@plastic-software/three 0.167.3 → 0.174.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (748) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +1 -1
  3. package/build/three.cjs +36277 -24023
  4. package/build/three.core.js +48830 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +10175 -46743
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +550 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +44348 -50670
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +70301 -0
  13. package/build/three.webgpu.nodes.min.js +6 -0
  14. package/examples/jsm/Addons.js +3 -15
  15. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  16. package/examples/jsm/animation/CCDIKSolver.js +61 -11
  17. package/examples/jsm/capabilities/WebGL.js +27 -21
  18. package/examples/jsm/capabilities/WebGPU.js +1 -10
  19. package/examples/jsm/controls/ArcballControls.js +262 -231
  20. package/examples/jsm/controls/DragControls.js +1 -1
  21. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  22. package/examples/jsm/controls/FlyControls.js +194 -188
  23. package/examples/jsm/controls/OrbitControls.js +801 -777
  24. package/examples/jsm/controls/PointerLockControls.js +26 -20
  25. package/examples/jsm/controls/TrackballControls.js +469 -448
  26. package/examples/jsm/controls/TransformControls.js +119 -68
  27. package/examples/jsm/csm/CSM.js +2 -2
  28. package/examples/jsm/csm/CSMFrustum.js +7 -4
  29. package/examples/jsm/csm/CSMHelper.js +2 -0
  30. package/examples/jsm/csm/CSMShadowNode.js +442 -0
  31. package/examples/jsm/curves/NURBSCurve.js +33 -2
  32. package/examples/jsm/curves/NURBSUtils.js +3 -0
  33. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  34. package/examples/jsm/effects/OutlineEffect.js +1 -1
  35. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  36. package/examples/jsm/effects/StereoEffect.js +6 -1
  37. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  38. package/examples/jsm/exporters/EXRExporter.js +19 -11
  39. package/examples/jsm/exporters/GLTFExporter.js +181 -109
  40. package/examples/jsm/exporters/KTX2Exporter.js +54 -23
  41. package/examples/jsm/exporters/OBJExporter.js +5 -1
  42. package/examples/jsm/exporters/PLYExporter.js +11 -9
  43. package/examples/jsm/exporters/USDZExporter.js +50 -11
  44. package/examples/jsm/geometries/DecalGeometry.js +73 -21
  45. package/examples/jsm/geometries/TextGeometry.js +1 -12
  46. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  47. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  48. package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
  49. package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
  50. package/examples/jsm/interactive/HTMLMesh.js +1 -0
  51. package/examples/jsm/interactive/InteractiveGroup.js +108 -51
  52. package/examples/jsm/interactive/SelectionHelper.js +3 -1
  53. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  54. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  55. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  56. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  57. package/examples/jsm/lighting/TiledLighting.js +18 -0
  58. package/examples/jsm/lights/LightProbeGenerator.js +26 -12
  59. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  60. package/examples/jsm/lines/LineGeometry.js +25 -0
  61. package/examples/jsm/lines/LineMaterial.js +0 -1
  62. package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
  63. package/examples/jsm/lines/webgpu/Line2.js +2 -1
  64. package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
  65. package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
  66. package/examples/jsm/loaders/3DMLoader.js +1 -0
  67. package/examples/jsm/loaders/3MFLoader.js +104 -2
  68. package/examples/jsm/loaders/BVHLoader.js +1 -1
  69. package/examples/jsm/loaders/ColladaLoader.js +15 -12
  70. package/examples/jsm/loaders/DDSLoader.js +42 -0
  71. package/examples/jsm/loaders/DRACOLoader.js +3 -1
  72. package/examples/jsm/loaders/FBXLoader.js +71 -22
  73. package/examples/jsm/loaders/GCodeLoader.js +4 -2
  74. package/examples/jsm/loaders/GLTFLoader.js +29 -14
  75. package/examples/jsm/loaders/KTX2Loader.js +160 -58
  76. package/examples/jsm/loaders/KTXLoader.js +4 -4
  77. package/examples/jsm/loaders/LDrawLoader.js +22 -136
  78. package/examples/jsm/loaders/LottieLoader.js +2 -1
  79. package/examples/jsm/loaders/MTLLoader.js +27 -7
  80. package/examples/jsm/loaders/MaterialXLoader.js +40 -14
  81. package/examples/jsm/loaders/NRRDLoader.js +1 -1
  82. package/examples/jsm/loaders/OBJLoader.js +5 -3
  83. package/examples/jsm/loaders/PCDLoader.js +14 -13
  84. package/examples/jsm/loaders/PDBLoader.js +3 -2
  85. package/examples/jsm/loaders/PLYLoader.js +15 -12
  86. package/examples/jsm/loaders/PVRLoader.js +1 -1
  87. package/examples/jsm/loaders/STLLoader.js +3 -2
  88. package/examples/jsm/loaders/SVGLoader.js +2 -2
  89. package/examples/jsm/loaders/TDSLoader.js +17 -18
  90. package/examples/jsm/loaders/VRMLLoader.js +17 -17
