ruby2d 0.8.1 → 0.9.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/assets/README.md +20 -7
- data/assets/include/SDL2/SDL.h +135 -0
- data/assets/include/SDL2/SDL_assert.h +291 -0
- data/assets/include/SDL2/SDL_atomic.h +277 -0
- data/assets/include/SDL2/SDL_audio.h +826 -0
- data/assets/include/SDL2/SDL_bits.h +112 -0
- data/assets/include/SDL2/SDL_blendmode.h +120 -0
- data/assets/include/SDL2/SDL_clipboard.h +71 -0
- data/assets/include/SDL2/SDL_config.h +421 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
- data/assets/include/SDL2/SDL_egl.h +1673 -0
- data/assets/include/SDL2/SDL_endian.h +260 -0
- data/assets/include/SDL2/SDL_error.h +76 -0
- data/assets/include/SDL2/SDL_events.h +788 -0
- data/assets/include/SDL2/SDL_filesystem.h +136 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
- data/assets/include/SDL2/SDL_gesture.h +87 -0
- data/assets/include/SDL2/SDL_haptic.h +1238 -0
- data/assets/include/SDL2/SDL_hints.h +1135 -0
- data/assets/include/SDL2/SDL_image.h +161 -0
- data/assets/include/SDL2/SDL_joystick.h +408 -0
- data/assets/include/SDL2/SDL_keyboard.h +217 -0
- data/assets/include/SDL2/SDL_keycode.h +349 -0
- data/assets/include/SDL2/SDL_loadso.h +81 -0
- data/assets/include/SDL2/SDL_log.h +211 -0
- data/assets/include/SDL2/SDL_main.h +168 -0
- data/assets/include/SDL2/SDL_messagebox.h +144 -0
- data/assets/include/SDL2/SDL_mixer.h +651 -0
- data/assets/include/SDL2/SDL_mouse.h +302 -0
- data/assets/include/SDL2/SDL_mutex.h +251 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2183 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
- data/assets/include/SDL2/SDL_pixels.h +470 -0
- data/assets/include/SDL2/SDL_platform.h +198 -0
- data/assets/include/SDL2/SDL_power.h +75 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +148 -0
- data/assets/include/SDL2/SDL_render.h +931 -0
- data/assets/include/SDL2/SDL_revision.h +2 -0
- data/assets/include/SDL2/SDL_rwops.h +254 -0
- data/assets/include/SDL2/SDL_scancode.h +413 -0
- data/assets/include/SDL2/SDL_sensor.h +251 -0
- data/assets/include/SDL2/SDL_shape.h +144 -0
- data/assets/include/SDL2/SDL_stdinc.h +607 -0
- data/assets/include/SDL2/SDL_surface.h +553 -0
- data/assets/include/SDL2/SDL_system.h +279 -0
- data/assets/include/SDL2/SDL_syswm.h +324 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +188 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +81 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +343 -0
- data/assets/include/SDL2/SDL_timer.h +115 -0
- data/assets/include/SDL2/SDL_touch.h +86 -0
- data/assets/include/SDL2/SDL_ttf.h +294 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +162 -0
- data/assets/include/SDL2/SDL_video.h +1276 -0
- data/assets/include/SDL2/SDL_vulkan.h +278 -0
- data/assets/include/SDL2/begin_code.h +167 -0
- data/assets/include/SDL2/close_code.h +37 -0
- data/assets/include/glew.h +23686 -0
- data/assets/include/simple2d.h +735 -0
- data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
- data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
- data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
- data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
- data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
- data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
- data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
- data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
- data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
- data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
- data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
- data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
- data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
- data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
- data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
- data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
- data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
- data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
- data/assets/ios/MRuby.framework/MRuby +0 -0
- data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/ios/main.c +1 -1
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libsimple2d.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
- data/assets/mingw/lib/libsimple2d.a +0 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
- data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
- data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
- data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
- data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
- data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
- data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
- data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
- data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
- data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
- data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
- data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
- data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
- data/assets/tvos/MRuby.framework/MRuby +0 -0
- data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/tvos/main.c +1 -1
- data/ext/ruby2d/extconf.rb +59 -50
- data/ext/ruby2d/ruby2d.c +0 -1
- data/lib/ruby2d.rb +1 -7
- data/lib/ruby2d/cli/launch.rb +1 -1
- data/lib/ruby2d/font.rb +32 -7
- data/lib/ruby2d/version.rb +1 -1
- metadata +132 -6
- data/assets/opal.js +0 -21637
- data/assets/simple2d.js +0 -1379
- data/assets/template.html +0 -18
@@ -0,0 +1,254 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_rwops.h
|
24
|
+
*
|
25
|
+
* This file provides a general interface for SDL to read and write
|
26
|
+
* data streams. It can easily be extended to files, memory, etc.
