ruby2d 0.8.1 → 0.9.0
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- checksums.yaml +4 -4
- data/assets/README.md +20 -7
- data/assets/include/SDL2/SDL.h +135 -0
- data/assets/include/SDL2/SDL_assert.h +291 -0
- data/assets/include/SDL2/SDL_atomic.h +277 -0
- data/assets/include/SDL2/SDL_audio.h +826 -0
- data/assets/include/SDL2/SDL_bits.h +112 -0
- data/assets/include/SDL2/SDL_blendmode.h +120 -0
- data/assets/include/SDL2/SDL_clipboard.h +71 -0
- data/assets/include/SDL2/SDL_config.h +421 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +188 -0
- data/assets/include/SDL2/SDL_egl.h +1673 -0
- data/assets/include/SDL2/SDL_endian.h +260 -0
- data/assets/include/SDL2/SDL_error.h +76 -0
- data/assets/include/SDL2/SDL_events.h +788 -0
- data/assets/include/SDL2/SDL_filesystem.h +136 -0
- data/assets/include/SDL2/SDL_gamecontroller.h +390 -0
- data/assets/include/SDL2/SDL_gesture.h +87 -0
- data/assets/include/SDL2/SDL_haptic.h +1238 -0
- data/assets/include/SDL2/SDL_hints.h +1135 -0
- data/assets/include/SDL2/SDL_image.h +161 -0
- data/assets/include/SDL2/SDL_joystick.h +408 -0
- data/assets/include/SDL2/SDL_keyboard.h +217 -0
- data/assets/include/SDL2/SDL_keycode.h +349 -0
- data/assets/include/SDL2/SDL_loadso.h +81 -0
- data/assets/include/SDL2/SDL_log.h +211 -0
- data/assets/include/SDL2/SDL_main.h +168 -0
- data/assets/include/SDL2/SDL_messagebox.h +144 -0
- data/assets/include/SDL2/SDL_mixer.h +651 -0
- data/assets/include/SDL2/SDL_mouse.h +302 -0
- data/assets/include/SDL2/SDL_mutex.h +251 -0
- data/assets/include/SDL2/SDL_name.h +33 -0
- data/assets/include/SDL2/SDL_opengl.h +2183 -0
- data/assets/include/SDL2/SDL_opengl_glext.h +11177 -0
- data/assets/include/SDL2/SDL_opengles.h +39 -0
- data/assets/include/SDL2/SDL_opengles2.h +52 -0
- data/assets/include/SDL2/SDL_opengles2_gl2.h +621 -0
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +2050 -0
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +30 -0
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +282 -0
- data/assets/include/SDL2/SDL_pixels.h +470 -0
- data/assets/include/SDL2/SDL_platform.h +198 -0
- data/assets/include/SDL2/SDL_power.h +75 -0
- data/assets/include/SDL2/SDL_quit.h +58 -0
- data/assets/include/SDL2/SDL_rect.h +148 -0
- data/assets/include/SDL2/SDL_render.h +931 -0
- data/assets/include/SDL2/SDL_revision.h +2 -0
- data/assets/include/SDL2/SDL_rwops.h +254 -0
- data/assets/include/SDL2/SDL_scancode.h +413 -0
- data/assets/include/SDL2/SDL_sensor.h +251 -0
- data/assets/include/SDL2/SDL_shape.h +144 -0
- data/assets/include/SDL2/SDL_stdinc.h +607 -0
- data/assets/include/SDL2/SDL_surface.h +553 -0
- data/assets/include/SDL2/SDL_system.h +279 -0
- data/assets/include/SDL2/SDL_syswm.h +324 -0
- data/assets/include/SDL2/SDL_test.h +69 -0
- data/assets/include/SDL2/SDL_test_assert.h +105 -0
- data/assets/include/SDL2/SDL_test_common.h +188 -0
- data/assets/include/SDL2/SDL_test_compare.h +69 -0
- data/assets/include/SDL2/SDL_test_crc32.h +124 -0
- data/assets/include/SDL2/SDL_test_font.h +81 -0
- data/assets/include/SDL2/SDL_test_fuzzer.h +384 -0
- data/assets/include/SDL2/SDL_test_harness.h +134 -0
- data/assets/include/SDL2/SDL_test_images.h +78 -0
- data/assets/include/SDL2/SDL_test_log.h +67 -0
- data/assets/include/SDL2/SDL_test_md5.h +129 -0
- data/assets/include/SDL2/SDL_test_memory.h +63 -0
- data/assets/include/SDL2/SDL_test_random.h +115 -0
- data/assets/include/SDL2/SDL_thread.h +343 -0
- data/assets/include/SDL2/SDL_timer.h +115 -0
- data/assets/include/SDL2/SDL_touch.h +86 -0
- data/assets/include/SDL2/SDL_ttf.h +294 -0
- data/assets/include/SDL2/SDL_types.h +29 -0
- data/assets/include/SDL2/SDL_version.h +162 -0
- data/assets/include/SDL2/SDL_video.h +1276 -0
- data/assets/include/SDL2/SDL_vulkan.h +278 -0
