ruby2d 0.8.1 → 0.9.0

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Files changed (192) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +20 -7
  3. data/assets/include/SDL2/SDL.h +135 -0
  4. data/assets/include/SDL2/SDL_assert.h +291 -0
  5. data/assets/include/SDL2/SDL_atomic.h +277 -0
  6. data/assets/include/SDL2/SDL_audio.h +826 -0
  7. data/assets/include/SDL2/SDL_bits.h +112 -0
  8. data/assets/include/SDL2/SDL_blendmode.h +120 -0
  9. data/assets/include/SDL2/SDL_clipboard.h +71 -0
  10. data/assets/include/SDL2/SDL_config.h +421 -0
  11. data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
  12. data/assets/include/SDL2/SDL_egl.h +1673 -0
  13. data/assets/include/SDL2/SDL_endian.h +260 -0
  14. data/assets/include/SDL2/SDL_error.h +76 -0
  15. data/assets/include/SDL2/SDL_events.h +788 -0
  16. data/assets/include/SDL2/SDL_filesystem.h +136 -0
  17. data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
  18. data/assets/include/SDL2/SDL_gesture.h +87 -0
  19. data/assets/include/SDL2/SDL_haptic.h +1238 -0
  20. data/assets/include/SDL2/SDL_hints.h +1135 -0
  21. data/assets/include/SDL2/SDL_image.h +161 -0
  22. data/assets/include/SDL2/SDL_joystick.h +408 -0
  23. data/assets/include/SDL2/SDL_keyboard.h +217 -0
  24. data/assets/include/SDL2/SDL_keycode.h +349 -0
  25. data/assets/include/SDL2/SDL_loadso.h +81 -0
  26. data/assets/include/SDL2/SDL_log.h +211 -0
  27. data/assets/include/SDL2/SDL_main.h +168 -0
  28. data/assets/include/SDL2/SDL_messagebox.h +144 -0
  29. data/assets/include/SDL2/SDL_mixer.h +651 -0
  30. data/assets/include/SDL2/SDL_mouse.h +302 -0
  31. data/assets/include/SDL2/SDL_mutex.h +251 -0
  32. data/assets/include/SDL2/SDL_name.h +33 -0
  33. data/assets/include/SDL2/SDL_opengl.h +2183 -0
  34. data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
  35. data/assets/include/SDL2/SDL_opengles.h +39 -0
  36. data/assets/include/SDL2/SDL_opengles2.h +52 -0
  37. data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
  38. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
  39. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
  40. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
  41. data/assets/include/SDL2/SDL_pixels.h +470 -0
  42. data/assets/include/SDL2/SDL_platform.h +198 -0
  43. data/assets/include/SDL2/SDL_power.h +75 -0
  44. data/assets/include/SDL2/SDL_quit.h +58 -0
  45. data/assets/include/SDL2/SDL_rect.h +148 -0
  46. data/assets/include/SDL2/SDL_render.h +931 -0
  47. data/assets/include/SDL2/SDL_revision.h +2 -0
  48. data/assets/include/SDL2/SDL_rwops.h +254 -0
  49. data/assets/include/SDL2/SDL_scancode.h +413 -0
  50. data/assets/include/SDL2/SDL_sensor.h +251 -0
  51. data/assets/include/SDL2/SDL_shape.h +144 -0
  52. data/assets/include/SDL2/SDL_stdinc.h +607 -0
  53. data/assets/include/SDL2/SDL_surface.h +553 -0
  54. data/assets/include/SDL2/SDL_system.h +279 -0
  55. data/assets/include/SDL2/SDL_syswm.h +324 -0
  56. data/assets/include/SDL2/SDL_test.h +69 -0
  57. data/assets/include/SDL2/SDL_test_assert.h +105 -0
  58. data/assets/include/SDL2/SDL_test_common.h +188 -0
  59. data/assets/include/SDL2/SDL_test_compare.h +69 -0
  60. data/assets/include/SDL2/SDL_test_crc32.h +124 -0
  61. data/assets/include/SDL2/SDL_test_font.h +81 -0
  62. data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
  63. data/assets/include/SDL2/SDL_test_harness.h +134 -0
  64. data/assets/include/SDL2/SDL_test_images.h +78 -0
  65. data/assets/include/SDL2/SDL_test_log.h +67 -0
  66. data/assets/include/SDL2/SDL_test_md5.h +129 -0
  67. data/assets/include/SDL2/SDL_test_memory.h +63 -0
  68. data/assets/include/SDL2/SDL_test_random.h +115 -0
  69. data/assets/include/SDL2/SDL_thread.h +343 -0
  70. data/assets/include/SDL2/SDL_timer.h +115 -0
  71. data/assets/include/SDL2/SDL_touch.h +86 -0
  72. data/assets/include/SDL2/SDL_ttf.h +294 -0
  73. data/assets/include/SDL2/SDL_types.h +29 -0
  74. data/assets/include/SDL2/SDL_version.h +162 -0
  75. data/assets/include/SDL2/SDL_video.h +1276 -0
  76. data/assets/include/SDL2/SDL_vulkan.h +278 -0
  77. data/assets/include/SDL2/begin_code.h +167 -0
  78. data/assets/include/SDL2/close_code.h +37 -0
  79. data/assets/include/glew.h +23686 -0
  80. data/assets/include/simple2d.h +735 -0
  81. data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
  82. data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
  83. data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
  84. data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  85. data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
  86. data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
  87. data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
  88. data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
  89. data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
  90. data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
  91. data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
  92. data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
  93. data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
  94. data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
  95. data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
  96. data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
  97. data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
  98. data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
  99. data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
  100. data/assets/ios/MRuby.framework/MRuby +0 -0
  101. data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
  102. data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  103. data/assets/ios/main.c +1 -1
  104. data/assets/macos/lib/libFLAC.a +0 -0
  105. data/assets/macos/lib/libSDL2.a +0 -0
