ruby2d 0.8.1 → 0.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (192) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +20 -7
  3. data/assets/include/SDL2/SDL.h +135 -0
  4. data/assets/include/SDL2/SDL_assert.h +291 -0
  5. data/assets/include/SDL2/SDL_atomic.h +277 -0
  6. data/assets/include/SDL2/SDL_audio.h +826 -0
  7. data/assets/include/SDL2/SDL_bits.h +112 -0
  8. data/assets/include/SDL2/SDL_blendmode.h +120 -0
  9. data/assets/include/SDL2/SDL_clipboard.h +71 -0
  10. data/assets/include/SDL2/SDL_config.h +421 -0
  11. data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
  12. data/assets/include/SDL2/SDL_egl.h +1673 -0
  13. data/assets/include/SDL2/SDL_endian.h +260 -0
  14. data/assets/include/SDL2/SDL_error.h +76 -0
  15. data/assets/include/SDL2/SDL_events.h +788 -0
  16. data/assets/include/SDL2/SDL_filesystem.h +136 -0
  17. data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
  18. data/assets/include/SDL2/SDL_gesture.h +87 -0
  19. data/assets/include/SDL2/SDL_haptic.h +1238 -0
  20. data/assets/include/SDL2/SDL_hints.h +1135 -0
  21. data/assets/include/SDL2/SDL_image.h +161 -0
  22. data/assets/include/SDL2/SDL_joystick.h +408 -0
  23. data/assets/include/SDL2/SDL_keyboard.h +217 -0
  24. data/assets/include/SDL2/SDL_keycode.h +349 -0
  25. data/assets/include/SDL2/SDL_loadso.h +81 -0
  26. data/assets/include/SDL2/SDL_log.h +211 -0
  27. data/assets/include/SDL2/SDL_main.h +168 -0
  28. data/assets/include/SDL2/SDL_messagebox.h +144 -0
  29. data/assets/include/SDL2/SDL_mixer.h +651 -0
  30. data/assets/include/SDL2/SDL_mouse.h +302 -0
  31. data/assets/include/SDL2/SDL_mutex.h +251 -0
  32. data/assets/include/SDL2/SDL_name.h +33 -0
  33. data/assets/include/SDL2/SDL_opengl.h +2183 -0
  34. data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
  35. data/assets/include/SDL2/SDL_opengles.h +39 -0
  36. data/assets/include/SDL2/SDL_opengles2.h +52 -0
  37. data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
  38. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
  39. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
  40. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
  41. data/assets/include/SDL2/SDL_pixels.h +470 -0
  42. data/assets/include/SDL2/SDL_platform.h +198 -0
  43. data/assets/include/SDL2/SDL_power.h +75 -0
  44. data/assets/include/SDL2/SDL_quit.h +58 -0
  45. data/assets/include/SDL2/SDL_rect.h +148 -0
  46. data/assets/include/SDL2/SDL_render.h +931 -0
  47. data/assets/include/SDL2/SDL_revision.h +2 -0
  48. data/assets/include/SDL2/SDL_rwops.h +254 -0
  49. data/assets/include/SDL2/SDL_scancode.h +413 -0
  50. data/assets/include/SDL2/SDL_sensor.h +251 -0
  51. data/assets/include/SDL2/SDL_shape.h +144 -0
  52. data/assets/include/SDL2/SDL_stdinc.h +607 -0
  53. data/assets/include/SDL2/SDL_surface.h +553 -0
  54. data/assets/include/SDL2/SDL_system.h +279 -0
  55. data/assets/include/SDL2/SDL_syswm.h +324 -0
  56. data/assets/include/SDL2/SDL_test.h +69 -0
  57. data/assets/include/SDL2/SDL_test_assert.h +105 -0
  58. data/assets/include/SDL2/SDL_test_common.h +188 -0
  59. data/assets/include/SDL2/SDL_test_compare.h +69 -0
  60. data/assets/include/SDL2/SDL_test_crc32.h +124 -0
  61. data/assets/include/SDL2/SDL_test_font.h +81 -0
  62. data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
  63. data/assets/include/SDL2/SDL_test_harness.h +134 -0
  64. data/assets/include/SDL2/SDL_test_images.h +78 -0
  65. data/assets/include/SDL2/SDL_test_log.h +67 -0
  66. data/assets/include/SDL2/SDL_test_md5.h +129 -0
  67. data/assets/include/SDL2/SDL_test_memory.h +63 -0
  68. data/assets/include/SDL2/SDL_test_random.h +115 -0
  69. data/assets/include/SDL2/SDL_thread.h +343 -0
  70. data/assets/include/SDL2/SDL_timer.h +115 -0
  71. data/assets/include/SDL2/SDL_touch.h +86 -0
  72. data/assets/include/SDL2/SDL_ttf.h +294 -0
  73. data/assets/include/SDL2/SDL_types.h +29 -0
  74. data/assets/include/SDL2/SDL_version.h +162 -0
  75. data/assets/include/SDL2/SDL_video.h +1276 -0
  76. data/assets/include/SDL2/SDL_vulkan.h +278 -0
  77. data/assets/include/SDL2/begin_code.h +167 -0
  78. data/assets/include/SDL2/close_code.h +37 -0
  79. data/assets/include/glew.h +23686 -0
  80. data/assets/include/simple2d.h +735 -0
  81. data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
  82. data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
  83. data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
  84. data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  85. data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
  86. data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
  87. data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
  88. data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
  89. data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
  90. data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
  91. data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
  92. data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
  93. data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
  94. data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
  95. data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
  96. data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
  97. data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
