@woosh/meep-engine 3.23.0 → 3.25.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/entity_world_bounds.d.ts +9 -3
- package/editor/entity_world_bounds.d.ts.map +1 -1
- package/editor/entity_world_bounds.js +61 -4
- package/package.json +1 -1
- package/src/core/binary/allocator/OffsetAllocator.d.ts +40 -2
- package/src/core/binary/allocator/OffsetAllocator.d.ts.map +1 -1
- package/src/core/binary/allocator/OffsetAllocator.js +124 -29
- package/src/core/collection/map/u32_index.d.ts +83 -0
- package/src/core/collection/map/u32_index.d.ts.map +1 -0
- package/src/core/collection/map/u32_index.js +247 -0
- package/src/engine/asset/loaders/GLTFSceneBundleAssetLoader.d.ts +2 -2
- package/src/engine/asset/loaders/GLTFSceneBundleAssetLoader.js +2 -2
- package/src/engine/asset/loaders/USDSceneBundleAssetLoader.d.ts +1 -2
- package/src/engine/asset/loaders/USDSceneBundleAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/USDSceneBundleAssetLoader.js +4 -12
- package/src/engine/ecs/gpu/GPUStateAuthority.d.ts +55 -0
- package/src/engine/ecs/gpu/GPUStateAuthority.d.ts.map +1 -0
- package/src/engine/ecs/gpu/GPUStateAuthority.js +72 -0
- package/src/engine/ecs/gpu/GPUStateAuthorityFlags.d.ts +40 -0
- package/src/engine/ecs/gpu/GPUStateAuthorityFlags.d.ts.map +1 -0
- package/src/engine/ecs/gpu/GPUStateAuthorityFlags.js +79 -0
- package/src/engine/ecs/gpu/gpu_authority_assert_cpu.d.ts +18 -0
- package/src/engine/ecs/gpu/gpu_authority_assert_cpu.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_assert_cpu.js +27 -0
- package/src/engine/ecs/gpu/gpu_authority_declare.d.ts +23 -0
- package/src/engine/ecs/gpu/gpu_authority_declare.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_declare.js +39 -0
- package/src/engine/ecs/gpu/gpu_authority_grant.d.ts +15 -0
- package/src/engine/ecs/gpu/gpu_authority_grant.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_grant.js +38 -0
- package/src/engine/ecs/gpu/gpu_authority_has.d.ts +18 -0
- package/src/engine/ecs/gpu/gpu_authority_has.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_has.js +28 -0
- package/src/engine/ecs/gpu/gpu_authority_revoke.d.ts +24 -0
- package/src/engine/ecs/gpu/gpu_authority_revoke.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_revoke.js +49 -0
- package/src/engine/ecs/ik/IKProblem.d.ts +14 -0
- package/src/engine/ecs/ik/IKProblem.d.ts.map +1 -1
- package/src/engine/ecs/ik/IKProblem.js +16 -0
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/InverseKinematicsSystem.js +19 -0
- package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +2 -2
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +2 -2
- package/src/engine/ecs/ik/ik_bone_chain.d.ts +11 -2
- package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_bone_chain.js +47 -2
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_write_local_rotation.js +6 -0
- package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
- package/src/engine/ecs/speaker/VoiceSystem.js +6 -0
- package/src/engine/ecs/transform/T64WorldCache.d.ts +50 -0
- package/src/engine/ecs/transform/T64WorldCache.d.ts.map +1 -0
- package/src/engine/ecs/transform/T64WorldCache.js +139 -0
- package/src/engine/ecs/transform/t64_evaluate_world.d.ts +31 -0
- package/src/engine/ecs/transform/t64_evaluate_world.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_evaluate_world.js +126 -0
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +8 -0
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +59 -30
- package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.js +4 -11
- package/src/engine/graphics/ecs/mesh-v2/SHADED_GEOMETRY_EVENT_CHANGE.d.ts +14 -0
- package/src/engine/graphics/ecs/mesh-v2/SHADED_GEOMETRY_EVENT_CHANGE.d.ts.map +1 -0
- package/src/engine/graphics/ecs/mesh-v2/SHADED_GEOMETRY_EVENT_CHANGE.js +13 -0
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts +2 -14
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +11 -21
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.d.ts +1 -0
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.js +7 -0
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshHighlightSystem.d.ts +5 -6
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshHighlightSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshHighlightSystem.js +13 -11
- package/src/engine/graphics/ecs/mesh-v2/shaded_geometry_announce_change.d.ts +14 -0
- package/src/engine/graphics/ecs/mesh-v2/shaded_geometry_announce_change.d.ts.map +1 -0
- package/src/engine/graphics/ecs/mesh-v2/shaded_geometry_announce_change.js +21 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +1 -1
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.d.ts +1 -1
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +3 -3
- package/src/engine/graphics3/AnimationSystem.js +2 -2
- package/src/engine/graphics3/DebugDrawSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DebugDrawSystem.js +2 -4
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +34 -27
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +185 -85
- package/src/engine/graphics3/HighlightOutlineSystem.d.ts +4 -3
- package/src/engine/graphics3/HighlightOutlineSystem.d.ts.map +1 -1
- package/src/engine/graphics3/HighlightOutlineSystem.js +7 -9
- package/src/engine/graphics3/LightSystem.d.ts +7 -5
- package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
- package/src/engine/graphics3/LightSystem.js +36 -22
- package/src/engine/graphics3/MeshSystem.d.ts +43 -39
- package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics3/MeshSystem.js +324 -331
- package/src/engine/graphics3/PathDisplaySystem.d.ts.map +1 -1
- package/src/engine/graphics3/PathDisplaySystem.js +2 -4
- package/src/engine/graphics3/PickingQuery.d.ts +15 -21
- package/src/engine/graphics3/PickingQuery.d.ts.map +1 -1
- package/src/engine/graphics3/PickingQuery.js +21 -25
- package/src/engine/graphics3/PickingSystem.d.ts +60 -31
- package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
- package/src/engine/graphics3/PickingSystem.js +413 -273
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts +22 -12
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
- package/src/engine/graphics3/ShadedGeometrySystem.js +309 -174
- package/src/engine/graphics3/TerrainSystem.d.ts +19 -11
- package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TerrainSystem.js +102 -53
- package/src/engine/graphics3/TooltipComponentSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TooltipComponentSystem.js +2 -14
- package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +2 -4
- package/src/engine/graphics3/animation/ClipListPlayer.d.ts +4 -4
- package/src/engine/graphics3/animation/ClipListPlayer.d.ts.map +1 -1
- package/src/engine/graphics3/animation/ClipListPlayer.js +2 -2
- package/src/engine/graphics3/highlight/pack_highlight_table.d.ts +9 -11
- package/src/engine/graphics3/highlight/pack_highlight_table.d.ts.map +1 -1
- package/src/engine/graphics3/highlight/pack_highlight_table.js +11 -18
- package/src/engine/graphics3/pose/query_entity_node_world_pose.d.ts +4 -3
- package/src/engine/graphics3/pose/query_entity_node_world_pose.d.ts.map +1 -1
- package/src/engine/graphics3/pose/query_entity_node_world_pose.js +75 -74
- package/src/engine/graphics3/prefab/Prefab.d.ts +130 -0
- package/src/engine/graphics3/prefab/Prefab.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/Prefab.js +162 -0
- package/src/engine/graphics3/prefab/PrefabInstance.d.ts +72 -0
- package/src/engine/graphics3/prefab/PrefabInstance.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/PrefabInstance.js +80 -0
- package/src/engine/graphics3/prefab/prefab_compile.d.ts +23 -0
- package/src/engine/graphics3/prefab/prefab_compile.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_compile.js +334 -0
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts +46 -0
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_instantiate.js +230 -0
- package/src/engine/graphics3/prefab/prefab_normalize_skin_frames.d.ts +70 -0
- package/src/engine/graphics3/prefab/prefab_normalize_skin_frames.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_normalize_skin_frames.js +210 -0
- package/src/engine/graphics3/prefab/prefab_place.d.ts +60 -0
- package/src/engine/graphics3/prefab/prefab_place.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_place.js +130 -0
- package/src/engine/graphics3/prefab/prefab_skin_clip_scale_conflicts.d.ts +60 -0
- package/src/engine/graphics3/prefab/prefab_skin_clip_scale_conflicts.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_skin_clip_scale_conflicts.js +128 -0
- package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts +40 -0
- package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_skin_frame.js +116 -0
- package/src/engine/graphics3/preview/make_model_preview_scene.d.ts +16 -14
- package/src/engine/graphics3/preview/make_model_preview_scene.d.ts.map +1 -1
- package/src/engine/graphics3/preview/make_model_preview_scene.js +126 -154
- package/src/engine/graphics3/preview/make_model_thumbnail.js +1 -1
- package/src/engine/graphics3/register_instance_animation.d.ts +6 -6
- package/src/engine/graphics3/register_instance_animation.d.ts.map +1 -1
- package/src/engine/graphics3/register_instance_animation.js +4 -4
- package/src/engine/graphics3/shade_bundle_bounds.d.ts +2 -6
- package/src/engine/graphics3/shade_bundle_bounds.d.ts.map +1 -1
- package/src/engine/graphics3/shade_bundle_bounds.js +47 -55
