@spiffcommerce/preview 3.6.2-rc.5 → 3.6.2-rc.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (526) hide show
  1. package/dist/_tslib.esm.js +33 -0
  2. package/dist/animation.esm.js +1364 -0
  3. package/dist/assetCache.esm.js +6 -0
  4. package/dist/blurPostProcess.esm.js +327 -0
  5. package/dist/bumpVertex.esm.js +497 -0
  6. package/dist/compatibilityOptions.esm.js +68 -0
  7. package/dist/configuration.esm.js +121 -0
  8. package/dist/core.esm.js +8135 -0
  9. package/dist/dynamicTexture.esm.js +105 -0
  10. package/dist/easing.esm.js +130 -0
  11. package/dist/effectFallbacks.esm.js +378 -0
  12. package/dist/engine.esm.js +25504 -0
  13. package/dist/glbLoaderExtensions.esm.js +690 -0
  14. package/dist/glowLayer.esm.js +1621 -0
  15. package/dist/glowLayerManager.esm.js +50 -0
  16. package/dist/guid.esm.js +21 -0
  17. package/dist/hdrFilteringFunctions.esm.js +816 -0
  18. package/dist/helperFunctions.esm.js +5145 -0
  19. package/dist/index.esm.js +38 -11
  20. package/dist/material.esm.js +115 -0
  21. package/dist/math.axis.esm.js +35 -0
  22. package/dist/math.color.esm.js +1661 -0
  23. package/dist/math.path.esm.js +15 -0
  24. package/dist/math.size.esm.js +137 -0
  25. package/dist/mesh.esm.js +11170 -0
  26. package/dist/modelContainer.esm.js +1895 -0
  27. package/dist/node.esm.js +795 -0
  28. package/dist/pbrBRDFFunctions.esm.js +122 -2
  29. package/dist/pbrMaterial.esm.js +8747 -0
  30. package/dist/productAnimations.esm.js +182 -0
  31. package/dist/productCamera.esm.js +14 -0
  32. package/dist/renderConstants.esm.js +116 -0
  33. package/dist/renderingPipeline.esm.js +18 -0
  34. package/dist/sceneLoaderFlags.esm.js +51 -0
  35. package/dist/types.esm.js +30 -0
  36. package/dist/variants.esm.js +16 -0
  37. package/dist/webRequest.esm.js +7777 -0
  38. package/package.json +6 -5
  39. package/dist/index.umd.js +0 -10010
  40. package/dist/lib/assetCache.esm.js +0 -21
  41. package/dist/lib/configuration.esm.js +0 -98
  42. package/dist/lib/core.esm.js +0 -417
  43. package/dist/lib/dynamicTexture.esm.js +0 -51
  44. package/dist/lib/glbLoaderExtensions.esm.js +0 -137
  45. package/dist/lib/glowLayerManager.esm.js +0 -19
  46. package/dist/lib/guid.esm.js +0 -7
  47. package/dist/lib/material.esm.js +0 -50
  48. package/dist/lib/modelContainer.esm.js +0 -351
  49. package/dist/lib/productAnimations.esm.js +0 -123
  50. package/dist/lib/productCamera.esm.js +0 -113
  51. package/dist/lib/renderConstants.esm.js +0 -103
  52. package/dist/lib/renderingPipeline.esm.js +0 -99
  53. package/dist/lib/types.esm.js +0 -5
  54. package/dist/lib/variants.esm.js +0 -112
  55. package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +0 -41
  56. package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +0 -122
  57. package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +0 -59
  58. package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +0 -335
  59. package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +0 -193
  60. package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +0 -354
  61. package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +0 -478
  62. package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +0 -866
  63. package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +0 -18
  64. package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +0 -470
  65. package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +0 -7
  66. package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +0 -21
  67. package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +0 -93
  68. package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +0 -281
  69. package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +0 -568
  70. package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +0 -117
  71. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +0 -145
  72. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +0 -93
  73. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +0 -295
  74. package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +0 -701
  75. package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +0 -478
  76. package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +0 -433
  77. package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +0 -18
  78. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +0 -67
  79. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +0 -191
  80. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +0 -93
  81. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +0 -119
  82. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +0 -119
  83. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +0 -108
  84. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +0 -114
  85. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +0 -249
  86. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +0 -103
  87. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +0 -589
  88. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +0 -37
  89. package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +0 -686
  90. package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +0 -147
  91. package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +0 -236
  92. package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +0 -66
  93. package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +0 -214
  94. package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +0 -8
  95. package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +0 -9
  96. package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +0 -59
  97. package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +0 -6
  98. package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +0 -174
  99. package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +0 -159
  100. package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +0 -114
  101. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +0 -37
  102. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +0 -23
  103. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +0 -106
  104. package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +0 -118
  105. package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +0 -46
  106. package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +0 -50
  107. package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +0 -354
  108. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +0 -101
  109. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +0 -103
  110. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +0 -11
  111. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +0 -14
  112. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +0 -111
  113. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +0 -109
  114. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +0 -76
  115. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +0 -69
  116. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +0 -15
  117. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +0 -29
  118. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +0 -85
  119. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +0 -9
  120. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +0 -36
  121. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +0 -13
  122. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +0 -9
  123. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +0 -88
  124. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +0 -14
  125. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +0 -44
  126. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +0 -31
  127. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +0 -9
  128. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +0 -230
  129. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +0 -30
  130. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +0 -34
  131. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +0 -388
  132. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +0 -87
  133. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +0 -16
  134. package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +0 -254
  135. package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +0 -1120
  136. package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +0 -23
  137. package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +0 -697
  138. package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +0 -22
  139. package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +0 -273
  140. package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +0 -36
  141. package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +0 -2921
  142. package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +0 -13
  143. package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +0 -41
  144. package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +0 -63
  145. package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +0 -8
  146. package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +0 -418
  147. package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +0 -437
  148. package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +0 -141
  149. package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +0 -343
  150. package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +0 -396
  151. package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +0 -224
  152. package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +0 -92
  153. package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +0 -476
  154. package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +0 -30
  155. package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +0 -153
  156. package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +0 -196
  157. package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +0 -287
  158. package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +0 -551
  159. package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +0 -48
  160. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +0 -112
  161. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +0 -48
  162. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +0 -568
  163. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +0 -139
  164. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +0 -97
  165. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +0 -496
  166. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +0 -106
  167. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +0 -270
  168. package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +0 -103
  169. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +0 -53
  170. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +0 -51
  171. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +0 -81
