@plastic-software/three 0.167.3 → 0.174.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +1 -1
- package/build/three.cjs +36277 -24023
- package/build/three.core.js +48830 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +10175 -46743
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +550 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +44348 -50670
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +70301 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +3 -15
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +61 -11
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/capabilities/WebGPU.js +1 -10
- package/examples/jsm/controls/ArcballControls.js +262 -231
- package/examples/jsm/controls/DragControls.js +1 -1
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +801 -777
- package/examples/jsm/controls/PointerLockControls.js +26 -20
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +119 -68
- package/examples/jsm/csm/CSM.js +2 -2
- package/examples/jsm/csm/CSMFrustum.js +7 -4
- package/examples/jsm/csm/CSMHelper.js +2 -0
- package/examples/jsm/csm/CSMShadowNode.js +442 -0
- package/examples/jsm/curves/NURBSCurve.js +33 -2
- package/examples/jsm/curves/NURBSUtils.js +3 -0
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +181 -109
- package/examples/jsm/exporters/KTX2Exporter.js +54 -23
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +11 -9
- package/examples/jsm/exporters/USDZExporter.js +50 -11
- package/examples/jsm/geometries/DecalGeometry.js +73 -21
- package/examples/jsm/geometries/TextGeometry.js +1 -12
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
- package/examples/jsm/interactive/HTMLMesh.js +1 -0
- package/examples/jsm/interactive/InteractiveGroup.js +108 -51
- package/examples/jsm/interactive/SelectionHelper.js +3 -1
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +18 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -12
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
- package/examples/jsm/lines/LineGeometry.js +25 -0
- package/examples/jsm/lines/LineMaterial.js +0 -1
- package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
- package/examples/jsm/lines/webgpu/Line2.js +2 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
- package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -0
- package/examples/jsm/loaders/3MFLoader.js +104 -2
- package/examples/jsm/loaders/BVHLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +15 -12
- package/examples/jsm/loaders/DDSLoader.js +42 -0
- package/examples/jsm/loaders/DRACOLoader.js +3 -1
- package/examples/jsm/loaders/FBXLoader.js +71 -22
- package/examples/jsm/loaders/GCodeLoader.js +4 -2
- package/examples/jsm/loaders/GLTFLoader.js +29 -14
- package/examples/jsm/loaders/KTX2Loader.js +160 -58
- package/examples/jsm/loaders/KTXLoader.js +4 -4
- package/examples/jsm/loaders/LDrawLoader.js +22 -136
- package/examples/jsm/loaders/LottieLoader.js +2 -1
- package/examples/jsm/loaders/MTLLoader.js +27 -7
- package/examples/jsm/loaders/MaterialXLoader.js +40 -14
- package/examples/jsm/loaders/NRRDLoader.js +1 -1
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +15 -12
- package/examples/jsm/loaders/PVRLoader.js +1 -1
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +17 -18
- package/examples/jsm/loaders/VRMLLoader.js +17 -17
- package/examples/jsm/loaders/VTKLoader.js +4 -3
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/ColorSpaces.js +76 -0
- package/examples/jsm/math/ConvexHull.js +1 -1
- package/examples/jsm/math/OBB.js +17 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
- package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
- package/examples/jsm/misc/Timer.js +27 -12
- package/examples/jsm/misc/Volume.js +28 -18
- package/examples/jsm/misc/VolumeSlice.js +19 -16
- package/examples/jsm/modifiers/CurveModifier.js +10 -8
- package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
- package/examples/jsm/objects/GroundedSkybox.js +4 -4
- package/examples/jsm/objects/LensflareMesh.js +324 -0
- package/examples/jsm/objects/Reflector.js +5 -2
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +14 -14
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/objects/Water2Mesh.js +11 -9
- package/examples/jsm/objects/WaterMesh.js +38 -33
- package/examples/jsm/physics/JoltPhysics.js +8 -8
- package/examples/jsm/physics/RapierPhysics.js +5 -5
- package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/EffectComposer.js +1 -2
- package/examples/jsm/postprocessing/OutlinePass.js +37 -51
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +1 -2
- package/examples/jsm/postprocessing/SMAAPass.js +1 -3
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +2 -4
- package/examples/jsm/postprocessing/SSRPass.js +8 -4
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
- package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
- package/examples/jsm/renderers/SVGRenderer.js +6 -4
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/FXAAShader.js +225 -224
- package/examples/jsm/shaders/GodRaysShader.js +3 -3
- package/examples/jsm/shaders/OutputShader.js +6 -2
- package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +12 -2
- package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
