three-stdlib 2.22.9 → 2.23.0

Sign up to get free protection for your applications and to get access to all the features.
Files changed (630) hide show
  1. package/dist/animation/AnimationClipCreator.js +49 -50
  2. package/dist/animation/AnimationClipCreator.mjs +49 -50
  3. package/dist/animation/CCDIKSolver.d.ts +9 -4
  4. package/dist/animation/CCDIKSolver.js +193 -148
  5. package/dist/animation/CCDIKSolver.mjs +194 -149
  6. package/dist/animation/MMDAnimationHelper.js +613 -515
  7. package/dist/animation/MMDAnimationHelper.mjs +613 -515
  8. package/dist/animation/MMDPhysics.d.ts +6 -1
  9. package/dist/animation/MMDPhysics.js +728 -718
  10. package/dist/animation/MMDPhysics.mjs +729 -719
  11. package/dist/cameras/CinematicCamera.d.ts +2 -2
  12. package/dist/controls/ArcballControls.d.ts +1 -1
  13. package/dist/controls/ArcballControls.js +38 -44
  14. package/dist/controls/ArcballControls.mjs +39 -45
  15. package/dist/controls/DeviceOrientationControls.js +2 -1
  16. package/dist/controls/DeviceOrientationControls.mjs +2 -1
  17. package/dist/controls/FirstPersonControls.d.ts +1 -1
  18. package/dist/controls/FirstPersonControls.js +1 -1
  19. package/dist/controls/FirstPersonControls.mjs +1 -1
  20. package/dist/controls/PointerLockControls.js +2 -2
  21. package/dist/controls/PointerLockControls.mjs +2 -2
  22. package/dist/controls/TrackballControls.d.ts +2 -2
  23. package/dist/controls/TransformControls.d.ts +1 -1
  24. package/dist/controls/experimental/CameraControls.d.ts +1 -1
  25. package/dist/csm/CSM.js +4 -4
  26. package/dist/csm/CSM.mjs +4 -4
  27. package/dist/csm/CSMFrustum.js +1 -1
  28. package/dist/csm/CSMFrustum.mjs +1 -1
  29. package/dist/csm/CSMShader.js +14 -10
  30. package/dist/csm/CSMShader.mjs +14 -10
  31. package/dist/curves/CurveExtras.js +52 -62
  32. package/dist/curves/CurveExtras.mjs +53 -63
  33. package/dist/curves/NURBSUtils.d.ts +18 -20
  34. package/dist/curves/NURBSUtils.js +17 -17
  35. package/dist/curves/NURBSUtils.mjs +17 -17
  36. package/dist/deprecated/Geometry.js +26 -26
  37. package/dist/deprecated/Geometry.mjs +27 -27
  38. package/dist/effects/AnaglyphEffect.js +95 -114
  39. package/dist/effects/AnaglyphEffect.mjs +95 -114
  40. package/dist/effects/AsciiEffect.js +144 -162
  41. package/dist/effects/AsciiEffect.mjs +144 -162
  42. package/dist/effects/OutlineEffect.js +253 -276
  43. package/dist/effects/OutlineEffect.mjs +253 -276
  44. package/dist/effects/ParallaxBarrierEffect.js +61 -60
  45. package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
  46. package/dist/effects/PeppersGhostEffect.js +84 -81
  47. package/dist/effects/PeppersGhostEffect.mjs +84 -81
  48. package/dist/effects/StereoEffect.js +31 -28
  49. package/dist/effects/StereoEffect.mjs +31 -28
  50. package/dist/environments/RoomEnvironment.d.ts +6 -5
  51. package/dist/exporters/GLTFExporter.d.ts +109 -441
  52. package/dist/exporters/GLTFExporter.js +915 -581
  53. package/dist/exporters/GLTFExporter.mjs +915 -581
  54. package/dist/geometries/ConvexGeometry.js +0 -3
  55. package/dist/geometries/ConvexGeometry.mjs +0 -3
  56. package/dist/geometries/LightningStrike.d.ts +3 -3
  57. package/dist/geometries/LightningStrike.js +80 -75
  58. package/dist/geometries/LightningStrike.mjs +80 -75
  59. package/dist/geometries/ParametricGeometries.js +75 -74
  60. package/dist/geometries/ParametricGeometries.mjs +75 -74
  61. package/dist/geometries/RoundedBoxGeometry.js +1 -1
  62. package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
  63. package/dist/geometries/TextGeometry.d.ts +1 -1
  64. package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
  65. package/dist/helpers/RectAreaLightHelper.js +2 -2
  66. package/dist/helpers/RectAreaLightHelper.mjs +2 -2
  67. package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
  68. package/dist/helpers/VertexNormalsHelper.js +15 -22
  69. package/dist/helpers/VertexNormalsHelper.mjs +16 -23
  70. package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
  71. package/dist/helpers/VertexTangentsHelper.js +12 -14
  72. package/dist/helpers/VertexTangentsHelper.mjs +12 -14
  73. package/dist/index.d.ts +1 -66
  74. package/dist/index.js +5 -370
  75. package/dist/index.mjs +9 -374
  76. package/dist/interactive/InteractiveGroup.js +1 -1
  77. package/dist/interactive/InteractiveGroup.mjs +1 -1
  78. package/dist/interactive/SelectionBox.js +122 -125
  79. package/dist/interactive/SelectionBox.mjs +122 -125
  80. package/dist/interactive/SelectionHelper.js +45 -48
  81. package/dist/interactive/SelectionHelper.mjs +45 -48
  82. package/dist/libs/MeshoptDecoder.d.ts +1 -1
  83. package/dist/libs/MotionControllers.d.ts +15 -14
  84. package/dist/libs/MotionControllers.js +10 -10
  85. package/dist/libs/MotionControllers.mjs +10 -10
  86. package/dist/lights/LightProbeGenerator.js +43 -43
  87. package/dist/lights/LightProbeGenerator.mjs +43 -43
  88. package/dist/lights/RectAreaLightUniformsLib.js +9 -5
  89. package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
  90. package/dist/lines/LineMaterial.js +271 -271
  91. package/dist/lines/LineMaterial.mjs +272 -272
  92. package/dist/lines/LineSegments2.js +12 -12
  93. package/dist/lines/LineSegments2.mjs +12 -12
  94. package/dist/lines/LineSegmentsGeometry.js +2 -2
  95. package/dist/lines/LineSegmentsGeometry.mjs +2 -2
  96. package/dist/lines/Wireframe.js +2 -2
  97. package/dist/lines/Wireframe.mjs +2 -2
  98. package/dist/loaders/3DMLoader.d.ts +2 -1
  99. package/dist/loaders/3MFLoader.d.ts +2 -1
  100. package/dist/loaders/AMFLoader.d.ts +2 -1
  101. package/dist/loaders/AssimpLoader.d.ts +20 -0
  102. package/dist/loaders/AssimpLoader.js +520 -482
  103. package/dist/loaders/AssimpLoader.mjs +520 -482
  104. package/dist/loaders/BVHLoader.d.ts +2 -1
  105. package/dist/loaders/BasisTextureLoader.d.ts +2 -1
  106. package/dist/loaders/BasisTextureLoader.js +23 -14
  107. package/dist/loaders/BasisTextureLoader.mjs +24 -15
  108. package/dist/loaders/ColladaLoader.d.ts +2 -1
  109. package/dist/loaders/DRACOLoader.d.ts +2 -1
  110. package/dist/loaders/FBXLoader.d.ts +2 -1
  111. package/dist/loaders/FBXLoader.js +2 -2
  112. package/dist/loaders/FBXLoader.mjs +2 -2
  113. package/dist/loaders/FontLoader.d.ts +4 -4
  114. package/dist/loaders/FontLoader.js +2 -1
  115. package/dist/loaders/FontLoader.mjs +2 -1
  116. package/dist/loaders/GCodeLoader.d.ts +2 -1
  117. package/dist/loaders/GLTFLoader.d.ts +11 -9
  118. package/dist/loaders/GLTFLoader.js +2 -2
  119. package/dist/loaders/GLTFLoader.mjs +2 -2
  120. package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
  121. package/dist/loaders/KMZLoader.d.ts +2 -1
  122. package/dist/loaders/KTX2Loader.js +34 -15
  123. package/dist/loaders/KTX2Loader.mjs +35 -16