  106. data/assets/macos/lib/libSDL2_image.a +0 -0
  107. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  108. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  109. data/assets/macos/lib/libfreetype.a +0 -0
  110. data/assets/macos/lib/libjpeg.a +0 -0
  111. data/assets/macos/lib/libmpg123.a +0 -0
  112. data/assets/macos/lib/libogg.a +0 -0
  113. data/assets/macos/lib/libpng16.a +0 -0
  114. data/assets/macos/lib/libsimple2d.a +0 -0
  115. data/assets/macos/lib/libtiff.a +0 -0
  116. data/assets/macos/lib/libvorbis.a +0 -0
  117. data/assets/macos/lib/libvorbisfile.a +0 -0
  118. data/assets/macos/lib/libwebp.a +0 -0
  119. data/assets/mingw/bin/SDL2.dll +0 -0
  120. data/assets/mingw/bin/SDL2_image.dll +0 -0
  121. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  122. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  123. data/assets/mingw/bin/glew32.dll +0 -0
  124. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  125. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  126. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  127. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  128. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  129. data/assets/mingw/bin/libogg-0.dll +0 -0
  130. data/assets/mingw/bin/libopus-0.dll +0 -0
  131. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  132. data/assets/mingw/bin/libpng16-16.dll +0 -0
  133. data/assets/mingw/bin/libtiff-5.dll +0 -0
  134. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  135. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  136. data/assets/mingw/bin/libwebp-7.dll +0 -0
  137. data/assets/mingw/bin/zlib1.dll +0 -0
  138. data/assets/mingw/lib/libSDL2.a +0 -0
  139. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  140. data/assets/mingw/lib/libSDL2_image.a +0 -0
  141. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  142. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  143. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  144. data/assets/mingw/lib/libSDL2_test.a +0 -0
  145. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  146. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  147. data/assets/mingw/lib/libSDL2main.a +0 -0
  148. data/assets/mingw/lib/libglew32.a +0 -0
  149. data/assets/mingw/lib/libglew32.dll.a +0 -0
  150. data/assets/mingw/lib/libsimple2d.a +0 -0
  151. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  152. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  153. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  154. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  155. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  156. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  157. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
  158. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
  159. data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
  160. data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
  161. data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
  162. data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
  163. data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  164. data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
  165. data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
  166. data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
  167. data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
  168. data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
  169. data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
  170. data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
  171. data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
  172. data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
  173. data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
  174. data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
  175. data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
  176. data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
  177. data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
  178. data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
  179. data/assets/tvos/MRuby.framework/MRuby +0 -0
  180. data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
  181. data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  182. data/assets/tvos/main.c +1 -1
  183. data/ext/ruby2d/extconf.rb +59 -50
  184. data/ext/ruby2d/ruby2d.c +0 -1
  185. data/lib/ruby2d.rb +1 -7
  186. data/lib/ruby2d/cli/launch.rb +1 -1
  187. data/lib/ruby2d/font.rb +32 -7
  188. data/lib/ruby2d/version.rb +1 -1
  189. metadata +132 -6
  190. data/assets/opal.js +0 -21637
  191. data/assets/simple2d.js +0 -1379
  192. data/assets/template.html +0 -18
@@ -0,0 +1,30 @@
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+ #ifndef __gl2platform_h_
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+ #define __gl2platform_h_
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+
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+ /* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
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+
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+ /*
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+ * This document is licensed under the SGI Free Software B License Version
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+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
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+ */
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+
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+ /* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
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+ *
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+ * Adopters may modify khrplatform.h and this file to suit their platform.