- package/examples/jsm/transpiler/TSLEncoder.js +96 -21
- package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
- package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
- package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
- package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
- package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
- package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
- package/examples/jsm/tsl/display/FXAANode.js +364 -0
- package/examples/jsm/tsl/display/FilmNode.js +100 -0
- package/examples/jsm/tsl/display/GTAONode.js +521 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
- package/examples/jsm/tsl/display/LensflareNode.js +278 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +750 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
- package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
- package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
- package/examples/jsm/tsl/display/SMAANode.js +767 -0
- package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
- package/examples/jsm/tsl/display/SSRNode.js +538 -0
- package/examples/jsm/tsl/display/Sepia.js +24 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
- package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
- package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
- package/examples/jsm/tsl/display/TransitionNode.js +140 -0
- package/examples/jsm/tsl/display/hashBlur.js +34 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
- package/examples/jsm/tsl/math/Bayer.js +18 -0
- package/examples/jsm/tsl/utils/Raymarching.js +65 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
- package/examples/jsm/utils/GeometryUtils.js +22 -19
- package/examples/jsm/utils/SceneOptimizer.js +410 -0
- package/examples/jsm/utils/SceneUtils.js +2 -2
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/UVsDebug.js +1 -1
- package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
- package/examples/jsm/webxr/Text2D.js +6 -6
- package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +14 -9
- package/src/Three.Core.js +182 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +543 -0
- package/src/Three.WebGPU.Nodes.js +23 -0
- package/src/Three.WebGPU.js +13 -184
- package/src/Three.js +1 -176
- package/src/animation/AnimationClip.js +2 -2
- package/src/animation/AnimationObjectGroup.js +2 -2
- package/src/animation/AnimationUtils.js +1 -1
- package/src/animation/PropertyBinding.js +2 -2
- package/src/audio/Audio.js +379 -2
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +76 -0
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +29 -0
- package/src/cameras/Camera.js +47 -0
- package/src/cameras/CubeCamera.js +66 -0
- package/src/cameras/OrthographicCamera.js +109 -0
- package/src/cameras/PerspectiveCamera.js +173 -34
- package/src/cameras/StereoCamera.js +48 -2
- package/src/constants.js +6 -6
- package/src/core/BufferAttribute.js +4 -9
- package/src/core/BufferGeometry.js +48 -8
- package/src/core/Clock.js +1 -1
- package/src/core/EventDispatcher.js +52 -8
- package/src/core/InterleavedBuffer.js +4 -13
- package/src/core/Object3D.js +573 -3
- package/src/core/RenderTarget.js +22 -4
- package/src/core/RenderTarget3D.js +22 -0
- package/src/core/RenderTargetArray.js +22 -0
- package/src/extras/Controls.js +104 -0
- package/src/extras/DataUtils.js +48 -8
- package/src/extras/Earcut.js +18 -7
- package/src/extras/ImageUtils.js +18 -11
- package/src/extras/PMREMGenerator.js +40 -9
- package/src/extras/ShapeUtils.js +24 -2
- package/src/extras/TextureUtils.js +96 -10
- package/src/extras/core/Curve.js +153 -53
- package/src/extras/core/CurvePath.js +63 -22
- package/src/extras/core/Interpolations.js +29 -3
- package/src/extras/core/Path.js +134 -1
- package/src/extras/core/Shape.js +66 -3
- package/src/extras/core/ShapePath.js +76 -0
- package/src/extras/curves/ArcCurve.js +22 -0
- package/src/extras/curves/CatmullRomCurve3.js +89 -18
- package/src/extras/curves/CubicBezierCurve.js +67 -0
- package/src/extras/curves/CubicBezierCurve3.js +50 -0
- package/src/extras/curves/EllipseCurve.js +102 -0
- package/src/extras/curves/LineCurve.js +36 -0
- package/src/extras/curves/LineCurve3.js +36 -0
- package/src/extras/curves/QuadraticBezierCurve.js +59 -0
- package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
- package/src/extras/curves/SplineCurve.js +48 -0
- package/src/geometries/BoxGeometry.js +38 -0
- package/src/geometries/CapsuleGeometry.js +34 -0
- package/src/geometries/CircleGeometry.js +40 -0
- package/src/geometries/ConeGeometry.js +38 -0
- package/src/geometries/CylinderGeometry.js +50 -4
- package/src/geometries/DodecahedronGeometry.js +32 -0
- package/src/geometries/EdgesGeometry.js +30 -2
- package/src/geometries/ExtrudeGeometry.js +52 -0
- package/src/geometries/IcosahedronGeometry.js +32 -0
- package/src/geometries/LatheGeometry.js +43 -3
- package/src/geometries/OctahedronGeometry.js +32 -0
- package/src/geometries/PlaneGeometry.js +34 -0
- package/src/geometries/PolyhedronGeometry.js +29 -0
- package/src/geometries/RingGeometry.js +36 -0
- package/src/geometries/ShapeGeometry.js +37 -0
- package/src/geometries/SphereGeometry.js +37 -0
- package/src/geometries/TetrahedronGeometry.js +32 -0
