@woosh/meep-engine 3.23.0 → 3.25.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/entity_world_bounds.d.ts +9 -3
- package/editor/entity_world_bounds.d.ts.map +1 -1
- package/editor/entity_world_bounds.js +61 -4
- package/package.json +1 -1
- package/src/core/binary/allocator/OffsetAllocator.d.ts +40 -2
- package/src/core/binary/allocator/OffsetAllocator.d.ts.map +1 -1
- package/src/core/binary/allocator/OffsetAllocator.js +124 -29
- package/src/core/collection/map/u32_index.d.ts +83 -0
- package/src/core/collection/map/u32_index.d.ts.map +1 -0
- package/src/core/collection/map/u32_index.js +247 -0
- package/src/engine/asset/loaders/GLTFSceneBundleAssetLoader.d.ts +2 -2
- package/src/engine/asset/loaders/GLTFSceneBundleAssetLoader.js +2 -2
- package/src/engine/asset/loaders/USDSceneBundleAssetLoader.d.ts +1 -2
- package/src/engine/asset/loaders/USDSceneBundleAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/USDSceneBundleAssetLoader.js +4 -12
- package/src/engine/ecs/gpu/GPUStateAuthority.d.ts +55 -0
- package/src/engine/ecs/gpu/GPUStateAuthority.d.ts.map +1 -0
- package/src/engine/ecs/gpu/GPUStateAuthority.js +72 -0
- package/src/engine/ecs/gpu/GPUStateAuthorityFlags.d.ts +40 -0
- package/src/engine/ecs/gpu/GPUStateAuthorityFlags.d.ts.map +1 -0
- package/src/engine/ecs/gpu/GPUStateAuthorityFlags.js +79 -0
- package/src/engine/ecs/gpu/gpu_authority_assert_cpu.d.ts +18 -0
- package/src/engine/ecs/gpu/gpu_authority_assert_cpu.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_assert_cpu.js +27 -0
- package/src/engine/ecs/gpu/gpu_authority_declare.d.ts +23 -0
- package/src/engine/ecs/gpu/gpu_authority_declare.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_declare.js +39 -0
- package/src/engine/ecs/gpu/gpu_authority_grant.d.ts +15 -0
- package/src/engine/ecs/gpu/gpu_authority_grant.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_grant.js +38 -0
- package/src/engine/ecs/gpu/gpu_authority_has.d.ts +18 -0
- package/src/engine/ecs/gpu/gpu_authority_has.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_has.js +28 -0
- package/src/engine/ecs/gpu/gpu_authority_revoke.d.ts +24 -0
- package/src/engine/ecs/gpu/gpu_authority_revoke.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_revoke.js +49 -0
- package/src/engine/ecs/ik/IKProblem.d.ts +14 -0
- package/src/engine/ecs/ik/IKProblem.d.ts.map +1 -1
- package/src/engine/ecs/ik/IKProblem.js +16 -0
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/InverseKinematicsSystem.js +19 -0
- package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +2 -2
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +2 -2
- package/src/engine/ecs/ik/ik_bone_chain.d.ts +11 -2
- package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_bone_chain.js +47 -2
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_write_local_rotation.js +6 -0
- package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
- package/src/engine/ecs/speaker/VoiceSystem.js +6 -0
- package/src/engine/ecs/transform/T64WorldCache.d.ts +50 -0
- package/src/engine/ecs/transform/T64WorldCache.d.ts.map +1 -0
- package/src/engine/ecs/transform/T64WorldCache.js +139 -0
- package/src/engine/ecs/transform/t64_evaluate_world.d.ts +31 -0
- package/src/engine/ecs/transform/t64_evaluate_world.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_evaluate_world.js +126 -0
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +8 -0
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +59 -30
- package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.js +4 -11
- package/src/engine/graphics/ecs/mesh-v2/SHADED_GEOMETRY_EVENT_CHANGE.d.ts +14 -0
- package/src/engine/graphics/ecs/mesh-v2/SHADED_GEOMETRY_EVENT_CHANGE.d.ts.map +1 -0
- package/src/engine/graphics/ecs/mesh-v2/SHADED_GEOMETRY_EVENT_CHANGE.js +13 -0
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts +2 -14
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +11 -21
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.d.ts +1 -0
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.js +7 -0
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshHighlightSystem.d.ts +5 -6
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshHighlightSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshHighlightSystem.js +13 -11
- package/src/engine/graphics/ecs/mesh-v2/shaded_geometry_announce_change.d.ts +14 -0
- package/src/engine/graphics/ecs/mesh-v2/shaded_geometry_announce_change.d.ts.map +1 -0
- package/src/engine/graphics/ecs/mesh-v2/shaded_geometry_announce_change.js +21 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +1 -1
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.d.ts +1 -1
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +3 -3
- package/src/engine/graphics3/AnimationSystem.js +2 -2
- package/src/engine/graphics3/DebugDrawSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DebugDrawSystem.js +2 -4
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +34 -27
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +185 -85
- package/src/engine/graphics3/HighlightOutlineSystem.d.ts +4 -3
- package/src/engine/graphics3/HighlightOutlineSystem.d.ts.map +1 -1
- package/src/engine/graphics3/HighlightOutlineSystem.js +7 -9
- package/src/engine/graphics3/LightSystem.d.ts +7 -5
- package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
- package/src/engine/graphics3/LightSystem.js +36 -22
- package/src/engine/graphics3/MeshSystem.d.ts +43 -39
- package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics3/MeshSystem.js +324 -331
- package/src/engine/graphics3/PathDisplaySystem.d.ts.map +1 -1
- package/src/engine/graphics3/PathDisplaySystem.js +2 -4
- package/src/engine/graphics3/PickingQuery.d.ts +15 -21
- package/src/engine/graphics3/PickingQuery.d.ts.map +1 -1
- package/src/engine/graphics3/PickingQuery.js +21 -25
- package/src/engine/graphics3/PickingSystem.d.ts +60 -31
- package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
- package/src/engine/graphics3/PickingSystem.js +413 -273
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts +22 -12
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
- package/src/engine/graphics3/ShadedGeometrySystem.js +309 -174
- package/src/engine/graphics3/TerrainSystem.d.ts +19 -11
- package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TerrainSystem.js +102 -53
- package/src/engine/graphics3/TooltipComponentSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TooltipComponentSystem.js +2 -14
- package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +2 -4
- package/src/engine/graphics3/animation/ClipListPlayer.d.ts +4 -4
- package/src/engine/graphics3/animation/ClipListPlayer.d.ts.map +1 -1
- package/src/engine/graphics3/animation/ClipListPlayer.js +2 -2
- package/src/engine/graphics3/highlight/pack_highlight_table.d.ts +9 -11
- package/src/engine/graphics3/highlight/pack_highlight_table.d.ts.map +1 -1
- package/src/engine/graphics3/highlight/pack_highlight_table.js +11 -18
- package/src/engine/graphics3/pose/query_entity_node_world_pose.d.ts +4 -3
- package/src/engine/graphics3/pose/query_entity_node_world_pose.d.ts.map +1 -1
- package/src/engine/graphics3/pose/query_entity_node_world_pose.js +75 -74
- package/src/engine/graphics3/prefab/Prefab.d.ts +130 -0
- package/src/engine/graphics3/prefab/Prefab.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/Prefab.js +162 -0
- package/src/engine/graphics3/prefab/PrefabInstance.d.ts +72 -0
- package/src/engine/graphics3/prefab/PrefabInstance.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/PrefabInstance.js +80 -0
- package/src/engine/graphics3/prefab/prefab_compile.d.ts +23 -0
- package/src/engine/graphics3/prefab/prefab_compile.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_compile.js +334 -0
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts +46 -0
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_instantiate.js +230 -0
- package/src/engine/graphics3/prefab/prefab_normalize_skin_frames.d.ts +70 -0
- package/src/engine/graphics3/prefab/prefab_normalize_skin_frames.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_normalize_skin_frames.js +210 -0
- package/src/engine/graphics3/prefab/prefab_place.d.ts +60 -0
- package/src/engine/graphics3/prefab/prefab_place.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_place.js +130 -0
- package/src/engine/graphics3/prefab/prefab_skin_clip_scale_conflicts.d.ts +60 -0
