ruby2d 0.8.1 → 0.9.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/assets/README.md +20 -7
- data/assets/include/SDL2/SDL.h +135 -0
- data/assets/include/SDL2/SDL_assert.h +291 -0
- data/assets/include/SDL2/SDL_atomic.h +277 -0
- data/assets/include/SDL2/SDL_audio.h +826 -0
- data/assets/include/SDL2/SDL_bits.h +112 -0
- data/assets/include/SDL2/SDL_blendmode.h +120 -0
- data/assets/include/SDL2/SDL_clipboard.h +71 -0
- data/assets/include/SDL2/SDL_config.h +421 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
- data/assets/include/SDL2/SDL_egl.h +1673 -0
- data/assets/include/SDL2/SDL_endian.h +260 -0
- data/assets/include/SDL2/SDL_error.h +76 -0
- data/assets/include/SDL2/SDL_events.h +788 -0
- data/assets/include/SDL2/SDL_filesystem.h +136 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
- data/assets/include/SDL2/SDL_gesture.h +87 -0
- data/assets/include/SDL2/SDL_haptic.h +1238 -0
- data/assets/include/SDL2/SDL_hints.h +1135 -0
- data/assets/include/SDL2/SDL_image.h +161 -0
- data/assets/include/SDL2/SDL_joystick.h +408 -0
- data/assets/include/SDL2/SDL_keyboard.h +217 -0
- data/assets/include/SDL2/SDL_keycode.h +349 -0
- data/assets/include/SDL2/SDL_loadso.h +81 -0
- data/assets/include/SDL2/SDL_log.h +211 -0
- data/assets/include/SDL2/SDL_main.h +168 -0
- data/assets/include/SDL2/SDL_messagebox.h +144 -0
- data/assets/include/SDL2/SDL_mixer.h +651 -0
- data/assets/include/SDL2/SDL_mouse.h +302 -0
- data/assets/include/SDL2/SDL_mutex.h +251 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2183 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
- data/assets/include/SDL2/SDL_pixels.h +470 -0
- data/assets/include/SDL2/SDL_platform.h +198 -0
- data/assets/include/SDL2/SDL_power.h +75 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +148 -0
- data/assets/include/SDL2/SDL_render.h +931 -0
- data/assets/include/SDL2/SDL_revision.h +2 -0
- data/assets/include/SDL2/SDL_rwops.h +254 -0
- data/assets/include/SDL2/SDL_scancode.h +413 -0
- data/assets/include/SDL2/SDL_sensor.h +251 -0
- data/assets/include/SDL2/SDL_shape.h +144 -0
- data/assets/include/SDL2/SDL_stdinc.h +607 -0
- data/assets/include/SDL2/SDL_surface.h +553 -0
- data/assets/include/SDL2/SDL_system.h +279 -0
- data/assets/include/SDL2/SDL_syswm.h +324 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +188 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +81 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +343 -0
- data/assets/include/SDL2/SDL_timer.h +115 -0
- data/assets/include/SDL2/SDL_touch.h +86 -0
- data/assets/include/SDL2/SDL_ttf.h +294 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +162 -0
- data/assets/include/SDL2/SDL_video.h +1276 -0
- data/assets/include/SDL2/SDL_vulkan.h +278 -0
- data/assets/include/SDL2/begin_code.h +167 -0
- data/assets/include/SDL2/close_code.h +37 -0
- data/assets/include/glew.h +23686 -0
- data/assets/include/simple2d.h +735 -0
- data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
- data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
- data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
- data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
- data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
- data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
- data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
- data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
- data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
- data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
- data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
- data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
- data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
- data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
- data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
- data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
- data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
- data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
- data/assets/ios/MRuby.framework/MRuby +0 -0
- data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/ios/main.c +1 -1
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libsimple2d.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
- data/assets/mingw/lib/libsimple2d.a +0 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
- data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
- data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
- data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
- data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
- data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
- data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
- data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
- data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
- data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
- data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
- data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
- data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
- data/assets/tvos/MRuby.framework/MRuby +0 -0
- data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/tvos/main.c +1 -1
- data/ext/ruby2d/extconf.rb +59 -50
- data/ext/ruby2d/ruby2d.c +0 -1
- data/lib/ruby2d.rb +1 -7
- data/lib/ruby2d/cli/launch.rb +1 -1
- data/lib/ruby2d/font.rb +32 -7
- data/lib/ruby2d/version.rb +1 -1
- metadata +132 -6
- data/assets/opal.js +0 -21637
- data/assets/simple2d.js +0 -1379
- data/assets/template.html +0 -18
@@ -0,0 +1,115 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
#ifndef SDL_timer_h_
|
23
|
+
#define SDL_timer_h_
|
24
|
+
|
25
|
+
/**
|
26
|
+
* \file SDL_timer.h
|
27
|
+
*
|
28
|
+
* Header for the SDL time management routines.