- package/src/geometries/TorusGeometry.js +35 -0
- package/src/geometries/TorusKnotGeometry.js +38 -0
- package/src/geometries/TubeGeometry.js +49 -0
- package/src/geometries/WireframeGeometry.js +32 -0
- package/src/helpers/ArrowHelper.js +60 -3
- package/src/helpers/AxesHelper.js +28 -0
- package/src/helpers/Box3Helper.js +28 -0
- package/src/helpers/BoxHelper.js +43 -7
- package/src/helpers/CameraHelper.js +61 -18
- package/src/helpers/DirectionalLightHelper.js +52 -0
- package/src/helpers/GridHelper.js +26 -0
- package/src/helpers/HemisphereLightHelper.js +39 -0
- package/src/helpers/PlaneHelper.js +33 -0
- package/src/helpers/PointLightHelper.js +43 -0
- package/src/helpers/PolarGridHelper.js +30 -0
- package/src/helpers/SkeletonHelper.js +39 -2
- package/src/helpers/SpotLightHelper.js +40 -0
- package/src/lights/AmbientLight.js +25 -0
- package/src/lights/DirectionalLight.js +57 -0
- package/src/lights/DirectionalLightShadow.js +15 -0
- package/src/lights/HemisphereLight.js +32 -0
- package/src/lights/Light.js +36 -0
- package/src/lights/LightProbe.js +43 -0
- package/src/lights/LightShadow.js +159 -0
- package/src/lights/PointLight.js +59 -0
- package/src/lights/PointLightShadow.js +21 -0
- package/src/lights/RectAreaLight.js +59 -0
- package/src/lights/SpotLight.js +102 -0
- package/src/lights/SpotLightShadow.js +24 -2
- package/src/lights/webgpu/IESSpotLight.js +21 -0
- package/src/loaders/Loader.js +132 -0
- package/src/loaders/MaterialLoader.js +7 -1
- package/src/loaders/nodes/NodeLoader.js +189 -0
- package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
- package/src/loaders/nodes/NodeObjectLoader.js +151 -0
- package/src/materials/LineDashedMaterial.js +0 -1
- package/src/materials/Material.js +469 -7
- package/src/materials/MeshPhongMaterial.js +1 -1
- package/src/materials/MeshPhysicalMaterial.js +2 -2
- package/src/materials/MeshStandardMaterial.js +2 -2
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
- package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
- package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
- package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
- package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
- package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
- package/src/materials/nodes/NodeMaterial.js +1180 -0
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
- package/src/materials/nodes/PointsNodeMaterial.js +153 -0
- package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
- package/src/math/Box2.js +177 -0
- package/src/math/Box3.js +243 -0
- package/src/math/Color.js +343 -0
- package/src/math/ColorManagement.js +143 -102
- package/src/math/Cylindrical.js +65 -6
- package/src/math/Euler.js +137 -4
- package/src/math/Frustum.js +83 -0
- package/src/math/Interpolant.js +87 -8
- package/src/math/Line3.js +96 -2
- package/src/math/MathUtils.js +182 -19
- package/src/math/Matrix2.js +70 -0
- package/src/math/Matrix3.js +229 -4
- package/src/math/Matrix4.js +368 -3
- package/src/math/Plane.js +164 -2
- package/src/math/Quaternion.js +265 -9
- package/src/math/Ray.js +160 -0
- package/src/math/Sphere.js +147 -0
- package/src/math/Spherical.js +73 -11
- package/src/math/SphericalHarmonics3.js +112 -14
- package/src/math/Triangle.js +230 -2
- package/src/math/Vector2.js +396 -10
- package/src/math/Vector3.js +550 -13
- package/src/math/Vector4.js +415 -9
- package/src/math/interpolants/CubicInterpolant.js +10 -1
- package/src/math/interpolants/DiscreteInterpolant.js +10 -2
- package/src/math/interpolants/LinearInterpolant.js +13 -0
- package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
- package/src/nodes/Nodes.js +84 -166
- package/src/nodes/TSL.js +167 -0
- package/src/nodes/accessors/AccessorsUtils.js +39 -10
- package/src/nodes/accessors/Arrays.js +68 -0
- package/src/nodes/accessors/BatchNode.js +93 -26
- package/src/nodes/accessors/Bitangent.js +54 -0
- package/src/nodes/accessors/BufferAttributeNode.js +189 -11
- package/src/nodes/accessors/BufferNode.js +70 -5
- package/src/nodes/accessors/BuiltinNode.js +63 -0
- package/src/nodes/accessors/Camera.js +129 -0
- package/src/nodes/accessors/ClippingNode.js +152 -43
- package/src/nodes/accessors/CubeTextureNode.js +76 -13
- package/src/nodes/accessors/InstanceNode.js +118 -35
- package/src/nodes/accessors/InstancedMeshNode.js +50 -0
- package/src/nodes/accessors/Lights.js +129 -0
- package/src/nodes/accessors/MaterialNode.js +394 -58
- package/src/nodes/accessors/MaterialProperties.js +57 -1
- package/src/nodes/accessors/MaterialReferenceNode.js +60 -18
- package/src/nodes/accessors/ModelNode.js +159 -12
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -36
- package/src/nodes/accessors/MorphNode.js +60 -13
- package/src/nodes/accessors/Normal.js +156 -0
- package/src/nodes/accessors/Object3DNode.js +154 -35
- package/src/nodes/accessors/PointUVNode.js +35 -6
- package/src/nodes/accessors/Position.js +64 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
- package/src/nodes/accessors/ReferenceNode.js +243 -6
- package/src/nodes/accessors/ReflectVector.js +36 -0
- package/src/nodes/accessors/RendererReferenceNode.js +57 -7
- package/src/nodes/accessors/SceneNode.js +98 -6
