three-stdlib 2.22.9 → 2.23.0
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- package/dist/animation/AnimationClipCreator.js +49 -50
- package/dist/animation/AnimationClipCreator.mjs +49 -50
- package/dist/animation/CCDIKSolver.d.ts +9 -4
- package/dist/animation/CCDIKSolver.js +193 -148
- package/dist/animation/CCDIKSolver.mjs +194 -149
- package/dist/animation/MMDAnimationHelper.js +613 -515
- package/dist/animation/MMDAnimationHelper.mjs +613 -515
- package/dist/animation/MMDPhysics.d.ts +6 -1
- package/dist/animation/MMDPhysics.js +728 -718
- package/dist/animation/MMDPhysics.mjs +729 -719
- package/dist/cameras/CinematicCamera.d.ts +2 -2
- package/dist/controls/ArcballControls.d.ts +1 -1
- package/dist/controls/ArcballControls.js +38 -44
- package/dist/controls/ArcballControls.mjs +39 -45
- package/dist/controls/DeviceOrientationControls.js +2 -1
- package/dist/controls/DeviceOrientationControls.mjs +2 -1
- package/dist/controls/FirstPersonControls.d.ts +1 -1
- package/dist/controls/FirstPersonControls.js +1 -1
- package/dist/controls/FirstPersonControls.mjs +1 -1
- package/dist/controls/PointerLockControls.js +2 -2
- package/dist/controls/PointerLockControls.mjs +2 -2
- package/dist/controls/TrackballControls.d.ts +2 -2
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/experimental/CameraControls.d.ts +1 -1
- package/dist/csm/CSM.js +4 -4
- package/dist/csm/CSM.mjs +4 -4
- package/dist/csm/CSMFrustum.js +1 -1
- package/dist/csm/CSMFrustum.mjs +1 -1
- package/dist/csm/CSMShader.js +14 -10
- package/dist/csm/CSMShader.mjs +14 -10
- package/dist/curves/CurveExtras.js +52 -62
- package/dist/curves/CurveExtras.mjs +53 -63
- package/dist/curves/NURBSUtils.d.ts +18 -20
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/curves/NURBSUtils.mjs +17 -17
- package/dist/deprecated/Geometry.js +26 -26
- package/dist/deprecated/Geometry.mjs +27 -27
- package/dist/effects/AnaglyphEffect.js +95 -114
- package/dist/effects/AnaglyphEffect.mjs +95 -114
- package/dist/effects/AsciiEffect.js +144 -162
- package/dist/effects/AsciiEffect.mjs +144 -162
- package/dist/effects/OutlineEffect.js +253 -276
- package/dist/effects/OutlineEffect.mjs +253 -276
- package/dist/effects/ParallaxBarrierEffect.js +61 -60
- package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
- package/dist/effects/PeppersGhostEffect.js +84 -81
- package/dist/effects/PeppersGhostEffect.mjs +84 -81
- package/dist/effects/StereoEffect.js +31 -28
- package/dist/effects/StereoEffect.mjs +31 -28
- package/dist/environments/RoomEnvironment.d.ts +6 -5
- package/dist/exporters/GLTFExporter.d.ts +109 -441
- package/dist/exporters/GLTFExporter.js +915 -581
- package/dist/exporters/GLTFExporter.mjs +915 -581
- package/dist/geometries/ConvexGeometry.js +0 -3
- package/dist/geometries/ConvexGeometry.mjs +0 -3
- package/dist/geometries/LightningStrike.d.ts +3 -3
- package/dist/geometries/LightningStrike.js +80 -75
- package/dist/geometries/LightningStrike.mjs +80 -75
- package/dist/geometries/ParametricGeometries.js +75 -74
- package/dist/geometries/ParametricGeometries.mjs +75 -74
- package/dist/geometries/RoundedBoxGeometry.js +1 -1
- package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
- package/dist/geometries/TextGeometry.d.ts +1 -1
- package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
- package/dist/helpers/RectAreaLightHelper.js +2 -2
- package/dist/helpers/RectAreaLightHelper.mjs +2 -2
- package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
- package/dist/helpers/VertexNormalsHelper.js +15 -22
- package/dist/helpers/VertexNormalsHelper.mjs +16 -23
- package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
- package/dist/helpers/VertexTangentsHelper.js +12 -14
- package/dist/helpers/VertexTangentsHelper.mjs +12 -14
- package/dist/index.d.ts +1 -66
- package/dist/index.js +5 -370
- package/dist/index.mjs +9 -374
- package/dist/interactive/InteractiveGroup.js +1 -1
- package/dist/interactive/InteractiveGroup.mjs +1 -1
- package/dist/interactive/SelectionBox.js +122 -125
- package/dist/interactive/SelectionBox.mjs +122 -125
- package/dist/interactive/SelectionHelper.js +45 -48
- package/dist/interactive/SelectionHelper.mjs +45 -48
- package/dist/libs/MeshoptDecoder.d.ts +1 -1
- package/dist/libs/MotionControllers.d.ts +15 -14
- package/dist/libs/MotionControllers.js +10 -10
- package/dist/libs/MotionControllers.mjs +10 -10
- package/dist/lights/LightProbeGenerator.js +43 -43
- package/dist/lights/LightProbeGenerator.mjs +43 -43
- package/dist/lights/RectAreaLightUniformsLib.js +9 -5
- package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
- package/dist/lines/LineMaterial.js +271 -271
- package/dist/lines/LineMaterial.mjs +272 -272
- package/dist/lines/LineSegments2.js +12 -12
- package/dist/lines/LineSegments2.mjs +12 -12
- package/dist/lines/LineSegmentsGeometry.js +2 -2
- package/dist/lines/LineSegmentsGeometry.mjs +2 -2
- package/dist/lines/Wireframe.js +2 -2
- package/dist/lines/Wireframe.mjs +2 -2
- package/dist/loaders/3DMLoader.d.ts +2 -1
- package/dist/loaders/3MFLoader.d.ts +2 -1
- package/dist/loaders/AMFLoader.d.ts +2 -1
- package/dist/loaders/AssimpLoader.d.ts +20 -0
- package/dist/loaders/AssimpLoader.js +520 -482
- package/dist/loaders/AssimpLoader.mjs +520 -482
- package/dist/loaders/BVHLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.js +23 -14
- package/dist/loaders/BasisTextureLoader.mjs +24 -15
- package/dist/loaders/ColladaLoader.d.ts +2 -1
- package/dist/loaders/DRACOLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.js +2 -2
- package/dist/loaders/FBXLoader.mjs +2 -2
- package/dist/loaders/FontLoader.d.ts +4 -4
- package/dist/loaders/FontLoader.js +2 -1
- package/dist/loaders/FontLoader.mjs +2 -1
- package/dist/loaders/GCodeLoader.d.ts +2 -1
- package/dist/loaders/GLTFLoader.d.ts +11 -9
- package/dist/loaders/GLTFLoader.js +2 -2
- package/dist/loaders/GLTFLoader.mjs +2 -2
- package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
- package/dist/loaders/KMZLoader.d.ts +2 -1
- package/dist/loaders/KTX2Loader.js +34 -15
- package/dist/loaders/KTX2Loader.mjs +35 -16
- package/dist/loaders/LDrawLoader.d.ts +2 -1
- package/dist/loaders/LDrawLoader.js +3 -3
- package/dist/loaders/LDrawLoader.mjs +3 -3
- package/dist/loaders/LUT3dlLoader.d.ts +3 -2
- package/dist/loaders/LUTCubeLoader.d.ts +3 -2
- package/dist/loaders/LWOLoader.d.ts +2 -1
- package/dist/loaders/LottieLoader.d.ts +2 -1
- package/dist/loaders/MD2Loader.d.ts +2 -1
- package/dist/loaders/MDDLoader.d.ts +2 -1
- package/dist/loaders/MMDLoader.d.ts +2 -1
- package/dist/loaders/MTLLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.js +5 -5
- package/dist/loaders/OBJLoader.mjs +5 -5
- package/dist/loaders/PCDLoader.d.ts +2 -1
- package/dist/loaders/PDBLoader.d.ts +2 -1
- package/dist/loaders/PLYLoader.d.ts +2 -1
- package/dist/loaders/PRWMLoader.d.ts +2 -1
- package/dist/loaders/RGBMLoader.js +924 -918
- package/dist/loaders/RGBMLoader.mjs +924 -918
- package/dist/loaders/STLLoader.d.ts +2 -1
- package/dist/loaders/SVGLoader.d.ts +2 -1
- package/dist/loaders/TDSLoader.d.ts +2 -1
- package/dist/loaders/TTFLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.js +3 -1
- package/dist/loaders/TiltLoader.mjs +3 -1
- package/dist/loaders/VOXLoader.d.ts +4 -2
- package/dist/loaders/VRMLLoader.d.ts +2 -1
- package/dist/loaders/VRMLoader.d.ts +20 -0