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+ * You are encouraged to submit all modifications to the Khronos group so that
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+ * they can be included in future versions of this file. Please submit changes
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+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
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+ * by filing a bug against product "OpenGL-ES" component "Registry".
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+ */
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+
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+ /*#include <KHR/khrplatform.h>*/
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+
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+ #ifndef GL_APICALL
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+ #define GL_APICALL KHRONOS_APICALL
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+ #endif
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+
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+ #ifndef GL_APIENTRY
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+ #define GL_APIENTRY KHRONOS_APIENTRY
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+ #endif
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+
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+ #endif /* __gl2platform_h_ */
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+ #ifndef __khrplatform_h_
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+ #define __khrplatform_h_
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+
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+ /*
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+ ** Copyright (c) 2008-2009 The Khronos Group Inc.
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+ **
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+ ** Permission is hereby granted, free of charge, to any person obtaining a
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+ ** copy of this software and/or associated documentation files (the
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+ ** "Materials"), to deal in the Materials without restriction, including
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+ ** without limitation the rights to use, copy, modify, merge, publish,
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+ ** distribute, sublicense, and/or sell copies of the Materials, and to
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+ ** permit persons to whom the Materials are furnished to do so, subject to
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+ ** the following conditions:
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+ **
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+ ** The above copyright notice and this permission notice shall be included
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+ ** in all copies or substantial portions of the Materials.
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+ **
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+ ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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+ ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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+ ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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+ ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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+ ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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+ */
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+
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+ /* Khronos platform-specific types and definitions.
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+ *
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+ * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
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+ *
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+ * Adopters may modify this file to suit their platform. Adopters are
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+ * encouraged to submit platform specific modifications to the Khronos
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+ * group so that they can be included in future versions of this file.
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+ * Please submit changes by sending them to the public Khronos Bugzilla
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+ * (http://khronos.org/bugzilla) by filing a bug against product
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+ * "Khronos (general)" component "Registry".
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+ *
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+ * A predefined template which fills in some of the bug fields can be
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+ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
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+ * must create a Bugzilla login first.
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+ *
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+ *
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+ * See the Implementer's Guidelines for information about where this file
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+ * should be located on your system and for more details of its use:
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+ * http://www.khronos.org/registry/implementers_guide.pdf
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+ *
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+ * This file should be included as
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+ * #include <KHR/khrplatform.h>
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+ * by Khronos client API header files that use its types and defines.
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+ *
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+ * The types in khrplatform.h should only be used to define API-specific types.
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+ *
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+ * Types defined in khrplatform.h:
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+ * khronos_int8_t signed 8 bit
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+ * khronos_uint8_t unsigned 8 bit
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+ * khronos_int16_t signed 16 bit
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+ * khronos_uint16_t unsigned 16 bit
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+ * khronos_int32_t signed 32 bit
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+ * khronos_uint32_t unsigned 32 bit
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+ * khronos_int64_t signed 64 bit
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+ * khronos_uint64_t unsigned 64 bit
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+ * khronos_intptr_t signed same number of bits as a pointer
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+ * khronos_uintptr_t unsigned same number of bits as a pointer
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+ * khronos_ssize_t signed size
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+ * khronos_usize_t unsigned size
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+ * khronos_float_t signed 32 bit floating point
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+ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
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+ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
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+ * nanoseconds
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+ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
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+ * khronos_boolean_enum_t enumerated boolean type. This should
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+ * only be used as a base type when a client API's boolean type is
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+ * an enum. Client APIs which use an integer or other type for
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+ * booleans cannot use this as the base type for their boolean.
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+ *
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+ * Tokens defined in khrplatform.h:
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+ *
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+ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
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+ *
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+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
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+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
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+ *
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+ * Calling convention macros defined in this file:
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+ * KHRONOS_APICALL
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+ * KHRONOS_APIENTRY
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+ * KHRONOS_APIATTRIBUTES
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+ *
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+ * These may be used in function prototypes as:
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+ *
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+ * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
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+ * int arg1,
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+ * int arg2) KHRONOS_APIATTRIBUTES;
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+ */
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+
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+ /*-------------------------------------------------------------------------
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+ * Definition of KHRONOS_APICALL
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+ *-------------------------------------------------------------------------
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+ * This precedes the return type of the function in the function prototype.