- package/src/nodes/accessors/SkinningNode.js +214 -21
- package/src/nodes/accessors/StorageBufferNode.js +288 -28
- package/src/nodes/accessors/StorageTextureNode.js +139 -12
- package/src/nodes/accessors/Tangent.js +62 -0
- package/src/nodes/accessors/Texture3DNode.js +98 -12
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +14 -34
- package/src/nodes/accessors/TextureNode.js +347 -34
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- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +333 -50
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let uintArray;
|
|
18
|
+
if ( buffer.buffer ) {
|
|
19
|
+
|
|
20
|
+
uintArray = new Uint8Array(
|
|
21
|
+
buffer.buffer,
|
|
22
|
+
buffer.byteOffset,
|
|
23
|
+
buffer.byteLength
|
|
24
|
+
);
|
|
25
|
+
|
|
26
|
+
} else {
|
|
27
|
+
|
|
28
|
+
uintArray = new Uint8Array( buffer );
|
|
29
|
+
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
for ( let i = 0; i < buffer.byteLength; i ++ ) {
|
|
33
|
+
|
|
34
|
+
const byte = uintArray[ i ];
|
|
35
|
+
hash = ( hash << 5 ) - hash + byte;
|
|
36
|
+
hash |= 0;
|
|
37
|
+
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
return hash;
|
|
43
|
+
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
getMaterialPropertiesHash( material ) {
|
|
47
|
+
|
|
48
|
+
const mapProps = [
|
|
49
|
+
'map',
|
|
50
|
+
'alphaMap',
|
|
51
|
+
'aoMap',
|
|
52
|
+
'bumpMap',
|
|
53
|
+
'displacementMap',
|
|
54
|
+
'emissiveMap',
|
|
55
|
+
'envMap',
|
|
56
|
+
'lightMap',
|
|
57
|
+
'metalnessMap',
|
|
58
|
+
'normalMap',
|
|
59
|
+
'roughnessMap',
|
|
60
|
+
];
|
|
61
|
+
|
|
62
|
+
const mapHash = mapProps
|
|
63
|
+
.map( ( prop ) => {
|
|
64
|
+
|
|
65
|
+
const map = material[ prop ];
|
|
66
|
+
if ( ! map ) return 0;
|
|
67
|
+
return `${map.uuid}_${map.offset.x}_${map.offset.y}_${map.repeat.x}_${map.repeat.y}_${map.rotation}`;
|
|
68
|
+
|
|
69
|
+
} )
|
|
70
|
+
.join( '|' );
|
|
71
|
+
|
|
72
|
+
const physicalProps = [
|
|
73
|
+
'transparent',
|
|
74
|
+
'opacity',
|
|
75
|
+
'alphaTest',
|
|
76
|
+
'alphaToCoverage',
|
|
77
|
+
'side',
|
|
78
|
+
'vertexColors',
|
|
79
|
+
'visible',
|
|
80
|
+
'blending',
|
|
81
|
+
'wireframe',
|
|
82
|
+
'flatShading',
|
|
83
|
+
'premultipliedAlpha',
|
|
84
|
+
'dithering',
|
|
85
|
+
'toneMapped',
|
|
86
|
+
'depthTest',
|
|
87
|
+
'depthWrite',
|
|
88
|
+
'metalness',
|
|
89
|
+
'roughness',
|
|
90
|
+
'clearcoat',
|
|
91
|
+
'clearcoatRoughness',
|
|
92
|
+
'sheen',
|
|
93
|
+
'sheenRoughness',
|
|
94
|
+
'transmission',
|
|
95
|
+
'thickness',
|
|
96
|
+
'attenuationDistance',
|
|
97
|
+
'ior',
|
|
98
|
+
'iridescence',
|
|
99
|
+
'iridescenceIOR',
|
|
100
|
+
'iridescenceThicknessRange',
|
|
101
|
+
'reflectivity',
|
|
102
|
+
]
|
|
103
|
+
.map( ( prop ) => {
|
|
104
|
+
|
|
105
|
+
if ( typeof material[ prop ] === 'undefined' ) return 0;
|
|
106
|
+
if ( material[ prop ] === null ) return 0;
|
|
107
|
+
return material[ prop ].toString();
|
|
108
|
+
|
|
109
|
+
} )
|
|
110
|
+
.join( '|' );
|
|
111
|
+
|
|
112
|
+
const emissiveHash = material.emissive ? material.emissive.getHexString() : 0;
|
|
113
|
+
const attenuationHash = material.attenuationColor
|
|
114
|
+
? material.attenuationColor.getHexString()
|
|
115
|
+
: 0;
|
|
116
|
+
const sheenColorHash = material.sheenColor
|
|
117
|
+
? material.sheenColor.getHexString()
|
|
118
|
+
: 0;
|
|
119
|
+
|
|
120
|
+
return [
|
|
121
|
+
material.type,
|
|
122
|
+
physicalProps,
|
|
123
|
+
mapHash,
|
|
124
|
+
emissiveHash,
|
|
125
|
+
attenuationHash,
|
|
126
|
+
sheenColorHash,
|
|
127
|
+
].join( '_' );
|
|
128
|
+
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
getAttributesSignature( geometry ) {
|
|
132
|
+
|
|
133
|
+
return Object.keys( geometry.attributes )
|
|
134
|
+
.sort()
|
|
135
|
+
.map( ( name ) => {
|
|
136
|
+
|
|
137
|
+
const attribute = geometry.attributes[ name ];
|
|
138
|
+
return `${name}_${attribute.itemSize}_${attribute.normalized}`;
|
|
139
|
+
|
|
140
|
+
} )
|
|
141
|
+
.join( '|' );
|
|
142
|
+
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
getGeometryHash( geometry ) {
|
|
146
|
+
|
|
147
|
+
const indexHash = geometry.index
|
|
148
|
+
? this.bufferToHash( geometry.index.array )
|
|
149
|
+
: 'noIndex';
|
|
150
|
+
const positionHash = this.bufferToHash( geometry.attributes.position.array );
|
|
151
|
+
const attributesSignature = this.getAttributesSignature( geometry );
|
|
152
|
+
return `${indexHash}_${positionHash}_${attributesSignature}`;
|
|
153
|
+
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
getBatchKey( materialProps, attributesSignature ) {
|
|
157
|
+
|
|
158
|
+
return `${materialProps}_${attributesSignature}`;
|
|
159
|
+
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
analyzeModel() {
|
|
163
|
+
|
|
164
|
+
const batchGroups = new Map();
|
|
165
|
+
const singleGroups = new Map();
|
|
166
|
+
const uniqueGeometries = new Set();
|
|
167
|
+
|
|
168
|
+
this.scene.updateMatrixWorld( true );
|
|
169
|
+
this.scene.traverse( ( node ) => {
|
|
170
|
+
|
|
171
|
+
if ( ! node.isMesh ) return;
|
|
172
|
+
|
|
173
|
+
const materialProps = this.getMaterialPropertiesHash( node.material );
|
|
174
|
+
const attributesSignature = this.getAttributesSignature( node.geometry );
|
|
175
|
+