- package/dist/loaders/VTKLoader.d.ts +2 -1
- package/dist/loaders/XLoader.d.ts +20 -0
- package/dist/loaders/XLoader.js +1 -1
- package/dist/loaders/XLoader.mjs +1 -1
- package/dist/loaders/XYZLoader.d.ts +2 -1
- package/dist/loaders/lwo/IFFParser.js +104 -110
- package/dist/loaders/lwo/IFFParser.mjs +104 -110
- package/dist/loaders/lwo/LWO2Parser.js +18 -33
- package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
- package/dist/loaders/lwo/LWO3Parser.js +17 -33
- package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
- package/dist/math/Capsule.d.ts +1 -1
- package/dist/math/Capsule.js +90 -92
- package/dist/math/Capsule.mjs +90 -92
- package/dist/math/ColorConverter.js +26 -36
- package/dist/math/ColorConverter.mjs +26 -36
- package/dist/math/ConvexHull.js +16 -17
- package/dist/math/ConvexHull.mjs +17 -18
- package/dist/math/ImprovedNoise.js +41 -39
- package/dist/math/ImprovedNoise.mjs +41 -39
- package/dist/math/Lut.js +65 -63
- package/dist/math/Lut.mjs +66 -64
- package/dist/math/MeshSurfaceSampler.d.ts +3 -0
- package/dist/math/MeshSurfaceSampler.js +85 -89
- package/dist/math/MeshSurfaceSampler.mjs +85 -89
- package/dist/math/OBB.js +68 -88
- package/dist/math/OBB.mjs +68 -88
- package/dist/math/Octree.js +240 -245
- package/dist/math/Octree.mjs +240 -245
- package/dist/misc/ConvexObjectBreaker.js +114 -120
- package/dist/misc/ConvexObjectBreaker.mjs +115 -121
- package/dist/misc/GPUComputationRenderer.d.ts +1 -0
- package/dist/misc/GPUComputationRenderer.js +191 -157
- package/dist/misc/GPUComputationRenderer.mjs +192 -158
- package/dist/misc/Gyroscope.js +16 -18
- package/dist/misc/Gyroscope.mjs +17 -19
- package/dist/misc/MD2Character.js +88 -86
- package/dist/misc/MD2Character.mjs +89 -87
- package/dist/misc/MD2CharacterComplex.js +106 -105
- package/dist/misc/MD2CharacterComplex.mjs +107 -106
- package/dist/misc/MorphAnimMesh.d.ts +1 -1
- package/dist/misc/MorphAnimMesh.js +33 -33
- package/dist/misc/MorphAnimMesh.mjs +33 -33
- package/dist/misc/MorphBlendMesh.js +68 -68
- package/dist/misc/MorphBlendMesh.mjs +68 -68
- package/dist/misc/ProgressiveLightmap.d.ts +1 -2
- package/dist/misc/RollerCoaster.js +321 -314
- package/dist/misc/RollerCoaster.mjs +322 -315
- package/dist/misc/Volume.d.ts +1 -1
- package/dist/misc/Volume.js +169 -166
- package/dist/misc/Volume.mjs +170 -167
- package/dist/misc/VolumeSlice.js +50 -51
- package/dist/misc/VolumeSlice.mjs +50 -51
- package/dist/modifiers/CurveModifier.d.ts +2 -2
- package/dist/modifiers/CurveModifier.js +1 -1
- package/dist/modifiers/CurveModifier.mjs +1 -1
- package/dist/modifiers/SimplifyModifier.js +2 -1
- package/dist/modifiers/SimplifyModifier.mjs +2 -1
- package/dist/objects/Lensflare.js +32 -21
- package/dist/objects/Lensflare.mjs +33 -22
- package/dist/objects/LightningStorm.d.ts +3 -3
- package/dist/objects/LightningStorm.js +3 -3
- package/dist/objects/LightningStorm.mjs +3 -3
- package/dist/objects/MarchingCubes.d.ts +1 -0
- package/dist/objects/MarchingCubes.js +4362 -10
- package/dist/objects/MarchingCubes.mjs +4363 -11
- package/dist/objects/Reflector.d.ts +5 -2
- package/dist/objects/Reflector.js +39 -12
- package/dist/objects/Reflector.mjs +40 -13
- package/dist/objects/ReflectorForSSRPass.js +25 -21
- package/dist/objects/ReflectorForSSRPass.mjs +26 -22
- package/dist/objects/ReflectorRTT.d.ts +6 -0
- package/dist/objects/Refractor.d.ts +5 -2
- package/dist/objects/Refractor.js +39 -12
- package/dist/objects/Refractor.mjs +40 -13
- package/dist/objects/ShadowMesh.d.ts +6 -3
- package/dist/objects/ShadowMesh.js +7 -3
- package/dist/objects/ShadowMesh.mjs +8 -4
- package/dist/objects/Sky.js +181 -137
- package/dist/objects/Sky.mjs +182 -138
- package/dist/objects/Water.d.ts +3 -3
- package/dist/objects/Water.js +3 -2
- package/dist/objects/Water.mjs +3 -2
- package/dist/objects/Water2.d.ts +2 -2
- package/dist/objects/Water2.js +16 -18
- package/dist/objects/Water2.mjs +17 -19
- package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
- package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
- package/dist/postprocessing/BokehPass.d.ts +1 -1
- package/dist/postprocessing/ClearPass.d.ts +3 -3
- package/dist/postprocessing/CubeTexturePass.js +37 -33
- package/dist/postprocessing/CubeTexturePass.mjs +37 -33
- package/dist/postprocessing/HalftonePass.d.ts +1 -1
- package/dist/postprocessing/LUTPass.d.ts +3 -3
- package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
- package/dist/postprocessing/SAOPass.d.ts +5 -6
- package/dist/postprocessing/SAOPass.js +151 -145
- package/dist/postprocessing/SAOPass.mjs +153 -147
- package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
- package/dist/postprocessing/SSAARenderPass.js +78 -55
- package/dist/postprocessing/SSAARenderPass.mjs +80 -57
- package/dist/postprocessing/SSAOPass.d.ts +4 -5
- package/dist/postprocessing/SSAOPass.js +17 -10
- package/dist/postprocessing/SSAOPass.mjs +17 -10
- package/dist/postprocessing/SSRPass.d.ts +6 -7
- package/dist/postprocessing/SSRPass.js +235 -262
- package/dist/postprocessing/SSRPass.mjs +237 -264
- package/dist/postprocessing/TAARenderPass.d.ts +2 -2
- package/dist/postprocessing/TAARenderPass.js +106 -27
- package/dist/postprocessing/TAARenderPass.mjs +107 -28
- package/dist/postprocessing/TexturePass.d.ts +2 -2
- package/dist/postprocessing/TexturePass.js +24 -22
- package/dist/postprocessing/TexturePass.mjs +25 -23
- package/dist/postprocessing/UnrealBloomPass.js +175 -118
- package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
- package/dist/renderers/CSS2DRenderer.d.ts +2 -1
- package/dist/renderers/CSS2DRenderer.js +5 -4
- package/dist/renderers/CSS2DRenderer.mjs +6 -5
- package/dist/renderers/CSS3DRenderer.d.ts +1 -1
- package/dist/renderers/CSS3DRenderer.js +147 -113
- package/dist/renderers/CSS3DRenderer.mjs +148 -114
- package/dist/renderers/Projector.js +377 -389
- package/dist/renderers/Projector.mjs +377 -389
- package/dist/renderers/SVGRenderer.js +280 -275
- package/dist/renderers/SVGRenderer.mjs +280 -275
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/dist/shaders/AfterimageShader.d.ts +1 -1
- package/dist/shaders/BasicShader.d.ts +1 -1
- package/dist/shaders/BleachBypassShader.d.ts +1 -1
- package/dist/shaders/BokehShader.d.ts +2 -2
- package/dist/shaders/BokehShader2.d.ts +2 -2
- package/dist/shaders/BokehShader2.js +1 -1
- package/dist/shaders/BokehShader2.mjs +1 -1
- package/dist/shaders/ColorCorrectionShader.js +3 -3
- package/dist/shaders/ColorCorrectionShader.mjs +3 -3
- package/dist/shaders/ColorifyShader.js +1 -1
- package/dist/shaders/ColorifyShader.mjs +1 -1
- package/dist/shaders/ConvolutionShader.d.ts +2 -2
- package/dist/shaders/ConvolutionShader.js +1 -1
- package/dist/shaders/ConvolutionShader.mjs +1 -1
- package/dist/shaders/CopyShader.d.ts +1 -1
- package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/dist/shaders/DepthLimitedBlurShader.js +2 -2
- package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
- package/dist/shaders/DotScreenShader.js +2 -2
- package/dist/shaders/DotScreenShader.mjs +2 -2
- package/dist/shaders/FXAAShader.js +1 -1
- package/dist/shaders/FXAAShader.mjs +1 -1
- package/dist/shaders/FreiChenShader.js +1 -1
- package/dist/shaders/FreiChenShader.mjs +1 -1
- package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
