@woosh/meep-engine 3.55.0 → 3.57.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (650) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/package.json +1 -1
  3. package/src/DUPLICATION_REVIEW_2026_10_24.md +1072 -0
  4. package/src/core/binary/BitSet.js +1 -1
  5. package/src/core/binary/FLOAT16_MAX.d.ts +2 -0
  6. package/src/core/binary/FLOAT16_MAX.d.ts.map +1 -0
  7. package/src/core/binary/FLOAT16_MAX.js +1 -0
  8. package/src/core/binary/base58/base58_encode.js +2 -2
  9. package/src/core/binary/type/TypeBuilder.js +1 -1
  10. package/src/core/bvh2/bvh3/BVH.js +1 -1
  11. package/src/core/bvh2/bvh3/ebvh_optimize_treelet.d.ts.map +1 -1
  12. package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +7 -3
  13. package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.d.ts.map +1 -1
  14. package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.js +5 -1
  15. package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.d.ts.map +1 -1
  16. package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +195 -246
  17. package/src/core/collection/CuckooFilter.js +1 -1
  18. package/src/core/collection/array/isArrayEqual.d.ts.map +1 -1
  19. package/src/core/collection/array/isArrayEqual.js +33 -58
  20. package/src/core/collection/array/typed/array_buffer_hash.d.ts.map +1 -1
  21. package/src/core/collection/array/typed/array_buffer_hash.js +41 -39
  22. package/src/core/collection/array/typed/float32_array_hash.js +38 -38
  23. package/src/core/collection/array/typed/uint16_array_hash.d.ts +2 -1
  24. package/src/core/collection/array/typed/uint16_array_hash.d.ts.map +1 -1
  25. package/src/core/collection/array/typed/uint16_array_hash.js +30 -29
  26. package/src/core/collection/array/typed/uint32_array_hash.d.ts +2 -1
  27. package/src/core/collection/array/typed/uint32_array_hash.d.ts.map +1 -1
  28. package/src/core/collection/array/typed/uint32_array_hash.js +21 -20
  29. package/src/core/collection/array/typed/uint8_array_hash.d.ts +2 -1
  30. package/src/core/collection/array/typed/uint8_array_hash.d.ts.map +1 -1
  31. package/src/core/collection/array/typed/uint8_array_hash.js +37 -36
  32. package/src/core/collection/array/typed/uint_array_for_count.js +2 -2
  33. package/src/core/collection/list/List.d.ts.map +1 -1
  34. package/src/core/collection/list/List.js +3 -19
  35. package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
  36. package/src/core/collection/table/RowFirstTable.js +4 -28
  37. package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
  38. package/src/core/debug/matchers/DescribeAs.js +62 -64
  39. package/src/core/function/FunctionCompiler.js +4 -4
  40. package/src/core/function/objectsEqual.d.ts.map +1 -1
  41. package/src/core/function/objectsEqual.js +3 -2
  42. package/src/core/geom/2d/bvh/BVH2D.d.ts.map +1 -1
  43. package/src/core/geom/2d/bvh/BVH2D.js +4 -3
  44. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +5 -2
  45. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
  46. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +49 -11
  47. package/src/core/geom/2d/hash-grid/shg_query_elements_circle.d.ts.map +1 -1
  48. package/src/core/geom/2d/hash-grid/shg_query_elements_circle.js +122 -159
  49. package/src/core/geom/2d/hash-grid/shg_query_elements_line.d.ts.map +1 -1
  50. package/src/core/geom/2d/hash-grid/shg_query_elements_line.js +8 -5
  51. package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts +18 -0
  52. package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts.map +1 -0
  53. package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.js +97 -0
  54. package/src/core/geom/2d/r-tree/StaticR2Tree.js +2 -2
  55. package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts +21 -0
  56. package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts.map +1 -0
  57. package/src/core/geom/2d/triangle/tri2_rasterize_coverage.js +54 -0
  58. package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
  59. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +20 -53
  60. package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts +1 -1
  61. package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts.map +1 -1
  62. package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.js +11 -42
  63. package/src/core/geom/3d/atlas/pack/atlas_pack_charts.d.ts.map +1 -1
  64. package/src/core/geom/3d/atlas/pack/atlas_pack_charts.js +30 -32
  65. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
  66. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +1 -5
  67. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
  68. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +1 -15
  69. package/src/core/geom/3d/atlas/segment/atlas_merge_charts.d.ts.map +1 -1
  70. package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +105 -116
  71. package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.d.ts.map +1 -1
  72. package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.js +36 -54
  73. package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts +5 -10
  74. package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts.map +1 -1
  75. package/src/core/geom/3d/plane/plane3_compute_intersection_objects.js +20 -82
  76. package/src/core/geom/3d/plane/plane3_slerp.d.ts.map +1 -1
  77. package/src/core/geom/3d/plane/plane3_slerp.js +87 -102
  78. package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts +12 -0
  79. package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts.map +1 -1
  80. package/src/core/geom/3d/polygon/polygon3_compute_normal.js +107 -60