  124. package/dist/loaders/LDrawLoader.d.ts +2 -1
  125. package/dist/loaders/LDrawLoader.js +3 -3
  126. package/dist/loaders/LDrawLoader.mjs +3 -3
  127. package/dist/loaders/LUT3dlLoader.d.ts +3 -2
  128. package/dist/loaders/LUTCubeLoader.d.ts +3 -2
  129. package/dist/loaders/LWOLoader.d.ts +2 -1
  130. package/dist/loaders/LottieLoader.d.ts +2 -1
  131. package/dist/loaders/MD2Loader.d.ts +2 -1
  132. package/dist/loaders/MDDLoader.d.ts +2 -1
  133. package/dist/loaders/MMDLoader.d.ts +2 -1
  134. package/dist/loaders/MTLLoader.d.ts +2 -1
  135. package/dist/loaders/OBJLoader.d.ts +2 -1
  136. package/dist/loaders/OBJLoader.js +5 -5
  137. package/dist/loaders/OBJLoader.mjs +5 -5
  138. package/dist/loaders/PCDLoader.d.ts +2 -1
  139. package/dist/loaders/PDBLoader.d.ts +2 -1
  140. package/dist/loaders/PLYLoader.d.ts +2 -1
  141. package/dist/loaders/PRWMLoader.d.ts +2 -1
  142. package/dist/loaders/RGBMLoader.js +924 -918
  143. package/dist/loaders/RGBMLoader.mjs +924 -918
  144. package/dist/loaders/STLLoader.d.ts +2 -1
  145. package/dist/loaders/SVGLoader.d.ts +2 -1
  146. package/dist/loaders/TDSLoader.d.ts +2 -1
  147. package/dist/loaders/TTFLoader.d.ts +2 -1
  148. package/dist/loaders/TiltLoader.d.ts +2 -1
  149. package/dist/loaders/TiltLoader.js +3 -1
  150. package/dist/loaders/TiltLoader.mjs +3 -1
  151. package/dist/loaders/VOXLoader.d.ts +4 -2
  152. package/dist/loaders/VRMLLoader.d.ts +2 -1
  153. package/dist/loaders/VRMLoader.d.ts +20 -0
  154. package/dist/loaders/VTKLoader.d.ts +2 -1
  155. package/dist/loaders/XLoader.d.ts +20 -0
  156. package/dist/loaders/XLoader.js +1 -1
  157. package/dist/loaders/XLoader.mjs +1 -1
  158. package/dist/loaders/XYZLoader.d.ts +2 -1
  159. package/dist/loaders/lwo/IFFParser.js +104 -110
  160. package/dist/loaders/lwo/IFFParser.mjs +104 -110
  161. package/dist/loaders/lwo/LWO2Parser.js +18 -33
  162. package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
  163. package/dist/loaders/lwo/LWO3Parser.js +17 -33
  164. package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
  165. package/dist/math/Capsule.d.ts +1 -1
  166. package/dist/math/Capsule.js +90 -92
  167. package/dist/math/Capsule.mjs +90 -92
  168. package/dist/math/ColorConverter.js +26 -36
  169. package/dist/math/ColorConverter.mjs +26 -36
  170. package/dist/math/ConvexHull.js +16 -17
  171. package/dist/math/ConvexHull.mjs +17 -18
  172. package/dist/math/ImprovedNoise.js +41 -39
  173. package/dist/math/ImprovedNoise.mjs +41 -39
  174. package/dist/math/Lut.js +65 -63
  175. package/dist/math/Lut.mjs +66 -64
  176. package/dist/math/MeshSurfaceSampler.d.ts +3 -0
  177. package/dist/math/MeshSurfaceSampler.js +85 -89
  178. package/dist/math/MeshSurfaceSampler.mjs +85 -89
  179. package/dist/math/OBB.js +68 -88
  180. package/dist/math/OBB.mjs +68 -88
  181. package/dist/math/Octree.js +240 -245
  182. package/dist/math/Octree.mjs +240 -245
  183. package/dist/misc/ConvexObjectBreaker.js +114 -120
  184. package/dist/misc/ConvexObjectBreaker.mjs +115 -121
  185. package/dist/misc/GPUComputationRenderer.d.ts +1 -0
  186. package/dist/misc/GPUComputationRenderer.js +191 -157
  187. package/dist/misc/GPUComputationRenderer.mjs +192 -158
  188. package/dist/misc/Gyroscope.js +16 -18
  189. package/dist/misc/Gyroscope.mjs +17 -19
  190. package/dist/misc/MD2Character.js +88 -86
  191. package/dist/misc/MD2Character.mjs +89 -87
  192. package/dist/misc/MD2CharacterComplex.js +106 -105
  193. package/dist/misc/MD2CharacterComplex.mjs +107 -106
  194. package/dist/misc/MorphAnimMesh.d.ts +1 -1
  195. package/dist/misc/MorphAnimMesh.js +33 -33
  196. package/dist/misc/MorphAnimMesh.mjs +33 -33
  197. package/dist/misc/MorphBlendMesh.js +68 -68
  198. package/dist/misc/MorphBlendMesh.mjs +68 -68
  199. package/dist/misc/ProgressiveLightmap.d.ts +1 -2
  200. package/dist/misc/RollerCoaster.js +321 -314
  201. package/dist/misc/RollerCoaster.mjs +322 -315
  202. package/dist/misc/Volume.d.ts +1 -1
  203. package/dist/misc/Volume.js +169 -166
  204. package/dist/misc/Volume.mjs +170 -167
  205. package/dist/misc/VolumeSlice.js +50 -51
  206. package/dist/misc/VolumeSlice.mjs +50 -51
  207. package/dist/modifiers/CurveModifier.d.ts +2 -2
  208. package/dist/modifiers/CurveModifier.js +1 -1
  209. package/dist/modifiers/CurveModifier.mjs +1 -1
  210. package/dist/modifiers/SimplifyModifier.js +2 -1
  211. package/dist/modifiers/SimplifyModifier.mjs +2 -1
  212. package/dist/objects/Lensflare.js +32 -21
  213. package/dist/objects/Lensflare.mjs +33 -22
  214. package/dist/objects/LightningStorm.d.ts +3 -3
  215. package/dist/objects/LightningStorm.js +3 -3
  216. package/dist/objects/LightningStorm.mjs +3 -3
  217. package/dist/objects/MarchingCubes.d.ts +1 -0
  218. package/dist/objects/MarchingCubes.js +4362 -10
  219. package/dist/objects/MarchingCubes.mjs +4363 -11
  220. package/dist/objects/Reflector.d.ts +5 -2
  221. package/dist/objects/Reflector.js +39 -12
  222. package/dist/objects/Reflector.mjs +40 -13
  223. package/dist/objects/ReflectorForSSRPass.js +25 -21
  224. package/dist/objects/ReflectorForSSRPass.mjs +26 -22
  225. package/dist/objects/ReflectorRTT.d.ts +6 -0
  226. package/dist/objects/Refractor.d.ts +5 -2
  227. package/dist/objects/Refractor.js +39 -12
  228. package/dist/objects/Refractor.mjs +40 -13
  229. package/dist/objects/ShadowMesh.d.ts +6 -3
  230. package/dist/objects/ShadowMesh.js +7 -3
  231. package/dist/objects/ShadowMesh.mjs +8 -4
  232. package/dist/objects/Sky.js +181 -137
  233. package/dist/objects/Sky.mjs +182 -138
  234. package/dist/objects/Water.d.ts +3 -3
  235. package/dist/objects/Water.js +3 -2
  236. package/dist/objects/Water.mjs +3 -2
  237. package/dist/objects/Water2.d.ts +2 -2
  238. package/dist/objects/Water2.js +16 -18
  239. package/dist/objects/Water2.mjs +17 -19
  240. package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  241. package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
  242. package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
  243. package/dist/postprocessing/BokehPass.d.ts +1 -1
  244. package/dist/postprocessing/ClearPass.d.ts +3 -3
  245. package/dist/postprocessing/CubeTexturePass.js +37 -33
  246. package/dist/postprocessing/CubeTexturePass.mjs +37 -33
  247. package/dist/postprocessing/HalftonePass.d.ts +1 -1
  248. package/dist/postprocessing/LUTPass.d.ts +3 -3
  249. package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
  250. package/dist/postprocessing/SAOPass.d.ts +5 -6
  251. package/dist/postprocessing/SAOPass.js +151 -145
  252. package/dist/postprocessing/SAOPass.mjs +153 -147
  253. package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
  254. package/dist/postprocessing/SSAARenderPass.js +78 -55
