@plastic-software/three 0.167.3 → 0.174.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (748) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +1 -1
  3. package/build/three.cjs +36277 -24023
  4. package/build/three.core.js +48830 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +10175 -46743
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +550 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +44348 -50670
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +70301 -0
  13. package/build/three.webgpu.nodes.min.js +6 -0
  14. package/examples/jsm/Addons.js +3 -15
  15. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  16. package/examples/jsm/animation/CCDIKSolver.js +61 -11
  17. package/examples/jsm/capabilities/WebGL.js +27 -21
  18. package/examples/jsm/capabilities/WebGPU.js +1 -10
  19. package/examples/jsm/controls/ArcballControls.js +262 -231
  20. package/examples/jsm/controls/DragControls.js +1 -1
  21. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  22. package/examples/jsm/controls/FlyControls.js +194 -188
  23. package/examples/jsm/controls/OrbitControls.js +801 -777
  24. package/examples/jsm/controls/PointerLockControls.js +26 -20
  25. package/examples/jsm/controls/TrackballControls.js +469 -448
  26. package/examples/jsm/controls/TransformControls.js +119 -68
  27. package/examples/jsm/csm/CSM.js +2 -2
  28. package/examples/jsm/csm/CSMFrustum.js +7 -4
  29. package/examples/jsm/csm/CSMHelper.js +2 -0
  30. package/examples/jsm/csm/CSMShadowNode.js +442 -0
  31. package/examples/jsm/curves/NURBSCurve.js +33 -2
  32. package/examples/jsm/curves/NURBSUtils.js +3 -0
  33. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  34. package/examples/jsm/effects/OutlineEffect.js +1 -1
  35. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  36. package/examples/jsm/effects/StereoEffect.js +6 -1
  37. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  38. package/examples/jsm/exporters/EXRExporter.js +19 -11
  39. package/examples/jsm/exporters/GLTFExporter.js +181 -109
  40. package/examples/jsm/exporters/KTX2Exporter.js +54 -23
  41. package/examples/jsm/exporters/OBJExporter.js +5 -1
  42. package/examples/jsm/exporters/PLYExporter.js +11 -9
  43. package/examples/jsm/exporters/USDZExporter.js +50 -11
  44. package/examples/jsm/geometries/DecalGeometry.js +73 -21
  45. package/examples/jsm/geometries/TextGeometry.js +1 -12
  46. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  47. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  48. package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
  49. package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
  50. package/examples/jsm/interactive/HTMLMesh.js +1 -0
  51. package/examples/jsm/interactive/InteractiveGroup.js +108 -51
  52. package/examples/jsm/interactive/SelectionHelper.js +3 -1
  53. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  54. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  55. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  56. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  57. package/examples/jsm/lighting/TiledLighting.js +18 -0
  58. package/examples/jsm/lights/LightProbeGenerator.js +26 -12
  59. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  60. package/examples/jsm/lines/LineGeometry.js +25 -0
  61. package/examples/jsm/lines/LineMaterial.js +0 -1
  62. package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
  63. package/examples/jsm/lines/webgpu/Line2.js +2 -1
  64. package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
  65. package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
  66. package/examples/jsm/loaders/3DMLoader.js +1 -0
  67. package/examples/jsm/loaders/3MFLoader.js +104 -2
  68. package/examples/jsm/loaders/BVHLoader.js +1 -1
  69. package/examples/jsm/loaders/ColladaLoader.js +15 -12
  70. package/examples/jsm/loaders/DDSLoader.js +42 -0
  71. package/examples/jsm/loaders/DRACOLoader.js +3 -1
  72. package/examples/jsm/loaders/FBXLoader.js +71 -22
  73. package/examples/jsm/loaders/GCodeLoader.js +4 -2
  74. package/examples/jsm/loaders/GLTFLoader.js +29 -14
  75. package/examples/jsm/loaders/KTX2Loader.js +160 -58
  76. package/examples/jsm/loaders/KTXLoader.js +4 -4
  77. package/examples/jsm/loaders/LDrawLoader.js +22 -136
  78. package/examples/jsm/loaders/LottieLoader.js +2 -1
  79. package/examples/jsm/loaders/MTLLoader.js +27 -7
  80. package/examples/jsm/loaders/MaterialXLoader.js +40 -14
  81. package/examples/jsm/loaders/NRRDLoader.js +1 -1
  82. package/examples/jsm/loaders/OBJLoader.js +5 -3
  83. package/examples/jsm/loaders/PCDLoader.js +14 -13
  84. package/examples/jsm/loaders/PDBLoader.js +3 -2
  85. package/examples/jsm/loaders/PLYLoader.js +15 -12
  86. package/examples/jsm/loaders/PVRLoader.js +1 -1
  87. package/examples/jsm/loaders/STLLoader.js +3 -2
  88. package/examples/jsm/loaders/SVGLoader.js +2 -2
  89. package/examples/jsm/loaders/TDSLoader.js +17 -18
  90. package/examples/jsm/loaders/VRMLLoader.js +17 -17
  91. package/examples/jsm/loaders/VTKLoader.js +4 -3
  92. package/examples/jsm/loaders/XYZLoader.js +3 -2
  93. package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
  94. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
  95. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
  96. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
  97. package/examples/jsm/math/ColorSpaces.js +76 -0
  98. package/examples/jsm/math/ConvexHull.js +1 -1
  99. package/examples/jsm/math/OBB.js +17 -0
  100. package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
  101. package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
  102. package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
  103. package/examples/jsm/misc/Timer.js +27 -12
  104. package/examples/jsm/misc/Volume.js +28 -18
  105. package/examples/jsm/misc/VolumeSlice.js +19 -16
  106. package/examples/jsm/modifiers/CurveModifier.js +10 -8
  107. package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
  108. package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
  109. package/examples/jsm/objects/GroundedSkybox.js +4 -4
  110. package/examples/jsm/objects/LensflareMesh.js +324 -0
  111. package/examples/jsm/objects/Reflector.js +5 -2
  112. package/examples/jsm/objects/Sky.js +2 -2
  113. package/examples/jsm/objects/SkyMesh.js +14 -14
  114. package/examples/jsm/objects/Water2.js +1 -1
  115. package/examples/jsm/objects/Water2Mesh.js +11 -9
  116. package/examples/jsm/objects/WaterMesh.js +38 -33
  117. package/examples/jsm/physics/JoltPhysics.js +8 -8
  118. package/examples/jsm/physics/RapierPhysics.js +5 -5
  119. package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
  120. package/examples/jsm/postprocessing/BloomPass.js +2 -2
  121. package/examples/jsm/postprocessing/EffectComposer.js +1 -2
  122. package/examples/jsm/postprocessing/OutlinePass.js +37 -51
  123. package/examples/jsm/postprocessing/OutputPass.js +2 -0
  124. package/examples/jsm/postprocessing/SAOPass.js +1 -2
  125. package/examples/jsm/postprocessing/SMAAPass.js +1 -3
  126. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  127. package/examples/jsm/postprocessing/SSAOPass.js +2 -4
  128. package/examples/jsm/postprocessing/SSRPass.js +8 -4
  129. package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
  130. package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
  131. package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
  132. package/examples/jsm/renderers/SVGRenderer.js +6 -4
  133. package/examples/jsm/shaders/BokehShader2.js +1 -1
  134. package/examples/jsm/shaders/FXAAShader.js +225 -224
  135. package/examples/jsm/shaders/GodRaysShader.js +3 -3
  136. package/examples/jsm/shaders/OutputShader.js +6 -2
  137. package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
  138. package/examples/jsm/transpiler/AST.js +12 -2
  139. package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
  140. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
  141. package/examples/jsm/transpiler/TSLEncoder.js +96 -21
  142. package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
  143. package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
  144. package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
  145. package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
  146. package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
  147. package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
  148. package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
  149. package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
  150. package/examples/jsm/tsl/display/FXAANode.js +364 -0