- package/dist/shaders/GodRaysShader.js +4 -4
- package/dist/shaders/GodRaysShader.mjs +4 -4
- package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
- package/dist/shaders/LuminosityHighPassShader.js +1 -1
- package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
- package/dist/shaders/NormalMapShader.js +2 -2
- package/dist/shaders/NormalMapShader.mjs +2 -2
- package/dist/shaders/SAOShader.d.ts +2 -2
- package/dist/shaders/SAOShader.js +3 -3
- package/dist/shaders/SAOShader.mjs +3 -3
- package/dist/shaders/SMAAShader.js +3 -3
- package/dist/shaders/SMAAShader.mjs +3 -3
- package/dist/shaders/SSAOShader.js +4 -4
- package/dist/shaders/SSAOShader.mjs +4 -4
- package/dist/shaders/SSRShader.js +4 -4
- package/dist/shaders/SSRShader.mjs +4 -4
- package/dist/shaders/SobelOperatorShader.js +1 -1
- package/dist/shaders/SobelOperatorShader.mjs +1 -1
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
- package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
- package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
- package/dist/shaders/ToonShader.js +25 -25
- package/dist/shaders/ToonShader.mjs +25 -25
- package/dist/shaders/TriangleBlurShader.js +1 -1
- package/dist/shaders/TriangleBlurShader.mjs +1 -1
- package/dist/shaders/VerticalBlurShader.d.ts +1 -1
- package/dist/shaders/VolumeShader.js +2 -2
- package/dist/shaders/VolumeShader.mjs +2 -2
- package/dist/shaders/types.d.ts +2 -2
- package/dist/types/Loader.d.ts +4 -0
- package/dist/types/Loader.js +26 -0
- package/dist/types/Loader.mjs +9 -0
- package/dist/types/shared.d.ts +2 -2
- package/dist/types/utils.d.ts +1 -1
- package/dist/utils/BufferGeometryUtils.d.ts +2 -2
- package/dist/utils/BufferGeometryUtils.js +1 -1
- package/dist/utils/BufferGeometryUtils.mjs +1 -1
- package/dist/utils/RoughnessMipmapper.d.ts +8 -0
- package/dist/utils/RoughnessMipmapper.js +79 -75
- package/dist/utils/RoughnessMipmapper.mjs +79 -75
- package/dist/utils/ShadowMapViewer.js +103 -106
- package/dist/utils/ShadowMapViewer.mjs +103 -106
- package/dist/utils/SkeletonUtils.d.ts +5 -21
- package/dist/utils/SkeletonUtils.js +182 -263
- package/dist/utils/SkeletonUtils.mjs +183 -264
- package/dist/utils/UVsDebug.js +37 -42
- package/dist/utils/UVsDebug.mjs +37 -42
- package/dist/webxr/ARButton.d.ts +2 -1
- package/dist/webxr/OculusHandModel.d.ts +2 -1
- package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
- package/dist/webxr/OculusHandPointerModel.js +2 -2
- package/dist/webxr/OculusHandPointerModel.mjs +2 -2
- package/dist/webxr/VRButton.d.ts +2 -1
- package/dist/webxr/XRHandPrimitiveModel.js +2 -2
- package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
- package/package.json +5 -6
- package/dist/custom.d.ts +0 -5
- package/dist/loaders/NodeMaterialLoader.js +0 -146
- package/dist/loaders/NodeMaterialLoader.mjs +0 -146
- package/dist/nodes/Nodes.js +0 -347
- package/dist/nodes/Nodes.mjs +0 -347
- package/dist/nodes/ShaderNode.js +0 -408
- package/dist/nodes/ShaderNode.mjs +0 -408
- package/dist/nodes/accessors/BufferNode.js +0 -14
- package/dist/nodes/accessors/BufferNode.mjs +0 -15
- package/dist/nodes/accessors/CameraNode.js +0 -43
- package/dist/nodes/accessors/CameraNode.mjs +0 -44
- package/dist/nodes/accessors/CubeTextureNode.js +0 -41
- package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
- package/dist/nodes/accessors/MaterialNode.js +0 -70
- package/dist/nodes/accessors/MaterialNode.mjs +0 -71
- package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
- package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
- package/dist/nodes/accessors/ModelNode.js +0 -8
- package/dist/nodes/accessors/ModelNode.mjs +0 -9
- package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
- package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
- package/dist/nodes/accessors/NormalNode.js +0 -61
- package/dist/nodes/accessors/NormalNode.mjs +0 -62
- package/dist/nodes/accessors/Object3DNode.js +0 -75
- package/dist/nodes/accessors/Object3DNode.mjs +0 -76
- package/dist/nodes/accessors/PointUVNode.js +0 -12
- package/dist/nodes/accessors/PointUVNode.mjs +0 -13
- package/dist/nodes/accessors/PositionNode.js +0 -64
- package/dist/nodes/accessors/PositionNode.mjs +0 -65
- package/dist/nodes/accessors/ReferenceNode.js +0 -36
- package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
- package/dist/nodes/accessors/ReflectNode.js +0 -42
- package/dist/nodes/accessors/ReflectNode.mjs +0 -43
- package/dist/nodes/accessors/SkinningNode.js +0 -57
- package/dist/nodes/accessors/SkinningNode.mjs +0 -58
- package/dist/nodes/accessors/TextureNode.js +0 -53
- package/dist/nodes/accessors/TextureNode.mjs +0 -54
- package/dist/nodes/accessors/UVNode.js +0 -22
- package/dist/nodes/accessors/UVNode.mjs +0 -23
- package/dist/nodes/core/ArrayUniformNode.js +0 -13
- package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
- package/dist/nodes/core/AttributeNode.js +0 -29
- package/dist/nodes/core/AttributeNode.mjs +0 -30
- package/dist/nodes/core/BypassNode.js +0 -21
- package/dist/nodes/core/BypassNode.mjs +0 -22
- package/dist/nodes/core/CodeNode.js +0 -27
- package/dist/nodes/core/CodeNode.mjs +0 -28
- package/dist/nodes/core/ConstNode.js +0 -13
- package/dist/nodes/core/ConstNode.mjs +0 -14
- package/dist/nodes/core/ContextNode.js +0 -21
- package/dist/nodes/core/ContextNode.mjs +0 -22
- package/dist/nodes/core/ExpressionNode.js +0 -18
- package/dist/nodes/core/ExpressionNode.mjs +0 -19
- package/dist/nodes/core/FunctionCallNode.js +0 -36
- package/dist/nodes/core/FunctionCallNode.mjs +0 -37
- package/dist/nodes/core/FunctionNode.js +0 -55
- package/dist/nodes/core/FunctionNode.mjs +0 -56
- package/dist/nodes/core/InputNode.js +0 -37
- package/dist/nodes/core/InputNode.mjs +0 -38
- package/dist/nodes/core/Node.js +0 -138
- package/dist/nodes/core/Node.mjs +0 -139
- package/dist/nodes/core/NodeAttribute.js +0 -9
- package/dist/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/nodes/core/NodeBuilder.js +0 -402
- package/dist/nodes/core/NodeBuilder.mjs +0 -402
- package/dist/nodes/core/NodeCode.js +0 -10
- package/dist/nodes/core/NodeCode.mjs +0 -11
- package/dist/nodes/core/NodeFrame.js +0 -34
- package/dist/nodes/core/NodeFrame.mjs +0 -35
- package/dist/nodes/core/NodeFunctionInput.js +0 -12
- package/dist/nodes/core/NodeFunctionInput.mjs +0 -13
- package/dist/nodes/core/NodeKeywords.js +0 -43
- package/dist/nodes/core/NodeKeywords.mjs +0 -44
- package/dist/nodes/core/NodeUniform.js +0 -17
- package/dist/nodes/core/NodeUniform.mjs +0 -18
- package/dist/nodes/core/NodeUtils.js +0 -57
- package/dist/nodes/core/NodeUtils.mjs +0 -57
- package/dist/nodes/core/NodeVar.js +0 -9
- package/dist/nodes/core/NodeVar.mjs +0 -10
- package/dist/nodes/core/NodeVary.js +0 -9
- package/dist/nodes/core/NodeVary.mjs +0 -10
- package/dist/nodes/core/PropertyNode.js +0 -20
- package/dist/nodes/core/PropertyNode.mjs +0 -21
- package/dist/nodes/core/TempNode.js +0 -24
- package/dist/nodes/core/TempNode.mjs +0 -25
- package/dist/nodes/core/UniformNode.js +0 -22
- package/dist/nodes/core/UniformNode.mjs +0 -23
- package/dist/nodes/core/VarNode.js +0 -30
- package/dist/nodes/core/VarNode.mjs +0 -31
- package/dist/nodes/core/VaryNode.js +0 -29
- package/dist/nodes/core/VaryNode.mjs +0 -30
- package/dist/nodes/core/constants.js +0 -24
- package/dist/nodes/core/constants.mjs +0 -24
