@plastic-software/three 0.167.3 → 0.174.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (748) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +1 -1
  3. package/build/three.cjs +36277 -24023
  4. package/build/three.core.js +48830 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +10175 -46743
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +550 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +44348 -50670
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +70301 -0
  13. package/build/three.webgpu.nodes.min.js +6 -0
  14. package/examples/jsm/Addons.js +3 -15
  15. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  16. package/examples/jsm/animation/CCDIKSolver.js +61 -11
  17. package/examples/jsm/capabilities/WebGL.js +27 -21
  18. package/examples/jsm/capabilities/WebGPU.js +1 -10
  19. package/examples/jsm/controls/ArcballControls.js +262 -231
  20. package/examples/jsm/controls/DragControls.js +1 -1
  21. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  22. package/examples/jsm/controls/FlyControls.js +194 -188
  23. package/examples/jsm/controls/OrbitControls.js +801 -777
  24. package/examples/jsm/controls/PointerLockControls.js +26 -20
  25. package/examples/jsm/controls/TrackballControls.js +469 -448
  26. package/examples/jsm/controls/TransformControls.js +119 -68
  27. package/examples/jsm/csm/CSM.js +2 -2
  28. package/examples/jsm/csm/CSMFrustum.js +7 -4
  29. package/examples/jsm/csm/CSMHelper.js +2 -0
  30. package/examples/jsm/csm/CSMShadowNode.js +442 -0
  31. package/examples/jsm/curves/NURBSCurve.js +33 -2
  32. package/examples/jsm/curves/NURBSUtils.js +3 -0
  33. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  34. package/examples/jsm/effects/OutlineEffect.js +1 -1
  35. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  36. package/examples/jsm/effects/StereoEffect.js +6 -1
  37. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  38. package/examples/jsm/exporters/EXRExporter.js +19 -11
  39. package/examples/jsm/exporters/GLTFExporter.js +181 -109
  40. package/examples/jsm/exporters/KTX2Exporter.js +54 -23
  41. package/examples/jsm/exporters/OBJExporter.js +5 -1
  42. package/examples/jsm/exporters/PLYExporter.js +11 -9
  43. package/examples/jsm/exporters/USDZExporter.js +50 -11
  44. package/examples/jsm/geometries/DecalGeometry.js +73 -21
  45. package/examples/jsm/geometries/TextGeometry.js +1 -12
  46. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  47. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  48. package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
  49. package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
  50. package/examples/jsm/interactive/HTMLMesh.js +1 -0
  51. package/examples/jsm/interactive/InteractiveGroup.js +108 -51
  52. package/examples/jsm/interactive/SelectionHelper.js +3 -1
  53. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  54. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  55. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  56. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  57. package/examples/jsm/lighting/TiledLighting.js +18 -0
  58. package/examples/jsm/lights/LightProbeGenerator.js +26 -12
  59. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  60. package/examples/jsm/lines/LineGeometry.js +25 -0
  61. package/examples/jsm/lines/LineMaterial.js +0 -1
  62. package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
  63. package/examples/jsm/lines/webgpu/Line2.js +2 -1
  64. package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
  65. package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
  66. package/examples/jsm/loaders/3DMLoader.js +1 -0
  67. package/examples/jsm/loaders/3MFLoader.js +104 -2
  68. package/examples/jsm/loaders/BVHLoader.js +1 -1
  69. package/examples/jsm/loaders/ColladaLoader.js +15 -12
  70. package/examples/jsm/loaders/DDSLoader.js +42 -0
  71. package/examples/jsm/loaders/DRACOLoader.js +3 -1
  72. package/examples/jsm/loaders/FBXLoader.js +71 -22
  73. package/examples/jsm/loaders/GCodeLoader.js +4 -2
  74. package/examples/jsm/loaders/GLTFLoader.js +29 -14
  75. package/examples/jsm/loaders/KTX2Loader.js +160 -58
  76. package/examples/jsm/loaders/KTXLoader.js +4 -4
  77. package/examples/jsm/loaders/LDrawLoader.js +22 -136
  78. package/examples/jsm/loaders/LottieLoader.js +2 -1
  79. package/examples/jsm/loaders/MTLLoader.js +27 -7
  80. package/examples/jsm/loaders/MaterialXLoader.js +40 -14
  81. package/examples/jsm/loaders/NRRDLoader.js +1 -1
  82. package/examples/jsm/loaders/OBJLoader.js +5 -3
  83. package/examples/jsm/loaders/PCDLoader.js +14 -13
  84. package/examples/jsm/loaders/PDBLoader.js +3 -2
  85. package/examples/jsm/loaders/PLYLoader.js +15 -12
  86. package/examples/jsm/loaders/PVRLoader.js +1 -1
  87. package/examples/jsm/loaders/STLLoader.js +3 -2
  88. package/examples/jsm/loaders/SVGLoader.js +2 -2
  89. package/examples/jsm/loaders/TDSLoader.js +17 -18
  90. package/examples/jsm/loaders/VRMLLoader.js +17 -17
  91. package/examples/jsm/loaders/VTKLoader.js +4 -3
  92. package/examples/jsm/loaders/XYZLoader.js +3 -2
  93. package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
  94. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
  95. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
  96. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
  97. package/examples/jsm/math/ColorSpaces.js +76 -0
  98. package/examples/jsm/math/ConvexHull.js +1 -1
  99. package/examples/jsm/math/OBB.js +17 -0
  100. package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
  101. package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
  102. package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
