three-stdlib 2.22.9 → 2.23.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/AnimationClipCreator.js +49 -50
- package/dist/animation/AnimationClipCreator.mjs +49 -50
- package/dist/animation/CCDIKSolver.d.ts +9 -4
- package/dist/animation/CCDIKSolver.js +193 -148
- package/dist/animation/CCDIKSolver.mjs +194 -149
- package/dist/animation/MMDAnimationHelper.js +613 -515
- package/dist/animation/MMDAnimationHelper.mjs +613 -515
- package/dist/animation/MMDPhysics.d.ts +6 -1
- package/dist/animation/MMDPhysics.js +728 -718
- package/dist/animation/MMDPhysics.mjs +729 -719
- package/dist/cameras/CinematicCamera.d.ts +2 -2
- package/dist/controls/ArcballControls.d.ts +1 -1
- package/dist/controls/ArcballControls.js +38 -44
- package/dist/controls/ArcballControls.mjs +39 -45
- package/dist/controls/DeviceOrientationControls.js +2 -1
- package/dist/controls/DeviceOrientationControls.mjs +2 -1
- package/dist/controls/FirstPersonControls.d.ts +1 -1
- package/dist/controls/FirstPersonControls.js +1 -1
- package/dist/controls/FirstPersonControls.mjs +1 -1
- package/dist/controls/PointerLockControls.js +2 -2
- package/dist/controls/PointerLockControls.mjs +2 -2
- package/dist/controls/TrackballControls.d.ts +2 -2
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/experimental/CameraControls.d.ts +1 -1
- package/dist/csm/CSM.js +4 -4
- package/dist/csm/CSM.mjs +4 -4
- package/dist/csm/CSMFrustum.js +1 -1
- package/dist/csm/CSMFrustum.mjs +1 -1
- package/dist/csm/CSMShader.js +14 -10
- package/dist/csm/CSMShader.mjs +14 -10
- package/dist/curves/CurveExtras.js +52 -62
- package/dist/curves/CurveExtras.mjs +53 -63
- package/dist/curves/NURBSUtils.d.ts +18 -20
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/curves/NURBSUtils.mjs +17 -17
- package/dist/deprecated/Geometry.js +26 -26
- package/dist/deprecated/Geometry.mjs +27 -27
- package/dist/effects/AnaglyphEffect.js +95 -114
- package/dist/effects/AnaglyphEffect.mjs +95 -114
- package/dist/effects/AsciiEffect.js +144 -162
- package/dist/effects/AsciiEffect.mjs +144 -162
- package/dist/effects/OutlineEffect.js +253 -276
- package/dist/effects/OutlineEffect.mjs +253 -276
- package/dist/effects/ParallaxBarrierEffect.js +61 -60
- package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
- package/dist/effects/PeppersGhostEffect.js +84 -81
- package/dist/effects/PeppersGhostEffect.mjs +84 -81
- package/dist/effects/StereoEffect.js +31 -28
- package/dist/effects/StereoEffect.mjs +31 -28
- package/dist/environments/RoomEnvironment.d.ts +6 -5
- package/dist/exporters/GLTFExporter.d.ts +109 -441
- package/dist/exporters/GLTFExporter.js +915 -581
- package/dist/exporters/GLTFExporter.mjs +915 -581
- package/dist/geometries/ConvexGeometry.js +0 -3
- package/dist/geometries/ConvexGeometry.mjs +0 -3
- package/dist/geometries/LightningStrike.d.ts +3 -3
- package/dist/geometries/LightningStrike.js +80 -75
- package/dist/geometries/LightningStrike.mjs +80 -75
- package/dist/geometries/ParametricGeometries.js +75 -74
- package/dist/geometries/ParametricGeometries.mjs +75 -74
- package/dist/geometries/RoundedBoxGeometry.js +1 -1
- package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
- package/dist/geometries/TextGeometry.d.ts +1 -1
- package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
- package/dist/helpers/RectAreaLightHelper.js +2 -2
- package/dist/helpers/RectAreaLightHelper.mjs +2 -2
- package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
- package/dist/helpers/VertexNormalsHelper.js +15 -22
- package/dist/helpers/VertexNormalsHelper.mjs +16 -23
- package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
- package/dist/helpers/VertexTangentsHelper.js +12 -14
- package/dist/helpers/VertexTangentsHelper.mjs +12 -14
- package/dist/index.d.ts +1 -66
- package/dist/index.js +5 -370
- package/dist/index.mjs +9 -374
- package/dist/interactive/InteractiveGroup.js +1 -1
- package/dist/interactive/InteractiveGroup.mjs +1 -1
- package/dist/interactive/SelectionBox.js +122 -125
- package/dist/interactive/SelectionBox.mjs +122 -125
- package/dist/interactive/SelectionHelper.js +45 -48
- package/dist/interactive/SelectionHelper.mjs +45 -48
- package/dist/libs/MeshoptDecoder.d.ts +1 -1
- package/dist/libs/MotionControllers.d.ts +15 -14
- package/dist/libs/MotionControllers.js +10 -10
- package/dist/libs/MotionControllers.mjs +10 -10
- package/dist/lights/LightProbeGenerator.js +43 -43
- package/dist/lights/LightProbeGenerator.mjs +43 -43
- package/dist/lights/RectAreaLightUniformsLib.js +9 -5
- package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
- package/dist/lines/LineMaterial.js +271 -271
- package/dist/lines/LineMaterial.mjs +272 -272
- package/dist/lines/LineSegments2.js +12 -12
- package/dist/lines/LineSegments2.mjs +12 -12
- package/dist/lines/LineSegmentsGeometry.js +2 -2
- package/dist/lines/LineSegmentsGeometry.mjs +2 -2
- package/dist/lines/Wireframe.js +2 -2
- package/dist/lines/Wireframe.mjs +2 -2
- package/dist/loaders/3DMLoader.d.ts +2 -1
- package/dist/loaders/3MFLoader.d.ts +2 -1
- package/dist/loaders/AMFLoader.d.ts +2 -1
- package/dist/loaders/AssimpLoader.d.ts +20 -0
- package/dist/loaders/AssimpLoader.js +520 -482
- package/dist/loaders/AssimpLoader.mjs +520 -482
- package/dist/loaders/BVHLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.js +23 -14
- package/dist/loaders/BasisTextureLoader.mjs +24 -15
- package/dist/loaders/ColladaLoader.d.ts +2 -1
- package/dist/loaders/DRACOLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.js +2 -2
- package/dist/loaders/FBXLoader.mjs +2 -2
- package/dist/loaders/FontLoader.d.ts +4 -4
- package/dist/loaders/FontLoader.js +2 -1
- package/dist/loaders/FontLoader.mjs +2 -1
- package/dist/loaders/GCodeLoader.d.ts +2 -1
- package/dist/loaders/GLTFLoader.d.ts +11 -9
- package/dist/loaders/GLTFLoader.js +2 -2