- package/dist/nodes/display/ColorSpaceNode.js +0 -62
- package/dist/nodes/display/ColorSpaceNode.mjs +0 -62
- package/dist/nodes/display/NormalMapNode.js +0 -53
- package/dist/nodes/display/NormalMapNode.mjs +0 -54
- package/dist/nodes/fog/FogNode.js +0 -14
- package/dist/nodes/fog/FogNode.mjs +0 -15
- package/dist/nodes/fog/FogRangeNode.js +0 -16
- package/dist/nodes/fog/FogRangeNode.mjs +0 -17
- package/dist/nodes/functions/BSDFs.js +0 -64
- package/dist/nodes/functions/BSDFs.mjs +0 -64
- package/dist/nodes/lights/LightContextNode.js +0 -34
- package/dist/nodes/lights/LightContextNode.mjs +0 -35
- package/dist/nodes/lights/LightNode.js +0 -57
- package/dist/nodes/lights/LightNode.mjs +0 -58
- package/dist/nodes/lights/LightsNode.js +0 -58
- package/dist/nodes/lights/LightsNode.mjs +0 -59
- package/dist/nodes/loaders/NodeLoader.js +0 -195
- package/dist/nodes/loaders/NodeLoader.mjs +0 -196
- package/dist/nodes/loaders/NodeMaterialLoader.js +0 -23
- package/dist/nodes/loaders/NodeMaterialLoader.mjs +0 -24
- package/dist/nodes/loaders/NodeObjectLoader.js +0 -39
- package/dist/nodes/loaders/NodeObjectLoader.mjs +0 -40
- package/dist/nodes/materials/LineBasicNodeMaterial.js +0 -26
- package/dist/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
- package/dist/nodes/materials/Materials.js +0 -24
- package/dist/nodes/materials/Materials.mjs +0 -24
- package/dist/nodes/materials/MeshBasicNodeMaterial.js +0 -27
- package/dist/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
- package/dist/nodes/materials/MeshStandardNodeMaterial.js +0 -40
- package/dist/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
- package/dist/nodes/materials/NodeMaterial.js +0 -63
- package/dist/nodes/materials/NodeMaterial.mjs +0 -64
- package/dist/nodes/materials/PointsNodeMaterial.js +0 -29
- package/dist/nodes/materials/PointsNodeMaterial.mjs +0 -30
- package/dist/nodes/math/CondNode.js +0 -40
- package/dist/nodes/math/CondNode.mjs +0 -41
- package/dist/nodes/math/MathNode.js +0 -165
- package/dist/nodes/math/MathNode.mjs +0 -166
- package/dist/nodes/math/OperatorNode.js +0 -102
- package/dist/nodes/math/OperatorNode.mjs +0 -103
- package/dist/nodes/procedural/CheckerNode.js +0 -20
- package/dist/nodes/procedural/CheckerNode.mjs +0 -21
- package/dist/nodes/utils/ArrayElementNode.js +0 -18
- package/dist/nodes/utils/ArrayElementNode.mjs +0 -19
- package/dist/nodes/utils/ConvertNode.js +0 -24
- package/dist/nodes/utils/ConvertNode.mjs +0 -25
- package/dist/nodes/utils/JoinNode.js +0 -25
- package/dist/nodes/utils/JoinNode.mjs +0 -26
- package/dist/nodes/utils/MatcapUVNode.js +0 -15
- package/dist/nodes/utils/MatcapUVNode.mjs +0 -16
- package/dist/nodes/utils/OscNode.js +0 -49
- package/dist/nodes/utils/OscNode.mjs +0 -50
- package/dist/nodes/utils/SplitNode.js +0 -44
- package/dist/nodes/utils/SplitNode.mjs +0 -45
- package/dist/nodes/utils/SpriteSheetUVNode.js +0 -39
- package/dist/nodes/utils/SpriteSheetUVNode.mjs +0 -40
- package/dist/nodes/utils/TimerNode.js +0 -43
- package/dist/nodes/utils/TimerNode.mjs +0 -44
- package/dist/offscreen/jank.js +0 -26
- package/dist/offscreen/jank.mjs +0 -27
- package/dist/offscreen/offscreen.js +0 -8
- package/dist/offscreen/offscreen.mjs +0 -7
- package/dist/offscreen/scene.js +0 -68
- package/dist/offscreen/scene.mjs +0 -52
- package/dist/renderers/nodes/accessors/CameraNode.js +0 -62
- package/dist/renderers/nodes/accessors/CameraNode.mjs +0 -63
- package/dist/renderers/nodes/accessors/ModelNode.js +0 -60
- package/dist/renderers/nodes/accessors/ModelNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -20
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
- package/dist/renderers/nodes/accessors/NormalNode.js +0 -60
- package/dist/renderers/nodes/accessors/NormalNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/PositionNode.js +0 -29
- package/dist/renderers/nodes/accessors/PositionNode.mjs +0 -30
- package/dist/renderers/nodes/accessors/UVNode.js +0 -12
- package/dist/renderers/nodes/accessors/UVNode.mjs +0 -13
- package/dist/renderers/nodes/core/AttributeNode.js +0 -34
- package/dist/renderers/nodes/core/AttributeNode.mjs +0 -35
- package/dist/renderers/nodes/core/InputNode.js +0 -30
- package/dist/renderers/nodes/core/InputNode.mjs +0 -31
- package/dist/renderers/nodes/core/Node.js +0 -33
- package/dist/renderers/nodes/core/Node.mjs +0 -34
- package/dist/renderers/nodes/core/NodeAttribute.js +0 -9
- package/dist/renderers/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/renderers/nodes/core/NodeBuilder.js +0 -248
- package/dist/renderers/nodes/core/NodeBuilder.mjs +0 -249
- package/dist/renderers/nodes/core/NodeFrame.js +0 -34
- package/dist/renderers/nodes/core/NodeFrame.mjs +0 -35
- package/dist/renderers/nodes/core/NodeSlot.js +0 -9
- package/dist/renderers/nodes/core/NodeSlot.mjs +0 -10
- package/dist/renderers/nodes/core/NodeUniform.js +0 -17
- package/dist/renderers/nodes/core/NodeUniform.mjs +0 -18
- package/dist/renderers/nodes/core/NodeVary.js +0 -10
- package/dist/renderers/nodes/core/NodeVary.mjs +0 -11
- package/dist/renderers/nodes/core/VaryNode.js +0 -21
- package/dist/renderers/nodes/core/VaryNode.mjs +0 -22
- package/dist/renderers/nodes/core/constants.js +0 -22
- package/dist/renderers/nodes/core/constants.mjs +0 -22
- package/dist/renderers/nodes/inputs/ColorNode.js +0 -10
- package/dist/renderers/nodes/inputs/ColorNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/FloatNode.js +0 -10
- package/dist/renderers/nodes/inputs/FloatNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Matrix4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/TextureNode.js +0 -19
- package/dist/renderers/nodes/inputs/TextureNode.mjs +0 -20
- package/dist/renderers/nodes/inputs/Vector2Node.js +0 -10
- package/dist/renderers/nodes/inputs/Vector2Node.mjs +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector4Node.mjs +0 -12
- package/dist/renderers/nodes/math/MathNode.js +0 -54
- package/dist/renderers/nodes/math/MathNode.mjs +0 -55
- package/dist/renderers/nodes/math/OperatorNode.js +0 -41
- package/dist/renderers/nodes/math/OperatorNode.mjs +0 -42
- package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
- package/dist/renderers/nodes/utils/SwitchNode.mjs +0 -20
- package/dist/renderers/nodes/utils/TimerNode.js +0 -13
- package/dist/renderers/nodes/utils/TimerNode.mjs +0 -14
- package/dist/renderers/webgpu/WebGPU.js +0 -23
- package/dist/renderers/webgpu/WebGPU.mjs +0 -24
- package/dist/renderers/webgpu/WebGPUAttributes.js +0 -68
- package/dist/renderers/webgpu/WebGPUAttributes.mjs +0 -69
- package/dist/renderers/webgpu/WebGPUBackground.js +0 -60
- package/dist/renderers/webgpu/WebGPUBackground.mjs +0 -61
- package/dist/renderers/webgpu/WebGPUBinding.js +0 -13
- package/dist/renderers/webgpu/WebGPUBinding.mjs +0 -14
- package/dist/renderers/webgpu/WebGPUBindings.js +0 -154
- package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
- package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
- package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
- package/dist/renderers/webgpu/WebGPUGeometries.mjs +0 -41
- package/dist/renderers/webgpu/WebGPUInfo.js +0 -45
- package/dist/renderers/webgpu/WebGPUInfo.mjs +0 -46
- package/dist/renderers/webgpu/WebGPUObjects.js +0 -24
- package/dist/renderers/webgpu/WebGPUObjects.mjs +0 -25