  91. package/examples/jsm/loaders/VTKLoader.js +4 -3
  92. package/examples/jsm/loaders/XYZLoader.js +3 -2
  93. package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
  94. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
  95. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
  96. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
  97. package/examples/jsm/math/ColorSpaces.js +76 -0
  98. package/examples/jsm/math/ConvexHull.js +1 -1
  99. package/examples/jsm/math/OBB.js +17 -0
  100. package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
  101. package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
  102. package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
  103. package/examples/jsm/misc/Timer.js +27 -12
  104. package/examples/jsm/misc/Volume.js +28 -18
  105. package/examples/jsm/misc/VolumeSlice.js +19 -16
  106. package/examples/jsm/modifiers/CurveModifier.js +10 -8
  107. package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
  108. package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
  109. package/examples/jsm/objects/GroundedSkybox.js +4 -4
  110. package/examples/jsm/objects/LensflareMesh.js +324 -0
  111. package/examples/jsm/objects/Reflector.js +5 -2
  112. package/examples/jsm/objects/Sky.js +2 -2
  113. package/examples/jsm/objects/SkyMesh.js +14 -14
  114. package/examples/jsm/objects/Water2.js +1 -1
  115. package/examples/jsm/objects/Water2Mesh.js +11 -9
  116. package/examples/jsm/objects/WaterMesh.js +38 -33
  117. package/examples/jsm/physics/JoltPhysics.js +8 -8
  118. package/examples/jsm/physics/RapierPhysics.js +5 -5
  119. package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
  120. package/examples/jsm/postprocessing/BloomPass.js +2 -2
  121. package/examples/jsm/postprocessing/EffectComposer.js +1 -2
  122. package/examples/jsm/postprocessing/OutlinePass.js +37 -51
  123. package/examples/jsm/postprocessing/OutputPass.js +2 -0
  124. package/examples/jsm/postprocessing/SAOPass.js +1 -2
  125. package/examples/jsm/postprocessing/SMAAPass.js +1 -3
  126. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  127. package/examples/jsm/postprocessing/SSAOPass.js +2 -4
  128. package/examples/jsm/postprocessing/SSRPass.js +8 -4
  129. package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
  130. package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
  131. package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
  132. package/examples/jsm/renderers/SVGRenderer.js +6 -4
  133. package/examples/jsm/shaders/BokehShader2.js +1 -1
  134. package/examples/jsm/shaders/FXAAShader.js +225 -224
  135. package/examples/jsm/shaders/GodRaysShader.js +3 -3
  136. package/examples/jsm/shaders/OutputShader.js +6 -2
  137. package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
  138. package/examples/jsm/transpiler/AST.js +12 -2
  139. package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
  140. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
  141. package/examples/jsm/transpiler/TSLEncoder.js +96 -21
  142. package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
  143. package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
  144. package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
  145. package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
  146. package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
  147. package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
  148. package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
  149. package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
  150. package/examples/jsm/tsl/display/FXAANode.js +364 -0
  151. package/examples/jsm/tsl/display/FilmNode.js +100 -0
  152. package/examples/jsm/tsl/display/GTAONode.js +521 -0
  153. package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
  154. package/examples/jsm/tsl/display/LensflareNode.js +278 -0
  155. package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
  156. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  157. package/examples/jsm/tsl/display/OutlineNode.js +750 -0
  158. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
  159. package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
  160. package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
  161. package/examples/jsm/tsl/display/SMAANode.js +767 -0
  162. package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
  163. package/examples/jsm/tsl/display/SSRNode.js +538 -0
  164. package/examples/jsm/tsl/display/Sepia.js +24 -0
  165. package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
  166. package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
  167. package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
  168. package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
  169. package/examples/jsm/tsl/display/TransitionNode.js +140 -0
  170. package/examples/jsm/tsl/display/hashBlur.js +34 -0
  171. package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
  172. package/examples/jsm/tsl/math/Bayer.js +18 -0