  81. package/src/core/geom/3d/ray/ray3_compute_closest_point.d.ts.map +1 -1
  82. package/src/core/geom/3d/ray/ray3_compute_closest_point.js +37 -43
  83. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
  84. package/src/core/geom/3d/shape/ConvexHullShape3D.js +5 -16
  85. package/src/core/geom/3d/shape/MeshShape3D.js +2 -56
  86. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  87. package/src/core/geom/3d/shape/TransformedShape3D.js +10 -7
  88. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  89. package/src/core/geom/3d/shape/UnionShape3D.js +9 -3
  90. package/src/core/geom/3d/shape/json/shape_to_type.js +2 -2
  91. package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.js +17 -17
  92. package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts.map +1 -1
  93. package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +6 -2
  94. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
  95. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +3 -2
  96. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts +20 -2
  97. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
  98. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +52 -37
  99. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.d.ts.map +1 -1
  100. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +40 -56
  101. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
  102. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +251 -260
  103. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.d.ts.map +1 -1
  104. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.js +104 -113
  105. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.d.ts.map +1 -1
  106. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.js +227 -238
  107. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
  108. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +15 -24
  109. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
  110. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +31 -115
  111. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
  112. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +142 -150
  113. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
  114. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -194
  115. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.d.ts.map +1 -1
  116. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.js +60 -85
  117. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
  118. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +156 -171
  119. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
  120. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +8 -44
  121. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
  122. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +2 -7
  123. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
  124. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +3 -2
  125. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.d.ts.map +1 -1
  126. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +128 -133
  127. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +8 -14
  128. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
  129. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +36 -82
  130. package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
  131. package/src/core/geom/3d/triangle/tri3_ray_intersection.js +7 -144
  132. package/src/core/geom/ConicRay.d.ts.map +1 -1
  133. package/src/core/geom/ConicRay.js +230 -237
  134. package/src/core/localization/LocaleDataset.d.ts +6 -0
  135. package/src/core/localization/LocaleDataset.d.ts.map +1 -1
  136. package/src/core/localization/LocaleDataset.js +48 -37
  137. package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
  138. package/src/core/localization/LocalizationEngine.js +3 -2
  139. package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -1
  140. package/src/core/math/lookup/ParameterLookupTable.js +3 -1
  141. package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.d.ts.map +1 -1
  142. package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.js +330 -400
  143. package/src/core/math/spline/spline3_hermite_nearest_point.d.ts +16 -0
  144. package/src/core/math/spline/spline3_hermite_nearest_point.d.ts.map +1 -1
  145. package/src/core/math/spline/spline3_hermite_nearest_point.js +134 -167
  146. package/src/core/model/DebouncedObservedBoolean.d.ts +1 -2
  147. package/src/core/model/DebouncedObservedBoolean.d.ts.map +1 -1
  148. package/src/core/model/DebouncedObservedBoolean.js +1 -1
  149. package/src/core/model/node-graph/node/NodeInstance.d.ts.map +1 -1
  150. package/src/core/model/node-graph/node/NodeInstance.js +2 -7
  151. package/src/core/model/node-graph/node/parameter/NodeParameterDescription.js +1 -1
  152. package/src/core/model/object/optional_equality.d.ts +3 -3
  153. package/src/core/model/object/optional_equality.d.ts.map +1 -1
  154. package/src/core/model/object/optional_equality.js +10 -27
  155. package/src/core/model/object/write_property.js +1 -1
  156. package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.js +2 -2
  157. package/src/core/primitives/strings/string_compute_byte_size.d.ts +3 -3
  158. package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +1 -1
  159. package/src/core/primitives/strings/string_compute_byte_size.js +8 -21
  160. package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
  161. package/src/core/process/executor/ConcurrentExecutor.js +14 -2
  162. package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts +6 -3
  163. package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts.map +1 -1