- package/dist/renderers/webgpu/WebGPUProperties.js +0 -21
- package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
- package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
- package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
- package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
- package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
- package/dist/renderers/webgpu/WebGPUSampler.js +0 -14
- package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUStorageBuffer.js +0 -14
- package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
- package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
- package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
- package/dist/renderers/webgpu/WebGPUTextures.mjs +0 -484
- package/dist/renderers/webgpu/WebGPUUniform.js +0 -81
- package/dist/renderers/webgpu/WebGPUUniform.mjs +0 -81
- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
- package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
- package/dist/renderers/webgpu/constants.js +0 -241
- package/dist/renderers/webgpu/constants.mjs +0 -241
- package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
- package/dist/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -14
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
- package/dist/renderers/webgpu/nodes/WebGPUNodes.js +0 -39
- package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
@@ -1,54 +0,0 @@
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import TempNode from "../core/TempNode.mjs";
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import ModelNode from "../accessors/ModelNode.mjs";
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import { ShaderNode, dFdx, dFdy, cross, add, mul, max, dot, cond, equal, inversesqrt, normalize, sub, join, positionView, normalView, uv } from "../ShaderNode.mjs";
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import { TangentSpaceNormalMap, ObjectSpaceNormalMap } from "three";
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const perturbNormal2ArbNode = new ShaderNode((inputs) => {
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const { eye_pos, surf_norm, mapN, faceDirection, uv: uv2 } = inputs;
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const q0 = dFdx(eye_pos.xyz);
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const q1 = dFdy(eye_pos.xyz);
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const st0 = dFdx(uv2.st);
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const st1 = dFdy(uv2.st);
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const N = surf_norm;
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const q1perp = cross(q1, N);
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const q0perp = cross(N, q0);
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const T = add(mul(q1perp, st0.x), mul(q0perp, st1.x));
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const B = add(mul(q1perp, st0.y), mul(q0perp, st1.y));
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const det = max(dot(T, T), dot(B, B));
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const scale = cond(equal(det, 0), 0, mul(faceDirection, inversesqrt(det)));
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return normalize(add(mul(T, mul(mapN.x, scale)), mul(B, mul(mapN.y, scale)), mul(N, mapN.z)));
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});
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class NormalMapNode extends TempNode {
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constructor(node, scaleNode = null) {
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super("vec3");
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this.node = node;
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this.scaleNode = scaleNode;
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this.normalMapType = TangentSpaceNormalMap;
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}
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generate(builder) {
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const type = this.getNodeType(builder);
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const { normalMapType, scaleNode } = this;
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const normalOP = mul(this.node, 2);
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let normalMap = sub(normalOP, 1);
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if (scaleNode !== null) {
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const normalMapScale = mul(normalMap.xy, scaleNode);
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normalMap = join(normalMapScale, normalMap.z);
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}
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if (normalMapType === ObjectSpaceNormalMap) {
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const vertexNormalNode = mul(new ModelNode(ModelNode.NORMAL_MATRIX), normalMap);
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const normal = normalize(vertexNormalNode);
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return normal.build(builder, type);
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} else if (normalMapType === TangentSpaceNormalMap) {
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const perturbNormal2ArbCall = perturbNormal2ArbNode({
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eye_pos: positionView,
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surf_norm: normalView,
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mapN: normalMap,
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faceDirection: 1,
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uv: uv()
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});
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return perturbNormal2ArbCall.build(builder, type);
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}
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}
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}
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export {
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};
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const Node = require("../core/Node.js");
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class FogNode extends Node {
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constructor(colorNode, factorNode) {
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this.colorNode = colorNode;
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}
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generate(builder) {
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}
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}
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module.exports = FogNode;
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import Node from "../core/Node.mjs";
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class FogNode extends Node {
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constructor(colorNode, factorNode) {
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super("float");
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this.colorNode = colorNode;
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generate(builder) {
