csyjk 1.1.1 → 1.2.2

Sign up to get free protection for your applications and to get access to all the features.
Files changed (323) hide show
  1. package/.babelrc +7 -0
  2. package/.idea/modules.xml +8 -0
  3. package/.idea/xx.iml +12 -0
  4. package/dist/app.js +43 -0
  5. package/{index.html → dist/index.html} +0 -0
  6. package/{style.css → dist/style.css} +1 -1
  7. package/package.json +40 -5
  8. package/public/gltf.js +2241 -0
  9. package/public/index.html +10 -0
  10. package/src/index.js +3 -0
  11. package/src/lib/gltf/assets/check.jpg +0 -0
  12. package/src/lib/gltf/assets/iconfont/iconfont.css +358 -0
  13. package/src/lib/gltf/assets/iconfont/iconfont.eot +0 -0
  14. package/src/lib/gltf/assets/iconfont/iconfont.js +1 -0
  15. package/src/lib/gltf/assets/iconfont/iconfont.json +604 -0
  16. package/src/lib/gltf/assets/iconfont/iconfont.svg +189 -0
  17. package/src/lib/gltf/assets/iconfont/iconfont.ttf +0 -0
  18. package/src/lib/gltf/assets/iconfont/iconfont.woff +0 -0
  19. package/src/lib/gltf/assets/iconfont/iconfont.woff2 +0 -0
  20. package/src/lib/gltf/assets/yjkkit-sdk/index.js +0 -0
  21. package/src/lib/gltf/assets/yjkkit-sdk/package.json +15 -0
  22. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/ContextMenu.js +863 -0
  23. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/index.js +1 -0
  24. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/index.js +1 -0
  25. package/src/lib/gltf/assets/yjkkit-sdk/src/index.js +3 -0
  26. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +462 -0
  27. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +279 -0
  28. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +262 -0
  29. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
  30. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/Annotation.js +362 -0
  31. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +575 -0
  32. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/index.js +1 -0
  33. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  34. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/index.js +1 -0
  35. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +777 -0
  36. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  37. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +525 -0
  38. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +242 -0
  39. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +297 -0
  40. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
  41. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/FastNavPlugin.js +345 -0
  42. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/index.js +1 -0
  43. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +122 -0
  44. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +462 -0
  45. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFPerformanceModelLoader.js +508 -0
  46. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFSceneGraphLoader.js +922 -0
  47. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  48. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/CubeTextureCanvas.js +273 -0
  49. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/NavCubePlugin.js +687 -0
  50. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/index.js +1 -0
  51. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  52. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  53. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/index.js +1 -0
  54. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  55. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +273 -0
  56. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  57. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/index.js +2 -0
  58. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  59. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  60. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  61. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +403 -0
  62. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/index.js +1 -0
  63. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  64. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/index.js +1 -0
  65. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
  66. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
  67. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  68. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +822 -0
  69. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/index.js +1 -0
  70. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/ModelTreeView.js +888 -0
  71. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewNode.js +88 -0
  72. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewPlugin.js +624 -0
  73. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/index.js +1 -0
  74. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/modelValidation.js +87 -0
  75. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  76. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/index.js +1 -0
  77. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +78 -0
  78. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +847 -0
  79. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/index.js +2 -0
  80. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +167 -0
  81. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +228 -0
  82. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +220 -0
  83. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +279 -0
  84. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +244 -0
  85. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  86. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +426 -0
  87. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +479 -0
  88. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +6818 -0
  89. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  90. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  91. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  92. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  93. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  94. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  95. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  96. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  97. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  98. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  99. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  100. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  101. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  102. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/index.js +17 -0
  103. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/culling/ObjectCullStates.js +205 -0
  104. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Dot.js +78 -0
  105. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Label.js +97 -0
  106. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Wire.js +95 -0
  107. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Plugin.js +112 -0
  108. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Viewer.js +372 -0
  109. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/index.js +3 -0
  110. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
  111. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaults.js +39 -0
  112. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaModel.js +145 -0
  113. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaObject.js +215 -0
  114. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaScene.js +311 -0
  115. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/CameraControl.js +1669 -0
  116. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/cc.js +0 -0
  117. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  118. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  119. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PickController.js +193 -0
  120. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +289 -0
  121. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/cu.js +0 -0
  122. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  123. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +186 -0
  124. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  125. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +439 -0
  126. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +361 -0
  127. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +258 -0
  128. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +197 -0
  129. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/mouspan.js +498 -0
  130. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Component.js +908 -0
  131. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Entity.js +475 -0
  132. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  133. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/index.js +1 -0
  134. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/PerformanceModel.js +2623 -0