  255. package/dist/postprocessing/SSAARenderPass.mjs +80 -57
  256. package/dist/postprocessing/SSAOPass.d.ts +4 -5
  257. package/dist/postprocessing/SSAOPass.js +17 -10
  258. package/dist/postprocessing/SSAOPass.mjs +17 -10
  259. package/dist/postprocessing/SSRPass.d.ts +6 -7
  260. package/dist/postprocessing/SSRPass.js +235 -262
  261. package/dist/postprocessing/SSRPass.mjs +237 -264
  262. package/dist/postprocessing/TAARenderPass.d.ts +2 -2
  263. package/dist/postprocessing/TAARenderPass.js +106 -27
  264. package/dist/postprocessing/TAARenderPass.mjs +107 -28
  265. package/dist/postprocessing/TexturePass.d.ts +2 -2
  266. package/dist/postprocessing/TexturePass.js +24 -22
  267. package/dist/postprocessing/TexturePass.mjs +25 -23
  268. package/dist/postprocessing/UnrealBloomPass.js +175 -118
  269. package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
  270. package/dist/renderers/CSS2DRenderer.d.ts +2 -1
  271. package/dist/renderers/CSS2DRenderer.js +5 -4
  272. package/dist/renderers/CSS2DRenderer.mjs +6 -5
  273. package/dist/renderers/CSS3DRenderer.d.ts +1 -1
  274. package/dist/renderers/CSS3DRenderer.js +147 -113
  275. package/dist/renderers/CSS3DRenderer.mjs +148 -114
  276. package/dist/renderers/Projector.js +377 -389
  277. package/dist/renderers/Projector.mjs +377 -389
  278. package/dist/renderers/SVGRenderer.js +280 -275
  279. package/dist/renderers/SVGRenderer.mjs +280 -275
  280. package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  281. package/dist/shaders/AfterimageShader.d.ts +1 -1
  282. package/dist/shaders/BasicShader.d.ts +1 -1
  283. package/dist/shaders/BleachBypassShader.d.ts +1 -1
  284. package/dist/shaders/BokehShader.d.ts +2 -2
  285. package/dist/shaders/BokehShader2.d.ts +2 -2
  286. package/dist/shaders/BokehShader2.js +1 -1
  287. package/dist/shaders/BokehShader2.mjs +1 -1
  288. package/dist/shaders/ColorCorrectionShader.js +3 -3
  289. package/dist/shaders/ColorCorrectionShader.mjs +3 -3
  290. package/dist/shaders/ColorifyShader.js +1 -1
  291. package/dist/shaders/ColorifyShader.mjs +1 -1
  292. package/dist/shaders/ConvolutionShader.d.ts +2 -2
  293. package/dist/shaders/ConvolutionShader.js +1 -1
  294. package/dist/shaders/ConvolutionShader.mjs +1 -1
  295. package/dist/shaders/CopyShader.d.ts +1 -1
  296. package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
  297. package/dist/shaders/DepthLimitedBlurShader.js +2 -2
  298. package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
  299. package/dist/shaders/DotScreenShader.js +2 -2
  300. package/dist/shaders/DotScreenShader.mjs +2 -2
  301. package/dist/shaders/FXAAShader.js +1 -1
  302. package/dist/shaders/FXAAShader.mjs +1 -1
  303. package/dist/shaders/FreiChenShader.js +1 -1
  304. package/dist/shaders/FreiChenShader.mjs +1 -1
  305. package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
  306. package/dist/shaders/GodRaysShader.js +4 -4
  307. package/dist/shaders/GodRaysShader.mjs +4 -4
  308. package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
  309. package/dist/shaders/LuminosityHighPassShader.js +1 -1
  310. package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
  311. package/dist/shaders/NormalMapShader.js +2 -2
  312. package/dist/shaders/NormalMapShader.mjs +2 -2
  313. package/dist/shaders/SAOShader.d.ts +2 -2
  314. package/dist/shaders/SAOShader.js +3 -3
  315. package/dist/shaders/SAOShader.mjs +3 -3
  316. package/dist/shaders/SMAAShader.js +3 -3
  317. package/dist/shaders/SMAAShader.mjs +3 -3
  318. package/dist/shaders/SSAOShader.js +4 -4
  319. package/dist/shaders/SSAOShader.mjs +4 -4
  320. package/dist/shaders/SSRShader.js +4 -4
  321. package/dist/shaders/SSRShader.mjs +4 -4
  322. package/dist/shaders/SobelOperatorShader.js +1 -1
  323. package/dist/shaders/SobelOperatorShader.mjs +1 -1
  324. package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
  325. package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
  326. package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
  327. package/dist/shaders/ToonShader.js +25 -25
  328. package/dist/shaders/ToonShader.mjs +25 -25
  329. package/dist/shaders/TriangleBlurShader.js +1 -1
  330. package/dist/shaders/TriangleBlurShader.mjs +1 -1
  331. package/dist/shaders/VerticalBlurShader.d.ts +1 -1
  332. package/dist/shaders/VolumeShader.js +2 -2
  333. package/dist/shaders/VolumeShader.mjs +2 -2
  334. package/dist/shaders/types.d.ts +2 -2
  335. package/dist/types/Loader.d.ts +4 -0
  336. package/dist/types/Loader.js +26 -0
  337. package/dist/types/Loader.mjs +9 -0
  338. package/dist/types/shared.d.ts +2 -2
  339. package/dist/types/utils.d.ts +1 -1
  340. package/dist/utils/BufferGeometryUtils.d.ts +2 -2
  341. package/dist/utils/BufferGeometryUtils.js +1 -1
  342. package/dist/utils/BufferGeometryUtils.mjs +1 -1
  343. package/dist/utils/RoughnessMipmapper.d.ts +8 -0
  344. package/dist/utils/RoughnessMipmapper.js +79 -75
  345. package/dist/utils/RoughnessMipmapper.mjs +79 -75
  346. package/dist/utils/ShadowMapViewer.js +103 -106
  347. package/dist/utils/ShadowMapViewer.mjs +103 -106
  348. package/dist/utils/SkeletonUtils.d.ts +5 -21
  349. package/dist/utils/SkeletonUtils.js +182 -263
  350. package/dist/utils/SkeletonUtils.mjs +183 -264
  351. package/dist/utils/UVsDebug.js +37 -42
  352. package/dist/utils/UVsDebug.mjs +37 -42
  353. package/dist/webxr/ARButton.d.ts +2 -1
  354. package/dist/webxr/OculusHandModel.d.ts +2 -1
  355. package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
  356. package/dist/webxr/OculusHandPointerModel.js +2 -2
  357. package/dist/webxr/OculusHandPointerModel.mjs +2 -2
  358. package/dist/webxr/VRButton.d.ts +2 -1
  359. package/dist/webxr/XRHandPrimitiveModel.js +2 -2
  360. package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
  361. package/package.json +5 -6
  362. package/dist/custom.d.ts +0 -5
  363. package/dist/loaders/NodeMaterialLoader.js +0 -146
  364. package/dist/loaders/NodeMaterialLoader.mjs +0 -146
  365. package/dist/nodes/Nodes.js +0 -347
  366. package/dist/nodes/Nodes.mjs +0 -347
  367. package/dist/nodes/ShaderNode.js +0 -408
  368. package/dist/nodes/ShaderNode.mjs +0 -408
  369. package/dist/nodes/accessors/BufferNode.js +0 -14
  370. package/dist/nodes/accessors/BufferNode.mjs +0 -15
  371. package/dist/nodes/accessors/CameraNode.js +0 -43
  372. package/dist/nodes/accessors/CameraNode.mjs +0 -44
  373. package/dist/nodes/accessors/CubeTextureNode.js +0 -41
  374. package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
  375. package/dist/nodes/accessors/MaterialNode.js +0 -70
  376. package/dist/nodes/accessors/MaterialNode.mjs +0 -71
  377. package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