  103. package/examples/jsm/misc/Timer.js +27 -12
  104. package/examples/jsm/misc/Volume.js +28 -18
  105. package/examples/jsm/misc/VolumeSlice.js +19 -16
  106. package/examples/jsm/modifiers/CurveModifier.js +10 -8
  107. package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
  108. package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
  109. package/examples/jsm/objects/GroundedSkybox.js +4 -4
  110. package/examples/jsm/objects/LensflareMesh.js +324 -0
  111. package/examples/jsm/objects/Reflector.js +5 -2
  112. package/examples/jsm/objects/Sky.js +2 -2
  113. package/examples/jsm/objects/SkyMesh.js +14 -14
  114. package/examples/jsm/objects/Water2.js +1 -1
  115. package/examples/jsm/objects/Water2Mesh.js +11 -9
  116. package/examples/jsm/objects/WaterMesh.js +38 -33
  117. package/examples/jsm/physics/JoltPhysics.js +8 -8
  118. package/examples/jsm/physics/RapierPhysics.js +5 -5
  119. package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
  120. package/examples/jsm/postprocessing/BloomPass.js +2 -2
  121. package/examples/jsm/postprocessing/EffectComposer.js +1 -2
  122. package/examples/jsm/postprocessing/OutlinePass.js +37 -51
  123. package/examples/jsm/postprocessing/OutputPass.js +2 -0
  124. package/examples/jsm/postprocessing/SAOPass.js +1 -2
  125. package/examples/jsm/postprocessing/SMAAPass.js +1 -3
  126. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  127. package/examples/jsm/postprocessing/SSAOPass.js +2 -4
  128. package/examples/jsm/postprocessing/SSRPass.js +8 -4
  129. package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
  130. package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
  131. package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
  132. package/examples/jsm/renderers/SVGRenderer.js +6 -4
  133. package/examples/jsm/shaders/BokehShader2.js +1 -1
  134. package/examples/jsm/shaders/FXAAShader.js +225 -224
  135. package/examples/jsm/shaders/GodRaysShader.js +3 -3
  136. package/examples/jsm/shaders/OutputShader.js +6 -2
  137. package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
  138. package/examples/jsm/transpiler/AST.js +12 -2
  139. package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
  140. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
  141. package/examples/jsm/transpiler/TSLEncoder.js +96 -21
  142. package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
  143. package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
  144. package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
  145. package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
  146. package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
  147. package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
  148. package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
  149. package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
  150. package/examples/jsm/tsl/display/FXAANode.js +364 -0
  151. package/examples/jsm/tsl/display/FilmNode.js +100 -0
  152. package/examples/jsm/tsl/display/GTAONode.js +521 -0
  153. package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
  154. package/examples/jsm/tsl/display/LensflareNode.js +278 -0
  155. package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
  156. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  157. package/examples/jsm/tsl/display/OutlineNode.js +750 -0
  158. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
  159. package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
  160. package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
  161. package/examples/jsm/tsl/display/SMAANode.js +767 -0
  162. package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
  163. package/examples/jsm/tsl/display/SSRNode.js +538 -0
  164. package/examples/jsm/tsl/display/Sepia.js +24 -0
  165. package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
  166. package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
  167. package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
  168. package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
  169. package/examples/jsm/tsl/display/TransitionNode.js +140 -0
  170. package/examples/jsm/tsl/display/hashBlur.js +34 -0
  171. package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
  172. package/examples/jsm/tsl/math/Bayer.js +18 -0
  173. package/examples/jsm/tsl/utils/Raymarching.js +65 -0
  174. package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
  175. package/examples/jsm/utils/CameraUtils.js +4 -1
  176. package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
  177. package/examples/jsm/utils/GeometryUtils.js +22 -19
  178. package/examples/jsm/utils/SceneOptimizer.js +410 -0
  179. package/examples/jsm/utils/SceneUtils.js +2 -2
  180. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  181. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  182. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  183. package/examples/jsm/utils/UVsDebug.js +1 -1
  184. package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
  185. package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
  186. package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
  187. package/examples/jsm/webxr/Text2D.js +6 -6
  188. package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
  189. package/examples/jsm/webxr/XREstimatedLight.js +1 -1
  190. package/package.json +14 -9
  191. package/src/Three.Core.js +182 -0
  192. package/src/Three.Legacy.js +0 -21
  193. package/src/Three.TSL.js +543 -0
  194. package/src/Three.WebGPU.Nodes.js +23 -0
  195. package/src/Three.WebGPU.js +13 -184
  196. package/src/Three.js +1 -176
  197. package/src/animation/AnimationClip.js +2 -2