  172. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +0 -542
  173. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +0 -23
  174. package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +0 -244
  175. package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +0 -134
  176. package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +0 -89
  177. package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +0 -175
  178. package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +0 -150
  179. package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +0 -17
  180. package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +0 -138
  181. package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +0 -223
  182. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +0 -58
  183. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +0 -156
  184. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +0 -53
  185. package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +0 -605
  186. package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +0 -421
  187. package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +0 -101
  188. package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +0 -170
  189. package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +0 -28
  190. package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +0 -397
  191. package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +0 -22
  192. package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +0 -890
  193. package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +0 -73
  194. package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +0 -132
  195. package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +0 -428
  196. package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +0 -90
  197. package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +0 -906
  198. package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +0 -161
  199. package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +0 -226
  200. package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +0 -501
  201. package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +0 -226
  202. package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +0 -7
  203. package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +0 -212
  204. package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +0 -145
  205. package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +0 -164
  206. package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +0 -38
  207. package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +0 -48
  208. package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +0 -7
  209. package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +0 -838
  210. package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +0 -934
  211. package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +0 -541
  212. package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +0 -19
  213. package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +0 -903
  214. package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +0 -6
  215. package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +0 -91
  216. package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +0 -43
  217. package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +0 -9
  218. package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +0 -145
  219. package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +0 -284
  220. package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +0 -124
  221. package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +0 -4915
  222. package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +0 -41
  223. package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +0 -177
  224. package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +0 -260
  225. package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +0 -233
  226. package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +0 -47
  227. package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +0 -12
  228. package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +0 -1448
  229. package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +0 -729
  230. package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +0 -455
  231. package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +0 -2526
  232. package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +0 -865
  233. package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +0 -13
  234. package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +0 -422
  235. package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +0 -129
  236. package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +0 -796
  237. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +0 -111
  238. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +0 -122
  239. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +0 -78
  240. package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +0 -41
  241. package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +0 -52
  242. package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +0 -561
  243. package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +0 -31
  244. package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +0 -44
  245. package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +0 -53
  246. package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +0 -55
  247. package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +0 -329
  248. package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +0 -332
  249. package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +0 -52
  250. package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +0 -25
  251. package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +0 -6
  252. package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +0 -21
  253. package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +0 -117
  254. package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +0 -187
  255. package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +0 -40
  256. package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +0 -339
  257. package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +0 -6
  258. package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +0 -9
  259. package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +0 -26
  260. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +0 -79
  261. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +0 -281
  262. package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +0 -77
  263. package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +0 -231
  264. package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +0 -99
  265. package/dist/node_modules/@babylonjs/core/Misc/performanceMonitor.esm.js +0 -144
  266. package/dist/node_modules/@babylonjs/core/Misc/precisionDate.esm.js +0 -12
  267. package/dist/node_modules/@babylonjs/core/Misc/retryStrategy.esm.js +0 -14
  268. package/dist/node_modules/@babylonjs/core/Misc/rgbdTextureTools.esm.js +0 -51
  269. package/dist/node_modules/@babylonjs/core/Misc/screenshotTools.esm.js +0 -92
  270. package/dist/node_modules/@babylonjs/core/Misc/smartArray.esm.js +0 -118
  271. package/dist/node_modules/@babylonjs/core/Misc/stringDictionary.esm.js +0 -129
  272. package/dist/node_modules/@babylonjs/core/Misc/stringTools.esm.js +0 -26
  273. package/dist/node_modules/@babylonjs/core/Misc/tags.esm.js +0 -97
  274. package/dist/node_modules/@babylonjs/core/Misc/textureTools.esm.js +0 -41
  275. package/dist/node_modules/@babylonjs/core/Misc/timingTools.esm.js +0 -13
  276. package/dist/node_modules/@babylonjs/core/Misc/tools.esm.js +0 -929
  277. package/dist/node_modules/@babylonjs/core/Misc/typeStore.esm.js +0 -11
  278. package/dist/node_modules/@babylonjs/core/Misc/uniqueIdGenerator.esm.js +0 -13
  279. package/dist/node_modules/@babylonjs/core/Misc/webRequest.esm.js +0 -135
  280. package/dist/node_modules/@babylonjs/core/Misc/workerPool.esm.js +0 -80
  281. package/dist/node_modules/@babylonjs/core/Morph/morphTarget.esm.js +0 -187
  282. package/dist/node_modules/@babylonjs/core/Morph/morphTargetManager.esm.js +0 -249
  283. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.esm.js +0 -349
  284. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.esm.js +0 -306
  285. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.esm.js +0 -161
  286. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.esm.js +0 -589
  287. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.esm.js +0 -512
  288. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderEffect.esm.js +0 -114
  289. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.esm.js +0 -139
  290. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.esm.js +0 -99
  291. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.esm.js +0 -48
  292. package/dist/node_modules/@babylonjs/core/PostProcesses/bloomEffect.esm.js +0 -76
  293. package/dist/node_modules/@babylonjs/core/PostProcesses/bloomMergePostProcess.esm.js +0 -40
  294. package/dist/node_modules/@babylonjs/core/PostProcesses/blurPostProcess.esm.js +0 -165
  295. package/dist/node_modules/@babylonjs/core/PostProcesses/chromaticAberrationPostProcess.esm.js +0 -61
  296. package/dist/node_modules/@babylonjs/core/PostProcesses/circleOfConfusionPostProcess.esm.js +0 -62
  297. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldBlurPostProcess.esm.js +0 -58
  298. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldEffect.esm.js +0 -131
  299. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldMergePostProcess.esm.js +0 -48
  300. package/dist/node_modules/@babylonjs/core/PostProcesses/extractHighlightsPostProcess.esm.js +0 -27
  301. package/dist/node_modules/@babylonjs/core/PostProcesses/fxaaPostProcess.esm.js +0 -41
  302. package/dist/node_modules/@babylonjs/core/PostProcesses/grainPostProcess.esm.js +0 -46
  303. package/dist/node_modules/@babylonjs/core/PostProcesses/imageProcessingPostProcess.esm.js +0 -359
  304. package/dist/node_modules/@babylonjs/core/PostProcesses/motionBlurPostProcess.esm.js +0 -178
  305. package/dist/node_modules/@babylonjs/core/PostProcesses/passPostProcess.esm.js +0 -40
  306. package/dist/node_modules/@babylonjs/core/PostProcesses/postProcess.esm.js +0 -457
  307. package/dist/node_modules/@babylonjs/core/PostProcesses/postProcessManager.esm.js +0 -94
  308. package/dist/node_modules/@babylonjs/core/PostProcesses/screenSpaceReflectionPostProcess.esm.js +0 -147
  309. package/dist/node_modules/@babylonjs/core/PostProcesses/sharpenPostProcess.esm.js +0 -46
  310. package/dist/node_modules/@babylonjs/core/Probes/reflectionProbe.esm.js +0 -184
