ifndef GL_ANGLE_translated_shader_source
|
1354
|
+
#define GL_ANGLE_translated_shader_source 1
|
1355
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1356
|
+
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
1357
|
+
#endif
|
1358
|
+
typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
1359
|
+
#endif
|
1360
|
+
|
1361
|
+
/*------------------------------------------------------------------------*
|
1362
|
+
* APPLE extension functions
|
1363
|
+
*------------------------------------------------------------------------*/
|
1364
|
+
|
1365
|
+
/* GL_APPLE_copy_texture_levels */
|
1366
|
+
#ifndef GL_APPLE_copy_texture_levels
|
1367
|
+
#define GL_APPLE_copy_texture_levels 1
|
1368
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1369
|
+
GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
|
1370
|
+
#endif
|
1371
|
+
typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
|
1372
|
+
#endif
|
1373
|
+
|
1374
|
+
/* GL_APPLE_framebuffer_multisample */
|
1375
|
+
#ifndef GL_APPLE_framebuffer_multisample
|
1376
|
+
#define GL_APPLE_framebuffer_multisample 1
|
1377
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1378
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1379
|
+
GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
|
1380
|
+
#endif /* GL_GLEXT_PROTOTYPES */
|
1381
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1382
|
+
typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
|
1383
|
+
#endif
|
1384
|
+
|
1385
|
+
/* GL_APPLE_rgb_422 */
|
1386
|
+
#ifndef GL_APPLE_rgb_422
|
1387
|
+
#define GL_APPLE_rgb_422 1
|
1388
|
+
#endif
|
1389
|
+
|
1390
|
+
/* GL_APPLE_sync */
|
1391
|
+
#ifndef GL_APPLE_sync
|
1392
|
+
#define GL_APPLE_sync 1
|
1393
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1394
|
+
GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
|
1395
|
+
GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
|
1396
|
+
GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
|
1397
|
+
GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
1398
|
+
GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
1399
|
+
GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
|
1400
|
+
GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
1401
|
+
#endif
|
1402
|
+
typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
|
1403
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
|
1404
|
+
typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
|
1405
|
+
typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
1406
|
+
typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
1407
|
+
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
|
1408
|
+
typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
1409
|
+
#endif
|
1410
|
+
|
1411
|
+
/* GL_APPLE_texture_format_BGRA8888 */
|
1412
|
+
#ifndef GL_APPLE_texture_format_BGRA8888
|
1413
|
+
#define GL_APPLE_texture_format_BGRA8888 1
|
1414
|
+
#endif
|
1415
|
+
|
1416
|
+
/* GL_APPLE_texture_max_level */
|
1417
|
+
#ifndef GL_APPLE_texture_max_level
|
1418
|
+
#define GL_APPLE_texture_max_level 1
|
1419
|
+
#endif
|
1420
|
+
|
1421
|
+
/*------------------------------------------------------------------------*
|
1422
|
+
* ARM extension functions
|
1423
|
+
*------------------------------------------------------------------------*/
|
1424
|
+
|
1425
|
+
/* GL_ARM_mali_program_binary */
|
1426
|
+
#ifndef GL_ARM_mali_program_binary
|
1427
|
+
#define GL_ARM_mali_program_binary 1
|
1428
|
+
#endif
|
1429
|
+
|
1430
|
+
/* GL_ARM_mali_shader_binary */
|
1431
|
+
#ifndef GL_ARM_mali_shader_binary
|
1432
|
+
#define GL_ARM_mali_shader_binary 1
|
1433
|
+
#endif
|
1434
|
+
|
1435
|
+
/* GL_ARM_rgba8 */
|
1436
|
+
#ifndef GL_ARM_rgba8
|
1437
|
+
#define GL_ARM_rgba8 1
|
1438
|
+
#endif
|
1439
|
+
|
1440
|
+
/*------------------------------------------------------------------------*
|
1441
|
+
* EXT extension functions
|
1442
|
+
*------------------------------------------------------------------------*/
|
1443
|
+
|
1444
|
+
/* GL_EXT_blend_minmax */
|
1445
|
+
#ifndef GL_EXT_blend_minmax
|
1446
|
+
#define GL_EXT_blend_minmax 1
|
1447
|
+
#endif
|
1448
|
+
|
1449
|
+
/* GL_EXT_color_buffer_half_float */
|
1450
|
+
#ifndef GL_EXT_color_buffer_half_float
|
1451
|
+
#define GL_EXT_color_buffer_half_float 1
|
1452
|
+
#endif
|
1453
|
+
|
1454
|
+
/* GL_EXT_debug_label */
|
1455
|
+
#ifndef GL_EXT_debug_label
|
1456
|
+
#define GL_EXT_debug_label 1
|
1457
