@plastic-software/three 0.167.3 → 0.174.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +1 -1
- package/build/three.cjs +36277 -24023
- package/build/three.core.js +48830 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +10175 -46743
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +550 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +44348 -50670
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +70301 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +3 -15
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +61 -11
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/capabilities/WebGPU.js +1 -10
- package/examples/jsm/controls/ArcballControls.js +262 -231
- package/examples/jsm/controls/DragControls.js +1 -1
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +801 -777
- package/examples/jsm/controls/PointerLockControls.js +26 -20
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +119 -68
- package/examples/jsm/csm/CSM.js +2 -2
- package/examples/jsm/csm/CSMFrustum.js +7 -4
- package/examples/jsm/csm/CSMHelper.js +2 -0
- package/examples/jsm/csm/CSMShadowNode.js +442 -0
- package/examples/jsm/curves/NURBSCurve.js +33 -2
- package/examples/jsm/curves/NURBSUtils.js +3 -0
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +181 -109
- package/examples/jsm/exporters/KTX2Exporter.js +54 -23
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +11 -9
- package/examples/jsm/exporters/USDZExporter.js +50 -11
- package/examples/jsm/geometries/DecalGeometry.js +73 -21
- package/examples/jsm/geometries/TextGeometry.js +1 -12
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
- package/examples/jsm/interactive/HTMLMesh.js +1 -0
- package/examples/jsm/interactive/InteractiveGroup.js +108 -51
- package/examples/jsm/interactive/SelectionHelper.js +3 -1
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +18 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -12
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
- package/examples/jsm/lines/LineGeometry.js +25 -0
- package/examples/jsm/lines/LineMaterial.js +0 -1
- package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
- package/examples/jsm/lines/webgpu/Line2.js +2 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
- package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -0
- package/examples/jsm/loaders/3MFLoader.js +104 -2
- package/examples/jsm/loaders/BVHLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +15 -12
- package/examples/jsm/loaders/DDSLoader.js +42 -0
- package/examples/jsm/loaders/DRACOLoader.js +3 -1
- package/examples/jsm/loaders/FBXLoader.js +71 -22
- package/examples/jsm/loaders/GCodeLoader.js +4 -2
- package/examples/jsm/loaders/GLTFLoader.js +29 -14
- package/examples/jsm/loaders/KTX2Loader.js +160 -58
- package/examples/jsm/loaders/KTXLoader.js +4 -4
- package/examples/jsm/loaders/LDrawLoader.js +22 -136
- package/examples/jsm/loaders/LottieLoader.js +2 -1
- package/examples/jsm/loaders/MTLLoader.js +27 -7
- package/examples/jsm/loaders/MaterialXLoader.js +40 -14
- package/examples/jsm/loaders/NRRDLoader.js +1 -1
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +15 -12
- package/examples/jsm/loaders/PVRLoader.js +1 -1
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +17 -18
- package/examples/jsm/loaders/VRMLLoader.js +17 -17
- package/examples/jsm/loaders/VTKLoader.js +4 -3
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/ColorSpaces.js +76 -0
- package/examples/jsm/math/ConvexHull.js +1 -1
- package/examples/jsm/math/OBB.js +17 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
- package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
- package/examples/jsm/misc/Timer.js +27 -12
- package/examples/jsm/misc/Volume.js +28 -18
- package/examples/jsm/misc/VolumeSlice.js +19 -16
- package/examples/jsm/modifiers/CurveModifier.js +10 -8
- package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
- package/examples/jsm/objects/GroundedSkybox.js +4 -4
- package/examples/jsm/objects/LensflareMesh.js +324 -0
- package/examples/jsm/objects/Reflector.js +5 -2
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +14 -14
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/objects/Water2Mesh.js +11 -9
- package/examples/jsm/objects/WaterMesh.js +38 -33
- package/examples/jsm/physics/JoltPhysics.js +8 -8
- package/examples/jsm/physics/RapierPhysics.js +5 -5
- package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/EffectComposer.js +1 -2
- package/examples/jsm/postprocessing/OutlinePass.js +37 -51
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +1 -2
- package/examples/jsm/postprocessing/SMAAPass.js +1 -3
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +2 -4
- package/examples/jsm/postprocessing/SSRPass.js +8 -4
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
- package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
- package/examples/jsm/renderers/SVGRenderer.js +6 -4
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/FXAAShader.js +225 -224
- package/examples/jsm/shaders/GodRaysShader.js +3 -3
- package/examples/jsm/shaders/OutputShader.js +6 -2
- package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +12 -2
- package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
- package/examples/jsm/transpiler/TSLEncoder.js +96 -21
- package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
- package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
- package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
- package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
- package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
- package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
- package/examples/jsm/tsl/display/FXAANode.js +364 -0
- package/examples/jsm/tsl/display/FilmNode.js +100 -0
- package/examples/jsm/tsl/display/GTAONode.js +521 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
- package/examples/jsm/tsl/display/LensflareNode.js +278 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +750 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
- package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
- package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
- package/examples/jsm/tsl/display/SMAANode.js +767 -0
- package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
- package/examples/jsm/tsl/display/SSRNode.js +538 -0
- package/examples/jsm/tsl/display/Sepia.js +24 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