|
29
|
+
*/
|
30
|
+
|
31
|
+
#include "SDL_stdinc.h"
|
32
|
+
#include "SDL_error.h"
|
33
|
+
|
34
|
+
#include "begin_code.h"
|
35
|
+
/* Set up for C function definitions, even when using C++ */
|
36
|
+
#ifdef __cplusplus
|
37
|
+
extern "C" {
|
38
|
+
#endif
|
39
|
+
|
40
|
+
/**
|
41
|
+
* \brief Get the number of milliseconds since the SDL library initialization.
|
42
|
+
*
|
43
|
+
* \note This value wraps if the program runs for more than ~49 days.
|
44
|
+
*/
|
45
|
+
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
46
|
+
|
47
|
+
/**
|
48
|
+
* \brief Compare SDL ticks values, and return true if A has passed B
|
49
|
+
*
|
50
|
+
* e.g. if you want to wait 100 ms, you could do this:
|
51
|
+
* Uint32 timeout = SDL_GetTicks() + 100;
|
52
|
+
* while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
|
53
|
+
* ... do work until timeout has elapsed
|
54
|
+
* }
|
55
|
+
*/
|
56
|
+
#define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0)
|
57
|
+
|
58
|
+
/**
|
59
|
+
* \brief Get the current value of the high resolution counter
|
60
|
+
*/
|
61
|
+
extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void);
|
62
|
+
|
63
|
+
/**
|
64
|
+
* \brief Get the count per second of the high resolution counter
|
65
|
+
*/
|
66
|
+
extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void);
|
67
|
+
|
68
|
+
/**
|
69
|
+
* \brief Wait a specified number of milliseconds before returning.
|
70
|
+
*/
|
71
|
+
extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
|
72
|
+
|
73
|
+
/**
|
74
|
+
* Function prototype for the timer callback function.
|
75
|
+
*
|
76
|
+
* The callback function is passed the current timer interval and returns
|
77
|
+
* the next timer interval. If the returned value is the same as the one
|
78
|
+
* passed in, the periodic alarm continues, otherwise a new alarm is
|
79
|
+
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
|
80
|
+
*/
|
81
|
+
typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param);
|
82
|
+
|
83
|
+
/**
|
84
|
+
* Definition of the timer ID type.
|
85
|
+
*/
|
86
|
+
typedef int SDL_TimerID;
|
87
|
+
|
88
|
+
/**
|
89
|
+
* \brief Add a new timer to the pool of timers already running.
|
90
|
+
*
|
91
|
+
* \return A timer ID, or 0 when an error occurs.
|
92
|
+
*/
|
93
|
+
extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval,
|
94
|
+
SDL_TimerCallback callback,
|
95
|
+
void *param);
|
96
|
+
|
97
|
+
/**
|
98
|
+
* \brief Remove a timer knowing its ID.
|
99
|
+
*
|
100
|
+
* \return A boolean value indicating success or failure.
|
101
|
+
*
|
102
|
+
* \warning It is not safe to remove a timer multiple times.
