csyjk 1.1.1 → 1.2.2
Sign up to get free protection for your applications and to get access to all the features.
- package/.babelrc +7 -0
- package/.idea/modules.xml +8 -0
- package/.idea/xx.iml +12 -0
- package/dist/app.js +43 -0
- package/{index.html → dist/index.html} +0 -0
- package/{style.css → dist/style.css} +1 -1
- package/package.json +40 -5
- package/public/gltf.js +2241 -0
- package/public/index.html +10 -0
- package/src/index.js +3 -0
- package/src/lib/gltf/assets/check.jpg +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.css +358 -0
- package/src/lib/gltf/assets/iconfont/iconfont.eot +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.js +1 -0
- package/src/lib/gltf/assets/iconfont/iconfont.json +604 -0
- package/src/lib/gltf/assets/iconfont/iconfont.svg +189 -0
- package/src/lib/gltf/assets/iconfont/iconfont.ttf +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.woff +0 -0
- package/src/lib/gltf/assets/iconfont/iconfont.woff2 +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/index.js +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/package.json +15 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/ContextMenu.js +863 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/extras/ContextMenu/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/extras/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/index.js +3 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +462 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +279 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +262 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/Annotation.js +362 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +575 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AnnotationsPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/AxisGizmoPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +777 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/BCFViewpointsPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +525 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +242 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +297 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/FastNavPlugin.js +345 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/FastNavPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +122 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +462 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFPerformanceModelLoader.js +508 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/GLTFSceneGraphLoader.js +922 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/GLTFLoaderPlugin/index.js +2 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/CubeTextureCanvas.js +273 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/NavCubePlugin.js +687 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/NavCubePlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/OBJLoaderPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +273 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/STLLoaderPlugin/index.js +2 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +403 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SectionPlanesPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/SkyboxesPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +822 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/StoreyViewsPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/ModelTreeView.js +888 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewNode.js +88 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/TreeViewPlugin.js +624 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/TreeViewPlugin/modelValidation.js +87 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/ViewCullPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +78 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +847 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/index.js +2 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +167 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +228 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +220 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +279 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +244 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +426 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +479 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +6818 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/index.js +17 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/culling/ObjectCullStates.js +205 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Dot.js +78 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Label.js +97 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/plugins/lib/html/Wire.js +95 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Plugin.js +112 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/Viewer.js +372 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/index.js +3 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/IFCObjectDefaults.js +39 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaModel.js +145 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaObject.js +215 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/metadata/MetaScene.js +311 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/CameraControl.js +1669 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/cc.js +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PickController.js +193 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +289 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/cu.js +0 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +186 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +439 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +361 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +258 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +197 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/CameraControl/lib/handlers/mouspan.js +498 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Component.js +908 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/Entity.js +475 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/ImagePlane/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/PerformanceModel.js +2623 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ENTITY_FLAGS.js +21 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceMesh.js +262 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/PerformanceNode.js +697 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/RENDER_PASSES.js +34 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/ScratchMemory.js +63 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/compression.js +183 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingBuffer.js +33 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingLayer.js +736 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/LinesBatchingRenderers.js +68 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingColorRenderer.js +295 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +327 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingLayer.js +698 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/LinesInstancingRenderers.js +68 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/renderers/LinesInstancingColorRenderer.js +364 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +356 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingBuffer.js +33 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingLayer.js +776 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/PointsBatchingRenderers.js +113 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingColorRenderer.js +340 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +312 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +343 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +331 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingShadowRenderer.js +242 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +348 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/PointsInstancingLayer.js +737 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/PointsInstancingRenderers.js +143 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingColorRenderer.js +373 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +366 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +370 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +386 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +376 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +293 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +382 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingBuffer.js +37 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingLayer.js +1017 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/TrianglesBatchingRenderers.js +246 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingColorQualityRenderer.js +809 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +504 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +297 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +300 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +322 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +311 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +291 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +319 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +305 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +300 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +242 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +323 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/TrianglesInstancingLayer.js +969 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/TrianglesInstancingRenderers.js +246 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingColorQualityRenderer.js +859 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +557 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +341 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +338 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +356 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +354 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +329 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +358 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +349 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +363 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +284 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/PerformanceModel/lib/layers/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +354 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Camera.js +880 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CameraPath.js +194 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/CustomProjection.js +149 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Frustum.js +316 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Ortho.js +286 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/Perspective.js +302 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/camera/index.js +2 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/canvas/Canvas.js +464 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/canvas/Spinner.js +323 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/core.js +234 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/Geometry.js +33 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/ReadableGeometry.js +689 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/VBOGeometry.js +327 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/builders/index.js +8 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/index.js +4 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/loaders/index.js +2 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/index.js +18 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/input/Input.js +1475 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/libs/canvas2image.js +218 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/libs/k3d.js +1032 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/AmbientLight.js +175 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/CubeTexture.js +156 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/DirLight.js +314 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/Light.js +29 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/LightMap.js +77 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/PointLight.js +395 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/ReflectionMap.js +79 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/Shadow.js +138 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/lights/index.js +5 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/marker/Marker.js +382 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/marker/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/EdgeMaterial.js +359 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/EmphasisMaterial.js +577 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/Fresnel.js +222 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/LambertMaterial.js +378 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/LinesMaterial.js +169 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/Material.js +39 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/MetallicMaterial.js +820 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/PhongMaterial.js +860 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/PointsMaterial.js +320 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/SpecularMaterial.js +807 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/Texture.js +522 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/materials/index.js +8 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/Frustum.js +118 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/buildEdgeIndices.js +162 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/geometryCompressionUtils.js +353 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/math.js +5302 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/math/rtcCoords.js +132 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/CameraMemento.js +200 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/ModelMemento.js +272 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mementos/index.js +3 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/Mesh.js +2165 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/draw/DrawRenderer.js +978 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/draw/DrawShaderSource.js +1566 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +249 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +163 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +276 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +269 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +207 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +156 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickMeshRenderer.js +210 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +146 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +186 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +120 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +96 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/metriqs/Metriqs.js +259 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/nodes/Node.js +1356 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/nodes/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/Curve.js +183 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/Path.js +239 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/SplineCurve.js +133 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/paths/index.js +5 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/postfx/SAO.js +547 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/scene/Scene.js +2481 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/sectionPlane/SectionPlane.js +194 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/sectionPlane/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/skybox/Skybox.js +119 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/skybox/index.js +1 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/stats.js +45 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils/Map.js +45 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils/Queue.js +56 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils/index.js +2 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/utils.js +452 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/viewport/Viewport.js +212 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/ArrayBuf.js +121 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Attribute.js +23 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Drawable.js +270 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/FrameContext.js +259 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/PickResult.js +317 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Pickable.js +69 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Program.js +179 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/RenderBuffer.js +315 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/RenderFlags.js +203 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/RenderState.js +40 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Renderer.js +1300 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Sampler.js +18 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Shader.js +49 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/Texture2D.js +217 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/occlusion/OcclusionTester.js +432 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +326 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +375 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webgl/webglEnums.js +61 -0
- package/src/lib/gltf/assets/yjkkit-sdk/src/viewer/scene/webglInfo.js +48 -0
- package/src/lib/gltf/gltf.css +392 -0
- package/src/lib/gltf/gltf.js +2241 -0
- package/webpack.config.js +70 -0
- package/app.js +0 -43
@@ -0,0 +1,2060 @@
|
|
1
|
+
/*
|
2
|
+
Copyright (c) 2013 Gildas Lormeau. All rights reserved.
|
3
|
+
|
4
|
+
Redistribution and use in source and binary forms, with or without
|
5
|
+
modification, are permitted provided that the following conditions are met:
|
6
|
+
|
7
|
+
1. Redistributions of source code must retain the above copyright notice,
|
8
|
+
this list of conditions and the following disclaimer.
|
9
|
+
|
10
|
+
2. Redistributions in binary form must reproduce the above copyright
|
11
|
+
notice, this list of conditions and the following disclaimer in
|
12
|
+
the documentation and/or other materials provided with the distribution.
|
13
|
+
|
14
|
+
3. The names of the authors may not be used to endorse or promote products
|
15
|
+
derived from this software without specific prior written permission.
|
16
|
+
|
17
|
+
THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
|
18
|
+
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
19
|
+
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
|
20
|
+
INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
|
21
|
+
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
22
|
+
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
|
23
|
+
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
24
|
+
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
25
|
+
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
|
26
|
+
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
27
|
+
*/
|
28
|
+
|
29
|
+
/*
|
30
|
+
* This program is based on JZlib 1.0.2 ymnk, JCraft,Inc.
|
31
|
+
* JZlib is based on zlib-1.1.3, so all credit should go authors
|
32
|
+
* Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu)
|
33
|
+
* and contributors of zlib.
|
34
|
+
*/
|
35
|
+
|
36
|
+
(function(global) {
|
37
|
+
"use strict";
|
38
|
+
|
39
|
+
// Global
|
40
|
+
|
41
|
+
var MAX_BITS = 15;
|
42
|
+
var D_CODES = 30;
|
43
|
+
var BL_CODES = 19;
|
44
|
+
|
45
|
+
var LENGTH_CODES = 29;
|
46
|
+
var LITERALS = 256;
|
47
|
+
var L_CODES = (LITERALS + 1 + LENGTH_CODES);
|
48
|
+
var HEAP_SIZE = (2 * L_CODES + 1);
|
49
|
+
|
50
|
+
var END_BLOCK = 256;
|
51
|
+
|
52
|
+
// Bit length codes must not exceed MAX_BL_BITS bits
|
53
|
+
var MAX_BL_BITS = 7;
|
54
|
+
|
55
|
+
// repeat previous bit length 3-6 times (2 bits of repeat count)
|
56
|
+
var REP_3_6 = 16;
|
57
|
+
|
58
|
+
// repeat a zero length 3-10 times (3 bits of repeat count)
|
59
|
+
var REPZ_3_10 = 17;
|
60
|
+
|
61
|
+
// repeat a zero length 11-138 times (7 bits of repeat count)
|
62
|
+
var REPZ_11_138 = 18;
|
63
|
+
|
64
|
+
// The lengths of the bit length codes are sent in order of decreasing
|
65
|
+
// probability, to avoid transmitting the lengths for unused bit
|
66
|
+
// length codes.
|
67
|
+
|
68
|
+
var Buf_size = 8 * 2;
|
69
|
+
|
70
|
+
// JZlib version : "1.0.2"
|
71
|
+
var Z_DEFAULT_COMPRESSION = -1;
|
72
|
+
|
73
|
+
// compression strategy
|
74
|
+
var Z_FILTERED = 1;
|
75
|
+
var Z_HUFFMAN_ONLY = 2;
|
76
|
+
var Z_DEFAULT_STRATEGY = 0;
|
77
|
+
|
78
|
+
var Z_NO_FLUSH = 0;
|
79
|
+
var Z_PARTIAL_FLUSH = 1;
|
80
|
+
var Z_FULL_FLUSH = 3;
|
81
|
+
var Z_FINISH = 4;
|
82
|
+
|
83
|
+
var Z_OK = 0;
|
84
|
+
var Z_STREAM_END = 1;
|
85
|
+
var Z_NEED_DICT = 2;
|
86
|
+
var Z_STREAM_ERROR = -2;
|
87
|
+
var Z_DATA_ERROR = -3;
|
88
|
+
var Z_BUF_ERROR = -5;
|
89
|
+
|
90
|
+
// Tree
|
91
|
+
|
92
|
+
// see definition of array dist_code below
|
93
|
+
var _dist_code = [ 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
|
94
|
+
10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
|
95
|
+
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
|
96
|
+
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
|
97
|
+
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
|
98
|
+
14, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
|
99
|
+
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17, 18, 18, 19, 19,
|
100
|
+
20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
|
101
|
+
24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
|
102
|
+
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
|
103
|
+
27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
|
104
|
+
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 29,
|
105
|
+
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
|
106
|
+
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 ];
|
107
|
+
|
108
|
+
function Tree() {
|
109
|
+
var that = this;
|
110
|
+
|
111
|
+
// dyn_tree; // the dynamic tree
|
112
|
+
// max_code; // largest code with non zero frequency
|
113
|
+
// stat_desc; // the corresponding static tree
|
114
|
+
|
115
|
+
// Compute the optimal bit lengths for a tree and update the total bit
|
116
|
+
// length
|
117
|
+
// for the current block.
|
118
|
+
// IN assertion: the fields freq and dad are set, heap[heap_max] and
|
119
|
+
// above are the tree nodes sorted by increasing frequency.
|
120
|
+
// OUT assertions: the field len is set to the optimal bit length, the
|
121
|
+
// array bl_count contains the frequencies for each bit length.
|
122
|
+
// The length opt_len is updated; static_len is also updated if stree is
|
123
|
+
// not null.
|
124
|
+
function gen_bitlen(s) {
|
125
|
+
var tree = that.dyn_tree;
|
126
|
+
var stree = that.stat_desc.static_tree;
|
127
|
+
var extra = that.stat_desc.extra_bits;
|
128
|
+
var base = that.stat_desc.extra_base;
|
129
|
+
var max_length = that.stat_desc.max_length;
|
130
|
+
var h; // heap index
|
131
|
+
var n, m; // iterate over the tree elements
|
132
|
+
var bits; // bit length
|
133
|
+
var xbits; // extra bits
|
134
|
+
var f; // frequency
|
135
|
+
var overflow = 0; // number of elements with bit length too large
|
136
|
+
|
137
|
+
for (bits = 0; bits <= MAX_BITS; bits++)
|
138
|
+
s.bl_count[bits] = 0;
|
139
|
+
|
140
|
+
// In a first pass, compute the optimal bit lengths (which may
|
141
|
+
// overflow in the case of the bit length tree).
