ruby-bullet 0.0.2-x86-mingw32

Sign up to get free protection for your applications and to get access to all the features.
Files changed (943) hide show
  1. data/INSTALL.md +22 -0
  2. data/LICENSE +23 -0
  3. data/README.md +41 -0
  4. data/Rakefile +131 -0
  5. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btAxisSweep3.i +30 -0
  6. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseInterface.i +8 -0
  7. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseProxy.i +8 -0
  8. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.i +8 -0
  9. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvt.i +10 -0
  10. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvtBroadphase.i +8 -0
  11. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDispatcher.i +8 -0
  12. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.i +10 -0
  13. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCache.i +8 -0
  14. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.i +8 -0
  15. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btQuantizedBvh.i +8 -0
  16. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btSimpleBroadphase.i +8 -0
  17. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/local_btAxisSweep3Internal.h +191 -0
  18. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/SphereTriangleDetector.i +8 -0
  19. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.i +8 -0
  20. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.i +8 -0
  21. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.i +8 -0
  22. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxDetector.i +8 -0
  23. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionConfiguration.i +21 -0
  24. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionCreateFunc.i +8 -0
  25. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionDispatcher.i +24 -0
  26. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionObject.i +8 -0
  27. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +82 -0
  28. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.i +8 -0
  29. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.i +8 -0
  30. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.i +8 -0
  31. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.i +8 -0
  32. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.i +8 -0
  33. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.i +8 -0
  34. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.i +8 -0
  35. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btGhostObject.i +8 -0
  36. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btInternalEdgeUtility.i +8 -0
  37. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btManifoldResult.i +8 -0
  38. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSimulationIslandManager.i +8 -0
  39. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.i +8 -0
  40. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.i +8 -0
  41. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.i +8 -0
  42. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btUnionFind.i +10 -0
  43. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBox2dShape.i +8 -0
  44. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBoxShape.i +22 -0
  45. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.i +8 -0
  46. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCapsuleShape.i +8 -0
  47. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionMargin.i +8 -0
  48. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i +8 -0
  49. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCompoundShape.i +8 -0
  50. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConcaveShape.i +8 -0
  51. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConeShape.i +8 -0
  52. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvex2dShape.i +8 -0
  53. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexHullShape.i +8 -0
  54. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i +8 -0
  55. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPointCloudShape.i +8 -0
  56. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPolyhedron.i +8 -0
  57. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexShape.i +8 -0
  58. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.i +8 -0
  59. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCylinderShape.i +8 -0
  60. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btEmptyShape.i +8 -0
  61. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.i +8 -0
  62. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i +8 -0
  63. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMinkowskiSumShape.i +8 -0
  64. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultiSphereShape.i +8 -0
  65. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.i +8 -0
  66. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btOptimizedBvh.i +8 -0
  67. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btPolyhedralConvexShape.i +8 -0
  68. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.i +8 -0
  69. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btShapeHull.i +8 -0
  70. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btSphereShape.i +8 -0
  71. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStaticPlaneShape.i +8 -0
  72. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStridingMeshInterface.i +8 -0
  73. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTetrahedronShape.i +8 -0
  74. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleBuffer.i +8 -0
  75. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleCallback.i +8 -0
  76. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.i +8 -0
  77. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.i +8 -0
  78. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleInfoMap.i +8 -0
  79. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleMeshShape.i +8 -0
  80. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleShape.i +8 -0
  81. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btUniformScalingShape.i +8 -0
  82. data/bindings/bullet/interface/BulletCollision/Gimpact/btBoxCollision.i +8 -0
  83. data/bindings/bullet/interface/BulletCollision/Gimpact/btClipPolygon.i +8 -0
  84. data/bindings/bullet/interface/BulletCollision/Gimpact/btContactProcessing.i +8 -0
  85. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactBvh.i +8 -0
  86. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.i +8 -0
  87. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactMassUtil.i +8 -0
  88. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactQuantizedBvh.i +8 -0
  89. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactShape.i +8 -0
  90. data/bindings/bullet/interface/BulletCollision/Gimpact/btGenericPoolAllocator.i +11 -0
  91. data/bindings/bullet/interface/BulletCollision/Gimpact/btGeometryOperations.i +8 -0
  92. data/bindings/bullet/interface/BulletCollision/Gimpact/btQuantization.i +8 -0
  93. data/bindings/bullet/interface/BulletCollision/Gimpact/btTriangleShapeEx.i +8 -0
  94. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.i +8 -0
  95. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexCast.i +8 -0
  96. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.i +8 -0
  97. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.i +11 -0
  98. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.i +8 -0
  99. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpa2.i +8 -0
  100. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.i +8 -0
  101. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.i +8 -0
  102. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btManifoldPoint.i +8 -0
  103. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.i +8 -0
  104. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPersistentManifold.i +8 -0
  105. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPointCollector.i +8 -0
  106. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.i +8 -0
  107. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btRaycastCallback.i +8 -0
  108. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.i +8 -0
  109. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.i +8 -0
  110. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.i +8 -0
  111. data/bindings/bullet/interface/BulletDynamics/Character/btCharacterControllerInterface.i +8 -0
  112. data/bindings/bullet/interface/BulletDynamics/Character/btKinematicCharacterController.i +8 -0
  113. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConeTwistConstraint.i +8 -0
  114. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConstraintSolver.i +8 -0
  115. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactConstraint.i +8 -0
  116. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactSolverInfo.i +8 -0
  117. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.i +8 -0
  118. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.i +8 -0
  119. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHinge2Constraint.i +8 -0
  120. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHingeConstraint.i +8 -0
  121. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btJacobianEntry.i +8 -0
  122. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.i +8 -0
  123. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.i +21 -0
  124. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSliderConstraint.i +8 -0
  125. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.i +8 -0
  126. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverBody.i +8 -0
  127. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverConstraint.i +8 -0
  128. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btTypedConstraint.i +8 -0
  129. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btUniversalConstraint.i +8 -0
  130. data/bindings/bullet/interface/BulletDynamics/Dynamics/btActionInterface.i +8 -0
  131. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.i +23 -0
  132. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDynamicsWorld.i +37 -0
  133. data/bindings/bullet/interface/BulletDynamics/Dynamics/btRigidBody.i +20 -0
  134. data/bindings/bullet/interface/BulletDynamics/Dynamics/btSimpleDynamicsWorld.i +8 -0
  135. data/bindings/bullet/interface/BulletDynamics/Vehicle/btRaycastVehicle.i +12 -0
  136. data/bindings/bullet/interface/BulletDynamics/Vehicle/btVehicleRaycaster.i +8 -0
  137. data/bindings/bullet/interface/BulletDynamics/Vehicle/btWheelInfo.i +8 -0
  138. data/bindings/bullet/interface/BulletSoftBody/btDefaultSoftBodySolver.i +8 -0
  139. data/bindings/bullet/interface/BulletSoftBody/btSoftBody.i +8 -0
  140. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.i +8 -0
  141. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyData.i +8 -0
  142. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyHelpers.i +8 -0
  143. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyInternals.i +8 -0
  144. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.i +8 -0
  145. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolverVertexBuffer.i +8 -0
  146. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolvers.i +8 -0
  147. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidCollisionAlgorithm.i +8 -0
  148. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidDynamicsWorld.i +8 -0
  149. data/bindings/bullet/interface/BulletSoftBody/btSoftSoftCollisionAlgorithm.i +8 -0
  150. data/bindings/bullet/interface/BulletSoftBody/btSparseSDF.i +8 -0
  151. data/bindings/bullet/interface/LinearMath/btAabbUtil2.i +8 -0
  152. data/bindings/bullet/interface/LinearMath/btAlignedAllocator.i +8 -0
  153. data/bindings/bullet/interface/LinearMath/btAlignedObjectArray.i +8 -0
  154. data/bindings/bullet/interface/LinearMath/btConvexHull.i +8 -0
  155. data/bindings/bullet/interface/LinearMath/btConvexHullComputer.i +8 -0
  156. data/bindings/bullet/interface/LinearMath/btDefaultMotionState.i +10 -0
  157. data/bindings/bullet/interface/LinearMath/btGeometryUtil.i +10 -0
  158. data/bindings/bullet/interface/LinearMath/btGrahamScan2dConvexHull.i +8 -0
  159. data/bindings/bullet/interface/LinearMath/btHashMap.i +8 -0
  160. data/bindings/bullet/interface/LinearMath/btIDebugDraw.i +10 -0
  161. data/bindings/bullet/interface/LinearMath/btList.i +8 -0
  162. data/bindings/bullet/interface/LinearMath/btMatrix3x3.i +8 -0
  163. data/bindings/bullet/interface/LinearMath/btMinMax.i +8 -0
  164. data/bindings/bullet/interface/LinearMath/btMotionState.i +10 -0
  165. data/bindings/bullet/interface/LinearMath/btPoolAllocator.i +10 -0
  166. data/bindings/bullet/interface/LinearMath/btQuadWord.i +8 -0
  167. data/bindings/bullet/interface/LinearMath/btQuaternion.i +60 -0
  168. data/bindings/bullet/interface/LinearMath/btQuickprof.i +10 -0
  169. data/bindings/bullet/interface/LinearMath/btRandom.i +8 -0
  170. data/bindings/bullet/interface/LinearMath/btScalar.i +8 -0
  171. data/bindings/bullet/interface/LinearMath/btSerializer.i +10 -0
  172. data/bindings/bullet/interface/LinearMath/btStackAlloc.i +10 -0
  173. data/bindings/bullet/interface/LinearMath/btTransform.i +8 -0
  174. data/bindings/bullet/interface/LinearMath/btTransformUtil.i +8 -0
  175. data/bindings/bullet/interface/LinearMath/btVector3.i +42 -0
  176. data/bindings/bullet/interface/Makefile +19 -0
  177. data/bindings/bullet/interface/bullet.i +9 -0
  178. data/bindings/bullet/interface/bullet_all.i +186 -0
  179. data/bindings/bullet/interface/bullet_wrap.cpp +194161 -0
  180. data/bindings/bullet/interface/bullet_wrap.h +106 -0
  181. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  182. data/bindings/bullet/src/TickListener.h +22 -0
  183. data/deps/include/bullet/Bullet-C-Api.h +176 -0
  184. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp +37 -0
  185. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1051 -0
  186. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +82 -0
  187. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp +17 -0
  188. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +270 -0
  189. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp +23 -0
  190. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +80 -0
  191. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp +1295 -0
  192. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1257 -0
  193. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp +796 -0
  194. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +146 -0
  195. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp +22 -0
  196. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +110 -0
  197. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp +489 -0
  198. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +151 -0
  199. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp +633 -0
  200. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +469 -0
  201. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +40 -0
  202. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp +1375 -0
  203. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +579 -0
  204. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp +349 -0
  205. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +171 -0
  206. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btAxisSweep3.obj +0 -0
  207. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btBroadphaseProxy.obj +0 -0
  208. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btCollisionAlgorithm.obj +0 -0
  209. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btDbvt.obj +0 -0
  210. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btDbvtBroadphase.obj +0 -0
  211. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btDispatcher.obj +0 -0
  212. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btMultiSapBroadphase.obj +0 -0
  213. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btOverlappingPairCache.obj +0 -0
  214. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btQuantizedBvh.obj +0 -0
  215. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btSimpleBroadphase.obj +0 -0
  216. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CXX.includecache +2574 -0
  217. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/SphereTriangleDetector.obj +0 -0
  218. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btActivatingCollisionAlgorithm.obj +0 -0
  219. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.obj +0 -0
  220. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btBoxBoxCollisionAlgorithm.obj +0 -0
  221. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btBoxBoxDetector.obj +0 -0
  222. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionDispatcher.obj +0 -0
  223. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionObject.obj +0 -0
  224. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionWorld.obj +0 -0
  225. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCompoundCollisionAlgorithm.obj +0 -0
  226. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btConvex2dConvex2dAlgorithm.obj +0 -0
  227. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btConvexConcaveCollisionAlgorithm.obj +0 -0
