@spiffcommerce/preview 3.6.2-rc.5 → 3.6.2-rc.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/_tslib.esm.js +33 -0
- package/dist/animation.esm.js +1364 -0
- package/dist/assetCache.esm.js +6 -0
- package/dist/blurPostProcess.esm.js +327 -0
- package/dist/bumpVertex.esm.js +497 -0
- package/dist/compatibilityOptions.esm.js +68 -0
- package/dist/configuration.esm.js +121 -0
- package/dist/core.esm.js +8135 -0
- package/dist/dynamicTexture.esm.js +105 -0
- package/dist/easing.esm.js +130 -0
- package/dist/effectFallbacks.esm.js +378 -0
- package/dist/engine.esm.js +25504 -0
- package/dist/glbLoaderExtensions.esm.js +690 -0
- package/dist/glowLayer.esm.js +1621 -0
- package/dist/glowLayerManager.esm.js +50 -0
- package/dist/guid.esm.js +21 -0
- package/dist/hdrFilteringFunctions.esm.js +816 -0
- package/dist/helperFunctions.esm.js +5145 -0
- package/dist/index.esm.js +38 -11
- package/dist/material.esm.js +115 -0
- package/dist/math.axis.esm.js +35 -0
- package/dist/math.color.esm.js +1661 -0
- package/dist/math.path.esm.js +15 -0
- package/dist/math.size.esm.js +137 -0
- package/dist/mesh.esm.js +11170 -0
- package/dist/modelContainer.esm.js +1895 -0
- package/dist/node.esm.js +795 -0
- package/dist/pbrBRDFFunctions.esm.js +122 -2
- package/dist/pbrMaterial.esm.js +8747 -0
- package/dist/productAnimations.esm.js +182 -0
- package/dist/productCamera.esm.js +14 -0
- package/dist/renderConstants.esm.js +116 -0
- package/dist/renderingPipeline.esm.js +18 -0
- package/dist/sceneLoaderFlags.esm.js +51 -0
- package/dist/types.esm.js +30 -0
- package/dist/variants.esm.js +16 -0
- package/dist/webRequest.esm.js +7777 -0
- package/package.json +6 -5
- package/dist/index.umd.js +0 -10010
- package/dist/lib/assetCache.esm.js +0 -21
- package/dist/lib/configuration.esm.js +0 -98
- package/dist/lib/core.esm.js +0 -417
- package/dist/lib/dynamicTexture.esm.js +0 -51
- package/dist/lib/glbLoaderExtensions.esm.js +0 -137
- package/dist/lib/glowLayerManager.esm.js +0 -19
- package/dist/lib/guid.esm.js +0 -7
- package/dist/lib/material.esm.js +0 -50
- package/dist/lib/modelContainer.esm.js +0 -351
- package/dist/lib/productAnimations.esm.js +0 -123
- package/dist/lib/productCamera.esm.js +0 -113
- package/dist/lib/renderConstants.esm.js +0 -103
- package/dist/lib/renderingPipeline.esm.js +0 -99
- package/dist/lib/types.esm.js +0 -5
- package/dist/lib/variants.esm.js +0 -112
- package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +0 -122
- package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +0 -59
- package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +0 -335
- package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +0 -193
- package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +0 -354
- package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +0 -478
- package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +0 -866
- package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +0 -18
- package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +0 -470
- package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +0 -21
- package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +0 -281
- package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +0 -568
- package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +0 -117
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +0 -145
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +0 -295
- package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +0 -701
- package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +0 -478
- package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +0 -433
- package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +0 -18
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +0 -67
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +0 -191
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +0 -93
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +0 -119
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +0 -119
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +0 -108
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +0 -114
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +0 -249
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +0 -103
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +0 -589
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +0 -37
- package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +0 -686
- package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +0 -147
- package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +0 -236
- package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +0 -66
- package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +0 -214
- package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +0 -59
- package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +0 -174
- package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +0 -159
- package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +0 -114
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +0 -37
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +0 -106
- package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +0 -118
- package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +0 -46
- package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +0 -50
- package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +0 -354
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +0 -101
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +0 -103
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +0 -11
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +0 -111
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +0 -109
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +0 -76
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +0 -69
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +0 -15
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +0 -29
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +0 -85
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +0 -36
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +0 -88
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +0 -14
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +0 -44
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +0 -31
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +0 -230
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +0 -30
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +0 -34
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +0 -388
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +0 -87
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +0 -16
- package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +0 -254
- package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +0 -1120
- package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +0 -697
- package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +0 -22
- package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +0 -273
- package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +0 -36
- package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +0 -2921
- package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +0 -63
- package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +0 -8
- package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +0 -418
- package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +0 -437
- package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +0 -141
- package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +0 -343
- package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +0 -396
- package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +0 -224
- package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +0 -92
- package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +0 -476
- package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +0 -30
- package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +0 -153
- package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +0 -196
- package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +0 -287
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +0 -551
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +0 -112
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +0 -568
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +0 -139
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +0 -97
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +0 -496
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +0 -106
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +0 -270
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +0 -103
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +0 -51
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +0 -81
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +0 -542
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +0 -23
- package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +0 -244
- package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +0 -134
- package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +0 -89
- package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +0 -175
- package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +0 -150
- package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +0 -17
- package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +0 -138
- package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +0 -223
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +0 -58
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +0 -156
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +0 -605
- package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +0 -421
- package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +0 -101
- package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +0 -170
- package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +0 -28
- package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +0 -397
- package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +0 -22
- package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +0 -890
- package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +0 -73
- package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +0 -132
- package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +0 -428
- package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +0 -90
- package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +0 -906
- package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +0 -161
- package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +0 -226
- package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +0 -501
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +0 -226
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +0 -212
- package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +0 -145
- package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +0 -164
- package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +0 -38
- package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +0 -48
- package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +0 -7
- package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +0 -838
- package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +0 -934
- package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +0 -541
- package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +0 -19
- package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +0 -903
- package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +0 -91
- package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +0 -43
- package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +0 -145
- package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +0 -284
- package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +0 -124
- package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +0 -4915
- package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +0 -177
- package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +0 -260
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +0 -233
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +0 -47
- package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +0 -12
- package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +0 -1448
- package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +0 -729
- package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +0 -455
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +0 -2526
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +0 -865
- package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +0 -13
- package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +0 -422
- package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +0 -129
- package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +0 -796
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +0 -111
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +0 -122
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +0 -78
- package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +0 -41
- package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +0 -52
- package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +0 -561
- package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +0 -31
- package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +0 -44
- package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +0 -53
- package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +0 -55
- package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +0 -329
- package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +0 -332
- package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +0 -52
- package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +0 -25
- package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +0 -21
- package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +0 -117
- package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +0 -187
- package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +0 -40
- package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +0 -339
- package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +0 -6
- package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +0 -9
- package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +0 -26
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +0 -79
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +0 -281
- package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +0 -77
- package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +0 -231
- package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +0 -99
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- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.esm.js +0 -53
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.esm.js +0 -31
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.esm.js +0 -47
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.esm.js +0 -173
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.esm.js +0 -82
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.esm.js +0 -68
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.esm.js +0 -60
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.esm.js +0 -39
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.esm.js +0 -42
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.esm.js +0 -32
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.esm.js +0 -35
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency.esm.js +0 -41
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.esm.js +0 -136
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.esm.js +0 -37
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.esm.js +0 -178
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.esm.js +0 -40
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.esm.js +0 -17
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +0 -31
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +0 -149
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +0 -170
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +0 -29
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +0 -1562
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +0 -66
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +0 -462
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +0 -81
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@@ -1,191 +0,0 @@
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import { __decorate as v } from "../../tslib.es6.esm.js";
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import { serialize as A } from "../../Misc/decorators.esm.js";
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import { Tools as d } from "../../Misc/tools.esm.js";
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import { PointerEventTypes as e } from "../../Events/pointerEvents.esm.js";
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class I {
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constructor() {
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this._currentActiveButton = -1, this.buttons = [0, 1, 2];
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}
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/**
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* Attach the input controls to a specific dom element to get the input from.