  378. package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  379. package/dist/nodes/accessors/ModelNode.js +0 -8
  380. package/dist/nodes/accessors/ModelNode.mjs +0 -9
  381. package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
  382. package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  383. package/dist/nodes/accessors/NormalNode.js +0 -61
  384. package/dist/nodes/accessors/NormalNode.mjs +0 -62
  385. package/dist/nodes/accessors/Object3DNode.js +0 -75
  386. package/dist/nodes/accessors/Object3DNode.mjs +0 -76
  387. package/dist/nodes/accessors/PointUVNode.js +0 -12
  388. package/dist/nodes/accessors/PointUVNode.mjs +0 -13
  389. package/dist/nodes/accessors/PositionNode.js +0 -64
  390. package/dist/nodes/accessors/PositionNode.mjs +0 -65
  391. package/dist/nodes/accessors/ReferenceNode.js +0 -36
  392. package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
  393. package/dist/nodes/accessors/ReflectNode.js +0 -42
  394. package/dist/nodes/accessors/ReflectNode.mjs +0 -43
  395. package/dist/nodes/accessors/SkinningNode.js +0 -57
  396. package/dist/nodes/accessors/SkinningNode.mjs +0 -58
  397. package/dist/nodes/accessors/TextureNode.js +0 -53
  398. package/dist/nodes/accessors/TextureNode.mjs +0 -54
  399. package/dist/nodes/accessors/UVNode.js +0 -22
  400. package/dist/nodes/accessors/UVNode.mjs +0 -23
  401. package/dist/nodes/core/ArrayUniformNode.js +0 -13
  402. package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
  403. package/dist/nodes/core/AttributeNode.js +0 -29
  404. package/dist/nodes/core/AttributeNode.mjs +0 -30
  405. package/dist/nodes/core/BypassNode.js +0 -21
  406. package/dist/nodes/core/BypassNode.mjs +0 -22
  407. package/dist/nodes/core/CodeNode.js +0 -27
  408. package/dist/nodes/core/CodeNode.mjs +0 -28
  409. package/dist/nodes/core/ConstNode.js +0 -13
  410. package/dist/nodes/core/ConstNode.mjs +0 -14
  411. package/dist/nodes/core/ContextNode.js +0 -21
  412. package/dist/nodes/core/ContextNode.mjs +0 -22
  413. package/dist/nodes/core/ExpressionNode.js +0 -18
  414. package/dist/nodes/core/ExpressionNode.mjs +0 -19
  415. package/dist/nodes/core/FunctionCallNode.js +0 -36
  416. package/dist/nodes/core/FunctionCallNode.mjs +0 -37
  417. package/dist/nodes/core/FunctionNode.js +0 -55
  418. package/dist/nodes/core/FunctionNode.mjs +0 -56
  419. package/dist/nodes/core/InputNode.js +0 -37
  420. package/dist/nodes/core/InputNode.mjs +0 -38
  421. package/dist/nodes/core/Node.js +0 -138
  422. package/dist/nodes/core/Node.mjs +0 -139
  423. package/dist/nodes/core/NodeAttribute.js +0 -9
  424. package/dist/nodes/core/NodeAttribute.mjs +0 -10
  425. package/dist/nodes/core/NodeBuilder.js +0 -402
  426. package/dist/nodes/core/NodeBuilder.mjs +0 -402
  427. package/dist/nodes/core/NodeCode.js +0 -10
  428. package/dist/nodes/core/NodeCode.mjs +0 -11
  429. package/dist/nodes/core/NodeFrame.js +0 -34
  430. package/dist/nodes/core/NodeFrame.mjs +0 -35
  431. package/dist/nodes/core/NodeFunctionInput.js +0 -12
  432. package/dist/nodes/core/NodeFunctionInput.mjs +0 -13
  433. package/dist/nodes/core/NodeKeywords.js +0 -43
  434. package/dist/nodes/core/NodeKeywords.mjs +0 -44
  435. package/dist/nodes/core/NodeUniform.js +0 -17
  436. package/dist/nodes/core/NodeUniform.mjs +0 -18
  437. package/dist/nodes/core/NodeUtils.js +0 -57
  438. package/dist/nodes/core/NodeUtils.mjs +0 -57
  439. package/dist/nodes/core/NodeVar.js +0 -9
  440. package/dist/nodes/core/NodeVar.mjs +0 -10
  441. package/dist/nodes/core/NodeVary.js +0 -9
  442. package/dist/nodes/core/NodeVary.mjs +0 -10
  443. package/dist/nodes/core/PropertyNode.js +0 -20
  444. package/dist/nodes/core/PropertyNode.mjs +0 -21
  445. package/dist/nodes/core/TempNode.js +0 -24
  446. package/dist/nodes/core/TempNode.mjs +0 -25
  447. package/dist/nodes/core/UniformNode.js +0 -22
  448. package/dist/nodes/core/UniformNode.mjs +0 -23
  449. package/dist/nodes/core/VarNode.js +0 -30
  450. package/dist/nodes/core/VarNode.mjs +0 -31
  451. package/dist/nodes/core/VaryNode.js +0 -29
  452. package/dist/nodes/core/VaryNode.mjs +0 -30
  453. package/dist/nodes/core/constants.js +0 -24
  454. package/dist/nodes/core/constants.mjs +0 -24
  455. package/dist/nodes/display/ColorSpaceNode.js +0 -62
  456. package/dist/nodes/display/ColorSpaceNode.mjs +0 -62
  457. package/dist/nodes/display/NormalMapNode.js +0 -53
  458. package/dist/nodes/display/NormalMapNode.mjs +0 -54
  459. package/dist/nodes/fog/FogNode.js +0 -14
  460. package/dist/nodes/fog/FogNode.mjs +0 -15
  461. package/dist/nodes/fog/FogRangeNode.js +0 -16
  462. package/dist/nodes/fog/FogRangeNode.mjs +0 -17
  463. package/dist/nodes/functions/BSDFs.js +0 -64
  464. package/dist/nodes/functions/BSDFs.mjs +0 -64
  465. package/dist/nodes/lights/LightContextNode.js +0 -34
  466. package/dist/nodes/lights/LightContextNode.mjs +0 -35
  467. package/dist/nodes/lights/LightNode.js +0 -57
  468. package/dist/nodes/lights/LightNode.mjs +0 -58
  469. package/dist/nodes/lights/LightsNode.js +0 -58
  470. package/dist/nodes/lights/LightsNode.mjs +0 -59
  471. package/dist/nodes/loaders/NodeLoader.js +0 -195
  472. package/dist/nodes/loaders/NodeLoader.mjs +0 -196
  473. package/dist/nodes/loaders/NodeMaterialLoader.js +0 -23
  474. package/dist/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  475. package/dist/nodes/loaders/NodeObjectLoader.js +0 -39
  476. package/dist/nodes/loaders/NodeObjectLoader.mjs +0 -40
  477. package/dist/nodes/materials/LineBasicNodeMaterial.js +0 -26
  478. package/dist/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  479. package/dist/nodes/materials/Materials.js +0 -24
  480. package/dist/nodes/materials/Materials.mjs +0 -24
  481. package/dist/nodes/materials/MeshBasicNodeMaterial.js +0 -27
  482. package/dist/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  483. package/dist/nodes/materials/MeshStandardNodeMaterial.js +0 -40
  484. package/dist/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  485. package/dist/nodes/materials/NodeMaterial.js +0 -63
  486. package/dist/nodes/materials/NodeMaterial.mjs +0 -64
  487. package/dist/nodes/materials/PointsNodeMaterial.js +0 -29
  488. package/dist/nodes/materials/PointsNodeMaterial.mjs +0 -30
  489. package/dist/nodes/math/CondNode.js +0 -40
  490. package/dist/nodes/math/CondNode.mjs +0 -41
  491. package/dist/nodes/math/MathNode.js +0 -165
  492. package/dist/nodes/math/MathNode.mjs +0 -166
  493. package/dist/nodes/math/OperatorNode.js +0 -102
  494. package/dist/nodes/math/OperatorNode.mjs +0 -103
  495. package/dist/nodes/procedural/CheckerNode.js +0 -20
  496. package/dist/nodes/procedural/CheckerNode.mjs +0 -21
  497. package/dist/nodes/utils/ArrayElementNode.js +0 -18