  173. package/examples/jsm/tsl/utils/Raymarching.js +65 -0
  174. package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
  175. package/examples/jsm/utils/CameraUtils.js +4 -1
  176. package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
  177. package/examples/jsm/utils/GeometryUtils.js +22 -19
  178. package/examples/jsm/utils/SceneOptimizer.js +410 -0
  179. package/examples/jsm/utils/SceneUtils.js +2 -2
  180. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  181. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  182. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  183. package/examples/jsm/utils/UVsDebug.js +1 -1
  184. package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
  185. package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
  186. package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
  187. package/examples/jsm/webxr/Text2D.js +6 -6
  188. package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
  189. package/examples/jsm/webxr/XREstimatedLight.js +1 -1
  190. package/package.json +14 -9
  191. package/src/Three.Core.js +182 -0
  192. package/src/Three.Legacy.js +0 -21
  193. package/src/Three.TSL.js +543 -0
  194. package/src/Three.WebGPU.Nodes.js +23 -0
  195. package/src/Three.WebGPU.js +13 -184
  196. package/src/Three.js +1 -176
  197. package/src/animation/AnimationClip.js +2 -2
  198. package/src/animation/AnimationObjectGroup.js +2 -2
  199. package/src/animation/AnimationUtils.js +1 -1
  200. package/src/animation/PropertyBinding.js +2 -2
  201. package/src/audio/Audio.js +379 -2
  202. package/src/audio/AudioAnalyser.js +58 -1
  203. package/src/audio/AudioContext.js +15 -0
  204. package/src/audio/AudioListener.js +76 -0
  205. package/src/audio/PositionalAudio.js +107 -0
  206. package/src/cameras/ArrayCamera.js +29 -0
  207. package/src/cameras/Camera.js +47 -0
  208. package/src/cameras/CubeCamera.js +66 -0
  209. package/src/cameras/OrthographicCamera.js +109 -0
  210. package/src/cameras/PerspectiveCamera.js +173 -34
  211. package/src/cameras/StereoCamera.js +48 -2
  212. package/src/constants.js +6 -6
  213. package/src/core/BufferAttribute.js +4 -9
  214. package/src/core/BufferGeometry.js +48 -8
  215. package/src/core/Clock.js +1 -1
  216. package/src/core/EventDispatcher.js +52 -8
  217. package/src/core/InterleavedBuffer.js +4 -13
  218. package/src/core/Object3D.js +573 -3
  219. package/src/core/RenderTarget.js +22 -4
  220. package/src/core/RenderTarget3D.js +22 -0
  221. package/src/core/RenderTargetArray.js +22 -0
  222. package/src/extras/Controls.js +104 -0
  223. package/src/extras/DataUtils.js +48 -8
  224. package/src/extras/Earcut.js +18 -7
  225. package/src/extras/ImageUtils.js +18 -11
  226. package/src/extras/PMREMGenerator.js +40 -9
  227. package/src/extras/ShapeUtils.js +24 -2
  228. package/src/extras/TextureUtils.js +96 -10
  229. package/src/extras/core/Curve.js +153 -53
  230. package/src/extras/core/CurvePath.js +63 -22
  231. package/src/extras/core/Interpolations.js +29 -3
  232. package/src/extras/core/Path.js +134 -1
  233. package/src/extras/core/Shape.js +66 -3
  234. package/src/extras/core/ShapePath.js +76 -0
  235. package/src/extras/curves/ArcCurve.js +22 -0
  236. package/src/extras/curves/CatmullRomCurve3.js +89 -18
  237. package/src/extras/curves/CubicBezierCurve.js +67 -0
  238. package/src/extras/curves/CubicBezierCurve3.js +50 -0
  239. package/src/extras/curves/EllipseCurve.js +102 -0
  240. package/src/extras/curves/LineCurve.js +36 -0
  241. package/src/extras/curves/LineCurve3.js +36 -0
  242. package/src/extras/curves/QuadraticBezierCurve.js +59 -0
  243. package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
  244. package/src/extras/curves/SplineCurve.js +48 -0
  245. package/src/geometries/BoxGeometry.js +38 -0
  246. package/src/geometries/CapsuleGeometry.js +34 -0
  247. package/src/geometries/CircleGeometry.js +40 -0
  248. package/src/geometries/ConeGeometry.js +38 -0
  249. package/src/geometries/CylinderGeometry.js +50 -4
  250. package/src/geometries/DodecahedronGeometry.js +32 -0
  251. package/src/geometries/EdgesGeometry.js +30 -2
  252. package/src/geometries/ExtrudeGeometry.js +52 -0
  253. package/src/geometries/IcosahedronGeometry.js +32 -0
  254. package/src/geometries/LatheGeometry.js +43 -3
  255. package/src/geometries/OctahedronGeometry.js +32 -0
  256. package/src/geometries/PlaneGeometry.js +34 -0
  257. package/src/geometries/PolyhedronGeometry.js +29 -0
  258. package/src/geometries/RingGeometry.js +36 -0
  259. package/src/geometries/ShapeGeometry.js +37 -0
  260. package/src/geometries/SphereGeometry.js +37 -0
  261. package/src/geometries/TetrahedronGeometry.js +32 -0
  262. package/src/geometries/TorusGeometry.js +35 -0
  263. package/src/geometries/TorusKnotGeometry.js +38 -0
  264. package/src/geometries/TubeGeometry.js +49 -0
  265. package/src/geometries/WireframeGeometry.js +32 -0
  266. package/src/helpers/ArrowHelper.js +60 -3
  267. package/src/helpers/AxesHelper.js +28 -0
  268. package/src/helpers/Box3Helper.js +28 -0
