csyjk 1.1.1 → 1.2.2

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Files changed (323) hide show
  1. package/.babelrc +7 -0
  2. package/.idea/modules.xml +8 -0
  3. package/.idea/xx.iml +12 -0
  4. package/dist/app.js +43 -0
  5. package/{index.html → dist/index.html} +0 -0
  6. package/{style.css → dist/style.css} +1 -1
  7. package/package.json +40 -5
  8. package/public/gltf.js +2241 -0
  9. package/public/index.html +10 -0
  10. package/src/index.js +3 -0
  11. package/src/lib/gltf/assets/check.jpg +0 -0
  12. package/src/lib/gltf/assets/iconfont/iconfont.css +358 -0
  13. package/src/lib/gltf/assets/iconfont/iconfont.eot +0 -0
  14. package/src/lib/gltf/assets/iconfont/iconfont.js +1 -0
  15. package/src/lib/gltf/assets/iconfont/iconfont.json +604 -0
  16. package/src/lib/gltf/assets/iconfont/iconfont.svg +189 -0
  17. package/src/lib/gltf/assets/iconfont/iconfont.ttf +0 -0
  18. package/src/lib/gltf/assets/iconfont/iconfont.woff +0 -0
  19. package/src/lib/gltf/assets/iconfont/iconfont.woff2 +0 -0
  20. package/src/lib/gltf/assets/yjkkit-sdk/index.js +0 -0
  21. package/src/lib/gltf/assets/yjkkit-sdk/package.json +15 -0
  22. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/ContextMenu.js +863 -0
  23. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/index.js +1 -0
  24. package/src/lib/gltf/assets/yjkkit-sdk/src/extras/index.js +1 -0
  25. package/src/lib/gltf/assets/yjkkit-sdk/src/index.js +3 -0
  26. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +462 -0
  27. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +279 -0
  28. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +262 -0
  29. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
  30. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/Annotation.js +362 -0
  31. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +575 -0
  32. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/index.js +1 -0
  33. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  34. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/index.js +1 -0
  35. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +777 -0
  36. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  37. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +525 -0
  38. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +242 -0
  39. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +297 -0
  40. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
  41. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/FastNavPlugin.js +345 -0
  42. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/index.js +1 -0
  43. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +122 -0
  44. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +462 -0
  45. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFPerformanceModelLoader.js +508 -0
  46. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFSceneGraphLoader.js +922 -0
  47. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  48. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/CubeTextureCanvas.js +273 -0
  49. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/NavCubePlugin.js +687 -0
  50. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/index.js +1 -0
  51. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  52. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  53. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/index.js +1 -0
  54. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  55. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +273 -0
  56. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  57. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/index.js +2 -0
  58. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  59. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  60. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  61. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +403 -0
  62. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/index.js +1 -0
  63. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  64. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/index.js +1 -0
  65. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
  66. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
  67. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  68. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +822 -0
  69. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/index.js +1 -0
  70. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/ModelTreeView.js +888 -0
  71. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewNode.js +88 -0
  72. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewPlugin.js +624 -0
  73. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/index.js +1 -0
  74. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/modelValidation.js +87 -0
  75. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  76. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/index.js +1 -0
  77. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +78 -0
  78. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +847 -0
  79. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/index.js +2 -0
  80. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +167 -0
  81. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +228 -0
  82. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +220 -0
  83. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +279 -0
  84. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +244 -0
  85. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  86. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +426 -0
  87. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +479 -0
  88. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +6818 -0
  89. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  90. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
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  92. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
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  95. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  96. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  97. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  98. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  99. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  100. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  101. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  102. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/index.js +17 -0
  103. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/culling/ObjectCullStates.js +205 -0
  104. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Dot.js +78 -0
  105. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Label.js +97 -0
  106. package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Wire.js +95 -0
  107. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Plugin.js +112 -0
  108. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Viewer.js +372 -0
  109. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/index.js +3 -0
  110. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
  111. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaults.js +39 -0
  112. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaModel.js +145 -0
  113. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaObject.js +215 -0
  114. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaScene.js +311 -0
  115. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/CameraControl.js +1669 -0
  116. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/cc.js +0 -0
  117. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  118. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  119. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PickController.js +193 -0
  120. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +289 -0
  121. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/cu.js +0 -0
  122. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  123. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +186 -0
  124. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  125. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +439 -0
  126. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +361 -0
  127. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +258 -0
  128. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +197 -0
  129. package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/mouspan.js +498 -0