- package/dist/loaders/GLTFLoader.mjs +2 -2
- package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
- package/dist/loaders/KMZLoader.d.ts +2 -1
- package/dist/loaders/KTX2Loader.js +34 -15
- package/dist/loaders/KTX2Loader.mjs +35 -16
- package/dist/loaders/LDrawLoader.d.ts +2 -1
- package/dist/loaders/LDrawLoader.js +3 -3
- package/dist/loaders/LDrawLoader.mjs +3 -3
- package/dist/loaders/LUT3dlLoader.d.ts +3 -2
- package/dist/loaders/LUTCubeLoader.d.ts +3 -2
- package/dist/loaders/LWOLoader.d.ts +2 -1
- package/dist/loaders/LottieLoader.d.ts +2 -1
- package/dist/loaders/MD2Loader.d.ts +2 -1
- package/dist/loaders/MDDLoader.d.ts +2 -1
- package/dist/loaders/MMDLoader.d.ts +2 -1
- package/dist/loaders/MTLLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.js +5 -5
- package/dist/loaders/OBJLoader.mjs +5 -5
- package/dist/loaders/PCDLoader.d.ts +2 -1
- package/dist/loaders/PDBLoader.d.ts +2 -1
- package/dist/loaders/PLYLoader.d.ts +2 -1
- package/dist/loaders/PRWMLoader.d.ts +2 -1
- package/dist/loaders/RGBMLoader.js +924 -918
- package/dist/loaders/RGBMLoader.mjs +924 -918
- package/dist/loaders/STLLoader.d.ts +2 -1
- package/dist/loaders/SVGLoader.d.ts +2 -1
- package/dist/loaders/TDSLoader.d.ts +2 -1
- package/dist/loaders/TTFLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.js +3 -1
- package/dist/loaders/TiltLoader.mjs +3 -1
- package/dist/loaders/VOXLoader.d.ts +4 -2
- package/dist/loaders/VRMLLoader.d.ts +2 -1
- package/dist/loaders/VRMLoader.d.ts +20 -0
- package/dist/loaders/VTKLoader.d.ts +2 -1
- package/dist/loaders/XLoader.d.ts +20 -0
- package/dist/loaders/XLoader.js +1 -1
- package/dist/loaders/XLoader.mjs +1 -1
- package/dist/loaders/XYZLoader.d.ts +2 -1
- package/dist/loaders/lwo/IFFParser.js +104 -110
- package/dist/loaders/lwo/IFFParser.mjs +104 -110
- package/dist/loaders/lwo/LWO2Parser.js +18 -33
- package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
- package/dist/loaders/lwo/LWO3Parser.js +17 -33
- package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
- package/dist/math/Capsule.d.ts +1 -1
- package/dist/math/Capsule.js +90 -92
- package/dist/math/Capsule.mjs +90 -92
- package/dist/math/ColorConverter.js +26 -36
- package/dist/math/ColorConverter.mjs +26 -36
- package/dist/math/ConvexHull.js +16 -17
- package/dist/math/ConvexHull.mjs +17 -18
- package/dist/math/ImprovedNoise.js +41 -39
- package/dist/math/ImprovedNoise.mjs +41 -39
- package/dist/math/Lut.js +65 -63
- package/dist/math/Lut.mjs +66 -64
- package/dist/math/MeshSurfaceSampler.d.ts +3 -0
- package/dist/math/MeshSurfaceSampler.js +85 -89
- package/dist/math/MeshSurfaceSampler.mjs +85 -89
- package/dist/math/OBB.js +68 -88
- package/dist/math/OBB.mjs +68 -88
- package/dist/math/Octree.js +240 -245
- package/dist/math/Octree.mjs +240 -245
- package/dist/misc/ConvexObjectBreaker.js +114 -120
- package/dist/misc/ConvexObjectBreaker.mjs +115 -121
- package/dist/misc/GPUComputationRenderer.d.ts +1 -0
- package/dist/misc/GPUComputationRenderer.js +191 -157
- package/dist/misc/GPUComputationRenderer.mjs +192 -158
- package/dist/misc/Gyroscope.js +16 -18
- package/dist/misc/Gyroscope.mjs +17 -19
- package/dist/misc/MD2Character.js +88 -86
- package/dist/misc/MD2Character.mjs +89 -87
- package/dist/misc/MD2CharacterComplex.js +106 -105
- package/dist/misc/MD2CharacterComplex.mjs +107 -106
- package/dist/misc/MorphAnimMesh.d.ts +1 -1
- package/dist/misc/MorphAnimMesh.js +33 -33
- package/dist/misc/MorphAnimMesh.mjs +33 -33
- package/dist/misc/MorphBlendMesh.js +68 -68
- package/dist/misc/MorphBlendMesh.mjs +68 -68
- package/dist/misc/ProgressiveLightmap.d.ts +1 -2
- package/dist/misc/RollerCoaster.js +321 -314
- package/dist/misc/RollerCoaster.mjs +322 -315
- package/dist/misc/Volume.d.ts +1 -1
- package/dist/misc/Volume.js +169 -166
- package/dist/misc/Volume.mjs +170 -167
- package/dist/misc/VolumeSlice.js +50 -51
- package/dist/misc/VolumeSlice.mjs +50 -51
- package/dist/modifiers/CurveModifier.d.ts +2 -2
- package/dist/modifiers/CurveModifier.js +1 -1
- package/dist/modifiers/CurveModifier.mjs +1 -1
- package/dist/modifiers/SimplifyModifier.js +2 -1
- package/dist/modifiers/SimplifyModifier.mjs +2 -1
- package/dist/objects/Lensflare.js +32 -21
- package/dist/objects/Lensflare.mjs +33 -22
- package/dist/objects/LightningStorm.d.ts +3 -3
- package/dist/objects/LightningStorm.js +3 -3
- package/dist/objects/LightningStorm.mjs +3 -3
- package/dist/objects/MarchingCubes.d.ts +1 -0
- package/dist/objects/MarchingCubes.js +4362 -10
- package/dist/objects/MarchingCubes.mjs +4363 -11
- package/dist/objects/Reflector.d.ts +5 -2
- package/dist/objects/Reflector.js +39 -12
- package/dist/objects/Reflector.mjs +40 -13
- package/dist/objects/ReflectorForSSRPass.js +25 -21
- package/dist/objects/ReflectorForSSRPass.mjs +26 -22
- package/dist/objects/ReflectorRTT.d.ts +6 -0
- package/dist/objects/Refractor.d.ts +5 -2
- package/dist/objects/Refractor.js +39 -12
- package/dist/objects/Refractor.mjs +40 -13
- package/dist/objects/ShadowMesh.d.ts +6 -3
- package/dist/objects/ShadowMesh.js +7 -3
- package/dist/objects/ShadowMesh.mjs +8 -4
- package/dist/objects/Sky.js +181 -137
- package/dist/objects/Sky.mjs +182 -138
- package/dist/objects/Water.d.ts +3 -3
- package/dist/objects/Water.js +3 -2
- package/dist/objects/Water.mjs +3 -2
- package/dist/objects/Water2.d.ts +2 -2
- package/dist/objects/Water2.js +16 -18
- package/dist/objects/Water2.mjs +17 -19
- package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
- package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
- package/dist/postprocessing/BokehPass.d.ts +1 -1
- package/dist/postprocessing/ClearPass.d.ts +3 -3
- package/dist/postprocessing/CubeTexturePass.js +37 -33
- package/dist/postprocessing/CubeTexturePass.mjs +37 -33
