@plastic-software/three 0.167.3 → 0.174.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (748) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +1 -1
  3. package/build/three.cjs +36277 -24023
  4. package/build/three.core.js +48830 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +10175 -46743
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +550 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +44348 -50670
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +70301 -0
  13. package/build/three.webgpu.nodes.min.js +6 -0
  14. package/examples/jsm/Addons.js +3 -15
  15. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  16. package/examples/jsm/animation/CCDIKSolver.js +61 -11
  17. package/examples/jsm/capabilities/WebGL.js +27 -21
  18. package/examples/jsm/capabilities/WebGPU.js +1 -10
  19. package/examples/jsm/controls/ArcballControls.js +262 -231
  20. package/examples/jsm/controls/DragControls.js +1 -1
  21. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  22. package/examples/jsm/controls/FlyControls.js +194 -188
  23. package/examples/jsm/controls/OrbitControls.js +801 -777
  24. package/examples/jsm/controls/PointerLockControls.js +26 -20
  25. package/examples/jsm/controls/TrackballControls.js +469 -448
  26. package/examples/jsm/controls/TransformControls.js +119 -68
  27. package/examples/jsm/csm/CSM.js +2 -2
  28. package/examples/jsm/csm/CSMFrustum.js +7 -4
  29. package/examples/jsm/csm/CSMHelper.js +2 -0
  30. package/examples/jsm/csm/CSMShadowNode.js +442 -0
  31. package/examples/jsm/curves/NURBSCurve.js +33 -2
  32. package/examples/jsm/curves/NURBSUtils.js +3 -0
  33. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  34. package/examples/jsm/effects/OutlineEffect.js +1 -1
  35. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  36. package/examples/jsm/effects/StereoEffect.js +6 -1
  37. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  38. package/examples/jsm/exporters/EXRExporter.js +19 -11
  39. package/examples/jsm/exporters/GLTFExporter.js +181 -109
  40. package/examples/jsm/exporters/KTX2Exporter.js +54 -23
  41. package/examples/jsm/exporters/OBJExporter.js +5 -1
  42. package/examples/jsm/exporters/PLYExporter.js +11 -9
  43. package/examples/jsm/exporters/USDZExporter.js +50 -11
  44. package/examples/jsm/geometries/DecalGeometry.js +73 -21
  45. package/examples/jsm/geometries/TextGeometry.js +1 -12
  46. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  47. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  48. package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
  49. package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
  50. package/examples/jsm/interactive/HTMLMesh.js +1 -0
  51. package/examples/jsm/interactive/InteractiveGroup.js +108 -51
  52. package/examples/jsm/interactive/SelectionHelper.js +3 -1
  53. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  54. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  55. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  56. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  57. package/examples/jsm/lighting/TiledLighting.js +18 -0
  58. package/examples/jsm/lights/LightProbeGenerator.js +26 -12
  59. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  60. package/examples/jsm/lines/LineGeometry.js +25 -0
  61. package/examples/jsm/lines/LineMaterial.js +0 -1
  62. package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
  63. package/examples/jsm/lines/webgpu/Line2.js +2 -1
  64. package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
  65. package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
  66. package/examples/jsm/loaders/3DMLoader.js +1 -0
  67. package/examples/jsm/loaders/3MFLoader.js +104 -2
  68. package/examples/jsm/loaders/BVHLoader.js +1 -1
  69. package/examples/jsm/loaders/ColladaLoader.js +15 -12
  70. package/examples/jsm/loaders/DDSLoader.js +42 -0
  71. package/examples/jsm/loaders/DRACOLoader.js +3 -1
  72. package/examples/jsm/loaders/FBXLoader.js +71 -22
  73. package/examples/jsm/loaders/GCodeLoader.js +4 -2
  74. package/examples/jsm/loaders/GLTFLoader.js +29 -14
  75. package/examples/jsm/loaders/KTX2Loader.js +160 -58
  76. package/examples/jsm/loaders/KTXLoader.js +4 -4
  77. package/examples/jsm/loaders/LDrawLoader.js +22 -136
  78. package/examples/jsm/loaders/LottieLoader.js +2 -1
  79. package/examples/jsm/loaders/MTLLoader.js +27 -7
  80. package/examples/jsm/loaders/MaterialXLoader.js +40 -14
  81. package/examples/jsm/loaders/NRRDLoader.js +1 -1
  82. package/examples/jsm/loaders/OBJLoader.js +5 -3
  83. package/examples/jsm/loaders/PCDLoader.js +14 -13
  84. package/examples/jsm/loaders/PDBLoader.js +3 -2
  85. package/examples/jsm/loaders/PLYLoader.js +15 -12
  86. package/examples/jsm/loaders/PVRLoader.js +1 -1
  87. package/examples/jsm/loaders/STLLoader.js +3 -2
  88. package/examples/jsm/loaders/SVGLoader.js +2 -2
  89. package/examples/jsm/loaders/TDSLoader.js +17 -18
  90. package/examples/jsm/loaders/VRMLLoader.js +17 -17
  91. package/examples/jsm/loaders/VTKLoader.js +4 -3
  92. package/examples/jsm/loaders/XYZLoader.js +3 -2
  93. package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
  94. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
  95. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
  96. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
  97. package/examples/jsm/math/ColorSpaces.js +76 -0
  98. package/examples/jsm/math/ConvexHull.js +1 -1
  99. package/examples/jsm/math/OBB.js +17 -0
  100. package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
  101. package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
  102. package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
  103. package/examples/jsm/misc/Timer.js +27 -12
  104. package/examples/jsm/misc/Volume.js +28 -18
  105. package/examples/jsm/misc/VolumeSlice.js +19 -16
  106. package/examples/jsm/modifiers/CurveModifier.js +10 -8
  107. package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
  108. package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
  109. package/examples/jsm/objects/GroundedSkybox.js +4 -4
  110. package/examples/jsm/objects/LensflareMesh.js +324 -0
  111. package/examples/jsm/objects/Reflector.js +5 -2
  112. package/examples/jsm/objects/Sky.js +2 -2
  113. package/examples/jsm/objects/SkyMesh.js +14 -14
  114. package/examples/jsm/objects/Water2.js +1 -1
  115. package/examples/jsm/objects/Water2Mesh.js +11 -9
  116. package/examples/jsm/objects/WaterMesh.js +38 -33
  117. package/examples/jsm/physics/JoltPhysics.js +8 -8
  118. package/examples/jsm/physics/RapierPhysics.js +5 -5
  119. package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
  120. package/examples/jsm/postprocessing/BloomPass.js +2 -2
  121. package/examples/jsm/postprocessing/EffectComposer.js +1 -2
  122. package/examples/jsm/postprocessing/OutlinePass.js +37 -51
  123. package/examples/jsm/postprocessing/OutputPass.js +2 -0
  124. package/examples/jsm/postprocessing/SAOPass.js +1 -2
  125. package/examples/jsm/postprocessing/SMAAPass.js +1 -3
  126. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  127. package/examples/jsm/postprocessing/SSAOPass.js +2 -4
  128. package/examples/jsm/postprocessing/SSRPass.js +8 -4
  129. package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
  130. package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
  131. package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
  132. package/examples/jsm/renderers/SVGRenderer.js +6 -4
  133. package/examples/jsm/shaders/BokehShader2.js +1 -1
  134. package/examples/jsm/shaders/FXAAShader.js +225 -224
  135. package/examples/jsm/shaders/GodRaysShader.js +3 -3
  136. package/examples/jsm/shaders/OutputShader.js +6 -2
  137. package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
  138. package/examples/jsm/transpiler/AST.js +12 -2
  139. package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
  140. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
  141. package/examples/jsm/transpiler/TSLEncoder.js +96 -21
  142. package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
  143. package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
  144. package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
  145. package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
  146. package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
  147. package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
  148. package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
  149. package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
