@woosh/meep-engine 3.55.0 → 3.57.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/DUPLICATION_REVIEW_2026_10_24.md +1072 -0
- package/src/core/binary/BitSet.js +1 -1
- package/src/core/binary/FLOAT16_MAX.d.ts +2 -0
- package/src/core/binary/FLOAT16_MAX.d.ts.map +1 -0
- package/src/core/binary/FLOAT16_MAX.js +1 -0
- package/src/core/binary/base58/base58_encode.js +2 -2
- package/src/core/binary/type/TypeBuilder.js +1 -1
- package/src/core/bvh2/bvh3/BVH.js +1 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +7 -3
- package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.js +5 -1
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +195 -246
- package/src/core/collection/CuckooFilter.js +1 -1
- package/src/core/collection/array/isArrayEqual.d.ts.map +1 -1
- package/src/core/collection/array/isArrayEqual.js +33 -58
- package/src/core/collection/array/typed/array_buffer_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/array_buffer_hash.js +41 -39
- package/src/core/collection/array/typed/float32_array_hash.js +38 -38
- package/src/core/collection/array/typed/uint16_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint16_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint16_array_hash.js +30 -29
- package/src/core/collection/array/typed/uint32_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint32_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint32_array_hash.js +21 -20
- package/src/core/collection/array/typed/uint8_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint8_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint8_array_hash.js +37 -36
- package/src/core/collection/array/typed/uint_array_for_count.js +2 -2
- package/src/core/collection/list/List.d.ts.map +1 -1
- package/src/core/collection/list/List.js +3 -19
- package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/RowFirstTable.js +4 -28
- package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
- package/src/core/debug/matchers/DescribeAs.js +62 -64
- package/src/core/function/FunctionCompiler.js +4 -4
- package/src/core/function/objectsEqual.d.ts.map +1 -1
- package/src/core/function/objectsEqual.js +3 -2
- package/src/core/geom/2d/bvh/BVH2D.d.ts.map +1 -1
- package/src/core/geom/2d/bvh/BVH2D.js +4 -3
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +5 -2
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +49 -11
- package/src/core/geom/2d/hash-grid/shg_query_elements_circle.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/shg_query_elements_circle.js +122 -159
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.js +8 -5
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts +18 -0
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts.map +1 -0
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.js +97 -0
- package/src/core/geom/2d/r-tree/StaticR2Tree.js +2 -2
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts +21 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts.map +1 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.js +54 -0
- package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_build_frustum.js +20 -53
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts +1 -1
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.js +11 -42
- package/src/core/geom/3d/atlas/pack/atlas_pack_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/pack/atlas_pack_charts.js +30 -32
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +1 -5
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +1 -15
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +105 -116
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.js +36 -54
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts +5 -10
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts.map +1 -1
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.js +20 -82
- package/src/core/geom/3d/plane/plane3_slerp.d.ts.map +1 -1
- package/src/core/geom/3d/plane/plane3_slerp.js +87 -102
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts +12 -0
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts.map +1 -1
- package/src/core/geom/3d/polygon/polygon3_compute_normal.js +107 -60
- package/src/core/geom/3d/ray/ray3_compute_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/ray/ray3_compute_closest_point.js +37 -43
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +5 -16
- package/src/core/geom/3d/shape/MeshShape3D.js +2 -56
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +10 -7
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +9 -3
- package/src/core/geom/3d/shape/json/shape_to_type.js +2 -2
- package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.js +17 -17
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +6 -2
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +3 -2
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts +20 -2
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +52 -37
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +40 -56
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +251 -260
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.js +104 -113
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.js +227 -238
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +15 -24
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +31 -115
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +142 -150
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -194
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.js +60 -85
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +156 -171
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +8 -44
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +2 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +3 -2
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +128 -133
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +8 -14
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +36 -82
- package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection.js +7 -144
- package/src/core/geom/ConicRay.d.ts.map +1 -1
- package/src/core/geom/ConicRay.js +230 -237
- package/src/core/localization/LocaleDataset.d.ts +6 -0
- package/src/core/localization/LocaleDataset.d.ts.map +1 -1
- package/src/core/localization/LocaleDataset.js +48 -37
- package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
- package/src/core/localization/LocalizationEngine.js +3 -2
- package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -1
- package/src/core/math/lookup/ParameterLookupTable.js +3 -1
- package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.d.ts.map +1 -1
- package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.js +330 -400
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts +16 -0
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts.map +1 -1
- package/src/core/math/spline/spline3_hermite_nearest_point.js +134 -167
- package/src/core/model/DebouncedObservedBoolean.d.ts +1 -2
- package/src/core/model/DebouncedObservedBoolean.d.ts.map +1 -1
- package/src/core/model/DebouncedObservedBoolean.js +1 -1