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}
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}
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FogNode.prototype.isFogNode = true;
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export {
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};
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"use strict";
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const FogNode = require("./FogNode.js");
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const ShaderNode = require("../ShaderNode.js");
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class FogRangeNode extends FogNode {
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constructor(colorNode, nearNode, farNode) {
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super(colorNode);
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this.nearNode = nearNode;
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}
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generate(builder) {
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this.factorNode = ShaderNode.smoothstep(this.nearNode, this.farNode, ShaderNode.negate(ShaderNode.positionView.z));
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return super.generate(builder);
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}
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}
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FogRangeNode.prototype.isFogRangeNode = true;
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import FogNode from "./FogNode.mjs";
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import { smoothstep, negate, positionView } from "../ShaderNode.mjs";
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class FogRangeNode extends FogNode {
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constructor(colorNode, nearNode, farNode) {
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super(colorNode);
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}
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generate(builder) {
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this.factorNode = smoothstep(this.nearNode, this.farNode, negate(positionView.z));
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return super.generate(builder);
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}
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}
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export {
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};
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const ShaderNode = require("../ShaderNode.js");
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const F_Schlick = new ShaderNode.ShaderNode((inputs) => {
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const { f0, f90, dotVH } = inputs;
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const fresnel = ShaderNode.exp2(ShaderNode.mul(ShaderNode.sub(ShaderNode.mul(-5.55473, dotVH), 6.98316), dotVH));
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return ShaderNode.add(ShaderNode.mul(f0, ShaderNode.sub(1, fresnel)), ShaderNode.mul(f90, fresnel));
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});
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const BRDF_Lambert = new ShaderNode.ShaderNode((inputs) => {
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return ShaderNode.mul(1 / Math.PI, inputs.diffuseColor);
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|
-
});
|
12
|
-
const getDistanceAttenuation = new ShaderNode.ShaderNode((inputs) => {
|
13
|
-
const { lightDistance, cutoffDistance, decayExponent } = inputs;
|
14
|
-
return ShaderNode.cond(
|
15
|
-
ShaderNode.and(ShaderNode.greaterThan(cutoffDistance, 0), ShaderNode.greaterThan(decayExponent, 0)),
|
16
|
-
ShaderNode.pow(ShaderNode.saturate(ShaderNode.add(ShaderNode.div(ShaderNode.negate(lightDistance), cutoffDistance), 1)), decayExponent),
|
17
|
-
1
|
18
|
-
);
|
19
|
-
});
|
20
|
-
const V_GGX_SmithCorrelated = new ShaderNode.ShaderNode((inputs) => {
|
21
|
-
const { alpha, dotNL, dotNV } = inputs;
|
22
|
-
const a2 = ShaderNode.pow2(alpha);
|
23
|
-
const gv = ShaderNode.mul(dotNL, ShaderNode.sqrt(ShaderNode.add(a2, ShaderNode.mul(ShaderNode.sub(1, a2), ShaderNode.pow2(dotNV)))));
|
24
|
-
const gl = ShaderNode.mul(dotNV, ShaderNode.sqrt(ShaderNode.add(a2, ShaderNode.mul(ShaderNode.sub(1, a2), ShaderNode.pow2(dotNL)))));
|
25
|
-
return ShaderNode.div(0.5, ShaderNode.max(ShaderNode.add(gv, gl), ShaderNode.EPSILON));
|
26
|
-
});
|
27
|
-
const D_GGX = new ShaderNode.ShaderNode((inputs) => {
|
28
|
-
const { alpha, dotNH } = inputs;
|
29
|
-
const a2 = ShaderNode.pow2(alpha);
|
30
|
-
const denom = ShaderNode.add(ShaderNode.mul(ShaderNode.pow2(dotNH), ShaderNode.sub(a2, 1)), 1);
|
31
|
-
return ShaderNode.mul(1 / Math.PI, ShaderNode.div(a2, ShaderNode.pow2(denom)));
|
32
|
-
});
|
33
|
-
const BRDF_GGX = new ShaderNode.ShaderNode((inputs) => {
|
34
|
-
const { lightDirection, f0, f90, roughness } = inputs;
|
35
|
-
const alpha = ShaderNode.pow2(roughness);
|
36
|
-
const halfDir = ShaderNode.normalize(ShaderNode.add(lightDirection, ShaderNode.positionViewDirection));
|
37
|
-
const dotNL = ShaderNode.saturate(ShaderNode.dot(ShaderNode.transformedNormalView, lightDirection));
|
38
|
-
const dotNV = ShaderNode.saturate(ShaderNode.dot(ShaderNode.transformedNormalView, ShaderNode.positionViewDirection));
|
39
|
-
const dotNH = ShaderNode.saturate(ShaderNode.dot(ShaderNode.transformedNormalView, halfDir));
|
40
|
-
const dotVH = ShaderNode.saturate(ShaderNode.dot(ShaderNode.positionViewDirection, halfDir));
|
41
|
-
const F = F_Schlick({ f0, f90, dotVH });
|
42
|
-
const V = V_GGX_SmithCorrelated({ alpha, dotNL, dotNV });
|
43
|
-
const D = D_GGX({ alpha, dotNH });
|
44
|
-
return ShaderNode.mul(F, ShaderNode.mul(V, D));
|
45
|
-
});
|
46
|
-
const RE_Direct_Physical = new ShaderNode.ShaderNode((inputs) => {
|
47
|
-
const { lightDirection, lightColor, directDiffuse, directSpecular } = inputs;
|
48
|
-
const dotNL = ShaderNode.saturate(ShaderNode.dot(ShaderNode.transformedNormalView, lightDirection));
|
49
|
-
let irradiance = ShaderNode.mul(dotNL, lightColor);
|
50
|
-
irradiance = ShaderNode.mul(irradiance, Math.PI);
|
51
|
-
ShaderNode.addTo(directDiffuse, ShaderNode.mul(irradiance, BRDF_Lambert({ diffuseColor: ShaderNode.diffuseColor.rgb })));
|
52
|
-
ShaderNode.addTo(directSpecular, ShaderNode.mul(irradiance, BRDF_GGX({ lightDirection, f0: ShaderNode.specularColor, f90: 1, roughness: ShaderNode.roughness })));
|
53
|
-
});
|
54
|
-
const PhysicalLightingModel = new ShaderNode.ShaderNode((inputs) => {
|
55
|
-
RE_Direct_Physical(inputs);
|
56
|
-
});
|
57
|
-
exports.BRDF_GGX = BRDF_GGX;
|
58
|
-
exports.BRDF_Lambert = BRDF_Lambert;
|
59
|
-
exports.D_GGX = D_GGX;
|
60
|
-
exports.F_Schlick = F_Schlick;
|
61
|
-
exports.PhysicalLightingModel = PhysicalLightingModel;
|
62
|
-
exports.RE_Direct_Physical = RE_Direct_Physical;
|
63
|
-
exports.V_GGX_SmithCorrelated = V_GGX_SmithCorrelated;
|
64
|
-
exports.getDistanceAttenuation = getDistanceAttenuation;
|
@@ -1,64 +0,0 @@
|
|
1
|
-
import { ShaderNode, exp2, mul, sub, add, cond, and, greaterThan, pow, saturate, div, negate, pow2, sqrt, max, EPSILON, normalize, positionViewDirection, dot, transformedNormalView, addTo, diffuseColor, specularColor, roughness } from "../ShaderNode.mjs";