|
27
|
+
*/
|
28
|
+
|
29
|
+
#ifndef SDL_rwops_h_
|
30
|
+
#define SDL_rwops_h_
|
31
|
+
|
32
|
+
#include "SDL_stdinc.h"
|
33
|
+
#include "SDL_error.h"
|
34
|
+
|
35
|
+
#include "begin_code.h"
|
36
|
+
/* Set up for C function definitions, even when using C++ */
|
37
|
+
#ifdef __cplusplus
|
38
|
+
extern "C" {
|
39
|
+
#endif
|
40
|
+
|
41
|
+
/* RWops Types */
|
42
|
+
#define SDL_RWOPS_UNKNOWN 0U /**< Unknown stream type */
|
43
|
+
#define SDL_RWOPS_WINFILE 1U /**< Win32 file */
|
44
|
+
#define SDL_RWOPS_STDFILE 2U /**< Stdio file */
|
45
|
+
#define SDL_RWOPS_JNIFILE 3U /**< Android asset */
|
46
|
+
#define SDL_RWOPS_MEMORY 4U /**< Memory stream */
|
47
|
+
#define SDL_RWOPS_MEMORY_RO 5U /**< Read-Only memory stream */
|
48
|
+
|
49
|
+
/**
|
50
|
+
* This is the read/write operation structure -- very basic.
|
51
|
+
*/
|
52
|
+
typedef struct SDL_RWops
|
53
|
+
{
|
54
|
+
/**
|
55
|
+
* Return the size of the file in this rwops, or -1 if unknown
|
56
|
+
*/
|
57
|
+
Sint64 (SDLCALL * size) (struct SDL_RWops * context);
|
58
|
+
|
59
|
+
/**
|
60
|
+
* Seek to \c offset relative to \c whence, one of stdio's whence values:
|
61
|
+
* RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END
|
62
|
+
*
|
63
|
+
* \return the final offset in the data stream, or -1 on error.
|
64
|
+
*/
|
65
|
+
Sint64 (SDLCALL * seek) (struct SDL_RWops * context, Sint64 offset,
|
66
|
+
int whence);
|
67
|
+
|
68
|
+
/**
|
69
|
+
* Read up to \c maxnum objects each of size \c size from the data
|
70
|
+
* stream to the area pointed at by \c ptr.
|
71
|
+
*
|
72
|
+
* \return the number of objects read, or 0 at error or end of file.
|
73
|
+
*/
|
74
|
+
size_t (SDLCALL * read) (struct SDL_RWops * context, void *ptr,
|
75
|
+
size_t size, size_t maxnum);
|
76
|
+
|
77
|
+
/**
|
78
|
+
* Write exactly \c num objects each of size \c size from the area
|
79
|
+
* pointed at by \c ptr to data stream.
|
80
|
+
*
|
81
|
+
* \return the number of objects written, or 0 at error or end of file.
|
82
|
+
*/
|
83
|
+
size_t (SDLCALL * write) (struct SDL_RWops * context, const void *ptr,
|
84
|
+
size_t size, size_t num);
|
85
|
+
|
86
|
+
/**
|
87
|
+
* Close and free an allocated SDL_RWops structure.
|
88
|
+
*
|
89
|
+
* \return 0 if successful or -1 on write error when flushing data.
|
90
|
+
*/
|
91
|
+
int (SDLCALL * close) (struct SDL_RWops * context);
|
92
|
+
|
93
|
+
Uint32 type;
|
94
|
+
union
|
95
|
+
{
|
96
|
+
#if defined(__ANDROID__)
|
97
|
+
struct
|
98
|
+
{
|
99
|
+
void *fileNameRef;
|
100
|
+
void *inputStreamRef;
|
101
|
+
void *readableByteChannelRef;
|
102
|
+
void *readMethod;
|
103
|
+
void *assetFileDescriptorRef;
|
104
|
+
long position;
|
105
|
+
long size;
|
106
|
+
long offset;
|
107
|
+
int fd;
|
108
|
+
} androidio;
|
109
|
+
#elif defined(__WIN32__)
|
110
|
+
struct
|
111
|
+
{
|
112
|
+
SDL_bool append;
|
113
|
+
void *h;
|
114
|
+
struct
|
115
|
+
{
|
116
|
+
void *data;
|
117
|
+
size_t size;
|
118
|
+
size_t left;
|
119
|
+
} buffer;
|
120
|
+
} windowsio;
|
121
|
+
#endif
|
122
|
+
|
123
|
+
#ifdef HAVE_STDIO_H
|
124
|
+
struct
|
125
|
+
{
|
126
|
+
SDL_bool autoclose;
|
127
|
+
FILE *fp;
|
128
|
+
} stdio;
|
129
|
+
#endif
|
130
|
+
struct
|
131
|
+
{
|
132
|
+
Uint8 *base;
|
133
|
+
Uint8 *here;
|
134
|
+
Uint8 *stop;
|
135
|
+
} mem;
|
136
|
+
struct
|
137
|
+
{
|
138
|
+
void *data1;
|
139
|
+
void *data2;
|
140
|
+
} unknown;
|
141
|
+
} hidden;
|
142
|
+
|
143
|
+
} SDL_RWops;
|
144
|
+
|
145
|
+
|
146
|
+
/**
|
147
|
+
* \name RWFrom functions
|
148
|
+
*
|
149
|
+
* Functions to create SDL_RWops structures from various data streams.