|
103
|
+
*/
|
104
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id);
|
105
|
+
|
106
|
+
|
107
|
+
/* Ends C function definitions when using C++ */
|
108
|
+
#ifdef __cplusplus
|
109
|
+
}
|
110
|
+
#endif
|
111
|
+
#include "close_code.h"
|
112
|
+
|
113
|
+
#endif /* SDL_timer_h_ */
|
114
|
+
|
115
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,86 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_touch.h
|
24
|
+
*
|
25
|
+
* Include file for SDL touch event handling.
|
26
|
+
*/
|
27
|
+
|
28
|
+
#ifndef SDL_touch_h_
|
29
|
+
#define SDL_touch_h_
|
30
|
+
|
31
|
+
#include "SDL_stdinc.h"
|
32
|
+
#include "SDL_error.h"
|
33
|
+
#include "SDL_video.h"
|
34
|
+
|
35
|
+
#include "begin_code.h"
|
36
|
+
/* Set up for C function definitions, even when using C++ */
|
37
|
+
#ifdef __cplusplus
|
38
|
+
extern "C" {
|
39
|
+
#endif
|
40
|
+
|
41
|
+
typedef Sint64 SDL_TouchID;
|
42
|
+
typedef Sint64 SDL_FingerID;
|
43
|
+
|
44
|
+
typedef struct SDL_Finger
|
45
|
+
{
|
46
|
+
SDL_FingerID id;
|
47
|
+
float x;
|
48
|
+
float y;
|
49
|
+
float pressure;
|
50
|
+
} SDL_Finger;
|
51
|
+
|
52
|
+
/* Used as the device ID for mouse events simulated with touch input */
|
53
|
+
#define SDL_TOUCH_MOUSEID ((Uint32)-1)
|
54
|
+
|
55
|
+
|
56
|
+
/* Function prototypes */
|
57
|
+
|
58
|
+
/**
|
59
|
+
* \brief Get the number of registered touch devices.
|
60
|
+
*/
|
61
|
+
extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
|
62
|
+
|
63
|
+
/**
|
64
|
+
* \brief Get the touch ID with the given index, or 0 if the index is invalid.
|
65
|
+
*/
|
66
|
+
extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
|
67
|
+
|
68
|
+
/**
|
69
|
+
* \brief Get the number of active fingers for a given touch device.
|
70
|
+
*/
|
71
|
+
extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID);
|
72
|
+
|
73
|
+
/**
|
74
|
+
* \brief Get the finger object of the given touch, with the given index.
|
75
|
+
*/
|
76
|
+
extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index);
|
77
|
+
|
78
|
+
/* Ends C function definitions when using C++ */
|
79
|
+
#ifdef __cplusplus
|
80
|
+
}
|
81
|
+
#endif
|
82
|
+
#include "close_code.h"
|
83
|
+
|
84
|
+
#endif /* SDL_touch_h_ */
|
85
|
+
|
86
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,294 @@
|
|
1
|
+
/*
|
2
|
+
SDL_ttf: A companion library to SDL for working with TrueType (tm) fonts
|
3
|
+
Copyright (C) 2001-2019 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/* This library is a wrapper around the excellent FreeType 2.0 library,
|
23
|
+
available at:
|
24
|
+
http://www.freetype.org/
|
25
|
+
*/
|
26
|
+
|
27
|
+
/* Note: In many places, SDL_ttf will say "glyph" when it means "code point."
|
28
|
+
Unicode is hard, we learn as we go, and we apologize for adding to the
|
29
|
+
confusion. */
|
30
|
+
|
31
|
+
#ifndef SDL_TTF_H_
|
32
|
+
#define SDL_TTF_H_
|
33
|
+
|
34
|
+
#include "SDL.h"
|
35
|
+
#include "begin_code.h"
|
36
|
+
|
37
|
+
/* Set up for C function definitions, even when using C++ */
|
38
|
+
#ifdef __cplusplus
|
39
|
+
extern "C" {
|
40
|
+
#endif
|
41
|
+
|
42
|
+
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
|
43
|
+
*/
|
44
|
+
#define SDL_TTF_MAJOR_VERSION 2
|
45
|
+
#define SDL_TTF_MINOR_VERSION 0
|
46
|
+
#define SDL_TTF_PATCHLEVEL 15
|
47
|
+
|
48
|
+
/* This macro can be used to fill a version structure with the compile-time
|
49
|
+
* version of the SDL_ttf library.