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+ import {Material} from './Material.js';
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+ import {RenderState} from '../webgl/RenderState.js';
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+
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+ const PRESETS = {
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+ "default": {
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+ fill: true,
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+ fillColor: [0.4, 0.4, 0.4],
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+ fillAlpha: 0.2,
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+ edges: true,
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+ edgeColor: [0.2, 0.2, 0.2],
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+ edgeAlpha: 0.5,
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+ edgeWidth: 1
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+ },
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+ "defaultWhiteBG": {
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+ fill: true,
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+ fillColor: [1, 1, 1],
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+ fillAlpha: 0.6,
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+ edgeColor: [0.2, 0.2, 0.2],
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+ edgeAlpha: 1.0,
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+ edgeWidth: 1
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+ },
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+ "defaultLightBG": {
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+ fill: true,
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+ fillColor: [0.4, 0.4, 0.4],
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+ fillAlpha: 0.2,
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+ edges: true,
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+ edgeColor: [0.2, 0.2, 0.2],
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+ edgeAlpha: 0.5,
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+ edgeWidth: 1
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+ },
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+ "defaultDarkBG": {
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+ fill: true,
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+ fillColor: [0.4, 0.4, 0.4],
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+ fillAlpha: 0.2,
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+ edges: true,
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+ edgeColor: [0.5, 0.5, 0.5],
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+ edgeAlpha: 0.5,
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+ edgeWidth: 1
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+ },
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+ "phosphorous": {
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+ fill: true,
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+ fillColor: [0.0, 0.0, 0.0],
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+ fillAlpha: 0.4,
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+ edges: true,
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+ edgeColor: [0.9, 0.9, 0.9],
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+ edgeAlpha: 0.5,
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+ edgeWidth: 2
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+ },
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+ "sunset": {
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+ fill: true,
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+ fillColor: [0.9, 0.9, 0.6],
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+ fillAlpha: 0.2,
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+ edges: true,
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+ edgeColor: [0.9, 0.9, 0.9],
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+ edgeAlpha: 0.5,
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+ edgeWidth: 1
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+ },
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+ "vectorscope": {
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+ fill: true,
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+ fillColor: [0.0, 0.0, 0.0],
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+ fillAlpha: 0.7,
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+ edges: true,
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+ edgeColor: [0.2, 1.0, 0.2],
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+ edgeAlpha: 1,
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+ edgeWidth: 2
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+ },
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+ "battlezone": {
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+ fill: true,
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+ fillColor: [0.0, 0.0, 0.0],
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+ fillAlpha: 1.0,
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+ edges: true,
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+ edgeColor: [0.2, 1.0, 0.2],
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+ edgeAlpha: 1,
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+ edgeWidth: 3
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+ },
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+ "sepia": {
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+ fill: true,
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+ fillColor: [0.970588207244873, 0.7965892553329468, 0.6660899519920349],
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+ fillAlpha: 0.4,
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+ edges: true,
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+ edgeColor: [0.529411792755127, 0.4577854573726654, 0.4100345969200134],
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+ edgeAlpha: 1.0,
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+ edgeWidth: 1
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+ },
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+ "yellowHighlight": {
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+ fill: true,
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+ fillColor: [1.0, 1.0, 0.0],
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+ fillAlpha: 0.5,
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+ edges: true,
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+ edgeColor: [0.529411792755127, 0.4577854573726654, 0.4100345969200134],
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+ edgeAlpha: 1.0,
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+ edgeWidth: 1
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+ },
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+ "greenSelected": {
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+ fill: true,
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+ fillColor: [0.0, 1.0, 0.0],
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+ fillAlpha: 0.5,
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+ edges: true,
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+ edgeColor: [0.4577854573726654, 0.529411792755127, 0.4100345969200134],
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+ edgeAlpha: 1.0,
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+ edgeWidth: 1
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+ },
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+ "gamegrid": {
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+ fill: true,
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+ fillColor: [0.2, 0.2, 0.7],
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+ fillAlpha: 0.9,
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+ edges: true,
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+ edgeColor: [0.4, 0.4, 1.6],
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+ edgeAlpha: 0.8,
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+ edgeWidth: 3
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+ }
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+ };
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+
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+ /**
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+ * Configures the appearance of {@link Entity}s when they are xrayed, highlighted or selected.
