csyjk 1.1.1 → 1.2.2

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Files changed (323) hide show
  1. package/.babelrc +7 -0
  2. package/.idea/modules.xml +8 -0
  3. package/.idea/xx.iml +12 -0
  4. package/dist/app.js +43 -0
  5. package/{index.html → dist/index.html} +0 -0
  6. package/{style.css → dist/style.css} +1 -1
  7. package/package.json +40 -5
  8. package/public/gltf.js +2241 -0
  9. package/public/index.html +10 -0
  10. package/src/index.js +3 -0
  11. package/src/lib/gltf/assets/check.jpg +0 -0
  12. package/src/lib/gltf/assets/iconfont/iconfont.css +358 -0
  13. package/src/lib/gltf/assets/iconfont/iconfont.eot +0 -0
  14. package/src/lib/gltf/assets/iconfont/iconfont.js +1 -0
  15. package/src/lib/gltf/assets/iconfont/iconfont.json +604 -0
  16. package/src/lib/gltf/assets/iconfont/iconfont.svg +189 -0
  17. package/src/lib/gltf/assets/iconfont/iconfont.ttf +0 -0
  18. package/src/lib/gltf/assets/iconfont/iconfont.woff +0 -0
  19. package/src/lib/gltf/assets/iconfont/iconfont.woff2 +0 -0
  20. package/src/lib/gltf/assets/yjkkit-sdk/index.js +0 -0
  21. package/src/lib/gltf/assets/yjkkit-sdk/package.json +15 -0
  22. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/ContextMenu.js +863 -0
  23. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/index.js +1 -0
  24. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/index.js +1 -0
  25. package/src/lib/gltf/assets/yjkkit-sdk/src/index.js +3 -0
  26. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +462 -0
  27. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +279 -0
  28. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +262 -0
  29. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
  30. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/Annotation.js +362 -0
  31. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +575 -0
  32. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/index.js +1 -0
  33. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  34. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/index.js +1 -0
  35. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +777 -0
  36. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  37. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +525 -0
  38. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +242 -0
  39. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +297 -0
  40. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
  41. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/FastNavPlugin.js +345 -0
  42. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/index.js +1 -0
  43. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +122 -0
  44. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +462 -0
  45. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFPerformanceModelLoader.js +508 -0
  46. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFSceneGraphLoader.js +922 -0
  47. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  48. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/CubeTextureCanvas.js +273 -0
  49. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/NavCubePlugin.js +687 -0
  50. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/index.js +1 -0
  51. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  52. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  53. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/index.js +1 -0
  54. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  55. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +273 -0
  56. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  57. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/index.js +2 -0
  58. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  59. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  60. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  61. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +403 -0
  62. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/index.js +1 -0
  63. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  64. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/index.js +1 -0
  65. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
  66. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
  67. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  68. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +822 -0
  69. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/index.js +1 -0
  70. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/ModelTreeView.js +888 -0
  71. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewNode.js +88 -0
  72. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewPlugin.js +624 -0
  73. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/index.js +1 -0
  74. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/modelValidation.js +87 -0
  75. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  76. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/index.js +1 -0
  77. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +78 -0
  78. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +847 -0
  79. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/index.js +2 -0
  80. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +167 -0
  81. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +228 -0
  82. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +220 -0
  83. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +279 -0
  84. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +244 -0
  85. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  86. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +426 -0
  87. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +479 -0
  88. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +6818 -0
  89. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  90. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
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  92. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
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  95. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  96. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  97. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  98. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  99. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  100. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  101. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  102. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/index.js +17 -0
  103. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/culling/ObjectCullStates.js +205 -0
  104. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Dot.js +78 -0
  105. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Label.js +97 -0
  106. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Wire.js +95 -0
  107. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Plugin.js +112 -0
  108. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Viewer.js +372 -0
  109. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/index.js +3 -0
  110. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
  111. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaults.js +39 -0
  112. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaModel.js +145 -0
  113. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaObject.js +215 -0
  114. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaScene.js +311 -0
  115. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/CameraControl.js +1669 -0
  116. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/cc.js +0 -0
  117. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  118. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  119. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PickController.js +193 -0
  120. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +289 -0
  121. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/cu.js +0 -0
  122. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  123. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +186 -0
  124. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  125. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +439 -0
  126. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +361 -0
  127. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +258 -0
  128. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +197 -0
  129. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/mouspan.js +498 -0
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@@ -0,0 +1,316 @@
1
+ import {Component} from '../Component.js';
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+ import {RenderState} from '../webgl/RenderState.js';
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+ import {math} from '../math/math.js';
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+
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+ /**
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+ * @desc Defines its {@link Camera}'s perspective projection as a frustum-shaped view volume.