  198. package/src/animation/AnimationObjectGroup.js +2 -2
  199. package/src/animation/AnimationUtils.js +1 -1
  200. package/src/animation/PropertyBinding.js +2 -2
  201. package/src/audio/Audio.js +379 -2
  202. package/src/audio/AudioAnalyser.js +58 -1
  203. package/src/audio/AudioContext.js +15 -0
  204. package/src/audio/AudioListener.js +76 -0
  205. package/src/audio/PositionalAudio.js +107 -0
  206. package/src/cameras/ArrayCamera.js +29 -0
  207. package/src/cameras/Camera.js +47 -0
  208. package/src/cameras/CubeCamera.js +66 -0
  209. package/src/cameras/OrthographicCamera.js +109 -0
  210. package/src/cameras/PerspectiveCamera.js +173 -34
  211. package/src/cameras/StereoCamera.js +48 -2
  212. package/src/constants.js +6 -6
  213. package/src/core/BufferAttribute.js +4 -9
  214. package/src/core/BufferGeometry.js +48 -8
  215. package/src/core/Clock.js +1 -1
  216. package/src/core/EventDispatcher.js +52 -8
  217. package/src/core/InterleavedBuffer.js +4 -13
  218. package/src/core/Object3D.js +573 -3
  219. package/src/core/RenderTarget.js +22 -4
  220. package/src/core/RenderTarget3D.js +22 -0
  221. package/src/core/RenderTargetArray.js +22 -0
  222. package/src/extras/Controls.js +104 -0
  223. package/src/extras/DataUtils.js +48 -8
  224. package/src/extras/Earcut.js +18 -7
  225. package/src/extras/ImageUtils.js +18 -11
  226. package/src/extras/PMREMGenerator.js +40 -9
  227. package/src/extras/ShapeUtils.js +24 -2
  228. package/src/extras/TextureUtils.js +96 -10
  229. package/src/extras/core/Curve.js +153 -53
  230. package/src/extras/core/CurvePath.js +63 -22
  231. package/src/extras/core/Interpolations.js +29 -3
  232. package/src/extras/core/Path.js +134 -1
  233. package/src/extras/core/Shape.js +66 -3
  234. package/src/extras/core/ShapePath.js +76 -0
  235. package/src/extras/curves/ArcCurve.js +22 -0
  236. package/src/extras/curves/CatmullRomCurve3.js +89 -18
  237. package/src/extras/curves/CubicBezierCurve.js +67 -0
  238. package/src/extras/curves/CubicBezierCurve3.js +50 -0
  239. package/src/extras/curves/EllipseCurve.js +102 -0
  240. package/src/extras/curves/LineCurve.js +36 -0
  241. package/src/extras/curves/LineCurve3.js +36 -0
  242. package/src/extras/curves/QuadraticBezierCurve.js +59 -0
  243. package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
  244. package/src/extras/curves/SplineCurve.js +48 -0
  245. package/src/geometries/BoxGeometry.js +38 -0
  246. package/src/geometries/CapsuleGeometry.js +34 -0
  247. package/src/geometries/CircleGeometry.js +40 -0
  248. package/src/geometries/ConeGeometry.js +38 -0
  249. package/src/geometries/CylinderGeometry.js +50 -4
  250. package/src/geometries/DodecahedronGeometry.js +32 -0
  251. package/src/geometries/EdgesGeometry.js +30 -2
  252. package/src/geometries/ExtrudeGeometry.js +52 -0
  253. package/src/geometries/IcosahedronGeometry.js +32 -0
  254. package/src/geometries/LatheGeometry.js +43 -3
  255. package/src/geometries/OctahedronGeometry.js +32 -0
  256. package/src/geometries/PlaneGeometry.js +34 -0
  257. package/src/geometries/PolyhedronGeometry.js +29 -0
  258. package/src/geometries/RingGeometry.js +36 -0
  259. package/src/geometries/ShapeGeometry.js +37 -0
  260. package/src/geometries/SphereGeometry.js +37 -0
  261. package/src/geometries/TetrahedronGeometry.js +32 -0
  262. package/src/geometries/TorusGeometry.js +35 -0
  263. package/src/geometries/TorusKnotGeometry.js +38 -0
  264. package/src/geometries/TubeGeometry.js +49 -0
  265. package/src/geometries/WireframeGeometry.js +32 -0
  266. package/src/helpers/ArrowHelper.js +60 -3
  267. package/src/helpers/AxesHelper.js +28 -0
  268. package/src/helpers/Box3Helper.js +28 -0
  269. package/src/helpers/BoxHelper.js +43 -7
  270. package/src/helpers/CameraHelper.js +61 -18
  271. package/src/helpers/DirectionalLightHelper.js +52 -0
  272. package/src/helpers/GridHelper.js +26 -0
  273. package/src/helpers/HemisphereLightHelper.js +39 -0
  274. package/src/helpers/PlaneHelper.js +33 -0
  275. package/src/helpers/PointLightHelper.js +43 -0
  276. package/src/helpers/PolarGridHelper.js +30 -0
  277. package/src/helpers/SkeletonHelper.js +39 -2
  278. package/src/helpers/SpotLightHelper.js +40 -0
  279. package/src/lights/AmbientLight.js +25 -0
  280. package/src/lights/DirectionalLight.js +57 -0
  281. package/src/lights/DirectionalLightShadow.js +15 -0
  282. package/src/lights/HemisphereLight.js +32 -0
  283. package/src/lights/Light.js +36 -0
  284. package/src/lights/LightProbe.js +43 -0
  285. package/src/lights/LightShadow.js +159 -0
  286. package/src/lights/PointLight.js +59 -0
  287. package/src/lights/PointLightShadow.js +21 -0
  288. package/src/lights/RectAreaLight.js +59 -0
  289. package/src/lights/SpotLight.js +102 -0
  290. package/src/lights/SpotLightShadow.js +24 -2
  291. package/src/lights/webgpu/IESSpotLight.js +21 -0
  292. package/src/loaders/Loader.js +132 -0
  293. package/src/loaders/MaterialLoader.js +7 -1
  294. package/src/loaders/nodes/NodeLoader.js +189 -0
  295. package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
  296. package/src/loaders/nodes/NodeObjectLoader.js +151 -0
  297. package/src/materials/LineDashedMaterial.js +0 -1
  298. package/src/materials/Material.js +469 -7
  299. package/src/materials/MeshPhongMaterial.js +1 -1
  300. package/src/materials/MeshPhysicalMaterial.js +2 -2
  301. package/src/materials/MeshStandardMaterial.js +2 -2
  302. package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
  303. package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
  304. package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
  305. package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