- package/dist/postprocessing/HalftonePass.d.ts +1 -1
- package/dist/postprocessing/LUTPass.d.ts +3 -3
- package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
- package/dist/postprocessing/SAOPass.d.ts +5 -6
- package/dist/postprocessing/SAOPass.js +151 -145
- package/dist/postprocessing/SAOPass.mjs +153 -147
- package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
- package/dist/postprocessing/SSAARenderPass.js +78 -55
- package/dist/postprocessing/SSAARenderPass.mjs +80 -57
- package/dist/postprocessing/SSAOPass.d.ts +4 -5
- package/dist/postprocessing/SSAOPass.js +17 -10
- package/dist/postprocessing/SSAOPass.mjs +17 -10
- package/dist/postprocessing/SSRPass.d.ts +6 -7
- package/dist/postprocessing/SSRPass.js +235 -262
- package/dist/postprocessing/SSRPass.mjs +237 -264
- package/dist/postprocessing/TAARenderPass.d.ts +2 -2
- package/dist/postprocessing/TAARenderPass.js +106 -27
- package/dist/postprocessing/TAARenderPass.mjs +107 -28
- package/dist/postprocessing/TexturePass.d.ts +2 -2
- package/dist/postprocessing/TexturePass.js +24 -22
- package/dist/postprocessing/TexturePass.mjs +25 -23
- package/dist/postprocessing/UnrealBloomPass.js +175 -118
- package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
- package/dist/renderers/CSS2DRenderer.d.ts +2 -1
- package/dist/renderers/CSS2DRenderer.js +5 -4
- package/dist/renderers/CSS2DRenderer.mjs +6 -5
- package/dist/renderers/CSS3DRenderer.d.ts +1 -1
- package/dist/renderers/CSS3DRenderer.js +147 -113
- package/dist/renderers/CSS3DRenderer.mjs +148 -114
- package/dist/renderers/Projector.js +377 -389
- package/dist/renderers/Projector.mjs +377 -389
- package/dist/renderers/SVGRenderer.js +280 -275
- package/dist/renderers/SVGRenderer.mjs +280 -275
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/dist/shaders/AfterimageShader.d.ts +1 -1
- package/dist/shaders/BasicShader.d.ts +1 -1
- package/dist/shaders/BleachBypassShader.d.ts +1 -1
- package/dist/shaders/BokehShader.d.ts +2 -2
- package/dist/shaders/BokehShader2.d.ts +2 -2
- package/dist/shaders/BokehShader2.js +1 -1
- package/dist/shaders/BokehShader2.mjs +1 -1
- package/dist/shaders/ColorCorrectionShader.js +3 -3
- package/dist/shaders/ColorCorrectionShader.mjs +3 -3
- package/dist/shaders/ColorifyShader.js +1 -1
- package/dist/shaders/ColorifyShader.mjs +1 -1
- package/dist/shaders/ConvolutionShader.d.ts +2 -2
- package/dist/shaders/ConvolutionShader.js +1 -1
- package/dist/shaders/ConvolutionShader.mjs +1 -1
- package/dist/shaders/CopyShader.d.ts +1 -1
- package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/dist/shaders/DepthLimitedBlurShader.js +2 -2
- package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
- package/dist/shaders/DotScreenShader.js +2 -2
- package/dist/shaders/DotScreenShader.mjs +2 -2
- package/dist/shaders/FXAAShader.js +1 -1
- package/dist/shaders/FXAAShader.mjs +1 -1
- package/dist/shaders/FreiChenShader.js +1 -1
- package/dist/shaders/FreiChenShader.mjs +1 -1
- package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
- package/dist/shaders/GodRaysShader.js +4 -4
- package/dist/shaders/GodRaysShader.mjs +4 -4
- package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
- package/dist/shaders/LuminosityHighPassShader.js +1 -1
- package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
- package/dist/shaders/NormalMapShader.js +2 -2
- package/dist/shaders/NormalMapShader.mjs +2 -2
- package/dist/shaders/SAOShader.d.ts +2 -2
- package/dist/shaders/SAOShader.js +3 -3
- package/dist/shaders/SAOShader.mjs +3 -3
- package/dist/shaders/SMAAShader.js +3 -3
- package/dist/shaders/SMAAShader.mjs +3 -3
- package/dist/shaders/SSAOShader.js +4 -4
- package/dist/shaders/SSAOShader.mjs +4 -4
- package/dist/shaders/SSRShader.js +4 -4
- package/dist/shaders/SSRShader.mjs +4 -4
- package/dist/shaders/SobelOperatorShader.js +1 -1
- package/dist/shaders/SobelOperatorShader.mjs +1 -1
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
- package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
- package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
- package/dist/shaders/ToonShader.js +25 -25
- package/dist/shaders/ToonShader.mjs +25 -25
- package/dist/shaders/TriangleBlurShader.js +1 -1
- package/dist/shaders/TriangleBlurShader.mjs +1 -1
- package/dist/shaders/VerticalBlurShader.d.ts +1 -1
- package/dist/shaders/VolumeShader.js +2 -2
- package/dist/shaders/VolumeShader.mjs +2 -2
- package/dist/shaders/types.d.ts +2 -2
- package/dist/types/Loader.d.ts +4 -0
- package/dist/types/Loader.js +26 -0
- package/dist/types/Loader.mjs +9 -0
- package/dist/types/shared.d.ts +2 -2
- package/dist/types/utils.d.ts +1 -1
- package/dist/utils/BufferGeometryUtils.d.ts +2 -2
- package/dist/utils/BufferGeometryUtils.js +1 -1
- package/dist/utils/BufferGeometryUtils.mjs +1 -1
- package/dist/utils/RoughnessMipmapper.d.ts +8 -0
- package/dist/utils/RoughnessMipmapper.js +79 -75
- package/dist/utils/RoughnessMipmapper.mjs +79 -75
- package/dist/utils/ShadowMapViewer.js +103 -106
- package/dist/utils/ShadowMapViewer.mjs +103 -106
- package/dist/utils/SkeletonUtils.d.ts +5 -21
- package/dist/utils/SkeletonUtils.js +182 -263
- package/dist/utils/SkeletonUtils.mjs +183 -264
- package/dist/utils/UVsDebug.js +37 -42
- package/dist/utils/UVsDebug.mjs +37 -42
- package/dist/webxr/ARButton.d.ts +2 -1
- package/dist/webxr/OculusHandModel.d.ts +2 -1
- package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
- package/dist/webxr/OculusHandPointerModel.js +2 -2
- package/dist/webxr/OculusHandPointerModel.mjs +2 -2
- package/dist/webxr/VRButton.d.ts +2 -1
- package/dist/webxr/XRHandPrimitiveModel.js +2 -2
- package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
- package/package.json +5 -6
- package/dist/custom.d.ts +0 -5
- package/dist/loaders/NodeMaterialLoader.js +0 -146