  151. package/examples/jsm/tsl/display/FilmNode.js +100 -0
  152. package/examples/jsm/tsl/display/GTAONode.js +521 -0
  153. package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
  154. package/examples/jsm/tsl/display/LensflareNode.js +278 -0
  155. package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
  156. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  157. package/examples/jsm/tsl/display/OutlineNode.js +750 -0
  158. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
  159. package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
  160. package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
  161. package/examples/jsm/tsl/display/SMAANode.js +767 -0
  162. package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
  163. package/examples/jsm/tsl/display/SSRNode.js +538 -0
  164. package/examples/jsm/tsl/display/Sepia.js +24 -0
  165. package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
  166. package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
  167. package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
  168. package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
  169. package/examples/jsm/tsl/display/TransitionNode.js +140 -0
  170. package/examples/jsm/tsl/display/hashBlur.js +34 -0
  171. package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
  172. package/examples/jsm/tsl/math/Bayer.js +18 -0
  173. package/examples/jsm/tsl/utils/Raymarching.js +65 -0
  174. package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
  175. package/examples/jsm/utils/CameraUtils.js +4 -1
  176. package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
  177. package/examples/jsm/utils/GeometryUtils.js +22 -19
  178. package/examples/jsm/utils/SceneOptimizer.js +410 -0
  179. package/examples/jsm/utils/SceneUtils.js +2 -2
  180. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  181. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  182. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  183. package/examples/jsm/utils/UVsDebug.js +1 -1
  184. package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
  185. package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
  186. package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
  187. package/examples/jsm/webxr/Text2D.js +6 -6
  188. package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
  189. package/examples/jsm/webxr/XREstimatedLight.js +1 -1
  190. package/package.json +14 -9
  191. package/src/Three.Core.js +182 -0
  192. package/src/Three.Legacy.js +0 -21
  193. package/src/Three.TSL.js +543 -0
  194. package/src/Three.WebGPU.Nodes.js +23 -0
  195. package/src/Three.WebGPU.js +13 -184
  196. package/src/Three.js +1 -176
  197. package/src/animation/AnimationClip.js +2 -2
  198. package/src/animation/AnimationObjectGroup.js +2 -2
  199. package/src/animation/AnimationUtils.js +1 -1
  200. package/src/animation/PropertyBinding.js +2 -2
  201. package/src/audio/Audio.js +379 -2
  202. package/src/audio/AudioAnalyser.js +58 -1
  203. package/src/audio/AudioContext.js +15 -0
  204. package/src/audio/AudioListener.js +76 -0
  205. package/src/audio/PositionalAudio.js +107 -0
  206. package/src/cameras/ArrayCamera.js +29 -0
  207. package/src/cameras/Camera.js +47 -0
  208. package/src/cameras/CubeCamera.js +66 -0
  209. package/src/cameras/OrthographicCamera.js +109 -0
  210. package/src/cameras/PerspectiveCamera.js +173 -34
  211. package/src/cameras/StereoCamera.js +48 -2
  212. package/src/constants.js +6 -6
  213. package/src/core/BufferAttribute.js +4 -9
  214. package/src/core/BufferGeometry.js +48 -8
  215. package/src/core/Clock.js +1 -1
  216. package/src/core/EventDispatcher.js +52 -8
  217. package/src/core/InterleavedBuffer.js +4 -13
  218. package/src/core/Object3D.js +573 -3
  219. package/src/core/RenderTarget.js +22 -4
  220. package/src/core/RenderTarget3D.js +22 -0
  221. package/src/core/RenderTargetArray.js +22 -0
  222. package/src/extras/Controls.js +104 -0
  223. package/src/extras/DataUtils.js +48 -8
  224. package/src/extras/Earcut.js +18 -7
  225. package/src/extras/ImageUtils.js +18 -11
  226. package/src/extras/PMREMGenerator.js +40 -9
  227. package/src/extras/ShapeUtils.js +24 -2
  228. package/src/extras/TextureUtils.js +96 -10
  229. package/src/extras/core/Curve.js +153 -53
  230. package/src/extras/core/CurvePath.js +63 -22
  231. package/src/extras/core/Interpolations.js +29 -3
  232. package/src/extras/core/Path.js +134 -1
  233. package/src/extras/core/Shape.js +66 -3
  234. package/src/extras/core/ShapePath.js +76 -0
  235. package/src/extras/curves/ArcCurve.js +22 -0
  236. package/src/extras/curves/CatmullRomCurve3.js +89 -18
  237. package/src/extras/curves/CubicBezierCurve.js +67 -0
  238. package/src/extras/curves/CubicBezierCurve3.js +50 -0
  239. package/src/extras/curves/EllipseCurve.js +102 -0
  240. package/src/extras/curves/LineCurve.js +36 -0
  241. package/src/extras/curves/LineCurve3.js +36 -0
  242. package/src/extras/curves/QuadraticBezierCurve.js +59 -0
  243. package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
  244. package/src/extras/curves/SplineCurve.js +48 -0
  245. package/src/geometries/BoxGeometry.js +38 -0
  246. package/src/geometries/CapsuleGeometry.js +34 -0
  247. package/src/geometries/CircleGeometry.js +40 -0
  248. package/src/geometries/ConeGeometry.js +38 -0
  249. package/src/geometries/CylinderGeometry.js +50 -4
  250. package/src/geometries/DodecahedronGeometry.js +32 -0
  251. package/src/geometries/EdgesGeometry.js +30 -2
  252. package/src/geometries/ExtrudeGeometry.js +52 -0
  253. package/src/geometries/IcosahedronGeometry.js +32 -0
  254. package/src/geometries/LatheGeometry.js +43 -3
  255. package/src/geometries/OctahedronGeometry.js +32 -0
  256. package/src/geometries/PlaneGeometry.js +34 -0
  257. package/src/geometries/PolyhedronGeometry.js +29 -0
  258. package/src/geometries/RingGeometry.js +36 -0
  259. package/src/geometries/ShapeGeometry.js +37 -0
  260. package/src/geometries/SphereGeometry.js +37 -0
  261. package/src/geometries/TetrahedronGeometry.js +32 -0
  262. package/src/geometries/TorusGeometry.js +35 -0
  263. package/src/geometries/TorusKnotGeometry.js +38 -0
  264. package/src/geometries/TubeGeometry.js +49 -0
  265. package/src/geometries/WireframeGeometry.js +32 -0
  266. package/src/helpers/ArrowHelper.js +60 -3
  267. package/src/helpers/AxesHelper.js +28 -0
  268. package/src/helpers/Box3Helper.js +28 -0
  269. package/src/helpers/BoxHelper.js +43 -7
  270. package/src/helpers/CameraHelper.js +61 -18
  271. package/src/helpers/DirectionalLightHelper.js +52 -0
  272. package/src/helpers/GridHelper.js +26 -0
  273. package/src/helpers/HemisphereLightHelper.js +39 -0
  274. package/src/helpers/PlaneHelper.js +33 -0
  275. package/src/helpers/PointLightHelper.js +43 -0
  276. package/src/helpers/PolarGridHelper.js +30 -0
  277. package/src/helpers/SkeletonHelper.js +39 -2
  278. package/src/helpers/SpotLightHelper.js +40 -0
  279. package/src/lights/AmbientLight.js +25 -0
  280. package/src/lights/DirectionalLight.js +57 -0
  281. package/src/lights/DirectionalLightShadow.js +15 -0
  282. package/src/lights/HemisphereLight.js +32 -0
  283. package/src/lights/Light.js +36 -0
  284. package/src/lights/LightProbe.js +43 -0
  285. package/src/lights/LightShadow.js +159 -0
  286. package/src/lights/PointLight.js +59 -0
  287. package/src/lights/PointLightShadow.js +21 -0
  288. package/src/lights/RectAreaLight.js +59 -0
  289. package/src/lights/SpotLight.js +102 -0
  290. package/src/lights/SpotLightShadow.js +24 -2
  291. package/src/lights/webgpu/IESSpotLight.js +21 -0
  292. package/src/loaders/Loader.js +132 -0
  293. package/src/loaders/MaterialLoader.js +7 -1
  294. package/src/loaders/nodes/NodeLoader.js +189 -0
  295. package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
  296. package/src/loaders/nodes/NodeObjectLoader.js +151 -0
  297. package/src/materials/LineDashedMaterial.js +0 -1
  298. package/src/materials/Material.js +469 -7
  299. package/src/materials/MeshPhongMaterial.js +1 -1
  300. package/src/materials/MeshPhysicalMaterial.js +2 -2
  301. package/src/materials/MeshStandardMaterial.js +2 -2
  302. package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
  303. package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
  304. package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
  305. package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
  306. package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
  307. package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