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* @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
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*/
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attachControl(i) {
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i = d.BackCompatCameraNoPreventDefault(arguments);
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const h = this.camera.getEngine(), p = h.getInputElement();
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let s = 0, r = null;
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this._pointA = null, this._pointB = null, this._altKey = !1, this._ctrlKey = !1, this._metaKey = !1, this._shiftKey = !1, this._buttonsPressed = 0, this._pointerInput = (n) => {
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var a, f;
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const t = n.event, c = t.pointerType === "touch";
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if (h.isInVRExclusivePointerMode || n.type !== e.POINTERMOVE && this.buttons.indexOf(t.button) === -1)
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return;
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const u = t.target;
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if (this._altKey = t.altKey, this._ctrlKey = t.ctrlKey, this._metaKey = t.metaKey, this._shiftKey = t.shiftKey, this._buttonsPressed = t.buttons, h.isPointerLock) {
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const o = t.movementX, l = t.movementY;
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this.onTouch(null, o, l), this._pointA = null, this._pointB = null;
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} else {
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if (n.type !== e.POINTERDOWN && c && ((a = this._pointA) === null || a === void 0 ? void 0 : a.pointerId) !== t.pointerId && ((f = this._pointB) === null || f === void 0 ? void 0 : f.pointerId) !== t.pointerId)
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return;
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if (n.type === e.POINTERDOWN && (this._currentActiveButton === -1 || c)) {
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try {
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u == null || u.setPointerCapture(t.pointerId);
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} catch {
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}
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if (this._pointA === null)
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this._pointA = {
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x: t.clientX,
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y: t.clientY,
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pointerId: t.pointerId,
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type: t.pointerType
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};
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else if (this._pointB === null)
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this._pointB = {
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x: t.clientX,
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y: t.clientY,
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pointerId: t.pointerId,
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type: t.pointerType
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};
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else
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return;
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this._currentActiveButton === -1 && !c && (this._currentActiveButton = t.button), this.onButtonDown(t), i || (t.preventDefault(), p && p.focus());
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} else if (n.type === e.POINTERDOUBLETAP)
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this.onDoubleTap(t.pointerType);
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else if (n.type === e.POINTERUP && (this._currentActiveButton === t.button || c)) {
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try {
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u == null || u.releasePointerCapture(t.pointerId);
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} catch {
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}
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c || (this._pointB = null), h._badOS ? this._pointA = this._pointB = null : this._pointB && this._pointA && this._pointA.pointerId == t.pointerId ? (this._pointA = this._pointB, this._pointB = null) : this._pointA && this._pointB && this._pointB.pointerId == t.pointerId ? this._pointB = null : this._pointA = this._pointB = null, (s !== 0 || r) && (this.onMultiTouch(
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this._pointA,
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this._pointB,
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s,
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0,
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// pinchSquaredDistance
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r,
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null
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66
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// multiTouchPanPosition
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), s = 0, r = null), this._currentActiveButton = -1, this.onButtonUp(t), i || t.preventDefault();
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} else if (n.type === e.POINTERMOVE) {
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if (i || t.preventDefault(), this._pointA && this._pointB === null) {
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const o = t.clientX - this._pointA.x, l = t.clientY - this._pointA.y;
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this.onTouch(this._pointA, o, l), this._pointA.x = t.clientX, this._pointA.y = t.clientY;
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} else if (this._pointA && this._pointB) {
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const o = this._pointA.pointerId === t.pointerId ? this._pointA : this._pointB;
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o.x = t.clientX, o.y = t.clientY;
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const l = this._pointA.x - this._pointB.x, m = this._pointA.y - this._pointB.y, y = l * l + m * m, B = {
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x: (this._pointA.x + this._pointB.x) / 2,
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y: (this._pointA.y + this._pointB.y) / 2,
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pointerId: t.pointerId,
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type: n.type
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};
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this.onMultiTouch(this._pointA, this._pointB, s, y, r, B), r = B, s = y;
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}
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}
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}
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}, this._observer = this.camera.getScene()._inputManager._addCameraPointerObserver(this._pointerInput, e.POINTERDOWN | e.POINTERUP | e.POINTERMOVE | e.POINTERDOUBLETAP), this._onLostFocus = () => {
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this._pointA = this._pointB = null, s = 0, r = null, this.onLostFocus();
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}, this._contextMenuBind = this.onContextMenu.bind(this), p && p.addEventListener("contextmenu", this._contextMenuBind, !1);
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const _ = this.camera.getScene().getEngine().getHostWindow();
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_ && d.RegisterTopRootEvents(_, [{ name: "blur", handler: this._onLostFocus }]);
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}
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/**
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* Detach the current controls from the specified dom element.