|
142
|
+
tree[s.heap[s.heap_max] * 2 + 1] = 0; // root of the heap
|
143
|
+
|
144
|
+
for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
|
145
|
+
n = s.heap[h];
|
146
|
+
bits = tree[tree[n * 2 + 1] * 2 + 1] + 1;
|
147
|
+
if (bits > max_length) {
|
148
|
+
bits = max_length;
|
149
|
+
overflow++;
|
150
|
+
}
|
151
|
+
tree[n * 2 + 1] = bits;
|
152
|
+
// We overwrite tree[n*2+1] which is no longer needed
|
153
|
+
|
154
|
+
if (n > that.max_code)
|
155
|
+
continue; // not a leaf node
|
156
|
+
|
157
|
+
s.bl_count[bits]++;
|
158
|
+
xbits = 0;
|
159
|
+
if (n >= base)
|
160
|
+
xbits = extra[n - base];
|
161
|
+
f = tree[n * 2];
|
162
|
+
s.opt_len += f * (bits + xbits);
|
163
|
+
if (stree)
|
164
|
+
s.static_len += f * (stree[n * 2 + 1] + xbits);
|
165
|
+
}
|
166
|
+
if (overflow === 0)
|
167
|
+
return;
|
168
|
+
|
169
|
+
// This happens for example on obj2 and pic of the Calgary corpus
|
170
|
+
// Find the first bit length which could increase:
|
171
|
+
do {
|
172
|
+
bits = max_length - 1;
|
173
|
+
while (s.bl_count[bits] === 0)
|
174
|
+
bits--;
|
175
|
+
s.bl_count[bits]--; // move one leaf down the tree
|
176
|
+
s.bl_count[bits + 1] += 2; // move one overflow item as its brother
|
177
|
+
s.bl_count[max_length]--;
|
178
|
+
// The brother of the overflow item also moves one step up,
|
179
|
+
// but this does not affect bl_count[max_length]
|
180
|
+
overflow -= 2;
|
181
|
+
} while (overflow > 0);
|
182
|
+
|
183
|
+
for (bits = max_length; bits !== 0; bits--) {
|
184
|
+
n = s.bl_count[bits];
|
185
|
+
while (n !== 0) {
|
186
|
+
m = s.heap[--h];
|
187
|
+
if (m > that.max_code)
|
188
|
+
continue;
|
189
|
+
if (tree[m * 2 + 1] != bits) {
|
190
|
+
s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2];
|
191
|
+
tree[m * 2 + 1] = bits;
|
192
|
+
}
|
193
|
+
n--;
|
194
|
+
}
|
195
|
+
}
|
196
|
+
}
|
197
|
+
|
198
|
+
// Reverse the first len bits of a code, using straightforward code (a
|
199
|
+
// faster
|
200
|
+
// method would use a table)
|
201
|
+
// IN assertion: 1 <= len <= 15
|
202
|
+
function bi_reverse(code, // the value to invert
|
203
|
+
len // its bit length
|
204
|
+
) {
|
205
|
+
var res = 0;
|
206
|
+
do {
|
207
|
+
res |= code & 1;
|
208
|
+
code >>>= 1;
|
209
|
+
res <<= 1;
|
210
|
+
} while (--len > 0);
|
211
|
+
return res >>> 1;
|
212
|
+
}
|
213
|
+
|
214
|
+
// Generate the codes for a given tree and bit counts (which need not be
|
215
|
+
// optimal).
|
216
|
+
// IN assertion: the array bl_count contains the bit length statistics for
|
217
|
+
// the given tree and the field len is set for all tree elements.
|
218
|
+
// OUT assertion: the field code is set for all tree elements of non
|
219
|
+
// zero code length.
|
220
|
+
function gen_codes(tree, // the tree to decorate
|
221
|
+
max_code, // largest code with non zero frequency
|
222
|
+
bl_count // number of codes at each bit length
|
223
|
+
) {
|
224
|
+
var next_code = []; // next code value for each
|
225
|
+
// bit length
|
226
|
+
var code = 0; // running code value
|
227
|
+
var bits; // bit index
|
228
|
+
var n; // code index
|
229
|
+
var len;
|
230
|
+
|
231
|
+
// The distribution counts are first used to generate the code values
|
232
|
+
// without bit reversal.
|
233
|
+
for (bits = 1; bits <= MAX_BITS; bits++) {
|
234
|
+
next_code[bits] = code = ((code + bl_count[bits - 1]) << 1);
|
235
|
+
}
|
236
|
+
|
237
|
+
// Check that the bit counts in bl_count are consistent. The last code
|
238
|
+
// must be all ones.
|
239
|
+
// Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
|
240
|
+
// "inconsistent bit counts");
|
241
|
+
// Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
|
242
|
+
|
243
|
+
for (n = 0; n <= max_code; n++) {
|
244
|
+
len = tree[n * 2 + 1];
|
245
|
+
if (len === 0)
|
246
|
+
continue;
|
247
|
+
// Now reverse the bits
|
248
|
+
tree[n * 2] = bi_reverse(next_code[len]++, len);
|
249
|
+
}
|
250
|
+
}
|
251
|
+
|
252
|
+
// Construct one Huffman tree and assigns the code bit strings and lengths.
|
253
|
+
// Update the total bit length for the current block.
|
254
|
+
// IN assertion: the field freq is set for all tree elements.
|
255
|
+
// OUT assertions: the fields len and code are set to the optimal bit length
|
256
|
+
// and corresponding code. The length opt_len is updated; static_len is
|
257
|
+
// also updated if stree is not null. The field max_code is set.
|
258
|
+
that.build_tree = function(s) {
|
259
|
+
var tree = that.dyn_tree;
|
260
|
+
var stree = that.stat_desc.static_tree;
|
261
|
+
var elems = that.stat_desc.elems;
|
262
|
+
var n, m; // iterate over heap elements
|
263
|
+
var max_code = -1; // largest code with non zero frequency
|
264
|
+
var node; // new node being created
|
265
|
+
|
266
|
+
// Construct the initial heap, with least frequent element in
|
267
|
+
// heap[1]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
|
268
|
+
// heap[0] is not used.
|
269
|
+
s.heap_len = 0;
|
270
|
+
s.heap_max = HEAP_SIZE;
|
271
|
+
|
272
|
+
for (n = 0; n < elems; n++) {
|
273
|
+
if (tree[n * 2] !== 0) {
|
274
|
+
s.heap[++s.heap_len] = max_code = n;
|
275
|
+
s.depth[n] = 0;
|
276
|
+
} else {
|
277
|
+
tree[n * 2 + 1] = 0;
|
278
|
+
}
|
279
|
+
}
|
280
|
+
|
281
|
+
// The pkzip format requires that at least one distance code exists,
|
282
|
+
// and that at least one bit should be sent even if there is only one
|
283
|
+
// possible code. So to avoid special checks later on we force at least
|
284
|
+
// two codes of non zero frequency.
|
285
|
+
while (s.heap_len < 2) {
|
286
|
+
node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0;
|
287
|
+
tree[node * 2] = 1;
|
288
|
+
s.depth[node] = 0;
|
289
|
+
s.opt_len--;
|
290
|
+
if (stree)
|
291
|
+
s.static_len -= stree[node * 2 + 1];
|
292
|
+
// node is 0 or 1 so it does not have extra bits
|
293
|
+
}
|
294
|
+
that.max_code = max_code;
|
295
|
+
|
296
|
+
// The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
|
297
|
+
// establish sub-heaps of increasing lengths:
|
298
|
+
|
299
|
+
for (n = Math.floor(s.heap_len / 2); n >= 1; n--)
|
300
|
+
s.pqdownheap(tree, n);
|
301
|
+
|
302
|
+
// Construct the Huffman tree by repeatedly combining the least two
|
303
|
+
// frequent nodes.
|
304
|
+
|
305
|
+
node = elems; // next internal node of the tree
|
306
|
+
do {
|
307
|
+
// n = node of least frequency
|
308
|
+
n = s.heap[1];
|
309
|
+
s.heap[1] = s.heap[s.heap_len--];
|
310
|
+
s.pqdownheap(tree, 1);
|
311
|
+
m = s.heap[1]; // m = node of next least frequency
|
312
|
+
|
313
|
+
s.heap[--s.heap_max] = n; // keep the nodes sorted by frequency
|
314
|
+
s.heap[--s.heap_max] = m;
|
315
|
+
|
316
|
+
// Create a new node father of n and m
|
317
|
+
tree[node * 2] = (tree[n * 2] + tree[m * 2]);
|
318
|
+
s.depth[node] = Math.max(s.depth[n], s.depth[m]) + 1;
|
319
|
+
tree[n * 2 + 1] = tree[m * 2 + 1] = node;
|
320
|
+
|
321
|
+
// and insert the new node in the heap
|
322
|
+
s.heap[1] = node++;
|
323
|
+
s.pqdownheap(tree, 1);
|
324
|
+
} while (s.heap_len >= 2);
|
325
|
+
|
326
|
+
s.heap[--s.heap_max] = s.heap[1];
|
327
|
+
|
328
|
+
// At this point, the fields freq and dad are set. We can now
|
329
|
+
// generate the bit lengths.
|
330
|
+
|
331
|
+
gen_bitlen(s);
|
332
|
+
|
333
|
+
// The field len is now set, we can generate the bit codes
|
334
|
+
gen_codes(tree, that.max_code, s.bl_count);
|
335
|
+
};
|
336
|
+
|
337
|
+
}
|
338
|
+
|
339
|
+
Tree._length_code = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16,
|
340
|
+
16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20,
|
341
|
+
20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
|
342
|
+
22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
|
343
|
+
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
|
344
|
+
25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
|
345
|
+
26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28 ];
|
346
|
+
|
347
|
+
Tree.base_length = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 0 ];
|
348
|
+
|
349
|
+
Tree.base_dist = [ 0, 1, 2, 3, 4, 6, 8, 12, 16, 24, 32, 48, 64, 96, 128, 192, 256, 384, 512, 768, 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384,
|
350
|
+
24576 ];
|
351
|
+
|
352
|
+
// Mapping from a distance to a distance code. dist is the distance - 1 and
|
353
|
+
// must not have side effects. _dist_code[256] and _dist_code[257] are never
|
354
|
+
// used.
|
355
|
+
Tree.d_code = function(dist) {
|
356
|
+
return ((dist) < 256 ? _dist_code[dist] : _dist_code[256 + ((dist) >>> 7)]);
|
357
|
+
};
|
358
|
+
|
359
|
+
// extra bits for each length code
|
360
|
+
Tree.extra_lbits = [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 ];
|
361
|
+
|
362
|
+
// extra bits for each distance code
|
363
|
+
Tree.extra_dbits = [ 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13 ];
|
364
|
+
|
365
|
+
// extra bits for each bit length code
|
366
|
+
Tree.extra_blbits = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7 ];
|
367
|
+
|
368
|
+
Tree.bl_order = [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
|
369
|
+
|
370
|
+
// StaticTree
|
371
|
+
|
372
|
+
function StaticTree(static_tree, extra_bits, extra_base, elems, max_length) {
|
373
|
+
var that = this;
|
374
|
+
that.static_tree = static_tree;
|
375
|
+
that.extra_bits = extra_bits;
|
376
|
+
that.extra_base = extra_base;
|
377
|
+
that.elems = elems;
|
378
|
+
that.max_length = max_length;
|
379
|
+
}
|
380
|
+
|
381
|
+
StaticTree.static_ltree = [ 12, 8, 140, 8, 76, 8, 204, 8, 44, 8, 172, 8, 108, 8, 236, 8, 28, 8, 156, 8, 92, 8, 220, 8, 60, 8, 188, 8, 124, 8, 252, 8, 2, 8,
|
382
|
+
130, 8, 66, 8, 194, 8, 34, 8, 162, 8, 98, 8, 226, 8, 18, 8, 146, 8, 82, 8, 210, 8, 50, 8, 178, 8, 114, 8, 242, 8, 10, 8, 138, 8, 74, 8, 202, 8, 42,
|
383
|
+
8, 170, 8, 106, 8, 234, 8, 26, 8, 154, 8, 90, 8, 218, 8, 58, 8, 186, 8, 122, 8, 250, 8, 6, 8, 134, 8, 70, 8, 198, 8, 38, 8, 166, 8, 102, 8, 230, 8,
|
384
|
+
22, 8, 150, 8, 86, 8, 214, 8, 54, 8, 182, 8, 118, 8, 246, 8, 14, 8, 142, 8, 78, 8, 206, 8, 46, 8, 174, 8, 110, 8, 238, 8, 30, 8, 158, 8, 94, 8,
|
385
|
+
222, 8, 62, 8, 190, 8, 126, 8, 254, 8, 1, 8, 129, 8, 65, 8, 193, 8, 33, 8, 161, 8, 97, 8, 225, 8, 17, 8, 145, 8, 81, 8, 209, 8, 49, 8, 177, 8, 113,
|
386
|
+
8, 241, 8, 9, 8, 137, 8, 73, 8, 201, 8, 41, 8, 169, 8, 105, 8, 233, 8, 25, 8, 153, 8, 89, 8, 217, 8, 57, 8, 185, 8, 121, 8, 249, 8, 5, 8, 133, 8,
|
387
|
+
69, 8, 197, 8, 37, 8, 165, 8, 101, 8, 229, 8, 21, 8, 149, 8, 85, 8, 213, 8, 53, 8, 181, 8, 117, 8, 245, 8, 13, 8, 141, 8, 77, 8, 205, 8, 45, 8,
|
388
|
+
173, 8, 109, 8, 237, 8, 29, 8, 157, 8, 93, 8, 221, 8, 61, 8, 189, 8, 125, 8, 253, 8, 19, 9, 275, 9, 147, 9, 403, 9, 83, 9, 339, 9, 211, 9, 467, 9,
|
389
|
+
51, 9, 307, 9, 179, 9, 435, 9, 115, 9, 371, 9, 243, 9, 499, 9, 11, 9, 267, 9, 139, 9, 395, 9, 75, 9, 331, 9, 203, 9, 459, 9, 43, 9, 299, 9, 171, 9,
|
390
|
+
427, 9, 107, 9, 363, 9, 235, 9, 491, 9, 27, 9, 283, 9, 155, 9, 411, 9, 91, 9, 347, 9, 219, 9, 475, 9, 59, 9, 315, 9, 187, 9, 443, 9, 123, 9, 379,
|
391
|
+
9, 251, 9, 507, 9, 7, 9, 263, 9, 135, 9, 391, 9, 71, 9, 327, 9, 199, 9, 455, 9, 39, 9, 295, 9, 167, 9, 423, 9, 103, 9, 359, 9, 231, 9, 487, 9, 23,
|
392
|
+
9, 279, 9, 151, 9, 407, 9, 87, 9, 343, 9, 215, 9, 471, 9, 55, 9, 311, 9, 183, 9, 439, 9, 119, 9, 375, 9, 247, 9, 503, 9, 15, 9, 271, 9, 143, 9,
|
393
|
+
399, 9, 79, 9, 335, 9, 207, 9, 463, 9, 47, 9, 303, 9, 175, 9, 431, 9, 111, 9, 367, 9, 239, 9, 495, 9, 31, 9, 287, 9, 159, 9, 415, 9, 95, 9, 351, 9,
