excalibur 0.25.2 → 0.25.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (446) hide show
  1. package/CHANGELOG.md +7 -2
  2. package/build/dist/Actions/Action/Blink.js +51 -0
  3. package/build/dist/Actions/Action/Blink.js.map +1 -0
  4. package/build/dist/Actions/Action/CallMethod.js +21 -0
  5. package/build/dist/Actions/Action/CallMethod.js.map +1 -0
  6. package/build/dist/Actions/Action/Delay.js +25 -0
  7. package/build/dist/Actions/Action/Delay.js.map +1 -0
  8. package/build/dist/Actions/Action/Die.js +22 -0
  9. package/build/dist/Actions/Action/Die.js.map +1 -0
  10. package/build/dist/Actions/Action/EaseTo.js +69 -0
  11. package/build/dist/Actions/Action/EaseTo.js.map +1 -0
  12. package/build/dist/Actions/Action/Fade.js +46 -0
  13. package/build/dist/Actions/Action/Fade.js.map +1 -0
  14. package/build/dist/Actions/Action/Follow.js +55 -0
  15. package/build/dist/Actions/Action/Follow.js.map +1 -0
  16. package/build/dist/Actions/Action/Meet.js +52 -0
  17. package/build/dist/Actions/Action/Meet.js.map +1 -0
  18. package/build/dist/Actions/Action/MoveBy.js +47 -0
  19. package/build/dist/Actions/Action/MoveBy.js.map +1 -0
  20. package/build/dist/Actions/Action/MoveTo.js +40 -0
  21. package/build/dist/Actions/Action/MoveTo.js.map +1 -0
  22. package/build/dist/Actions/Action/Repeat.js +31 -0
  23. package/build/dist/Actions/Action/Repeat.js.map +1 -0
  24. package/build/dist/Actions/Action/RepeatForever.js +37 -0
  25. package/build/dist/Actions/Action/RepeatForever.js.map +1 -0
  26. package/build/dist/Actions/Action/RotateBy.js +91 -0
  27. package/build/dist/Actions/Action/RotateBy.js.map +1 -0
  28. package/build/dist/Actions/Action/RotateTo.js +90 -0
  29. package/build/dist/Actions/Action/RotateTo.js.map +1 -0
  30. package/build/dist/Actions/Action/ScaleBy.js +45 -0
  31. package/build/dist/Actions/Action/ScaleBy.js.map +1 -0
  32. package/build/dist/Actions/Action/ScaleTo.js +56 -0
  33. package/build/dist/Actions/Action/ScaleTo.js.map +1 -0
  34. package/build/dist/Actions/Action.js +2 -0
  35. package/build/dist/Actions/Action.js.map +1 -0
  36. package/build/dist/Actions/ActionContext.js +305 -0
  37. package/build/dist/Actions/ActionContext.js.map +1 -0
  38. package/build/dist/Actions/ActionQueue.js +87 -0
  39. package/build/dist/Actions/ActionQueue.js.map +1 -0
  40. package/build/dist/Actions/Actionable.js +2 -0
  41. package/build/dist/Actions/Actionable.js.map +1 -0
  42. package/build/dist/Actions/ActionsComponent.js +198 -0
  43. package/build/dist/Actions/ActionsComponent.js.map +1 -0
  44. package/build/dist/Actions/ActionsSystem.js +18 -0
  45. package/build/dist/Actions/ActionsSystem.js.map +1 -0
  46. package/build/dist/Actions/Index.js +22 -0
  47. package/build/dist/Actions/Index.js.map +1 -0
  48. package/build/dist/Actions/RotationType.js +27 -0
  49. package/build/dist/Actions/RotationType.js.map +1 -0
  50. package/build/dist/Actor.js +831 -0
  51. package/build/dist/Actor.js.map +1 -0
  52. package/build/dist/Camera.js +663 -0
  53. package/build/dist/Camera.js.map +1 -0
  54. package/build/dist/Class.js +48 -0
  55. package/build/dist/Class.js.map +1 -0
  56. package/build/dist/Collision/BodyComponent.js +351 -0
  57. package/build/dist/Collision/BodyComponent.js.map +1 -0
  58. package/build/dist/Collision/BoundingBox.js +361 -0
  59. package/build/dist/Collision/BoundingBox.js.map +1 -0
  60. package/build/dist/Collision/ColliderComponent.js +198 -0
  61. package/build/dist/Collision/ColliderComponent.js.map +1 -0
  62. package/build/dist/Collision/Colliders/CircleCollider.js +264 -0
  63. package/build/dist/Collision/Colliders/CircleCollider.js.map +1 -0
  64. package/build/dist/Collision/Colliders/ClosestLineJumpTable.js +211 -0
  65. package/build/dist/Collision/Colliders/ClosestLineJumpTable.js.map +1 -0
  66. package/build/dist/Collision/Colliders/Collider.js +26 -0
  67. package/build/dist/Collision/Colliders/Collider.js.map +1 -0
  68. package/build/dist/Collision/Colliders/CollisionJumpTable.js +301 -0
  69. package/build/dist/Collision/Colliders/CollisionJumpTable.js.map +1 -0
  70. package/build/dist/Collision/Colliders/CompositeCollider.js +232 -0
  71. package/build/dist/Collision/Colliders/CompositeCollider.js.map +1 -0
  72. package/build/dist/Collision/Colliders/EdgeCollider.js +253 -0
  73. package/build/dist/Collision/Colliders/EdgeCollider.js.map +1 -0
  74. package/build/dist/Collision/Colliders/PolygonCollider.js +389 -0
  75. package/build/dist/Collision/Colliders/PolygonCollider.js.map +1 -0
  76. package/build/dist/Collision/Colliders/SeparatingAxis.js +67 -0
  77. package/build/dist/Collision/Colliders/SeparatingAxis.js.map +1 -0
  78. package/build/dist/Collision/Colliders/Shape.js +102 -0
  79. package/build/dist/Collision/Colliders/Shape.js.map +1 -0
  80. package/build/dist/Collision/CollisionSystem.js +116 -0
  81. package/build/dist/Collision/CollisionSystem.js.map +1 -0
  82. package/build/dist/Collision/CollisionType.js +33 -0
  83. package/build/dist/Collision/CollisionType.js.map +1 -0
  84. package/build/dist/Collision/Detection/CollisionContact.js +46 -0
  85. package/build/dist/Collision/Detection/CollisionContact.js.map +1 -0
  86. package/build/dist/Collision/Detection/CollisionProcessor.js +2 -0
  87. package/build/dist/Collision/Detection/CollisionProcessor.js.map +1 -0
  88. package/build/dist/Collision/Detection/DynamicTree.js +442 -0
  89. package/build/dist/Collision/Detection/DynamicTree.js.map +1 -0
  90. package/build/dist/Collision/Detection/DynamicTreeCollisionProcessor.js +211 -0
  91. package/build/dist/Collision/Detection/DynamicTreeCollisionProcessor.js.map +1 -0
  92. package/build/dist/Collision/Detection/Pair.js +92 -0
  93. package/build/dist/Collision/Detection/Pair.js.map +1 -0
  94. package/build/dist/Collision/Group/CollisionGroup.js +114 -0
  95. package/build/dist/Collision/Group/CollisionGroup.js.map +1 -0
  96. package/build/dist/Collision/Group/CollisionGroupManager.js +52 -0
  97. package/build/dist/Collision/Group/CollisionGroupManager.js.map +1 -0
  98. package/build/dist/Collision/Index.js +29 -0
  99. package/build/dist/Collision/Index.js.map +1 -0
  100. package/build/dist/Collision/Integrator.js +11 -0
  101. package/build/dist/Collision/Integrator.js.map +1 -0
  102. package/build/dist/Collision/MotionSystem.js +42 -0
  103. package/build/dist/Collision/MotionSystem.js.map +1 -0
  104. package/build/dist/Collision/Physics.js +163 -0
  105. package/build/dist/Collision/Physics.js.map +1 -0
  106. package/build/dist/Collision/Side.js +51 -0
  107. package/build/dist/Collision/Side.js.map +1 -0
  108. package/build/dist/Collision/Solver/ArcadeSolver.js +101 -0
  109. package/build/dist/Collision/Solver/ArcadeSolver.js.map +1 -0
  110. package/build/dist/Collision/Solver/ContactConstraintPoint.js +83 -0
  111. package/build/dist/Collision/Solver/ContactConstraintPoint.js.map +1 -0
  112. package/build/dist/Collision/Solver/RealisticSolver.js +248 -0
  113. package/build/dist/Collision/Solver/RealisticSolver.js.map +1 -0
  114. package/build/dist/Collision/Solver/Solver.js +37 -0
  115. package/build/dist/Collision/Solver/Solver.js.map +1 -0
  116. package/build/dist/Color.js +461 -0
  117. package/build/dist/Color.js.map +1 -0
  118. package/build/dist/Configurable.js +32 -0
  119. package/build/dist/Configurable.js.map +1 -0
  120. package/build/dist/Debug/Debug.js +375 -0
  121. package/build/dist/Debug/Debug.js.map +1 -0
  122. package/build/dist/Debug/DebugFlags.js +40 -0
  123. package/build/dist/Debug/DebugFlags.js.map +1 -0
  124. package/build/dist/Debug/DebugSystem.js +251 -0
  125. package/build/dist/Debug/DebugSystem.js.map +1 -0
  126. package/build/dist/Debug/index.js +4 -0
  127. package/build/dist/Debug/index.js.map +1 -0
  128. package/build/dist/Deprecated.js +2 -0
  129. package/build/dist/Deprecated.js.map +1 -0
  130. package/build/dist/Drawing/Animation.js +294 -0
  131. package/build/dist/Drawing/Animation.js.map +1 -0
  132. package/build/dist/Drawing/CanvasDrawComponent.js +16 -0
  133. package/build/dist/Drawing/CanvasDrawComponent.js.map +1 -0
  134. package/build/dist/Drawing/CanvasDrawingSystem.js +95 -0
  135. package/build/dist/Drawing/CanvasDrawingSystem.js.map +1 -0
  136. package/build/dist/Drawing/Index.js +10 -0
  137. package/build/dist/Drawing/Index.js.map +1 -0
  138. package/build/dist/Drawing/Polygon.js +139 -0
  139. package/build/dist/Drawing/Polygon.js.map +1 -0
  140. package/build/dist/Drawing/Sprite.js +355 -0
  141. package/build/dist/Drawing/Sprite.js.map +1 -0
  142. package/build/dist/Drawing/SpriteEffects.js +246 -0
  143. package/build/dist/Drawing/SpriteEffects.js.map +1 -0
  144. package/build/dist/Drawing/SpriteSheet.js +413 -0
  145. package/build/dist/Drawing/SpriteSheet.js.map +1 -0
  146. package/build/dist/Drawing/Texture.js +69 -0
  147. package/build/dist/Drawing/Texture.js.map +1 -0
  148. package/build/dist/Engine.d.ts +4 -1
  149. package/build/dist/Engine.js +985 -0