- package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
- package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
- package/examples/jsm/tsl/display/TransitionNode.js +140 -0
- package/examples/jsm/tsl/display/hashBlur.js +34 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
- package/examples/jsm/tsl/math/Bayer.js +18 -0
- package/examples/jsm/tsl/utils/Raymarching.js +65 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
- package/examples/jsm/utils/GeometryUtils.js +22 -19
- package/examples/jsm/utils/SceneOptimizer.js +410 -0
- package/examples/jsm/utils/SceneUtils.js +2 -2
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/UVsDebug.js +1 -1
- package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
- package/examples/jsm/webxr/Text2D.js +6 -6
- package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +14 -9
- package/src/Three.Core.js +182 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +543 -0
- package/src/Three.WebGPU.Nodes.js +23 -0
- package/src/Three.WebGPU.js +13 -184
- package/src/Three.js +1 -176
- package/src/animation/AnimationClip.js +2 -2
- package/src/animation/AnimationObjectGroup.js +2 -2
- package/src/animation/AnimationUtils.js +1 -1
- package/src/animation/PropertyBinding.js +2 -2
- package/src/audio/Audio.js +379 -2
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +76 -0
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +29 -0
- package/src/cameras/Camera.js +47 -0
- package/src/cameras/CubeCamera.js +66 -0
- package/src/cameras/OrthographicCamera.js +109 -0
- package/src/cameras/PerspectiveCamera.js +173 -34
- package/src/cameras/StereoCamera.js +48 -2
- package/src/constants.js +6 -6
- package/src/core/BufferAttribute.js +4 -9
- package/src/core/BufferGeometry.js +48 -8
- package/src/core/Clock.js +1 -1
- package/src/core/EventDispatcher.js +52 -8
- package/src/core/InterleavedBuffer.js +4 -13
- package/src/core/Object3D.js +573 -3
- package/src/core/RenderTarget.js +22 -4
- package/src/core/RenderTarget3D.js +22 -0
- package/src/core/RenderTargetArray.js +22 -0
- package/src/extras/Controls.js +104 -0
- package/src/extras/DataUtils.js +48 -8
- package/src/extras/Earcut.js +18 -7
- package/src/extras/ImageUtils.js +18 -11
- package/src/extras/PMREMGenerator.js +40 -9
- package/src/extras/ShapeUtils.js +24 -2
- package/src/extras/TextureUtils.js +96 -10
- package/src/extras/core/Curve.js +153 -53
- package/src/extras/core/CurvePath.js +63 -22
- package/src/extras/core/Interpolations.js +29 -3
- package/src/extras/core/Path.js +134 -1
- package/src/extras/core/Shape.js +66 -3
- package/src/extras/core/ShapePath.js +76 -0
- package/src/extras/curves/ArcCurve.js +22 -0
- package/src/extras/curves/CatmullRomCurve3.js +89 -18
- package/src/extras/curves/CubicBezierCurve.js +67 -0
- package/src/extras/curves/CubicBezierCurve3.js +50 -0
- package/src/extras/curves/EllipseCurve.js +102 -0
- package/src/extras/curves/LineCurve.js +36 -0
- package/src/extras/curves/LineCurve3.js +36 -0
- package/src/extras/curves/QuadraticBezierCurve.js +59 -0
- package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
- package/src/extras/curves/SplineCurve.js +48 -0
- package/src/geometries/BoxGeometry.js +38 -0
- package/src/geometries/CapsuleGeometry.js +34 -0
- package/src/geometries/CircleGeometry.js +40 -0
- package/src/geometries/ConeGeometry.js +38 -0
- package/src/geometries/CylinderGeometry.js +50 -4
- package/src/geometries/DodecahedronGeometry.js +32 -0
- package/src/geometries/EdgesGeometry.js +30 -2
- package/src/geometries/ExtrudeGeometry.js +52 -0
- package/src/geometries/IcosahedronGeometry.js +32 -0
- package/src/geometries/LatheGeometry.js +43 -3
- package/src/geometries/OctahedronGeometry.js +32 -0
- package/src/geometries/PlaneGeometry.js +34 -0
- package/src/geometries/PolyhedronGeometry.js +29 -0
- package/src/geometries/RingGeometry.js +36 -0
- package/src/geometries/ShapeGeometry.js +37 -0
- package/src/geometries/SphereGeometry.js +37 -0
- package/src/geometries/TetrahedronGeometry.js +32 -0
- package/src/geometries/TorusGeometry.js +35 -0
- package/src/geometries/TorusKnotGeometry.js +38 -0
- package/src/geometries/TubeGeometry.js +49 -0
- package/src/geometries/WireframeGeometry.js +32 -0
- package/src/helpers/ArrowHelper.js +60 -3
- package/src/helpers/AxesHelper.js +28 -0
- package/src/helpers/Box3Helper.js +28 -0
- package/src/helpers/BoxHelper.js +43 -7
- package/src/helpers/CameraHelper.js +61 -18
- package/src/helpers/DirectionalLightHelper.js +52 -0
- package/src/helpers/GridHelper.js +26 -0
- package/src/helpers/HemisphereLightHelper.js +39 -0
- package/src/helpers/PlaneHelper.js +33 -0
- package/src/helpers/PointLightHelper.js +43 -0
- package/src/helpers/PolarGridHelper.js +30 -0
- package/src/helpers/SkeletonHelper.js +39 -2
- package/src/helpers/SpotLightHelper.js +40 -0
- package/src/lights/AmbientLight.js +25 -0
- package/src/lights/DirectionalLight.js +57 -0
- package/src/lights/DirectionalLightShadow.js +15 -0
- package/src/lights/HemisphereLight.js +32 -0
- package/src/lights/Light.js +36 -0
- package/src/lights/LightProbe.js +43 -0
- package/src/lights/LightShadow.js +159 -0
- package/src/lights/PointLight.js +59 -0
- package/src/lights/PointLightShadow.js +21 -0
- package/src/lights/RectAreaLight.js +59 -0
- package/src/lights/SpotLight.js +102 -0
- package/src/lights/SpotLightShadow.js +24 -2
- package/src/lights/webgpu/IESSpotLight.js +21 -0
- package/src/loaders/Loader.js +132 -0
- package/src/loaders/MaterialLoader.js +7 -1
- package/src/loaders/nodes/NodeLoader.js +189 -0
- package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
- package/src/loaders/nodes/NodeObjectLoader.js +151 -0
- package/src/materials/LineDashedMaterial.js +0 -1
- package/src/materials/Material.js +469 -7
- package/src/materials/MeshPhongMaterial.js +1 -1
- package/src/materials/MeshPhysicalMaterial.js +2 -2
- package/src/materials/MeshStandardMaterial.js +2 -2
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
- package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
- package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
- package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
- package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
- package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
- package/src/materials/nodes/NodeMaterial.js +1180 -0
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
- package/src/materials/nodes/PointsNodeMaterial.js +153 -0