|
394
|
+
223, 9, 479, 9, 63, 9, 319, 9, 191, 9, 447, 9, 127, 9, 383, 9, 255, 9, 511, 9, 0, 7, 64, 7, 32, 7, 96, 7, 16, 7, 80, 7, 48, 7, 112, 7, 8, 7, 72, 7,
|
395
|
+
40, 7, 104, 7, 24, 7, 88, 7, 56, 7, 120, 7, 4, 7, 68, 7, 36, 7, 100, 7, 20, 7, 84, 7, 52, 7, 116, 7, 3, 8, 131, 8, 67, 8, 195, 8, 35, 8, 163, 8,
|
396
|
+
99, 8, 227, 8 ];
|
397
|
+
|
398
|
+
StaticTree.static_dtree = [ 0, 5, 16, 5, 8, 5, 24, 5, 4, 5, 20, 5, 12, 5, 28, 5, 2, 5, 18, 5, 10, 5, 26, 5, 6, 5, 22, 5, 14, 5, 30, 5, 1, 5, 17, 5, 9, 5,
|
399
|
+
25, 5, 5, 5, 21, 5, 13, 5, 29, 5, 3, 5, 19, 5, 11, 5, 27, 5, 7, 5, 23, 5 ];
|
400
|
+
|
401
|
+
StaticTree.static_l_desc = new StaticTree(StaticTree.static_ltree, Tree.extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
|
402
|
+
|
403
|
+
StaticTree.static_d_desc = new StaticTree(StaticTree.static_dtree, Tree.extra_dbits, 0, D_CODES, MAX_BITS);
|
404
|
+
|
405
|
+
StaticTree.static_bl_desc = new StaticTree(null, Tree.extra_blbits, 0, BL_CODES, MAX_BL_BITS);
|
406
|
+
|
407
|
+
// Deflate
|
408
|
+
|
409
|
+
var MAX_MEM_LEVEL = 9;
|
410
|
+
var DEF_MEM_LEVEL = 8;
|
411
|
+
|
412
|
+
function Config(good_length, max_lazy, nice_length, max_chain, func) {
|
413
|
+
var that = this;
|
414
|
+
that.good_length = good_length;
|
415
|
+
that.max_lazy = max_lazy;
|
416
|
+
that.nice_length = nice_length;
|
417
|
+
that.max_chain = max_chain;
|
418
|
+
that.func = func;
|
419
|
+
}
|
420
|
+
|
421
|
+
var STORED = 0;
|
422
|
+
var FAST = 1;
|
423
|
+
var SLOW = 2;
|
424
|
+
var config_table = [ new Config(0, 0, 0, 0, STORED), new Config(4, 4, 8, 4, FAST), new Config(4, 5, 16, 8, FAST), new Config(4, 6, 32, 32, FAST),
|
425
|
+
new Config(4, 4, 16, 16, SLOW), new Config(8, 16, 32, 32, SLOW), new Config(8, 16, 128, 128, SLOW), new Config(8, 32, 128, 256, SLOW),
|
426
|
+
new Config(32, 128, 258, 1024, SLOW), new Config(32, 258, 258, 4096, SLOW) ];
|
427
|
+
|
428
|
+
var z_errmsg = [ "need dictionary", // Z_NEED_DICT
|
429
|
+
// 2
|
430
|
+
"stream end", // Z_STREAM_END 1
|
431
|
+
"", // Z_OK 0
|
432
|
+
"", // Z_ERRNO (-1)
|
433
|
+
"stream error", // Z_STREAM_ERROR (-2)
|
434
|
+
"data error", // Z_DATA_ERROR (-3)
|
435
|
+
"", // Z_MEM_ERROR (-4)
|
436
|
+
"buffer error", // Z_BUF_ERROR (-5)
|
437
|
+
"",// Z_VERSION_ERROR (-6)
|
438
|
+
"" ];
|
439
|
+
|
440
|
+
// block not completed, need more input or more output
|
441
|
+
var NeedMore = 0;
|
442
|
+
|
443
|
+
// block flush performed
|
444
|
+
var BlockDone = 1;
|
445
|
+
|
446
|
+
// finish started, need only more output at next deflate
|
447
|
+
var FinishStarted = 2;
|
448
|
+
|
449
|
+
// finish done, accept no more input or output
|
450
|
+
var FinishDone = 3;
|
451
|
+
|
452
|
+
// preset dictionary flag in zlib header
|
453
|
+
var PRESET_DICT = 0x20;
|
454
|
+
|
455
|
+
var INIT_STATE = 42;
|
456
|
+
var BUSY_STATE = 113;
|
457
|
+
var FINISH_STATE = 666;
|
458
|
+
|
459
|
+
// The deflate compression method
|
460
|
+
var Z_DEFLATED = 8;
|
461
|
+
|
462
|
+
var STORED_BLOCK = 0;
|
463
|
+
var STATIC_TREES = 1;
|
464
|
+
var DYN_TREES = 2;
|
465
|
+
|
466
|
+
var MIN_MATCH = 3;
|
467
|
+
var MAX_MATCH = 258;
|
468
|
+
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
|
469
|
+
|
470
|
+
function smaller(tree, n, m, depth) {
|
471
|
+
var tn2 = tree[n * 2];
|
472
|
+
var tm2 = tree[m * 2];
|
473
|
+
return (tn2 < tm2 || (tn2 == tm2 && depth[n] <= depth[m]));
|
474
|
+
}
|
475
|
+
|
476
|
+
function Deflate() {
|
477
|
+
|
478
|
+
var that = this;
|
479
|
+
var strm; // pointer back to this zlib stream
|
480
|
+
var status; // as the name implies
|
481
|
+
// pending_buf; // output still pending
|
482
|
+
var pending_buf_size; // size of pending_buf
|
483
|
+
// pending_out; // next pending byte to output to the stream
|
484
|
+
// pending; // nb of bytes in the pending buffer
|
485
|
+
var method; // STORED (for zip only) or DEFLATED
|
486
|
+
var last_flush; // value of flush param for previous deflate call
|
487
|
+
|
488
|
+
var w_size; // LZ77 window size (32K by default)
|
489
|
+
var w_bits; // log2(w_size) (8..16)
|
490
|
+
var w_mask; // w_size - 1
|
491
|
+
|
492
|
+
var window;
|
493
|
+
// Sliding window. Input bytes are read into the second half of the window,
|
494
|
+
// and move to the first half later to keep a dictionary of at least wSize
|
495
|
+
// bytes. With this organization, matches are limited to a distance of
|
496
|
+
// wSize-MAX_MATCH bytes, but this ensures that IO is always
|
497
|
+
// performed with a length multiple of the block size. Also, it limits
|
498
|
+
// the window size to 64K, which is quite useful on MSDOS.
|
499
|
+
// To do: use the user input buffer as sliding window.
|
500
|
+
|
501
|
+
var window_size;
|
502
|
+
// Actual size of window: 2*wSize, except when the user input buffer
|
503
|
+
// is directly used as sliding window.
|
504
|
+
|
505
|
+
var prev;
|
506
|
+
// Link to older string with same hash index. To limit the size of this
|
507
|
+
// array to 64K, this link is maintained only for the last 32K strings.
|
508
|
+
// An index in this array is thus a window index modulo 32K.
|
509
|
+
|
510
|
+
var head; // Heads of the hash chains or NIL.
|
511
|
+
|
512
|
+
var ins_h; // hash index of string to be inserted
|
513
|
+
var hash_size; // number of elements in hash table
|
514
|
+
var hash_bits; // log2(hash_size)
|
515
|
+
var hash_mask; // hash_size-1
|
516
|
+
|
517
|
+
// Number of bits by which ins_h must be shifted at each input
|
518
|
+
// step. It must be such that after MIN_MATCH steps, the oldest
|
519
|
+
// byte no longer takes part in the hash key, that is:
|
520
|
+
// hash_shift * MIN_MATCH >= hash_bits
|
521
|
+
var hash_shift;
|
522
|
+
|
523
|
+
// Window position at the beginning of the current output block. Gets
|
524
|
+
// negative when the window is moved backwards.
|
525
|
+
|
526
|
+
var block_start;
|
527
|
+
|
528
|
+
var match_length; // length of best match
|
529
|
+
var prev_match; // previous match
|
530
|
+
var match_available; // set if previous match exists
|
531
|
+
var strstart; // start of string to insert
|
532
|
+
var match_start; // start of matching string
|
533
|
+
var lookahead; // number of valid bytes ahead in window
|
534
|
+
|
535
|
+
// Length of the best match at previous step. Matches not greater than this
|
536
|
+
// are discarded. This is used in the lazy match evaluation.
|
537
|
+
var prev_length;
|
538
|
+
|
539
|
+
// To speed up deflation, hash chains are never searched beyond this
|
540
|
+
// length. A higher limit improves compression ratio but degrades the speed.
|
541
|
+
var max_chain_length;
|
542
|
+
|
543
|
+
// Attempt to find a better match only when the current match is strictly
|
544
|
+
// smaller than this value. This mechanism is used only for compression
|
545
|
+
// levels >= 4.
|
546
|
+
var max_lazy_match;
|
547
|
+
|
548
|
+
// Insert new strings in the hash table only if the match length is not
|
549
|
+
// greater than this length. This saves time but degrades compression.
|
550
|
+
// max_insert_length is used only for compression levels <= 3.
|
551
|
+
|
552
|
+
var level; // compression level (1..9)
|
553
|
+
var strategy; // favor or force Huffman coding
|
554
|
+
|
555
|
+
// Use a faster search when the previous match is longer than this
|
556
|
+
var good_match;
|
557
|
+
|
558
|
+
// Stop searching when current match exceeds this
|
559
|
+
var nice_match;
|
560
|
+
|
561
|
+
var dyn_ltree; // literal and length tree
|
562
|
+
var dyn_dtree; // distance tree
|
563
|
+
var bl_tree; // Huffman tree for bit lengths
|
564
|
+
|
565
|
+
var l_desc = new Tree(); // desc for literal tree
|
566
|
+
var d_desc = new Tree(); // desc for distance tree
|
567
|
+
var bl_desc = new Tree(); // desc for bit length tree
|
568
|
+
|
569
|
+
// that.heap_len; // number of elements in the heap
|
570
|
+
// that.heap_max; // element of largest frequency
|
571
|
+
// The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
|
572
|
+
// The same heap array is used to build all trees.
|
573
|
+
|
574
|
+
// Depth of each subtree used as tie breaker for trees of equal frequency
|
575
|
+
that.depth = [];
|
576
|
+
|
577
|
+
var l_buf; // index for literals or lengths */
|
578
|
+
|
579
|
+
// Size of match buffer for literals/lengths. There are 4 reasons for
|
580
|
+
// limiting lit_bufsize to 64K:
|
581
|
+
// - frequencies can be kept in 16 bit counters
|
582
|
+
// - if compression is not successful for the first block, all input
|
583
|
+
// data is still in the window so we can still emit a stored block even
|
584
|
+
// when input comes from standard input. (This can also be done for
|
585
|
+
// all blocks if lit_bufsize is not greater than 32K.)
|
586
|
+
// - if compression is not successful for a file smaller than 64K, we can
|
587
|
+
// even emit a stored file instead of a stored block (saving 5 bytes).
|
588
|
+
// This is applicable only for zip (not gzip or zlib).
|
589
|
+
// - creating new Huffman trees less frequently may not provide fast
|
590
|
+
// adaptation to changes in the input data statistics. (Take for
|
591
|
+
// example a binary file with poorly compressible code followed by
|
592
|
+
// a highly compressible string table.) Smaller buffer sizes give
|
593
|
+
// fast adaptation but have of course the overhead of transmitting
|
594
|
+
// trees more frequently.
|
595
|
+
// - I can't count above 4
|
596
|
+
var lit_bufsize;
|
597
|
+
|
598
|
+
var last_lit; // running index in l_buf
|
599
|
+
|
600
|
+
// Buffer for distances. To simplify the code, d_buf and l_buf have
|
601
|
+
// the same number of elements. To use different lengths, an extra flag
|
602
|
+
// array would be necessary.
|
603
|
+
|
604
|
+
var d_buf; // index of pendig_buf
|
605
|
+
|
606
|
+
// that.opt_len; // bit length of current block with optimal trees
|
607
|
+
// that.static_len; // bit length of current block with static trees
|
608
|
+
var matches; // number of string matches in current block
|
609
|
+
var last_eob_len; // bit length of EOB code for last block
|
610
|
+
|
611
|
+
// Output buffer. bits are inserted starting at the bottom (least
|
612
|
+
// significant bits).
|
613
|
+
var bi_buf;
|
614
|
+
|
615
|
+
// Number of valid bits in bi_buf. All bits above the last valid bit
|
616
|
+
// are always zero.
|
617
|
+
var bi_valid;
|
618
|
+
|
619
|
+
// number of codes at each bit length for an optimal tree
|
620
|
+
that.bl_count = [];
|
621
|
+
|
622
|
+
// heap used to build the Huffman trees
|
623
|
+
that.heap = [];
|
624
|
+
|
625
|
+
dyn_ltree = [];
|
626
|
+
dyn_dtree = [];
|
627
|
+
bl_tree = [];
|
628
|
+
|
629
|
+
function lm_init() {
|
630
|
+
var i;
|
631
|
+
window_size = 2 * w_size;
|
632
|
+
|
633
|
+
head[hash_size - 1] = 0;
|
634
|
+
for (i = 0; i < hash_size - 1; i++) {
|
635
|
+
head[i] = 0;
|
636
|
+
}
|
637
|
+
|
638
|
+
// Set the default configuration parameters:
|
639
|
+
max_lazy_match = config_table[level].max_lazy;
|
640
|
+
good_match = config_table[level].good_length;
|
641
|
+
nice_match = config_table[level].nice_length;
|
642
|
+
max_chain_length = config_table[level].max_chain;
|
643
|
+
|
644
|
+
strstart = 0;
|
645
|
+
block_start = 0;
|
646
|
+
lookahead = 0;
|
647
|
+
match_length = prev_length = MIN_MATCH - 1;
|
648
|
+
match_available = 0;
|
649
|
+
ins_h = 0;
|
650
|
+
}
|
651
|
+
|
652
|
+
function init_block() {
|
653
|
+
var i;
|
654
|
+
// Initialize the trees.