- package/src/engine/graphics3/prefab/prefab_skin_clip_scale_conflicts.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_skin_clip_scale_conflicts.js +128 -0
- package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts +40 -0
- package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts.map +1 -0
- package/src/engine/graphics3/prefab/prefab_skin_frame.js +116 -0
- package/src/engine/graphics3/preview/make_model_preview_scene.d.ts +16 -14
- package/src/engine/graphics3/preview/make_model_preview_scene.d.ts.map +1 -1
- package/src/engine/graphics3/preview/make_model_preview_scene.js +126 -154
- package/src/engine/graphics3/preview/make_model_thumbnail.js +1 -1
- package/src/engine/graphics3/register_instance_animation.d.ts +6 -6
- package/src/engine/graphics3/register_instance_animation.d.ts.map +1 -1
- package/src/engine/graphics3/register_instance_animation.js +4 -4
- package/src/engine/graphics3/shade_bundle_bounds.d.ts +2 -6
- package/src/engine/graphics3/shade_bundle_bounds.d.ts.map +1 -1
- package/src/engine/graphics3/shade_bundle_bounds.js +47 -55
- package/src/engine/graphics3/shader_picking_gather.d.ts +40 -0
- package/src/engine/graphics3/shader_picking_gather.d.ts.map +1 -0
- package/src/engine/graphics3/shader_picking_gather.js +120 -0
- package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts +11 -18
- package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts.map +1 -1
- package/src/engine/graphics3/terrain/pack_terrain_row_table.js +48 -53
- package/src/engine/physics/cloth/MEASUREMENTS.md +1050 -0
- package/src/engine/physics/cloth/PLAN.md +411 -49
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts +17 -2
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +284 -256
- package/src/engine/physics/cloth/ecs/ClothColliderSerializationAdapter.d.ts +52 -0
- package/src/engine/physics/cloth/ecs/ClothColliderSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothColliderSerializationAdapter.js +70 -0
- package/src/engine/physics/cloth/ecs/ClothDynamics.d.ts +12 -3
- package/src/engine/physics/cloth/ecs/ClothDynamics.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothDynamics.js +340 -331
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +49 -37
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +50 -37
- package/src/engine/physics/cloth/ecs/ClothRig.d.ts +7 -8
- package/src/engine/physics/cloth/ecs/ClothRig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothRig.js +7 -8
- package/src/engine/physics/cloth/ecs/ClothSerializationAdapter.d.ts +84 -0
- package/src/engine/physics/cloth/ecs/ClothSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothSerializationAdapter.js +141 -0
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +51 -81
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +81 -870
- package/src/engine/physics/cloth/ecs/ClothWorkerCore.d.ts +48 -0
- package/src/engine/physics/cloth/ecs/ClothWorkerCore.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothWorkerCore.js +107 -0
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +286 -0
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothWorld.js +1104 -0
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +182 -0
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +562 -0
- package/src/engine/physics/cloth/ecs/cloth.worker.d.ts +2 -0
- package/src/engine/physics/cloth/ecs/cloth.worker.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/cloth.worker.js +12 -0
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +2 -1
- package/src/engine/physics/cloth/ecs/cloth_dynamics_map.d.ts +58 -0
- package/src/engine/physics/cloth/ecs/cloth_dynamics_map.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_dynamics_map.js +341 -271
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts +20 -2
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +39 -15
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.d.ts +19 -23
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.js +201 -199
- package/src/engine/physics/cloth/ecs/cloth_seed_subtree.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_seed_subtree.js +8 -0
- package/src/engine/physics/cloth/ecs/cloth_worker_protocol.d.ts +29 -0
- package/src/engine/physics/cloth/ecs/cloth_worker_protocol.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/cloth_worker_protocol.js +78 -0
- package/src/engine/physics/cloth/ecs/cloth_write_back_rig.d.ts +18 -34
- package/src/engine/physics/cloth/ecs/cloth_write_back_rig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back_rig.js +58 -115
- package/src/engine/physics/cloth/ecs/makeClothWorker.d.ts +17 -0
- package/src/engine/physics/cloth/ecs/makeClothWorker.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/makeClothWorker.js +18 -0
- package/src/engine/physics/cloth/playground/README.md +84 -13
- package/src/engine/physics/cloth/playground/garment_build.d.ts +0 -1
- package/src/engine/physics/cloth/playground/garment_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/garment_build.js +64 -58
- package/src/engine/physics/cloth/playground/garment_main.js +59 -33
- package/src/engine/physics/cloth/playground/wind.html +166 -0
- package/src/engine/physics/cloth/playground/wind_build.d.ts +81 -0
- package/src/engine/physics/cloth/playground/wind_build.d.ts.map +1 -0
- package/src/engine/physics/cloth/playground/wind_build.js +141 -0
- package/src/engine/physics/cloth/playground/wind_main.d.ts +2 -0
- package/src/engine/physics/cloth/playground/wind_main.d.ts.map +1 -0
- package/src/engine/physics/cloth/playground/wind_main.js +681 -0
- package/src/engine/physics/cloth/solver/ClothState.d.ts +134 -79
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +273 -12
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +33 -0
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +34 -0
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +21 -2
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +173 -4
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +40 -0
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +284 -0
- package/src/engine/physics/cloth/solver/cloth_wind_accelerate.d.ts +107 -0
- package/src/engine/physics/cloth/solver/cloth_wind_accelerate.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_wind_accelerate.js +263 -0
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts +88 -0
- package/src/engine/physics/cloth/wind/AbstractClothWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/AbstractClothWind.js +100 -0
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts +85 -0
- package/src/engine/physics/cloth/wind/ClothAmbientWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothAmbientWind.js +182 -0
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts +79 -0
- package/src/engine/physics/cloth/wind/ClothFluidWind.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/ClothFluidWind.js +210 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts +101 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.d.ts.map +1 -0
- package/src/engine/physics/cloth/wind/cloth_sample_air.js +290 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/shade/RENDERER_CONTRACT.md +85 -53
- package/src/shade/device/ShadeGPUCommandContext.d.ts +23 -0
- package/src/shade/device/ShadeGPUCommandContext.d.ts.map +1 -1
- package/src/shade/device/ShadeGPUCommandContext.js +36 -0
- package/src/shade/device/mock/texture_copy.d.ts.map +1 -1
- package/src/shade/device/mock/texture_copy.js +28 -0
- package/src/shade/playground/add_random_meshes.d.ts +4 -4
- package/src/shade/playground/add_random_meshes.d.ts.map +1 -1
- package/src/shade/playground/add_random_meshes.js +20 -16
- package/src/shade/playground/avboit/main.d.ts +1 -0
- package/src/shade/playground/avboit/main.d.ts.map +1 -1
- package/src/shade/playground/avboit/main.js +916 -875
- package/src/shade/playground/basis_textures/main.d.ts.map +1 -1
- package/src/shade/playground/basis_textures/main.js +22 -8
- package/src/shade/playground/basis_textures/texture_inventory.d.ts +2 -2
- package/src/shade/playground/basis_textures/texture_inventory.d.ts.map +1 -1
- package/src/shade/playground/basis_textures/texture_inventory.js +6 -7
- package/src/shade/playground/ground_seam/main.d.ts.map +1 -1
- package/src/shade/playground/ground_seam/main.js +13 -4
- package/src/shade/playground/ground_seam/make_ground.d.ts +13 -4
- package/src/shade/playground/ground_seam/make_ground.d.ts.map +1 -1
- package/src/shade/playground/ground_seam/make_ground.js +21 -16
- package/src/shade/playground/particle_ecs/bonfire_editor.js +3 -3