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*/
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detachControl() {
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if (this._onLostFocus) {
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96
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const i = this.camera.getScene().getEngine().getHostWindow();
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i && d.UnregisterTopRootEvents(i, [{ name: "blur", handler: this._onLostFocus }]);
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}
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if (this._observer) {
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if (this.camera.getScene()._inputManager._removeCameraPointerObserver(this._observer), this._observer = null, this._contextMenuBind) {
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const i = this.camera.getScene().getEngine().getInputElement();
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i && i.removeEventListener("contextmenu", this._contextMenuBind);
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}
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this._onLostFocus = null;
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}
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this._altKey = !1, this._ctrlKey = !1, this._metaKey = !1, this._shiftKey = !1, this._buttonsPressed = 0, this._currentActiveButton = -1;
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107
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}
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108
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/**
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109
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* Gets the class name of the current input.
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110
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* @returns the class name
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111
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*/
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getClassName() {
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113
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return "BaseCameraPointersInput";
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114
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}
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115
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/**
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116
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* Get the friendly name associated with the input class.
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117
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* @returns the input friendly name
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118
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*/
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119
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getSimpleName() {
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120
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return "pointers";
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}
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/**
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123
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* Called on pointer POINTERDOUBLETAP event.
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124
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* Override this method to provide functionality on POINTERDOUBLETAP event.
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125
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* @param type
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126
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*/
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127
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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128
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onDoubleTap(i) {
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129
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}
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130
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/**
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131
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* Called on pointer POINTERMOVE event if only a single touch is active.
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132
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* Override this method to provide functionality.
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133
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* @param point
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134
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* @param offsetX
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135
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* @param offsetY
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136
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*/
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137
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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138
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onTouch(i, h, p) {
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139
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}
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140
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/**
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141
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* Called on pointer POINTERMOVE event if multiple touches are active.
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142
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* Override this method to provide functionality.
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143
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-
* @param _pointA
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144
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* @param _pointB
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145
|
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* @param previousPinchSquaredDistance
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146
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* @param pinchSquaredDistance
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147
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-
* @param previousMultiTouchPanPosition
|
|
148
|
-
* @param multiTouchPanPosition
|
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149
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*/
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150
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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151
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onMultiTouch(i, h, p, s, r, _) {
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152
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}
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153
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/**
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154
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* Called on JS contextmenu event.
|
|
155
|
-
* Override this method to provide functionality.
|
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156
|
-
* @param evt
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157
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*/
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158
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onContextMenu(i) {
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159
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i.preventDefault();
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160
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}
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161
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-
/**
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162
|
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* Called each time a new POINTERDOWN event occurs. Ie, for each button
|
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163
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* press.
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164
|
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* Override this method to provide functionality.
|
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165
|
-
* @param evt
|
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166
|
-
*/
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167
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-
// eslint-disable-next-line @typescript-eslint/no-unused-vars
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168
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onButtonDown(i) {
|
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169
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-
}
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170
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/**
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171
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* Called each time a new POINTERUP event occurs. Ie, for each button
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172
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* release.
|
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173
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* Override this method to provide functionality.
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174
|
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* @param evt
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175
|
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*/
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176
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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177
|
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onButtonUp(i) {
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178
|
-
}
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179
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/**
|
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180
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* Called when window becomes inactive.
|
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181
|
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* Override this method to provide functionality.
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*/
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183
|
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onLostFocus() {
|
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184
|
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}
|
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185
|
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}
|
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186
|
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v([
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187
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A()
|
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188
|
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], I.prototype, "buttons", void 0);
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|
189
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export {
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|
190
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I as BaseCameraPointersInput
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};
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package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js
DELETED
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@@ -1,93 +0,0 @@
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1
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import { __decorate as s } from "../../tslib.es6.esm.js";
|
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2
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import { serialize as n } from "../../Misc/decorators.esm.js";
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3
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import { CameraInputTypes as a } from "../cameraInputsManager.esm.js";
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4
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import { KeyboardEventTypes as h } from "../../Events/keyboardEvents.esm.js";
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5
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import { Tools as l } from "../../Misc/tools.esm.js";
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6
|
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class t {
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7
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constructor() {
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|
8
|
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this.keysUp = [38], this.keysDown = [40], this.keysLeft = [37], this.keysRight = [39], this.keysReset = [220], this.panningSensibility = 50, this.zoomingSensibility = 25, this.useAltToZoom = !0, this.angularSpeed = 0.01, this._keys = new Array();
|
|
9
|
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}
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|
10
|
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/**
|
|
11
|
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* Attach the input controls to a specific dom element to get the input from.
|
|
12
|
-
* @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
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|
13
|
-
*/
|
|
14
|
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attachControl(i) {
|
|
15
|
-
i = l.BackCompatCameraNoPreventDefault(arguments), !this._onCanvasBlurObserver && (this._scene = this.camera.getScene(), this._engine = this._scene.getEngine(), this._onCanvasBlurObserver = this._engine.onCanvasBlurObservable.add(() => {
|
|
16
|
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this._keys.length = 0;
|
|
17
|
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}), this._onKeyboardObserver = this._scene.onKeyboardObservable.add((r) => {
|
|
18
|
-
const e = r.event;
|
|
19
|
-
if (!e.metaKey) {
|
|
20
|
-
if (r.type === h.KEYDOWN)
|
|
21
|
-
this._ctrlPressed = e.ctrlKey, this._altPressed = e.altKey, (this.keysUp.indexOf(e.keyCode) !== -1 || this.keysDown.indexOf(e.keyCode) !== -1 || this.keysLeft.indexOf(e.keyCode) !== -1 || this.keysRight.indexOf(e.keyCode) !== -1 || this.keysReset.indexOf(e.keyCode) !== -1) && (this._keys.indexOf(e.keyCode) === -1 && this._keys.push(e.keyCode), e.preventDefault && (i || e.preventDefault()));
|
|
22
|
-
else if (this.keysUp.indexOf(e.keyCode) !== -1 || this.keysDown.indexOf(e.keyCode) !== -1 || this.keysLeft.indexOf(e.keyCode) !== -1 || this.keysRight.indexOf(e.keyCode) !== -1 || this.keysReset.indexOf(e.keyCode) !== -1) {
|
|
23
|
-
const o = this._keys.indexOf(e.keyCode);
|
|
24
|
-
o >= 0 && this._keys.splice(o, 1), e.preventDefault && (i || e.preventDefault());
|
|
25
|
-
}
|
|
26
|
-
}
|
|
27
|
-
}));
|
|
28
|
-
}
|
|
29
|
-
/**
|
|
30
|
-
* Detach the current controls from the specified dom element.