|
150
|
+
*/
|
151
|
+
/* @{ */
|
152
|
+
|
153
|
+
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
|
154
|
+
const char *mode);
|
155
|
+
|
156
|
+
#ifdef HAVE_STDIO_H
|
157
|
+
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp,
|
158
|
+
SDL_bool autoclose);
|
159
|
+
#else
|
160
|
+
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp,
|
161
|
+
SDL_bool autoclose);
|
162
|
+
#endif
|
163
|
+
|
164
|
+
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
|
165
|
+
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
|
166
|
+
int size);
|
167
|
+
|
168
|
+
/* @} *//* RWFrom functions */
|
169
|
+
|
170
|
+
|
171
|
+
extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
|
172
|
+
extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
|
173
|
+
|
174
|
+
#define RW_SEEK_SET 0 /**< Seek from the beginning of data */
|
175
|
+
#define RW_SEEK_CUR 1 /**< Seek relative to current read point */
|
176
|
+
#define RW_SEEK_END 2 /**< Seek relative to the end of data */
|
177
|
+
|
178
|
+
/**
|
179
|
+
* \name Read/write macros
|
180
|
+
*
|
181
|
+
* Macros to easily read and write from an SDL_RWops structure.
|
182
|
+
*/
|
183
|
+
/* @{ */
|
184
|
+
#define SDL_RWsize(ctx) (ctx)->size(ctx)
|
185
|
+
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
|
186
|
+
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
|
187
|
+
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
|
188
|
+
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
|
189
|
+
#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
190
|
+
/* @} *//* Read/write macros */
|
191
|
+
|
192
|
+
|
193
|
+
/**
|
194
|
+
* Load all the data from an SDL data stream.
|
195
|
+
*
|
196
|
+
* The data is allocated with a zero byte at the end (null terminated)
|
197
|
+
*
|
198
|
+
* If \c datasize is not NULL, it is filled with the size of the data read.
|
199
|
+
*
|
200
|
+
* If \c freesrc is non-zero, the stream will be closed after being read.
|
201
|
+
*
|
202
|
+
* The data should be freed with SDL_free().
|
203
|
+
*
|
204
|
+
* \return the data, or NULL if there was an error.
|
205
|
+
*/
|
206
|
+
extern DECLSPEC void *SDLCALL SDL_LoadFile_RW(SDL_RWops * src, size_t *datasize,
|
207
|
+
int freesrc);
|
208
|
+
|
209
|
+
/**
|
210
|
+
* Load an entire file.
|
211
|
+
*
|
212
|
+
* Convenience macro.
|
213
|
+
*/
|
214
|
+
#define SDL_LoadFile(file, datasize) SDL_LoadFile_RW(SDL_RWFromFile(file, "rb"), datasize, 1)
|
215
|
+
|
216
|
+
/**
|
217
|
+
* \name Read endian functions
|
218
|
+
*
|
219
|
+
* Read an item of the specified endianness and return in native format.
|
220
|
+
*/
|
221
|
+
/* @{ */
|
222
|
+
extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src);
|
223
|
+
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
|
224
|
+
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
|
225
|
+
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
|
226
|
+
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
|
227
|
+
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
|
228
|
+
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
|
229
|
+
/* @} *//* Read endian functions */
|
230
|
+
|
231
|
+
/**
|
232
|
+
* \name Write endian functions
|
233
|
+
*
|
234
|
+
* Write an item of native format to the specified endianness.
|
235
|
+
*/
|
236
|
+
/* @{ */
|
237
|
+
extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value);
|
238
|
+
extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
|
239
|
+
extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
|
240
|
+
extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
|
241
|
+
extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
|
242
|
+
extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
|
243
|
+
extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
|
244
|
+
/* @} *//* Write endian functions */
|
245
|
+
|
246
|
+
/* Ends C function definitions when using C++ */
|
247
|
+
#ifdef __cplusplus
|
248
|
+
}
|
249
|
+
#endif
|
250
|
+
#include "close_code.h"
|
251
|
+
|
252
|
+
#endif /* SDL_rwops_h_ */
|
253
|
+
|
254
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,413 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_scancode.h
|
24
|
+
*
|
25
|
+
* Defines keyboard scancodes.