  306. package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
  307. package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
  308. package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
  309. package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
  310. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
  311. package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
  312. package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
  313. package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
  314. package/src/materials/nodes/NodeMaterial.js +1180 -0
  315. package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
  316. package/src/materials/nodes/PointsNodeMaterial.js +153 -0
  317. package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
  318. package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
  319. package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
  320. package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
  321. package/src/math/Box2.js +177 -0
  322. package/src/math/Box3.js +243 -0
  323. package/src/math/Color.js +343 -0
  324. package/src/math/ColorManagement.js +143 -102
  325. package/src/math/Cylindrical.js +65 -6
  326. package/src/math/Euler.js +137 -4
  327. package/src/math/Frustum.js +83 -0
  328. package/src/math/Interpolant.js +87 -8
  329. package/src/math/Line3.js +96 -2
  330. package/src/math/MathUtils.js +182 -19
  331. package/src/math/Matrix2.js +70 -0
  332. package/src/math/Matrix3.js +229 -4
  333. package/src/math/Matrix4.js +368 -3
  334. package/src/math/Plane.js +164 -2
  335. package/src/math/Quaternion.js +265 -9
  336. package/src/math/Ray.js +160 -0
  337. package/src/math/Sphere.js +147 -0
  338. package/src/math/Spherical.js +73 -11
  339. package/src/math/SphericalHarmonics3.js +112 -14
  340. package/src/math/Triangle.js +230 -2
  341. package/src/math/Vector2.js +396 -10
  342. package/src/math/Vector3.js +550 -13
  343. package/src/math/Vector4.js +415 -9
  344. package/src/math/interpolants/CubicInterpolant.js +10 -1
  345. package/src/math/interpolants/DiscreteInterpolant.js +10 -2
  346. package/src/math/interpolants/LinearInterpolant.js +13 -0
  347. package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
  348. package/src/nodes/Nodes.js +84 -166
  349. package/src/nodes/TSL.js +167 -0
  350. package/src/nodes/accessors/AccessorsUtils.js +39 -10
  351. package/src/nodes/accessors/Arrays.js +68 -0
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  698. package/src/nodes/accessors/ReflectVectorNode.js +0 -10
  699. package/src/nodes/accessors/TangentNode.js +0 -23
  700. package/src/nodes/accessors/UVNode.js +0 -3
  701. package/src/nodes/core/NodeKeywords.js +0 -80
  702. package/src/nodes/core/UniformGroup.js +0 -13
  703. package/src/nodes/display/AfterImageNode.js +0 -152
  704. package/src/nodes/display/AnamorphicNode.js +0 -145
  705. package/src/nodes/display/BlendModeNode.js +0 -128
  706. package/src/nodes/display/ColorAdjustmentNode.js +0 -104
  707. package/src/nodes/display/DenoiseNode.js +0 -198
  708. package/src/nodes/display/DotScreenNode.js +0 -75
  709. package/src/nodes/display/FXAANode.js +0 -327
  710. package/src/nodes/display/FilmNode.js +0 -52
  711. package/src/nodes/display/GTAONode.js +0 -324
  712. package/src/nodes/display/GaussianBlurNode.js +0 -207
  713. package/src/nodes/display/Lut3DNode.js +0 -53
  714. package/src/nodes/display/RGBShiftNode.js +0 -49
  715. package/src/nodes/display/SepiaNode.js +0 -18
  716. package/src/nodes/display/TransitionNode.js +0 -76
  717. package/src/nodes/display/ViewportNode.js +0 -137
  718. package/src/nodes/fog/FogExp2Node.js +0 -34
  719. package/src/nodes/fog/FogNode.js +0 -48
  720. package/src/nodes/fog/FogRangeNode.js +0 -35
  721. package/src/nodes/lighting/LightNode.js +0 -57
  722. package/src/nodes/loaders/NodeLoader.js +0 -110
  723. package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
  724. package/src/nodes/loaders/NodeObjectLoader.js +0 -71
  725. package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
  726. package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
  727. package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
  728. package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
  729. package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
  730. package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
  731. package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
  732. package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
  733. package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
  734. package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
  735. package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
  736. package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
  737. package/src/nodes/materials/NodeMaterial.js +0 -680
  738. package/src/nodes/materials/PointsNodeMaterial.js +0 -39
  739. package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
  740. package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
  741. package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
  742. package/src/nodes/math/CondNode.js +0 -139
  743. package/src/nodes/math/HashNode.js +0 -34
  744. package/src/nodes/procedural/CheckerNode.js +0 -42
  745. package/src/nodes/utils/DiscardNode.js +0 -28
  746. package/src/nodes/utils/OscNode.js +0 -81
  747. package/src/nodes/utils/PackingNode.js +0 -55
  748. package/src/nodes/utils/TimerNode.js +0 -94
@@ -9,12 +9,27 @@ const _projScreenMatrix = /*@__PURE__*/ new Matrix4();
9
9
  const _lightPositionWorld = /*@__PURE__*/ new Vector3();
10
10
  const _lookTarget = /*@__PURE__*/ new Vector3();
11
11
 