- package/src/engine/graphics3/shader_picking_gather.d.ts +40 -0
- package/src/engine/graphics3/shader_picking_gather.d.ts.map +1 -0
- package/src/engine/graphics3/shader_picking_gather.js +120 -0
- package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts +11 -18
- package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts.map +1 -1
- package/src/engine/graphics3/terrain/pack_terrain_row_table.js +48 -53
- package/src/engine/physics/cloth/MEASUREMENTS.md +1050 -0
- package/src/engine/physics/cloth/PLAN.md +411 -49
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts +17 -2
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +284 -256
- package/src/engine/physics/cloth/ecs/ClothColliderSerializationAdapter.d.ts +52 -0
- package/src/engine/physics/cloth/ecs/ClothColliderSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothColliderSerializationAdapter.js +70 -0
- package/src/engine/physics/cloth/ecs/ClothDynamics.d.ts +12 -3
- package/src/engine/physics/cloth/ecs/ClothDynamics.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothDynamics.js +340 -331
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +49 -37
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +50 -37
- package/src/engine/physics/cloth/ecs/ClothRig.d.ts +7 -8
- package/src/engine/physics/cloth/ecs/ClothRig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothRig.js +7 -8
- package/src/engine/physics/cloth/ecs/ClothSerializationAdapter.d.ts +84 -0
- package/src/engine/physics/cloth/ecs/ClothSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothSerializationAdapter.js +141 -0
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +51 -81
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +81 -870
- package/src/engine/physics/cloth/ecs/ClothWorkerCore.d.ts +48 -0
- package/src/engine/physics/cloth/ecs/ClothWorkerCore.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothWorkerCore.js +107 -0
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +286 -0
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothWorld.js +1104 -0
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +182 -0
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +562 -0
- package/src/engine/physics/cloth/ecs/cloth.worker.d.ts +2 -0
- package/src/engine/physics/cloth/ecs/cloth.worker.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/cloth.worker.js +12 -0
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +2 -1
- package/src/engine/physics/cloth/ecs/cloth_dynamics_map.d.ts +58 -0
- package/src/engine/physics/cloth/ecs/cloth_dynamics_map.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_dynamics_map.js +341 -271
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts +20 -2
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +39 -15
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.d.ts +19 -23
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.js +201 -199
- package/src/engine/physics/cloth/ecs/cloth_seed_subtree.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_seed_subtree.js +8 -0
- package/src/engine/physics/cloth/ecs/cloth_worker_protocol.d.ts +29 -0
- package/src/engine/physics/cloth/ecs/cloth_worker_protocol.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/cloth_worker_protocol.js +78 -0
- package/src/engine/physics/cloth/ecs/cloth_write_back_rig.d.ts +18 -34
- package/src/engine/physics/cloth/ecs/cloth_write_back_rig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back_rig.js +58 -115
- package/src/engine/physics/cloth/ecs/makeClothWorker.d.ts +17 -0
- package/src/engine/physics/cloth/ecs/makeClothWorker.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/makeClothWorker.js +18 -0
- package/src/engine/physics/cloth/playground/README.md +84 -13
- package/src/engine/physics/cloth/playground/garment_build.d.ts +0 -1
- package/src/engine/physics/cloth/playground/garment_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/garment_build.js +64 -58
- package/src/engine/physics/cloth/playground/garment_main.js +59 -33
- package/src/engine/physics/cloth/playground/wind.html +166 -0
- package/src/engine/physics/cloth/playground/wind_build.d.ts +81 -0
- package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -0
- package/src/engine/physics/cloth/playground/wind_build.js +141 -0
- package/src/engine/physics/cloth/playground/wind_main.d.ts +2 -0
- package/src/engine/physics/cloth/playground/wind_main.d.ts.map +1 -0
- package/src/engine/physics/cloth/playground/wind_main.js +681 -0
- package/src/engine/physics/cloth/solver/ClothState.d.ts +134 -79
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +273 -12
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +33 -0
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +34 -0
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +21 -2
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +173 -4
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +40 -0
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +284 -0
- package/src/engine/physics/cloth/solver/cloth_wind_accelerate.d.ts +107 -0
- package/src/engine/physics/cloth/solver/cloth_wind_accelerate.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_wind_accelerate.js +263 -0
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +88 -0
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/AbstractClothWind.js +100 -0
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts +85 -0
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothAmbientWind.js +182 -0
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +79 -0
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothFluidWind.js +210 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +101 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.js +290 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/shade/RENDERER_CONTRACT.md +85 -53
- package/src/shade/device/ShadeGPUCommandContext.d.ts +23 -0
- package/src/shade/device/ShadeGPUCommandContext.d.ts.map +1 -1
- package/src/shade/device/ShadeGPUCommandContext.js +36 -0
- package/src/shade/device/mock/texture_copy.d.ts.map +1 -1
- package/src/shade/device/mock/texture_copy.js +28 -0
- package/src/shade/playground/add_random_meshes.d.ts +4 -4
- package/src/shade/playground/add_random_meshes.d.ts.map +1 -1
- package/src/shade/playground/add_random_meshes.js +20 -16
- package/src/shade/playground/avboit/main.d.ts +1 -0
- package/src/shade/playground/avboit/main.d.ts.map +1 -1
- package/src/shade/playground/avboit/main.js +916 -875
- package/src/shade/playground/basis_textures/main.d.ts.map +1 -1
- package/src/shade/playground/basis_textures/main.js +22 -8
- package/src/shade/playground/basis_textures/texture_inventory.d.ts +2 -2
- package/src/shade/playground/basis_textures/texture_inventory.d.ts.map +1 -1
- package/src/shade/playground/basis_textures/texture_inventory.js +6 -7
- package/src/shade/playground/ground_seam/main.d.ts.map +1 -1
- package/src/shade/playground/ground_seam/main.js +13 -4
- package/src/shade/playground/ground_seam/make_ground.d.ts +13 -4
- package/src/shade/playground/ground_seam/make_ground.d.ts.map +1 -1
- package/src/shade/playground/ground_seam/make_ground.js +21 -16
- package/src/shade/playground/particle_ecs/bonfire_editor.js +3 -3
- package/src/shade/playground/particle_system/main.js +11 -10
- package/src/shade/playground/particle_system/particle_prototype.d.ts +15 -10
- package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -1
- package/src/shade/playground/particle_system/particle_prototype.js +56 -15
- package/src/shade/playground/particle_system/particle_scene.d.ts +68 -28
- package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
- package/src/shade/playground/particle_system/particle_scene.js +149 -53
- package/src/shade/playground/readback_crossover/index.html +41 -0
- package/src/shade/playground/readback_crossover/main.d.ts +2 -0
- package/src/shade/playground/readback_crossover/main.d.ts.map +1 -0
- package/src/shade/playground/readback_crossover/main.js +372 -0
- package/src/shade/playground/skinned_blas_refit/README.md +11 -7
- package/src/shade/playground/skinned_blas_refit/add_floor.d.ts +13 -44
- package/src/shade/playground/skinned_blas_refit/add_floor.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/add_floor.js +19 -59
- package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/main.js +67 -58
- package/src/shade/playground/skinned_blas_refit/place_character.d.ts +40 -54
- package/src/shade/playground/skinned_blas_refit/place_character.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/place_character.js +47 -74
- package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts +3 -3
- package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/sweep_views.js +4 -3
- package/src/shade/playground/skinned_blas_refit/verify_clone_leaves.d.ts +3 -3
- package/src/shade/playground/skinned_blas_refit/verify_clone_leaves.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_clone_leaves.js +11 -4
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +38 -9
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts +3 -3
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +9 -6
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts +3 -3
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.js +3 -3
- package/src/shade/playground/skinned_mesh_soup/README.md +6 -6
- package/src/shade/playground/skinned_mesh_soup/main.d.ts.map +1 -1
- package/src/shade/playground/skinned_mesh_soup/main.js +44 -102