|
50
|
+
*/
|
51
|
+
#define SDL_TTF_VERSION(X) \
|
52
|
+
{ \
|
53
|
+
(X)->major = SDL_TTF_MAJOR_VERSION; \
|
54
|
+
(X)->minor = SDL_TTF_MINOR_VERSION; \
|
55
|
+
(X)->patch = SDL_TTF_PATCHLEVEL; \
|
56
|
+
}
|
57
|
+
|
58
|
+
/* Backwards compatibility */
|
59
|
+
#define TTF_MAJOR_VERSION SDL_TTF_MAJOR_VERSION
|
60
|
+
#define TTF_MINOR_VERSION SDL_TTF_MINOR_VERSION
|
61
|
+
#define TTF_PATCHLEVEL SDL_TTF_PATCHLEVEL
|
62
|
+
#define TTF_VERSION(X) SDL_TTF_VERSION(X)
|
63
|
+
|
64
|
+
/**
|
65
|
+
* This is the version number macro for the current SDL_ttf version.
|
66
|
+
*/
|
67
|
+
#define SDL_TTF_COMPILEDVERSION \
|
68
|
+
SDL_VERSIONNUM(SDL_TTF_MAJOR_VERSION, SDL_TTF_MINOR_VERSION, SDL_TTF_PATCHLEVEL)
|
69
|
+
|
70
|
+
/**
|
71
|
+
* This macro will evaluate to true if compiled with SDL_ttf at least X.Y.Z.
|
72
|
+
*/
|
73
|
+
#define SDL_TTF_VERSION_ATLEAST(X, Y, Z) \
|
74
|
+
(SDL_TTF_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
|
75
|
+
|
76
|
+
/* Make sure this is defined (only available in newer SDL versions) */
|
77
|
+
#ifndef SDL_DEPRECATED
|
78
|
+
#define SDL_DEPRECATED
|
79
|
+
#endif
|
80
|
+
|
81
|
+
/* This function gets the version of the dynamically linked SDL_ttf library.
|
82
|
+
it should NOT be used to fill a version structure, instead you should
|
83
|
+
use the SDL_TTF_VERSION() macro.
|
84
|
+
*/
|
85
|
+
extern DECLSPEC const SDL_version * SDLCALL TTF_Linked_Version(void);
|
86
|
+
|
87
|
+
/* ZERO WIDTH NO-BREAKSPACE (Unicode byte order mark) */
|
88
|
+
#define UNICODE_BOM_NATIVE 0xFEFF
|
89
|
+
#define UNICODE_BOM_SWAPPED 0xFFFE
|
90
|
+
|
91
|
+
/* This function tells the library whether UNICODE text is generally
|
92
|
+
byteswapped. A UNICODE BOM character in a string will override
|
93
|
+
this setting for the remainder of that string.
|
94
|
+
*/
|
95
|
+
extern DECLSPEC void SDLCALL TTF_ByteSwappedUNICODE(int swapped);
|
96
|
+
|
97
|
+
/* The internal structure containing font information */
|
98
|
+
typedef struct _TTF_Font TTF_Font;
|
99
|
+
|
100
|
+
/* Initialize the TTF engine - returns 0 if successful, -1 on error */
|
101
|
+
extern DECLSPEC int SDLCALL TTF_Init(void);
|
102
|
+
|
103
|
+
/* Open a font file and create a font of the specified point size.
