ruby2d 0.8.1 → 0.9.0

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Files changed (192) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +20 -7
  3. data/assets/include/SDL2/SDL.h +135 -0
  4. data/assets/include/SDL2/SDL_assert.h +291 -0
  5. data/assets/include/SDL2/SDL_atomic.h +277 -0
  6. data/assets/include/SDL2/SDL_audio.h +826 -0
  7. data/assets/include/SDL2/SDL_bits.h +112 -0
  8. data/assets/include/SDL2/SDL_blendmode.h +120 -0
  9. data/assets/include/SDL2/SDL_clipboard.h +71 -0
  10. data/assets/include/SDL2/SDL_config.h +421 -0
  11. data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
  12. data/assets/include/SDL2/SDL_egl.h +1673 -0
  13. data/assets/include/SDL2/SDL_endian.h +260 -0
  14. data/assets/include/SDL2/SDL_error.h +76 -0
  15. data/assets/include/SDL2/SDL_events.h +788 -0
  16. data/assets/include/SDL2/SDL_filesystem.h +136 -0
  17. data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
  18. data/assets/include/SDL2/SDL_gesture.h +87 -0
  19. data/assets/include/SDL2/SDL_haptic.h +1238 -0
  20. data/assets/include/SDL2/SDL_hints.h +1135 -0
  21. data/assets/include/SDL2/SDL_image.h +161 -0
  22. data/assets/include/SDL2/SDL_joystick.h +408 -0
  23. data/assets/include/SDL2/SDL_keyboard.h +217 -0
  24. data/assets/include/SDL2/SDL_keycode.h +349 -0
  25. data/assets/include/SDL2/SDL_loadso.h +81 -0
  26. data/assets/include/SDL2/SDL_log.h +211 -0
  27. data/assets/include/SDL2/SDL_main.h +168 -0
  28. data/assets/include/SDL2/SDL_messagebox.h +144 -0
  29. data/assets/include/SDL2/SDL_mixer.h +651 -0
  30. data/assets/include/SDL2/SDL_mouse.h +302 -0
  31. data/assets/include/SDL2/SDL_mutex.h +251 -0
  32. data/assets/include/SDL2/SDL_name.h +33 -0
  33. data/assets/include/SDL2/SDL_opengl.h +2183 -0
  34. data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
  35. data/assets/include/SDL2/SDL_opengles.h +39 -0
  36. data/assets/include/SDL2/SDL_opengles2.h +52 -0
  37. data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
  38. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
  39. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
  40. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
  41. data/assets/include/SDL2/SDL_pixels.h +470 -0
  42. data/assets/include/SDL2/SDL_platform.h +198 -0
  43. data/assets/include/SDL2/SDL_power.h +75 -0
  44. data/assets/include/SDL2/SDL_quit.h +58 -0
  45. data/assets/include/SDL2/SDL_rect.h +148 -0
  46. data/assets/include/SDL2/SDL_render.h +931 -0
  47. data/assets/include/SDL2/SDL_revision.h +2 -0
  48. data/assets/include/SDL2/SDL_rwops.h +254 -0
  49. data/assets/include/SDL2/SDL_scancode.h +413 -0
  50. data/assets/include/SDL2/SDL_sensor.h +251 -0
  51. data/assets/include/SDL2/SDL_shape.h +144 -0
  52. data/assets/include/SDL2/SDL_stdinc.h +607 -0
  53. data/assets/include/SDL2/SDL_surface.h +553 -0
  54. data/assets/include/SDL2/SDL_system.h +279 -0
  55. data/assets/include/SDL2/SDL_syswm.h +324 -0
  56. data/assets/include/SDL2/SDL_test.h +69 -0
  57. data/assets/include/SDL2/SDL_test_assert.h +105 -0
  58. data/assets/include/SDL2/SDL_test_common.h +188 -0
  59. data/assets/include/SDL2/SDL_test_compare.h +69 -0
  60. data/assets/include/SDL2/SDL_test_crc32.h +124 -0
  61. data/assets/include/SDL2/SDL_test_font.h +81 -0
  62. data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
  63. data/assets/include/SDL2/SDL_test_harness.h +134 -0
  64. data/assets/include/SDL2/SDL_test_images.h +78 -0
  65. data/assets/include/SDL2/SDL_test_log.h +67 -0
  66. data/assets/include/SDL2/SDL_test_md5.h +129 -0
  67. data/assets/include/SDL2/SDL_test_memory.h +63 -0
  68. data/assets/include/SDL2/SDL_test_random.h +115 -0
  69. data/assets/include/SDL2/SDL_thread.h +343 -0
  70. data/assets/include/SDL2/SDL_timer.h +115 -0
  71. data/assets/include/SDL2/SDL_touch.h +86 -0
  72. data/assets/include/SDL2/SDL_ttf.h +294 -0
  73. data/assets/include/SDL2/SDL_types.h +29 -0
  74. data/assets/include/SDL2/SDL_version.h +162 -0
  75. data/assets/include/SDL2/SDL_video.h +1276 -0
  76. data/assets/include/SDL2/SDL_vulkan.h +278 -0
  77. data/assets/include/SDL2/begin_code.h +167 -0
  78. data/assets/include/SDL2/close_code.h +37 -0
  79. data/assets/include/glew.h +23686 -0
  80. data/assets/include/simple2d.h +735 -0
  81. data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
  82. data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
  83. data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
  84. data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  85. data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
  86. data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
  87. data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
  88. data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
  89. data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
  90. data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
  91. data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
  92. data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
  93. data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
  94. data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
  95. data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
  96. data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
  97. data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