  135. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/index.js +1 -0
  136. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ENTITY_FLAGS.js +21 -0
  137. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceMesh.js +262 -0
  138. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceNode.js +697 -0
  139. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/RENDER_PASSES.js +34 -0
  140. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ScratchMemory.js +63 -0
  141. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/compression.js +183 -0
  142. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingBuffer.js +33 -0
  143. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingLayer.js +736 -0
  144. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingRenderers.js +68 -0
  145. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingColorRenderer.js +295 -0
  146. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +327 -0
  147. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingLayer.js +698 -0
  148. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingRenderers.js +68 -0
  149. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/renderers/LinesInstancingColorRenderer.js +364 -0
  150. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +356 -0
  151. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingBuffer.js +33 -0
  152. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingLayer.js +776 -0
  153. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingRenderers.js +113 -0
  154. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingColorRenderer.js +340 -0
  155. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +312 -0
  156. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +343 -0
  157. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +331 -0
  158. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingShadowRenderer.js +242 -0
  159. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +348 -0
  160. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/PointsInstancingLayer.js +737 -0
  161. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/PointsInstancingRenderers.js +143 -0
  162. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingColorRenderer.js +373 -0
  163. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +366 -0
  164. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +370 -0
  165. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +386 -0
  166. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +376 -0
  167. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +293 -0
  168. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +382 -0
  169. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingBuffer.js +37 -0
  170. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingLayer.js +1017 -0
  171. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingRenderers.js +246 -0
  172. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingColorQualityRenderer.js +809 -0
  173. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +504 -0
  174. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +297 -0
  175. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +300 -0
  176. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +322 -0
  177. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +311 -0
  178. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +291 -0
  179. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +319 -0
  180. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +305 -0
  181. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +300 -0
  182. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +242 -0
  183. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +323 -0
  184. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/TrianglesInstancingLayer.js +969 -0
  185. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/TrianglesInstancingRenderers.js +246 -0
  186. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingColorQualityRenderer.js +859 -0
  187. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +557 -0
  188. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +341 -0
  189. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +338 -0
  190. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +356 -0
  191. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +354 -0
  192. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +329 -0
  193. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +358 -0
  194. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +349 -0
  195. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +363 -0
  196. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +284 -0
  197. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +354 -0
  198. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Camera.js +880 -0
  199. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  200. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CameraPath.js +194 -0
  201. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  202. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CustomProjection.js +149 -0
  203. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Frustum.js +316 -0
  204. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Ortho.js +286 -0
  205. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Perspective.js +302 -0
  206. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/index.js +2 -0
  207. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/canvas/Canvas.js +464 -0
  208. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/canvas/Spinner.js +323 -0
  209. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/core.js +234 -0
  210. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/Geometry.js +33 -0
  211. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/ReadableGeometry.js +689 -0
  212. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/VBOGeometry.js +327 -0
  213. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  214. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  215. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  216. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  217. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  218. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  219. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  220. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  221. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/index.js +8 -0
  222. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/index.js +4 -0
  223. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/loaders/index.js +2 -0
  224. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  225. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  226. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/index.js +18 -0
  227. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/input/Input.js +1475 -0
  228. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/libs/canvas2image.js +218 -0
  229. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/libs/k3d.js +1032 -0
  230. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/AmbientLight.js +175 -0
  231. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/CubeTexture.js +156 -0
  232. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/DirLight.js +314 -0
  233. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/Light.js +29 -0
  234. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/LightMap.js +77 -0
  235. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/PointLight.js +395 -0
  236. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/ReflectionMap.js +79 -0
  237. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/Shadow.js +138 -0
  238. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/index.js +5 -0
  239. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/marker/Marker.js +382 -0
  240. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/marker/index.js +1 -0
  241. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  242. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/EmphasisMaterial.js +577 -0
  243. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/Fresnel.js +222 -0
  244. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/LambertMaterial.js +378 -0
  245. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/LinesMaterial.js +169 -0
  246. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/Material.js +39 -0
  247. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  248. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/PhongMaterial.js +860 -0
  249. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/PointsMaterial.js +320 -0
  250. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  251. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/Texture.js +522 -0
  252. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/index.js +8 -0