- package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
- package/src/math/Box2.js +177 -0
- package/src/math/Box3.js +243 -0
- package/src/math/Color.js +343 -0
- package/src/math/ColorManagement.js +143 -102
- package/src/math/Cylindrical.js +65 -6
- package/src/math/Euler.js +137 -4
- package/src/math/Frustum.js +83 -0
- package/src/math/Interpolant.js +87 -8
- package/src/math/Line3.js +96 -2
- package/src/math/MathUtils.js +182 -19
- package/src/math/Matrix2.js +70 -0
- package/src/math/Matrix3.js +229 -4
- package/src/math/Matrix4.js +368 -3
- package/src/math/Plane.js +164 -2
- package/src/math/Quaternion.js +265 -9
- package/src/math/Ray.js +160 -0
- package/src/math/Sphere.js +147 -0
- package/src/math/Spherical.js +73 -11
- package/src/math/SphericalHarmonics3.js +112 -14
- package/src/math/Triangle.js +230 -2
- package/src/math/Vector2.js +396 -10
- package/src/math/Vector3.js +550 -13
- package/src/math/Vector4.js +415 -9
- package/src/math/interpolants/CubicInterpolant.js +10 -1
- package/src/math/interpolants/DiscreteInterpolant.js +10 -2
- package/src/math/interpolants/LinearInterpolant.js +13 -0
- package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
- package/src/nodes/Nodes.js +84 -166
- package/src/nodes/TSL.js +167 -0
- package/src/nodes/accessors/AccessorsUtils.js +39 -10
- package/src/nodes/accessors/Arrays.js +68 -0
- package/src/nodes/accessors/BatchNode.js +93 -26
- package/src/nodes/accessors/Bitangent.js +54 -0
- package/src/nodes/accessors/BufferAttributeNode.js +189 -11
- package/src/nodes/accessors/BufferNode.js +70 -5
- package/src/nodes/accessors/BuiltinNode.js +63 -0
- package/src/nodes/accessors/Camera.js +129 -0
- package/src/nodes/accessors/ClippingNode.js +152 -43
- package/src/nodes/accessors/CubeTextureNode.js +76 -13
- package/src/nodes/accessors/InstanceNode.js +118 -35
- package/src/nodes/accessors/InstancedMeshNode.js +50 -0
- package/src/nodes/accessors/Lights.js +129 -0
- package/src/nodes/accessors/MaterialNode.js +394 -58
- package/src/nodes/accessors/MaterialProperties.js +57 -1
- package/src/nodes/accessors/MaterialReferenceNode.js +60 -18
- package/src/nodes/accessors/ModelNode.js +159 -12
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -36
- package/src/nodes/accessors/MorphNode.js +60 -13
- package/src/nodes/accessors/Normal.js +156 -0
- package/src/nodes/accessors/Object3DNode.js +154 -35
- package/src/nodes/accessors/PointUVNode.js +35 -6
- package/src/nodes/accessors/Position.js +64 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
- package/src/nodes/accessors/ReferenceNode.js +243 -6
- package/src/nodes/accessors/ReflectVector.js +36 -0
- package/src/nodes/accessors/RendererReferenceNode.js +57 -7
- package/src/nodes/accessors/SceneNode.js +98 -6
- package/src/nodes/accessors/SkinningNode.js +214 -21
- package/src/nodes/accessors/StorageBufferNode.js +288 -28
- package/src/nodes/accessors/StorageTextureNode.js +139 -12
- package/src/nodes/accessors/Tangent.js +62 -0
- package/src/nodes/accessors/Texture3DNode.js +98 -12
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +14 -34
- package/src/nodes/accessors/TextureNode.js +347 -34
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- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +213 -31
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +146 -28
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +161 -7
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +333 -50
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +287 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +131 -3
- package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
- package/src/renderers/webxr/WebXRManager.js +54 -32
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +87 -0
- package/src/textures/Data3DTexture.js +2 -2
- package/src/textures/DepthTexture.js +2 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +368 -5
- package/src/textures/VideoFrameTexture.js +35 -0
- package/src/utils.js +33 -1
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- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/controls/Controls.js +0 -32
- package/examples/jsm/exporters/MMDExporter.js +0 -217
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- package/examples/jsm/loaders/MMDLoader.js +0 -2295
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- package/src/nodes/display/AfterImageNode.js +0 -152
- package/src/nodes/display/AnamorphicNode.js +0 -145
- package/src/nodes/display/BlendModeNode.js +0 -128
- package/src/nodes/display/ColorAdjustmentNode.js +0 -104
- package/src/nodes/display/DenoiseNode.js +0 -198
- package/src/nodes/display/DotScreenNode.js +0 -75
- package/src/nodes/display/FXAANode.js +0 -327
- package/src/nodes/display/FilmNode.js +0 -52
- package/src/nodes/display/GTAONode.js +0 -324
- package/src/nodes/display/GaussianBlurNode.js +0 -207
- package/src/nodes/display/Lut3DNode.js +0 -53
- package/src/nodes/display/RGBShiftNode.js +0 -49
- package/src/nodes/display/SepiaNode.js +0 -18
- package/src/nodes/display/TransitionNode.js +0 -76
- package/src/nodes/display/ViewportNode.js +0 -137
- package/src/nodes/fog/FogExp2Node.js +0 -34
- package/src/nodes/fog/FogNode.js +0 -48
- package/src/nodes/fog/FogRangeNode.js +0 -35
- package/src/nodes/lighting/LightNode.js +0 -57
- package/src/nodes/loaders/NodeLoader.js +0 -110
- package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
- package/src/nodes/loaders/NodeObjectLoader.js +0 -71
- package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
- package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
- package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
- package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
- package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
- package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
- package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
- package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
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- package/src/nodes/materials/NodeMaterial.js +0 -680
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- package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
- package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
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- package/src/nodes/procedural/CheckerNode.js +0 -42
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import { Vector2 } from '../../math/Vector2.js';