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1458
|
+
GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
|
1459
|
+
GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
|
1460
|
+
#endif
|
1461
|
+
typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
|
1462
|
+
typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
|
1463
|
+
#endif
|
1464
|
+
|
1465
|
+
/* GL_EXT_debug_marker */
|
1466
|
+
#ifndef GL_EXT_debug_marker
|
1467
|
+
#define GL_EXT_debug_marker 1
|
1468
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1469
|
+
GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
|
1470
|
+
GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
|
1471
|
+
GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
|
1472
|
+
#endif
|
1473
|
+
typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
1474
|
+
typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
1475
|
+
typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
|
1476
|
+
#endif
|
1477
|
+
|
1478
|
+
/* GL_EXT_discard_framebuffer */
|
1479
|
+
#ifndef GL_EXT_discard_framebuffer
|
1480
|
+
#define GL_EXT_discard_framebuffer 1
|
1481
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1482
|
+
GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
1483
|
+
#endif
|
1484
|
+
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
1485
|
+
#endif
|
1486
|
+
|
1487
|
+
#ifndef GL_EXT_disjoint_timer_query
|
1488
|
+
#define GL_EXT_disjoint_timer_query 1
|
1489
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1490
|
+
GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
|
1491
|
+
GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
|
1492
|
+
GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
|
1493
|
+
GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
|
1494
|
+
GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
|
1495
|
+
GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
|
1496
|
+
GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
|
1497
|
+
GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
|
1498
|
+
GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
|
1499
|
+
GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
|
1500
|
+
GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
|
1501
|
+
#endif
|
1502
|
+
typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
|
1503
|
+
typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
|
1504
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
|
1505
|
+
typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
|
1506
|
+
typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
|
1507
|
+
typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
|
1508
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
1509
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
|
1510
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
|
1511
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
|
1512
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
|
1513
|
+
#endif /* GL_EXT_disjoint_timer_query */
|
1514
|
+
|
1515
|
+
#ifndef GL_EXT_draw_buffers
|
1516
|
+
#define GL_EXT_draw_buffers 1
|
1517
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1518
|
+
GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
|
1519
|
+
#endif
|
1520
|
+
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
|
1521
|
+
#endif /* GL_EXT_draw_buffers */
|
1522
|
+
|
1523
|
+
/* GL_EXT_map_buffer_range */
|
1524
|
+
#ifndef GL_EXT_map_buffer_range
|
1525
|
+
#define GL_EXT_map_buffer_range 1
|
1526
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1527
|
+
GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
1528
|
+
GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
|
1529
|
+
#endif
|
1530
|
+
typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
1531
|
+
typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
|
1532
|
+
#endif
|
1533
|
+
|
1534
|
+
/* GL_EXT_multisampled_render_to_texture */
|
1535
|
+
#ifndef GL_EXT_multisampled_render_to_texture
|
1536
|
+
#define GL_EXT_multisampled_render_to_texture 1
|
1537
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1538
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1539
|
+
GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
1540
|
+
#endif
|
1541
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1542
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
1543
|
+
#endif
|
1544
|
+
|
1545
|
+
/* GL_EXT_multiview_draw_buffers */
|
1546
|
+