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+ *
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+ * * XRay an {@link Entity} by setting {@link Entity#xrayed} ````true````.
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+ * * Highlight an {@link Entity} by setting {@link Entity#highlighted} ````true````.
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+ * * Select an {@link Entity} by setting {@link Entity#selected} ````true````.
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+ * * When {@link Entity}s are within the subtree of a root {@link Entity}, then setting {@link Entity#xrayed}, {@link Entity#highlighted} or {@link Entity#selected}
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+ * on the root will collectively set those properties on all sub-{@link Entity}s.
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+ * * EmphasisMaterial provides several presets. Select a preset by setting {@link EmphasisMaterial#preset} to the ID of a preset in {@link EmphasisMaterial#presets}.
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+ * * By default, a {@link Mesh} uses the default EmphasisMaterials in {@link Scene#xrayMaterial}, {@link Scene#highlightMaterial} and {@link Scene#selectedMaterial}
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+ * but you can assign each {@link Mesh#xrayMaterial}, {@link Mesh#highlightMaterial} or {@link Mesh#selectedMaterial} to a custom EmphasisMaterial, if required.
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+ *
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+ * ## Usage
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+ *
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+ * In the example below, we'll create a {@link Mesh} with its own XRayMaterial and set {@link Mesh#xrayed} ````true```` to xray it.
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+ *
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+ * Recall that {@link Mesh} is a concrete subtype of the abstract {@link Entity} base class.
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+ *
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+ * ````javascript
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+ * new Mesh(viewer.scene, {
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+ * geometry: new BoxGeometry(viewer.scene, {
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+ * edgeThreshold: 1
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+ * }),
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+ * material: new PhongMaterial(viewer.scene, {
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+ * diffuse: [0.2, 0.2, 1.0]
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+ * }),
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+ * xrayMaterial: new EmphasisMaterial(viewer.scene, {
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+ * fill: true,
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+ * fillColor: [0, 0, 0],
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+ * fillAlpha: 0.7,
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+ * edges: true,
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+ * edgeColor: [0.2, 1.0, 0.2],
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+ * edgeAlpha: 1.0,
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+ * edgeWidth: 2
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+ * }),
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+ * xrayed: true
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+ * });
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+ * ````
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+ *
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+ * Note the ````edgeThreshold```` configuration for the {@link ReadableGeometry} on our {@link Mesh}. EmphasisMaterial configures
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+ * a wireframe representation of the {@link ReadableGeometry} for the selected emphasis mode, which will have inner edges (those edges between
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+ * adjacent co-planar triangles) removed for visual clarity. The ````edgeThreshold```` indicates that, for
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+ * this particular {@link ReadableGeometry}, an inner edge is one where the angle between the surface normals of adjacent triangles
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+ * is not greater than ````5```` degrees. That's set to ````2```` by default, but we can override it to tweak the effect
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+ * as needed for particular Geometries.
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+ *
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+ * Here's the example again, this time implicitly defaulting to the {@link Scene#edgeMaterial}. We'll also modify that EdgeMaterial
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+ * to customize the effect.
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+ *
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+ * ````javascript
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+ * new Mesh({
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+ * geometry: new TeapotGeometry(viewer.scene, {
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+ * edgeThreshold: 5
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+ * }),
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+ * material: new PhongMaterial(viewer.scene, {
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+ * diffuse: [0.2, 0.2, 1.0]
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+ * }),
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+ * xrayed: true
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+ * });
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+ *
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+ * var xrayMaterial = viewer.scene.xrayMaterial;
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+ *
176
+ * xrayMaterial.fillColor = [0.2, 1.0, 0.2];
177
+ * xrayMaterial.fillAlpha = 1.0;
178
+ * ````
179
+ *
180
+ * ## Presets
181
+ *
182
+ * Let's switch the {@link Scene#xrayMaterial} to one of the presets in {@link EmphasisMaterial#presets}:
183
+ *
184
+ * ````javascript
185
+ * viewer.xrayMaterial.preset = EmphasisMaterial.presets["sepia"];
186
+ * ````
187
+ *
188
+ * We can also create an EmphasisMaterial from a preset, while overriding properties of the preset as required:
189
+ *
190
+ * ````javascript
191
+ * var myEmphasisMaterial = new EMphasisMaterial(viewer.scene, {
192
+ * preset: "sepia",
193
+ * fillColor = [1.0, 0.5, 0.5]
194
+ * });
195
+ * ````
196
+ */
197
+ class EmphasisMaterial extends Material {
198
+
199
+ /**
200
+ @private
201
+ */
202
+ get type() {
203
+ return "EmphasisMaterial";
204
+ }
205
+
206
+ /**
207
+ * Gets available EmphasisMaterial presets.