  150. package/examples/jsm/tsl/display/FXAANode.js +364 -0
  151. package/examples/jsm/tsl/display/FilmNode.js +100 -0
  152. package/examples/jsm/tsl/display/GTAONode.js +521 -0
  153. package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
  154. package/examples/jsm/tsl/display/LensflareNode.js +278 -0
  155. package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
  156. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  157. package/examples/jsm/tsl/display/OutlineNode.js +750 -0
  158. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
  159. package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
  160. package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
  161. package/examples/jsm/tsl/display/SMAANode.js +767 -0
  162. package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
  163. package/examples/jsm/tsl/display/SSRNode.js +538 -0
  164. package/examples/jsm/tsl/display/Sepia.js +24 -0
  165. package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
  166. package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
  167. package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
  168. package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
  169. package/examples/jsm/tsl/display/TransitionNode.js +140 -0
  170. package/examples/jsm/tsl/display/hashBlur.js +34 -0
  171. package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
  172. package/examples/jsm/tsl/math/Bayer.js +18 -0
  173. package/examples/jsm/tsl/utils/Raymarching.js +65 -0
  174. package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
  175. package/examples/jsm/utils/CameraUtils.js +4 -1
  176. package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
  177. package/examples/jsm/utils/GeometryUtils.js +22 -19
  178. package/examples/jsm/utils/SceneOptimizer.js +410 -0
  179. package/examples/jsm/utils/SceneUtils.js +2 -2
  180. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  181. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  182. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  183. package/examples/jsm/utils/UVsDebug.js +1 -1
  184. package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
  185. package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
  186. package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
  187. package/examples/jsm/webxr/Text2D.js +6 -6
  188. package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
  189. package/examples/jsm/webxr/XREstimatedLight.js +1 -1
  190. package/package.json +14 -9
  191. package/src/Three.Core.js +182 -0
  192. package/src/Three.Legacy.js +0 -21
  193. package/src/Three.TSL.js +543 -0
  194. package/src/Three.WebGPU.Nodes.js +23 -0
  195. package/src/Three.WebGPU.js +13 -184
  196. package/src/Three.js +1 -176
  197. package/src/animation/AnimationClip.js +2 -2
  198. package/src/animation/AnimationObjectGroup.js +2 -2
  199. package/src/animation/AnimationUtils.js +1 -1
  200. package/src/animation/PropertyBinding.js +2 -2
  201. package/src/audio/Audio.js +379 -2
  202. package/src/audio/AudioAnalyser.js +58 -1
  203. package/src/audio/AudioContext.js +15 -0
  204. package/src/audio/AudioListener.js +76 -0
  205. package/src/audio/PositionalAudio.js +107 -0
  206. package/src/cameras/ArrayCamera.js +29 -0
  207. package/src/cameras/Camera.js +47 -0
  208. package/src/cameras/CubeCamera.js +66 -0
  209. package/src/cameras/OrthographicCamera.js +109 -0
  210. package/src/cameras/PerspectiveCamera.js +173 -34
  211. package/src/cameras/StereoCamera.js +48 -2
  212. package/src/constants.js +6 -6
  213. package/src/core/BufferAttribute.js +4 -9
  214. package/src/core/BufferGeometry.js +48 -8
  215. package/src/core/Clock.js +1 -1
  216. package/src/core/EventDispatcher.js +52 -8
  217. package/src/core/InterleavedBuffer.js +4 -13
  218. package/src/core/Object3D.js +573 -3
  219. package/src/core/RenderTarget.js +22 -4
  220. package/src/core/RenderTarget3D.js +22 -0
  221. package/src/core/RenderTargetArray.js +22 -0
  222. package/src/extras/Controls.js +104 -0
  223. package/src/extras/DataUtils.js +48 -8
  224. package/src/extras/Earcut.js +18 -7
  225. package/src/extras/ImageUtils.js +18 -11
  226. package/src/extras/PMREMGenerator.js +40 -9
  227. package/src/extras/ShapeUtils.js +24 -2
  228. package/src/extras/TextureUtils.js +96 -10
  229. package/src/extras/core/Curve.js +153 -53
  230. package/src/extras/core/CurvePath.js +63 -22
  231. package/src/extras/core/Interpolations.js +29 -3
  232. package/src/extras/core/Path.js +134 -1
  233. package/src/extras/core/Shape.js +66 -3
  234. package/src/extras/core/ShapePath.js +76 -0
  235. package/src/extras/curves/ArcCurve.js +22 -0
  236. package/src/extras/curves/CatmullRomCurve3.js +89 -18
  237. package/src/extras/curves/CubicBezierCurve.js +67 -0
  238. package/src/extras/curves/CubicBezierCurve3.js +50 -0
  239. package/src/extras/curves/EllipseCurve.js +102 -0
  240. package/src/extras/curves/LineCurve.js +36 -0
  241. package/src/extras/curves/LineCurve3.js +36 -0
  242. package/src/extras/curves/QuadraticBezierCurve.js +59 -0
  243. package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
  244. package/src/extras/curves/SplineCurve.js +48 -0
  245. package/src/geometries/BoxGeometry.js +38 -0
  246. package/src/geometries/CapsuleGeometry.js +34 -0
  247. package/src/geometries/CircleGeometry.js +40 -0
  248. package/src/geometries/ConeGeometry.js +38 -0
  249. package/src/geometries/CylinderGeometry.js +50 -4
  250. package/src/geometries/DodecahedronGeometry.js +32 -0
  251. package/src/geometries/EdgesGeometry.js +30 -2
  252. package/src/geometries/ExtrudeGeometry.js +52 -0
  253. package/src/geometries/IcosahedronGeometry.js +32 -0
  254. package/src/geometries/LatheGeometry.js +43 -3
  255. package/src/geometries/OctahedronGeometry.js +32 -0
  256. package/src/geometries/PlaneGeometry.js +34 -0
  257. package/src/geometries/PolyhedronGeometry.js +29 -0
  258. package/src/geometries/RingGeometry.js +36 -0
  259. package/src/geometries/ShapeGeometry.js +37 -0
  260. package/src/geometries/SphereGeometry.js +37 -0
  261. package/src/geometries/TetrahedronGeometry.js +32 -0
  262. package/src/geometries/TorusGeometry.js +35 -0
  263. package/src/geometries/TorusKnotGeometry.js +38 -0
  264. package/src/geometries/TubeGeometry.js +49 -0
  265. package/src/geometries/WireframeGeometry.js +32 -0
  266. package/src/helpers/ArrowHelper.js +60 -3
  267. package/src/helpers/AxesHelper.js +28 -0
  268. package/src/helpers/Box3Helper.js +28 -0
  269. package/src/helpers/BoxHelper.js +43 -7
  270. package/src/helpers/CameraHelper.js +61 -18
  271. package/src/helpers/DirectionalLightHelper.js +52 -0
  272. package/src/helpers/GridHelper.js +26 -0
  273. package/src/helpers/HemisphereLightHelper.js +39 -0
  274. package/src/helpers/PlaneHelper.js +33 -0
  275. package/src/helpers/PointLightHelper.js +43 -0
  276. package/src/helpers/PolarGridHelper.js +30 -0
  277. package/src/helpers/SkeletonHelper.js +39 -2
  278. package/src/helpers/SpotLightHelper.js +40 -0
  279. package/src/lights/AmbientLight.js +25 -0
  280. package/src/lights/DirectionalLight.js +57 -0
  281. package/src/lights/DirectionalLightShadow.js +15 -0
  282. package/src/lights/HemisphereLight.js +32 -0
  283. package/src/lights/Light.js +36 -0
  284. package/src/lights/LightProbe.js +43 -0
  285. package/src/lights/LightShadow.js +159 -0
  286. package/src/lights/PointLight.js +59 -0
  287. package/src/lights/PointLightShadow.js +21 -0
  288. package/src/lights/RectAreaLight.js +59 -0
  289. package/src/lights/SpotLight.js +102 -0
  290. package/src/lights/SpotLightShadow.js +24 -2
  291. package/src/lights/webgpu/IESSpotLight.js +21 -0
  292. package/src/loaders/Loader.js +132 -0
  293. package/src/loaders/MaterialLoader.js +7 -1
  294. package/src/loaders/nodes/NodeLoader.js +189 -0
  295. package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
  296. package/src/loaders/nodes/NodeObjectLoader.js +151 -0
  297. package/src/materials/LineDashedMaterial.js +0 -1
  298. package/src/materials/Material.js +469 -7
  299. package/src/materials/MeshPhongMaterial.js +1 -1
  300. package/src/materials/MeshPhysicalMaterial.js +2 -2
  301. package/src/materials/MeshStandardMaterial.js +2 -2
  302. package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
  303. package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
  304. package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
  305. package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
  306. package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
  307. package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