  311. package/dist/node_modules/@babylonjs/core/Rendering/boundingBoxRenderer.esm.js +0 -170
  312. package/dist/node_modules/@babylonjs/core/Rendering/depthRenderer.esm.js +0 -185
  313. package/dist/node_modules/@babylonjs/core/Rendering/depthRendererSceneComponent.esm.js +0 -65
  314. package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRenderer.esm.js +0 -353
  315. package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRendererSceneComponent.esm.js +0 -55
  316. package/dist/node_modules/@babylonjs/core/Rendering/motionBlurConfiguration.esm.js +0 -8
  317. package/dist/node_modules/@babylonjs/core/Rendering/renderingGroup.esm.js +0 -223
  318. package/dist/node_modules/@babylonjs/core/Rendering/renderingManager.esm.js +0 -185
  319. package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflections2Configuration.esm.js +0 -8
  320. package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflectionsConfiguration.esm.js +0 -8
  321. package/dist/node_modules/@babylonjs/core/Rendering/ssao2Configuration.esm.js +0 -8
  322. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimation.esm.js +0 -48
  323. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.esm.js +0 -24
  324. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesDeclaration.esm.js +0 -35
  325. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesVertex.esm.js +0 -56
  326. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.esm.js +0 -4
  327. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.esm.js +0 -19
  328. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.esm.js +0 -8
  329. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragment.esm.js +0 -67
  330. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentFunctions.esm.js +0 -58
  331. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentMainFunctions.esm.js +0 -93
  332. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertex.esm.js +0 -11
  333. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertexDeclaration.esm.js +0 -8
  334. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragment.esm.js +0 -42
  335. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.esm.js +0 -21
  336. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertex.esm.js +0 -21
  337. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertexDeclaration.esm.js +0 -27
  338. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragment.esm.js +0 -12
  339. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragmentDeclaration.esm.js +0 -6
  340. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalVertexDeclaration.esm.js +0 -7
  341. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultFragmentDeclaration.esm.js +0 -86
  342. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultUboDeclaration.esm.js +0 -50
  343. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultVertexDeclaration.esm.js +0 -46
  344. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/depthPrePass.esm.js +0 -7
  345. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragment.esm.js +0 -10
  346. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragmentDeclaration.esm.js +0 -34
  347. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertex.esm.js +0 -6
  348. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertexDeclaration.esm.js +0 -6
  349. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fresnelFunction.esm.js +0 -10
  350. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryUboDeclaration.esm.js +0 -5
  351. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryVertexDeclaration.esm.js +0 -4
  352. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/harmonicsFunctions.esm.js +0 -42
  353. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/hdrFilteringFunctions.esm.js +0 -139
  354. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/helperFunctions.esm.js +0 -166
  355. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingDeclaration.esm.js +0 -32
  356. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingFunctions.esm.js +0 -129
  357. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/importanceSampling.esm.js +0 -22
  358. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesDeclaration.esm.js +0 -31
  359. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesVertex.esm.js +0 -20
  360. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment.esm.js +0 -15
  361. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment2.esm.js +0 -15
  362. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.esm.js +0 -3
  363. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVertex.esm.js +0 -3
  364. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragment.esm.js +0 -278
  365. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragmentDeclaration.esm.js +0 -82
  366. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightUboDeclaration.esm.js +0 -81
  367. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxFragmentDeclaration.esm.js +0 -35
  368. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxUboDeclaration.esm.js +0 -34
  369. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightsFragmentFunctions.esm.js +0 -93
  370. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthDeclaration.esm.js +0 -7
  371. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthFragment.esm.js +0 -6
  372. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthVertex.esm.js +0 -7
  373. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mainUVVaryingDeclaration.esm.js +0 -6
  374. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/meshUboDeclaration.esm.js +0 -15
  375. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertex.esm.js +0 -32
  376. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexDeclaration.esm.js +0 -17
  377. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobal.esm.js +0 -8
  378. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.esm.js +0 -19
  379. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mrtFragmentDeclaration.esm.js +0 -6
  380. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitDeclaration.esm.js +0 -13
  381. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitFragment.esm.js +0 -40
  382. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/packingFunctions.esm.js +0 -15
  383. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBRDFFunctions.esm.js +0 -268
  384. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.esm.js +0 -83
  385. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlphaFresnel.esm.js +0 -37
  386. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.esm.js +0 -32
  387. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAnisotropic.esm.js +0 -50
  388. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockClearcoat.esm.js +0 -276
  389. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockDirectLighting.esm.js +0 -19
  390. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalColorComposition.esm.js +0 -45
  391. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalLitComponents.esm.js +0 -100
  392. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.esm.js +0 -27
  393. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockGeometryInfo.esm.js +0 -30
  394. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockImageProcessing.esm.js +0 -14
  395. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockIridescence.esm.js +0 -63
  396. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockLightmapInit.esm.js +0 -13
  397. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalFinal.esm.js +0 -13
  398. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalGeometric.esm.js +0 -13
  399. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance.esm.js +0 -24
  400. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance0.esm.js +0 -14
  401. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflection.esm.js +0 -270
  402. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectivity.esm.js +0 -131
  403. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSheen.esm.js +0 -197
  404. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSubSurface.esm.js +0 -337
  405. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDebug.esm.js +0 -176
  406. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.esm.js +0 -64
  407. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFunctions.esm.js +0 -130
  408. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.esm.js +0 -53
  409. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentDeclaration.esm.js +0 -179
  410. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.esm.js +0 -18
  411. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.esm.js +0 -101
  412. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrHelperFunctions.esm.js +0 -83
  413. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrIBLFunctions.esm.js +0 -35
  414. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrUboDeclaration.esm.js +0 -65
  415. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrVertexDeclaration.esm.js +0 -151
  416. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pointCloudVertex.esm.js +0 -6
  417. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassDeclaration.esm.js +0 -13
  418. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertex.esm.js +0 -37
  419. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertexDeclaration.esm.js +0 -13
  420. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/reflectionFunction.esm.js +0 -116
  421. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.esm.js +0 -20
  422. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentDeclaration.esm.js +0 -21
  423. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexDeclaration.esm.js +0 -6
  424. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexImplementation.esm.js +0 -39
  425. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/sceneUboDeclaration.esm.js +0 -13
  426. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/screenSpaceRayTrace.esm.js +0 -208
  427. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsFragmentFunctions.esm.js +0 -614
  428. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsVertex.esm.js +0 -23
  429. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/subSurfaceScatteringFunctions.esm.js +0 -6
  430. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvAttributeDeclaration.esm.js +0 -6
  431. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvVariableDeclaration.esm.js +0 -9
  432. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/vertexColorMixing.esm.js +0 -16
  433. package/dist/node_modules/@babylonjs/core/Shaders/bloomMerge.fragment.esm.js +0 -14
  434. package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.fragment.esm.js +0 -11
  435. package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.vertex.esm.js +0 -22
  436. package/dist/node_modules/@babylonjs/core/Shaders/chromaticAberration.fragment.esm.js +0 -34