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+ *
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+ * * Located at {@link Camera#frustum}.
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+ * * Allows to explicitly set the positions of the left, right, top, bottom, near and far planes, which is useful for asymmetrical view volumes, such as for stereo viewing.
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+ * * {@link Frustum#near} and {@link Frustum#far} specify the distances to the WebGL clipping planes.
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+ */
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+ class Frustum extends Component {
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+
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+ /**
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+ @private
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+ */
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+ get type() {
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+ return "Frustum";
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+ }
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+
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+ /**
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+ * @constructor
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+ * @private
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+ */
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+ constructor(camera, cfg = {}) {
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+
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+ super(camera, cfg);
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+
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+ /**
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+ * The Camera this Frustum belongs to.
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+ *
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+ * @property camera
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+ * @type {Camera}
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+ * @final
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+ */
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+ this.camera = camera;
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+
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+ this._state = new RenderState({
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+ matrix: math.mat4(),
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+ inverseMatrix: math.mat4(),
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+ transposedMatrix: math.mat4(),
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+ near: 0.1,
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+ far: 10000.0
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+ });
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+
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+ this._left = -1.0;
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+ this._right = 1.0;
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+ this._bottom = -1.0;
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+ this._top = 1.0;
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+
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+ this._inverseMatrixDirty = true;
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+ this._transposedMatrixDirty = true;
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+
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+ // Set component properties
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+
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+ this.left = cfg.left;
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+ this.right = cfg.right;
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+ this.bottom = cfg.bottom;
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+ this.top = cfg.top;
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+ this.near = cfg.near;
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+ this.far = cfg.far;
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+ }
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+
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+ _update() {
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+
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+ math.frustumMat4(this._left, this._right, this._bottom, this._top, this._state.near, this._state.far, this._state.matrix);
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+
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+ this._inverseMatrixDirty = true;
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+ this._transposedMatrixDirty = true;
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+
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+ this.glRedraw();
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+
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+ this.fire("matrix", this._state.matrix);
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+ }
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+
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+ /**
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+ * Sets the position of the Frustum's left plane on the View-space X-axis.
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+ *
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+ * Fires a {@link Frustum#left:emits} emits on change.
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+ *
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+ * @param {Number} value New left frustum plane position.
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+ */
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+ set left(value) {
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+ this._left = (value !== undefined && value !== null) ? value : -1.0;
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+ this._needUpdate(0);
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+ this.fire("left", this._left);
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+ }
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+
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+ /**
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+ * Gets the position of the Frustum's left plane on the View-space X-axis.
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+ *
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+ * @return {Number} Left frustum plane position.
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+ */
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+ get left() {
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+ return this._left;
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+ }
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+
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+ /**
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+ * Sets the position of the Frustum's right plane on the View-space X-axis.
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+ *
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+ * Fires a {@link Frustum#right:emits} emits on change.
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+ *
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+ * @param {Number} value New right frustum plane position.
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+ */
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+ set right(value) {
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+ this._right = (value !== undefined && value !== null) ? value : 1.0;
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+ this._needUpdate(0);
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+ this.fire("right", this._right);
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+ }
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+
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+ /**
112
+ * Gets the position of the Frustum's right plane on the View-space X-axis.
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+ *
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+ * Fires a {@link Frustum#right:emits} emits on change.
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+ *
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+ * @return {Number} Right frustum plane position.
117
+ */
118
+ get right() {
119
+ return this._right;
120
+ }
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+
122
+ /**
123
+ * Sets the position of the Frustum's top plane on the View-space Y-axis.
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+ *
125
+ * Fires a {@link Frustum#top:emits} emits on change.
126
+ *
127
+ * @param {Number} value New top frustum plane position.