  308. package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
  309. package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
  310. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
  311. package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
  312. package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
  313. package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
  314. package/src/materials/nodes/NodeMaterial.js +1180 -0
  315. package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
  316. package/src/materials/nodes/PointsNodeMaterial.js +153 -0
  317. package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
  318. package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
  319. package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
  320. package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
  321. package/src/math/Box2.js +177 -0
  322. package/src/math/Box3.js +243 -0
  323. package/src/math/Color.js +343 -0
  324. package/src/math/ColorManagement.js +143 -102
  325. package/src/math/Cylindrical.js +65 -6
  326. package/src/math/Euler.js +137 -4
  327. package/src/math/Frustum.js +83 -0
  328. package/src/math/Interpolant.js +87 -8
  329. package/src/math/Line3.js +96 -2
  330. package/src/math/MathUtils.js +182 -19
  331. package/src/math/Matrix2.js +70 -0
  332. package/src/math/Matrix3.js +229 -4
  333. package/src/math/Matrix4.js +368 -3
  334. package/src/math/Plane.js +164 -2
  335. package/src/math/Quaternion.js +265 -9
  336. package/src/math/Ray.js +160 -0
  337. package/src/math/Sphere.js +147 -0
  338. package/src/math/Spherical.js +73 -11
  339. package/src/math/SphericalHarmonics3.js +112 -14
  340. package/src/math/Triangle.js +230 -2
  341. package/src/math/Vector2.js +396 -10
  342. package/src/math/Vector3.js +550 -13
  343. package/src/math/Vector4.js +415 -9
  344. package/src/math/interpolants/CubicInterpolant.js +10 -1
  345. package/src/math/interpolants/DiscreteInterpolant.js +10 -2
  346. package/src/math/interpolants/LinearInterpolant.js +13 -0
  347. package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
  348. package/src/nodes/Nodes.js +84 -166
  349. package/src/nodes/TSL.js +167 -0
  350. package/src/nodes/accessors/AccessorsUtils.js +39 -10
  351. package/src/nodes/accessors/Arrays.js +68 -0
  352. package/src/nodes/accessors/BatchNode.js +93 -26
  353. package/src/nodes/accessors/Bitangent.js +54 -0
  354. package/src/nodes/accessors/BufferAttributeNode.js +189 -11
  355. package/src/nodes/accessors/BufferNode.js +70 -5
  356. package/src/nodes/accessors/BuiltinNode.js +63 -0
  357. package/src/nodes/accessors/Camera.js +129 -0
  358. package/src/nodes/accessors/ClippingNode.js +152 -43
  359. package/src/nodes/accessors/CubeTextureNode.js +76 -13
  360. package/src/nodes/accessors/InstanceNode.js +118 -35
  361. package/src/nodes/accessors/InstancedMeshNode.js +50 -0
  362. package/src/nodes/accessors/Lights.js +129 -0
  363. package/src/nodes/accessors/MaterialNode.js +394 -58
  364. package/src/nodes/accessors/MaterialProperties.js +57 -1
  365. package/src/nodes/accessors/MaterialReferenceNode.js +60 -18
  366. package/src/nodes/accessors/ModelNode.js +159 -12
  367. package/src/nodes/accessors/ModelViewProjectionNode.js +10 -36
  368. package/src/nodes/accessors/MorphNode.js +60 -13
  369. package/src/nodes/accessors/Normal.js +156 -0
  370. package/src/nodes/accessors/Object3DNode.js +154 -35
  371. package/src/nodes/accessors/PointUVNode.js +35 -6
  372. package/src/nodes/accessors/Position.js +64 -0
  373. package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
  374. package/src/nodes/accessors/ReferenceNode.js +243 -6
  375. package/src/nodes/accessors/ReflectVector.js +36 -0
  376. package/src/nodes/accessors/RendererReferenceNode.js +57 -7
  377. package/src/nodes/accessors/SceneNode.js +98 -6
  378. package/src/nodes/accessors/SkinningNode.js +214 -21
  379. package/src/nodes/accessors/StorageBufferNode.js +288 -28
  380. package/src/nodes/accessors/StorageTextureNode.js +139 -12
  381. package/src/nodes/accessors/Tangent.js +62 -0
  382. package/src/nodes/accessors/Texture3DNode.js +98 -12
  383. package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +14 -34
  384. package/src/nodes/accessors/TextureNode.js +347 -34
  385. package/src/nodes/accessors/TextureSizeNode.js +51 -9
  386. package/src/nodes/accessors/UV.js +11 -0
  387. package/src/nodes/accessors/UniformArrayNode.js +241 -32
  388. package/src/nodes/accessors/UserDataNode.js +55 -7
  389. package/src/nodes/accessors/VelocityNode.js +223 -0
  390. package/src/nodes/accessors/VertexColorNode.js +45 -6
  391. package/src/nodes/code/CodeNode.js +108 -8
  392. package/src/nodes/code/ExpressionNode.js +38 -7
  393. package/src/nodes/code/FunctionCallNode.js +62 -11
  394. package/src/nodes/code/FunctionNode.js +54 -24
  395. package/src/nodes/code/ScriptableNode.js +241 -17
  396. package/src/nodes/code/ScriptableValueNode.js +93 -8
  397. package/src/nodes/core/ArrayNode.js +142 -0
  398. package/src/nodes/core/AssignNode.js +60 -12
  399. package/src/nodes/core/AttributeNode.js +55 -22
  400. package/src/nodes/core/BypassNode.js +59 -11
  401. package/src/nodes/core/CacheNode.js +64 -10
  402. package/src/nodes/core/ConstNode.js +38 -3
  403. package/src/nodes/core/ContextNode.js +87 -12
  404. package/src/nodes/core/IndexNode.js +102 -10
  405. package/src/nodes/core/InputNode.js +55 -3
  406. package/src/nodes/core/LightingModel.js +65 -5
  407. package/src/nodes/core/MRTNode.js +81 -7
  408. package/src/nodes/core/Node.js +368 -50
  409. package/src/nodes/core/NodeAttribute.js +38 -0
  410. package/src/nodes/core/NodeBuilder.js +1317 -83
  411. package/src/nodes/core/NodeCache.js +41 -2
  412. package/src/nodes/core/NodeCode.js +31 -0
  413. package/src/nodes/core/NodeFrame.js +123 -2
  414. package/src/nodes/core/NodeFunction.js +46 -0
  415. package/src/nodes/core/NodeFunctionInput.js +44 -0
  416. package/src/nodes/core/NodeParser.js +11 -0
  417. package/src/nodes/core/NodeUniform.js +52 -0
  418. package/src/nodes/core/NodeUtils.js +226 -6
  419. package/src/nodes/core/NodeVar.js +47 -1
  420. package/src/nodes/core/NodeVarying.js +28 -0
  421. package/src/nodes/core/OutputStructNode.js +61 -17
  422. package/src/nodes/core/ParameterNode.js +34 -4
  423. package/src/nodes/core/PropertyNode.js +296 -32
  424. package/src/nodes/core/StackNode.js +108 -8
  425. package/src/nodes/core/StructNode.js +120 -0
  426. package/src/nodes/core/StructType.js +13 -0
  427. package/src/nodes/core/StructTypeNode.js +116 -9
  428. package/src/nodes/core/TempNode.js +37 -7
  429. package/src/nodes/core/UniformGroupNode.js +98 -17
  430. package/src/nodes/core/UniformNode.js +72 -4
  431. package/src/nodes/core/VarNode.js +170 -13
  432. package/src/nodes/core/VaryingNode.js +109 -8
  433. package/src/nodes/core/constants.js +40 -0
  434. package/src/nodes/display/BlendModes.js +193 -0
  435. package/src/nodes/display/BumpMapNode.js +47 -10
  436. package/src/nodes/display/ColorAdjustment.js +141 -0
  437. package/src/nodes/display/ColorSpaceFunctions.js +54 -0
  438. package/src/nodes/display/ColorSpaceNode.js +147 -68
  439. package/src/nodes/display/FrontFacingNode.js +39 -6
  440. package/src/nodes/display/NormalMapNode.js +55 -13
  441. package/src/nodes/display/PassNode.js +420 -19
  442. package/src/nodes/display/PosterizeNode.js +40 -7
  443. package/src/nodes/display/RenderOutputNode.js +81 -13
  444. package/src/nodes/display/ScreenNode.js +286 -0
  445. package/src/nodes/display/ToneMappingFunctions.js +242 -0
  446. package/src/nodes/display/ToneMappingNode.js +68 -175
  447. package/src/nodes/display/ToonOutlinePassNode.js +183 -0
  448. package/src/nodes/display/ViewportDepthNode.js +210 -36
  449. package/src/nodes/display/ViewportDepthTextureNode.js +32 -9
  450. package/src/nodes/display/ViewportSharedTextureNode.js +32 -9
  451. package/src/nodes/display/ViewportTextureNode.js +68 -11
  452. package/src/nodes/fog/Fog.js +113 -0
  453. package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  454. package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  455. package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  456. package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
  457. package/src/nodes/functions/BSDF/D_GGX.js +2 -2
  458. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  459. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  460. package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
  461. package/src/nodes/functions/BSDF/LTC.js +50 -6