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import { RenderTarget } from '../../core/RenderTarget.js';
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const _quadMesh = /*@__PURE__*/ new QuadMesh();
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class AnamorphicNode extends TempNode {
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constructor( textureNode, tresholdNode, scaleNode, samples ) {
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super( 'vec4' );
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this.textureNode = textureNode;
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this.tresholdNode = tresholdNode;
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this.scaleNode = scaleNode;
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this.colorNode = vec3( 0.1, 0.0, 1.0 );
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this._renderTarget = new RenderTarget();
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this._renderTarget.texture.name = 'anamorphic';
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this._invSize = uniform( new Vector2() );
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this._textureNode = passTexture( this, this._renderTarget.texture );
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this.updateBeforeType = NodeUpdateType.RENDER;
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}
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getTextureNode() {
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}
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setSize( width, height ) {
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this._invSize.value.set( 1 / width, 1 / height );
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width = Math.max( Math.round( width * this.resolution.x ), 1 );
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this._renderTarget.setSize( width, height );
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}
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updateBefore( frame ) {
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const { renderer } = frame;
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const textureNode = this.textureNode;
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const map = textureNode.value;
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this._renderTarget.texture.type = map.type;
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const currentRenderTarget = renderer.getRenderTarget();
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const currentTexture = textureNode.value;
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_quadMesh.material = this._material;
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this.setSize( map.image.width, map.image.height );
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// render
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renderer.setRenderTarget( this._renderTarget );
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_quadMesh.render( renderer );
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// restore
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renderer.setRenderTarget( currentRenderTarget );
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textureNode.value = currentTexture;
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}
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setup( builder ) {
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const textureNode = this.textureNode;
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const uvNode = textureNode.uvNode || uv();
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const sampleTexture = ( uv ) => textureNode.uv( uv );
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const anamorph = Fn( () => {
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const samples = this.samples;
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const halfSamples = Math.floor( samples / 2 );
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const total = vec3( 0 ).toVar();
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Loop( { start: - halfSamples, end: halfSamples }, ( { i } ) => {
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const softness = float( i ).abs().div( halfSamples ).oneMinus();
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const uv = vec2( uvNode.x.add( this._invSize.x.mul( i ).mul( this.scaleNode ) ), uvNode.y );
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const color = sampleTexture( uv );
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const pass = threshold( color, this.tresholdNode ).mul( softness );
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total.addAssign( pass );
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} );
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return total.mul( this.colorNode );
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} );
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//
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const material = this._material || ( this._material = builder.createNodeMaterial() );
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material.fragmentNode = anamorph();
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//
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const properties = builder.getNodeProperties( this );
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properties.textureNode = textureNode;
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//
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return this._textureNode;
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}
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dispose() {
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this._renderTarget.dispose();
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}
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}
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|
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export const anamorphic = ( node, threshold = .9, scale = 3, samples = 32 ) => nodeObject( new AnamorphicNode( nodeObject( node ).toTexture(), nodeObject( threshold ), nodeObject( scale ), samples ) );
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addNodeElement( 'anamorphic', anamorphic );
|
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export default AnamorphicNode;
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145