  98. data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
  99. data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
  100. data/assets/ios/MRuby.framework/MRuby +0 -0
  101. data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
  102. data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  103. data/assets/ios/main.c +1 -1
  104. data/assets/macos/lib/libFLAC.a +0 -0
  105. data/assets/macos/lib/libSDL2.a +0 -0
  106. data/assets/macos/lib/libSDL2_image.a +0 -0
  107. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  108. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  109. data/assets/macos/lib/libfreetype.a +0 -0
  110. data/assets/macos/lib/libjpeg.a +0 -0
  111. data/assets/macos/lib/libmpg123.a +0 -0
  112. data/assets/macos/lib/libogg.a +0 -0
  113. data/assets/macos/lib/libpng16.a +0 -0
  114. data/assets/macos/lib/libsimple2d.a +0 -0
  115. data/assets/macos/lib/libtiff.a +0 -0
  116. data/assets/macos/lib/libvorbis.a +0 -0
  117. data/assets/macos/lib/libvorbisfile.a +0 -0
  118. data/assets/macos/lib/libwebp.a +0 -0
  119. data/assets/mingw/bin/SDL2.dll +0 -0
  120. data/assets/mingw/bin/SDL2_image.dll +0 -0
  121. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  122. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  123. data/assets/mingw/bin/glew32.dll +0 -0
  124. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  125. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  126. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  127. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  128. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  129. data/assets/mingw/bin/libogg-0.dll +0 -0
  130. data/assets/mingw/bin/libopus-0.dll +0 -0
  131. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  132. data/assets/mingw/bin/libpng16-16.dll +0 -0
  133. data/assets/mingw/bin/libtiff-5.dll +0 -0
  134. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  135. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  136. data/assets/mingw/bin/libwebp-7.dll +0 -0
  137. data/assets/mingw/bin/zlib1.dll +0 -0
  138. data/assets/mingw/lib/libSDL2.a +0 -0
  139. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  140. data/assets/mingw/lib/libSDL2_image.a +0 -0
  141. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  142. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  143. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  144. data/assets/mingw/lib/libSDL2_test.a +0 -0
  145. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  146. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  147. data/assets/mingw/lib/libSDL2main.a +0 -0
  148. data/assets/mingw/lib/libglew32.a +0 -0
  149. data/assets/mingw/lib/libglew32.dll.a +0 -0
  150. data/assets/mingw/lib/libsimple2d.a +0 -0
  151. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  152. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  153. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  154. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
  155. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
  156. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
  157. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
  158. data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
  159. data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
  160. data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
  161. data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
  162. data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
  163. data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
  164. data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
  165. data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
  166. data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
  167. data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
  168. data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
  169. data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
  170. data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
  171. data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
  172. data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
  173. data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
  174. data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
  175. data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
  176. data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
  177. data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
  178. data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
  179. data/assets/tvos/MRuby.framework/MRuby +0 -0
  180. data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
  181. data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  182. data/assets/tvos/main.c +1 -1
  183. data/ext/ruby2d/extconf.rb +59 -50
  184. data/ext/ruby2d/ruby2d.c +0 -1
  185. data/lib/ruby2d.rb +1 -7
  186. data/lib/ruby2d/cli/launch.rb +1 -1
  187. data/lib/ruby2d/font.rb +32 -7
  188. data/lib/ruby2d/version.rb +1 -1
  189. metadata +132 -6
  190. data/assets/opal.js +0 -21637
  191. data/assets/simple2d.js +0 -1379
  192. data/assets/template.html +0 -18
@@ -0,0 +1,69 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_test.h
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+ *
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+ * Include file for SDL test framework.