  164. package/src/engine/achievements/gateway/StorageAchievementGateway.js +31 -75
  165. package/src/engine/asset/loaders/SVGAssetLoader.d.ts.map +1 -1
  166. package/src/engine/asset/loaders/SVGAssetLoader.js +33 -31
  167. package/src/engine/control/first-person/math/criticallyDampedSpring.d.ts.map +1 -1
  168. package/src/engine/control/first-person/math/criticallyDampedSpring.js +3 -14
  169. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  170. package/src/engine/ecs/EntityComponentDataset.js +4 -1
  171. package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts +0 -2
  172. package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts.map +1 -1
  173. package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js +3 -3
  174. package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.js +2 -2
  175. package/src/engine/ecs/transform/Transform64.d.ts +21 -0
  176. package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
  177. package/src/engine/ecs/transform/Transform64.js +26 -0
  178. package/src/engine/graphics/sh3/path_tracer/geometry/sort_triangles_by_distance_to_point.js +1 -1
  179. package/src/engine/graphics/texture/sampler/sampler2d_channel_compute_min_indices.js +1 -1
  180. package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
  181. package/src/engine/graphics3/WaterSystem.js +2 -1
  182. package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts.map +1 -1
  183. package/src/engine/graphics3/prefab/prefab_skin_frame.js +1 -12
  184. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +1 -1
  185. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  186. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +141 -137
  187. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
  188. package/src/engine/input/ecs/systems/InputControllerSystem.js +13 -3
  189. package/src/engine/input/ecs/systems/InputSystem.d.ts.map +1 -1
  190. package/src/engine/input/ecs/systems/InputSystem.js +2 -1
  191. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts +1 -1
  192. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
  193. package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +4 -1
  194. package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.d.ts.map +1 -1
  195. package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.js +3 -1
  196. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
  197. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +3 -1
  198. package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.d.ts.map +1 -1
  199. package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.js +39 -33
  200. package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts +5 -0
  201. package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts.map +1 -1
  202. package/src/engine/intelligence/behavior/util/ConditionalBehavior.js +93 -75
  203. package/src/engine/intelligence/behavior/util/RotationBehavior.d.ts.map +1 -1
  204. package/src/engine/intelligence/behavior/util/RotationBehavior.js +79 -76
  205. package/src/engine/intelligence/blackboard/BlackboardStack.d.ts +1 -0
  206. package/src/engine/intelligence/blackboard/BlackboardStack.d.ts.map +1 -1
  207. package/src/engine/intelligence/blackboard/BlackboardStack.js +159 -123
  208. package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
  209. package/src/engine/intelligence/mcts/StateNode.js +366 -364
  210. package/src/engine/intelligence/resource/ResourceAllocationSolver.js +1 -1
  211. package/src/engine/navigation/ecs/components/Path.d.ts.map +1 -1
  212. package/src/engine/navigation/ecs/components/Path.js +2 -1
  213. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  214. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +5 -2
  215. package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
  216. package/src/engine/physics/body/SolverBodyState.js +2 -6
  217. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  218. package/src/engine/physics/ccd/linear_sweep.js +3 -16
  219. package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
  220. package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +2 -16
  221. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts +13 -1
  222. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
  223. package/src/engine/physics/cloth/ecs/cloth_build_rows.js +15 -4
  224. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  225. package/src/engine/physics/ecs/PhysicsSystem.js +2 -5
  226. package/src/engine/physics/inertia/locked_inverse_inertia.d.ts +12 -0
  227. package/src/engine/physics/inertia/locked_inverse_inertia.d.ts.map +1 -0
  228. package/src/engine/physics/inertia/locked_inverse_inertia.js +22 -0
  229. package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
  230. package/src/engine/physics/integration/integrate_velocity.js +3 -18
  231. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts +1 -0
  232. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
  233. package/src/engine/physics/mls-mpm/MLS_MPM.js +5 -4
  234. package/src/engine/physics/narrowphase/convex_decomposition.d.ts.map +1 -1
  235. package/src/engine/physics/narrowphase/convex_decomposition.js +7 -16
  236. package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
  237. package/src/engine/physics/vehicle/RaycastVehicle.js +15 -5
  238. package/src/engine/save/StorageBackedList.d.ts +5 -0
  239. package/src/engine/save/StorageBackedList.d.ts.map +1 -1
  240. package/src/engine/save/StorageBackedList.js +161 -144
  241. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  242. package/src/engine/simulation/Ticker.js +394 -391