12
+ /**
13
+ * Represents the shadow configuration of point lights.
14
+ *
15
+ * @augments LightShadow
16
+ */
12
17
  class PointLightShadow extends LightShadow {
13
18
 
19
+ /**
20
+ * Constructs a new point light shadow.
21
+ */
14
22
  constructor() {
15
23
 
16
24
  super( new PerspectiveCamera( 90, 1, 0.5, 500 ) );
17
25
 
26
+ /**
27
+ * This flag can be used for type testing.
28
+ *
29
+ * @type {boolean}
30
+ * @readonly
31
+ * @default true
32
+ */
18
33
  this.isPointLightShadow = true;
19
34
 
20
35
  this._frameExtents = new Vector2( 4, 2 );
@@ -61,6 +76,12 @@ class PointLightShadow extends LightShadow {
61
76
 
62
77
  }
63
78
 
79
+ /**
80
+ * Update the matrices for the camera and shadow, used internally by the renderer.
81
+ *
82
+ * @param {Light} light - The light for which the shadow is being rendered.
83
+ * @param {number} [viewportIndex=0] - The viewport index.
84
+ */
64
85
  updateMatrices( light, viewportIndex = 0 ) {
65
86
 
66
87
  const camera = this.camera;
@@ -1,20 +1,79 @@
1
1
  import { Light } from './Light.js';
2
2
 
3
+ /**
4
+ * This class emits light uniformly across the face a rectangular plane.
5
+ * This light type can be used to simulate light sources such as bright
6
+ * windows or strip lighting.
7
+ *
8
+ * Important Notes:
9
+ *
10
+ * - There is no shadow support.
11
+ * - Only PBR materials are supported.
12
+ * - You have to include `RectAreaLightUniformsLib` (`WebGLRenderer`) or `RectAreaLightTexturesLib` (`WebGPURenderer`)
13
+ * into your app and init the uniforms/textures.
14
+ *
15
+ * ```js
16
+ * RectAreaLightUniformsLib.init(); // only relevant for WebGLRenderer
17
+ * THREE.RectAreaLightNode.setLTC( RectAreaLightTexturesLib.init() ); // only relevant for WebGPURenderer
18
+ *
19
+ * const intensity = 1; const width = 10; const height = 10;
20
+ * const rectLight = new THREE.RectAreaLight( 0xffffff, intensity, width, height );
21
+ * rectLight.position.set( 5, 5, 0 );
22
+ * rectLight.lookAt( 0, 0, 0 );
23
+ * scene.add( rectLight )
24
+ * ```
25
+ *
26
+ * @augments Light
27
+ */
3
28
  class RectAreaLight extends Light {
4
29
 
30
+ /**
31
+ * Constructs a new area light.
32
+ *
33
+ * @param {(number|Color|string)} [color=0xffffff] - The light's color.
34
+ * @param {number} [intensity=1] - The light's strength/intensity.
35
+ * @param {number} [width=10] - The width of the light.
36
+ * @param {number} [height=10] - The height of the light.
37
+ */
5
38
  constructor( color, intensity, width = 10, height = 10 ) {
6
39
 
7
40
  super( color, intensity );
8
41
 
42
+ /**
43
+ * This flag can be used for type testing.
44
+ *
45
+ * @type {boolean}
46
+ * @readonly
47
+ * @default true
48
+ */
9
49
  this.isRectAreaLight = true;
10
50
 
11
51
  this.type = 'RectAreaLight';
12
52
 
53
+ /**
54
+ * The width of the light.
55
+ *
56
+ * @type {number}
57
+ * @default 10
58
+ */
13
59
  this.width = width;
60
+
61
+ /**
62
+ * The height of the light.
63
+ *
64
+ * @type {number}
65
+ * @default 10
66
+ */
14
67
  this.height = height;
15
68
 
16
69
  }
17
70
 
71
+ /**
72
+ * The light's power. Power is the luminous power of the light measured in lumens (lm).
73
+ * Changing the power will also change the light's intensity.
74
+ *
75
+ * @type {number}
76
+ */
18
77
  get power() {
19
78
 
20
79
  // compute the light's luminous power (in lumens) from its intensity (in nits)
@@ -2,12 +2,51 @@ import { Light } from './Light.js';
2
2
  import { SpotLightShadow } from './SpotLightShadow.js';
3
3
  import { Object3D } from '../core/Object3D.js';
4
4
 