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|
|
@@ -1,128 +0,0 @@
|
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1
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import TempNode from '../core/TempNode.js';
|
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2
|
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import { /*mix, step,*/ EPSILON } from '../math/MathNode.js';
|
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3
|
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import { addNodeClass } from '../core/Node.js';
|
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4
|
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import { addNodeElement, Fn, nodeProxy, vec3 } from '../shadernode/ShaderNode.js';
|
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5
|
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|
|
6
|
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export const BurnNode = Fn( ( { base, blend } ) => {
|
|
7
|
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|
|
8
|
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const fn = ( c ) => blend[ c ].lessThan( EPSILON ).select( blend[ c ], base[ c ].oneMinus().div( blend[ c ] ).oneMinus().max( 0 ) );
|
|
9
|
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|
|
10
|
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return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
|
|
11
|
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|
|
12
|
-
} ).setLayout( {
|
|
13
|
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name: 'burnColor',
|
|
14
|
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type: 'vec3',
|
|
15
|
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inputs: [
|
|
16
|
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{ name: 'base', type: 'vec3' },
|
|
17
|
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{ name: 'blend', type: 'vec3' }
|
|
18
|
-
]
|
|
19
|
-
} );
|
|
20
|
-
|
|
21
|
-
export const DodgeNode = Fn( ( { base, blend } ) => {
|
|
22
|
-
|
|
23
|
-
const fn = ( c ) => blend[ c ].equal( 1.0 ).select( blend[ c ], base[ c ].div( blend[ c ].oneMinus() ).max( 0 ) );
|
|
24
|
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|
|
25
|
-
return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
|
|
26
|
-
|
|
27
|
-
} ).setLayout( {
|
|
28
|
-
name: 'dodgeColor',
|
|
29
|
-
type: 'vec3',
|
|
30
|
-
inputs: [
|
|
31
|
-
{ name: 'base', type: 'vec3' },
|
|
32
|
-
{ name: 'blend', type: 'vec3' }
|
|
33
|
-
]
|
|
34
|
-
} );
|
|
35
|
-
|
|
36
|
-
export const ScreenNode = Fn( ( { base, blend } ) => {
|
|
37
|
-
|
|
38
|
-
const fn = ( c ) => base[ c ].oneMinus().mul( blend[ c ].oneMinus() ).oneMinus();
|
|
39
|
-
|
|
40
|
-
return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
|
|
41
|
-
|
|
42
|
-
} ).setLayout( {
|
|
43
|
-
name: 'screenColor',
|
|
44
|
-
type: 'vec3',
|
|
45
|
-
inputs: [
|
|
46
|
-
{ name: 'base', type: 'vec3' },
|
|
47
|
-
{ name: 'blend', type: 'vec3' }
|
|
48
|
-
]
|
|
49
|
-
} );
|
|
50
|
-
|
|
51
|
-
export const OverlayNode = Fn( ( { base, blend } ) => {
|
|
52
|
-
|
|
53
|
-
const fn = ( c ) => base[ c ].lessThan( 0.5 ).select( base[ c ].mul( blend[ c ], 2.0 ), base[ c ].oneMinus().mul( blend[ c ].oneMinus() ).oneMinus() );
|
|
54
|
-
//const fn = ( c ) => mix( base[ c ].oneMinus().mul( blend[ c ].oneMinus() ).oneMinus(), base[ c ].mul( blend[ c ], 2.0 ), step( base[ c ], 0.5 ) );
|
|
55
|
-
|
|
56
|
-
return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
|
|
57
|
-
|
|
58
|
-
} ).setLayout( {
|
|
59
|
-
name: 'overlayColor',
|
|
60
|
-
type: 'vec3',
|
|
61
|
-
inputs: [
|
|
62
|
-
{ name: 'base', type: 'vec3' },
|
|
63
|
-
{ name: 'blend', type: 'vec3' }
|
|
64
|
-
]
|
|
65
|
-
} );
|
|
66
|
-
|
|
67
|
-
class BlendModeNode extends TempNode {
|
|
68
|
-
|
|
69
|
-
constructor( blendMode, baseNode, blendNode ) {
|
|
70
|
-
|
|
71
|
-
super();
|
|
72
|
-
|
|
73
|
-
this.blendMode = blendMode;
|
|
74
|
-
|
|
75
|
-
this.baseNode = baseNode;
|
|
76
|
-
this.blendNode = blendNode;
|
|
77
|
-
|
|
78
|
-
}
|
|
79
|
-
|
|
80
|
-
setup() {
|
|
81
|
-
|
|
82
|
-
const { blendMode, baseNode, blendNode } = this;
|
|
83
|
-
const params = { base: baseNode, blend: blendNode };
|
|
84
|
-
|
|
85
|
-
let outputNode = null;
|
|
86
|
-
|
|
87
|
-
if ( blendMode === BlendModeNode.BURN ) {
|
|
88
|
-
|
|
89
|
-
outputNode = BurnNode( params );
|
|
90
|
-
|
|
91
|
-
} else if ( blendMode === BlendModeNode.DODGE ) {
|
|
92
|
-
|
|
93
|
-
outputNode = DodgeNode( params );
|
|
94
|
-
|
|
95
|
-
} else if ( blendMode === BlendModeNode.SCREEN ) {
|
|
96
|
-
|
|
97
|
-
outputNode = ScreenNode( params );
|
|
98
|
-
|
|
99
|
-
} else if ( blendMode === BlendModeNode.OVERLAY ) {
|
|
100
|
-
|
|
101
|
-
outputNode = OverlayNode( params );
|
|
102
|
-
|
|
103
|
-
}
|
|
104
|
-
|
|
105
|
-
return outputNode;
|
|
106
|
-
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
}
|
|
110
|
-
|
|
111
|
-
BlendModeNode.BURN = 'burn';
|
|
112
|
-
BlendModeNode.DODGE = 'dodge';
|
|
113
|
-
BlendModeNode.SCREEN = 'screen';
|
|
114
|
-
BlendModeNode.OVERLAY = 'overlay';
|
|
115
|
-
|
|
116
|
-
export default BlendModeNode;
|
|
117
|
-
|
|
118
|
-
export const burn = nodeProxy( BlendModeNode, BlendModeNode.BURN );
|
|
119
|
-
export const dodge = nodeProxy( BlendModeNode, BlendModeNode.DODGE );
|
|
120
|
-
export const overlay = nodeProxy( BlendModeNode, BlendModeNode.OVERLAY );
|
|
121
|
-
export const screen = nodeProxy( BlendModeNode, BlendModeNode.SCREEN );
|
|
122
|
-
|
|
123
|
-
addNodeElement( 'burn', burn );
|
|
124
|
-
addNodeElement( 'dodge', dodge );
|
|
125
|
-
addNodeElement( 'overlay', overlay );
|
|
126
|
-
addNodeElement( 'screen', screen );
|
|
127
|
-
|
|
128
|
-
addNodeClass( 'BlendModeNode', BlendModeNode );
|
|
@@ -1,104 +0,0 @@
|
|
|
1
|
-
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import { dot, mix } from '../math/MathNode.js';
|
|
3
|
-
import { add } from '../math/OperatorNode.js';
|
|
4
|
-
import { addNodeClass } from '../core/Node.js';
|
|
5
|
-
import { addNodeElement, Fn, nodeProxy, float, vec3 } from '../shadernode/ShaderNode.js';
|
|
6
|
-
import { ColorManagement } from '../../math/ColorManagement.js';
|
|
7
|
-
import { Vector3 } from '../../math/Vector3.js';
|
|
8
|
-
|
|
9
|
-
const saturationNode = Fn( ( { color, adjustment } ) => {
|
|
10
|
-
|
|
11
|
-
return adjustment.mix( luminance( color.rgb ), color.rgb );
|
|
12
|
-
|
|
13
|
-
} );
|
|
14
|
-
|
|
15
|
-