  228. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btConvexConvexAlgorithm.obj +0 -0
  229. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btConvexPlaneCollisionAlgorithm.obj +0 -0
  230. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btDefaultCollisionConfiguration.obj +0 -0
  231. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btEmptyCollisionAlgorithm.obj +0 -0
  232. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btGhostObject.obj +0 -0
  233. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btInternalEdgeUtility.obj +0 -0
  234. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btManifoldResult.obj +0 -0
  235. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btSimulationIslandManager.obj +0 -0
  236. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btSphereBoxCollisionAlgorithm.obj +0 -0
  237. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btSphereSphereCollisionAlgorithm.obj +0 -0
  238. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btSphereTriangleCollisionAlgorithm.obj +0 -0
  239. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btUnionFind.obj +0 -0
  240. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btBox2dShape.obj +0 -0
  241. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btBoxShape.obj +0 -0
  242. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btBvhTriangleMeshShape.obj +0 -0
  243. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btCapsuleShape.obj +0 -0
  244. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btCollisionShape.obj +0 -0
  245. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btCompoundShape.obj +0 -0
  246. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btConcaveShape.obj +0 -0
  247. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btConeShape.obj +0 -0
  248. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btConvex2dShape.obj +0 -0
  249. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btConvexHullShape.obj +0 -0
  250. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btConvexInternalShape.obj +0 -0
  251. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btConvexPointCloudShape.obj +0 -0
  252. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btConvexPolyhedron.obj +0 -0
  253. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btConvexShape.obj +0 -0
  254. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btConvexTriangleMeshShape.obj +0 -0
  255. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btCylinderShape.obj +0 -0
  256. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btEmptyShape.obj +0 -0
  257. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btHeightfieldTerrainShape.obj +0 -0
  258. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btMinkowskiSumShape.obj +0 -0
  259. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btMultiSphereShape.obj +0 -0
  260. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btMultimaterialTriangleMeshShape.obj +0 -0
  261. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btOptimizedBvh.obj +0 -0
  262. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btPolyhedralConvexShape.obj +0 -0
  263. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btScaledBvhTriangleMeshShape.obj +0 -0
  264. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btShapeHull.obj +0 -0
  265. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btSphereShape.obj +0 -0
  266. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btStaticPlaneShape.obj +0 -0
  267. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btStridingMeshInterface.obj +0 -0
  268. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btTetrahedronShape.obj +0 -0
  269. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btTriangleBuffer.obj +0 -0
  270. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btTriangleCallback.obj +0 -0
  271. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btTriangleIndexVertexArray.obj +0 -0
  272. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btTriangleIndexVertexMaterialArray.obj +0 -0
  273. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btTriangleMesh.obj +0 -0
  274. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btTriangleMeshShape.obj +0 -0
  275. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionShapes/btUniformScalingShape.obj +0 -0
  276. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/DependInfo.cmake +121 -0
  277. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btContactProcessing.obj +0 -0
  278. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btGImpactBvh.obj +0 -0
  279. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btGImpactCollisionAlgorithm.obj +0 -0
  280. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btGImpactQuantizedBvh.obj +0 -0
  281. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btGImpactShape.obj +0 -0
  282. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btGenericPoolAllocator.obj +0 -0
  283. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btTriangleShapeEx.obj +0 -0
  284. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/gim_box_set.obj +0 -0
  285. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/gim_contact.obj +0 -0
  286. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/gim_memory.obj +0 -0
  287. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/gim_tri_collision.obj +0 -0
  288. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btContinuousConvexCollision.obj +0 -0
  289. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btConvexCast.obj +0 -0
  290. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btGjkConvexCast.obj +0 -0
  291. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btGjkEpa2.obj +0 -0
  292. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.obj +0 -0
  293. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btGjkPairDetector.obj +0 -0
  294. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.obj +0 -0
  295. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btPersistentManifold.obj +0 -0
  296. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btPolyhedralContactClipping.obj +0 -0
  297. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btRaycastCallback.obj +0 -0
  298. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btSubSimplexConvexCast.obj +0 -0
  299. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btVoronoiSimplexSolver.obj +0 -0
  300. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/build.make +2561 -0
  301. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/cmake_clean.cmake +101 -0
  302. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/cmake_clean_target.cmake +3 -0
  303. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/depend.internal +2058 -0
  304. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/depend.make +2058 -0
  305. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/flags.make +8 -0
  306. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/includes_CXX.rsp +1 -0
  307. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/link.txt +2 -0
  308. data/deps/include/bullet/BulletCollision/CMakeFiles/BulletCollision.dir/progress.make +93 -0
  309. data/deps/include/bullet/BulletCollision/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  310. data/deps/include/bullet/BulletCollision/CMakeFiles/progress.marks +1 -0
  311. data/deps/include/bullet/BulletCollision/CMakeLists.txt +279 -0
  312. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp +201 -0
  313. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +51 -0
  314. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp +47 -0
  315. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +36 -0
  316. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp +435 -0
  317. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +66 -0
  318. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp +85 -0
  319. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +66 -0
  320. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp +718 -0
  321. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +44 -0
  322. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +48 -0
  323. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +45 -0
  324. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp +310 -0
  325. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +172 -0
  326. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp +116 -0
  327. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +524 -0
  328. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp +1518 -0
  329. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +509 -0
  330. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp +353 -0
  331. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +86 -0
  332. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp +247 -0
  333. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +95 -0
  334. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp +312 -0
  335. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +116 -0
  336. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp +739 -0
  337. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +109 -0
  338. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp +173 -0
  339. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +84 -0
  340. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp +309 -0
  341. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +137 -0
  342. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp +34 -0
  343. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +54 -0
  344. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp +171 -0
  345. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +175 -0
  346. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp +842 -0
  347. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +46 -0
  348. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp +135 -0
  349. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +128 -0
  350. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp +450 -0
  351. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +81 -0
  352. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp +260 -0
  353. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +75 -0
  354. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp +105 -0
  355. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +66 -0
  356. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp +84 -0
  357. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +69 -0
  358. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp +82 -0
  359. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +129 -0
  360. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp +42 -0
  361. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +369 -0
  362. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.cpp +51 -0
  363. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +312 -0
  364. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp +466 -0
  365. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +139 -0
  366. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp +171 -0
  367. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +173 -0
  368. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +27 -0
  369. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp +119 -0
  370. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +150 -0
  371. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp +356 -0
  372. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +212 -0
  373. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp +27 -0
  374. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +60 -0
  375. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.cpp +143 -0
  376. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +103 -0
  377. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp +92 -0
  378. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +80 -0
  379. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp +255 -0
  380. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +122 -0
  381. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp +151 -0
  382. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +224 -0
  383. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp +157 -0
  384. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +105 -0
  385. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp +296 -0
  386. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +62 -0
  387. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp +446 -0
  388. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +84 -0
  389. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp +315 -0
  390. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +75 -0
  391. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp +281 -0
  392. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +200 -0
  393. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp +50 -0
  394. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +70 -0
  395. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp +411 -0
  396. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +161 -0
  397. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +35 -0
  398. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp +60 -0
  399. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +60 -0
  400. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp +167 -0
  401. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +99 -0
  402. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp +45 -0
  403. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +120 -0
  404. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp +391 -0
  405. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +65 -0
  406. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp +475 -0
  407. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +112 -0
  408. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp +123 -0
  409. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +93 -0
  410. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp +170 -0
  411. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +59 -0
  412. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp +71 -0
  413. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +73 -0
  414. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp +107 -0
  415. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +103 -0
  416. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp +381 -0
  417. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +162 -0
  418. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp +218 -0
  419. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +74 -0
  420. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp +35 -0
  421. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +69 -0
  422. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp +28 -0
  423. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +42 -0
  424. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp +95 -0
  425. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +133 -0
  426. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp +86 -0
  427. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +84 -0
  428. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +241 -0
  429. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp +140 -0
  430. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +69 -0
  431. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp +211 -0
  432. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +89 -0
  433. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +182 -0
  434. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp +160 -0
  435. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +87 -0
  436. data/deps/include/bullet/BulletCollision/Doxyfile +746 -0
  437. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +647 -0
  438. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +182 -0
  439. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.cpp +181 -0
  440. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +145 -0
  441. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.cpp +498 -0
  442. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +396 -0
  443. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp +904 -0
  444. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +306 -0
  445. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +60 -0
  446. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp +528 -0
  447. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +372 -0
  448. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.cpp +203 -0
  449. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1171 -0
  450. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.cpp +283 -0
  451. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +163 -0
  452. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +212 -0
  453. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +88 -0
  454. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp +218 -0
  455. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +180 -0
  456. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +326 -0
