@plastic-software/three 0.167.3 → 0.174.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (748) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +1 -1
  3. package/build/three.cjs +36277 -24023
  4. package/build/three.core.js +48830 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +10175 -46743
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +550 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +44348 -50670
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +70301 -0
  13. package/build/three.webgpu.nodes.min.js +6 -0
  14. package/examples/jsm/Addons.js +3 -15
  15. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  16. package/examples/jsm/animation/CCDIKSolver.js +61 -11
  17. package/examples/jsm/capabilities/WebGL.js +27 -21
  18. package/examples/jsm/capabilities/WebGPU.js +1 -10
  19. package/examples/jsm/controls/ArcballControls.js +262 -231
  20. package/examples/jsm/controls/DragControls.js +1 -1
  21. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  22. package/examples/jsm/controls/FlyControls.js +194 -188
  23. package/examples/jsm/controls/OrbitControls.js +801 -777
  24. package/examples/jsm/controls/PointerLockControls.js +26 -20
  25. package/examples/jsm/controls/TrackballControls.js +469 -448
  26. package/examples/jsm/controls/TransformControls.js +119 -68
  27. package/examples/jsm/csm/CSM.js +2 -2
  28. package/examples/jsm/csm/CSMFrustum.js +7 -4
  29. package/examples/jsm/csm/CSMHelper.js +2 -0
  30. package/examples/jsm/csm/CSMShadowNode.js +442 -0
  31. package/examples/jsm/curves/NURBSCurve.js +33 -2
  32. package/examples/jsm/curves/NURBSUtils.js +3 -0
  33. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  34. package/examples/jsm/effects/OutlineEffect.js +1 -1
  35. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  36. package/examples/jsm/effects/StereoEffect.js +6 -1
  37. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  38. package/examples/jsm/exporters/EXRExporter.js +19 -11
  39. package/examples/jsm/exporters/GLTFExporter.js +181 -109
  40. package/examples/jsm/exporters/KTX2Exporter.js +54 -23
  41. package/examples/jsm/exporters/OBJExporter.js +5 -1
  42. package/examples/jsm/exporters/PLYExporter.js +11 -9
  43. package/examples/jsm/exporters/USDZExporter.js +50 -11
  44. package/examples/jsm/geometries/DecalGeometry.js +73 -21
  45. package/examples/jsm/geometries/TextGeometry.js +1 -12
  46. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  47. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  48. package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
  49. package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
  50. package/examples/jsm/interactive/HTMLMesh.js +1 -0
  51. package/examples/jsm/interactive/InteractiveGroup.js +108 -51
  52. package/examples/jsm/interactive/SelectionHelper.js +3 -1
  53. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  54. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  55. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  56. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  57. package/examples/jsm/lighting/TiledLighting.js +18 -0
  58. package/examples/jsm/lights/LightProbeGenerator.js +26 -12
  59. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  60. package/examples/jsm/lines/LineGeometry.js +25 -0
  61. package/examples/jsm/lines/LineMaterial.js +0 -1
  62. package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
  63. package/examples/jsm/lines/webgpu/Line2.js +2 -1
  64. package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
  65. package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
  66. package/examples/jsm/loaders/3DMLoader.js +1 -0
  67. package/examples/jsm/loaders/3MFLoader.js +104 -2
  68. package/examples/jsm/loaders/BVHLoader.js +1 -1
  69. package/examples/jsm/loaders/ColladaLoader.js +15 -12
  70. package/examples/jsm/loaders/DDSLoader.js +42 -0
  71. package/examples/jsm/loaders/DRACOLoader.js +3 -1
  72. package/examples/jsm/loaders/FBXLoader.js +71 -22
  73. package/examples/jsm/loaders/GCodeLoader.js +4 -2
  74. package/examples/jsm/loaders/GLTFLoader.js +29 -14
  75. package/examples/jsm/loaders/KTX2Loader.js +160 -58
  76. package/examples/jsm/loaders/KTXLoader.js +4 -4
  77. package/examples/jsm/loaders/LDrawLoader.js +22 -136
  78. package/examples/jsm/loaders/LottieLoader.js +2 -1
  79. package/examples/jsm/loaders/MTLLoader.js +27 -7
  80. package/examples/jsm/loaders/MaterialXLoader.js +40 -14
  81. package/examples/jsm/loaders/NRRDLoader.js +1 -1
  82. package/examples/jsm/loaders/OBJLoader.js +5 -3
  83. package/examples/jsm/loaders/PCDLoader.js +14 -13
  84. package/examples/jsm/loaders/PDBLoader.js +3 -2
  85. package/examples/jsm/loaders/PLYLoader.js +15 -12
  86. package/examples/jsm/loaders/PVRLoader.js +1 -1
  87. package/examples/jsm/loaders/STLLoader.js +3 -2
  88. package/examples/jsm/loaders/SVGLoader.js +2 -2
  89. package/examples/jsm/loaders/TDSLoader.js +17 -18
  90. package/examples/jsm/loaders/VRMLLoader.js +17 -17
  91. package/examples/jsm/loaders/VTKLoader.js +4 -3
  92. package/examples/jsm/loaders/XYZLoader.js +3 -2
  93. package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
  94. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
  95. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
  96. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
  97. package/examples/jsm/math/ColorSpaces.js +76 -0
  98. package/examples/jsm/math/ConvexHull.js +1 -1
  99. package/examples/jsm/math/OBB.js +17 -0
  100. package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
  101. package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
  102. package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
  103. package/examples/jsm/misc/Timer.js +27 -12