- package/src/shade/playground/particle_system/main.js +11 -10
- package/src/shade/playground/particle_system/particle_prototype.d.ts +15 -10
- package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -1
- package/src/shade/playground/particle_system/particle_prototype.js +56 -15
- package/src/shade/playground/particle_system/particle_scene.d.ts +68 -28
- package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
- package/src/shade/playground/particle_system/particle_scene.js +149 -53
- package/src/shade/playground/readback_crossover/index.html +41 -0
- package/src/shade/playground/readback_crossover/main.d.ts +2 -0
- package/src/shade/playground/readback_crossover/main.d.ts.map +1 -0
- package/src/shade/playground/readback_crossover/main.js +372 -0
- package/src/shade/playground/skinned_blas_refit/README.md +11 -7
- package/src/shade/playground/skinned_blas_refit/add_floor.d.ts +13 -44
- package/src/shade/playground/skinned_blas_refit/add_floor.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/add_floor.js +19 -59
- package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/main.js +67 -58
- package/src/shade/playground/skinned_blas_refit/place_character.d.ts +40 -54
- package/src/shade/playground/skinned_blas_refit/place_character.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/place_character.js +47 -74
- package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts +3 -3
- package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/sweep_views.js +4 -3
- package/src/shade/playground/skinned_blas_refit/verify_clone_leaves.d.ts +3 -3
- package/src/shade/playground/skinned_blas_refit/verify_clone_leaves.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_clone_leaves.js +11 -4
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +38 -9
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts +3 -3
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +9 -6
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts +3 -3
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.js +3 -3
- package/src/shade/playground/skinned_mesh_soup/README.md +6 -6
- package/src/shade/playground/skinned_mesh_soup/main.d.ts.map +1 -1
- package/src/shade/playground/skinned_mesh_soup/main.js +44 -102
- package/src/shade/playground/skinned_mesh_soup/verify_clone_vertices.d.ts +5 -5
- package/src/shade/playground/skinned_mesh_soup/verify_clone_vertices.d.ts.map +1 -1
- package/src/shade/playground/skinned_mesh_soup/verify_clone_vertices.js +42 -33
- package/src/shade/playground/sponza_path_trace/main.d.ts +1 -0
- package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -1
- package/src/shade/playground/sponza_path_trace/main.js +393 -363
- package/src/shade/playground/ssr_reprojection/main.js +11 -9
- package/src/shade/playground/ssr_reprojection/scene.d.ts +15 -4
- package/src/shade/playground/ssr_reprojection/scene.d.ts.map +1 -1
- package/src/shade/playground/ssr_reprojection/scene.js +32 -11
- package/src/shade/playground/ssr_variance/main.js +1 -1
- package/src/shade/playground/ssr_variance/scene.d.ts +10 -4
- package/src/shade/playground/ssr_variance/scene.d.ts.map +1 -1
- package/src/shade/playground/ssr_variance/scene.js +39 -15
- package/src/shade/playground/vgeo_runtime/README.md +94 -0
- package/src/shade/playground/vgeo_runtime/index.html +62 -0
- package/src/shade/playground/vgeo_runtime/main.d.ts +2 -0
- package/src/shade/playground/vgeo_runtime/main.d.ts.map +1 -0
- package/src/shade/playground/vgeo_runtime/main.js +399 -0
- package/src/shade/playground/vgeo_viewer/main.js +6 -2
- package/src/shade/playground/vgeo_viewer/sample_asset.js +1 -1
- package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +936 -922
- package/src/shade/renderer/GraphicsContext.d.ts +7 -0
- package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
- package/src/shade/renderer/GraphicsContext.js +11 -0
- package/src/shade/renderer/Renderer.d.ts +3 -2
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +3 -2
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +39 -47
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +319 -256
- package/src/shade/renderer/animation/ShadeAnimationChannel.d.ts +26 -22
- package/src/shade/renderer/animation/ShadeAnimationChannel.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationChannel.js +28 -23
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +14 -6
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationClip.js +20 -8
- package/src/shade/renderer/animation/Skin.d.ts +19 -19
- package/src/shade/renderer/animation/Skin.d.ts.map +1 -1
- package/src/shade/renderer/animation/Skin.js +15 -13
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts +6 -5
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_local.js +9 -9
- package/src/shade/renderer/animation/skin_clip_scale_conflicts.d.ts +5 -59
- package/src/shade/renderer/animation/skin_clip_scale_conflicts.d.ts.map +1 -1
- package/src/shade/renderer/animation/skin_clip_scale_conflicts.js +8 -132
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts +65 -62
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +148 -194
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +4 -7
- package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.d.ts +2 -2
- package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.js +2 -2
- package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.d.ts +74 -0
- package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.d.ts.map +1 -0
- package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.js +240 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +14 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabase.js +64 -6
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.d.ts +190 -0
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.js +1323 -0
- package/src/shade/renderer/buffer/table/GPUPageMetadata.d.ts +10 -0
- package/src/shade/renderer/buffer/table/GPUPageMetadata.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUPageMetadata.js +12 -0
- package/src/shade/renderer/buffer/table/GPUReadbackStatus.d.ts +15 -0
- package/src/shade/renderer/buffer/table/GPUReadbackStatus.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPUReadbackStatus.js +34 -0
- package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts +75 -7
- package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTable.js +518 -135
- package/src/shade/renderer/buffer/table/GPU_TABLE_GATHER_DESCRIPTOR_WORDS.d.ts +19 -0
- package/src/shade/renderer/buffer/table/GPU_TABLE_GATHER_DESCRIPTOR_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPU_TABLE_GATHER_DESCRIPTOR_WORDS.js +18 -0
- package/src/shade/renderer/buffer/table/WordViews.d.ts +39 -0
- package/src/shade/renderer/buffer/table/WordViews.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/WordViews.js +62 -0
- package/src/shade/renderer/buffer/table/gpu_table_gather_shader.d.ts +27 -0
- package/src/shade/renderer/buffer/table/gpu_table_gather_shader.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_table_gather_shader.js +117 -0
- package/src/shade/renderer/buffer/table/serde/generate_record_writer.d.ts +121 -0
- package/src/shade/renderer/buffer/table/serde/generate_record_writer.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/serde/generate_record_writer.js +395 -0
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js +70 -20
- package/src/shade/renderer/camera/Camera.d.ts +14 -0
- package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
- package/src/shade/renderer/camera/Camera.js +7 -1
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +1 -1
- package/src/shade/renderer/geometry/GEOMETRY_METADATA_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GEOMETRY_METADATA_STRUCT.js +16 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +29 -9
- package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts +10 -0
- package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryMetadata.js +13 -0
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +6 -5
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +3 -3
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.js +15 -11
- package/src/shade/renderer/geometry/virtual/VGEO_FORMAT.md +46 -18
- package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_DESIGN.md +70 -22
- package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_PLAN.md +97 -19
- package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts +12 -2