  498. package/dist/nodes/utils/ArrayElementNode.mjs +0 -19
  499. package/dist/nodes/utils/ConvertNode.js +0 -24
  500. package/dist/nodes/utils/ConvertNode.mjs +0 -25
  501. package/dist/nodes/utils/JoinNode.js +0 -25
  502. package/dist/nodes/utils/JoinNode.mjs +0 -26
  503. package/dist/nodes/utils/MatcapUVNode.js +0 -15
  504. package/dist/nodes/utils/MatcapUVNode.mjs +0 -16
  505. package/dist/nodes/utils/OscNode.js +0 -49
  506. package/dist/nodes/utils/OscNode.mjs +0 -50
  507. package/dist/nodes/utils/SplitNode.js +0 -44
  508. package/dist/nodes/utils/SplitNode.mjs +0 -45
  509. package/dist/nodes/utils/SpriteSheetUVNode.js +0 -39
  510. package/dist/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  511. package/dist/nodes/utils/TimerNode.js +0 -43
  512. package/dist/nodes/utils/TimerNode.mjs +0 -44
  513. package/dist/offscreen/jank.js +0 -26
  514. package/dist/offscreen/jank.mjs +0 -27
  515. package/dist/offscreen/offscreen.js +0 -8
  516. package/dist/offscreen/offscreen.mjs +0 -7
  517. package/dist/offscreen/scene.js +0 -68
  518. package/dist/offscreen/scene.mjs +0 -52
  519. package/dist/renderers/nodes/accessors/CameraNode.js +0 -62
  520. package/dist/renderers/nodes/accessors/CameraNode.mjs +0 -63
  521. package/dist/renderers/nodes/accessors/ModelNode.js +0 -60
  522. package/dist/renderers/nodes/accessors/ModelNode.mjs +0 -61
  523. package/dist/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -20
  524. package/dist/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  525. package/dist/renderers/nodes/accessors/NormalNode.js +0 -60
  526. package/dist/renderers/nodes/accessors/NormalNode.mjs +0 -61
  527. package/dist/renderers/nodes/accessors/PositionNode.js +0 -29
  528. package/dist/renderers/nodes/accessors/PositionNode.mjs +0 -30
  529. package/dist/renderers/nodes/accessors/UVNode.js +0 -12
  530. package/dist/renderers/nodes/accessors/UVNode.mjs +0 -13
  531. package/dist/renderers/nodes/core/AttributeNode.js +0 -34
  532. package/dist/renderers/nodes/core/AttributeNode.mjs +0 -35
  533. package/dist/renderers/nodes/core/InputNode.js +0 -30
  534. package/dist/renderers/nodes/core/InputNode.mjs +0 -31
  535. package/dist/renderers/nodes/core/Node.js +0 -33
  536. package/dist/renderers/nodes/core/Node.mjs +0 -34
  537. package/dist/renderers/nodes/core/NodeAttribute.js +0 -9
  538. package/dist/renderers/nodes/core/NodeAttribute.mjs +0 -10
  539. package/dist/renderers/nodes/core/NodeBuilder.js +0 -248
  540. package/dist/renderers/nodes/core/NodeBuilder.mjs +0 -249
  541. package/dist/renderers/nodes/core/NodeFrame.js +0 -34
  542. package/dist/renderers/nodes/core/NodeFrame.mjs +0 -35
  543. package/dist/renderers/nodes/core/NodeSlot.js +0 -9
  544. package/dist/renderers/nodes/core/NodeSlot.mjs +0 -10
  545. package/dist/renderers/nodes/core/NodeUniform.js +0 -17
  546. package/dist/renderers/nodes/core/NodeUniform.mjs +0 -18
  547. package/dist/renderers/nodes/core/NodeVary.js +0 -10
  548. package/dist/renderers/nodes/core/NodeVary.mjs +0 -11
  549. package/dist/renderers/nodes/core/VaryNode.js +0 -21
  550. package/dist/renderers/nodes/core/VaryNode.mjs +0 -22
  551. package/dist/renderers/nodes/core/constants.js +0 -22
  552. package/dist/renderers/nodes/core/constants.mjs +0 -22
  553. package/dist/renderers/nodes/inputs/ColorNode.js +0 -10
  554. package/dist/renderers/nodes/inputs/ColorNode.mjs +0 -11
  555. package/dist/renderers/nodes/inputs/FloatNode.js +0 -10
  556. package/dist/renderers/nodes/inputs/FloatNode.mjs +0 -11
  557. package/dist/renderers/nodes/inputs/Matrix3Node.js +0 -11
  558. package/dist/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  559. package/dist/renderers/nodes/inputs/Matrix4Node.js +0 -11
  560. package/dist/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  561. package/dist/renderers/nodes/inputs/TextureNode.js +0 -19
  562. package/dist/renderers/nodes/inputs/TextureNode.mjs +0 -20
  563. package/dist/renderers/nodes/inputs/Vector2Node.js +0 -10
  564. package/dist/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  565. package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
  566. package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  567. package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
  568. package/dist/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  569. package/dist/renderers/nodes/math/MathNode.js +0 -54
  570. package/dist/renderers/nodes/math/MathNode.mjs +0 -55
  571. package/dist/renderers/nodes/math/OperatorNode.js +0 -41
  572. package/dist/renderers/nodes/math/OperatorNode.mjs +0 -42
  573. package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
  574. package/dist/renderers/nodes/utils/SwitchNode.mjs +0 -20
  575. package/dist/renderers/nodes/utils/TimerNode.js +0 -13
  576. package/dist/renderers/nodes/utils/TimerNode.mjs +0 -14
  577. package/dist/renderers/webgpu/WebGPU.js +0 -23
  578. package/dist/renderers/webgpu/WebGPU.mjs +0 -24
  579. package/dist/renderers/webgpu/WebGPUAttributes.js +0 -68
  580. package/dist/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  581. package/dist/renderers/webgpu/WebGPUBackground.js +0 -60
  582. package/dist/renderers/webgpu/WebGPUBackground.mjs +0 -61
  583. package/dist/renderers/webgpu/WebGPUBinding.js +0 -13
  584. package/dist/renderers/webgpu/WebGPUBinding.mjs +0 -14
  585. package/dist/renderers/webgpu/WebGPUBindings.js +0 -154
  586. package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
  587. package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
  588. package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  589. package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
  590. package/dist/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  591. package/dist/renderers/webgpu/WebGPUInfo.js +0 -45
  592. package/dist/renderers/webgpu/WebGPUInfo.mjs +0 -46
  593. package/dist/renderers/webgpu/WebGPUObjects.js +0 -24
  594. package/dist/renderers/webgpu/WebGPUObjects.mjs +0 -25
  595. package/dist/renderers/webgpu/WebGPUProperties.js +0 -21
  596. package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
  597. package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
  598. package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  599. package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
  600. package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
  601. package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
  602. package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
  603. package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
  604. package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  605. package/dist/renderers/webgpu/WebGPUSampler.js +0 -14
  606. package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