  462. package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  463. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  464. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  465. package/src/nodes/functions/BasicLightingModel.js +27 -6
  466. package/src/nodes/functions/PhongLightingModel.js +38 -8
  467. package/src/nodes/functions/PhysicalLightingModel.js +215 -51
  468. package/src/nodes/functions/ShadowMaskModel.js +24 -1
  469. package/src/nodes/functions/ToonLightingModel.js +24 -5
  470. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  471. package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
  472. package/src/nodes/functions/material/getGeometryRoughness.js +10 -4
  473. package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
  474. package/src/nodes/functions/material/getRoughness.js +2 -2
  475. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  476. package/src/nodes/geometry/RangeNode.js +62 -7
  477. package/src/nodes/gpgpu/AtomicFunctionNode.js +280 -0
  478. package/src/nodes/gpgpu/BarrierNode.js +89 -0
  479. package/src/nodes/gpgpu/ComputeBuiltinNode.js +227 -0
  480. package/src/nodes/gpgpu/ComputeNode.js +124 -9
  481. package/src/nodes/gpgpu/WorkgroupInfoNode.js +208 -0
  482. package/src/nodes/lighting/AONode.js +24 -3
  483. package/src/nodes/lighting/AmbientLightNode.js +16 -8
  484. package/src/nodes/lighting/AnalyticLightNode.js +151 -231
  485. package/src/nodes/lighting/BasicEnvironmentNode.js +25 -3
  486. package/src/nodes/lighting/BasicLightMapNode.js +25 -5
  487. package/src/nodes/lighting/DirectionalLightNode.js +19 -20
  488. package/src/nodes/lighting/EnvironmentNode.js +34 -17
  489. package/src/nodes/lighting/HemisphereLightNode.js +42 -11
  490. package/src/nodes/lighting/IESSpotLightNode.js +18 -9
  491. package/src/nodes/lighting/IrradianceNode.js +23 -3
  492. package/src/nodes/lighting/LightProbeNode.js +29 -36
  493. package/src/nodes/lighting/LightUtils.js +12 -4
  494. package/src/nodes/lighting/LightingContextNode.js +70 -21
  495. package/src/nodes/lighting/LightingNode.js +22 -9
  496. package/src/nodes/lighting/LightsNode.js +309 -86
  497. package/src/nodes/lighting/PointLightNode.js +66 -32
  498. package/src/nodes/lighting/PointShadowNode.js +306 -0
  499. package/src/nodes/lighting/RectAreaLightNode.js +61 -25
  500. package/src/nodes/lighting/ShadowBaseNode.js +92 -0
  501. package/src/nodes/lighting/ShadowNode.js +812 -0
  502. package/src/nodes/lighting/SpotLightNode.js +73 -31
  503. package/src/nodes/materialx/MaterialXNodes.js +2 -2
  504. package/src/nodes/materialx/lib/mx_hsv.js +27 -22
  505. package/src/nodes/materialx/lib/mx_noise.js +70 -70
  506. package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
  507. package/src/nodes/math/ConditionalNode.js +230 -0
  508. package/src/nodes/math/Hash.js +21 -0
  509. package/src/nodes/math/MathNode.js +812 -131
  510. package/src/nodes/math/MathUtils.js +47 -8
  511. package/src/nodes/math/OperatorNode.js +410 -66
  512. package/src/nodes/math/TriNoise3D.js +32 -32
  513. package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
  514. package/src/nodes/parsers/GLSLNodeParser.js +11 -0
  515. package/src/nodes/pmrem/PMREMNode.js +188 -28
  516. package/src/nodes/pmrem/PMREMUtils.js +24 -24
  517. package/src/nodes/procedural/Checker.js +22 -0
  518. package/src/nodes/shapes/Shapes.js +32 -0
  519. package/src/nodes/tsl/TSLBase.js +31 -0
  520. package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +114 -98
  521. package/src/nodes/utils/ArrayElementNode.js +45 -5
  522. package/src/nodes/utils/ConvertNode.js +39 -4
  523. package/src/nodes/utils/CubeMapNode.js +88 -8
  524. package/src/nodes/utils/Discard.js +24 -0
  525. package/src/nodes/utils/EquirectUVNode.js +39 -7
  526. package/src/nodes/utils/FlipNode.js +106 -0
  527. package/src/nodes/utils/FunctionOverloadingNode.js +61 -6
  528. package/src/nodes/utils/JoinNode.js +31 -3
  529. package/src/nodes/utils/LoopNode.js +95 -9
  530. package/src/nodes/utils/MatcapUVNode.js +27 -8
  531. package/src/nodes/utils/MaxMipLevelNode.js +57 -6
  532. package/src/nodes/utils/MemberNode.js +68 -0
  533. package/src/nodes/utils/Oscillators.js +41 -0
  534. package/src/nodes/utils/Packing.js +21 -0
  535. package/src/nodes/utils/PostProcessingUtils.js +95 -0
  536. package/src/nodes/utils/RTTNode.js +141 -9
  537. package/src/nodes/utils/ReflectorNode.js +295 -21
  538. package/src/nodes/utils/RemapNode.js +93 -10
  539. package/src/nodes/utils/RotateNode.js +48 -13
  540. package/src/nodes/utils/SetNode.js +50 -4
  541. package/src/nodes/utils/SplitNode.js +62 -6
  542. package/src/nodes/utils/SpriteSheetUVNode.js +56 -7
  543. package/src/nodes/utils/SpriteUtils.js +21 -5
  544. package/src/nodes/utils/StorageArrayElementNode.js +64 -12
  545. package/src/nodes/utils/Timer.js +73 -0
  546. package/src/nodes/utils/TriplanarTexturesNode.js +96 -10
  547. package/src/nodes/utils/UVUtils.js +27 -9
  548. package/src/nodes/utils/ViewportUtils.js +16 -4
  549. package/src/objects/BatchedMesh.js +808 -281
  550. package/src/objects/Bone.js +24 -0
  551. package/src/objects/ClippingGroup.js +68 -0
  552. package/src/objects/Group.js +24 -0
  553. package/src/objects/InstancedMesh.js +120 -2
  554. package/src/objects/LOD.js +120 -5
  555. package/src/objects/Line.js +89 -6
  556. package/src/objects/LineLoop.js +20 -0
  557. package/src/objects/LineSegments.js +18 -0
  558. package/src/objects/Mesh.js +82 -23
  559. package/src/objects/Points.js +62 -0
  560. package/src/objects/Skeleton.js +107 -2
  561. package/src/objects/SkinnedMesh.js +99 -5
  562. package/src/objects/Sprite.js +54 -0
  563. package/src/renderers/WebGLRenderer.js +274 -157
  564. package/src/renderers/common/Animation.js +109 -12
  565. package/src/renderers/common/Attributes.js +40 -0
  566. package/src/renderers/common/Backend.js +504 -44
  567. package/src/renderers/common/Background.js +67 -9
  568. package/src/renderers/common/BindGroup.js +45 -1
  569. package/src/renderers/common/Binding.js +35 -0
  570. package/src/renderers/common/Bindings.js +136 -19
  571. package/src/renderers/common/Buffer.js +49 -0
  572. package/src/renderers/common/BufferUtils.js +25 -0
  573. package/src/renderers/common/BundleGroup.js +83 -0
  574. package/src/renderers/common/ChainMap.js +45 -6
  575. package/src/renderers/common/ClippingContext.js +175 -80
  576. package/src/renderers/common/Color4.js +40 -0
  577. package/src/renderers/common/ComputePipeline.js +24 -0
  578. package/src/renderers/common/Constants.js +2 -1
  579. package/src/renderers/common/CubeRenderTarget.js +22 -3
  580. package/src/renderers/common/DataMap.js +37 -1
  581. package/src/renderers/common/Geometries.js +111 -14
  582. package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
  583. package/src/renderers/common/Info.js +78 -35
  584. package/src/renderers/common/Lighting.js +73 -0
  585. package/src/renderers/common/Pipeline.js +22 -0
  586. package/src/renderers/common/Pipelines.js +148 -5
  587. package/src/renderers/common/PostProcessing.js +112 -11
  588. package/src/renderers/common/ProgrammableStage.js +60 -2
  589. package/src/renderers/common/QuadMesh.js +56 -5
  590. package/src/renderers/common/RenderBundle.js +14 -8
  591. package/src/renderers/common/RenderBundles.js +39 -10
  592. package/src/renderers/common/RenderContext.js +205 -7
  593. package/src/renderers/common/RenderContexts.js +59 -6
  594. package/src/renderers/common/RenderList.js +230 -21
  595. package/src/renderers/common/RenderLists.js +45 -6
  596. package/src/renderers/common/RenderObject.js +552 -41
  597. package/src/renderers/common/RenderObjects.js +118 -9
  598. package/src/renderers/common/RenderPipeline.js +24 -0
  599. package/src/renderers/common/Renderer.js +1537 -239
  600. package/src/renderers/common/RendererUtils.js +191 -0
  601. package/src/renderers/common/SampledTexture.js +132 -3
  602. package/src/renderers/common/Sampler.js +30 -0
  603. package/src/renderers/common/StorageBuffer.js +24 -0
  604. package/src/renderers/common/StorageBufferAttribute.js +31 -2
  605. package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
  606. package/src/renderers/common/StorageTexture.js +38 -0
  607. package/src/renderers/common/Textures.js +142 -32
  608. package/src/renderers/common/TimestampQueryPool.js +98 -0
  609. package/src/renderers/common/Uniform.js +225 -3
  610. package/src/renderers/common/UniformBuffer.js +19 -0
  611. package/src/renderers/common/UniformsGroup.js +157 -6
  612. package/src/renderers/common/XRManager.js +1185 -0