- package/src/shade/playground/skinned_mesh_soup/verify_clone_vertices.d.ts +5 -5
- package/src/shade/playground/skinned_mesh_soup/verify_clone_vertices.d.ts.map +1 -1
- package/src/shade/playground/skinned_mesh_soup/verify_clone_vertices.js +42 -33
- package/src/shade/playground/sponza_path_trace/main.d.ts +1 -0
- package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -1
- package/src/shade/playground/sponza_path_trace/main.js +393 -363
- package/src/shade/playground/ssr_reprojection/main.js +11 -9
- package/src/shade/playground/ssr_reprojection/scene.d.ts +15 -4
- package/src/shade/playground/ssr_reprojection/scene.d.ts.map +1 -1
- package/src/shade/playground/ssr_reprojection/scene.js +32 -11
- package/src/shade/playground/ssr_variance/main.js +1 -1
- package/src/shade/playground/ssr_variance/scene.d.ts +10 -4
- package/src/shade/playground/ssr_variance/scene.d.ts.map +1 -1
- package/src/shade/playground/ssr_variance/scene.js +39 -15
- package/src/shade/playground/vgeo_runtime/README.md +94 -0
- package/src/shade/playground/vgeo_runtime/index.html +62 -0
- package/src/shade/playground/vgeo_runtime/main.d.ts +2 -0
- package/src/shade/playground/vgeo_runtime/main.d.ts.map +1 -0
- package/src/shade/playground/vgeo_runtime/main.js +399 -0
- package/src/shade/playground/vgeo_viewer/main.js +6 -2
- package/src/shade/playground/vgeo_viewer/sample_asset.js +1 -1
- package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +936 -922
- package/src/shade/renderer/GraphicsContext.d.ts +7 -0
- package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
- package/src/shade/renderer/GraphicsContext.js +11 -0
- package/src/shade/renderer/Renderer.d.ts +3 -2
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +3 -2
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +39 -47
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +319 -256
- package/src/shade/renderer/animation/ShadeAnimationChannel.d.ts +26 -22
- package/src/shade/renderer/animation/ShadeAnimationChannel.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationChannel.js +28 -23
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +14 -6
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationClip.js +20 -8
- package/src/shade/renderer/animation/Skin.d.ts +19 -19
- package/src/shade/renderer/animation/Skin.d.ts.map +1 -1
- package/src/shade/renderer/animation/Skin.js +15 -13
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts +6 -5
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_local.js +9 -9
- package/src/shade/renderer/animation/skin_clip_scale_conflicts.d.ts +5 -59
- package/src/shade/renderer/animation/skin_clip_scale_conflicts.d.ts.map +1 -1
- package/src/shade/renderer/animation/skin_clip_scale_conflicts.js +8 -132
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts +65 -62
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +148 -194
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +4 -7
- package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.d.ts +2 -2
- package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.js +2 -2
- package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.d.ts +74 -0
- package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.d.ts.map +1 -0
- package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.js +240 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +14 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabase.js +64 -6
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.d.ts +190 -0
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.js +1323 -0
- package/src/shade/renderer/buffer/table/GPUPageMetadata.d.ts +10 -0
- package/src/shade/renderer/buffer/table/GPUPageMetadata.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUPageMetadata.js +12 -0
- package/src/shade/renderer/buffer/table/GPUReadbackStatus.d.ts +15 -0
- package/src/shade/renderer/buffer/table/GPUReadbackStatus.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPUReadbackStatus.js +34 -0
- package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts +75 -7
- package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTable.js +518 -135
- package/src/shade/renderer/buffer/table/GPU_TABLE_GATHER_DESCRIPTOR_WORDS.d.ts +19 -0
- package/src/shade/renderer/buffer/table/GPU_TABLE_GATHER_DESCRIPTOR_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPU_TABLE_GATHER_DESCRIPTOR_WORDS.js +18 -0
- package/src/shade/renderer/buffer/table/WordViews.d.ts +39 -0
- package/src/shade/renderer/buffer/table/WordViews.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/WordViews.js +62 -0
- package/src/shade/renderer/buffer/table/gpu_table_gather_shader.d.ts +27 -0
- package/src/shade/renderer/buffer/table/gpu_table_gather_shader.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_table_gather_shader.js +117 -0
- package/src/shade/renderer/buffer/table/serde/generate_record_writer.d.ts +121 -0
- package/src/shade/renderer/buffer/table/serde/generate_record_writer.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/serde/generate_record_writer.js +395 -0
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js +70 -20
- package/src/shade/renderer/camera/Camera.d.ts +14 -0
- package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
- package/src/shade/renderer/camera/Camera.js +7 -1
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +1 -1
- package/src/shade/renderer/geometry/GEOMETRY_METADATA_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GEOMETRY_METADATA_STRUCT.js +16 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +29 -9
- package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts +10 -0
- package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryMetadata.js +13 -0
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +6 -5
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +3 -3
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.js +15 -11
- package/src/shade/renderer/geometry/virtual/VGEO_FORMAT.md +46 -18
- package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_DESIGN.md +70 -22
- package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_PLAN.md +97 -19
- package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts +12 -2
- package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.js +14 -3
- package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.d.ts +2 -2
- package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.js +124 -6
- package/src/shade/renderer/geometry/virtual/build/vgeo_page_node_count.d.ts +22 -0
- package/src/shade/renderer/geometry/virtual/build/vgeo_page_node_count.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/build/vgeo_page_node_count.js +53 -0
- package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.d.ts +8 -1
- package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.js +8 -1
- package/src/shade/renderer/geometry/virtual/format/header/VGEO_FEATURE_IGNORABLE_BOUNDED_PAGES.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/format/header/VGEO_FEATURE_IGNORABLE_BOUNDED_PAGES.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/format/header/VGEO_FEATURE_IGNORABLE_BOUNDED_PAGES.js +15 -0
- package/src/shade/renderer/geometry/virtual/format/page/VGEO_DEFAULT_PAGE_SIZE.d.ts +54 -0
- package/src/shade/renderer/geometry/virtual/format/page/VGEO_DEFAULT_PAGE_SIZE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/format/page/VGEO_DEFAULT_PAGE_SIZE.js +53 -0
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerHeader.d.ts +13 -2
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerHeader.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerHeader.js +14 -2
- package/src/shade/renderer/geometry/virtual/format/read/VGeoPage.d.ts +100 -0
- package/src/shade/renderer/geometry/virtual/format/read/VGeoPage.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/VGeoPage.js +113 -0
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_header.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_header.js +5 -0
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.js +108 -0
- package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.js +23 -0
- package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +40 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts +228 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.js +932 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +176 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +425 -0
- package/src/shade/renderer/geometry/virtual/runtime/REVIEW_LEDGER.md +241 -0
- package/src/shade/renderer/geometry/virtual/runtime/RUNTIME_PLAN.md +574 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +120 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +674 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.d.ts +287 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.js +976 -0
- package/src/shade/renderer/geometry/virtual/runtime/VirtualGeometry.d.ts +42 -0