  607. package/dist/renderers/webgpu/WebGPUStorageBuffer.js +0 -14
  608. package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  609. package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
  610. package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  611. package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
  612. package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  613. package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
  614. package/dist/renderers/webgpu/WebGPUTextures.mjs +0 -484
  615. package/dist/renderers/webgpu/WebGPUUniform.js +0 -81
  616. package/dist/renderers/webgpu/WebGPUUniform.mjs +0 -81
  617. package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
  618. package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  619. package/dist/renderers/webgpu/constants.js +0 -241
  620. package/dist/renderers/webgpu/constants.mjs +0 -241
  621. package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
  622. package/dist/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  623. package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
  624. package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  625. package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -73
  626. package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  627. package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -14
  628. package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  629. package/dist/renderers/webgpu/nodes/WebGPUNodes.js +0 -39
  630. package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
@@ -1,171 +1,205 @@
1
- import { FloatType, Scene, Camera, Mesh, PlaneGeometry, NearestFilter, ShaderMaterial, ClampToEdgeWrapping, WebGLRenderTarget, RGBAFormat, DataTexture } from "three";
2
- var GPUComputationRenderer = function(sizeX, sizeY, renderer) {
3
- this.variables = [];
4
- this.currentTextureIndex = 0;
5
- var dataType = FloatType;
6
- var scene = new Scene();
7
- var camera = new Camera();
8
- camera.position.z = 1;
9
- var passThruUniforms = {
10
- passThruTexture: { value: null }
11
- };
12
- var passThruShader = createShaderMaterial(getPassThroughFragmentShader(), passThruUniforms);
13
- var mesh = new Mesh(new PlaneGeometry(2, 2), passThruShader);
14
- scene.add(mesh);
15
- this.setDataType = function(type) {
16
- dataType = type;
17
- return this;
18
- };
19
- this.addVariable = function(variableName, computeFragmentShader, initialValueTexture) {
20
- var material = this.createShaderMaterial(computeFragmentShader);
21
- var variable = {
22
- name: variableName,
23
- initialValueTexture,
24
- material,
25
- dependencies: null,
26
- renderTargets: [],
27
- wrapS: null,
28
- wrapT: null,
29
- minFilter: NearestFilter,
30
- magFilter: NearestFilter
1
+ import { FloatType, Scene, Camera, Mesh, PlaneGeometry, NearestFilter, ShaderMaterial, ClampToEdgeWrapping, WebGLRenderTarget, RGBAFormat, DataTexture, NoToneMapping } from "three";
2
+ class GPUComputationRenderer {
3
+ constructor(sizeX, sizeY, renderer) {
4
+ this.variables = [];
5
+ this.currentTextureIndex = 0;
6
+ let dataType = FloatType;
7
+ const scene = new Scene();
8
+ const camera = new Camera();
9
+ camera.position.z = 1;
10
+ const passThruUniforms = {
11
+ passThruTexture: { value: null }
31
12
  };
32
- this.variables.push(variable);
33
- return variable;
34
- };
35
- this.setVariableDependencies = function(variable, dependencies) {
36
- variable.dependencies = dependencies;
37
- };
38
- this.init = function() {
39
- if (renderer.capabilities.isWebGL2 === false && renderer.extensions.has("OES_texture_float") === false) {
40
- return "No OES_texture_float support for float textures.";
41
- }
42
- if (renderer.capabilities.maxVertexTextures === 0) {
43
- return "No support for vertex shader textures.";
44
- }
45
- for (let i = 0; i < this.variables.length; i++) {
46
- var variable = this.variables[i];
47
- variable.renderTargets[0] = this.createRenderTarget(
48
- sizeX,
49
- sizeY,
50
- variable.wrapS,
51
- variable.wrapT,
52
- variable.minFilter,
53
- variable.magFilter
54
- );
55
- variable.renderTargets[1] = this.createRenderTarget(
56
- sizeX,
57
- sizeY,
58
- variable.wrapS,
59
- variable.wrapT,
60
- variable.minFilter,
61
- variable.magFilter
62
- );
63
- this.renderTexture(variable.initialValueTexture, variable.renderTargets[0]);
64
- this.renderTexture(variable.initialValueTexture, variable.renderTargets[1]);
65
- var material = variable.material;
66
- var uniforms = material.uniforms;
67
- if (variable.dependencies !== null) {
68
- for (let d = 0; d < variable.dependencies.length; d++) {
69
- var depVar = variable.dependencies[d];
70
- if (depVar.name !== variable.name) {
71
- var found = false;
72
- for (let j = 0; j < this.variables.length; j++) {
73
- if (depVar.name === this.variables[j].name) {
74
- found = true;
75
- break;
13
+ const passThruShader = createShaderMaterial(getPassThroughFragmentShader(), passThruUniforms);
14
+ const mesh = new Mesh(new PlaneGeometry(2, 2), passThruShader);
15
+ scene.add(mesh);
16
+ this.setDataType = function(type) {
17
+ dataType = type;
18
+ return this;
19
+ };
20
+ this.addVariable = function(variableName, computeFragmentShader, initialValueTexture) {
21
+ const material = this.createShaderMaterial(computeFragmentShader);
22
+ const variable = {
23
+ name: variableName,
24
+ initialValueTexture,
25
+ material,
26
+ dependencies: null,
27
+ renderTargets: [],
28
+ wrapS: null,
29
+ wrapT: null,
30
+ minFilter: NearestFilter,
31
+ magFilter: NearestFilter
32
+ };
33
+ this.variables.push(variable);
34
+ return variable;
35
+ };
36
+ this.setVariableDependencies = function(variable, dependencies) {
37
+ variable.dependencies = dependencies;
38
+ };
39
+ this.init = function() {
40
+ if (renderer.capabilities.isWebGL2 === false && renderer.extensions.has("OES_texture_float") === false) {
41
+ return "No OES_texture_float support for float textures.";
42
+ }
43
+ if (renderer.capabilities.maxVertexTextures === 0) {
44
+ return "No support for vertex shader textures.";
45
+ }
46
+ for (let i = 0; i < this.variables.length; i++) {
47
+ const variable = this.variables[i];
48
+ variable.renderTargets[0] = this.createRenderTarget(
49
+ sizeX,
50
+ sizeY,
51
+ variable.wrapS,
52
+ variable.wrapT,
53
+ variable.minFilter,
54
+ variable.magFilter
55
+ );
56
+ variable.renderTargets[1] = this.createRenderTarget(
57
+ sizeX,
58
+ sizeY,
59
+ variable.wrapS,
60
+ variable.wrapT,
61
+ variable.minFilter,
62
+ variable.magFilter
63
+ );
64
+ this.renderTexture(variable.initialValueTexture, variable.renderTargets[0]);
65
+ this.renderTexture(variable.initialValueTexture, variable.renderTargets[1]);
66
+ const material = variable.material;
67
+ const uniforms = material.uniforms;