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+ */
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+ #if defined(_WIN32) && !defined(__SCITECH_SNAP__)
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+ # define KHRONOS_APICALL __declspec(dllimport)
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+ #elif defined (__SYMBIAN32__)
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+ # define KHRONOS_APICALL IMPORT_C
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+ #else
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+ # define KHRONOS_APICALL
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+ #endif
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+
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+ /*-------------------------------------------------------------------------
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+ * Definition of KHRONOS_APIENTRY
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+ *-------------------------------------------------------------------------
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+ * This follows the return type of the function and precedes the function
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+ * name in the function prototype.
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+ */
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+ #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
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+ /* Win32 but not WinCE */
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+ # define KHRONOS_APIENTRY __stdcall
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+ #else
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+ # define KHRONOS_APIENTRY
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+ #endif
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+
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+ /*-------------------------------------------------------------------------
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+ * Definition of KHRONOS_APIATTRIBUTES
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+ *-------------------------------------------------------------------------
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+ * This follows the closing parenthesis of the function prototype arguments.
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+ */
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+ #if defined (__ARMCC_2__)
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+ #define KHRONOS_APIATTRIBUTES __softfp
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+ #else
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+ #define KHRONOS_APIATTRIBUTES
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+ #endif
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+
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+ /*-------------------------------------------------------------------------
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+ * basic type definitions
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+ *-----------------------------------------------------------------------*/
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+ #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
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+
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+
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+ /*
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+ * Using <stdint.h>
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+ */
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+ #include <stdint.h>
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+ typedef int32_t khronos_int32_t;
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+ typedef uint32_t khronos_uint32_t;
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+ typedef int64_t khronos_int64_t;
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+ typedef uint64_t khronos_uint64_t;
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+ #define KHRONOS_SUPPORT_INT64 1
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+ #define KHRONOS_SUPPORT_FLOAT 1
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+
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+ #elif defined(__VMS ) || defined(__sgi)
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+
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+ /*
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+ * Using <inttypes.h>
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+ */
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+ #include <inttypes.h>
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+ typedef int32_t khronos_int32_t;
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+ typedef uint32_t khronos_uint32_t;
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+ typedef int64_t khronos_int64_t;
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+ typedef uint64_t khronos_uint64_t;
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+ #define KHRONOS_SUPPORT_INT64 1
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+ #define KHRONOS_SUPPORT_FLOAT 1
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+
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+ #elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
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+
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+ /*
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+ * Win32
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+ */
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+ typedef __int32 khronos_int32_t;
168
+ typedef unsigned __int32 khronos_uint32_t;
169
+ typedef __int64 khronos_int64_t;
170
+ typedef unsigned __int64 khronos_uint64_t;
171
+ #define KHRONOS_SUPPORT_INT64 1
172
+ #define KHRONOS_SUPPORT_FLOAT 1
173
+
174
+ #elif defined(__sun__) || defined(__digital__)
175
+
176
+ /*
177
+ * Sun or Digital
178
+ */
179
+ typedef int khronos_int32_t;
180
+ typedef unsigned int khronos_uint32_t;
181
+ #if defined(__arch64__) || defined(_LP64)
182
+ typedef long int khronos_int64_t;
183
+ typedef unsigned long int khronos_uint64_t;
184
+ #else
185
+ typedef long long int khronos_int64_t;
186
+ typedef unsigned long long int khronos_uint64_t;
187
+ #endif /* __arch64__ */
188
+ #define KHRONOS_SUPPORT_INT64 1
189
+ #define KHRONOS_SUPPORT_FLOAT 1
190
+
191
+ #elif 0
192
+
193
+ /*
194
+ * Hypothetical platform with no float or int64 support
195
+ */
196
+ typedef int khronos_int32_t;
197
+ typedef unsigned int khronos_uint32_t;
198
+ #define KHRONOS_SUPPORT_INT64 0
199
+ #define KHRONOS_SUPPORT_FLOAT 0
200
+
201
+ #else
202
+
203
+ /*
204
+ * Generic fallback
205
+ */
206
+ #include <stdint.h>
207
+ typedef int32_t khronos_int32_t;
208
+ typedef uint32_t khronos_uint32_t;
209
+ typedef int64_t khronos_int64_t;
210
+ typedef uint64_t khronos_uint64_t;
211
+ #define KHRONOS_SUPPORT_INT64 1
212
+ #define KHRONOS_SUPPORT_FLOAT 1
213
+
214
+ #endif
215
+
216
+
217
+ /*
218
+ * Types that are (so far) the same on all platforms
219
+ */
220
+ typedef signed char khronos_int8_t;
221
+ typedef unsigned char khronos_uint8_t;
222
+ typedef signed short int khronos_int16_t;
223
+ typedef unsigned short int khronos_uint16_t;
224
+
225
+ /*
226
+ * Types that differ between LLP64 and LP64 architectures - in LLP64,
227
+ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
228
+ * to be the only LLP64 architecture in current use.