- package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.js +14 -3
- package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.d.ts +2 -2
- package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.js +124 -6
- package/src/shade/renderer/geometry/virtual/build/vgeo_page_node_count.d.ts +22 -0
- package/src/shade/renderer/geometry/virtual/build/vgeo_page_node_count.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/build/vgeo_page_node_count.js +53 -0
- package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.d.ts +8 -1
- package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.js +8 -1
- package/src/shade/renderer/geometry/virtual/format/header/VGEO_FEATURE_IGNORABLE_BOUNDED_PAGES.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/format/header/VGEO_FEATURE_IGNORABLE_BOUNDED_PAGES.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/format/header/VGEO_FEATURE_IGNORABLE_BOUNDED_PAGES.js +15 -0
- package/src/shade/renderer/geometry/virtual/format/page/VGEO_DEFAULT_PAGE_SIZE.d.ts +54 -0
- package/src/shade/renderer/geometry/virtual/format/page/VGEO_DEFAULT_PAGE_SIZE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/format/page/VGEO_DEFAULT_PAGE_SIZE.js +53 -0
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerHeader.d.ts +13 -2
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerHeader.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerHeader.js +14 -2
- package/src/shade/renderer/geometry/virtual/format/read/VGeoPage.d.ts +100 -0
- package/src/shade/renderer/geometry/virtual/format/read/VGeoPage.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/VGeoPage.js +113 -0
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_header.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_header.js +5 -0
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.js +108 -0
- package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.js +23 -0
- package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +40 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts +228 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.js +932 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +176 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +425 -0
- package/src/shade/renderer/geometry/virtual/runtime/REVIEW_LEDGER.md +241 -0
- package/src/shade/renderer/geometry/virtual/runtime/RUNTIME_PLAN.md +574 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +120 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +674 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.d.ts +287 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.js +976 -0
- package/src/shade/renderer/geometry/virtual/runtime/VirtualGeometry.d.ts +42 -0
- package/src/shade/renderer/geometry/virtual/runtime/VirtualGeometry.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/VirtualGeometry.js +96 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_FLAG_CULL.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_FLAG_CULL.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_FLAG_CULL.js +15 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.d.ts +19 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.js +83 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_WORKGROUP_SIZE.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_WORKGROUP_SIZE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_WORKGROUP_SIZE.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts +19 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.js +160 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts +3 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +255 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_prepare.d.ts +3 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_prepare.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_prepare.js +80 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.d.ts +3 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.js +144 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts +3 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +530 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts +39 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.js +54 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts +41 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.js +56 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts +49 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +328 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_OFFSET.d.ts +10 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_OFFSET.js +51 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_WORDS.d.ts +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CLUSTER_ROW_WORDS.js +12 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT.js +99 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT_COUNT.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT_COUNT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT_COUNT.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.d.ts +7 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.js +27 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_NONE.d.ts +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_NONE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_NONE.js +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_OFFSET.d.ts +7 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_OFFSET.js +35 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_WORDS.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GEOMETRY_ROW_WORDS.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_FLAG_SELECTABLE.d.ts +15 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_FLAG_SELECTABLE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_FLAG_SELECTABLE.js +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_OFFSET.d.ts +7 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_OFFSET.js +36 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_WORDS.d.ts +10 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_WORDS.js +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.d.ts +11 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.js +54 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_WORDS.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_WORDS.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_LEAF_BIT.d.ts +11 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_LEAF_BIT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_LEAF_BIT.js +10 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_OFFSET.d.ts +7 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_OFFSET.js +30 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_WORDS.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NODE_ROW_WORDS.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NO_CHILD_PAGE.d.ts +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NO_CHILD_PAGE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_NO_CHILD_PAGE.js +12 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_NONE.d.ts +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_NONE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_NONE.js +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_OFFSET.d.ts +11 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_OFFSET.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_OFFSET.js +61 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_WORDS.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_WORDS.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_ITEM_WORDS.d.ts +13 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_ITEM_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_ITEM_WORDS.js +12 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_TARGET_GROUP_BIT.d.ts +9 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_TARGET_GROUP_BIT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_TARGET_GROUP_BIT.js +8 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_WANT_WORDS.d.ts +20 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_WANT_WORDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_WANT_WORDS.js +19 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_meshlet_batch.d.ts +23 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_meshlet_batch.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_meshlet_batch.js +70 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_block_words.d.ts +18 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_block_words.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_block_words.js +25 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_slot_words.d.ts +35 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_slot_words.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_slot_words.js +41 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_write_page_block.d.ts +32 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_write_page_block.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_write_page_block.js +138 -0