- package/dist/loaders/NodeMaterialLoader.mjs +0 -146
- package/dist/nodes/Nodes.js +0 -347
- package/dist/nodes/Nodes.mjs +0 -347
- package/dist/nodes/ShaderNode.js +0 -408
- package/dist/nodes/ShaderNode.mjs +0 -408
- package/dist/nodes/accessors/BufferNode.js +0 -14
- package/dist/nodes/accessors/BufferNode.mjs +0 -15
- package/dist/nodes/accessors/CameraNode.js +0 -43
- package/dist/nodes/accessors/CameraNode.mjs +0 -44
- package/dist/nodes/accessors/CubeTextureNode.js +0 -41
- package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
- package/dist/nodes/accessors/MaterialNode.js +0 -70
- package/dist/nodes/accessors/MaterialNode.mjs +0 -71
- package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
- package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
- package/dist/nodes/accessors/ModelNode.js +0 -8
- package/dist/nodes/accessors/ModelNode.mjs +0 -9
- package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
- package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
- package/dist/nodes/accessors/NormalNode.js +0 -61
- package/dist/nodes/accessors/NormalNode.mjs +0 -62
- package/dist/nodes/accessors/Object3DNode.js +0 -75
- package/dist/nodes/accessors/Object3DNode.mjs +0 -76
- package/dist/nodes/accessors/PointUVNode.js +0 -12
- package/dist/nodes/accessors/PointUVNode.mjs +0 -13
- package/dist/nodes/accessors/PositionNode.js +0 -64
- package/dist/nodes/accessors/PositionNode.mjs +0 -65
- package/dist/nodes/accessors/ReferenceNode.js +0 -36
- package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
- package/dist/nodes/accessors/ReflectNode.js +0 -42
- package/dist/nodes/accessors/ReflectNode.mjs +0 -43
- package/dist/nodes/accessors/SkinningNode.js +0 -57
- package/dist/nodes/accessors/SkinningNode.mjs +0 -58
- package/dist/nodes/accessors/TextureNode.js +0 -53
- package/dist/nodes/accessors/TextureNode.mjs +0 -54
- package/dist/nodes/accessors/UVNode.js +0 -22
- package/dist/nodes/accessors/UVNode.mjs +0 -23
- package/dist/nodes/core/ArrayUniformNode.js +0 -13
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return (...params) => {
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if (params.length === 0) {
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return nodeObject(new ConstNode(getValueFromType(type), type));
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} else {
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if (type === "color" && params[0].isNode !== true) {
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params = [getValueFromType(type, ...params)];
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}
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if (params.length === 1 && cacheMap !== null && cacheMap.has(params[0])) {
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return cacheMap.get(params[0]);
|
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}
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142
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const nodes = params.map(getAutoTypedConstNode);
|
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return nodeObject(new ConvertNode(nodes.length === 1 ? nodes[0] : new JoinNode(nodes), type));
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}
|
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};
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};
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147
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const ShaderNode = new Proxy(ShaderNodeScript, NodeHandler);
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148
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const nodeObject = (val) => {
|
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return new ShaderNodeObject(val);
|
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};
|
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const uniform = (value) => {
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var _a;
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value = value.isNode === true ? ((_a = value.node) == null ? void 0 : _a.value) || value.value : value;
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return nodeObject(new UniformNode(value, value.nodeType));
|
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};
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156
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const label = (node, name) => {
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node = nodeObject(node);
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if (node.isVarNode === true) {
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node.name = name;
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return node;
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}
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return nodeObject(new VarNode(node, name));
|
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};
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const temp = (node) => nodeObject(new VarNode(nodeObject(node)));
|
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const color = new ConvertType("color");
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const float = new ConvertType("float", floatsCacheMap);
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const int = new ConvertType("int", intsCacheMap);
|
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const uint = new ConvertType("uint", uintsCacheMap);
|
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const bool = new ConvertType("bool", boolsCacheMap);
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const vec2 = new ConvertType("vec2");
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const ivec2 = new ConvertType("ivec2");