229
+ */
230
+ #ifdef _WIN64
231
+ typedef signed long long int khronos_intptr_t;
232
+ typedef unsigned long long int khronos_uintptr_t;
233
+ typedef signed long long int khronos_ssize_t;
234
+ typedef unsigned long long int khronos_usize_t;
235
+ #else
236
+ typedef signed long int khronos_intptr_t;
237
+ typedef unsigned long int khronos_uintptr_t;
238
+ typedef signed long int khronos_ssize_t;
239
+ typedef unsigned long int khronos_usize_t;
240
+ #endif
241
+
242
+ #if KHRONOS_SUPPORT_FLOAT
243
+ /*
244
+ * Float type
245
+ */
246
+ typedef float khronos_float_t;
247
+ #endif
248
+
249
+ #if KHRONOS_SUPPORT_INT64
250
+ /* Time types
251
+ *
252
+ * These types can be used to represent a time interval in nanoseconds or
253
+ * an absolute Unadjusted System Time. Unadjusted System Time is the number
254
+ * of nanoseconds since some arbitrary system event (e.g. since the last
255
+ * time the system booted). The Unadjusted System Time is an unsigned
256
+ * 64 bit value that wraps back to 0 every 584 years. Time intervals
257
+ * may be either signed or unsigned.
258
+ */
259
+ typedef khronos_uint64_t khronos_utime_nanoseconds_t;
260
+ typedef khronos_int64_t khronos_stime_nanoseconds_t;
261
+ #endif
262
+
263
+ /*
264
+ * Dummy value used to pad enum types to 32 bits.
265
+ */
266
+ #ifndef KHRONOS_MAX_ENUM
267
+ #define KHRONOS_MAX_ENUM 0x7FFFFFFF
268
+ #endif
269
+
270
+ /*
271
+ * Enumerated boolean type
272
+ *
273
+ * Values other than zero should be considered to be true. Therefore
274
+ * comparisons should not be made against KHRONOS_TRUE.
275
+ */
276
+ typedef enum {
277
+ KHRONOS_FALSE = 0,
278
+ KHRONOS_TRUE = 1,
279
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
280
+ } khronos_boolean_enum_t;
281
+
282
+ #endif /* __khrplatform_h_ */
@@ -0,0 +1,470 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_pixels.h
24
+ *
25
+ * Header for the enumerated pixel format definitions.
26
+ */
27
+
28
+ #ifndef SDL_pixels_h_
29
+ #define SDL_pixels_h_
30
+
31
+ #include "SDL_stdinc.h"
32
+ #include "SDL_endian.h"
33
+
34
+ #include "begin_code.h"
35
+ /* Set up for C function definitions, even when using C++ */
36
+ #ifdef __cplusplus
37
+ extern "C" {
38
+ #endif
39
+
40
+ /**
41
+ * \name Transparency definitions
42
+ *
43
+ * These define alpha as the opacity of a surface.
44
+ */
45
+ /* @{ */
46
+ #define SDL_ALPHA_OPAQUE 255
47
+ #define SDL_ALPHA_TRANSPARENT 0
48
+ /* @} */
49
+
50
+ /** Pixel type. */
51
+ enum
52
+ {
53
+ SDL_PIXELTYPE_UNKNOWN,
54
+ SDL_PIXELTYPE_INDEX1,
55
+ SDL_PIXELTYPE_INDEX4,
56
+ SDL_PIXELTYPE_INDEX8,
57
+ SDL_PIXELTYPE_PACKED8,
58
+ SDL_PIXELTYPE_PACKED16,
59
+ SDL_PIXELTYPE_PACKED32,
60
+ SDL_PIXELTYPE_ARRAYU8,
61
+ SDL_PIXELTYPE_ARRAYU16,
62
+ SDL_PIXELTYPE_ARRAYU32,
63
+ SDL_PIXELTYPE_ARRAYF16,
64
+ SDL_PIXELTYPE_ARRAYF32
65
+ };
66
+
67
+ /** Bitmap pixel order, high bit -> low bit. */
68
+ enum
69
+ {
70
+ SDL_BITMAPORDER_NONE,
71
+ SDL_BITMAPORDER_4321,
72
+ SDL_BITMAPORDER_1234
73
+ };
74
+
75
+ /** Packed component order, high bit -> low bit. */
76
+ enum
77
+ {
78
+ SDL_PACKEDORDER_NONE,
79
+ SDL_PACKEDORDER_XRGB,
80
+ SDL_PACKEDORDER_RGBX,
81
+ SDL_PACKEDORDER_ARGB,
82
+ SDL_PACKEDORDER_RGBA,
83
+ SDL_PACKEDORDER_XBGR,
84
+ SDL_PACKEDORDER_BGRX,
85
+ SDL_PACKEDORDER_ABGR,
86
+ SDL_PACKEDORDER_BGRA
87
+ };
88
+
89
+ /** Array component order, low byte -> high byte. */
90
+ /* !!! FIXME: in 2.1, make these not overlap differently with
91
+ !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
92
+ enum
93
+ {
94
+ SDL_ARRAYORDER_NONE,
95
+ SDL_ARRAYORDER_RGB,
96
+ SDL_ARRAYORDER_RGBA,
97
+ SDL_ARRAYORDER_ARGB,
98
+ SDL_ARRAYORDER_BGR,
99
+ SDL_ARRAYORDER_BGRA,
100
+ SDL_ARRAYORDER_ABGR
101
+ };
102
+
103
+ /** Packed component layout. */
104
+ enum
105
+ {
106
+ SDL_PACKEDLAYOUT_NONE,
107
+ SDL_PACKEDLAYOUT_332,
108
+ SDL_PACKEDLAYOUT_4444,
109
+ SDL_PACKEDLAYOUT_1555,
110
+ SDL_PACKEDLAYOUT_5551,
111
+ SDL_PACKEDLAYOUT_565,
112
+ SDL_PACKEDLAYOUT_8888,
113
+ SDL_PACKEDLAYOUT_2101010,
114
+ SDL_PACKEDLAYOUT_1010102
115
+ };
116
+
117
+ #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
118
+
119
+ #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