- data/assets/include/SDL2/begin_code.h +167 -0
- data/assets/include/SDL2/close_code.h +37 -0
- data/assets/include/glew.h +23686 -0
- data/assets/include/simple2d.h +735 -0
- data/assets/ios/MRuby.framework/Headers/mrbconf.h +3 -5
- data/assets/ios/MRuby.framework/Headers/mruby.h +35 -32
- data/assets/ios/MRuby.framework/Headers/mruby/array.h +1 -0
- data/assets/ios/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
- data/assets/ios/MRuby.framework/Headers/mruby/class.h +14 -11
- data/assets/ios/MRuby.framework/Headers/mruby/common.h +5 -0
- data/assets/ios/MRuby.framework/Headers/mruby/compile.h +4 -3
- data/assets/ios/MRuby.framework/Headers/mruby/debug.h +3 -2
- data/assets/ios/MRuby.framework/Headers/mruby/dump.h +2 -2
- data/assets/ios/MRuby.framework/Headers/mruby/hash.h +38 -5
- data/assets/ios/MRuby.framework/Headers/mruby/irep.h +17 -4
- data/assets/ios/MRuby.framework/Headers/mruby/object.h +4 -5
- data/assets/ios/MRuby.framework/Headers/mruby/opcode.h +47 -139
- data/assets/ios/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/ios/MRuby.framework/Headers/mruby/proc.h +4 -4
- data/assets/ios/MRuby.framework/Headers/mruby/string.h +11 -7
- data/assets/ios/MRuby.framework/Headers/mruby/throw.h +4 -4
- data/assets/ios/MRuby.framework/Headers/mruby/variable.h +2 -4
- data/assets/ios/MRuby.framework/Headers/mruby/version.h +6 -6
- data/assets/ios/MRuby.framework/MRuby +0 -0
- data/assets/ios/MyApp.xcodeproj/project.pbxproj +24 -18
- data/assets/ios/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/ios/main.c +1 -1
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libsimple2d.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
- data/assets/mingw/lib/libsimple2d.a +0 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +4 -0
- data/assets/tvos/Assets.xcassets/LaunchImage.launchimage/Contents.json +7 -0
- data/assets/tvos/MRuby.framework/Headers/mrbconf.h +3 -5
- data/assets/tvos/MRuby.framework/Headers/mruby.h +35 -32
- data/assets/tvos/MRuby.framework/Headers/mruby/array.h +1 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/boxing_word.h +9 -1
- data/assets/tvos/MRuby.framework/Headers/mruby/class.h +14 -11
- data/assets/tvos/MRuby.framework/Headers/mruby/common.h +5 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/compile.h +4 -3
- data/assets/tvos/MRuby.framework/Headers/mruby/debug.h +3 -2
- data/assets/tvos/MRuby.framework/Headers/mruby/dump.h +2 -2
- data/assets/tvos/MRuby.framework/Headers/mruby/hash.h +38 -5
- data/assets/tvos/MRuby.framework/Headers/mruby/irep.h +17 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/object.h +4 -5
- data/assets/tvos/MRuby.framework/Headers/mruby/opcode.h +47 -139
- data/assets/tvos/MRuby.framework/Headers/mruby/ops.h +117 -0
- data/assets/tvos/MRuby.framework/Headers/mruby/proc.h +4 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/string.h +11 -7
- data/assets/tvos/MRuby.framework/Headers/mruby/throw.h +4 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/variable.h +2 -4
- data/assets/tvos/MRuby.framework/Headers/mruby/version.h +6 -6
- data/assets/tvos/MRuby.framework/MRuby +0 -0
- data/assets/tvos/MyApp.xcodeproj/project.pbxproj +25 -19
- data/assets/tvos/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
- data/assets/tvos/main.c +1 -1
- data/ext/ruby2d/extconf.rb +59 -50
- data/ext/ruby2d/ruby2d.c +0 -1
- data/lib/ruby2d.rb +1 -7
- data/lib/ruby2d/cli/launch.rb +1 -1
- data/lib/ruby2d/font.rb +32 -7
- data/lib/ruby2d/version.rb +1 -1
- metadata +132 -6
- data/assets/opal.js +0 -21637
- data/assets/simple2d.js +0 -1379
- data/assets/template.html +0 -18
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL.h"
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#include "SDL_test_compare.h"