  98. data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
  99. data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
  100. data/assets/ios/MRuby.framework/MRuby +0 -0
  101. data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
  102. data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  103. data/assets/ios/main.c +1 -1
  104. data/assets/macos/lib/libFLAC.a +0 -0
  105. data/assets/macos/lib/libSDL2.a +0 -0
  106. data/assets/macos/lib/libSDL2_image.a +0 -0
  107. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  108. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  109. data/assets/macos/lib/libfreetype.a +0 -0
  110. data/assets/macos/lib/libjpeg.a +0 -0
  111. data/assets/macos/lib/libmpg123.a +0 -0
  112. data/assets/macos/lib/libogg.a +0 -0
  113. data/assets/macos/lib/libpng16.a +0 -0
  114. data/assets/macos/lib/libsimple2d.a +0 -0
  115. data/assets/macos/lib/libtiff.a +0 -0
  116. data/assets/macos/lib/libvorbis.a +0 -0
  117. data/assets/macos/lib/libvorbisfile.a +0 -0
  118. data/assets/macos/lib/libwebp.a +0 -0
  119. data/assets/mingw/bin/SDL2.dll +0 -0
  120. data/assets/mingw/bin/SDL2_image.dll +0 -0
  121. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  122. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  123. data/assets/mingw/bin/glew32.dll +0 -0
  124. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  125. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  126. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  127. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  128. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  129. data/assets/mingw/bin/libogg-0.dll +0 -0
  130. data/assets/mingw/bin/libopus-0.dll +0 -0
  131. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  132. data/assets/mingw/bin/libpng16-16.dll +0 -0
  133. data/assets/mingw/bin/libtiff-5.dll +0 -0
  134. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  135. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  136. data/assets/mingw/bin/libwebp-7.dll +0 -0
  137. data/assets/mingw/bin/zlib1.dll +0 -0
  138. data/assets/mingw/lib/libSDL2.a +0 -0
  139. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  140. data/assets/mingw/lib/libSDL2_image.a +0 -0
  141. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  142. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  143. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  144. data/assets/mingw/lib/libSDL2_test.a +0 -0
  145. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  146. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  147. data/assets/mingw/lib/libSDL2main.a +0 -0
  148. data/assets/mingw/lib/libglew32.a +0 -0
  149. data/assets/mingw/lib/libglew32.dll.a +0 -0
  150. data/assets/mingw/lib/libsimple2d.a +0 -0
  151. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  152. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  153. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  154. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  155. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  156. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  157. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
  158. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
  159. data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
  160. data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
  161. data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
  162. data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
  163. data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  164. data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
  165. data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
  166. data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
  167. data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
  168. data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
  169. data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
  170. data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
  171. data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
  172. data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
  173. data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
  174. data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
  175. data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
  176. data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
  177. data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
  178. data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
  179. data/assets/tvos/MRuby.framework/MRuby +0 -0
  180. data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
  181. data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  182. data/assets/tvos/main.c +1 -1
  183. data/ext/ruby2d/extconf.rb +59 -50
  184. data/ext/ruby2d/ruby2d.c +0 -1
  185. data/lib/ruby2d.rb +1 -7
  186. data/lib/ruby2d/cli/launch.rb +1 -1
  187. data/lib/ruby2d/font.rb +32 -7
  188. data/lib/ruby2d/version.rb +1 -1
  189. metadata +132 -6
  190. data/assets/opal.js +0 -21637
  191. data/assets/simple2d.js +0 -1379
  192. data/assets/template.html +0 -18
@@ -0,0 +1,134 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_test_harness.h
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+ *
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+ * Include file for SDL test framework.