  437. package/dist/node_modules/@babylonjs/core/Shaders/circleOfConfusion.fragment.esm.js +0 -19
  438. package/dist/node_modules/@babylonjs/core/Shaders/default.fragment.esm.js +0 -387
  439. package/dist/node_modules/@babylonjs/core/Shaders/default.vertex.esm.js +0 -171
  440. package/dist/node_modules/@babylonjs/core/Shaders/depth.fragment.esm.js +0 -47
  441. package/dist/node_modules/@babylonjs/core/Shaders/depth.vertex.esm.js +0 -72
  442. package/dist/node_modules/@babylonjs/core/Shaders/depthOfField.fragment.esm.js +0 -137
  443. package/dist/node_modules/@babylonjs/core/Shaders/depthOfFieldMerge.fragment.esm.js +0 -54
  444. package/dist/node_modules/@babylonjs/core/Shaders/extractHighlights.fragment.esm.js +0 -15
  445. package/dist/node_modules/@babylonjs/core/Shaders/fxaa.fragment.esm.js +0 -211
  446. package/dist/node_modules/@babylonjs/core/Shaders/fxaa.vertex.esm.js +0 -29
  447. package/dist/node_modules/@babylonjs/core/Shaders/geometry.fragment.esm.js +0 -147
  448. package/dist/node_modules/@babylonjs/core/Shaders/geometry.vertex.esm.js +0 -164
  449. package/dist/node_modules/@babylonjs/core/Shaders/glowBlurPostProcess.fragment.esm.js +0 -39
  450. package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.fragment.esm.js +0 -73
  451. package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.vertex.esm.js +0 -94
  452. package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.fragment.esm.js +0 -29
  453. package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.vertex.esm.js +0 -12
  454. package/dist/node_modules/@babylonjs/core/Shaders/grain.fragment.esm.js +0 -19
  455. package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.fragment.esm.js +0 -19
  456. package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.vertex.esm.js +0 -15
  457. package/dist/node_modules/@babylonjs/core/Shaders/imageProcessing.fragment.esm.js +0 -26
  458. package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.fragment.esm.js +0 -49
  459. package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.vertex.esm.js +0 -17
  460. package/dist/node_modules/@babylonjs/core/Shaders/lensHighlights.fragment.esm.js +0 -115
  461. package/dist/node_modules/@babylonjs/core/Shaders/motionBlur.fragment.esm.js +0 -74
  462. package/dist/node_modules/@babylonjs/core/Shaders/pass.fragment.esm.js +0 -13
  463. package/dist/node_modules/@babylonjs/core/Shaders/passCube.fragment.esm.js +0 -27
  464. package/dist/node_modules/@babylonjs/core/Shaders/pbr.fragment.esm.js +0 -648
  465. package/dist/node_modules/@babylonjs/core/Shaders/pbr.vertex.esm.js +0 -236
  466. package/dist/node_modules/@babylonjs/core/Shaders/postprocess.vertex.esm.js +0 -13
  467. package/dist/node_modules/@babylonjs/core/Shaders/rgbdDecode.fragment.esm.js +0 -11
  468. package/dist/node_modules/@babylonjs/core/Shaders/rgbdEncode.fragment.esm.js +0 -11
  469. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection.fragment.esm.js +0 -136
  470. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2.fragment.esm.js +0 -215
  471. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2Blur.fragment.esm.js +0 -52
  472. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2BlurCombiner.fragment.esm.js +0 -59
  473. package/dist/node_modules/@babylonjs/core/Shaders/sharpen.fragment.esm.js +0 -18
  474. package/dist/node_modules/@babylonjs/core/Shaders/ssao.fragment.esm.js +0 -55
  475. package/dist/node_modules/@babylonjs/core/Shaders/ssao2.fragment.esm.js +0 -165
  476. package/dist/node_modules/@babylonjs/core/Shaders/ssaoCombine.fragment.esm.js +0 -15
  477. package/dist/node_modules/@babylonjs/core/Shaders/standard.fragment.esm.js +0 -339
  478. package/dist/node_modules/@babylonjs/core/States/alphaCullingState.esm.js +0 -35
  479. package/dist/node_modules/@babylonjs/core/States/depthCullingState.esm.js +0 -69
  480. package/dist/node_modules/@babylonjs/core/States/stencilState.esm.js +0 -62
  481. package/dist/node_modules/@babylonjs/core/States/stencilStateComposer.esm.js +0 -70
  482. package/dist/node_modules/@babylonjs/core/abstractScene.esm.js +0 -71
  483. package/dist/node_modules/@babylonjs/core/assetContainer.esm.js +0 -425
  484. package/dist/node_modules/@babylonjs/core/node.esm.js +0 -536
  485. package/dist/node_modules/@babylonjs/core/scene.esm.js +0 -2809
  486. package/dist/node_modules/@babylonjs/core/sceneComponent.esm.js +0 -102
  487. package/dist/node_modules/@babylonjs/core/tslib.es6.esm.js +0 -12
  488. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.esm.js +0 -37
  489. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.esm.js +0 -902
  490. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.esm.js +0 -42
  491. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.esm.js +0 -195
  492. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.esm.js +0 -75
  493. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.esm.js +0 -77
  494. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.esm.js +0 -53
  495. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.esm.js +0 -31
  496. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.esm.js +0 -29
  497. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.esm.js +0 -47
  498. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.esm.js +0 -173
  499. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.esm.js +0 -82
  500. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.esm.js +0 -68
  501. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.esm.js +0 -60
  502. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.esm.js +0 -39
  503. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.esm.js +0 -42
  504. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.esm.js +0 -32
  505. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.esm.js +0 -35
  506. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.esm.js +0 -41
  507. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.esm.js +0 -41
  508. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.esm.js +0 -41
  509. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.esm.js +0 -41
  510. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency.esm.js +0 -41
  511. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.esm.js +0 -136
  512. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.esm.js +0 -37
  513. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.esm.js +0 -178
  514. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.esm.js +0 -40
  515. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.esm.js +0 -17
  516. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.esm.js +0 -29
  517. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.esm.js +0 -29
  518. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +0 -31
  519. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +0 -149
  520. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +0 -170
  521. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +0 -29
  522. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +0 -29
  523. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +0 -1562
  524. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +0 -66
  525. package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +0 -462
  526. package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +0 -81
@@ -1,113 +0,0 @@
1
- import { ArcRotateCamera as d } from "../node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js";
2
- import { Vector3 as h } from "../node_modules/@babylonjs/core/Maths/math.vector.esm.js";
3
- class l extends d {
4
- constructor(t, e, r, n, a, s, i, u) {
5
- super(
6
- t,
7
- e,
8
- r,
9
- n,
10
- a,
11
- s,
12
- u
13
- ), this.lastFocus = new h(0, 0, 0), this.panDenominator = 1, this.minZ = 0.01, this.setRadius(this.radius), this.enableFramingBehavior(), this.wheelDeltaPercentage = 0.01, this.pinchDeltaPercentage = 5e-3, this.useNaturalPinchZoom = !0, i.camera.autoOrientation && (this.alpha += Math.PI), i && (i.camera.limits.min.beta && (this.lowerBetaLimit = i.camera.limits.min.beta), i.camera.limits.max.beta && (this.upperBetaLimit = i.camera.limits.max.beta), i.camera.limits.min.alpha && (this.lowerAlphaLimit = i.camera.limits.min.alpha), i.camera.limits.max.alpha && (this.upperAlphaLimit = i.camera.limits.max.alpha), i.camera.limits.min.radius && (this.lowerRadiusLimit = i.camera.limits.min.radius), i.camera.limits.max.radius && (this.upperRadiusLimit = i.camera.limits.max.radius), i.camera.autoRotation.enabled && this.enableAutoRotationBehavior(
14
- i.camera.autoRotation.idleTimeMs
15
- ));
16
- }
17
- /**
18
- * Returns the framing behavior of this camera.
19
- */
20
- getFramingBehavior() {
21
- return this.getBehaviorByName("Framing");
22
- }
23
- /**
24
- * Returns the auto rotation behavior of this camera, this may
25
- * not always be available.
26
- */
27
- getAutoRotationBehavior() {
28
- const t = this.getBehaviorByName("AutoRotation");
29
- if (t)
30
- return t;
31
- }
32
- /**
33
- * Activates framing on this camera causing the camera to focus on
34
- * the scene and bound itself in a sensible fashion to the scene content.
35
- */
36
- enableFramingBehavior() {
37
- this.useFramingBehavior = !0;
38
- const t = this.getFramingBehavior();
39
- t.attach(this), t.framingTime = 0, t.elevationReturnTime = -1, t.zoomStopsAnimation = !1, this.lowerRadiusLimit = null;
40
- const e = m(this._scene);
41
- return t.zoomOnBoundingInfo(e.min, e.max), this.wheelPrecision = 100 / this.radius, this.lowerRadiusLimit === null && (this.lowerRadiusLimit = 0.1), this.lastFocus.copyFrom(this.target), t;
42
- }
43
- /**
44
- * Animates the camera back to the initial target when it has drifted to another position.
45
- * @param onAnimationComplete A callback when the camera has finished animating.
46
- * @param time The time in milliseconds the animation should take.
47
- */
48
- rerunFramingBehavior(t, e) {
49
- const r = this.getFramingBehavior();
50
- r.framingTime = e || 800;
51
- const n = () => {
52
- t && t();
53
- }, a = m(this._scene), s = a.max.subtract(a.min), i = a.min.add(s.scale(0.5));
54
- this.setRadius(s.length() * 1.5), this.wheelPrecision = 100 / this.radius, this.panningInertia = 0, this.panningOriginTarget.copyFrom(i), this.panDenominator = s.length(), r.zoomOnBoundingInfo(
55
- a.min,
56
- a.max,
57
- void 0,
58
- n
59
- ), r.framingTime = 0;
60
- }
61
- /**
62
- * Activates the auto rotation behavior causing the camera to rotate slowly around
63
- * it's target.
64
- * @param idleTime The number of milliseconds before the camera starts rotating after the user last interacted.
65
- */
66
- enableAutoRotationBehavior(t = 5e3) {
67
- this.useAutoRotationBehavior = !0;
68
- const e = this.getAutoRotationBehavior();
69
- e && (e.idleRotationWaitTime = t);
70
- }
71
- /**
72
- * Stops the auto rotation functionality immediately.