  457. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +543 -0
  458. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +123 -0
  459. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +590 -0
  460. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.cpp +182 -0
  461. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +674 -0
  462. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +210 -0
  463. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.cpp +146 -0
  464. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +164 -0
  465. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +97 -0
  466. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +42 -0
  467. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +902 -0
  468. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +1573 -0
  469. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +157 -0
  470. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.cpp +135 -0
  471. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +190 -0
  472. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +406 -0
  473. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.cpp +640 -0
  474. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +379 -0
  475. data/deps/include/bullet/BulletCollision/Makefile +1793 -0
  476. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp +243 -0
  477. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +59 -0
  478. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp +20 -0
  479. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +73 -0
  480. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +42 -0
  481. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +91 -0
  482. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp +176 -0
  483. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +50 -0
  484. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp +989 -0
  485. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +75 -0
  486. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp +66 -0
  487. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +43 -0
  488. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp +457 -0
  489. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +103 -0
  490. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +158 -0
  491. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp +362 -0
  492. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +40 -0
  493. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp +302 -0
  494. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +228 -0
  495. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +64 -0
  496. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp +440 -0
  497. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +46 -0
  498. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp +177 -0
  499. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +72 -0
  500. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +63 -0
  501. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp +160 -0
  502. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +50 -0
  503. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp +609 -0
  504. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +179 -0
  505. data/deps/include/bullet/BulletCollision/cmake_install.cmake +29 -0
  506. data/deps/include/bullet/BulletCollision/ibmsdk/Makefile +112 -0
  507. data/deps/include/bullet/BulletCollision/premake4.lua +11 -0
  508. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/CXX.includecache +1466 -0
  509. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/Character/btKinematicCharacterController.obj +0 -0
  510. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btConeTwistConstraint.obj +0 -0
  511. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btContactConstraint.obj +0 -0
  512. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btGeneric6DofConstraint.obj +0 -0
  513. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btGeneric6DofSpringConstraint.obj +0 -0
  514. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btHinge2Constraint.obj +0 -0
  515. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btHingeConstraint.obj +0 -0
  516. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btPoint2PointConstraint.obj +0 -0
  517. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btSequentialImpulseConstraintSolver.obj +0 -0
  518. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btSliderConstraint.obj +0 -0
  519. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btSolve2LinearConstraint.obj +0 -0
  520. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btTypedConstraint.obj +0 -0
  521. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btUniversalConstraint.obj +0 -0
  522. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/DependInfo.cmake +48 -0
  523. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/Dynamics/Bullet-C-API.obj +0 -0
  524. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/Dynamics/btDiscreteDynamicsWorld.obj +0 -0
  525. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/Dynamics/btRigidBody.obj +0 -0
  526. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/Dynamics/btSimpleDynamicsWorld.obj +0 -0
  527. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/Vehicle/btRaycastVehicle.obj +0 -0
  528. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/Vehicle/btWheelInfo.obj +0 -0
  529. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/build.make +590 -0
  530. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/cmake_clean.cmake +28 -0
  531. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/cmake_clean_target.cmake +3 -0
  532. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/depend.internal +601 -0
  533. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/depend.make +601 -0
  534. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/flags.make +8 -0
  535. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/includes_CXX.rsp +1 -0
  536. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/link.txt +2 -0
  537. data/deps/include/bullet/BulletDynamics/CMakeFiles/BulletDynamics.dir/progress.make +20 -0
  538. data/deps/include/bullet/BulletDynamics/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  539. data/deps/include/bullet/BulletDynamics/CMakeFiles/progress.marks +1 -0
  540. data/deps/include/bullet/BulletDynamics/CMakeLists.txt +112 -0
  541. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +46 -0
  542. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.cpp +641 -0
  543. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +163 -0
  544. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp +1132 -0
  545. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +346 -0
  546. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +52 -0
  547. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp +178 -0
  548. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +71 -0
  549. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +87 -0
  550. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp +1078 -0
  551. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +614 -0
  552. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp +185 -0
  553. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +99 -0
  554. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp +66 -0
  555. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +58 -0
  556. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp +1034 -0
  557. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +381 -0
  558. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +156 -0
  559. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp +230 -0
  560. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +161 -0
  561. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp +1269 -0
  562. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +130 -0
  563. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp +857 -0
  564. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +333 -0
  565. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp +255 -0
  566. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +107 -0
  567. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +191 -0
  568. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +98 -0
  569. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp +220 -0
  570. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +452 -0
  571. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp +87 -0
  572. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +62 -0
  573. data/deps/include/bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp +405 -0
  574. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +46 -0
  575. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp +1257 -0
  576. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +203 -0
  577. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +151 -0
  578. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.cpp +403 -0
  579. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +691 -0
  580. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp +280 -0
  581. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +89 -0
  582. data/deps/include/bullet/BulletDynamics/Makefile +479 -0
  583. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp +771 -0
  584. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +236 -0
  585. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +35 -0
  586. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.cpp +56 -0
  587. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +119 -0
  588. data/deps/include/bullet/BulletDynamics/cmake_install.cmake +29 -0
  589. data/deps/include/bullet/BulletDynamics/ibmsdk/Makefile +53 -0
  590. data/deps/include/bullet/BulletDynamics/premake4.lua +11 -0
  591. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/CXX.includecache +1480 -0
  592. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/DependInfo.cmake +47 -0
  593. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/PosixThreadSupport.obj +0 -0
  594. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SequentialThreadSupport.obj +0 -0
  595. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuCollisionObjectWrapper.obj +0 -0
  596. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuCollisionTaskProcess.obj +0 -0
  597. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuContactManifoldCollisionAlgorithm.obj +0 -0
  598. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuFakeDma.obj +0 -0
  599. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuGatheringCollisionDispatcher.obj +0 -0
  600. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuLibspe2Support.obj +0 -0
  601. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.obj +0 -0
  602. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuNarrowPhaseCollisionTask/SpuContactResult.obj +0 -0
  603. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.obj +0 -0
  604. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.obj +0 -0
  605. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuNarrowPhaseCollisionTask/boxBoxDistance.obj +0 -0
  606. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/SpuSampleTaskProcess.obj +0 -0
  607. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/Win32ThreadSupport.obj +0 -0
  608. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/btGpu3DGridBroadphase.obj +0 -0
  609. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/btParallelConstraintSolver.obj +0 -0
  610. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/btThreadSupportInterface.obj +0 -0
  611. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/build.make +563 -0
  612. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/cmake_clean.cmake +27 -0
  613. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/cmake_clean_target.cmake +3 -0
  614. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/depend.internal +690 -0
  615. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/depend.make +690 -0
  616. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/flags.make +8 -0
  617. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/includes_CXX.rsp +1 -0
  618. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/link.txt +2 -0
  619. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/BulletMultiThreaded.dir/progress.make +19 -0
  620. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  621. data/deps/include/bullet/BulletMultiThreaded/CMakeFiles/progress.marks +1 -0
  622. data/deps/include/bullet/BulletMultiThreaded/CMakeLists.txt +123 -0
  623. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  624. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/CMakeFiles/progress.marks +1 -0
  625. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/CMakeLists.txt +13 -0
  626. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/CMakeLists.txt +83 -0
  627. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/ApplyForces.hlsl +95 -0
  628. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/ComputeBounds.hlsl +83 -0
  629. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/Integrate.hlsl +41 -0
  630. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/OutputToVertexArray.hlsl +63 -0
  631. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/PrepareLinks.hlsl +44 -0
  632. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/SolvePositions.hlsl +55 -0
  633. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/SolvePositionsSIMDBatched.hlsl +147 -0
  634. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/UpdateConstants.hlsl +48 -0
  635. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/UpdateNodes.hlsl +49 -0
  636. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/UpdateNormals.hlsl +98 -0
  637. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/UpdatePositions.hlsl +44 -0
  638. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/UpdatePositionsFromVelocities.hlsl +35 -0
  639. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/VSolveLinks.hlsl +55 -0
  640. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/solveCollisionsAndUpdateVelocities.hlsl +170 -0
  641. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL/solveCollisionsAndUpdateVelocitiesSIMDBatched.hlsl +191 -0
  642. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +323 -0
  643. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +103 -0
  644. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +173 -0
  645. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +96 -0
  646. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +107 -0
  647. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +63 -0
  648. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.cpp +2236 -0
  649. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +691 -0
  650. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.cpp +1051 -0
  651. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +81 -0
  652. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/premake4.lua +23 -0
  653. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Makefile +122 -0
  654. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/AMD/CMakeLists.txt +62 -0
  655. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/AMD/premake4.lua +27 -0
  656. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/Apple/CMakeLists.txt +77 -0
  657. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  658. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/CMakeFiles/progress.marks +1 -0
  659. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/CMakeLists.txt +17 -0
  660. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/Intel/CMakeLists.txt +82 -0
  661. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/Intel/premake4.lua +27 -0
  662. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/Makefile +122 -0
  663. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/CXX.includecache +556 -0
  664. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/DependInfo.cmake +31 -0
  665. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/__/btSoftBodySolver_OpenCL.obj +0 -0
  666. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/build.make +104 -0
  667. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/cmake_clean.cmake +10 -0
  668. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/cmake_clean_target.cmake +3 -0
  669. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/depend.internal +76 -0
  670. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/depend.make +76 -0
  671. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/flags.make +8 -0
  672. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/includes_CXX.rsp +1 -0
  673. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/link.txt +2 -0
  674. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/BulletSoftBodySolvers_OpenCL_Mini.dir/progress.make +2 -0
  675. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  676. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeFiles/progress.marks +1 -0
  677. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/CMakeLists.txt +75 -0
  678. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/Makefile +155 -0