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+ *
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+ * This code is a part of the SDL2_test library, not the main SDL library.
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+ */
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+
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+ /*
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+ Defines types for test case definitions and the test execution harness API.
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+
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+ Based on original GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
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+ */
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+
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+ #ifndef SDL_test_h_arness_h
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+ #define SDL_test_h_arness_h
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+
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+ /* ! Definitions for test case structures */
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+ #define TEST_ENABLED 1
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+ #define TEST_DISABLED 0
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+
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+ /* ! Definition of all the possible test return values of the test case method */
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+ #define TEST_ABORTED -1
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+ #define TEST_STARTED 0
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+ #define TEST_COMPLETED 1
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+ #define TEST_SKIPPED 2
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+
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+ /* ! Definition of all the possible test results for the harness */
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+ #define TEST_RESULT_PASSED 0
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+ #define TEST_RESULT_FAILED 1
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+ #define TEST_RESULT_NO_ASSERT 2
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+ #define TEST_RESULT_SKIPPED 3
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+ #define TEST_RESULT_SETUP_FAILURE 4
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+
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+ /* !< Function pointer to a test case setup function (run before every test) */
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+ typedef void (*SDLTest_TestCaseSetUpFp)(void *arg);
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+
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+ /* !< Function pointer to a test case function */
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+ typedef int (*SDLTest_TestCaseFp)(void *arg);
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+
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+ /* !< Function pointer to a test case teardown function (run after every test) */
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+ typedef void (*SDLTest_TestCaseTearDownFp)(void *arg);
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+
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+ /**
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+ * Holds information about a single test case.
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+ */
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+ typedef struct SDLTest_TestCaseReference {
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+ /* !< Func2Stress */
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+ SDLTest_TestCaseFp testCase;
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+ /* !< Short name (or function name) "Func2Stress" */
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+ char *name;
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+ /* !< Long name or full description "This test pushes func2() to the limit." */
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+ char *description;
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+ /* !< Set to TEST_ENABLED or TEST_DISABLED (test won't be run) */
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+ int enabled;
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+ } SDLTest_TestCaseReference;
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+
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+ /**
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+ * Holds information about a test suite (multiple test cases).
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+ */
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+ typedef struct SDLTest_TestSuiteReference {
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+ /* !< "PlatformSuite" */
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+ char *name;
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+ /* !< The function that is run before each test. NULL skips. */
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+ SDLTest_TestCaseSetUpFp testSetUp;
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+ /* !< The test cases that are run as part of the suite. Last item should be NULL. */
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+ const SDLTest_TestCaseReference **testCases;
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+ /* !< The function that is run after each test. NULL skips. */
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+ SDLTest_TestCaseTearDownFp testTearDown;
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+ } SDLTest_TestSuiteReference;
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+
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+
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+ /**
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+ * \brief Generates a random run seed string for the harness. The generated seed will contain alphanumeric characters (0-9A-Z).
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+ *
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+ * Note: The returned string needs to be deallocated by the caller.
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+ *
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+ * \param length The length of the seed string to generate
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+ *
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+ * \returns The generated seed string
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+ */
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+ char *SDLTest_GenerateRunSeed(const int length);
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+
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+ /**
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+ * \brief Execute a test suite using the given run seed and execution key.
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+ *
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+ * \param testSuites Suites containing the test case.
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+ * \param userRunSeed Custom run seed provided by user, or NULL to autogenerate one.
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+ * \param userExecKey Custom execution key provided by user, or 0 to autogenerate one.
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+ * \param filter Filter specification. NULL disables. Case sensitive.
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+ * \param testIterations Number of iterations to run each test case.