  308. package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
  309. package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
  310. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
  311. package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
  312. package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
  313. package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
  314. package/src/materials/nodes/NodeMaterial.js +1180 -0
  315. package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
  316. package/src/materials/nodes/PointsNodeMaterial.js +153 -0
  317. package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
  318. package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
  319. package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
  320. package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
  321. package/src/math/Box2.js +177 -0
  322. package/src/math/Box3.js +243 -0
  323. package/src/math/Color.js +343 -0
  324. package/src/math/ColorManagement.js +143 -102
  325. package/src/math/Cylindrical.js +65 -6
  326. package/src/math/Euler.js +137 -4
  327. package/src/math/Frustum.js +83 -0
  328. package/src/math/Interpolant.js +87 -8
  329. package/src/math/Line3.js +96 -2
  330. package/src/math/MathUtils.js +182 -19
  331. package/src/math/Matrix2.js +70 -0
  332. package/src/math/Matrix3.js +229 -4
  333. package/src/math/Matrix4.js +368 -3
  334. package/src/math/Plane.js +164 -2
  335. package/src/math/Quaternion.js +265 -9
  336. package/src/math/Ray.js +160 -0
  337. package/src/math/Sphere.js +147 -0
  338. package/src/math/Spherical.js +73 -11
  339. package/src/math/SphericalHarmonics3.js +112 -14
  340. package/src/math/Triangle.js +230 -2
  341. package/src/math/Vector2.js +396 -10
  342. package/src/math/Vector3.js +550 -13
  343. package/src/math/Vector4.js +415 -9
  344. package/src/math/interpolants/CubicInterpolant.js +10 -1
  345. package/src/math/interpolants/DiscreteInterpolant.js +10 -2
  346. package/src/math/interpolants/LinearInterpolant.js +13 -0
  347. package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
  348. package/src/nodes/Nodes.js +84 -166
  349. package/src/nodes/TSL.js +167 -0
  350. package/src/nodes/accessors/AccessorsUtils.js +39 -10
  351. package/src/nodes/accessors/Arrays.js +68 -0
  352. package/src/nodes/accessors/BatchNode.js +93 -26
  353. package/src/nodes/accessors/Bitangent.js +54 -0
  354. package/src/nodes/accessors/BufferAttributeNode.js +189 -11
  355. package/src/nodes/accessors/BufferNode.js +70 -5
  356. package/src/nodes/accessors/BuiltinNode.js +63 -0
  357. package/src/nodes/accessors/Camera.js +129 -0
  358. package/src/nodes/accessors/ClippingNode.js +152 -43
  359. package/src/nodes/accessors/CubeTextureNode.js +76 -13
  360. package/src/nodes/accessors/InstanceNode.js +118 -35
  361. package/src/nodes/accessors/InstancedMeshNode.js +50 -0
  362. package/src/nodes/accessors/Lights.js +129 -0
  363. package/src/nodes/accessors/MaterialNode.js +394 -58
  364. package/src/nodes/accessors/MaterialProperties.js +57 -1
  365. package/src/nodes/accessors/MaterialReferenceNode.js +60 -18
  366. package/src/nodes/accessors/ModelNode.js +159 -12
  367. package/src/nodes/accessors/ModelViewProjectionNode.js +10 -36
  368. package/src/nodes/accessors/MorphNode.js +60 -13
  369. package/src/nodes/accessors/Normal.js +156 -0
  370. package/src/nodes/accessors/Object3DNode.js +154 -35
  371. package/src/nodes/accessors/PointUVNode.js +35 -6
  372. package/src/nodes/accessors/Position.js +64 -0
  373. package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
  374. package/src/nodes/accessors/ReferenceNode.js +243 -6
  375. package/src/nodes/accessors/ReflectVector.js +36 -0
  376. package/src/nodes/accessors/RendererReferenceNode.js +57 -7
  377. package/src/nodes/accessors/SceneNode.js +98 -6
  378. package/src/nodes/accessors/SkinningNode.js +214 -21
  379. package/src/nodes/accessors/StorageBufferNode.js +288 -28
  380. package/src/nodes/accessors/StorageTextureNode.js +139 -12
  381. package/src/nodes/accessors/Tangent.js +62 -0
  382. package/src/nodes/accessors/Texture3DNode.js +98 -12
  383. package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +14 -34
  384. package/src/nodes/accessors/TextureNode.js +347 -34
  385. package/src/nodes/accessors/TextureSizeNode.js +51 -9
  386. package/src/nodes/accessors/UV.js +11 -0
  387. package/src/nodes/accessors/UniformArrayNode.js +241 -32
  388. package/src/nodes/accessors/UserDataNode.js +55 -7
  389. package/src/nodes/accessors/VelocityNode.js +223 -0
  390. package/src/nodes/accessors/VertexColorNode.js +45 -6
  391. package/src/nodes/code/CodeNode.js +108 -8
  392. package/src/nodes/code/ExpressionNode.js +38 -7
  393. package/src/nodes/code/FunctionCallNode.js +62 -11
  394. package/src/nodes/code/FunctionNode.js +54 -24
  395. package/src/nodes/code/ScriptableNode.js +241 -17
  396. package/src/nodes/code/ScriptableValueNode.js +93 -8
  397. package/src/nodes/core/ArrayNode.js +142 -0
  398. package/src/nodes/core/AssignNode.js +60 -12
  399. package/src/nodes/core/AttributeNode.js +55 -22
  400. package/src/nodes/core/BypassNode.js +59 -11
  401. package/src/nodes/core/CacheNode.js +64 -10
  402. package/src/nodes/core/ConstNode.js +38 -3
  403. package/src/nodes/core/ContextNode.js +87 -12
  404. package/src/nodes/core/IndexNode.js +102 -10
  405. package/src/nodes/core/InputNode.js +55 -3
  406. package/src/nodes/core/LightingModel.js +65 -5
  407. package/src/nodes/core/MRTNode.js +81 -7
  408. package/src/nodes/core/Node.js +368 -50
  409. package/src/nodes/core/NodeAttribute.js +38 -0
  410. package/src/nodes/core/NodeBuilder.js +1317 -83
  411. package/src/nodes/core/NodeCache.js +41 -2
  412. package/src/nodes/core/NodeCode.js +31 -0
  413. package/src/nodes/core/NodeFrame.js +123 -2
  414. package/src/nodes/core/NodeFunction.js +46 -0
  415. package/src/nodes/core/NodeFunctionInput.js +44 -0
  416. package/src/nodes/core/NodeParser.js +11 -0
  417. package/src/nodes/core/NodeUniform.js +52 -0
  418. package/src/nodes/core/NodeUtils.js +226 -6
  419. package/src/nodes/core/NodeVar.js +47 -1
  420. package/src/nodes/core/NodeVarying.js +28 -0
  421. package/src/nodes/core/OutputStructNode.js +61 -17
  422. package/src/nodes/core/ParameterNode.js +34 -4
  423. package/src/nodes/core/PropertyNode.js +296 -32
  424. package/src/nodes/core/StackNode.js +108 -8
  425. package/src/nodes/core/StructNode.js +120 -0
  426. package/src/nodes/core/StructType.js +13 -0
  427. package/src/nodes/core/StructTypeNode.js +116 -9
  428. package/src/nodes/core/TempNode.js +37 -7
  429. package/src/nodes/core/UniformGroupNode.js +98 -17
  430. package/src/nodes/core/UniformNode.js +72 -4
  431. package/src/nodes/core/VarNode.js +170 -13
  432. package/src/nodes/core/VaryingNode.js +109 -8
  433. package/src/nodes/core/constants.js +40 -0
  434. package/src/nodes/display/BlendModes.js +193 -0
  435. package/src/nodes/display/BumpMapNode.js +47 -10
  436. package/src/nodes/display/ColorAdjustment.js +141 -0
  437. package/src/nodes/display/ColorSpaceFunctions.js +54 -0
  438. package/src/nodes/display/ColorSpaceNode.js +147 -68
  439. package/src/nodes/display/FrontFacingNode.js +39 -6
  440. package/src/nodes/display/NormalMapNode.js +55 -13
  441. package/src/nodes/display/PassNode.js +420 -19
  442. package/src/nodes/display/PosterizeNode.js +40 -7
  443. package/src/nodes/display/RenderOutputNode.js +81 -13
  444. package/src/nodes/display/ScreenNode.js +286 -0
  445. package/src/nodes/display/ToneMappingFunctions.js +242 -0
  446. package/src/nodes/display/ToneMappingNode.js +68 -175
  447. package/src/nodes/display/ToonOutlinePassNode.js +183 -0
  448. package/src/nodes/display/ViewportDepthNode.js +210 -36
  449. package/src/nodes/display/ViewportDepthTextureNode.js +32 -9
  450. package/src/nodes/display/ViewportSharedTextureNode.js +32 -9
  451. package/src/nodes/display/ViewportTextureNode.js +68 -11
  452. package/src/nodes/fog/Fog.js +113 -0
  453. package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  454. package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  455. package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  456. package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
  457. package/src/nodes/functions/BSDF/D_GGX.js +2 -2
  458. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  459. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  460. package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
  461. package/src/nodes/functions/BSDF/LTC.js +50 -6