const batchKey = this.getBatchKey( materialProps, attributesSignature );
|
|
176
|
+
const geometryHash = this.getGeometryHash( node.geometry );
|
|
177
|
+
uniqueGeometries.add( geometryHash );
|
|
178
|
+
|
|
179
|
+
if ( ! batchGroups.has( batchKey ) ) {
|
|
180
|
+
|
|
181
|
+
batchGroups.set( batchKey, {
|
|
182
|
+
meshes: [],
|
|
183
|
+
geometryStats: new Map(),
|
|
184
|
+
totalInstances: 0,
|
|
185
|
+
materialProps: node.material.clone(),
|
|
186
|
+
} );
|
|
187
|
+
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
const group = batchGroups.get( batchKey );
|
|
191
|
+
group.meshes.push( node );
|
|
192
|
+
group.totalInstances ++;
|
|
193
|
+
|
|
194
|
+
if ( ! group.geometryStats.has( geometryHash ) ) {
|
|
195
|
+
|
|
196
|
+
group.geometryStats.set( geometryHash, {
|
|
197
|
+
count: 0,
|
|
198
|
+
vertices: node.geometry.attributes.position.count,
|
|
199
|
+
indices: node.geometry.index ? node.geometry.index.count : 0,
|
|
200
|
+
geometry: node.geometry,
|
|
201
|
+
} );
|
|
202
|
+
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
group.geometryStats.get( geometryHash ).count ++;
|
|
206
|
+
|
|
207
|
+
} );
|
|
208
|
+
|
|
209
|
+
// Move single instance groups to singleGroups
|
|
210
|
+
for ( const [ batchKey, group ] of batchGroups ) {
|
|
211
|
+
|
|
212
|
+
if ( group.totalInstances === 1 ) {
|
|
213
|
+
|
|
214
|
+
singleGroups.set( batchKey, group );
|
|
215
|
+
batchGroups.delete( batchKey );
|
|
216
|
+
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
return { batchGroups, singleGroups, uniqueGeometries: uniqueGeometries.size };
|
|
222
|
+
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
createBatchedMeshes( batchGroups ) {
|
|
226
|
+
|
|
227
|
+
const meshesToRemove = new Set();
|
|
228
|
+
|
|
229
|
+
for ( const [ , group ] of batchGroups ) {
|
|
230
|
+
|
|
231
|
+
const maxGeometries = group.totalInstances;
|
|
232
|
+
const maxVertices = Array.from( group.geometryStats.values() ).reduce(
|
|
233
|
+
( sum, stats ) => sum + stats.vertices,
|
|
234
|
+
0
|
|
235
|
+
);
|
|
236
|
+
const maxIndices = Array.from( group.geometryStats.values() ).reduce(
|
|
237
|
+
( sum, stats ) => sum + stats.indices,
|
|
238
|
+
0
|
|
239
|
+
);
|
|
240
|
+
|
|
241
|
+
const batchedMaterial = new group.materialProps.constructor( group.materialProps );
|
|
242
|
+
|
|
243
|
+
if ( batchedMaterial.color !== undefined ) {
|
|
244
|
+
|
|
245
|
+
// Reset color to white, color will be set per instance
|
|
246
|
+
batchedMaterial.color.set( 1, 1, 1 );
|
|
247
|
+
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
const batchedMesh = new THREE.BatchedMesh(
|
|
251
|
+
maxGeometries,
|
|
252
|
+
maxVertices,
|
|
253
|
+
maxIndices,
|
|
254
|
+
batchedMaterial
|
|
255
|
+
);
|
|
256
|
+
|
|
257
|
+
const referenceMesh = group.meshes[ 0 ];
|
|
258
|
+
batchedMesh.name = `${referenceMesh.name}_batch`;
|
|
259
|
+
|
|
260
|
+
const geometryIds = new Map();
|
|
261
|
+
const inverseParentMatrix = new THREE.Matrix4();
|
|
262
|
+
|
|
263
|
+
if ( referenceMesh.parent ) {
|
|
264
|
+
|
|
265
|
+
referenceMesh.parent.updateWorldMatrix( true, false );
|
|
266
|
+
inverseParentMatrix.copy( referenceMesh.parent.matrixWorld ).invert();
|
|
267
|
+
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
for ( const mesh of group.meshes ) {
|
|
271
|
+
|
|
272
|
+
const geometryHash = this.getGeometryHash( mesh.geometry );
|
|
273
|
+
|
|
274
|
+
if ( ! geometryIds.has( geometryHash ) ) {
|
|
275
|
+
|
|
276
|
+
geometryIds.set( geometryHash, batchedMesh.addGeometry( mesh.geometry ) );
|
|
277
|
+
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
const geometryId = geometryIds.get( geometryHash );
|
|
281
|
+
const instanceId = batchedMesh.addInstance( geometryId );
|
|
282
|
+
|
|
283
|
+
const localMatrix = new THREE.Matrix4();
|
|
284
|
+
mesh.updateWorldMatrix( true, false );
|
|
285
|
+
localMatrix.copy( mesh.matrixWorld );
|
|
286
|
+
if ( referenceMesh.parent ) {
|
|
287
|
+
|
|
288
|
+
localMatrix.premultiply( inverseParentMatrix );
|
|
289
|
+
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
batchedMesh.setMatrixAt( instanceId, localMatrix );
|
|
293
|
+
batchedMesh.setColorAt( instanceId, mesh.material.color );
|
|
294
|
+
|
|
295
|
+
meshesToRemove.add( mesh );
|
|
296
|
+
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
if ( referenceMesh.parent ) {
|
|
300
|
+
|
|
301
|
+
referenceMesh.parent.add( batchedMesh );
|
|
302
|
+
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
return meshesToRemove;
|
|
308
|
+
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
removeEmptyNodes( object ) {
|
|
312
|
+
|
|
313
|
+
const children = [ ...object.children ];
|
|
314
|
+
|
|
315
|
+
for ( const child of children ) {
|
|
316
|
+
|
|
317
|
+
this.removeEmptyNodes( child );
|
|
318
|
+
|
|
319
|
+
if ( ( child instanceof THREE.Group || child.constructor === THREE.Object3D )
|
|
320
|
+
&& child.children.length === 0 ) {
|
|
321
|
+
|
|
322
|
+
object.remove( child );
|
|
323
|
+
|
|
324
|
+
}
|
|
325
|
+
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
disposeMeshes( meshesToRemove ) {
|
|
331
|
+
|
|
332
|
+
meshesToRemove.forEach( ( mesh ) => {
|
|
333
|
+
|
|
334
|
+
if ( mesh.parent ) {
|
|
335
|
+
|