#ifndef GL_EXT_multiview_draw_buffers
|
1547
|
+
#define GL_EXT_multiview_draw_buffers 1
|
1548
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1549
|
+
GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
|
1550
|
+
GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
|
1551
|
+
GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
|
1552
|
+
#endif
|
1553
|
+
typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
|
1554
|
+
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
|
1555
|
+
typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
|
1556
|
+
#endif
|
1557
|
+
|
1558
|
+
#ifndef GL_EXT_multi_draw_arrays
|
1559
|
+
#define GL_EXT_multi_draw_arrays 1
|
1560
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1561
|
+
GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
|
1562
|
+
GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
|
1563
|
+
#endif /* GL_GLEXT_PROTOTYPES */
|
1564
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
|
1565
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
|
1566
|
+
#endif
|
1567
|
+
|
1568
|
+
/* GL_EXT_occlusion_query_boolean */
|
1569
|
+
#ifndef GL_EXT_occlusion_query_boolean
|
1570
|
+
#define GL_EXT_occlusion_query_boolean 1
|
1571
|
+
/* All entry points also exist in GL_EXT_disjoint_timer_query */
|
1572
|
+
#endif
|
1573
|
+
|
1574
|
+
/* GL_EXT_read_format_bgra */
|
1575
|
+
#ifndef GL_EXT_read_format_bgra
|
1576
|
+
#define GL_EXT_read_format_bgra 1
|
1577
|
+
#endif
|
1578
|
+
|
1579
|
+
/* GL_EXT_robustness */
|
1580
|
+
#ifndef GL_EXT_robustness
|
1581
|
+
#define GL_EXT_robustness 1
|
1582
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1583
|
+
GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
|
1584
|
+
GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
|
1585
|
+
GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
|
1586
|
+
GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
1587
|
+
#endif
|
1588
|
+
typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
|
1589
|
+
typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
|
1590
|
+
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
|
1591
|
+
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
1592
|
+
#endif
|
1593
|
+
|
1594
|
+
/* GL_EXT_separate_shader_objects */
|
1595
|
+
#ifndef GL_EXT_separate_shader_objects
|
1596
|
+
#define GL_EXT_separate_shader_objects 1
|
1597
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1598
|
+
GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
|
1599
|
+
GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
|
1600
|
+
GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
|
1601
|
+
GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
|
1602
|
+
GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
|
1603
|
+
GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
|
1604
|
+
GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
|
1605
|
+
GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
|
1606
|
+
GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
|
1607
|
+
GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
|
1608
|
+
GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
|
1609
|
+
GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
|
1610
|
+
GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
|
1611
|
+
GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
|
1612
|
+
GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
|
1613
|
+
GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
|
1614
|
+
GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
1615
|
+
GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
1616
|
+
GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
1617
|
+
GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
1618
|
+
GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
1619
|
+
GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
1620
|
+
GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
1621
|
+
GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
1622
|
+
GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
1623
|
+
GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
1624
|
+
GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
1625
|
+
GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
1626
|
+
GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
|
1627
|
+
GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
1628
|
+
#endif
|
1629
|
+
typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