  104. package/examples/jsm/misc/Volume.js +28 -18
  105. package/examples/jsm/misc/VolumeSlice.js +19 -16
  106. package/examples/jsm/modifiers/CurveModifier.js +10 -8
  107. package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
  108. package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
  109. package/examples/jsm/objects/GroundedSkybox.js +4 -4
  110. package/examples/jsm/objects/LensflareMesh.js +324 -0
  111. package/examples/jsm/objects/Reflector.js +5 -2
  112. package/examples/jsm/objects/Sky.js +2 -2
  113. package/examples/jsm/objects/SkyMesh.js +14 -14
  114. package/examples/jsm/objects/Water2.js +1 -1
  115. package/examples/jsm/objects/Water2Mesh.js +11 -9
  116. package/examples/jsm/objects/WaterMesh.js +38 -33
  117. package/examples/jsm/physics/JoltPhysics.js +8 -8
  118. package/examples/jsm/physics/RapierPhysics.js +5 -5
  119. package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
  120. package/examples/jsm/postprocessing/BloomPass.js +2 -2
  121. package/examples/jsm/postprocessing/EffectComposer.js +1 -2
  122. package/examples/jsm/postprocessing/OutlinePass.js +37 -51
  123. package/examples/jsm/postprocessing/OutputPass.js +2 -0
  124. package/examples/jsm/postprocessing/SAOPass.js +1 -2
  125. package/examples/jsm/postprocessing/SMAAPass.js +1 -3
  126. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  127. package/examples/jsm/postprocessing/SSAOPass.js +2 -4
  128. package/examples/jsm/postprocessing/SSRPass.js +8 -4
  129. package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
  130. package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
  131. package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
  132. package/examples/jsm/renderers/SVGRenderer.js +6 -4
  133. package/examples/jsm/shaders/BokehShader2.js +1 -1
  134. package/examples/jsm/shaders/FXAAShader.js +225 -224
  135. package/examples/jsm/shaders/GodRaysShader.js +3 -3
  136. package/examples/jsm/shaders/OutputShader.js +6 -2
  137. package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
  138. package/examples/jsm/transpiler/AST.js +12 -2
  139. package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
  140. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
  141. package/examples/jsm/transpiler/TSLEncoder.js +96 -21
  142. package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
  143. package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
  144. package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
  145. package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
  146. package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
  147. package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
  148. package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
  149. package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
  150. package/examples/jsm/tsl/display/FXAANode.js +364 -0
  151. package/examples/jsm/tsl/display/FilmNode.js +100 -0
  152. package/examples/jsm/tsl/display/GTAONode.js +521 -0
  153. package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
  154. package/examples/jsm/tsl/display/LensflareNode.js +278 -0
  155. package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
  156. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  157. package/examples/jsm/tsl/display/OutlineNode.js +750 -0
  158. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
  159. package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
  160. package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
  161. package/examples/jsm/tsl/display/SMAANode.js +767 -0
  162. package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
  163. package/examples/jsm/tsl/display/SSRNode.js +538 -0
  164. package/examples/jsm/tsl/display/Sepia.js +24 -0
  165. package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
  166. package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
  167. package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
  168. package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
  169. package/examples/jsm/tsl/display/TransitionNode.js +140 -0
  170. package/examples/jsm/tsl/display/hashBlur.js +34 -0
  171. package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
  172. package/examples/jsm/tsl/math/Bayer.js +18 -0
  173. package/examples/jsm/tsl/utils/Raymarching.js +65 -0
  174. package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
  175. package/examples/jsm/utils/CameraUtils.js +4 -1
  176. package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
  177. package/examples/jsm/utils/GeometryUtils.js +22 -19
  178. package/examples/jsm/utils/SceneOptimizer.js +410 -0
  179. package/examples/jsm/utils/SceneUtils.js +2 -2
  180. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  181. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  182. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  183. package/examples/jsm/utils/UVsDebug.js +1 -1
  184. package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
  185. package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
  186. package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
  187. package/examples/jsm/webxr/Text2D.js +6 -6
  188. package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
  189. package/examples/jsm/webxr/XREstimatedLight.js +1 -1
  190. package/package.json +14 -9
  191. package/src/Three.Core.js +182 -0
  192. package/src/Three.Legacy.js +0 -21
  193. package/src/Three.TSL.js +543 -0
  194. package/src/Three.WebGPU.Nodes.js +23 -0
  195. package/src/Three.WebGPU.js +13 -184
  196. package/src/Three.js +1 -176
  197. package/src/animation/AnimationClip.js +2 -2
  198. package/src/animation/AnimationObjectGroup.js +2 -2
  199. package/src/animation/AnimationUtils.js +1 -1
  200. package/src/animation/PropertyBinding.js +2 -2