  150. package/build/dist/Engine.js.map +1 -0
  151. package/build/dist/EntityComponentSystem/Component.js +65 -0
  152. package/build/dist/EntityComponentSystem/Component.js.map +1 -0
  153. package/build/dist/EntityComponentSystem/Components/MotionComponent.js +33 -0
  154. package/build/dist/EntityComponentSystem/Components/MotionComponent.js.map +1 -0
  155. package/build/dist/EntityComponentSystem/Components/TransformComponent.js +249 -0
  156. package/build/dist/EntityComponentSystem/Components/TransformComponent.js.map +1 -0
  157. package/build/dist/EntityComponentSystem/Entity.js +452 -0
  158. package/build/dist/EntityComponentSystem/Entity.js.map +1 -0
  159. package/build/dist/EntityComponentSystem/EntityManager.js +128 -0
  160. package/build/dist/EntityComponentSystem/EntityManager.js.map +1 -0
  161. package/build/dist/EntityComponentSystem/Query.js +91 -0
  162. package/build/dist/EntityComponentSystem/Query.js.map +1 -0
  163. package/build/dist/EntityComponentSystem/QueryManager.js +90 -0
  164. package/build/dist/EntityComponentSystem/QueryManager.js.map +1 -0
  165. package/build/dist/EntityComponentSystem/System.js +76 -0
  166. package/build/dist/EntityComponentSystem/System.js.map +1 -0
  167. package/build/dist/EntityComponentSystem/SystemManager.js +102 -0
  168. package/build/dist/EntityComponentSystem/SystemManager.js.map +1 -0
  169. package/build/dist/EntityComponentSystem/Util.js +5 -0
  170. package/build/dist/EntityComponentSystem/Util.js.map +1 -0
  171. package/build/dist/EntityComponentSystem/World.js +55 -0
  172. package/build/dist/EntityComponentSystem/World.js.map +1 -0
  173. package/build/dist/EntityComponentSystem/index.js +11 -0
  174. package/build/dist/EntityComponentSystem/index.js.map +1 -0
  175. package/build/dist/EventDispatcher.js +114 -0
  176. package/build/dist/EventDispatcher.js.map +1 -0
  177. package/build/dist/Events/ExEvent.js +12 -0
  178. package/build/dist/Events/ExEvent.js.map +1 -0
  179. package/build/dist/Events/MediaEvents.js +75 -0
  180. package/build/dist/Events/MediaEvents.js.map +1 -0
  181. package/build/dist/Events/PointerEvents.js +52 -0
  182. package/build/dist/Events/PointerEvents.js.map +1 -0
  183. package/build/dist/Events.js +497 -0
  184. package/build/dist/Events.js.map +1 -0
  185. package/build/dist/Flags.js +90 -0
  186. package/build/dist/Flags.js.map +1 -0
  187. package/build/dist/Graphics/Animation.js +310 -0
  188. package/build/dist/Graphics/Animation.js.map +1 -0
  189. package/build/dist/Graphics/Canvas.js +38 -0
  190. package/build/dist/Graphics/Canvas.js.map +1 -0
  191. package/build/dist/Graphics/Circle.js +47 -0
  192. package/build/dist/Graphics/Circle.js.map +1 -0
  193. package/build/dist/Graphics/Context/ExcaliburGraphicsContext.js +2 -0
  194. package/build/dist/Graphics/Context/ExcaliburGraphicsContext.js.map +1 -0
  195. package/build/dist/Graphics/Context/ExcaliburGraphicsContext2DCanvas.js +207 -0
  196. package/build/dist/Graphics/Context/ExcaliburGraphicsContext2DCanvas.js.map +1 -0
  197. package/build/dist/Graphics/Context/ExcaliburGraphicsContextWebGL.js +331 -0
  198. package/build/dist/Graphics/Context/ExcaliburGraphicsContextWebGL.js.map +1 -0
  199. package/build/dist/Graphics/Context/circle-renderer/circle-renderer.js +160 -0
  200. package/build/dist/Graphics/Context/circle-renderer/circle-renderer.js.map +1 -0
  201. package/build/dist/Graphics/Context/debug-text.js +47 -0
  202. package/build/dist/Graphics/Context/debug-text.js.map +1 -0
  203. package/build/dist/Graphics/Context/image-renderer/image-renderer.js +209 -0
  204. package/build/dist/Graphics/Context/image-renderer/image-renderer.js.map +1 -0
  205. package/build/dist/Graphics/Context/line-renderer/line-renderer.js +87 -0
  206. package/build/dist/Graphics/Context/line-renderer/line-renderer.js.map +1 -0
  207. package/build/dist/Graphics/Context/point-renderer/point-renderer.js +82 -0
  208. package/build/dist/Graphics/Context/point-renderer/point-renderer.js.map +1 -0
  209. package/build/dist/Graphics/Context/quad-index-buffer.js +69 -0
  210. package/build/dist/Graphics/Context/quad-index-buffer.js.map +1 -0
  211. package/build/dist/Graphics/Context/rectangle-renderer/rectangle-renderer.js +272 -0
  212. package/build/dist/Graphics/Context/rectangle-renderer/rectangle-renderer.js.map +1 -0
  213. package/build/dist/Graphics/Context/render-source.js +16 -0
  214. package/build/dist/Graphics/Context/render-source.js.map +1 -0
  215. package/build/dist/Graphics/Context/render-target.js +65 -0
  216. package/build/dist/Graphics/Context/render-target.js.map +1 -0
  217. package/build/dist/Graphics/Context/renderer.js +2 -0
  218. package/build/dist/Graphics/Context/renderer.js.map +1 -0
  219. package/build/dist/Graphics/Context/screen-pass-painter/screen-pass-painter.js +53 -0
  220. package/build/dist/Graphics/Context/screen-pass-painter/screen-pass-painter.js.map +1 -0
  221. package/build/dist/Graphics/Context/shader.js +236 -0
  222. package/build/dist/Graphics/Context/shader.js.map +1 -0
  223. package/build/dist/Graphics/Context/state-stack.js +27 -0
  224. package/build/dist/Graphics/Context/state-stack.js.map +1 -0
  225. package/build/dist/Graphics/Context/texture-loader.d.ts +8 -0
  226. package/build/dist/Graphics/Context/texture-loader.js +121 -0
  227. package/build/dist/Graphics/Context/texture-loader.js.map +1 -0
  228. package/build/dist/Graphics/Context/transform-stack.js +30 -0
  229. package/build/dist/Graphics/Context/transform-stack.js.map +1 -0
  230. package/build/dist/Graphics/Context/vertex-buffer.js +45 -0
  231. package/build/dist/Graphics/Context/vertex-buffer.js.map +1 -0
  232. package/build/dist/Graphics/Context/vertex-layout.js +93 -0
  233. package/build/dist/Graphics/Context/vertex-layout.js.map +1 -0
  234. package/build/dist/Graphics/Context/webgl-adapter.js +19 -0
  235. package/build/dist/Graphics/Context/webgl-adapter.js.map +1 -0
  236. package/build/dist/Graphics/Context/webgl-util.js +105 -0
  237. package/build/dist/Graphics/Context/webgl-util.js.map +1 -0
  238. package/build/dist/Graphics/DebugGraphicsComponent.js +15 -0
  239. package/build/dist/Graphics/DebugGraphicsComponent.js.map +1 -0
  240. package/build/dist/Graphics/Filtering.js +17 -0
  241. package/build/dist/Graphics/Filtering.js.map +1 -0
  242. package/build/dist/Graphics/Font.js +293 -0
  243. package/build/dist/Graphics/Font.js.map +1 -0
  244. package/build/dist/Graphics/FontCommon.js +109 -0
  245. package/build/dist/Graphics/FontCommon.js.map +1 -0
  246. package/build/dist/Graphics/Graphic.js +200 -0
  247. package/build/dist/Graphics/Graphic.js.map +1 -0
  248. package/build/dist/Graphics/GraphicsComponent.js +290 -0
  249. package/build/dist/Graphics/GraphicsComponent.js.map +1 -0
  250. package/build/dist/Graphics/GraphicsDiagnostics.js +9 -0
  251. package/build/dist/Graphics/GraphicsDiagnostics.js.map +1 -0
  252. package/build/dist/Graphics/GraphicsGroup.js +69 -0
  253. package/build/dist/Graphics/GraphicsGroup.js.map +1 -0
  254. package/build/dist/Graphics/GraphicsSystem.js +153 -0
  255. package/build/dist/Graphics/GraphicsSystem.js.map +1 -0
  256. package/build/dist/Graphics/ImageSource.js +116 -0
  257. package/build/dist/Graphics/ImageSource.js.map +1 -0
  258. package/build/dist/Graphics/Polygon.js +59 -0
  259. package/build/dist/Graphics/Polygon.js.map +1 -0
  260. package/build/dist/Graphics/PostProcessor/ColorBlindnessMode.js +7 -0
  261. package/build/dist/Graphics/PostProcessor/ColorBlindnessMode.js.map +1 -0
  262. package/build/dist/Graphics/PostProcessor/ColorBlindnessPostProcessor.js +52 -0
  263. package/build/dist/Graphics/PostProcessor/ColorBlindnessPostProcessor.js.map +1 -0
  264. package/build/dist/Graphics/PostProcessor/PostProcessor.js +2 -0
  265. package/build/dist/Graphics/PostProcessor/PostProcessor.js.map +1 -0
  266. package/build/dist/Graphics/PostProcessor/ScreenShader.js +56 -0
  267. package/build/dist/Graphics/PostProcessor/ScreenShader.js.map +1 -0
  268. package/build/dist/Graphics/Raster.js +207 -0
  269. package/build/dist/Graphics/Raster.js.map +1 -0
  270. package/build/dist/Graphics/Rectangle.js +29 -0
  271. package/build/dist/Graphics/Rectangle.js.map +1 -0
  272. package/build/dist/Graphics/Sprite.js +103 -0
  273. package/build/dist/Graphics/Sprite.js.map +1 -0
  274. package/build/dist/Graphics/SpriteFont.js +120 -0
  275. package/build/dist/Graphics/SpriteFont.js.map +1 -0
  276. package/build/dist/Graphics/SpriteSheet.js +115 -0
  277. package/build/dist/Graphics/SpriteSheet.js.map +1 -0
  278. package/build/dist/Graphics/Text.js +94 -0
  279. package/build/dist/Graphics/Text.js.map +1 -0
  280. package/build/dist/Graphics/index.js +42 -0
  281. package/build/dist/Graphics/index.js.map +1 -0
  282. package/build/dist/Id.js +8 -0
  283. package/build/dist/Id.js.map +1 -0
  284. package/build/dist/Input/CapturePointerConfig.js +5 -0
  285. package/build/dist/Input/CapturePointerConfig.js.map +1 -0
  286. package/build/dist/Input/EngineInput.js +2 -0