|
104
|
+
* Some .fon fonts will have several sizes embedded in the file, so the
|
105
|
+
* point size becomes the index of choosing which size. If the value
|
106
|
+
* is too high, the last indexed size will be the default. */
|
107
|
+
extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFont(const char *file, int ptsize);
|
108
|
+
extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontIndex(const char *file, int ptsize, long index);
|
109
|
+
extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontRW(SDL_RWops *src, int freesrc, int ptsize);
|
110
|
+
extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontIndexRW(SDL_RWops *src, int freesrc, int ptsize, long index);
|
111
|
+
|
112
|
+
/* Set and retrieve the font style */
|
113
|
+
#define TTF_STYLE_NORMAL 0x00
|
114
|
+
#define TTF_STYLE_BOLD 0x01
|
115
|
+
#define TTF_STYLE_ITALIC 0x02
|
116
|
+
#define TTF_STYLE_UNDERLINE 0x04
|
117
|
+
#define TTF_STYLE_STRIKETHROUGH 0x08
|
118
|
+
extern DECLSPEC int SDLCALL TTF_GetFontStyle(const TTF_Font *font);
|
119
|
+
extern DECLSPEC void SDLCALL TTF_SetFontStyle(TTF_Font *font, int style);
|
120
|
+
extern DECLSPEC int SDLCALL TTF_GetFontOutline(const TTF_Font *font);
|
121
|
+
extern DECLSPEC void SDLCALL TTF_SetFontOutline(TTF_Font *font, int outline);
|
122
|
+
|
123
|
+
/* Set and retrieve FreeType hinter settings */
|
124
|
+
#define TTF_HINTING_NORMAL 0
|
125
|
+
#define TTF_HINTING_LIGHT 1
|
126
|
+
#define TTF_HINTING_MONO 2
|
127
|
+
#define TTF_HINTING_NONE 3
|
128
|
+
extern DECLSPEC int SDLCALL TTF_GetFontHinting(const TTF_Font *font);
|
129
|
+
extern DECLSPEC void SDLCALL TTF_SetFontHinting(TTF_Font *font, int hinting);
|
130
|
+
|
131
|
+
/* Get the total height of the font - usually equal to point size */
|
132
|
+
extern DECLSPEC int SDLCALL TTF_FontHeight(const TTF_Font *font);
|
133
|
+
|
134
|
+
/* Get the offset from the baseline to the top of the font
|
135
|
+
This is a positive value, relative to the baseline.
|
136
|
+
*/
|
137
|
+
extern DECLSPEC int SDLCALL TTF_FontAscent(const TTF_Font *font);
|
138
|
+
|
139
|
+
/* Get the offset from the baseline to the bottom of the font
|
140
|
+
This is a negative value, relative to the baseline.
|
141
|
+
*/
|
142
|
+
extern DECLSPEC int SDLCALL TTF_FontDescent(const TTF_Font *font);
|
143
|
+
|
144
|
+
/* Get the recommended spacing between lines of text for this font */
|
145
|
+
extern DECLSPEC int SDLCALL TTF_FontLineSkip(const TTF_Font *font);
|
146
|
+
|
147
|
+
/* Get/Set whether or not kerning is allowed for this font */
|
148
|
+
extern DECLSPEC int SDLCALL TTF_GetFontKerning(const TTF_Font *font);
|
149
|
+
extern DECLSPEC void SDLCALL TTF_SetFontKerning(TTF_Font *font, int allowed);
|
150
|
+
|
151
|
+
/* Get the number of faces of the font */
|
152
|
+
extern DECLSPEC long SDLCALL TTF_FontFaces(const TTF_Font *font);
|
153
|
+
|
154
|
+
/* Get the font face attributes, if any */
|
155
|
+
extern DECLSPEC int SDLCALL TTF_FontFaceIsFixedWidth(const TTF_Font *font);
|
156
|
+
extern DECLSPEC char * SDLCALL TTF_FontFaceFamilyName(const TTF_Font *font);
|
157
|
+
extern DECLSPEC char * SDLCALL TTF_FontFaceStyleName(const TTF_Font *font);
|
158
|
+
|
159
|
+
/* Check wether a glyph is provided by the font or not */
|
160
|
+
extern DECLSPEC int SDLCALL TTF_GlyphIsProvided(const TTF_Font *font, Uint16 ch);
|
161
|
+
|
162
|
+
/* Get the metrics (dimensions) of a glyph
|
163
|
+
To understand what these metrics mean, here is a useful link:
|
164
|
+
http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html
|
165
|
+
*/
|
166
|
+
extern DECLSPEC int SDLCALL TTF_GlyphMetrics(TTF_Font *font, Uint16 ch,
|
167
|
+
int *minx, int *maxx,
|
168
|
+
int *miny, int *maxy, int *advance);
|
169
|
+
|
170
|
+
/* Get the dimensions of a rendered string of text */
|
171
|
+
extern DECLSPEC int SDLCALL TTF_SizeText(TTF_Font *font, const char *text, int *w, int *h);
|
172
|
+
extern DECLSPEC int SDLCALL TTF_SizeUTF8(TTF_Font *font, const char *text, int *w, int *h);
|
173
|
+
extern DECLSPEC int SDLCALL TTF_SizeUNICODE(TTF_Font *font, const Uint16 *text, int *w, int *h);
|
174
|
+
|
175
|
+
/* Create an 8-bit palettized surface and render the given text at
|
176
|
+
fast quality with the given font and color. The 0 pixel is the
|
177
|
+
colorkey, giving a transparent background, and the 1 pixel is set
|
178
|
+
to the text color.