const vibranceNode = Fn( ( { color, adjustment } ) => {
|
|
16
|
-
|
|
17
|
-
const average = add( color.r, color.g, color.b ).div( 3.0 );
|
|
18
|
-
|
|
19
|
-
const mx = color.r.max( color.g.max( color.b ) );
|
|
20
|
-
const amt = mx.sub( average ).mul( adjustment ).mul( - 3.0 );
|
|
21
|
-
|
|
22
|
-
return mix( color.rgb, mx, amt );
|
|
23
|
-
|
|
24
|
-
} );
|
|
25
|
-
|
|
26
|
-
const hueNode = Fn( ( { color, adjustment } ) => {
|
|
27
|
-
|
|
28
|
-
const k = vec3( 0.57735, 0.57735, 0.57735 );
|
|
29
|
-
|
|
30
|
-
const cosAngle = adjustment.cos();
|
|
31
|
-
|
|
32
|
-
return vec3( color.rgb.mul( cosAngle ).add( k.cross( color.rgb ).mul( adjustment.sin() ).add( k.mul( dot( k, color.rgb ).mul( cosAngle.oneMinus() ) ) ) ) );
|
|
33
|
-
|
|
34
|
-
} );
|
|
35
|
-
|
|
36
|
-
class ColorAdjustmentNode extends TempNode {
|
|
37
|
-
|
|
38
|
-
constructor( method, colorNode, adjustmentNode = float( 1 ) ) {
|
|
39
|
-
|
|
40
|
-
super( 'vec3' );
|
|
41
|
-
|
|
42
|
-
this.method = method;
|
|
43
|
-
|
|
44
|
-
this.colorNode = colorNode;
|
|
45
|
-
this.adjustmentNode = adjustmentNode;
|
|
46
|
-
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
setup() {
|
|
50
|
-
|
|
51
|
-
const { method, colorNode, adjustmentNode } = this;
|
|
52
|
-
|
|
53
|
-
const callParams = { color: colorNode, adjustment: adjustmentNode };
|
|
54
|
-
|
|
55
|
-
let outputNode = null;
|
|
56
|
-
|
|
57
|
-
if ( method === ColorAdjustmentNode.SATURATION ) {
|
|
58
|
-
|
|
59
|
-
outputNode = saturationNode( callParams );
|
|
60
|
-
|
|
61
|
-
} else if ( method === ColorAdjustmentNode.VIBRANCE ) {
|
|
62
|
-
|
|
63
|
-
outputNode = vibranceNode( callParams );
|
|
64
|
-
|
|
65
|
-
} else if ( method === ColorAdjustmentNode.HUE ) {
|
|
66
|
-
|
|
67
|
-
outputNode = hueNode( callParams );
|
|
68
|
-
|
|
69
|
-
} else {
|
|
70
|
-
|
|
71
|
-
console.error( `${ this.type }: Method "${ this.method }" not supported!` );
|
|
72
|
-
|
|
73
|
-
}
|
|
74
|
-
|
|
75
|
-
return outputNode;
|
|
76
|
-
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
}
|
|
80
|
-
|
|
81
|
-
ColorAdjustmentNode.SATURATION = 'saturation';
|
|
82
|
-
ColorAdjustmentNode.VIBRANCE = 'vibrance';
|
|
83
|
-
ColorAdjustmentNode.HUE = 'hue';
|
|
84
|
-
|
|
85
|
-
export default ColorAdjustmentNode;
|
|
86
|
-
|
|
87
|
-
export const saturation = nodeProxy( ColorAdjustmentNode, ColorAdjustmentNode.SATURATION );
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export const vibrance = nodeProxy( ColorAdjustmentNode, ColorAdjustmentNode.VIBRANCE );
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export const hue = nodeProxy( ColorAdjustmentNode, ColorAdjustmentNode.HUE );
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const _luminanceCoefficients = /*#__PURE__*/ new Vector3();
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export const luminance = (
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color,
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luminanceCoefficients = vec3( ... ColorManagement.getLuminanceCoefficients( _luminanceCoefficients ) )
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) => dot( color, luminanceCoefficients );
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export const threshold = ( color, threshold ) => mix( vec3( 0.0 ), color, luminance( color ).sub( threshold ).max( 0 ) );
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addNodeElement( 'saturation', saturation );
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addNodeElement( 'vibrance', vibrance );
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addNodeElement( 'hue', hue );
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addNodeElement( 'threshold', threshold );
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addNodeClass( 'ColorAdjustmentNode', ColorAdjustmentNode );
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import TempNode from '../core/TempNode.js';
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import { uv } from '../accessors/UVNode.js';
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import { addNodeElement, Fn, nodeObject, float, int, vec2, vec3, vec4, mat2, If } from '../shadernode/ShaderNode.js';
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import { NodeUpdateType } from '../core/constants.js';
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import { uniform } from '../core/UniformNode.js';
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import { uniformArray } from '../accessors/UniformArrayNode.js';
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import { abs, dot, sin, cos, PI, pow, max } from '../math/MathNode.js';
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import { Loop } from '../utils/LoopNode.js';
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import { luminance } from './ColorAdjustmentNode.js';
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import { textureSize } from '../accessors/TextureSizeNode.js';
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import { Vector2 } from '../../math/Vector2.js';
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import { Vector3 } from '../../math/Vector3.js';
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class DenoiseNode extends TempNode {
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constructor( textureNode, depthNode, normalNode, noiseNode, camera ) {
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super();
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this.textureNode = textureNode;
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this.depthNode = depthNode;
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this.normalNode = normalNode;
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this.noiseNode = noiseNode;
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this.cameraProjectionMatrixInverse = uniform( camera.projectionMatrixInverse );
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this.lumaPhi = uniform( 5 );
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this.depthPhi = uniform( 5 );
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this.normalPhi = uniform( 5 );
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this.radius = uniform( 5 );
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this.index = uniform( 0 );
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this._resolution = uniform( new Vector2() );