  679. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/MiniCLTaskWrap.cpp +249 -0
  680. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/cmake_install.cmake +29 -0
  681. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/NVidia/CMakeLists.txt +81 -0
  682. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/NVidia/premake4.lua +27 -0
  683. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/ApplyForces.cl +102 -0
  684. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/ComputeBounds.cl +82 -0
  685. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/Integrate.cl +35 -0
  686. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/OutputToVertexArray.cl +46 -0
  687. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/PrepareLinks.cl +38 -0
  688. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/SolveCollisionsAndUpdateVelocities.cl +204 -0
  689. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/SolveCollisionsAndUpdateVelocitiesSIMDBatched.cl +242 -0
  690. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/SolvePositions.cl +57 -0
  691. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/SolvePositionsSIMDBatched.cl +130 -0
  692. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdateConstants.cl +44 -0
  693. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdateFixedVertexPositions.cl +25 -0
  694. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdateNodes.cl +39 -0
  695. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdateNormals.cl +102 -0
  696. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdatePositions.cl +34 -0
  697. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdatePositionsFromVelocities.cl +28 -0
  698. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/VSolveLinks.cl +45 -0
  699. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +209 -0
  700. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +99 -0
  701. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +169 -0
  702. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.cpp +126 -0
  703. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +62 -0
  704. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +84 -0
  705. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +166 -0
  706. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +52 -0
  707. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.cpp +1820 -0
  708. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +527 -0
  709. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.cpp +1101 -0
  710. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +81 -0
  711. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/cmake_install.cmake +35 -0
  712. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +748 -0
  713. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/cmake_install.cmake +35 -0
  714. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +117 -0
  715. data/deps/include/bullet/BulletMultiThreaded/Makefile +461 -0
  716. data/deps/include/bullet/BulletMultiThreaded/Makefile.original +187 -0
  717. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +99 -0
  718. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.cpp +399 -0
  719. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +142 -0
  720. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +37 -0
  721. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.cpp +169 -0
  722. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +96 -0
  723. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.cpp +48 -0
  724. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +40 -0
  725. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.cpp +317 -0
  726. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +163 -0
  727. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp +69 -0
  728. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +120 -0
  729. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +126 -0
  730. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.cpp +215 -0
  731. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +135 -0
  732. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.cpp +276 -0
  733. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +72 -0
  734. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.cpp +257 -0
  735. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +180 -0
  736. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +167 -0
  737. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp +302 -0
  738. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +128 -0
  739. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.cpp +248 -0
  740. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +106 -0
  741. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +51 -0
  742. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp +1415 -0
  743. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +140 -0
  744. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +19 -0
  745. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp +348 -0
  746. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +48 -0
  747. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +70 -0
  748. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp +1160 -0
  749. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +65 -0
  750. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/readme.txt +1 -0
  751. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.cpp +214 -0
  752. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +54 -0
  753. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/readme.txt +1 -0
  754. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.cpp +222 -0
  755. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +153 -0
  756. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +149 -0
  757. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +79 -0
  758. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +339 -0
  759. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.cpp +446 -0
  760. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +138 -0
  761. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.cpp +590 -0
  762. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +138 -0
  763. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +430 -0
  764. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +61 -0
  765. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +67 -0
  766. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +211 -0
  767. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +55 -0
  768. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +52 -0
  769. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.cpp +1391 -0
  770. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +285 -0
  771. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.cpp +22 -0
  772. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +85 -0
  773. data/deps/include/bullet/BulletMultiThreaded/cmake_install.cmake +35 -0
  774. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +73 -0
  775. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/CXX.includecache +750 -0
  776. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/DependInfo.cmake +37 -0
  777. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btDefaultSoftBodySolver.obj +0 -0
  778. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftBody.obj +0 -0
  779. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftBodyConcaveCollisionAlgorithm.obj +0 -0
  780. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftBodyHelpers.obj +0 -0
  781. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftBodyRigidBodyCollisionConfiguration.obj +0 -0
  782. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftRigidCollisionAlgorithm.obj +0 -0
  783. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftRigidDynamicsWorld.obj +0 -0
  784. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftSoftCollisionAlgorithm.obj +0 -0
  785. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/build.make +293 -0
  786. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/cmake_clean.cmake +17 -0
  787. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/cmake_clean_target.cmake +3 -0
  788. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/depend.internal +344 -0
  789. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/depend.make +344 -0
  790. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/flags.make +8 -0
  791. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/includes_CXX.rsp +1 -0
  792. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/link.txt +2 -0
  793. data/deps/include/bullet/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/progress.make +9 -0
  794. data/deps/include/bullet/BulletSoftBody/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  795. data/deps/include/bullet/BulletSoftBody/CMakeFiles/progress.marks +1 -0
  796. data/deps/include/bullet/BulletSoftBody/CMakeLists.txt +65 -0
  797. data/deps/include/bullet/BulletSoftBody/Makefile +281 -0
  798. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp +151 -0
  799. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +63 -0
  800. data/deps/include/bullet/BulletSoftBody/btSoftBody.cpp +3538 -0
  801. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +987 -0
  802. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp +368 -0
  803. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +153 -0
  804. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +217 -0
  805. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.cpp +1055 -0
  806. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +143 -0
  807. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +930 -0
  808. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp +134 -0
  809. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +48 -0
  810. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +165 -0
  811. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +154 -0
  812. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp +84 -0
  813. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +75 -0
  814. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp +365 -0
  815. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +107 -0
  816. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp +47 -0
  817. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +69 -0
  818. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +306 -0
  819. data/deps/include/bullet/BulletSoftBody/cmake_install.cmake +29 -0
  820. data/deps/include/bullet/BulletSoftBody/premake4.lua +11 -0
  821. data/deps/include/bullet/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  822. data/deps/include/bullet/CMakeFiles/progress.marks +1 -0
  823. data/deps/include/bullet/CMakeLists.txt +28 -0
  824. data/deps/include/bullet/LinearMath/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  825. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/CXX.includecache +154 -0
  826. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/DependInfo.cmake +35 -0
  827. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/btAlignedAllocator.obj +0 -0
  828. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/btConvexHull.obj +0 -0
  829. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/btConvexHullComputer.obj +0 -0
  830. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/btGeometryUtil.obj +0 -0
  831. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/btQuickprof.obj +0 -0
  832. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/btSerializer.obj +0 -0
  833. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/build.make +239 -0
  834. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/cmake_clean.cmake +15 -0
  835. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/cmake_clean_target.cmake +3 -0
  836. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/depend.internal +38 -0
  837. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/depend.make +38 -0
  838. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/flags.make +8 -0
  839. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/includes_CXX.rsp +1 -0
  840. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/link.txt +2 -0
  841. data/deps/include/bullet/LinearMath/CMakeFiles/LinearMath.dir/progress.make +7 -0
  842. data/deps/include/bullet/LinearMath/CMakeFiles/progress.marks +1 -0
  843. data/deps/include/bullet/LinearMath/CMakeLists.txt +66 -0
  844. data/deps/include/bullet/LinearMath/Makefile +245 -0
  845. data/deps/include/bullet/LinearMath/btAabbUtil2.h +236 -0
  846. data/deps/include/bullet/LinearMath/btAlignedAllocator.cpp +181 -0
  847. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +107 -0
  848. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +494 -0
  849. data/deps/include/bullet/LinearMath/btConvexHull.cpp +1174 -0
  850. data/deps/include/bullet/LinearMath/btConvexHull.h +241 -0
  851. data/deps/include/bullet/LinearMath/btConvexHullComputer.cpp +2751 -0
  852. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +103 -0
  853. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +40 -0
  854. data/deps/include/bullet/LinearMath/btGeometryUtil.cpp +185 -0
  855. data/deps/include/bullet/LinearMath/btGeometryUtil.h +42 -0
  856. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +110 -0
  857. data/deps/include/bullet/LinearMath/btHashMap.h +450 -0
  858. data/deps/include/bullet/LinearMath/btIDebugDraw.h +418 -0
  859. data/deps/include/bullet/LinearMath/btList.h +73 -0
  860. data/deps/include/bullet/LinearMath/btMatrix3x3.h +771 -0
  861. data/deps/include/bullet/LinearMath/btMinMax.h +71 -0
  862. data/deps/include/bullet/LinearMath/btMotionState.h +40 -0
  863. data/deps/include/bullet/LinearMath/btPoolAllocator.h +121 -0
  864. data/deps/include/bullet/LinearMath/btQuadWord.h +180 -0
  865. data/deps/include/bullet/LinearMath/btQuaternion.h +430 -0
  866. data/deps/include/bullet/LinearMath/btQuickprof.cpp +566 -0
  867. data/deps/include/bullet/LinearMath/btQuickprof.h +203 -0
  868. data/deps/include/bullet/LinearMath/btRandom.h +42 -0
  869. data/deps/include/bullet/LinearMath/btScalar.h +539 -0
  870. data/deps/include/bullet/LinearMath/btSerializer.cpp +841 -0
  871. data/deps/include/bullet/LinearMath/btSerializer.h +639 -0
  872. data/deps/include/bullet/LinearMath/btStackAlloc.h +116 -0
  873. data/deps/include/bullet/LinearMath/btTransform.h +307 -0
  874. data/deps/include/bullet/LinearMath/btTransformUtil.h +228 -0
  875. data/deps/include/bullet/LinearMath/btVector3.h +766 -0
  876. data/deps/include/bullet/LinearMath/cmake_install.cmake +29 -0
  877. data/deps/include/bullet/LinearMath/ibmsdk/Makefile +39 -0
  878. data/deps/include/bullet/LinearMath/premake4.lua +11 -0
  879. data/deps/include/bullet/Makefile +122 -0
  880. data/deps/include/bullet/Makefile.am +554 -0
  881. data/deps/include/bullet/MiniCL/CMakeFiles/CMakeDirectoryInformation.cmake +16 -0
  882. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/CXX.includecache +332 -0
  883. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/DependInfo.cmake +32 -0
  884. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/MiniCL.obj +0 -0
  885. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/MiniCLTask/MiniCLTask.obj +0 -0
  886. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/MiniCLTaskScheduler.obj +0 -0
  887. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/build.make +158 -0
  888. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/cmake_clean.cmake +12 -0
  889. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/cmake_clean_target.cmake +3 -0
  890. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/depend.internal +70 -0
  891. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/depend.make +70 -0
  892. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/flags.make +8 -0
  893. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/includes_CXX.rsp +1 -0
  894. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/link.txt +2 -0
  895. data/deps/include/bullet/MiniCL/CMakeFiles/MiniCL.dir/progress.make +4 -0
  896. data/deps/include/bullet/MiniCL/CMakeFiles/progress.marks +1 -0
  897. data/deps/include/bullet/MiniCL/CMakeLists.txt +66 -0
  898. data/deps/include/bullet/MiniCL/Makefile +191 -0
  899. data/deps/include/bullet/MiniCL/MiniCL.cpp +784 -0
  900. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.cpp +74 -0
  901. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +62 -0
  902. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.cpp +519 -0
  903. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +194 -0
  904. data/deps/include/bullet/MiniCL/cl.h +867 -0
  905. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +439 -0
  906. data/deps/include/bullet/MiniCL/cl_gl.h +113 -0
  907. data/deps/include/bullet/MiniCL/cl_platform.h +254 -0
  908. data/deps/include/bullet/MiniCL/cmake_install.cmake +29 -0
  909. data/deps/include/bullet/btBulletCollisionCommon.h +69 -0
  910. data/deps/include/bullet/btBulletDynamicsCommon.h +48 -0
  911. data/deps/include/bullet/cmake_install.cmake +40 -0
  912. data/deps/include/bullet/ibmsdk/Makefile +16 -0
  913. data/deps/include/bullet/vectormath/scalar/boolInVec.h +225 -0