73
- */
74
- disableAutoRotationBehavior() {
75
- this.useAutoRotationBehavior = !1;
76
- }
77
- setRadius(t) {
78
- this.radius = t, this.maxZ = this.radius * 1e3, this.lowerRadiusLimit = this.radius * 0.01, this.upperRadiusLimit = 1.5 * this.radius, this.wheelPrecision = 100 / this.radius, this.pinchPrecision = 300 / this.radius;
79
- }
80
- /**
81
- * A static function used to instantiate a single product camera instance on a scene. This camera will assume
82
- * the active camera role on the scene and any existing active camera will be disposed.
83
- * @param scene The scene to attach the camera to.
84
- * @param configuration A configuration object to define the cameras limitations.
85
- * @param assignActive If true the camera will be assigned as the active camera on the scene.
86
- */
87
- static create(t, e, r) {
88
- const n = m(t), a = n.max.subtract(n.min), s = n.min.add(a.scale(0.5)), i = new l(
89
- "ProductCamera",
90
- -(Math.PI / 2),
91
- Math.PI / 2,
92
- a.length() * 1.5,
93
- s,
94
- t,
95
- e
96
- );
97
- return i.panningInertia = 0, i.panningOriginTarget.copyFrom(s), i.panDenominator = a.length(), i.onAfterCheckInputsObservable.add(() => {
98
- i.panningSensibility = 1e3 / i.panDenominator;
99
- }), r && (t.activeCamera = i), i;
100
- }
101
- }
102
- function m(o) {
103
- if (o.meshes.length === 0)
104
- return {
105
- min: new h(-1, -1, -1),
106
- max: new h(1, 1, 1)
107
- };
108
- const t = o.meshes.filter((e) => e.name.toLowerCase().endsWith("_t") || e.name.toLowerCase().includes("_t_"));
109
- return o.getWorldExtends((e) => e.isVisible && e.isEnabled() && (t.length === 0 || t.includes(e)));
110
- }
111
- export {
112
- l as ProductCamera
113
- };
@@ -1,103 +0,0 @@
1
- class e {
2
- /**
3
- * Returns the resolution expected for generated textures.
4
- */
5
- static getDynamicTextureResolution() {
6
- return this.getIsMobile() || !e.offscreenRenderingSupported() ? {
7
- width: 1024,
8
- height: 1024
9
- } : {
10
- width: 2048,
11
- height: 2048
12
- };
13
- }
14
- /**
15
- * Returns true when textures should generate mip maps
16
- */
17
- static shouldMipMap() {
18
- return !0;
19
- }
20
- /**
21
- * Returns true when multithreaded rendering is supported.
22
- */
23
- static offscreenRenderingSupported() {
24
- return navigator.userAgent.includes("SamsungBrowser") ? !1 : !!window.Worker && !!window.OffscreenCanvas;
25
- }
26
- /**
27
- * Returns the resolution expected for mirror textures.
28
- */
29
- static getMirrorTextureResolution() {
30
- return this.getIsMobile() ? 512 : 1024;
31
- }
32
- static getIsMobile() {
33
- try {
34
- return typeof window > "u" || !window.navigator ? !1 : /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(
35
- window.navigator.userAgent
36
- ) || window.innerWidth <= 480;
37
- } catch {
38
- return !1;
39
- }
40
- }
41
- }
42
- const n = 128, a = {
43
- antiAliasing: {
44
- samples: 4,
45
- fxaaEnabled: !1
46
- },
47
- bloom: {
48
- enabled: !1,
49
- kernel: 64,
50
- scale: 0.5,
51
- threshold: 0.9,
52
- weight: 0.15
53
- },
54
- chromaticAberration: {
55
- enabled: !1,
56
- aberrationAmount: 30,
57
- direction: { x: 0, y: 0 },
58
- radialIntensity: 0
59
- },
60
- colorCurves: {
61
- enabled: !1
62
- // Color curves values implicitly set to undefined
63
- },
64
- depthOfField: {
65
- enabled: !1,
66
- blurLevel: "Low",
67
- focalLength: 50,
68
- focusDistance: 2e3,
69
- fStop: 1.4,
70
- lensSize: 50
71
- },
72
- grain: {
73
- enabled: !1,
74
- animated: !1,
75
- intensity: 30
76
- },
77
- misc: {
78
- contrast: 1,
79
- exposure: 1,
80
- toneMappingEnabled: !1,
81
- toneMappingType: "Standard"
82
- },
83
- sharpen: {
84
- enabled: !1,
85
- colorAmount: 1,
86
- edgeAmount: 0.3
87
- },
88
- vignette: {
89
- enabled: !1,
90
- blendMode: "Multiply",
91
- cameraFov: 0.5,
92
- center: { x: 0, y: 0 },
93
- colorHex: "#000000ff",
94
- colorRgba: { r: 0, g: 0, b: 0, a: 1 },
95
- stretch: 0,
96
- weight: 1
97
- }
98
- };
99
- export {
100
- n as REFLECTION_PROBE_RESOLUTION,
101
- e as RenderingConfiguration,
102
- a as renderingPipelineDefaults
103
- };
@@ -1,99 +0,0 @@
1
- import { ColorCurves as G } from "../node_modules/@babylonjs/core/Materials/colorCurves.esm.js";
2
- import { ImageProcessingConfiguration as r } from "../node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js";
3
- import { Color4 as s } from "../node_modules/@babylonjs/core/Maths/math.color.esm.js";
4
- import { Vector2 as _ } from "../node_modules/@babylonjs/core/Maths/math.vector.esm.js";
5
- import { DefaultRenderingPipeline as z } from "../node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.esm.js";
6
- import "../node_modules/@babylonjs/core/Materials/Textures/texture.esm.js";
7
- import "../node_modules/@babylonjs/core/Misc/logger.esm.js";
8
- import "../node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js";
9
- import "../node_modules/@babylonjs/core/PostProcesses/postProcess.esm.js";
10
- import "../node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.esm.js";
11
- import "../node_modules/@babylonjs/core/Misc/tools.esm.js";
12
- import "../node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.esm.js";
13
- import "../node_modules/@babylonjs/core/Shaders/chromaticAberration.fragment.esm.js";
14
- import "../node_modules/@babylonjs/core/Shaders/lensHighlights.fragment.esm.js";
15
- import "../node_modules/@babylonjs/core/Shaders/depthOfField.fragment.esm.js";
16
- import "../node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.esm.js";
17
- import "../node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.esm.js";
18
- import "../node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.esm.js";
19
- import "../node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.esm.js";
20
- import { DepthOfFieldEffectBlurLevel as l } from "../node_modules/@babylonjs/core/PostProcesses/depthOfFieldEffect.esm.js";
21
- import { renderingPipelineDefaults as i } from "./renderConstants.esm.js";
22
- import "../node_modules/@babylonjs/core/Rendering/depthRendererSceneComponent.esm.js";
23
- class oe {
24
- constructor(e, t = !1, n = void 0) {
25
- this.renderingPipeline = new z(
26
- "default",
27
- t,
28
- e,
29
- n ? [n] : void 0,
30
- !1
31
- // Disable automatic build
32
- ), this.renderingPipeline.isSupported && (this.renderingPipeline.prepare(), this.setConfiguration(i));
33
- }
34
- dispose() {
35
- this.renderingPipeline.dispose();
36
- }
37
- getConfiguration() {
38
- return this.currentConfiguration;
39
- }
40
- setConfiguration(e) {
41
- var t, n, d, a, h, o, p, g, m, b, P, c, v, E, A, u, w, C, O, y, S, x, F, D, M, H, L, T, R, k, I, N, B;
42
- if (this.renderingPipeline.isSupported) {
43
- if (this.renderingPipeline.samples = ((t = e.antiAliasing) == null ? void 0 : t.samples) ?? i.antiAliasing.samples, this.renderingPipeline.fxaaEnabled = ((n = e.antiAliasing) == null ? void 0 : n.fxaaEnabled) ?? i.antiAliasing.fxaaEnabled, this.renderingPipeline.bloomEnabled = ((d = e.bloom) == null ? void 0 : d.enabled) ?? i.bloom.enabled, this.renderingPipeline.bloomKernel = ((a = e.bloom) == null ? void 0 : a.kernel) ?? i.bloom.kernel, this.renderingPipeline.bloomScale = ((h = e.bloom) == null ? void 0 : h.scale) ?? i.bloom.scale, this.renderingPipeline.bloomThreshold = ((o = e.bloom) == null ? void 0 : o.threshold) ?? i.bloom.threshold, this.renderingPipeline.bloomWeight = ((p = e.bloom) == null ? void 0 : p.weight) ?? i.bloom.weight, this.renderingPipeline.chromaticAberrationEnabled = ((g = e.chromaticAberration) == null ? void 0 : g.enabled) ?? i.chromaticAberration.enabled, this.renderingPipeline.chromaticAberration.aberrationAmount = ((m = e.chromaticAberration) == null ? void 0 : m.aberrationAmount) ?? i.chromaticAberration.aberrationAmount, this.renderingPipeline.chromaticAberration.radialIntensity = ((b = e.chromaticAberration) == null ? void 0 : b.radialIntensity) ?? i.chromaticAberration.radialIntensity, this.renderingPipeline.chromaticAberration.direction = (P = e.chromaticAberration) != null && P.direction ? new _(