|
655
|
+
for (i = 0; i < L_CODES; i++)
|
656
|
+
dyn_ltree[i * 2] = 0;
|
657
|
+
for (i = 0; i < D_CODES; i++)
|
658
|
+
dyn_dtree[i * 2] = 0;
|
659
|
+
for (i = 0; i < BL_CODES; i++)
|
660
|
+
bl_tree[i * 2] = 0;
|
661
|
+
|
662
|
+
dyn_ltree[END_BLOCK * 2] = 1;
|
663
|
+
that.opt_len = that.static_len = 0;
|
664
|
+
last_lit = matches = 0;
|
665
|
+
}
|
666
|
+
|
667
|
+
// Initialize the tree data structures for a new zlib stream.
|
668
|
+
function tr_init() {
|
669
|
+
|
670
|
+
l_desc.dyn_tree = dyn_ltree;
|
671
|
+
l_desc.stat_desc = StaticTree.static_l_desc;
|
672
|
+
|
673
|
+
d_desc.dyn_tree = dyn_dtree;
|
674
|
+
d_desc.stat_desc = StaticTree.static_d_desc;
|
675
|
+
|
676
|
+
bl_desc.dyn_tree = bl_tree;
|
677
|
+
bl_desc.stat_desc = StaticTree.static_bl_desc;
|
678
|
+
|
679
|
+
bi_buf = 0;
|
680
|
+
bi_valid = 0;
|
681
|
+
last_eob_len = 8; // enough lookahead for inflate
|
682
|
+
|
683
|
+
// Initialize the first block of the first file:
|
684
|
+
init_block();
|
685
|
+
}
|
686
|
+
|
687
|
+
// Restore the heap property by moving down the tree starting at node k,
|
688
|
+
// exchanging a node with the smallest of its two sons if necessary,
|
689
|
+
// stopping
|
690
|
+
// when the heap property is re-established (each father smaller than its
|
691
|
+
// two sons).
|
692
|
+
that.pqdownheap = function(tree, // the tree to restore
|
693
|
+
k // node to move down
|
694
|
+
) {
|
695
|
+
var heap = that.heap;
|
696
|
+
var v = heap[k];
|
697
|
+
var j = k << 1; // left son of k
|
698
|
+
while (j <= that.heap_len) {
|
699
|
+
// Set j to the smallest of the two sons:
|
700
|
+
if (j < that.heap_len && smaller(tree, heap[j + 1], heap[j], that.depth)) {
|
701
|
+
j++;
|
702
|
+
}
|
703
|
+
// Exit if v is smaller than both sons
|
704
|
+
if (smaller(tree, v, heap[j], that.depth))
|
705
|
+
break;
|
706
|
+
|
707
|
+
// Exchange v with the smallest son
|
708
|
+
heap[k] = heap[j];
|
709
|
+
k = j;
|
710
|
+
// And continue down the tree, setting j to the left son of k
|
711
|
+
j <<= 1;
|
712
|
+
}
|
713
|
+
heap[k] = v;
|
714
|
+
};
|
715
|
+
|
716
|
+
// Scan a literal or distance tree to determine the frequencies of the codes
|
717
|
+
// in the bit length tree.
|
718
|
+
function scan_tree(tree,// the tree to be scanned
|
719
|
+
max_code // and its largest code of non zero frequency
|
720
|
+
) {
|
721
|
+
var n; // iterates over all tree elements
|
722
|
+
var prevlen = -1; // last emitted length
|
723
|
+
var curlen; // length of current code
|
724
|
+
var nextlen = tree[0 * 2 + 1]; // length of next code
|
725
|
+
var count = 0; // repeat count of the current code
|
726
|
+
var max_count = 7; // max repeat count
|
727
|
+
var min_count = 4; // min repeat count
|
728
|
+
|
729
|
+
if (nextlen === 0) {
|
730
|
+
max_count = 138;
|
731
|
+
min_count = 3;
|
732
|
+
}
|
733
|
+
tree[(max_code + 1) * 2 + 1] = 0xffff; // guard
|
734
|
+
|
735
|
+
for (n = 0; n <= max_code; n++) {
|
736
|
+
curlen = nextlen;
|
737
|
+
nextlen = tree[(n + 1) * 2 + 1];
|
738
|
+
if (++count < max_count && curlen == nextlen) {
|
739
|
+
continue;
|
740
|
+
} else if (count < min_count) {
|
741
|
+
bl_tree[curlen * 2] += count;
|
742
|
+
} else if (curlen !== 0) {
|
743
|
+
if (curlen != prevlen)
|
744
|
+
bl_tree[curlen * 2]++;
|
745
|
+
bl_tree[REP_3_6 * 2]++;
|
746
|
+
} else if (count <= 10) {
|
747
|
+
bl_tree[REPZ_3_10 * 2]++;
|
748
|
+
} else {
|
749
|
+
bl_tree[REPZ_11_138 * 2]++;
|
750
|
+
}
|
751
|
+
count = 0;
|
752
|
+
prevlen = curlen;
|
753
|
+
if (nextlen === 0) {
|
754
|
+
max_count = 138;
|
755
|
+
min_count = 3;
|
756
|
+
} else if (curlen == nextlen) {
|
757
|
+
max_count = 6;
|
758
|
+
min_count = 3;
|
759
|
+
} else {
|
760
|
+
max_count = 7;
|
761
|
+
min_count = 4;
|
762
|
+
}
|
763
|
+
}
|
764
|
+
}
|
765
|
+
|
766
|
+
// Construct the Huffman tree for the bit lengths and return the index in
|
767
|
+
// bl_order of the last bit length code to send.
|
768
|
+
function build_bl_tree() {
|
769
|
+
var max_blindex; // index of last bit length code of non zero freq
|
770
|
+
|
771
|
+
// Determine the bit length frequencies for literal and distance trees
|
772
|
+
scan_tree(dyn_ltree, l_desc.max_code);
|
773
|
+
scan_tree(dyn_dtree, d_desc.max_code);
|
774
|
+
|
775
|
+
// Build the bit length tree:
|
776
|
+
bl_desc.build_tree(that);
|
777
|
+
// opt_len now includes the length of the tree representations, except
|
778
|
+
// the lengths of the bit lengths codes and the 5+5+4 bits for the
|
779
|
+
// counts.
|
780
|
+
|
781
|
+
// Determine the number of bit length codes to send. The pkzip format
|
782
|
+
// requires that at least 4 bit length codes be sent. (appnote.txt says
|
783
|
+
// 3 but the actual value used is 4.)
|
784
|
+
for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
|
785
|
+
if (bl_tree[Tree.bl_order[max_blindex] * 2 + 1] !== 0)
|
786
|
+
break;
|
787
|
+
}
|
788
|
+
// Update opt_len to include the bit length tree and counts
|
789
|
+
that.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
|
790
|
+
|
791
|
+
return max_blindex;
|
792
|
+
}
|
793
|
+
|
794
|
+
// Output a byte on the stream.
|
795
|
+
// IN assertion: there is enough room in pending_buf.
|
796
|
+
function put_byte(p) {
|
797
|
+
that.pending_buf[that.pending++] = p;
|
798
|
+
}
|
799
|
+
|
800
|
+
function put_short(w) {
|
801
|
+
put_byte(w & 0xff);
|
802
|
+
put_byte((w >>> 8) & 0xff);
|
803
|
+
}
|
804
|
+
|
805
|
+
function putShortMSB(b) {
|
806
|
+
put_byte((b >> 8) & 0xff);
|
807
|
+
put_byte((b & 0xff) & 0xff);
|
808
|
+
}
|
809
|
+
|
810
|
+
function send_bits(value, length) {
|
811
|
+
var val, len = length;
|
812
|
+
if (bi_valid > Buf_size - len) {
|
813
|
+
val = value;
|
814
|
+
// bi_buf |= (val << bi_valid);
|
815
|
+
bi_buf |= ((val << bi_valid) & 0xffff);
|
816
|
+
put_short(bi_buf);
|
817
|
+
bi_buf = val >>> (Buf_size - bi_valid);
|
818
|
+
bi_valid += len - Buf_size;
|
819
|
+
} else {
|
820
|
+
// bi_buf |= (value) << bi_valid;
|
821
|
+
bi_buf |= (((value) << bi_valid) & 0xffff);
|
822
|
+
bi_valid += len;
|
823
|
+
}
|
824
|
+
}
|
825
|
+
|
826
|
+
function send_code(c, tree) {
|
827
|
+
var c2 = c * 2;
|
828
|
+
send_bits(tree[c2] & 0xffff, tree[c2 + 1] & 0xffff);
|
829
|
+
}
|
830
|
+
|
831
|
+
// Send a literal or distance tree in compressed form, using the codes in
|
832
|
+
// bl_tree.
|
833
|
+
function send_tree(tree,// the tree to be sent
|
834
|
+
max_code // and its largest code of non zero frequency
|
835
|
+
) {
|
836
|
+
var n; // iterates over all tree elements
|
837
|
+
var prevlen = -1; // last emitted length
|
838
|
+
var curlen; // length of current code
|
839
|
+
var nextlen = tree[0 * 2 + 1]; // length of next code
|
840
|
+
var count = 0; // repeat count of the current code
|
841
|
+
var max_count = 7; // max repeat count
|
842
|
+
var min_count = 4; // min repeat count
|
843
|
+
|
844
|
+
if (nextlen === 0) {
|
845
|
+
max_count = 138;
|
846
|
+
min_count = 3;
|
847
|
+
}
|
848
|
+
|
849
|
+
for (n = 0; n <= max_code; n++) {
|
850
|
+
curlen = nextlen;
|
851
|
+
nextlen = tree[(n + 1) * 2 + 1];
|
852
|
+
if (++count < max_count && curlen == nextlen) {
|
853
|
+
continue;
|
854
|
+
} else if (count < min_count) {
|
855
|
+
do {
|
856
|
+
send_code(curlen, bl_tree);
|
857
|
+
} while (--count !== 0);
|
858
|
+
} else if (curlen !== 0) {
|
859
|
+
if (curlen != prevlen) {
|
860
|
+
send_code(curlen, bl_tree);
|
861
|
+
count--;
|
862
|
+
}
|
863
|
+
send_code(REP_3_6, bl_tree);
|
864
|
+
send_bits(count - 3, 2);
|
865
|
+
} else if (count <= 10) {
|
866
|
+
send_code(REPZ_3_10, bl_tree);
|
867
|
+
send_bits(count - 3, 3);
|
868
|
+
} else {
|
869
|
+
send_code(REPZ_11_138, bl_tree);
|
870
|
+
send_bits(count - 11, 7);
|
871
|
+
}
|
872
|
+
count = 0;
|
873
|
+
prevlen = curlen;
|
874
|
+
if (nextlen === 0) {
|
875
|
+
max_count = 138;
|
876
|
+
min_count = 3;
|
877
|
+
} else if (curlen == nextlen) {
|
878
|
+
max_count = 6;
|
879
|
+
min_count = 3;
|
880
|
+
} else {
|
881
|
+
max_count = 7;
|
882
|
+
min_count = 4;
|
883
|
+
}
|
884
|
+
}
|
885
|
+
}
|
886
|
+
|
887
|
+
// Send the header for a block using dynamic Huffman trees: the counts, the
|
888
|
+
// lengths of the bit length codes, the literal tree and the distance tree.
|
889
|
+
// IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
|
890
|
+
function send_all_trees(lcodes, dcodes, blcodes) {
|
891
|
+
var rank; // index in bl_order
|
892
|
+
|
893
|
+
send_bits(lcodes - 257, 5); // not +255 as stated in appnote.txt
|
894
|
+
send_bits(dcodes - 1, 5);
|
895
|
+
send_bits(blcodes - 4, 4); // not -3 as stated in appnote.txt
|
896
|
+
for (rank = 0; rank < blcodes; rank++) {
|
897
|
+
send_bits(bl_tree[Tree.bl_order[rank] * 2 + 1], 3);
|
898
|
+
}
|
899
|
+
send_tree(dyn_ltree, lcodes - 1); // literal tree
|
900
|
+
send_tree(dyn_dtree, dcodes - 1); // distance tree
|
901
|
+
}
|
902
|
+
|
903
|
+
// Flush the bit buffer, keeping at most 7 bits in it.
|
904
|
+
function bi_flush() {
|
905
|
+
if (bi_valid == 16) {
|
906
|
+
put_short(bi_buf);
|
907
|
+
bi_buf = 0;
|
908
|
+
bi_valid = 0;
|
909
|
+
} else if (bi_valid >= 8) {
|
910
|
+
put_byte(bi_buf & 0xff);
|
911
|
+
bi_buf >>>= 8;
|
912
|
+
bi_valid -= 8;
|
913
|
+
}
|
914
|
+
}
|
915
|
+
|
916
|
+
// Send one empty static block to give enough lookahead for inflate.
|
917
|
+
// This takes 10 bits, of which 7 may remain in the bit buffer.
|
918
|
+
// The current inflate code requires 9 bits of lookahead. If the
|
919
|
+
// last two codes for the previous block (real code plus EOB) were coded
|
920
|
+
// on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode
|
921
|
+
// the last real code. In this case we send two empty static blocks instead
|
922
|
+
// of one. (There are no problems if the previous block is stored or fixed.)
|
923
|
+
// To simplify the code, we assume the worst case of last real code encoded
|
924
|
+
// on one bit only.
|
925
|
+
function _tr_align() {
|
926
|
+
send_bits(STATIC_TREES << 1, 3);
|
927
|
+
send_code(END_BLOCK, StaticTree.static_ltree);
|
928
|
+
|
929
|
+
bi_flush();
|
930
|
+
|
931
|
+
// Of the 10 bits for the empty block, we have already sent
|
932
|
+
// (10 - bi_valid) bits. The lookahead for the last real code (before
|
933
|
+
// the EOB of the previous block) was thus at least one plus the length
|
934
|
+
// of the EOB plus what we have just sent of the empty static block.
|
935
|
+
if (1 + last_eob_len + 10 - bi_valid < 9) {
|
936
|
+
send_bits(STATIC_TREES << 1, 3);
|
937
|
+
send_code(END_BLOCK, StaticTree.static_ltree);
|
938
|
+
bi_flush();
|
939
|
+
}
|
940
|
+
last_eob_len = 7;
|
941
|
+
}
|
942
|
+
|
943
|
+
// Save the match info and tally the frequency counts. Return true if
|
944
|
+
// the current block must be flushed.