5
+ /**
6
+ * This light gets emitted from a single point in one direction, along a cone
7
+ * that increases in size the further from the light it gets.
8
+ *
9
+ * This light can cast shadows - see the {@link SpotLightShadow} for details.
10
+ *
11
+ * ```js
12
+ * // white spotlight shining from the side, modulated by a texture
13
+ * const spotLight = new THREE.SpotLight( 0xffffff );
14
+ * spotLight.position.set( 100, 1000, 100 );
15
+ * spotLight.map = new THREE.TextureLoader().load( url );
16
+ *
17
+ * spotLight.castShadow = true;
18
+ * spotLight.shadow.mapSize.width = 1024;
19
+ * spotLight.shadow.mapSize.height = 1024;
20
+ * spotLight.shadow.camera.near = 500;
21
+ * spotLight.shadow.camera.far = 4000;
22
+ * spotLight.shadow.camera.fov = 30;s
23
+ * ```
24
+ *
25
+ * @augments Light
26
+ */
5
27
  class SpotLight extends Light {
6
28
 
29
+ /**
30
+ * Constructs a new spot light.
31
+ *
32
+ * @param {(number|Color|string)} [color=0xffffff] - The light's color.
33
+ * @param {number} [intensity=1] - The light's strength/intensity measured in candela (cd).
34
+ * @param {number} [distance=0] - Maximum range of the light. `0` means no limit.
35
+ * @param {number} [angle=Math.PI/3] - Maximum angle of light dispersion from its direction whose upper bound is `Math.PI/2`.
36
+ * @param {number} [penumbra=0] - Percent of the spotlight cone that is attenuated due to penumbra. Value range is `[0,1]`.
37
+ * @param {number} [decay=2] - The amount the light dims along the distance of the light.
38
+ */
7
39
  constructor( color, intensity, distance = 0, angle = Math.PI / 3, penumbra = 0, decay = 2 ) {
8
40
 
9
41
  super( color, intensity );
10
42
 
43
+ /**
44
+ * This flag can be used for type testing.
45
+ *
46
+ * @type {boolean}
47
+ * @readonly
48
+ * @default true
49
+ */
11
50
  this.isSpotLight = true;
12
51
 
13
52
  this.type = 'SpotLight';
@@ -15,19 +54,82 @@ class SpotLight extends Light {
15
54
  this.position.copy( Object3D.DEFAULT_UP );
16
55
  this.updateMatrix();
17
56
 
57
+ /**
58
+ * The spot light points from its position to the
59
+ * target's position.
60
+ *
61
+ * For the target's position to be changed to anything other
62
+ * than the default, it must be added to the scene.
63
+ *
64
+ * It is also possible to set the target to be another 3D object
65
+ * in the scene. The light will now track the target object.
66
+ *
67
+ * @type {Object3D}
68
+ */
18
69
  this.target = new Object3D();
19
70
 
71
+ /**
72
+ * Maximum range of the light. `0` means no limit.
73
+ *
74
+ * @type {number}
75
+ * @default 0
76
+ */
20
77
  this.distance = distance;
78
+
79
+ /**
80
+ * Maximum angle of light dispersion from its direction whose upper bound is `Math.PI/2`.
81
+ *
82
+ * @type {number}
83
+ * @default Math.PI/3
84
+ */
21
85
  this.angle = angle;
86
+
87
+ /**
88
+ * Percent of the spotlight cone that is attenuated due to penumbra.
89
+ * Value range is `[0,1]`.
90
+ *
91
+ * @type {number}
92
+ * @default 0
93
+ */
22
94
  this.penumbra = penumbra;
95
+
96
+ /**
97
+ * The amount the light dims along the distance of the light. In context of
98
+ * physically-correct rendering the default value should not be changed.
99
+ *
100
+ * @type {number}
101
+ * @default 2
102
+ */
23
103
  this.decay = decay;
24
104
 
105
+ /**
106
+ * A texture used to modulate the color of the light. The spot light
107
+ * color is mixed with the RGB value of this texture, with a ratio
108
+ * corresponding to its alpha value. The cookie-like masking effect is
109
+ * reproduced using pixel values (0, 0, 0, 1-cookie_value).
110
+ *
111
+ * *Warning*: This property is disabled if {@link Object3D#castShadow} is set to `false`.
112
+ *
113
+ * @type {?Texture}
114
+ * @default null
115
+ */
25
116
  this.map = null;
26
117
 
118
+ /**
119
+ * This property holds the light's shadow configuration.
120
+ *
121
+ * @type {SpotLightShadow}
122
+ */
27
123
  this.shadow = new SpotLightShadow();
28
124
 
29
125
  }
30
126
 
127
+ /**
128
+ * The light's power. Power is the luminous power of the light measured in lumens (lm).
129
+ * Changing the power will also change the light's intensity.
130
+ *
131
+ * @type {number}
132
+ */
31
133
  get power() {
32
134
 
33
135
  // compute the light's luminous power (in lumens) from its intensity (in candela)
@@ -1,15 +1,37 @@
1
1
  import { LightShadow } from './LightShadow.js';
2
- import * as MathUtils from '../math/MathUtils.js';
2
+ import { RAD2DEG } from '../math/MathUtils.js';
3
3
  import { PerspectiveCamera } from '../cameras/PerspectiveCamera.js';
4
4
 