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const uvec2 = new ConvertType("uvec2");
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const bvec2 = new ConvertType("bvec2");
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const vec3 = new ConvertType("vec3");
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const ivec3 = new ConvertType("ivec3");
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const uvec3 = new ConvertType("uvec3");
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|
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const bvec3 = new ConvertType("bvec3");
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const vec4 = new ConvertType("vec4");
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const ivec4 = new ConvertType("ivec4");
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const uvec4 = new ConvertType("uvec4");
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const bvec4 = new ConvertType("bvec4");
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const mat3 = new ConvertType("mat3");
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const imat3 = new ConvertType("imat3");
|
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const umat3 = new ConvertType("umat3");
|
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|
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const bmat3 = new ConvertType("bmat3");
|
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|
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const mat4 = new ConvertType("mat4");
|
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|
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const imat4 = new ConvertType("imat4");
|
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|
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const umat4 = new ConvertType("umat4");
|
189
|
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const bmat4 = new ConvertType("bmat4");
|
190
|
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const join = (...params) => nodeObject(new JoinNode(getShaderNodeArray(params)));
|
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|
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const uv = (...params) => nodeObject(new UVNode(...params));
|
192
|
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const attribute = (...params) => nodeObject(new AttributeNode(...params));
|
193
|
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const buffer = (...params) => nodeObject(new BufferNode(...params));
|
194
|
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const texture = (...params) => nodeObject(new TextureNode(...params));
|
195
|
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const sampler = (texture2) => nodeObject(new ConvertNode(texture2.isNode === true ? texture2 : new TextureNode(texture2), "sampler"));
|
196
|
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const cond = (...params) => nodeObject(new CondNode(...getShaderNodeArray(params)));
|
197
|
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const addTo = (varNode, ...params) => {
|
198
|
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varNode.node = add(varNode.node, ...getShaderNodeArray(params));
|
199
|
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return nodeObject(varNode);
|
200
|
-
};
|
201
|
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const add = new ShaderNodeProxy(OperatorNode, "+");
|
202
|
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const sub = new ShaderNodeProxy(OperatorNode, "-");
|
203
|
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const mul = new ShaderNodeProxy(OperatorNode, "*");
|
204
|
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const div = new ShaderNodeProxy(OperatorNode, "/");
|
205
|
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const remainder = new ShaderNodeProxy(OperatorNode, "%");
|
206
|
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const equal = new ShaderNodeProxy(OperatorNode, "==");
|
207
|
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const assign = new ShaderNodeProxy(OperatorNode, "=");
|
208
|
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const lessThan = new ShaderNodeProxy(OperatorNode, "<");
|
209
|
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const greaterThan = new ShaderNodeProxy(OperatorNode, ">");
|
210
|
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const lessThanEqual = new ShaderNodeProxy(OperatorNode, "<=");
|
211
|
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const greaterThanEqual = new ShaderNodeProxy(OperatorNode, ">=");
|
212
|
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const and = new ShaderNodeProxy(OperatorNode, "&&");
|
213
|
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const or = new ShaderNodeProxy(OperatorNode, "||");
|
214
|
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const xor = new ShaderNodeProxy(OperatorNode, "^^");
|
215
|
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const bitAnd = new ShaderNodeProxy(OperatorNode, "&");
|
216
|
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const bitOr = new ShaderNodeProxy(OperatorNode, "|");
|
217
|
-
const bitXor = new ShaderNodeProxy(OperatorNode, "^");
|
218
|
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const shiftLeft = new ShaderNodeProxy(OperatorNode, "<<");
|
219
|
-
const shiftRight = new ShaderNodeProxy(OperatorNode, ">>");
|
220
|
-
const element = new ShaderNodeProxy(ArrayElementNode);
|
221
|
-
const normalGeometry = new ShaderNodeObject(new NormalNode(NormalNode.GEOMETRY));
|
222
|
-
const normalLocal = new ShaderNodeObject(new NormalNode(NormalNode.LOCAL));
|
223
|
-
const normalWorld = new ShaderNodeObject(new NormalNode(NormalNode.WORLD));
|
224
|
-
const normalView = new ShaderNodeObject(new NormalNode(NormalNode.VIEW));