  287. package/build/dist/Input/EngineInput.js.map +1 -0
  288. package/build/dist/Input/Gamepad.js +358 -0
  289. package/build/dist/Input/Gamepad.js.map +1 -0
  290. package/build/dist/Input/Index.js +22 -0
  291. package/build/dist/Input/Index.js.map +1 -0
  292. package/build/dist/Input/Keyboard.js +267 -0
  293. package/build/dist/Input/Keyboard.js.map +1 -0
  294. package/build/dist/Input/NativePointerButton.js +12 -0
  295. package/build/dist/Input/NativePointerButton.js.map +1 -0
  296. package/build/dist/Input/PointerAbstraction.js +41 -0
  297. package/build/dist/Input/PointerAbstraction.js.map +1 -0
  298. package/build/dist/Input/PointerButton.js +12 -0
  299. package/build/dist/Input/PointerButton.js.map +1 -0
  300. package/build/dist/Input/PointerComponent.js +28 -0
  301. package/build/dist/Input/PointerComponent.js.map +1 -0
  302. package/build/dist/Input/PointerEvent.js +25 -0
  303. package/build/dist/Input/PointerEvent.js.map +1 -0
  304. package/build/dist/Input/PointerEventReceiver.js +414 -0
  305. package/build/dist/Input/PointerEventReceiver.js.map +1 -0
  306. package/build/dist/Input/PointerScope.js +16 -0
  307. package/build/dist/Input/PointerScope.js.map +1 -0
  308. package/build/dist/Input/PointerSystem.js +217 -0
  309. package/build/dist/Input/PointerSystem.js.map +1 -0
  310. package/build/dist/Input/PointerType.js +11 -0
  311. package/build/dist/Input/PointerType.js.map +1 -0
  312. package/build/dist/Input/WheelDeltaMode.js +7 -0
  313. package/build/dist/Input/WheelDeltaMode.js.map +1 -0
  314. package/build/dist/Input/WheelEvent.js +21 -0
  315. package/build/dist/Input/WheelEvent.js.map +1 -0
  316. package/build/dist/Interfaces/Audio.js +2 -0
  317. package/build/dist/Interfaces/Audio.js.map +1 -0
  318. package/build/dist/Interfaces/AudioImplementation.js +11 -0
  319. package/build/dist/Interfaces/AudioImplementation.js.map +1 -0
  320. package/build/dist/Interfaces/Clonable.js +2 -0
  321. package/build/dist/Interfaces/Clonable.js.map +1 -0
  322. package/build/dist/Interfaces/Drawable.js +2 -0
  323. package/build/dist/Interfaces/Drawable.js.map +1 -0
  324. package/build/dist/Interfaces/Evented.js +2 -0
  325. package/build/dist/Interfaces/Evented.js.map +1 -0
  326. package/build/dist/Interfaces/Index.js +10 -0
  327. package/build/dist/Interfaces/Index.js.map +1 -0
  328. package/build/dist/Interfaces/LifecycleEvents.js +51 -0
  329. package/build/dist/Interfaces/LifecycleEvents.js.map +1 -0
  330. package/build/dist/Interfaces/Loadable.js +2 -0
  331. package/build/dist/Interfaces/Loadable.js.map +1 -0
  332. package/build/dist/Interfaces/PointerEventHandlers.js +2 -0
  333. package/build/dist/Interfaces/PointerEventHandlers.js.map +1 -0
  334. package/build/dist/Interfaces/Trait.js +2 -0
  335. package/build/dist/Interfaces/Trait.js.map +1 -0
  336. package/build/dist/Label.js +273 -0
  337. package/build/dist/Label.js.map +1 -0
  338. package/build/dist/Loader.js +367 -0
  339. package/build/dist/Loader.js.map +1 -0
  340. package/build/dist/Math/Index.js +10 -0
  341. package/build/dist/Math/Index.js.map +1 -0
  342. package/build/dist/Math/Random.js +239 -0
  343. package/build/dist/Math/Random.js.map +1 -0
  344. package/build/dist/Math/global-coordinates.js +30 -0
  345. package/build/dist/Math/global-coordinates.js.map +1 -0
  346. package/build/dist/Math/line.js +194 -0
  347. package/build/dist/Math/line.js.map +1 -0
  348. package/build/dist/Math/matrix.js +446 -0
  349. package/build/dist/Math/matrix.js.map +1 -0
  350. package/build/dist/Math/projection.js +24 -0
  351. package/build/dist/Math/projection.js.map +1 -0
  352. package/build/dist/Math/ray.js +52 -0
  353. package/build/dist/Math/ray.js.map +1 -0
  354. package/build/dist/Math/util.js +82 -0
  355. package/build/dist/Math/util.js.map +1 -0
  356. package/build/dist/Math/vector-view.js +25 -0
  357. package/build/dist/Math/vector-view.js.map +1 -0
  358. package/build/dist/Math/vector.js +326 -0
  359. package/build/dist/Math/vector.js.map +1 -0
  360. package/build/dist/Particles.js +449 -0
  361. package/build/dist/Particles.js.map +1 -0
  362. package/build/dist/Polyfill.js +56 -0
  363. package/build/dist/Polyfill.js.map +1 -0
  364. package/build/dist/Promises.js +205 -0
  365. package/build/dist/Promises.js.map +1 -0
  366. package/build/dist/Resources/Gif.js +479 -0
  367. package/build/dist/Resources/Gif.js.map +1 -0
  368. package/build/dist/Resources/Index.js +4 -0
  369. package/build/dist/Resources/Index.js.map +1 -0
  370. package/build/dist/Resources/Resource.js +74 -0
  371. package/build/dist/Resources/Resource.js.map +1 -0
  372. package/build/dist/Resources/Sound/AudioContext.js +16 -0
  373. package/build/dist/Resources/Sound/AudioContext.js.map +1 -0
  374. package/build/dist/Resources/Sound/Index.js +4 -0
  375. package/build/dist/Resources/Sound/Index.js.map +1 -0
  376. package/build/dist/Resources/Sound/Sound.js +240 -0
  377. package/build/dist/Resources/Sound/Sound.js.map +1 -0
  378. package/build/dist/Resources/Sound/WebAudioInstance.js +160 -0
  379. package/build/dist/Resources/Sound/WebAudioInstance.js.map +1 -0
  380. package/build/dist/Scene.js +458 -0
  381. package/build/dist/Scene.js.map +1 -0
  382. package/build/dist/Screen.js +634 -0
  383. package/build/dist/Screen.js.map +1 -0
  384. package/build/dist/ScreenElement.js +29 -0
  385. package/build/dist/ScreenElement.js.map +1 -0
  386. package/build/dist/TileMap.js +488 -0
  387. package/build/dist/TileMap.js.map +1 -0
  388. package/build/dist/Timer.js +198 -0
  389. package/build/dist/Timer.js.map +1 -0
  390. package/build/dist/Traits/Index.js +5 -0
  391. package/build/dist/Traits/Index.js.map +1 -0
  392. package/build/dist/Traits/OffscreenCulling.js +35 -0
  393. package/build/dist/Traits/OffscreenCulling.js.map +1 -0
  394. package/build/dist/Trigger.js +113 -0
  395. package/build/dist/Trigger.js.map +1 -0
  396. package/build/dist/Util/Actors.js +19 -0
  397. package/build/dist/Util/Actors.js.map +1 -0
  398. package/build/dist/Util/Browser.js +66 -0
  399. package/build/dist/Util/Browser.js.map +1 -0
  400. package/build/dist/Util/Clock.js +219 -0
  401. package/build/dist/Util/Clock.js.map +1 -0
  402. package/build/dist/Util/CullingBox.js +104 -0
  403. package/build/dist/Util/CullingBox.js.map +1 -0
  404. package/build/dist/Util/Decorators.js +78 -0
  405. package/build/dist/Util/Decorators.js.map +1 -0
  406. package/build/dist/Util/Detector.js +167 -0
  407. package/build/dist/Util/Detector.js.map +1 -0
  408. package/build/dist/Util/DrawUtil.js +117 -0
  409. package/build/dist/Util/DrawUtil.js.map +1 -0
  410. package/build/dist/Util/EasingFunctions.js +118 -0
  411. package/build/dist/Util/EasingFunctions.js.map +1 -0
  412. package/build/dist/Util/Fps.js +47 -0
  413. package/build/dist/Util/Fps.js.map +1 -0
  414. package/build/dist/Util/Index.js +7 -0
  415. package/build/dist/Util/Index.js.map +1 -0
  416. package/build/dist/Util/Log.js +195 -0
  417. package/build/dist/Util/Log.js.map +1 -0
  418. package/build/dist/Util/Observable.js +60 -0
  419. package/build/dist/Util/Observable.js.map +1 -0
  420. package/build/dist/Util/Pool.js +66 -0
  421. package/build/dist/Util/Pool.js.map +1 -0
  422. package/build/dist/Util/SortedList.js +261 -0
  423. package/build/dist/Util/SortedList.js.map +1 -0
  424. package/build/dist/Util/Sound.js +22 -0
  425. package/build/dist/Util/Sound.js.map +1 -0
  426. package/build/dist/Util/Util.js +294 -0
  427. package/build/dist/Util/Util.js.map +1 -0
  428. package/build/dist/Util/Watch.js +67 -0
  429. package/build/dist/Util/Watch.js.map +1 -0
  430. package/build/dist/Util/WebAudio.js +62 -0
  431. package/build/dist/Util/WebAudio.js.map +1 -0
  432. package/build/dist/excalibur.js +101 -22
  433. package/build/dist/excalibur.js.map +1 -1
  434. package/build/dist/excalibur.min.js +1 -1
  435. package/build/dist/excalibur.min.js.LICENSE.txt +1 -1
  436. package/build/dist/excalibur.min.js.map +1 -1
  437. package/build/dist/index.js +74 -0
  438. package/build/dist/index.js.map +1 -0
  439. package/build/esm/Engine.d.ts +4 -1
  440. package/build/esm/Graphics/Context/texture-loader.d.ts +8 -0
  441. package/build/esm/excalibur.js +101 -22
  442. package/build/esm/excalibur.js.map +1 -1
  443. package/build/esm/excalibur.min.js +1 -1
  444. package/build/esm/excalibur.min.js.LICENSE.txt +1 -1
  445. package/build/esm/excalibur.min.js.map +1 -1
  446. package/package.json +23 -22
@@ -0,0 +1,219 @@
1
+ import { Logger } from '..';
2
+ import { FpsSampler } from './Fps';
3
+ /**
4
+ * Abstract Clock is the base type of all Clocks
5
+ *
6
+ * It has a few opinions
7
+ * 1. It manages the calculation of what "elapsed" time means and thus maximum fps
8
+ * 2. The default timing api is implemented in now()
9
+ *
10
+ * To implement your own clock, extend Clock and override start/stop to start and stop the clock, then call update() with whatever
11
+ * method is unique to your clock implementation.