|
26
|
+
*/
|
27
|
+
|
28
|
+
#ifndef SDL_scancode_h_
|
29
|
+
#define SDL_scancode_h_
|
30
|
+
|
31
|
+
#include "SDL_stdinc.h"
|
32
|
+
|
33
|
+
/**
|
34
|
+
* \brief The SDL keyboard scancode representation.
|
35
|
+
*
|
36
|
+
* Values of this type are used to represent keyboard keys, among other places
|
37
|
+
* in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the
|
38
|
+
* SDL_Event structure.
|
39
|
+
*
|
40
|
+
* The values in this enumeration are based on the USB usage page standard:
|
41
|
+
* http://www.usb.org/developers/hidpage/Hut1_12v2.pdf
|
42
|
+
*/
|
43
|
+
typedef enum
|
44
|
+
{
|
45
|
+
SDL_SCANCODE_UNKNOWN = 0,
|
46
|
+
|
47
|
+
/**
|
48
|
+
* \name Usage page 0x07
|
49
|
+
*
|
50
|
+
* These values are from usage page 0x07 (USB keyboard page).
|
51
|
+
*/
|
52
|
+
/* @{ */
|
53
|
+
|
54
|
+
SDL_SCANCODE_A = 4,
|
55
|
+
SDL_SCANCODE_B = 5,
|
56
|
+
SDL_SCANCODE_C = 6,
|
57
|
+
SDL_SCANCODE_D = 7,
|
58
|
+
SDL_SCANCODE_E = 8,
|
59
|
+
SDL_SCANCODE_F = 9,
|
60
|
+
SDL_SCANCODE_G = 10,
|
61
|
+
SDL_SCANCODE_H = 11,
|
62
|
+
SDL_SCANCODE_I = 12,
|
63
|
+
SDL_SCANCODE_J = 13,
|
64
|
+
SDL_SCANCODE_K = 14,
|
65
|
+
SDL_SCANCODE_L = 15,
|
66
|
+
SDL_SCANCODE_M = 16,
|
67
|
+
SDL_SCANCODE_N = 17,
|
68
|
+
SDL_SCANCODE_O = 18,
|
69
|
+
SDL_SCANCODE_P = 19,
|
70
|
+
SDL_SCANCODE_Q = 20,
|
71
|
+
SDL_SCANCODE_R = 21,
|
72
|
+
SDL_SCANCODE_S = 22,
|
73
|
+
SDL_SCANCODE_T = 23,
|
74
|
+
SDL_SCANCODE_U = 24,
|
75
|
+
SDL_SCANCODE_V = 25,
|
76
|
+
SDL_SCANCODE_W = 26,
|
77
|
+
SDL_SCANCODE_X = 27,
|
78
|
+
SDL_SCANCODE_Y = 28,
|
79
|
+
SDL_SCANCODE_Z = 29,
|
80
|
+
|
81
|
+
SDL_SCANCODE_1 = 30,
|
82
|
+
SDL_SCANCODE_2 = 31,
|
83
|
+
SDL_SCANCODE_3 = 32,
|
84
|
+
SDL_SCANCODE_4 = 33,
|
85
|
+
SDL_SCANCODE_5 = 34,
|
86
|
+
SDL_SCANCODE_6 = 35,
|
87
|
+
SDL_SCANCODE_7 = 36,
|
88
|
+
SDL_SCANCODE_8 = 37,
|
89
|
+
SDL_SCANCODE_9 = 38,
|
90
|
+
SDL_SCANCODE_0 = 39,
|
91
|
+
|
92
|
+
SDL_SCANCODE_RETURN = 40,
|
93
|
+
SDL_SCANCODE_ESCAPE = 41,
|
94
|
+
SDL_SCANCODE_BACKSPACE = 42,
|
95
|
+
SDL_SCANCODE_TAB = 43,
|
96
|
+
SDL_SCANCODE_SPACE = 44,
|
97
|
+
|
98
|
+
SDL_SCANCODE_MINUS = 45,
|
99
|
+
SDL_SCANCODE_EQUALS = 46,
|
100
|
+
SDL_SCANCODE_LEFTBRACKET = 47,
|
101
|
+
SDL_SCANCODE_RIGHTBRACKET = 48,
|
102
|
+
SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return
|
103
|
+
* key on ISO keyboards and at the right end
|
104
|
+
* of the QWERTY row on ANSI keyboards.
|
105
|
+
* Produces REVERSE SOLIDUS (backslash) and
|
106
|
+
* VERTICAL LINE in a US layout, REVERSE
|
107
|
+
* SOLIDUS and VERTICAL LINE in a UK Mac
|
108
|
+
* layout, NUMBER SIGN and TILDE in a UK
|
109
|
+
* Windows layout, DOLLAR SIGN and POUND SIGN
|
110
|
+
* in a Swiss German layout, NUMBER SIGN and
|
111
|
+
* APOSTROPHE in a German layout, GRAVE
|
112
|
+
* ACCENT and POUND SIGN in a French Mac
|
113
|
+
* layout, and ASTERISK and MICRO SIGN in a
|
114
|
+
* French Windows layout.