  243. package/src/engine/sound/simulation/probe/AcousticProbeField.d.ts.map +1 -1
  244. package/src/engine/sound/simulation/probe/AcousticProbeField.js +6 -19
  245. package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts +15 -0
  246. package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts.map +1 -1
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@@ -1,63 +1,2 @@
1
- export class OrbitalCameraController {
2
- /**
3
- *
4
- * @param {PerspectiveCamera} camera
5
- * @param {HTMLElement} domElement
6
- */
7
- constructor(camera: PerspectiveCamera, domElement: HTMLElement);
8
- pointer: PointerDevice;
9
- keyboard: KeyboardDevice;
10
- /**
11
- * @type {PerspectiveCamera}
12
- */
13
- camera: PerspectiveCamera;
14
- /**
15
- * phi, theta
16
- * @type {*}
17
- */
18
- rotation_delta: any;
19
- /**
20
- *
21
- * @type {Vector3}
22
- */
23
- pan_offset: Vector3;
24
- /**
25
- * phi, theta, radius
26
- * @type {*}
27
- */
28
- spherical: any;
29
- /**
30
- *
31
- * @type {number}
32
- */
33
- movement_speed_scale: number;
34
- distanceLimits: NumericInterval;
35
- distance: number;
36
- distance_delta: number;
37
- target: Vector3;
38
- /**
39
- *
40
- * @param {Vector3} from
41
- * @param {Vector3} to
42
- */
43
- look(from: Vector3, to: Vector3): void;
44
- /**
45
- *
46
- * @param {Transform64} transform
47
- */
48
- from_transform(transform: Transform64): void;
49
- /**
50
- *
51
- * @param {number} delta_x
52
- * @param {number} delta_y
53
- */
54
- pan(delta_x: number, delta_y: number): void;
55
- update(): void;
56
- #private;
57
- }
58
- import { PointerDevice } from "../../../engine/input/devices/PointerDevice.js";
59
- import KeyboardDevice from "../../../engine/input/devices/KeyboardDevice.js";
60
- import Vector3 from "../../../core/geom/Vector3.js";
61
- import { NumericInterval } from "../../../core/math/interval/NumericInterval.js";
62
- import { Transform64 } from "../../../engine/ecs/transform/Transform64.js";
1
+ export { OrbitalCameraController } from "./orbital/OrbitalCameraController.js";
63
2
  //# sourceMappingURL=OrbitalCameraController.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"OrbitalCameraController.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/OrbitalCameraController.js"],"names":[],"mappings":"AAwBA;IAiKI;;;;OAIG;IACH,mDAFW,WAAW,EA4DrB;IA/ND,uBAAkC;IAClC,yBAA6C;IAE7C;;OAEG;IACH,0BAAM;IAEN;;;OAGG;IACH,oBAAqC;IAErC;;;OAGG;IACH,YAFU,OAAO,CAEU;IAE3B;;;OAGG;IACH,eAAwC;IAExC;;;OAGG;IACH,sBAFU,MAAM,CAES;IAEzB,gCAAgD;IAEhD,iBAAY;IAEZ,uBAAmB;IAEnB,gBAAuB;IAMvB;;;;OAIG;IACH,WAHW,OAAO,MACP,OAAO,QA+BjB;IAED;;;OAGG;IACH,0BAFW,WAAW,QAsBrB;IAwBD;;;;OAIG;IACH,aAHW,MAAM,WACN,MAAM,QA2BhB;IAyHD,eAoEC;;CACJ;8BAxW6B,gDAAgD;2BADnD,iDAAiD;oBAVxD,+BAA+B;gCAGnB,gDAAgD;4BAMpD,8CAA8C"}
1
+ {"version":3,"file":"OrbitalCameraController.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/OrbitalCameraController.js"],"names":[],"mappings":""}
@@ -1,374 +1 @@
1
- import { assert } from "../../../core/assert.js";
2
- import { v3_matrix4_rotate } from "../../../core/geom/vec3/v3_matrix4_rotate.js";
3
- import Vector3 from "../../../core/geom/Vector3.js";
4
- import { clamp } from "../../../core/math/clamp.js";
5
- import { clamp01 } from "../../../core/math/clamp01.js";
6
- import { NumericInterval } from "../../../core/math/interval/NumericInterval.js";
7
- import { lerp } from "../../../core/math/lerp.js";
8
- import { current_time_in_seconds } from "../../../core/time/current_time_in_seconds.js";
9
- import { AnimationCurve } from "../../../engine/animation/curve/AnimationCurve.js";
10
- import { Keyframe } from "../../../engine/animation/curve/Keyframe.js";
11
- import { t64_equals_components } from "../../../engine/ecs/transform/t64_equals_components.js";
12
- import { Transform64 } from "../../../engine/ecs/transform/Transform64.js";
13
- import KeyboardDevice from "../../../engine/input/devices/KeyboardDevice.js";
14
- import { PointerDevice } from "../../../engine/input/devices/PointerDevice.js";
15
-
16
- const scratch_transform = new Transform64();
17
-
18
- const ZOOM_CURVE = AnimationCurve.from([
19
- Keyframe.from(0, 0.01),
20
- Keyframe.from(0.5, 0.2),
21
- Keyframe.from(1, 1)
22
- ]);
23
- ZOOM_CURVE.alignAllTangents();
24
-
25
- export class OrbitalCameraController {
26
- pointer = new PointerDevice(null);
27
- keyboard = new KeyboardDevice(document.body);
28
-
29
- /**
30
- * @type {PerspectiveCamera}
31
- */
32
- camera
33
-
34
- /**
35
- * phi, theta
36
- * @type {*}
37
- */
38
- rotation_delta = new Float32Array(2);
39
-
40
- /**
41
- *
42
- * @type {Vector3}
43
- */
44
- pan_offset = new Vector3();
45
-
46
- /**
47
- * phi, theta, radius
48
- * @type {*}
49
- */
50
- spherical = new Float32Array([0, 0, 0]);
51
-
52
- /**
53
- *
54
- * @type {number}
55
- */
56
- movement_speed_scale = 1;
57
-
58
- distanceLimits = new NumericInterval(0.1, 1000);
59
-
60
- distance = 1
61
-
62
- distance_delta = 0;
63
-
64
- target = new Vector3();
65
-
66
- #last_recorded_transform = new Transform64();
67
-
68
- #last_update_time = 0;
69
-
70
- /**
71
- *
72
- * @param {Vector3} from
73
- * @param {Vector3} to
74
- */
75
- look(from, to) {
76
- assert.defined(from, 'from')
77
- assert.defined(to, 'to')
78
-
79
- this.target.copy(to);
80
-
81
- const radius = Vector3.distance(from, to);
82
-
83
- this.distance = radius;
84
-
85
- const x = from.x - to.x;
86
- const y = from.y - to.y;
87
- const z = from.z - to.z;
88
-
89
- let theta = 0;
90
- let phi = 0;
91
-
92
- if (radius > 1e-9) {
93
-
94
- theta = Math.atan2(x, z);