|
336
|
+
mesh.parent.remove( mesh );
|
|
337
|
+
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
if ( mesh.geometry ) mesh.geometry.dispose();
|
|
341
|
+
if ( mesh.material ) {
|
|
342
|
+
|
|
343
|
+
if ( Array.isArray( mesh.material ) ) {
|
|
344
|
+
|
|
345
|
+
mesh.material.forEach( ( m ) => m.dispose() );
|
|
346
|
+
|
|
347
|
+
} else {
|
|
348
|
+
|
|
349
|
+
mesh.material.dispose();
|
|
350
|
+
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
}
|
|
354
|
+
|
|
355
|
+
} );
|
|
356
|
+
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
logDebugInfo( stats ) {
|
|
360
|
+
|
|
361
|
+
console.group( 'Scene Optimization Results' );
|
|
362
|
+
console.log( `Original meshes: ${stats.originalMeshes}` );
|
|
363
|
+
console.log( `Batched into: ${stats.batchedMeshes} BatchedMesh` );
|
|
364
|
+
console.log( `Single meshes: ${stats.singleMeshes} Mesh` );
|
|
365
|
+
console.log( `Total draw calls: ${stats.drawCalls}` );
|
|
366
|
+
console.log( `Reduction Ratio: ${stats.reductionRatio}% fewer draw calls` );
|
|
367
|
+
console.groupEnd();
|
|
368
|
+
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
toBatchedMesh() {
|
|
372
|
+
|
|
373
|
+
const { batchGroups, singleGroups, uniqueGeometries } = this.analyzeModel();
|
|
374
|
+
const meshesToRemove = this.createBatchedMeshes( batchGroups );
|
|
375
|
+
|
|
376
|
+
this.disposeMeshes( meshesToRemove );
|
|
377
|
+
this.removeEmptyNodes( this.scene );
|
|
378
|
+
|
|
379
|
+
if ( this.debug ) {
|
|
380
|
+
|
|
381
|
+
const totalOriginalMeshes = meshesToRemove.size + singleGroups.size;
|
|
382
|
+
const totalFinalMeshes = batchGroups.size + singleGroups.size;
|
|
383
|
+
|
|
384
|
+
const stats = {
|
|
385
|
+
originalMeshes: totalOriginalMeshes,
|
|
386
|
+
batchedMeshes: batchGroups.size,
|
|
387
|
+
singleMeshes: singleGroups.size,
|
|
388
|
+
drawCalls: totalFinalMeshes,
|
|
389
|
+
uniqueGeometries: uniqueGeometries,
|
|
390
|
+
reductionRatio: ( ( 1 - totalFinalMeshes / totalOriginalMeshes ) * 100 ).toFixed( 1 ),
|
|
391
|
+
};
|
|
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this.logDebugInfo( stats );
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}
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return this.scene;
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}
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// Placeholder for future implementation
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toInstancingMesh() {
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throw new Error( 'InstancedMesh optimization not implemented yet' );
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}
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}
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export { SceneOptimizer };
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@@ -174,8 +174,8 @@ function reduceVertices( object, func, initialValue ) {
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}
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* @param {InstancedMesh}
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function sortInstancedMesh( mesh, compareFn ) {
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@@ -1,13 +1,12 @@
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import {
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DoubleSide,
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-
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CanvasTexture,
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Mesh,
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MeshBasicMaterial,
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OrthographicCamera,
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PlaneGeometry,
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Scene,
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ShaderMaterial,
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Texture,
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UniformsUtils
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} from 'three';
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import { UnpackDepthRGBAShader } from '../shaders/UnpackDepthRGBAShader.js';
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@@ -93,13 +92,9 @@ class ShadowMapViewer {
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context.fillStyle = 'rgba( 255, 0, 0, 1 )';
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context.fillText( light.name, 0, 20 );
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const labelTexture = new
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labelTexture.magFilter = LinearFilter;
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labelTexture.minFilter = LinearFilter;
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labelTexture.needsUpdate = true;
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const labelTexture = new CanvasTexture( labelCanvas );
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const labelMaterial = new MeshBasicMaterial( { map: labelTexture, side: DoubleSide } );
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labelMaterial.transparent = true;