128
+ */
129
+ set top(value) {
130
+ this._top = (value !== undefined && value !== null) ? value : 1.0;
131
+ this._needUpdate(0);
132
+ this.fire("top", this._top);
133
+ }
134
+
135
+ /**
136
+ * Gets the position of the Frustum's top plane on the View-space Y-axis.
137
+ *
138
+ * Fires a {@link Frustum#top:emits} emits on change.
139
+ *
140
+ * @return {Number} Top frustum plane position.
141
+ */
142
+ get top() {
143
+ return this._top;
144
+ }
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+
146
+ /**
147
+ * Sets the position of the Frustum's bottom plane on the View-space Y-axis.
148
+ *
149
+ * Fires a {@link Frustum#bottom:emits} emits on change.
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+ *
151
+ * @emits {"bottom"} event with the value of this property whenever it changes.
152
+ *
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+ * @param {Number} value New bottom frustum plane position.
154
+ */
155
+ set bottom(value) {
156
+ this._bottom = (value !== undefined && value !== null) ? value : -1.0;
157
+ this._needUpdate(0);
158
+ this.fire("bottom", this._bottom);
159
+ }
160
+
161
+ /**
162
+ * Gets the position of the Frustum's bottom plane on the View-space Y-axis.
163
+ *
164
+ * Fires a {@link Frustum#bottom:emits} emits on change.
165
+ *
166
+ * @return {Number} Bottom frustum plane position.
167
+ */
168
+ get bottom() {
169
+ return this._bottom;
170
+ }
171
+
172
+ /**
173
+ * Sets the position of the Frustum's near plane on the positive View-space Z-axis.
174
+ *
175
+ * Fires a {@link Frustum#near:emits} emits on change.
176
+ *
177
+ * Default value is ````0.1````.
178
+ *
179
+ * @param {Number} value New Frustum near plane position.
180
+ */
181
+ set near(value) {
182
+ this._state.near = (value !== undefined && value !== null) ? value : 0.1;
183
+ this._needUpdate(0);
184
+ this.fire("near", this._state.near);
185
+ }
186
+
187
+ /**
188
+ * Gets the position of the Frustum's near plane on the positive View-space Z-axis.
189
+ *
190
+ * Fires a {@link Frustum#near:emits} emits on change.
191
+ *
192
+ * Default value is ````0.1````.
193
+ *
194
+ * @return {Number} Near frustum plane position.
195
+ */
196
+ get near() {
197
+ return this._state.near;
198
+ }
199
+
200
+ /**
201
+ * Sets the position of the Frustum's far plane on the positive View-space Z-axis.
202
+ *
203
+ * Fires a {@link Frustum#far:emits} emits on change.
204
+ *
205
+ * Default value is ````10000.0````.
206
+ *
207
+ * @param {Number} value New far frustum plane position.
208
+ */
209
+ set far(value) {
210
+ this._state.far = (value !== undefined && value !== null) ? value : 10000.0;
211
+ this._needUpdate(0);
212
+ this.fire("far", this._state.far);
213
+ }
214
+
215
+ /**
216
+ * Gets the position of the Frustum's far plane on the positive View-space Z-axis.
217
+ *
218
+ * Default value is ````10000.0````.
219
+ *
220
+ * @return {Number} Far frustum plane position.
221
+ */
222
+ get far() {
223
+ return this._state.far;
224
+ }
225
+
226
+ /**
227
+ * Gets the Frustum's projection transform matrix.
228
+ *
229
+ * Fires a {@link Frustum#matrix:emits} emits on change.
230
+ *
231
+ * Default value is ````[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]````.
232
+ *
233
+ * @returns {Number[]} The Frustum's projection matrix matrix.
234
+ */
235
+ get matrix() {
236
+ if (this._updateScheduled) {
237
+ this._doUpdate();
238
+ }
239
+ return this._state.matrix;
240
+ }
241
+
242
+ /**
243
+ * Gets the inverse of {@link Frustum#matrix}.
244
+ *
245
+ * @returns {Number[]} The inverse orthographic projection matrix.
246
+ */
247
+ get inverseMatrix() {
248
+ if (this._updateScheduled) {
249
+ this._doUpdate();
250
+ }
251
+ if (this._inverseMatrixDirty) {
252
+ math.inverseMat4(this._state.matrix, this._state.inverseMatrix);
253
+ this._inverseMatrixDirty = false;
254
+ }
255
+ return this._state.inverseMatrix;
256
+ }
257
+
258
+ /**
259
+ * Gets the transpose of {@link Frustum#matrix}.