  613. package/src/renderers/common/XRRenderTarget.js +74 -0
  614. package/src/renderers/common/extras/PMREMGenerator.js +211 -53
  615. package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
  616. package/src/renderers/common/nodes/NodeLibrary.js +194 -0
  617. package/src/renderers/common/nodes/NodeSampledTexture.js +92 -4
  618. package/src/renderers/common/nodes/NodeSampler.js +28 -0
  619. package/src/renderers/common/nodes/NodeStorageBuffer.js +37 -3
  620. package/src/renderers/common/nodes/NodeUniform.js +285 -2
  621. package/src/renderers/common/nodes/NodeUniformBuffer.js +29 -0
  622. package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
  623. package/src/renderers/common/nodes/Nodes.js +390 -70
  624. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
  625. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
  626. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +2 -2
  627. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
  628. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  629. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
  630. package/src/renderers/shaders/ShaderLib/points.glsl.js +2 -0
  631. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
  632. package/src/renderers/webgl/WebGLAttributes.js +45 -14
  633. package/src/renderers/webgl/WebGLBackground.js +24 -1
  634. package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
  635. package/src/renderers/webgl/WebGLCapabilities.js +2 -0
  636. package/src/renderers/webgl/WebGLGeometries.js +0 -28
  637. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
  638. package/src/renderers/webgl/WebGLProgram.js +27 -29
  639. package/src/renderers/webgl/WebGLPrograms.js +24 -16
  640. package/src/renderers/webgl/WebGLState.js +68 -11
  641. package/src/renderers/webgl/WebGLTextures.js +49 -10
  642. package/src/renderers/webgl-fallback/WebGLBackend.js +1055 -238
  643. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
  644. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +425 -48
  645. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +64 -1
  646. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
  647. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
  648. package/src/renderers/webgl-fallback/utils/WebGLState.js +419 -14
  649. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +281 -59
  650. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +367 -0
  651. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +43 -0
  652. package/src/renderers/webgpu/WebGPUBackend.js +816 -236
  653. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +78 -0
  654. package/src/renderers/webgpu/WebGPURenderer.js +45 -6
  655. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +63 -0
  656. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +97 -0
  657. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +954 -147
  658. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +29 -4
  659. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
  660. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +147 -31
  661. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +213 -31
  662. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +146 -28
  663. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +161 -7
  664. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +333 -50
  665. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +287 -0
  666. package/src/renderers/webgpu/utils/WebGPUUtils.js +131 -3
  667. package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
  668. package/src/renderers/webxr/WebXRManager.js +54 -32
  669. package/src/scenes/Fog.js +60 -0
  670. package/src/scenes/FogExp2.js +51 -0
  671. package/src/scenes/Scene.js +87 -0
  672. package/src/textures/Data3DTexture.js +2 -2
  673. package/src/textures/DepthTexture.js +2 -0
  674. package/src/textures/Source.js +2 -2
  675. package/src/textures/Texture.js +368 -5
  676. package/src/textures/VideoFrameTexture.js +35 -0
  677. package/src/utils.js +33 -1
  678. package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
  679. package/examples/jsm/animation/MMDPhysics.js +0 -1406
  680. package/examples/jsm/cameras/CinematicCamera.js +0 -208
  681. package/examples/jsm/controls/Controls.js +0 -32
  682. package/examples/jsm/exporters/MMDExporter.js +0 -217
  683. package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
  684. package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
  685. package/examples/jsm/libs/mmdparser.module.js +0 -11530
  686. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  687. package/examples/jsm/loaders/MMDLoader.js +0 -2295
  688. package/examples/jsm/loaders/TiltLoader.js +0 -520
  689. package/examples/jsm/objects/InstancedPoints.js +0 -21
  690. package/examples/jsm/shaders/MMDToonShader.js +0 -134
  691. package/examples/jsm/utils/GPUStatsPanel.js +0 -95
  692. package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
  693. package/src/nodes/accessors/BitangentNode.js +0 -13
  694. package/src/nodes/accessors/CameraNode.js +0 -19
  695. package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
  696. package/src/nodes/accessors/NormalNode.js +0 -14
  697. package/src/nodes/accessors/PositionNode.js +0 -10
  698. package/src/nodes/accessors/ReflectVectorNode.js +0 -10
  699. package/src/nodes/accessors/TangentNode.js +0 -23
  700. package/src/nodes/accessors/UVNode.js +0 -3
  701. package/src/nodes/core/NodeKeywords.js +0 -80
  702. package/src/nodes/core/UniformGroup.js +0 -13
  703. package/src/nodes/display/AfterImageNode.js +0 -152
  704. package/src/nodes/display/AnamorphicNode.js +0 -145
  705. package/src/nodes/display/BlendModeNode.js +0 -128
  706. package/src/nodes/display/ColorAdjustmentNode.js +0 -104
  707. package/src/nodes/display/DenoiseNode.js +0 -198
  708. package/src/nodes/display/DotScreenNode.js +0 -75
  709. package/src/nodes/display/FXAANode.js +0 -327
  710. package/src/nodes/display/FilmNode.js +0 -52
  711. package/src/nodes/display/GTAONode.js +0 -324
  712. package/src/nodes/display/GaussianBlurNode.js +0 -207
  713. package/src/nodes/display/Lut3DNode.js +0 -53
  714. package/src/nodes/display/RGBShiftNode.js +0 -49
  715. package/src/nodes/display/SepiaNode.js +0 -18
  716. package/src/nodes/display/TransitionNode.js +0 -76
  717. package/src/nodes/display/ViewportNode.js +0 -137
  718. package/src/nodes/fog/FogExp2Node.js +0 -34
  719. package/src/nodes/fog/FogNode.js +0 -48
  720. package/src/nodes/fog/FogRangeNode.js +0 -35
  721. package/src/nodes/lighting/LightNode.js +0 -57
  722. package/src/nodes/loaders/NodeLoader.js +0 -110
  723. package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
  724. package/src/nodes/loaders/NodeObjectLoader.js +0 -71
  725. package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
  726. package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
  727. package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
  728. package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
  729. package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
  730. package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
  731. package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
  732. package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
  733. package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
  734. package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
  735. package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
  736. package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
  737. package/src/nodes/materials/NodeMaterial.js +0 -680
  738. package/src/nodes/materials/PointsNodeMaterial.js +0 -39
  739. package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
  740. package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
  741. package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
  742. package/src/nodes/math/CondNode.js +0 -139
  743. package/src/nodes/math/HashNode.js +0 -34
  744. package/src/nodes/procedural/CheckerNode.js +0 -42
  745. package/src/nodes/utils/DiscardNode.js +0 -28
  746. package/src/nodes/utils/OscNode.js +0 -81
  747. package/src/nodes/utils/PackingNode.js +0 -55
  748. package/src/nodes/utils/TimerNode.js +0 -94
@@ -1,87 +1,480 @@
1
1
  import { Color } from '../math/Color.js';
2
2
  import { EventDispatcher } from '../core/EventDispatcher.js';
3
3
  import { FrontSide, NormalBlending, LessEqualDepth, AddEquation, OneMinusSrcAlphaFactor, SrcAlphaFactor, AlwaysStencilFunc, KeepStencilOp } from '../constants.js';
4
- import * as MathUtils from '../math/MathUtils.js';
4
+ import { generateUUID } from '../math/MathUtils.js';
5
5
 