120
+ ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
121
+ ((bits) << 8) | ((bytes) << 0))
122
+
123
+ #define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F)
124
+ #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F)
125
+ #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F)
126
+ #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F)
127
+ #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
128
+ #define SDL_BYTESPERPIXEL(X) \
129
+ (SDL_ISPIXELFORMAT_FOURCC(X) ? \
130
+ ((((X) == SDL_PIXELFORMAT_YUY2) || \
131
+ ((X) == SDL_PIXELFORMAT_UYVY) || \
132
+ ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
133
+
134
+ #define SDL_ISPIXELFORMAT_INDEXED(format) \
135
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && \
136
+ ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
137
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
138
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
139
+
140
+ #define SDL_ISPIXELFORMAT_PACKED(format) \
141
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && \
142
+ ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \
143
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \
144
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
145
+
146
+ #define SDL_ISPIXELFORMAT_ARRAY(format) \
147
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && \
148
+ ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \
149
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \
150
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \
151
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \
152
+ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
153
+
154
+ #define SDL_ISPIXELFORMAT_ALPHA(format) \
155
+ ((SDL_ISPIXELFORMAT_PACKED(format) && \
156
+ ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
157
+ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
158
+ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
159
+ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \
160
+ (SDL_ISPIXELFORMAT_ARRAY(format) && \
161
+ ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \
162
+ (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \
163
+ (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \
164
+ (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
165
+
166
+ /* The flag is set to 1 because 0x1? is not in the printable ASCII range */
167
+ #define SDL_ISPIXELFORMAT_FOURCC(format) \
168
+ ((format) && (SDL_PIXELFLAG(format) != 1))
169
+
170
+ /* Note: If you modify this list, update SDL_GetPixelFormatName() */
171
+ enum
172
+ {
173
+ SDL_PIXELFORMAT_UNKNOWN,
174
+ SDL_PIXELFORMAT_INDEX1LSB =
175
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
176
+ 1, 0),
177
+ SDL_PIXELFORMAT_INDEX1MSB =
178
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
179
+ 1, 0),
180
+ SDL_PIXELFORMAT_INDEX4LSB =
181
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
182
+ 4, 0),
183
+ SDL_PIXELFORMAT_INDEX4MSB =
184
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
185
+ 4, 0),
186
+ SDL_PIXELFORMAT_INDEX8 =
187
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
188
+ SDL_PIXELFORMAT_RGB332 =
189
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
190
+ SDL_PACKEDLAYOUT_332, 8, 1),
191
+ SDL_PIXELFORMAT_RGB444 =
192
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
193
+ SDL_PACKEDLAYOUT_4444, 12, 2),
194
+ SDL_PIXELFORMAT_RGB555 =
195
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
196
+ SDL_PACKEDLAYOUT_1555, 15, 2),
197
+ SDL_PIXELFORMAT_BGR555 =
198
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
199
+ SDL_PACKEDLAYOUT_1555, 15, 2),
200
+ SDL_PIXELFORMAT_ARGB4444 =
201
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
202
+ SDL_PACKEDLAYOUT_4444, 16, 2),
203
+ SDL_PIXELFORMAT_RGBA4444 =
204
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
205
+ SDL_PACKEDLAYOUT_4444, 16, 2),
206
+ SDL_PIXELFORMAT_ABGR4444 =
207
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
208
+ SDL_PACKEDLAYOUT_4444, 16, 2),
209
+ SDL_PIXELFORMAT_BGRA4444 =
210
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
211
+ SDL_PACKEDLAYOUT_4444, 16, 2),
212
+ SDL_PIXELFORMAT_ARGB1555 =