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+ *
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+ * This code is a part of the SDL2_test library, not the main SDL library.
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+ */
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+
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+ #ifndef SDL_test_h_
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+ #define SDL_test_h_
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+
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+ #include "SDL.h"
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+ #include "SDL_test_assert.h"
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+ #include "SDL_test_common.h"
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+ #include "SDL_test_compare.h"
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+ #include "SDL_test_crc32.h"
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+ #include "SDL_test_font.h"
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+ #include "SDL_test_fuzzer.h"
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+ #include "SDL_test_harness.h"
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+ #include "SDL_test_images.h"
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+ #include "SDL_test_log.h"
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+ #include "SDL_test_md5.h"
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+ #include "SDL_test_memory.h"
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+ #include "SDL_test_random.h"
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /* Global definitions */
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+
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+ /*
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+ * Note: Maximum size of SDLTest log message is less than SDL's limit
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+ * to ensure we can fit additional information such as the timestamp.
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+ */
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+ #define SDLTEST_MAX_LOGMESSAGE_LENGTH 3584
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* SDL_test_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,105 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_test_assert.h
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+ *
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+ * Include file for SDL test framework.
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+ *
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+ * This code is a part of the SDL2_test library, not the main SDL library.
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+ */
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+
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+ /*
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+ *
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+ * Assert API for test code and test cases
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+ *
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+ */
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+
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+ #ifndef SDL_test_assert_h_
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+ #define SDL_test_assert_h_
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /**
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+ * \brief Fails the assert.
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+ */
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+ #define ASSERT_FAIL 0
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+
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+ /**
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+ * \brief Passes the assert.
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+ */
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+ #define ASSERT_PASS 1
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+
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+ /**
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+ * \brief Assert that logs and break execution flow on failures.
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+ *
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+ * \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
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+ * \param assertDescription Message to log with the assert describing it.
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+ */
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+ void SDLTest_Assert(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2);
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+
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+ /**
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+ * \brief Assert for test cases that logs but does not break execution flow on failures. Updates assertion counters.
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+ *
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+ * \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
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+ * \param assertDescription Message to log with the assert describing it.
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+ *
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+ * \returns Returns the assertCondition so it can be used to externally to break execution flow if desired.
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+ */
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+ int SDLTest_AssertCheck(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2);
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+
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+ /**
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+ * \brief Explicitly pass without checking an assertion condition. Updates assertion counter.
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+ *
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+ * \param assertDescription Message to log with the assert describing it.
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+ */
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+ void SDLTest_AssertPass(SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(1);
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+
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+ /**
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+ * \brief Resets the assert summary counters to zero.
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+ */
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+ void SDLTest_ResetAssertSummary(void);
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+
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+ /**
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+ * \brief Logs summary of all assertions (total, pass, fail) since last reset as INFO or ERROR.
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+ */
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+ void SDLTest_LogAssertSummary(void);
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+
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+
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+ /**
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+ * \brief Converts the current assert summary state to a test result.
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+ *
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+ * \returns TEST_RESULT_PASSED, TEST_RESULT_FAILED, or TEST_RESULT_NO_ASSERT
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+ */
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+ int SDLTest_AssertSummaryToTestResult(void);
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+
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* SDL_test_assert_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,188 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
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+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
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+
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+ /**
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+ * \file SDL_test_common.h
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+ *
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+ * Include file for SDL test framework.
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+ *
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+ * This code is a part of the SDL2_test library, not the main SDL library.