|
1630
|
+
typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
|
1631
|
+
typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
|
1632
|
+
typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
|
1633
|
+
typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
|
1634
|
+
typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
|
1635
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
|
1636
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
|
1637
|
+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
|
1638
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
|
1639
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
|
1640
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
|
1641
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
|
1642
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
|
1643
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
|
1644
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
|
1645
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
1646
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
1647
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
1648
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
1649
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
1650
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
1651
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
1652
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
1653
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
1654
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
1655
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
1656
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
1657
|
+
typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
|
1658
|
+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
1659
|
+
#endif
|
1660
|
+
|
1661
|
+
/* GL_EXT_shader_framebuffer_fetch */
|
1662
|
+
#ifndef GL_EXT_shader_framebuffer_fetch
|
1663
|
+
#define GL_EXT_shader_framebuffer_fetch 1
|
1664
|
+
#endif
|
1665
|
+
|
1666
|
+
/* GL_EXT_shader_texture_lod */
|
1667
|
+
#ifndef GL_EXT_shader_texture_lod
|
1668
|
+
#define GL_EXT_shader_texture_lod 1
|
1669
|
+
#endif
|
1670
|
+
|
1671
|
+
/* GL_EXT_shadow_samplers */
|
1672
|
+
#ifndef GL_EXT_shadow_samplers
|
1673
|
+
#define GL_EXT_shadow_samplers 1
|
1674
|
+
#endif
|
1675
|
+
|
1676
|
+
/* GL_EXT_sRGB */
|
1677
|
+
#ifndef GL_EXT_sRGB
|
1678
|
+
#define GL_EXT_sRGB 1
|
1679
|
+
#endif
|
1680
|
+
|
1681
|
+
/* GL_EXT_texture_compression_dxt1 */
|
1682
|
+
#ifndef GL_EXT_texture_compression_dxt1
|
1683
|
+
#define GL_EXT_texture_compression_dxt1 1
|
1684
|
+
#endif
|
1685
|
+
|
1686
|
+
/* GL_EXT_texture_filter_anisotropic */
|
1687
|
+
#ifndef GL_EXT_texture_filter_anisotropic
|
1688
|
+
#define GL_EXT_texture_filter_anisotropic 1
|
1689
|
+
#endif
|
1690
|
+
|
1691
|
+
/* GL_EXT_texture_format_BGRA8888 */
|
1692
|
+
#ifndef GL_EXT_texture_format_BGRA8888
|
1693
|
+
#define GL_EXT_texture_format_BGRA8888 1
|
1694
|
+
#endif
|
1695
|
+
|
1696
|
+
/* GL_EXT_texture_rg */
|
1697
|
+
#ifndef GL_EXT_texture_rg
|
1698
|
+
#define GL_EXT_texture_rg 1
|
1699
|
+
#endif
|
1700
|
+
|
1701
|
+
/* GL_EXT_texture_storage */
|
1702
|
+
#ifndef GL_EXT_texture_storage
|
1703
|
+
#define GL_EXT_texture_storage 1
|
1704
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1705
|
+
GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
1706
|
+
GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
1707
|
+
GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
1708
|
+
GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
1709
|
+
GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
1710
|
+
GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
1711
|
+
#endif
|
1712
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
1713
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
1714
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
1715
|
+
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
1716
|
+
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
1717
|
+
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
1718
|
+
#endif
|
1719
|
+
|
1720
|
+
/* GL_EXT_texture_type_2_10_10_10_REV */
|
1721
|
+
#ifndef GL_EXT_texture_type_2_10_10_10_REV
|
1722
|
+
#define GL_EXT_texture_type_2_10_10_10_REV 1
|
1723
|
+
#endif
|
1724
|
+
|
1725
|
+
/* GL_EXT_unpack_subimage */
|
1726
|
+
#ifndef GL_EXT_unpack_subimage
|
1727
|
+
#define GL_EXT_unpack_subimage 1