|
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*/
|
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32
|
-
detachControl() {
|
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|
-
this._scene && (this._onKeyboardObserver && this._scene.onKeyboardObservable.remove(this._onKeyboardObserver), this._onCanvasBlurObserver && this._engine.onCanvasBlurObservable.remove(this._onCanvasBlurObserver), this._onKeyboardObserver = null, this._onCanvasBlurObserver = null), this._keys.length = 0;
|
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34
|
-
}
|
|
35
|
-
/**
|
|
36
|
-
* Update the current camera state depending on the inputs that have been used this frame.
|
|
37
|
-
* This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
|
|
38
|
-
*/
|
|
39
|
-
checkInputs() {
|
|
40
|
-
if (this._onKeyboardObserver) {
|
|
41
|
-
const i = this.camera;
|
|
42
|
-
for (let r = 0; r < this._keys.length; r++) {
|
|
43
|
-
const e = this._keys[r];
|
|
44
|
-
this.keysLeft.indexOf(e) !== -1 ? this._ctrlPressed && this.camera._useCtrlForPanning ? i.inertialPanningX -= 1 / this.panningSensibility : i.inertialAlphaOffset -= this.angularSpeed : this.keysUp.indexOf(e) !== -1 ? this._ctrlPressed && this.camera._useCtrlForPanning ? i.inertialPanningY += 1 / this.panningSensibility : this._altPressed && this.useAltToZoom ? i.inertialRadiusOffset += 1 / this.zoomingSensibility : i.inertialBetaOffset -= this.angularSpeed : this.keysRight.indexOf(e) !== -1 ? this._ctrlPressed && this.camera._useCtrlForPanning ? i.inertialPanningX += 1 / this.panningSensibility : i.inertialAlphaOffset += this.angularSpeed : this.keysDown.indexOf(e) !== -1 ? this._ctrlPressed && this.camera._useCtrlForPanning ? i.inertialPanningY -= 1 / this.panningSensibility : this._altPressed && this.useAltToZoom ? i.inertialRadiusOffset -= 1 / this.zoomingSensibility : i.inertialBetaOffset += this.angularSpeed : this.keysReset.indexOf(e) !== -1 && i.useInputToRestoreState && i.restoreState();
|
|
45
|
-
}
|
|
46
|
-
}
|
|
47
|
-
}
|
|
48
|
-
/**
|
|
49
|
-
* Gets the class name of the current input.
|
|
50
|
-
* @returns the class name
|
|
51
|
-
*/
|
|
52
|
-
getClassName() {
|
|
53
|
-
return "ArcRotateCameraKeyboardMoveInput";
|
|
54
|
-
}
|
|
55
|
-
/**
|
|
56
|
-
* Get the friendly name associated with the input class.
|
|
57
|
-
* @returns the input friendly name
|
|
58
|
-
*/
|
|
59
|
-
getSimpleName() {
|
|
60
|
-
return "keyboard";
|
|
61
|
-
}
|
|
62
|
-
}
|
|
63
|
-
s([
|
|
64
|
-
n()
|
|
65
|
-
], t.prototype, "keysUp", void 0);
|
|
66
|
-
s([
|
|
67
|
-
n()
|
|
68
|
-
], t.prototype, "keysDown", void 0);
|
|
69
|
-
s([
|
|
70
|
-
n()
|
|
71
|
-
], t.prototype, "keysLeft", void 0);
|
|
72
|
-
s([
|
|
73
|
-
n()
|
|
74
|
-
], t.prototype, "keysRight", void 0);
|
|
75
|
-
s([
|
|
76
|
-
n()
|
|
77
|
-
], t.prototype, "keysReset", void 0);
|
|
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|
-
s([
|
|
79
|
-
n()
|
|
80
|
-
], t.prototype, "panningSensibility", void 0);
|
|
81
|
-
s([
|
|
82
|
-
n()
|
|
83
|
-
], t.prototype, "zoomingSensibility", void 0);
|
|
84
|
-
s([
|
|
85
|
-
n()
|
|
86
|
-
], t.prototype, "useAltToZoom", void 0);
|
|
87
|
-
s([
|
|
88
|
-
n()
|
|
89
|
-
], t.prototype, "angularSpeed", void 0);
|
|
90
|
-
a.ArcRotateCameraKeyboardMoveInput = t;
|
|
91
|
-
export {
|
|
92
|
-
t as ArcRotateCameraKeyboardMoveInput
|
|
93
|
-
};
|
package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js
DELETED
|
@@ -1,119 +0,0 @@
|
|
|
1
|
-
import { __decorate as u } from "../../tslib.es6.esm.js";
|
|
2
|
-
import { serialize as f } from "../../Misc/decorators.esm.js";
|
|
3
|
-
import { CameraInputTypes as d } from "../cameraInputsManager.esm.js";
|
|
4
|
-
import { PointerEventTypes as p } from "../../Events/pointerEvents.esm.js";
|
|
5
|
-
import { Plane as _ } from "../../Maths/math.plane.esm.js";
|
|
6
|
-
import { Vector3 as P, Matrix as g, TmpVectors as M } from "../../Maths/math.vector.esm.js";
|
|
7
|
-
import { Epsilon as h } from "../../Maths/math.constants.esm.js";
|
|
8
|
-
import { EventConstants as v } from "../../Events/deviceInputEvents.esm.js";
|
|
9
|
-
import { Scalar as L } from "../../Maths/math.scalar.esm.js";
|
|
10
|
-
import { Tools as R } from "../../Misc/tools.esm.js";
|
|
11
|
-
const C = 40;
|
|
12
|
-
class m {
|
|
13
|
-
constructor() {
|
|
14
|
-
this.wheelPrecision = 3, this.zoomToMouseLocation = !1, this.wheelDeltaPercentage = 0, this.customComputeDeltaFromMouseWheel = null, this._inertialPanning = P.Zero();
|
|
15
|
-
}
|
|
16
|
-
_computeDeltaFromMouseWheelLegacyEvent(t, a) {
|
|
17
|
-
let i = 0;
|
|
18
|
-
const e = t * 0.01 * this.wheelDeltaPercentage * a;
|
|
19
|
-
return t > 0 ? i = e / (1 + this.wheelDeltaPercentage) : i = e * (1 + this.wheelDeltaPercentage), i;
|
|
20
|
-
}
|
|
21
|
-
/**
|
|
22
|
-
* Attach the input controls to a specific dom element to get the input from.