95
- phi = Math.acos(clamp(y / radius, -1, 1));
96
-
97
- }
98
-
99
- this.spherical[0] = phi;
100
- this.spherical[1] = theta;
101
- this.spherical[2] = radius;
102
-
103
- this.#last_recorded_transform.copy(this.camera.transform);
104
- }
105
-
106
- /**
107
- *
108
- * @param {Transform64} transform
109
- */
110
- from_transform(transform) {
111
-
112
- // forward is a fresh view over the transform buffer; look() wants Vector3s, so the
113
- // two endpoints are built as such rather than passed through as arrays
114
- const forward = transform.forward;
115
-
116
- const t = new Vector3(
117
- forward[0] * this.distance + transform.translation_x,
118
- forward[1] * this.distance + transform.translation_y,
119
- forward[2] * this.distance + transform.translation_z
120
- );
121
-
122
- const from = new Vector3(
123
- transform.translation_x,
124
- transform.translation_y,
125
- transform.translation_z
126
- );
127
-
128
- this.look(from, t);
129
-
130
- }
131
-
132
- /**
133
- *
134
- * @param {number} distance
135
- * @param {Float32Array} matrix
136
- */
137
- #pan_left(distance, matrix) {
138
- this.pan_offset[0] -= distance * matrix[0];
139
- this.pan_offset[1] -= distance * matrix[1];
140
- this.pan_offset[2] -= distance * matrix[2];
141
- }
142
-
143
- /**
144
- *
145
- * @param {number} distance
146
- * @param {Float32Array} matrix
147
- */
148
- #pan_up(distance, matrix) {
149
- this.pan_offset[0] -= distance * matrix[4];
150
- this.pan_offset[1] -= distance * matrix[5];
151
- this.pan_offset[2] -= distance * matrix[6];
152
- }
153
-
154
- /**
155
- *
156
- * @param {number} delta_x
157
- * @param {number} delta_y
158
- */
159
- pan(delta_x, delta_y) {
160
-
161
- const transform = this.camera.transform;
162
-
163
- const offest = new Vector3()
164
-
165
- offest.set(transform.translation_x, transform.translation_y, transform.translation_z);
166
- offest.sub(this.target);
167
-
168
- const target_distance = offest.length();
169
-
170
- const movement_scale = target_distance * Math.tan(this.camera.fov / 2);
171
-
172
- const element = this.pointer.domElement;
173
-
174
- const t_matrix = this.camera.transform;
175
-
176
- this.#pan_left(
177
- 2 * delta_x * movement_scale / element.clientHeight,
178
- t_matrix
179
- );
180
- this.#pan_up(
181
- 2 * delta_y * movement_scale / element.clientHeight,
182
- t_matrix
183
- );
184
- }
185
-
186
- /**
187
- *
188
- * @param {PerspectiveCamera} camera
189
- * @param {HTMLElement} domElement
190
- */
191
- constructor(camera, domElement) {
192
- this.camera = camera;
193
-
194
- this.pointer.domElement = domElement;
195
-
196
- this.pointer.start();
197
-
198
- this.keyboard.domElement = domElement;
199
- this.keyboard.start();
200
-
201
- this.from_transform(camera.transform);
202
-
203
- this.pointer.on.drag.add(
204
- /**
205
- *
206
- * @param {Vector3} position
207
- * @param {Vector3} origin
208
- * @param {Vector3} last_position
209
- * @param {PointerEvent} event
210
- */
211
- (position, origin, last_position, event) => {
212
- const delta = last_position.clone().sub(position);
213
-
214
- const rotation_scale = Math.PI * 2 / domElement.clientHeight;
215
-
216
-
217
- if (this.pointer.mouseButtonRight.is_down) {
218
-
219
- this.pan(delta.x, delta.y);
220
-
221
- } else {
222
- this.rotation_delta[1] += delta.x * rotation_scale;
223
- this.rotation_delta[0] += delta.y * rotation_scale;
224
- }
225
-
226
- });
227
-
228
- this.pointer.on.wheel.add(
229
- /**
230
- *
231
- * @param {Vector3} delta
232
- */
233
- (delta) => {
234
- const limit_position = clamp01(this.distanceLimits.normalizeValue(this.distance));
235
-
236
- let delta_max = delta.x;
237
- if (Math.abs(delta.y) > Math.abs(delta_max)) {
238
- delta_max = delta.y;
239
- }
240
- if (Math.abs(delta.z) > Math.abs(delta_max)) {
241
- delta_max = delta.z;
242
- }
243
-
244
- const scale = ZOOM_CURVE.evaluate(limit_position);
245
-
246
- this.distance_delta += delta_max * 0.01 * scale * this.distanceLimits.span;
247
- });
248
-
249
- }
250
-
251
- /**
252
- *
253
- * @return {number}
254
- */
255
- get #movement_speed() {
256
-
257
- const t = clamp01(this.distanceLimits.normalizeValue(this.distance));
258
- const zoom_scale = lerp(1, 2, t);
259
-
260
- return this.movement_speed_scale * zoom_scale;
261
-
262
- }
263
-
264
- /**
265
- *
266
- * @param {number} time_delta
267
- */
268
- #process_keyboard_state(time_delta) {
269
-
270
- const keyboard = this.keyboard;
271
-
272
- const z = (keyboard.keys.w.is_down ? 1 : 0) + (keyboard.keys.s.is_down ? -1 : 0);
273
- const x = (keyboard.keys.a.is_down ? 1 : 0) + (keyboard.keys.d.is_down ? -1 : 0);
274
-
275
- const movement_speed = this.#movement_speed;
276
-
277
- const local_offset_vector = new Vector3(x, 0, z);
278
-
279
- if (local_offset_vector.isZero()) {
280
- // no displacement
281
- return;
282
- }
283
-
284
- const target_vector_length =
285
- local_offset_vector.length()
286
- * movement_speed
287
- * time_delta;
288
-
289
- local_offset_vector.normalize();
290
-
291
- const global_offset_vector = new Vector3();
292
-
293
- v3_matrix4_rotate(
294
- global_offset_vector, 0,
295
- local_offset_vector.x, local_offset_vector.y, local_offset_vector.z,
296
- this.camera.transform
297
- );
298
-
299
- global_offset_vector.multiplyScalar(target_vector_length);
300
-
301
- this.pan_offset.add(global_offset_vector);
302
- }
303
-
304
-
305
- update() {
306
- const t_now = current_time_in_seconds();
307
-
308
- const time_delta = t_now - this.#last_update_time;
309
-
310
- this.#process_keyboard_state(time_delta);
311
-
312