  253. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/Frustum.js +118 -0
  254. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  255. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/geometryCompressionUtils.js +353 -0
  256. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/index.js +1 -0
  257. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/math.js +5302 -0
  258. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/rtcCoords.js +132 -0
  259. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/CameraMemento.js +200 -0
  260. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/ModelMemento.js +272 -0
  261. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  262. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/index.js +3 -0
  263. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/Mesh.js +2165 -0
  264. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/draw/DrawRenderer.js +978 -0
  265. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/draw/DrawShaderSource.js +1566 -0
  266. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +249 -0
  267. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +163 -0
  268. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +276 -0
  269. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +269 -0
  270. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/index.js +1 -0
  271. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +207 -0
  272. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +156 -0
  273. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickMeshRenderer.js +210 -0
  274. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +146 -0
  275. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +186 -0
  276. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +120 -0
  277. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  278. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +96 -0
  279. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/metriqs/Metriqs.js +259 -0
  280. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/nodes/Node.js +1356 -0
  281. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/nodes/index.js +1 -0
  282. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
  283. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/Curve.js +183 -0
  284. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/Path.js +239 -0
  285. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
  286. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/SplineCurve.js +133 -0
  287. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/index.js +5 -0
  288. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/postfx/SAO.js +547 -0
  289. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/scene/Scene.js +2481 -0
  290. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/sectionPlane/SectionPlane.js +194 -0
  291. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/sectionPlane/index.js +1 -0
  292. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/skybox/Skybox.js +119 -0
  293. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/skybox/index.js +1 -0
  294. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/stats.js +45 -0
  295. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils/Map.js +45 -0
  296. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils/Queue.js +56 -0
  297. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils/index.js +2 -0
  298. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils.js +452 -0
  299. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/viewport/Viewport.js +212 -0
  300. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/ArrayBuf.js +121 -0
  301. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Attribute.js +23 -0
  302. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Drawable.js +270 -0
  303. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/FrameContext.js +259 -0
  304. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/PickResult.js +317 -0
  305. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Pickable.js +69 -0
  306. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Program.js +179 -0
  307. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/RenderBuffer.js +315 -0
  308. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/RenderFlags.js +203 -0
  309. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/RenderState.js +40 -0
  310. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Renderer.js +1300 -0
  311. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Sampler.js +18 -0
  312. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Shader.js +49 -0
  313. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Texture2D.js +217 -0
  314. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
  315. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/occlusion/OcclusionTester.js +432 -0
  316. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +326 -0
  317. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +375 -0
  318. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/webglEnums.js +61 -0
  319. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webglInfo.js +48 -0
  320. package/src/lib/gltf/gltf.css +392 -0
  321. package/src/lib/gltf/gltf.js +2241 -0
  322. package/webpack.config.js +70 -0
  323. package/app.js +0 -43
@@ -0,0 +1,776 @@
1
+ import {ENTITY_FLAGS} from '../../ENTITY_FLAGS.js';
2
+ import {RENDER_PASSES} from '../../RENDER_PASSES.js';
3
+
4
+ import {math} from "../../../../math/math.js";
5
+ import {RenderState} from "../../../../webgl/RenderState.js";
6
+ import {ArrayBuf} from "../../../../webgl/ArrayBuf.js";
7
+ import {geometryCompressionUtils} from "../../../../math/geometryCompressionUtils.js";
8
+ import {getPointsBatchingRenderers} from "./PointsBatchingRenderers.js";
9
+ import {PointsBatchingBuffer} from "./PointsBatchingBuffer.js";
10
+ import {quantizePositions} from "../../compression.js";
11
+
12
+ const tempVec3a = math.vec4();
13
+ const tempVec3b = math.vec4();
14
+ const tempVec4a = math.vec4([0, 0, 0, 1]);
15
+ const tempVec4b = math.vec4([0, 0, 0, 1]);
16
+ const tempVec4c = math.vec4([0, 0, 0, 1]);
17
+ const tempOBB3 = math.OBB3();
18
+
19
+ /**
20
+ * @private
21
+ */
22
+ class PointsBatchingLayer {
23
+
24
+ /**
25
+ * @param model
26
+ * @param cfg
27
+ * @param cfg.layerIndex
28
+ * @param cfg.positionsDecodeMatrix
29
+ * @param cfg.maxGeometryBatchSize
30
+ * @param cfg.rtcCenter
31
+ * @param cfg.scratchMemory
32
+ */
33
+ constructor(model, cfg) {
34
+
35
+ /**
36
+ * State sorting key.
37
+ * @type {string}
38
+ */
39
+ this.sortId = "PointsBatchingLayer";
40
+
41
+ /**
42
+ * Index of this PointCloudLayer in {@link PerformanceModel#_layerList}.
43
+ * @type {Number}
44
+ */
45
+ this.layerIndex = cfg.layerIndex;
46
+
47
+ this._pointsBatchingRenderers = getPointsBatchingRenderers(model.scene);
48
+ this.model = model;
49
+ this._buffer = new PointsBatchingBuffer(cfg.maxGeometryBatchSize);
50
+ this._scratchMemory = cfg.scratchMemory;
51
+
52
+ this._state = new RenderState({
53
+ positionsBuf: null,
54
+ offsetsBuf: null,
55
+ colorsBuf: null,
56
+ flagsBuf: null,
57
+ flags2Buf: null,
58
+ positionsDecodeMatrix: math.mat4(),
59
+ rtcCenter: null
60
+ });
61
+
62
+ // These counts are used to avoid unnecessary render passes
63
+ this._numPortions = 0;
64
+ this._numVisibleLayerPortions = 0;
65
+ this._numTransparentLayerPortions = 0;
66
+ this._numXRayedLayerPortions = 0;
67
+ this._numSelectedLayerPortions = 0;
68
+ this._numHighlightedLayerPortions = 0;
69
+ this._numClippableLayerPortions = 0;
70
+ this._numPickableLayerPortions = 0;
71
+ this._numCulledLayerPortions = 0;
72
+
73
+ this._modelAABB = math.collapseAABB3(); // Model-space AABB
74
+ this._portions = [];
75
+
76
+ this._finalized = false;
77
+ this._positionsDecodeMatrix = cfg.positionsDecodeMatrix;
78
+ this._preCompressed = (!!this._positionsDecodeMatrix);
79
+
80
+ if (cfg.rtcCenter) {
81
+ this._state.rtcCenter = math.vec3(cfg.rtcCenter);
82
+ }
83
+
84
+ /**
85
+ * The axis-aligned World-space boundary of this PointCloudLayer's positions.
86
+ * @type {*|Float64Array}
87
+ */
88
+ this.aabb = math.collapseAABB3();
89
+ }
90
+
91
+ /**
92
+ * Tests if there is room for another portion in this PointCloudLayer.
93
+ *
94
+ * @param lenPositions Number of positions we'd like to create in the portion.
95
+ * @returns {boolean} True if OK to create another portion.
96
+ */
97
+ canCreatePortion(lenPositions) {
98
+ if (this._finalized) {
99
+ throw "Already finalized";
100
+ }
101
+ return ((this._buffer.positions.length + lenPositions) < (this._buffer.maxVerts * 3));
102
+ }
103
+
104
+ /**
105
+ * Creates a new portion within this PointCloudLayer, returns the new portion ID.
106
+ *
107
+ * Gives the portion the specified geometry, color and matrix.
108
+ *
109
+ * @param cfg.positions Flat float Local-space positions array.
110
+ * @param [cfg.colors] Flat float colors array.