260
+ *
261
+ * @returns {Number[]} The transpose of {@link Frustum#matrix}.
262
+ */
263
+ get transposedMatrix() {
264
+ if (this._updateScheduled) {
265
+ this._doUpdate();
266
+ }
267
+ if (this._transposedMatrixDirty) {
268
+ math.transposeMat4(this._state.matrix, this._state.transposedMatrix);
269
+ this._transposedMatrixDirty = false;
270
+ }
271
+ return this._state.transposedMatrix;
272
+ }
273
+
274
+ /**
275
+ * Un-projects the given Canvas-space coordinates, using this Frustum projection.
276
+ *
277
+ * @param {Number[]} canvasPos Inputs 2D Canvas-space coordinates.
278
+ * @param {Number} screenZ Inputs Screen-space Z coordinate.
279
+ * @param {Number[]} screenPos Outputs 3D Screen/Clip-space coordinates.
280
+ * @param {Number[]} viewPos Outputs un-projected 3D View-space coordinates.
281
+ * @param {Number[]} worldPos Outputs un-projected 3D World-space coordinates.
282
+ */
283
+ unproject(canvasPos, screenZ, screenPos, viewPos, worldPos) {
284
+
285
+ const canvas = this.scene.canvas.canvas;
286
+
287
+ const halfCanvasWidth = canvas.offsetWidth / 2.0;
288
+ const halfCanvasHeight = canvas.offsetHeight / 2.0;
289
+
290
+ screenPos[0] = (canvasPos[0] - halfCanvasWidth) / halfCanvasWidth;
291
+ screenPos[1] = (canvasPos[1] - halfCanvasHeight) / halfCanvasHeight;
292
+ screenPos[2] = screenZ;
293
+ screenPos[3] = 1.0;
294
+
295
+ math.mulMat4v4(this.inverseMatrix, screenPos, viewPos);
296
+ math.mulVec3Scalar(viewPos, 1.0 / viewPos[3]);
297
+
298
+ viewPos[3] = 1.0;
299
+ viewPos[1] *= -1;
300
+
301
+ math.mulMat4v4(this.camera.inverseViewMatrix, viewPos, worldPos);
302
+
303
+ return worldPos;
304
+ }
305
+
306
+ /** @private
307
+ *
308
+ */
309
+ destroy() {
310
+ super.destroy();
311
+ this._state.destroy();
312
+ super.destroy();
313
+ }
314
+ }
315
+
316
+ export {Frustum};
@@ -0,0 +1,286 @@
1
+ import {Component} from '../Component.js';
2
+ import {RenderState} from '../webgl/RenderState.js';
3
+ import {math} from '../math/math.js';
4
+
5
+ /**
6
+ * @desc Defines its {@link Camera}'s orthographic projection as a box-shaped view volume.
7
+ *
8
+ * * Located at {@link Camera#ortho}.
9
+ * * Works like Blender's orthographic projection, where the positions of the left, right, top and bottom planes are implicitly
10
+ * indicated with a single {@link Ortho#scale} property, which causes the frustum to be symmetrical on X and Y axis, large enough to
11
+ * contain the number of units given by {@link Ortho#scale}.
12
+ * * {@link Ortho#near} and {@link Ortho#far} indicated the distances to the WebGL clipping planes.
13
+ */
14
+ class Ortho extends Component {
15
+
16
+ /**
17
+ @private
18
+ */
19
+ get type() {
20
+ return "Ortho";
21
+ }
22
+
23
+ /**
24
+ * @constructor
25
+ * @private
26
+ */
27
+ constructor(camera, cfg = {}) {
28
+
29
+ super(camera, cfg);
30
+
31
+ /**
32
+ * The Camera this Ortho belongs to.