|
|
23
|
-
* @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
|
|
24
|
-
*/
|
|
25
|
-
attachControl(t) {
|
|
26
|
-
t = R.BackCompatCameraNoPreventDefault(arguments), this._wheel = (a) => {
|
|
27
|
-
if (a.type !== p.POINTERWHEEL)
|
|
28
|
-
return;
|
|
29
|
-
const i = a.event;
|
|
30
|
-
let e = 0;
|
|
31
|
-
const o = i.deltaMode === v.DOM_DELTA_LINE ? C : 1, n = -(i.deltaY * o);
|
|
32
|
-
if (this.customComputeDeltaFromMouseWheel)
|
|
33
|
-
e = this.customComputeDeltaFromMouseWheel(n, this, i);
|
|
34
|
-
else if (this.wheelDeltaPercentage) {
|
|
35
|
-
if (e = this._computeDeltaFromMouseWheelLegacyEvent(n, this.camera.radius), e > 0) {
|
|
36
|
-
let s = this.camera.radius, l = this.camera.inertialRadiusOffset + e;
|
|
37
|
-
for (let r = 0; r < 20 && Math.abs(l) > 1e-3; r++)
|
|
38
|
-
s -= l, l *= this.camera.inertia;
|
|
39
|
-
s = L.Clamp(s, 0, Number.MAX_VALUE), e = this._computeDeltaFromMouseWheelLegacyEvent(n, s);
|
|
40
|
-
}
|
|
41
|
-
} else
|
|
42
|
-
e = n / (this.wheelPrecision * 40);
|
|
43
|
-
e && (this.zoomToMouseLocation ? (this._hitPlane || this._updateHitPlane(), this._zoomToMouse(e)) : this.camera.inertialRadiusOffset += e), i.preventDefault && (t || i.preventDefault());
|
|
44
|
-
}, this._observer = this.camera.getScene()._inputManager._addCameraPointerObserver(this._wheel, p.POINTERWHEEL), this.zoomToMouseLocation && this._inertialPanning.setAll(0);
|
|
45
|
-
}
|
|
46
|
-
/**
|
|
47
|
-
* Detach the current controls from the specified dom element.
|
|
48
|
-
*/
|
|
49
|
-
detachControl() {
|
|
50
|
-
this._observer && (this.camera.getScene()._inputManager._removeCameraPointerObserver(this._observer), this._observer = null, this._wheel = null);
|
|
51
|
-
}
|
|
52
|
-
/**
|
|
53
|
-
* Update the current camera state depending on the inputs that have been used this frame.
|
|
54
|
-
* This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
|
|
55
|
-
*/
|
|
56
|
-
checkInputs() {
|
|
57
|
-
if (!this.zoomToMouseLocation)
|
|
58
|
-
return;
|
|
59
|
-
const t = this.camera;
|
|
60
|
-
0 + t.inertialAlphaOffset + t.inertialBetaOffset + t.inertialRadiusOffset && (this._updateHitPlane(), t.target.addInPlace(this._inertialPanning), this._inertialPanning.scaleInPlace(t.inertia), this._zeroIfClose(this._inertialPanning));
|
|
61
|
-
}
|
|
62
|
-
/**
|
|
63
|
-
* Gets the class name of the current input.
|
|
64
|
-
* @returns the class name
|
|
65
|
-
*/
|
|
66
|
-
getClassName() {
|
|
67
|
-
return "ArcRotateCameraMouseWheelInput";
|
|
68
|
-
}
|
|
69
|
-
/**
|
|
70
|
-
* Get the friendly name associated with the input class.
|
|
71
|
-
* @returns the input friendly name
|
|
72
|
-
*/
|
|
73
|
-
getSimpleName() {
|
|
74
|
-
return "mousewheel";
|
|
75
|
-
}
|
|
76
|
-
_updateHitPlane() {
|
|
77
|
-
const t = this.camera, a = t.target.subtract(t.position);
|
|
78
|
-
this._hitPlane = _.FromPositionAndNormal(t.target, a);
|
|
79
|
-
}
|
|
80
|
-
// Get position on the hit plane
|
|
81
|
-
_getPosition() {
|
|
82
|
-
var t;
|
|
83
|
-
const a = this.camera, i = a.getScene(), e = i.createPickingRay(i.pointerX, i.pointerY, g.Identity(), a, !1);
|
|
84
|
-
e.origin.x -= a.targetScreenOffset.x, e.origin.y -= a.targetScreenOffset.y;
|
|
85
|
-
let o = 0;
|
|
86
|
-
return this._hitPlane && (o = (t = e.intersectsPlane(this._hitPlane)) !== null && t !== void 0 ? t : 0), e.origin.addInPlace(e.direction.scaleInPlace(o));
|
|
87
|
-
}
|
|
88
|
-
_zoomToMouse(t) {
|
|
89
|
-
var a, i;
|
|
90
|
-
const e = this.camera, o = 1 - e.inertia;
|
|
91
|
-
if (e.lowerRadiusLimit) {
|
|
92
|
-
const c = (a = e.lowerRadiusLimit) !== null && a !== void 0 ? a : 0;
|
|
93
|
-
e.radius - (e.inertialRadiusOffset + t) / o < c && (t = (e.radius - c) * o - e.inertialRadiusOffset);
|
|
94
|
-
}
|
|
95
|
-
if (e.upperRadiusLimit) {
|
|
96
|
-
const c = (i = e.upperRadiusLimit) !== null && i !== void 0 ? i : 0;
|
|
97
|
-
e.radius - (e.inertialRadiusOffset + t) / o > c && (t = (e.radius - c) * o - e.inertialRadiusOffset);
|
|
98
|
-
}
|
|
99
|
-
const s = t / o / e.radius, l = this._getPosition(), r = M.Vector3[6];
|
|
100
|
-
l.subtractToRef(e.target, r), r.scaleInPlace(s), r.scaleInPlace(o), this._inertialPanning.addInPlace(r), e.inertialRadiusOffset += t;
|
|
101
|
-
}
|
|
102
|
-
// Sets x y or z of passed in vector to zero if less than Epsilon.