  462. package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  463. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  464. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  465. package/src/nodes/functions/BasicLightingModel.js +27 -6
  466. package/src/nodes/functions/PhongLightingModel.js +38 -8
  467. package/src/nodes/functions/PhysicalLightingModel.js +215 -51
  468. package/src/nodes/functions/ShadowMaskModel.js +24 -1
  469. package/src/nodes/functions/ToonLightingModel.js +24 -5
  470. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  471. package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
  472. package/src/nodes/functions/material/getGeometryRoughness.js +10 -4
  473. package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
  474. package/src/nodes/functions/material/getRoughness.js +2 -2
  475. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  476. package/src/nodes/geometry/RangeNode.js +62 -7
  477. package/src/nodes/gpgpu/AtomicFunctionNode.js +280 -0
  478. package/src/nodes/gpgpu/BarrierNode.js +89 -0
  479. package/src/nodes/gpgpu/ComputeBuiltinNode.js +227 -0
  480. package/src/nodes/gpgpu/ComputeNode.js +124 -9
  481. package/src/nodes/gpgpu/WorkgroupInfoNode.js +208 -0
  482. package/src/nodes/lighting/AONode.js +24 -3
  483. package/src/nodes/lighting/AmbientLightNode.js +16 -8
  484. package/src/nodes/lighting/AnalyticLightNode.js +151 -231
  485. package/src/nodes/lighting/BasicEnvironmentNode.js +25 -3
  486. package/src/nodes/lighting/BasicLightMapNode.js +25 -5
  487. package/src/nodes/lighting/DirectionalLightNode.js +19 -20
  488. package/src/nodes/lighting/EnvironmentNode.js +34 -17
  489. package/src/nodes/lighting/HemisphereLightNode.js +42 -11
  490. package/src/nodes/lighting/IESSpotLightNode.js +18 -9
  491. package/src/nodes/lighting/IrradianceNode.js +23 -3
  492. package/src/nodes/lighting/LightProbeNode.js +29 -36
  493. package/src/nodes/lighting/LightUtils.js +12 -4
  494. package/src/nodes/lighting/LightingContextNode.js +70 -21
  495. package/src/nodes/lighting/LightingNode.js +22 -9
  496. package/src/nodes/lighting/LightsNode.js +309 -86
  497. package/src/nodes/lighting/PointLightNode.js +66 -32
  498. package/src/nodes/lighting/PointShadowNode.js +306 -0
  499. package/src/nodes/lighting/RectAreaLightNode.js +61 -25
  500. package/src/nodes/lighting/ShadowBaseNode.js +92 -0
  501. package/src/nodes/lighting/ShadowNode.js +812 -0
  502. package/src/nodes/lighting/SpotLightNode.js +73 -31
  503. package/src/nodes/materialx/MaterialXNodes.js +2 -2
  504. package/src/nodes/materialx/lib/mx_hsv.js +27 -22
  505. package/src/nodes/materialx/lib/mx_noise.js +70 -70
  506. package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
  507. package/src/nodes/math/ConditionalNode.js +230 -0
  508. package/src/nodes/math/Hash.js +21 -0
  509. package/src/nodes/math/MathNode.js +812 -131
  510. package/src/nodes/math/MathUtils.js +47 -8
  511. package/src/nodes/math/OperatorNode.js +410 -66
  512. package/src/nodes/math/TriNoise3D.js +32 -32
  513. package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
  514. package/src/nodes/parsers/GLSLNodeParser.js +11 -0
  515. package/src/nodes/pmrem/PMREMNode.js +188 -28
  516. package/src/nodes/pmrem/PMREMUtils.js +24 -24
  517. package/src/nodes/procedural/Checker.js +22 -0
  518. package/src/nodes/shapes/Shapes.js +32 -0
  519. package/src/nodes/tsl/TSLBase.js +31 -0
  520. package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +114 -98
  521. package/src/nodes/utils/ArrayElementNode.js +45 -5
  522. package/src/nodes/utils/ConvertNode.js +39 -4
  523. package/src/nodes/utils/CubeMapNode.js +88 -8
  524. package/src/nodes/utils/Discard.js +24 -0
  525. package/src/nodes/utils/EquirectUVNode.js +39 -7
  526. package/src/nodes/utils/FlipNode.js +106 -0
  527. package/src/nodes/utils/FunctionOverloadingNode.js +61 -6
  528. package/src/nodes/utils/JoinNode.js +31 -3
  529. package/src/nodes/utils/LoopNode.js +95 -9
  530. package/src/nodes/utils/MatcapUVNode.js +27 -8
  531. package/src/nodes/utils/MaxMipLevelNode.js +57 -6
  532. package/src/nodes/utils/MemberNode.js +68 -0
  533. package/src/nodes/utils/Oscillators.js +41 -0
  534. package/src/nodes/utils/Packing.js +21 -0
  535. package/src/nodes/utils/PostProcessingUtils.js +95 -0
  536. package/src/nodes/utils/RTTNode.js +141 -9
  537. package/src/nodes/utils/ReflectorNode.js +295 -21
  538. package/src/nodes/utils/RemapNode.js +93 -10
  539. package/src/nodes/utils/RotateNode.js +48 -13
  540. package/src/nodes/utils/SetNode.js +50 -4
  541. package/src/nodes/utils/SplitNode.js +62 -6
  542. package/src/nodes/utils/SpriteSheetUVNode.js +56 -7
  543. package/src/nodes/utils/SpriteUtils.js +21 -5
  544. package/src/nodes/utils/StorageArrayElementNode.js +64 -12
  545. package/src/nodes/utils/Timer.js +73 -0
  546. package/src/nodes/utils/TriplanarTexturesNode.js +96 -10
  547. package/src/nodes/utils/UVUtils.js +27 -9
  548. package/src/nodes/utils/ViewportUtils.js +16 -4
  549. package/src/objects/BatchedMesh.js +808 -281
  550. package/src/objects/Bone.js +24 -0
  551. package/src/objects/ClippingGroup.js +68 -0
  552. package/src/objects/Group.js +24 -0
  553. package/src/objects/InstancedMesh.js +120 -2
  554. package/src/objects/LOD.js +120 -5
  555. package/src/objects/Line.js +89 -6
  556. package/src/objects/LineLoop.js +20 -0
  557. package/src/objects/LineSegments.js +18 -0
  558. package/src/objects/Mesh.js +82 -23
  559. package/src/objects/Points.js +62 -0
  560. package/src/objects/Skeleton.js +107 -2
  561. package/src/objects/SkinnedMesh.js +99 -5
  562. package/src/objects/Sprite.js +54 -0
  563. package/src/renderers/WebGLRenderer.js +274 -157
  564. package/src/renderers/common/Animation.js +109 -12
  565. package/src/renderers/common/Attributes.js +40 -0
  566. package/src/renderers/common/Backend.js +504 -44
  567. package/src/renderers/common/Background.js +67 -9
  568. package/src/renderers/common/BindGroup.js +45 -1
  569. package/src/renderers/common/Binding.js +35 -0
  570. package/src/renderers/common/Bindings.js +136 -19
  571. package/src/renderers/common/Buffer.js +49 -0
  572. package/src/renderers/common/BufferUtils.js +25 -0
  573. package/src/renderers/common/BundleGroup.js +83 -0
  574. package/src/renderers/common/ChainMap.js +45 -6
  575. package/src/renderers/common/ClippingContext.js +175 -80
  576. package/src/renderers/common/Color4.js +40 -0
  577. package/src/renderers/common/ComputePipeline.js +24 -0
  578. package/src/renderers/common/Constants.js +2 -1
  579. package/src/renderers/common/CubeRenderTarget.js +22 -3
  580. package/src/renderers/common/DataMap.js +37 -1
  581. package/src/renderers/common/Geometries.js +111 -14
  582. package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
  583. package/src/renderers/common/Info.js +78 -35
  584. package/src/renderers/common/Lighting.js +73 -0
  585. package/src/renderers/common/Pipeline.js +22 -0
  586. package/src/renderers/common/Pipelines.js +148 -5
  587. package/src/renderers/common/PostProcessing.js +112 -11
  588. package/src/renderers/common/ProgrammableStage.js +60 -2
  589. package/src/renderers/common/QuadMesh.js +56 -5
  590. package/src/renderers/common/RenderBundle.js +14 -8
  591. package/src/renderers/common/RenderBundles.js +39 -10
  592. package/src/renderers/common/RenderContext.js +205 -7
  593. package/src/renderers/common/RenderContexts.js +59 -6
  594. package/src/renderers/common/RenderList.js +230 -21
  595. package/src/renderers/common/RenderLists.js +45 -6
  596. package/src/renderers/common/RenderObject.js +552 -41
  597. package/src/renderers/common/RenderObjects.js +118 -9
  598. package/src/renderers/common/RenderPipeline.js +24 -0
  599. package/src/renderers/common/Renderer.js +1537 -239
  600. package/src/renderers/common/RendererUtils.js +191 -0
  601. package/src/renderers/common/SampledTexture.js +132 -3
  602. package/src/renderers/common/Sampler.js +30 -0
  603. package/src/renderers/common/StorageBuffer.js +24 -0
  604. package/src/renderers/common/StorageBufferAttribute.js +31 -2
  605. package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
  606. package/src/renderers/common/StorageTexture.js +38 -0
  607. package/src/renderers/common/Textures.js +142 -32
  608. package/src/renderers/common/TimestampQueryPool.js +98 -0
  609. package/src/renderers/common/Uniform.js +225 -3
  610. package/src/renderers/common/UniformBuffer.js +19 -0
  611. package/src/renderers/common/UniformsGroup.js +157 -6
  612. package/src/renderers/common/XRManager.js +1185 -0
  613. package/src/renderers/common/XRRenderTarget.js +74 -0
  614. package/src/renderers/common/extras/PMREMGenerator.js +211 -53