  269. package/src/helpers/BoxHelper.js +43 -7
  270. package/src/helpers/CameraHelper.js +61 -18
  271. package/src/helpers/DirectionalLightHelper.js +52 -0
  272. package/src/helpers/GridHelper.js +26 -0
  273. package/src/helpers/HemisphereLightHelper.js +39 -0
  274. package/src/helpers/PlaneHelper.js +33 -0
  275. package/src/helpers/PointLightHelper.js +43 -0
  276. package/src/helpers/PolarGridHelper.js +30 -0
  277. package/src/helpers/SkeletonHelper.js +39 -2
  278. package/src/helpers/SpotLightHelper.js +40 -0
  279. package/src/lights/AmbientLight.js +25 -0
  280. package/src/lights/DirectionalLight.js +57 -0
  281. package/src/lights/DirectionalLightShadow.js +15 -0
  282. package/src/lights/HemisphereLight.js +32 -0
  283. package/src/lights/Light.js +36 -0
  284. package/src/lights/LightProbe.js +43 -0
  285. package/src/lights/LightShadow.js +159 -0
  286. package/src/lights/PointLight.js +59 -0
  287. package/src/lights/PointLightShadow.js +21 -0
  288. package/src/lights/RectAreaLight.js +59 -0
  289. package/src/lights/SpotLight.js +102 -0
  290. package/src/lights/SpotLightShadow.js +24 -2
  291. package/src/lights/webgpu/IESSpotLight.js +21 -0
  292. package/src/loaders/Loader.js +132 -0
  293. package/src/loaders/MaterialLoader.js +7 -1
  294. package/src/loaders/nodes/NodeLoader.js +189 -0
  295. package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
  296. package/src/loaders/nodes/NodeObjectLoader.js +151 -0
  297. package/src/materials/LineDashedMaterial.js +0 -1
  298. package/src/materials/Material.js +469 -7
  299. package/src/materials/MeshPhongMaterial.js +1 -1
  300. package/src/materials/MeshPhysicalMaterial.js +2 -2
  301. package/src/materials/MeshStandardMaterial.js +2 -2
  302. package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
  303. package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
  304. package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
  305. package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
  306. package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
  307. package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
  308. package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
  309. package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
  310. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
  311. package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
  312. package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
  313. package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
  314. package/src/materials/nodes/NodeMaterial.js +1180 -0
  315. package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
  316. package/src/materials/nodes/PointsNodeMaterial.js +153 -0
  317. package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
  318. package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
  319. package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
  320. package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
  321. package/src/math/Box2.js +177 -0
  322. package/src/math/Box3.js +243 -0
  323. package/src/math/Color.js +343 -0
  324. package/src/math/ColorManagement.js +143 -102
  325. package/src/math/Cylindrical.js +65 -6
  326. package/src/math/Euler.js +137 -4
  327. package/src/math/Frustum.js +83 -0
  328. package/src/math/Interpolant.js +87 -8
  329. package/src/math/Line3.js +96 -2
  330. package/src/math/MathUtils.js +182 -19
  331. package/src/math/Matrix2.js +70 -0
  332. package/src/math/Matrix3.js +229 -4
  333. package/src/math/Matrix4.js +368 -3
  334. package/src/math/Plane.js +164 -2
  335. package/src/math/Quaternion.js +265 -9
  336. package/src/math/Ray.js +160 -0
  337. package/src/math/Sphere.js +147 -0
  338. package/src/math/Spherical.js +73 -11
  339. package/src/math/SphericalHarmonics3.js +112 -14
  340. package/src/math/Triangle.js +230 -2
  341. package/src/math/Vector2.js +396 -10
  342. package/src/math/Vector3.js +550 -13
  343. package/src/math/Vector4.js +415 -9
  344. package/src/math/interpolants/CubicInterpolant.js +10 -1
  345. package/src/math/interpolants/DiscreteInterpolant.js +10 -2
  346. package/src/math/interpolants/LinearInterpolant.js +13 -0
  347. package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
  348. package/src/nodes/Nodes.js +84 -166
  349. package/src/nodes/TSL.js +167 -0
  350. package/src/nodes/accessors/AccessorsUtils.js +39 -10
  351. package/src/nodes/accessors/Arrays.js +68 -0
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  698. package/src/nodes/accessors/ReflectVectorNode.js +0 -10
  699. package/src/nodes/accessors/TangentNode.js +0 -23
  700. package/src/nodes/accessors/UVNode.js +0 -3
  701. package/src/nodes/core/NodeKeywords.js +0 -80
  702. package/src/nodes/core/UniformGroup.js +0 -13
  703. package/src/nodes/display/AfterImageNode.js +0 -152
  704. package/src/nodes/display/AnamorphicNode.js +0 -145
  705. package/src/nodes/display/BlendModeNode.js +0 -128
  706. package/src/nodes/display/ColorAdjustmentNode.js +0 -104