  201. package/src/audio/Audio.js +379 -2
  202. package/src/audio/AudioAnalyser.js +58 -1
  203. package/src/audio/AudioContext.js +15 -0
  204. package/src/audio/AudioListener.js +76 -0
  205. package/src/audio/PositionalAudio.js +107 -0
  206. package/src/cameras/ArrayCamera.js +29 -0
  207. package/src/cameras/Camera.js +47 -0
  208. package/src/cameras/CubeCamera.js +66 -0
  209. package/src/cameras/OrthographicCamera.js +109 -0
  210. package/src/cameras/PerspectiveCamera.js +173 -34
  211. package/src/cameras/StereoCamera.js +48 -2
  212. package/src/constants.js +6 -6
  213. package/src/core/BufferAttribute.js +4 -9
  214. package/src/core/BufferGeometry.js +48 -8
  215. package/src/core/Clock.js +1 -1
  216. package/src/core/EventDispatcher.js +52 -8
  217. package/src/core/InterleavedBuffer.js +4 -13
  218. package/src/core/Object3D.js +573 -3
  219. package/src/core/RenderTarget.js +22 -4
  220. package/src/core/RenderTarget3D.js +22 -0
  221. package/src/core/RenderTargetArray.js +22 -0
  222. package/src/extras/Controls.js +104 -0
  223. package/src/extras/DataUtils.js +48 -8
  224. package/src/extras/Earcut.js +18 -7
  225. package/src/extras/ImageUtils.js +18 -11
  226. package/src/extras/PMREMGenerator.js +40 -9
  227. package/src/extras/ShapeUtils.js +24 -2
  228. package/src/extras/TextureUtils.js +96 -10
  229. package/src/extras/core/Curve.js +153 -53
  230. package/src/extras/core/CurvePath.js +63 -22
  231. package/src/extras/core/Interpolations.js +29 -3
  232. package/src/extras/core/Path.js +134 -1
  233. package/src/extras/core/Shape.js +66 -3
  234. package/src/extras/core/ShapePath.js +76 -0
  235. package/src/extras/curves/ArcCurve.js +22 -0
  236. package/src/extras/curves/CatmullRomCurve3.js +89 -18
  237. package/src/extras/curves/CubicBezierCurve.js +67 -0
  238. package/src/extras/curves/CubicBezierCurve3.js +50 -0
  239. package/src/extras/curves/EllipseCurve.js +102 -0
  240. package/src/extras/curves/LineCurve.js +36 -0
  241. package/src/extras/curves/LineCurve3.js +36 -0
  242. package/src/extras/curves/QuadraticBezierCurve.js +59 -0
  243. package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
  244. package/src/extras/curves/SplineCurve.js +48 -0
  245. package/src/geometries/BoxGeometry.js +38 -0
  246. package/src/geometries/CapsuleGeometry.js +34 -0
  247. package/src/geometries/CircleGeometry.js +40 -0
  248. package/src/geometries/ConeGeometry.js +38 -0
  249. package/src/geometries/CylinderGeometry.js +50 -4
  250. package/src/geometries/DodecahedronGeometry.js +32 -0
  251. package/src/geometries/EdgesGeometry.js +30 -2
  252. package/src/geometries/ExtrudeGeometry.js +52 -0
  253. package/src/geometries/IcosahedronGeometry.js +32 -0
  254. package/src/geometries/LatheGeometry.js +43 -3
  255. package/src/geometries/OctahedronGeometry.js +32 -0
  256. package/src/geometries/PlaneGeometry.js +34 -0
  257. package/src/geometries/PolyhedronGeometry.js +29 -0
  258. package/src/geometries/RingGeometry.js +36 -0
  259. package/src/geometries/ShapeGeometry.js +37 -0
  260. package/src/geometries/SphereGeometry.js +37 -0
  261. package/src/geometries/TetrahedronGeometry.js +32 -0
  262. package/src/geometries/TorusGeometry.js +35 -0
  263. package/src/geometries/TorusKnotGeometry.js +38 -0
  264. package/src/geometries/TubeGeometry.js +49 -0
  265. package/src/geometries/WireframeGeometry.js +32 -0
  266. package/src/helpers/ArrowHelper.js +60 -3
  267. package/src/helpers/AxesHelper.js +28 -0
  268. package/src/helpers/Box3Helper.js +28 -0
  269. package/src/helpers/BoxHelper.js +43 -7
  270. package/src/helpers/CameraHelper.js +61 -18
  271. package/src/helpers/DirectionalLightHelper.js +52 -0
  272. package/src/helpers/GridHelper.js +26 -0
  273. package/src/helpers/HemisphereLightHelper.js +39 -0
  274. package/src/helpers/PlaneHelper.js +33 -0
  275. package/src/helpers/PointLightHelper.js +43 -0
  276. package/src/helpers/PolarGridHelper.js +30 -0
  277. package/src/helpers/SkeletonHelper.js +39 -2
  278. package/src/helpers/SpotLightHelper.js +40 -0
  279. package/src/lights/AmbientLight.js +25 -0
  280. package/src/lights/DirectionalLight.js +57 -0
  281. package/src/lights/DirectionalLightShadow.js +15 -0
  282. package/src/lights/HemisphereLight.js +32 -0
  283. package/src/lights/Light.js +36 -0
  284. package/src/lights/LightProbe.js +43 -0
  285. package/src/lights/LightShadow.js +159 -0
  286. package/src/lights/PointLight.js +59 -0
  287. package/src/lights/PointLightShadow.js +21 -0
  288. package/src/lights/RectAreaLight.js +59 -0
  289. package/src/lights/SpotLight.js +102 -0
  290. package/src/lights/SpotLightShadow.js +24 -2
  291. package/src/lights/webgpu/IESSpotLight.js +21 -0
  292. package/src/loaders/Loader.js +132 -0
  293. package/src/loaders/MaterialLoader.js +7 -1
  294. package/src/loaders/nodes/NodeLoader.js +189 -0
  295. package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
  296. package/src/loaders/nodes/NodeObjectLoader.js +151 -0
  297. package/src/materials/LineDashedMaterial.js +0 -1
  298. package/src/materials/Material.js +469 -7
  299. package/src/materials/MeshPhongMaterial.js +1 -1
  300. package/src/materials/MeshPhysicalMaterial.js +2 -2
  301. package/src/materials/MeshStandardMaterial.js +2 -2
  302. package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
  303. package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
  304. package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
  305. package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
  306. package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
  307. package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
  308. package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
  309. package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