6
6
  let _materialId = 0;
7
7
 
8
+ /**
9
+ * Abstract base class for materials.
10
+ *
11
+ * Materials define the appearance of renderable 3D objects.
12
+ *
13
+ * @abstract
14
+ * @augments EventDispatcher
15
+ */
8
16
  class Material extends EventDispatcher {
9
17
 
18
+ /**
19
+ * Constructs a new material.
20
+ */
10
21
  constructor() {
11
22
 
12
23
  super();
13
24
 
25
+ /**
26
+ * This flag can be used for type testing.
27
+ *
28
+ * @type {boolean}
29
+ * @readonly
30
+ * @default true
31
+ */
14
32
  this.isMaterial = true;
15
33
 
34
+ /**
35
+ * The ID of the material.
36
+ *
37
+ * @name Material#id
38
+ * @type {number}
39
+ * @readonly
40
+ */
16
41
  Object.defineProperty( this, 'id', { value: _materialId ++ } );
17
42
 
18
- this.uuid = MathUtils.generateUUID();
19
-
43
+ /**
44
+ * The UUID of the material.
45
+ *
46
+ * @type {string}
47
+ * @readonly
48
+ */
49
+ this.uuid = generateUUID();
50
+
51
+ /**
52
+ * The name of the material.
53
+ *
54
+ * @type {string}
55
+ */
20
56
  this.name = '';
57
+
58
+ /**
59
+ * The type property is used for detecting the object type
60
+ * in context of serialization/deserialization.
61
+ *
62
+ * @type {string}
63
+ * @readonly
64
+ */
21
65
  this.type = 'Material';
22
66
 
67
+ /**
68
+ * Defines the blending type of the material.
69
+ *
70
+ * It must be set to `CustomBlending` if custom blending properties like
71
+ * {@link Material#blendSrc}, {@link Material#blendDst} or {@link Material#blendEquation}
72
+ * should have any effect.
73
+ *
74
+ * @type {(NoBlending|NormalBlending|AdditiveBlending|SubtractiveBlending|MultiplyBlending|CustomBlending)}
75
+ * @default NormalBlending
76
+ */
23
77
  this.blending = NormalBlending;
78
+
79
+ /**
80
+ * Defines which side of faces will be rendered - front, back or both.
81
+ *
82
+ * @type {(FrontSide|BackSide|DoubleSide)}
83
+ * @default FrontSide
84
+ */
24
85
  this.side = FrontSide;
86
+
87
+ /**
88
+ * If set to `true`, vertex colors should be used.
89
+ *
90
+ * The engine supports RGB and RGBA vertex colors depending on whether a three (RGB) or
91
+ * four (RGBA) component color buffer attribute is used.
92
+ *
93
+ * @type {boolean}
94
+ * @default false
95
+ */
25
96
  this.vertexColors = false;
26
97
 
98
+ /**
99
+ * Defines how transparent the material is.
100
+ * A value of `0.0` indicates fully transparent, `1.0` is fully opaque.
101
+ *
102
+ * If the {@link Material#transparent} is not set to `true`,
103
+ * the material will remain fully opaque and this value will only affect its color.
104
+ *
105
+ * @type {number}
106
+ * @default 1
107
+ */
27
108
  this.opacity = 1;
109
+
110
+ /**
111
+ * Defines whether this material is transparent. This has an effect on
112
+ * rendering as transparent objects need special treatment and are rendered
113
+ * after non-transparent objects.
114
+ *
115
+ * When set to true, the extent to which the material is transparent is
116
+ * controlled by {@link Material#opacity}.
117
+ *
118
+ * @type {boolean}
119
+ * @default false
120
+ */
28
121
  this.transparent = false;
122
+
123
+ /**
124
+ * Enables alpha hashed transparency, an alternative to {@link Material#transparent} or
125
+ * {@link Material#alphaTest}. The material will not be rendered if opacity is lower than
126
+ * a random threshold. Randomization introduces some grain or noise, but approximates alpha
127
+ * blending without the associated problems of sorting. Using TAA can reduce the resulting noise.
128
+ *
129
+ * @type {boolean}
130
+ * @default false
131
+ */
29
132
  this.alphaHash = false;
30
133
 
134
+ /**
135
+ * Defines the blending source factor.
136
+ *
137
+ * @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
138
+ * @default SrcAlphaFactor
139
+ */
31
140
  this.blendSrc = SrcAlphaFactor;
141
+
142
+ /**
143
+ * Defines the blending destination factor.
144
+ *
145
+ * @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
146
+ * @default OneMinusSrcAlphaFactor
147
+ */
32
148
  this.blendDst = OneMinusSrcAlphaFactor;
149
+
150
+ /**
151
+ * Defines the blending equation.
152
+ *
153
+ * @type {(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)}
154
+ * @default OneMinusSrcAlphaFactor
155
+ */
33
156
  this.blendEquation = AddEquation;
157
+
158
+ /**
159
+ * Defines the blending source alpha factor.
160
+ *
161
+ * @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
162
+ * @default null
163
+ */
34
164
  this.blendSrcAlpha = null;
165
+
166
+ /**
167
+ * Defines the blending destination alpha factor.
168
+ *
169
+ * @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
170
+ * @default null
171
+ */
35
172
  this.blendDstAlpha = null;
173
+
174
+ /**
175
+ * Defines the blending equation of the alpha channel.
176
+ *
177
+ * @type {(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)}
178
+ * @default OneMinusSrcAlphaFactor
179
+ */
36
180
  this.blendEquationAlpha = null;
181
+
182
+ /**
183
+ * Represents the RGB values of the constant blend color.
184
+ *
185
+ * This property has only an effect when using custom blending with `ConstantColor` or `OneMinusConstantColor`.
186
+ *
187
+ * @type {Color}
188
+ * @default (0,0,0)
189
+ */
37
190
  this.blendColor = new Color( 0, 0, 0 );
191
+
192
+ /**
193
+ * Represents the alpha value of the constant blend color.
194
+ *
195
+ * This property has only an effect when using custom blending with `ConstantAlpha` or `OneMinusConstantAlpha`.
196
+ *
197
+ * @type {number}
198
+ * @default 0
199
+ */
38
200
  this.blendAlpha = 0;
39
201
 
202
+ /**
203
+ * Defines the depth function.
204
+ *
205
+ * @type {(NeverDepth|AlwaysDepth|LessDepth|LessEqualDepth|EqualDepth|GreaterEqualDepth|GreaterDepth|NotEqualDepth)}
206
+ * @default LessEqualDepth
207
+ */
40
208
  this.depthFunc = LessEqualDepth;
209
+
210
+ /**
211
+ * Whether to have depth test enabled when rendering this material.
212
+ * When the depth test is disabled, the depth write will also be implicitly disabled.
213
+ *
214
+ * @type {boolean}
215
+ * @default true
216
+ */
41
217
  this.depthTest = true;
218
+
219
+ /**
220
+ * Whether rendering this material has any effect on the depth buffer.
221
+ *
222
+ * When drawing 2D overlays it can be useful to disable the depth writing in
223
+ * order to layer several things together without creating z-index artifacts.
224
+ *
225
+ * @type {boolean}
226
+ * @default true
227
+ */
42
228
  this.depthWrite = true;
43
229
 