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+ *
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+ * \returns Test run result; 0 when all tests passed, 1 if any tests failed.
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+ */
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+ int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *userRunSeed, Uint64 userExecKey, const char *filter, int testIterations);
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+
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* SDL_test_h_arness_h */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,78 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_test_images.h
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+ *
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+ * Include file for SDL test framework.
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+ *
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+ * This code is a part of the SDL2_test library, not the main SDL library.
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+ */
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+
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+ /*
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+
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+ Defines some images for tests.
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+
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+ */
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+
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+ #ifndef SDL_test_images_h_
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+ #define SDL_test_images_h_
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+
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+ #include "SDL.h"
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /**
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+ *Type for test images.
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+ */
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+ typedef struct SDLTest_SurfaceImage_s {
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+ int width;
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+ int height;
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+ unsigned int bytes_per_pixel; /* 3:RGB, 4:RGBA */
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+ const char *pixel_data;
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+ } SDLTest_SurfaceImage_t;
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+
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+ /* Test images */
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+ SDL_Surface *SDLTest_ImageBlit(void);
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+ SDL_Surface *SDLTest_ImageBlitColor(void);
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+ SDL_Surface *SDLTest_ImageBlitAlpha(void);
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+ SDL_Surface *SDLTest_ImageBlitBlendAdd(void);
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+ SDL_Surface *SDLTest_ImageBlitBlend(void);
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+ SDL_Surface *SDLTest_ImageBlitBlendMod(void);
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+ SDL_Surface *SDLTest_ImageBlitBlendNone(void);
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+ SDL_Surface *SDLTest_ImageBlitBlendAll(void);
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+ SDL_Surface *SDLTest_ImageFace(void);
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+ SDL_Surface *SDLTest_ImagePrimitives(void);
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+ SDL_Surface *SDLTest_ImagePrimitivesBlend(void);
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* SDL_test_images_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,67 @@
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+ /*
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+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_test_log.h
24
+ *
25
+ * Include file for SDL test framework.
26
+ *
27
+ * This code is a part of the SDL2_test library, not the main SDL library.
28
+ */
29
+
30
+ /*
31
+ *
32
+ * Wrapper to log in the TEST category
33
+ *
34
+ */
35
+
36
+ #ifndef SDL_test_log_h_
37
+ #define SDL_test_log_h_
38
+
39
+ #include "begin_code.h"
40
+ /* Set up for C function definitions, even when using C++ */
41
+ #ifdef __cplusplus
42
+ extern "C" {
43
+ #endif
44
+
45
+ /**
46
+ * \brief Prints given message with a timestamp in the TEST category and INFO priority.
47
+ *
48
+ * \param fmt Message to be logged
49
+ */
50
+ void SDLTest_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
51
+
52
+ /**
53
+ * \brief Prints given message with a timestamp in the TEST category and the ERROR priority.
54
+ *
55
+ * \param fmt Message to be logged
56
+ */
57
+ void SDLTest_LogError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
58
+
59
+ /* Ends C function definitions when using C++ */
60
+ #ifdef __cplusplus
61
+ }
62
+ #endif
63
+ #include "close_code.h"
64
+
65
+ #endif /* SDL_test_log_h_ */
66
+
67
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,129 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_test_md5.h
24
+ *
25
+ * Include file for SDL test framework.
26
+ *
27
+ * This code is a part of the SDL2_test library, not the main SDL library.