  310. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
  311. package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
  312. package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
  313. package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
  314. package/src/materials/nodes/NodeMaterial.js +1180 -0
  315. package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
  316. package/src/materials/nodes/PointsNodeMaterial.js +153 -0
  317. package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
  318. package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
  319. package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
  320. package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
  321. package/src/math/Box2.js +177 -0
  322. package/src/math/Box3.js +243 -0
  323. package/src/math/Color.js +343 -0
  324. package/src/math/ColorManagement.js +143 -102
  325. package/src/math/Cylindrical.js +65 -6
  326. package/src/math/Euler.js +137 -4
  327. package/src/math/Frustum.js +83 -0
  328. package/src/math/Interpolant.js +87 -8
  329. package/src/math/Line3.js +96 -2
  330. package/src/math/MathUtils.js +182 -19
  331. package/src/math/Matrix2.js +70 -0
  332. package/src/math/Matrix3.js +229 -4
  333. package/src/math/Matrix4.js +368 -3
  334. package/src/math/Plane.js +164 -2
  335. package/src/math/Quaternion.js +265 -9
  336. package/src/math/Ray.js +160 -0
  337. package/src/math/Sphere.js +147 -0
  338. package/src/math/Spherical.js +73 -11
  339. package/src/math/SphericalHarmonics3.js +112 -14
  340. package/src/math/Triangle.js +230 -2
  341. package/src/math/Vector2.js +396 -10
  342. package/src/math/Vector3.js +550 -13
  343. package/src/math/Vector4.js +415 -9
  344. package/src/math/interpolants/CubicInterpolant.js +10 -1
  345. package/src/math/interpolants/DiscreteInterpolant.js +10 -2
  346. package/src/math/interpolants/LinearInterpolant.js +13 -0
  347. package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
  348. package/src/nodes/Nodes.js +84 -166
  349. package/src/nodes/TSL.js +167 -0
  350. package/src/nodes/accessors/AccessorsUtils.js +39 -10
  351. package/src/nodes/accessors/Arrays.js +68 -0
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  696. package/src/nodes/accessors/NormalNode.js +0 -14
  697. package/src/nodes/accessors/PositionNode.js +0 -10
  698. package/src/nodes/accessors/ReflectVectorNode.js +0 -10
  699. package/src/nodes/accessors/TangentNode.js +0 -23
  700. package/src/nodes/accessors/UVNode.js +0 -3
  701. package/src/nodes/core/NodeKeywords.js +0 -80
  702. package/src/nodes/core/UniformGroup.js +0 -13
  703. package/src/nodes/display/AfterImageNode.js +0 -152
  704. package/src/nodes/display/AnamorphicNode.js +0 -145
  705. package/src/nodes/display/BlendModeNode.js +0 -128
  706. package/src/nodes/display/ColorAdjustmentNode.js +0 -104
  707. package/src/nodes/display/DenoiseNode.js +0 -198
  708. package/src/nodes/display/DotScreenNode.js +0 -75
  709. package/src/nodes/display/FXAANode.js +0 -327
  710. package/src/nodes/display/FilmNode.js +0 -52
  711. package/src/nodes/display/GTAONode.js +0 -324
  712. package/src/nodes/display/GaussianBlurNode.js +0 -207
  713. package/src/nodes/display/Lut3DNode.js +0 -53
  714. package/src/nodes/display/RGBShiftNode.js +0 -49
  715. package/src/nodes/display/SepiaNode.js +0 -18
  716. package/src/nodes/display/TransitionNode.js +0 -76
  717. package/src/nodes/display/ViewportNode.js +0 -137
  718. package/src/nodes/fog/FogExp2Node.js +0 -34
  719. package/src/nodes/fog/FogNode.js +0 -48
  720. package/src/nodes/fog/FogRangeNode.js +0 -35
  721. package/src/nodes/lighting/LightNode.js +0 -57
  722. package/src/nodes/loaders/NodeLoader.js +0 -110
  723. package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
  724. package/src/nodes/loaders/NodeObjectLoader.js +0 -71
  725. package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
  726. package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
  727. package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
  728. package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
  729. package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
  730. package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
  731. package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
  732. package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
  733. package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
  734. package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
  735. package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
  736. package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
  737. package/src/nodes/materials/NodeMaterial.js +0 -680
  738. package/src/nodes/materials/PointsNodeMaterial.js +0 -39
  739. package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
  740. package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
  741. package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
  742. package/src/nodes/math/CondNode.js +0 -139
  743. package/src/nodes/math/HashNode.js +0 -34
  744. package/src/nodes/procedural/CheckerNode.js +0 -42
  745. package/src/nodes/utils/DiscardNode.js +0 -28
  746. package/src/nodes/utils/OscNode.js +0 -81
  747. package/src/nodes/utils/PackingNode.js +0 -55
  748. package/src/nodes/utils/TimerNode.js +0 -94
@@ -1,30 +1,84 @@
1
1
  import { Color } from '../../math/Color.js';
2
+ import { Matrix2 } from '../../math/Matrix2.js';
2
3
  import { Matrix3 } from '../../math/Matrix3.js';
3
4
  import { Matrix4 } from '../../math/Matrix4.js';
4
5
  import { Vector2 } from '../../math/Vector2.js';
5
6
  import { Vector3 } from '../../math/Vector3.js';
6
7
  import { Vector4 } from '../../math/Vector4.js';
7
8
 