- package/src/core/model/node-graph/node/NodeInstance.d.ts.map +1 -1
- package/src/core/model/node-graph/node/NodeInstance.js +2 -7
- package/src/core/model/node-graph/node/parameter/NodeParameterDescription.js +1 -1
- package/src/core/model/object/optional_equality.d.ts +3 -3
- package/src/core/model/object/optional_equality.d.ts.map +1 -1
- package/src/core/model/object/optional_equality.js +10 -27
- package/src/core/model/object/write_property.js +1 -1
- package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.js +2 -2
- package/src/core/primitives/strings/string_compute_byte_size.d.ts +3 -3
- package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +1 -1
- package/src/core/primitives/strings/string_compute_byte_size.js +8 -21
- package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
- package/src/core/process/executor/ConcurrentExecutor.js +14 -2
- package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts +6 -3
- package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts.map +1 -1
- package/src/engine/achievements/gateway/StorageAchievementGateway.js +31 -75
- package/src/engine/asset/loaders/SVGAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/SVGAssetLoader.js +33 -31
- package/src/engine/control/first-person/math/criticallyDampedSpring.d.ts.map +1 -1
- package/src/engine/control/first-person/math/criticallyDampedSpring.js +3 -14
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +4 -1
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts +0 -2
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js +3 -3
- package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.js +2 -2
- package/src/engine/ecs/transform/Transform64.d.ts +21 -0
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +26 -0
- package/src/engine/graphics/sh3/path_tracer/geometry/sort_triangles_by_distance_to_point.js +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_channel_compute_min_indices.js +1 -1
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +2 -1
- package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_skin_frame.js +1 -12
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +141 -137
- package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputControllerSystem.js +13 -3
- package/src/engine/input/ecs/systems/InputSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputSystem.js +2 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +4 -1
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.js +3 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +3 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.js +39 -33
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts +5 -0
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.js +93 -75
- package/src/engine/intelligence/behavior/util/RotationBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/util/RotationBehavior.js +79 -76
- package/src/engine/intelligence/blackboard/BlackboardStack.d.ts +1 -0
- package/src/engine/intelligence/blackboard/BlackboardStack.d.ts.map +1 -1
- package/src/engine/intelligence/blackboard/BlackboardStack.js +159 -123
- package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
- package/src/engine/intelligence/mcts/StateNode.js +366 -364
- package/src/engine/intelligence/resource/ResourceAllocationSolver.js +1 -1
- package/src/engine/navigation/ecs/components/Path.d.ts.map +1 -1
- package/src/engine/navigation/ecs/components/Path.js +2 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +2 -6
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +3 -16
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +2 -16
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts +13 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +15 -4
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +2 -5
- package/src/engine/physics/inertia/locked_inverse_inertia.d.ts +12 -0
- package/src/engine/physics/inertia/locked_inverse_inertia.d.ts.map +1 -0
- package/src/engine/physics/inertia/locked_inverse_inertia.js +22 -0
- package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_velocity.js +3 -18
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts +1 -0
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.js +5 -4
- package/src/engine/physics/narrowphase/convex_decomposition.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/convex_decomposition.js +7 -16
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
- package/src/engine/physics/vehicle/RaycastVehicle.js +15 -5
- package/src/engine/save/StorageBackedList.d.ts +5 -0
- package/src/engine/save/StorageBackedList.d.ts.map +1 -1
- package/src/engine/save/StorageBackedList.js +161 -144
- package/src/engine/simulation/Ticker.d.ts.map +1 -1
- package/src/engine/simulation/Ticker.js +394 -391
- package/src/engine/sound/simulation/probe/AcousticProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/AcousticProbeField.js +6 -19
- package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts +15 -0
- package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_edge_visible.js +59 -41
- package/src/engine/sound/simulation/probe/probe_refine_connectivity.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_refine_connectivity.js +164 -181
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +20 -5
- package/src/format/image/avif/av1/decode/Av1FrameContext.d.ts.map +1 -1
- package/src/format/image/avif/av1/decode/Av1FrameContext.js +3 -10
- package/src/format/image/avif/av1/decode/reconstruct.d.ts +20 -0
- package/src/format/image/avif/av1/decode/reconstruct.d.ts.map +1 -1
- package/src/format/image/avif/av1/decode/reconstruct.js +22 -9
- package/src/format/image/avif/av1/encode/choose_restoration.js +2 -18
- package/src/format/image/avif/av1/encode/quantise.d.ts.map +1 -1
- package/src/format/image/avif/av1/encode/quantise.js +1 -55
- package/src/format/image/avif/av1/filter/loop_restoration.d.ts +9 -0
- package/src/format/image/avif/av1/filter/loop_restoration.d.ts.map +1 -1
- package/src/format/image/avif/av1/filter/loop_restoration.js +1 -1
- package/src/format/texture/basis/transcode/etc1s_to_bc7.js +2 -33
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts +11 -0
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts.map +1 -1
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- package/src/shade/renderer/geometry/meshlet/shader_meshlet_metadata_address_patch.d.ts +11 -11
- package/src/shade/renderer/geometry/meshlet/shader_meshlet_metadata_address_patch.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/shader_meshlet_metadata_address_patch.js +17 -19
- package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.js +4 -4
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.js +5 -1
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +11 -35
- package/src/shade/renderer/loader/usd/load_usd.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/load_usd.js +6 -19
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +2 -1
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +1 -1