68
+ if (variable.dependencies !== null) {
69
+ for (let d = 0; d < variable.dependencies.length; d++) {
70
+ const depVar = variable.dependencies[d];
71
+ if (depVar.name !== variable.name) {
72
+ let found = false;
73
+ for (let j = 0; j < this.variables.length; j++) {
74
+ if (depVar.name === this.variables[j].name) {
75
+ found = true;
76
+ break;
77
+ }
78
+ }
79
+ if (!found) {
80
+ return "Variable dependency not found. Variable=" + variable.name + ", dependency=" + depVar.name;
76
81
  }
77
82
  }
78
- if (!found) {
79
- return "Variable dependency not found. Variable=" + variable.name + ", dependency=" + depVar.name;
80
- }
83
+ uniforms[depVar.name] = { value: null };
84
+ material.fragmentShader = "\nuniform sampler2D " + depVar.name + ";\n" + material.fragmentShader;
81
85
  }
82
- uniforms[depVar.name] = { value: null };
83
- material.fragmentShader = "\nuniform sampler2D " + depVar.name + ";\n" + material.fragmentShader;
84
86
  }
85
87
  }
86
- }
87
- this.currentTextureIndex = 0;
88
- return null;
89
- };
90
- this.compute = function() {
91
- var currentTextureIndex = this.currentTextureIndex;
92
- var nextTextureIndex = this.currentTextureIndex === 0 ? 1 : 0;
93
- for (let i = 0, il = this.variables.length; i < il; i++) {
94
- var variable = this.variables[i];
95
- if (variable.dependencies !== null) {
96
- var uniforms = variable.material.uniforms;
97
- for (let d = 0, dl = variable.dependencies.length; d < dl; d++) {
98
- var depVar = variable.dependencies[d];
99
- uniforms[depVar.name].value = depVar.renderTargets[currentTextureIndex].texture;
88
+ this.currentTextureIndex = 0;
89
+ return null;
90
+ };
91
+ this.compute = function() {
92
+ const currentTextureIndex = this.currentTextureIndex;
93
+ const nextTextureIndex = this.currentTextureIndex === 0 ? 1 : 0;
94
+ for (let i = 0, il = this.variables.length; i < il; i++) {
95
+ const variable = this.variables[i];
96
+ if (variable.dependencies !== null) {
97
+ const uniforms = variable.material.uniforms;
98
+ for (let d = 0, dl = variable.dependencies.length; d < dl; d++) {
99
+ const depVar = variable.dependencies[d];
100
+ uniforms[depVar.name].value = depVar.renderTargets[currentTextureIndex].texture;
101
+ }
100
102
  }
103
+ this.doRenderTarget(variable.material, variable.renderTargets[nextTextureIndex]);
101
104
  }
102
- this.doRenderTarget(variable.material, variable.renderTargets[nextTextureIndex]);
105
+ this.currentTextureIndex = nextTextureIndex;
106
+ };
107
+ this.getCurrentRenderTarget = function(variable) {
108
+ return variable.renderTargets[this.currentTextureIndex];
109
+ };
110
+ this.getAlternateRenderTarget = function(variable) {
111
+ return variable.renderTargets[this.currentTextureIndex === 0 ? 1 : 0];
112
+ };
113
+ this.dispose = function() {
114
+ mesh.geometry.dispose();
115
+ mesh.material.dispose();
116
+ const variables = this.variables;
117
+ for (let i = 0; i < variables.length; i++) {
118
+ const variable = variables[i];
119
+ if (variable.initialValueTexture)
120
+ variable.initialValueTexture.dispose();
121
+ const renderTargets = variable.renderTargets;
122
+ for (let j = 0; j < renderTargets.length; j++) {
123
+ const renderTarget = renderTargets[j];
124
+ renderTarget.dispose();
125
+ }
126
+ }
127
+ };
128
+ function addResolutionDefine(materialShader) {
129
+ materialShader.defines.resolution = "vec2( " + sizeX.toFixed(1) + ", " + sizeY.toFixed(1) + " )";
130
+ }
131
+ this.addResolutionDefine = addResolutionDefine;
132
+ function createShaderMaterial(computeFragmentShader, uniforms) {
133
+ uniforms = uniforms || {};
134
+ const material = new ShaderMaterial({
135
+ uniforms,
136
+ vertexShader: getPassThroughVertexShader(),
137
+ fragmentShader: computeFragmentShader
138
+ });
139
+ addResolutionDefine(material);
140
+ return material;
141
+ }
142
+ this.createShaderMaterial = createShaderMaterial;
143
+ this.createRenderTarget = function(sizeXTexture, sizeYTexture, wrapS, wrapT, minFilter, magFilter) {
144
+ sizeXTexture = sizeXTexture || sizeX;
145
+ sizeYTexture = sizeYTexture || sizeY;
146
+ wrapS = wrapS || ClampToEdgeWrapping;
147
+ wrapT = wrapT || ClampToEdgeWrapping;
148
+ minFilter = minFilter || NearestFilter;
149
+ magFilter = magFilter || NearestFilter;
150
+ const renderTarget = new WebGLRenderTarget(sizeXTexture, sizeYTexture, {
151
+ wrapS,
152
+ wrapT,
153
+ minFilter,
154
+ magFilter,
155
+ format: RGBAFormat,
156
+ type: dataType,
157
+ depthBuffer: false
158
+ });
159
+ return renderTarget;
160
+ };
161
+ this.createTexture = function() {
162
+ const data = new Float32Array(sizeX * sizeY * 4);
163
+ const texture = new DataTexture(data, sizeX, sizeY, RGBAFormat, FloatType);
164
+ texture.needsUpdate = true;
165
+ return texture;
166
+ };
167
+ this.renderTexture = function(input, output) {
168
+ passThruUniforms.passThruTexture.value = input;
169
+ this.doRenderTarget(passThruShader, output);
170
+ passThruUniforms.passThruTexture.value = null;
171
+ };
172
+ this.doRenderTarget = function(material, output) {
173
+ const currentRenderTarget = renderer.getRenderTarget();
174
+ const currentXrEnabled = renderer.xr.enabled;
175
+ const currentShadowAutoUpdate = renderer.shadowMap.autoUpdate;
176
+ const currentOutputColorSpace = renderer.outputColorSpace;
177
+ const currentToneMapping = renderer.toneMapping;
178
+ renderer.xr.enabled = false;
179
+ renderer.shadowMap.autoUpdate = false;
180
+ if ("outputColorSpace" in renderer)
181
+ renderer.outputColorSpace = "srgb-linear";
182
+ else
183
+ renderer.encoding = 3e3;
184
+ renderer.toneMapping = NoToneMapping;
185
+ mesh.material = material;
186
+ renderer.setRenderTarget(output);
187
+ renderer.render(scene, camera);
188
+ mesh.material = passThruShader;
189
+ renderer.xr.enabled = currentXrEnabled;
190
+ renderer.shadowMap.autoUpdate = currentShadowAutoUpdate;
191
+ renderer.outputColorSpace = currentOutputColorSpace;
192
+ renderer.toneMapping = currentToneMapping;
193
+ renderer.setRenderTarget(currentRenderTarget);
194
+ };
195
+ function getPassThroughVertexShader() {
196
+ return "void main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}\n";
197
+ }
198
+ function getPassThroughFragmentShader() {
199
+ return "uniform sampler2D passThruTexture;\n\nvoid main() {\n\n vec2 uv = gl_FragCoord.xy / resolution.xy;\n\n gl_FragColor = texture2D( passThruTexture, uv );\n\n}\n";
103
200
  }
104
- this.currentTextureIndex = nextTextureIndex;
105
- };
106
- this.getCurrentRenderTarget = function(variable) {
107
- return variable.renderTargets[this.currentTextureIndex];
108
- };
109
- this.getAlternateRenderTarget = function(variable) {
110
- return variable.renderTargets[this.currentTextureIndex === 0 ? 1 : 0];
111
- };
112
- function addResolutionDefine(materialShader) {