9
+ /**
10
+ * Abstract base class for uniforms.
11
+ *
12
+ * @abstract
13
+ * @private
14
+ */
8
15
  class Uniform {
9
16
 
17
+ /**
18
+ * Constructs a new uniform.
19
+ *
20
+ * @param {string} name - The uniform's name.
21
+ * @param {any} value - The uniform's value.
22
+ */
10
23
  constructor( name, value ) {
11
24
 
25
+ /**
26
+ * The uniform's name.
27
+ *
28
+ * @type {string}
29
+ */
12
30
  this.name = name;
31
+
32
+ /**
33
+ * The uniform's value.
34
+ *
35
+ * @type {any}
36
+ */
13
37
  this.value = value;
14
38
 
15
- this.boundary = 0; // used to build the uniform buffer according to the STD140 layout
39
+ /**
40
+ * Used to build the uniform buffer according to the STD140 layout.
41
+ * Derived uniforms will set this property to a data type specific
42
+ * value.
43
+ *
44
+ * @type {number}
45
+ */
46
+ this.boundary = 0;
47
+
48
+ /**
49
+ * The item size. Derived uniforms will set this property to a data
50
+ * type specific value.
51
+ *
52
+ * @type {number}
53
+ */
16
54
  this.itemSize = 0;
17
55
 
18
- this.offset = 0; // this property is set by WebGPUUniformsGroup and marks the start position in the uniform buffer
56
+ /**
57
+ * This property is set by {@link UniformsGroup} and marks
58
+ * the start position in the uniform buffer.
59
+ *
60
+ * @type {number}
61
+ */
62
+ this.offset = 0;
19
63
 
20
64
  }
21
65
 
66
+ /**
67
+ * Sets the uniform's value.
68
+ *
69
+ * @param {any} value - The value to set.
70
+ */
22
71
  setValue( value ) {
23
72
 
24
73
  this.value = value;
25
74
 
26
75
  }
27
76
 
77
+ /**
78
+ * Returns the uniform's value.
79
+ *
80
+ * @return {any} The value.
81
+ */
28
82
  getValue() {
29
83
 
30
84
  return this.value;
@@ -33,12 +87,31 @@ class Uniform {
33
87
 
34
88
  }
35
89
 
90
+ /**
91
+ * Represents a Number uniform.
92
+ *
93
+ * @private
94
+ * @augments Uniform
95
+ */
36
96
  class NumberUniform extends Uniform {
37
97
 
98
+ /**
99
+ * Constructs a new Number uniform.
100
+ *
101
+ * @param {string} name - The uniform's name.
102
+ * @param {number} value - The uniform's value.
103
+ */
38
104
  constructor( name, value = 0 ) {
39
105
 
40
106
  super( name, value );
41
107
 
108
+ /**
109
+ * This flag can be used for type testing.
110
+ *
111
+ * @type {boolean}
112
+ * @readonly
113
+ * @default true
114
+ */
42
115
  this.isNumberUniform = true;
43
116
 
44
117
  this.boundary = 4;
@@ -48,12 +121,31 @@ class NumberUniform extends Uniform {
48
121
 
49
122
  }
50
123
 
124
+ /**
125
+ * Represents a Vector2 uniform.
126
+ *
127
+ * @private
128
+ * @augments Uniform
129
+ */
51
130
  class Vector2Uniform extends Uniform {
52
131
 
132
+ /**
133
+ * Constructs a new Number uniform.
134
+ *
135
+ * @param {string} name - The uniform's name.
136
+ * @param {Vector2} value - The uniform's value.
137
+ */
53
138
  constructor( name, value = new Vector2() ) {
54
139
 
55
140
  super( name, value );
56
141
 
142
+ /**
143
+ * This flag can be used for type testing.
144
+ *
145
+ * @type {boolean}
146
+ * @readonly
147
+ * @default true
148
+ */
57
149
  this.isVector2Uniform = true;
58
150
 
59
151
  this.boundary = 8;
@@ -63,12 +155,31 @@ class Vector2Uniform extends Uniform {
63
155
 
64
156
  }
65
157
 
158
+ /**
159
+ * Represents a Vector3 uniform.
160
+ *
161
+ * @private
162
+ * @augments Uniform
163
+ */
66
164
  class Vector3Uniform extends Uniform {
67
165
 
166
+ /**
167
+ * Constructs a new Number uniform.
168
+ *
169
+ * @param {string} name - The uniform's name.
170
+ * @param {Vector3} value - The uniform's value.
171
+ */
68
172
  constructor( name, value = new Vector3() ) {
69
173
 
70
174
  super( name, value );
71
175
 
176
+ /**
177
+ * This flag can be used for type testing.
178
+ *
179
+ * @type {boolean}
180
+ * @readonly
181
+ * @default true
182
+ */
72
183
  this.isVector3Uniform = true;
73
184
 
74
185
  this.boundary = 16;
@@ -78,12 +189,31 @@ class Vector3Uniform extends Uniform {
78
189
 
79
190
  }
80
191
 
192
+ /**
193
+ * Represents a Vector4 uniform.
194
+ *
195
+ * @private
196
+ * @augments Uniform
197
+ */
81
198
  class Vector4Uniform extends Uniform {
82
199
 
200
+ /**
201
+ * Constructs a new Number uniform.
202
+ *
203
+ * @param {string} name - The uniform's name.
204
+ * @param {Vector4} value - The uniform's value.
205
+ */
83
206
  constructor( name, value = new Vector4() ) {
84
207
 
85
208
  super( name, value );
86
209
 
210
+ /**
211
+ * This flag can be used for type testing.
212
+ *
213
+ * @type {boolean}
214
+ * @readonly
215
+ * @default true
216
+ */
87
217
  this.isVector4Uniform = true;
88
218
 
89
219
  this.boundary = 16;
@@ -93,12 +223,31 @@ class Vector4Uniform extends Uniform {
93
223
 
94
224
  }
95
225
 
226
+ /**
227
+ * Represents a Color uniform.
228
+ *
229
+ * @private
230
+ * @augments Uniform
231
+ */
96
232
  class ColorUniform extends Uniform {
97
233
 