12
+ */
13
+ export class Clock {
14
+ constructor(options) {
15
+ var _a, _b, _c;
16
+ this._onFatalException = () => { };
17
+ this._maxFps = Infinity;
18
+ this._lastTime = 0;
19
+ this._elapsed = 1;
20
+ this._scheduledCbs = [];
21
+ this._totalElapsed = 0;
22
+ this._options = options;
23
+ this.tick = options.tick;
24
+ this._lastTime = (_a = this.now()) !== null && _a !== void 0 ? _a : 0;
25
+ this._maxFps = (_b = options.maxFps) !== null && _b !== void 0 ? _b : this._maxFps;
26
+ this._onFatalException = (_c = options.onFatalException) !== null && _c !== void 0 ? _c : this._onFatalException;
27
+ this.fpsSampler = new FpsSampler({
28
+ initialFps: 60,
29
+ nowFn: () => this.now()
30
+ });
31
+ }
32
+ /**
33
+ * Get the elapsed time for the last completed frame
34
+ */
35
+ elapsed() {
36
+ return this._elapsed;
37
+ }
38
+ /**
39
+ * Get the current time in milliseconds
40
+ */
41
+ now() {
42
+ return performance.now();
43
+ }
44
+ toTestClock() {
45
+ const testClock = new TestClock({
46
+ ...this._options,
47
+ defaultUpdateMs: 16.6
48
+ });
49
+ return testClock;
50
+ }
51
+ toStandardClock() {
52
+ const clock = new StandardClock({
53
+ ...this._options
54
+ });
55
+ return clock;
56
+ }
57
+ setFatalExceptionHandler(handler) {
58
+ this._onFatalException = handler;
59
+ }
60
+ /**
61
+ * Schedule a callback to fire given a timeout in milliseconds using the excalibur [[Clock]]
62
+ *
63
+ * This is useful to use over the built in browser `setTimeout` because callbacks will be tied to the
64
+ * excalibur update clock, instead of browser time, this means that callbacks wont fire if the game is
65
+ * stopped or paused.
66
+ *
67
+ * @param cb callback to fire
68
+ * @param timeoutMs Optionally specify a timeout in milliseconds from now, default is 0ms which means the next possible tick
69
+ */
70
+ schedule(cb, timeoutMs = 0) {
71
+ const scheduledTime = this.now() + timeoutMs;
72
+ this._scheduledCbs.push([cb, scheduledTime]);
73
+ }
74
+ _runScheduledCbs() {
75
+ // walk backwards to delete items as we loop
76
+ for (let i = this._scheduledCbs.length - 1; i > -1; i--) {
77
+ if (this._scheduledCbs[i][1] <= this._totalElapsed) {
78
+ this._scheduledCbs[i][0]();
79
+ this._scheduledCbs.splice(i, 1);
80
+ }
81
+ }
82
+ }
83
+ update(overrideUpdateMs) {
84
+ try {
85
+ this.fpsSampler.start();
86
+ // Get the time to calculate time-elapsed
87
+ const now = this.now();
88
+ let elapsed = now - this._lastTime || 1; // first frame
89
+ // Constrain fps
90
+ const fpsInterval = (1000 / this._maxFps);
91
+ // only run frame if enough time has elapsed
92
+ if (elapsed >= fpsInterval) {
93
+ let leftover = 0;
94
+ if (fpsInterval !== 0) {
95
+ leftover = (elapsed % fpsInterval);
96
+ elapsed = elapsed - leftover; // shift elapsed to be "in phase" with the current loop fps
97
+ }
98
+ // Resolves issue #138 if the game has been paused, or blurred for
99
+ // more than a 200 milliseconds, reset elapsed time to 1. This improves reliability
100
+ // and provides more expected behavior when the engine comes back
101
+ // into focus
102
+ if (elapsed > 200) {
103
+ elapsed = 1;
104
+ }
105
+ // tick the mainloop and run scheduled callbacks
106
+ this._elapsed = overrideUpdateMs || elapsed;
107
+ this._totalElapsed += this._elapsed;
108
+ this._runScheduledCbs();
109
+ this.tick(overrideUpdateMs || elapsed);
110
+ if (fpsInterval !== 0) {
111
+ this._lastTime = now - leftover;
112
+ }
113
+ else {
114
+ this._lastTime = now;
115
+ }
116
+ this.fpsSampler.end();
117
+ }
118
+ }
119
+ catch (e) {
120
+ this._onFatalException(e);
121
+ this.stop();
122
+ }
123
+ }
124
+ }
125
+ /**
126
+ * The [[StandardClock]] implements the requestAnimationFrame browser api to run the tick()
127
+ */
128
+ export class StandardClock extends Clock {
129
+ constructor(options) {
130
+ super(options);
131
+ this._running = false;
132
+ }
133
+ isRunning() {
134
+ return this._running;
135
+ }
136
+ start() {
137
+ if (this._running) {
138
+ return;
139
+ }
140
+ this._running = true;
141
+ const mainloop = () => {
142
+ // stop the loop
143
+ if (!this._running) {
144
+ return;
145
+ }
146
+ try {
147
+ // request next loop
148
+ this._requestId = window.requestAnimationFrame(mainloop);
149
+ this.update();
150
+ }
151
+ catch (e) {
152
+ window.cancelAnimationFrame(this._requestId);
153
+ throw e;
154
+ }
155
+ };
156
+ // begin the first frame
157
+ mainloop();
158
+ }
159
+ stop() {
160
+ this._running = false;
161
+ }
162
+ }
163
+ /**
164
+ * The TestClock is meant for debugging interactions in excalibur that require precise timing to replicate or test
165
+ */
166
+ export class TestClock extends Clock {
167
+ constructor(options) {
168
+ super({
169
+ ...options
170
+ });
171
+ this._logger = Logger.getInstance();
172
+ this._running = false;
173
+ this._currentTime = 0;
174
+ this._updateMs = options.defaultUpdateMs;
175
+ }
176
+ /**
177
+ * Get the current time in milliseconds
178
+ */
179
+ now() {
180
+ var _a;
181
+ return (_a = this._currentTime) !== null && _a !== void 0 ? _a : 0;
182
+ }
183
+ isRunning() {
184
+ return this._running;
185
+ }
186
+ start() {
187
+ this._running = true;
188
+ }
189
+ stop() {
190
+ this._running = false;
191
+ }
192
+ /**
193
+ * Manually step the clock forward 1 tick, optionally specify an elapsed time in milliseconds
194
+ * @param overrideUpdateMs
195
+ */
196
+ step(overrideUpdateMs) {
197
+ const time = overrideUpdateMs !== null && overrideUpdateMs !== void 0 ? overrideUpdateMs : this._updateMs;
198
+ if (this._running) {
199
+ // to be comparable to RAF this needs to be a full blown Task
200
+ // For example, images cannot decode synchronously in a single step
201
+ this.update(time);
202
+ this._currentTime += time;
203
+ }
204
+ else {
205
+ this._logger.warn('The clock is not running, no step will be performed');
206
+ }
207
+ }
208
+ /**
209
+ * Run a number of steps that tick the clock, optionally specify an elapsed time in milliseconds
210
+ * @param numberOfSteps
211
+ * @param overrideUpdateMs
212
+ */
213
+ run(numberOfSteps, overrideUpdateMs) {
214
+ for (let i = 0; i < numberOfSteps; i++) {
215
+ this.step(overrideUpdateMs !== null && overrideUpdateMs !== void 0 ? overrideUpdateMs : this._updateMs);
216
+ }
217
+ }
218
+ }
219
+ //# sourceMappingURL=Clock.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Clock.js","sourceRoot":"","sources":["../../../src/engine/Util/Clock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,IAAI,CAAC;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,OAAO,CAAC;AAkBnC;;;;;;;;;GASG;AACH,MAAM,OAAgB,KAAK;IAUzB,YAAY,OAAqB;;QARzB,sBAAiB,GAAwB,GAAG,EAAE,GAAyB,CAAC,CAAC;QACzE,YAAO,GAAW,QAAQ,CAAC;QAC3B,cAAS,GAAW,CAAC,CAAC;QAGtB,aAAQ,GAAW,CAAC,CAAC;QACrB,kBAAa,GAA6C,EAAE,CAAC;QAC7D,kBAAa,GAAW,CAAC,CAAC;QAEhC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;QACzB,IAAI,CAAC,SAAS,GAAG,MAAA,IAAI,CAAC,GAAG,EAAE,mCAAI,CAAC,CAAC;QACjC,IAAI,CAAC,OAAO,GAAG,MAAA,OAAO,CAAC,MAAM,mCAAI,IAAI,CAAC,OAAO,CAAC;QAC9C,IAAI,CAAC,iBAAiB,GAAG,MAAA,OAAO,CAAC,gBAAgB,mCAAI,IAAI,CAAC,iBAAiB,CAAC;QAC5E,IAAI,CAAC,UAAU,GAAG,IAAI,UAAU,CAAC;YAC/B,UAAU,EAAE,EAAE;YACd,KAAK,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,GAAG,EAAE;SACxB,CAAC,CAAC;IACL,CAAC;IAED;;OAEG;IACI,OAAO;QACZ,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED;;OAEG;IACI,GAAG;QACR,OAAO,WAAW,CAAC,GAAG,EAAE,CAAC;IAC3B,CAAC;IAEM,WAAW;QAChB,MAAM,SAAS,GAAG,IAAI,SAAS,CAAC;YAC9B,GAAG,IAAI,CAAC,QAAQ;YAChB,eAAe,EAAE,IAAI;SACtB,CAAC,CAAC;QACH,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,eAAe;QACpB,MAAM,KAAK,GAAG,IAAI,aAAa,CAAC;YAC9B,GAAG,IAAI,CAAC,QAAQ;SACjB,CAAC,CAAC;QACH,OAAO,KAAK,CAAC;IACf,CAAC;IAEM,wBAAwB,CAAC,OAA4B;QAC1D,IAAI,CAAC,iBAAiB,GAAG,OAAO,CAAC;IACnC,CAAC;IAED;;;;;;;;;OASG;IACI,QAAQ,CAAC,EAAa,EAAE,YAAoB,CAAC;QAClD,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,EAAE,GAAG,SAAS,CAAC;QAC7C,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,EAAE,EAAE,aAAa,CAAC,CAAC,CAAC;IAC/C,CAAC;IAEO,gBAAgB;QACtB,4CAA4C;QAC5C,KAAK,IAAI,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;YACvD,IAAI,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,aAAa,EAAE;gBAClD,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;gBAC3B,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;aACjC;SACF;IACH,CAAC;IAES,MAAM,CAAC,gBAAyB;QACxC,IAAI;YACF,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;YACxB,yCAAyC;YACzC,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;YACvB,IAAI,OAAO,GAAG,GAAG,GAAG,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,CAAC,cAAc;YAEvD,gBAAgB;YAChB,MAAM,WAAW,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;YAE1C,4CAA4C;YAC5C,IAAI,OAAO,IAAI,WAAW,EAAE;gBAC1B,IAAI,QAAQ,GAAG,CAAC,CAAC;gBACjB,IAAI,WAAW,KAAK,CAAC,EAAE;oBACrB,QAAQ,GAAG,CAAC,OAAO,GAAG,WAAW,CAAC,CAAC;oBACnC,OAAO,GAAG,OAAO,GAAG,QAAQ,CAAC,CAAC,2DAA2D;iBAC1F;gBAED,kEAAkE;gBAClE,mFAAmF;gBACnF,iEAAiE;gBACjE,aAAa;gBACb,IAAI,OAAO,GAAG,GAAG,EAAE;oBACjB,OAAO,GAAG,CAAC,CAAC;iBACb;gBAED,gDAAgD;gBAChD,IAAI,CAAC,QAAQ,GAAG,gBAAgB,IAAI,OAAO,CAAC;gBAC5C,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,QAAQ,CAAC;gBACpC,IAAI,CAAC,gBAAgB,EAAE,CAAC;gBACxB,IAAI,CAAC,IAAI,CAAC,gBAAgB,IAAI,OAAO,CAAC,CAAC;gBAEvC,IAAI,WAAW,KAAK,CAAC,EAAE;oBACrB,IAAI,CAAC,SAAS,GAAG,GAAG,GAAG,QAAQ,CAAC;iBACjC;qBAAM;oBACL,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC;iBACtB;gBACD,IAAI,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;aACvB;SACF;QAAC,OAAO,CAAC,EAAE;YACV,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;YAC1B,IAAI,CAAC,IAAI,EAAE,CAAC;SACb;IACH,CAAC;CAgBF;AAGD;;GAEG;AACH,MAAM,OAAO,aAAc,SAAQ,KAAK;IAItC,YAAY,OAAqB;QAC/B,KAAK,CAAC,OAAO,CAAC,CAAC;QAHT,aAAQ,GAAG,KAAK,CAAC;IAIzB,CAAC;IAEM,SAAS;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAEM,KAAK;QACV,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,OAAO;SACR;QACD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,MAAM,QAAQ,GAAG,GAAG,EAAE;YACpB,gBAAgB;YAChB,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;gBAClB,OAAO;aACR;YACD,IAAI;gBACF,oBAAoB;gBACpB,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,qBAAqB,CAAC,QAAQ,CAAC,CAAC;gBACzD,IAAI,CAAC,MAAM,EAAE,CAAC;aACf;YAAC,OAAO,CAAC,EAAE;gBACV,MAAM,CAAC,oBAAoB,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;gBAC7C,MAAM,CAAC,CAAC;aACT;QACH,CAAC,CAAC;QAEF,wBAAwB;QACxB,QAAQ,EAAE,CAAC;IACb,CAAC;IAEM,IAAI;QACT,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;IACxB,CAAC;CACF;AASD;;GAEG;AACH,MAAM,OAAO,SAAU,SAAQ,KAAK;IAKlC,YAAY,OAAwC;QAClD,KAAK,CAAC;YACJ,GAAG,OAAO;SACX,CAAC,CAAC;QAPG,YAAO,GAAG,MAAM,CAAC,WAAW,EAAE,CAAC;QAE/B,aAAQ,GAAY,KAAK,CAAC;QAC1B,iBAAY,GAAG,CAAC,CAAC;QAKvB,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,eAAe,CAAC;IAC3C,CAAC;IAED;;OAEG;IACa,GAAG;;QACjB,OAAO,MAAA,IAAI,CAAC,YAAY,mCAAI,CAAC,CAAC;IAChC,CAAC;IAEM,SAAS;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IACM,KAAK;QACV,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IACM,IAAI;QACT,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;IACxB,CAAC;IAED;;;OAGG;IACH,IAAI,CAAC,gBAAyB;QAC5B,MAAM,IAAI,GAAG,gBAAgB,aAAhB,gBAAgB,cAAhB,gBAAgB,GAAI,IAAI,CAAC,SAAS,CAAC;QAEhD,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,6DAA6D;YAC7D,mEAAmE;YACnE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YAClB,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC;SAC3B;aAAM;YACL,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,qDAAqD,CAAC,CAAC;SAC1E;IACH,CAAC;IAED;;;;OAIG;IACH,GAAG,CAAC,aAAqB,EAAE,gBAAyB;QAClD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;YACtC,IAAI,CAAC,IAAI,CAAC,gBAAgB,aAAhB,gBAAgB,cAAhB,gBAAgB,GAAI,IAAI,CAAC,SAAS,CAAC,CAAC;SAC/C;IACH,CAAC;CACF"}
@@ -0,0 +1,104 @@
1
+ import { Vector, vec } from '../Math/vector';
2
+ import { Color } from '../Color';
3
+ /**
4
+ * @deprecated Will be removed in 0.26.0
5
+ */
6
+ export class CullingBox {
7
+ constructor() {
8
+ this._topLeft = new Vector(0, 0);
9
+ this._topRight = new Vector(0, 0);
10
+ this._bottomLeft = new Vector(0, 0);
11
+ this._bottomRight = new Vector(0, 0);
12
+ }
13
+ isSpriteOffScreen(actor, engine) {
14
+ const drawingWidth = actor.currentDrawing.drawWidth;
15
+ const drawingHeight = actor.currentDrawing.drawHeight;
16
+ const rotation = actor.rotation;
17
+ const anchor = actor.center;
18
+ const worldPos = actor.getGlobalPos();
19
+ this._topLeft = vec(worldPos.x - drawingWidth / 2, worldPos.y - drawingHeight / 2);
20
+ this._topLeft = this._topLeft.rotate(rotation, anchor);
21
+ this._topRight = vec(worldPos.x + drawingWidth / 2, worldPos.y - drawingHeight / 2);
22
+ this._topRight = this._topRight.rotate(rotation, anchor);
23
+ this._bottomLeft = vec(worldPos.x - drawingWidth / 2, worldPos.y + drawingHeight / 2);
24
+ this._bottomLeft = this._bottomLeft.rotate(rotation, anchor);
25
+ this._bottomRight = vec(worldPos.x + drawingWidth / 2, worldPos.y + drawingHeight / 2);
26
+ this._bottomRight = this._bottomRight.rotate(rotation, anchor);
27
+ const topLeftScreen = engine.worldToScreenCoordinates(this._topLeft);
28
+ const topRightScreen = engine.worldToScreenCoordinates(this._topRight);
29
+ const bottomLeftScreen = engine.worldToScreenCoordinates(this._bottomLeft);
30
+ const bottomRightScreen = engine.worldToScreenCoordinates(this._bottomRight);
31
+ this._xCoords = [];
32
+ this._yCoords = [];
33
+ this._xCoords.push(topLeftScreen.x, topRightScreen.x, bottomLeftScreen.x, bottomRightScreen.x);
34
+ this._yCoords.push(topLeftScreen.y, topRightScreen.y, bottomLeftScreen.y, bottomRightScreen.y);
35
+ this._xMin = Math.min.apply(null, this._xCoords);
36
+ this._yMin = Math.min.apply(null, this._yCoords);
37
+ this._xMax = Math.max.apply(null, this._xCoords);
38
+ this._yMax = Math.max.apply(null, this._yCoords);
39
+ const minWorld = engine.screenToWorldCoordinates(new Vector(this._xMin, this._yMin));
40
+ const maxWorld = engine.screenToWorldCoordinates(new Vector(this._xMax, this._yMax));
41
+ this._xMinWorld = minWorld.x;
42
+ this._yMinWorld = minWorld.y;
43
+ this._xMaxWorld = maxWorld.x;
44
+ this._yMaxWorld = maxWorld.y;
45
+ const boundingPoints = [
46
+ new Vector(this._xMin, this._yMin),
47
+ new Vector(this._xMax, this._yMin),
48
+ new Vector(this._xMin, this._yMax),
49
+ new Vector(this._xMax, this._yMax) // bottom right
50
+ ];
51
+ // sprite can be wider than canvas screen (and still visible within canvas)
52
+ // top or bottom of sprite must be within canvas
53
+ if (boundingPoints[0].x < 0 &&
54
+ boundingPoints[1].x > engine.canvas.clientWidth &&
55
+ (boundingPoints[0].y > 0 || boundingPoints[2].y < engine.canvas.clientHeight)) {
56
+ return false;
57
+ }
58
+ // sprite can be taller than canvas screen (and still visible within canvas)
59
+ // left or right of sprite must be within canvas
60
+ if (boundingPoints[0].y < 0 &&
61
+ boundingPoints[2].y > engine.canvas.clientHeight &&
62
+ (boundingPoints[1].x > 0 || boundingPoints[0].x < engine.canvas.clientWidth)) {
63
+ return false;
64
+ }
65
+ // otherwise if any corner is visible, we're not offscreen
66
+ for (let i = 0; i < boundingPoints.length; i++) {
67
+ if (boundingPoints[i].x > 0 &&
68
+ boundingPoints[i].y > 0 &&
69
+ boundingPoints[i].x < engine.canvas.clientWidth &&
70
+ boundingPoints[i].y < engine.canvas.clientHeight) {
71
+ return false;
72
+ }
73
+ }
74
+ return true;
75
+ }
76
+ debugDraw(ctx) {
77
+ // bounding rectangle
78
+ ctx.beginPath();
79
+ ctx.strokeStyle = Color.White.toString();
80
+ ctx.rect(this._xMinWorld, this._yMinWorld, this._xMaxWorld - this._xMinWorld, this._yMaxWorld - this._yMinWorld);
81
+ ctx.stroke();
82