- this.#last_update_time = t_now;
313
-
314
-
315
- const camera_transform = this.camera.transform;
316
-
317
- if (!t64_equals_components(this.#last_recorded_transform, camera_transform)) {
318
-
319
- // camera changed outside our control, update target
320
- this.from_transform(camera_transform);
321
-
322
- } else {
323
-
324
- this.distance += this.distance_delta;
325
- this.distance = clamp(this.distance, this.distanceLimits.min, this.distanceLimits.max);
326
-
327
- this.spherical[0] += this.rotation_delta[0];
328
- this.spherical[1] += this.rotation_delta[1];
329
-
330
-
331
- const EPS = 0.000001;
332
- this.spherical[0] = Math.max(EPS, Math.min(Math.PI - EPS, this.spherical[0]));
333
-
334
- const phi = this.spherical[0];
335
- const theta = this.spherical[1];
336
- const radius = this.distance;
337
-
338
- const sinPhiRadius = Math.sin(phi) * radius;
339
-
340
- const offset = new Vector3(
341
- sinPhiRadius * Math.sin(theta),
342
- Math.cos(phi) * radius,
343
- sinPhiRadius * Math.cos(theta)
344
- );
345
-
346
- this.target.add(this.pan_offset);
347
-
348
- scratch_transform.copy(camera_transform);
349
-
350
- scratch_transform.setTranslation(
351
- this.target.x + offset.x,
352
- this.target.y + offset.y,
353
- this.target.z + offset.z
354
- );
355
-
356
-
357
- scratch_transform.lookAt(this.target);
358
-
359
- // write out in one operation
360
- camera_transform.copy(scratch_transform);
361
-
362
- }
363
-
364
- // reset
365
- this.rotation_delta[0] = 0;
366
- this.rotation_delta[1] = 0;
367
-
368
- this.distance_delta = 0;
369
-
370
- this.pan_offset.set(0, 0, 0);
371
-
372
- this.#last_recorded_transform.copy(camera_transform);
373
- }
374
- }
1
+ export { OrbitalCameraController } from "./orbital/OrbitalCameraController.js";
@@ -1 +1 @@
1
- {"version":3,"file":"chunk_lpv_2d_cache_sample_irradiance.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/deferred/indirect/chunk_lpv_2d_cache_sample_irradiance.js"],"names":[],"mappings":"AAeA,kDAaG;AAEH,kDAgDE;AAEF,6DAwBO;6BAvGsB,mCAAmC;0BAYtC,oCAAoC"}
1
+ {"version":3,"file":"chunk_lpv_2d_cache_sample_irradiance.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/deferred/indirect/chunk_lpv_2d_cache_sample_irradiance.js"],"names":[],"mappings":"AAeA,kDAaG;AAEH,kDAgDE;AAEF,6DA2BO;6BA1GsB,mCAAmC;0BAYtC,oCAAoC"}
@@ -97,6 +97,9 @@ fn lpv_2d_cache_sample_irradiance(
97
97
  );
98
98
 
99
99
  // TODO apply convolution to specular component as well, see https://github.com/TheRealMJP/BakingLab/blob/c3868af50d72afc13cdfe513a1e0c6a4fafdac8c/BakingLab/Mesh.hlsl#L336
100
+ if (coord.cell == INVALID_TET) {
101
+ return vec3(0.0);
102
+ }
100
103
  return lpv_mesh_interpolate_probe_irradiance(normal, coord.barycentric, coord.cell);
101
104
  }
102
105
  `, [
@@ -1 +1 @@
1
- {"version":3,"file":"chunk_lpv_sample_light.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/deferred/indirect/chunk_lpv_sample_light.js"],"names":[],"mappings":"AAmCA;;GAEG;AACH,qCAFU,SAAS,CAsDjB;0BA9DwB,oCAAoC"}
1
+ {"version":3,"file":"chunk_lpv_sample_light.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/deferred/indirect/chunk_lpv_sample_light.js"],"names":[],"mappings":"AAoCA;;GAEG;AACH,qCAFU,SAAS,CA0DjB;0BAnEwB,oCAAoC"}
@@ -26,7 +26,8 @@ import {
26
26
  chunk_sh3_color_get_radiance_with_GGX
27
27
  } from "../../shader/chunk/spherical_harmonics/chunk_sh3_color_get_radiance_with_GGX.js";
28
28
  import { chunk_sh3_convolve_with_GGX } from "../../shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_GGX.js";
29
- import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
29
+ import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
30
+ import { INVALID_TET_DECLARATION } from "../../shader/chunk/light/lpv/INVALID_TET_DECLARATION.js";
30
31
  import { LPV_SAMPLE_COORDINATES } from "./chunk_lpv_2d_cache_sample_irradiance.js";
31
32
  import {
32
33
  LPV_ATLAS_RADIANCE_RESOURCE,
@@ -46,6 +47,9 @@ fn lpv_sample_light(
46
47
  roughness: f32,
47
48
  ) -> mat2x3<f32> {
48
49
 
50
+ if (coord.cell == INVALID_TET) {
51
+ return mat2x3(vec3(0.0), vec3(0.0));
52
+ }
49
53
  let radiance_sh = lpv_mesh_interpolation_probe_sh(
50
54
  coord.barycentric, coord.cell
51
55
  );
@@ -80,6 +84,7 @@ fn lpv_sample_light(
80
84
  );
81
85
  }
82
86
  `, [
87
+ INVALID_TET_DECLARATION,
83
88
  RECIPROCAL_PI_DECLARATION,
84
89
  LPV_SAMPLE_COORDINATES.declaration_chunk,
85
90
  chunk_lpv_mesh_interpolate_radiance_via_atlas,
@@ -113,7 +113,7 @@ fn fs_main(in : DynamicMeshAVBOITVertexOut, @builtin(sample_mask) sample_mask :
113
113
 
114
114
  // in.clip is @builtin(position): .xy the low-resolution pixel
115
115
  let texel = vec2<u32>(in.clip.xy);
116
- let column = (texel.y * warp.voxel_width + texel.x) * warp.physical_count;
116
+ let column = texel.y * warp.voxel_width + texel.x;
117
117
 
118
118
  // linear splat between the two slices around the fragment
119
119
  let c = p - 0.5;
@@ -110,8 +110,8 @@ export const GPU_FLUID_CASCADE_GROWTH_EXPONENT_LIMIT: number;
110
110
  * transients: the pass creates them in the frame graph, which pools them, so the steps of every
111
111
  * cascade of one resolution share one set of memory. The pressure solve keeps its level buffers itself (`GPUFluidPressureSolve`).
112
112
  *
113
- * At 64×32×64 a step dispatches the ghosts, 4 MAC passes, the solve's 4 weight passes and 10 a
114
- * V-cycle: 29 at {@link GPU_FLUID_CASCADE_V_CYCLES}, and the curl with confinement.
113
+ * At 64×32×64 a step dispatches the ghosts, 4 MAC passes, and 10 passes a
114
+ * V-cycle: 25 at {@link GPU_FLUID_CASCADE_V_CYCLES}, and the curl with confinement.