111
+ * @param cfg.color Quantized RGB color [0..255,0..255,0..255,0..255]
112
+ * @param cfg.opacity Opacity [0..255]
113
+ * @param [cfg.meshMatrix] Flat float 4x4 matrix
114
+ * @param [cfg.worldMatrix] Flat float 4x4 matrix
115
+ * @param cfg.worldAABB Flat float AABB World-space AABB
116
+ * @param cfg.pickColor Quantized pick color
117
+ * @returns {number} Portion ID
118
+ */
119
+ createPortion(cfg) {
120
+
121
+ if (this._finalized) {
122
+ throw "Already finalized";
123
+ }
124
+
125
+ const positions = cfg.positions;
126
+ const color = cfg.color;
127
+ const colors = cfg.colors;
128
+ const opacity = cfg.opacity;
129
+ const meshMatrix = cfg.meshMatrix;
130
+ const worldMatrix = cfg.worldMatrix;
131
+ const worldAABB = cfg.worldAABB;
132
+ const pickColor = cfg.pickColor;
133
+
134
+ const buffer = this._buffer;
135
+ const positionsIndex = buffer.positions.length;
136
+ const vertsIndex = positionsIndex / 3;
137
+ const numVerts = positions.length / 3;
138
+ const lenPositions = positions.length;
139
+
140
+ if (this._preCompressed) {
141
+
142
+ for (let i = 0, len = positions.length; i < len; i++) {
143
+ buffer.positions.push(positions[i]);
144
+ }
145
+
146
+ const bounds = geometryCompressionUtils.getPositionsBounds(positions);
147
+
148
+ const min = geometryCompressionUtils.decompressPosition(bounds.min, this._positionsDecodeMatrix, tempVec3a);
149
+ const max = geometryCompressionUtils.decompressPosition(bounds.max, this._positionsDecodeMatrix, tempVec3b);
150
+
151
+ worldAABB[0] = min[0];
152
+ worldAABB[1] = min[1];
153
+ worldAABB[2] = min[2];
154
+ worldAABB[3] = max[0];
155
+ worldAABB[4] = max[1];
156
+ worldAABB[5] = max[2];
157
+
158
+ if (worldMatrix) {
159
+ math.AABB3ToOBB3(worldAABB, tempOBB3);
160
+ math.transformOBB3(worldMatrix, tempOBB3);
161
+ math.OBB3ToAABB3(tempOBB3, worldAABB);
162
+ }
163
+
164
+ } else {
165
+
166
+ const positionsBase = buffer.positions.length;
167
+
168
+ for (let i = 0, len = positions.length; i < len; i++) {
169
+ buffer.positions.push(positions[i]);
170
+ }
171
+
172
+ if (meshMatrix) {
173
+
174
+ for (let i = positionsBase, len = positionsBase + lenPositions; i < len; i += 3) {
175
+
176
+ tempVec4a[0] = buffer.positions[i + 0];
177
+ tempVec4a[1] = buffer.positions[i + 1];
178
+ tempVec4a[2] = buffer.positions[i + 2];
179
+
180
+ math.transformPoint4(meshMatrix, tempVec4a, tempVec4b);
181
+
182
+ buffer.positions[i + 0] = tempVec4b[0];
183
+ buffer.positions[i + 1] = tempVec4b[1];
184
+ buffer.positions[i + 2] = tempVec4b[2];
185
+
186
+ math.expandAABB3Point3(this._modelAABB, tempVec4b);
187
+
188
+ if (worldMatrix) {
189
+ math.transformPoint4(worldMatrix, tempVec4b, tempVec4c);
190
+ math.expandAABB3Point3(worldAABB, tempVec4c);
191
+ } else {
192
+ math.expandAABB3Point3(worldAABB, tempVec4b);
193
+ }
194
+ }
195
+
196
+ } else {
197
+
198
+ for (let i = positionsBase, len = positionsBase + lenPositions; i < len; i += 3) {
199
+
200
+ tempVec4a[0] = buffer.positions[i + 0];
201
+ tempVec4a[1] = buffer.positions[i + 1];
202
+ tempVec4a[2] = buffer.positions[i + 2];
203
+
204
+ math.expandAABB3Point3(this._modelAABB, tempVec4a);
205
+
206
+ if (worldMatrix) {
207
+ math.transformPoint4(worldMatrix, tempVec4a, tempVec4b);
208
+ math.expandAABB3Point3(worldAABB, tempVec4b);
209
+ } else {
210
+ math.expandAABB3Point3(worldAABB, tempVec4a);
211
+ }
212
+ }
213
+ }
214
+ }
215
+
216
+ if (this._state.rtcCenter) {
217
+ const rtcCenter = this._state.rtcCenter;
218
+ worldAABB[0] += rtcCenter[0];
219
+ worldAABB[1] += rtcCenter[1];
220
+ worldAABB[2] += rtcCenter[2];
221
+ worldAABB[3] += rtcCenter[0];
222
+ worldAABB[4] += rtcCenter[1];
223
+ worldAABB[5] += rtcCenter[2];
224
+ }
225
+
226
+ math.expandAABB3(this.aabb, worldAABB);
227
+
228
+ if (colors) {
229
+
230
+ for (let i = 0, len = colors.length; i < len; i += 3) {
231
+ buffer.colors.push(colors[i] * 255);
232
+ buffer.colors.push(colors[i + 1] * 255);
233
+ buffer.colors.push(colors[i + 2] * 255);
234
+ buffer.colors.push(255);
235
+ }
236
+
237
+ } else if (color) {
238
+
239
+ const r = color[0]; // Color is pre-quantized by PerformanceModel
240
+ const g = color[1];
241
+ const b = color[2];
242
+ const a = opacity;
243
+
244
+ for (let i = 0; i < numVerts; i++) {
245
+ buffer.colors.push(r);
246
+ buffer.colors.push(g);
247
+ buffer.colors.push(b);
248
+ buffer.colors.push(a);
249
+ }
250
+ }
251
+
252
+ {
253
+ const pickColorsBase = buffer.pickColors.length;
254
+ const lenPickColors = numVerts * 4;
255
+ for (let i = pickColorsBase, len = pickColorsBase + lenPickColors; i < len; i += 4) {
256
+ buffer.pickColors.push(pickColor[0]);
257
+ buffer.pickColors.push(pickColor[1]);
258
+ buffer.pickColors.push(pickColor[2]);
259
+ buffer.pickColors.push(pickColor[3]);
260
+ }
261
+ }
262
+
263
+ if (this.model.scene.entityOffsetsEnabled) {
264
+ for (let i = 0; i < numVerts; i++) {
265
+ buffer.offsets.push(0);
266
+ buffer.offsets.push(0);
267
+ buffer.offsets.push(0);
268
+ }
269
+ }
270
+
271
+ const portionId = this._portions.length / 2;
272
+
273
+ this._portions.push(vertsIndex);
274
+ this._portions.push(numVerts);
275
+
276
+ this._numPortions++;
277
+ this.model.numPortions++;
278
+
279
+ return portionId;
280
+ }
281
+
282
+ /**
283
+ * Builds batch VBOs from appended geometries.