234
+ /**
235
+ * Constructs a new Number uniform.
236
+ *
237
+ * @param {string} name - The uniform's name.
238
+ * @param {Color} value - The uniform's value.
239
+ */
98
240
  constructor( name, value = new Color() ) {
99
241
 
100
242
  super( name, value );
101
243
 
244
+ /**
245
+ * This flag can be used for type testing.
246
+ *
247
+ * @type {boolean}
248
+ * @readonly
249
+ * @default true
250
+ */
102
251
  this.isColorUniform = true;
103
252
 
104
253
  this.boundary = 16;
@@ -108,12 +257,66 @@ class ColorUniform extends Uniform {
108
257
 
109
258
  }
110
259
 
260
+ /**
261
+ * Represents a Matrix2 uniform.
262
+ *
263
+ * @private
264
+ * @augments Uniform
265
+ */
266
+ class Matrix2Uniform extends Uniform {
267
+
268
+ /**
269
+ * Constructs a new Number uniform.
270
+ *
271
+ * @param {string} name - The uniform's name.
272
+ * @param {Matrix2} value - The uniform's value.
273
+ */
274
+ constructor( name, value = new Matrix2() ) {
275
+
276
+ super( name, value );
277
+
278
+ /**
279
+ * This flag can be used for type testing.
280
+ *
281
+ * @type {boolean}
282
+ * @readonly
283
+ * @default true
284
+ */
285
+ this.isMatrix2Uniform = true;
286
+
287
+ this.boundary = 16;
288
+ this.itemSize = 4;
289
+
290
+ }
291
+
292
+ }
293
+
294
+
295
+ /**
296
+ * Represents a Matrix3 uniform.
297
+ *
298
+ * @private
299
+ * @augments Uniform
300
+ */
111
301
  class Matrix3Uniform extends Uniform {
112
302
 
303
+ /**
304
+ * Constructs a new Number uniform.
305
+ *
306
+ * @param {string} name - The uniform's name.
307
+ * @param {Matrix3} value - The uniform's value.
308
+ */
113
309
  constructor( name, value = new Matrix3() ) {
114
310
 
115
311
  super( name, value );
116
312
 
313
+ /**
314
+ * This flag can be used for type testing.
315
+ *
316
+ * @type {boolean}
317
+ * @readonly
318
+ * @default true
319
+ */
117
320
  this.isMatrix3Uniform = true;
118
321
 
119
322
  this.boundary = 48;
@@ -123,12 +326,31 @@ class Matrix3Uniform extends Uniform {
123
326
 
124
327
  }
125
328
 
329
+ /**
330
+ * Represents a Matrix4 uniform.
331
+ *
332
+ * @private
333
+ * @augments Uniform
334
+ */
126
335
  class Matrix4Uniform extends Uniform {
127
336
 
337
+ /**
338
+ * Constructs a new Number uniform.
339
+ *
340
+ * @param {string} name - The uniform's name.
341
+ * @param {Matrix4} value - The uniform's value.
342
+ */
128
343
  constructor( name, value = new Matrix4() ) {
129
344
 
130
345
  super( name, value );
131
346
 
347
+ /**
348
+ * This flag can be used for type testing.
349
+ *
350
+ * @type {boolean}
351
+ * @readonly
352
+ * @default true
353
+ */
132
354
  this.isMatrix4Uniform = true;
133
355
 
134
356
  this.boundary = 64;
@@ -141,5 +363,5 @@ class Matrix4Uniform extends Uniform {
141
363
  export {
142
364
  NumberUniform,
143
365
  Vector2Uniform, Vector3Uniform, Vector4Uniform, ColorUniform,
144
- Matrix3Uniform, Matrix4Uniform
366
+ Matrix2Uniform, Matrix3Uniform, Matrix4Uniform
145
367
  };
@@ -1,11 +1,30 @@
1
1
  import Buffer from './Buffer.js';
2
2
 
3
+ /**
4
+ * Represents a uniform buffer binding type.
5
+ *
6
+ * @private
7
+ * @augments Buffer
8
+ */
3
9
  class UniformBuffer extends Buffer {
4
10
 
11
+ /**
12
+ * Constructs a new uniform buffer.
13
+ *
14
+ * @param {string} name - The buffer's name.
15
+ * @param {TypedArray} [buffer=null] - The buffer.
16
+ */
5
17
  constructor( name, buffer = null ) {
6
18
 
7
19
  super( name, buffer );
8
20
 
21
+ /**
22
+ * This flag can be used for type testing.
23
+ *
24
+ * @type {boolean}
25
+ * @readonly
26
+ * @default true
27
+ */
9
28
  this.isUniformBuffer = true;
10
29
 
11
30
  }
@@ -1,22 +1,59 @@
1
1
  import UniformBuffer from './UniformBuffer.js';
2
2
  import { GPU_CHUNK_BYTES } from './Constants.js';
3
3
 
4
+ /**
5
+ * This class represents a uniform buffer binding but with
6
+ * an API that allows to maintain individual uniform objects.
7
+ *
8
+ * @private
9
+ * @augments UniformBuffer
10
+ */
4
11
  class UniformsGroup extends UniformBuffer {
5
12
 
13
+ /**
14
+ * Constructs a new uniforms group.
15
+ *
16
+ * @param {string} name - The group's name.
17
+ */
6
18
  constructor( name ) {
7
19
 
8
20
  super( name );
9
21
 
22
+ /**
23
+ * This flag can be used for type testing.
24
+ *
25
+ * @type {boolean}
26
+ * @readonly
27
+ * @default true
28
+ */
10
29
  this.isUniformsGroup = true;
11
30
 