|
2
|
-
const F_Schlick = new ShaderNode((inputs) => {
|
3
|
-
const { f0, f90, dotVH } = inputs;
|
4
|
-
const fresnel = exp2(mul(sub(mul(-5.55473, dotVH), 6.98316), dotVH));
|
5
|
-
return add(mul(f0, sub(1, fresnel)), mul(f90, fresnel));
|
6
|
-
});
|
7
|
-
const BRDF_Lambert = new ShaderNode((inputs) => {
|
8
|
-
return mul(1 / Math.PI, inputs.diffuseColor);
|
9
|
-
});
|
10
|
-
const getDistanceAttenuation = new ShaderNode((inputs) => {
|
11
|
-
const { lightDistance, cutoffDistance, decayExponent } = inputs;
|
12
|
-
return cond(
|
13
|
-
and(greaterThan(cutoffDistance, 0), greaterThan(decayExponent, 0)),
|
14
|
-
pow(saturate(add(div(negate(lightDistance), cutoffDistance), 1)), decayExponent),
|
15
|
-
1
|
16
|
-
);
|
17
|
-
});
|
18
|
-
const V_GGX_SmithCorrelated = new ShaderNode((inputs) => {
|
19
|
-
const { alpha, dotNL, dotNV } = inputs;
|
20
|
-
const a2 = pow2(alpha);
|
21
|
-
const gv = mul(dotNL, sqrt(add(a2, mul(sub(1, a2), pow2(dotNV)))));
|
22
|
-
const gl = mul(dotNV, sqrt(add(a2, mul(sub(1, a2), pow2(dotNL)))));
|
23
|
-
return div(0.5, max(add(gv, gl), EPSILON));
|
24
|
-
});
|
25
|
-
const D_GGX = new ShaderNode((inputs) => {
|
26
|
-
const { alpha, dotNH } = inputs;
|
27
|
-
const a2 = pow2(alpha);
|
28
|
-
const denom = add(mul(pow2(dotNH), sub(a2, 1)), 1);
|
29
|
-
return mul(1 / Math.PI, div(a2, pow2(denom)));
|
30
|
-
});
|
31
|
-
const BRDF_GGX = new ShaderNode((inputs) => {
|
32
|
-
const { lightDirection, f0, f90, roughness: roughness2 } = inputs;
|
33
|
-
const alpha = pow2(roughness2);
|
34
|
-
const halfDir = normalize(add(lightDirection, positionViewDirection));
|
35
|
-
const dotNL = saturate(dot(transformedNormalView, lightDirection));
|
36
|
-
const dotNV = saturate(dot(transformedNormalView, positionViewDirection));
|
37
|
-
const dotNH = saturate(dot(transformedNormalView, halfDir));
|
38
|
-
const dotVH = saturate(dot(positionViewDirection, halfDir));
|
39
|
-
const F = F_Schlick({ f0, f90, dotVH });
|
40
|
-
const V = V_GGX_SmithCorrelated({ alpha, dotNL, dotNV });
|
41
|
-
const D = D_GGX({ alpha, dotNH });
|
42
|
-
return mul(F, mul(V, D));
|
43
|
-
});
|
44
|
-
const RE_Direct_Physical = new ShaderNode((inputs) => {
|
45
|
-
const { lightDirection, lightColor, directDiffuse, directSpecular } = inputs;
|
46
|
-
const dotNL = saturate(dot(transformedNormalView, lightDirection));
|
47
|
-
let irradiance = mul(dotNL, lightColor);
|
48
|
-
irradiance = mul(irradiance, Math.PI);
|
49
|
-
addTo(directDiffuse, mul(irradiance, BRDF_Lambert({ diffuseColor: diffuseColor.rgb })));
|
50
|
-
addTo(directSpecular, mul(irradiance, BRDF_GGX({ lightDirection, f0: specularColor, f90: 1, roughness })));
|
51
|
-
});
|
52
|
-
const PhysicalLightingModel = new ShaderNode((inputs) => {
|
53
|
-
RE_Direct_Physical(inputs);
|
54
|
-
});
|
55
|
-
export {
|
56
|
-
BRDF_GGX,
|
57
|
-
BRDF_Lambert,
|
58
|
-
D_GGX,
|
59
|
-
F_Schlick,
|
60
|
-
PhysicalLightingModel,
|
61
|
-
RE_Direct_Physical,
|
62
|
-
V_GGX_SmithCorrelated,
|
63
|
-
getDistanceAttenuation
|
64
|
-
};
|
@@ -1,34 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
const ContextNode = require("../core/ContextNode.js");
|
3
|
-
const VarNode = require("../core/VarNode.js");
|
4
|
-
const UniformNode = require("../core/UniformNode.js");
|
5
|
-
const OperatorNode = require("../math/OperatorNode.js");
|
6
|
-
const BSDFs = require("../functions/BSDFs.js");
|
7
|
-
const THREE = require("three");
|
8
|
-
class LightContextNode extends ContextNode {
|
9
|
-
constructor(node) {
|
10
|
-
super(node);
|
11
|
-
}
|
12
|
-
getNodeType() {
|
13
|
-
return "vec3";
|
14
|
-
}
|
15
|
-
generate(builder) {
|
16
|
-
const material = builder.material;
|
17
|
-
let lightingModel = null;
|
18
|
-
if (material.isMeshStandardMaterial === true) {
|
19
|
-
lightingModel = BSDFs.PhysicalLightingModel;
|
20
|
-
}
|
21
|
-
const directDiffuse = new VarNode(new UniformNode(new THREE.Vector3()), "DirectDiffuse", "vec3");
|
22
|
-
const directSpecular = new VarNode(new UniformNode(new THREE.Vector3()), "DirectSpecular", "vec3");
|
23
|
-
this.context.directDiffuse = directDiffuse;
|
24
|
-
this.context.directSpecular = directSpecular;
|
25
|
-
if (lightingModel !== null) {
|
26
|
-
this.context.lightingModel = lightingModel;
|
27
|
-
}
|
28
|
-
const type = this.getNodeType(builder);
|
29
|
-
super.generate(builder, type);
|
30
|
-
const totalLight = new OperatorNode("+", directDiffuse, directSpecular);
|
31
|
-
return totalLight.build(builder, type);
|
32
|
-
}
|
33
|
-
}
|
34
|
-
module.exports = LightContextNode;
|
@@ -1,35 +0,0 @@
|
|
1
|
-
import ContextNode from "../core/ContextNode.mjs";
|
2
|
-
import VarNode from "../core/VarNode.mjs";
|
3
|
-
import UniformNode from "../core/UniformNode.mjs";
|
4
|
-
import OperatorNode from "../math/OperatorNode.mjs";
|
5
|
-
import { PhysicalLightingModel } from "../functions/BSDFs.mjs";
|
6
|
-
import { Vector3 } from "three";
|
7
|
-
class LightContextNode extends ContextNode {
|
8
|
-
constructor(node) {
|
9
|
-
super(node);
|
10
|
-
}
|
11
|
-
getNodeType() {
|
12
|
-
return "vec3";
|
13
|
-
}
|
14
|
-
generate(builder) {
|
15
|
-
const material = builder.material;
|
16
|
-
let lightingModel = null;
|
17
|
-
if (material.isMeshStandardMaterial === true) {
|
18
|
-
lightingModel = PhysicalLightingModel;
|
19
|
-
}
|
20
|
-
const directDiffuse = new VarNode(new UniformNode(new Vector3()), "DirectDiffuse", "vec3");
|
21
|
-
const directSpecular = new VarNode(new UniformNode(new Vector3()), "DirectSpecular", "vec3");
|
22
|
-
this.context.directDiffuse = directDiffuse;
|
23
|
-
this.context.directSpecular = directSpecular;
|
24
|
-
if (lightingModel !== null) {
|
25
|
-
this.context.lightingModel = lightingModel;
|
26
|
-
}
|
27
|
-
const type = this.getNodeType(builder);
|
28
|
-
super.generate(builder, type);
|
29
|
-
const totalLight = new OperatorNode("+", directDiffuse, directSpecular);
|
30
|
-
return totalLight.build(builder, type);
|
31
|
-
}
|
32
|
-
}
|
33
|
-
export {
|
34
|
-
LightContextNode as default
|
35
|
-
};
|
@@ -1,57 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
const Node = require("../core/Node.js");
|
3
|
-
const Object3DNode = require("../accessors/Object3DNode.js");
|
4
|
-
const PositionNode = require("../accessors/PositionNode.js");
|
5
|
-
const UniformNode = require("../core/UniformNode.js");
|
6
|
-
const OperatorNode = require("../math/OperatorNode.js");
|
7
|
-
const MathNode = require("../math/MathNode.js");
|
8
|
-
const constants = require("../core/constants.js");
|
9
|
-
const BSDFs = require("../functions/BSDFs.js");
|
10
|
-
const THREE = require("three");
|
11
|
-
class LightNode extends Node {
|
12
|
-
constructor(light = null) {
|
13
|
-
super("vec3");
|
14
|
-
this.updateType = constants.NodeUpdateType.Object;
|
15
|
-
this.light = light;
|
16
|
-
this._colorNode = new UniformNode(new THREE.Color());
|
17
|
-
this._lightCutoffDistanceNode = new UniformNode(0);
|
18
|
-
this._lightDecayExponentNode = new UniformNode(0);
|
19
|
-
}
|
20
|
-
getHash() {
|
21
|
-
return this.light.uuid;
|
22
|
-
}
|
23
|
-
update() {
|
24
|
-
this._colorNode.value.copy(this.light.color).multiplyScalar(this.light.intensity);
|
25
|
-
this._lightCutoffDistanceNode.value = this.light.distance;
|
26
|
-