- package/src/shade/renderer/geometry/virtual/runtime/VirtualGeometry.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/VirtualGeometry.js +96 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_FLAG_CULL.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_FLAG_CULL.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_FLAG_CULL.js +15 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.d.ts +19 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.js +83 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_WORKGROUP_SIZE.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_WORKGROUP_SIZE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_WORKGROUP_SIZE.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts +19 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.js +160 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts +3 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +255 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_prepare.d.ts +3 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_prepare.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_prepare.js +80 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.d.ts +3 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.js +144 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts +3 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +530 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts +39 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.js +54 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts +41 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.js +56 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts +49 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +328 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_OFFSET.d.ts +10 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_OFFSET.js +51 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_WORDS.d.ts +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_WORDS.js +12 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT.js +99 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT_COUNT.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT_COUNT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT_COUNT.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.d.ts +7 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.js +27 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_NONE.d.ts +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_NONE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_NONE.js +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_OFFSET.d.ts +7 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_OFFSET.js +35 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_WORDS.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_WORDS.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_FLAG_SELECTABLE.d.ts +15 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_FLAG_SELECTABLE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_FLAG_SELECTABLE.js +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_OFFSET.d.ts +7 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_OFFSET.js +36 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_WORDS.d.ts +10 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_WORDS.js +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.d.ts +11 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.js +54 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_WORDS.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_WORDS.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_LEAF_BIT.d.ts +11 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_LEAF_BIT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_LEAF_BIT.js +10 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_OFFSET.d.ts +7 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_OFFSET.js +30 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_WORDS.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_WORDS.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NO_CHILD_PAGE.d.ts +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NO_CHILD_PAGE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NO_CHILD_PAGE.js +12 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_NONE.d.ts +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_NONE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_NONE.js +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_OFFSET.d.ts +11 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_OFFSET.js +61 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_WORDS.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_WORDS.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_ITEM_WORDS.d.ts +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_ITEM_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_ITEM_WORDS.js +12 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_TARGET_GROUP_BIT.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_TARGET_GROUP_BIT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_TARGET_GROUP_BIT.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_WANT_WORDS.d.ts +20 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_WANT_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_WANT_WORDS.js +19 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_meshlet_batch.d.ts +23 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_meshlet_batch.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_meshlet_batch.js +70 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_block_words.d.ts +18 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_block_words.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_block_words.js +25 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_slot_words.d.ts +35 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_slot_words.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_slot_words.js +41 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_write_page_block.d.ts +32 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_write_page_block.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_write_page_block.js +138 -0
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.d.ts +1 -1
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.js +4 -4
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.d.ts +1 -3
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.js +5 -4
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.js +1 -1
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +1 -4
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +8 -3
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +19 -14
- package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.js +9 -1
- package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.d.ts +3 -3
- package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.js +12 -5
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +1 -1
- package/src/shade/renderer/light/GPULightCollection.d.ts +29 -0
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +444 -329
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.js +7 -1
- package/src/shade/renderer/light/LightCollection.d.ts +29 -1
- package/src/shade/renderer/light/LightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/LightCollection.js +50 -1
- package/src/shade/renderer/light/make_sunlight.js +2 -2
- package/src/shade/renderer/light/model/Light.d.ts +29 -2
- package/src/shade/renderer/light/model/Light.d.ts.map +1 -1
- package/src/shade/renderer/light/model/Light.js +30 -2
- package/src/shade/renderer/light/model/io/light_record_directional.d.ts +3 -1
- package/src/shade/renderer/light/model/io/light_record_directional.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_directional.js +8 -5
- package/src/shade/renderer/light/model/io/light_record_point.d.ts +3 -1
- package/src/shade/renderer/light/model/io/light_record_point.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_point.js +5 -2
- package/src/shade/renderer/light/model/io/light_record_spot.d.ts +4 -1
- package/src/shade/renderer/light/model/io/light_record_spot.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_spot.js +10 -6
- package/src/shade/renderer/light/place_light.d.ts +16 -0
- package/src/shade/renderer/light/place_light.d.ts.map +1 -0
- package/src/shade/renderer/light/place_light.js +36 -0
- package/src/shade/renderer/light/shader_refresh_light_poses.d.ts +44 -0
- package/src/shade/renderer/light/shader_refresh_light_poses.d.ts.map +1 -0
- package/src/shade/renderer/light/shader_refresh_light_poses.js +154 -0
- package/src/shade/renderer/lightmap/GPULightMap.js +1 -1
- package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.d.ts.map +1 -1
- package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.js +12 -14
- package/src/shade/renderer/loader/SceneBundle.d.ts +53 -28
- package/src/shade/renderer/loader/SceneBundle.d.ts.map +1 -1
- package/src/shade/renderer/loader/SceneBundle.js +111 -56
- package/src/shade/renderer/loader/SceneNode.d.ts +81 -0
- package/src/shade/renderer/loader/SceneNode.d.ts.map +1 -0
- package/src/shade/renderer/loader/SceneNode.js +114 -0
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts +3 -2
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +110 -142
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/loader/usd/UsdExtensionRegistry.d.ts +4 -4
- package/src/shade/renderer/loader/usd/UsdExtensionRegistry.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/UsdExtensionRegistry.js +2 -2
- package/src/shade/renderer/loader/usd/load_usd.d.ts +3 -2
- package/src/shade/renderer/loader/usd/load_usd.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/load_usd.js +4 -5
- package/src/shade/renderer/loader/usd/usd_build_scene.d.ts +3 -3
- package/src/shade/renderer/loader/usd/usd_build_scene.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/usd_build_scene.js +47 -55