|
225
|
-
const transformedNormalView = new ShaderNodeObject(
|
226
|
-
new VarNode(new NormalNode(NormalNode.VIEW), "TransformedNormalView", "vec3")
|
227
|
-
);
|
228
|
-
const positionLocal = new ShaderNodeObject(new PositionNode(PositionNode.LOCAL));
|
229
|
-
const positionWorld = new ShaderNodeObject(new PositionNode(PositionNode.WORLD));
|
230
|
-
const positionView = new ShaderNodeObject(new PositionNode(PositionNode.VIEW));
|
231
|
-
const positionViewDirection = new ShaderNodeObject(new PositionNode(PositionNode.VIEW_DIRECTION));
|
232
|
-
const viewMatrix = new ShaderNodeObject(new ModelNode(ModelNode.VIEW_MATRIX));
|
233
|
-
const cameraPosition = new ShaderNodeObject(new CameraNode(CameraNode.POSITION));
|
234
|
-
const diffuseColor = new ShaderNodeObject(new PropertyNode("DiffuseColor", "vec4"));
|
235
|
-
const roughness = new ShaderNodeObject(new PropertyNode("Roughness", "float"));
|
236
|
-
const metalness = new ShaderNodeObject(new PropertyNode("Metalness", "float"));
|
237
|
-
const alphaTest = new ShaderNodeObject(new PropertyNode("AlphaTest", "float"));
|
238
|
-
const specularColor = new ShaderNodeObject(new PropertyNode("SpecularColor", "color"));
|
239
|
-
const abs = new ShaderNodeProxy(MathNode, "abs");
|
240
|
-
const acos = new ShaderNodeProxy(MathNode, "acos");
|
241
|
-
const asin = new ShaderNodeProxy(MathNode, "asin");
|
242
|
-
const atan = new ShaderNodeProxy(MathNode, "atan");
|
243
|
-
const ceil = new ShaderNodeProxy(MathNode, "ceil");
|
244
|
-
const clamp = new ShaderNodeProxy(MathNode, "clamp");
|
245
|
-
const cos = new ShaderNodeProxy(MathNode, "cos");
|
246
|
-
const cross = new ShaderNodeProxy(MathNode, "cross");
|
247
|
-
const degrees = new ShaderNodeProxy(MathNode, "degrees");
|
248
|
-
const dFdx = new ShaderNodeProxy(MathNode, "dFdx");
|
249
|
-
const dFdy = new ShaderNodeProxy(MathNode, "dFdy");
|
250
|
-
const distance = new ShaderNodeProxy(MathNode, "distance");
|
251
|
-
const dot = new ShaderNodeProxy(MathNode, "dot");
|
252
|
-
const exp = new ShaderNodeProxy(MathNode, "exp");
|
253
|
-
const exp2 = new ShaderNodeProxy(MathNode, "exp2");
|
254
|
-
const faceforward = new ShaderNodeProxy(MathNode, "faceforward");
|
255
|
-
const floor = new ShaderNodeProxy(MathNode, "floor");
|
256
|
-
const fract = new ShaderNodeProxy(MathNode, "fract");
|
257
|
-
const invert = new ShaderNodeProxy(MathNode, "invert");
|
258
|
-
const inversesqrt = new ShaderNodeProxy(MathNode, "inversesqrt");
|
259
|
-
const length = new ShaderNodeProxy(MathNode, "length");
|
260
|
-
const log = new ShaderNodeProxy(MathNode, "log");
|
261
|
-
const log2 = new ShaderNodeProxy(MathNode, "log2");
|
262
|
-
const max = new ShaderNodeProxy(MathNode, "max");
|
263
|
-
const min = new ShaderNodeProxy(MathNode, "min");
|
264
|
-
const mix = new ShaderNodeProxy(MathNode, "mix");
|
265
|
-
const mod = new ShaderNodeProxy(MathNode, "mod");
|
266
|
-
const negate = new ShaderNodeProxy(MathNode, "negate");
|
267
|
-
const normalize = new ShaderNodeProxy(MathNode, "normalize");
|
268
|
-
const pow = new ShaderNodeProxy(MathNode, "pow");
|
269
|
-
const pow2 = new ShaderNodeProxy(MathNode, "pow", 2);
|
270
|
-
const pow3 = new ShaderNodeProxy(MathNode, "pow", 3);
|
271
|
-
const pow4 = new ShaderNodeProxy(MathNode, "pow", 4);
|
272
|
-
const radians = new ShaderNodeProxy(MathNode, "radians");
|
273
|
-
const reflect = new ShaderNodeProxy(MathNode, "reflect");
|
274
|
-
const refract = new ShaderNodeProxy(MathNode, "refract");
|
275
|
-
const round = new ShaderNodeProxy(MathNode, "round");
|
276
|
-
const saturate = new ShaderNodeProxy(MathNode, "saturate");
|
277
|
-
const sign = new ShaderNodeProxy(MathNode, "sign");
|
278
|
-
const sin = new ShaderNodeProxy(MathNode, "sin");
|
279
|
-
const smoothstep = new ShaderNodeProxy(MathNode, "smoothstep");
|
280
|
-
const sqrt = new ShaderNodeProxy(MathNode, "sqrt");
|
281
|
-
const step = new ShaderNodeProxy(MathNode, "step");
|
282
|
-
const tan = new ShaderNodeProxy(MathNode, "tan");
|
283
|
-
const transformDirection = new ShaderNodeProxy(MathNode, "transformDirection");
|
284
|
-
const EPSILON = float(1e-6);
|
285
|
-
const INFINITY = float(1e6);
|
286
|
-
export {
|
287
|
-
EPSILON,
|
288
|
-
INFINITY,
|
289
|
-
ShaderNode,
|
290
|
-
abs,
|
291
|
-
acos,
|
292
|
-
add,
|
293
|
-
addTo,
|
294
|
-
alphaTest,
|
295
|
-
and,
|
296
|
-
asin,
|
297
|
-
assign,
|
298
|
-
atan,
|
299
|
-
attribute,
|
300
|
-
bitAnd,
|
301
|
-
bitOr,
|
302
|
-
bitXor,
|
303
|
-
bmat3,
|
304
|
-
bmat4,
|
305
|
-
bool,
|
306
|
-
buffer,
|
307
|
-
bvec2,
|
308
|
-
bvec3,
|
309
|
-
bvec4,
|
310
|
-
cameraPosition,
|
311
|
-
ceil,
|
312
|
-
clamp,
|
313
|
-
color,
|
314
|
-
cond,
|
315
|
-
cos,
|
316
|
-
cross,
|
317
|
-
dFdx,
|
318
|
-
dFdy,
|
319
|
-
degrees,
|
320
|
-
diffuseColor,
|
321
|
-
distance,
|
322
|
-
div,
|
323
|
-
dot,
|
324
|
-
element,
|
325
|
-
equal,
|
326
|
-
exp,
|
327
|
-
exp2,
|
328
|
-
faceforward,
|
329
|
-
float,
|
330
|
-
floor,
|
331
|
-
fract,
|
332
|
-
greaterThan,
|
333
|
-
greaterThanEqual,
|
334
|
-
imat3,
|
335
|
-
imat4,
|
336
|
-
int,
|
337
|
-
inversesqrt,
|
338
|
-
invert,
|
339
|
-
ivec2,
|
340
|
-
ivec3,
|
341
|
-
ivec4,
|
342
|
-
join,
|
343
|
-
label,
|
344
|
-
length,
|
345
|
-
lessThan,
|
346
|
-
lessThanEqual,
|
347
|
-
log,
|
348
|
-
log2,
|
349
|
-
mat3,
|
350
|
-
mat4,
|
351
|
-
max,
|
352
|
-
metalness,
|
353
|
-
min,
|
354
|
-
mix,
|
355
|
-
mod,
|
356
|
-
mul,
|
357
|
-
negate,
|
358
|
-
nodeObject,
|
359
|
-
normalGeometry,
|
360
|
-
normalLocal,
|
361
|
-
normalView,
|
362
|
-
normalWorld,
|
363
|
-
normalize,
|
364
|
-
or,
|
365
|
-
positionLocal,
|
366
|
-
positionView,
|
367
|
-
positionViewDirection,
|
368
|
-
positionWorld,
|
369
|
-
pow,
|
370
|
-
pow2,
|
371
|
-
pow3,
|
372
|
-
pow4,
|
373
|
-
radians,
|
374
|