this._lightDecayExponentNode.value = this.light.decay;
|
27
|
-
}
|
28
|
-
generate(builder) {
|
29
|
-
const lightPositionView = new Object3DNode(Object3DNode.VIEW_POSITION);
|
30
|
-
const positionView = new PositionNode(PositionNode.VIEW);
|
31
|
-
const lVector = new OperatorNode("-", lightPositionView, positionView);
|
32
|
-
const lightDirection = new MathNode(MathNode.NORMALIZE, lVector);
|
33
|
-
const lightDistance = new MathNode(MathNode.LENGTH, lVector);
|
34
|
-
const lightAttenuation = BSDFs.getDistanceAttenuation({
|
35
|
-
lightDistance,
|
36
|
-
cutoffDistance: this._lightCutoffDistanceNode,
|
37
|
-
decayExponent: this._lightDecayExponentNode
|
38
|
-
});
|
39
|
-
const lightColor = new OperatorNode("*", this._colorNode, lightAttenuation);
|
40
|
-
lightPositionView.object3d = this.light;
|
41
|
-
const lightingModelFunction = builder.context.lightingModel;
|
42
|
-
if (lightingModelFunction !== void 0) {
|
43
|
-
const directDiffuse = builder.context.directDiffuse;
|
44
|
-
const directSpecular = builder.context.directSpecular;
|
45
|
-
lightingModelFunction(
|
46
|
-
{
|
47
|
-
lightDirection,
|
48
|
-
lightColor,
|
49
|
-
directDiffuse,
|
50
|
-
directSpecular
|
51
|
-
},
|
52
|
-
builder
|
53
|
-
);
|
54
|
-
}
|
55
|
-
}
|
56
|
-
}
|
57
|
-
module.exports = LightNode;
|
@@ -1,58 +0,0 @@
|
|
1
|
-
import Node from "../core/Node.mjs";
|
2
|
-
import Object3DNode from "../accessors/Object3DNode.mjs";
|
3
|
-
import PositionNode from "../accessors/PositionNode.mjs";
|
4
|
-
import UniformNode from "../core/UniformNode.mjs";
|
5
|
-
import OperatorNode from "../math/OperatorNode.mjs";
|
6
|
-
import MathNode from "../math/MathNode.mjs";
|
7
|
-
import { NodeUpdateType } from "../core/constants.mjs";
|
8
|
-
import { getDistanceAttenuation } from "../functions/BSDFs.mjs";
|
9
|
-
import { Color } from "three";
|
10
|
-
class LightNode extends Node {
|
11
|
-
constructor(light = null) {
|
12
|
-
super("vec3");
|
13
|
-
this.updateType = NodeUpdateType.Object;
|
14
|
-
this.light = light;
|
15
|
-
this._colorNode = new UniformNode(new Color());
|
16
|
-
this._lightCutoffDistanceNode = new UniformNode(0);
|
17
|
-
this._lightDecayExponentNode = new UniformNode(0);
|
18
|
-
}
|
19
|
-
getHash() {
|
20
|
-
return this.light.uuid;
|
21
|
-
}
|
22
|
-
update() {
|
23
|
-
this._colorNode.value.copy(this.light.color).multiplyScalar(this.light.intensity);
|
24
|
-
this._lightCutoffDistanceNode.value = this.light.distance;
|
25
|
-
this._lightDecayExponentNode.value = this.light.decay;
|
26
|
-
}
|
27
|
-
generate(builder) {
|
28
|
-
const lightPositionView = new Object3DNode(Object3DNode.VIEW_POSITION);
|
29
|
-
const positionView = new PositionNode(PositionNode.VIEW);
|
30
|
-
const lVector = new OperatorNode("-", lightPositionView, positionView);
|
31
|
-
const lightDirection = new MathNode(MathNode.NORMALIZE, lVector);
|
32
|
-
const lightDistance = new MathNode(MathNode.LENGTH, lVector);
|
33
|
-
const lightAttenuation = getDistanceAttenuation({
|
34
|
-
lightDistance,
|
35
|
-
cutoffDistance: this._lightCutoffDistanceNode,
|
36
|
-
decayExponent: this._lightDecayExponentNode
|
37
|
-
});
|
38
|
-
const lightColor = new OperatorNode("*", this._colorNode, lightAttenuation);
|
39
|
-
lightPositionView.object3d = this.light;
|
40
|
-
const lightingModelFunction = builder.context.lightingModel;
|
41
|
-
if (lightingModelFunction !== void 0) {
|
42
|
-
const directDiffuse = builder.context.directDiffuse;
|
43
|
-
const directSpecular = builder.context.directSpecular;
|
44
|
-
lightingModelFunction(
|
45
|
-
{
|
46
|
-
lightDirection,
|
47
|
-
lightColor,
|
48
|
-
directDiffuse,
|
49
|
-
directSpecular
|
50
|
-
},
|
51
|
-
builder
|
52
|
-
);
|
53
|
-
}
|
54
|
-
}
|
55
|
-
}
|
56
|
-
export {
|
57
|
-
LightNode as default
|
58
|
-
};
|
@@ -1,58 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
const Node = require("../core/Node.js");
|
3
|
-
const LightNode = require("./LightNode.js");
|
4
|
-
const sortLights = (lights) => {
|
5
|
-
return lights.sort((a, b) => a.id - b.id);
|
6
|
-
};
|
7
|
-
class LightsNode extends Node {
|
8
|
-
constructor(lightNodes = []) {
|
9
|
-
super("vec3");
|
10
|
-
this.lightNodes = lightNodes;
|
11
|
-
this._hash = null;
|
12
|
-
}
|
13
|
-
get hasLight() {
|
14
|
-
return this.lightNodes.length > 0;
|
15
|
-
}
|
16
|
-
generate(builder) {
|
17
|
-
const lightNodes = this.lightNodes;
|
18
|
-
for (const lightNode of lightNodes) {
|
19
|
-
lightNode.build(builder);
|
20
|
-
}
|
21
|
-
return "vec3( 0.0 )";
|
22
|
-
}
|
23
|
-
getHash() {
|
24
|
-
if (this._hash === null) {
|
25
|
-
let hash = "";
|
26
|
-
const lightNodes = this.lightNodes;
|
27
|
-
for (const lightNode of lightNodes) {
|
28
|
-
hash += lightNode.light.uuid + " ";
|
29
|
-
}
|
30
|
-
this._hash = hash;
|
31
|
-
}
|
32
|
-
return this._hash;
|
33
|
-
}
|
34
|
-
getLightNodeByHash(hash) {
|
35
|
-
const lightNodes = this.lightNodes;
|
36
|
-
for (const lightNode of lightNodes) {
|
37
|
-
if (lightNode.light.uuid === hash) {
|
38
|
-
return lightNode;
|
39
|
-
}
|
40
|
-
}
|
41
|
-
return null;
|
42
|
-
}
|
43
|
-
fromLights(lights) {
|
44
|
-
const lightNodes = [];
|
45
|
-
lights = sortLights(lights);
|
46
|
-
for (const light of lights) {
|
47
|
-
let lightNode = this.getLightNodeByHash(light.uuid);
|
48
|
-
if (lightNode === null) {
|
49
|
-
lightNode = new LightNode(light);
|
50
|
-
}
|
51
|
-
lightNodes.push(lightNode);
|
52
|
-
}
|
53
|
-
this.lightNodes = lightNodes;
|
54
|
-
this._hash = null;
|
55
|
-
return this;
|
56
|
-
}
|
57
|
-
}
|
58
|
-
module.exports = LightsNode;
|
@@ -1,59 +0,0 @@
|
|
1
|
-
import Node from "../core/Node.mjs";
|
2
|
-
import LightNode from "./LightNode.mjs";
|
3
|
-
const sortLights = (lights) => {
|
4
|
-
return lights.sort((a, b) => a.id - b.id);
|
5
|
-
};
|
6
|
-
class LightsNode extends Node {
|
7
|
-
constructor(lightNodes = []) {
|
8
|
-
super("vec3");
|
9
|
-
this.lightNodes = lightNodes;
|
10
|
-
this._hash = null;
|
11
|
-
}
|
12
|
-
get hasLight() {
|
13
|
-
return this.lightNodes.length > 0;
|
14
|
-
}
|
15
|
-
generate(builder) {
|
16
|
-
const lightNodes = this.lightNodes;
|
17
|
-
for (const lightNode of lightNodes) {
|
18
|
-
lightNode.build(builder);
|
19
|
-
}
|
20
|
-
return "vec3( 0.0 )";
|
21
|
-
}
|
22
|
-
getHash() {
|
23
|
-
if (this._hash === null) {
|
24
|
-
let hash = "";
|
25
|
-
const lightNodes = this.lightNodes;
|
26
|
-
for (const lightNode of lightNodes) {
|
27
|
-
hash += lightNode.light.uuid + " ";
|
28
|
-
}
|
29
|
-
this._hash = hash;
|
30
|
-
}
|
31
|
-
return this._hash;
|
32
|
-
}
|
33
|
-
getLightNodeByHash(hash) {
|
34
|
-
const lightNodes = this.lightNodes;
|
35
|
-
for (const lightNode of lightNodes) {
|
36
|
-
if (lightNode.light.uuid === hash) {
|
37
|
-
return lightNode;
|
38
|
-
}
|
39
|
-
}
|
40
|
-
return null;
|
41
|
-
}
|
42
|
-
fromLights(lights) {
|
43
|
-
const lightNodes = [];
|
44
|
-
lights = sortLights(lights);
|
45
|
-
for (const light of lights) {
|
46
|
-
let lightNode = this.getLightNodeByHash(light.uuid);
|
47
|
-
if (lightNode === null) {
|
48
|
-
lightNode = new LightNode(light);
|
49
|
-
}
|
50
|
-
lightNodes.push(lightNode);
|
51
|
-
}
|
52
|
-
this.lightNodes = lightNodes;
|
53
|
-
this._hash = null;
|
54
|
-
return this;
|
55
|
-
}
|
56
|
-
}
|
57
|
-
export {
|
58
|
-
LightsNode as default
|
59
|
-
};
|