284
+ * No more portions can then be created.
285
+ */
286
+ finalize() {
287
+
288
+ if (this._finalized) {
289
+ this.model.error("Already finalized");
290
+ return;
291
+ }
292
+
293
+ const state = this._state;
294
+ const gl = this.model.scene.canvas.gl;
295
+ const buffer = this._buffer;
296
+
297
+ if (buffer.positions.length > 0) {
298
+ if (this._preCompressed) {
299
+ state.positionsDecodeMatrix = this._positionsDecodeMatrix;
300
+ const positions = new Uint16Array(buffer.positions);
301
+ state.positionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, positions, buffer.positions.length, 3, gl.STATIC_DRAW);
302
+ } else {
303
+ const positions = new Float32Array(buffer.positions);
304
+ const quantizedPositions = quantizePositions(positions, this._modelAABB, state.positionsDecodeMatrix);
305
+ state.positionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, quantizedPositions, buffer.positions.length, 3, gl.STATIC_DRAW);
306
+ }
307
+ }
308
+
309
+ if (buffer.colors.length > 0) {
310
+ const colors = new Uint8Array(buffer.colors);
311
+ let normalized = false;
312
+ state.colorsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, colors, buffer.colors.length, 4, gl.DYNAMIC_DRAW, normalized);
313
+ }
314
+
315
+ if (buffer.colors.length > 0) { // Because we build flags arrays here, get their length from the colors array
316
+ const flagsLength = buffer.colors.length;
317
+ const flags = new Uint8Array(flagsLength);
318
+ const flags2 = new Uint8Array(flagsLength);
319
+ let notNormalized = false;
320
+ let normalized = true;
321
+ state.flagsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, flags, flags.length, 4, gl.DYNAMIC_DRAW, notNormalized);
322
+ state.flags2Buf = new ArrayBuf(gl, gl.ARRAY_BUFFER, flags2, flags2.length, 4, gl.DYNAMIC_DRAW, normalized);
323
+ }
324
+
325
+ if (buffer.pickColors.length > 0) {
326
+ const pickColors = new Uint8Array(buffer.pickColors);
327
+ let normalized = false;
328
+ state.pickColorsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, pickColors, buffer.pickColors.length, 4, gl.STATIC_DRAW, normalized);
329
+ }
330
+
331
+ if (this.model.scene.entityOffsetsEnabled) {
332
+ if (buffer.offsets.length > 0) {
333
+ const offsets = new Float32Array(buffer.offsets);
334
+ state.offsetsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, offsets, buffer.offsets.length, 3, gl.DYNAMIC_DRAW);
335
+ }
336
+ }
337
+
338
+ this._buffer = null;
339
+ this._finalized = true;
340
+ }
341
+
342
+ initFlags(portionId, flags, meshTransparent) {
343
+ if (flags & ENTITY_FLAGS.VISIBLE) {
344
+ this._numVisibleLayerPortions++;
345
+ this.model.numVisibleLayerPortions++;
346
+ }
347
+ if (flags & ENTITY_FLAGS.HIGHLIGHTED) {
348
+ this._numHighlightedLayerPortions++;
349
+ this.model.numHighlightedLayerPortions++;
350
+ }
351
+ if (flags & ENTITY_FLAGS.XRAYED) {
352
+ this._numXRayedLayerPortions++;
353
+ this.model.numXRayedLayerPortions++;
354
+ }
355
+ if (flags & ENTITY_FLAGS.SELECTED) {
356
+ this._numSelectedLayerPortions++;
357
+ this.model.numSelectedLayerPortions++;
358
+ }
359
+ if (flags & ENTITY_FLAGS.CLIPPABLE) {
360
+ this._numClippableLayerPortions++;
361
+ this.model.numClippableLayerPortions++;
362
+ }
363
+ if (flags & ENTITY_FLAGS.PICKABLE) {
364
+ this._numPickableLayerPortions++;
365
+ this.model.numPickableLayerPortions++;
366
+ }
367
+ if (flags & ENTITY_FLAGS.CULLED) {
368
+ this._numCulledLayerPortions++;
369
+ this.model.numCulledLayerPortions++;
370
+ }
371
+ if (meshTransparent) {
372
+ this._numTransparentLayerPortions++;
373
+ this.model.numTransparentLayerPortions++;
374
+ }
375
+ this._setFlags(portionId, flags, meshTransparent);
376
+ this._setFlags2(portionId, flags);
377
+ }
378
+
379
+ setVisible(portionId, flags, transparent) {
380
+ if (!this._finalized) {
381
+ throw "Not finalized";
382
+ }
383
+ if (flags & ENTITY_FLAGS.VISIBLE) {
384
+ this._numVisibleLayerPortions++;
385
+ this.model.numVisibleLayerPortions++;
386
+ } else {
387
+ this._numVisibleLayerPortions--;
388
+ this.model.numVisibleLayerPortions--;
389
+ }
390
+ this._setFlags(portionId, flags, transparent);
391
+ }
392
+
393