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.d.ts +1 -1
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.js +4 -4
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.d.ts +1 -3
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.js +5 -4
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.js +1 -1
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +1 -4
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +8 -3
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +19 -14
- package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.js +9 -1
- package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.d.ts +3 -3
- package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.js +12 -5
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +1 -1
- package/src/shade/renderer/light/GPULightCollection.d.ts +29 -0
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +444 -329
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.js +7 -1
- package/src/shade/renderer/light/LightCollection.d.ts +29 -1
- package/src/shade/renderer/light/LightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/LightCollection.js +50 -1
- package/src/shade/renderer/light/make_sunlight.js +2 -2
- package/src/shade/renderer/light/model/Light.d.ts +29 -2
- package/src/shade/renderer/light/model/Light.d.ts.map +1 -1
- package/src/shade/renderer/light/model/Light.js +30 -2
- package/src/shade/renderer/light/model/io/light_record_directional.d.ts +3 -1
- package/src/shade/renderer/light/model/io/light_record_directional.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_directional.js +8 -5
- package/src/shade/renderer/light/model/io/light_record_point.d.ts +3 -1
- package/src/shade/renderer/light/model/io/light_record_point.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_point.js +5 -2
- package/src/shade/renderer/light/model/io/light_record_spot.d.ts +4 -1
- package/src/shade/renderer/light/model/io/light_record_spot.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_spot.js +10 -6
- package/src/shade/renderer/light/place_light.d.ts +16 -0
- package/src/shade/renderer/light/place_light.d.ts.map +1 -0
- package/src/shade/renderer/light/place_light.js +36 -0
- package/src/shade/renderer/light/shader_refresh_light_poses.d.ts +44 -0
- package/src/shade/renderer/light/shader_refresh_light_poses.d.ts.map +1 -0
- package/src/shade/renderer/light/shader_refresh_light_poses.js +154 -0
- package/src/shade/renderer/lightmap/GPULightMap.js +1 -1
- package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.d.ts.map +1 -1
- package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.js +12 -14
- package/src/shade/renderer/loader/SceneBundle.d.ts +53 -28
- package/src/shade/renderer/loader/SceneBundle.d.ts.map +1 -1
- package/src/shade/renderer/loader/SceneBundle.js +111 -56
- package/src/shade/renderer/loader/SceneNode.d.ts +81 -0
- package/src/shade/renderer/loader/SceneNode.d.ts.map +1 -0
- package/src/shade/renderer/loader/SceneNode.js +114 -0
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts +3 -2
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +110 -142
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/loader/usd/UsdExtensionRegistry.d.ts +4 -4
- package/src/shade/renderer/loader/usd/UsdExtensionRegistry.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/UsdExtensionRegistry.js +2 -2
- package/src/shade/renderer/loader/usd/load_usd.d.ts +3 -2
- package/src/shade/renderer/loader/usd/load_usd.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/load_usd.js +4 -5
- package/src/shade/renderer/loader/usd/usd_build_scene.d.ts +3 -3
- package/src/shade/renderer/loader/usd/usd_build_scene.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/usd_build_scene.js +47 -55
- package/src/shade/renderer/material/GPUMaterialManager.js +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts +5 -4
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +8 -15
- package/src/shade/renderer/object_property/shader_refresh_all_mesh_bounds.d.ts +15 -13
- package/src/shade/renderer/object_property/shader_refresh_all_mesh_bounds.d.ts.map +1 -1
- package/src/shade/renderer/object_property/shader_refresh_all_mesh_bounds.js +40 -21
- package/src/shade/renderer/particles/DESIGN.md +53 -50
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +31 -17
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +54 -91
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +12 -11
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +12 -11
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts +13 -19
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.js +19 -25
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +34 -24
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +53 -40
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +1 -1
- package/src/shade/renderer/path_tracer/graph_path_trace_scene.js +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +9 -0
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.js +2 -1
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.js +5 -2
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +13 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +1 -1
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +12 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +10 -0
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +1 -1
- package/src/shade/renderer/scene/DynamicMesh.d.ts +13 -4
- package/src/shade/renderer/scene/DynamicMesh.d.ts.map +1 -1
- package/src/shade/renderer/scene/DynamicMesh.js +14 -4
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +38 -18
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +112 -60
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +69 -44
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +244 -525
- package/src/shade/renderer/scene/NODE3D_STRUCT.d.ts +5 -5
- package/src/shade/renderer/scene/NODE3D_STRUCT.js +5 -5
- package/src/shade/renderer/scene/Scene.d.ts +18 -60
- package/src/shade/renderer/scene/Scene.d.ts.map +1 -1
- package/src/shade/renderer/scene/Scene.js +53 -146
- package/src/shade/renderer/scene/bvh/StaticSceneBVH.d.ts +24 -3
- package/src/shade/renderer/scene/bvh/StaticSceneBVH.d.ts.map +1 -1
- package/src/shade/renderer/scene/bvh/StaticSceneBVH.js +53 -13
- package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.d.ts +5 -6
- package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.d.ts.map +1 -1
- package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.js +5 -6
- package/src/shade/renderer/scene/optimization/scene_optimize.d.ts +10 -2
- package/src/shade/renderer/scene/optimization/scene_optimize.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/scene_optimize.js +266 -230
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.d.ts +53 -0
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.d.ts.map +1 -0
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.js +144 -0
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +227 -0
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -0
- package/src/shade/renderer/scene/rows/GPUSceneRows.js +1158 -0
- package/src/shade/renderer/scene/rows/place_primitive.d.ts +48 -0
- package/src/shade/renderer/scene/rows/place_primitive.d.ts.map +1 -0
- package/src/shade/renderer/scene/rows/place_primitive.js +98 -0
- package/src/shade/renderer/scene/serialization/deserialize_scene.d.ts +10 -8
- package/src/shade/renderer/scene/serialization/deserialize_scene.d.ts.map +1 -1
- package/src/shade/renderer/scene/serialization/deserialize_scene.js +24 -27
- package/src/shade/renderer/scene/serialization/serialize_scene.d.ts +9 -2
- package/src/shade/renderer/scene/serialization/serialize_scene.d.ts.map +1 -1
- package/src/shade/renderer/scene/serialization/serialize_scene.js +25 -4
- package/src/shade/renderer/scene/verify_gpu_tlas_build.js +2 -2
- package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_singular_values.d.ts +35 -0