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#include "SDL_test_crc32.h"
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#include "SDL_test_fuzzer.h"
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#include "SDL_test_images.h"
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#include "SDL_test_md5.h"
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#define SDLTEST_MAX_LOGMESSAGE_LENGTH 3584
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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void SDLTest_Assert(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2);
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int SDLTest_AssertCheck(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2);
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void SDLTest_AssertPass(SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(1);
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void SDLTest_ResetAssertSummary(void);
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void SDLTest_LogAssertSummary(void);
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*
|
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* \returns TEST_RESULT_PASSED, TEST_RESULT_FAILED, or TEST_RESULT_NO_ASSERT
|
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*/
|
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int SDLTest_AssertSummaryToTestResult(void);
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+
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* SDL_test_assert_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -0,0 +1,188 @@
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1
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
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+
|
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This software is provided 'as-is', without any express or implied
|
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+
warranty. In no event will the authors be held liable for any damages
|
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+
arising from the use of this software.
|
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+
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
|
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+
freely, subject to the following restrictions:
|
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+
|
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|
+
1. The origin of this software must not be misrepresented; you must not
|
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+
claim that you wrote the original software. If you use this software
|
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|
+
in a product, an acknowledgment in the product documentation would be
|
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+
appreciated but is not required.
|
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+
2. Altered source versions must be plainly marked as such, and must not be
|
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+
misrepresented as being the original software.
|
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+
3. This notice may not be removed or altered from any source distribution.
|
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+
*/
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+
|
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/**
|
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* \file SDL_test_common.h
|
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*
|
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* Include file for SDL test framework.
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*
|
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* This code is a part of the SDL2_test library, not the main SDL library.