- package/src/shade/renderer/material/GPUMaterialManager.js +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts +5 -4
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +8 -15
- package/src/shade/renderer/object_property/shader_refresh_all_mesh_bounds.d.ts +15 -13
- package/src/shade/renderer/object_property/shader_refresh_all_mesh_bounds.d.ts.map +1 -1
- package/src/shade/renderer/object_property/shader_refresh_all_mesh_bounds.js +40 -21
- package/src/shade/renderer/particles/DESIGN.md +53 -50
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +31 -17
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +54 -91
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +12 -11
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +12 -11
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts +13 -19
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.js +19 -25
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +34 -24
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +53 -40
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +1 -1
- package/src/shade/renderer/path_tracer/graph_path_trace_scene.js +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +9 -0
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.js +2 -1
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.js +5 -2
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +13 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +1 -1
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +12 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +10 -0
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +1 -1
- package/src/shade/renderer/scene/DynamicMesh.d.ts +13 -4
- package/src/shade/renderer/scene/DynamicMesh.d.ts.map +1 -1
- package/src/shade/renderer/scene/DynamicMesh.js +14 -4
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +38 -18
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +112 -60
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +69 -44
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +244 -525
- package/src/shade/renderer/scene/NODE3D_STRUCT.d.ts +5 -5
- package/src/shade/renderer/scene/NODE3D_STRUCT.js +5 -5
- package/src/shade/renderer/scene/Scene.d.ts +18 -60
- package/src/shade/renderer/scene/Scene.d.ts.map +1 -1
- package/src/shade/renderer/scene/Scene.js +53 -146
- package/src/shade/renderer/scene/bvh/StaticSceneBVH.d.ts +24 -3
- package/src/shade/renderer/scene/bvh/StaticSceneBVH.d.ts.map +1 -1
- package/src/shade/renderer/scene/bvh/StaticSceneBVH.js +53 -13
- package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.d.ts +5 -6
- package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.d.ts.map +1 -1
- package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.js +5 -6
- package/src/shade/renderer/scene/optimization/scene_optimize.d.ts +10 -2
- package/src/shade/renderer/scene/optimization/scene_optimize.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/scene_optimize.js +266 -230
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.d.ts +53 -0
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.d.ts.map +1 -0
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.js +144 -0
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +227 -0
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -0
- package/src/shade/renderer/scene/rows/GPUSceneRows.js +1158 -0
- package/src/shade/renderer/scene/rows/place_primitive.d.ts +48 -0
- package/src/shade/renderer/scene/rows/place_primitive.d.ts.map +1 -0
- package/src/shade/renderer/scene/rows/place_primitive.js +98 -0
- package/src/shade/renderer/scene/serialization/deserialize_scene.d.ts +10 -8
- package/src/shade/renderer/scene/serialization/deserialize_scene.d.ts.map +1 -1
- package/src/shade/renderer/scene/serialization/deserialize_scene.js +24 -27
- package/src/shade/renderer/scene/serialization/serialize_scene.d.ts +9 -2
- package/src/shade/renderer/scene/serialization/serialize_scene.d.ts.map +1 -1
- package/src/shade/renderer/scene/serialization/serialize_scene.js +25 -4
- package/src/shade/renderer/scene/verify_gpu_tlas_build.js +2 -2
- package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_singular_values.d.ts +35 -0
- package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_singular_values.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_singular_values.js +91 -0
- package/src/shade/renderer/shader/chunk/light/DIRECTIONAL_LIGHT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/DIRECTIONAL_LIGHT_STRUCT.js +5 -0
- package/src/shade/renderer/shader/chunk/light/POINT_LIGHT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/POINT_LIGHT_STRUCT.js +5 -0
- package/src/shade/renderer/shader/chunk/light/SPOT_LIGHT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/SPOT_LIGHT_STRUCT.js +5 -0
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts +39 -0
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +112 -64
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts +7 -0
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +1541 -1352
- package/src/shade/renderer/shadow/map/PointLightShadowmap.js +1 -1
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +1 -1
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +1 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts +29 -0
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.js +43 -0
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASTER_RANGE_MARGIN_FRACTION.d.ts +13 -0
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASTER_RANGE_MARGIN_FRACTION.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASTER_RANGE_MARGIN_FRACTION.js +12 -0
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts +49 -0
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.js +194 -0
- package/src/shade/renderer/shadow/map/csm_debug_draw_preview.js +1 -1
- package/src/shade/renderer/shadow/map/shadowmap_update_score.js +1 -1
- package/src/shade/renderer/shadow/ray/RTXShadows.js +1 -1
- package/src/shade/renderer/shadow/ray/staged/trace/graph_trace_rays.js +1 -1
- package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.d.ts.map +1 -1
- package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.js +3 -1
- package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.js +8 -8
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +4 -3
- package/src/engine/graphics3/instantiate_scene_bundle.d.ts +0 -54
- package/src/engine/graphics3/instantiate_scene_bundle.d.ts.map +0 -1
- package/src/engine/graphics3/instantiate_scene_bundle.js +0 -164
- package/src/engine/graphics3/shade_node_to_entity_composition.d.ts +0 -39
- package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +0 -1
- package/src/engine/graphics3/shade_node_to_entity_composition.js +0 -88
- package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts +0 -35
- package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts.map +0 -1
- package/src/shade/renderer/animation/compute_skin_world_bounds.js +0 -146
- package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.d.ts +0 -96
- package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.d.ts.map +0 -1
- package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.js +0 -531
- package/src/shade/renderer/animation/pose/pose_evaluate_world.d.ts +0 -20
- package/src/shade/renderer/animation/pose/pose_evaluate_world.d.ts.map +0 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_world.js +0 -76
- package/src/shade/renderer/animation/skin_bind_transform.d.ts +0 -25
- package/src/shade/renderer/animation/skin_bind_transform.d.ts.map +0 -1
- package/src/shade/renderer/animation/skin_bind_transform.js +0 -33
- package/src/shade/renderer/animation/skin_frame_defect.d.ts +0 -34
- package/src/shade/renderer/animation/skin_frame_defect.d.ts.map +0 -1
- package/src/shade/renderer/animation/skin_frame_defect.js +0 -132
- package/src/shade/renderer/animation/skin_joint_matrix.d.ts +0 -24
- package/src/shade/renderer/animation/skin_joint_matrix.d.ts.map +0 -1
- package/src/shade/renderer/animation/skin_joint_matrix.js +0 -46
- package/src/shade/renderer/animation/skin_normalize_mesh_frame.d.ts +0 -70
- package/src/shade/renderer/animation/skin_normalize_mesh_frame.d.ts.map +0 -1
- package/src/shade/renderer/animation/skin_normalize_mesh_frame.js +0 -216
- package/src/shade/renderer/scene/InstanceBatch.d.ts +0 -92
- package/src/shade/renderer/scene/InstanceBatch.d.ts.map +0 -1
- package/src/shade/renderer/scene/InstanceBatch.js +0 -235
- package/src/shade/renderer/scene/Mesh.d.ts +0 -55
- package/src/shade/renderer/scene/Mesh.d.ts.map +0 -1
- package/src/shade/renderer/scene/Mesh.js +0 -168
- package/src/shade/renderer/scene/Node3D.d.ts +0 -140
- package/src/shade/renderer/scene/Node3D.d.ts.map +0 -1
- package/src/shade/renderer/scene/Node3D.js +0 -263
- package/src/shade/renderer/scene/SceneNodeBinding.d.ts +0 -52
- package/src/shade/renderer/scene/SceneNodeBinding.d.ts.map +0 -1
- package/src/shade/renderer/scene/SceneNodeBinding.js +0 -56
- package/src/shade/renderer/scene/SkinnedMesh.d.ts +0 -110
- package/src/shade/renderer/scene/SkinnedMesh.d.ts.map +0 -1
- package/src/shade/renderer/scene/SkinnedMesh.js +0 -170
- package/src/shade/renderer/scene/TransformAuthority.d.ts +0 -19
- package/src/shade/renderer/scene/TransformAuthority.d.ts.map +0 -1
- package/src/shade/renderer/scene/TransformAuthority.js +0 -33
|
@@ -0,0 +1,287 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* What a VRAM-resident page **is**, with no device anywhere near it.