|
115
|
+
*/
|
116
|
+
SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
|
117
|
+
* instead of 49 for the same key, but all
|
118
|
+
* OSes I've seen treat the two codes
|
119
|
+
* identically. So, as an implementor, unless
|
120
|
+
* your keyboard generates both of those
|
121
|
+
* codes and your OS treats them differently,
|
122
|
+
* you should generate SDL_SCANCODE_BACKSLASH
|
123
|
+
* instead of this code. As a user, you
|
124
|
+
* should not rely on this code because SDL
|
125
|
+
* will never generate it with most (all?)
|
126
|
+
* keyboards.
|
127
|
+
*/
|
128
|
+
SDL_SCANCODE_SEMICOLON = 51,
|
129
|
+
SDL_SCANCODE_APOSTROPHE = 52,
|
130
|
+
SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI
|
131
|
+
* and ISO keyboards). Produces GRAVE ACCENT and
|
132
|
+
* TILDE in a US Windows layout and in US and UK
|
133
|
+
* Mac layouts on ANSI keyboards, GRAVE ACCENT
|
134
|
+
* and NOT SIGN in a UK Windows layout, SECTION
|
135
|
+
* SIGN and PLUS-MINUS SIGN in US and UK Mac
|
136
|
+
* layouts on ISO keyboards, SECTION SIGN and
|
137
|
+
* DEGREE SIGN in a Swiss German layout (Mac:
|
138
|
+
* only on ISO keyboards), CIRCUMFLEX ACCENT and
|
139
|
+
* DEGREE SIGN in a German layout (Mac: only on
|
140
|
+
* ISO keyboards), SUPERSCRIPT TWO and TILDE in a
|
141
|
+
* French Windows layout, COMMERCIAL AT and
|
142
|
+
* NUMBER SIGN in a French Mac layout on ISO
|
143
|
+
* keyboards, and LESS-THAN SIGN and GREATER-THAN
|
144
|
+
* SIGN in a Swiss German, German, or French Mac
|
145
|
+
* layout on ANSI keyboards.
|
146
|
+
*/
|
147
|
+
SDL_SCANCODE_COMMA = 54,
|
148
|
+
SDL_SCANCODE_PERIOD = 55,
|
149
|
+
SDL_SCANCODE_SLASH = 56,
|
150
|
+
|
151
|
+
SDL_SCANCODE_CAPSLOCK = 57,
|
152
|
+
|
153
|
+
SDL_SCANCODE_F1 = 58,
|
154
|
+
SDL_SCANCODE_F2 = 59,
|
155
|
+
SDL_SCANCODE_F3 = 60,
|
156
|
+
SDL_SCANCODE_F4 = 61,
|
157
|
+
SDL_SCANCODE_F5 = 62,
|
158
|
+
SDL_SCANCODE_F6 = 63,
|
159
|
+
SDL_SCANCODE_F7 = 64,
|
160
|
+
SDL_SCANCODE_F8 = 65,
|
161
|
+
SDL_SCANCODE_F9 = 66,
|
162
|
+
SDL_SCANCODE_F10 = 67,
|
163
|
+
SDL_SCANCODE_F11 = 68,
|
164
|
+
SDL_SCANCODE_F12 = 69,
|
165
|
+
|
166
|
+
SDL_SCANCODE_PRINTSCREEN = 70,
|
167
|
+
SDL_SCANCODE_SCROLLLOCK = 71,
|
168
|
+
SDL_SCANCODE_PAUSE = 72,
|
169
|
+
SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but
|
170
|
+
does send code 73, not 117) */
|
171
|
+
SDL_SCANCODE_HOME = 74,
|
172
|
+
SDL_SCANCODE_PAGEUP = 75,
|
173
|
+
SDL_SCANCODE_DELETE = 76,
|
174
|
+
SDL_SCANCODE_END = 77,
|
175
|
+
SDL_SCANCODE_PAGEDOWN = 78,
|
176
|
+
SDL_SCANCODE_RIGHT = 79,
|
177
|
+
SDL_SCANCODE_LEFT = 80,
|
178
|
+
SDL_SCANCODE_DOWN = 81,
|
179
|
+
SDL_SCANCODE_UP = 82,
|
180
|
+
|
181
|
+
SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards
|
182
|
+
*/
|
183
|
+
SDL_SCANCODE_KP_DIVIDE = 84,
|
184
|
+
SDL_SCANCODE_KP_MULTIPLY = 85,
|
185
|
+
SDL_SCANCODE_KP_MINUS = 86,
|
186
|
+
SDL_SCANCODE_KP_PLUS = 87,
|
187
|
+
SDL_SCANCODE_KP_ENTER = 88,
|
188
|
+
SDL_SCANCODE_KP_1 = 89,
|
189
|
+
SDL_SCANCODE_KP_2 = 90,
|
190
|
+
SDL_SCANCODE_KP_3 = 91,
|
191
|
+
SDL_SCANCODE_KP_4 = 92,
|
192
|
+
SDL_SCANCODE_KP_5 = 93,
|
193
|
+
SDL_SCANCODE_KP_6 = 94,
|
194
|
+
SDL_SCANCODE_KP_7 = 95,
|
195
|
+
SDL_SCANCODE_KP_8 = 96,
|
196
|
+
SDL_SCANCODE_KP_9 = 97,
|
197
|
+
SDL_SCANCODE_KP_0 = 98,
|
198
|
+
SDL_SCANCODE_KP_PERIOD = 99,
|
199
|
+
|
200
|
+
SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO
|
201
|
+
* keyboards have over ANSI ones,
|
202
|
+
* located between left shift and Y.