230
+ /**
231
+ * The bit mask to use when writing to the stencil buffer.
232
+ *
233
+ * @type {number}
234
+ * @default 0xff
235
+ */
44
236
  this.stencilWriteMask = 0xff;
237
+
238
+ /**
239
+ * The stencil comparison function to use.
240
+ *
241
+ * @type {NeverStencilFunc|LessStencilFunc|EqualStencilFunc|LessEqualStencilFunc|GreaterStencilFunc|NotEqualStencilFunc|GreaterEqualStencilFunc|AlwaysStencilFunc}
242
+ * @default AlwaysStencilFunc
243
+ */
45
244
  this.stencilFunc = AlwaysStencilFunc;
245
+
246
+ /**
247
+ * The value to use when performing stencil comparisons or stencil operations.
248
+ *
249
+ * @type {number}
250
+ * @default 0
251
+ */
46
252
  this.stencilRef = 0;
253
+
254
+ /**
255
+ * The bit mask to use when comparing against the stencil buffer.
256
+ *
257
+ * @type {number}
258
+ * @default 0xff
259
+ */
47
260
  this.stencilFuncMask = 0xff;
261
+
262
+ /**
263
+ * Which stencil operation to perform when the comparison function returns `false`.
264
+ *
265
+ * @type {ZeroStencilOp|KeepStencilOp|ReplaceStencilOp|IncrementStencilOp|DecrementStencilOp|IncrementWrapStencilOp|DecrementWrapStencilOp|InvertStencilOp}
266
+ * @default KeepStencilOp
267
+ */
48
268
  this.stencilFail = KeepStencilOp;
269
+
270
+ /**
271
+ * Which stencil operation to perform when the comparison function returns
272
+ * `true` but the depth test fails.
273
+ *
274
+ * @type {ZeroStencilOp|KeepStencilOp|ReplaceStencilOp|IncrementStencilOp|DecrementStencilOp|IncrementWrapStencilOp|DecrementWrapStencilOp|InvertStencilOp}
275
+ * @default KeepStencilOp
276
+ */
49
277
  this.stencilZFail = KeepStencilOp;
278
+
279
+ /**
280
+ * Which stencil operation to perform when the comparison function returns
281
+ * `true` and the depth test passes.
282
+ *
283
+ * @type {ZeroStencilOp|KeepStencilOp|ReplaceStencilOp|IncrementStencilOp|DecrementStencilOp|IncrementWrapStencilOp|DecrementWrapStencilOp|InvertStencilOp}
284
+ * @default KeepStencilOp
285
+ */
50
286
  this.stencilZPass = KeepStencilOp;
287
+
288
+ /**
289
+ * Whether stencil operations are performed against the stencil buffer. In
290
+ * order to perform writes or comparisons against the stencil buffer this
291
+ * value must be `true`.
292
+ *
293
+ * @type {boolean}
294
+ * @default false
295
+ */
51
296
  this.stencilWrite = false;
52
297
 
298
+ /**
299
+ * User-defined clipping planes specified as THREE.Plane objects in world
300
+ * space. These planes apply to the objects this material is attached to.
301
+ * Points in space whose signed distance to the plane is negative are clipped
302
+ * (not rendered). This requires {@link WebGLRenderer#localClippingEnabled} to
303
+ * be `true`.
304
+ *
305
+ * @type {?Array<Plane>}
306
+ * @default null
307
+ */
53
308
  this.clippingPlanes = null;
309
+
310
+ /**
311
+ * Changes the behavior of clipping planes so that only their intersection is
312
+ * clipped, rather than their union.
313
+ *
314
+ * @type {boolean}
315
+ * @default false
316
+ */
54
317
  this.clipIntersection = false;
318
+
319
+ /**
320
+ * Defines whether to clip shadows according to the clipping planes specified
321
+ * on this material.
322
+ *
323
+ * @type {boolean}
324
+ * @default false
325
+ */
55
326
  this.clipShadows = false;
56
327
 
328
+ /**
329
+ * Defines which side of faces cast shadows. If `null`, the side casting shadows
330
+ * is determined as follows:
331
+ *
332
+ * - When {@link Material#side} is set to `FrontSide`, the back side cast shadows.
333
+ * - When {@link Material#side} is set to `BackSide`, the front side cast shadows.
334
+ * - When {@link Material#side} is set to `DoubleSide`, both sides cast shadows.
335
+ *
336
+ * @type {?(FrontSide|BackSide|DoubleSide)}
337
+ * @default null
338
+ */
57
339
  this.shadowSide = null;
58
340
 
341
+ /**
342
+ * Whether to render the material's color.
343
+ *
344
+ * This can be used in conjunction with {@link Object3D#renderOder} to create invisible
345
+ * objects that occlude other objects.
346
+ *
347
+ * @type {boolean}
348
+ * @default true
349
+ */
59
350
  this.colorWrite = true;
60
351
 
61
- this.precision = null; // override the renderer's default precision for this material
62
-
352
+ /**
353
+ * Override the renderer's default precision for this material.
354
+ *
355
+ * @type {?('highp'|'mediump'|'lowp')}
356
+ * @default null
357
+ */
358
+ this.precision = null;
359
+
360
+ /**
361
+ * Whether to use polygon offset or not. When enabled, each fragment's depth value will
362
+ * be offset after it is interpolated from the depth values of the appropriate vertices.
363
+ * The offset is added before the depth test is performed and before the value is written
364
+ * into the depth buffer.
365
+ *
366
+ * Can be useful for rendering hidden-line images, for applying decals to surfaces, and for
367
+ * rendering solids with highlighted edges.
368
+ *
369
+ * @type {boolean}
370
+ * @default false
371
+ */
63
372
  this.polygonOffset = false;
373
+
374
+ /**
375
+ * Specifies a scale factor that is used to create a variable depth offset for each polygon.
376
+ *
377
+ * @type {number}
378
+ * @default 0
379
+ */
64
380
  this.polygonOffsetFactor = 0;
381
+
382
+ /**
383
+ * Is multiplied by an implementation-specific value to create a constant depth offset.
384
+ *
385
+ * @type {number}
386
+ * @default 0
387
+ */
65
388
  this.polygonOffsetUnits = 0;
66
389
 
390
+ /**
391
+ * Whether to apply dithering to the color to remove the appearance of banding.
392
+ *
393
+ * @type {boolean}
394
+ * @default false
395
+ */
67
396
  this.dithering = false;
68
397
 
398
+ /**
399
+ * Whether alpha to coverage should be enabled or not. Can only be used with MSAA-enabled contexts
400
+ * (meaning when the renderer was created with *antialias* parameter set to `true`). Enabling this
401
+ * will smooth aliasing on clip plane edges and alphaTest-clipped edges.
402
+ *
403
+ * @type {boolean}
404
+ * @default false
405
+ */
69
406
  this.alphaToCoverage = false;
407
+
408
+ /**
409
+ * Whether to premultiply the alpha (transparency) value.
410
+ *
411
+ * @type {boolean}
412
+ * @default false
413
+ */
70
414
  this.premultipliedAlpha = false;
415
+
416
+ /**
417
+ * Whether double-sided, transparent objects should be rendered with a single pass or not.
418
+ *
419
+ * The engine renders double-sided, transparent objects with two draw calls (back faces first,
420
+ * then front faces) to mitigate transparency artifacts. There are scenarios however where this
421
+ * approach produces no quality gains but still doubles draw calls e.g. when rendering flat
422
+ * vegetation like grass sprites. In these cases, set the `forceSinglePass` flag to `true` to
423
+ * disable the two pass rendering to avoid performance issues.
424
+ *
425
+ * @type {boolean}
426
+ * @default false
427
+ */
71
428
  this.forceSinglePass = false;
72
429
 