  615. package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
  616. package/src/renderers/common/nodes/NodeLibrary.js +194 -0
  617. package/src/renderers/common/nodes/NodeSampledTexture.js +92 -4
  618. package/src/renderers/common/nodes/NodeSampler.js +28 -0
  619. package/src/renderers/common/nodes/NodeStorageBuffer.js +37 -3
  620. package/src/renderers/common/nodes/NodeUniform.js +285 -2
  621. package/src/renderers/common/nodes/NodeUniformBuffer.js +29 -0
  622. package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
  623. package/src/renderers/common/nodes/Nodes.js +390 -70
  624. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
  625. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
  626. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +2 -2
  627. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
  628. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  629. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
  630. package/src/renderers/shaders/ShaderLib/points.glsl.js +2 -0
  631. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
  632. package/src/renderers/webgl/WebGLAttributes.js +45 -14
  633. package/src/renderers/webgl/WebGLBackground.js +24 -1
  634. package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
  635. package/src/renderers/webgl/WebGLCapabilities.js +2 -0
  636. package/src/renderers/webgl/WebGLGeometries.js +0 -28
  637. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
  638. package/src/renderers/webgl/WebGLProgram.js +27 -29
  639. package/src/renderers/webgl/WebGLPrograms.js +24 -16
  640. package/src/renderers/webgl/WebGLState.js +68 -11
  641. package/src/renderers/webgl/WebGLTextures.js +49 -10
  642. package/src/renderers/webgl-fallback/WebGLBackend.js +1055 -238
  643. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
  644. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +425 -48
  645. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +64 -1
  646. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
  647. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
  648. package/src/renderers/webgl-fallback/utils/WebGLState.js +419 -14
  649. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +281 -59
  650. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +367 -0
  651. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +43 -0
  652. package/src/renderers/webgpu/WebGPUBackend.js +816 -236
  653. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +78 -0
  654. package/src/renderers/webgpu/WebGPURenderer.js +45 -6
  655. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +63 -0
  656. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +97 -0
  657. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +954 -147
  658. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +29 -4
  659. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
  660. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +147 -31
  661. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +213 -31
  662. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +146 -28
  663. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +161 -7
  664. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +333 -50
  665. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +287 -0
  666. package/src/renderers/webgpu/utils/WebGPUUtils.js +131 -3
  667. package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
  668. package/src/renderers/webxr/WebXRManager.js +54 -32
  669. package/src/scenes/Fog.js +60 -0
  670. package/src/scenes/FogExp2.js +51 -0
  671. package/src/scenes/Scene.js +87 -0
  672. package/src/textures/Data3DTexture.js +2 -2
  673. package/src/textures/DepthTexture.js +2 -0
  674. package/src/textures/Source.js +2 -2
  675. package/src/textures/Texture.js +368 -5
  676. package/src/textures/VideoFrameTexture.js +35 -0
  677. package/src/utils.js +33 -1
  678. package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
  679. package/examples/jsm/animation/MMDPhysics.js +0 -1406
  680. package/examples/jsm/cameras/CinematicCamera.js +0 -208
  681. package/examples/jsm/controls/Controls.js +0 -32
  682. package/examples/jsm/exporters/MMDExporter.js +0 -217
  683. package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
  684. package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
  685. package/examples/jsm/libs/mmdparser.module.js +0 -11530
  686. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  687. package/examples/jsm/loaders/MMDLoader.js +0 -2295
  688. package/examples/jsm/loaders/TiltLoader.js +0 -520
  689. package/examples/jsm/objects/InstancedPoints.js +0 -21
  690. package/examples/jsm/shaders/MMDToonShader.js +0 -134
  691. package/examples/jsm/utils/GPUStatsPanel.js +0 -95
  692. package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
  693. package/src/nodes/accessors/BitangentNode.js +0 -13
  694. package/src/nodes/accessors/CameraNode.js +0 -19
  695. package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
  696. package/src/nodes/accessors/NormalNode.js +0 -14
  697. package/src/nodes/accessors/PositionNode.js +0 -10
  698. package/src/nodes/accessors/ReflectVectorNode.js +0 -10
  699. package/src/nodes/accessors/TangentNode.js +0 -23
  700. package/src/nodes/accessors/UVNode.js +0 -3
  701. package/src/nodes/core/NodeKeywords.js +0 -80
  702. package/src/nodes/core/UniformGroup.js +0 -13
  703. package/src/nodes/display/AfterImageNode.js +0 -152
  704. package/src/nodes/display/AnamorphicNode.js +0 -145
  705. package/src/nodes/display/BlendModeNode.js +0 -128
  706. package/src/nodes/display/ColorAdjustmentNode.js +0 -104
  707. package/src/nodes/display/DenoiseNode.js +0 -198
  708. package/src/nodes/display/DotScreenNode.js +0 -75
  709. package/src/nodes/display/FXAANode.js +0 -327
  710. package/src/nodes/display/FilmNode.js +0 -52
  711. package/src/nodes/display/GTAONode.js +0 -324
  712. package/src/nodes/display/GaussianBlurNode.js +0 -207
  713. package/src/nodes/display/Lut3DNode.js +0 -53
  714. package/src/nodes/display/RGBShiftNode.js +0 -49
  715. package/src/nodes/display/SepiaNode.js +0 -18
  716. package/src/nodes/display/TransitionNode.js +0 -76
  717. package/src/nodes/display/ViewportNode.js +0 -137
  718. package/src/nodes/fog/FogExp2Node.js +0 -34
  719. package/src/nodes/fog/FogNode.js +0 -48
  720. package/src/nodes/fog/FogRangeNode.js +0 -35
  721. package/src/nodes/lighting/LightNode.js +0 -57
  722. package/src/nodes/loaders/NodeLoader.js +0 -110
  723. package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
  724. package/src/nodes/loaders/NodeObjectLoader.js +0 -71
  725. package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
  726. package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
  727. package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
  728. package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
  729. package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
  730. package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
  731. package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
  732. package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
  733. package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
  734. package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
  735. package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
  736. package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
  737. package/src/nodes/materials/NodeMaterial.js +0 -680
  738. package/src/nodes/materials/PointsNodeMaterial.js +0 -39
  739. package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
  740. package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
  741. package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
  742. package/src/nodes/math/CondNode.js +0 -139
  743. package/src/nodes/math/HashNode.js +0 -34
  744. package/src/nodes/procedural/CheckerNode.js +0 -42
  745. package/src/nodes/utils/DiscardNode.js +0 -28
  746. package/src/nodes/utils/OscNode.js +0 -81
  747. package/src/nodes/utils/PackingNode.js +0 -55
  748. package/src/nodes/utils/TimerNode.js +0 -94
@@ -1,8 +1,7 @@
1
- import { addNodeClass } from '../core/Node.js';
2
1
  import TempNode from '../core/TempNode.js';
3
2
  import { default as TextureNode/*, texture*/ } from '../accessors/TextureNode.js';
4
3
  import { NodeUpdateType } from '../core/constants.js';
5
- import { nodeObject } from '../shadernode/ShaderNode.js';
4
+ import { nodeObject } from '../tsl/TSLBase.js';
6
5
  import { uniform } from '../core/UniformNode.js';
7
6
  import { viewZToOrthographicDepth, perspectiveDepthToViewZ } from './ViewportDepthNode.js';
8
7
 