|
203
|
+
* Produces GRAVE ACCENT and TILDE in a
|
204
|
+
* US or UK Mac layout, REVERSE SOLIDUS
|
205
|
+
* (backslash) and VERTICAL LINE in a
|
206
|
+
* US or UK Windows layout, and
|
207
|
+
* LESS-THAN SIGN and GREATER-THAN SIGN
|
208
|
+
* in a Swiss German, German, or French
|
209
|
+
* layout. */
|
210
|
+
SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */
|
211
|
+
SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag,
|
212
|
+
* not a physical key - but some Mac keyboards
|
213
|
+
* do have a power key. */
|
214
|
+
SDL_SCANCODE_KP_EQUALS = 103,
|
215
|
+
SDL_SCANCODE_F13 = 104,
|
216
|
+
SDL_SCANCODE_F14 = 105,
|
217
|
+
SDL_SCANCODE_F15 = 106,
|
218
|
+
SDL_SCANCODE_F16 = 107,
|
219
|
+
SDL_SCANCODE_F17 = 108,
|
220
|
+
SDL_SCANCODE_F18 = 109,
|
221
|
+
SDL_SCANCODE_F19 = 110,
|
222
|
+
SDL_SCANCODE_F20 = 111,
|
223
|
+
SDL_SCANCODE_F21 = 112,
|
224
|
+
SDL_SCANCODE_F22 = 113,
|
225
|
+
SDL_SCANCODE_F23 = 114,
|
226
|
+
SDL_SCANCODE_F24 = 115,
|
227
|
+
SDL_SCANCODE_EXECUTE = 116,
|
228
|
+
SDL_SCANCODE_HELP = 117,
|
229
|
+
SDL_SCANCODE_MENU = 118,
|
230
|
+
SDL_SCANCODE_SELECT = 119,
|
231
|
+
SDL_SCANCODE_STOP = 120,
|
232
|
+
SDL_SCANCODE_AGAIN = 121, /**< redo */
|
233
|
+
SDL_SCANCODE_UNDO = 122,
|
234
|
+
SDL_SCANCODE_CUT = 123,
|
235
|
+
SDL_SCANCODE_COPY = 124,
|
236
|
+
SDL_SCANCODE_PASTE = 125,
|
237
|
+
SDL_SCANCODE_FIND = 126,
|
238
|
+
SDL_SCANCODE_MUTE = 127,
|
239
|
+
SDL_SCANCODE_VOLUMEUP = 128,
|
240
|
+
SDL_SCANCODE_VOLUMEDOWN = 129,
|
241
|
+
/* not sure whether there's a reason to enable these */
|
242
|
+
/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */
|
243
|
+
/* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */
|
244
|
+
/* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */
|
245
|
+
SDL_SCANCODE_KP_COMMA = 133,
|
246
|
+
SDL_SCANCODE_KP_EQUALSAS400 = 134,
|
247
|
+
|
248
|
+
SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see
|
249
|
+
footnotes in USB doc */
|
250
|
+
SDL_SCANCODE_INTERNATIONAL2 = 136,
|
251
|
+
SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */
|
252
|
+
SDL_SCANCODE_INTERNATIONAL4 = 138,
|
253
|
+
SDL_SCANCODE_INTERNATIONAL5 = 139,
|
254
|
+
SDL_SCANCODE_INTERNATIONAL6 = 140,
|
255
|
+
SDL_SCANCODE_INTERNATIONAL7 = 141,
|
256
|
+
SDL_SCANCODE_INTERNATIONAL8 = 142,
|
257
|
+
SDL_SCANCODE_INTERNATIONAL9 = 143,
|
258
|
+
SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */
|
259
|
+
SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */
|
260
|
+
SDL_SCANCODE_LANG3 = 146, /**< Katakana */
|
261
|
+
SDL_SCANCODE_LANG4 = 147, /**< Hiragana */
|
262
|
+
SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */
|
263
|
+
SDL_SCANCODE_LANG6 = 149, /**< reserved */
|
264
|
+
SDL_SCANCODE_LANG7 = 150, /**< reserved */
|
265
|
+
SDL_SCANCODE_LANG8 = 151, /**< reserved */
|
266
|
+
SDL_SCANCODE_LANG9 = 152, /**< reserved */
|
267
|
+
|
268
|
+
SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */
|
269
|
+
SDL_SCANCODE_SYSREQ = 154,
|
270
|
+
SDL_SCANCODE_CANCEL = 155,
|
271