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts +2 -2
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles_avboit.js +4 -9
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +199 -193
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +151 -143
- package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.js +11 -5
- package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.js +6 -18
- package/src/shade/renderer/postprocess/gtao/GTAO.js +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +3 -5
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.js +7 -3
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.js +4 -2
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.js +4 -1
- package/src/shade/renderer/postprocess/ssr/downsample_karis.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/downsample_karis.js +6 -3
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.js +4 -3
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +4 -1
- package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.js +4 -2
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js +35 -39
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.js +20 -17
- package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_taa.js +6 -3
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +3 -1
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +2 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +92 -83
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +1 -1
- package/src/shade/renderer/shader/ShaderDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/ShaderDescriptor.js +12 -4
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.js +294 -286
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_interpolate_probe_irradiance8.js +5 -5
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.js +5 -3
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.js +9 -6
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.js +33 -38
- package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.js +690 -675
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts +3 -0
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUArray.js +185 -167
- package/src/shade/renderer/shader/type/WebGPUStruct.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUStruct.js +461 -455
- package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.js +335 -211
- package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.js +329 -221
- package/src/shade/renderer/shader/type/type_has_f16.d.ts +12 -0
- package/src/shade/renderer/shader/type/type_has_f16.d.ts.map +1 -0
- package/src/shade/renderer/shader/type/type_has_f16.js +66 -0
- package/src/shade/renderer/view/GPUViewContext.d.ts +0 -14
- package/src/shade/renderer/view/GPUViewContext.d.ts.map +1 -1
- package/src/shade/renderer/view/GPUViewContext.js +0 -29
- package/src/shade/renderer/view/ViewManager.d.ts +1 -1
- package/src/shade/renderer/view/ViewManager.js +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +40 -3
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +660 -583
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.js +16 -2
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +5 -2
- package/src/shade/renderer/water/shader_water_avboit.js +1 -1
- package/src/shade/renderer/wind/GPUSceneWind.d.ts +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +260 -23
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts +6 -7
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +269 -69
- package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
- package/src/shade/wgsl/validate_wgsl_source.js +27 -1
- package/src/view/controller/controls/ListController.d.ts.map +1 -1
- package/src/view/controller/controls/ListController.js +118 -113
- package/src/view/controller/controls/Vector1Control.js +97 -97
- package/src/view/elements/image/SvgImageView.d.ts +1 -0
- package/src/view/elements/image/SvgImageView.d.ts.map +1 -1
- package/src/view/elements/image/SvgImageView.js +92 -90
- package/src/view/minimap/dom/MinimapTerrainView.d.ts +1 -0
- package/src/view/minimap/dom/MinimapTerrainView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapTerrainView.js +151 -147
- package/src/view/tooltip/gml/TooltipParser.js +2 -2
- package/src/engine/network/PriorityFetch.d.ts +0 -59
- package/src/engine/network/PriorityFetch.d.ts.map +0 -1
- package/src/engine/network/PriorityFetch.js +0 -193
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/VOLUMETRICS_RESOLUTION_Z.d.ts +0 -2
- package/src/shade/renderer/volumetrics/VOLUMETRICS_RESOLUTION_Z.d.ts.map +0 -1
- package/src/shade/renderer/volumetrics/VOLUMETRICS_RESOLUTION_Z.js +0 -1
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{"version":3,"file":"ssr_spatial_denoise_shader.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.js"],"names":[],"mappings":"
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{"version":3,"file":"ssr_spatial_denoise_shader.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.js"],"names":[],"mappings":"AA+KA,qDAAuE;AACvE,8DAA+E;AAC/E,0DAAkF;AAClF,mEAA0F;4BAtK9D,6BAA6B"}
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{"version":3,"file":"chunk_taa_tonemap.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js"],"names":[],"mappings":"
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{"version":3,"file":"chunk_taa_tonemap.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js"],"names":[],"mappings":"AAIA;;;;;;;;;;;;;GAaG;AACH,0CAgBE;0BAhCwB,oCAAoC"}
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fn taa_tonemap(rgb: vec3<f32>) -> vec3<f32>{
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chunk_rgb_to_luminance
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|
34
|
+
]
|
|
35
|
+
);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_taa_tonemap_inv.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_taa_tonemap_inv.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.js"],"names":[],"mappings":"AAIA;;GAEG;AACH,8CAYE;0BAjBwB,oCAAoC"}
|
|
@@ -1,17 +1,20 @@
|
|
|
1
|
-
import { chunk_rgb_to_luminance } from "../../shader/chunk/color/chunk_rgb_to_luminance.js";
|
|
2
|
-
import {
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
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-
|
|
11
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-
|
|
12
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-
|
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13
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-
|
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14
|
-
|
|
15
|
-
|
|
16
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-
|
|
17
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-
|
|
1
|
+
import { chunk_rgb_to_luminance } from "../../shader/chunk/color/chunk_rgb_to_luminance.js";
|
|
2
|
+
import { F16_MAX_DEFINITION } from "../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
3
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* Slide 20 of "High Quality Temporal Supersampling" by Brian Karis at SIGGRAPH 2014.