  707. package/src/nodes/display/DenoiseNode.js +0 -198
  708. package/src/nodes/display/DotScreenNode.js +0 -75
  709. package/src/nodes/display/FXAANode.js +0 -327
  710. package/src/nodes/display/FilmNode.js +0 -52
  711. package/src/nodes/display/GTAONode.js +0 -324
  712. package/src/nodes/display/GaussianBlurNode.js +0 -207
  713. package/src/nodes/display/Lut3DNode.js +0 -53
  714. package/src/nodes/display/RGBShiftNode.js +0 -49
  715. package/src/nodes/display/SepiaNode.js +0 -18
  716. package/src/nodes/display/TransitionNode.js +0 -76
  717. package/src/nodes/display/ViewportNode.js +0 -137
  718. package/src/nodes/fog/FogExp2Node.js +0 -34
  719. package/src/nodes/fog/FogNode.js +0 -48
  720. package/src/nodes/fog/FogRangeNode.js +0 -35
  721. package/src/nodes/lighting/LightNode.js +0 -57
  722. package/src/nodes/loaders/NodeLoader.js +0 -110
  723. package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
  724. package/src/nodes/loaders/NodeObjectLoader.js +0 -71
  725. package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
  726. package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
  727. package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
  728. package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
  729. package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
  730. package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
  731. package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
  732. package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
  733. package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
  734. package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
  735. package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
  736. package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
  737. package/src/nodes/materials/NodeMaterial.js +0 -680
  738. package/src/nodes/materials/PointsNodeMaterial.js +0 -39
  739. package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
  740. package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
  741. package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
  742. package/src/nodes/math/CondNode.js +0 -139
  743. package/src/nodes/math/HashNode.js +0 -34
  744. package/src/nodes/procedural/CheckerNode.js +0 -42
  745. package/src/nodes/utils/DiscardNode.js +0 -28
  746. package/src/nodes/utils/OscNode.js +0 -81
  747. package/src/nodes/utils/PackingNode.js +0 -55
  748. package/src/nodes/utils/TimerNode.js +0 -94
@@ -0,0 +1,395 @@
1
+ import { DataTexture, FloatType, RGBAFormat, Vector2, Vector3, LightsNode, NodeUpdateType } from 'three/webgpu';
2
+
3
+ import {
4
+ attributeArray, nodeProxy, int, float, vec2, ivec2, ivec4, uniform, Break, Loop, positionView,
5
+ Fn, If, Return, textureLoad, instanceIndex, screenCoordinate, directPointLight
6
+ } from 'three/tsl';
7
+
8
+ export const circleIntersectsAABB = /*@__PURE__*/ Fn( ( [ circleCenter, radius, minBounds, maxBounds ] ) => {
9
+
10
+ // Find the closest point on the AABB to the circle's center using method chaining
11
+ const closestX = minBounds.x.max( circleCenter.x.min( maxBounds.x ) );
12
+ const closestY = minBounds.y.max( circleCenter.y.min( maxBounds.y ) );
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+
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+ // Compute the distance between the circle's center and the closest point
15
+ const distX = circleCenter.x.sub( closestX );
16
+ const distY = circleCenter.y.sub( closestY );
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+
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+ // Calculate the squared distance
19
+ const distSquared = distX.mul( distX ).add( distY.mul( distY ) );
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+
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+ return distSquared.lessThanEqual( radius.mul( radius ) );
22
+
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+ } ).setLayout( {
24
+ name: 'circleIntersectsAABB',
25
+ type: 'bool',
26
+ inputs: [
27
+ { name: 'circleCenter', type: 'vec2' },
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+ { name: 'radius', type: 'float' },
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+ { name: 'minBounds', type: 'vec2' },
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+ { name: 'maxBounds', type: 'vec2' }
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+ ]
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+ } );
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+
34
+ const _vector3 = /*@__PURE__*/ new Vector3();
35
+ const _size = /*@__PURE__*/ new Vector2();
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+
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+ class TiledLightsNode extends LightsNode {
38
+
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+ static get type() {
40
+
41
+ return 'TiledLightsNode';
42
+
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+ }
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+
45
+ constructor( maxLights = 1024, tileSize = 32 ) {