+ ctx.fillStyle = Color.Red.toString();
83
+ ctx.beginPath();
84
+ ctx.arc(this._topLeft.x, this._topLeft.y, 5, 0, Math.PI * 2);
85
+ ctx.closePath();
86
+ ctx.fill();
87
+ ctx.fillStyle = Color.Green.toString();
88
+ ctx.beginPath();
89
+ ctx.arc(this._topRight.x, this._topRight.y, 5, 0, Math.PI * 2);
90
+ ctx.closePath();
91
+ ctx.fill();
92
+ ctx.fillStyle = Color.Blue.toString();
93
+ ctx.beginPath();
94
+ ctx.arc(this._bottomLeft.x, this._bottomLeft.y, 5, 0, Math.PI * 2);
95
+ ctx.closePath();
96
+ ctx.fill();
97
+ ctx.fillStyle = Color.Magenta.toString();
98
+ ctx.beginPath();
99
+ ctx.arc(this._bottomRight.x, this._bottomRight.y, 5, 0, Math.PI * 2);
100
+ ctx.closePath();
101
+ ctx.fill();
102
+ }
103
+ }
104
+ //# sourceMappingURL=CullingBox.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CullingBox.js","sourceRoot":"","sources":["../../../src/engine/Util/CullingBox.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAG7C,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AAEjC;;GAEG;AACH,MAAM,OAAO,UAAU;IAAvB;QACU,aAAQ,GAAW,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACpC,cAAS,GAAW,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACrC,gBAAW,GAAW,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACvC,iBAAY,GAAW,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAgIlD,CAAC;IAlHQ,iBAAiB,CAAC,KAAY,EAAE,MAAc;QACnD,MAAM,YAAY,GAAG,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC;QACpD,MAAM,aAAa,GAAG,KAAK,CAAC,cAAc,CAAC,UAAU,CAAC;QACtD,MAAM,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC;QAChC,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC5B,MAAM,QAAQ,GAAG,KAAK,CAAC,YAAY,EAAE,CAAC;QAEtC,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,YAAY,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,aAAa,GAAG,CAAC,CAAC,CAAC;QACnF,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QAEvD,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,YAAY,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,aAAa,GAAG,CAAC,CAAC,CAAC;QACpF,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QAEzD,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,YAAY,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,aAAa,GAAG,CAAC,CAAC,CAAC;QACtF,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QAE7D,IAAI,CAAC,YAAY,GAAG,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,YAAY,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,aAAa,GAAG,CAAC,CAAC,CAAC;QACvF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QAE/D,MAAM,aAAa,GAAG,MAAM,CAAC,wBAAwB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACrE,MAAM,cAAc,GAAG,MAAM,CAAC,wBAAwB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACvE,MAAM,gBAAgB,GAAG,MAAM,CAAC,wBAAwB,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC3E,MAAM,iBAAiB,GAAG,MAAM,CAAC,wBAAwB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7E,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QACnB,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QAEnB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC;QAC/F,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC;QAE/F,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QACjD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QACjD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QACjD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAEjD,MAAM,QAAQ,GAAG,MAAM,CAAC,wBAAwB,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;QACrF,MAAM,QAAQ,GAAG,MAAM,CAAC,wBAAwB,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;QACrF,IAAI,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC,CAAC;QAC7B,IAAI,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC,CAAC;QAC7B,IAAI,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC,CAAC;QAC7B,IAAI,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC,CAAC;QAE7B,MAAM,cAAc,GAAG;YACrB,IAAI,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC;YAClC,IAAI,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC;YAClC,IAAI,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC;YAClC,IAAI,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,eAAe;SACnD,CAAC;QAEF,2EAA2E;QAC3E,gDAAgD;QAChD,IACE,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC;YACvB,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,WAAW;YAC/C,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,YAAY,CAAC,EAC7E;YACA,OAAO,KAAK,CAAC;SACd;QAED,4EAA4E;QAC5E,gDAAgD;QAChD,IACE,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC;YACvB,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,YAAY;YAChD,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,WAAW,CAAC,EAC5E;YACA,OAAO,KAAK,CAAC;SACd;QAED,0DAA0D;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC9C,IACE,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC;gBACvB,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC;gBACvB,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,WAAW;gBAC/C,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,YAAY,EAChD;gBACA,OAAO,KAAK,CAAC;aACd;SACF;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,SAAS,CAAC,GAA6B;QAC5C,qBAAqB;QACrB,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,WAAW,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;QACzC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;QACjH,GAAG,CAAC,MAAM,EAAE,CAAC;QAEb,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC;QACrC,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QAC7D,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,IAAI,EAAE,CAAC;QAEX,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;QACvC,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QAC/D,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,IAAI,EAAE,CAAC;QAEX,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;QACtC,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QACnE,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,IAAI,EAAE,CAAC;QAEX,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;QACzC,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QACrE,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,IAAI,EAAE,CAAC;IACb,CAAC;CACF"}
@@ -0,0 +1,78 @@
1
+ import { Flags } from '../Flags';
2
+ import { Logger } from './Log';
3
+ export const maxMessages = 5;
4
+ const obsoleteMessage = {};
5
+ export const resetObsoleteCounter = () => {
6
+ for (const message in obsoleteMessage) {
7
+ obsoleteMessage[message] = 0;
8
+ }
9
+ };
10
+ const logMessage = (message, options) => {
11
+ const suppressObsoleteMessages = Flags.isEnabled('suppress-obsolete-message');
12
+ if (obsoleteMessage[message] < maxMessages && !suppressObsoleteMessages) {
13
+ Logger.getInstance().warn(message);
14
+ // tslint:disable-next-line: no-console
15
+ if (console.trace && options.showStackTrace) {
16
+ // tslint:disable-next-line: no-console
17
+ console.trace();
18
+ }
19
+ }
20
+ obsoleteMessage[message]++;
21
+ };
22
+ /**
23
+ * Obsolete decorator for marking Excalibur methods obsolete, you can optionally specify a custom message and/or alternate replacement
24
+ * method do the deprecated one. Inspired by https://github.com/jayphelps/core-decorators.js
25
+ */
26
+ export function obsolete(options) {
27
+ options = {
28
+ message: 'This feature will be removed in future versions of Excalibur.',
29
+ alternateMethod: null,
30
+ showStackTrace: false,
31
+ ...options
32
+ };
33
+ return function (target, property, descriptor) {
34
+ if (descriptor &&
35
+ !(typeof descriptor.value === 'function' || typeof descriptor.get === 'function' || typeof descriptor.set === 'function')) {
36
+ throw new SyntaxError('Only classes/functions/getters/setters can be marked as obsolete');
37
+ }
38
+ const methodSignature = `${target.name || ''}${target.name && property ? '.' : ''}${property ? property : ''}`;
39
+ const message = `${methodSignature} is marked obsolete: ${options.message}` +