|
|
103
|
-
_zeroIfClose(t) {
|
|
104
|
-
Math.abs(t.x) < h && (t.x = 0), Math.abs(t.y) < h && (t.y = 0), Math.abs(t.z) < h && (t.z = 0);
|
|
105
|
-
}
|
|
106
|
-
}
|
|
107
|
-
u([
|
|
108
|
-
f()
|
|
109
|
-
], m.prototype, "wheelPrecision", void 0);
|
|
110
|
-
u([
|
|
111
|
-
f()
|
|
112
|
-
], m.prototype, "zoomToMouseLocation", void 0);
|
|
113
|
-
u([
|
|
114
|
-
f()
|
|
115
|
-
], m.prototype, "wheelDeltaPercentage", void 0);
|
|
116
|
-
d.ArcRotateCameraMouseWheelInput = m;
|
|
117
|
-
export {
|
|
118
|
-
m as ArcRotateCameraMouseWheelInput
|
|
119
|
-
};
|
package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js
DELETED
|
@@ -1,119 +0,0 @@
|
|
|
1
|
-
import { __decorate as e } from "../../tslib.es6.esm.js";
|
|
2
|
-
import { serialize as a } from "../../Misc/decorators.esm.js";
|
|
3
|
-
import { CameraInputTypes as l } from "../cameraInputsManager.esm.js";
|
|
4
|
-
import { BaseCameraPointersInput as m } from "./BaseCameraPointersInput.esm.js";
|
|
5
|
-
class i extends m {
|
|
6
|
-
constructor() {
|
|
7
|
-
super(...arguments), this.buttons = [0, 1, 2], this.angularSensibilityX = 1e3, this.angularSensibilityY = 1e3, this.pinchPrecision = 12, this.pinchDeltaPercentage = 0, this.useNaturalPinchZoom = !1, this.pinchZoom = !0, this.panningSensibility = 1e3, this.multiTouchPanning = !0, this.multiTouchPanAndZoom = !0, this.pinchInwards = !0, this._isPanClick = !1, this._twoFingerActivityCount = 0, this._isPinching = !1;
|
|
8
|
-
}
|
|
9
|
-
/**
|
|
10
|
-
* Gets the class name of the current input.
|
|
11
|
-
* @returns the class name
|
|
12
|
-
*/
|
|
13
|
-
getClassName() {
|
|
14
|
-
return "ArcRotateCameraPointersInput";
|
|
15
|
-
}
|
|
16
|
-
/**
|
|
17
|
-
* Move camera from multi touch panning positions.
|
|
18
|
-
* @param previousMultiTouchPanPosition
|
|
19
|
-
* @param multiTouchPanPosition
|
|
20
|
-
*/
|
|
21
|
-
_computeMultiTouchPanning(n, s) {
|
|
22
|
-
if (this.panningSensibility !== 0 && n && s) {
|
|
23
|
-
const t = s.x - n.x, o = s.y - n.y;
|
|
24
|
-
this.camera.inertialPanningX += -t / this.panningSensibility, this.camera.inertialPanningY += o / this.panningSensibility;
|
|
25
|
-
}
|
|
26
|
-
}
|
|
27
|
-
/**
|
|
28
|
-
* Move camera from pinch zoom distances.
|
|
29
|
-
* @param previousPinchSquaredDistance
|
|
30
|
-
* @param pinchSquaredDistance
|
|
31
|
-
*/
|
|
32
|
-
_computePinchZoom(n, s) {
|
|
33
|
-
const t = this.camera.radius || i.MinimumRadiusForPinch;
|
|
34
|
-
this.useNaturalPinchZoom ? this.camera.radius = t * Math.sqrt(n) / Math.sqrt(s) : this.pinchDeltaPercentage ? this.camera.inertialRadiusOffset += (s - n) * 1e-3 * t * this.pinchDeltaPercentage : this.camera.inertialRadiusOffset += (s - n) / (this.pinchPrecision * (this.pinchInwards ? 1 : -1) * (this.angularSensibilityX + this.angularSensibilityY) / 2);
|
|
35
|
-
}
|
|
36
|
-
/**
|
|
37
|
-
* Called on pointer POINTERMOVE event if only a single touch is active.
|
|
38
|
-
* @param point
|
|
39
|
-
* @param offsetX
|
|
40
|
-
* @param offsetY
|
|
41
|
-
*/
|
|
42
|
-
onTouch(n, s, t) {
|
|
43
|
-
this.panningSensibility !== 0 && (this._ctrlKey && this.camera._useCtrlForPanning || this._isPanClick) ? (this.camera.inertialPanningX += -s / this.panningSensibility, this.camera.inertialPanningY += t / this.panningSensibility) : (this.camera.inertialAlphaOffset -= s / this.angularSensibilityX, this.camera.inertialBetaOffset -= t / this.angularSensibilityY);
|
|
44
|
-
}
|
|
45
|
-
/**
|
|
46
|
-
* Called on pointer POINTERDOUBLETAP event.
|
|
47
|
-
*/
|
|
48
|
-
onDoubleTap() {
|
|
49
|
-
this.camera.useInputToRestoreState && this.camera.restoreState();
|
|
50
|
-
}
|
|
51
|
-
/**
|
|
52
|
-
* Called on pointer POINTERMOVE event if multiple touches are active.