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+ */
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+
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+ /* Ported from original test\common.h file. */
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+
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+ #ifndef SDL_test_common_h_
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+ #define SDL_test_common_h_
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+
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+ #include "SDL.h"
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+
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+ #if defined(__PSP__)
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+ #define DEFAULT_WINDOW_WIDTH 480
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+ #define DEFAULT_WINDOW_HEIGHT 272
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+ #else
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+ #define DEFAULT_WINDOW_WIDTH 640
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+ #define DEFAULT_WINDOW_HEIGHT 480
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+ #endif
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+
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+ #define VERBOSE_VIDEO 0x00000001
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+ #define VERBOSE_MODES 0x00000002
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+ #define VERBOSE_RENDER 0x00000004
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+ #define VERBOSE_EVENT 0x00000008
49
+ #define VERBOSE_AUDIO 0x00000010
50
+
51
+ typedef struct
52
+ {
53
+ /* SDL init flags */
54
+ char **argv;
55
+ Uint32 flags;
56
+ Uint32 verbose;
57
+
58
+ /* Video info */
59
+ const char *videodriver;
60
+ int display;
61
+ const char *window_title;
62
+ const char *window_icon;
63
+ Uint32 window_flags;
64
+ int window_x;
65
+ int window_y;
66
+ int window_w;
67
+ int window_h;
68
+ int window_minW;
69
+ int window_minH;
70
+ int window_maxW;
71
+ int window_maxH;
72
+ int logical_w;
73
+ int logical_h;
74
+ float scale;
75
+ int depth;
76
+ int refresh_rate;
77
+ int num_windows;
78
+ SDL_Window **windows;
79
+
80
+ /* Renderer info */
81
+ const char *renderdriver;
82
+ Uint32 render_flags;
83
+ SDL_bool skip_renderer;
84
+ SDL_Renderer **renderers;
85
+ SDL_Texture **targets;
86
+
87
+ /* Audio info */
88
+ const char *audiodriver;
89
+ SDL_AudioSpec audiospec;
90
+
91
+ /* GL settings */
92
+ int gl_red_size;
93
+ int gl_green_size;
94
+ int gl_blue_size;
95
+ int gl_alpha_size;
96
+ int gl_buffer_size;
97
+ int gl_depth_size;
98
+ int gl_stencil_size;
99
+ int gl_double_buffer;
100
+ int gl_accum_red_size;
101
+ int gl_accum_green_size;
102
+ int gl_accum_blue_size;
103
+ int gl_accum_alpha_size;
104
+ int gl_stereo;
105
+ int gl_multisamplebuffers;
106
+ int gl_multisamplesamples;
107
+ int gl_retained_backing;
108
+ int gl_accelerated;
109
+ int gl_major_version;
110
+ int gl_minor_version;
111
+ int gl_debug;
112
+ int gl_profile_mask;
113
+ } SDLTest_CommonState;
114
+
115
+ #include "begin_code.h"
116
+ /* Set up for C function definitions, even when using C++ */
117
+ #ifdef __cplusplus
118
+ extern "C" {
119
+ #endif
120
+
121
+ /* Function prototypes */
122
+
123
+ /**
124
+ * \brief Parse command line parameters and create common state.
125
+ *
126
+ * \param argv Array of command line parameters
127
+ * \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO)
128
+ *
129
+ * \returns Returns a newly allocated common state object.
130
+ */
131
+ SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
132
+
133
+ /**
134
+ * \brief Process one common argument.
135
+ *
136
+ * \param state The common state describing the test window to create.
137
+ * \param index The index of the argument to process in argv[].
138
+ *
139
+ * \returns The number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error.
140
+ */
141
+ int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
142
+
143
+ /**
144
+ * \brief Returns common usage information
145
+ *
146
+ * \param state The common state describing the test window to create.
147
+ *
148
+ * \returns String with usage information
149
+ */
150
+ const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
151
+
152
+ /**
153
+ * \brief Open test window.
154
+ *
155
+ * \param state The common state describing the test window to create.
156
+ *
157
+ * \returns True if initialization succeeded, false otherwise
158
+ */
159
+ SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
160
+
161
+ /**
162
+ * \brief Common event handler for test windows.
163
+ *
164
+ * \param state The common state used to create test window.
165
+ * \param event The event to handle.
166
+ * \param done Flag indicating we are done.
167
+ *
168
+ */
169
+ void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done);
170
+
171
+ /**
172
+ * \brief Close test window.
173
+ *
174
+ * \param state The common state used to create test window.
175
+ *
176
+ */
177
+ void SDLTest_CommonQuit(SDLTest_CommonState * state);
178
+
179
+
180
+ /* Ends C function definitions when using C++ */
181
+ #ifdef __cplusplus
182
+ }
183
+ #endif
184
+ #include "close_code.h"
185
+
186
+ #endif /* SDL_test_common_h_ */
187
+
188
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,69 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_test_compare.h
24
+ *
25
+ * Include file for SDL test framework.