|
945
|
+
function _tr_tally(dist, // distance of matched string
|
946
|
+
lc // match length-MIN_MATCH or unmatched char (if dist==0)
|
947
|
+
) {
|
948
|
+
var out_length, in_length, dcode;
|
949
|
+
that.pending_buf[d_buf + last_lit * 2] = (dist >>> 8) & 0xff;
|
950
|
+
that.pending_buf[d_buf + last_lit * 2 + 1] = dist & 0xff;
|
951
|
+
|
952
|
+
that.pending_buf[l_buf + last_lit] = lc & 0xff;
|
953
|
+
last_lit++;
|
954
|
+
|
955
|
+
if (dist === 0) {
|
956
|
+
// lc is the unmatched char
|
957
|
+
dyn_ltree[lc * 2]++;
|
958
|
+
} else {
|
959
|
+
matches++;
|
960
|
+
// Here, lc is the match length - MIN_MATCH
|
961
|
+
dist--; // dist = match distance - 1
|
962
|
+
dyn_ltree[(Tree._length_code[lc] + LITERALS + 1) * 2]++;
|
963
|
+
dyn_dtree[Tree.d_code(dist) * 2]++;
|
964
|
+
}
|
965
|
+
|
966
|
+
if ((last_lit & 0x1fff) === 0 && level > 2) {
|
967
|
+
// Compute an upper bound for the compressed length
|
968
|
+
out_length = last_lit * 8;
|
969
|
+
in_length = strstart - block_start;
|
970
|
+
for (dcode = 0; dcode < D_CODES; dcode++) {
|
971
|
+
out_length += dyn_dtree[dcode * 2] * (5 + Tree.extra_dbits[dcode]);
|
972
|
+
}
|
973
|
+
out_length >>>= 3;
|
974
|
+
if ((matches < Math.floor(last_lit / 2)) && out_length < Math.floor(in_length / 2))
|
975
|
+
return true;
|
976
|
+
}
|
977
|
+
|
978
|
+
return (last_lit == lit_bufsize - 1);
|
979
|
+
// We avoid equality with lit_bufsize because of wraparound at 64K
|
980
|
+
// on 16 bit machines and because stored blocks are restricted to
|
981
|
+
// 64K-1 bytes.
|
982
|
+
}
|
983
|
+
|
984
|
+
// Send the block data compressed using the given Huffman trees
|
985
|
+
function compress_block(ltree, dtree) {
|
986
|
+
var dist; // distance of matched string
|
987
|
+
var lc; // match length or unmatched char (if dist === 0)
|
988
|
+
var lx = 0; // running index in l_buf
|
989
|
+
var code; // the code to send
|
990
|
+
var extra; // number of extra bits to send
|
991
|
+
|
992
|
+
if (last_lit !== 0) {
|
993
|
+
do {
|
994
|
+
dist = ((that.pending_buf[d_buf + lx * 2] << 8) & 0xff00) | (that.pending_buf[d_buf + lx * 2 + 1] & 0xff);
|
995
|
+
lc = (that.pending_buf[l_buf + lx]) & 0xff;
|
996
|
+
lx++;
|
997
|
+
|
998
|
+
if (dist === 0) {
|
999
|
+
send_code(lc, ltree); // send a literal byte
|
1000
|
+
} else {
|
1001
|
+
// Here, lc is the match length - MIN_MATCH
|
1002
|
+
code = Tree._length_code[lc];
|
1003
|
+
|
1004
|
+
send_code(code + LITERALS + 1, ltree); // send the length
|
1005
|
+
// code
|
1006
|
+
extra = Tree.extra_lbits[code];
|
1007
|
+
if (extra !== 0) {
|
1008
|
+
lc -= Tree.base_length[code];
|
1009
|
+
send_bits(lc, extra); // send the extra length bits
|
1010
|
+
}
|
1011
|
+
dist--; // dist is now the match distance - 1
|
1012
|
+
code = Tree.d_code(dist);
|
1013
|
+
|
1014
|
+
send_code(code, dtree); // send the distance code
|
1015
|
+
extra = Tree.extra_dbits[code];
|
1016
|
+
if (extra !== 0) {
|
1017
|
+
dist -= Tree.base_dist[code];
|
1018
|
+
send_bits(dist, extra); // send the extra distance bits
|
1019
|
+
}
|
1020
|
+
} // literal or match pair ?
|
1021
|
+
|
1022
|
+
// Check that the overlay between pending_buf and d_buf+l_buf is
|
1023
|
+
// ok:
|
1024
|
+
} while (lx < last_lit);
|
1025
|
+
}
|
1026
|
+
|
1027
|
+
send_code(END_BLOCK, ltree);
|
1028
|
+
last_eob_len = ltree[END_BLOCK * 2 + 1];
|
1029
|
+
}
|
1030
|
+
|
1031
|
+
// Flush the bit buffer and align the output on a byte boundary
|
1032
|
+
function bi_windup() {
|
1033
|
+
if (bi_valid > 8) {
|
1034
|
+
put_short(bi_buf);
|
1035
|
+
} else if (bi_valid > 0) {
|
1036
|
+
put_byte(bi_buf & 0xff);
|
1037
|
+
}
|
1038
|
+
bi_buf = 0;
|
1039
|
+
bi_valid = 0;
|
1040
|
+
}
|
1041
|
+
|
1042
|
+
// Copy a stored block, storing first the length and its
|
1043
|
+
// one's complement if requested.
|
1044
|
+
function copy_block(buf, // the input data
|
1045
|
+
len, // its length
|
1046
|
+
header // true if block header must be written
|
1047
|
+
) {
|
1048
|
+
bi_windup(); // align on byte boundary
|
1049
|
+
last_eob_len = 8; // enough lookahead for inflate
|
1050
|
+
|
1051
|
+
if (header) {
|
1052
|
+
put_short(len);
|
1053
|
+
put_short(~len);
|
1054
|
+
}
|
1055
|
+
|
1056
|
+
that.pending_buf.set(window.subarray(buf, buf + len), that.pending);
|
1057
|
+
that.pending += len;
|
1058
|
+
}
|
1059
|
+
|
1060
|
+
// Send a stored block
|
1061
|
+
function _tr_stored_block(buf, // input block
|
1062
|
+
stored_len, // length of input block
|
1063
|
+
eof // true if this is the last block for a file
|
1064
|
+
) {
|
1065
|
+
send_bits((STORED_BLOCK << 1) + (eof ? 1 : 0), 3); // send block type
|
1066
|
+
copy_block(buf, stored_len, true); // with header
|
1067
|
+
}
|
1068
|
+
|
1069
|
+
// Determine the best encoding for the current block: dynamic trees, static
|
1070
|
+
// trees or store, and output the encoded block to the zip file.
|
1071
|
+
function _tr_flush_block(buf, // input block, or NULL if too old
|
1072
|
+
stored_len, // length of input block
|
1073
|
+
eof // true if this is the last block for a file
|
1074
|
+
) {
|
1075
|
+
var opt_lenb, static_lenb;// opt_len and static_len in bytes
|
1076
|
+
var max_blindex = 0; // index of last bit length code of non zero freq
|
1077
|
+
|
1078
|
+
// Build the Huffman trees unless a stored block is forced
|
1079
|
+
if (level > 0) {
|
1080
|
+
// Construct the literal and distance trees
|
1081
|
+
l_desc.build_tree(that);
|
1082
|
+
|
1083
|
+
d_desc.build_tree(that);
|
1084
|
+
|
1085
|
+
// At this point, opt_len and static_len are the total bit lengths
|
1086
|
+
// of
|
1087
|
+
// the compressed block data, excluding the tree representations.
|
1088
|
+
|
1089
|
+
// Build the bit length tree for the above two trees, and get the
|
1090
|
+
// index
|
1091
|
+
// in bl_order of the last bit length code to send.
|
1092
|
+
max_blindex = build_bl_tree();
|
1093
|
+
|
1094
|
+
// Determine the best encoding. Compute first the block length in
|
1095
|
+
// bytes
|
1096
|
+
opt_lenb = (that.opt_len + 3 + 7) >>> 3;
|
1097
|
+
static_lenb = (that.static_len + 3 + 7) >>> 3;
|
1098
|
+
|
1099
|
+
if (static_lenb <= opt_lenb)
|
1100
|
+
opt_lenb = static_lenb;
|
1101
|
+
} else {
|
1102
|
+
opt_lenb = static_lenb = stored_len + 5; // force a stored block
|
1103
|
+
}
|
1104
|
+
|
1105
|
+
if ((stored_len + 4 <= opt_lenb) && buf != -1) {
|
1106
|
+
// 4: two words for the lengths
|
1107
|
+
// The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
|
1108
|
+
// Otherwise we can't have processed more than WSIZE input bytes
|
1109
|
+
// since
|
1110
|
+
// the last block flush, because compression would have been
|
1111
|
+
// successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
|
1112
|
+
// transform a block into a stored block.
|
1113
|
+
_tr_stored_block(buf, stored_len, eof);
|
1114
|
+
} else if (static_lenb == opt_lenb) {
|
1115
|
+
send_bits((STATIC_TREES << 1) + (eof ? 1 : 0), 3);
|
1116
|
+
compress_block(StaticTree.static_ltree, StaticTree.static_dtree);
|
1117
|
+
} else {
|
1118
|
+
send_bits((DYN_TREES << 1) + (eof ? 1 : 0), 3);
|
1119
|
+
send_all_trees(l_desc.max_code + 1, d_desc.max_code + 1, max_blindex + 1);
|
1120
|
+
compress_block(dyn_ltree, dyn_dtree);
|
1121
|
+
}
|
1122
|
+
|
1123
|
+
// The above check is made mod 2^32, for files larger than 512 MB
|
1124
|
+
// and uLong implemented on 32 bits.
|
1125
|
+
|
1126
|
+
init_block();
|
1127
|
+
|
1128
|
+
if (eof) {
|
1129
|
+
bi_windup();
|
1130
|
+
}
|
1131
|
+
}
|
1132
|
+
|
1133
|
+
function flush_block_only(eof) {
|
1134
|
+
_tr_flush_block(block_start >= 0 ? block_start : -1, strstart - block_start, eof);
|
1135
|
+
block_start = strstart;
|
1136
|
+
strm.flush_pending();
|
1137
|
+
}
|
1138
|
+
|
1139
|
+
// Fill the window when the lookahead becomes insufficient.
|
1140
|
+
// Updates strstart and lookahead.
|
1141
|
+
//
|
1142
|
+
// IN assertion: lookahead < MIN_LOOKAHEAD
|
1143
|
+
// OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
|
1144
|
+
// At least one byte has been read, or avail_in === 0; reads are
|
1145
|
+
// performed for at least two bytes (required for the zip translate_eol
|
1146
|
+
// option -- not supported here).
|
1147
|
+
function fill_window() {
|
1148
|
+
var n, m;
|
1149
|
+
var p;
|
1150
|
+
var more; // Amount of free space at the end of the window.
|
1151
|
+
|
1152
|
+
do {
|
1153
|
+
more = (window_size - lookahead - strstart);
|
1154
|
+
|
1155
|
+
// Deal with !@#$% 64K limit:
|
1156
|
+
if (more === 0 && strstart === 0 && lookahead === 0) {
|
1157
|
+
more = w_size;
|
1158
|
+
} else if (more == -1) {
|
1159
|
+
// Very unlikely, but possible on 16 bit machine if strstart ==
|
1160
|
+
// 0
|
1161
|
+
// and lookahead == 1 (input done one byte at time)
|
1162
|
+
more--;
|
1163
|
+
|
1164
|
+
// If the window is almost full and there is insufficient
|
1165
|
+
// lookahead,
|
1166
|
+
// move the upper half to the lower one to make room in the
|
1167
|
+
// upper half.
|
1168
|
+
} else if (strstart >= w_size + w_size - MIN_LOOKAHEAD) {
|
1169
|
+
window.set(window.subarray(w_size, w_size + w_size), 0);
|
1170
|
+
|
1171
|
+
match_start -= w_size;
|
1172
|
+
strstart -= w_size; // we now have strstart >= MAX_DIST
|
1173
|
+
block_start -= w_size;
|
1174
|
+
|
1175
|
+
// Slide the hash table (could be avoided with 32 bit values
|
1176
|
+
// at the expense of memory usage). We slide even when level ==
|
1177
|
+
// 0
|
1178
|
+
// to keep the hash table consistent if we switch back to level
|
1179
|
+
// > 0
|
1180
|
+
// later. (Using level 0 permanently is not an optimal usage of
|
1181
|
+
// zlib, so we don't care about this pathological case.)
|
1182
|
+
|
1183
|
+
n = hash_size;
|
1184
|
+
p = n;
|
1185
|
+
do {
|
1186
|
+
m = (head[--p] & 0xffff);
|
1187
|
+
head[p] = (m >= w_size ? m - w_size : 0);
|
1188
|
+
} while (--n !== 0);
|
1189
|
+
|
1190
|
+
n = w_size;
|
1191
|
+
p = n;
|
1192
|
+
do {
|
1193
|
+
m = (prev[--p] & 0xffff);
|
1194
|
+
prev[p] = (m >= w_size ? m - w_size : 0);
|
1195
|
+
// If n is not on any hash chain, prev[n] is garbage but
|
1196
|
+
// its value will never be used.
|
1197
|
+
} while (--n !== 0);
|
1198
|
+
more += w_size;
|
1199
|
+
}
|
1200
|
+
|
1201
|
+
if (strm.avail_in === 0)
|
1202
|
+
return;
|
1203
|
+
|
1204
|
+
// If there was no sliding:
|
1205
|
+
// strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
|
1206
|
+
// more == window_size - lookahead - strstart
|
1207
|
+
// => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
|
1208
|
+
// => more >= window_size - 2*WSIZE + 2
|
1209
|
+
// In the BIG_MEM or MMAP case (not yet supported),
|
1210
|
+
// window_size == input_size + MIN_LOOKAHEAD &&
|
1211
|
+
// strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
|
1212
|
+
// Otherwise, window_size == 2*WSIZE so more >= 2.
|
1213
|
+
// If there was sliding, more >= WSIZE. So in all cases, more >= 2.
|
1214
|
+
|
1215
|
+
n = strm.read_buf(window, strstart + lookahead, more);
|
1216
|
+
lookahead += n;
|
1217
|
+
|
1218
|
+
// Initialize the hash value now that we have some input:
|
1219
|
+
if (lookahead >= MIN_MATCH) {
|
1220
|
+
ins_h = window[strstart] & 0xff;
|
1221
|
+
ins_h = (((ins_h) << hash_shift) ^ (window[strstart + 1] & 0xff)) & hash_mask;
|
1222
|
+
}
|
1223
|
+
// If the whole input has less than MIN_MATCH bytes, ins_h is
|
1224
|
+
// garbage,
|
1225
|
+
// but this is not important since only literal bytes will be
|
1226
|
+
// emitted.