|
|
53
|
-
* @param pointA
|
|
54
|
-
* @param pointB
|
|
55
|
-
* @param previousPinchSquaredDistance
|
|
56
|
-
* @param pinchSquaredDistance
|
|
57
|
-
* @param previousMultiTouchPanPosition
|
|
58
|
-
* @param multiTouchPanPosition
|
|
59
|
-
*/
|
|
60
|
-
onMultiTouch(n, s, t, o, h, r) {
|
|
61
|
-
t === 0 && h === null || o === 0 && r === null || (this.multiTouchPanAndZoom ? (this._computePinchZoom(t, o), this._computeMultiTouchPanning(h, r)) : this.multiTouchPanning && this.pinchZoom ? (this._twoFingerActivityCount++, this._isPinching || this._twoFingerActivityCount < 20 && Math.abs(Math.sqrt(o) - Math.sqrt(t)) > this.camera.pinchToPanMaxDistance ? (this._computePinchZoom(t, o), this._isPinching = !0) : this._computeMultiTouchPanning(h, r)) : this.multiTouchPanning ? this._computeMultiTouchPanning(h, r) : this.pinchZoom && this._computePinchZoom(t, o));
|
|
62
|
-
}
|
|
63
|
-
/**
|
|
64
|
-
* Called each time a new POINTERDOWN event occurs. Ie, for each button
|
|
65
|
-
* press.
|
|
66
|
-
* @param evt
|
|
67
|
-
*/
|
|
68
|
-
onButtonDown(n) {
|
|
69
|
-
this._isPanClick = n.button === this.camera._panningMouseButton;
|
|
70
|
-
}
|
|
71
|
-
/**
|
|
72
|
-
* Called each time a new POINTERUP event occurs. Ie, for each button
|
|
73
|
-
* release.
|
|
74
|
-
*/
|
|
75
|
-
onButtonUp() {
|
|
76
|
-
this._twoFingerActivityCount = 0, this._isPinching = !1;
|
|
77
|
-
}
|
|
78
|
-
/**
|
|
79
|
-
* Called when window becomes inactive.
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*/
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onLostFocus() {
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this._isPanClick = !1, this._twoFingerActivityCount = 0, this._isPinching = !1;
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}
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}
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i.MinimumRadiusForPinch = 1e-3;
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e([
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a()
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], i.prototype, "buttons", void 0);
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e([
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a()
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], i.prototype, "angularSensibilityX", void 0);
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e([
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a()
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], i.prototype, "angularSensibilityY", void 0);
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e([
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a()
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], i.prototype, "pinchPrecision", void 0);
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e([
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a()
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], i.prototype, "pinchDeltaPercentage", void 0);
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e([
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a()
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], i.prototype, "useNaturalPinchZoom", void 0);
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e([
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a()
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], i.prototype, "pinchZoom", void 0);
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e([
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a()
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], i.prototype, "panningSensibility", void 0);
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e([
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a()
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], i.prototype, "multiTouchPanning", void 0);
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e([
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a()
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], i.prototype, "multiTouchPanAndZoom", void 0);
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l.ArcRotateCameraPointersInput = i;
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export {
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i as ArcRotateCameraPointersInput
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};
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@@ -1,108 +0,0 @@
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1
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-
import { __decorate as i } from "../../tslib.es6.esm.js";
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2
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-
import { serialize as s } from "../../Misc/decorators.esm.js";
|
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3
|
-
import { CameraInputTypes as n } from "../cameraInputsManager.esm.js";
|
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4
|
-
import { KeyboardEventTypes as y } from "../../Events/keyboardEvents.esm.js";
|
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5
|
-
import { Vector3 as d } from "../../Maths/math.vector.esm.js";
|
|
6
|
-
import { Tools as h } from "../../Misc/tools.esm.js";
|
|
7
|
-
class o {
|
|
8
|
-
constructor() {
|
|
9
|
-
this.keysUp = [38], this.keysUpward = [33], this.keysDown = [40], this.keysDownward = [34], this.keysLeft = [37], this.keysRight = [39], this.rotationSpeed = 0.5, this.keysRotateLeft = [], this.keysRotateRight = [], this.keysRotateUp = [], this.keysRotateDown = [], this._keys = new Array();
|
|
10
|
-
}
|
|
11
|
-
/**
|
|
12
|
-
* Attach the input controls to a specific dom element to get the input from.
|
|
13
|
-
* @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
|
|
14
|
-
*/
|
|
15
|
-
attachControl(t) {
|
|
16
|
-
t = h.BackCompatCameraNoPreventDefault(arguments), !this._onCanvasBlurObserver && (this._scene = this.camera.getScene(), this._engine = this._scene.getEngine(), this._onCanvasBlurObserver = this._engine.onCanvasBlurObservable.add(() => {
|
|
17
|
-
this._keys.length = 0;
|
|
18
|
-
}), this._onKeyboardObserver = this._scene.onKeyboardObservable.add((r) => {
|
|
19
|
-
const e = r.event;
|
|
20
|
-
if (!e.metaKey) {
|
|
21
|
-
if (r.type === y.KEYDOWN)
|
|
22
|
-
(this.keysUp.indexOf(e.keyCode) !== -1 || this.keysDown.indexOf(e.keyCode) !== -1 || this.keysLeft.indexOf(e.keyCode) !== -1 || this.keysRight.indexOf(e.keyCode) !== -1 || this.keysUpward.indexOf(e.keyCode) !== -1 || this.keysDownward.indexOf(e.keyCode) !== -1 || this.keysRotateLeft.indexOf(e.keyCode) !== -1 || this.keysRotateRight.indexOf(e.keyCode) !== -1 || this.keysRotateUp.indexOf(e.keyCode) !== -1 || this.keysRotateDown.indexOf(e.keyCode) !== -1) && (this._keys.indexOf(e.keyCode) === -1 && this._keys.push(e.keyCode), t || e.preventDefault());
|
|
23
|
-
else if (this.keysUp.indexOf(e.keyCode) !== -1 || this.keysDown.indexOf(e.keyCode) !== -1 || this.keysLeft.indexOf(e.keyCode) !== -1 || this.keysRight.indexOf(e.keyCode) !== -1 || this.keysUpward.indexOf(e.keyCode) !== -1 || this.keysDownward.indexOf(e.keyCode) !== -1 || this.keysRotateLeft.indexOf(e.keyCode) !== -1 || this.keysRotateRight.indexOf(e.keyCode) !== -1 || this.keysRotateUp.indexOf(e.keyCode) !== -1 || this.keysRotateDown.indexOf(e.keyCode) !== -1) {
|
|
24
|
-
const a = this._keys.indexOf(e.keyCode);
|
|
25
|
-
a >= 0 && this._keys.splice(a, 1), t || e.preventDefault();
|
|
26
|
-
}
|
|
27
|
-
}
|
|
28
|
-
}));
|
|
29
|
-
}
|
|
30
|
-
/**
|
|
31
|
-
* Detach the current controls from the specified dom element.