33
+ *
34
+ * @property camera
35
+ * @type {Camera}
36
+ * @final
37
+ */
38
+ this.camera = camera;
39
+
40
+ this._state = new RenderState({
41
+ matrix: math.mat4(),
42
+ inverseMatrix: math.mat4(),
43
+ transposedMatrix: math.mat4(),
44
+ near: 0.1,
45
+ far: 2000.0
46
+ });
47
+
48
+ this._inverseMatrixDirty = true;
49
+ this._transposedMatrixDirty = true;
50
+
51
+ this.scale = cfg.scale;
52
+ this.near = cfg.near;
53
+ this.far = cfg.far;
54
+
55
+ this._onCanvasBoundary = this.scene.canvas.on("boundary", this._needUpdate, this);
56
+ }
57
+
58
+ _update() {
59
+
60
+ const WIDTH_INDEX = 2;
61
+ const HEIGHT_INDEX = 3;
62
+
63
+ const scene = this.scene;
64
+ const scale = this._scale;
65
+ const halfSize = 0.5 * scale;
66
+
67
+ const boundary = scene.viewport.boundary;
68
+ const boundaryWidth = boundary[WIDTH_INDEX];
69
+ const boundaryHeight = boundary[HEIGHT_INDEX];
70
+ const aspect = boundaryWidth / boundaryHeight;
71
+
72
+ let left;
73
+ let right;
74
+ let top;
75
+ let bottom;
76
+
77
+ if (boundaryWidth > boundaryHeight) {
78
+ left = -halfSize;
79
+ right = halfSize;
80
+ top = halfSize / aspect;
81
+ bottom = -halfSize / aspect;
82
+
83
+ } else {
84
+ left = -halfSize * aspect;
85
+ right = halfSize * aspect;
86
+ top = halfSize;
87
+ bottom = -halfSize;
88
+ }
89
+
90
+ math.orthoMat4c(left, right, bottom, top, this._state.near, this._state.far, this._state.matrix);
91
+
92
+ this._inverseMatrixDirty = true;
93
+ this._transposedMatrixDirty = true;
94
+
95
+ this.glRedraw();
96
+
97
+ this.fire("matrix", this._state.matrix);
98
+ }
99
+
100
+
101
+ /**
102
+ * Sets scale factor for this Ortho's extents on X and Y axis.
103
+ *
104
+ * Clamps to minimum value of ````0.01```.
105
+ *
106
+ * Fires a "scale" event on change.
107
+ *
108
+ * Default value is ````1.0````
109
+ * @param {Number} value New scale value.
110
+ */
111
+ set scale(value) {
112
+ if (value === undefined || value === null) {
113
+ value = 1.0;
114
+ }
115
+ if (value <= 0) {
116
+ value = 0.01;
117
+ }
118
+ this._scale = value;
119
+ this._needUpdate(0);
120
+ this.fire("scale", this._scale);
121
+ }
122
+
123
+ /**
124
+ * Gets scale factor for this Ortho's extents on X and Y axis.
125
+ *
126
+ * Clamps to minimum value of ````0.01```.
127
+ *
128
+ * Default value is ````1.0````
129
+ *
130
+ * @returns {Number} New Ortho scale value.
131
+ */
132
+ get scale() {
133
+ return this._scale;
134
+ }
135
+
136
+ /**
137
+ * Sets the position of the Ortho's near plane on the positive View-space Z-axis.
138
+ *
139
+ * Fires a "near" emits on change.
140
+ *
141
+ * Default value is ````0.1````.
142
+ *
143
+ * @param {Number} value New Ortho near plane position.
144
+ */
145
+ set near(value) {
146
+ const near = (value !== undefined && value !== null) ? value : 0.1;
147
+ if (this._state.near === near) {
148
+ return;
149
+ }
150
+ this._state.near = near;
151
+ this._needUpdate(0);
152
+ this.fire("near", this._state.near);
153
+ }
154
+
155
+ /**
156
+ * Gets the position of the Ortho's near plane on the positive View-space Z-axis.
157
+ *
158
+ * Default value is ````0.1````.
159
+ *
160
+ * @returns {Number} New Ortho near plane position.
161
+ */
162
+ get near() {
163
+ return this._state.near;
164
+ }
165
+
166
+ /**
167
+ * Sets the position of the Ortho's far plane on the positive View-space Z-axis.
168
+ *
169
+ * Fires a "far" event on change.
170
+ *
171
+ * Default value is ````2000.0````.
172
+ *
173
+ * @param {Number} value New far ortho plane position.