26
+ *
27
+ * This code is a part of the SDL2_test library, not the main SDL library.
28
+ */
29
+
30
+ /*
31
+
32
+ Defines comparison functions (i.e. for surfaces).
33
+
34
+ */
35
+
36
+ #ifndef SDL_test_compare_h_
37
+ #define SDL_test_compare_h_
38
+
39
+ #include "SDL.h"
40
+
41
+ #include "SDL_test_images.h"
42
+
43
+ #include "begin_code.h"
44
+ /* Set up for C function definitions, even when using C++ */
45
+ #ifdef __cplusplus
46
+ extern "C" {
47
+ #endif
48
+
49
+ /**
50
+ * \brief Compares a surface and with reference image data for equality
51
+ *
52
+ * \param surface Surface used in comparison
53
+ * \param referenceSurface Test Surface used in comparison
54
+ * \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy.
55
+ *
56
+ * \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
57
+ */
58
+ int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
59
+
60
+
61
+ /* Ends C function definitions when using C++ */
62
+ #ifdef __cplusplus
63
+ }
64
+ #endif
65
+ #include "close_code.h"
66
+
67
+ #endif /* SDL_test_compare_h_ */
68
+
69
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,124 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_test_crc32.h
24
+ *
25
+ * Include file for SDL test framework.
26
+ *
27
+ * This code is a part of the SDL2_test library, not the main SDL library.
28
+ */
29
+
30
+ /*
31
+
32
+ Implements CRC32 calculations (default output is Perl String::CRC32 compatible).
33
+
34
+ */
35
+
36
+ #ifndef SDL_test_crc32_h_
37
+ #define SDL_test_crc32_h_
38
+
39
+ #include "begin_code.h"
40
+ /* Set up for C function definitions, even when using C++ */
41
+ #ifdef __cplusplus
42
+ extern "C" {
43
+ #endif
44
+
45
+
46
+ /* ------------ Definitions --------- */
47
+
48
+ /* Definition shared by all CRC routines */
49
+
50
+ #ifndef CrcUint32
51
+ #define CrcUint32 unsigned int
52
+ #endif
53
+ #ifndef CrcUint8
54
+ #define CrcUint8 unsigned char
55
+ #endif
56
+
57
+ #ifdef ORIGINAL_METHOD
58
+ #define CRC32_POLY 0x04c11db7 /* AUTODIN II, Ethernet, & FDDI */
59
+ #else
60
+ #define CRC32_POLY 0xEDB88320 /* Perl String::CRC32 compatible */
61
+ #endif
62
+
63
+ /**
64
+ * Data structure for CRC32 (checksum) computation
65
+ */
66
+ typedef struct {
67
+ CrcUint32 crc32_table[256]; /* CRC table */
68
+ } SDLTest_Crc32Context;
69
+
70
+ /* ---------- Function Prototypes ------------- */
71
+
72
+ /**
73
+ * \brief Initialize the CRC context
74
+ *
75
+ * Note: The function initializes the crc table required for all crc calculations.
76
+ *
77
+ * \param crcContext pointer to context variable
78
+ *
79
+ * \returns 0 for OK, -1 on error
80
+ *
81
+ */
82
+ int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext);
83
+
84
+
85
+ /**
86
+ * \brief calculate a crc32 from a data block
87
+ *
88
+ * \param crcContext pointer to context variable
89
+ * \param inBuf input buffer to checksum
90
+ * \param inLen length of input buffer
91
+ * \param crc32 pointer to Uint32 to store the final CRC into
92
+ *
93
+ * \returns 0 for OK, -1 on error
94
+ *
95
+ */
96
+ int SDLTest_Crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
97
+
98
+ /* Same routine broken down into three steps */
99
+ int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
100
+ int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
101
+ int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
102
+
103
+
104
+ /**
105
+ * \brief clean up CRC context
106
+ *
107
+ * \param crcContext pointer to context variable
108
+ *
109
+ * \returns 0 for OK, -1 on error
110
+ *
111
+ */
112
+
113
+ int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext);
114
+
115
+
116
+ /* Ends C function definitions when using C++ */
117
+ #ifdef __cplusplus
118
+ }
119
+ #endif
120
+ #include "close_code.h"
121
+
122
+ #endif /* SDL_test_crc32_h_ */
123
+
124
+ /* vi: set ts=4 sw=4 expandtab: */