|
|
3
|
+
*
|
|
4
|
+
* Two word arrays: the arena of fixed-stride page slots, and the per-geometry page lookup.
|
|
5
|
+
* {@link GPUVirtualGeometryPool} owns the buffers, the budget and the meshlet-pool allocation; this
|
|
6
|
+
* owns the layout, and the split is the same one `format/read/` and `residency/` already make —
|
|
7
|
+
* mechanics below, policy and devices above.
|
|
8
|
+
*
|
|
9
|
+
* It is worth having as its own object for a reason beyond tidiness: the cut kernel's agreement
|
|
10
|
+
* against `vgeo_select_cut` is the single most important test in this campaign, and it can run in
|
|
11
|
+
* node against these arrays. A mirror written for the spec would prove the mirror.
|
|
12
|
+
*
|
|
13
|
+
* ## Slots, not allocations
|
|
14
|
+
*
|
|
15
|
+
* A page's rows live at `page_row × slot_words`, and everything that used to make that address a
|
|
16
|
+
* question is gone with the question: no `OffsetAllocator`, no growth, no ceiling, no shadow that
|
|
17
|
+
* can grow before the buffer it mirrors. `VIRTUAL_GEOMETRY_DESIGN.md` §6 asked for this from the
|
|
18
|
+
* start and format §11.14 is what finally permits it — `nominal_page_size` is a bound every page is
|
|
19
|
+
* within, `GPUVirtualGeometryPool.register` refuses a container that does not promise it, and
|
|
20
|
+
* {@link vgeo_runtime_page_slot_words} turns that promise into a stride. A page whose rows do not
|
|
21
|
+
* fit the stride is refused; see that function for why the stride is a choice and what it was
|
|
22
|
+
* measured against.
|
|
23
|
+
*
|
|
24
|
+
* The page's own header is the first {@link VGEO_PAGE_ROW_WORDS} words of its slot rather than a
|
|
25
|
+
* row of a second table, which saves the traversal a storage binding it does not have to spare
|
|
26
|
+
* (RUNTIME_PLAN §4.9) and makes an install one contiguous range.
|
|
27
|
+
*
|
|
28
|
+
* ## This tier answers its own activation question
|
|
29
|
+
*
|
|
30
|
+
* {@link refresh_selectable} computes selectability from the arena and the lookup — this tier's
|
|
31
|
+
* residency — and consults no reader. It used to publish `VGeoContainerReader.is_selectable`, which
|
|
32
|
+
* is a fact about the **RAM** tier, into the flag the kernel reads while the descent was gated on
|
|
33
|
+
* the **VRAM** lookup. VRAM is a strict subset, so a group could be flagged selectable while a page
|
|
34
|
+
* holding one of its parents had no row here, and the parent's own ancestor then drew a coarse
|
|
35
|
+
* stand-in over the surface the group was drawing. That is REVIEW_LEDGER C1, and what closes it is
|
|
36
|
+
* the group row carrying its parent count (VGEO_GROUP_ROW_OFFSET.PARENT_COUNT) so that the rule
|
|
37
|
+
* can be evaluated where the residency it is about lives.
|
|
38
|
+
*
|
|
39
|
+
* **Nothing here decides anything.** What to install, what to evict — all of that is the pool's.
|
|
40
|
+
* What this refuses is only what it cannot represent.
|
|
41
|
+
*
|
|
42
|
+
* @author Alex Goldring
|
|
43
|
+
* @copyright Company Named Limited (c) 2026
|
|
44
|
+
*/
|
|
45
|
+
export class VGeoRuntimeTables {
|
|
46
|
+
/**
|
|
47
|
+
* @param {Object} [options]
|
|
48
|
+
* @param {number} [options.page_capacity] slots
|
|
49
|
+
* @param {number} [options.page_size] bytes a page of every container held here is bounded by;
|
|
50
|
+
* what the slot stride is derived from
|
|
51
|
+
* @param {number} [options.slot_words] the stride itself, overriding the derivation
|
|
52
|
+
* @param {number} [options.lookup_words]
|
|
53
|
+
* @param {number} [options.geometry_capacity] rows
|
|
54
|
+
*/
|
|
55
|
+
constructor({ page_capacity, page_size, slot_words, lookup_words, geometry_capacity, }?: {
|
|
56
|
+
page_capacity?: number;
|
|
57
|
+
page_size?: number;
|
|
58
|
+
slot_words?: number;
|
|
59
|
+
lookup_words?: number;
|
|
60
|
+
geometry_capacity?: number;
|
|
61
|
+
});
|
|
62
|
+
/**
|
|
63
|
+
* @returns {Uint32Array}
|
|
64
|
+
*/
|
|
65
|
+
get lookup_words(): Uint32Array;
|
|
66
|
+
/**
|
|
67
|
+
* @returns {Uint32Array}
|
|
68
|
+
*/
|
|
69
|
+
get arena_words(): Uint32Array;
|
|
70
|
+
/**
|
|
71
|
+
* @returns {Uint32Array}
|
|
72
|
+
*/
|
|
73
|
+
get geometry_words(): Uint32Array;
|
|
74
|
+
/**
|
|
75
|
+
* @returns {number}
|
|
76
|
+
*/
|
|
77
|
+
get broken_child_refs(): number;
|
|
78
|
+
/**
|
|
79
|
+
* @returns {number}
|
|
80
|
+
*/
|
|
81
|
+
get slot_words(): number;
|
|
82
|
+
/**
|
|
83
|
+
* @returns {number}
|
|
84
|
+
*/
|
|
85
|
+
get page_capacity(): number;
|
|
86
|
+
/**
|
|
87
|
+
* One past the highest page row ever handed out — what sizes a per-page-row stamp region.