@@ -13,12 +12,34 @@ import { RenderTarget } from '../../core/RenderTarget.js';
13
12
 
14
13
  const _size = /*@__PURE__*/ new Vector2();
15
14
 
15
+ /**
16
+ * Represents the texture of a pass node.
17
+ *
18
+ * @augments TextureNode
19
+ */
16
20
  class PassTextureNode extends TextureNode {
17
21
 
22
+ static get type() {
23
+
24
+ return 'PassTextureNode';
25
+
26
+ }
27
+
28
+ /**
29
+ * Constructs a new pass texture node.
30
+ *
31
+ * @param {PassNode} passNode - The pass node.
32
+ * @param {Texture} texture - The output texture.
33
+ */
18
34
  constructor( passNode, texture ) {
19
35
 
20
36
  super( texture );
21
37
 
38
+ /**
39
+ * A reference to the pass node.
40
+ *
41
+ * @type {PassNode}
42
+ */
22
43
  this.passNode = passNode;
23
44
 
24
45
  this.setUpdateMatrix( false );
@@ -27,7 +48,7 @@ class PassTextureNode extends TextureNode {
27
48
 
28
49
  setup( builder ) {
29
50
 
30
- this.passNode.build( builder );
51
+ if ( builder.object.isQuadMesh ) this.passNode.build( builder );
31
52
 
32
53
  return super.setup( builder );
33
54
 
@@ -41,17 +62,54 @@ class PassTextureNode extends TextureNode {
41
62
 
42
63
  }
43
64
 
65
+ /**
66
+ * An extension of `PassTextureNode` which allows to manage more than one
67
+ * internal texture. Relevant for the `getPreviousTexture()` related API.
68
+ *
69
+ * @augments PassTextureNode
70
+ */
44
71
  class PassMultipleTextureNode extends PassTextureNode {
45
72
 
73
+ static get type() {
74
+
75
+ return 'PassMultipleTextureNode';
76
+
77
+ }
78
+
79
+ /**
80
+ * Constructs a new pass texture node.
81
+ *
82
+ * @param {PassNode} passNode - The pass node.
83
+ * @param {string} textureName - The output texture name.
84
+ * @param {boolean} [previousTexture=false] - Whether previous frame data should be used or not.
85
+ */
46
86
  constructor( passNode, textureName, previousTexture = false ) {
47
87
 
88
+ // null is passed to the super call since this class does not
89
+ // use an external texture for rendering pass data into. Instead
90
+ // the texture is managed by the pass node itself
91
+
48
92
  super( passNode, null );
49
93
 
94
+ /**
95
+ * The output texture name.
96
+ *
97
+ * @type {string}
98
+ */
50
99
  this.textureName = textureName;
100
+
101
+ /**
102
+ * Whether previous frame data should be used or not.
103
+ *
104
+ * @type {boolean}
105
+ */
51
106
  this.previousTexture = previousTexture;
52
107
 
53
108
  }
54
109
 
110
+ /**
111
+ * Updates the texture reference of this node.
112
+ */
55
113
  updateTexture() {
56
114
 
57
115
  this.value = this.previousTexture ? this.passNode.getPreviousTexture( this.textureName ) : this.passNode.getTexture( this.textureName );
@@ -74,19 +132,92 @@ class PassMultipleTextureNode extends PassTextureNode {
74
132
 
75
133
  }
76
134
 
135
+ /**
136
+ * Represents a render pass (sometimes called beauty pass) in context of post processing.
137
+ * This pass produces a render for the given scene and camera and can provide multiple outputs
138
+ * via MRT for further processing.
139
+ *
140
+ * ```js
141
+ * const postProcessing = new PostProcessing( renderer );
142
+ *
143
+ * const scenePass = pass( scene, camera );
144
+ *
145
+ * postProcessing.outputNode = scenePass;
146
+ * ```
147
+ *
148
+ * @augments TempNode
149
+ */
77
150
  class PassNode extends TempNode {
78
151
 
152
+ static get type() {
153
+
154
+ return 'PassNode';
155
+
156
+ }
157
+
158
+ /**
159
+ * Constructs a new pass node.
160
+ *
161
+ * @param {('color'|'depth')} scope - The scope of the pass. The scope determines whether the node outputs color or depth.
162
+ * @param {Scene} scene - A reference to the scene.
163
+ * @param {Camera} camera - A reference to the camera.
164
+ * @param {Object} options - Options for the internal render target.
165
+ */
79
166
  constructor( scope, scene, camera, options = {} ) {
80
167
 
81
168
  super( 'vec4' );
82
169
 
170
+ /**
171
+ * The scope of the pass. The scope determines whether the node outputs color or depth.
172
+ *
173
+ * @type {('color'|'depth')}
174
+ */
83
175
  this.scope = scope;
176
+
177
+ /**
178
+ * A reference to the scene.
179
+ *
180
+ * @type {Scene}
181
+ */
84
182
  this.scene = scene;
183
+
184
+ /**
185
+ * A reference to the camera.
186
+ *
187
+ * @type {Camera}
188
+ */
85
189
  this.camera = camera;
190
+
191
+ /**
192
+ * Options for the internal render target.
193
+ *
194
+ * @type {Object}
195
+ */
86
196
  this.options = options;
87
197
 
198
+ /**
199
+ * The pass's pixel ratio. Will be kept automatically kept in sync with the renderer's pixel ratio.
200
+ *
201
+ * @private
202
+ * @type {number}
203
+ * @default 1
204
+ */
88
205
  this._pixelRatio = 1;
206
+
207
+ /**
208
+ * The pass's pixel width. Will be kept automatically kept in sync with the renderer's width.
209
+ * @private
210
+ * @type {number}
211
+ * @default 1
212
+ */
89
213
  this._width = 1;
214
+
215
+ /**
216
+ * The pass's pixel height. Will be kept automatically kept in sync with the renderer's height.
217
+ * @private
218
+ * @type {number}
219
+ * @default 1
220
+ */
90
221
  this._height = 1;
91
222
 
92
223
  const depthTexture = new DepthTexture();
@@ -98,31 +229,162 @@ class PassNode extends TempNode {
98
229
  renderTarget.texture.name = 'output';
99
230
  renderTarget.depthTexture = depthTexture;
100
231
 