|
|
7
|
+
*/
|
|
8
|
+
export const chunk_taa_tonemap_inv = CodeChunk.from(
|
|
9
|
+
//language=WGSL
|
|
10
|
+
`
|
|
11
|
+
fn taa_tonemap_inv(rgb: vec3<f32>) -> vec3<f32>{
|
|
12
|
+
let safe_rgb = select(vec3<f32>(0.0), max(vec3<f32>(0.0), rgb), rgb == rgb);
|
|
13
|
+
let luma = rgb_to_luminance(safe_rgb);
|
|
14
|
+
return min(vec3<f32>(F16_MAX), safe_rgb / max(1.0 - luma, 1.0 / (F16_MAX + 1.0)));
|
|
15
|
+
}
|
|
16
|
+
`, [
|
|
17
|
+
F16_MAX_DEFINITION,
|
|
18
|
+
chunk_rgb_to_luminance
|
|
19
|
+
]
|
|
20
|
+
);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_taa.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/shader_taa.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_taa.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/shader_taa.js"],"names":[],"mappings":"AAwCA,+CAAgD;AAGhD;;;GAGG;AACH,4CAFU,SAAS,CASjB;AAEF;;;;GAIG;AACH,gDAFU,SAAS,CAgBjB;AA+LF,qCAaG;0BAhRuB,oCAAoC;4BAClC,6BAA6B"}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
import { f32, vec2f } from "../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
|
|
2
2
|
import { WebGPUStruct } from "../../shader/type/WebGPUStruct.js";
|
|
3
|
-
import { chunk_aabb3_normalized_dist } from "../../shader/chunk/geometry/aabb3/chunk_line_aabb3_clipping_distance.js";
|
|
3
|
+
import { chunk_aabb3_normalized_dist } from "../../shader/chunk/geometry/aabb3/chunk_line_aabb3_clipping_distance.js";
|
|
4
|
+
import { F16_MAX_DEFINITION } from "../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
4
5
|
import {
|
|
5
6
|
chunk_texture_sample_catmullrom_hardware_5tap_uv
|
|
6
7
|
} from "../../shader/chunk/texture/sample/chunk_texture_sample_catmullrom_hardware_5tap_uv.js";
|
|
@@ -140,11 +141,12 @@ fn main(
|
|
|
140
141
|
* saturate(settings.history_validity)
|
|
141
142
|
) > 1e-5;
|
|
142
143
|
|
|
143
|
-
let
|
|
144
|
+
let color_current_sample = texture_sample_catmullrom_hardware_5tap_uv(
|
|
144
145
|
ColourTexture,
|
|
145
146
|
sLinear,
|
|
146
147
|
jittered_uv,
|
|
147
|
-
).rgb
|
|
148
|
+
).rgb;
|
|
149
|
+
let color_current_raw = select(vec3(0.0), clamp(color_current_sample, vec3(0.0), vec3(F16_MAX)), color_current_sample == color_current_sample);
|
|
148
150
|
|
|
149
151
|
var final_colour:vec4<f32>;
|
|
150
152
|
|
|
@@ -249,6 +251,7 @@ fn main(
|
|
|
249
251
|
return final_colour.rgba;
|
|
250
252
|
}
|
|
251
253
|
`, [
|
|
254
|
+
F16_MAX_DEFINITION,
|
|
252
255
|
chunk_taa_decode_color,
|
|
253
256
|
chunk_taa_encode_color,
|
|
254
257
|
chunk_taa_history_color_bounding_box_YCoCg,
|
package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_meshlets_extract_bucket.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_meshlets_extract_bucket.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js"],"names":[],"mappings":"AA4EA,2DAIG;8BAzE2B,qCAAqC"}
|
package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js
CHANGED
|
@@ -42,7 +42,9 @@ fn main(
|
|
|
42
42
|
|
|
43
43
|
// clamped to what the output can hold, the way the input read below already is: the header is
|
|
44
44
|
// allowed to over-count, and the count published here is what the expansion downstream reads
|
|
45
|
-
let
|
|
45
|
+
let input_capacity = arrayLength(&bucket_data.elements);
|
|
46
|
+
let available = select(0u, input_capacity - bucket_start, input_capacity > bucket_start);
|
|
47
|
+