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const labelMaterial = new MeshBasicMaterial( { map: labelTexture, side: DoubleSide, transparent: true } );
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const labelPlane = new PlaneGeometry( labelCanvas.width, labelCanvas.height );
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labelMesh = new Mesh( labelPlane, labelMaterial );
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@@ -0,0 +1,201 @@
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1
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import {
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2
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DoubleSide,
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3
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CanvasTexture,
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4
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+
Mesh,
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5
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MeshBasicMaterial,
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NodeMaterial,
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OrthographicCamera,
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8
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PlaneGeometry,
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9
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Scene,
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10
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Texture
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} from 'three';
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import { texture } from 'three/tsl';
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/**
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* This is a helper for visualising a given light's shadow map.
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* It works for shadow casting lights: DirectionalLight and SpotLight.
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* It renders out the shadow map and displays it on a HUD.
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*
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* Example usage:
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* 1) Import ShadowMapViewer into your app.
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*
|
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22
|
+
* 2) Create a shadow casting light and name it optionally:
|
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23
|
+
* let light = new DirectionalLight( 0xffffff, 1 );
|
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|
+
* light.castShadow = true;
|
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25
|
+
* light.name = 'Sun';
|
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|
+
*
|
|
27
|
+
* 3) Create a shadow map viewer for that light and set its size and position optionally:
|
|
28
|
+
* let shadowMapViewer = new ShadowMapViewer( light );
|
|
29
|
+
* shadowMapViewer.size.set( 128, 128 ); //width, height default: 256, 256
|
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|
+
* shadowMapViewer.position.set( 10, 10 ); //x, y in pixel default: 0, 0 (top left corner)
|
|
31
|
+
*
|
|
32
|
+
* 4) Render the shadow map viewer in your render loop:
|
|
33
|
+
* shadowMapViewer.render( renderer );
|
|
34
|
+
*
|
|
35
|
+
* 5) Optionally: Update the shadow map viewer on window resize:
|
|
36
|
+
* shadowMapViewer.updateForWindowResize();
|
|
37
|
+
*
|
|
38
|
+
* 6) If you set the position or size members directly, you need to call shadowMapViewer.update();
|
|
39
|
+
*/
|
|
40
|
+
|
|
41
|
+
class ShadowMapViewer {
|
|
42
|
+
|
|
43
|
+
constructor( light ) {
|
|
44
|
+
|
|
45
|
+
//- Internals
|
|
46
|
+
const scope = this;
|
|
47
|
+
const doRenderLabel = ( light.name !== undefined && light.name !== '' );
|
|
48
|
+
let currentAutoClear;
|
|
49
|
+
|
|
50
|
+
//Holds the initial position and dimension of the HUD
|
|
51
|
+
const frame = {
|
|
52
|
+
x: 10,
|
|
53
|
+
y: 10,
|
|
54
|
+
width: 256,
|
|
55
|
+
height: 256
|
|
56
|
+
};
|
|
57
|
+
|
|
58
|
+
const camera = new OrthographicCamera( window.innerWidth / - 2, window.innerWidth / 2, window.innerHeight / 2, window.innerHeight / - 2, 1, 10 );
|
|
59
|
+
camera.position.set( 0, 0, 2 );
|
|
60
|
+
const scene = new Scene();
|
|
61
|
+
|
|
62
|
+
//HUD for shadow map
|
|
63
|
+
|
|
64
|
+
const material = new NodeMaterial();
|
|
65
|
+
|
|
66
|
+
const shadowMapUniform = texture( new Texture() );
|
|
67
|
+
material.fragmentNode = shadowMapUniform;
|
|
68
|
+
|
|
69
|
+
const plane = new PlaneGeometry( frame.width, frame.height );
|
|
70
|
+
const mesh = new Mesh( plane, material );
|
|
71
|
+
|
|
72
|
+
scene.add( mesh );
|
|
73
|
+
|
|
74
|
+
//Label for light's name
|
|
75
|
+
let labelCanvas, labelMesh;
|
|
76
|
+
|
|
77
|
+
if ( doRenderLabel ) {
|
|
78
|
+
|
|
79
|
+
labelCanvas = document.createElement( 'canvas' );
|
|
80
|
+
|
|
81
|
+
const context = labelCanvas.getContext( '2d' );
|
|
82
|
+
context.font = 'Bold 20px Arial';
|
|
83
|
+
|
|
84
|
+
const labelWidth = context.measureText( light.name ).width;
|
|
85
|
+
labelCanvas.width = labelWidth;
|
|
86
|
+
labelCanvas.height = 25; //25 to account for g, p, etc.