- package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_singular_values.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_singular_values.js +91 -0
- package/src/shade/renderer/shader/chunk/light/DIRECTIONAL_LIGHT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/DIRECTIONAL_LIGHT_STRUCT.js +5 -0
- package/src/shade/renderer/shader/chunk/light/POINT_LIGHT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/POINT_LIGHT_STRUCT.js +5 -0
- package/src/shade/renderer/shader/chunk/light/SPOT_LIGHT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/SPOT_LIGHT_STRUCT.js +5 -0
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts +39 -0
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +112 -64
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts +7 -0
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +1541 -1352
- package/src/shade/renderer/shadow/map/PointLightShadowmap.js +1 -1
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +1 -1
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +1 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts +29 -0
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.js +43 -0
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASTER_RANGE_MARGIN_FRACTION.d.ts +13 -0
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASTER_RANGE_MARGIN_FRACTION.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASTER_RANGE_MARGIN_FRACTION.js +12 -0
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts +49 -0
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.js +194 -0
- package/src/shade/renderer/shadow/map/csm_debug_draw_preview.js +1 -1
- package/src/shade/renderer/shadow/map/shadowmap_update_score.js +1 -1
- package/src/shade/renderer/shadow/ray/RTXShadows.js +1 -1
- package/src/shade/renderer/shadow/ray/staged/trace/graph_trace_rays.js +1 -1
- package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.d.ts.map +1 -1
- package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.js +3 -1
- package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.js +8 -8
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +4 -3
- package/src/engine/graphics3/instantiate_scene_bundle.d.ts +0 -54
- package/src/engine/graphics3/instantiate_scene_bundle.d.ts.map +0 -1
- package/src/engine/graphics3/instantiate_scene_bundle.js +0 -164
- package/src/engine/graphics3/shade_node_to_entity_composition.d.ts +0 -39
- package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +0 -1
- package/src/engine/graphics3/shade_node_to_entity_composition.js +0 -88
- package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts +0 -35
- package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts.map +0 -1
- package/src/shade/renderer/animation/compute_skin_world_bounds.js +0 -146
- package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.d.ts +0 -96
- package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.d.ts.map +0 -1
- package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.js +0 -531
- package/src/shade/renderer/animation/pose/pose_evaluate_world.d.ts +0 -20
- package/src/shade/renderer/animation/pose/pose_evaluate_world.d.ts.map +0 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_world.js +0 -76
- package/src/shade/renderer/animation/skin_bind_transform.d.ts +0 -25
- package/src/shade/renderer/animation/skin_bind_transform.d.ts.map +0 -1
- package/src/shade/renderer/animation/skin_bind_transform.js +0 -33
- package/src/shade/renderer/animation/skin_frame_defect.d.ts +0 -34
- package/src/shade/renderer/animation/skin_frame_defect.d.ts.map +0 -1
- package/src/shade/renderer/animation/skin_frame_defect.js +0 -132
- package/src/shade/renderer/animation/skin_joint_matrix.d.ts +0 -24
- package/src/shade/renderer/animation/skin_joint_matrix.d.ts.map +0 -1
- package/src/shade/renderer/animation/skin_joint_matrix.js +0 -46
- package/src/shade/renderer/animation/skin_normalize_mesh_frame.d.ts +0 -70
- package/src/shade/renderer/animation/skin_normalize_mesh_frame.d.ts.map +0 -1
- package/src/shade/renderer/animation/skin_normalize_mesh_frame.js +0 -216
- package/src/shade/renderer/scene/InstanceBatch.d.ts +0 -92
- package/src/shade/renderer/scene/InstanceBatch.d.ts.map +0 -1
- package/src/shade/renderer/scene/InstanceBatch.js +0 -235
- package/src/shade/renderer/scene/Mesh.d.ts +0 -55
- package/src/shade/renderer/scene/Mesh.d.ts.map +0 -1
- package/src/shade/renderer/scene/Mesh.js +0 -168
- package/src/shade/renderer/scene/Node3D.d.ts +0 -140
- package/src/shade/renderer/scene/Node3D.d.ts.map +0 -1
- package/src/shade/renderer/scene/Node3D.js +0 -263
- package/src/shade/renderer/scene/SceneNodeBinding.d.ts +0 -52
- package/src/shade/renderer/scene/SceneNodeBinding.d.ts.map +0 -1
- package/src/shade/renderer/scene/SceneNodeBinding.js +0 -56
- package/src/shade/renderer/scene/SkinnedMesh.d.ts +0 -110
- package/src/shade/renderer/scene/SkinnedMesh.d.ts.map +0 -1
- package/src/shade/renderer/scene/SkinnedMesh.js +0 -170
- package/src/shade/renderer/scene/TransformAuthority.d.ts +0 -19
- package/src/shade/renderer/scene/TransformAuthority.d.ts.map +0 -1
- package/src/shade/renderer/scene/TransformAuthority.js +0 -33
|
@@ -45,5 +45,15 @@ export class GPUPageMetadata {
|
|
|
45
45
|
* @type {number}
|
|
46
46
|
*/
|
|
47
47
|
cpu_data_address: number;
|
|
48
|
+
/**
|
|
49
|
+
* Word views over {@link cpu_data_buffer}, for the generated record writers — see
|
|
50
|
+
* {@link GPUTypedTable.set_record}. Call `over(page.cpu_data_buffer)` before use; the views
|
|
51
|
+
* rebuild themselves if the shadow underneath has been replaced since, which is why nothing
|
|
52
|
+
* that assigns {@link cpu_data_buffer} has to know about them.
|
|
53
|
+
*
|
|
54
|
+
* @type {WordViews}
|
|
55
|
+
*/
|
|
56
|
+
words: WordViews;
|
|
48
57
|
}
|
|
58
|
+
import { WordViews } from "./WordViews.js";
|
|
49
59
|
//# sourceMappingURL=GPUPageMetadata.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUPageMetadata.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUPageMetadata.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"GPUPageMetadata.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUPageMetadata.js"],"names":[],"mappings":"AAEA;IACI;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;;;OAKG;IACH,aAFU,MAAM,CAEC;IAEjB;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,aAFU,MAAM,CAEA;IAEhB;;;OAGG;IACH,aAFU,MAAM,CAEA;IAEhB;;;;OAIG;IACH,iBAFU,MAAM,CAEI;IAEpB;;;;OAIG;IACH,iBAFU,WAAW,GAAC,SAAS,CAEf;IAEhB;;;;;OAKG;IACH,kBAFU,MAAM,CAEK;IAErB;;;;;;;OAOG;IACH,OAFU,SAAS,CAEK;CAC3B;0BApEyB,gBAAgB"}
|
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
import { WordViews } from "./WordViews.js";
|
|
2
|
+
|
|
1
3
|
export class GPUPageMetadata {
|
|
2
4
|
/**
|
|
3
5
|
* Ordered index of the page in the table
|
|
@@ -54,4 +56,14 @@ export class GPUPageMetadata {
|
|
|
54
56
|
* @type {number}
|
|
55
57
|
*/
|
|
56
58
|
cpu_data_address = 0;
|
|
59
|
+
|
|
60
|
+
/**
|
|
61
|
+
* Word views over {@link cpu_data_buffer}, for the generated record writers — see
|
|
62
|
+
* {@link GPUTypedTable.set_record}. Call `over(page.cpu_data_buffer)` before use; the views
|
|
63
|
+
* rebuild themselves if the shadow underneath has been replaced since, which is why nothing
|
|
64
|
+
* that assigns {@link cpu_data_buffer} has to know about them.
|
|
65
|
+
*
|
|
66
|
+
* @type {WordViews}
|
|
67
|
+
*/
|
|
68
|
+
words = new WordViews();
|
|
57
69
|
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* What a readback handle says about its request, read off {@link GPUDatabaseReadbackstatus }.
|
|
3
|
+
*
|
|
4
|
+
* A status is readable for one frame: from the apply point that set it to the next, after which
|
|
5
|
+
* the handle is recycled and reads as {@link None }. That is the frame in which the consumer's own
|
|
6
|
+
* system runs, which is when it wanted the value anyway.
|
|
7
|
+
*/
|
|
8
|
+
export type GPUReadbackStatus = number;
|
|
9
|
+
export namespace GPUReadbackStatus {
|
|
10
|
+
let None: number;
|
|
11
|
+
let Pending: number;
|
|
12
|
+
let Delivered: number;
|
|
13
|
+
let Dropped: number;
|
|
14
|
+
}
|
|
15
|
+
//# sourceMappingURL=GPUReadbackStatus.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"GPUReadbackStatus.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUReadbackStatus.js"],"names":[],"mappings":";;;;;;;gCAOU,MAAM"}
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* What a readback handle says about its request, read off {@link GPUDatabaseReadback#status}.