|
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*/
|
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+
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+
/* Ported from original test\common.h file. */
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+
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|
+
#ifndef SDL_test_common_h_
|
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|
+
#define SDL_test_common_h_
|
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+
|
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+
#include "SDL.h"
|
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+
|
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|
+
#if defined(__PSP__)
|
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|
+
#define DEFAULT_WINDOW_WIDTH 480
|
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|
+
#define DEFAULT_WINDOW_HEIGHT 272
|
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|
+
#else
|
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|
+
#define DEFAULT_WINDOW_WIDTH 640
|
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|
+
#define DEFAULT_WINDOW_HEIGHT 480
|
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|
+
#endif
|
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+
|
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|
+
#define VERBOSE_VIDEO 0x00000001
|
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|
+
#define VERBOSE_MODES 0x00000002
|
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|
+
#define VERBOSE_RENDER 0x00000004
|
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|
+
#define VERBOSE_EVENT 0x00000008
|
49
|
+
#define VERBOSE_AUDIO 0x00000010
|
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|
+
|
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|
+
typedef struct
|
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|
+
{
|
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|
+
/* SDL init flags */
|
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|
+
char **argv;
|
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|
+
Uint32 flags;
|
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|
+
Uint32 verbose;
|
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|
+
|
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|
+
/* Video info */
|
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|
+
const char *videodriver;
|
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|
+
int display;
|
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|
+
const char *window_title;
|
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|
+
const char *window_icon;
|
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|
+
Uint32 window_flags;
|
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|
+
int window_x;
|
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|
+
int window_y;
|
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|
+
int window_w;
|
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|
+
int window_h;
|
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|
+
int window_minW;
|
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+
int window_minH;
|
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+
int window_maxW;
|
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|
+
int window_maxH;
|
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|
+
int logical_w;
|
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|
+
int logical_h;
|
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|
+
float scale;
|
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|
+
int depth;
|
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|
+
int refresh_rate;
|
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|
+
int num_windows;
|
78
|
+
SDL_Window **windows;
|
79
|
+
|
80
|
+
/* Renderer info */
|
81
|
+
const char *renderdriver;
|
82
|
+
Uint32 render_flags;
|
83
|
+
SDL_bool skip_renderer;
|
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|
+
SDL_Renderer **renderers;
|
85
|
+
SDL_Texture **targets;
|
86
|
+
|
87
|
+
/* Audio info */
|
88
|
+
const char *audiodriver;
|
89
|
+
SDL_AudioSpec audiospec;
|
90
|
+
|
91
|
+
/* GL settings */
|
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|
+
int gl_red_size;
|
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|
+
int gl_green_size;
|
94
|
+
int gl_blue_size;
|
95
|
+
int gl_alpha_size;
|
96
|
+
int gl_buffer_size;
|
97
|
+
int gl_depth_size;
|
98
|
+
int gl_stencil_size;
|
99
|
+
int gl_double_buffer;
|
100
|
+
int gl_accum_red_size;
|
101
|
+
int gl_accum_green_size;
|
102
|
+
int gl_accum_blue_size;
|
103
|
+
int gl_accum_alpha_size;
|
104
|
+
int gl_stereo;
|
105
|
+
int gl_multisamplebuffers;
|
106
|
+
int gl_multisamplesamples;
|
107
|
+
int gl_retained_backing;
|
108
|
+
int gl_accelerated;
|
109
|
+
int gl_major_version;
|
110
|
+
int gl_minor_version;
|
111
|
+
int gl_debug;
|
112
|
+
int gl_profile_mask;
|
113
|
+
} SDLTest_CommonState;
|
114
|
+
|
115
|
+
#include "begin_code.h"
|
116
|
+
/* Set up for C function definitions, even when using C++ */
|
117
|
+
#ifdef __cplusplus
|
118
|
+
extern "C" {
|
119
|
+
#endif
|
120
|
+
|
121
|
+
/* Function prototypes */
|
122
|
+
|
123
|
+
/**
|
124
|
+
* \brief Parse command line parameters and create common state.
|
125
|
+
*
|
126
|
+
* \param argv Array of command line parameters
|
127
|
+
* \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO)
|
128
|
+
*
|
129
|
+
* \returns Returns a newly allocated common state object.
|
130
|
+
*/
|
131
|
+
SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
|
132
|
+
|
133
|
+
/**
|
134
|
+
* \brief Process one common argument.
|
135
|
+
*
|
136
|
+
* \param state The common state describing the test window to create.
|
137
|
+
* \param index The index of the argument to process in argv[].