44
- e.chromaticAberration.direction.x,
45
- e.chromaticAberration.direction.y
46
- ) : new _(
47
- i.chromaticAberration.direction.x,
48
- i.chromaticAberration.direction.y
49
- ), this.renderingPipeline.imageProcessing.colorCurvesEnabled = ((c = e.colorCurves) == null ? void 0 : c.enabled) ?? i.colorCurves.enabled, this.renderingPipeline.imageProcessing.colorCurves = e.colorCurves ? this.updateColorCurve(e.colorCurves) : new G(), this.renderingPipeline.depthOfFieldEnabled = ((v = e.depthOfField) == null ? void 0 : v.enabled) ?? i.depthOfField.enabled, e.depthOfField)
50
- switch (e.depthOfField.blurLevel ?? i.depthOfField.blurLevel) {
51
- case "Low":
52
- this.renderingPipeline.depthOfFieldBlurLevel = l.Low;
53
- break;
54
- case "Medium":
55
- this.renderingPipeline.depthOfFieldBlurLevel = l.Medium;
56
- break;
57
- case "High":
58
- this.renderingPipeline.depthOfFieldBlurLevel = l.High;
59
- break;
60
- }
61
- if (this.renderingPipeline.depthOfField.focalLength = ((E = e.depthOfField) == null ? void 0 : E.focalLength) ?? i.depthOfField.focalLength, this.renderingPipeline.depthOfField.fStop = ((A = e.depthOfField) == null ? void 0 : A.fStop) ?? i.depthOfField.fStop, this.renderingPipeline.depthOfField.focusDistance = ((u = e.depthOfField) == null ? void 0 : u.focusDistance) ?? i.depthOfField.focusDistance, this.renderingPipeline.depthOfField.lensSize = ((w = e.depthOfField) == null ? void 0 : w.lensSize) ?? i.depthOfField.lensSize, this.renderingPipeline.grainEnabled = ((C = e.grain) == null ? void 0 : C.enabled) ?? i.grain.enabled, this.renderingPipeline.grain.animated = ((O = e.grain) == null ? void 0 : O.animated) ?? i.grain.animated, this.renderingPipeline.grain.intensity = ((y = e.grain) == null ? void 0 : y.intensity) ?? i.grain.intensity, this.renderingPipeline.imageProcessing.contrast = ((S = e.misc) == null ? void 0 : S.contrast) ?? i.misc.contrast, this.renderingPipeline.imageProcessing.exposure = ((x = e.misc) == null ? void 0 : x.exposure) ?? i.misc.exposure, this.renderingPipeline.imageProcessing.toneMappingEnabled = ((F = e.misc) == null ? void 0 : F.toneMappingEnabled) ?? i.misc.toneMappingEnabled, this.renderingPipeline.imageProcessing.toneMappingEnabled)
62
- switch (e.misc.toneMappingType ?? i.misc.toneMappingType) {
63
- case "Standard":
64
- this.renderingPipeline.imageProcessing.toneMappingType = r.TONEMAPPING_STANDARD;
65
- break;
66
- case "ACES":
67
- this.renderingPipeline.imageProcessing.toneMappingType = r.TONEMAPPING_ACES;
68
- break;
69
- }
70
- if (this.renderingPipeline.sharpenEnabled = ((D = e.sharpen) == null ? void 0 : D.enabled) ?? i.sharpen.enabled, this.renderingPipeline.sharpen.colorAmount = ((M = e.sharpen) == null ? void 0 : M.colorAmount) ?? i.sharpen.colorAmount, this.renderingPipeline.sharpen.edgeAmount = ((H = e.sharpen) == null ? void 0 : H.edgeAmount) ?? i.sharpen.edgeAmount, this.renderingPipeline.imageProcessing.vignetteEnabled = ((L = e.vignette) == null ? void 0 : L.enabled) ?? i.vignette.enabled, (T = e.vignette) != null && T.center ? (this.renderingPipeline.imageProcessing.vignetteCenterX = e.vignette.center.x, this.renderingPipeline.imageProcessing.vignetteCenterY = e.vignette.center.y) : (this.renderingPipeline.imageProcessing.vignetteCenterX = i.vignette.center.x, this.renderingPipeline.imageProcessing.vignetteCenterY = i.vignette.center.y), e.vignette)
71
- switch (((R = e.vignette) == null ? void 0 : R.blendMode) ?? i.vignette.blendMode) {
72
- case "Multiply":
73
- this.renderingPipeline.imageProcessing.vignetteBlendMode = r.VIGNETTEMODE_MULTIPLY;
74
- break;
75
- case "Opaque":
76
- this.renderingPipeline.imageProcessing.vignetteBlendMode = r.VIGNETTEMODE_OPAQUE;
77
- break;
78
- }
79
- (k = e.vignette) != null && k.colorRgba ? this.renderingPipeline.imageProcessing.vignetteColor = new s(
80
- e.vignette.colorRgba.r,
81
- e.vignette.colorRgba.g,
82
- e.vignette.colorRgba.b,
83
- e.vignette.colorRgba.a
84
- ) : (I = e.vignette) != null && I.colorHex ? this.renderingPipeline.imageProcessing.vignetteColor = s.FromHexString(e.vignette.colorHex) : this.renderingPipeline.imageProcessing.vignetteColor = new s(
85
- i.vignette.colorRgba.r,
86
- i.vignette.colorRgba.g,
87
- i.vignette.colorRgba.b,
88
- i.vignette.colorRgba.a
89
- ), this.renderingPipeline.imageProcessing.vignetteStretch = ((N = e.vignette) == null ? void 0 : N.stretch) ?? i.vignette.stretch, this.renderingPipeline.imageProcessing.vignetteWeight = ((B = e.vignette) == null ? void 0 : B.weight) ?? i.vignette.weight, this.renderingPipeline.prepare(), this.currentConfiguration = e;
90
- }
91
- }
92
- updateColorCurve(e) {
93
- const t = new G();
94
- return t.globalDensity = e.globalDensity ?? t.globalDensity, t.globalExposure = e.globalExposure ?? t.globalExposure, t.globalHue = e.globalHue ?? t.globalHue, t.globalSaturation = e.globalSaturation ?? t.globalSaturation, t.highlightsDensity = e.highlightsDensity ?? t.highlightsDensity, t.highlightsExposure = e.highlightsExposure ?? t.highlightsExposure, t.highlightsHue = e.highlightsHue ?? t.highlightsHue, t.highlightsSaturation = e.highlightsSaturation ?? t.highlightsSaturation, t.midtonesDensity = e.midtonesDensity ?? t.midtonesDensity, t.midtonesExposure = e.midtonesExposure ?? t.midtonesExposure, t.midtonesHue = e.midtonesHue ?? t.midtonesHue, t.midtonesSaturation = e.midtonesSaturation ?? t.midtonesSaturation, t.shadowsDensity = e.shadowsDensity ?? t.shadowsDensity, t.shadowsExposure = e.shadowsExposure ?? t.shadowsExposure, t.shadowsHue = e.shadowsHue ?? t.shadowsHue, t.shadowsSaturation = e.shadowsSaturation ?? t.shadowsSaturation, t;
95
- }
96
- }
97
- export {
98
- oe as RenderingPipeline
99
- };
@@ -1,5 +0,0 @@
1
- var n = /* @__PURE__ */ ((e) => (e[e.Orbit = 0] = "Orbit", e[e.Pan = 1] = "Pan", e))(n || {}), p = /* @__PURE__ */ ((e) => (e.None = "None", e.RemoveWhenSelected = "RemoveWhenSelected", e.ApplyWhenSelected = "ApplyWhenSelected", e))(p || {});
2
- export {
3
- p as MaterialEffectMode,
4
- n as ProductCameraRig
5
- };
@@ -1,112 +0,0 @@
1
- import { AssetsManager as f } from "../node_modules/@babylonjs/core/Misc/assetsManager.esm.js";
2
- import { getAssetContainer as u } from "./assetCache.esm.js";
3
- import { calculateMaterialProperties as m, applyDownloadedTexture as y } from "./material.esm.js";
4
- class g {
5
- constructor(e, t, a) {
6
- this.materialVariantMap = /* @__PURE__ */ new Map(), this.keysThatRemovedBaseModel = [], this.loadedContainerForKey = /* @__PURE__ */ new Map(), this.loadedMaterialsForKey = /* @__PURE__ */ new Map(), this.scene = e, this.renameClonedAsset = t, this.setBaseModelEnabled = a;
7
- }
8
- /**
9
- * Apply a material variant to a given scene.