208
+ *
209
+ * @type {Object}
210
+ */
211
+ get presets() {
212
+ return PRESETS;
213
+ };
214
+
215
+ /**
216
+ * @constructor
217
+ * @param {Component} owner Owner component. When destroyed, the owner will destroy this component as well.
218
+ * @param {*} [cfg] The EmphasisMaterial configuration
219
+ * @param {String} [cfg.id] Optional ID, unique among all components in the parent {@link Scene}, generated automatically when omitted.
220
+ * @param {Boolean} [cfg.fill=true] Indicates if xray surfaces are filled with color.
221
+ * @param {Number[]} [cfg.fillColor=[0.4,0.4,0.4]] EmphasisMaterial fill color.
222
+ * @param {Number} [cfg.fillAlpha=0.2] Transparency of filled xray faces. A value of ````0.0```` indicates fully transparent, ````1.0```` is fully opaque.
223
+ * @param {Boolean} [cfg.edges=true] Indicates if xray edges are visible.
224
+ * @param {Number[]} [cfg.edgeColor=[0.2,0.2,0.2]] RGB color of xray edges.
225
+ * @param {Number} [cfg.edgeAlpha=0.5] Transparency of xray edges. A value of ````0.0```` indicates fully transparent, ````1.0```` is fully opaque.
226
+ * @param {Number} [cfg.edgeWidth=1] Width of xray edges, in pixels.
227
+ * @param {String} [cfg.preset] Selects a preset EmphasisMaterial configuration - see {@link EmphasisMaterial#presets}.
228
+ * @param {Boolean} [cfg.backfaces=false] Whether to render geometry backfaces when emphasising.
229
+ */
230
+ constructor(owner, cfg = {}) {
231
+
232
+ super(owner, cfg);
233
+
234
+ this._state = new RenderState({
235
+ type: "EmphasisMaterial",
236
+ fill: null,
237
+ fillColor: null,
238
+ fillAlpha: null,
239
+ edges: null,
240
+ edgeColor: null,
241
+ edgeAlpha: null,
242
+ edgeWidth: null,
243
+ backfaces: true
244
+ });
245
+
246
+ this._preset = "default";
247
+
248
+ if (cfg.preset) { // Apply preset then override with configs where provided
249
+ this.preset = cfg.preset;
250
+ if (cfg.fill !== undefined) {
251
+ this.fill = cfg.fill;
252
+ }
253
+ if (cfg.fillColor) {
254
+ this.fillColor = cfg.fillColor;
255
+ }
256
+ if (cfg.fillAlpha !== undefined) {
257
+ this.fillAlpha = cfg.fillAlpha;
258
+ }
259
+ if (cfg.edges !== undefined) {
260
+ this.edges = cfg.edges;
261
+ }
262
+ if (cfg.edgeColor) {
263
+ this.edgeColor = cfg.edgeColor;
264
+ }
265
+ if (cfg.edgeAlpha !== undefined) {
266
+ this.edgeAlpha = cfg.edgeAlpha;
267
+ }
268
+ if (cfg.edgeWidth !== undefined) {
269
+ this.edgeWidth = cfg.edgeWidth;
270
+ }
271
+ if (cfg.backfaces !== undefined) {
272
+ this.backfaces = cfg.backfaces;
273
+ }
274
+ } else {
275
+ this.fill = cfg.fill;
276
+ this.fillColor = cfg.fillColor;
277
+ this.fillAlpha = cfg.fillAlpha;
278
+ this.edges = cfg.edges;
279
+ this.edgeColor = cfg.edgeColor;
280
+ this.edgeAlpha = cfg.edgeAlpha;
281
+ this.edgeWidth = cfg.edgeWidth;
282
+ this.backfaces = cfg.backfaces;
283
+ }
284
+ }
285
+
286
+ /**
287
+ * Sets if surfaces are filled with color.
288
+ *
289
+ * Default is ````true````.