|
138
|
+
*
|
139
|
+
* \returns The number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error.
|
140
|
+
*/
|
141
|
+
int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
|
142
|
+
|
143
|
+
/**
|
144
|
+
* \brief Returns common usage information
|
145
|
+
*
|
146
|
+
* \param state The common state describing the test window to create.
|
147
|
+
*
|
148
|
+
* \returns String with usage information
|
149
|
+
*/
|
150
|
+
const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
|
151
|
+
|
152
|
+
/**
|
153
|
+
* \brief Open test window.
|
154
|
+
*
|
155
|
+
* \param state The common state describing the test window to create.
|
156
|
+
*
|
157
|
+
* \returns True if initialization succeeded, false otherwise
|
158
|
+
*/
|
159
|
+
SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
|
160
|
+
|
161
|
+
/**
|
162
|
+
* \brief Common event handler for test windows.
|
163
|
+
*
|
164
|
+
* \param state The common state used to create test window.
|
165
|
+
* \param event The event to handle.
|
166
|
+
* \param done Flag indicating we are done.
|
167
|
+
*
|
168
|
+
*/
|
169
|
+
void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done);
|
170
|
+
|
171
|
+
/**
|
172
|
+
* \brief Close test window.
|
173
|
+
*
|
174
|
+
* \param state The common state used to create test window.
|
175
|
+
*
|
176
|
+
*/
|
177
|
+
void SDLTest_CommonQuit(SDLTest_CommonState * state);
|
178
|
+
|
179
|
+
|
180
|
+
/* Ends C function definitions when using C++ */
|
181
|
+
#ifdef __cplusplus
|
182
|
+
}
|
183
|
+
#endif
|
184
|
+
#include "close_code.h"
|
185
|
+
|
186
|
+
#endif /* SDL_test_common_h_ */
|
187
|
+
|
188
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,69 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_test_compare.h
|
24
|
+
*
|
25
|
+
* Include file for SDL test framework.
|
26
|
+
*
|
27
|
+
* This code is a part of the SDL2_test library, not the main SDL library.
|
28
|
+
*/
|
29
|
+
|
30
|
+
/*
|
31
|
+
|
32
|
+
Defines comparison functions (i.e. for surfaces).
|
33
|
+
|
34
|
+
*/
|
35
|
+
|
36
|
+
#ifndef SDL_test_compare_h_
|
37
|
+
#define SDL_test_compare_h_
|
38
|
+
|
39
|
+
#include "SDL.h"
|
40
|
+
|
41
|
+
#include "SDL_test_images.h"
|
42
|
+
|
43
|
+
#include "begin_code.h"
|
44
|
+
/* Set up for C function definitions, even when using C++ */
|
45
|
+
#ifdef __cplusplus
|
46
|
+
extern "C" {
|
47
|
+
#endif
|
48
|
+
|
49
|
+
/**
|
50
|
+
* \brief Compares a surface and with reference image data for equality
|
51
|
+
*
|
52
|
+
* \param surface Surface used in comparison
|
53
|
+
* \param referenceSurface Test Surface used in comparison
|
54
|
+
* \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy.
|
55
|
+
*
|
56
|
+
* \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
|
57
|
+
*/
|
58
|
+
int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
|
59
|
+
|
60
|
+
|
61
|
+
/* Ends C function definitions when using C++ */
|
62
|
+
#ifdef __cplusplus
|
63
|
+
}
|
64
|
+
#endif
|
65
|
+
#include "close_code.h"
|
66
|
+
|
67
|
+
#endif /* SDL_test_compare_h_ */
|
68
|
+
|
69
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,124 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_test_crc32.h
|
24
|
+
*
|
25
|
+
* Include file for SDL test framework.
|
26
|
+
*
|
27
|
+
* This code is a part of the SDL2_test library, not the main SDL library.