  914. data/deps/include/bullet/vectormath/scalar/floatInVec.h +343 -0
  915. data/deps/include/bullet/vectormath/scalar/mat_aos.h +1630 -0
  916. data/deps/include/bullet/vectormath/scalar/quat_aos.h +433 -0
  917. data/deps/include/bullet/vectormath/scalar/vec_aos.h +1426 -0
  918. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +1872 -0
  919. data/deps/include/bullet/vectormath/sse/boolInVec.h +247 -0
  920. data/deps/include/bullet/vectormath/sse/floatInVec.h +340 -0
  921. data/deps/include/bullet/vectormath/sse/mat_aos.h +2190 -0
  922. data/deps/include/bullet/vectormath/sse/quat_aos.h +579 -0
  923. data/deps/include/bullet/vectormath/sse/vec_aos.h +1455 -0
  924. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +80 -0
  925. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +2547 -0
  926. data/deps/include/bullet/vectormath/vmInclude.h +27 -0
  927. data/deps/lib/libBulletCollision.a +0 -0
  928. data/deps/lib/libBulletDynamics.a +0 -0
  929. data/deps/lib/libBulletFileLoader.a +0 -0
  930. data/deps/lib/libBulletMultiThreaded.a +0 -0
  931. data/deps/lib/libBulletSoftBody.a +0 -0
  932. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  933. data/deps/lib/libBulletWorldImporter.a +0 -0
  934. data/deps/lib/libConvexDecomposition.a +0 -0
  935. data/deps/lib/libGIMPACTUtils.a +0 -0
  936. data/deps/lib/libHACD.a +0 -0
  937. data/deps/lib/libLinearMath.a +0 -0
  938. data/deps/lib/libMiniCL.a +0 -0
  939. data/lib/Bullet.so +0 -0
  940. data/lib/BulletConfig.rb +28 -0
  941. data/lib/Version.rb +5 -0
  942. data/sample/hello_bullet/HelloBullet.rb +170 -0
  943. metadata +987 -0
@@ -0,0 +1,2751 @@
1
+ /*
2
+ Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net
3
+
4
+ This software is provided 'as-is', without any express or implied warranty.
5
+ In no event will the authors be held liable for any damages arising from the use of this software.
6
+ Permission is granted to anyone to use this software for any purpose,
7
+ including commercial applications, and to alter it and redistribute it freely,
8
+ subject to the following restrictions:
9
+
10
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
11
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
12
+ 3. This notice may not be removed or altered from any source distribution.
13
+ */
14
+
15
+ #include <string.h>
16
+
17
+ #include "btConvexHullComputer.h"
18
+ #include "btAlignedObjectArray.h"
19
+ #include "btMinMax.h"
20
+ #include "btVector3.h"
21
+
22
+ #ifdef __GNUC__
23
+ #include <stdint.h>
24
+ #elif defined(_MSC_VER)
25
+ typedef __int32 int32_t;
26
+ typedef __int64 int64_t;
27
+ typedef unsigned __int32 uint32_t;
28
+ typedef unsigned __int64 uint64_t;
29
+ #else
30
+ typedef int int32_t;
31
+ typedef long long int int64_t;
32
+ typedef unsigned int uint32_t;
33
+ typedef unsigned long long int uint64_t;
34
+ #endif
35
+
36
+
37
+ //The definition of USE_X86_64_ASM is moved into the build system. You can enable it manually by commenting out the following lines
38
+ //#if (defined(__GNUC__) && defined(__x86_64__) && !defined(__ICL)) // || (defined(__ICL) && defined(_M_X64)) bug in Intel compiler, disable inline assembly
39
+ // #define USE_X86_64_ASM
40
+ //#endif
41
+
42
+
43
+ //#define DEBUG_CONVEX_HULL
44
+ //#define SHOW_ITERATIONS
45
+
46
+ #if defined(DEBUG_CONVEX_HULL) || defined(SHOW_ITERATIONS)
47
+ #include <stdio.h>
48
+ #endif
49
+
50
+ // Convex hull implementation based on Preparata and Hong
51
+ // Ole Kniemeyer, MAXON Computer GmbH
52
+ class btConvexHullInternal
53
+ {
54
+ public:
55
+
56
+ class Point64
57
+ {
58
+ public:
59
+ int64_t x;
60
+ int64_t y;
61
+ int64_t z;
62
+
63
+ Point64(int64_t x, int64_t y, int64_t z): x(x), y(y), z(z)
64
+ {
65
+ }
66
+
67
+ bool isZero()
68
+ {
69
+ return (x == 0) && (y == 0) && (z == 0);
70
+ }
71
+
72
+ int64_t dot(const Point64& b) const
73
+ {
74
+ return x * b.x + y * b.y + z * b.z;
75
+ }
76
+ };
77
+
78
+ class Point32
79
+ {
80
+ public:
81
+ int32_t x;
82
+ int32_t y;
83
+ int32_t z;
84
+ int index;
85
+
86
+ Point32()
87
+ {
88
+ }
89
+
90
+ Point32(int32_t x, int32_t y, int32_t z): x(x), y(y), z(z), index(-1)
91
+ {
92
+ }
93
+
94
+ bool operator==(const Point32& b) const
95
+ {
96
+ return (x == b.x) && (y == b.y) && (z == b.z);
97
+ }
98
+
99
+ bool operator!=(const Point32& b) const
100
+ {
101
+ return (x != b.x) || (y != b.y) || (z != b.z);
102
+ }
103
+
104
+ bool isZero()
105
+ {
106
+ return (x == 0) && (y == 0) && (z == 0);
107
+ }
108
+
109
+ Point64 cross(const Point32& b) const
110
+ {
111
+ return Point64(y * b.z - z * b.y, z * b.x - x * b.z, x * b.y - y * b.x);
112
+ }
113
+
114
+ Point64 cross(const Point64& b) const
115
+ {
116
+ return Point64(y * b.z - z * b.y, z * b.x - x * b.z, x * b.y - y * b.x);
117
+ }
118
+
119
+ int64_t dot(const Point32& b) const
120
+ {
121
+ return x * b.x + y * b.y + z * b.z;
122
+ }
123
+
124
+ int64_t dot(const Point64& b) const
125
+ {
126
+ return x * b.x + y * b.y + z * b.z;
127
+ }
128
+
129
+ Point32 operator+(const Point32& b) const
130
+ {
131
+ return Point32(x + b.x, y + b.y, z + b.z);
132
+ }
133
+
134
+ Point32 operator-(const Point32& b) const
135
+ {
136
+ return Point32(x - b.x, y - b.y, z - b.z);
137
+ }
138
+ };
139
+
140
+ class Int128
141
+ {
142
+ public:
143
+ uint64_t low;
144
+ uint64_t high;
145
+
146
+ Int128()
147
+ {
148
+ }
149
+
150
+ Int128(uint64_t low, uint64_t high): low(low), high(high)
151
+ {
152
+ }
153
+
154
+ Int128(uint64_t low): low(low), high(0)
155
+ {
156
+ }
157
+
158
+ Int128(int64_t value): low(value), high((value >= 0) ? 0 : (uint64_t) -1LL)
159
+ {
160
+ }
161
+
162
+ static Int128 mul(int64_t a, int64_t b);
163
+
164
+ static Int128 mul(uint64_t a, uint64_t b);
165
+
166
+ Int128 operator-() const
167
+ {
168
+ return Int128((uint64_t) -(int64_t)low, ~high + (low == 0));
169
+ }
170
+
171
+ Int128 operator+(const Int128& b) const
172
+ {
173
+ #ifdef USE_X86_64_ASM
174
+ Int128 result;
175
+ __asm__ ("addq %[bl], %[rl]\n\t"
176
+ "adcq %[bh], %[rh]\n\t"
177
+ : [rl] "=r" (result.low), [rh] "=r" (result.high)
178
+ : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
179
+ : "cc" );
180
+ return result;
181
+ #else
182
+ uint64_t lo = low + b.low;
183
+ return Int128(lo, high + b.high + (lo < low));
184
+ #endif
185
+ }
186
+
187
+ Int128 operator-(const Int128& b) const
188
+ {
189
+ #ifdef USE_X86_64_ASM
190
+ Int128 result;
191
+ __asm__ ("subq %[bl], %[rl]\n\t"
192
+ "sbbq %[bh], %[rh]\n\t"
193
+ : [rl] "=r" (result.low), [rh] "=r" (result.high)
194
+ : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
195
+ : "cc" );
196
+ return result;
197
+ #else
198
+ return *this + -b;
199
+ #endif
200
+ }
201
+
202
+ Int128& operator+=(const Int128& b)
203
+ {
204
+ #ifdef USE_X86_64_ASM
205
+ __asm__ ("addq %[bl], %[rl]\n\t"
206
+ "adcq %[bh], %[rh]\n\t"
207
+ : [rl] "=r" (low), [rh] "=r" (high)
208
+ : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
209
+ : "cc" );
210
+ #else
211
+ uint64_t lo = low + b.low;
212
+ if (lo < low)
213
+ {
214
+ ++high;
215
+ }
216
+ low = lo;
217
+ high += b.high;
218
+ #endif
219
+ return *this;
220
+ }
221
+
222
+ Int128& operator++()
223
+ {
224
+ if (++low == 0)
225
+ {
226
+ ++high;
227
+ }
228
+ return *this;
229
+ }
230
+
231
+ Int128 operator*(int64_t b) const;
232
+
233
+ btScalar toScalar() const
234
+ {
235
+ return ((int64_t) high >= 0) ? btScalar(high) * (btScalar(0x100000000LL) * btScalar(0x100000000LL)) + btScalar(low)
236
+ : -(-*this).toScalar();
237
+ }
238
+
239
+ int getSign() const
240
+ {
241
+ return ((int64_t) high < 0) ? -1 : (high || low) ? 1 : 0;
242
+ }
243
+
244
+ bool operator<(const Int128& b) const
245
+ {
246
+ return (high < b.high) || ((high == b.high) && (low < b.low));
247
+ }
248
+
249
+ int ucmp(const Int128&b) const
250
+ {
251
+ if (high < b.high)
252
+ {
253
+ return -1;
254
+ }
255
+ if (high > b.high)
256
+ {
257
+ return 1;
258
+ }
259
+ if (low < b.low)
260
+ {
261
+ return -1;
262
+ }
263
+ if (low > b.low)
264
+ {
265
+ return 1;
266
+ }
267
+ return 0;
268
+ }
269
+ };
270
+
271
+
272
+ class Rational64
273
+ {
274
+ private:
275
+ uint64_t m_numerator;
276
+ uint64_t m_denominator;
277
+ int sign;
278
+
279
+ public:
280
+ Rational64(int64_t numerator, int64_t denominator)
281
+ {
282
+ if (numerator > 0)
283
+ {
284
+ sign = 1;
285
+ m_numerator = (uint64_t) numerator;
286
+ }
287
+ else if (numerator < 0)
288
+ {
289
+ sign = -1;
290
+ m_numerator = (uint64_t) -numerator;
291
+ }
292
+ else
293
+ {
294
+ sign = 0;
295
+ m_numerator = 0;
296
+ }
297
+ if (denominator > 0)
298
+ {
299
+ m_denominator = (uint64_t) denominator;
300
+ }
301
+ else if (denominator < 0)
302
+ {
303
+ sign = -sign;
304
+ m_denominator = (uint64_t) -denominator;
305
+ }
306
+ else
307
+ {
308
+ m_denominator = 0;
309
+ }
310
+ }
311
+
312
+ bool isNegativeInfinity() const
313
+ {
314
+ return (sign < 0) && (m_denominator == 0);
315
+ }
316
+
317
+ bool isNaN() const
318
+ {
319
+ return (sign == 0) && (m_denominator == 0);
320
+ }
321
+
322
+ int compare(const Rational64& b) const;
323
+
324
+ btScalar toScalar() const
325
+ {
326
+ return sign * ((m_denominator == 0) ? SIMD_INFINITY : (btScalar) m_numerator / m_denominator);
327
+ }
328
+ };
329
+
330
+
331
+ class Rational128
332
+ {
333
+ private:
334
+ Int128 numerator;
335
+ Int128 denominator;
336
+ int sign;
337
+ bool isInt64;
338
+
339
+ public:
340
+ Rational128(int64_t value)
341
+ {
342
+ if (value > 0)
343
+ {
344
+ sign = 1;
345
+ this->numerator = value;
346
+ }
347
+ else if (value < 0)
348
+ {
349
+ sign = -1;
350
+ this->numerator = -value;
351
+ }
352
+ else
353
+ {
354
+ sign = 0;
355
+ this->numerator = (uint64_t) 0;
356
+ }
357
+ this->denominator = (uint64_t) 1;
358
+ isInt64 = true;
359
+ }
360
+
361
+ Rational128(const Int128& numerator, const Int128& denominator)
362
+ {
363
+ sign = numerator.getSign();
364
+ if (sign >= 0)
365
+ {
366
+ this->numerator = numerator;
367
+ }
368
+ else
369
+ {
370
+ this->numerator = -numerator;
371
+ }
372
+ int dsign = denominator.getSign();
373
+ if (dsign >= 0)
374
+ {
375
+ this->denominator = denominator;
376
+ }
377
+ else
378
+ {
379
+ sign = -sign;
380
+ this->denominator = -denominator;
381
+ }
382
+ isInt64 = false;
383
+ }
384
+
385
+ int compare(const Rational128& b) const;
386
+
387
+ int compare(int64_t b) const;
388
+
389
+ btScalar toScalar() const
390
+ {
391
+ return sign * ((denominator.getSign() == 0) ? SIMD_INFINITY : numerator.toScalar() / denominator.toScalar());
392
+ }
393
+ };
394
+
395
+ class PointR128
396
+ {
397
+ public:
398
+ Int128 x;
399
+ Int128 y;
400
+ Int128 z;
401
+ Int128 denominator;
402
+
403
+ PointR128()
404
+ {
405
+ }
406
+
407
+ PointR128(Int128 x, Int128 y, Int128 z, Int128 denominator): x(x), y(y), z(z), denominator(denominator)
408
+ {
409
+ }
410
+
411
+ btScalar xvalue() const
412
+ {
413
+ return x.toScalar() / denominator.toScalar();
414
+ }
415
+
416
+ btScalar yvalue() const
417
+ {
418
+ return y.toScalar() / denominator.toScalar();
419
+ }
420
+
421
+ btScalar zvalue() const
422
+ {
423
+ return z.toScalar() / denominator.toScalar();
424
+ }
425
+ };
426
+
427
+
428
+ class Edge;
429
+ class Face;
430
+
431
+ class Vertex
432
+ {
433
+ public:
434
+ Vertex* next;
435
+ Vertex* prev;
436
+ Edge* edges;
437
+ Face* firstNearbyFace;
438
+ Face* lastNearbyFace;
439
+ PointR128 point128;
440
+ Point32 point;
441
+ int copy;
442
+
443
+ Vertex(): next(NULL), prev(NULL), edges(NULL), firstNearbyFace(NULL), lastNearbyFace(NULL), copy(-1)
444
+ {
445
+ }
446
+
447
+ #ifdef DEBUG_CONVEX_HULL
448
+ void print()
449
+ {
450
+ printf("V%d (%d, %d, %d)", point.index, point.x, point.y, point.z);
451
+ }
452
+
453
+ void printGraph();
454
+ #endif
455
+
456
+ Point32 operator-(const Vertex& b) const
457
+ {
458
+ return point - b.point;
459
+ }
460
+
461
+ Rational128 dot(const Point64& b) const
462
+ {
463
+ return (point.index >= 0) ? Rational128(point.dot(b))
464
+ : Rational128(point128.x * b.x + point128.y * b.y + point128.z * b.z, point128.denominator);
465
+ }
466
+
467
+ btScalar xvalue() const
468
+ {
469
+ return (point.index >= 0) ? btScalar(point.x) : point128.xvalue();
470
+ }
471
+
472
+ btScalar yvalue() const
473
+ {
474
+ return (point.index >= 0) ? btScalar(point.y) : point128.yvalue();
475
+ }
476
+
477
+ btScalar zvalue() const
478
+ {
479
+ return (point.index >= 0) ? btScalar(point.z) : point128.zvalue();
480
+ }
481
+
482
+ void receiveNearbyFaces(Vertex* src)
483
+ {
484
+ if (lastNearbyFace)
485
+ {
486
+ lastNearbyFace->nextWithSameNearbyVertex = src->firstNearbyFace;
487
+ }
488
+ else
489
+ {
490
+ firstNearbyFace = src->firstNearbyFace;
491
+ }
492
+ if (src->lastNearbyFace)
493
+ {
494
+ lastNearbyFace = src->lastNearbyFace;
495
+ }
496
+ for (Face* f = src->firstNearbyFace; f; f = f->nextWithSameNearbyVertex)
497
+ {
498
+ btAssert(f->nearbyVertex == src);
499
+ f->nearbyVertex = this;
500
+ }
501
+ src->firstNearbyFace = NULL;
502
+ src->lastNearbyFace = NULL;
503
+ }
504
+ };
505
+
506
+
507
+ class Edge
508
+ {
509
+ public:
510
+ Edge* next;
511
+ Edge* prev;
512
+ Edge* reverse;
513
+ Vertex* target;
514
+ Face* face;
515
+ int copy;
516
+
517
+ ~Edge()
518
+ {
519
+ next = NULL;
520
+ prev = NULL;
521
+ reverse = NULL;
522
+ target = NULL;
523
+ face = NULL;
524
+ }
525
+
526
+ void link(Edge* n)
527
+ {
528
+ btAssert(reverse->target == n->reverse->target);
529
+ next = n;
530
+ n->prev = this;
531
+ }
532
+
533
+ #ifdef DEBUG_CONVEX_HULL
534
+ void print()
535
+ {
536
+ printf("E%p : %d -> %d, n=%p p=%p (0 %d\t%d\t%d) -> (%d %d %d)", this, reverse->target->point.index, target->point.index, next, prev,
537
+ reverse->target->point.x, reverse->target->point.y, reverse->target->point.z, target->point.x, target->point.y, target->point.z);
538
+ }
539
+ #endif
540
+ };
541
+
542
+ class Face
543
+ {
544
+ public:
545
+ Face* next;
546
+ Vertex* nearbyVertex;
547
+ Face* nextWithSameNearbyVertex;
548
+ Point32 origin;
549
+ Point32 dir0;
550
+ Point32 dir1;
551
+
552
+ Face(): next(NULL), nearbyVertex(NULL), nextWithSameNearbyVertex(NULL)
553
+ {
554
+ }
555
+
556
+ void init(Vertex* a, Vertex* b, Vertex* c)
557
+ {
558
+ nearbyVertex = a;
559
+ origin = a->point;
560
+ dir0 = *b - *a;
561
+ dir1 = *c - *a;
562
+ if (a->lastNearbyFace)
563
+ {
564
+ a->lastNearbyFace->nextWithSameNearbyVertex = this;
565
+ }
566
+ else
567
+ {
568
+ a->firstNearbyFace = this;
569
+ }
570
+ a->lastNearbyFace = this;
571
+ }
572
+
573
+ Point64 getNormal()
574
+ {
575
+ return dir0.cross(dir1);
576
+ }
577
+ };
578
+
579
+ template<typename UWord, typename UHWord> class DMul
580
+ {
581
+ private:
582
+ static uint32_t high(uint64_t value)
583
+ {
584
+ return (uint32_t) (value >> 32);
585
+ }
586
+
587
+ static uint32_t low(uint64_t value)
588
+ {
589
+ return (uint32_t) value;
590
+ }
591
+
592
+ static uint64_t mul(uint32_t a, uint32_t b)
593
+ {
594
+ return (uint64_t) a * (uint64_t) b;
595
+ }
596
+
597
+ static void shlHalf(uint64_t& value)
598
+ {
599
+ value <<= 32;
600
+ }
601
+
602
+ static uint64_t high(Int128 value)
603
+ {
604
+ return value.high;
605
+ }
606
+
607
+ static uint64_t low(Int128 value)
608
+ {
609
+ return value.low;
610
+ }
611
+
612
+ static Int128 mul(uint64_t a, uint64_t b)
613
+ {
614
+ return Int128::mul(a, b);
615
+ }
616
+
617
+ static void shlHalf(Int128& value)
618
+ {
619
+ value.high = value.low;
620
+ value.low = 0;
621
+ }
622
+
623
+ public:
624
+
625
+ static void mul(UWord a, UWord b, UWord& resLow, UWord& resHigh)
626
+ {
627
+ UWord p00 = mul(low(a), low(b));
628
+ UWord p01 = mul(low(a), high(b));
629
+ UWord p10 = mul(high(a), low(b));
630
+ UWord p11 = mul(high(a), high(b));
631
+ UWord p0110 = UWord(low(p01)) + UWord(low(p10));
632
+ p11 += high(p01);
633
+ p11 += high(p10);
634
+ p11 += high(p0110);
635
+ shlHalf(p0110);
636
+ p00 += p0110;
637
+ if (p00 < p0110)
638
+ {
639
+ ++p11;
640
+ }
641
+ resLow = p00;
642
+ resHigh = p11;
643
+ }
644
+ };
645
+
646
+ private:
647
+
648
+ class IntermediateHull
649
+ {
650
+ public:
651
+ Vertex* minXy;
652
+ Vertex* maxXy;
653
+ Vertex* minYx;
654
+ Vertex* maxYx;
655
+
656
+ IntermediateHull(): minXy(NULL), maxXy(NULL), minYx(NULL), maxYx(NULL)
657
+ {
658
+ }
659
+
660
+ void print();
661
+ };
662
+
663
+ enum Orientation {NONE, CLOCKWISE, COUNTER_CLOCKWISE};
664
+
665
+ template <typename T> class PoolArray
666
+ {
667
+ private:
668
+ T* array;
669
+ int size;
670
+
671
+ public:
672
+ PoolArray<T>* next;
673
+
674
+ PoolArray(int size): size(size), next(NULL)
675
+ {
676
+ array = (T*) btAlignedAlloc(sizeof(T) * size, 16);
677
+ }
678
+
679
+ ~PoolArray()
680
+ {
681
+ btAlignedFree(array);
682
+ }
683
+
684
+ T* init()
685
+ {
686
+ T* o = array;
687
+ for (int i = 0; i < size; i++, o++)
688
+ {
689
+ o->next = (i+1 < size) ? o + 1 : NULL;
690
+ }
691
+ return array;
692
+ }
693
+ };
694
+
695
+ template <typename T> class Pool
696
+ {
697
+ private:
698
+ PoolArray<T>* arrays;
699
+ PoolArray<T>* nextArray;
700
+ T* freeObjects;
701
+ int arraySize;
702
+
703
+ public:
704
+ Pool(): arrays(NULL), nextArray(NULL), freeObjects(NULL), arraySize(256)