290
+ *
291
+ * @type {Boolean}
292
+ */
293
+ set fill(value) {
294
+ value = value !== false;
295
+ if (this._state.fill === value) {
296
+ return;
297
+ }
298
+ this._state.fill = value;
299
+ this.glRedraw();
300
+ }
301
+
302
+ /**
303
+ * Gets if surfaces are filled with color.
304
+ *
305
+ * Default is ````true````.
306
+ *
307
+ * @type {Boolean}
308
+ */
309
+ get fill() {
310
+ return this._state.fill;
311
+ }
312
+
313
+ /**
314
+ * Sets the RGB color of filled faces.
315
+ *
316
+ * Default is ````[0.4, 0.4, 0.4]````.
317
+ *
318
+ * @type {Number[]}
319
+ */
320
+ set fillColor(value) {
321
+ let fillColor = this._state.fillColor;
322
+ if (!fillColor) {
323
+ fillColor = this._state.fillColor = new Float32Array(3);
324
+ } else if (value && fillColor[0] === value[0] && fillColor[1] === value[1] && fillColor[2] === value[2]) {
325
+ return;
326
+ }
327
+ if (value) {
328
+ fillColor[0] = value[0];
329
+ fillColor[1] = value[1];
330
+ fillColor[2] = value[2];
331
+ } else {
332
+ fillColor[0] = 0.4;
333
+ fillColor[1] = 0.4;
334
+ fillColor[2] = 0.4;
335
+ }
336
+ this.glRedraw();
337
+ }
338
+
339
+ /**
340
+ * Gets the RGB color of filled faces.
341
+ *
342
+ * Default is ````[0.4, 0.4, 0.4]````.
343
+ *
344
+ * @type {Number[]}
345
+ */
346
+ get fillColor() {
347
+ return this._state.fillColor;
348
+ }
349
+
350
+ /**
351
+ * Sets the transparency of filled faces.
352
+ *
353
+ * A value of ````0.0```` indicates fully transparent, ````1.0```` is fully opaque.
354
+ *
355
+ * Default is ````0.2````.
356
+ *
357
+ * @type {Number}
358
+ */
359
+ set fillAlpha(value) {
360
+ value = (value !== undefined && value !== null) ? value : 0.2;
361
+ if (this._state.fillAlpha === value) {
362
+ return;
363
+ }
364
+ this._state.fillAlpha = value;
365
+ this.glRedraw();
366
+ }
367
+
368
+ /**
369
+ * Gets the transparency of filled faces.
370
+ *
371
+ * A value of ````0.0```` indicates fully transparent, ````1.0```` is fully opaque.
372
+ *
373
+ * Default is ````0.2````.
374
+ *
375
+ * @type {Number}
376
+ */
377
+ get fillAlpha() {
378
+ return this._state.fillAlpha;
379
+ }
380
+
381
+ /**
382
+ * Sets if edges are visible.
383
+ *
384
+ * Default is ````true````.
385
+ *
386
+ * @type {Boolean}
387
+ */
388
+ set edges(value) {
389
+ value = value !== false;
390
+ if (this._state.edges === value) {
391
+ return;
392
+ }
393
+ this._state.edges = value;
394
+ this.glRedraw();
395
+ }
396
+
397
+ /**
398
+ * Gets if edges are visible.
399
+ *
400
+ * Default is ````true````.
401
+ *
402
+ * @type {Boolean}
403
+ */
404
+ get edges() {
405
+ return this._state.edges;
406
+ }
407
+
408
+ /**
409
+ * Sets the RGB color of edges.
410
+ *
411
+ * Default is ```` [0.2, 0.2, 0.2]````.
412
+ *
413
+ * @type {Number[]}
414
+ */
415
+ set edgeColor(value) {
416
+ let edgeColor = this._state.edgeColor;
417
+ if (!edgeColor) {
418
+ edgeColor = this._state.edgeColor = new Float32Array(3);
419
+ } else if (value && edgeColor[0] === value[0] && edgeColor[1] === value[1] && edgeColor[2] === value[2]) {
420
+ return;
421
+ }
422
+ if (value) {
423
+ edgeColor[0] = value[0];
424
+ edgeColor[1] = value[1];
425
+ edgeColor[2] = value[2];
426
+ } else {
427
+ edgeColor[0] = 0.2;
428
+ edgeColor[1] = 0.2;
429
+ edgeColor[2] = 0.2;
430
+ }
431
+ this.glRedraw();
432
+ }
433
+
434
+ /**
435
+ * Gets the RGB color of edges.