|
|
88
|
+
* @returns {number}
|
|
89
|
+
*/
|
|
90
|
+
get page_row_high_water(): number;
|
|
91
|
+
/**
|
|
92
|
+
* @returns {number}
|
|
93
|
+
*/
|
|
94
|
+
get resident_page_count(): number;
|
|
95
|
+
/**
|
|
96
|
+
* Whether a row could take a page without anything being evicted first.
|
|
97
|
+
* @returns {boolean}
|
|
98
|
+
*/
|
|
99
|
+
get has_free_page_row(): boolean;
|
|
100
|
+
/**
|
|
101
|
+
* How many times this row has been freed — the token that tells a feedback record about the
|
|
102
|
+
* page that *was* here from one about the page that is.
|
|
103
|
+
*
|
|
104
|
+
* @param {number} page_row
|
|
105
|
+
* @returns {number}
|
|
106
|
+
*/
|
|
107
|
+
generation_of(page_row: number): number;
|
|
108
|
+
/**
|
|
109
|
+
* Give a container a geometry row and a page lookup of its own.
|
|
110
|
+
*
|
|
111
|
+
* The lookup is `total_pages` words and starts entirely absent, which is the correct state for
|
|
112
|
+
* a container nothing has been installed from: every cluster that refers into it clamps, draws
|
|
113
|
+
* coarse, and wants.
|
|
114
|
+
*
|
|
115
|
+
* @param {number} page_count the container's `total_pages`
|
|
116
|
+
* @param {number} [ordinal_capacity] initial claim width; grown by installs
|
|
117
|
+
* @returns {number} geometry row
|
|
118
|
+
* @throws {Error} when the lookup does not fit
|
|
119
|
+
*/
|
|
120
|
+
register_geometry(page_count: number, ordinal_capacity?: number): number;
|
|
121
|
+
/**
|
|
122
|
+
* Drop a geometry: every page it has here, then its lookup and its row.
|
|
123
|
+
*
|
|
124
|
+
* @param {number} geometry_row
|
|
125
|
+
* @returns {number[]} the page rows that were evicted, so a caller holding per-row state can
|
|
126
|
+
* drop it too
|
|
127
|
+
*/
|
|
128
|
+
unregister_geometry(geometry_row: number): number[];
|
|
129
|
+
/**
|
|
130
|
+
* @param {number} geometry_row
|
|
131
|
+
* @param {number} field one of {@link VGEO_GEOMETRY_ROW_OFFSET}
|
|
132
|
+
* @returns {number}
|
|
133
|
+
*/
|
|
134
|
+
geometry_field(geometry_row: number, field: number): number;
|
|
135
|
+
/**
|
|
136
|
+
* @param {number} geometry_row
|
|
137
|
+
* @param {number} page_index container page index
|
|
138
|
+
* @returns {number} page row, or {@link VGEO_PAGE_ROW_NONE}
|
|
139
|
+
*/
|
|
140
|
+
page_row_of(geometry_row: number, page_index: number): number;
|
|
141
|
+
/**
|
|
142
|
+
* @param {number} page_row
|
|
143
|
+
* @param {number} field one of {@link VGEO_PAGE_ROW_OFFSET}
|
|
144
|
+
* @returns {number}
|
|
145
|
+
*/
|
|
146
|
+
page_field(page_row: number, field: number): number;
|
|
147
|
+
/**
|
|
148
|
+
* Word offset of a page's node rows — the slot, past its header.
|
|
149
|
+
*
|
|
150
|
+
* @param {number} page_row
|
|
151
|
+
* @returns {number}
|
|
152
|
+
*/
|
|
153
|
+
node_base(page_row: number): number;
|
|
154
|
+
/**
|
|
155
|
+
* @param {number} page_row
|
|
156
|
+
* @returns {number}
|
|
157
|
+
*/
|
|
158
|
+
group_base(page_row: number): number;
|
|
159
|
+
/**
|
|
160
|
+
* @param {number} page_row
|
|
161
|
+
* @returns {number}
|
|
162
|
+
*/
|
|
163
|
+
cluster_base(page_row: number): number;
|
|
164
|
+
/**
|
|
165
|
+
* Make a decoded page resident: one slot, one lookup word.
|
|
166
|
+
*
|
|
167
|
+
* The page installs **not selectable** — every group's flag is clear — because a page that
|
|
168
|
+
* arrives drawing is a page that draws before the ancestors it hangs off have. Activation is
|
|
169
|
+
* {@link refresh_selectable}.
|
|
170
|
+
*
|
|
171
|
+
* @param {number} geometry_row
|
|
172
|
+
* @param {VGeoPage} page as `vgeo_read_page` decoded it
|
|
173
|
+
* @param {number} meshlet_base row of this page's cluster 0 in the meshlet metadata pool
|
|
174
|
+
* @returns {number} page row
|
|
175
|
+
* @throws {Error} when no slot is free — the caller's cue to evict, since what to drop is a
|
|
176
|
+
* budget question and this object holds no budget — or when the page's rows do not fit one
|
|
177
|
+
* @see broken_child_refs for what the last install reported about the page it wrote
|
|
178
|
+
*/
|
|
179
|
+
install(geometry_row: number, page: VGeoPage, meshlet_base: number): number;
|
|
180
|
+
/**
|
|
181
|
+
* How many words of a slot an install of this page would take, header included.
|
|
182
|
+
*
|
|
183
|
+
* @param {VGeoPage} page
|
|
184
|
+
* @returns {number}
|
|
185
|
+
*/
|
|
186
|
+
slot_words_for(page: VGeoPage): number;
|
|
187
|
+
/**
|
|
188
|
+
* Drop a resident page.
|
|
189
|
+
*
|
|
190
|
+
* The lookup word goes back to {@link VGEO_PAGE_ROW_NONE} first, and that single word is the
|
|
191
|
+
* whole of what makes the eviction safe: every cluster anywhere that refines into this page
|
|
192
|
+
* reads it, finds nothing, and clamps — drawing the coarser surface it was already drawing
|
|
193
|
+
* before the page arrived. Nothing is patched and nothing is scanned.
|
|
194
|
+
*
|
|
195
|
+
* The slot's **header** is zeroed and its rows are not. A row nothing points at is unreachable
|
|
196
|
+
* — the lookup is the only way in and no queue item survives a frame — and leaving the rows
|
|
197
|
+
* costs nothing while zeroing them would dirty a slot's worth of words per eviction.
|
|
198
|
+
*
|
|
199
|
+
* @param {number} page_row
|
|
200
|
+
* @returns {boolean} whether the row was resident
|
|
201
|
+
*/
|
|
202
|
+
evict(page_row: number): boolean;
|
|
203
|
+
/**
|
|
204
|
+
* The page rows this geometry holds, which is also what an eviction candidate's children are
|
|
205
|
+
* looked for among.
|
|
206
|
+
*
|
|
207
|
+
* @param {number} geometry_row
|
|
208
|
+
* @returns {Set<number>}
|
|
209
|
+
*/
|
|
210
|
+
pages_of(geometry_row: number): Set<number>;
|
|
211
|
+
/**
|
|
212
|
+
* Whether any page resident **in this tier** refines out of this one.
|
|
213
|
+
*
|
|
214
|
+
* Design §6's eviction rule reads "no child page resident in this tier", and this answers it out
|
|
215
|
+
* of the arena rather than out of the RAM reader's child table — which returned "no children"
|
|
216
|
+
* the moment the RAM tier dropped the page, orphaning every VRAM-resident child under it
|
|
217
|
+
* (REVIEW_LEDGER M9).