705
+ {
706
+ }
707
+
708
+ ~Pool()
709
+ {
710
+ while (arrays)
711
+ {
712
+ PoolArray<T>* p = arrays;
713
+ arrays = p->next;
714
+ p->~PoolArray<T>();
715
+ btAlignedFree(p);
716
+ }
717
+ }
718
+
719
+ void reset()
720
+ {
721
+ nextArray = arrays;
722
+ freeObjects = NULL;
723
+ }
724
+
725
+ void setArraySize(int arraySize)
726
+ {
727
+ this->arraySize = arraySize;
728
+ }
729
+
730
+ T* newObject()
731
+ {
732
+ T* o = freeObjects;
733
+ if (!o)
734
+ {
735
+ PoolArray<T>* p = nextArray;
736
+ if (p)
737
+ {
738
+ nextArray = p->next;
739
+ }
740
+ else
741
+ {
742
+ p = new(btAlignedAlloc(sizeof(PoolArray<T>), 16)) PoolArray<T>(arraySize);
743
+ p->next = arrays;
744
+ arrays = p;
745
+ }
746
+ o = p->init();
747
+ }
748
+ freeObjects = o->next;
749
+ return new(o) T();
750
+ };
751
+
752
+ void freeObject(T* object)
753
+ {
754
+ object->~T();
755
+ object->next = freeObjects;
756
+ freeObjects = object;
757
+ }
758
+ };
759
+
760
+ btVector3 scaling;
761
+ btVector3 center;
762
+ Pool<Vertex> vertexPool;
763
+ Pool<Edge> edgePool;
764
+ Pool<Face> facePool;
765
+ btAlignedObjectArray<Vertex*> originalVertices;
766
+ int mergeStamp;
767
+ int minAxis;
768
+ int medAxis;
769
+ int maxAxis;
770
+ int usedEdgePairs;
771
+ int maxUsedEdgePairs;
772
+
773
+ static Orientation getOrientation(const Edge* prev, const Edge* next, const Point32& s, const Point32& t);
774
+ Edge* findMaxAngle(bool ccw, const Vertex* start, const Point32& s, const Point64& rxs, const Point64& sxrxs, Rational64& minCot);
775
+ void findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge*& e0, Edge*& e1, Vertex* stop0, Vertex* stop1);
776
+
777
+ Edge* newEdgePair(Vertex* from, Vertex* to);
778
+
779
+ void removeEdgePair(Edge* edge)
780
+ {
781
+ Edge* n = edge->next;
782
+ Edge* r = edge->reverse;
783
+
784
+ btAssert(edge->target && r->target);
785
+
786
+ if (n != edge)
787
+ {
788
+ n->prev = edge->prev;
789
+ edge->prev->next = n;
790
+ r->target->edges = n;
791
+ }
792
+ else
793
+ {
794
+ r->target->edges = NULL;
795
+ }
796
+
797
+ n = r->next;
798
+
799
+ if (n != r)
800
+ {
801
+ n->prev = r->prev;
802
+ r->prev->next = n;
803
+ edge->target->edges = n;
804
+ }
805
+ else
806
+ {
807
+ edge->target->edges = NULL;
808
+ }
809
+
810
+ edgePool.freeObject(edge);
811
+ edgePool.freeObject(r);
812
+ usedEdgePairs--;
813
+ }
814
+
815
+ void computeInternal(int start, int end, IntermediateHull& result);
816
+
817
+ bool mergeProjection(IntermediateHull& h0, IntermediateHull& h1, Vertex*& c0, Vertex*& c1);
818
+
819
+ void merge(IntermediateHull& h0, IntermediateHull& h1);
820
+
821
+ btVector3 toBtVector(const Point32& v);
822
+
823
+ btVector3 getBtNormal(Face* face);
824
+
825
+ bool shiftFace(Face* face, btScalar amount, btAlignedObjectArray<Vertex*> stack);
826
+
827
+ public:
828
+ Vertex* vertexList;
829
+
830
+ void compute(const void* coords, bool doubleCoords, int stride, int count);
831
+
832
+ btVector3 getCoordinates(const Vertex* v);
833
+
834
+ btScalar shrink(btScalar amount, btScalar clampAmount);
835
+ };
836
+
837
+
838
+ btConvexHullInternal::Int128 btConvexHullInternal::Int128::operator*(int64_t b) const
839
+ {
840
+ bool negative = (int64_t) high < 0;
841
+ Int128 a = negative ? -*this : *this;
842
+ if (b < 0)
843
+ {
844
+ negative = !negative;
845
+ b = -b;
846
+ }
847
+ Int128 result = mul(a.low, (uint64_t) b);
848
+ result.high += a.high * (uint64_t) b;
849
+ return negative ? -result : result;
850
+ }
851
+
852
+ btConvexHullInternal::Int128 btConvexHullInternal::Int128::mul(int64_t a, int64_t b)
853
+ {
854
+ Int128 result;
855
+
856
+ #ifdef USE_X86_64_ASM
857
+ __asm__ ("imulq %[b]"
858
+ : "=a" (result.low), "=d" (result.high)
859
+ : "0"(a), [b] "r"(b)
860
+ : "cc" );
861
+ return result;
862
+
863
+ #else
864
+ bool negative = a < 0;
865
+ if (negative)
866
+ {
867
+ a = -a;
868
+ }
869
+ if (b < 0)
870
+ {
871
+ negative = !negative;
872
+ b = -b;
873
+ }
874
+ DMul<uint64_t, uint32_t>::mul((uint64_t) a, (uint64_t) b, result.low, result.high);
875
+ return negative ? -result : result;
876
+ #endif
877
+ }
878
+
879
+ btConvexHullInternal::Int128 btConvexHullInternal::Int128::mul(uint64_t a, uint64_t b)
880
+ {
881
+ Int128 result;
882
+
883
+ #ifdef USE_X86_64_ASM
884
+ __asm__ ("mulq %[b]"
885
+ : "=a" (result.low), "=d" (result.high)
886
+ : "0"(a), [b] "r"(b)
887
+ : "cc" );
888
+
889
+ #else
890
+ DMul<uint64_t, uint32_t>::mul(a, b, result.low, result.high);
891
+ #endif
892
+
893
+ return result;
894
+ }
895
+
896
+ int btConvexHullInternal::Rational64::compare(const Rational64& b) const
897
+ {
898
+ if (sign != b.sign)
899
+ {
900
+ return sign - b.sign;
901
+ }
902
+ else if (sign == 0)
903
+ {
904
+ return 0;
905
+ }
906
+
907
+ // return (numerator * b.denominator > b.numerator * denominator) ? sign : (numerator * b.denominator < b.numerator * denominator) ? -sign : 0;
908
+
909
+ #ifdef USE_X86_64_ASM
910
+
911
+ int result;
912
+ int64_t tmp;
913
+ int64_t dummy;
914
+ __asm__ ("mulq %[bn]\n\t"
915
+ "movq %%rax, %[tmp]\n\t"
916
+ "movq %%rdx, %%rbx\n\t"
917
+ "movq %[tn], %%rax\n\t"
918
+ "mulq %[bd]\n\t"
919
+ "subq %[tmp], %%rax\n\t"
920
+ "sbbq %%rbx, %%rdx\n\t" // rdx:rax contains 128-bit-difference "numerator*b.denominator - b.numerator*denominator"
921
+ "setnsb %%bh\n\t" // bh=1 if difference is non-negative, bh=0 otherwise
922
+ "orq %%rdx, %%rax\n\t"
923
+ "setnzb %%bl\n\t" // bl=1 if difference if non-zero, bl=0 if it is zero
924
+ "decb %%bh\n\t" // now bx=0x0000 if difference is zero, 0xff01 if it is negative, 0x0001 if it is positive (i.e., same sign as difference)
925
+ "shll $16, %%ebx\n\t" // ebx has same sign as difference
926
+ : "=&b"(result), [tmp] "=&r"(tmp), "=a"(dummy)
927
+ : "a"(denominator), [bn] "g"(b.numerator), [tn] "g"(numerator), [bd] "g"(b.denominator)
928
+ : "%rdx", "cc" );
929
+ return result ? result ^ sign // if sign is +1, only bit 0 of result is inverted, which does not change the sign of result (and cannot result in zero)
930
+ // if sign is -1, all bits of result are inverted, which changes the sign of result (and again cannot result in zero)
931
+ : 0;
932
+
933
+ #else
934
+
935
+ return sign * Int128::mul(m_numerator, b.m_denominator).ucmp(Int128::mul(m_denominator, b.m_numerator));
936
+
937
+ #endif
938
+ }
939
+
940
+ int btConvexHullInternal::Rational128::compare(const Rational128& b) const
941
+ {
942
+ if (sign != b.sign)
943
+ {
944
+ return sign - b.sign;
945
+ }
946
+ else if (sign == 0)
947
+ {
948
+ return 0;
949
+ }
950
+ if (isInt64)
951
+ {
952
+ return -b.compare(sign * (int64_t) numerator.low);
953
+ }
954
+
955
+ Int128 nbdLow, nbdHigh, dbnLow, dbnHigh;
956
+ DMul<Int128, uint64_t>::mul(numerator, b.denominator, nbdLow, nbdHigh);
957
+ DMul<Int128, uint64_t>::mul(denominator, b.numerator, dbnLow, dbnHigh);
958
+
959
+ int cmp = nbdHigh.ucmp(dbnHigh);
960
+ if (cmp)
961
+ {
962
+ return cmp * sign;
963
+ }
964
+ return nbdLow.ucmp(dbnLow) * sign;
965
+ }
966
+
967
+ int btConvexHullInternal::Rational128::compare(int64_t b) const
968
+ {
969
+ if (isInt64)
970
+ {
971
+ int64_t a = sign * (int64_t) numerator.low;
972
+ return (a > b) ? 1 : (a < b) ? -1 : 0;
973
+ }
974
+ if (b > 0)
975
+ {
976
+ if (sign <= 0)
977
+ {
978
+ return -1;
979
+ }
980
+ }
981
+ else if (b < 0)
982
+ {
983
+ if (sign >= 0)
984
+ {
985
+ return 1;
986
+ }
987
+ b = -b;
988
+ }
989
+ else
990
+ {
991
+ return sign;
992
+ }
993
+
994
+ return numerator.ucmp(denominator * b) * sign;
995
+ }
996
+
997
+
998
+ btConvexHullInternal::Edge* btConvexHullInternal::newEdgePair(Vertex* from, Vertex* to)
999
+ {
1000
+ btAssert(from && to);
1001
+ Edge* e = edgePool.newObject();
1002
+ Edge* r = edgePool.newObject();
1003
+ e->reverse = r;
1004
+ r->reverse = e;
1005
+ e->copy = mergeStamp;
1006
+ r->copy = mergeStamp;
1007
+ e->target = to;
1008
+ r->target = from;
1009
+ e->face = NULL;
1010
+ r->face = NULL;
1011
+ usedEdgePairs++;
1012
+ if (usedEdgePairs > maxUsedEdgePairs)
1013
+ {
1014
+ maxUsedEdgePairs = usedEdgePairs;
1015
+ }
1016
+ return e;
1017
+ }
1018
+
1019
+ bool btConvexHullInternal::mergeProjection(IntermediateHull& h0, IntermediateHull& h1, Vertex*& c0, Vertex*& c1)
1020
+ {
1021
+ Vertex* v0 = h0.maxYx;
1022
+ Vertex* v1 = h1.minYx;
1023
+ if ((v0->point.x == v1->point.x) && (v0->point.y == v1->point.y))
1024
+ {
1025
+ btAssert(v0->point.z < v1->point.z);
1026
+ Vertex* v1p = v1->prev;
1027
+ if (v1p == v1)
1028
+ {
1029
+ c0 = v0;
1030
+ if (v1->edges)
1031
+ {
1032
+ btAssert(v1->edges->next == v1->edges);
1033
+ v1 = v1->edges->target;
1034
+ btAssert(v1->edges->next == v1->edges);
1035
+ }
1036
+ c1 = v1;
1037
+ return false;
1038
+ }
1039
+ Vertex* v1n = v1->next;
1040
+ v1p->next = v1n;
1041
+ v1n->prev = v1p;
1042
+ if (v1 == h1.minXy)
1043
+ {
1044
+ if ((v1n->point.x < v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y < v1p->point.y)))
1045
+ {
1046
+ h1.minXy = v1n;
1047
+ }
1048
+ else
1049
+ {
1050
+ h1.minXy = v1p;
1051
+ }
1052
+ }
1053
+ if (v1 == h1.maxXy)
1054
+ {
1055
+ if ((v1n->point.x > v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y > v1p->point.y)))
1056
+ {
1057
+ h1.maxXy = v1n;
1058
+ }
1059
+ else
1060
+ {
1061
+ h1.maxXy = v1p;
1062
+ }
1063
+ }
1064
+ }
1065
+
1066
+ v0 = h0.maxXy;
1067
+ v1 = h1.maxXy;
1068
+ Vertex* v00 = NULL;
1069
+ Vertex* v10 = NULL;
1070
+ int32_t sign = 1;
1071
+
1072
+ for (int side = 0; side <= 1; side++)
1073
+ {
1074
+ int32_t dx = (v1->point.x - v0->point.x) * sign;
1075
+ if (dx > 0)
1076
+ {
1077
+ while (true)
1078
+ {
1079
+ int32_t dy = v1->point.y - v0->point.y;
1080
+
1081
+ Vertex* w0 = side ? v0->next : v0->prev;
1082
+ if (w0 != v0)
1083
+ {
1084
+ int32_t dx0 = (w0->point.x - v0->point.x) * sign;
1085
+ int32_t dy0 = w0->point.y - v0->point.y;
1086
+ if ((dy0 <= 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx <= dy * dx0))))
1087
+ {
1088
+ v0 = w0;
1089
+ dx = (v1->point.x - v0->point.x) * sign;
1090
+ continue;
1091
+ }
1092
+ }
1093
+
1094
+ Vertex* w1 = side ? v1->next : v1->prev;
1095
+ if (w1 != v1)
1096
+ {
1097
+ int32_t dx1 = (w1->point.x - v1->point.x) * sign;
1098
+ int32_t dy1 = w1->point.y - v1->point.y;
1099
+ int32_t dxn = (w1->point.x - v0->point.x) * sign;
1100
+ if ((dxn > 0) && (dy1 < 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx < dy * dx1))))
1101
+ {
1102
+ v1 = w1;
1103
+ dx = dxn;
1104
+ continue;
1105
+ }
1106
+ }
1107
+
1108
+ break;
1109
+ }
1110
+ }
1111
+ else if (dx < 0)
1112
+ {
1113
+ while (true)
1114
+ {
1115
+ int32_t dy = v1->point.y - v0->point.y;
1116
+
1117
+ Vertex* w1 = side ? v1->prev : v1->next;
1118
+ if (w1 != v1)
1119
+ {
1120
+ int32_t dx1 = (w1->point.x - v1->point.x) * sign;
1121
+ int32_t dy1 = w1->point.y - v1->point.y;
1122
+ if ((dy1 >= 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx <= dy * dx1))))
1123
+ {
1124
+ v1 = w1;
1125
+ dx = (v1->point.x - v0->point.x) * sign;
1126
+ continue;
1127
+ }
1128
+ }
1129
+
1130
+ Vertex* w0 = side ? v0->prev : v0->next;
1131
+ if (w0 != v0)
1132
+ {
1133
+ int32_t dx0 = (w0->point.x - v0->point.x) * sign;
1134
+ int32_t dy0 = w0->point.y - v0->point.y;
1135
+ int32_t dxn = (v1->point.x - w0->point.x) * sign;
1136
+ if ((dxn < 0) && (dy0 > 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx < dy * dx0))))
1137
+ {
1138
+ v0 = w0;
1139
+ dx = dxn;
1140
+ continue;
1141
+ }
1142
+ }
1143
+
1144
+ break;
1145
+ }
1146
+ }
1147
+ else
1148
+ {
1149
+ int32_t x = v0->point.x;
1150
+ int32_t y0 = v0->point.y;
1151
+ Vertex* w0 = v0;
1152
+ Vertex* t;
1153
+ while (((t = side ? w0->next : w0->prev) != v0) && (t->point.x == x) && (t->point.y <= y0))
1154
+ {
1155
+ w0 = t;
1156
+ y0 = t->point.y;
1157
+ }
1158
+ v0 = w0;
1159
+
1160
+ int32_t y1 = v1->point.y;
1161
+ Vertex* w1 = v1;
1162
+ while (((t = side ? w1->prev : w1->next) != v1) && (t->point.x == x) && (t->point.y >= y1))
1163
+ {
1164
+ w1 = t;
1165
+ y1 = t->point.y;
1166
+ }
1167
+ v1 = w1;
1168
+ }
1169
+
1170
+ if (side == 0)
1171
+ {
1172
+ v00 = v0;
1173
+ v10 = v1;
1174
+
1175
+ v0 = h0.minXy;
1176
+ v1 = h1.minXy;
1177
+ sign = -1;
1178
+ }
1179
+ }
1180
+
1181
+ v0->prev = v1;
1182
+ v1->next = v0;
1183
+
1184
+ v00->next = v10;
1185
+ v10->prev = v00;
1186
+
1187
+ if (h1.minXy->point.x < h0.minXy->point.x)
1188
+ {
1189
+ h0.minXy = h1.minXy;
1190
+ }
1191
+ if (h1.maxXy->point.x >= h0.maxXy->point.x)
1192
+ {
1193
+ h0.maxXy = h1.maxXy;
1194
+ }
1195
+
1196
+ h0.maxYx = h1.maxYx;
1197
+
1198
+ c0 = v00;
1199
+ c1 = v10;
1200
+
1201
+ return true;
1202
+ }
1203
+
1204
+ void btConvexHullInternal::computeInternal(int start, int end, IntermediateHull& result)
1205
+ {
1206
+ int n = end - start;
1207
+ switch (n)
1208
+ {
1209
+ case 0:
1210
+ result.minXy = NULL;
1211
+ result.maxXy = NULL;
1212
+ result.minYx = NULL;
1213
+ result.maxYx = NULL;
1214
+ return;
1215
+ case 2:
1216
+ {
1217
+ Vertex* v = originalVertices[start];
1218
+ Vertex* w = v + 1;
1219
+ if (v->point != w->point)
1220
+ {
1221
+ int32_t dx = v->point.x - w->point.x;
1222
+ int32_t dy = v->point.y - w->point.y;
1223
+
1224
+ if ((dx == 0) && (dy == 0))
1225
+ {
1226
+ if (v->point.z > w->point.z)
1227
+ {
1228
+ Vertex* t = w;
1229
+ w = v;
1230
+ v = t;
1231
+ }
1232
+ btAssert(v->point.z < w->point.z);
1233
+ v->next = v;
1234
+ v->prev = v;
1235
+ result.minXy = v;
1236
+ result.maxXy = v;
1237
+ result.minYx = v;
1238
+ result.maxYx = v;
1239
+ }
1240
+ else
1241
+ {
1242
+ v->next = w;
1243
+ v->prev = w;
1244
+ w->next = v;
1245
+ w->prev = v;
1246
+
1247
+ if ((dx < 0) || ((dx == 0) && (dy < 0)))
1248
+ {
1249
+ result.minXy = v;
1250
+ result.maxXy = w;
1251
+ }
1252
+ else
1253
+ {
1254
+ result.minXy = w;
1255
+ result.maxXy = v;
1256
+ }
1257
+
1258
+ if ((dy < 0) || ((dy == 0) && (dx < 0)))
1259
+ {
1260
+ result.minYx = v;
1261
+ result.maxYx = w;
1262
+ }
1263
+ else
1264
+ {
1265
+ result.minYx = w;
1266
+ result.maxYx = v;
1267
+ }
1268
+ }
1269
+
1270
+ Edge* e = newEdgePair(v, w);
1271
+ e->link(e);
1272
+ v->edges = e;
1273
+
1274
+ e = e->reverse;
1275
+ e->link(e);
1276
+ w->edges = e;
1277
+
1278
+ return;
1279
+ }
1280
+ }
1281
+ // lint -fallthrough
1282
+ case 1:
1283
+ {
1284
+ Vertex* v = originalVertices[start];
1285
+ v->edges = NULL;
1286
+ v->next = v;
1287
+ v->prev = v;
1288
+
1289
+ result.minXy = v;
1290
+ result.maxXy = v;
1291
+ result.minYx = v;
1292
+ result.maxYx = v;
1293
+
1294
+ return;
1295
+ }
1296
+ }
1297
+
1298
+ int split0 = start + n / 2;
1299
+ Point32 p = originalVertices[split0-1]->point;
1300
+ int split1 = split0;
1301
+ while ((split1 < end) && (originalVertices[split1]->point == p))
1302
+ {
1303
+ split1++;
1304
+ }
1305
+ computeInternal(start, split0, result);
1306
+ IntermediateHull hull1;
1307
+ computeInternal(split1, end, hull1);
1308
+ #ifdef DEBUG_CONVEX_HULL
1309
+ printf("\n\nMerge\n");
1310
+ result.print();
1311
+ hull1.print();
1312
+ #endif
1313
+ merge(result, hull1);
1314
+ #ifdef DEBUG_CONVEX_HULL
1315
+ printf("\n Result\n");
1316
+ result.print();
1317
+ #endif
1318
+ }
1319
+
1320
+ #ifdef DEBUG_CONVEX_HULL
1321
+ void btConvexHullInternal::IntermediateHull::print()
1322
+ {
1323
+ printf(" Hull\n");
1324
+ for (Vertex* v = minXy; v; )
1325
+ {
1326
+ printf(" ");
1327
+ v->print();
1328
+ if (v == maxXy)
1329
+ {
1330
+ printf(" maxXy");
1331
+ }
1332
+ if (v == minYx)
1333
+ {
1334
+ printf(" minYx");
1335
+ }
1336
+ if (v == maxYx)
1337
+ {
1338
+ printf(" maxYx");
1339
+ }
1340
+ if (v->next->prev != v)
1341
+ {
1342
+ printf(" Inconsistency");
1343
+ }
1344
+ printf("\n");
1345
+ v = v->next;
1346
+ if (v == minXy)
1347
+ {
1348
+ break;
1349
+ }
1350
+ }
1351
+ if (minXy)
1352
+ {
1353
+ minXy->copy = (minXy->copy == -1) ? -2 : -1;
1354
+ minXy->printGraph();
1355
+ }
1356
+ }
1357
+
1358
+ void btConvexHullInternal::Vertex::printGraph()
1359
+ {
1360
+ print();
1361
+ printf("\nEdges\n");
1362
+ Edge* e = edges;
1363
+ if (e)
1364
+ {
1365
+ do
1366
+ {
1367
+ e->print();
1368
+ printf("\n");
1369
+ e = e->next;
1370
+ } while (e != edges);
1371
+ do
1372
+ {
1373
+ Vertex* v = e->target;
1374
+ if (v->copy != copy)
1375
+ {
1376
+ v->copy = copy;
1377
+ v->printGraph();
1378
+ }
1379
+ e = e->next;
1380
+ } while (e != edges);
1381
+ }
1382
+ }
1383
+ #endif
1384
+
1385
+ btConvexHullInternal::Orientation btConvexHullInternal::getOrientation(const Edge* prev, const Edge* next, const Point32& s, const Point32& t)
1386
+ {
1387
+ btAssert(prev->reverse->target == next->reverse->target);
1388
+ if (prev->next == next)
1389
+ {
1390
+ if (prev->prev == next)
1391
+ {
1392
+ Point64 n = t.cross(s);
1393
+ Point64 m = (*prev->target - *next->reverse->target).cross(*next->target - *next->reverse->target);
1394
+ btAssert(!m.isZero());
1395
+ int64_t dot = n.dot(m);
1396
+ btAssert(dot != 0);
1397
+ return (dot > 0) ? COUNTER_CLOCKWISE : CLOCKWISE;
1398
+ }
1399
+ return COUNTER_CLOCKWISE;
1400
+ }
1401
+ else if (prev->prev == next)
1402
+ {
1403
+ return CLOCKWISE;
1404
+ }
1405
+ else
1406
+ {
1407
+ return NONE;
1408
+ }
1409
+ }
1410
+
1411
+ btConvexHullInternal::Edge* btConvexHullInternal::findMaxAngle(bool ccw, const Vertex* start, const Point32& s, const Point64& rxs, const Point64& sxrxs, Rational64& minCot)