|
1227
|
+
} while (lookahead < MIN_LOOKAHEAD && strm.avail_in !== 0);
|
1228
|
+
}
|
1229
|
+
|
1230
|
+
// Copy without compression as much as possible from the input stream,
|
1231
|
+
// return
|
1232
|
+
// the current block state.
|
1233
|
+
// This function does not insert new strings in the dictionary since
|
1234
|
+
// uncompressible data is probably not useful. This function is used
|
1235
|
+
// only for the level=0 compression option.
|
1236
|
+
// NOTE: this function should be optimized to avoid extra copying from
|
1237
|
+
// window to pending_buf.
|
1238
|
+
function deflate_stored(flush) {
|
1239
|
+
// Stored blocks are limited to 0xffff bytes, pending_buf is limited
|
1240
|
+
// to pending_buf_size, and each stored block has a 5 byte header:
|
1241
|
+
|
1242
|
+
var max_block_size = 0xffff;
|
1243
|
+
var max_start;
|
1244
|
+
|
1245
|
+
if (max_block_size > pending_buf_size - 5) {
|
1246
|
+
max_block_size = pending_buf_size - 5;
|
1247
|
+
}
|
1248
|
+
|
1249
|
+
// Copy as much as possible from input to output:
|
1250
|
+
while (true) {
|
1251
|
+
// Fill the window as much as possible:
|
1252
|
+
if (lookahead <= 1) {
|
1253
|
+
fill_window();
|
1254
|
+
if (lookahead === 0 && flush == Z_NO_FLUSH)
|
1255
|
+
return NeedMore;
|
1256
|
+
if (lookahead === 0)
|
1257
|
+
break; // flush the current block
|
1258
|
+
}
|
1259
|
+
|
1260
|
+
strstart += lookahead;
|
1261
|
+
lookahead = 0;
|
1262
|
+
|
1263
|
+
// Emit a stored block if pending_buf will be full:
|
1264
|
+
max_start = block_start + max_block_size;
|
1265
|
+
if (strstart === 0 || strstart >= max_start) {
|
1266
|
+
// strstart === 0 is possible when wraparound on 16-bit machine
|
1267
|
+
lookahead = (strstart - max_start);
|
1268
|
+
strstart = max_start;
|
1269
|
+
|
1270
|
+
flush_block_only(false);
|
1271
|
+
if (strm.avail_out === 0)
|
1272
|
+
return NeedMore;
|
1273
|
+
|
1274
|
+
}
|
1275
|
+
|
1276
|
+
// Flush if we may have to slide, otherwise block_start may become
|
1277
|
+
// negative and the data will be gone:
|
1278
|
+
if (strstart - block_start >= w_size - MIN_LOOKAHEAD) {
|
1279
|
+
flush_block_only(false);
|
1280
|
+
if (strm.avail_out === 0)
|
1281
|
+
return NeedMore;
|
1282
|
+
}
|
1283
|
+
}
|
1284
|
+
|
1285
|
+
flush_block_only(flush == Z_FINISH);
|
1286
|
+
if (strm.avail_out === 0)
|
1287
|
+
return (flush == Z_FINISH) ? FinishStarted : NeedMore;
|
1288
|
+
|
1289
|
+
return flush == Z_FINISH ? FinishDone : BlockDone;
|
1290
|
+
}
|
1291
|
+
|
1292
|
+
function longest_match(cur_match) {
|
1293
|
+
var chain_length = max_chain_length; // max hash chain length
|
1294
|
+
var scan = strstart; // current string
|
1295
|
+
var match; // matched string
|
1296
|
+
var len; // length of current match
|
1297
|
+
var best_len = prev_length; // best match length so far
|
1298
|
+
var limit = strstart > (w_size - MIN_LOOKAHEAD) ? strstart - (w_size - MIN_LOOKAHEAD) : 0;
|
1299
|
+
var _nice_match = nice_match;
|
1300
|
+
|
1301
|
+
// Stop when cur_match becomes <= limit. To simplify the code,
|
1302
|
+
// we prevent matches with the string of window index 0.
|
1303
|
+
|
1304
|
+
var wmask = w_mask;
|
1305
|
+
|
1306
|
+
var strend = strstart + MAX_MATCH;
|
1307
|
+
var scan_end1 = window[scan + best_len - 1];
|
1308
|
+
var scan_end = window[scan + best_len];
|
1309
|
+
|
1310
|
+
// The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of
|
1311
|
+
// 16.
|
1312
|
+
// It is easy to get rid of this optimization if necessary.
|
1313
|
+
|
1314
|
+
// Do not waste too much time if we already have a good match:
|
1315
|
+
if (prev_length >= good_match) {
|
1316
|
+
chain_length >>= 2;
|
1317
|
+
}
|
1318
|
+
|
1319
|
+
// Do not look for matches beyond the end of the input. This is
|
1320
|
+
// necessary
|
1321
|
+
// to make deflate deterministic.
|
1322
|
+
if (_nice_match > lookahead)
|
1323
|
+
_nice_match = lookahead;
|
1324
|
+
|
1325
|
+
do {
|
1326
|
+
match = cur_match;
|
1327
|
+
|
1328
|
+
// Skip to next match if the match length cannot increase
|
1329
|
+
// or if the match length is less than 2:
|
1330
|
+
if (window[match + best_len] != scan_end || window[match + best_len - 1] != scan_end1 || window[match] != window[scan]
|
1331
|
+
|| window[++match] != window[scan + 1])
|
1332
|
+
continue;
|
1333
|
+
|
1334
|
+
// The check at best_len-1 can be removed because it will be made
|
1335
|
+
// again later. (This heuristic is not always a win.)
|
1336
|
+
// It is not necessary to compare scan[2] and match[2] since they
|
1337
|
+
// are always equal when the other bytes match, given that
|
1338
|
+
// the hash keys are equal and that HASH_BITS >= 8.
|
1339
|
+
scan += 2;
|
1340
|
+
match++;
|
1341
|
+
|
1342
|
+
// We check for insufficient lookahead only every 8th comparison;
|
1343
|
+
// the 256th check will be made at strstart+258.
|
1344
|
+
do {
|
1345
|
+
} while (window[++scan] == window[++match] && window[++scan] == window[++match] && window[++scan] == window[++match]
|
1346
|
+
&& window[++scan] == window[++match] && window[++scan] == window[++match] && window[++scan] == window[++match]
|
1347
|
+
&& window[++scan] == window[++match] && window[++scan] == window[++match] && scan < strend);
|
1348
|
+
|
1349
|
+
len = MAX_MATCH - (strend - scan);
|
1350
|
+
scan = strend - MAX_MATCH;
|
1351
|
+
|
1352
|
+
if (len > best_len) {
|
1353
|
+
match_start = cur_match;
|
1354
|
+
best_len = len;
|
1355
|
+
if (len >= _nice_match)
|
1356
|
+
break;
|
1357
|
+
scan_end1 = window[scan + best_len - 1];
|
1358
|
+
scan_end = window[scan + best_len];
|
1359
|
+
}
|
1360
|
+
|
1361
|
+
} while ((cur_match = (prev[cur_match & wmask] & 0xffff)) > limit && --chain_length !== 0);
|
1362
|
+
|
1363
|
+
if (best_len <= lookahead)
|
1364
|
+
return best_len;
|
1365
|
+
return lookahead;
|
1366
|
+
}
|
1367
|
+
|
1368
|
+
// Compress as much as possible from the input stream, return the current
|
1369
|
+
// block state.
|
1370
|
+
// This function does not perform lazy evaluation of matches and inserts
|
1371
|
+
// new strings in the dictionary only for unmatched strings or for short
|
1372
|
+
// matches. It is used only for the fast compression options.
|
1373
|
+
function deflate_fast(flush) {
|
1374
|
+
// short hash_head = 0; // head of the hash chain
|
1375
|
+
var hash_head = 0; // head of the hash chain
|
1376
|
+
var bflush; // set if current block must be flushed
|
1377
|
+
|
1378
|
+
while (true) {
|
1379
|
+
// Make sure that we always have enough lookahead, except
|
1380
|
+
// at the end of the input file. We need MAX_MATCH bytes
|
1381
|
+
// for the next match, plus MIN_MATCH bytes to insert the
|
1382
|
+
// string following the next match.
|
1383
|
+
if (lookahead < MIN_LOOKAHEAD) {
|
1384
|
+
fill_window();
|
1385
|
+
if (lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
|
1386
|
+
return NeedMore;
|
1387
|
+
}
|
1388
|
+
if (lookahead === 0)
|
1389
|
+
break; // flush the current block
|
1390
|
+
}
|
1391
|
+
|
1392
|
+
// Insert the string window[strstart .. strstart+2] in the
|
1393
|
+
// dictionary, and set hash_head to the head of the hash chain:
|
1394
|
+
if (lookahead >= MIN_MATCH) {
|
1395
|
+
ins_h = (((ins_h) << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
|
1396
|
+
|
1397
|
+
// prev[strstart&w_mask]=hash_head=head[ins_h];
|
1398
|
+
hash_head = (head[ins_h] & 0xffff);
|
1399
|
+
prev[strstart & w_mask] = head[ins_h];
|
1400
|
+
head[ins_h] = strstart;
|
1401
|
+
}
|
1402
|
+
|
1403
|
+
// Find the longest match, discarding those <= prev_length.
|
1404
|
+
// At this point we have always match_length < MIN_MATCH
|
1405
|
+
|
1406
|
+
if (hash_head !== 0 && ((strstart - hash_head) & 0xffff) <= w_size - MIN_LOOKAHEAD) {
|
1407
|
+
// To simplify the code, we prevent matches with the string
|
1408
|
+
// of window index 0 (in particular we have to avoid a match
|
1409
|
+
// of the string with itself at the start of the input file).
|
1410
|
+
if (strategy != Z_HUFFMAN_ONLY) {
|
1411
|
+
match_length = longest_match(hash_head);
|
1412
|
+
}
|
1413
|
+
// longest_match() sets match_start
|
1414
|
+
}
|
1415
|
+
if (match_length >= MIN_MATCH) {
|
1416
|
+
// check_match(strstart, match_start, match_length);
|
1417
|
+
|
1418
|
+
bflush = _tr_tally(strstart - match_start, match_length - MIN_MATCH);
|
1419
|
+
|
1420
|
+
lookahead -= match_length;
|
1421
|
+
|
1422
|
+
// Insert new strings in the hash table only if the match length
|
1423
|
+
// is not too large. This saves time but degrades compression.
|
1424
|
+
if (match_length <= max_lazy_match && lookahead >= MIN_MATCH) {
|
1425
|
+
match_length--; // string at strstart already in hash table
|
1426
|
+
do {
|
1427
|
+
strstart++;
|
1428
|
+
|
1429
|
+
ins_h = ((ins_h << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
|
1430
|
+
// prev[strstart&w_mask]=hash_head=head[ins_h];
|
1431
|
+
hash_head = (head[ins_h] & 0xffff);
|
1432
|
+
prev[strstart & w_mask] = head[ins_h];
|
1433
|
+
head[ins_h] = strstart;
|
1434
|
+
|
1435
|
+
// strstart never exceeds WSIZE-MAX_MATCH, so there are
|
1436
|
+
// always MIN_MATCH bytes ahead.
|
1437
|
+
} while (--match_length !== 0);
|
1438
|
+
strstart++;
|
1439
|
+
} else {
|
1440
|
+
strstart += match_length;
|
1441
|
+
match_length = 0;
|
1442
|
+
ins_h = window[strstart] & 0xff;
|
1443
|
+
|
1444
|
+
ins_h = (((ins_h) << hash_shift) ^ (window[strstart + 1] & 0xff)) & hash_mask;
|
1445
|
+
// If lookahead < MIN_MATCH, ins_h is garbage, but it does
|
1446
|
+
// not
|
1447
|
+
// matter since it will be recomputed at next deflate call.
|
1448
|
+
}
|
1449
|
+
} else {
|
1450
|
+
// No match, output a literal byte
|
1451
|
+
|
1452
|
+
bflush = _tr_tally(0, window[strstart] & 0xff);
|
1453
|
+
lookahead--;
|
1454
|
+
strstart++;
|
1455
|
+
}
|
1456
|
+
if (bflush) {
|
1457
|
+
|
1458
|
+
flush_block_only(false);
|
1459
|
+
if (strm.avail_out === 0)
|
1460
|
+
return NeedMore;
|
1461
|
+
}
|
1462
|
+
}
|
1463
|
+
|
1464
|
+
flush_block_only(flush == Z_FINISH);
|
1465
|
+
if (strm.avail_out === 0) {
|
1466
|
+
if (flush == Z_FINISH)
|
1467
|
+
return FinishStarted;
|
1468
|
+
else
|
1469
|
+
return NeedMore;
|
1470
|
+
}
|
1471
|
+
return flush == Z_FINISH ? FinishDone : BlockDone;
|
1472
|
+
}
|
1473
|
+
|
1474
|
+
// Same as above, but achieves better compression. We use a lazy
|
1475
|
+
// evaluation for matches: a match is finally adopted only if there is
|
1476
|
+
// no better match at the next window position.
|
1477
|
+
function deflate_slow(flush) {
|
1478
|
+
// short hash_head = 0; // head of hash chain
|
1479
|
+
var hash_head = 0; // head of hash chain
|
1480
|
+
var bflush; // set if current block must be flushed
|
1481
|
+
var max_insert;
|
1482
|
+
|
1483
|
+
// Process the input block.
|
1484
|
+
while (true) {
|
1485
|
+
// Make sure that we always have enough lookahead, except
|
1486
|
+
// at the end of the input file. We need MAX_MATCH bytes
|
1487
|
+
// for the next match, plus MIN_MATCH bytes to insert the
|
1488
|
+
// string following the next match.
|
1489
|
+
|
1490
|
+
if (lookahead < MIN_LOOKAHEAD) {
|
1491
|
+
fill_window();
|
1492
|
+
if (lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
|
1493
|
+
return NeedMore;
|
1494
|
+
}
|
1495
|
+
if (lookahead === 0)
|
1496
|
+
break; // flush the current block
|
1497
|
+
}
|
1498
|
+
|
1499
|
+
// Insert the string window[strstart .. strstart+2] in the
|
1500
|
+
// dictionary, and set hash_head to the head of the hash chain:
|
1501
|
+
|
1502
|
+
if (lookahead >= MIN_MATCH) {
|
1503
|
+
ins_h = (((ins_h) << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
|
1504
|
+
// prev[strstart&w_mask]=hash_head=head[ins_h];
|
1505
|
+
hash_head = (head[ins_h] & 0xffff);
|
1506
|
+
prev[strstart & w_mask] = head[ins_h];
|
1507
|
+
head[ins_h] = strstart;
|
1508
|
+
}
|
1509
|
+
|
1510
|
+
// Find the longest match, discarding those <= prev_length.