|
179
|
+
This function returns the new surface, or NULL if there was an error.
|
180
|
+
*/
|
181
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Solid(TTF_Font *font,
|
182
|
+
const char *text, SDL_Color fg);
|
183
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Solid(TTF_Font *font,
|
184
|
+
const char *text, SDL_Color fg);
|
185
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Solid(TTF_Font *font,
|
186
|
+
const Uint16 *text, SDL_Color fg);
|
187
|
+
|
188
|
+
/* Create an 8-bit palettized surface and render the given glyph at
|
189
|
+
fast quality with the given font and color. The 0 pixel is the
|
190
|
+
colorkey, giving a transparent background, and the 1 pixel is set
|
191
|
+
to the text color. The glyph is rendered without any padding or
|
192
|
+
centering in the X direction, and aligned normally in the Y direction.
|
193
|
+
This function returns the new surface, or NULL if there was an error.
|
194
|
+
*/
|
195
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Solid(TTF_Font *font,
|
196
|
+
Uint16 ch, SDL_Color fg);
|
197
|
+
|
198
|
+
/* Create an 8-bit palettized surface and render the given text at
|
199
|
+
high quality with the given font and colors. The 0 pixel is background,
|
200
|
+
while other pixels have varying degrees of the foreground color.
|
201
|
+
This function returns the new surface, or NULL if there was an error.
|
202
|
+
*/
|
203
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Shaded(TTF_Font *font,
|
204
|
+
const char *text, SDL_Color fg, SDL_Color bg);
|
205
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Shaded(TTF_Font *font,
|
206
|
+
const char *text, SDL_Color fg, SDL_Color bg);
|
207
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
|
208
|
+
const Uint16 *text, SDL_Color fg, SDL_Color bg);
|
209
|
+
|
210
|
+
/* Create an 8-bit palettized surface and render the given glyph at
|
211
|
+
high quality with the given font and colors. The 0 pixel is background,
|
212
|
+
while other pixels have varying degrees of the foreground color.
|
213
|
+
The glyph is rendered without any padding or centering in the X
|
214
|
+
direction, and aligned normally in the Y direction.
|
215
|
+
This function returns the new surface, or NULL if there was an error.
|
216
|
+
*/
|
217
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Shaded(TTF_Font *font,
|
218
|
+
Uint16 ch, SDL_Color fg, SDL_Color bg);
|
219
|
+
|
220
|
+
/* Create a 32-bit ARGB surface and render the given text at high quality,
|
221
|
+
using alpha blending to dither the font with the given color.
|
222
|
+
This function returns the new surface, or NULL if there was an error.
|
223
|
+
*/
|
224
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Blended(TTF_Font *font,
|
225
|
+
const char *text, SDL_Color fg);
|
226
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Blended(TTF_Font *font,
|
227
|
+
const char *text, SDL_Color fg);
|
228
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Blended(TTF_Font *font,
|
229
|
+
const Uint16 *text, SDL_Color fg);
|
230
|
+
|
231
|
+
|
232
|
+
/* Create a 32-bit ARGB surface and render the given text at high quality,
|
233
|
+
using alpha blending to dither the font with the given color.