let bucket_size = min(bucket_data.headers[bucket_id].count, min(available, arrayLength(&output.elements)));
|
|
46
48
|
|
|
47
49
|
if(thread_id == 0u){
|
|
48
50
|
// copy collection size
|
|
@@ -139,7 +139,7 @@ export const AVBOIT_DRAW_FRAGMENT_DEPENDENCIES = [
|
|
|
139
139
|
*/
|
|
140
140
|
export const AVBOIT_DRAW_TARGETS = ["color", "norm", "extinction", "emission"].map(label => ({
|
|
141
141
|
label,
|
|
142
|
-
format: "
|
|
142
|
+
format: "rg11b10ufloat",
|
|
143
143
|
blend: {
|
|
144
144
|
color: {
|
|
145
145
|
operation: "add",
|
|
@@ -29,12 +29,12 @@ fn avboit_splat_counts(column: u32, slice: i32, counts: vec3<u32>, texel: vec2<u
|
|
|
29
29
|
return;
|
|
30
30
|
}
|
|
31
31
|
|
|
32
|
-
let previous = atomicAdd(&extinction_volume[
|
|
32
|
+
let previous = atomicAdd(&extinction_volume[u32(s) * (warp.voxel_width * warp.voxel_height) + column], avboit_pack_counts(counts));
|
|
33
33
|
|
|
34
34
|
let overflow = avboit_overflows(previous, counts);
|
|
35
35
|
|
|
36
36
|
if (any(overflow)) {
|
|
37
|
-
let base =
|
|
37
|
+
let base = column * 3u;
|
|
38
38
|
// inverted so that the zero-cleared buffer means "no overflow" and max keeps the nearest
|
|
39
39
|
let mark = u32(physical - s);
|
|
40
40
|
if (overflow.x) {
|
package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js
CHANGED
|
@@ -652,7 +652,7 @@ export function graph_avboit_draw({
|
|
|
652
652
|
export function avboit_create_accumulators(pass, resolution) {
|
|
653
653
|
const make = label => pass.create(label, TextureResourceDescriptor.from({
|
|
654
654
|
resolution,
|
|
655
|
-
format: '
|
|
655
|
+
format: 'rg11b10ufloat',
|
|
656
656
|
usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING
|
|
657
657
|
}));
|
|
658
658
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_avboit_integrate.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_avboit_integrate.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js"],"names":[],"mappings":"AAuFA,oDAIG;8BAxF2B,kCAAkC"}
|
|
@@ -1,83 +1,92 @@
|
|
|
1
|
-
import { u32 } from "../../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
|
|
2
|
-
import { WebGPUArray } from "../../../shader/type/WebGPUArray.js";
|
|
3
|
-
import { CodeChunk } from "../../../shader/compiler/CodeChunk.js";
|
|
4
|
-
import { ComputeShader } from "../../../shader/ComputeShader.js";
|
|
5
|
-
import { ShaderResourceSetDescriptor } from "../../../shader/resource/ShaderResourceSetDescriptor.js";
|
|
6
|
-
import { AVBOIT_INTEGRAL_FORMAT, AVBOIT_INTEGRATE_WORKGROUP_SIZE } from "./AVBOIT_CONSTANTS.js";
|
|
7
|
-
import { AVBOIT_WARP_STRUCT } from "./AVBOIT_WARP_STRUCT.js";
|
|
8
|
-
import { chunk_avboit_counts_to_extinction } from "./chunk_avboit_counts_to_extinction.js";
|
|
9
|
-
import { chunk_avboit_unpack_counts } from "./chunk_avboit_unpack_counts.js";
|
|
10
|
-
|
|
11
|
-
const resources = new ShaderResourceSetDescriptor();
|
|
12
|
-
|
|
13
|
-
resources.createGroup()
|
|
14
|
-
.addStorageBuffer("warp", AVBOIT_WARP_STRUCT)
|
|
15
|
-
.addStorageBuffer("extinction_volume", WebGPUArray.from(u32))
|
|
16
|
-
.addStorageBuffer("overflow_slice", WebGPUArray.from(u32))
|
|
17
|
-
.addStorageTexture("integral", AVBOIT_INTEGRAL_FORMAT, "3d", "write-only")
|
|
18
|
-
;
|
|
19
|
-
|
|
20
|
-
/**
|
|
21
|
-
* AVBOIT integration: one thread per voxel column, summing extinction front to back into the 3D
|
|
22
|
-
* integral texture (plan §3.6).