46
+
47
+ super();
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+
49
+ this.materialLights = [];
50
+ this.tiledLights = [];
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+
52
+ this.maxLights = maxLights;
53
+ this.tileSize = tileSize;
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+
55
+ this._bufferSize = null;
56
+ this._lightIndexes = null;
57
+ this._screenTileIndex = null;
58
+ this._compute = null;
59
+ this._lightsTexture = null;
60
+
61
+ this._lightsCount = uniform( 0, 'int' );
62
+ this._tileLightCount = 8;
63
+ this._screenSize = uniform( new Vector2() );
64
+ this._cameraProjectionMatrix = uniform( 'mat4' );
65
+ this._cameraViewMatrix = uniform( 'mat4' );
66
+
67
+ this.updateBeforeType = NodeUpdateType.RENDER;
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+
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+ }
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+
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+ customCacheKey() {
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+
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+ return this._compute.getCacheKey() + super.customCacheKey();
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+
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+ }
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+
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+ updateLightsTexture() {
78
+
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+ const { _lightsTexture: lightsTexture, tiledLights } = this;
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+
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+ const data = lightsTexture.image.data;
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+ const lineSize = lightsTexture.image.width * 4;
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+
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+ this._lightsCount.value = tiledLights.length;
85
+
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+ for ( let i = 0; i < tiledLights.length; i ++ ) {
87
+
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+ const light = tiledLights[ i ];
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+
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+ // world position
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+
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+ _vector3.setFromMatrixPosition( light.matrixWorld );
93
+
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+ // store data
95
+
96
+ const offset = i * 4;
97
+
98
+ data[ offset + 0 ] = _vector3.x;
99
+ data[ offset + 1 ] = _vector3.y;
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+ data[ offset + 2 ] = _vector3.z;
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+ data[ offset + 3 ] = light.distance;
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+
103
+ data[ lineSize + offset + 0 ] = light.color.r * light.intensity;
104
+ data[ lineSize + offset + 1 ] = light.color.g * light.intensity;
105
+ data[ lineSize + offset + 2 ] = light.color.b * light.intensity;
106
+ data[ lineSize + offset + 3 ] = light.decay;
107
+
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+ }
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+
110
+ lightsTexture.needsUpdate = true;
111
+
112
+ }
113
+
114
+ updateBefore( frame ) {
115
+
116
+ const { renderer, camera } = frame;
117
+
118
+ this.updateProgram( renderer );
119
+
120
+ this.updateLightsTexture( camera );
121
+
122
+ this._cameraProjectionMatrix.value = camera.projectionMatrix;
123
+ this._cameraViewMatrix.value = camera.matrixWorldInverse;
124
+
125
+ renderer.getDrawingBufferSize( _size );
126
+ this._screenSize.value.copy( _size );
127
+
128
+ renderer.compute( this._compute );
129
+
130
+ }
131
+
132
+ setLights( lights ) {
133
+
134
+ const { tiledLights, materialLights } = this;
135
+
136
+ let materialindex = 0;
137
+ let tiledIndex = 0;
138
+
139
+ for ( const light of lights ) {
140
+
141
+ if ( light.isPointLight === true ) {
142
+
143
+ tiledLights[ tiledIndex ++ ] = light;
144
+
145
+ } else {
146
+
147
+ materialLights[ materialindex ++ ] = light;
148
+
149
+ }
150
+
151
+ }
152
+
153
+ materialLights.length = materialindex;
154
+ tiledLights.length = tiledIndex;
155
+
156
+ return super.setLights( materialLights );
157
+
158
+ }
159
+
160
+ getBlock( block = 0 ) {
161
+
162
+ return this._lightIndexes.element( this._screenTileIndex.mul( int( 2 ).add( int( block ) ) ) );
163
+
164
+ }
165
+
166
+ getTile( element ) {
167
+
168
+ element = int( element );
169
+
170
+ const stride = int( 4 );
171
+ const tileOffset = element.div( stride );
172
+ const tileIndex = this._screenTileIndex.mul( int( 2 ) ).add( tileOffset );
173
+
174
+ return this._lightIndexes.element( tileIndex ).element( element.modInt( stride ) );
175
+
176
+ }
177
+
178
+ getLightData( index ) {
179
+
180
+ index = int( index );
181
+
182
+ const dataA = textureLoad( this._lightsTexture, ivec2( index, 0 ) );
183
+ const dataB = textureLoad( this._lightsTexture, ivec2( index, 1 ) );