5
+ /**
6
+ * Represents the shadow configuration of directional lights.
7
+ *
8
+ * @augments LightShadow
9
+ */
5
10
  class SpotLightShadow extends LightShadow {
6
11
 
12
+ /**
13
+ * Constructs a new spot light shadow.
14
+ */
7
15
  constructor() {
8
16
 
9
17
  super( new PerspectiveCamera( 50, 1, 0.5, 500 ) );
10
18
 
19
+ /**
20
+ * This flag can be used for type testing.
21
+ *
22
+ * @type {boolean}
23
+ * @readonly
24
+ * @default true
25
+ */
11
26
  this.isSpotLightShadow = true;
12
27
 
28
+ /**
29
+ * Used to focus the shadow camera. The camera's field of view is set as a
30
+ * percentage of the spotlight's field-of-view. Range is `[0, 1]`.
31
+ *
32
+ * @type {number}
33
+ * @default 1
34
+ */
13
35
  this.focus = 1;
14
36
 
15
37
  }
@@ -18,7 +40,7 @@ class SpotLightShadow extends LightShadow {
18
40
 
19
41
  const camera = this.camera;
20
42
 
21
- const fov = MathUtils.RAD2DEG * 2 * light.angle * this.focus;
43
+ const fov = RAD2DEG * 2 * light.angle * this.focus;
22
44
  const aspect = this.mapSize.width / this.mapSize.height;
23
45
  const far = light.distance || camera.far;
24
46
 
@@ -1,11 +1,32 @@
1
1
  import { SpotLight } from '../SpotLight.js';
2
2
 
3
+ /**
4
+ * A IES version of {@link SpotLight}. Can only be used with {@link WebGPURenderer}.
5
+ *
6
+ * @augments SpotLight
7
+ */
3
8
  class IESSpotLight extends SpotLight {
4
9
 
10
+ /**
11
+ * Constructs a new IES spot light.
12
+ *
13
+ * @param {(number|Color|string)} [color=0xffffff] - The light's color.
14
+ * @param {number} [intensity=1] - The light's strength/intensity measured in candela (cd).
15
+ * @param {number} [distance=0] - Maximum range of the light. `0` means no limit.
16
+ * @param {number} [angle=Math.PI/3] - Maximum angle of light dispersion from its direction whose upper bound is `Math.PI/2`.
17
+ * @param {number} [penumbra=0] - Percent of the spotlight cone that is attenuated due to penumbra. Value range is `[0,1]`.
18
+ * @param {number} [decay=2] - The amount the light dims along the distance of the light.
19
+ */
5
20
  constructor( color, intensity, distance, angle, penumbra, decay ) {
6
21
 
7
22
  super( color, intensity, distance, angle, penumbra, decay );
8
23
 
24
+ /**
25
+ * TOOD
26
+ *
27
+ * @type {?Texture}
28
+ * @default null
29
+ */
9
30
  this.iesMap = null;
10
31
 
11
32
  }
@@ -1,21 +1,86 @@
1
1
  import { DefaultLoadingManager } from './LoadingManager.js';
2
2
 
3
+ /**
4
+ * Abstract base class for loaders.
5
+ *
6
+ * @abstract
7
+ */
3
8
  class Loader {
4
9
 
10
+ /**
11
+ * Constructs a new loader.
12
+ *
13
+ * @param {LoadingManager} [manager] - The loading manager.
14
+ */
5
15
  constructor( manager ) {
6
16
 
17
+ /**
18
+ * The loading manager.
19
+ *
20
+ * @type {LoadingManager}
21
+ * @default DefaultLoadingManager
22
+ */
7
23
  this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
8
24
 
25
+ /**
26
+ * The crossOrigin string to implement CORS for loading the url from a
27
+ * different domain that allows CORS.
28
+ *
29
+ * @type {string}
30
+ * @default 'anonymous'
31
+ */
9
32
  this.crossOrigin = 'anonymous';
33
+
34
+ /**
35
+ * Whether the XMLHttpRequest uses credentials.
36
+ *
37
+ * @type {boolean}
38
+ * @default false
39
+ */
10
40
  this.withCredentials = false;
41
+
42
+ /**
43
+ * The base path from which the asset will be loaded.
44
+ *
45
+ * @type {string}
46
+ */
11
47
  this.path = '';
48
+
49
+ /**
50
+ * The base path from which additional resources like textures will be loaded.
51
+ *
52
+ * @type {string}
53
+ */
12
54
  this.resourcePath = '';
55
+
56
+ /**
57
+ * The [request header]{@link https://developer.mozilla.org/en-US/docs/Glossary/Request_header}
58
+ * used in HTTP request.
59
+ *
60
+ * @type {Object}
61
+ */
13
62
  this.requestHeader = {};
14
63
 
15
64
  }
16
65
 
66
+ /**
67
+ * This method needs to be implemented by all concrete loaders. It holds the
68
+ * logic for loading assets from the backend.
69
+ *
70
+ * @param {string} url - The path/URL of the file to be loaded.
71
+ * @param {Function} onLoad - Executed when the loading process has been finished.
72
+ * @param {onProgressCallback} onProgress - Executed while the loading is in progress.
73
+ * @param {onErrorCallback} onError - Executed when errors occur.
74
+ */
17
75
  load( /* url, onLoad, onProgress, onError */ ) {}
18
76
 