31
+ /**
32
+ * An array with the raw uniform values.
33
+ *
34
+ * @private
35
+ * @type {?Array<number>}
36
+ * @default null
37
+ */
12
38
  this._values = null;
13
39
 
14
- // the order of uniforms in this array must match the order of uniforms in the shader
15
-
40
+ /**
41
+ * An array of uniform objects.
42
+ *
43
+ * The order of uniforms in this array must match the order of uniforms in the shader.
44
+ *
45
+ * @type {Array<Uniform>}
46
+ */
16
47
  this.uniforms = [];
17
48
 
18
49
  }
19
50
 
51
+ /**
52
+ * Adds a uniform to this group.
53
+ *
54
+ * @param {Uniform} uniform - The uniform to add.
55
+ * @return {UniformsGroup} A reference to this group.
56
+ */
20
57
  addUniform( uniform ) {
21
58
 
22
59
  this.uniforms.push( uniform );
@@ -25,6 +62,12 @@ class UniformsGroup extends UniformBuffer {
25
62
 
26
63
  }
27
64
 
65
+ /**
66
+ * Removes a uniform from this group.
67
+ *
68
+ * @param {Uniform} uniform - The uniform to remove.
69
+ * @return {UniformsGroup} A reference to this group.
70
+ */
28
71
  removeUniform( uniform ) {
29
72
 
30
73
  const index = this.uniforms.indexOf( uniform );
@@ -39,6 +82,11 @@ class UniformsGroup extends UniformBuffer {
39
82
 
40
83
  }
41
84
 
85
+ /**
86
+ * An array with the raw uniform values.
87
+ *
88
+ * @type {Array<number>}
89
+ */
42
90
  get values() {
43
91
 
44
92
  if ( this._values === null ) {
@@ -51,6 +99,11 @@ class UniformsGroup extends UniformBuffer {
51
99
 
52
100
  }
53
101
 
102
+ /**
103
+ * A Float32 array buffer with the uniform values.
104
+ *
105
+ * @type {Float32Array}
106
+ */
54
107
  get buffer() {
55
108
 
56
109
  let buffer = this._buffer;
@@ -69,6 +122,11 @@ class UniformsGroup extends UniformBuffer {
69
122
 
70
123
  }
71
124
 
125
+ /**
126
+ * The byte length of the buffer with correct buffer alignment.
127
+ *
128
+ * @type {number}
129
+ */
72
130
  get byteLength() {
73
131
 
74
132
  let offset = 0; // global buffer offset in bytes
@@ -110,6 +168,15 @@ class UniformsGroup extends UniformBuffer {
110
168
 
111
169
  }
112
170
 
171
+ /**
172
+ * Updates this group by updating each uniform object of
173
+ * the internal uniform list. The uniform objects check if their
174
+ * values has actually changed so this method only returns
175
+ * `true` if there is a real value change.
176
+ *
177
+ * @return {boolean} Whether the uniforms have been updated and
178
+ * must be uploaded to the GPU.
179
+ */
113
180
  update() {
114
181
 
115
182
  let updated = false;
@@ -128,6 +195,13 @@ class UniformsGroup extends UniformBuffer {
128
195
 
129
196
  }
130
197
 
198
+ /**
199
+ * Updates a given uniform by calling an update method matching
200
+ * the uniforms type.
201
+ *
202
+ * @param {Uniform} uniform - The uniform to update.
203
+ * @return {boolean} Whether the uniform has been updated or not.
204
+ */
131
205
  updateByType( uniform ) {
132
206
 
133
207
  if ( uniform.isNumberUniform ) return this.updateNumber( uniform );
@@ -142,6 +216,12 @@ class UniformsGroup extends UniformBuffer {
142
216
 
143
217
  }
144
218
 
219
+ /**
220
+ * Updates a given Number uniform.
221
+ *
222
+ * @param {NumberUniform} uniform - The Number uniform.
223
+ * @return {boolean} Whether the uniform has been updated or not.
224
+ */
145
225
  updateNumber( uniform ) {
146
226
 
147
227
  let updated = false;
@@ -149,10 +229,11 @@ class UniformsGroup extends UniformBuffer {
149
229
  const a = this.values;
150
230
  const v = uniform.getValue();
151
231
  const offset = uniform.offset;
232
+ const type = uniform.getType();
152
233
 
153
234
  if ( a[ offset ] !== v ) {
154
235
 
155
- const b = this.buffer;
236
+ const b = this._getBufferForType( type );
156
237
 
157
238
  b[ offset ] = a[ offset ] = v;
158
239
  updated = true;
@@ -163,6 +244,12 @@ class UniformsGroup extends UniformBuffer {
163
244
 
164
245
  }
165
246
 
247
+ /**
248
+ * Updates a given Vector2 uniform.
249
+ *
250
+ * @param {Vector2Uniform} uniform - The Vector2 uniform.
251
+ * @return {boolean} Whether the uniform has been updated or not.
252
+ */
166
253
  updateVector2( uniform ) {
167
254
 
168
255
  let updated = false;
@@ -170,10 +257,11 @@ class UniformsGroup extends UniformBuffer {
170
257
  const a = this.values;
171
258
  const v = uniform.getValue();
172
259
  const offset = uniform.offset;
260
+ const type = uniform.getType();
173
261
 
174
262
  if ( a[ offset + 0 ] !== v.x || a[ offset + 1 ] !== v.y ) {
175
263
 
176
- const b = this.buffer;
264
+ const b = this._getBufferForType( type );
177
265
 
178
266
  b[ offset + 0 ] = a[ offset + 0 ] = v.x;
179
267
  b[ offset + 1 ] = a[ offset + 1 ] = v.y;
@@ -186,6 +274,12 @@ class UniformsGroup extends UniformBuffer {
186
274
 