|
|
23
|
-
*
|
|
24
|
-
* Exclusive prefix: texel `s` holds the integral at the *near boundary* of slice `s`, and the texture
|
|
25
|
-
* has `P + 1` depth texels so that texel `P` holds the total. That convention is what lets a sample
|
|
26
|
-
* that the warp has snapped to a run boundary read exactly the runs in front of it.
|
|
27
|
-
*
|
|
28
|
-
* Per channel, the running value saturates at 1.0 (a transmittance of `1/256`), and from the slice
|
|
29
|
-
* the splat recorded as that channel's first overflow it is pinned there: the packed field may have
|
|
30
|
-
* wrapped past that point and its contents no longer mean anything, but a ray that has overflowed
|
|
31
|
-
* a field is extinct anyway.
|
|
32
|
-
*/
|
|
33
|
-
const body = CodeChunk.from(
|
|
34
|
-
//language=WGSL
|
|
35
|
-
`
|
|
36
|
-
@compute @workgroup_size(${AVBOIT_INTEGRATE_WORKGROUP_SIZE}, ${AVBOIT_INTEGRATE_WORKGROUP_SIZE}, 1)
|
|
37
|
-
fn main(@builtin(global_invocation_id) global_id : vec3<u32>) {
|
|
38
|
-
|
|
39
|
-
let width = warp.voxel_width;
|
|
40
|
-
let height = warp.voxel_height;
|
|
41
|
-
|
|
42
|
-
if (global_id.x >= width || global_id.y >= height) {
|
|
43
|
-
return;
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
let physical = warp.physical_count;
|
|
47
|
-
let
|
|
48
|
-
let
|
|
49
|
-
let overflow_base = texel * 3u;
|
|
50
|
-
|
|
51
|
-
// first overflow slice per channel; a zero mark means none, which no slice reaches
|
|
52
|
-
let marks = vec3<u32>(
|
|
53
|
-
overflow_slice[overflow_base],
|
|
54
|
-
overflow_slice[overflow_base + 1u],
|
|
55
|
-
overflow_slice[overflow_base + 2u],
|
|
56
|
-
);
|
|
57
|
-
let stop = select(vec3<u32>(physical) - marks, vec3<u32>(physical), marks == vec3<u32>(0u));
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
}
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
1
|
+
import { u32 } from "../../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
|
|
2
|
+
import { WebGPUArray } from "../../../shader/type/WebGPUArray.js";
|
|
3
|
+
import { CodeChunk } from "../../../shader/compiler/CodeChunk.js";
|
|
4
|
+
import { ComputeShader } from "../../../shader/ComputeShader.js";
|
|
5
|
+
import { ShaderResourceSetDescriptor } from "../../../shader/resource/ShaderResourceSetDescriptor.js";
|
|
6
|
+
import { AVBOIT_INTEGRAL_FORMAT, AVBOIT_INTEGRATE_WORKGROUP_SIZE } from "./AVBOIT_CONSTANTS.js";
|
|
7
|
+
import { AVBOIT_WARP_STRUCT } from "./AVBOIT_WARP_STRUCT.js";
|
|
8
|
+
import { chunk_avboit_counts_to_extinction } from "./chunk_avboit_counts_to_extinction.js";
|
|
9
|
+
import { chunk_avboit_unpack_counts } from "./chunk_avboit_unpack_counts.js";
|
|
10
|
+
|
|
11
|
+
const resources = new ShaderResourceSetDescriptor();
|
|
12
|
+
|
|
13
|
+
resources.createGroup()
|
|
14
|
+
.addStorageBuffer("warp", AVBOIT_WARP_STRUCT)
|
|
15
|
+
.addStorageBuffer("extinction_volume", WebGPUArray.from(u32))
|
|
16
|
+
.addStorageBuffer("overflow_slice", WebGPUArray.from(u32))
|
|
17
|
+
.addStorageTexture("integral", AVBOIT_INTEGRAL_FORMAT, "3d", "write-only")
|
|
18
|
+
;
|
|
19
|
+
|
|
20
|
+
/**
|
|
21
|
+
* AVBOIT integration: one thread per voxel column, summing extinction front to back into the 3D
|
|
22
|
+
* integral texture (plan §3.6).