+ setHighlighted(portionId, flags, transparent) {
394
+ if (!this._finalized) {
395
+ throw "Not finalized";
396
+ }
397
+ if (flags & ENTITY_FLAGS.HIGHLIGHTED) {
398
+ this._numHighlightedLayerPortions++;
399
+ this.model.numHighlightedLayerPortions++;
400
+ } else {
401
+ this._numHighlightedLayerPortions--;
402
+ this.model.numHighlightedLayerPortions--;
403
+ }
404
+ this._setFlags(portionId, flags, transparent);
405
+ }
406
+
407
+ setXRayed(portionId, flags, transparent) {
408
+ if (!this._finalized) {
409
+ throw "Not finalized";
410
+ }
411
+ if (flags & ENTITY_FLAGS.XRAYED) {
412
+ this._numXRayedLayerPortions++;
413
+ this.model.numXRayedLayerPortions++;
414
+ } else {
415
+ this._numXRayedLayerPortions--;
416
+ this.model.numXRayedLayerPortions--;
417
+ }
418
+ this._setFlags(portionId, flags, transparent);
419
+ }
420
+
421
+ setSelected(portionId, flags, transparent) {
422
+ if (!this._finalized) {
423
+ throw "Not finalized";
424
+ }
425
+ if (flags & ENTITY_FLAGS.SELECTED) {
426
+ this._numSelectedLayerPortions++;
427
+ this.model.numSelectedLayerPortions++;
428
+ } else {
429
+ this._numSelectedLayerPortions--;
430
+ this.model.numSelectedLayerPortions--;
431
+ }
432
+ this._setFlags(portionId, flags, transparent);
433
+ }
434
+
435
+ setEdges(portionId, flags, transparent) {
436
+ if (!this._finalized) {
437
+ throw "Not finalized";
438
+ }
439
+ // Not applicable to point clouds
440
+ }
441
+
442
+ setClippable(portionId, flags) {
443
+ if (!this._finalized) {
444
+ throw "Not finalized";
445
+ }
446
+ if (flags & ENTITY_FLAGS.CLIPPABLE) {
447
+ this._numClippableLayerPortions++;
448
+ this.model.numClippableLayerPortions++;
449
+ } else {
450
+ this._numClippableLayerPortions--;
451
+ this.model.numClippableLayerPortions--;
452
+ }
453
+ this._setFlags2(portionId, flags);
454
+ }
455
+
456
+ setCulled(portionId, flags, transparent) {
457
+ if (!this._finalized) {
458
+ throw "Not finalized";
459
+ }
460
+ if (flags & ENTITY_FLAGS.CULLED) {
461
+ this._numCulledLayerPortions++;
462
+ this.model.numCulledLayerPortions++;
463
+ } else {
464
+ this._numCulledLayerPortions--;
465
+ this.model.numCulledLayerPortions--;
466
+ }
467
+ this._setFlags(portionId, flags, transparent);
468
+ }
469
+
470
+ setCollidable(portionId, flags) {
471
+ if (!this._finalized) {
472
+ throw "Not finalized";
473
+ }
474
+ }
475
+
476
+ setPickable(portionId, flags, transparent) {
477
+ if (!this._finalized) {
478
+ throw "Not finalized";
479
+ }
480
+ if (flags & ENTITY_FLAGS.PICKABLE) {
481
+ this._numPickableLayerPortions++;
482
+ this.model.numPickableLayerPortions++;
483
+ } else {
484
+ this._numPickableLayerPortions--;
485
+ this.model.numPickableLayerPortions--;
486
+ }
487
+ this._setFlags(portionId, flags, transparent);
488
+ }
489
+
490
+ setColor(portionId, color) {
491
+ if (!this._finalized) {
492
+ throw "Not finalized";
493
+ }
494
+ const portionsIdx = portionId * 2;
495
+ const vertexBase = this._portions[portionsIdx];
496
+ const numVerts = this._portions[portionsIdx + 1];
497
+ const firstColor = vertexBase * 4;
498
+ const lenColor = numVerts * 4;
499
+ const tempArray = this._scratchMemory.getUInt8Array(lenColor);
500
+ const r = color[0];
501
+ const g = color[1];
502
+ const b = color[2];
503
+ const a = color[3];
504
+ for (let i = 0; i < lenColor; i += 4) {
505
+ tempArray[i + 0] = r;
506
+ tempArray[i + 1] = g;
507
+ tempArray[i + 2] = b;
508
+ tempArray[i + 3] = a;
509
+ }
510
+ this._state.colorsBuf.setData(tempArray, firstColor, lenColor);
511
+ }
512
+
513
+ setTransparent(portionId, flags, transparent) {
514
+ if (transparent) {
515
+ this._numTransparentLayerPortions++;
516
+ this.model.numTransparentLayerPortions++;
517
+ } else {
518
+ this._numTransparentLayerPortions--;
519
+ this.model.numTransparentLayerPortions--;
520
+ }
521
+ this._setFlags(portionId, flags, transparent);
522
+ }
523
+
524
+ _setFlags(portionId, flags, transparent) {
525
+
526
+ if (!this._finalized) {
527
+ throw "Not finalized";
528
+ }
529
+
530
+ const portionsIdx = portionId * 2;
531
+ const vertexBase = this._portions[portionsIdx];
532
+ const numVerts = this._portions[portionsIdx + 1];