1412
+ {
1413
+ Edge* minEdge = NULL;
1414
+
1415
+ #ifdef DEBUG_CONVEX_HULL
1416
+ printf("find max edge for %d\n", start->point.index);
1417
+ #endif
1418
+ Edge* e = start->edges;
1419
+ if (e)
1420
+ {
1421
+ do
1422
+ {
1423
+ if (e->copy > mergeStamp)
1424
+ {
1425
+ Point32 t = *e->target - *start;
1426
+ Rational64 cot(t.dot(sxrxs), t.dot(rxs));
1427
+ #ifdef DEBUG_CONVEX_HULL
1428
+ printf(" Angle is %f (%d) for ", (float) btAtan(cot.toScalar()), (int) cot.isNaN());
1429
+ e->print();
1430
+ #endif
1431
+ if (cot.isNaN())
1432
+ {
1433
+ btAssert(ccw ? (t.dot(s) < 0) : (t.dot(s) > 0));
1434
+ }
1435
+ else
1436
+ {
1437
+ int cmp;
1438
+ if (minEdge == NULL)
1439
+ {
1440
+ minCot = cot;
1441
+ minEdge = e;
1442
+ }
1443
+ else if ((cmp = cot.compare(minCot)) < 0)
1444
+ {
1445
+ minCot = cot;
1446
+ minEdge = e;
1447
+ }
1448
+ else if ((cmp == 0) && (ccw == (getOrientation(minEdge, e, s, t) == COUNTER_CLOCKWISE)))
1449
+ {
1450
+ minEdge = e;
1451
+ }
1452
+ }
1453
+ #ifdef DEBUG_CONVEX_HULL
1454
+ printf("\n");
1455
+ #endif
1456
+ }
1457
+ e = e->next;
1458
+ } while (e != start->edges);
1459
+ }
1460
+ return minEdge;
1461
+ }
1462
+
1463
+ void btConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge*& e0, Edge*& e1, Vertex* stop0, Vertex* stop1)
1464
+ {
1465
+ Edge* start0 = e0;
1466
+ Edge* start1 = e1;
1467
+ Point32 et0 = start0 ? start0->target->point : c0->point;
1468
+ Point32 et1 = start1 ? start1->target->point : c1->point;
1469
+ Point32 s = c1->point - c0->point;
1470
+ Point64 normal = ((start0 ? start0 : start1)->target->point - c0->point).cross(s);
1471
+ int64_t dist = c0->point.dot(normal);
1472
+ btAssert(!start1 || (start1->target->point.dot(normal) == dist));
1473
+ Point64 perp = s.cross(normal);
1474
+ btAssert(!perp.isZero());
1475
+
1476
+ #ifdef DEBUG_CONVEX_HULL
1477
+ printf(" Advancing %d %d (%p %p, %d %d)\n", c0->point.index, c1->point.index, start0, start1, start0 ? start0->target->point.index : -1, start1 ? start1->target->point.index : -1);
1478
+ #endif
1479
+
1480
+ int64_t maxDot0 = et0.dot(perp);
1481
+ if (e0)
1482
+ {
1483
+ while (e0->target != stop0)
1484
+ {
1485
+ Edge* e = e0->reverse->prev;
1486
+ if (e->target->point.dot(normal) < dist)
1487
+ {
1488
+ break;
1489
+ }
1490
+ btAssert(e->target->point.dot(normal) == dist);
1491
+ if (e->copy == mergeStamp)
1492
+ {
1493
+ break;
1494
+ }
1495
+ int64_t dot = e->target->point.dot(perp);
1496
+ if (dot <= maxDot0)
1497
+ {
1498
+ break;
1499
+ }
1500
+ maxDot0 = dot;
1501
+ e0 = e;
1502
+ et0 = e->target->point;
1503
+ }
1504
+ }
1505
+
1506
+ int64_t maxDot1 = et1.dot(perp);
1507
+ if (e1)
1508
+ {
1509
+ while (e1->target != stop1)
1510
+ {
1511
+ Edge* e = e1->reverse->next;
1512
+ if (e->target->point.dot(normal) < dist)
1513
+ {
1514
+ break;
1515
+ }
1516
+ btAssert(e->target->point.dot(normal) == dist);
1517
+ if (e->copy == mergeStamp)
1518
+ {
1519
+ break;
1520
+ }
1521
+ int64_t dot = e->target->point.dot(perp);
1522
+ if (dot <= maxDot1)
1523
+ {
1524
+ break;
1525
+ }
1526
+ maxDot1 = dot;
1527
+ e1 = e;
1528
+ et1 = e->target->point;
1529
+ }
1530
+ }
1531
+
1532
+ #ifdef DEBUG_CONVEX_HULL
1533
+ printf(" Starting at %d %d\n", et0.index, et1.index);
1534
+ #endif
1535
+
1536
+ int64_t dx = maxDot1 - maxDot0;
1537
+ if (dx > 0)
1538
+ {
1539
+ while (true)
1540
+ {
1541
+ int64_t dy = (et1 - et0).dot(s);
1542
+
1543
+ if (e0 && (e0->target != stop0))
1544
+ {
1545
+ Edge* f0 = e0->next->reverse;
1546
+ if (f0->copy > mergeStamp)
1547
+ {
1548
+ int64_t dx0 = (f0->target->point - et0).dot(perp);
1549
+ int64_t dy0 = (f0->target->point - et0).dot(s);
1550
+ if ((dx0 == 0) ? (dy0 < 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) >= 0)))
1551
+ {
1552
+ et0 = f0->target->point;
1553
+ dx = (et1 - et0).dot(perp);
1554
+ e0 = (e0 == start0) ? NULL : f0;
1555
+ continue;
1556
+ }
1557
+ }
1558
+ }
1559
+
1560
+ if (e1 && (e1->target != stop1))
1561
+ {
1562
+ Edge* f1 = e1->reverse->next;
1563
+ if (f1->copy > mergeStamp)
1564
+ {
1565
+ Point32 d1 = f1->target->point - et1;
1566
+ if (d1.dot(normal) == 0)
1567
+ {
1568
+ int64_t dx1 = d1.dot(perp);
1569
+ int64_t dy1 = d1.dot(s);
1570
+ int64_t dxn = (f1->target->point - et0).dot(perp);
1571
+ if ((dxn > 0) && ((dx1 == 0) ? (dy1 < 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) > 0))))
1572
+ {
1573
+ e1 = f1;
1574
+ et1 = e1->target->point;
1575
+ dx = dxn;
1576
+ continue;
1577
+ }
1578
+ }
1579
+ else
1580
+ {
1581
+ btAssert((e1 == start1) && (d1.dot(normal) < 0));
1582
+ }
1583
+ }
1584
+ }
1585
+
1586
+ break;
1587
+ }
1588
+ }
1589
+ else if (dx < 0)
1590
+ {
1591
+ while (true)
1592
+ {
1593
+ int64_t dy = (et1 - et0).dot(s);
1594
+
1595
+ if (e1 && (e1->target != stop1))
1596
+ {
1597
+ Edge* f1 = e1->prev->reverse;
1598
+ if (f1->copy > mergeStamp)
1599
+ {
1600
+ int64_t dx1 = (f1->target->point - et1).dot(perp);
1601
+ int64_t dy1 = (f1->target->point - et1).dot(s);
1602
+ if ((dx1 == 0) ? (dy1 > 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) <= 0)))
1603
+ {
1604
+ et1 = f1->target->point;
1605
+ dx = (et1 - et0).dot(perp);
1606
+ e1 = (e1 == start1) ? NULL : f1;
1607
+ continue;
1608
+ }
1609
+ }
1610
+ }
1611
+
1612
+ if (e0 && (e0->target != stop0))
1613
+ {
1614
+ Edge* f0 = e0->reverse->prev;
1615
+ if (f0->copy > mergeStamp)
1616
+ {
1617
+ Point32 d0 = f0->target->point - et0;
1618
+ if (d0.dot(normal) == 0)
1619
+ {
1620
+ int64_t dx0 = d0.dot(perp);
1621
+ int64_t dy0 = d0.dot(s);
1622
+ int64_t dxn = (et1 - f0->target->point).dot(perp);
1623
+ if ((dxn < 0) && ((dx0 == 0) ? (dy0 > 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) < 0))))
1624
+ {
1625
+ e0 = f0;
1626
+ et0 = e0->target->point;
1627
+ dx = dxn;
1628
+ continue;
1629
+ }
1630
+ }
1631
+ else
1632
+ {
1633
+ btAssert((e0 == start0) && (d0.dot(normal) < 0));
1634
+ }
1635
+ }
1636
+ }
1637
+
1638
+ break;
1639
+ }
1640
+ }
1641
+ #ifdef DEBUG_CONVEX_HULL
1642
+ printf(" Advanced edges to %d %d\n", et0.index, et1.index);
1643
+ #endif
1644
+ }
1645
+
1646
+
1647
+ void btConvexHullInternal::merge(IntermediateHull& h0, IntermediateHull& h1)
1648
+ {
1649
+ if (!h1.maxXy)
1650
+ {
1651
+ return;
1652
+ }
1653
+ if (!h0.maxXy)
1654
+ {
1655
+ h0 = h1;
1656
+ return;
1657
+ }
1658
+
1659
+ mergeStamp--;
1660
+
1661
+ Vertex* c0 = NULL;
1662
+ Edge* toPrev0 = NULL;
1663
+ Edge* firstNew0 = NULL;
1664
+ Edge* pendingHead0 = NULL;
1665
+ Edge* pendingTail0 = NULL;
1666
+ Vertex* c1 = NULL;
1667
+ Edge* toPrev1 = NULL;
1668
+ Edge* firstNew1 = NULL;
1669
+ Edge* pendingHead1 = NULL;
1670
+ Edge* pendingTail1 = NULL;
1671
+ Point32 prevPoint;
1672
+
1673
+ if (mergeProjection(h0, h1, c0, c1))
1674
+ {
1675
+ Point32 s = *c1 - *c0;
1676
+ Point64 normal = Point32(0, 0, -1).cross(s);
1677
+ Point64 t = s.cross(normal);
1678
+ btAssert(!t.isZero());
1679
+
1680
+ Edge* e = c0->edges;
1681
+ Edge* start0 = NULL;
1682
+ if (e)
1683
+ {
1684
+ do
1685
+ {
1686
+ int64_t dot = (*e->target - *c0).dot(normal);
1687
+ btAssert(dot <= 0);
1688
+ if ((dot == 0) && ((*e->target - *c0).dot(t) > 0))
1689
+ {
1690
+ if (!start0 || (getOrientation(start0, e, s, Point32(0, 0, -1)) == CLOCKWISE))
1691
+ {
1692
+ start0 = e;
1693
+ }
1694
+ }
1695
+ e = e->next;
1696
+ } while (e != c0->edges);
1697
+ }
1698
+
1699
+ e = c1->edges;
1700
+ Edge* start1 = NULL;
1701
+ if (e)
1702
+ {
1703
+ do
1704
+ {
1705
+ int64_t dot = (*e->target - *c1).dot(normal);
1706
+ btAssert(dot <= 0);
1707
+ if ((dot == 0) && ((*e->target - *c1).dot(t) > 0))
1708
+ {
1709
+ if (!start1 || (getOrientation(start1, e, s, Point32(0, 0, -1)) == COUNTER_CLOCKWISE))
1710
+ {
1711
+ start1 = e;
1712
+ }
1713
+ }
1714
+ e = e->next;
1715
+ } while (e != c1->edges);
1716
+ }
1717
+
1718
+ if (start0 || start1)
1719
+ {
1720
+ findEdgeForCoplanarFaces(c0, c1, start0, start1, NULL, NULL);
1721
+ if (start0)
1722
+ {
1723
+ c0 = start0->target;
1724
+ }
1725
+ if (start1)
1726
+ {
1727
+ c1 = start1->target;
1728
+ }
1729
+ }
1730
+
1731
+ prevPoint = c1->point;
1732
+ prevPoint.z++;
1733
+ }
1734
+ else
1735
+ {
1736
+ prevPoint = c1->point;
1737
+ prevPoint.x++;
1738
+ }
1739
+
1740
+ Vertex* first0 = c0;
1741
+ Vertex* first1 = c1;
1742
+ bool firstRun = true;
1743
+
1744
+ while (true)
1745
+ {
1746
+ Point32 s = *c1 - *c0;
1747
+ Point32 r = prevPoint - c0->point;
1748
+ Point64 rxs = r.cross(s);
1749
+ Point64 sxrxs = s.cross(rxs);
1750
+
1751
+ #ifdef DEBUG_CONVEX_HULL
1752
+ printf("\n Checking %d %d\n", c0->point.index, c1->point.index);
1753
+ #endif
1754
+ Rational64 minCot0(0, 0);
1755
+ Edge* min0 = findMaxAngle(false, c0, s, rxs, sxrxs, minCot0);
1756
+ Rational64 minCot1(0, 0);
1757
+ Edge* min1 = findMaxAngle(true, c1, s, rxs, sxrxs, minCot1);
1758
+ if (!min0 && !min1)
1759
+ {
1760
+ Edge* e = newEdgePair(c0, c1);
1761
+ e->link(e);
1762
+ c0->edges = e;
1763
+
1764
+ e = e->reverse;
1765
+ e->link(e);
1766
+ c1->edges = e;
1767
+ return;
1768
+ }
1769
+ else
1770
+ {
1771
+ int cmp = !min0 ? 1 : !min1 ? -1 : minCot0.compare(minCot1);
1772
+ #ifdef DEBUG_CONVEX_HULL
1773
+ printf(" -> Result %d\n", cmp);
1774
+ #endif
1775
+ if (firstRun || ((cmp >= 0) ? !minCot1.isNegativeInfinity() : !minCot0.isNegativeInfinity()))
1776
+ {
1777
+ Edge* e = newEdgePair(c0, c1);
1778
+ if (pendingTail0)
1779
+ {
1780
+ pendingTail0->prev = e;
1781
+ }
1782
+ else
1783
+ {
1784
+ pendingHead0 = e;
1785
+ }
1786
+ e->next = pendingTail0;
1787
+ pendingTail0 = e;
1788
+
1789
+ e = e->reverse;
1790
+ if (pendingTail1)
1791
+ {
1792
+ pendingTail1->next = e;
1793
+ }
1794
+ else
1795
+ {
1796
+ pendingHead1 = e;
1797
+ }
1798
+ e->prev = pendingTail1;
1799
+ pendingTail1 = e;
1800
+ }
1801
+
1802
+ Edge* e0 = min0;
1803
+ Edge* e1 = min1;
1804
+
1805
+ #ifdef DEBUG_CONVEX_HULL
1806
+ printf(" Found min edges to %d %d\n", e0 ? e0->target->point.index : -1, e1 ? e1->target->point.index : -1);
1807
+ #endif
1808
+
1809
+ if (cmp == 0)
1810
+ {
1811
+ findEdgeForCoplanarFaces(c0, c1, e0, e1, NULL, NULL);
1812
+ }
1813
+
1814
+ if ((cmp >= 0) && e1)
1815
+ {
1816
+ if (toPrev1)
1817
+ {
1818
+ for (Edge* e = toPrev1->next, *n = NULL; e != min1; e = n)
1819
+ {
1820
+ n = e->next;
1821
+ removeEdgePair(e);
1822
+ }
1823
+ }
1824
+
1825
+ if (pendingTail1)
1826
+ {
1827
+ if (toPrev1)
1828
+ {
1829
+ toPrev1->link(pendingHead1);
1830
+ }
1831
+ else
1832
+ {
1833
+ min1->prev->link(pendingHead1);
1834
+ firstNew1 = pendingHead1;
1835
+ }
1836
+ pendingTail1->link(min1);
1837
+ pendingHead1 = NULL;
1838
+ pendingTail1 = NULL;
1839
+ }
1840
+ else if (!toPrev1)
1841
+ {
1842
+ firstNew1 = min1;
1843
+ }
1844
+
1845
+ prevPoint = c1->point;
1846
+ c1 = e1->target;
1847
+ toPrev1 = e1->reverse;
1848
+ }
1849
+
1850
+ if ((cmp <= 0) && e0)
1851
+ {
1852
+ if (toPrev0)
1853
+ {
1854
+ for (Edge* e = toPrev0->prev, *n = NULL; e != min0; e = n)
1855
+ {
1856
+ n = e->prev;
1857
+ removeEdgePair(e);
1858
+ }
1859
+ }
1860
+
1861
+ if (pendingTail0)
1862
+ {
1863
+ if (toPrev0)
1864
+ {
1865
+ pendingHead0->link(toPrev0);
1866
+ }
1867
+ else
1868
+ {
1869
+ pendingHead0->link(min0->next);
1870
+ firstNew0 = pendingHead0;
1871
+ }
1872
+ min0->link(pendingTail0);
1873
+ pendingHead0 = NULL;
1874
+ pendingTail0 = NULL;
1875
+ }
1876
+ else if (!toPrev0)
1877
+ {
1878
+ firstNew0 = min0;
1879
+ }
1880
+
1881
+ prevPoint = c0->point;
1882
+ c0 = e0->target;
1883
+ toPrev0 = e0->reverse;
1884
+ }
1885
+ }
1886
+
1887
+ if ((c0 == first0) && (c1 == first1))
1888
+ {
1889
+ if (toPrev0 == NULL)
1890
+ {
1891
+ pendingHead0->link(pendingTail0);
1892
+ c0->edges = pendingTail0;
1893
+ }
1894
+ else
1895
+ {
1896
+ for (Edge* e = toPrev0->prev, *n = NULL; e != firstNew0; e = n)
1897
+ {
1898
+ n = e->prev;
1899
+ removeEdgePair(e);
1900
+ }
1901
+ if (pendingTail0)
1902
+ {
1903
+ pendingHead0->link(toPrev0);
1904
+ firstNew0->link(pendingTail0);
1905
+ }
1906
+ }
1907
+
1908
+ if (toPrev1 == NULL)
1909
+ {
1910
+ pendingTail1->link(pendingHead1);
1911
+ c1->edges = pendingTail1;
1912
+ }
1913
+ else
1914
+ {
1915
+ for (Edge* e = toPrev1->next, *n = NULL; e != firstNew1; e = n)
1916
+ {
1917
+ n = e->next;
1918
+ removeEdgePair(e);
1919
+ }
1920
+ if (pendingTail1)
1921
+ {
1922
+ toPrev1->link(pendingHead1);
1923
+ pendingTail1->link(firstNew1);
1924
+ }
1925
+ }
1926
+
1927
+ return;
1928
+ }
1929
+
1930
+ firstRun = false;
1931
+ }
1932
+ }
1933
+
1934
+
1935
+ static bool pointCmp(const btConvexHullInternal::Point32& p, const btConvexHullInternal::Point32& q)
1936
+ {
1937
+ return (p.y < q.y) || ((p.y == q.y) && ((p.x < q.x) || ((p.x == q.x) && (p.z < q.z))));
1938
+ }
1939
+
1940
+ void btConvexHullInternal::compute(const void* coords, bool doubleCoords, int stride, int count)
1941
+ {
1942
+ btVector3 min(btScalar(1e30), btScalar(1e30), btScalar(1e30)), max(btScalar(-1e30), btScalar(-1e30), btScalar(-1e30));
1943
+ const char* ptr = (const char*) coords;
1944
+ if (doubleCoords)
1945
+ {
1946
+ for (int i = 0; i < count; i++)
1947
+ {
1948
+ const double* v = (const double*) ptr;
1949
+ btVector3 p((btScalar) v[0], (btScalar) v[1], (btScalar) v[2]);
1950
+ ptr += stride;
1951
+ min.setMin(p);
1952
+ max.setMax(p);
1953
+ }
1954
+ }
1955
+ else
1956
+ {
1957
+ for (int i = 0; i < count; i++)
1958
+ {
1959
+ const float* v = (const float*) ptr;
1960
+ btVector3 p(v[0], v[1], v[2]);
1961
+ ptr += stride;
1962
+ min.setMin(p);
1963
+ max.setMax(p);
1964
+ }
1965
+ }
1966
+
1967
+ btVector3 s = max - min;
1968
+ maxAxis = s.maxAxis();
1969
+ minAxis = s.minAxis();
1970
+ if (minAxis == maxAxis)
1971
+ {
1972
+ minAxis = (maxAxis + 1) % 3;
1973
+ }
1974
+ medAxis = 3 - maxAxis - minAxis;
1975
+
1976
+ s /= btScalar(10216);
1977
+ if (((medAxis + 1) % 3) != maxAxis)
1978
+ {
1979
+ s *= -1;
1980
+ }
1981
+ scaling = s;
1982
+
1983
+ if (s[0] != 0)
1984
+ {
1985
+ s[0] = btScalar(1) / s[0];
1986
+ }
1987
+ if (s[1] != 0)
1988
+ {
1989
+ s[1] = btScalar(1) / s[1];
1990
+ }
1991
+ if (s[2] != 0)
1992
+ {
1993
+ s[2] = btScalar(1) / s[2];
1994
+ }
1995
+
1996
+ center = (min + max) * btScalar(0.5);
1997
+
1998
+ btAlignedObjectArray<Point32> points;
1999
+ points.resize(count);
2000
+ ptr = (const char*) coords;
2001
+ if (doubleCoords)
2002
+ {
2003
+ for (int i = 0; i < count; i++)
2004
+ {
2005
+ const double* v = (const double*) ptr;
2006
+ btVector3 p((btScalar) v[0], (btScalar) v[1], (btScalar) v[2]);
2007
+ ptr += stride;
2008
+ p = (p - center) * s;
2009
+ points[i].x = (int32_t) p[medAxis];
2010
+ points[i].y = (int32_t) p[maxAxis];
2011
+ points[i].z = (int32_t) p[minAxis];
2012
+ points[i].index = i;
2013
+ }
2014
+ }
2015
+ else
2016
+ {
2017
+ for (int i = 0; i < count; i++)
2018
+ {
2019
+ const float* v = (const float*) ptr;
2020
+ btVector3 p(v[0], v[1], v[2]);
2021
+ ptr += stride;
2022
+ p = (p - center) * s;
2023
+ points[i].x = (int32_t) p[medAxis];
2024
+ points[i].y = (int32_t) p[maxAxis];
2025
+ points[i].z = (int32_t) p[minAxis];
2026
+ points[i].index = i;
2027
+ }
2028
+ }
2029
+ points.quickSort(pointCmp);
2030
+
2031
+ vertexPool.reset();
2032
+ vertexPool.setArraySize(count);
2033
+ originalVertices.resize(count);
2034
+ for (int i = 0; i < count; i++)
2035
+ {
2036
+ Vertex* v = vertexPool.newObject();
2037
+ v->edges = NULL;
2038
+ v->point = points[i];
2039
+ v->copy = -1;
2040
+ originalVertices[i] = v;
2041
+ }
2042
+
2043
+ points.clear();
2044
+
2045
+ edgePool.reset();
2046
+ edgePool.setArraySize(6 * count);
2047
+
2048
+ usedEdgePairs = 0;
2049
+ maxUsedEdgePairs = 0;
2050
+
2051
+ mergeStamp = -3;
2052
+
2053
+ IntermediateHull hull;
2054
+ computeInternal(0, count, hull);
2055
+ vertexList = hull.minXy;
2056
+ #ifdef DEBUG_CONVEX_HULL
2057
+ printf("max. edges %d (3v = %d)", maxUsedEdgePairs, 3 * count);
2058
+ #endif
2059
+ }
2060
+
2061
+ btVector3 btConvexHullInternal::toBtVector(const Point32& v)
2062
+ {
2063
+ btVector3 p;
2064
+ p[medAxis] = btScalar(v.x);
2065
+ p[maxAxis] = btScalar(v.y);
2066
+ p[minAxis] = btScalar(v.z);
2067
+ return p * scaling;
2068
+ }
2069
+
2070
+ btVector3 btConvexHullInternal::getBtNormal(Face* face)
2071
+ {
2072
+ return toBtVector(face->dir0).cross(toBtVector(face->dir1)).normalized();
2073
+ }
2074
+
2075
+ btVector3 btConvexHullInternal::getCoordinates(const Vertex* v)
2076
+ {
2077
+ btVector3 p;
2078
+ p[medAxis] = v->xvalue();
2079
+ p[maxAxis] = v->yvalue();
2080
+ p[minAxis] = v->zvalue();
2081
+ return p * scaling + center;
2082
+ }
2083
+
2084
+ btScalar btConvexHullInternal::shrink(btScalar amount, btScalar clampAmount)
2085
+ {
2086
+ if (!vertexList)
2087
+ {
2088
+ return 0;
2089
+ }
2090
+ int stamp = --mergeStamp;
2091
+ btAlignedObjectArray<Vertex*> stack;
2092
+ vertexList->copy = stamp;
2093
+ stack.push_back(vertexList);
2094
+ btAlignedObjectArray<Face*> faces;
2095
+
2096
+ Point32 ref = vertexList->point;
2097
+ Int128 hullCenterX(0, 0);
2098
+ Int128 hullCenterY(0, 0);
2099
+ Int128 hullCenterZ(0, 0);
2100
+ Int128 volume(0, 0);
2101
+
2102
+ while (stack.size() > 0)
2103
+ {
2104
+ Vertex* v = stack[stack.size() - 1];
2105
+ stack.pop_back();
2106
+ Edge* e = v->edges;
2107
+ if (e)
2108
+ {
2109
+ do
2110
+ {
2111
+ if (e->target->copy != stamp)