|
1728
|
+
#endif
|
1729
|
+
|
1730
|
+
/*------------------------------------------------------------------------*
|
1731
|
+
* DMP extension functions
|
1732
|
+
*------------------------------------------------------------------------*/
|
1733
|
+
|
1734
|
+
/* GL_DMP_shader_binary */
|
1735
|
+
#ifndef GL_DMP_shader_binary
|
1736
|
+
#define GL_DMP_shader_binary 1
|
1737
|
+
#endif
|
1738
|
+
|
1739
|
+
/*------------------------------------------------------------------------*
|
1740
|
+
* FJ extension functions
|
1741
|
+
*------------------------------------------------------------------------*/
|
1742
|
+
|
1743
|
+
/* GL_FJ_shader_binary_GCCSO */
|
1744
|
+
#ifndef GL_FJ_shader_binary_GCCSO
|
1745
|
+
#define GL_FJ_shader_binary_GCCSO 1
|
1746
|
+
#endif
|
1747
|
+
|
1748
|
+
/*------------------------------------------------------------------------*
|
1749
|
+
* IMG extension functions
|
1750
|
+
*------------------------------------------------------------------------*/
|
1751
|
+
|
1752
|
+
/* GL_IMG_program_binary */
|
1753
|
+
#ifndef GL_IMG_program_binary
|
1754
|
+
#define GL_IMG_program_binary 1
|
1755
|
+
#endif
|
1756
|
+
|
1757
|
+
/* GL_IMG_read_format */
|
1758
|
+
#ifndef GL_IMG_read_format
|
1759
|
+
#define GL_IMG_read_format 1
|
1760
|
+
#endif
|
1761
|
+
|
1762
|
+
/* GL_IMG_shader_binary */
|
1763
|
+
#ifndef GL_IMG_shader_binary
|
1764
|
+
#define GL_IMG_shader_binary 1
|
1765
|
+
#endif
|
1766
|
+
|
1767
|
+
/* GL_IMG_texture_compression_pvrtc */
|
1768
|
+
#ifndef GL_IMG_texture_compression_pvrtc
|
1769
|
+
#define GL_IMG_texture_compression_pvrtc 1
|
1770
|
+
#endif
|
1771
|
+
|
1772
|
+
/* GL_IMG_texture_compression_pvrtc2 */
|
1773
|
+
#ifndef GL_IMG_texture_compression_pvrtc2
|
1774
|
+
#define GL_IMG_texture_compression_pvrtc2 1
|
1775
|
+
#endif
|
1776
|
+
|
1777
|
+
/* GL_IMG_multisampled_render_to_texture */
|
1778
|
+
#ifndef GL_IMG_multisampled_render_to_texture
|
1779
|
+
#define GL_IMG_multisampled_render_to_texture 1
|
1780
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1781
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1782
|
+
GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
1783
|
+
#endif
|
1784
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1785
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
1786
|
+
#endif
|
1787
|
+
|
1788
|
+
/*------------------------------------------------------------------------*
|
1789
|
+
* NV extension functions
|
1790
|
+
*------------------------------------------------------------------------*/
|
1791
|
+
|
1792
|
+
/* GL_NV_coverage_sample */
|
1793
|
+
#ifndef GL_NV_coverage_sample
|
1794
|
+
#define GL_NV_coverage_sample 1
|
1795
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1796
|
+
GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
|
1797
|
+
GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
|
1798
|
+
#endif
|
1799
|
+
typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
|
1800
|
+
typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
|
1801
|
+
#endif
|
1802
|
+
|
1803
|
+
/* GL_NV_depth_nonlinear */
|
1804
|
+
#ifndef GL_NV_depth_nonlinear
|
1805
|
+
#define GL_NV_depth_nonlinear 1
|
1806
|
+
#endif
|
1807
|
+
|
1808
|
+
/* GL_NV_draw_buffers */
|
1809
|
+
#ifndef GL_NV_draw_buffers
|
1810
|
+
#define GL_NV_draw_buffers 1
|
1811
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1812
|
+
GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
|
1813
|
+
#endif
|
1814
|
+
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
|
1815
|
+
#endif
|
1816
|
+
|
1817
|
+
/* GL_NV_draw_instanced */
|
1818
|
+
#ifndef GL_NV_draw_instanced
|
1819
|
+
#define GL_NV_draw_instanced 1
|
1820
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1821
|
+
GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
1822
|
+
GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
1823
|
+
#endif
|
1824
|
+
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
1825
|
+
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
1826
|
+
#endif
|
1827
|
+
|
1828
|
+
/* GL_NV_fbo_color_attachments */
|
1829
|
+
#ifndef GL_NV_fbo_color_attachments
|
1830
|
+
#define GL_NV_fbo_color_attachments 1
|
1831
|
+
#endif
|
1832
|
+
|
1833
|
+
/* GL_NV_fence */
|
1834
|
+
#ifndef GL_NV_fence
|
1835
|
+
#define GL_NV_fence 1
|
1836
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1837
|
+
GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
|
1838
|