|
234
|
+
Text is wrapped to multiple lines on line endings and on word boundaries
|
235
|
+
if it extends beyond wrapLength in pixels.
|
236
|
+
This function returns the new surface, or NULL if there was an error.
|
237
|
+
*/
|
238
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Blended_Wrapped(TTF_Font *font,
|
239
|
+
const char *text, SDL_Color fg, Uint32 wrapLength);
|
240
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Blended_Wrapped(TTF_Font *font,
|
241
|
+
const char *text, SDL_Color fg, Uint32 wrapLength);
|
242
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Blended_Wrapped(TTF_Font *font,
|
243
|
+
const Uint16 *text, SDL_Color fg, Uint32 wrapLength);
|
244
|
+
|
245
|
+
/* Create a 32-bit ARGB surface and render the given glyph at high quality,
|
246
|
+
using alpha blending to dither the font with the given color.
|
247
|
+
The glyph is rendered without any padding or centering in the X
|
248
|
+
direction, and aligned normally in the Y direction.
|
249
|
+
This function returns the new surface, or NULL if there was an error.
|
250
|
+
*/
|
251
|
+
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Blended(TTF_Font *font,
|
252
|
+
Uint16 ch, SDL_Color fg);
|
253
|
+
|
254
|
+
/* For compatibility with previous versions, here are the old functions */
|
255
|
+
#define TTF_RenderText(font, text, fg, bg) \
|
256
|
+
TTF_RenderText_Shaded(font, text, fg, bg)
|
257
|
+
#define TTF_RenderUTF8(font, text, fg, bg) \
|
258
|
+
TTF_RenderUTF8_Shaded(font, text, fg, bg)
|
259
|
+
#define TTF_RenderUNICODE(font, text, fg, bg) \
|
260
|
+
TTF_RenderUNICODE_Shaded(font, text, fg, bg)
|
261
|
+
|
262
|
+
/* Close an opened font file */
|
263
|
+
extern DECLSPEC void SDLCALL TTF_CloseFont(TTF_Font *font);
|
264
|
+
|
265
|
+
/* De-initialize the TTF engine */
|
266
|
+
extern DECLSPEC void SDLCALL TTF_Quit(void);
|
267
|
+
|
268
|
+
/* Check if the TTF engine is initialized */
|
269
|
+
extern DECLSPEC int SDLCALL TTF_WasInit(void);
|
270
|
+
|
271
|
+
/* Get the kerning size of two glyphs indices */
|
272
|
+
/* DEPRECATED: this function requires FreeType font indexes, not glyphs,
|
273
|
+
by accident, which we don't expose through this API, so it could give
|
274
|
+
wildly incorrect results, especially with non-ASCII values.
|
275
|
+
Going forward, please use TTF_GetFontKerningSizeGlyphs() instead, which
|
276
|
+
does what you probably expected this function to do. */
|
277
|
+
extern DECLSPEC int TTF_GetFontKerningSize(TTF_Font *font, int prev_index, int index) SDL_DEPRECATED;
|
278
|
+
|
279
|
+
/* Get the kerning size of two glyphs */
|
280
|
+
extern DECLSPEC int TTF_GetFontKerningSizeGlyphs(TTF_Font *font, Uint16 previous_ch, Uint16 ch);
|
281
|
+
|
282
|
+
/* We'll use SDL for reporting errors */
|
283
|
+
#define TTF_SetError SDL_SetError
|
284
|
+
#define TTF_GetError SDL_GetError
|
285
|
+
|
286
|
+
/* Ends C function definitions when using C++ */
|
287
|
+
#ifdef __cplusplus
|
288
|
+
}
|
289
|
+
#endif
|
290
|
+
#include "close_code.h"
|
291
|
+
|
292
|
+
#endif /* SDL_TTF_H_ */
|
293
|
+
|
294
|
+
/* vi: set ts=4 sw=4 expandtab: */
|