|
|
218
|
+
*
|
|
219
|
+
* @param {number} page_row
|
|
220
|
+
* @returns {boolean}
|
|
221
|
+
*/
|
|
222
|
+
has_resident_child(page_row: number): boolean;
|
|
223
|
+
/**
|
|
224
|
+
* Recompute one geometry's group selectability over **this tier's** residency.
|
|
225
|
+
*
|
|
226
|
+
* `VIRTUAL_GEOMETRY_DESIGN.md` §6: a group is selectable iff every one of its parent-cluster
|
|
227
|
+
* references is live — the referencing cluster's page resident here, and that cluster's own
|
|
228
|
+
* group selectable here. Groups with no parents at all are the top of the DAG and are selectable
|
|
229
|
+
* the moment their page is. That is a closure over the resident set, so it is computed as one:
|
|
230
|
+
* seed the parentless groups and cascade down, counting a reference only when the group making
|
|
231
|
+
* it is already selectable.
|
|
232
|
+
*
|
|
233
|
+
* Recomputed whole rather than propagated incrementally, because an install can turn groups on
|
|
234
|
+
* several pages away and an eviction can turn them off again, and because the cost is the same
|
|
235
|
+
* order as the install that provoked it — one pass over the geometry's resident clusters. The
|
|
236
|
+
* incremental form is a later optimization with a counter to keep correct; the one thing it
|
|
237
|
+
* must not be is a *second* implementation of the rule.
|
|
238
|
+
*
|
|
239
|
+
* @param {number} geometry_row
|
|
240
|
+
* @returns {number[]} page rows whose group flags changed, for the caller to upload
|
|
241
|
+
*/
|
|
242
|
+
refresh_selectable(geometry_row: number): number[];
|
|
243
|
+
/**
|
|
244
|
+
* Publish one group's selectability directly.
|
|
245
|
+
*
|
|
246
|
+
* {@link refresh_selectable} is what a runtime calls; this is for a spec that needs a state the
|
|
247
|
+
* rule happens not to produce on the assets measured so far — the cut's own-group term is
|
|
248
|
+
* correctness for exactly such a state, and a guard nothing can construct is a guard nothing can
|
|
249
|
+
* test. The next {@link refresh_selectable} overwrites it.
|
|
250
|
+
*
|
|
251
|
+
* @param {number} page_row
|
|
252
|
+
* @param {number} group
|
|
253
|
+
* @param {boolean} selectable
|
|
254
|
+
* @returns {void}
|
|
255
|
+
*/
|
|
256
|
+
set_group_selectable(page_row: number, group: number, selectable: boolean): void;
|
|
257
|
+
/**
|
|
258
|
+
* @param {number} page_row
|
|
259
|
+
* @param {number} group
|
|
260
|
+
* @returns {boolean}
|
|
261
|
+
*/
|
|
262
|
+
is_group_selectable(page_row: number, group: number): boolean;
|
|
263
|
+
/**
|
|
264
|
+
* Word range of one page's slot, as `[start, count]` — what an install dirties.
|
|
265
|
+
*
|
|
266
|
+
* @param {number} page_row
|
|
267
|
+
* @returns {number[]}
|
|
268
|
+
*/
|
|
269
|
+
slot_range(page_row: number): number[];
|
|
270
|
+
/**
|
|
271
|
+
* Word range of one page's group rows — what an activation pass dirties.
|
|
272
|
+
*
|
|
273
|
+
* @param {number} page_row
|
|
274
|
+
* @returns {number[]}
|
|
275
|
+
*/
|
|
276
|
+
group_range(page_row: number): number[];
|
|
277
|
+
/**
|
|
278
|
+
* Republish one page's meshlet base, after the shared meshlet pool relocated its batch.
|
|
279
|
+
*
|
|
280
|
+
* @param {number} page_row
|
|
281
|
+
* @param {number} meshlet_base
|
|
282
|
+
* @returns {boolean} whether it moved
|
|
283
|
+
*/
|
|
284
|
+
set_meshlet_base(page_row: number, meshlet_base: number): boolean;
|
|
285
|
+
#private;
|
|
286
|
+
}
|
|
287
|
+
//# sourceMappingURL=VGeoRuntimeTables.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"VGeoRuntimeTables.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.js"],"names":[],"mappings":"AAmBA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2CG;AACH;IA+II;;;;;;;;OAQG;IACH;QAP4B,aAAa,GAA9B,MAAM;QACW,SAAS,GAA1B,MAAM;QAEW,UAAU,GAA3B,MAAM;QACW,YAAY,GAA7B,MAAM;QACW,iBAAiB,GAAlC,MAAM;OA4BhB;IAED;;OAEG;IACH,gCAEC;IAED;;OAEG;IACH,+BAEC;IAED;;OAEG;IACH,kCAEC;IAED;;OAEG;IACH,gCAEC;IAED;;OAEG;IACH,yBAEC;IAED;;OAEG;IACH,4BAEC;IAED;;;OAGG;IACH,kCAEC;IAED;;OAEG;IACH,kCAEC;IAED;;;OAGG;IACH,iCAEC;IAED;;;;;;OAMG;IACH,wBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;;;;;;;OAWG;IACH,8BALW,MAAM,qBACN,MAAM,GACJ,MAAM,CAgDlB;IAED;;;;;;OAMG;IACH,kCAJW,MAAM,GACJ,MAAM,EAAE,CA8CpB;IAED;;;;OAIG;IACH,6BAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,0BAJW,MAAM,cACN,MAAM,GACJ,MAAM,CAQlB;IAED;;;;OAIG;IACH,qBAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;OAKG;IACH,oBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,qBAHW,MAAM,GACJ,MAAM,CAKlB;IAED;;;OAGG;IACH,uBAHW,MAAM,GACJ,MAAM,CAKlB;IAED;;;;;;;;;;;;;;OAcG;IACH,sBARW,MAAM,gCAEN,MAAM,GACJ,MAAM,CAkElB;IAED;;;;;OAKG;IACH,gCAFa,MAAM,CAMlB;IAED;;;;;;;;;;;;;;OAcG;IACH,gBAHW,MAAM,GACJ,OAAO,CAmCnB;IAED;;;;;;OAMG;IACH,uBAHW,MAAM,GACJ,IAAI,MAAM,CAAC,CAIvB;IAED;;;;;;;;;;OAUG;IACH,6BAHW,MAAM,GACJ,OAAO,CA8BnB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,iCAHW,MAAM,GACJ,MAAM,EAAE,CAgIpB;IAED;;;;;;;;;;;;OAYG;IACH,+BALW,MAAM,SACN,MAAM,cACN,OAAO,GACL,IAAI,CAQhB;IAED;;;;OAIG;IACH,8BAJW,MAAM,SACN,MAAM,GACJ,OAAO,CAQnB;IAED;;;;;OAKG;IACH,qBAHW,MAAM,GACJ,MAAM,EAAE,CAYpB;IAED;;;;;OAKG;IACH,sBAHW,MAAM,GACJ,MAAM,EAAE,CAOpB;IAED;;;;;;OAMG;IACH,2BAJW,MAAM,gBACN,MAAM,GACJ,OAAO,CAYnB;;CA4DJ"}
|