77
+ /**
78
+ * A async version of {@link Loader#load}.
79
+ *
80
+ * @param {string} url - The path/URL of the file to be loaded.
81
+ * @param {onProgressCallback} onProgress - Executed while the loading is in progress.
82
+ * @return {Promise} A Promise that resolves when the asset has been loaded.
83
+ */
19
84
  loadAsync( url, onProgress ) {
20
85
 
21
86
  const scope = this;
@@ -28,8 +93,21 @@ class Loader {
28
93
 
29
94
  }
30
95
 
96
+ /**
97
+ * This method needs to be implemented by all concrete loaders. It holds the
98
+ * logic for parsing the asset into three.js entities.
99
+ *
100
+ * @param {any} data - The data to parse.
101
+ */
31
102
  parse( /* data */ ) {}
32
103
 
104
+ /**
105
+ * Sets the `crossOrigin` String to implement CORS for loading the URL
106
+ * from a different domain that allows CORS.
107
+ *
108
+ * @param {string} crossOrigin - The `crossOrigin` value.
109
+ * @return {Loader} A reference to this instance.
110
+ */
33
111
  setCrossOrigin( crossOrigin ) {
34
112
 
35
113
  this.crossOrigin = crossOrigin;
@@ -37,6 +115,15 @@ class Loader {
37
115
 
38
116
  }
39
117
 
118
+ /**
119
+ * Whether the XMLHttpRequest uses credentials such as cookies, authorization
120
+ * headers or TLS client certificates, see [XMLHttpRequest.withCredentials]{@link https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/withCredentials}.
121
+ *
122
+ * Note: This setting has no effect if you are loading files locally or from the same domain.
123
+ *
124
+ * @param {boolean} value - The `withCredentials` value.
125
+ * @return {Loader} A reference to this instance.
126
+ */
40
127
  setWithCredentials( value ) {
41
128
 
42
129
  this.withCredentials = value;
@@ -44,6 +131,12 @@ class Loader {
44
131
 
45
132
  }
46
133
 
134
+ /**
135
+ * Sets the base path for the asset.
136
+ *
137
+ * @param {string} path - The base path.
138
+ * @return {Loader} A reference to this instance.
139
+ */
47
140
  setPath( path ) {
48
141
 
49
142
  this.path = path;
@@ -51,6 +144,12 @@ class Loader {
51
144
 
52
145
  }
53
146
 
147
+ /**
148
+ * Sets the base path for dependent resources like textures.
149
+ *
150
+ * @param {string} resourcePath - The resource path.
151
+ * @return {Loader} A reference to this instance.
152
+ */
54
153
  setResourcePath( resourcePath ) {
55
154
 
56
155
  this.resourcePath = resourcePath;
@@ -58,6 +157,13 @@ class Loader {
58
157
 
59
158
  }
60
159
 
160
+ /**
161
+ * Sets the given request header.
162
+ *
163
+ * @param {Object} requestHeader - A [request header]{@link https://developer.mozilla.org/en-US/docs/Glossary/Request_header}
164
+ * for configuring the HTTP request.
165
+ * @return {Loader} A reference to this instance.
166
+ */
61
167
  setRequestHeader( requestHeader ) {
62
168
 
63
169
  this.requestHeader = requestHeader;
@@ -67,6 +173,32 @@ class Loader {
67
173
 
68
174
  }
69
175
 
176
+ /**
177
+ * Callback for onProgress in loaders.
178
+ *
179
+ *
180
+ * @callback onProgressCallback
181
+ * @param {ProgressEvent} event - An instance of `ProgressEvent` that represents the current loading status.
182
+ */
183
+
184
+ /**
185
+ * Callback for onError in loaders.
186
+ *
187
+ *
188
+ * @callback onErrorCallback
189
+ * @param {Error} error - The error which occurred during the loading process.
190
+ */
191
+
192
+ /**
193
+ * The default material name that is used by loaders
194
+ * when creating materials for loaded 3D objects.
195
+ *
196
+ * Note: Not all loaders might honor this setting.
197
+ *
198
+ * @static
199
+ * @type {string}
200
+ * @default '__DEFAULT'
201
+ */
70
202
  Loader.DEFAULT_MATERIAL_NAME = '__DEFAULT';
71
203
 
72
204
  export { Loader };
@@ -86,7 +86,7 @@ class MaterialLoader extends Loader {
86
86
 
87
87
  }
88
88
 
89
- const material = MaterialLoader.createMaterialFromType( json.type );
89
+ const material = this.createMaterialFromType( json.type );
90
90
 
91
91
  if ( json.uuid !== undefined ) material.uuid = json.uuid;
92
92
  if ( json.name !== undefined ) material.name = json.name;
@@ -342,6 +342,12 @@ class MaterialLoader extends Loader {
342
342
 
343
343
  }
344
344
 
345
+ createMaterialFromType( type ) {
346
+
347
+ return MaterialLoader.createMaterialFromType( type );
348
+
349
+ }
350
+
345
351
  static createMaterialFromType( type ) {
346
352
 
347
353
  const materialLib = {