113
- materialShader.defines.resolution = "vec2( " + sizeX.toFixed(1) + ", " + sizeY.toFixed(1) + " )";
114
- }
115
- this.addResolutionDefine = addResolutionDefine;
116
- function createShaderMaterial(computeFragmentShader, uniforms) {
117
- uniforms = uniforms || {};
118
- var material = new ShaderMaterial({
119
- uniforms,
120
- vertexShader: getPassThroughVertexShader(),
121
- fragmentShader: computeFragmentShader
122
- });
123
- addResolutionDefine(material);
124
- return material;
125
- }
126
- this.createShaderMaterial = createShaderMaterial;
127
- this.createRenderTarget = function(sizeXTexture, sizeYTexture, wrapS, wrapT, minFilter, magFilter) {
128
- sizeXTexture = sizeXTexture || sizeX;
129
- sizeYTexture = sizeYTexture || sizeY;
130
- wrapS = wrapS || ClampToEdgeWrapping;
131
- wrapT = wrapT || ClampToEdgeWrapping;
132
- minFilter = minFilter || NearestFilter;
133
- magFilter = magFilter || NearestFilter;
134
- var renderTarget = new WebGLRenderTarget(sizeXTexture, sizeYTexture, {
135
- wrapS,
136
- wrapT,
137
- minFilter,
138
- magFilter,
139
- format: RGBAFormat,
140
- type: dataType,
141
- depthBuffer: false
142
- });
143
- return renderTarget;
144
- };
145
- this.createTexture = function() {
146
- var data = new Float32Array(sizeX * sizeY * 4);
147
- return new DataTexture(data, sizeX, sizeY, RGBAFormat, FloatType);
148
- };
149
- this.renderTexture = function(input, output) {
150
- passThruUniforms.passThruTexture.value = input;
151
- this.doRenderTarget(passThruShader, output);
152
- passThruUniforms.passThruTexture.value = null;
153
- };
154
- this.doRenderTarget = function(material, output) {
155
- var currentRenderTarget = renderer.getRenderTarget();
156
- mesh.material = material;
157
- renderer.setRenderTarget(output);
158
- renderer.render(scene, camera);
159
- mesh.material = passThruShader;
160
- renderer.setRenderTarget(currentRenderTarget);
161
- };
162
- function getPassThroughVertexShader() {
163
- return "void main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}\n";
164
- }
165
- function getPassThroughFragmentShader() {
166
- return "uniform sampler2D passThruTexture;\n\nvoid main() {\n\n vec2 uv = gl_FragCoord.xy / resolution.xy;\n\n gl_FragColor = texture2D( passThruTexture, uv );\n\n}\n";
167
201
  }
168
- };
202
+ }
169
203
  export {
170
204
  GPUComputationRenderer
171
205
  };
@@ -1,26 +1,24 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
3
  const THREE = require("three");
4
- var Gyroscope = function() {
5
- THREE.Object3D.call(this);
6
- };
7
- Gyroscope.prototype = Object.create(THREE.Object3D.prototype);
8
- Gyroscope.prototype.constructor = Gyroscope;
9
- Gyroscope.prototype.updateMatrixWorld = function() {
10
- var translationObject = new THREE.Vector3();
11
- var quaternionObject = new THREE.Quaternion();
12
- var scaleObject = new THREE.Vector3();
13
- var translationWorld = new THREE.Vector3();
14
- var quaternionWorld = new THREE.Quaternion();
15
- var scaleWorld = new THREE.Vector3();
16
- return function updateMatrixWorld(force) {
4
+ const _translationObject = /* @__PURE__ */ new THREE.Vector3();
5
+ const _quaternionObject = /* @__PURE__ */ new THREE.Quaternion();
6
+ const _scaleObject = /* @__PURE__ */ new THREE.Vector3();
7
+ const _translationWorld = /* @__PURE__ */ new THREE.Vector3();
8
+ const _quaternionWorld = /* @__PURE__ */ new THREE.Quaternion();
9
+ const _scaleWorld = /* @__PURE__ */ new THREE.Vector3();
10
+ class Gyroscope extends THREE.Object3D {
11
+ constructor() {
12
+ super();
13
+ }
14
+ updateMatrixWorld(force) {
17
15
  this.matrixAutoUpdate && this.updateMatrix();
18
16
  if (this.matrixWorldNeedsUpdate || force) {
19
17
  if (this.parent !== null) {
20
18
  this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix);
21
- this.matrixWorld.decompose(translationWorld, quaternionWorld, scaleWorld);
22
- this.matrix.decompose(translationObject, quaternionObject, scaleObject);
23
- this.matrixWorld.compose(translationWorld, quaternionObject, scaleWorld);
19
+ this.matrixWorld.decompose(_translationWorld, _quaternionWorld, _scaleWorld);
20
+ this.matrix.decompose(_translationObject, _quaternionObject, _scaleObject);
21
+ this.matrixWorld.compose(_translationWorld, _quaternionObject, _scaleWorld);
24
22
  } else {
25
23
  this.matrixWorld.copy(this.matrix);
26
24
  }
@@ -30,6 +28,6 @@ Gyroscope.prototype.updateMatrixWorld = function() {
30
28
  for (let i = 0, l = this.children.length; i < l; i++) {
31
29
  this.children[i].updateMatrixWorld(force);
32
30
  }
33
- };
34
- }();
31
+ }
32
+ }
35
33
  exports.Gyroscope = Gyroscope;
@@ -1,24 +1,22 @@
1
- import { Object3D, Vector3, Quaternion } from "three";
2
- var Gyroscope = function() {
3
- Object3D.call(this);
4
- };
5
- Gyroscope.prototype = Object.create(Object3D.prototype);
6
- Gyroscope.prototype.constructor = Gyroscope;
7
- Gyroscope.prototype.updateMatrixWorld = function() {
8
- var translationObject = new Vector3();
9
- var quaternionObject = new Quaternion();
10
- var scaleObject = new Vector3();
11
- var translationWorld = new Vector3();
12
- var quaternionWorld = new Quaternion();
13
- var scaleWorld = new Vector3();
14
- return function updateMatrixWorld(force) {
1
+ import { Vector3, Quaternion, Object3D } from "three";
2
+ const _translationObject = /* @__PURE__ */ new Vector3();
3
+ const _quaternionObject = /* @__PURE__ */ new Quaternion();
4
+ const _scaleObject = /* @__PURE__ */ new Vector3();
5
+ const _translationWorld = /* @__PURE__ */ new Vector3();
6
+ const _quaternionWorld = /* @__PURE__ */ new Quaternion();
7
+ const _scaleWorld = /* @__PURE__ */ new Vector3();
8
+ class Gyroscope extends Object3D {
9
+ constructor() {
10
+ super();
11
+ }
12
+ updateMatrixWorld(force) {
15
13
  this.matrixAutoUpdate && this.updateMatrix();
16
14
  if (this.matrixWorldNeedsUpdate || force) {
17
15
  if (this.parent !== null) {
18
16
  this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix);
19
- this.matrixWorld.decompose(translationWorld, quaternionWorld, scaleWorld);
20
- this.matrix.decompose(translationObject, quaternionObject, scaleObject);
21
- this.matrixWorld.compose(translationWorld, quaternionObject, scaleWorld);
17
+ this.matrixWorld.decompose(_translationWorld, _quaternionWorld, _scaleWorld);
18
+ this.matrix.decompose(_translationObject, _quaternionObject, _scaleObject);
19
+ this.matrixWorld.compose(_translationWorld, _quaternionObject, _scaleWorld);
22
20
  } else {
23
21
  this.matrixWorld.copy(this.matrix);
24
22
  }
@@ -28,8 +26,8 @@ Gyroscope.prototype.updateMatrixWorld = function() {
28
26
  for (let i = 0, l = this.children.length; i < l; i++) {
29
27
  this.children[i].updateMatrixWorld(force);
30
28
  }
31
- };
32
- }();
29
+ }
30
+ }
33
31
  export {
34
32
  Gyroscope
35
33
  };