+
GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
|
1839
|
+
GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
|
1840
|
+
GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
|
1841
|
+
GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
|
1842
|
+
GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
|
1843
|
+
GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
|
1844
|
+
#endif
|
1845
|
+
typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
|
1846
|
+
typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
|
1847
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
|
1848
|
+
typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
|
1849
|
+
typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
|
1850
|
+
typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
|
1851
|
+
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
1852
|
+
#endif
|
1853
|
+
|
1854
|
+
/* GL_NV_framebuffer_blit */
|
1855
|
+
#ifndef GL_NV_framebuffer_blit
|
1856
|
+
#define GL_NV_framebuffer_blit 1
|
1857
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1858
|
+
GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
1859
|
+
#endif
|
1860
|
+
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
1861
|
+
#endif
|
1862
|
+
|
1863
|
+
/* GL_NV_framebuffer_multisample */
|
1864
|
+
#ifndef GL_NV_framebuffer_multisample
|
1865
|
+
#define GL_NV_framebuffer_multisample 1
|
1866
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1867
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1868
|
+
#endif
|
1869
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
1870
|
+
#endif
|
1871
|
+
|
1872
|
+
/* GL_NV_generate_mipmap_sRGB */
|
1873
|
+
#ifndef GL_NV_generate_mipmap_sRGB
|
1874
|
+
#define GL_NV_generate_mipmap_sRGB 1
|
1875
|
+
#endif
|
1876
|
+
|
1877
|
+
/* GL_NV_instanced_arrays */
|
1878
|
+
#ifndef GL_NV_instanced_arrays
|
1879
|
+
#define GL_NV_instanced_arrays 1
|
1880
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1881
|
+
GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
|
1882
|
+
#endif
|
1883
|
+
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
|
1884
|
+
#endif
|
1885
|
+
|
1886
|
+
/* GL_NV_read_buffer */
|
1887
|
+
#ifndef GL_NV_read_buffer
|
1888
|
+
#define GL_NV_read_buffer 1
|
1889
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1890
|
+
GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
|
1891
|
+
#endif
|
1892
|
+
typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
|
1893
|
+
#endif
|
1894
|
+
|
1895
|
+
/* GL_NV_read_buffer_front */
|
1896
|
+
#ifndef GL_NV_read_buffer_front
|
1897
|
+
#define GL_NV_read_buffer_front 1
|
1898
|
+
#endif
|
1899
|
+
|
1900
|
+
/* GL_NV_read_depth */
|
1901
|
+
#ifndef GL_NV_read_depth
|
1902
|
+
#define GL_NV_read_depth 1
|
1903
|
+
#endif
|
1904
|
+
|
1905
|
+
/* GL_NV_read_depth_stencil */
|
1906
|
+
#ifndef GL_NV_read_depth_stencil
|
1907
|
+
#define GL_NV_read_depth_stencil 1
|
1908
|
+
#endif
|
1909
|
+
|
1910
|
+
/* GL_NV_read_stencil */
|
1911
|
+
#ifndef GL_NV_read_stencil
|
1912
|
+
#define GL_NV_read_stencil 1
|
1913
|
+
#endif
|
1914
|
+
|
1915
|
+
/* GL_NV_shadow_samplers_array */
|
1916
|
+
#ifndef GL_NV_shadow_samplers_array
|
1917
|
+
#define GL_NV_shadow_samplers_array 1
|
1918
|
+
#endif
|
1919
|
+
|
1920
|
+
/* GL_NV_shadow_samplers_cube */
|
1921
|
+
#ifndef GL_NV_shadow_samplers_cube
|
1922
|
+
#define GL_NV_shadow_samplers_cube 1
|
1923
|
+
#endif
|
1924
|
+
|
1925
|
+
/* GL_NV_sRGB_formats */
|
1926
|
+
#ifndef GL_NV_sRGB_formats
|
1927
|
+
#define GL_NV_sRGB_formats 1
|
1928
|
+
#endif
|
1929
|
+
|
1930
|
+
/* GL_NV_texture_border_clamp */
|
1931
|
+
#ifndef GL_NV_texture_border_clamp
|
1932
|
+
#define GL_NV_texture_border_clamp 1
|
1933
|
+
#endif
|
1934
|
+
|
1935
|
+
/* GL_NV_texture_compression_s3tc_update */
|
1936
|
+
#ifndef GL_NV_texture_compression_s3tc_update
|
1937
|
+
#define GL_NV_texture_compression_s3tc_update 1
|
1938
|
+
#endif
|
1939
|
+
|
1940
|
+
/* GL_NV_texture_npot_2D_mipmap */
|
1941
|
+
#ifndef GL_NV_texture_npot_2D_mipmap
|
1942
|
+
#define GL_NV_texture_npot_2D_mipmap 1
|
1943
|
+
#endif
|
1944
|
+
|
1945
|
+
/*------------------------------------------------------------------------*
|
1946
|
+
* QCOM extension functions
|
1947
|
+
*------------------------------------------------------------------------*/
|
1948
|
+
|
1949
|
+
/* GL_QCOM_alpha_test */
|
1950
|
+
#ifndef GL_QCOM_alpha_test
|
1951
|
+