174
+ */
175
+ set far(value) {
176
+ const far = (value !== undefined && value !== null) ? value : 2000.0;
177
+ if (this._state.far === far) {
178
+ return;
179
+ }
180
+ this._state.far = far;
181
+ this._needUpdate(0);
182
+ this.fire("far", this._state.far);
183
+ }
184
+
185
+ /**
186
+ * Gets the position of the Ortho's far plane on the positive View-space Z-axis.
187
+ *
188
+ * Default value is ````10000.0````.
189
+ *
190
+ * @returns {Number} New far ortho plane position.
191
+ */
192
+ get far() {
193
+ return this._state.far;
194
+ }
195
+
196
+ /**
197
+ * Gets the Ortho's projection transform matrix.
198
+ *
199
+ * Fires a "matrix" event on change.
200
+ *
201
+ * Default value is ````[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]````.
202
+ *
203
+ * @returns {Number[]} The Ortho's projection matrix.
204
+ */
205
+ get matrix() {
206
+ if (this._updateScheduled) {
207
+ this._doUpdate();
208
+ }
209
+ return this._state.matrix;
210
+ }
211
+
212
+ /**
213
+ * Gets the inverse of {@link Ortho#matrix}.
214
+ *
215
+ * @returns {Number[]} The inverse of {@link Ortho#matrix}.
216
+ */
217
+ get inverseMatrix() {
218
+ if (this._updateScheduled) {
219
+ this._doUpdate();
220
+ }
221
+ if (this._inverseMatrixDirty) {
222
+ math.inverseMat4(this._state.matrix, this._state.inverseMatrix);
223
+ this._inverseMatrixDirty = false;
224
+ }
225
+ return this._state.inverseMatrix;
226
+ }
227
+
228
+ /**
229
+ * Gets the transpose of {@link Ortho#matrix}.
230
+ *
231
+ * @returns {Number[]} The transpose of {@link Ortho#matrix}.
232
+ */
233
+ get transposedMatrix() {
234
+ if (this._updateScheduled) {
235
+ this._doUpdate();
236
+ }
237
+ if (this._transposedMatrixDirty) {
238
+ math.transposeMat4(this._state.matrix, this._state.transposedMatrix);
239
+ this._transposedMatrixDirty = false;
240
+ }
241
+ return this._state.transposedMatrix;
242
+ }
243
+
244
+ /**
245
+ * Un-projects the given Canvas-space coordinates, using this Ortho projection.
246
+ *
247
+ * @param {Number[]} canvasPos Inputs 2D Canvas-space coordinates.
248
+ * @param {Number} screenZ Inputs Screen-space Z coordinate.
249
+ * @param {Number[]} screenPos Outputs 3D Screen/Clip-space coordinates.
250
+ * @param {Number[]} viewPos Outputs un-projected 3D View-space coordinates.
251
+ * @param {Number[]} worldPos Outputs un-projected 3D World-space coordinates.
252
+ */
253
+ unproject(canvasPos, screenZ, screenPos, viewPos, worldPos) {
254
+
255
+ const canvas = this.scene.canvas.canvas;
256
+
257
+ const halfCanvasWidth = canvas.offsetWidth / 2.0;
258
+ const halfCanvasHeight = canvas.offsetHeight / 2.0;
259
+
260
+ screenPos[0] = (canvasPos[0] - halfCanvasWidth) / halfCanvasWidth;
261
+ screenPos[1] = (canvasPos[1] - halfCanvasHeight) / halfCanvasHeight;
262
+ screenPos[2] = screenZ;
263
+ screenPos[3] = 1.0;
264
+
265
+ math.mulMat4v4(this.inverseMatrix, screenPos, viewPos);
266
+ math.mulVec3Scalar(viewPos, 1.0 / viewPos[3]);
267
+
268
+ viewPos[3] = 1.0;
269
+ viewPos[1] *= -1;
270
+
271
+ math.mulMat4v4(this.camera.inverseViewMatrix, viewPos, worldPos);
272
+
273
+ return worldPos;
274
+ }
275
+
276
+ /** @private
277
+ *
278
+ */
279
+ destroy() {
280
+ super.destroy();
281
+ this._state.destroy();
282
+ this.scene.canvas.off(this._onCanvasBoundary);
283
+ }
284
+ }
285
+
286
+ export {Ortho};