232
+ /**
233
+ * The pass's render target.
234
+ *
235
+ * @type {RenderTarget}
236
+ */
101
237
  this.renderTarget = renderTarget;
102
238
 
103
- this.updateBeforeType = NodeUpdateType.FRAME;
104
-
239
+ /**
240
+ * A dictionary holding the internal result textures.
241
+ *
242
+ * @private
243
+ * @type {Object<string, Texture>}
244
+ */
105
245
  this._textures = {
106
246
  output: renderTarget.texture,
107
247
  depth: depthTexture
108
248
  };
109
249
 
250
+ /**
251
+ * A dictionary holding the internal texture nodes.
252
+ *
253
+ * @private
254
+ * @type {Object<string, TextureNode>}
255
+ */
110
256
  this._textureNodes = {};
257
+
258
+ /**
259
+ * A dictionary holding the internal depth nodes.
260
+ *
261
+ * @private
262
+ * @type {Object}
263
+ */
111
264
  this._linearDepthNodes = {};
265
+
266
+ /**
267
+ * A dictionary holding the internal viewZ nodes.
268
+ *
269
+ * @private
270
+ * @type {Object}
271
+ */
112
272
  this._viewZNodes = {};
113
273
 
274
+ /**
275
+ * A dictionary holding the texture data of the previous frame.
276
+ * Used for computing velocity/motion vectors.
277
+ *
278
+ * @private
279
+ * @type {Object<string, Texture>}
280
+ */
114
281
  this._previousTextures = {};
282
+
283
+ /**
284
+ * A dictionary holding the texture nodes of the previous frame.
285
+ * Used for computing velocity/motion vectors.
286
+ *
287
+ * @private
288
+ * @type {Object<string, TextureNode>}
289
+ */
115
290
  this._previousTextureNodes = {};
116
291
 
292
+ /**
293
+ * The `near` property of the camera as a uniform.
294
+ *
295
+ * @private
296
+ * @type {UniformNode}
297
+ */
117
298
  this._cameraNear = uniform( 0 );
299
+
300
+ /**
301
+ * The `far` property of the camera as a uniform.
302
+ *
303
+ * @private
304
+ * @type {UniformNode}
305
+ */
118
306
  this._cameraFar = uniform( 0 );
119
307
 
308
+ /**
309
+ * A MRT node configuring the MRT settings.
310
+ *
311
+ * @private
312
+ * @type {?MRTNode}
313
+ * @default null
314
+ */
120
315
  this._mrt = null;
121
316
 
317
+ this._layers = null;
318
+
319
+ this._resolution = 1;
320
+
321
+ /**
322
+ * This flag can be used for type testing.
323
+ *
324
+ * @type {boolean}
325
+ * @readonly
326
+ * @default true
327
+ */
122
328
  this.isPassNode = true;
123
329
 
330
+ /**
331
+ * The `updateBeforeType` is set to `NodeUpdateType.FRAME` since the node renders the
332
+ * scene once per frame in its {@link PassNode#updateBefore} method.
333
+ *
334
+ * @type {string}
335
+ * @default 'frame'
336
+ */
337
+ this.updateBeforeType = NodeUpdateType.FRAME;
338
+
339
+ }
340
+
341
+ /**
342
+ * Sets the resolution for the pass.
343
+ * The resolution is a factor that is multiplied with the renderer's width and height.
344
+ *
345
+ * @param {number} resolution - The resolution to set. A value of `1` means full resolution.
346
+ * @return {PassNode} A reference to this pass.
347
+ */
348
+ setResolution( resolution ) {
349
+
350
+ this._resolution = resolution;
351
+
352
+ return this;
353
+
354
+ }
355
+
356
+ /**
357
+ * Gets the current resolution of the pass.
358
+ *
359
+ * @return {number} The current resolution. A value of `1` means full resolution.
360
+ * @default 1
361
+ */
362
+ getResolution() {
363
+
364
+ return this._resolution;
365
+
124
366
  }
125
367
 
368
+ setLayers( layers ) {
369
+
370
+ this._layers = layers;
371
+
372
+ return this;
373
+
374
+ }
375
+
376
+ getLayers() {
377
+
378
+ return this._layers;
379
+
380
+ }
381
+
382
+ /**
383
+ * Sets the given MRT node to setup MRT for this pass.
384
+ *
385
+ * @param {MRTNode} mrt - The MRT object.
386
+ * @return {PassNode} A reference to this pass.
387
+ */
126
388
  setMRT( mrt ) {
127
389
 
128
390
  this._mrt = mrt;
@@ -131,18 +393,34 @@ class PassNode extends TempNode {
131
393
 
132
394
  }
133
395
 
396
+ /**
397
+ * Returns the current MRT node.
398
+ *
399
+ * @return {MRTNode} The current MRT node.
400
+ */
134
401
  getMRT() {
135
402
 
136
403
  return this._mrt;
137
404
 
138
405
  }
139
406
 
407
+ /**
408
+ * The method is overwritten so it always returns `true`.
409
+ *
410
+ * @return {boolean} Whether this node is global or not.
411
+ */
140
412
  isGlobal() {
141
413
 
142
414
  return true;
143
415
 
144
416
  }
145
417
 
418
+ /**
419
+ * Returns the texture for the given output name.
420
+ *
421
+ * @param {string} name - The output name to get the texture for.
422
+ * @return {Texture} The texture.
423
+ */
146
424
  getTexture( name ) {
147
425
 
148
426
  let texture = this._textures[ name ];
@@ -152,7 +430,6 @@ class PassNode extends TempNode {
152
430
  const refTexture = this.renderTarget.texture;
153
431
 
154
432
  texture = refTexture.clone();
155
- texture.isRenderTargetTexture = true;
156
433
  texture.name = name;
157
434
 
158
435
  this._textures[ name ] = texture;
@@ -165,6 +442,12 @@ class PassNode extends TempNode {
165
442
 
166
443
  }
167
444
 
445
+ /**
446
+ * Returns the texture holding the data of the previous frame for the given output name.
447
+ *
448
+ * @param {string} name - The output name to get the texture for.
449
+ * @return {Texture} The texture holding the data of the previous frame.
450
+ */
168
451
  getPreviousTexture( name ) {
169
452
 
170
453
  let texture = this._previousTextures[ name ];
@@ -172,7 +455,6 @@ class PassNode extends TempNode {
172
455
  if ( texture === undefined ) {
173
456
 
174
457
  texture = this.getTexture( name ).clone();
175
- texture.isRenderTargetTexture = true;
176
458
 
177
459
  this._previousTextures[ name ] = texture;
178
460
 
@@ -182,6 +464,11 @@ class PassNode extends TempNode {
182
464
 
183
465
  }
184
466
 
467
+ /**
468
+ * Switches current and previous textures for the given output name.
469
+ *
470
+ * @param {string} name - The output name.
471
+ */
185
472
  toggleTexture( name ) {
186
473
 
187
474
  const prevTexture = this._previousTextures[ name ];
@@ -203,13 +490,21 @@ class PassNode extends TempNode {
203
490
 
204
491
  }
205
492
 
493
+ /**
494
+ * Returns the texture node for the given output name.
495
+ *
496
+ * @param {string} [name='output'] - The output name to get the texture node for.
497
+ * @return {TextureNode} The texture node.
498
+ */
206
499
  getTextureNode( name = 'output' ) {
207
500
 
208
501
  let textureNode = this._textureNodes[ name ];
209
502
 
210
503
  if ( textureNode === undefined ) {
211
504
 
212
- this._textureNodes[ name ] = textureNode = nodeObject( new PassMultipleTextureNode( this, name ) );
505
+ textureNode = nodeObject( new PassMultipleTextureNode( this, name ) );
506
+ textureNode.updateTexture();
507
+ this._textureNodes[ name ] = textureNode;
213
508
 
214
509
  }
215
510
 
@@ -217,13 +512,23 @@ class PassNode extends TempNode {
217
512
 
218
513
  }
219
514
 
515
+ /**
516
+ * Returns the previous texture node for the given output name.
517
+ *
518
+ * @param {string} [name='output'] - The output name to get the previous texture node for.
519
+ * @return {TextureNode} The previous texture node.
520
+ */
220
521
  getPreviousTextureNode( name = 'output' ) {
221
522
 