|
28
|
+
*/
|
29
|
+
|
30
|
+
/*
|
31
|
+
|
32
|
+
Implements CRC32 calculations (default output is Perl String::CRC32 compatible).
|
33
|
+
|
34
|
+
*/
|
35
|
+
|
36
|
+
#ifndef SDL_test_crc32_h_
|
37
|
+
#define SDL_test_crc32_h_
|
38
|
+
|
39
|
+
#include "begin_code.h"
|
40
|
+
/* Set up for C function definitions, even when using C++ */
|
41
|
+
#ifdef __cplusplus
|
42
|
+
extern "C" {
|
43
|
+
#endif
|
44
|
+
|
45
|
+
|
46
|
+
/* ------------ Definitions --------- */
|
47
|
+
|
48
|
+
/* Definition shared by all CRC routines */
|
49
|
+
|
50
|
+
#ifndef CrcUint32
|
51
|
+
#define CrcUint32 unsigned int
|
52
|
+
#endif
|
53
|
+
#ifndef CrcUint8
|
54
|
+
#define CrcUint8 unsigned char
|
55
|
+
#endif
|
56
|
+
|
57
|
+
#ifdef ORIGINAL_METHOD
|
58
|
+
#define CRC32_POLY 0x04c11db7 /* AUTODIN II, Ethernet, & FDDI */
|
59
|
+
#else
|
60
|
+
#define CRC32_POLY 0xEDB88320 /* Perl String::CRC32 compatible */
|
61
|
+
#endif
|
62
|
+
|
63
|
+
/**
|
64
|
+
* Data structure for CRC32 (checksum) computation
|
65
|
+
*/
|
66
|
+
typedef struct {
|
67
|
+
CrcUint32 crc32_table[256]; /* CRC table */
|
68
|
+
} SDLTest_Crc32Context;
|
69
|
+
|
70
|
+
/* ---------- Function Prototypes ------------- */
|
71
|
+
|
72
|
+
/**
|
73
|
+
* \brief Initialize the CRC context
|
74
|
+
*
|
75
|
+
* Note: The function initializes the crc table required for all crc calculations.
|
76
|
+
*
|
77
|
+
* \param crcContext pointer to context variable
|
78
|
+
*
|
79
|
+
* \returns 0 for OK, -1 on error
|
80
|
+
*
|
81
|
+
*/
|
82
|
+
int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext);
|
83
|
+
|
84
|
+
|
85
|
+
/**
|
86
|
+
* \brief calculate a crc32 from a data block
|
87
|
+
*
|
88
|
+
* \param crcContext pointer to context variable
|
89
|
+
* \param inBuf input buffer to checksum
|
90
|
+
* \param inLen length of input buffer
|
91
|
+
* \param crc32 pointer to Uint32 to store the final CRC into
|
92
|
+
*
|
93
|
+
* \returns 0 for OK, -1 on error
|
94
|
+
*
|
95
|
+
*/
|
96
|
+
int SDLTest_Crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
|
97
|
+
|
98
|
+
/* Same routine broken down into three steps */
|
99
|
+
int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
|
100
|
+
int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
|
101
|
+
int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
|
102
|
+
|
103
|
+
|
104
|
+
/**
|
105
|
+
* \brief clean up CRC context
|
106
|
+
*
|
107
|
+
* \param crcContext pointer to context variable
|
108
|
+
*
|
109
|
+
* \returns 0 for OK, -1 on error
|
110
|
+
*
|
111
|
+
*/
|
112
|
+
|
113
|
+
int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext);
|
114
|
+
|
115
|
+
|
116
|
+
/* Ends C function definitions when using C++ */
|
117
|
+
#ifdef __cplusplus
|
118
|
+
}
|
119
|
+
#endif
|
120
|
+
#include "close_code.h"
|
121
|
+
|
122
|
+
#endif /* SDL_test_crc32_h_ */
|
123
|
+
|
124
|
+
/* vi: set ts=4 sw=4 expandtab: */
|