10
- * @param targetMaterial The name of the material in the scene we should be targeting.
11
- * @param material The material variant to apply.
12
- * @param onProgress A progress callback function for loading bars and event timing.
13
- * @param removeWhenUndefined material application is an additive process, setting this bool to true will
14
- * instead remove material textures when they aren't defined. this is useful for material editor applications
15
- * where we want to undo changes are remove effects from display.
16
- */
17
- async applyMaterial(e, t, a, l) {
18
- return new Promise((o) => {
19
- const d = this.materialVariantMap.get(e);
20
- this.materialVariantMap.set(e, {
21
- ...d,
22
- ...t
23
- });
24
- const h = this.renameClonedAsset(e), n = this.scene.materials.filter(
25
- (s) => s.name === h
26
- );
27
- if (n.length === 0) {
28
- o();
29
- return;
30
- }
31
- const i = new f(this.scene);
32
- i.useDefaultLoadingScreen = !1, n.forEach(
33
- (s) => m(
34
- t,
35
- s,
36
- i,
37
- l
38
- )
39
- ), i.onProgress = (s, r, c) => {
40
- a && a(s / r * 100, 100, c.name);
41
- }, i.onFinish = (s) => {
42
- s.forEach((r) => {
43
- const c = r;
44
- a && a(100, 100, r.name), n.forEach(
45
- (p) => y(
46
- r.name,
47
- p,
48
- t,
49
- c.texture
50
- )
51
- );
52
- }), o();
53
- }, i.loadAsync();
54
- });
55
- }
56
- /**
57
- * Applies a model variant.
58
- * @param key The key to uniquely identify this model variant application.
59
- * @param replaceProductModel When true, we should replace the base product model.
60
- * @param model The details for the new model, when undefined we should remove the variant associated to the given key.
61
- * @param onProgress A load progress callback that can be used for loading bars and event timing.
62
- */
63
- async applyModel(e, t, a, l) {
64
- var n, i;
65
- if (a && t && !this.keysThatRemovedBaseModel.includes(e) && this.keysThatRemovedBaseModel.push(e), !a)
66
- return this.keysThatRemovedBaseModel.includes(e) && this.setBaseModelEnabled(!0), (n = this.loadedContainerForKey.get(e)) == null || n.dispose(), this.loadedContainerForKey.delete(e), this.loadedMaterialsForKey.delete(e), Promise.resolve(void 0);
67
- this.loadedContainerForKey.has(e) && ((i = this.loadedContainerForKey.get(e)) == null || i.dispose(), this.loadedContainerForKey.delete(e), this.loadedMaterialsForKey.delete(e)), t && this.setBaseModelEnabled(!1);
68
- const d = (await u(a, this.scene, l)).instantiateModelsToScene(
69
- this.renameClonedAsset,
70
- !0
71
- );
72
- this.loadedContainerForKey.set(e, d), this.loadedMaterialsForKey.set(e, F(d));
73
- const h = [];
74
- return this.materialVariantMap.forEach(async (s, r) => {
75
- h.push(this.applyMaterial(r, s));
76
- }), await Promise.all(h), d;
77
- }
78
- dispose() {
79
- this.loadedContainerForKey.forEach((e) => e == null ? void 0 : e.dispose()), this.loadedContainerForKey.clear(), this.loadedMaterialsForKey.forEach(
80
- (e) => e.forEach((t) => t == null ? void 0 : t.dispose())
81
- ), this.loadedMaterialsForKey.clear(), this.materialVariantMap.clear(), this.keysThatRemovedBaseModel = [];
82
- }
83
- getAllMaterials() {
84
- const e = [];
85
- return this.loadedMaterialsForKey.forEach((t) => {
86
- t.forEach((a) => {
87
- e.includes(a) || e.push(a);
88
- });
89
- }), e;
90
- }
91
- getAnimationGroups() {
92
- const e = [];
93
- return this.loadedContainerForKey.forEach((t) => {
94
- e.push(...t.animationGroups);
95
- }), e;
96
- }
97
- }
98
- function F(M) {
99
- const e = [];
100
- return M.rootNodes.forEach((t) => {
101
- t.getChildMeshes().forEach((a) => {
102
- a.material && !e.includes(a.material) && e.push(a.material), a.subMeshes && a.subMeshes.forEach((l) => {
103
- const o = l.getMaterial(!1);
104
- o && !e.includes(o) && e.push(o);
105
- });
106
- });
107
- }), e;
108
- }
109
- export {
110
- g as default,
111
- F as getAllMaterialsForInstance
112
- };
@@ -1,41 +0,0 @@
1
- class r {
2
- constructor() {
3
- this.hoverCursor = "", this.actions = new Array(), this.isRecursive = !1;
4
- }
5
- /**
6
- * Does exist one action manager with at least one trigger
7
- **/
8
- static get HasTriggers() {
9
- for (const e in r.Triggers)
10
- if (Object.prototype.hasOwnProperty.call(r.Triggers, e))
11
- return !0;
12
- return !1;
13
- }
14
- /**
15
- * Does exist one action manager with at least one pick trigger
16
- **/
17
- static get HasPickTriggers() {
18
- for (const e in r.Triggers)
19
- if (Object.prototype.hasOwnProperty.call(r.Triggers, e)) {
20
- const s = parseInt(e);
21
- if (s >= 1 && s <= 7)
22
- return !0;
23
- }
24
- return !1;
25
- }
26
- /**
27
- * Does exist one action manager that handles actions of a given trigger
28
- * @param trigger defines the trigger to be tested
29
- * @returns a boolean indicating whether the trigger is handled by at least one action manager
30
- **/
31
- static HasSpecificTrigger(e) {
32
- for (const s in r.Triggers)
33
- if (Object.prototype.hasOwnProperty.call(r.Triggers, s) && parseInt(s) === e)
34
- return !0;
35
- return !1;
36
- }
37
- }
38
- r.Triggers = {};
39
- export {
40
- r as AbstractActionManager
41
- };
@@ -1,122 +0,0 @@
1
- import { Observable as s } from "../Misc/observable.esm.js";
2
- import { Vector2 as c, Vector3 as a } from "../Maths/math.vector.esm.js";
3
- import { Color3 as h, Color4 as _ } from "../Maths/math.color.esm.js";
4
- import { RegisterClass as f } from "../Misc/typeStore.esm.js";
5
- class o {
6
- /**
7
- * Creates a new Action
8
- * @param triggerOptions the trigger, with or without parameters, for the action
9
- * @param condition an optional determinant of action
10
- */
11
- constructor(e, i) {
12
- this.triggerOptions = e, this.onBeforeExecuteObservable = new s(), e.parameter ? (this.trigger = e.trigger, this._triggerParameter = e.parameter) : e.trigger ? this.trigger = e.trigger : this.trigger = e, this._nextActiveAction = this, this._condition = i;
13
- }
14
- /**
15
- * Internal only
16
- * @internal
17
- */
18
- _prepare() {
19