222
523
  let textureNode = this._previousTextureNodes[ name ];
223
524
 
224
525
  if ( textureNode === undefined ) {
225
526
 
226
- this._previousTextureNodes[ name ] = textureNode = nodeObject( new PassMultipleTextureNode( this, name, true ) );
527
+ if ( this._textureNodes[ name ] === undefined ) this.getTextureNode( name );
528
+
529
+ textureNode = nodeObject( new PassMultipleTextureNode( this, name, true ) );
530
+ textureNode.updateTexture();
531
+ this._previousTextureNodes[ name ] = textureNode;
227
532
 
228
533
  }
229
534
 
@@ -231,6 +536,12 @@ class PassNode extends TempNode {
231
536
 
232
537
  }
233
538
 
539
+ /**
540
+ * Returns a viewZ node of this pass.
541
+ *
542
+ * @param {string} [name='depth'] - The output name to get the viewZ node for. In most cases the default `'depth'` can be used however the parameter exists for custom depth outputs.
543
+ * @return {Node} The viewZ node.
544
+ */
234
545
  getViewZNode( name = 'depth' ) {
235
546
 
236
547
  let viewZNode = this._viewZNodes[ name ];
@@ -248,6 +559,12 @@ class PassNode extends TempNode {
248
559
 
249
560
  }
250
561
 
562
+ /**
563
+ * Returns a linear depth node of this pass.
564
+ *
565
+ * @param {string} [name='depth'] - The output name to get the linear depth node for. In most cases the default `'depth'` can be used however the parameter exists for custom depth outputs.
566
+ * @return {Node} The linear depth node.
567
+ */
251
568
  getLinearDepthNode( name = 'depth' ) {
252
569
 
253
570
  let linearDepthNode = this._linearDepthNodes[ name ];
@@ -272,14 +589,14 @@ class PassNode extends TempNode {
272
589
 
273
590
  this.renderTarget.samples = this.options.samples === undefined ? renderer.samples : this.options.samples;
274
591
 
275
- // Disable MSAA for WebGL backend for now
592
+ // TODO: Disable MSAA for WebGL backend for now
276
593
  if ( renderer.backend.isWebGLBackend === true ) {
277
594
 
278
595
  this.renderTarget.samples = 0;
279
596
 
280
597
  }
281
598
 
282
- this.renderTarget.depthTexture.isMultisampleRenderTargetTexture = this.renderTarget.samples > 1;
599
+ this.renderTarget.texture.type = renderer.getColorBufferType();
283
600
 
284
601
  return this.scope === PassNode.COLOR ? this.getTextureNode() : this.getLinearDepthNode();
285
602
 
@@ -288,20 +605,48 @@ class PassNode extends TempNode {
288
605
  updateBefore( frame ) {
289
606
 
290
607
  const { renderer } = frame;
291
- const { scene, camera } = this;
608
+ const { scene } = this;
609
+
610
+ let camera;
611
+ let pixelRatio;
292
612
 
293
- this._pixelRatio = renderer.getPixelRatio();
613
+ const outputRenderTarget = renderer.getOutputRenderTarget();
294
614
 
295
- const size = renderer.getSize( _size );
615
+ if ( outputRenderTarget && outputRenderTarget.isXRRenderTarget === true ) {
296
616
 
297
- this.setSize( size.width, size.height );
617
+ pixelRatio = 1;
618
+ camera = renderer.xr.getCamera();
619
+
620
+ renderer.xr.updateCamera( camera );
621
+
622
+ _size.set( outputRenderTarget.width, outputRenderTarget.height );
623
+
624
+ } else {
625
+
626
+ camera = this.camera;
627
+ pixelRatio = renderer.getPixelRatio();
628
+
629
+ renderer.getSize( _size );
630
+
631
+ }
632
+
633
+ this._pixelRatio = pixelRatio;
634
+
635
+ this.setSize( _size.width, _size.height );
298
636
 
299
637
  const currentRenderTarget = renderer.getRenderTarget();
300
638
  const currentMRT = renderer.getMRT();
639
+ const currentMask = camera.layers.mask;
301
640
 
302
641
  this._cameraNear.value = camera.near;
303
642
  this._cameraFar.value = camera.far;
304
643
 
644
+ if ( this._layers !== null ) {
645
+
646
+ camera.layers.mask = this._layers.mask;
647
+
648
+ }
649
+
305
650
  for ( const name in this._previousTextures ) {
306
651
 
307
652
  this.toggleTexture( name );
@@ -316,20 +661,33 @@ class PassNode extends TempNode {
316
661
  renderer.setRenderTarget( currentRenderTarget );
317
662
  renderer.setMRT( currentMRT );
318
663
 
664
+ camera.layers.mask = currentMask;
665
+
319
666
  }
320
667
 
668
+ /**
669
+ * Sets the size of the pass's render target. Honors the pixel ratio.
670
+ *
671
+ * @param {number} width - The width to set.
672
+ * @param {number} height - The height to set.
673
+ */
321
674
  setSize( width, height ) {
322
675
 
323
676
  this._width = width;
324
677
  this._height = height;
325
678
 
326
- const effectiveWidth = this._width * this._pixelRatio;
327
- const effectiveHeight = this._height * this._pixelRatio;
679
+ const effectiveWidth = this._width * this._pixelRatio * this._resolution;
680
+ const effectiveHeight = this._height * this._pixelRatio * this._resolution;
328
681
 
329
682
  this.renderTarget.setSize( effectiveWidth, effectiveHeight );
330
683
 
331
684
  }
332
685
 
686
+ /**
687
+ * Sets the pixel ratio the pass's render target and updates the size.
688
+ *
689
+ * @param {number} pixelRatio - The pixel ratio to set.
690
+ */
333
691
  setPixelRatio( pixelRatio ) {
334
692
 
335
693
  this._pixelRatio = pixelRatio;
@@ -338,6 +696,9 @@ class PassNode extends TempNode {
338
696
 
339
697
  }
340
698
 
699
+ /**
700
+ * Frees internal resources. Should be called when the node is no longer in use.
701
+ */
341
702
  dispose() {
342
703
 
343
704
  this.renderTarget.dispose();
@@ -347,13 +708,53 @@ class PassNode extends TempNode {
347
708
 
348
709
  }
349
710
 
711
+ /**
712
+ * @static
713
+ * @type {'color'}
714
+ * @default 'color'
715
+ */
350
716
  PassNode.COLOR = 'color';
717
+
718
+ /**
719
+ * @static
720
+ * @type {'depth'}
721
+ * @default 'depth'
722
+ */
351
723
  PassNode.DEPTH = 'depth';
352
724
 
353
725
  export default PassNode;
354
726
 
727
+ /**
728
+ * TSL function for creating a pass node.
729
+ *
730
+ * @tsl
731
+ * @function
732
+ * @param {Scene} scene - A reference to the scene.
733
+ * @param {Camera} camera - A reference to the camera.
734
+ * @param {Object} options - Options for the internal render target.
735
+ * @returns {PassNode}
736
+ */
355
737
  export const pass = ( scene, camera, options ) => nodeObject( new PassNode( PassNode.COLOR, scene, camera, options ) );
738
+
739
+ /**
740
+ * TSL function for creating a pass texture node.
741
+ *
742
+ * @tsl
743
+ * @function
744
+ * @param {PassNode} pass - The pass node.
745
+ * @param {Texture} texture - The output texture.
746
+ * @returns {PassTextureNode}
747
+ */
356
748
  export const passTexture = ( pass, texture ) => nodeObject( new PassTextureNode( pass, texture ) );
357
- export const depthPass = ( scene, camera ) => nodeObject( new PassNode( PassNode.DEPTH, scene, camera ) );
358
749
 
359
- addNodeClass( 'PassNode', PassNode );
750
+ /**
751
+ * TSL function for creating a depth pass node.
752
+ *
753
+ * @tsl
754
+ * @function
755
+ * @param {Scene} scene - A reference to the scene.
756
+ * @param {Camera} camera - A reference to the camera.
757
+ * @param {Object} options - Options for the internal render target.
758
+ * @returns {PassNode}
759
+ */
760
+ export const depthPass = ( scene, camera, options ) => nodeObject( new PassNode( PassNode.DEPTH, scene, camera, options ) );