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this._sampleVectors = uniformArray( generatePdSamplePointInitializer( 16, 2, 1 ) );
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this.updateBeforeType = NodeUpdateType.RENDER;
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}
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updateBefore() {
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const map = this.textureNode.value;
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this._resolution.value.set( map.image.width, map.image.height );
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}
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setup() {
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const uvNode = uv();
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const sampleTexture = ( uv ) => this.textureNode.uv( uv );
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const sampleDepth = ( uv ) => this.depthNode.uv( uv ).x;
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const sampleNormal = ( uv ) => this.normalNode.uv( uv );
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const sampleNoise = ( uv ) => this.noiseNode.uv( uv );
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const getViewPosition = Fn( ( [ screenPosition, depth ] ) => {
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screenPosition = vec2( screenPosition.x, screenPosition.y.oneMinus() ).mul( 2.0 ).sub( 1.0 );
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const clipSpacePosition = vec4( vec3( screenPosition, depth ), 1.0 );
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const viewSpacePosition = vec4( this.cameraProjectionMatrixInverse.mul( clipSpacePosition ) );
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return viewSpacePosition.xyz.div( viewSpacePosition.w );
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} );
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const denoiseSample = Fn( ( [ center, viewNormal, viewPosition, sampleUv ] ) => {
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const texel = sampleTexture( sampleUv );
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const depth = sampleDepth( sampleUv );
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const normal = sampleNormal( sampleUv ).rgb.normalize();
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const neighborColor = texel.rgb;
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const viewPos = getViewPosition( sampleUv, depth );
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const normalDiff = dot( viewNormal, normal ).toVar();
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const normalSimilarity = pow( max( normalDiff, 0 ), this.normalPhi ).toVar();
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const lumaDiff = abs( luminance( neighborColor ).sub( luminance( center ) ) ).toVar();
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const lumaSimilarity = max( float( 1.0 ).sub( lumaDiff.div( this.lumaPhi ) ), 0 ).toVar();
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const depthDiff = abs( dot( viewPosition.sub( viewPos ), viewNormal ) ).toVar();
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const depthSimilarity = max( float( 1.0 ).sub( depthDiff.div( this.depthPhi ) ), 0 );
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const w = lumaSimilarity.mul( depthSimilarity ).mul( normalSimilarity );
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return vec4( neighborColor.mul( w ), w );
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} );
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const denoise = Fn( ( [ uvNode ] ) => {
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const depth = sampleDepth( uvNode );
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const viewNormal = sampleNormal( uvNode ).rgb.normalize();
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const texel = sampleTexture( uvNode );
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If( depth.greaterThanEqual( 1.0 ).or( dot( viewNormal, viewNormal ).equal( 0.0 ) ), () => {
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return texel;
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} );
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const center = vec3( texel.rgb );
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const viewPosition = getViewPosition( uvNode, depth );
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104
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const noiseResolution = textureSize( this.noiseNode, 0 );
|
|
105
|
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let noiseUv = vec2( uvNode.x, uvNode.y.oneMinus() );
|
|
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|
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noiseUv = noiseUv.mul( this._resolution.div( noiseResolution ) );
|
|
107
|
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const noiseTexel = sampleNoise( noiseUv );
|
|
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|
-
|
|
109
|
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const x = sin( noiseTexel.element( this.index.mod( 4 ).mul( 2 ).mul( PI ) ) );
|
|
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const y = cos( noiseTexel.element( this.index.mod( 4 ).mul( 2 ).mul( PI ) ) );
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|
-
|
|
112
|
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const noiseVec = vec2( x, y );
|
|
113
|
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const rotationMatrix = mat2( noiseVec.x, noiseVec.y.negate(), noiseVec.x, noiseVec.y );
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|
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|
115
|
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const totalWeight = float( 1.0 ).toVar();
|
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116
|
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const denoised = vec3( texel.rgb ).toVar();
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|
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118
|
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Loop( { start: int( 0 ), end: int( 16 ), type: 'int', condition: '<' }, ( { i } ) => {
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|
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|
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120
|
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const sampleDir = this._sampleVectors.element( i ).toVar();