28
+ */
29
+
30
+ /*
31
+ ***********************************************************************
32
+ ** Header file for implementation of MD5 **
33
+ ** RSA Data Security, Inc. MD5 Message-Digest Algorithm **
34
+ ** Created: 2/17/90 RLR **
35
+ ** Revised: 12/27/90 SRD,AJ,BSK,JT Reference C version **
36
+ ** Revised (for MD5): RLR 4/27/91 **
37
+ ** -- G modified to have y&~z instead of y&z **
38
+ ** -- FF, GG, HH modified to add in last register done **
39
+ ** -- Access pattern: round 2 works mod 5, round 3 works mod 3 **
40
+ ** -- distinct additive constant for each step **
41
+ ** -- round 4 added, working mod 7 **
42
+ ***********************************************************************
43
+ */
44
+
45
+ /*
46
+ ***********************************************************************
47
+ ** Message-digest routines: **
48
+ ** To form the message digest for a message M **
49
+ ** (1) Initialize a context buffer mdContext using MD5Init **
50
+ ** (2) Call MD5Update on mdContext and M **
51
+ ** (3) Call MD5Final on mdContext **
52
+ ** The message digest is now in mdContext->digest[0...15] **
53
+ ***********************************************************************
54
+ */
55
+
56
+ #ifndef SDL_test_md5_h_
57
+ #define SDL_test_md5_h_
58
+
59
+ #include "begin_code.h"
60
+ /* Set up for C function definitions, even when using C++ */
61
+ #ifdef __cplusplus
62
+ extern "C" {
63
+ #endif
64
+
65
+ /* ------------ Definitions --------- */
66
+
67
+ /* typedef a 32-bit type */
68
+ typedef unsigned long int MD5UINT4;
69
+
70
+ /* Data structure for MD5 (Message-Digest) computation */
71
+ typedef struct {
72
+ MD5UINT4 i[2]; /* number of _bits_ handled mod 2^64 */
73
+ MD5UINT4 buf[4]; /* scratch buffer */
74
+ unsigned char in[64]; /* input buffer */
75
+ unsigned char digest[16]; /* actual digest after Md5Final call */
76
+ } SDLTest_Md5Context;
77
+
78
+ /* ---------- Function Prototypes ------------- */
79
+
80
+ /**
81
+ * \brief initialize the context
82
+ *
83
+ * \param mdContext pointer to context variable
84
+ *
85
+ * Note: The function initializes the message-digest context
86
+ * mdContext. Call before each new use of the context -
87
+ * all fields are set to zero.
88
+ */
89
+ void SDLTest_Md5Init(SDLTest_Md5Context * mdContext);
90
+
91
+
92
+ /**
93
+ * \brief update digest from variable length data
94
+ *
95
+ * \param mdContext pointer to context variable
96
+ * \param inBuf pointer to data array/string
97
+ * \param inLen length of data array/string
98
+ *
99
+ * Note: The function updates the message-digest context to account
100
+ * for the presence of each of the characters inBuf[0..inLen-1]
101
+ * in the message whose digest is being computed.
102
+ */
103
+
104
+ void SDLTest_Md5Update(SDLTest_Md5Context * mdContext, unsigned char *inBuf,
105
+ unsigned int inLen);
106
+
107
+
108
+ /**
109
+ * \brief complete digest computation
110
+ *
111
+ * \param mdContext pointer to context variable
112
+ *
113
+ * Note: The function terminates the message-digest computation and
114
+ * ends with the desired message digest in mdContext.digest[0..15].
115
+ * Always call before using the digest[] variable.
116
+ */
117
+
118
+ void SDLTest_Md5Final(SDLTest_Md5Context * mdContext);
119
+
120
+
121
+ /* Ends C function definitions when using C++ */
122
+ #ifdef __cplusplus
123
+ }
124
+ #endif
125
+ #include "close_code.h"
126
+
127
+ #endif /* SDL_test_md5_h_ */
128
+
129
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,63 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_test_memory.h
24
+ *
25
+ * Include file for SDL test framework.
26
+ *
27
+ * This code is a part of the SDL2_test library, not the main SDL library.
28
+ */
29
+
30
+ #ifndef SDL_test_memory_h_
31
+ #define SDL_test_memory_h_
32
+
33
+ #include "begin_code.h"
34
+ /* Set up for C function definitions, even when using C++ */
35
+ #ifdef __cplusplus
36
+ extern "C" {
37
+ #endif
38
+
39
+
40
+ /**
41
+ * \brief Start tracking SDL memory allocations
42
+ *
43
+ * \note This should be called before any other SDL functions for complete tracking coverage
44
+ */
45
+ int SDLTest_TrackAllocations();
46
+
47
+ /**
48
+ * \brief Print a log of any outstanding allocations
49
+ *
50
+ * \note This can be called after SDL_Quit()
51
+ */
52
+ void SDLTest_LogAllocations();
53
+
54
+
55
+ /* Ends C function definitions when using C++ */
56
+ #ifdef __cplusplus
57
+ }
58
+ #endif
59
+ #include "close_code.h"
60
+
61
+ #endif /* SDL_test_memory_h_ */
62
+
63
+ /* vi: set ts=4 sw=4 expandtab: */