|
|
3
|
+
*
|
|
4
|
+
* A status is readable for one frame: from the apply point that set it to the next, after which
|
|
5
|
+
* the handle is recycled and reads as {@link None}. That is the frame in which the consumer's own
|
|
6
|
+
* system runs, which is when it wanted the value anyway.
|
|
7
|
+
*
|
|
8
|
+
* @enum {number}
|
|
9
|
+
*/
|
|
10
|
+
export const GPUReadbackStatus = {
|
|
11
|
+
/**
|
|
12
|
+
* Not in use — never requested, or recycled because the frame in which its result could be read
|
|
13
|
+
* has passed.
|
|
14
|
+
*/
|
|
15
|
+
None: 0,
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* Asked and not yet answered.
|
|
19
|
+
*/
|
|
20
|
+
Pending: 1,
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
* The bytes are in the target.
|
|
24
|
+
*/
|
|
25
|
+
Delivered: 2,
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* Answered with nothing: the row's page was not resident when the batch was encoded, the row was
|
|
29
|
+
* freed while the batch was in flight, the mapping was refused, or the pipeline was full — see
|
|
30
|
+
* {@link GPUDatabaseReadback#dropped_count} and {@link GPUDatabaseReadback#stalled_count} for
|
|
31
|
+
* which.
|
|
32
|
+
*/
|
|
33
|
+
Dropped: 3,
|
|
34
|
+
};
|
|
@@ -77,6 +77,15 @@ export class GPUTypedTable<T> {
|
|
|
77
77
|
* @returns {number} element index
|
|
78
78
|
*/
|
|
79
79
|
add(value: T): number;
|
|
80
|
+
/**
|
|
81
|
+
* {@link add} through a generated writer — {@link set_record} is to {@link set} what this is to
|
|
82
|
+
* {@link add}.
|
|
83
|
+
*
|
|
84
|
+
* @param {T} value
|
|
85
|
+
* @param {GPURecordWriter} writer generated against this table's type
|
|
86
|
+
* @returns {number} element index
|
|
87
|
+
*/
|
|
88
|
+
add_record(value: T, writer: GPURecordWriter): number;
|
|
80
89
|
/**
|
|
81
90
|
* Remove an element from the table, freeing its slot.
|
|
82
91
|
* The slot will be zero-filled in the CPU shadow and an upload will be queued.
|
|
@@ -84,6 +93,20 @@ export class GPUTypedTable<T> {
|
|
|
84
93
|
* @param {number} element_index
|
|
85
94
|
*/
|
|
86
95
|
remove(element_index: number): void;
|
|
96
|
+
/**
|
|
97
|
+
* Start counting how many times each row is freed. Idempotent. Called by whoever reads rows
|
|
98
|
+
* back and needs to know whether the row it asked about is still the row that answered — see
|
|
99
|
+
* {@link generation_of}.
|
|
100
|
+
*/
|
|
101
|
+
track_generations(): void;
|
|
102
|
+
/**
|
|
103
|
+
* How many times a row has been freed since {@link track_generations}. Zero for a table that
|
|
104
|
+
* is not tracking, and for a row never freed since.
|
|
105
|
+
*
|
|
106
|
+
* @param {number} row
|
|
107
|
+
* @returns {number}
|
|
108
|
+
*/
|
|
109
|
+
generation_of(row: number): number;
|
|
87
110
|
/**
|
|
88
111
|
* Reset every slot to free in one shot. Cheaper than calling
|
|
89
112
|
* {@link remove} per element when the caller knows it's about to
|
|
@@ -115,6 +138,27 @@ export class GPUTypedTable<T> {
|
|
|
115
138
|
* @param {T} value
|
|
116
139
|
*/
|
|
117
140
|
set(element_index: number, value: T): void;
|
|
141
|
+
/**
|
|
142
|
+
* Write a whole record through a writer generated for its type, instead of walking the type
|
|
143
|
+
* on every call.
|
|
144
|
+
*
|
|
145
|
+
* Same contract as {@link set} in every other respect — the row is created if the table has
|
|
146
|
+
* never held it, the CPU shadow is patched, and the record joins the whole-record upload
|
|
147
|
+
* stream — and the bytes it leaves behind are the same ones. What changes is the cost: the
|
|
148
|
+
* field offsets are constants inside {@link GPURecordWriter.write_record} rather than
|
|
149
|
+
* something rediscovered per field per row, and the shadow and the queued record are written
|
|
150
|
+
* through views rather than a `BinaryBuffer` cursor.
|
|
151
|
+
*
|
|
152
|
+
* A writer naming only some of the type's fields is legal here and means what it says: the
|
|
153
|
+
* rest of the record keeps whatever the shadow held, and so does the queued record. That is
|
|
154
|
+
* rarely what a caller wants from *this* method, though — a partial writer belongs in
|
|
155
|
+
* {@link set_fields}, which uploads only the bytes it wrote.
|
|
156
|
+
*
|
|
157
|
+
* @param {number} element_index
|
|
158
|
+
* @param {T} value
|
|
159
|
+
* @param {GPURecordWriter} writer generated against this table's type
|
|
160
|
+
*/
|
|
161
|
+
set_record(element_index: number, value: T, writer: GPURecordWriter): void;
|
|
118
162
|
/**
|
|
119
163
|
* Overwrite one field (or sub-struct) of an existing record, leaving the rest of it untouched
|
|
120
164
|
* — on the CPU shadow and on the GPU alike.
|
|
@@ -156,11 +200,8 @@ export class GPUTypedTable<T> {
|
|
|
156
200
|
* the GPU is free to retire threads in any order. In append order:
|
|
157
201
|
*
|
|
158
202
|
* - **partial after whole-record** — the pending whole record is patched in place and nothing
|
|
159
|
-
* is appended, so the row is not in both streams at once.
|
|
160
|
-
* {@link
|
|
161
|
-
* whole record further back than the window is missed and the range is queued beside it —
|
|
162
|
-
* still correct, because {@link GPUDatabase.update} dispatches a table's whole records
|
|
163
|
-
* before its ranges, so the range lands on top of the record exactly as append order said.
|
|
203
|
+
* is appended, so the row is not in both streams at once. The record is found through
|
|
204
|
+
* {@link #pending_records}, so it is found however long ago it was queued.
|
|
164
205
|
* - **whole-record after partial** — {@link set} retires the row's pending descriptors (blanks
|
|
165
206
|
* their word count, making those threads no-ops); the whole record supersedes them.
|
|
166
207
|
* - **partial after partial, the same range or a sub-range of a pending one** — the pending
|
|
@@ -171,8 +212,8 @@ export class GPUTypedTable<T> {
|
|
|
171
212
|
* are retired and one covering their union is appended, its words read back out of the CPU
|
|
172
213
|
* shadow, which is already correct by then.
|
|
173
214
|
*
|
|
174
|
-
* Every
|
|
175
|
-
*
|
|
215
|
+
* Every one of those is exact rather than windowed: both streams index a row's pending
|
|
216
|
+
* entries by id, so they are found however long either stream has grown.