-
reflect,
|
375
|
-
refract,
|
376
|
-
remainder,
|
377
|
-
roughness,
|
378
|
-
round,
|
379
|
-
sampler,
|
380
|
-
saturate,
|
381
|
-
shiftLeft,
|
382
|
-
shiftRight,
|
383
|
-
sign,
|
384
|
-
sin,
|
385
|
-
smoothstep,
|
386
|
-
specularColor,
|
387
|
-
sqrt,
|
388
|
-
step,
|
389
|
-
sub,
|
390
|
-
tan,
|
391
|
-
temp,
|
392
|
-
texture,
|
393
|
-
transformDirection,
|
394
|
-
transformedNormalView,
|
395
|
-
uint,
|
396
|
-
umat3,
|
397
|
-
umat4,
|
398
|
-
uniform,
|
399
|
-
uv,
|
400
|
-
uvec2,
|
401
|
-
uvec3,
|
402
|
-
uvec4,
|
403
|
-
vec2,
|
404
|
-
vec3,
|
405
|
-
vec4,
|
406
|
-
viewMatrix,
|
407
|
-
xor
|
408
|
-
};
|
@@ -1,14 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
const UniformNode = require("../core/UniformNode.js");
|
3
|
-
class BufferNode extends UniformNode {
|
4
|
-
constructor(value, bufferType, bufferCount = 0) {
|
5
|
-
super(value, bufferType);
|
6
|
-
this.bufferType = bufferType;
|
7
|
-
this.bufferCount = bufferCount;
|
8
|
-
}
|
9
|
-
getInputType() {
|
10
|
-
return "buffer";
|
11
|
-
}
|
12
|
-
}
|
13
|
-
BufferNode.prototype.isBufferNode = true;
|
14
|
-
module.exports = BufferNode;
|
@@ -1,15 +0,0 @@
|
|
1
|
-
import UniformNode from "../core/UniformNode.mjs";
|
2
|
-
class BufferNode extends UniformNode {
|
3
|
-
constructor(value, bufferType, bufferCount = 0) {
|
4
|
-
super(value, bufferType);
|
5
|
-
this.bufferType = bufferType;
|
6
|
-
this.bufferCount = bufferCount;
|
7
|
-
}
|
8
|
-
getInputType() {
|
9
|
-
return "buffer";
|
10
|
-
}
|
11
|
-
}
|
12
|
-
BufferNode.prototype.isBufferNode = true;
|
13
|
-
export {
|
14
|
-
BufferNode as default
|
15
|
-
};
|
@@ -1,43 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
var __defProp = Object.defineProperty;
|
3
|
-
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
4
|
-
var __publicField = (obj, key, value) => {
|
5
|
-
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
6
|
-
return value;
|
7
|
-
};
|
8
|
-
const Object3DNode = require("./Object3DNode.js");
|
9
|
-
const _CameraNode = class extends Object3DNode {
|
10
|
-
constructor(scope = _CameraNode.POSITION) {
|
11
|
-
super(scope);
|
12
|
-
}
|
13
|
-
getNodeType(builder) {
|
14
|
-
const scope = this.scope;
|
15
|
-
if (scope === _CameraNode.PROJECTION_MATRIX) {
|
16
|
-
return "mat4";
|
17
|
-
}
|
18
|
-
return super.getNodeType(builder);
|
19
|
-
}
|
20
|
-
update(frame) {
|
21
|
-
const camera = frame.camera;
|
22
|
-
const uniformNode = this._uniformNode;
|
23
|
-
const scope = this.scope;
|
24
|
-
if (scope === _CameraNode.PROJECTION_MATRIX) {
|
25
|
-
uniformNode.value = camera.projectionMatrix;
|
26
|
-
} else if (scope === _CameraNode.VIEW_MATRIX) {
|
27
|
-
uniformNode.value = camera.matrixWorldInverse;
|
28
|
-
} else {
|
29
|
-
this.object3d = camera;
|
30
|
-
super.update(frame);
|
31
|
-
}
|
32
|
-
}
|
33
|
-
generate(builder) {
|
34
|
-
const scope = this.scope;
|
35
|
-
if (scope === _CameraNode.PROJECTION_MATRIX) {
|
36
|
-
this._uniformNode.nodeType = "mat4";
|
37
|
-
}
|
38
|
-
return super.generate(builder);
|
39
|
-
}
|
40
|
-
};
|
41
|
-
let CameraNode = _CameraNode;
|
42
|
-
__publicField(CameraNode, "PROJECTION_MATRIX", "projectionMatrix");
|
43
|
-
module.exports = CameraNode;
|
@@ -1,44 +0,0 @@
|
|
1
|
-
var __defProp = Object.defineProperty;
|
2
|
-
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
3
|
-
var __publicField = (obj, key, value) => {
|
4
|
-
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
5
|
-
return value;
|
6
|
-
};
|
7
|
-
import Object3DNode from "./Object3DNode.mjs";
|
8
|
-
const _CameraNode = class extends Object3DNode {
|
9
|
-
constructor(scope = _CameraNode.POSITION) {
|
10
|
-
super(scope);
|
11
|
-
}
|
12
|
-
getNodeType(builder) {
|
13
|
-
const scope = this.scope;
|
14
|
-
if (scope === _CameraNode.PROJECTION_MATRIX) {
|
15
|
-
return "mat4";
|
16
|
-
}
|
17
|
-
return super.getNodeType(builder);
|
18
|
-
}
|
19
|
-
update(frame) {
|
20
|
-
const camera = frame.camera;
|
21
|
-
const uniformNode = this._uniformNode;
|
22
|
-
const scope = this.scope;
|
23
|
-
if (scope === _CameraNode.PROJECTION_MATRIX) {
|
24
|
-
uniformNode.value = camera.projectionMatrix;
|
25
|
-
} else if (scope === _CameraNode.VIEW_MATRIX) {
|
26
|
-
uniformNode.value = camera.matrixWorldInverse;
|
27
|
-
} else {
|
28
|
-
this.object3d = camera;
|
29
|
-
super.update(frame);
|
30
|
-
}
|
31
|
-
}
|
32
|
-
generate(builder) {
|
33
|
-
const scope = this.scope;
|
34
|
-
if (scope === _CameraNode.PROJECTION_MATRIX) {
|
35
|
-
this._uniformNode.nodeType = "mat4";
|
36
|
-
}
|
37
|
-
return super.generate(builder);
|
38
|
-
}
|
39
|
-
};
|
40
|
-
let CameraNode = _CameraNode;
|
41
|
-
__publicField(CameraNode, "PROJECTION_MATRIX", "projectionMatrix");
|
42
|
-
export {
|
43
|
-
CameraNode as default
|
44
|
-
};
|
@@ -1,41 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
const TextureNode = require("./TextureNode.js");
|
3
|
-
const UniformNode = require("../core/UniformNode.js");
|
4
|
-
const ReflectNode = require("./ReflectNode.js");
|
5
|
-
class CubeTextureNode extends TextureNode {
|
6
|
-
constructor(value, uvNode = new ReflectNode(), biasNode = null) {
|
7
|
-
super(value, uvNode, biasNode);
|
8
|
-
}
|
9
|
-
getInputType() {
|
10
|
-
return "cubeTexture";
|
11
|
-
}
|
12
|
-
generate(builder, output) {
|
13
|
-
const texture = this.value;
|
14
|
-
if (!texture || texture.isCubeTexture !== true) {
|
15
|
-
throw new Error("CubeTextureNode: Need a three.js cube texture.");
|
16
|
-
}
|
17
|
-
const textureProperty = UniformNode.prototype.generate.call(this, builder, "cubeTexture");
|
18
|
-
if (output === "sampler") {
|
19
|
-
return textureProperty + "_sampler";
|
20
|
-
} else if (builder.isReference(output)) {
|
21
|
-
return textureProperty;
|
22
|
-
} else {
|
23
|
-