|
|
23
|
+
*
|
|
24
|
+
* Exclusive prefix: texel `s` holds the integral at the *near boundary* of slice `s`, and the texture
|
|
25
|
+
* has `P + 1` depth texels so that texel `P` holds the total. That convention is what lets a sample
|
|
26
|
+
* that the warp has snapped to a run boundary read exactly the runs in front of it.
|
|
27
|
+
*
|
|
28
|
+
* Per channel, the running value saturates at 1.0 (a transmittance of `1/256`), and from the slice
|
|
29
|
+
* the splat recorded as that channel's first overflow it is pinned there: the packed field may have
|
|
30
|
+
* wrapped past that point and its contents no longer mean anything, but a ray that has overflowed
|
|
31
|
+
* a field is extinct anyway.
|
|
32
|
+
*/
|
|
33
|
+
const body = CodeChunk.from(
|
|
34
|
+
//language=WGSL
|
|
35
|
+
`
|
|
36
|
+
@compute @workgroup_size(${AVBOIT_INTEGRATE_WORKGROUP_SIZE}, ${AVBOIT_INTEGRATE_WORKGROUP_SIZE}, 1)
|
|
37
|
+
fn main(@builtin(global_invocation_id) global_id : vec3<u32>) {
|
|
38
|
+
|
|
39
|
+
let width = warp.voxel_width;
|
|
40
|
+
let height = warp.voxel_height;
|
|
41
|
+
|
|
42
|
+
if (global_id.x >= width || global_id.y >= height) {
|
|
43
|
+
return;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
let physical = warp.physical_count;
|
|
47
|
+
let plane_stride = width * height;
|
|
48
|
+
let texel = global_id.y * width + global_id.x;
|
|
49
|
+
let overflow_base = texel * 3u;
|
|
50
|
+
|
|
51
|
+
// first overflow slice per channel; a zero mark means none, which no slice reaches
|
|
52
|
+
let marks = vec3<u32>(
|
|
53
|
+
overflow_slice[overflow_base],
|
|
54
|
+
overflow_slice[overflow_base + 1u],
|
|
55
|
+
overflow_slice[overflow_base + 2u],
|
|
56
|
+
);
|
|
57
|
+
let stop = select(vec3<u32>(physical) - marks, vec3<u32>(physical), marks == vec3<u32>(0u));
|
|
58
|
+
|
|
59
|
+
// Linear splat (c = p - 0.5, slice and slice + 1) with p <= occupied_count can touch at most
|
|
60
|
+
// slices [0, min(occupied_count + 1, physical)).
|
|
61
|
+
let active_slices = select(0u, min(warp.occupied_count + 1u, physical), warp.occupied_count > 0u);
|
|
62
|
+
|
|
63
|
+
var accumulated = vec3<f32>(0.0);
|
|
64
|
+
|
|
65
|
+
for (var s = 0u; s < physical; s++) {
|
|
66
|
+
textureStore(integral, vec3<i32>(i32(global_id.x), i32(global_id.y), i32(s)), vec4<f32>(accumulated, 1.0));
|
|
67
|
+
|
|
68
|
+
if (s < active_slices && any(accumulated < vec3<f32>(1.0))) {
|
|
69
|
+
let pinned = vec3<u32>(s) >= stop;
|
|
70
|
+
if (all(pinned)) {
|
|
71
|
+
accumulated = vec3<f32>(1.0);
|
|
72
|
+
} else {
|
|
73
|
+
let counts = avboit_unpack_counts(extinction_volume[s * plane_stride + texel]);
|
|
74
|
+
let extinction = avboit_counts_to_extinction(counts);
|
|
75
|
+
accumulated = select(min(accumulated + extinction, vec3<f32>(1.0)), vec3<f32>(1.0), pinned);
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
textureStore(integral, vec3<i32>(i32(global_id.x), i32(global_id.y), i32(physical)), vec4<f32>(accumulated, 1.0));
|
|
81
|
+
}
|
|
82
|
+
`, [
|
|
83
|
+
chunk_avboit_counts_to_extinction,
|
|
84
|
+
chunk_avboit_unpack_counts,
|
|
85
|
+
]
|
|
86
|
+
);
|
|
87
|
+
|
|
88
|
+
export const shader_avboit_integrate = ComputeShader.from({
|
|
89
|
+
label: 'AVBOIT / integrate',
|
|
90
|
+
resources,
|
|
91
|
+
body,
|
|
92
|
+
});
|
|
@@ -143,7 +143,7 @@ fn main(
|
|
|
143
143
|
let p = avboit_view_depth_to_physical(&warp, z_view);
|
|
144
144
|
|
|
145
145
|
let texel = vec2<u32>(vert.position.xy);
|
|
146
|
-
let column =
|