187
275
  }
188
276
 
277
+ /**
278
+ * Updates a given Vector3 uniform.
279
+ *
280
+ * @param {Vector3Uniform} uniform - The Vector3 uniform.
281
+ * @return {boolean} Whether the uniform has been updated or not.
282
+ */
189
283
  updateVector3( uniform ) {
190
284
 
191
285
  let updated = false;
@@ -193,10 +287,11 @@ class UniformsGroup extends UniformBuffer {
193
287
  const a = this.values;
194
288
  const v = uniform.getValue();
195
289
  const offset = uniform.offset;
290
+ const type = uniform.getType();
196
291
 
197
292
  if ( a[ offset + 0 ] !== v.x || a[ offset + 1 ] !== v.y || a[ offset + 2 ] !== v.z ) {
198
293
 
199
- const b = this.buffer;
294
+ const b = this._getBufferForType( type );
200
295
 
201
296
  b[ offset + 0 ] = a[ offset + 0 ] = v.x;
202
297
  b[ offset + 1 ] = a[ offset + 1 ] = v.y;
@@ -210,6 +305,12 @@ class UniformsGroup extends UniformBuffer {
210
305
 
211
306
  }
212
307
 
308
+ /**
309
+ * Updates a given Vector4 uniform.
310
+ *
311
+ * @param {Vector4Uniform} uniform - The Vector4 uniform.
312
+ * @return {boolean} Whether the uniform has been updated or not.
313
+ */
213
314
  updateVector4( uniform ) {
214
315
 
215
316
  let updated = false;
@@ -217,10 +318,11 @@ class UniformsGroup extends UniformBuffer {
217
318
  const a = this.values;
218
319
  const v = uniform.getValue();
219
320
  const offset = uniform.offset;
321
+ const type = uniform.getType();
220
322
 
221
323
  if ( a[ offset + 0 ] !== v.x || a[ offset + 1 ] !== v.y || a[ offset + 2 ] !== v.z || a[ offset + 4 ] !== v.w ) {
222
324
 
223
- const b = this.buffer;
325
+ const b = this._getBufferForType( type );
224
326
 
225
327
  b[ offset + 0 ] = a[ offset + 0 ] = v.x;
226
328
  b[ offset + 1 ] = a[ offset + 1 ] = v.y;
@@ -235,6 +337,12 @@ class UniformsGroup extends UniformBuffer {
235
337
 
236
338
  }
237
339
 
340
+ /**
341
+ * Updates a given Color uniform.
342
+ *
343
+ * @param {ColorUniform} uniform - The Color uniform.
344
+ * @return {boolean} Whether the uniform has been updated or not.
345
+ */
238
346
  updateColor( uniform ) {
239
347
 
240
348
  let updated = false;
@@ -259,6 +367,12 @@ class UniformsGroup extends UniformBuffer {
259
367
 
260
368
  }
261
369
 
370
+ /**
371
+ * Updates a given Matrix3 uniform.
372
+ *
373
+ * @param {Matrix3Uniform} uniform - The Matrix3 uniform.
374
+ * @return {boolean} Whether the uniform has been updated or not.
375
+ */
262
376
  updateMatrix3( uniform ) {
263
377
 
264
378
  let updated = false;
@@ -291,6 +405,12 @@ class UniformsGroup extends UniformBuffer {
291
405
 
292
406
  }
293
407
 
408
+ /**
409
+ * Updates a given Matrix4 uniform.
410
+ *
411
+ * @param {Matrix4Uniform} uniform - The Matrix4 uniform.
412
+ * @return {boolean} Whether the uniform has been updated or not.
413
+ */
294
414
  updateMatrix4( uniform ) {
295
415
 
296
416
  let updated = false;
@@ -312,8 +432,30 @@ class UniformsGroup extends UniformBuffer {
312
432
 
313
433
  }
314
434
 
435
+ /**
436
+ * Returns a typed array that matches the given data type.
437
+ *
438
+ * @param {string} type - The data type.
439
+ * @return {TypedArray} The typed array.
440
+ */
441
+ _getBufferForType( type ) {
442
+
443
+ if ( type === 'int' || type === 'ivec2' || type === 'ivec3' || type === 'ivec4' ) return new Int32Array( this.buffer.buffer );
444
+ if ( type === 'uint' || type === 'uvec2' || type === 'uvec3' || type === 'uvec4' ) return new Uint32Array( this.buffer.buffer );
445
+ return this.buffer;
446
+
447
+ }
448
+
315
449
  }
316
450
 
451
+ /**
452
+ * Sets the values of the second array to the first array.
453
+ *
454
+ * @private
455
+ * @param {TypedArray} a - The first array.
456
+ * @param {TypedArray} b - The second array.
457
+ * @param {number} offset - An index offset for the first array.
458
+ */
317
459
  function setArray( a, b, offset ) {
318
460
 
319
461
  for ( let i = 0, l = b.length; i < l; i ++ ) {
@@ -324,6 +466,15 @@ function setArray( a, b, offset ) {
324
466
 
325
467
  }
326
468
 
469
+ /**
470
+ * Returns `true` if the given arrays are equal.
471
+ *
472
+ * @private
473
+ * @param {TypedArray} a - The first array.
474
+ * @param {TypedArray} b - The second array.
475
+ * @param {number} offset - An index offset for the first array.
476
+ * @return {boolean} Whether the given arrays are equal or not.
477
+ */
327
478
  function arraysEqual( a, b, offset ) {
328
479
 
329
480
  for ( let i = 0, l = b.length; i < l; i ++ ) {