|
|
32
|
-
*/
|
|
33
|
-
detachControl() {
|
|
34
|
-
this._scene && (this._onKeyboardObserver && this._scene.onKeyboardObservable.remove(this._onKeyboardObserver), this._onCanvasBlurObserver && this._engine.onCanvasBlurObservable.remove(this._onCanvasBlurObserver), this._onKeyboardObserver = null, this._onCanvasBlurObserver = null), this._keys.length = 0;
|
|
35
|
-
}
|
|
36
|
-
/**
|
|
37
|
-
* Update the current camera state depending on the inputs that have been used this frame.
|
|
38
|
-
* This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
|
|
39
|
-
*/
|
|
40
|
-
checkInputs() {
|
|
41
|
-
if (this._onKeyboardObserver) {
|
|
42
|
-
const t = this.camera;
|
|
43
|
-
for (let r = 0; r < this._keys.length; r++) {
|
|
44
|
-
const e = this._keys[r], a = t._computeLocalCameraSpeed();
|
|
45
|
-
this.keysLeft.indexOf(e) !== -1 ? t._localDirection.copyFromFloats(-a, 0, 0) : this.keysUp.indexOf(e) !== -1 ? t._localDirection.copyFromFloats(0, 0, a) : this.keysRight.indexOf(e) !== -1 ? t._localDirection.copyFromFloats(a, 0, 0) : this.keysDown.indexOf(e) !== -1 ? t._localDirection.copyFromFloats(0, 0, -a) : this.keysUpward.indexOf(e) !== -1 ? t._localDirection.copyFromFloats(0, a, 0) : this.keysDownward.indexOf(e) !== -1 ? t._localDirection.copyFromFloats(0, -a, 0) : this.keysRotateLeft.indexOf(e) !== -1 ? (t._localDirection.copyFromFloats(0, 0, 0), t.cameraRotation.y -= this._getLocalRotation()) : this.keysRotateRight.indexOf(e) !== -1 ? (t._localDirection.copyFromFloats(0, 0, 0), t.cameraRotation.y += this._getLocalRotation()) : this.keysRotateUp.indexOf(e) !== -1 ? (t._localDirection.copyFromFloats(0, 0, 0), t.cameraRotation.x -= this._getLocalRotation()) : this.keysRotateDown.indexOf(e) !== -1 && (t._localDirection.copyFromFloats(0, 0, 0), t.cameraRotation.x += this._getLocalRotation()), t.getScene().useRightHandedSystem && (t._localDirection.z *= -1), t.getViewMatrix().invertToRef(t._cameraTransformMatrix), d.TransformNormalToRef(t._localDirection, t._cameraTransformMatrix, t._transformedDirection), t.cameraDirection.addInPlace(t._transformedDirection);
|
|
46
|
-
}
|
|
47
|
-
}
|
|
48
|
-
}
|
|
49
|
-
/**
|
|
50
|
-
* Gets the class name of the current input.
|
|
51
|
-
* @returns the class name
|
|
52
|
-
*/
|
|
53
|
-
getClassName() {
|
|
54
|
-
return "FreeCameraKeyboardMoveInput";
|
|
55
|
-
}
|
|
56
|
-
/** @internal */
|
|
57
|
-
_onLostFocus() {
|
|
58
|
-
this._keys.length = 0;
|
|
59
|
-
}
|
|
60
|
-
/**
|
|
61
|
-
* Get the friendly name associated with the input class.
|
|
62
|
-
* @returns the input friendly name
|
|
63
|
-
*/
|
|
64
|
-
getSimpleName() {
|
|
65
|
-
return "keyboard";
|
|
66
|
-
}
|
|
67
|
-
_getLocalRotation() {
|
|
68
|
-
let t = this.rotationSpeed * this._engine.getDeltaTime() / 1e3;
|
|
69
|
-
return this.camera.getScene().useRightHandedSystem && (t *= -1), this.camera.parent && this.camera.parent._getWorldMatrixDeterminant() < 0 && (t *= -1), t;
|
|
70
|
-
}
|
|
71
|
-
}
|
|
72
|
-
i([
|
|
73
|
-
s()
|
|
74
|
-
], o.prototype, "keysUp", void 0);
|
|
75
|
-
i([
|
|
76
|
-
s()
|
|
77
|
-
], o.prototype, "keysUpward", void 0);
|
|
78
|
-
i([
|
|
79
|
-
s()
|
|
80
|
-
], o.prototype, "keysDown", void 0);
|
|
81
|
-
i([
|
|
82
|
-
s()
|
|
83
|
-
], o.prototype, "keysDownward", void 0);
|
|
84
|
-
i([
|
|
85
|
-
s()
|
|
86
|
-
], o.prototype, "keysLeft", void 0);
|
|
87
|
-
i([
|
|
88
|
-
s()
|
|
89
|
-
], o.prototype, "keysRight", void 0);
|
|
90
|
-
i([
|
|
91
|
-
s()
|
|
92
|
-
], o.prototype, "rotationSpeed", void 0);
|
|
93
|
-
i([
|
|
94
|
-
s()
|
|
95
|
-
], o.prototype, "keysRotateLeft", void 0);
|
|
96
|
-
i([
|
|
97
|
-
s()
|
|
98
|
-
], o.prototype, "keysRotateRight", void 0);
|
|
99
|
-
i([
|
|
100
|
-
s()
|
|
101
|
-
], o.prototype, "keysRotateUp", void 0);
|
|
102
|
-
i([
|
|
103
|
-
s()
|
|
104
|
-
], o.prototype, "keysRotateDown", void 0);
|
|
105
|
-
n.FreeCameraKeyboardMoveInput = o;
|
|
106
|
-
export {
|
|
107
|
-
o as FreeCameraKeyboardMoveInput
|
|
108
|
-
};
|