40
+ (options.alternateMethod ? ` Use ${options.alternateMethod} instead` : '');
41
+ if (!obsoleteMessage[message]) {
42
+ obsoleteMessage[message] = 0;
43
+ }
44
+ // If descriptor is null it is a class
45
+ const method = descriptor ? { ...descriptor } : target;
46
+ if (!descriptor) {
47
+ // with es2015 classes we need to change our decoration tactic
48
+ class DecoratedClass extends method {
49
+ constructor(...args) {
50
+ logMessage(message, options);
51
+ super(...args);
52
+ }
53
+ }
54
+ return DecoratedClass;
55
+ }
56
+ if (descriptor && descriptor.value) {
57
+ method.value = function () {
58
+ logMessage(message, options);
59
+ return descriptor.value.apply(this, arguments);
60
+ };
61
+ return method;
62
+ }
63
+ if (descriptor && descriptor.get) {
64
+ method.get = function () {
65
+ logMessage(message, options);
66
+ return descriptor.get.apply(this, arguments);
67
+ };
68
+ }
69
+ if (descriptor && descriptor.set) {
70
+ method.set = function () {
71
+ logMessage(message, options);
72
+ return descriptor.set.apply(this, arguments);
73
+ };
74
+ }
75
+ return method;
76
+ };
77
+ }
78
+ //# sourceMappingURL=Decorators.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Decorators.js","sourceRoot":"","sources":["../../../src/engine/Util/Decorators.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AACjC,OAAO,EAAE,MAAM,EAAE,MAAM,OAAO,CAAC;AAc/B,MAAM,CAAC,MAAM,WAAW,GAAG,CAAC,CAAC;AAC7B,MAAM,eAAe,GAAuC,EAAE,CAAC;AAC/D,MAAM,CAAC,MAAM,oBAAoB,GAAG,GAAG,EAAE;IACvC,KAAK,MAAM,OAAO,IAAI,eAAe,EAAE;QACrC,eAAe,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;KAC9B;AACH,CAAC,CAAC;AAEF,MAAM,UAAU,GAAG,CAAC,OAAe,EAAE,OAAwB,EAAE,EAAE;IAC/D,MAAM,wBAAwB,GAAG,KAAK,CAAC,SAAS,CAAC,2BAA2B,CAAC,CAAC;IAC9E,IAAI,eAAe,CAAC,OAAO,CAAC,GAAG,WAAW,IAAI,CAAC,wBAAwB,EAAE;QACvE,MAAM,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAEnC,uCAAuC;QACvC,IAAI,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,cAAc,EAAE;YAC3C,uCAAuC;YACvC,OAAO,CAAC,KAAK,EAAE,CAAC;SACjB;KACF;IACD,eAAe,CAAC,OAAO,CAAC,EAAE,CAAC;AAC7B,CAAC,CAAC;AAEF;;;GAGG;AACH,MAAM,UAAU,QAAQ,CAAC,OAAyB;IAChD,OAAO,GAAG;QACR,OAAO,EAAE,+DAA+D;QACxE,eAAe,EAAE,IAAI;QACrB,cAAc,EAAE,KAAK;QACrB,GAAG,OAAO;KACX,CAAC;IAEF,OAAO,UAAU,MAAW,EAAE,QAAgB,EAAE,UAA8B;QAC5E,IACE,UAAU;YACV,CAAC,CAAC,OAAO,UAAU,CAAC,KAAK,KAAK,UAAU,IAAI,OAAO,UAAU,CAAC,GAAG,KAAK,UAAU,IAAI,OAAO,UAAU,CAAC,GAAG,KAAK,UAAU,CAAC,EACzH;YACA,MAAM,IAAI,WAAW,CAAC,kEAAkE,CAAC,CAAC;SAC3F;QACD,MAAM,eAAe,GAAG,GAAG,MAAM,CAAC,IAAI,IAAI,EAAE,GAAG,MAAM,CAAC,IAAI,IAAI,QAAQ,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC;QAE/G,MAAM,OAAO,GACX,GAAG,eAAe,wBAAwB,OAAO,CAAC,OAAO,EAAE;YAC3D,CAAC,OAAO,CAAC,eAAe,CAAC,CAAC,CAAC,QAAQ,OAAO,CAAC,eAAe,UAAU,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QAE7E,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,EAAE;YAC7B,eAAe,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;SAC9B;QAED,sCAAsC;QACtC,MAAM,MAAM,GAAG,UAAU,CAAC,CAAC,CAAC,EAAE,GAAG,UAAU,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC;QACvD,IAAI,CAAC,UAAU,EAAE;YACf,8DAA8D;YAC9D,MAAM,cAAe,SAAQ,MAAM;gBACjC,YAAY,GAAG,IAAS;oBACtB,UAAU,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;oBAC7B,KAAK,CAAC,GAAG,IAAI,CAAC,CAAC;gBACjB,CAAC;aACF;YACD,OAAO,cAAc,CAAC;SACvB;QAED,IAAI,UAAU,IAAI,UAAU,CAAC,KAAK,EAAE;YAClC,MAAM,CAAC,KAAK,GAAG;gBACb,UAAU,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;gBAC7B,OAAO,UAAU,CAAC,KAAK,CAAC,KAAK,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;YACjD,CAAC,CAAC;YACF,OAAO,MAAM,CAAC;SACf;QAED,IAAI,UAAU,IAAI,UAAU,CAAC,GAAG,EAAE;YAChC,MAAM,CAAC,GAAG,GAAG;gBACX,UAAU,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;gBAC7B,OAAO,UAAU,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;YAC/C,CAAC,CAAC;SACH;QAED,IAAI,UAAU,IAAI,UAAU,CAAC,GAAG,EAAE;YAChC,MAAM,CAAC,GAAG,GAAG;gBACX,UAAU,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;gBAC7B,OAAO,UAAU,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;YAC/C,CAAC,CAAC;SACH;QACD,OAAO,MAAM,CAAC;IAChB,CAAC,CAAC;AACJ,CAAC"}
@@ -0,0 +1,167 @@
1
+ import { Logger } from './Log';
2
+ /**
3
+ * This is the list of features that will be used to log the supported
4
+ * features to the console when Detector.logBrowserFeatures() is called.
5
+ */
6
+ const REPORTED_FEATURES = {
7
+ webgl: 'WebGL',
8
+ webaudio: 'WebAudio',
9
+ gamepadapi: 'Gamepad API'
10
+ };
11
+ /**
12
+ * Excalibur internal feature detection helper class
13
+ */
14
+ export class Detector {
15
+ constructor() {
16
+ this._features = null;
17
+ this.failedTests = [];
18
+ // critical browser features required for ex to run
19
+ this._criticalTests = {
20
+ // Test canvas/2d context support
21
+ canvasSupport: function () {
22
+ const elem = document.createElement('canvas');
23
+ return !!(elem.getContext && elem.getContext('2d'));
24
+ },
25
+ // Test array buffer support ex uses for downloading binary data
26
+ arrayBufferSupport: function () {
27
+ const xhr = new XMLHttpRequest();
28
+ xhr.open('GET', '/');
29
+ try {
30
+ xhr.responseType = 'arraybuffer';
31
+ }
32
+ catch (e) {
33
+ return false;
34
+ }
35
+ return xhr.responseType === 'arraybuffer';
36
+ },
37
+ // Test data urls ex uses for sprites
38
+ dataUrlSupport: function () {
39
+ const canvas = document.createElement('canvas');
40
+ return canvas.toDataURL('image/png').indexOf('data:image/png') === 0;
41
+ },
42
+ // Test object url support for loading
43
+ objectUrlSupport: function () {
44
+ return 'URL' in window && 'revokeObjectURL' in URL && 'createObjectURL' in URL;
45
+ },
46
+ // RGBA support for colors
47
+ rgbaSupport: function () {
48
+ const style = document.createElement('a').style;
49
+ style.cssText = 'background-color:rgba(150,255,150,.5)';
50
+ return ('' + style.backgroundColor).indexOf('rgba') > -1;
51
+ }
52
+ };
53
+ // warnings excalibur performance will be degraded
54
+ this._warningTest = {
55
+ webAudioSupport: function () {
56
+ return !!(window.AudioContext ||
57
+ window.webkitAudioContext ||
58
+ window.mozAudioContext ||
59
+ window.msAudioContext ||
60
+ window.oAudioContext);
61
+ },
62
+ webglSupport: function () {
63
+ const elem = document.createElement('canvas');
64
+ return !!(elem.getContext && elem.getContext('webgl'));
65
+ }
66
+ };
67
+ this._features = this._loadBrowserFeatures();
68
+ }
69
+ /**
70
+ * Returns a map of currently supported browser features. This method
71
+ * treats the features as a singleton and will only calculate feature
72
+ * support if it has not previously been done.
73
+ */
74
+ getBrowserFeatures() {
75
+ if (this._features === null) {
76
+ this._features = this._loadBrowserFeatures();
77
+ }
78
+ return this._features;
79
+ }
80
+ /**
81
+ * Report on non-critical browser support for debugging purposes.
82
+ * Use native browser console colors for visibility.
83
+ */
84
+ logBrowserFeatures() {
85
+ let msg = '%cSUPPORTED BROWSER FEATURES\n==========================%c\n';
86
+ const args = ['font-weight: bold; color: navy', 'font-weight: normal; color: inherit'];
87
+ const supported = this.getBrowserFeatures();
88
+ for (const feature of Object.keys(REPORTED_FEATURES)) {
89
+ if (supported[feature]) {
90
+ msg += '(%c\u2713%c)'; // (✓)
91
+ args.push('font-weight: bold; color: green');
92
+ args.push('font-weight: normal; color: inherit');
93
+ }
94
+ else {
95
+ msg += '(%c\u2717%c)'; // (✗)
96
+ args.push('font-weight: bold; color: red');
97
+ args.push('font-weight: normal; color: inherit');
98
+ }
99
+ msg += ' ' + REPORTED_FEATURES[feature] + '\n';
100
+ }
101
+ args.unshift(msg);
102
+ // eslint-disable-next-line no-console
103
+ console.log.apply(console, args);
104
+ }
105
+ /**
106
+ * Executes several IIFE's to get a constant reference to supported
107
+ * features within the current execution context.