|
|
87
|
+
|
|
88
|
+
context.font = 'Bold 20px Arial';
|
|
89
|
+
context.fillStyle = 'rgba( 255, 0, 0, 1 )';
|
|
90
|
+
context.fillText( light.name, 0, 20 );
|
|
91
|
+
|
|
92
|
+
const labelTexture = new CanvasTexture( labelCanvas );
|
|
93
|
+
|
|
94
|
+
const labelMaterial = new MeshBasicMaterial( { map: labelTexture, side: DoubleSide, transparent: true } );
|
|
95
|
+
|
|
96
|
+
const labelPlane = new PlaneGeometry( labelCanvas.width, labelCanvas.height );
|
|
97
|
+
labelMesh = new Mesh( labelPlane, labelMaterial );
|
|
98
|
+
|
|
99
|
+
scene.add( labelMesh );
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
function resetPosition() {
|
|
104
|
+
|
|
105
|
+
scope.position.set( scope.position.x, scope.position.y );
|
|
106
|
+
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
//- API
|
|
110
|
+
// Set to false to disable displaying this shadow map
|
|
111
|
+
this.enabled = true;
|
|
112
|
+
|
|
113
|
+
// Set the size of the displayed shadow map on the HUD
|
|
114
|
+
this.size = {
|
|
115
|
+
width: frame.width,
|
|
116
|
+
height: frame.height,
|
|
117
|
+
set: function ( width, height ) {
|
|
118
|
+
|
|
119
|
+
this.width = width;
|
|
120
|
+
this.height = height;
|
|
121
|
+
|
|
122
|
+
mesh.scale.set( this.width / frame.width, this.height / frame.height, 1 );
|
|
123
|
+
|
|
124
|
+
//Reset the position as it is off when we scale stuff
|
|
125
|
+
resetPosition();
|
|
126
|
+
|
|
127
|
+
}
|
|
128
|
+
};
|
|
129
|
+
|
|
130
|
+
// Set the position of the displayed shadow map on the HUD
|
|
131
|
+
this.position = {
|
|
132
|
+
x: frame.x,
|
|
133
|
+
y: frame.y,
|
|
134
|
+
set: function ( x, y ) {
|
|
135
|
+
|
|
136
|
+
this.x = x;
|
|
137
|
+
this.y = y;
|
|
138
|
+
|
|
139
|
+
const width = scope.size.width;
|
|
140
|
+
const height = scope.size.height;
|
|
141
|
+
|
|
142
|
+
mesh.position.set( - window.innerWidth / 2 + width / 2 + this.x, window.innerHeight / 2 - height / 2 - this.y, 0 );
|
|
143
|
+
|
|
144
|
+
if ( doRenderLabel ) labelMesh.position.set( mesh.position.x, mesh.position.y - scope.size.height / 2 + labelCanvas.height / 2, 0 );
|
|
145
|
+
|
|
146
|
+
}
|
|
147
|
+
};
|
|
148
|
+
|
|
149
|
+
this.render = function ( renderer ) {
|
|
150
|
+
|
|
151
|
+
if ( this.enabled ) {
|
|
152
|
+
|
|
153
|
+
//Because a light's .shadowMap is only initialised after the first render pass
|
|
154
|
+
//we have to make sure the correct map is sent into the shader, otherwise we
|
|
155
|
+
//always end up with the scene's first added shadow casting light's shadowMap
|
|
156
|
+
//in the shader
|
|
157
|
+
//See: https://github.com/mrdoob/three.js/issues/5932
|
|
158
|
+
shadowMapUniform.value = light.shadow.map.texture;
|
|
159
|
+
|
|
160
|
+
currentAutoClear = renderer.autoClear;
|
|
161
|
+
renderer.autoClear = false; // To allow render overlay
|
|
162
|
+
renderer.clearDepth();
|
|
163
|
+
renderer.render( scene, camera );
|
|
164
|
+
renderer.autoClear = currentAutoClear;
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
};
|
|
169
|
+
|
|
170
|
+
this.updateForWindowResize = function () {
|
|
171
|
+
|
|
172
|
+
if ( this.enabled ) {
|
|
173
|
+
|
|
174
|
+
camera.left = window.innerWidth / - 2;
|
|
175
|
+
camera.right = window.innerWidth / 2;
|
|
176
|
+
camera.top = window.innerHeight / 2;
|
|
177
|
+
camera.bottom = window.innerHeight / - 2;
|
|
178
|
+
camera.updateProjectionMatrix();
|
|
179
|
+
|
|
180
|
+
this.update();
|
|
181
|
+
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
};
|
|
185
|
+
|
|
186
|
+
this.update = function () {
|
|
187
|
+
|
|
188
|
+
this.position.set( this.position.x, this.position.y );
|
|
189
|
+
this.size.set( this.size.width, this.size.height );
|
|
190
|
+
|
|
191
|
+
};
|
|
192
|
+
|
|
193
|
+
//Force an update to set position/size
|
|
194
|
+
this.update();
|
|
195
|
+
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
|
|
201
|
+
export { ShadowMapViewer };
|