436
+ *
437
+ * Default is ```` [0.2, 0.2, 0.2]````.
438
+ *
439
+ * @type {Number[]}
440
+ */
441
+ get edgeColor() {
442
+ return this._state.edgeColor;
443
+ }
444
+
445
+ /**
446
+ * Sets the transparency of edges.
447
+ *
448
+ * A value of ````0.0```` indicates fully transparent, ````1.0```` is fully opaque.
449
+ *
450
+ * Default is ````0.2````.
451
+ *
452
+ * @type {Number}
453
+ */
454
+ set edgeAlpha(value) {
455
+ value = (value !== undefined && value !== null) ? value : 0.5;
456
+ if (this._state.edgeAlpha === value) {
457
+ return;
458
+ }
459
+ this._state.edgeAlpha = value;
460
+ this.glRedraw();
461
+ }
462
+
463
+ /**
464
+ * Gets the transparency of edges.
465
+ *
466
+ * A value of ````0.0```` indicates fully transparent, ````1.0```` is fully opaque.
467
+ *
468
+ * Default is ````0.2````.
469
+ *
470
+ * @type {Number}
471
+ */
472
+ get edgeAlpha() {
473
+ return this._state.edgeAlpha;
474
+ }
475
+
476
+ /**
477
+ * Sets edge width.
478
+ *
479
+ * This is not supported by WebGL implementations based on DirectX [2019].
480
+ *
481
+ * Default value is ````1.0```` pixels.
482
+ *
483
+ * @type {Number}
484
+ */
485
+ set edgeWidth(value) {
486
+ this._state.edgeWidth = value || 1.0;
487
+ this.glRedraw();
488
+ }
489
+
490
+ /**
491
+ * Gets edge width.
492
+ *
493
+ * This is not supported by WebGL implementations based on DirectX [2019].
494
+ *
495
+ * Default value is ````1.0```` pixels.
496
+ *
497
+ * @type {Number}
498
+ */
499
+ get edgeWidth() {
500
+ return this._state.edgeWidth;
501
+ }
502
+
503
+ /**
504
+ * Sets whether to render backfaces when {@link EmphasisMaterial#fill} is ````true````..
505
+ *
506
+ * Default is ````false````.
507
+ *
508
+ * @type {Boolean}
509
+ */
510
+ set backfaces(value) {
511
+ value = !!value;
512
+ if (this._state.backfaces === value) {
513
+ return;
514
+ }
515
+ this._state.backfaces = value;
516
+ this.glRedraw();
517
+ }
518
+
519
+ /**
520
+ * Gets whether to render backfaces when {@link EmphasisMaterial#fill} is ````true````..
521
+ *
522
+ * Default is ````false````.
523
+ *
524
+ * @type {Boolean}
525
+ */
526
+ get backfaces() {
527
+ return this._state.backfaces;
528
+ }
529
+
530
+ /**
531
+ * Selects a preset EmphasisMaterial configuration.
532
+ *
533
+ * Default value is "default".
534
+ *
535
+ * @type {String}
536
+ */
537
+ set preset(value) {
538
+ value = value || "default";
539
+ if (this._preset === value) {
540
+ return;
541
+ }
542
+ const preset = PRESETS[value];
543
+ if (!preset) {
544
+ this.error("unsupported preset: '" + value + "' - supported values are " + Object.keys(PRESETS).join(", "));
545
+ return;
546
+ }
547
+ this.fill = preset.fill;
548
+ this.fillColor = preset.fillColor;
549
+ this.fillAlpha = preset.fillAlpha;
550
+ this.edges = preset.edges;
551
+ this.edgeColor = preset.edgeColor;
552
+ this.edgeAlpha = preset.edgeAlpha;
553
+ this.edgeWidth = preset.edgeWidth;
554
+ this._preset = value;
555
+ }
556
+
557
+ /**
558
+ * Gets the current preset EmphasisMaterial configuration.
559
+ *
560
+ * Default value is "default".
561
+ *
562
+ * @type {String}
563
+ */
564
+ get preset() {
565
+ return this._preset;
566
+ }
567
+
568
+ /**
569
+ * Destroys this EmphasisMaterial.
570
+ */
571
+ destroy() {
572
+ super.destroy();
573
+ this._state.destroy();
574
+ }
575
+ }
576
+
577
+ export {EmphasisMaterial};