533
+ const firstFlag = vertexBase * 4;
534
+ const lenFlags = numVerts * 4;
535
+ const tempArray = this._scratchMemory.getUInt8Array(lenFlags);
536
+
537
+ const visible = !!(flags & ENTITY_FLAGS.VISIBLE);
538
+ const xrayed = !!(flags & ENTITY_FLAGS.XRAYED);
539
+ const highlighted = !!(flags & ENTITY_FLAGS.HIGHLIGHTED);
540
+ const selected = !!(flags & ENTITY_FLAGS.SELECTED);
541
+ const pickable = !!(flags & ENTITY_FLAGS.PICKABLE);
542
+ const culled = !!(flags & ENTITY_FLAGS.CULLED);
543
+
544
+ // Normal fill
545
+
546
+ let f0;
547
+ if (!visible || culled || xrayed) {
548
+ f0 = RENDER_PASSES.NOT_RENDERED;
549
+ } else {
550
+ if (transparent) {
551
+ f0 = RENDER_PASSES.COLOR_TRANSPARENT;
552
+ } else {
553
+ f0 = RENDER_PASSES.COLOR_OPAQUE;
554
+ }
555
+ }
556
+
557
+ // Emphasis fill
558
+
559
+ let f1;
560
+ if (!visible || culled) {
561
+ f1 = RENDER_PASSES.NOT_RENDERED;
562
+ } else if (selected) {
563
+ f1 = RENDER_PASSES.SILHOUETTE_SELECTED;
564
+ } else if (highlighted) {
565
+ f1 = RENDER_PASSES.SILHOUETTE_HIGHLIGHTED;
566
+ } else if (xrayed) {
567
+ f1 = RENDER_PASSES.SILHOUETTE_XRAYED;
568
+ } else {
569
+ f1 = RENDER_PASSES.NOT_RENDERED;
570
+ }
571
+
572
+ // Pick
573
+
574
+ let f3 = (visible && !culled && pickable) ? RENDER_PASSES.PICK : RENDER_PASSES.NOT_RENDERED;
575
+
576
+ for (let i = 0; i < lenFlags; i += 4) {
577
+ tempArray[i + 0] = f0; // x - normal fill
578
+ tempArray[i + 1] = f1; // y - emphasis fill
579
+ tempArray[i + 2] = 0; // z - edges - don't care
580
+ tempArray[i + 3] = f3; // w - pick
581
+ }
582
+
583
+ this._state.flagsBuf.setData(tempArray, firstFlag, lenFlags);
584
+ }
585
+
586
+ _setFlags2(portionId, flags) {
587
+
588
+ if (!this._finalized) {
589
+ throw "Not finalized";
590
+ }
591
+
592
+ const portionsIdx = portionId * 2;
593
+ const vertexBase = this._portions[portionsIdx];
594
+ const numVerts = this._portions[portionsIdx + 1];
595
+ const firstFlag = vertexBase * 4;
596
+ const lenFlags = numVerts * 4;
597
+ const tempArray = this._scratchMemory.getUInt8Array(lenFlags);
598
+
599
+ const clippable = !!(flags & ENTITY_FLAGS.CLIPPABLE) ? 255 : 0;
600
+
601
+ for (let i = 0; i < lenFlags; i += 4) {
602
+ tempArray[i + 0] = clippable;
603
+ }
604
+
605
+ this._state.flags2Buf.setData(tempArray, firstFlag, lenFlags);
606
+ }
607
+
608
+ setOffset(portionId, offset) {
609
+ if (!this._finalized) {
610
+ throw "Not finalized";
611
+ }
612
+ if (!this.model.scene.entityOffsetsEnabled) {
613
+ this.model.error("Entity#offset not enabled for this Viewer"); // See Viewer entityOffsetsEnabled
614
+ return;
615
+ }
616
+ const portionsIdx = portionId * 2;
617
+ const vertexBase = this._portions[portionsIdx];
618
+ const numVerts = this._portions[portionsIdx + 1];
619
+ const firstOffset = vertexBase * 3;
620
+ const lenOffsets = numVerts * 3;
621
+ const tempArray = this._scratchMemory.getFloat32Array(lenOffsets);
622
+ const x = offset[0];
623
+ const y = offset[1];
624
+ const z = offset[2];
625
+ for (let i = 0; i < lenOffsets; i += 3) {
626
+ tempArray[i + 0] = x;
627
+ tempArray[i + 1] = y;
628
+ tempArray[i + 2] = z;
629
+ }
630
+ this._state.offsetsBuf.setData(tempArray, firstOffset, lenOffsets);
631
+ }
632
+
633
+ //-- NORMAL RENDERING ----------------------------------------------------------------------------------------------
634
+
635
+ drawColorOpaque(renderFlags, frameCtx) {
636
+ if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numTransparentLayerPortions === this._numPortions || this._numXRayedLayerPortions === this._numPortions) {
637
+ return;
638
+ }
639
+ if (this._pointsBatchingRenderers.colorRenderer) {
640
+ this._pointsBatchingRenderers.colorRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
641
+ }
642
+ }
643
+
644
+ drawColorTransparent(renderFlags, frameCtx) {
645
+ if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numTransparentLayerPortions === 0 || this._numXRayedLayerPortions === this._numPortions) {
646
+ return;
647
+ }
648
+ if (this._pointsBatchingRenderers.colorRenderer) {
649
+ this._pointsBatchingRenderers.colorRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_TRANSPARENT);