- }
20
- /**
21
- * Gets the trigger parameter
22
- * @returns the trigger parameter
23
- */
24
- getTriggerParameter() {
25
- return this._triggerParameter;
26
- }
27
- /**
28
- * Sets the trigger parameter
29
- * @param value defines the new trigger parameter
30
- */
31
- setTriggerParameter(e) {
32
- this._triggerParameter = e;
33
- }
34
- /**
35
- * Internal only - Returns if the current condition allows to run the action
36
- * @internal
37
- */
38
- _evaluateConditionForCurrentFrame() {
39
- const e = this._condition;
40
- if (!e)
41
- return !0;
42
- const i = this._actionManager.getScene().getRenderId();
43
- return e._evaluationId !== i && (e._evaluationId = i, e._currentResult = e.isValid()), e._currentResult;
44
- }
45
- /**
46
- * Internal only - executes current action event
47
- * @internal
48
- */
49
- _executeCurrent(e) {
50
- this._evaluateConditionForCurrentFrame() && (this.onBeforeExecuteObservable.notifyObservers(this), this._nextActiveAction.execute(e), this.skipToNextActiveAction());
51
- }
52
- /**
53
- * Execute placeholder for child classes
54
- * @param evt optional action event
55
- */
56
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
57
- execute(e) {
58
- }
59
- /**
60
- * Skips to next active action
61
- */
62
- skipToNextActiveAction() {
63
- this._nextActiveAction._child ? (this._nextActiveAction._child._actionManager || (this._nextActiveAction._child._actionManager = this._actionManager), this._nextActiveAction = this._nextActiveAction._child) : this._nextActiveAction = this;
64
- }
65
- /**
66
- * Adds action to chain of actions, may be a DoNothingAction
67
- * @param action defines the next action to execute
68
- * @returns The action passed in
69
- * @see https://www.babylonjs-playground.com/#1T30HR#0
70
- */
71
- then(e) {
72
- return this._child = e, e._actionManager = this._actionManager, e._prepare(), e;
73
- }
74
- /**
75
- * Internal only
76
- * @internal
77
- */
78
- _getProperty(e) {
79
- return this._actionManager._getProperty(e);
80
- }
81
- /**
82
- * @internal
83
- */
84
- _getEffectiveTarget(e, i) {
85
- return this._actionManager._getEffectiveTarget(e, i);
86
- }
87
- /**
88
- * Serialize placeholder for child classes
89
- * @param parent of child
90
- * @returns the serialized object
91
- */
92
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
93
- serialize(e) {
94
- }
95
- /**
96
- * Internal only called by serialize
97
- * @internal
98
- */
99
- _serialize(e, i) {
100
- const r = {
101
- type: 1,
102
- children: [],
103
- name: e.name,
104
- properties: e.properties || []
105
- };
106
- if (this._child && this._child.serialize(r), this._condition) {
107
- const n = this._condition.serialize();
108
- return n.children.push(r), i && i.children.push(n), n;
109
- }
110
- return i && i.children.push(r), r;
111
- }
112
- }
113
- o._SerializeValueAsString = (t) => typeof t == "number" ? t.toString() : typeof t == "boolean" ? t ? "true" : "false" : t instanceof c ? t.x + ", " + t.y : t instanceof a ? t.x + ", " + t.y + ", " + t.z : t instanceof h ? t.r + ", " + t.g + ", " + t.b : t instanceof _ ? t.r + ", " + t.g + ", " + t.b + ", " + t.a : t;
114
- o._GetTargetProperty = (t) => ({
115
- name: "target",
116
- targetType: t._isMesh ? "MeshProperties" : t._isLight ? "LightProperties" : t._isCamera ? "CameraProperties" : t._isMaterial ? "MaterialProperties" : "SceneProperties",
117
- value: t._isScene ? "Scene" : t.name
118
- });
119
- f("BABYLON.Action", o);
120
- export {
121
- o as Action
122
- };
@@ -1,59 +0,0 @@
1
- class n {
2
- /**
3
- * Creates a new ActionEvent
4
- * @param source The mesh or sprite that triggered the action
5
- * @param pointerX The X mouse cursor position at the time of the event
6
- * @param pointerY The Y mouse cursor position at the time of the event
7
- * @param meshUnderPointer The mesh that is currently pointed at (can be null)
8
- * @param sourceEvent the original (browser) event that triggered the ActionEvent
9
- * @param additionalData additional data for the event
10
- */
11
- constructor(e, t, i, r, o, s) {
12
- this.source = e, this.pointerX = t, this.pointerY = i, this.meshUnderPointer = r, this.sourceEvent = o, this.additionalData = s;
13
- }
14
- /**
15
- * Helper function to auto-create an ActionEvent from a source mesh.
16
- * @param source The source mesh that triggered the event
17
- * @param evt The original (browser) event
18
- * @param additionalData additional data for the event
19
- * @returns the new ActionEvent
20
- */
21
- static CreateNew(e, t, i) {
22
- const r = e.getScene();
23
- return new n(e, r.pointerX, r.pointerY, r.meshUnderPointer || e, t, i);
24
- }
25
- /**
26
- * Helper function to auto-create an ActionEvent from a source sprite
27
- * @param source The source sprite that triggered the event
28
- * @param scene Scene associated with the sprite
29
- * @param evt The original (browser) event
30
- * @param additionalData additional data for the event
31
- * @returns the new ActionEvent
32
- */
33
- static CreateNewFromSprite(e, t, i, r) {
34
- return new n(e, t.pointerX, t.pointerY, t.meshUnderPointer, i, r);
35
- }
36
- /**
37
- * Helper function to auto-create an ActionEvent from a scene. If triggered by a mesh use ActionEvent.CreateNew
38
- * @param scene the scene where the event occurred
39
- * @param evt The original (browser) event
40
- * @returns the new ActionEvent
41
- */
42
- static CreateNewFromScene(e, t) {
43
- return new n(null, e.pointerX, e.pointerY, e.meshUnderPointer, t);
44
- }
45
- /**
46
- * Helper function to auto-create an ActionEvent from a primitive
47
- * @param prim defines the target primitive
48
- * @param pointerPos defines the pointer position
49
- * @param evt The original (browser) event
50
- * @param additionalData additional data for the event
51
- * @returns the new ActionEvent
52
- */
53
- static CreateNewFromPrimitive(e, t, i, r) {
54
- return new n(e, t.x, t.y, null, i, r);
55
- }
56
- }
57
- export {
58
- n as ActionEvent
59
- };