const nodeData = builder.getDataFromNode(this);
|
24
|
-
let snippet = nodeData.snippet;
|
25
|
-
if (snippet === void 0) {
|
26
|
-
const uvSnippet = this.uvNode.build(builder, "vec3");
|
27
|
-
const biasNode = this.biasNode;
|
28
|
-
if (biasNode !== null) {
|
29
|
-
const biasSnippet = biasNode.build(builder, "float");
|
30
|
-
snippet = builder.getCubeTextureBias(textureProperty, uvSnippet, biasSnippet);
|
31
|
-
} else {
|
32
|
-
snippet = builder.getCubeTexture(textureProperty, uvSnippet);
|
33
|
-
}
|
34
|
-
nodeData.snippet = snippet;
|
35
|
-
}
|
36
|
-
return builder.format(snippet, "vec4", output);
|
37
|
-
}
|
38
|
-
}
|
39
|
-
}
|
40
|
-
CubeTextureNode.prototype.isCubeTextureNode = true;
|
41
|
-
module.exports = CubeTextureNode;
|
@@ -1,42 +0,0 @@
|
|
1
|
-
import TextureNode from "./TextureNode.mjs";
|
2
|
-
import UniformNode from "../core/UniformNode.mjs";
|
3
|
-
import ReflectNode from "./ReflectNode.mjs";
|
4
|
-
class CubeTextureNode extends TextureNode {
|
5
|
-
constructor(value, uvNode = new ReflectNode(), biasNode = null) {
|
6
|
-
super(value, uvNode, biasNode);
|
7
|
-
}
|
8
|
-
getInputType() {
|
9
|
-
return "cubeTexture";
|
10
|
-
}
|
11
|
-
generate(builder, output) {
|
12
|
-
const texture = this.value;
|
13
|
-
if (!texture || texture.isCubeTexture !== true) {
|
14
|
-
throw new Error("CubeTextureNode: Need a three.js cube texture.");
|
15
|
-
}
|
16
|
-
const textureProperty = UniformNode.prototype.generate.call(this, builder, "cubeTexture");
|
17
|
-
if (output === "sampler") {
|
18
|
-
return textureProperty + "_sampler";
|
19
|
-
} else if (builder.isReference(output)) {
|
20
|
-
return textureProperty;
|
21
|
-
} else {
|
22
|
-
const nodeData = builder.getDataFromNode(this);
|
23
|
-
let snippet = nodeData.snippet;
|
24
|
-
if (snippet === void 0) {
|
25
|
-
const uvSnippet = this.uvNode.build(builder, "vec3");
|
26
|
-
const biasNode = this.biasNode;
|
27
|
-
if (biasNode !== null) {
|
28
|
-
const biasSnippet = biasNode.build(builder, "float");
|
29
|
-
snippet = builder.getCubeTextureBias(textureProperty, uvSnippet, biasSnippet);
|
30
|
-
} else {
|
31
|
-
snippet = builder.getCubeTexture(textureProperty, uvSnippet);
|
32
|
-
}
|
33
|
-
nodeData.snippet = snippet;
|
34
|
-
}
|
35
|
-
return builder.format(snippet, "vec4", output);
|
36
|
-
}
|
37
|
-
}
|
38
|
-
}
|
39
|
-
CubeTextureNode.prototype.isCubeTextureNode = true;
|
40
|
-
export {
|
41
|
-
CubeTextureNode as default
|
42
|
-
};
|
@@ -1,70 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
var __defProp = Object.defineProperty;
|
3
|
-
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
4
|
-
var __publicField = (obj, key, value) => {
|
5
|
-
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
6
|
-
return value;
|
7
|
-
};
|
8
|
-
const Node = require("../core/Node.js");
|
9
|
-
const OperatorNode = require("../math/OperatorNode.js");
|
10
|
-
const MaterialReferenceNode = require("./MaterialReferenceNode.js");
|
11
|
-
const _MaterialNode = class extends Node {
|
12
|
-
constructor(scope = _MaterialNode.COLOR) {
|
13
|
-
super();
|
14
|
-
this.scope = scope;
|
15
|
-
}
|
16
|
-
getNodeType(builder) {
|
17
|
-
const scope = this.scope;
|
18
|
-
const material = builder.context.material;
|
19
|
-
if (scope === _MaterialNode.COLOR) {
|
20
|
-
return material.map !== null ? "vec4" : "vec3";
|
21
|
-
} else if (scope === _MaterialNode.OPACITY) {
|
22
|
-
return "float";
|
23
|
-
} else if (scope === _MaterialNode.SPECULAR) {
|
24
|
-
return "vec3";
|
25
|
-
} else if (scope === _MaterialNode.ROUGHNESS || scope === _MaterialNode.METALNESS) {
|
26
|
-
return "float";
|
27
|
-
}
|
28
|
-
}
|
29
|
-
generate(builder, output) {
|
30
|
-
const material = builder.context.material;
|
31
|
-
const scope = this.scope;
|
32
|
-
let node = null;
|
33
|
-
if (scope === _MaterialNode.ALPHA_TEST) {
|
34
|
-
node = new MaterialReferenceNode("alphaTest", "float");
|
35
|
-
} else if (scope === _MaterialNode.COLOR) {
|
36
|
-
const colorNode = new MaterialReferenceNode("color", "color");
|
37
|
-
if (material.map !== null && material.map !== void 0 && material.map.isTexture === true) {
|
38
|
-
node = new OperatorNode("*", colorNode, new MaterialReferenceNode("map", "texture"));
|
39
|
-
} else {
|
40
|
-
node = colorNode;
|
41
|
-
}
|
42
|
-
} else if (scope === _MaterialNode.OPACITY) {
|
43
|
-
const opacityNode = new MaterialReferenceNode("opacity", "float");
|
44
|
-
if (material.alphaMap !== null && material.alphaMap !== void 0 && material.alphaMap.isTexture === true) {
|
45
|
-
node = new OperatorNode("*", opacityNode, new MaterialReferenceNode("alphaMap", "texture"));
|
46
|
-
} else {
|
47
|
-
node = opacityNode;
|
48
|
-
}
|
49
|
-
} else if (scope === _MaterialNode.SPECULAR) {
|
50
|
-
const specularColorNode = new MaterialReferenceNode("specularColor", "color");
|
51
|
-
if (material.specularColorMap !== null && material.specularColorMap !== void 0 && material.specularColorMap.isTexture === true) {
|
52
|
-
node = new OperatorNode("*", specularColorNode, new MaterialReferenceNode("specularColorMap", "texture"));
|
53
|
-
} else {
|
54
|
-
node = specularColorNode;
|
55
|
-
}
|
56
|
-
} else {
|
57
|
-
const outputType = this.getNodeType(builder);
|
58
|
-
node = new MaterialReferenceNode(scope, outputType);
|
59
|
-
}
|
60
|
-
return node.build(builder, output);
|
61
|
-
}
|
62
|
-
};
|
63
|
-
let MaterialNode = _MaterialNode;
|
64
|
-
__publicField(MaterialNode, "ALPHA_TEST", "alphaTest");
|
65
|
-
__publicField(MaterialNode, "COLOR", "color");
|
66
|
-
__publicField(MaterialNode, "OPACITY", "opacity");
|
67
|
-
__publicField(MaterialNode, "SPECULAR", "specular");
|
68
|
-
__publicField(MaterialNode, "ROUGHNESS", "roughness");
|
69
|
-
__publicField(MaterialNode, "METALNESS", "metalness");
|
70
|
-
module.exports = MaterialNode;
|