115
115
  *
116
116
  * A face with a solid cell on either side is pinned: every pass carries its value in A through, so A
117
117
  * holds the wall's velocity there. Whoever writes the solid flags writes that velocity too: the
@@ -1 +1 @@
1
- {"version":3,"file":"GPUFluidCascade.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/fluid/GPUFluidCascade.js"],"names":[],"mappings":"AAwEA;;;;;;;GAOG;AACH,mDAJW,MAAM,MACN,MAAM,GACJ,MAAM,CAIlB;;;;yCAvDS,MAAM;AARhB;;;GAGG;AAEH;;;;GAIG;AACH;IACI,4EAA4E;;IAE5E,+EAA+E;;GAEhF;AAEH;;;;;;;;;;;;;GAaG;AACH,yCAFU,MAAM,CAE4B;AAE5C;;;GAGG;AACH,iDAFU,MAAM,CAEsC;AAEtD;;;;;;;;;;;GAWG;AACH,sDAFU,MAAM,CAE0C;AAmF1D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAsEG;AACH;IACI;;;;;OAKG;IACH,iCAFW,OAAO,0CAA0C,EAAE,eAAe,QAS5E;IAuvBD;;;;OAIG;IACH,0CAJW,MAAM,4BAEN;QAAC,OAAO,EAAE,sBAAsB,CAAA;KAAC,QAa3C;IAwCD;;;;OAIG;IACH,sCAJW,MAAM,4BAEN;QAAC,OAAO,EAAE,sBAAsB,CAAA;KAAC,QAc3C;IAiCD;;;;OAIG;IACH,iCAJW,MAAM,aACN,OAAO,mEAAmE,EAAE,kBAAkB,WAC9F;QAAC,OAAO,EAAE,sBAAsB,CAAA;KAAC,QAc3C;IAnwBD;;;;;;;;;OASG;IACH;QAR8B,MAAM;QACE,UAAU,EAArC,UAAU,MAAM,CAAC;QACD,SAAS,EAAzB,MAAM;QACqB,MAAM,EAAjC,UAAU,MAAM,CAAC;QACc,UAAU,EAAzC,YAAY,GAAC,MAAM,EAAE;QAEL,iBAAiB,EAAjC,MAAM;OAwHhB;IAED;;;OAGG;IACH,wCAEC;IAED;;;OAGG;IACH,mCAEC;IAED;;;OAGG;IACH,wBAEC;IAED;;;;OAIG;IACH,oCAEC;IAED;;;OAGG;IACH,0BAEC;IAED;;;;OAIG;IACH,uBAEC;IAED;;;;;;OAMG;IACH,8BAEC;IAED;;;OAGG;IACH,6BAEC;IAED;;;OAGG;IACH,wBAEC;IAED;;;OAGG;IACH,0BAEC;IAED;;;OAGG;IACH,gDAEC;IAED;;;;OAIG;IACH,wBAEC;IAED;;;;;;;OAOG;IACH,wBAHW,YAAY,GAAC,MAAM,EAAE,UACrB,MAAM,QAQhB;IAED;;;;OAIG;IACH;gBAFsB,UAAU;wBAAkB,WAAW;cAAQ,WAAW;gBAAU,WAAW;MAMpG;IAED;;;;;;OAMG;IACH,wBAHW,MAAM,GACJ;QAAC,MAAM,EAAE,UAAU,CAAC;QAAC,cAAc,EAAE,WAAW,CAAC;QAAC,IAAI,EAAE,WAAW,CAAC;QAAC,MAAM,EAAE,WAAW,CAAA;KAAC,CAUrG;IAED;;;;;;OAMG;IACH,cAFW,UAAU,MAAM,CAAC,QAU3B;IAED;;;;;;;;;OASG;IACH,qBAJW,MAAM,gBACN;QAAC,CAAC,EAAE,iBAAe,IAAI,CAAC;QAAC,CAAC,EAAE,iBAAe,IAAI,CAAC;QAAC,CAAC,EAAE,iBAAe,IAAI,CAAC;QAAC,QAAQ,EAAE,YAAU,IAAI,CAAA;KAAC,UAClG,eAAe,GAAC,IAAI,QA8C9B;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH;QAnB+B,KAAK,EAAzB,UAAU;QACM,EAAE,EAAlB,MAAM;QACyB,UAAU,EAAzC,YAAY,GAAC,MAAM,EAAE;QAEL,iBAAiB,EAAjC,MAAM;QACwB,MAAM,EAApC,eAAe,GAAC,IAAI;QAEH,eAAe,EAAhC,OAAO;QACa,KAAK;QACH,OAAO,GAA7B,MAAM,GAAC,IAAI;QAGM,qBAAqB,GAAtC,MAAM;QAG+B,GAAG,GAAxC,0BAA0B;QACT,KAAK,GAAtB,MAAM;aA6GhB;IAED;;;;;;;;;;;;OAYG;IACH;QAP+B,KAAK,EAAzB,UAAU;QACiB,KAAK,EAAhC,UAAU,MAAM,CAAC;QAGD,SAAS,EAAzB,MAAM;QACwB,MAAM,EAApC,eAAe,GAAC,IAAI;aA6E9B;IAED;;;;;;;;;;;;OAYG;IACH;QAH+B,KAAK,EAAzB,UAAU;QACe,KAAK,EAA9B,eAAe;aA2DzB;IAuND;;;;OAIG;IACH,gBAoBC;;CACJ;yBA3rCY,OAAO,2DAA2D,EAAE,UAAU;qCAC9E,OAAO,wCAAwC,EAAE,sBAAsB;oCANhD,8BAA8B"}
1
+ {"version":3,"file":"GPUFluidCascade.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/fluid/GPUFluidCascade.js"],"names":[],"mappings":"AAwEA;;;;;;;GAOG;AACH,mDAJW,MAAM,MACN,MAAM,GACJ,MAAM,CAIlB;;;;yCAvDS,MAAM;AARhB;;;GAGG;AAEH;;;;GAIG;AACH;IACI,4EAA4E;;IAE5E,+EAA+E;;GAEhF;AAEH;;;;;;;;;;;;;GAaG;AACH,yCAFU,MAAM,CAE4B;AAE5C;;;GAGG;AACH,iDAFU,MAAM,CAEsC;AAEtD;;;;;;;;;;;GAWG;AACH,sDAFU,MAAM,CAE0C;AAmF1D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAsEG;AACH;IACI;;;;;OAKG;IACH,iCAFW,OAAO,0CAA0C,EAAE,eAAe,QAS5E;IAuvBD;;;;OAIG;IACH,0CAJW,MAAM,4BAEN;QAAC,OAAO,EAAE,sBAAsB,CAAA;KAAC,QAa3C;IAwCD;;;;OAIG;IACH,sCAJW,MAAM,4BAEN;QAAC,OAAO,EAAE,sBAAsB,CAAA;KAAC,QAc3C;IAiCD;;;;OAIG;IACH,iCAJW,MAAM,aACN,OAAO,mEAAmE,EAAE,kBAAkB,WAC9F;QAAC,OAAO,EAAE,sBAAsB,CAAA;KAAC,QAc3C;IAnwBD;;;;;;;;;OASG;IACH;QAR8B,MAAM;QACE,UAAU,EAArC,UAAU,MAAM,CAAC;QACD,SAAS,EAAzB,MAAM;