184
+
185
+ const position = dataA.xyz;
186
+ const viewPosition = this._cameraViewMatrix.mul( position );
187
+ const distance = dataA.w;
188
+ const color = dataB.rgb;
189
+ const decay = dataB.w;
190
+
191
+ return {
192
+ position,
193
+ viewPosition,
194
+ distance,
195
+ color,
196
+ decay
197
+ };
198
+
199
+ }
200
+
201
+ setupLights( builder, lightNodes ) {
202
+
203
+ this.updateProgram( builder.renderer );
204
+
205
+ //
206
+
207
+ const lightingModel = builder.context.reflectedLight;
208
+
209
+ // force declaration order, before of the loop
210
+ lightingModel.directDiffuse.append();
211
+ lightingModel.directSpecular.append();
212
+
213
+ super.setupLights( builder, lightNodes );
214
+
215
+ Fn( () => {
216
+
217
+ Loop( this._tileLightCount, ( { i } ) => {
218
+
219
+ const lightIndex = this.getTile( i );
220
+
221
+ If( lightIndex.equal( int( 0 ) ), () => {
222
+
223
+ Break();
224
+
225
+ } );
226
+
227
+ const { color, decay, viewPosition, distance } = this.getLightData( lightIndex.sub( 1 ) );
228
+
229
+ builder.lightsNode.setupDirectLight( builder, this, directPointLight( {
230
+ color,
231
+ lightVector: viewPosition.sub( positionView ),
232
+ cutoffDistance: distance,
233
+ decayExponent: decay
234
+ } ) );
235
+
236
+ } );
237
+
238
+ } )().append();
239
+
240
+ }
241
+
242
+ getBufferFitSize( value ) {
243
+
244
+ const multiple = this.tileSize;
245
+
246
+ return Math.ceil( value / multiple ) * multiple;
247
+
248
+ }
249
+
250
+ setSize( width, height ) {
251
+
252
+ width = this.getBufferFitSize( width );
253
+ height = this.getBufferFitSize( height );
254
+
255
+ if ( ! this._bufferSize || this._bufferSize.width !== width || this._bufferSize.height !== height ) {
256
+
257
+ this.create( width, height );
258
+
259
+ }
260
+
261
+ return this;
262
+
263
+ }
264
+
265
+ updateProgram( renderer ) {
266
+
267
+ renderer.getDrawingBufferSize( _size );
268
+
269
+ const width = this.getBufferFitSize( _size.width );
270
+ const height = this.getBufferFitSize( _size.height );
271
+
272
+ if ( this._bufferSize === null ) {
273
+
274
+ this.create( width, height );
275
+
276
+ } else if ( this._bufferSize.width !== width || this._bufferSize.height !== height ) {
277
+
278
+ this.create( width, height );
279
+
280
+ }
281
+
282
+ }
283
+
284
+ create( width, height ) {
285
+
286
+ const { tileSize, maxLights } = this;
287
+
288
+ const bufferSize = new Vector2( width, height );
289
+ const lineSize = Math.floor( bufferSize.width / tileSize );
290
+ const count = Math.floor( ( bufferSize.width * bufferSize.height ) / tileSize );
291
+
292
+ // buffers
293
+
294
+ const lightsData = new Float32Array( maxLights * 4 * 2 ); // 2048 lights, 4 elements(rgba), 2 components, 1 component per line (position, distance, color, decay)
295
+ const lightsTexture = new DataTexture( lightsData, lightsData.length / 8, 2, RGBAFormat, FloatType );
296
+
297
+ const lightIndexesArray = new Int32Array( count * 4 * 2 );
298
+ const lightIndexes = attributeArray( lightIndexesArray, 'ivec4' ).label( 'lightIndexes' );
299
+
300
+ // compute
301
+
302
+ const getBlock = ( index ) => {
303
+
304
+ const tileIndex = instanceIndex.mul( int( 2 ) ).add( int( index ) );
305
+
306
+ return lightIndexes.element( tileIndex );
307
+
308
+ };
309
+
310
+ const getTile = ( elementIndex ) => {
311
+
312
+ elementIndex = int( elementIndex );
313
+
314
+ const stride = int( 4 );
315
+ const tileOffset = elementIndex.div( stride );
316
+ const tileIndex = instanceIndex.mul( int( 2 ) ).add( tileOffset );
317
+
318
+ return lightIndexes.element( tileIndex ).element( elementIndex.modInt( stride ) );
319
+
320
+ };
321
+
322
+ const compute = Fn( () => {
323
+
324
+ const { _cameraProjectionMatrix: cameraProjectionMatrix, _bufferSize: bufferSize, _screenSize: screenSize } = this;
325
+
326
+ const tiledBufferSize = bufferSize.clone().divideScalar( tileSize ).floor();
327
+
328
+ const tileScreen = vec2(
329
+ instanceIndex.modInt( tiledBufferSize.width ),
330
+ instanceIndex.div( tiledBufferSize.width )
331
+ ).mul( tileSize ).div( screenSize );
332
+
333
+ const blockSize = float( tileSize ).div( screenSize );
334
+ const minBounds = tileScreen;
335
+ const maxBounds = minBounds.add( blockSize );
336
+
337
+ const index = int( 0 ).toVar();
338
+
339
+ getBlock( 0 ).assign( ivec4( 0 ) );
340
+ getBlock( 1 ).assign( ivec4( 0 ) );
341
+
342
+ Loop( this.maxLights, ( { i } ) => {
343
+
344
+ If( index.greaterThanEqual( this._tileLightCount ).or( int( i ).greaterThanEqual( int( this._lightsCount ) ) ), () => {
345
+
346
+ Return();
347
+
348
+ } );
349
+
350
+ const { viewPosition, distance } = this.getLightData( i );
351
+
352
+ const projectedPosition = cameraProjectionMatrix.mul( viewPosition );
353
+ const ndc = projectedPosition.div( projectedPosition.w );
354
+ const screenPosition = ndc.xy.mul( 0.5 ).add( 0.5 ).flipY();
355
+
356
+ const distanceFromCamera = viewPosition.z;
357
+ const pointRadius = distance.div( distanceFromCamera );
358
+
359