2112
+ {
2113
+ e->target->copy = stamp;
2114
+ stack.push_back(e->target);
2115
+ }
2116
+ if (e->copy != stamp)
2117
+ {
2118
+ Face* face = facePool.newObject();
2119
+ face->init(e->target, e->reverse->prev->target, v);
2120
+ faces.push_back(face);
2121
+ Edge* f = e;
2122
+
2123
+ Vertex* a = NULL;
2124
+ Vertex* b = NULL;
2125
+ do
2126
+ {
2127
+ if (a && b)
2128
+ {
2129
+ int64_t vol = (v->point - ref).dot((a->point - ref).cross(b->point - ref));
2130
+ btAssert(vol >= 0);
2131
+ Point32 c = v->point + a->point + b->point + ref;
2132
+ hullCenterX += vol * c.x;
2133
+ hullCenterY += vol * c.y;
2134
+ hullCenterZ += vol * c.z;
2135
+ volume += vol;
2136
+ }
2137
+
2138
+ btAssert(f->copy != stamp);
2139
+ f->copy = stamp;
2140
+ f->face = face;
2141
+
2142
+ a = b;
2143
+ b = f->target;
2144
+
2145
+ f = f->reverse->prev;
2146
+ } while (f != e);
2147
+ }
2148
+ e = e->next;
2149
+ } while (e != v->edges);
2150
+ }
2151
+ }
2152
+
2153
+ if (volume.getSign() <= 0)
2154
+ {
2155
+ return 0;
2156
+ }
2157
+
2158
+ btVector3 hullCenter;
2159
+ hullCenter[medAxis] = hullCenterX.toScalar();
2160
+ hullCenter[maxAxis] = hullCenterY.toScalar();
2161
+ hullCenter[minAxis] = hullCenterZ.toScalar();
2162
+ hullCenter /= 4 * volume.toScalar();
2163
+ hullCenter *= scaling;
2164
+
2165
+ int faceCount = faces.size();
2166
+
2167
+ if (clampAmount > 0)
2168
+ {
2169
+ btScalar minDist = SIMD_INFINITY;
2170
+ for (int i = 0; i < faceCount; i++)
2171
+ {
2172
+ btVector3 normal = getBtNormal(faces[i]);
2173
+ btScalar dist = normal.dot(toBtVector(faces[i]->origin) - hullCenter);
2174
+ if (dist < minDist)
2175
+ {
2176
+ minDist = dist;
2177
+ }
2178
+ }
2179
+
2180
+ if (minDist <= 0)
2181
+ {
2182
+ return 0;
2183
+ }
2184
+
2185
+ amount = btMin(amount, minDist * clampAmount);
2186
+ }
2187
+
2188
+ unsigned int seed = 243703;
2189
+ for (int i = 0; i < faceCount; i++, seed = 1664525 * seed + 1013904223)
2190
+ {
2191
+ btSwap(faces[i], faces[seed % faceCount]);
2192
+ }
2193
+
2194
+ for (int i = 0; i < faceCount; i++)
2195
+ {
2196
+ if (!shiftFace(faces[i], amount, stack))
2197
+ {
2198
+ return -amount;
2199
+ }
2200
+ }
2201
+
2202
+ return amount;
2203
+ }
2204
+
2205
+ bool btConvexHullInternal::shiftFace(Face* face, btScalar amount, btAlignedObjectArray<Vertex*> stack)
2206
+ {
2207
+ btVector3 origShift = getBtNormal(face) * -amount;
2208
+ if (scaling[0] != 0)
2209
+ {
2210
+ origShift[0] /= scaling[0];
2211
+ }
2212
+ if (scaling[1] != 0)
2213
+ {
2214
+ origShift[1] /= scaling[1];
2215
+ }
2216
+ if (scaling[2] != 0)
2217
+ {
2218
+ origShift[2] /= scaling[2];
2219
+ }
2220
+ Point32 shift((int32_t) origShift[medAxis], (int32_t) origShift[maxAxis], (int32_t) origShift[minAxis]);
2221
+ if (shift.isZero())
2222
+ {
2223
+ return true;
2224
+ }
2225
+ Point64 normal = face->getNormal();
2226
+ #ifdef DEBUG_CONVEX_HULL
2227
+ printf("\nShrinking face (%d %d %d) (%d %d %d) (%d %d %d) by (%d %d %d)\n",
2228
+ face->origin.x, face->origin.y, face->origin.z, face->dir0.x, face->dir0.y, face->dir0.z, face->dir1.x, face->dir1.y, face->dir1.z, shift.x, shift.y, shift.z);
2229
+ #endif
2230
+ int64_t origDot = face->origin.dot(normal);
2231
+ Point32 shiftedOrigin = face->origin + shift;
2232
+ int64_t shiftedDot = shiftedOrigin.dot(normal);
2233
+ btAssert(shiftedDot <= origDot);
2234
+ if (shiftedDot >= origDot)
2235
+ {
2236
+ return false;
2237
+ }
2238
+
2239
+ Edge* intersection = NULL;
2240
+
2241
+ Edge* startEdge = face->nearbyVertex->edges;
2242
+ #ifdef DEBUG_CONVEX_HULL
2243
+ printf("Start edge is ");
2244
+ startEdge->print();
2245
+ printf(", normal is (%lld %lld %lld), shifted dot is %lld\n", normal.x, normal.y, normal.z, shiftedDot);
2246
+ #endif
2247
+ Rational128 optDot = face->nearbyVertex->dot(normal);
2248
+ int cmp = optDot.compare(shiftedDot);
2249
+ #ifdef SHOW_ITERATIONS
2250
+ int n = 0;
2251
+ #endif
2252
+ if (cmp >= 0)
2253
+ {
2254
+ Edge* e = startEdge;
2255
+ do
2256
+ {
2257
+ #ifdef SHOW_ITERATIONS
2258
+ n++;
2259
+ #endif
2260
+ Rational128 dot = e->target->dot(normal);
2261
+ btAssert(dot.compare(origDot) <= 0);
2262
+ #ifdef DEBUG_CONVEX_HULL
2263
+ printf("Moving downwards, edge is ");
2264
+ e->print();
2265
+ printf(", dot is %f (%f %lld)\n", (float) dot.toScalar(), (float) optDot.toScalar(), shiftedDot);
2266
+ #endif
2267
+ if (dot.compare(optDot) < 0)
2268
+ {
2269
+ int c = dot.compare(shiftedDot);
2270
+ optDot = dot;
2271
+ e = e->reverse;
2272
+ startEdge = e;
2273
+ if (c < 0)
2274
+ {
2275
+ intersection = e;
2276
+ break;
2277
+ }
2278
+ cmp = c;
2279
+ }
2280
+ e = e->prev;
2281
+ } while (e != startEdge);
2282
+
2283
+ if (!intersection)
2284
+ {
2285
+ return false;
2286
+ }
2287
+ }
2288
+ else
2289
+ {
2290
+ Edge* e = startEdge;
2291
+ do
2292
+ {
2293
+ #ifdef SHOW_ITERATIONS
2294
+ n++;
2295
+ #endif
2296
+ Rational128 dot = e->target->dot(normal);
2297
+ btAssert(dot.compare(origDot) <= 0);
2298
+ #ifdef DEBUG_CONVEX_HULL
2299
+ printf("Moving upwards, edge is ");
2300
+ e->print();
2301
+ printf(", dot is %f (%f %lld)\n", (float) dot.toScalar(), (float) optDot.toScalar(), shiftedDot);
2302
+ #endif
2303
+ if (dot.compare(optDot) > 0)
2304
+ {
2305
+ cmp = dot.compare(shiftedDot);
2306
+ if (cmp >= 0)
2307
+ {
2308
+ intersection = e;
2309
+ break;
2310
+ }
2311
+ optDot = dot;
2312
+ e = e->reverse;
2313
+ startEdge = e;
2314
+ }
2315
+ e = e->prev;
2316
+ } while (e != startEdge);
2317
+
2318
+ if (!intersection)
2319
+ {
2320
+ return true;
2321
+ }
2322
+ }
2323
+
2324
+ #ifdef SHOW_ITERATIONS
2325
+ printf("Needed %d iterations to find initial intersection\n", n);
2326
+ #endif
2327
+
2328
+ if (cmp == 0)
2329
+ {
2330
+ Edge* e = intersection->reverse->next;
2331
+ #ifdef SHOW_ITERATIONS
2332
+ n = 0;
2333
+ #endif
2334
+ while (e->target->dot(normal).compare(shiftedDot) <= 0)
2335
+ {
2336
+ #ifdef SHOW_ITERATIONS
2337
+ n++;
2338
+ #endif
2339
+ e = e->next;
2340
+ if (e == intersection->reverse)
2341
+ {
2342
+ return true;
2343
+ }
2344
+ #ifdef DEBUG_CONVEX_HULL
2345
+ printf("Checking for outwards edge, current edge is ");
2346
+ e->print();
2347
+ printf("\n");
2348
+ #endif
2349
+ }
2350
+ #ifdef SHOW_ITERATIONS
2351
+ printf("Needed %d iterations to check for complete containment\n", n);
2352
+ #endif
2353
+ }
2354
+
2355
+ Edge* firstIntersection = NULL;
2356
+ Edge* faceEdge = NULL;
2357
+ Edge* firstFaceEdge = NULL;
2358
+
2359
+ #ifdef SHOW_ITERATIONS
2360
+ int m = 0;
2361
+ #endif
2362
+ while (true)
2363
+ {
2364
+ #ifdef SHOW_ITERATIONS
2365
+ m++;
2366
+ #endif
2367
+ #ifdef DEBUG_CONVEX_HULL
2368
+ printf("Intersecting edge is ");
2369
+ intersection->print();
2370
+ printf("\n");
2371
+ #endif
2372
+ if (cmp == 0)
2373
+ {
2374
+ Edge* e = intersection->reverse->next;
2375
+ startEdge = e;
2376
+ #ifdef SHOW_ITERATIONS
2377
+ n = 0;
2378
+ #endif
2379
+ while (true)
2380
+ {
2381
+ #ifdef SHOW_ITERATIONS
2382
+ n++;
2383
+ #endif
2384
+ if (e->target->dot(normal).compare(shiftedDot) >= 0)
2385
+ {
2386
+ break;
2387
+ }
2388
+ intersection = e->reverse;
2389
+ e = e->next;
2390
+ if (e == startEdge)
2391
+ {
2392
+ return true;
2393
+ }
2394
+ }
2395
+ #ifdef SHOW_ITERATIONS
2396
+ printf("Needed %d iterations to advance intersection\n", n);
2397
+ #endif
2398
+ }
2399
+
2400
+ #ifdef DEBUG_CONVEX_HULL
2401
+ printf("Advanced intersecting edge to ");
2402
+ intersection->print();
2403
+ printf(", cmp = %d\n", cmp);
2404
+ #endif
2405
+
2406
+ if (!firstIntersection)
2407
+ {
2408
+ firstIntersection = intersection;
2409
+ }
2410
+ else if (intersection == firstIntersection)
2411
+ {
2412
+ break;
2413
+ }
2414
+
2415
+ int prevCmp = cmp;
2416
+ Edge* prevIntersection = intersection;
2417
+ Edge* prevFaceEdge = faceEdge;
2418
+
2419
+ Edge* e = intersection->reverse;
2420
+ #ifdef SHOW_ITERATIONS
2421
+ n = 0;
2422
+ #endif
2423
+ while (true)
2424
+ {
2425
+ #ifdef SHOW_ITERATIONS
2426
+ n++;
2427
+ #endif
2428
+ e = e->reverse->prev;
2429
+ btAssert(e != intersection->reverse);
2430
+ cmp = e->target->dot(normal).compare(shiftedDot);
2431
+ #ifdef DEBUG_CONVEX_HULL
2432
+ printf("Testing edge ");
2433
+ e->print();
2434
+ printf(" -> cmp = %d\n", cmp);
2435
+ #endif
2436
+ if (cmp >= 0)
2437
+ {
2438
+ intersection = e;
2439
+ break;
2440
+ }
2441
+ }
2442
+ #ifdef SHOW_ITERATIONS
2443
+ printf("Needed %d iterations to find other intersection of face\n", n);
2444
+ #endif
2445
+
2446
+ if (cmp > 0)
2447
+ {
2448
+ Vertex* removed = intersection->target;
2449
+ e = intersection->reverse;
2450
+ if (e->prev == e)
2451
+ {
2452
+ removed->edges = NULL;
2453
+ }
2454
+ else
2455
+ {
2456
+ removed->edges = e->prev;
2457
+ e->prev->link(e->next);
2458
+ e->link(e);
2459
+ }
2460
+ #ifdef DEBUG_CONVEX_HULL
2461
+ printf("1: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
2462
+ #endif
2463
+
2464
+ Point64 n0 = intersection->face->getNormal();
2465
+ Point64 n1 = intersection->reverse->face->getNormal();
2466
+ int64_t m00 = face->dir0.dot(n0);
2467
+ int64_t m01 = face->dir1.dot(n0);
2468
+ int64_t m10 = face->dir0.dot(n1);
2469
+ int64_t m11 = face->dir1.dot(n1);
2470
+ int64_t r0 = (intersection->face->origin - shiftedOrigin).dot(n0);
2471
+ int64_t r1 = (intersection->reverse->face->origin - shiftedOrigin).dot(n1);
2472
+ Int128 det = Int128::mul(m00, m11) - Int128::mul(m01, m10);
2473
+ btAssert(det.getSign() != 0);
2474
+ Vertex* v = vertexPool.newObject();
2475
+ v->point.index = -1;
2476
+ v->copy = -1;
2477
+ v->point128 = PointR128(Int128::mul(face->dir0.x * r0, m11) - Int128::mul(face->dir0.x * r1, m01)
2478
+ + Int128::mul(face->dir1.x * r1, m00) - Int128::mul(face->dir1.x * r0, m10) + det * shiftedOrigin.x,
2479
+ Int128::mul(face->dir0.y * r0, m11) - Int128::mul(face->dir0.y * r1, m01)
2480
+ + Int128::mul(face->dir1.y * r1, m00) - Int128::mul(face->dir1.y * r0, m10) + det * shiftedOrigin.y,
2481
+ Int128::mul(face->dir0.z * r0, m11) - Int128::mul(face->dir0.z * r1, m01)
2482
+ + Int128::mul(face->dir1.z * r1, m00) - Int128::mul(face->dir1.z * r0, m10) + det * shiftedOrigin.z,
2483
+ det);
2484
+ v->point.x = (int32_t) v->point128.xvalue();
2485
+ v->point.y = (int32_t) v->point128.yvalue();
2486
+ v->point.z = (int32_t) v->point128.zvalue();
2487
+ intersection->target = v;
2488
+ v->edges = e;
2489
+
2490
+ stack.push_back(v);
2491
+ stack.push_back(removed);
2492
+ stack.push_back(NULL);
2493
+ }
2494
+
2495
+ if (cmp || prevCmp || (prevIntersection->reverse->next->target != intersection->target))
2496
+ {
2497
+ faceEdge = newEdgePair(prevIntersection->target, intersection->target);
2498
+ if (prevCmp == 0)
2499
+ {
2500
+ faceEdge->link(prevIntersection->reverse->next);
2501
+ }
2502
+ if ((prevCmp == 0) || prevFaceEdge)
2503
+ {
2504
+ prevIntersection->reverse->link(faceEdge);
2505
+ }
2506
+ if (cmp == 0)
2507
+ {
2508
+ intersection->reverse->prev->link(faceEdge->reverse);
2509
+ }
2510
+ faceEdge->reverse->link(intersection->reverse);
2511
+ }
2512
+ else
2513
+ {
2514
+ faceEdge = prevIntersection->reverse->next;
2515
+ }
2516
+
2517
+ if (prevFaceEdge)
2518
+ {
2519
+ if (prevCmp > 0)
2520
+ {
2521
+ faceEdge->link(prevFaceEdge->reverse);
2522
+ }
2523
+ else if (faceEdge != prevFaceEdge->reverse)
2524
+ {
2525
+ stack.push_back(prevFaceEdge->target);
2526
+ while (faceEdge->next != prevFaceEdge->reverse)
2527
+ {
2528
+ Vertex* removed = faceEdge->next->target;
2529
+ removeEdgePair(faceEdge->next);
2530
+ stack.push_back(removed);
2531
+ #ifdef DEBUG_CONVEX_HULL
2532
+ printf("2: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
2533
+ #endif
2534
+ }
2535
+ stack.push_back(NULL);
2536
+ }
2537
+ }
2538
+ faceEdge->face = face;
2539
+ faceEdge->reverse->face = intersection->face;
2540
+
2541
+ if (!firstFaceEdge)
2542
+ {
2543
+ firstFaceEdge = faceEdge;
2544
+ }
2545
+ }
2546
+ #ifdef SHOW_ITERATIONS
2547
+ printf("Needed %d iterations to process all intersections\n", m);
2548
+ #endif
2549
+
2550
+ if (cmp > 0)
2551
+ {
2552
+ firstFaceEdge->reverse->target = faceEdge->target;
2553
+ firstIntersection->reverse->link(firstFaceEdge);
2554
+ firstFaceEdge->link(faceEdge->reverse);
2555
+ }
2556
+ else if (firstFaceEdge != faceEdge->reverse)
2557
+ {
2558
+ stack.push_back(faceEdge->target);
2559
+ while (firstFaceEdge->next != faceEdge->reverse)
2560
+ {
2561
+ Vertex* removed = firstFaceEdge->next->target;
2562
+ removeEdgePair(firstFaceEdge->next);
2563
+ stack.push_back(removed);
2564
+ #ifdef DEBUG_CONVEX_HULL
2565
+ printf("3: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
2566
+ #endif
2567
+ }
2568
+ stack.push_back(NULL);
2569
+ }
2570
+
2571
+ btAssert(stack.size() > 0);
2572
+ vertexList = stack[0];
2573
+
2574
+ #ifdef DEBUG_CONVEX_HULL
2575
+ printf("Removing part\n");
2576
+ #endif
2577
+ #ifdef SHOW_ITERATIONS
2578
+ n = 0;
2579
+ #endif
2580
+ int pos = 0;
2581
+ while (pos < stack.size())
2582
+ {
2583
+ int end = stack.size();
2584
+ while (pos < end)
2585
+ {
2586
+ Vertex* kept = stack[pos++];
2587
+ #ifdef DEBUG_CONVEX_HULL
2588
+ kept->print();
2589
+ #endif
2590
+ bool deeper = false;
2591
+ Vertex* removed;
2592
+ while ((removed = stack[pos++]) != NULL)
2593
+ {
2594
+ #ifdef SHOW_ITERATIONS
2595
+ n++;
2596
+ #endif
2597
+ kept->receiveNearbyFaces(removed);
2598
+ while (removed->edges)
2599
+ {
2600
+ if (!deeper)
2601
+ {
2602
+ deeper = true;
2603
+ stack.push_back(kept);
2604
+ }
2605
+ stack.push_back(removed->edges->target);
2606
+ removeEdgePair(removed->edges);
2607
+ }
2608
+ }
2609
+ if (deeper)
2610
+ {
2611
+ stack.push_back(NULL);
2612
+ }
2613
+ }
2614
+ }
2615
+ #ifdef SHOW_ITERATIONS
2616
+ printf("Needed %d iterations to remove part\n", n);
2617
+ #endif
2618
+
2619
+ stack.resize(0);
2620
+ face->origin = shiftedOrigin;
2621
+
2622
+ return true;
2623
+ }
2624
+
2625
+
2626
+ static int getVertexCopy(btConvexHullInternal::Vertex* vertex, btAlignedObjectArray<btConvexHullInternal::Vertex*>& vertices)
2627
+ {
2628
+ int index = vertex->copy;
2629
+ if (index < 0)
2630
+ {
2631
+ index = vertices.size();
2632
+ vertex->copy = index;
2633
+ vertices.push_back(vertex);
2634
+ #ifdef DEBUG_CONVEX_HULL
2635
+ printf("Vertex %d gets index *%d\n", vertex->point.index, index);
2636
+ #endif
2637
+ }
2638
+ return index;
2639
+ }
2640
+
2641
+ btScalar btConvexHullComputer::compute(const void* coords, bool doubleCoords, int stride, int count, btScalar shrink, btScalar shrinkClamp)
2642
+ {
2643
+ if (count <= 0)
2644
+ {
2645
+ vertices.clear();
2646
+ edges.clear();
2647
+ faces.clear();
2648
+ return 0;
2649
+ }
2650
+
2651
+ btConvexHullInternal hull;
2652
+ hull.compute(coords, doubleCoords, stride, count);
2653
+
2654
+ btScalar shift = 0;
2655
+ if ((shrink > 0) && ((shift = hull.shrink(shrink, shrinkClamp)) < 0))
2656
+ {
2657
+ vertices.clear();
2658
+ edges.clear();
2659
+ faces.clear();
2660
+ return shift;
2661
+ }
2662
+
2663
+ vertices.resize(0);
2664
+ edges.resize(0);
2665
+ faces.resize(0);
2666
+
2667
+ btAlignedObjectArray<btConvexHullInternal::Vertex*> oldVertices;
2668
+ getVertexCopy(hull.vertexList, oldVertices);
2669
+ int copied = 0;
2670
+ while (copied < oldVertices.size())
2671
+ {
2672
+ btConvexHullInternal::Vertex* v = oldVertices[copied];
2673
+ vertices.push_back(hull.getCoordinates(v));
2674
+ btConvexHullInternal::Edge* firstEdge = v->edges;
2675
+ if (firstEdge)
2676
+ {
2677
+ int firstCopy = -1;
2678
+ int prevCopy = -1;
2679
+ btConvexHullInternal::Edge* e = firstEdge;
2680
+ do
2681
+ {
2682
+ if (e->copy < 0)
2683
+ {
2684
+ int s = edges.size();
2685
+ edges.push_back(Edge());
2686
+ edges.push_back(Edge());
2687
+ Edge* c = &edges[s];
2688
+ Edge* r = &edges[s + 1];
2689
+ e->copy = s;
2690
+ e->reverse->copy = s + 1;
2691
+ c->reverse = 1;
2692
+ r->reverse = -1;
2693
+ c->targetVertex = getVertexCopy(e->target, oldVertices);
2694
+ r->targetVertex = copied;
2695
+ #ifdef DEBUG_CONVEX_HULL
2696
+ printf(" CREATE: Vertex *%d has edge to *%d\n", copied, c->getTargetVertex());
2697
+ #endif
2698
+ }
2699
+ if (prevCopy >= 0)
2700
+ {
2701
+ edges[e->copy].next = prevCopy - e->copy;
2702
+ }
2703
+ else
2704
+ {
2705
+ firstCopy = e->copy;
2706
+ }
2707
+ prevCopy = e->copy;
2708
+ e = e->next;
2709
+ } while (e != firstEdge);
2710
+ edges[firstCopy].next = prevCopy - firstCopy;
2711
+ }
2712
+ copied++;
2713
+ }
2714
+
2715
+ for (int i = 0; i < copied; i++)
2716
+ {
2717
+ btConvexHullInternal::Vertex* v = oldVertices[i];
2718
+ btConvexHullInternal::Edge* firstEdge = v->edges;
2719
+ if (firstEdge)
2720
+ {
2721
+ btConvexHullInternal::Edge* e = firstEdge;
2722
+ do
2723
+ {
2724
+ if (e->copy >= 0)
2725
+ {
2726
+ #ifdef DEBUG_CONVEX_HULL
2727
+ printf("Vertex *%d has edge to *%d\n", i, edges[e->copy].getTargetVertex());
2728
+ #endif
2729
+ faces.push_back(e->copy);
2730
+ btConvexHullInternal::Edge* f = e;
2731
+ do
2732
+ {
2733
+ #ifdef DEBUG_CONVEX_HULL
2734
+ printf(" Face *%d\n", edges[f->copy].getTargetVertex());
2735
+ #endif
2736
+ f->copy = -1;
2737
+ f = f->reverse->prev;
2738
+ } while (f != e);
2739
+ }
2740
+ e = e->next;
2741
+ } while (e != firstEdge);
2742
+ }
2743
+ }
2744
+
2745
+ return shift;
2746
+ }
2747
+
2748
+
2749
+
2750
+
2751
+