|
+
SDL_SCANCODE_CLEAR = 156,
|
272
|
+
SDL_SCANCODE_PRIOR = 157,
|
273
|
+
SDL_SCANCODE_RETURN2 = 158,
|
274
|
+
SDL_SCANCODE_SEPARATOR = 159,
|
275
|
+
SDL_SCANCODE_OUT = 160,
|
276
|
+
SDL_SCANCODE_OPER = 161,
|
277
|
+
SDL_SCANCODE_CLEARAGAIN = 162,
|
278
|
+
SDL_SCANCODE_CRSEL = 163,
|
279
|
+
SDL_SCANCODE_EXSEL = 164,
|
280
|
+
|
281
|
+
SDL_SCANCODE_KP_00 = 176,
|
282
|
+
SDL_SCANCODE_KP_000 = 177,
|
283
|
+
SDL_SCANCODE_THOUSANDSSEPARATOR = 178,
|
284
|
+
SDL_SCANCODE_DECIMALSEPARATOR = 179,
|
285
|
+
SDL_SCANCODE_CURRENCYUNIT = 180,
|
286
|
+
SDL_SCANCODE_CURRENCYSUBUNIT = 181,
|
287
|
+
SDL_SCANCODE_KP_LEFTPAREN = 182,
|
288
|
+
SDL_SCANCODE_KP_RIGHTPAREN = 183,
|
289
|
+
SDL_SCANCODE_KP_LEFTBRACE = 184,
|
290
|
+
SDL_SCANCODE_KP_RIGHTBRACE = 185,
|
291
|
+
SDL_SCANCODE_KP_TAB = 186,
|
292
|
+
SDL_SCANCODE_KP_BACKSPACE = 187,
|
293
|
+
SDL_SCANCODE_KP_A = 188,
|
294
|
+
SDL_SCANCODE_KP_B = 189,
|
295
|
+
SDL_SCANCODE_KP_C = 190,
|
296
|
+
SDL_SCANCODE_KP_D = 191,
|
297
|
+
SDL_SCANCODE_KP_E = 192,
|
298
|
+
SDL_SCANCODE_KP_F = 193,
|
299
|
+
SDL_SCANCODE_KP_XOR = 194,
|
300
|
+
SDL_SCANCODE_KP_POWER = 195,
|
301
|
+
SDL_SCANCODE_KP_PERCENT = 196,
|
302
|
+
SDL_SCANCODE_KP_LESS = 197,
|
303
|
+
SDL_SCANCODE_KP_GREATER = 198,
|
304
|
+
SDL_SCANCODE_KP_AMPERSAND = 199,
|
305
|
+
SDL_SCANCODE_KP_DBLAMPERSAND = 200,
|
306
|
+
SDL_SCANCODE_KP_VERTICALBAR = 201,
|
307
|
+
SDL_SCANCODE_KP_DBLVERTICALBAR = 202,
|
308
|
+
SDL_SCANCODE_KP_COLON = 203,
|
309
|
+
SDL_SCANCODE_KP_HASH = 204,
|
310
|
+
SDL_SCANCODE_KP_SPACE = 205,
|
311
|
+
SDL_SCANCODE_KP_AT = 206,
|
312
|
+
SDL_SCANCODE_KP_EXCLAM = 207,
|
313
|
+
SDL_SCANCODE_KP_MEMSTORE = 208,
|
314
|
+
SDL_SCANCODE_KP_MEMRECALL = 209,
|
315
|
+
SDL_SCANCODE_KP_MEMCLEAR = 210,
|
316
|
+
SDL_SCANCODE_KP_MEMADD = 211,
|
317
|
+
SDL_SCANCODE_KP_MEMSUBTRACT = 212,
|
318
|
+
SDL_SCANCODE_KP_MEMMULTIPLY = 213,
|
319
|
+
SDL_SCANCODE_KP_MEMDIVIDE = 214,
|
320
|
+
SDL_SCANCODE_KP_PLUSMINUS = 215,
|
321
|
+
SDL_SCANCODE_KP_CLEAR = 216,
|
322
|
+
SDL_SCANCODE_KP_CLEARENTRY = 217,
|
323
|
+
SDL_SCANCODE_KP_BINARY = 218,
|
324
|
+
SDL_SCANCODE_KP_OCTAL = 219,
|
325
|
+
SDL_SCANCODE_KP_DECIMAL = 220,
|
326
|
+
SDL_SCANCODE_KP_HEXADECIMAL = 221,
|
327
|
+
|
328
|
+
SDL_SCANCODE_LCTRL = 224,
|
329
|
+
SDL_SCANCODE_LSHIFT = 225,
|
330
|
+
SDL_SCANCODE_LALT = 226, /**< alt, option */
|
331
|
+
SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */
|
332
|
+
SDL_SCANCODE_RCTRL = 228,
|
333
|
+
SDL_SCANCODE_RSHIFT = 229,
|
334
|
+
SDL_SCANCODE_RALT = 230, /**< alt gr, option */
|
335
|
+
SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */
|
336
|
+
|
337
|
+
SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered
|
338
|
+
* by any of the above, but since there's a
|
339
|
+
* special KMOD_MODE for it I'm adding it here
|
340
|
+
*/
|
341
|
+
|
342
|
+
/* @} *//* Usage page 0x07 */
|
343
|
+
|
344
|
+
/**
|
345
|
+
* \name Usage page 0x0C
|
346
|
+
*
|
347
|
+
* These values are mapped from usage page 0x0C (USB consumer page).