108
+ */
109
+ _loadBrowserFeatures() {
110
+ return {
111
+ // IIFE to check canvas support
112
+ canvas: (() => {
113
+ return this._criticalTests.canvasSupport();
114
+ })(),
115
+ // IIFE to check arraybuffer support
116
+ arraybuffer: (() => {
117
+ return this._criticalTests.arrayBufferSupport();
118
+ })(),
119
+ // IIFE to check dataurl support
120
+ dataurl: (() => {
121
+ return this._criticalTests.dataUrlSupport();
122
+ })(),
123
+ // IIFE to check objecturl support
124
+ objecturl: (() => {
125
+ return this._criticalTests.objectUrlSupport();
126
+ })(),
127
+ // IIFE to check rgba support
128
+ rgba: (() => {
129
+ return this._criticalTests.rgbaSupport();
130
+ })(),
131
+ // IIFE to check webaudio support
132
+ webaudio: (() => {
133
+ return this._warningTest.webAudioSupport();
134
+ })(),
135
+ // IIFE to check webgl support
136
+ webgl: (() => {
137
+ return this._warningTest.webglSupport();
138
+ })(),
139
+ // IIFE to check gamepadapi support
140
+ gamepadapi: (() => {
141
+ return !!navigator.getGamepads;
142
+ })()
143
+ };
144
+ }
145
+ test() {
146
+ // Critical test will for ex not to run
147
+ let failedCritical = false;
148
+ for (const test in this._criticalTests) {
149
+ if (!this._criticalTests[test].call(this)) {
150
+ this.failedTests.push(test);
151
+ Logger.getInstance().error('Critical browser feature missing, Excalibur requires:', test);
152
+ failedCritical = true;
153
+ }
154
+ }
155
+ if (failedCritical) {
156
+ return false;
157
+ }
158
+ // Warning tests do not for ex to return false to compatibility
159
+ for (const warning in this._warningTest) {
160
+ if (!this._warningTest[warning]()) {
161
+ Logger.getInstance().warn('Warning browser feature missing, Excalibur will have reduced performance:', warning);
162
+ }
163
+ }
164
+ return true;
165
+ }
166
+ }
167
+ //# sourceMappingURL=Detector.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Detector.js","sourceRoot":"","sources":["../../../src/engine/Util/Detector.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,OAAO,CAAC;AAC/B;;;GAGG;AAEH,MAAM,iBAAiB,GAA8B;IACnD,KAAK,EAAE,OAAO;IACd,QAAQ,EAAE,UAAU;IACpB,UAAU,EAAE,aAAa;CAC1B,CAAC;AA6BF;;GAEG;AACH,MAAM,OAAO,QAAQ;IAKnB;QAJQ,cAAS,GAAqB,IAAI,CAAC;QAEpC,gBAAW,GAAa,EAAE,CAAC;QA8FlC,mDAAmD;QAC3C,mBAAc,GAAkB;YACtC,iCAAiC;YACjC,aAAa,EAAE;gBACb,MAAM,IAAI,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;gBAC9C,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;YACtD,CAAC;YAED,gEAAgE;YAChE,kBAAkB,EAAE;gBAClB,MAAM,GAAG,GAAG,IAAI,cAAc,EAAE,CAAC;gBACjC,GAAG,CAAC,IAAI,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;gBACrB,IAAI;oBACF,GAAG,CAAC,YAAY,GAAG,aAAa,CAAC;iBAClC;gBAAC,OAAO,CAAC,EAAE;oBACV,OAAO,KAAK,CAAC;iBACd;gBACD,OAAO,GAAG,CAAC,YAAY,KAAK,aAAa,CAAC;YAC5C,CAAC;YAED,qCAAqC;YACrC,cAAc,EAAE;gBACd,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;gBAChD,OAAO,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,OAAO,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;YACvE,CAAC;YAED,sCAAsC;YACtC,gBAAgB,EAAE;gBAChB,OAAO,KAAK,IAAI,MAAM,IAAI,iBAAiB,IAAI,GAAG,IAAI,iBAAiB,IAAI,GAAG,CAAC;YACjF,CAAC;YAED,0BAA0B;YAC1B,WAAW,EAAE;gBACX,MAAM,KAAK,GAAG,QAAQ,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC;gBAChD,KAAK,CAAC,OAAO,GAAG,uCAAuC,CAAC;gBACxD,OAAO,CAAC,EAAE,GAAG,KAAK,CAAC,eAAe,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;YAC3D,CAAC;SACF,CAAC;QAEF,kDAAkD;QAC1C,iBAAY,GAAiB;YACnC,eAAe,EAAE;gBACf,OAAO,CAAC,CAAC,CACD,MAAO,CAAC,YAAY;oBACpB,MAAO,CAAC,kBAAkB;oBAC1B,MAAO,CAAC,eAAe;oBACvB,MAAO,CAAC,cAAc;oBACtB,MAAO,CAAC,aAAa,CAC5B,CAAC;YACJ,CAAC;YACD,YAAY,EAAE;gBACZ,MAAM,IAAI,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;gBAC9C,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC;YACzD,CAAC;SACF,CAAC;QAjJA,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAC/C,CAAC;IAED;;;;OAIG;IACI,kBAAkB;QACvB,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,EAAE;YAC3B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,oBAAoB,EAAE,CAAC;SAC9C;QACD,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED;;;OAGG;IACI,kBAAkB;QACvB,IAAI,GAAG,GAAG,8DAA8D,CAAC;QACzE,MAAM,IAAI,GAAG,CAAC,gCAAgC,EAAE,qCAAqC,CAAC,CAAC;QAEvF,MAAM,SAAS,GAAQ,IAAI,CAAC,kBAAkB,EAAE,CAAC;QACjD,KAAK,MAAM,OAAO,IAAI,MAAM,CAAC,IAAI,CAAC,iBAAiB,CAAC,EAAE;YACpD,IAAI,SAAS,CAAC,OAAO,CAAC,EAAE;gBACtB,GAAG,IAAI,cAAc,CAAC,CAAC,MAAM;gBAC7B,IAAI,CAAC,IAAI,CAAC,iCAAiC,CAAC,CAAC;gBAC7C,IAAI,CAAC,IAAI,CAAC,qCAAqC,CAAC,CAAC;aAClD;iBAAM;gBACL,GAAG,IAAI,cAAc,CAAC,CAAC,MAAM;gBAC7B,IAAI,CAAC,IAAI,CAAC,+BAA+B,CAAC,CAAC;gBAC3C,IAAI,CAAC,IAAI,CAAC,qCAAqC,CAAC,CAAC;aAClD;YAED,GAAG,IAAI,GAAG,GAAG,iBAAiB,CAAC,OAAO,CAAC,GAAG,IAAI,CAAC;SAChD;QAED,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;QAClB,sCAAsC;QACtC,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IACnC,CAAC;IAED;;;OAGG;IACK,oBAAoB;QAC1B,OAAO;YACL,+BAA+B;YAC/B,MAAM,EAAE,CAAC,GAAG,EAAE;gBACZ,OAAO,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,CAAC;YAC7C,CAAC,CAAC,EAAE;YAEJ,oCAAoC;YACpC,WAAW,EAAE,CAAC,GAAG,EAAE;gBACjB,OAAO,IAAI,CAAC,cAAc,CAAC,kBAAkB,EAAE,CAAC;YAClD,CAAC,CAAC,EAAE;YAEJ,gCAAgC;YAChC,OAAO,EAAE,CAAC,GAAG,EAAE;gBACb,OAAO,IAAI,CAAC,cAAc,CAAC,cAAc,EAAE,CAAC;YAC9C,CAAC,CAAC,EAAE;YAEJ,kCAAkC;YAClC,SAAS,EAAE,CAAC,GAAG,EAAE;gBACf,OAAO,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,CAAC;YAChD,CAAC,CAAC,EAAE;YAEJ,6BAA6B;YAC7B,IAAI,EAAE,CAAC,GAAG,EAAE;gBACV,OAAO,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,CAAC;YAC3C,CAAC,CAAC,EAAE;YAEJ,iCAAiC;YACjC,QAAQ,EAAE,CAAC,GAAG,EAAE;gBACd,OAAO,IAAI,CAAC,YAAY,CAAC,eAAe,EAAE,CAAC;YAC7C,CAAC,CAAC,EAAE;YAEJ,8BAA8B;YAC9B,KAAK,EAAE,CAAC,GAAG,EAAE;gBACX,OAAO,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,CAAC;YAC1C,CAAC,CAAC,EAAE;YAEJ,mCAAmC;YACnC,UAAU,EAAE,CAAC,GAAG,EAAE;gBAChB,OAAO,CAAC,CAAO,SAAU,CAAC,WAAW,CAAC;YACxC,CAAC,CAAC,EAAE;SACL,CAAC;IACJ,CAAC;IA0DM,IAAI;QACT,uCAAuC;QACvC,IAAI,cAAc,GAAG,KAAK,CAAC;QAC3B,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,cAAc,EAAE;YACtC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAsB,IAAI,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE;gBAC9D,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC5B,MAAM,CAAC,WAAW,EAAE,CAAC,KAAK,CAAC,uDAAuD,EAAE,IAAI,CAAC,CAAC;gBAC1F,cAAc,GAAG,IAAI,CAAC;aACvB;SACF;QACD,IAAI,cAAc,EAAE;YAClB,OAAO,KAAK,CAAC;SACd;QAED,+DAA+D;QAC/D,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,YAAY,EAAE;YACvC,IAAI,CAAC,IAAI,CAAC,YAAY,CAAqB,OAAO,CAAC,EAAE,EAAE;gBACrD,MAAM,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,2EAA2E,EAAE,OAAO,CAAC,CAAC;aACjH;SACF;QAED,OAAO,IAAI,CAAC;IACd,CAAC;CACF"}