|
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121
|
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const offset = rotationMatrix.mul( sampleDir.xy.mul( float( 1.0 ).add( sampleDir.z.mul( this.radius.sub( 1 ) ) ) ) ).div( this._resolution ).toVar();
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122
|
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const sampleUv = uvNode.add( offset ).toVar();
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123
|
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|
124
|
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const result = denoiseSample( center, viewNormal, viewPosition, sampleUv );
|
|
125
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|
|
126
|
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denoised.addAssign( result.xyz );
|
|
127
|
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totalWeight.addAssign( result.w );
|
|
128
|
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|
|
129
|
-
} );
|
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130
|
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|
|
131
|
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If( totalWeight.greaterThan( float( 0 ) ), () => {
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|
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|
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133
|
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denoised.divAssign( totalWeight );
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134
|
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|
|
135
|
-
} );
|
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136
|
-
|
|
137
|
-
return vec4( denoised, texel.a );
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138
|
-
|
|
139
|
-
} ).setLayout( {
|
|
140
|
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name: 'denoise',
|
|
141
|
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type: 'vec4',
|
|
142
|
-
inputs: [
|
|
143
|
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{ name: 'uv', type: 'vec2' }
|
|
144
|
-
]
|
|
145
|
-
} );
|
|
146
|
-
|
|
147
|
-
const output = Fn( () => {
|
|
148
|
-
|
|
149
|
-
return denoise( uvNode );
|
|
150
|
-
|
|
151
|
-
} );
|
|
152
|
-
|
|
153
|
-
const outputNode = output();
|
|
154
|
-
|
|
155
|
-
return outputNode;
|
|
156
|
-
|
|
157
|
-
}
|
|
158
|
-
|
|
159
|
-
}
|
|
160
|
-
|
|
161
|
-
function generatePdSamplePointInitializer( samples, rings, radiusExponent ) {
|
|
162
|
-
|
|
163
|
-
const poissonDisk = generateDenoiseSamples( samples, rings, radiusExponent );
|
|
164
|
-
|
|
165
|
-
const array = [];
|
|
166
|
-
|
|
167
|
-
for ( let i = 0; i < samples; i ++ ) {
|
|
168
|
-
|
|
169
|
-
const sample = poissonDisk[ i ];
|
|
170
|
-
array.push( sample );
|
|
171
|
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|
|
172
|
-
}
|
|
173
|
-
|
|
174
|
-
return array;
|
|
175
|
-
|
|
176
|
-
}
|
|
177
|
-
|
|
178
|
-
function generateDenoiseSamples( numSamples, numRings, radiusExponent ) {
|
|
179
|
-
|
|
180
|
-
const samples = [];
|
|
181
|
-
|
|
182
|
-
for ( let i = 0; i < numSamples; i ++ ) {
|
|
183
|
-
|
|
184
|
-
const angle = 2 * Math.PI * numRings * i / numSamples;
|
|
185
|
-
const radius = Math.pow( i / ( numSamples - 1 ), radiusExponent );
|
|
186
|
-
samples.push( new Vector3( Math.cos( angle ), Math.sin( angle ), radius ) );
|
|
187
|
-
|
|
188
|
-
}
|
|
189
|
-
|
|
190
|
-
return samples;
|
|
191
|
-
|
|
192
|
-
}
|
|
193
|
-
|
|
194
|
-
export const denoise = ( node, depthNode, normalNode, noiseNode, camera ) => nodeObject( new DenoiseNode( nodeObject( node ).toTexture(), nodeObject( depthNode ), nodeObject( normalNode ), nodeObject( noiseNode ), camera ) );
|
|
195
|
-
|
|
196
|
-
addNodeElement( 'denoise', denoise );
|
|
197
|
-
|
|
198
|
-
export default DenoiseNode;
|
|
@@ -1,75 +0,0 @@
|
|
|
1
|
-
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import { nodeObject, addNodeElement, Fn, vec2, vec3, vec4 } from '../shadernode/ShaderNode.js';
|
|
3
|
-
import { uniform } from '../core/UniformNode.js';
|
|
4
|
-
import { NodeUpdateType } from '../core/constants.js';
|
|
5
|
-
import { uv } from '../accessors/UVNode.js';
|
|
6
|
-
import { sin, cos } from '../math/MathNode.js';
|
|
7
|
-
import { add } from '../math/OperatorNode.js';
|
|
8
|
-
|
|
9
|
-
import { Vector2 } from '../../math/Vector2.js';
|
|
10
|
-
|
|
11
|
-
class DotScreenNode extends TempNode {
|
|
12
|
-
|
|
13
|
-
constructor( inputNode, center = new Vector2( 0.5, 0.5 ), angle = 1.57, scale = 1 ) {
|
|
14
|
-
|
|
15
|
-
super( 'vec4' );
|
|
16
|
-
|
|
17
|
-
this.inputNode = inputNode;
|
|
18
|
-
this.center = uniform( center );
|
|
19
|
-
this.angle = uniform( angle );
|
|
20
|
-
this.scale = uniform( scale );
|
|
21
|
-
|
|
22
|
-
this._size = uniform( new Vector2() );
|
|
23
|
-
|
|
24
|
-
this.updateBeforeType = NodeUpdateType.RENDER;
|
|
25
|
-
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
updateBefore( frame ) {
|
|
29
|
-
|
|
30
|
-
const { renderer } = frame;
|
|
31
|
-
|
|
32
|
-
renderer.getDrawingBufferSize( this._size.value );
|
|
33
|
-
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
setup() {
|
|
37
|
-
|
|
38
|
-
const inputNode = this.inputNode;
|
|
39
|
-
|
|
40
|
-
const pattern = Fn( () => {
|
|
41
|
-
|
|
42
|
-
const s = sin( this.angle );
|
|
43
|
-
const c = cos( this.angle );
|
|
44
|
-
|
|
45
|
-
const tex = uv().mul( this._size ).sub( this.center );
|
|
46
|
-
const point = vec2( c.mul( tex.x ).sub( s.mul( tex.y ) ), s.mul( tex.x ).add( c.mul( tex.y ) ) ).mul( this.scale );
|
|
47
|
-
|
|
48
|
-
return sin( point.x ).mul( sin( point.y ) ).mul( 4 );
|
|
49
|
-
|
|
50
|
-
} );
|
|
51
|
-
|
|
52
|
-
const dotScreen = Fn( () => {
|
|
53
|
-
|
|
54
|
-
const color = inputNode;
|
|
55
|
-
|
|
56
|
-
const average = add( color.r, color.g, color.b ).div( 3 );
|
|
57
|
-
|
|
58
|
-
return vec4( vec3( average.mul( 10 ).sub( 5 ).add( pattern() ) ), color.a );
|
|
59
|
-
|
|
60
|
-
} );
|
|
61
|
-
|
|
62
|
-
const outputNode = dotScreen();
|
|
63
|
-
|
|
64
|
-
return outputNode;
|
|
65
|
-
|
|
66
|
-
}
|
|
67
|
-
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
export const dotScreen = ( node, center, angle, scale ) => nodeObject( new DotScreenNode( nodeObject( node ), center, angle, scale ) );
|
|
71
|
-
|
|
72
|
-
addNodeElement( 'dotScreen', dotScreen );
|
|
73
|
-
|
|
74
|
-
export default DotScreenNode;
|
|
75
|
-
|