#define GL_QCOM_alpha_test 1
|
1952
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1953
|
+
GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
|
1954
|
+
#endif
|
1955
|
+
typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
|
1956
|
+
#endif
|
1957
|
+
|
1958
|
+
/* GL_QCOM_binning_control */
|
1959
|
+
#ifndef GL_QCOM_binning_control
|
1960
|
+
#define GL_QCOM_binning_control 1
|
1961
|
+
#endif
|
1962
|
+
|
1963
|
+
/* GL_QCOM_driver_control */
|
1964
|
+
#ifndef GL_QCOM_driver_control
|
1965
|
+
#define GL_QCOM_driver_control 1
|
1966
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1967
|
+
GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
|
1968
|
+
GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
1969
|
+
GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
|
1970
|
+
GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
|
1971
|
+
#endif
|
1972
|
+
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
|
1973
|
+
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
1974
|
+
typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
1975
|
+
typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
1976
|
+
#endif
|
1977
|
+
|
1978
|
+
/* GL_QCOM_extended_get */
|
1979
|
+
#ifndef GL_QCOM_extended_get
|
1980
|
+
#define GL_QCOM_extended_get 1
|
1981
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1982
|
+
GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
1983
|
+
GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
1984
|
+
GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
1985
|
+
GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
1986
|
+
GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
1987
|
+
GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
|
1988
|
+
GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
1989
|
+
GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
|
1990
|
+
#endif
|
1991
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
1992
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
1993
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
1994
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
1995
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
1996
|
+
typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
|
1997
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
1998
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
|
1999
|
+
#endif
|
2000
|
+
|
2001
|
+
/* GL_QCOM_extended_get2 */
|
2002
|
+
#ifndef GL_QCOM_extended_get2
|
2003
|
+
#define GL_QCOM_extended_get2 1
|
2004
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2005
|
+
GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
2006
|
+
GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
2007
|
+
GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
|
2008
|
+
GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
2009
|
+
#endif
|
2010
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
2011
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
2012
|
+
typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
|
2013
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
2014
|
+
#endif
|
2015
|
+
|
2016
|
+
/* GL_QCOM_perfmon_global_mode */
|
2017
|
+
#ifndef GL_QCOM_perfmon_global_mode
|
2018
|
+
#define GL_QCOM_perfmon_global_mode 1
|
2019
|
+
#endif
|
2020
|
+
|
2021
|
+
/* GL_QCOM_writeonly_rendering */
|
2022
|
+
#ifndef GL_QCOM_writeonly_rendering
|
2023
|
+
#define GL_QCOM_writeonly_rendering 1
|
2024
|
+
#endif
|
2025
|
+
|
2026
|
+
/* GL_QCOM_tiled_rendering */
|
2027
|
+
#ifndef GL_QCOM_tiled_rendering
|
2028
|
+
#define GL_QCOM_tiled_rendering 1
|
2029
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2030
|
+
GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
2031
|
+
GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
|
2032
|
+
#endif
|
2033
|
+
typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
2034
|
+
typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
|
2035
|
+
#endif
|
2036
|
+
|
2037
|
+
/*------------------------------------------------------------------------*
|
2038
|
+
* VIV extension tokens
|
2039
|
+
*------------------------------------------------------------------------*/
|
2040
|
+
|
2041
|
+
/* GL_VIV_shader_binary */
|
2042
|
+
#ifndef GL_VIV_shader_binary
|
2043
|
+
#define GL_VIV_shader_binary 1
|
2044
|
+
#endif
|
2045
|
+
|
2046
|
+
#ifdef __cplusplus
|
2047
|
+
}
|
2048
|
+
#endif
|
2049
|
+
|
2050
|
+
#endif /* __gl2ext_h_ */
|