QACqB,MAAM,EAAjC,UAAU,MAAM,CAAC;QACc,UAAU,EAAzC,YAAY,GAAC,MAAM,EAAE;QAEL,iBAAiB,EAAjC,MAAM;OAwHhB;IAED;;;OAGG;IACH,wCAEC;IAED;;;OAGG;IACH,mCAEC;IAED;;;OAGG;IACH,wBAEC;IAED;;;;OAIG;IACH,oCAEC;IAED;;;OAGG;IACH,0BAEC;IAED;;;;OAIG;IACH,uBAEC;IAED;;;;;;OAMG;IACH,8BAEC;IAED;;;OAGG;IACH,6BAEC;IAED;;;OAGG;IACH,wBAEC;IAED;;;OAGG;IACH,0BAEC;IAED;;;OAGG;IACH,gDAEC;IAED;;;;OAIG;IACH,wBAEC;IAED;;;;;;;OAOG;IACH,wBAHW,YAAY,GAAC,MAAM,EAAE,UACrB,MAAM,QAQhB;IAED;;;;OAIG;IACH;gBAFsB,UAAU;wBAAkB,WAAW;cAAQ,WAAW;gBAAU,WAAW;MAMpG;IAED;;;;;;OAMG;IACH,wBAHW,MAAM,GACJ;QAAC,MAAM,EAAE,UAAU,CAAC;QAAC,cAAc,EAAE,WAAW,CAAC;QAAC,IAAI,EAAE,WAAW,CAAC;QAAC,MAAM,EAAE,WAAW,CAAA;KAAC,CAUrG;IAED;;;;;;OAMG;IACH,cAFW,UAAU,MAAM,CAAC,QAU3B;IAED;;;;;;;;;OASG;IACH,qBAJW,MAAM,gBACN;QAAC,CAAC,EAAE,iBAAe,IAAI,CAAC;QAAC,CAAC,EAAE,iBAAe,IAAI,CAAC;QAAC,CAAC,EAAE,iBAAe,IAAI,CAAC;QAAC,QAAQ,EAAE,YAAU,IAAI,CAAA;KAAC,UAClG,eAAe,GAAC,IAAI,QA8C9B;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH;QAnB+B,KAAK,EAAzB,UAAU;QACM,EAAE,EAAlB,MAAM;QACyB,UAAU,EAAzC,YAAY,GAAC,MAAM,EAAE;QAEL,iBAAiB,EAAjC,MAAM;QACwB,MAAM,EAApC,eAAe,GAAC,IAAI;QAEH,eAAe,EAAhC,OAAO;QACa,KAAK;QACH,OAAO,GAA7B,MAAM,GAAC,IAAI;QAGM,qBAAqB,GAAtC,MAAM;QAG+B,GAAG,GAAxC,0BAA0B;QACT,KAAK,GAAtB,MAAM;aA6GhB;IAED;;;;;;;;;;;;OAYG;IACH;QAP+B,KAAK,EAAzB,UAAU;QACiB,KAAK,EAAhC,UAAU,MAAM,CAAC;QAGD,SAAS,EAAzB,MAAM;QACwB,MAAM,EAApC,eAAe,GAAC,IAAI;aA6E9B;IAED;;;;;;;;;;;;OAYG;IACH;QAH+B,KAAK,EAAzB,UAAU;QACe,KAAK,EAA9B,eAAe;aA2DzB;IA0ND;;;;OAIG;IACH,gBAoBC;;CACJ;yBA9rCY,OAAO,2DAA2D,EAAE,UAAU;qCAC9E,OAAO,wCAAwC,EAAE,sBAAsB;oCANhD,8BAA8B"}
@@ -202,8 +202,8 @@ function restrict_value() {
202
202
  * transients: the pass creates them in the frame graph, which pools them, so the steps of every
203
203
  * cascade of one resolution share one set of memory. The pressure solve keeps its level buffers itself (`GPUFluidPressureSolve`).
204
204
  *
205
- * At 64×32×64 a step dispatches the ghosts, 4 MAC passes, the solve's 4 weight passes and 10 a
206
- * V-cycle: 29 at {@link GPU_FLUID_CASCADE_V_CYCLES}, and the curl with confinement.
205
+ * At 64×32×64 a step dispatches the ghosts, 4 MAC passes, and 10 passes a
206
+ * V-cycle: 25 at {@link GPU_FLUID_CASCADE_V_CYCLES}, and the curl with confinement.
207
207
  *
208
208
  * A face with a solid cell on either side is pinned: every pass carries its value in A through, so A
209
209
  * holds the wall's velocity there. Whoever writes the solid flags writes that velocity too: the
@@ -1176,12 +1176,14 @@ export class GPUFluidCascade {
1176
1176
  }
1177
1177
 
1178
1178
  mac.record_advect(encoder, velocity, forward, advected, solid, forcing, confinement, parent, ghosts);
1179
- mac.record_divergence(encoder, advected, solid, rhs);
1179
+ const level0_words = this.#solve.level0_words(encoder.device, this.#resolution);
1180
+ mac.record_divergence(encoder, advected, solid, rhs, level0_words);
1180
1181
 
1181
1182
  const inputs = this.#solve_inputs;
1182
1183
  inputs.rhs = rhs;
1183
1184
  inputs.solid = solid;
1184
1185
  inputs.ghost_pressure = ghosts.pressure;
1186
+ inputs.level0_weights_ready = true;
1185
1187
 
1186
1188
  if (record.arm === GPUFluidCascadePressureArm.VCycles) {
1187
1189
  inputs.cycles = record.count;
@@ -1194,6 +1196,7 @@ export class GPUFluidCascade {
1194
1196
  inputs.rhs = null;
1195
1197
  inputs.solid = null;
1196
1198
  inputs.ghost_pressure = null;
1199
+ inputs.level0_weights_ready = false;
1197
1200
 
1198
1201
  mac.record_gradient(encoder, advected, this.#pressure, solid, velocity, ghosts);
1199
1202