|
146
|
+
let column = texel.y * warp.voxel_width + texel.x;
|
|
147
147
|
|
|
148
148
|
// linear splat between the two slices around the fragment
|
|
149
149
|
let c = p - 0.5;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ShaderDescriptor.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/shader/ShaderDescriptor.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ShaderDescriptor.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/shader/ShaderDescriptor.js"],"names":[],"mappings":"AA4EA;IAkPI;;;;;;OAMG;IACH;QAJ4B,KAAK,GAAtB,MAAM;QACgC,SAAS,GAA/C,2BAA2B;QACR,IAAI,EAAvB,SAAS;yBAuBnB;IAvQD;;;OAGG;IACH,oBAEC;IAOD;;;OAGG;IACH,6CAEC;IAOD;;;;;OAKG;IACH,sBAEC;IAQD;;;OAGG;IACH,0CAMC;IAQD;;;OAGG;IACH,qBAQC;IAOD;;;;;OAKG;IACH,oEAMC;IASD;;;;;;;OAOG;IACH,aAHW,eAAe,GACb,gBAAgB,CA8B5B;IAED;;;OAGG;IACH,WAFY,MAAM,CAqCjB;IAED;;;OAGG;IACH,iDA6BC;IAED;;;;;OAKG;IACH,0CAHa,OAAO,CAgBnB;;CA+BJ;2CApVY,OAAO,yBAAyB,EAAE,4BAA4B;2BAC9D,OAAO,4BAA4B,EAAE,YAAY;uCACjD,OAAO,wCAAwC,EAAE,wBAAwB;4CAL1C,2CAA2C;0BAF7D,yBAAyB;gCACnB,+BAA+B"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { assert } from "../../../core/assert.js";
|
|
2
|
+
import { wgsl_enable_extension } from "../../descriptor/WebGPUExtensionType.js";
|
|
2
3
|
import { CodeChunk } from "./compiler/CodeChunk.js";
|
|
3
4
|
import { ShaderSwitchSet } from "./compiler/ShaderSwitchSet.js";
|
|
4
5
|
import { ShaderResourceSetDescriptor } from "./resource/ShaderResourceSetDescriptor.js";
|
|
@@ -127,6 +128,10 @@ export class ShaderDescriptor {
|
|
|
127
128
|
* @return {string|GPUFeatureName[]}
|
|
128
129
|
*/
|
|
129
130
|
get features() {
|
|
131
|
+
if (this.#source === undefined) {
|
|
132
|
+
this.#source = this.compile();
|
|
133
|
+
}
|
|
134
|
+
|
|
130
135
|
return this.#features;
|
|
131
136
|
}
|
|
132
137
|
|
|
@@ -232,10 +237,12 @@ export class ShaderDescriptor {
|
|
|
232
237
|
* @type {string[]}
|
|
233
238
|
*/
|
|
234
239
|
const result_parts = [];
|
|
235
|
-
// Enable extensions
|
|
240
|
+
// Enable extensions: `compiled.extensions` holds WebGPU `GPUFeatureName`s
|
|
241
|
+
// (`"shader-f16"`, `"subgroups"`), which `#features` keeps for `validate_gpu_features`,
|
|
242
|
+
// while WGSL's `enable` directive takes the WGSL enable-extension name (`f16`, `subgroups`).
|
|
236
243
|
const extensions = compiled.extensions;
|
|
237
244
|
for (const extension of extensions) {
|
|
238
|
-
result_parts.unshift(`enable ${extension};`);
|
|
245
|
+
result_parts.unshift(`enable ${wgsl_enable_extension(extension)};`);
|
|
239
246
|
}
|
|
240
247
|
|
|
241
248
|
// Language extensions take `requires`, not `enable`, and are not GPUFeatureNames — so they
|
|
@@ -296,9 +303,10 @@ export class ShaderDescriptor {
|
|
|
296
303
|
*/
|
|
297
304
|
validate_gpu_features(device) {
|
|
298
305
|
const features = device.features;
|
|
306
|
+
const required = this.features;
|
|
299
307
|
|
|
300
|
-
for (let i = 0; i <
|
|
301
|
-
const feature =
|
|
308
|
+
for (let i = 0; i < required.length; i++) {
|
|
309
|
+
const feature = required[i];
|
|
302
310
|
|
|
303
311
|
if (!features.has(feature)) {
|
|
304
312
|
throw new Error(`GPU feature "${feature}" is not supported by this device`);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_bvh_query_aabb_cooperative.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8EG;AACH,+CAFU,SAAS,
|
|
1
|
+
{"version":3,"file":"chunk_bvh_query_aabb_cooperative.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8EG;AACH,+CAFU,SAAS,CA+MhB;0BAlSuB,6BAA6B"}
|