|
|
176
217
|
*
|
|
177
218
|
* @param {number} element_index row to patch; must already be occupied
|
|
178
219
|
* @param {number} byte_offset offset of the range within the record, 4-byte aligned
|
|
@@ -181,6 +222,32 @@ export class GPUTypedTable<T> {
|
|
|
181
222
|
* @param {number} [byte_length] length of the range, a whole number of u32 words
|
|
182
223
|
*/
|
|
183
224
|
set_bytes(element_index: number, byte_offset: number, source: ArrayBuffer | ArrayBufferView, source_offset?: number, byte_length?: number): void;
|
|
225
|
+
/**
|
|
226
|
+
* Patch the fields a generated writer owns, on the CPU shadow and on the GPU, and leave the
|
|
227
|
+
* rest of the record alone — {@link set_bytes} for a struct whose owned fields are known at
|
|
228
|
+
* generation time rather than named per call.
|
|
229
|
+
*
|
|
230
|
+
* The point is the bookkeeping, not the stores. `set_bytes` has to treat every range as an
|
|
231
|
+
* event of its own: a page lookup, a record view, a pending-record check, a chain walk, a
|
|
232
|
+
* descriptor append. A caller patching a struct's two CPU-owned blocks through it pays all of
|
|
233
|
+
* that twice, which measured at roughly double one range's cost rather than the few extra
|
|
234
|
+
* words the second range actually is. A writer knows both ranges belong to one row's update
|
|
235
|
+
* before the call starts, so this pays for the row once: the fields reach the shadow and the
|
|
236
|
+
* stream's data blob in a single pass over the value, and the descriptors go out together.
|
|
237
|
+
*
|
|
238
|
+
* The ordering rules across the two streams are {@link set_bytes}'s and are followed exactly
|
|
239
|
+
* — a row's update lands on a pending whole record if there is one, and joins ranges already
|
|
240
|
+
* queued for the row through the same merge, one range at a time, because what to do with an
|
|
241
|
+
* overlap is a property of what is pending and not of the writer.
|
|
242
|
+
*
|
|
243
|
+
* The row must already be occupied, for the reason a partial write always must: it patches a
|
|
244
|
+
* record, it does not create one.
|
|
245
|
+
*
|
|
246
|
+
* @param {number} element_index
|
|
247
|
+
* @param {T} value
|
|
248
|
+
* @param {GPURecordWriter} writer generated against this table's type
|
|
249
|
+
*/
|
|
250
|
+
set_fields(element_index: number, value: T, writer: GPURecordWriter): void;
|
|
184
251
|
/**
|
|
185
252
|
* Drop the partial upload stream, its per-row index included. Called by
|
|
186
253
|
* {@link GPUDatabase.update} once the stream has been dispatched.
|
|
@@ -255,6 +322,7 @@ export class GPUTypedTable<T> {
|
|
|
255
322
|
export type GPUTypedTableDescriptor = import("./GPUTypedTableDescriptor.js").GPUTypedTableDescriptor;
|
|
256
323
|
export type PageBufferPool = import("./PageBufferPool.js").PageBufferPool;
|
|
257
324
|
export type WebGPUType = import("../../shader/type/WebGPUType.js").WebGPUType;
|
|
325
|
+
export type GPURecordWriter = import("./serde/generate_record_writer.js").GPURecordWriter;
|
|
258
326
|
import { GPUPageMetadata } from "./GPUPageMetadata.js";
|
|
259
327
|
import { BinaryBuffer } from "../../../../core/binary/BinaryBuffer.js";
|
|
260
328
|
import { BitSet } from "../../../../core/binary/BitSet.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUTypedTable.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUTypedTable.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"GPUTypedTable.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUTypedTable.js"],"names":[],"mappings":"AAwEA;;;GAGG;AACH;IAyKI;;;OAGG;IACH,wBAFW,uBAAuB,EASjC;IAlLD;;OAEG;IACH,YAFU,uBAAuB,CAEtB;IAEX;;;;OAIG;IACH,OAFU,IAAI,MAAM,EAAC,eAAe,CAAC,CAEnB;IAElB;;;;OAIG;IACH,uBAFU,YAAY,CAE6D;IAEnF;;;;;;;;;;;OAWG;IACH,4BAFU,YAAY,CAE6B;IAEnD;;;;;OAKG;IACH,qBAFU,YAAY,CAEsB;IAiF5C;;;;;OAKG;IACH,iBAFU,MAAM,CAEe;IAE/B;;;;OAIG;IACH,WAFU,MAAM,CAES;IAmBzB;;;;;;OAMG;IACH,oBAFU,MAAM,CAEkB;IAElC;;;OAGG;IACH,kBAFU,cAAc,GAAC,SAAS,CAEjB;IAejB;;;;;OAKG;IACH,WAHW,CAAC,GACC,MAAM,CAQlB;IAED;;;;;;;OAOG;IACH,kBAJW,CAAC,UACD,eAAe,GACb,MAAM,CAQlB;IAED;;;;;OAKG;IACH,sBAFW,MAAM,QAsChB;IAED;;;;OAIG;IACH,0BAIC;IAED;;;;;;OAMG;IACH,mBAHW,MAAM,GACJ,MAAM,CAUlB;IAsBD;;;;;;;;;;OAUG;IACH,cAuBC;IAmGD;;;;;;OAMG;IACH,mBAJW,MAAM,GACJ,CAAC,GAAC,SAAS,CA4BvB;IAgDD;;;OAGG;IACH,cAsBC;IA+BD;;;;OAIG;IACH,mBAHW,MAAM,SACN,CAAC,QAyEX;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,0BAJW,MAAM,SACN,CAAC,UACD,eAAe,QA4DzB;IAED;;;;;;;;;;;;;OAaG;IACH,yBALW,MAAM,eACN,MAAM,oBAEN,UAAU,QAqBpB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA8CG;IACH,yBANW,MAAM,eACN,MAAM,UACN,WAAW,GAAC,eAAe,kBAC3B,MAAM,gBACN,MAAM,QA+DhB;IAED;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,0BAJW,MAAM,SACN,CAAC,UACD,eAAe,QA6GzB;IA0KD;;;OAGG;IACH,8BASC;IAED;;;OAGG;IACH,2BAYC;IAED;;OAEG;IACH,oBAEC;IAED;;;;;;;;;;OAUG;IACH,+BAEC;IAED;;;;;;;;;;OAUG;IACH,mCAJW,WAAW,UACX,MAAM,GACL,MAAM,CAoBjB;IAED;;;;;;;;;;;;OAYG;IACH,kCAMC;IAED;;;;;;;;;;;;;;OAcG;IACH,mCAHW,MAAM,GACL,MAAM,CAKjB;IAED,mBAEC;;CACJ;sCAp1CY,OAAO,8BAA8B,EAAE,uBAAuB;6BAC9D,OAAO,qBAAqB,EAAE,cAAc;yBAC5C,OAAO,iCAAiC,EAAE,UAAU;8BACpD,OAAO,mCAAmC,EAAE,eAAe;gCAPxC,sBAAsB;6BAhBzB,yCAAyC;uBAC/C,mCAAmC"}
|