650
+ }
651
+ }
652
+
653
+ // -- RENDERING SAO POST EFFECT TARGETS ----------------------------------------------------------------------------
654
+
655
+ drawDepth(renderFlags, frameCtx) {
656
+ }
657
+
658
+ drawNormals(renderFlags, frameCtx) {
659
+ }
660
+
661
+ // -- EMPHASIS RENDERING -------------------------------------------------------------------------------------------
662
+
663
+ drawSilhouetteXRayed(renderFlags, frameCtx) {
664
+ if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numXRayedLayerPortions === 0) {
665
+ return;
666
+ }
667
+ if (this._pointsBatchingRenderers.silhouetteRenderer) {
668
+ this._pointsBatchingRenderers.silhouetteRenderer.drawLayer(frameCtx, this, RENDER_PASSES.SILHOUETTE_XRAYED);
669
+ }
670
+ }
671
+
672
+ drawSilhouetteHighlighted(renderFlags, frameCtx) {
673
+ if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numHighlightedLayerPortions === 0) {
674
+ return;
675
+ }
676
+ if (this._pointsBatchingRenderers.silhouetteRenderer) {
677
+ this._pointsBatchingRenderers.silhouetteRenderer.drawLayer(frameCtx, this, RENDER_PASSES.SILHOUETTE_HIGHLIGHTED);
678
+ }
679
+ }
680
+
681
+ drawSilhouetteSelected(renderFlags, frameCtx) {
682
+ if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numSelectedLayerPortions === 0) {
683
+ return;
684
+ }
685
+ if (this._pointsBatchingRenderers.silhouetteRenderer) {
686
+ this._pointsBatchingRenderers.silhouetteRenderer.drawLayer(frameCtx, this, RENDER_PASSES.SILHOUETTE_SELECTED);
687
+ }
688
+ }
689
+
690
+ //-- EDGES RENDERING -----------------------------------------------------------------------------------------------
691
+
692
+ drawEdgesColorOpaque(renderFlags, frameCtx) {
693
+ }
694
+
695
+ drawEdgesColorTransparent(renderFlags, frameCtx) {
696
+ }
697
+
698
+ drawEdgesHighlighted(renderFlags, frameCtx) {
699
+ }
700
+
701
+ drawEdgesSelected(renderFlags, frameCtx) {
702
+ }
703
+
704
+ drawEdgesXRayed(renderFlags, frameCtx) {
705
+ }
706
+
707
+ //---- PICKING ----------------------------------------------------------------------------------------------------
708
+
709
+ drawPickMesh(renderFlags, frameCtx) {
710
+ if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
711
+ return;
712
+ }
713
+ if (this._pointsBatchingRenderers.pickMeshRenderer) {
714
+ this._pointsBatchingRenderers.pickMeshRenderer.drawLayer(frameCtx, this, RENDER_PASSES.PICK);
715
+ }
716
+ }
717
+
718
+ drawPickDepths(renderFlags, frameCtx) {
719
+ if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
720
+ return;
721
+ }
722
+ if (this._pointsBatchingRenderers.pickDepthRenderer) {
723
+ this._pointsBatchingRenderers.pickDepthRenderer.drawLayer(frameCtx, this, RENDER_PASSES.PICK);
724
+ }
725
+ }
726
+
727
+ drawPickNormals(renderFlags, frameCtx) {
728
+ }
729
+
730
+ //---- OCCLUSION TESTING -------------------------------------------------------------------------------------------
731
+
732
+ drawOcclusion(renderFlags, frameCtx) {
733
+ if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
734
+ return;
735
+ }
736
+ if (this._pointsBatchingRenderers.occlusionRenderer) {
737
+ this._pointsBatchingRenderers.occlusionRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
738
+ }
739
+ }
740
+
741
+ //---- SHADOWS -----------------------------------------------------------------------------------------------------
742
+
743
+ drawShadow(renderFlags, frameCtx) {
744
+ }
745
+
746
+ destroy() {
747
+ const state = this._state;
748
+ if (state.positionsBuf) {
749
+ state.positionsBuf.destroy();
750
+ state.positionsBuf = null;
751
+ }
752
+ if (state.offsetsBuf) {
753
+ state.offsetsBuf.destroy();
754
+ state.offsetsBuf = null;
755
+ }
756
+ if (state.colorsBuf) {
757
+ state.colorsBuf.destroy();
758
+ state.colorsBuf = null;
759
+ }
760
+ if (state.flagsBuf) {
761
+ state.flagsBuf.destroy();
762
+ state.flagsBuf = null;
763
+ }
764
+ if (state.flags2Buf) {
765
+ state.flags2Buf.destroy();
766
+ state.flags2Buf = null;
767
+ }
768
+ if (state.pickColorsBuf) {
769
+ state.pickColorsBuf.destroy();
770
+ state.pickColorsBuf = null;
771
+ }
772
+ state.destroy();
773
+ }
774
+ }
775
+
776
+ export {PointsBatchingLayer};