213
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
214
+ SDL_PACKEDLAYOUT_1555, 16, 2),
215
+ SDL_PIXELFORMAT_RGBA5551 =
216
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
217
+ SDL_PACKEDLAYOUT_5551, 16, 2),
218
+ SDL_PIXELFORMAT_ABGR1555 =
219
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
220
+ SDL_PACKEDLAYOUT_1555, 16, 2),
221
+ SDL_PIXELFORMAT_BGRA5551 =
222
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
223
+ SDL_PACKEDLAYOUT_5551, 16, 2),
224
+ SDL_PIXELFORMAT_RGB565 =
225
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
226
+ SDL_PACKEDLAYOUT_565, 16, 2),
227
+ SDL_PIXELFORMAT_BGR565 =
228
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
229
+ SDL_PACKEDLAYOUT_565, 16, 2),
230
+ SDL_PIXELFORMAT_RGB24 =
231
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
232
+ 24, 3),
233
+ SDL_PIXELFORMAT_BGR24 =
234
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
235
+ 24, 3),
236
+ SDL_PIXELFORMAT_RGB888 =
237
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
238
+ SDL_PACKEDLAYOUT_8888, 24, 4),
239
+ SDL_PIXELFORMAT_RGBX8888 =
240
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
241
+ SDL_PACKEDLAYOUT_8888, 24, 4),
242
+ SDL_PIXELFORMAT_BGR888 =
243
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
244
+ SDL_PACKEDLAYOUT_8888, 24, 4),
245
+ SDL_PIXELFORMAT_BGRX8888 =
246
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
247
+ SDL_PACKEDLAYOUT_8888, 24, 4),
248
+ SDL_PIXELFORMAT_ARGB8888 =
249
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
250
+ SDL_PACKEDLAYOUT_8888, 32, 4),
251
+ SDL_PIXELFORMAT_RGBA8888 =
252
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
253
+ SDL_PACKEDLAYOUT_8888, 32, 4),
254
+ SDL_PIXELFORMAT_ABGR8888 =
255
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
256
+ SDL_PACKEDLAYOUT_8888, 32, 4),
257
+ SDL_PIXELFORMAT_BGRA8888 =
258
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
259
+ SDL_PACKEDLAYOUT_8888, 32, 4),
260
+ SDL_PIXELFORMAT_ARGB2101010 =
261
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
262
+ SDL_PACKEDLAYOUT_2101010, 32, 4),
263
+
264
+ /* Aliases for RGBA byte arrays of color data, for the current platform */
265
+ #if SDL_BYTEORDER == SDL_BIG_ENDIAN
266
+ SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888,
267
+ SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888,
268
+ SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888,
269
+ SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888,
270
+ #else
271
+ SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888,
272
+ SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888,
273
+ SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
274
+ SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888,
275
+ #endif
276
+
277
+ SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */
278
+ SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
279
+ SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */
280
+ SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
281
+ SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
282
+ SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
283
+ SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
284
+ SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
285
+ SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
286
+ SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'),
287
+ SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */
288
+ SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
289
+ SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */
290
+ SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
291
+ SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */
292
+ SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
293
+ };
294
+
295
+ typedef struct SDL_Color
296
+ {
297
+ Uint8 r;
298
+ Uint8 g;
299
+ Uint8 b;
300
+ Uint8 a;
301
+ } SDL_Color;
302
+ #define SDL_Colour SDL_Color
303
+
304
+ typedef struct SDL_Palette
305
+ {
306
+ int ncolors;
307
+ SDL_Color *colors;
308
+ Uint32 version;
309
+ int refcount;
310
+ } SDL_Palette;
311
+
312
+ /**
313
+ * \note Everything in the pixel format structure is read-only.