|
1511
|
+
prev_length = match_length;
|
1512
|
+
prev_match = match_start;
|
1513
|
+
match_length = MIN_MATCH - 1;
|
1514
|
+
|
1515
|
+
if (hash_head !== 0 && prev_length < max_lazy_match && ((strstart - hash_head) & 0xffff) <= w_size - MIN_LOOKAHEAD) {
|
1516
|
+
// To simplify the code, we prevent matches with the string
|
1517
|
+
// of window index 0 (in particular we have to avoid a match
|
1518
|
+
// of the string with itself at the start of the input file).
|
1519
|
+
|
1520
|
+
if (strategy != Z_HUFFMAN_ONLY) {
|
1521
|
+
match_length = longest_match(hash_head);
|
1522
|
+
}
|
1523
|
+
// longest_match() sets match_start
|
1524
|
+
|
1525
|
+
if (match_length <= 5 && (strategy == Z_FILTERED || (match_length == MIN_MATCH && strstart - match_start > 4096))) {
|
1526
|
+
|
1527
|
+
// If prev_match is also MIN_MATCH, match_start is garbage
|
1528
|
+
// but we will ignore the current match anyway.
|
1529
|
+
match_length = MIN_MATCH - 1;
|
1530
|
+
}
|
1531
|
+
}
|
1532
|
+
|
1533
|
+
// If there was a match at the previous step and the current
|
1534
|
+
// match is not better, output the previous match:
|
1535
|
+
if (prev_length >= MIN_MATCH && match_length <= prev_length) {
|
1536
|
+
max_insert = strstart + lookahead - MIN_MATCH;
|
1537
|
+
// Do not insert strings in hash table beyond this.
|
1538
|
+
|
1539
|
+
// check_match(strstart-1, prev_match, prev_length);
|
1540
|
+
|
1541
|
+
bflush = _tr_tally(strstart - 1 - prev_match, prev_length - MIN_MATCH);
|
1542
|
+
|
1543
|
+
// Insert in hash table all strings up to the end of the match.
|
1544
|
+
// strstart-1 and strstart are already inserted. If there is not
|
1545
|
+
// enough lookahead, the last two strings are not inserted in
|
1546
|
+
// the hash table.
|
1547
|
+
lookahead -= prev_length - 1;
|
1548
|
+
prev_length -= 2;
|
1549
|
+
do {
|
1550
|
+
if (++strstart <= max_insert) {
|
1551
|
+
ins_h = (((ins_h) << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
|
1552
|
+
// prev[strstart&w_mask]=hash_head=head[ins_h];
|
1553
|
+
hash_head = (head[ins_h] & 0xffff);
|
1554
|
+
prev[strstart & w_mask] = head[ins_h];
|
1555
|
+
head[ins_h] = strstart;
|
1556
|
+
}
|
1557
|
+
} while (--prev_length !== 0);
|
1558
|
+
match_available = 0;
|
1559
|
+
match_length = MIN_MATCH - 1;
|
1560
|
+
strstart++;
|
1561
|
+
|
1562
|
+
if (bflush) {
|
1563
|
+
flush_block_only(false);
|
1564
|
+
if (strm.avail_out === 0)
|
1565
|
+
return NeedMore;
|
1566
|
+
}
|
1567
|
+
} else if (match_available !== 0) {
|
1568
|
+
|
1569
|
+
// If there was no match at the previous position, output a
|
1570
|
+
// single literal. If there was a match but the current match
|
1571
|
+
// is longer, truncate the previous match to a single literal.
|
1572
|
+
|
1573
|
+
bflush = _tr_tally(0, window[strstart - 1] & 0xff);
|
1574
|
+
|
1575
|
+
if (bflush) {
|
1576
|
+
flush_block_only(false);
|
1577
|
+
}
|
1578
|
+
strstart++;
|
1579
|
+
lookahead--;
|
1580
|
+
if (strm.avail_out === 0)
|
1581
|
+
return NeedMore;
|
1582
|
+
} else {
|
1583
|
+
// There is no previous match to compare with, wait for
|
1584
|
+
// the next step to decide.
|
1585
|
+
|
1586
|
+
match_available = 1;
|
1587
|
+
strstart++;
|
1588
|
+
lookahead--;
|
1589
|
+
}
|
1590
|
+
}
|
1591
|
+
|
1592
|
+
if (match_available !== 0) {
|
1593
|
+
bflush = _tr_tally(0, window[strstart - 1] & 0xff);
|
1594
|
+
match_available = 0;
|
1595
|
+
}
|
1596
|
+
flush_block_only(flush == Z_FINISH);
|
1597
|
+
|
1598
|
+
if (strm.avail_out === 0) {
|
1599
|
+
if (flush == Z_FINISH)
|
1600
|
+
return FinishStarted;
|
1601
|
+
else
|
1602
|
+
return NeedMore;
|
1603
|
+
}
|
1604
|
+
|
1605
|
+
return flush == Z_FINISH ? FinishDone : BlockDone;
|
1606
|
+
}
|
1607
|
+
|
1608
|
+
function deflateReset(strm) {
|
1609
|
+
strm.total_in = strm.total_out = 0;
|
1610
|
+
strm.msg = null; //
|
1611
|
+
|
1612
|
+
that.pending = 0;
|
1613
|
+
that.pending_out = 0;
|
1614
|
+
|
1615
|
+
status = BUSY_STATE;
|
1616
|
+
|
1617
|
+
last_flush = Z_NO_FLUSH;
|
1618
|
+
|
1619
|
+
tr_init();
|
1620
|
+
lm_init();
|
1621
|
+
return Z_OK;
|
1622
|
+
}
|
1623
|
+
|
1624
|
+
that.deflateInit = function(strm, _level, bits, _method, memLevel, _strategy) {
|
1625
|
+
if (!_method)
|
1626
|
+
_method = Z_DEFLATED;
|
1627
|
+
if (!memLevel)
|
1628
|
+
memLevel = DEF_MEM_LEVEL;
|
1629
|
+
if (!_strategy)
|
1630
|
+
_strategy = Z_DEFAULT_STRATEGY;
|
1631
|
+
|
1632
|
+
// byte[] my_version=ZLIB_VERSION;
|
1633
|
+
|
1634
|
+
//
|
1635
|
+
// if (!version || version[0] != my_version[0]
|
1636
|
+
// || stream_size != sizeof(z_stream)) {
|
1637
|
+
// return Z_VERSION_ERROR;
|
1638
|
+
// }
|
1639
|
+
|
1640
|
+
strm.msg = null;
|
1641
|
+
|
1642
|
+
if (_level == Z_DEFAULT_COMPRESSION)
|
1643
|
+
_level = 6;
|
1644
|
+
|
1645
|
+
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || _method != Z_DEFLATED || bits < 9 || bits > 15 || _level < 0 || _level > 9 || _strategy < 0
|
1646
|
+
|| _strategy > Z_HUFFMAN_ONLY) {
|
1647
|
+
return Z_STREAM_ERROR;
|
1648
|
+
}
|
1649
|
+
|
1650
|
+
strm.dstate = that;
|
1651
|
+
|
1652
|
+
w_bits = bits;
|
1653
|
+
w_size = 1 << w_bits;
|
1654
|
+
w_mask = w_size - 1;
|
1655
|
+
|
1656
|
+
hash_bits = memLevel + 7;
|
1657
|
+
hash_size = 1 << hash_bits;
|
1658
|
+
hash_mask = hash_size - 1;
|
1659
|
+
hash_shift = Math.floor((hash_bits + MIN_MATCH - 1) / MIN_MATCH);
|
1660
|
+
|
1661
|
+
window = new Uint8Array(w_size * 2);
|
1662
|
+
prev = [];
|
1663
|
+
head = [];
|
1664
|
+
|
1665
|
+
lit_bufsize = 1 << (memLevel + 6); // 16K elements by default
|
1666
|
+
|
1667
|
+
// We overlay pending_buf and d_buf+l_buf. This works since the average
|
1668
|
+
// output size for (length,distance) codes is <= 24 bits.
|
1669
|
+
that.pending_buf = new Uint8Array(lit_bufsize * 4);
|
1670
|
+
pending_buf_size = lit_bufsize * 4;
|
1671
|
+
|
1672
|
+
d_buf = Math.floor(lit_bufsize / 2);
|
1673
|
+
l_buf = (1 + 2) * lit_bufsize;
|
1674
|
+
|
1675
|
+
level = _level;
|
1676
|
+
|
1677
|
+
strategy = _strategy;
|
1678
|
+
method = _method & 0xff;
|
1679
|
+
|
1680
|
+
return deflateReset(strm);
|
1681
|
+
};
|
1682
|
+
|
1683
|
+
that.deflateEnd = function() {
|
1684
|
+
if (status != INIT_STATE && status != BUSY_STATE && status != FINISH_STATE) {
|
1685
|
+
return Z_STREAM_ERROR;
|
1686
|
+
}
|
1687
|
+
// Deallocate in reverse order of allocations:
|
1688
|
+
that.pending_buf = null;
|
1689
|
+
head = null;
|
1690
|
+
prev = null;
|
1691
|
+
window = null;
|
1692
|
+
// free
|
1693
|
+
that.dstate = null;
|
1694
|
+
return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
|
1695
|
+
};
|
1696
|
+
|
1697
|
+
that.deflateParams = function(strm, _level, _strategy) {
|
1698
|
+
var err = Z_OK;
|
1699
|
+
|
1700
|
+
if (_level == Z_DEFAULT_COMPRESSION) {
|
1701
|
+
_level = 6;
|
1702
|
+
}
|
1703
|
+
if (_level < 0 || _level > 9 || _strategy < 0 || _strategy > Z_HUFFMAN_ONLY) {
|
1704
|
+
return Z_STREAM_ERROR;
|
1705
|
+
}
|
1706
|
+
|
1707
|
+
if (config_table[level].func != config_table[_level].func && strm.total_in !== 0) {
|
1708
|
+
// Flush the last buffer:
|
1709
|
+
err = strm.deflate(Z_PARTIAL_FLUSH);
|
1710
|
+
}
|
1711
|
+
|
1712
|
+
if (level != _level) {
|
1713
|
+
level = _level;
|
1714
|
+
max_lazy_match = config_table[level].max_lazy;
|
1715
|
+
good_match = config_table[level].good_length;
|
1716
|
+
nice_match = config_table[level].nice_length;
|
1717
|
+
max_chain_length = config_table[level].max_chain;
|
1718
|
+
}
|
1719
|
+
strategy = _strategy;
|
1720
|
+
return err;
|
1721
|
+
};
|
1722
|
+
|
1723
|
+
that.deflateSetDictionary = function(strm, dictionary, dictLength) {
|
1724
|
+
var length = dictLength;
|
1725
|
+
var n, index = 0;
|
1726
|
+
|
1727
|
+
if (!dictionary || status != INIT_STATE)
|
1728
|
+
return Z_STREAM_ERROR;
|
1729
|
+
|
1730
|
+
if (length < MIN_MATCH)
|
1731
|
+
return Z_OK;
|
1732
|
+
if (length > w_size - MIN_LOOKAHEAD) {
|
1733
|
+
length = w_size - MIN_LOOKAHEAD;
|
1734
|
+
index = dictLength - length; // use the tail of the dictionary
|
1735
|
+
}
|
1736
|
+
window.set(dictionary.subarray(index, index + length), 0);
|
1737
|
+
|
1738
|
+
strstart = length;
|
1739
|
+
block_start = length;
|
1740
|
+
|
1741
|
+
// Insert all strings in the hash table (except for the last two bytes).
|
1742
|
+
// s->lookahead stays null, so s->ins_h will be recomputed at the next
|
1743
|
+
// call of fill_window.
|
1744
|
+
|
1745
|
+
ins_h = window[0] & 0xff;
|
1746
|
+
ins_h = (((ins_h) << hash_shift) ^ (window[1] & 0xff)) & hash_mask;
|
1747
|
+
|
1748
|
+
for (n = 0; n <= length - MIN_MATCH; n++) {
|
1749
|
+
ins_h = (((ins_h) << hash_shift) ^ (window[(n) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
|
1750
|
+
prev[n & w_mask] = head[ins_h];
|
1751
|
+
head[ins_h] = n;
|
1752
|
+
}
|
1753
|
+
return Z_OK;
|
1754
|
+
};
|
1755
|
+
|
1756
|
+
that.deflate = function(_strm, flush) {
|
1757
|
+
var i, header, level_flags, old_flush, bstate;
|
1758
|
+
|
1759
|
+
if (flush > Z_FINISH || flush < 0) {
|
1760
|
+
return Z_STREAM_ERROR;
|
1761
|
+
}
|
1762
|
+
|
1763
|
+
if (!_strm.next_out || (!_strm.next_in && _strm.avail_in !== 0) || (status == FINISH_STATE && flush != Z_FINISH)) {
|
1764
|
+
_strm.msg = z_errmsg[Z_NEED_DICT - (Z_STREAM_ERROR)];
|
1765
|
+
return Z_STREAM_ERROR;
|
1766
|
+
}
|
1767
|
+
if (_strm.avail_out === 0) {
|
1768
|
+
_strm.msg = z_errmsg[Z_NEED_DICT - (Z_BUF_ERROR)];
|
1769
|
+
return Z_BUF_ERROR;
|
1770
|
+
}
|
1771
|
+
|
1772
|
+
strm = _strm; // just in case
|
1773
|
+
old_flush = last_flush;
|
1774
|
+
last_flush = flush;
|
1775
|
+
|
1776
|
+
// Write the zlib header
|
1777
|
+
if (status == INIT_STATE) {
|
1778
|
+
header = (Z_DEFLATED + ((w_bits - 8) << 4)) << 8;
|
1779
|
+
level_flags = ((level - 1) & 0xff) >> 1;
|
1780
|
+
|
1781
|
+
if (level_flags > 3)
|
1782
|
+
level_flags = 3;
|
1783
|
+
header |= (level_flags << 6);
|
1784
|
+
if (strstart !== 0)
|
1785
|
+
header |= PRESET_DICT;
|
1786
|
+
header += 31 - (header % 31);
|
1787
|
+
|
1788
|
+
status = BUSY_STATE;
|
1789
|
+
putShortMSB(header);
|
1790
|
+
}
|
1791
|
+
|
1792
|
+
// Flush as much pending output as possible
|
1793
|
+
if (that.pending !== 0) {
|
1794
|
+
strm.flush_pending();
|
1795
|
+
if (strm.avail_out === 0) {
|
1796
|
+
// console.log(" avail_out==0");
|
1797
|
+
// Since avail_out is 0, deflate will be called again with
|
1798
|
+
// more output space, but possibly with both pending and
|
1799
|
+
// avail_in equal to zero. There won't be anything to do,
|
1800
|
+
// but this is not an error situation so make sure we
|
1801
|
+
// return OK instead of BUF_ERROR at next call of deflate:
|
1802
|
+
last_flush = -1;
|
1803
|
+
return Z_OK;
|
1804
|
+
}
|
1805
|
+
|
1806
|
+
// Make sure there is something to do and avoid duplicate
|
1807
|
+
// consecutive
|
1808
|
+
// flushes. For repeated and useless calls with Z_FINISH, we keep
|
1809
|
+
// returning Z_STREAM_END instead of Z_BUFF_ERROR.