|
348
|
+
*/
|
349
|
+
/* @{ */
|
350
|
+
|
351
|
+
SDL_SCANCODE_AUDIONEXT = 258,
|
352
|
+
SDL_SCANCODE_AUDIOPREV = 259,
|
353
|
+
SDL_SCANCODE_AUDIOSTOP = 260,
|
354
|
+
SDL_SCANCODE_AUDIOPLAY = 261,
|
355
|
+
SDL_SCANCODE_AUDIOMUTE = 262,
|
356
|
+
SDL_SCANCODE_MEDIASELECT = 263,
|
357
|
+
SDL_SCANCODE_WWW = 264,
|
358
|
+
SDL_SCANCODE_MAIL = 265,
|
359
|
+
SDL_SCANCODE_CALCULATOR = 266,
|
360
|
+
SDL_SCANCODE_COMPUTER = 267,
|
361
|
+
SDL_SCANCODE_AC_SEARCH = 268,
|
362
|
+
SDL_SCANCODE_AC_HOME = 269,
|
363
|
+
SDL_SCANCODE_AC_BACK = 270,
|
364
|
+
SDL_SCANCODE_AC_FORWARD = 271,
|
365
|
+
SDL_SCANCODE_AC_STOP = 272,
|
366
|
+
SDL_SCANCODE_AC_REFRESH = 273,
|
367
|
+
SDL_SCANCODE_AC_BOOKMARKS = 274,
|
368
|
+
|
369
|
+
/* @} *//* Usage page 0x0C */
|
370
|
+
|
371
|
+
/**
|
372
|
+
* \name Walther keys
|
373
|
+
*
|
374
|
+
* These are values that Christian Walther added (for mac keyboard?).
|
375
|
+
*/
|
376
|
+
/* @{ */
|
377
|
+
|
378
|
+
SDL_SCANCODE_BRIGHTNESSDOWN = 275,
|
379
|
+
SDL_SCANCODE_BRIGHTNESSUP = 276,
|
380
|
+
SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display
|
381
|
+
switch, video mode switch */
|
382
|
+
SDL_SCANCODE_KBDILLUMTOGGLE = 278,
|
383
|
+
SDL_SCANCODE_KBDILLUMDOWN = 279,
|
384
|
+
SDL_SCANCODE_KBDILLUMUP = 280,
|
385
|
+
SDL_SCANCODE_EJECT = 281,
|
386
|
+
SDL_SCANCODE_SLEEP = 282,
|
387
|
+
|
388
|
+
SDL_SCANCODE_APP1 = 283,
|
389
|
+
SDL_SCANCODE_APP2 = 284,
|
390
|
+
|
391
|
+
/* @} *//* Walther keys */
|
392
|
+
|
393
|
+
/**
|
394
|
+
* \name Usage page 0x0C (additional media keys)
|
395
|
+
*
|
396
|
+
* These values are mapped from usage page 0x0C (USB consumer page).
|
397
|
+
*/
|
398
|
+
/* @{ */
|
399
|
+
|
400
|
+
SDL_SCANCODE_AUDIOREWIND = 285,
|
401
|
+
SDL_SCANCODE_AUDIOFASTFORWARD = 286,
|
402
|
+
|
403
|
+
/* @} *//* Usage page 0x0C (additional media keys) */
|
404
|
+
|
405
|
+
/* Add any other keys here. */
|
406
|
+
|
407
|
+
SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
|
408
|
+
for array bounds */
|
409
|
+
} SDL_Scancode;
|
410
|
+
|
411
|
+
#endif /* SDL_scancode_h_ */
|
412
|
+
|
413
|
+
/* vi: set ts=4 sw=4 expandtab: */
|