314
+ */
315
+ typedef struct SDL_PixelFormat
316
+ {
317
+ Uint32 format;
318
+ SDL_Palette *palette;
319
+ Uint8 BitsPerPixel;
320
+ Uint8 BytesPerPixel;
321
+ Uint8 padding[2];
322
+ Uint32 Rmask;
323
+ Uint32 Gmask;
324
+ Uint32 Bmask;
325
+ Uint32 Amask;
326
+ Uint8 Rloss;
327
+ Uint8 Gloss;
328
+ Uint8 Bloss;
329
+ Uint8 Aloss;
330
+ Uint8 Rshift;
331
+ Uint8 Gshift;
332
+ Uint8 Bshift;
333
+ Uint8 Ashift;
334
+ int refcount;
335
+ struct SDL_PixelFormat *next;
336
+ } SDL_PixelFormat;
337
+
338
+ /**
339
+ * \brief Get the human readable name of a pixel format
340
+ */
341
+ extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
342
+
343
+ /**
344
+ * \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
345
+ *
346
+ * \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
347
+ *
348
+ * \sa SDL_MasksToPixelFormatEnum()
349
+ */
350
+ extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
351
+ int *bpp,
352
+ Uint32 * Rmask,
353
+ Uint32 * Gmask,
354
+ Uint32 * Bmask,
355
+ Uint32 * Amask);
356
+
357
+ /**
358
+ * \brief Convert a bpp and RGBA masks to an enumerated pixel format.
359
+ *
360
+ * \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion
361
+ * wasn't possible.
362
+ *
363
+ * \sa SDL_PixelFormatEnumToMasks()
364
+ */
365
+ extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
366
+ Uint32 Rmask,
367
+ Uint32 Gmask,
368
+ Uint32 Bmask,
369
+ Uint32 Amask);
370
+
371
+ /**
372
+ * \brief Create an SDL_PixelFormat structure from a pixel format enum.
373
+ */
374
+ extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
375
+
376
+ /**
377
+ * \brief Free an SDL_PixelFormat structure.
378
+ */
379
+ extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
380
+
381
+ /**
382
+ * \brief Create a palette structure with the specified number of color
383
+ * entries.
384
+ *
385
+ * \return A new palette, or NULL if there wasn't enough memory.
386
+ *
387
+ * \note The palette entries are initialized to white.
388
+ *
389
+ * \sa SDL_FreePalette()
390
+ */
391
+ extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
392
+
393
+ /**
394
+ * \brief Set the palette for a pixel format structure.
395
+ */
396
+ extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
397
+ SDL_Palette *palette);
398
+
399
+ /**
400
+ * \brief Set a range of colors in a palette.
401
+ *
402
+ * \param palette The palette to modify.
403
+ * \param colors An array of colors to copy into the palette.
404
+ * \param firstcolor The index of the first palette entry to modify.
405
+ * \param ncolors The number of entries to modify.
406
+ *
407
+ * \return 0 on success, or -1 if not all of the colors could be set.
408
+ */
409
+ extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
410
+ const SDL_Color * colors,
411
+ int firstcolor, int ncolors);
412
+
413
+ /**
414
+ * \brief Free a palette created with SDL_AllocPalette().
415
+ *
416
+ * \sa SDL_AllocPalette()
417
+ */
418
+ extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
419
+
420
+ /**
421
+ * \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
422
+ *
423
+ * \sa SDL_MapRGBA
424
+ */
425
+ extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
426
+ Uint8 r, Uint8 g, Uint8 b);
427
+
428
+ /**
429
+ * \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
430
+ *
431
+ * \sa SDL_MapRGB
432
+ */
433
+ extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
434
+ Uint8 r, Uint8 g, Uint8 b,
435
+ Uint8 a);
436
+
437
+ /**
438
+ * \brief Get the RGB components from a pixel of the specified format.
439
+ *
440
+ * \sa SDL_GetRGBA
441
+ */
442
+ extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
443
+ const SDL_PixelFormat * format,
444
+ Uint8 * r, Uint8 * g, Uint8 * b);
445
+
446
+ /**
447
+ * \brief Get the RGBA components from a pixel of the specified format.
448
+ *
449
+ * \sa SDL_GetRGB
450
+ */
451
+ extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
452
+ const SDL_PixelFormat * format,
453
+ Uint8 * r, Uint8 * g, Uint8 * b,
454
+ Uint8 * a);
455
+
456
+ /**
457
+ * \brief Calculate a 256 entry gamma ramp for a gamma value.
458
+ */
459
+ extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
460
+
461
+
462
+ /* Ends C function definitions when using C++ */
463
+ #ifdef __cplusplus
464
+ }
465
+ #endif
466
+ #include "close_code.h"
467
+
468
+ #endif /* SDL_pixels_h_ */
469
+
470
+ /* vi: set ts=4 sw=4 expandtab: */