|
1810
|
+
} else if (strm.avail_in === 0 && flush <= old_flush && flush != Z_FINISH) {
|
1811
|
+
strm.msg = z_errmsg[Z_NEED_DICT - (Z_BUF_ERROR)];
|
1812
|
+
return Z_BUF_ERROR;
|
1813
|
+
}
|
1814
|
+
|
1815
|
+
// User must not provide more input after the first FINISH:
|
1816
|
+
if (status == FINISH_STATE && strm.avail_in !== 0) {
|
1817
|
+
_strm.msg = z_errmsg[Z_NEED_DICT - (Z_BUF_ERROR)];
|
1818
|
+
return Z_BUF_ERROR;
|
1819
|
+
}
|
1820
|
+
|
1821
|
+
// Start a new block or continue the current one.
|
1822
|
+
if (strm.avail_in !== 0 || lookahead !== 0 || (flush != Z_NO_FLUSH && status != FINISH_STATE)) {
|
1823
|
+
bstate = -1;
|
1824
|
+
switch (config_table[level].func) {
|
1825
|
+
case STORED:
|
1826
|
+
bstate = deflate_stored(flush);
|
1827
|
+
break;
|
1828
|
+
case FAST:
|
1829
|
+
bstate = deflate_fast(flush);
|
1830
|
+
break;
|
1831
|
+
case SLOW:
|
1832
|
+
bstate = deflate_slow(flush);
|
1833
|
+
break;
|
1834
|
+
default:
|
1835
|
+
}
|
1836
|
+
|
1837
|
+
if (bstate == FinishStarted || bstate == FinishDone) {
|
1838
|
+
status = FINISH_STATE;
|
1839
|
+
}
|
1840
|
+
if (bstate == NeedMore || bstate == FinishStarted) {
|
1841
|
+
if (strm.avail_out === 0) {
|
1842
|
+
last_flush = -1; // avoid BUF_ERROR next call, see above
|
1843
|
+
}
|
1844
|
+
return Z_OK;
|
1845
|
+
// If flush != Z_NO_FLUSH && avail_out === 0, the next call
|
1846
|
+
// of deflate should use the same flush parameter to make sure
|
1847
|
+
// that the flush is complete. So we don't have to output an
|
1848
|
+
// empty block here, this will be done at next call. This also
|
1849
|
+
// ensures that for a very small output buffer, we emit at most
|
1850
|
+
// one empty block.
|
1851
|
+
}
|
1852
|
+
|
1853
|
+
if (bstate == BlockDone) {
|
1854
|
+
if (flush == Z_PARTIAL_FLUSH) {
|
1855
|
+
_tr_align();
|
1856
|
+
} else { // FULL_FLUSH or SYNC_FLUSH
|
1857
|
+
_tr_stored_block(0, 0, false);
|
1858
|
+
// For a full flush, this empty block will be recognized
|
1859
|
+
// as a special marker by inflate_sync().
|
1860
|
+
if (flush == Z_FULL_FLUSH) {
|
1861
|
+
// state.head[s.hash_size-1]=0;
|
1862
|
+
for (i = 0; i < hash_size/*-1*/; i++)
|
1863
|
+
// forget history
|
1864
|
+
head[i] = 0;
|
1865
|
+
}
|
1866
|
+
}
|
1867
|
+
strm.flush_pending();
|
1868
|
+
if (strm.avail_out === 0) {
|
1869
|
+
last_flush = -1; // avoid BUF_ERROR at next call, see above
|
1870
|
+
return Z_OK;
|
1871
|
+
}
|
1872
|
+
}
|
1873
|
+
}
|
1874
|
+
|
1875
|
+
if (flush != Z_FINISH)
|
1876
|
+
return Z_OK;
|
1877
|
+
return Z_STREAM_END;
|
1878
|
+
};
|
1879
|
+
}
|
1880
|
+
|
1881
|
+
// ZStream
|
1882
|
+
|
1883
|
+
function ZStream() {
|
1884
|
+
var that = this;
|
1885
|
+
that.next_in_index = 0;
|
1886
|
+
that.next_out_index = 0;
|
1887
|
+
// that.next_in; // next input byte
|
1888
|
+
that.avail_in = 0; // number of bytes available at next_in
|
1889
|
+
that.total_in = 0; // total nb of input bytes read so far
|
1890
|
+
// that.next_out; // next output byte should be put there
|
1891
|
+
that.avail_out = 0; // remaining free space at next_out
|
1892
|
+
that.total_out = 0; // total nb of bytes output so far
|
1893
|
+
// that.msg;
|
1894
|
+
// that.dstate;
|
1895
|
+
}
|
1896
|
+
|
1897
|
+
ZStream.prototype = {
|
1898
|
+
deflateInit : function(level, bits) {
|
1899
|
+
var that = this;
|
1900
|
+
that.dstate = new Deflate();
|
1901
|
+
if (!bits)
|
1902
|
+
bits = MAX_BITS;
|
1903
|
+
return that.dstate.deflateInit(that, level, bits);
|
1904
|
+
},
|
1905
|
+
|
1906
|
+
deflate : function(flush) {
|
1907
|
+
var that = this;
|
1908
|
+
if (!that.dstate) {
|
1909
|
+
return Z_STREAM_ERROR;
|
1910
|
+
}
|
1911
|
+
return that.dstate.deflate(that, flush);
|
1912
|
+
},
|
1913
|
+
|
1914
|
+
deflateEnd : function() {
|
1915
|
+
var that = this;
|
1916
|
+
if (!that.dstate)
|
1917
|
+
return Z_STREAM_ERROR;
|
1918
|
+
var ret = that.dstate.deflateEnd();
|
1919
|
+
that.dstate = null;
|
1920
|
+
return ret;
|
1921
|
+
},
|
1922
|
+
|
1923
|
+
deflateParams : function(level, strategy) {
|
1924
|
+
var that = this;
|
1925
|
+
if (!that.dstate)
|
1926
|
+
return Z_STREAM_ERROR;
|
1927
|
+
return that.dstate.deflateParams(that, level, strategy);
|
1928
|
+
},
|
1929
|
+
|
1930
|
+
deflateSetDictionary : function(dictionary, dictLength) {
|
1931
|
+
var that = this;
|
1932
|
+
if (!that.dstate)
|
1933
|
+
return Z_STREAM_ERROR;
|
1934
|
+
return that.dstate.deflateSetDictionary(that, dictionary, dictLength);
|
1935
|
+
},
|
1936
|
+
|
1937
|
+
// Read a new buffer from the current input stream, update the
|
1938
|
+
// total number of bytes read. All deflate() input goes through
|
1939
|
+
// this function so some applications may wish to modify it to avoid
|
1940
|
+
// allocating a large strm->next_in buffer and copying from it.
|
1941
|
+
// (See also flush_pending()).
|
1942
|
+
read_buf : function(buf, start, size) {
|
1943
|
+
var that = this;
|
1944
|
+
var len = that.avail_in;
|
1945
|
+
if (len > size)
|
1946
|
+
len = size;
|
1947
|
+
if (len === 0)
|
1948
|
+
return 0;
|
1949
|
+
that.avail_in -= len;
|
1950
|
+
buf.set(that.next_in.subarray(that.next_in_index, that.next_in_index + len), start);
|
1951
|
+
that.next_in_index += len;
|
1952
|
+
that.total_in += len;
|
1953
|
+
return len;
|
1954
|
+
},
|
1955
|
+
|
1956
|
+
// Flush as much pending output as possible. All deflate() output goes
|
1957
|
+
// through this function so some applications may wish to modify it
|
1958
|
+
// to avoid allocating a large strm->next_out buffer and copying into it.
|
1959
|
+
// (See also read_buf()).
|
1960
|
+
flush_pending : function() {
|
1961
|
+
var that = this;
|
1962
|
+
var len = that.dstate.pending;
|
1963
|
+
|
1964
|
+
if (len > that.avail_out)
|
1965
|
+
len = that.avail_out;
|
1966
|
+
if (len === 0)
|
1967
|
+
return;
|
1968
|
+
|
1969
|
+
// if (that.dstate.pending_buf.length <= that.dstate.pending_out || that.next_out.length <= that.next_out_index
|
1970
|
+
// || that.dstate.pending_buf.length < (that.dstate.pending_out + len) || that.next_out.length < (that.next_out_index +
|
1971
|
+
// len)) {
|
1972
|
+
// console.log(that.dstate.pending_buf.length + ", " + that.dstate.pending_out + ", " + that.next_out.length + ", " +
|
1973
|
+
// that.next_out_index + ", " + len);
|
1974
|
+
// console.log("avail_out=" + that.avail_out);
|
1975
|
+
// }
|
1976
|
+
|
1977
|
+
that.next_out.set(that.dstate.pending_buf.subarray(that.dstate.pending_out, that.dstate.pending_out + len), that.next_out_index);
|
1978
|
+
|
1979
|
+
that.next_out_index += len;
|
1980
|
+
that.dstate.pending_out += len;
|
1981
|
+
that.total_out += len;
|
1982
|
+
that.avail_out -= len;
|
1983
|
+
that.dstate.pending -= len;
|
1984
|
+
if (that.dstate.pending === 0) {
|
1985
|
+
that.dstate.pending_out = 0;
|
1986
|
+
}
|
1987
|
+
}
|
1988
|
+
};
|
1989
|
+
|
1990
|
+
// Deflater
|
1991
|
+
|
1992
|
+
function Deflater(options) {
|
1993
|
+
var that = this;
|
1994
|
+
var z = new ZStream();
|
1995
|
+
var bufsize = 512;
|
1996
|
+
var flush = Z_NO_FLUSH;
|
1997
|
+
var buf = new Uint8Array(bufsize);
|
1998
|
+
var level = options ? options.level : Z_DEFAULT_COMPRESSION;
|
1999
|
+
if (typeof level == "undefined")
|
2000
|
+
level = Z_DEFAULT_COMPRESSION;
|
2001
|
+
z.deflateInit(level);
|
2002
|
+
z.next_out = buf;
|
2003
|
+
|
2004
|
+
that.append = function(data, onprogress) {
|
2005
|
+
var err, buffers = [], lastIndex = 0, bufferIndex = 0, bufferSize = 0, array;
|
2006
|
+
if (!data.length)
|
2007
|
+
return;
|
2008
|
+
z.next_in_index = 0;
|
2009
|
+
z.next_in = data;
|
2010
|
+
z.avail_in = data.length;
|
2011
|
+
do {
|
2012
|
+
z.next_out_index = 0;
|
2013
|
+
z.avail_out = bufsize;
|
2014
|
+
err = z.deflate(flush);
|
2015
|
+
if (err != Z_OK)
|
2016
|
+
throw new Error("deflating: " + z.msg);
|
2017
|
+
if (z.next_out_index)
|
2018
|
+
if (z.next_out_index == bufsize)
|
2019
|
+
buffers.push(new Uint8Array(buf));
|
2020
|
+
else
|
2021
|
+
buffers.push(new Uint8Array(buf.subarray(0, z.next_out_index)));
|
2022
|
+
bufferSize += z.next_out_index;
|
2023
|
+
if (onprogress && z.next_in_index > 0 && z.next_in_index != lastIndex) {
|
2024
|
+
onprogress(z.next_in_index);
|
2025
|
+
lastIndex = z.next_in_index;
|
2026
|
+
}
|
2027
|
+
} while (z.avail_in > 0 || z.avail_out === 0);
|
2028
|
+
array = new Uint8Array(bufferSize);
|
2029
|
+
buffers.forEach(function(chunk) {
|
2030
|
+
array.set(chunk, bufferIndex);
|
2031
|
+
bufferIndex += chunk.length;
|
2032
|
+
});
|
2033
|
+
return array;
|
2034
|
+
};
|
2035
|
+
that.flush = function() {
|
2036
|
+
var err, buffers = [], bufferIndex = 0, bufferSize = 0, array;
|
2037
|
+
do {
|
2038
|
+
z.next_out_index = 0;
|
2039
|
+
z.avail_out = bufsize;
|
2040
|
+
err = z.deflate(Z_FINISH);
|
2041
|
+
if (err != Z_STREAM_END && err != Z_OK)
|
2042
|
+
throw new Error("deflating: " + z.msg);
|
2043
|
+
if (bufsize - z.avail_out > 0)
|
2044
|
+
buffers.push(new Uint8Array(buf.subarray(0, z.next_out_index)));
|
2045
|
+
bufferSize += z.next_out_index;
|
2046
|
+
} while (z.avail_in > 0 || z.avail_out === 0);
|
2047
|
+
z.deflateEnd();
|
2048
|
+
array = new Uint8Array(bufferSize);
|
2049
|
+
buffers.forEach(function(chunk) {
|
2050
|
+
array.set(chunk, bufferIndex);
|
2051
|
+
bufferIndex += chunk.length;
|
2052
|
+
});
|
2053
|
+
return array;
|
2054
|
+
};
|
2055
|
+
}
|
2056
|
+
|
2057
|
+
// 'zip' may not be defined in z-worker and some tests
|
2058
|
+
var env = global.zip || global;
|
2059
|
+
env.Deflater = env._jzlib_Deflater = Deflater;
|
2060
|
+
})(this);
|