+ If( circleIntersectsAABB( screenPosition, pointRadius, minBounds, maxBounds ), () => {
360
+
361
+ getTile( index ).assign( i.add( int( 1 ) ) );
362
+ index.addAssign( int( 1 ) );
363
+
364
+ } );
365
+
366
+ } );
367
+
368
+ } )().compute( count );
369
+
370
+ // screen coordinate lighting indexes
371
+
372
+ const screenTile = screenCoordinate.div( tileSize ).floor().toVar();
373
+ const screenTileIndex = screenTile.x.add( screenTile.y.mul( lineSize ) );
374
+
375
+ // assigns
376
+
377
+ this._bufferSize = bufferSize;
378
+ this._lightIndexes = lightIndexes;
379
+ this._screenTileIndex = screenTileIndex;
380
+ this._compute = compute;
381
+ this._lightsTexture = lightsTexture;
382
+
383
+ }
384
+
385
+ get hasLights() {
386
+
387
+ return super.hasLights || this.tiledLights.length > 0;
388
+
389
+ }
390
+
391
+ }
392
+
393
+ export default TiledLightsNode;
394
+
395
+ export const tiledLights = /*@__PURE__*/ nodeProxy( TiledLightsNode );
@@ -0,0 +1,18 @@
1
+ import { TextureLoader } from 'three';
2
+ import { Fn, int, ivec2, textureLoad } from 'three/tsl';
3
+
4
+ let bayer16Texture = null;
5
+
6
+ export const bayer16 = Fn( ( [ uv ] ) => {
7
+
8
+ if ( bayer16Texture === null ) {
9
+
10
+ const bayer16Base64 = 'data:image/png;base64,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';
11
+
12
+ bayer16Texture = new TextureLoader().load( bayer16Base64 );
13
+
14
+ }
15
+
16
+ return textureLoad( bayer16Texture, ivec2( uv ).modInt( int( 16 ) ) );
17
+
18
+ } );
@@ -0,0 +1,65 @@
1
+ import { varying, vec4, modelWorldMatrixInverse, cameraPosition, positionGeometry, float, Fn, Loop, max, min, vec2, vec3 } from 'three/tsl';
2
+
3
+ const hitBox = /*@__PURE__*/ Fn( ( { orig, dir } ) => {
4
+
5
+ const box_min = vec3( - 0.5 );
6
+ const box_max = vec3( 0.5 );
7
+
8
+ const inv_dir = dir.reciprocal();
9
+
10
+ const tmin_tmp = box_min.sub( orig ).mul( inv_dir );
11
+ const tmax_tmp = box_max.sub( orig ).mul( inv_dir );
12
+
13
+ const tmin = min( tmin_tmp, tmax_tmp );
14
+ const tmax = max( tmin_tmp, tmax_tmp );
15
+
16
+ const t0 = max( tmin.x, max( tmin.y, tmin.z ) );
17
+ const t1 = min( tmax.x, min( tmax.y, tmax.z ) );
18
+
19
+ return vec2( t0, t1 );
20
+
21
+ } );
22
+
23
+ /**
24
+ * Performs raymarching box-area using the specified number of steps and a callback function.
25
+ *
26
+ * ```js
27
+ * RaymarchingBox( count, ( { positionRay } ) => {
28
+ *
29
+ * } );
30
+ * ```
31
+ *
32
+ * @tsl
33
+ * @function
34
+ * @param {number|Node} steps - The number of steps for raymarching.
35
+ * @param {Function|FunctionNode} callback - The callback function to execute at each step.
36
+ * @returns {void}
37
+ */
38
+ export const RaymarchingBox = ( steps, callback ) => {
39
+
40
+ const vOrigin = varying( vec3( modelWorldMatrixInverse.mul( vec4( cameraPosition, 1.0 ) ) ) );
41
+ const vDirection = varying( positionGeometry.sub( vOrigin ) );
42
+
43
+ const rayDir = vDirection.normalize();
44
+ const bounds = vec2( hitBox( { orig: vOrigin, dir: rayDir } ) ).toVar();
45
+
46
+ bounds.x.greaterThan( bounds.y ).discard();
47
+
48
+ bounds.assign( vec2( max( bounds.x, 0.0 ), bounds.y ) );
49
+
50
+ const inc = vec3( rayDir.abs().reciprocal() ).toVar();
51
+ const delta = float( min( inc.x, min( inc.y, inc.z ) ) ).toVar( 'rayDelta' ); // used 'rayDelta' name in loop
52
+
53
+ delta.divAssign( float( steps ) );
54
+
55
+ const positionRay = vec3( vOrigin.add( bounds.x.mul( rayDir ) ) ).toVar();
56
+
57
+ Loop( { type: 'float', start: bounds.x, end: bounds.y, update: '+= rayDelta' }, () => {
58
+
59
+ callback( { positionRay } );
60
+
61
+ positionRay.addAssign( rayDir.mul( delta ) );
62
+
63
+ } );
64
+
65
+ };
@@ -101,7 +101,7 @@ function computeMikkTSpaceTangents( geometry, MikkTSpace, negateSign = true ) {
101
101
 
102
102
  /**
103
103
  * @param {Array<BufferGeometry>} geometries
104
- * @param {Boolean} useGroups
104
+ * @param {boolean} useGroups
105
105
  * @return {BufferGeometry}
106
106
  */
107
107
  function mergeGeometries( geometries, useGroups = false ) {
@@ -389,7 +389,7 @@ function mergeAttributes( attributes ) {
389
389
  }
390
390
 
391
391
  /**
392
- * @param {BufferAttribute}
392
+ * @param {BufferAttribute} attribute
393
393
  * @return {BufferAttribute}
394
394
  */
395
395
  export function deepCloneAttribute( attribute ) {
@@ -18,10 +18,13 @@ const _va = /*@__PURE__*/ new Vector3(), // from pe to pa
18
18
  * to exactly frame the corners of an arbitrary rectangle.
19
19
  * NOTE: This function ignores the standard parameters;
20
20
  * do not call updateProjectionMatrix() after this!
21
+ *
22
+ * @param {PerspectiveCamera} camera
21
23
  * @param {Vector3} bottomLeftCorner
22
24
  * @param {Vector3} bottomRightCorner
23
25
  * @param {Vector3} topLeftCorner
24
- * @param {boolean} estimateViewFrustum */
26
+ * @param {boolean} [estimateViewFrustum=false]
27
+ */
25
28
  function frameCorners( camera, bottomLeftCorner, bottomRightCorner, topLeftCorner, estimateViewFrustum = false ) {
26
29
 
27
30
  const pa = bottomLeftCorner, pb = bottomRightCorner, pc = topLeftCorner;