430
+ /**
431
+ * Defines whether 3D objects using this material are visible.
432
+ *
433
+ * @type {boolean}
434
+ * @default true
435
+ */
73
436
  this.visible = true;
74
437
 
438
+ /**
439
+ * Defines whether this material is tone mapped according to the renderer's tone mapping setting.
440
+ *
441
+ * It is ignored when rendering to a render target or using post processing or when using
442
+ * `WebGPURenderer`. In all these cases, all materials are honored by tone mapping.
443
+ *
444
+ * @type {boolean}
445
+ * @default true
446
+ */
75
447
  this.toneMapped = true;
76
448
 
449
+ /**
450
+ * An object that can be used to store custom data about the Material. It
451
+ * should not hold references to functions as these will not be cloned.
452
+ *
453
+ * @type {Object}
454
+ */
77
455
  this.userData = {};
78
456
 
457
+ /**
458
+ * This starts at `0` and counts how many times {@link Material#needsUpdate} is set to `true`.
459
+ *
460
+ * @type {number}
461
+ * @readonly
462
+ * @default 0
463
+ */
79
464
  this.version = 0;
80
465
 
81
466
  this._alphaTest = 0;
82
467
 
83
468
  }
84
469
 
470
+ /**
471
+ * Sets the alpha value to be used when running an alpha test. The material
472
+ * will not be rendered if the opacity is lower than this value.
473
+ *
474
+ * @type {number}
475
+ * @readonly
476
+ * @default 0
477
+ */
85
478
  get alphaTest() {
86
479
 
87
480
  return this._alphaTest;
@@ -100,12 +493,43 @@ class Material extends EventDispatcher {
100
493
 
101
494
  }
102
495
 
103
- // onBeforeRender and onBeforeCompile only supported in WebGLRenderer
104
-
496
+ /**
497
+ * An optional callback that is executed immediately before the material is used to render a 3D object.
498
+ *
499
+ * This method can only be used when rendering with {@link WebGLRenderer}.
500
+ *
501
+ * @param {WebGLRenderer} renderer - The renderer.
502
+ * @param {Scene} scene - The scene.
503
+ * @param {Camera} camera - The camera that is used to render the scene.
504
+ * @param {BufferGeometry} geometry - The 3D object's geometry.
505
+ * @param {Object3D} object - The 3D object.
506
+ * @param {Object} group - The geometry group data.
507
+ */
105
508
  onBeforeRender( /* renderer, scene, camera, geometry, object, group */ ) {}
106
509
 
510
+ /**
511
+ * An optional callback that is executed immediately before the shader
512
+ * program is compiled. This function is called with the shader source code
513
+ * as a parameter. Useful for the modification of built-in materials.
514
+ *
515
+ * This method can only be used when rendering with {@link WebGLRenderer}. The
516
+ * recommended approach when customizing materials is to use `WebGPURenderer` with the new
517
+ * Node Material system and [TSL]{@link https://github.com/mrdoob/three.js/wiki/Three.js-Shading-Language}.
518
+ *
519
+ * @param {{vertexShader:string,fragmentShader:string,uniforms:Object}} shaderobject - The object holds the uniforms and the vertex and fragment shader source.
520
+ * @param {WebGLRenderer} renderer - A reference to the renderer.
521
+ */
107
522
  onBeforeCompile( /* shaderobject, renderer */ ) {}
108
523
 
524
+ /**
525
+ * In case {@link Material#onBeforeCompile} is used, this callback can be used to identify
526
+ * values of settings used in `onBeforeCompile()`, so three.js can reuse a cached
527
+ * shader or recompile the shader for this material as needed.
528
+ *
529
+ * This method can only be used when rendering with {@link WebGLRenderer}.
530
+ *
531
+ * @return {string} The custom program cache key.
532
+ */
109
533
  customProgramCacheKey() {
110
534
 
111
535
  return this.onBeforeCompile.toString();
@@ -154,6 +578,13 @@ class Material extends EventDispatcher {
154
578
 
155
579
  }
156
580
 
581
+ /**
582
+ * Serializes the material into JSON.
583
+ *
584
+ * @param {?(Object|string)} meta - An optional value holding meta information about the serialization.
585
+ * @return {Object} A JSON object representing the serialized material.
586
+ * @see {@link ObjectLoader#parse}
587
+ */
157
588
  toJSON( meta ) {
158
589
 
159
590
  const isRootObject = ( meta === undefined || typeof meta === 'string' );
@@ -421,12 +852,23 @@ class Material extends EventDispatcher {
421
852
 
422
853
  }
423
854
 
855
+ /**
856
+ * Returns a new material with copied values from this instance.
857
+ *
858
+ * @return {Material} A clone of this instance.
859
+ */
424
860
  clone() {
425
861
 
426
862
  return new this.constructor().copy( this );
427
863
 
428
864
  }
429
865
 
866
+ /**
867
+ * Copies the values of the given material to this instance.
868
+ *
869
+ * @param {Material} source - The material to copy.
870
+ * @return {Material} A reference to this instance.
871
+ */
430
872
  copy( source ) {
431
873
 
432
874
  this.name = source.name;
@@ -508,12 +950,32 @@ class Material extends EventDispatcher {
508
950
 
509
951
  }
510
952
 
953
+ /**
954
+ * Frees the GPU-related resources allocated by this instance. Call this
955
+ * method whenever this instance is no longer used in your app.
956
+ *
957
+ * @fires Material#dispose
958
+ */
511
959
  dispose() {
512
960
 
961
+ /**
962
+ * Fires when the material has been disposed of.
963
+ *
964
+ * @event Material#dispose
965
+ * @type {Object}
966
+ */
513
967
  this.dispatchEvent( { type: 'dispose' } );
514
968
 
515
969
  }
516
970
 
971
+ /**
972
+ * Setting this property to `true` indicates the engine the material
973
+ * needs to be recompiled.
974
+ *
975
+ * @type {boolean}
976
+ * @default false
977
+ * @param {boolean} value
978
+ */
517
979
  set needsUpdate( value ) {
518
980
 
519
981
  if ( value === true ) this.version ++;
@@ -3,7 +3,6 @@ import { Material } from './Material.js';
3
3
  import { Vector2 } from '../math/Vector2.js';
4
4
  import { Color } from '../math/Color.js';
5
5
  import { Euler } from '../math/Euler.js';
6
-
7
6
  class MeshPhongMaterial extends Material {
8
7
 
9
8
  constructor( parameters ) {
@@ -47,6 +46,7 @@ class MeshPhongMaterial extends Material {
47
46
 
48
47
  this.envMap = null;
49
48
  this.envMapRotation = new Euler();
49
+
50
50
  this.combine = MultiplyOperation;
51
51
  this.reflectivity = 1;
52
52
  this.refractionRatio = 0.98;
@@ -1,7 +1,7 @@
1
1
  import { Vector2 } from '../math/Vector2.js';
2
2
  import { MeshStandardMaterial } from './MeshStandardMaterial.js';
3
3
  import { Color } from '../math/Color.js';
4
- import * as MathUtils from '../math/MathUtils.js';
4
+ import { clamp } from '../math/MathUtils.js';
5
5
 
6
6
  class MeshPhysicalMaterial extends MeshStandardMaterial {
7
7
 
@@ -34,7 +34,7 @@ class MeshPhysicalMaterial extends MeshStandardMaterial {
34
34
  Object.defineProperty( this, 'reflectivity', {
35
35
  get: function () {
36
36
 
37
- return ( MathUtils.clamp( 2.5 * ( this.ior - 1 ) / ( this.ior + 1 ), 0, 1 ) );
37
+ return ( clamp( 2.5 * ( this.ior - 1 ) / ( this.ior + 1 ), 0, 1 ) );
38
38
 
39
39
  },
40
40
  set: function ( reflectivity ) {
@@ -12,10 +12,10 @@ class MeshStandardMaterial extends Material {
12
12
 
13
13
  this.isMeshStandardMaterial = true;
14
14
 
15
- this.defines = { 'STANDARD': '' };
16
-
17
15
  this.type = 'MeshStandardMaterial';
18
16
 
17
+ this.defines = { 'STANDARD': '' };
18
+
19
19
  this.color = new Color( 0xffffff ); // diffuse
20
20
  this.roughness = 1.0;
21
21
  this.metalness = 0.0;