@plastic-software/three 0.167.3 → 0.174.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +1 -1
- package/build/three.cjs +36277 -24023
- package/build/three.core.js +48830 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +10175 -46743
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +550 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +44348 -50670
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +70301 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +3 -15
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +61 -11
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/capabilities/WebGPU.js +1 -10
- package/examples/jsm/controls/ArcballControls.js +262 -231
- package/examples/jsm/controls/DragControls.js +1 -1
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +801 -777
- package/examples/jsm/controls/PointerLockControls.js +26 -20
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +119 -68
- package/examples/jsm/csm/CSM.js +2 -2
- package/examples/jsm/csm/CSMFrustum.js +7 -4
- package/examples/jsm/csm/CSMHelper.js +2 -0
- package/examples/jsm/csm/CSMShadowNode.js +442 -0
- package/examples/jsm/curves/NURBSCurve.js +33 -2
- package/examples/jsm/curves/NURBSUtils.js +3 -0
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +181 -109
- package/examples/jsm/exporters/KTX2Exporter.js +54 -23
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +11 -9
- package/examples/jsm/exporters/USDZExporter.js +50 -11
- package/examples/jsm/geometries/DecalGeometry.js +73 -21
- package/examples/jsm/geometries/TextGeometry.js +1 -12
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
- package/examples/jsm/interactive/HTMLMesh.js +1 -0
- package/examples/jsm/interactive/InteractiveGroup.js +108 -51
- package/examples/jsm/interactive/SelectionHelper.js +3 -1
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +18 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -12
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
- package/examples/jsm/lines/LineGeometry.js +25 -0
- package/examples/jsm/lines/LineMaterial.js +0 -1
- package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
- package/examples/jsm/lines/webgpu/Line2.js +2 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
- package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -0
- package/examples/jsm/loaders/3MFLoader.js +104 -2
- package/examples/jsm/loaders/BVHLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +15 -12
- package/examples/jsm/loaders/DDSLoader.js +42 -0
- package/examples/jsm/loaders/DRACOLoader.js +3 -1
- package/examples/jsm/loaders/FBXLoader.js +71 -22
- package/examples/jsm/loaders/GCodeLoader.js +4 -2
- package/examples/jsm/loaders/GLTFLoader.js +29 -14
- package/examples/jsm/loaders/KTX2Loader.js +160 -58
- package/examples/jsm/loaders/KTXLoader.js +4 -4
- package/examples/jsm/loaders/LDrawLoader.js +22 -136
- package/examples/jsm/loaders/LottieLoader.js +2 -1
- package/examples/jsm/loaders/MTLLoader.js +27 -7
- package/examples/jsm/loaders/MaterialXLoader.js +40 -14
- package/examples/jsm/loaders/NRRDLoader.js +1 -1
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +15 -12
- package/examples/jsm/loaders/PVRLoader.js +1 -1
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +17 -18
- package/examples/jsm/loaders/VRMLLoader.js +17 -17
- package/examples/jsm/loaders/VTKLoader.js +4 -3
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/ColorSpaces.js +76 -0
- package/examples/jsm/math/ConvexHull.js +1 -1
- package/examples/jsm/math/OBB.js +17 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
- package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
- package/examples/jsm/misc/Timer.js +27 -12
- package/examples/jsm/misc/Volume.js +28 -18
- package/examples/jsm/misc/VolumeSlice.js +19 -16
- package/examples/jsm/modifiers/CurveModifier.js +10 -8
- package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
- package/examples/jsm/objects/GroundedSkybox.js +4 -4
- package/examples/jsm/objects/LensflareMesh.js +324 -0
- package/examples/jsm/objects/Reflector.js +5 -2
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +14 -14
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/objects/Water2Mesh.js +11 -9
- package/examples/jsm/objects/WaterMesh.js +38 -33
- package/examples/jsm/physics/JoltPhysics.js +8 -8
- package/examples/jsm/physics/RapierPhysics.js +5 -5
- package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/EffectComposer.js +1 -2
- package/examples/jsm/postprocessing/OutlinePass.js +37 -51
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +1 -2
- package/examples/jsm/postprocessing/SMAAPass.js +1 -3
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +2 -4
- package/examples/jsm/postprocessing/SSRPass.js +8 -4
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
- package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
- package/examples/jsm/renderers/SVGRenderer.js +6 -4
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/FXAAShader.js +225 -224
- package/examples/jsm/shaders/GodRaysShader.js +3 -3
- package/examples/jsm/shaders/OutputShader.js +6 -2
- package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +12 -2
- package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
- package/examples/jsm/transpiler/TSLEncoder.js +96 -21
- package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
- package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
- package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
- package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
- package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
- package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
- package/examples/jsm/tsl/display/FXAANode.js +364 -0
- package/examples/jsm/tsl/display/FilmNode.js +100 -0
- package/examples/jsm/tsl/display/GTAONode.js +521 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
- package/examples/jsm/tsl/display/LensflareNode.js +278 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +750 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
- package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
- package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
- package/examples/jsm/tsl/display/SMAANode.js +767 -0
- package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
- package/examples/jsm/tsl/display/SSRNode.js +538 -0
- package/examples/jsm/tsl/display/Sepia.js +24 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
- package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
- package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
- package/examples/jsm/tsl/display/TransitionNode.js +140 -0
- package/examples/jsm/tsl/display/hashBlur.js +34 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
- package/examples/jsm/tsl/math/Bayer.js +18 -0
- package/examples/jsm/tsl/utils/Raymarching.js +65 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
- package/examples/jsm/utils/GeometryUtils.js +22 -19
- package/examples/jsm/utils/SceneOptimizer.js +410 -0
- package/examples/jsm/utils/SceneUtils.js +2 -2
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/UVsDebug.js +1 -1
- package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
- package/examples/jsm/webxr/Text2D.js +6 -6
- package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +14 -9
- package/src/Three.Core.js +182 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +543 -0
- package/src/Three.WebGPU.Nodes.js +23 -0
- package/src/Three.WebGPU.js +13 -184
- package/src/Three.js +1 -176
- package/src/animation/AnimationClip.js +2 -2
- package/src/animation/AnimationObjectGroup.js +2 -2
- package/src/animation/AnimationUtils.js +1 -1
- package/src/animation/PropertyBinding.js +2 -2
- package/src/audio/Audio.js +379 -2
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +76 -0
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +29 -0
- package/src/cameras/Camera.js +47 -0
- package/src/cameras/CubeCamera.js +66 -0
- package/src/cameras/OrthographicCamera.js +109 -0
- package/src/cameras/PerspectiveCamera.js +173 -34
- package/src/cameras/StereoCamera.js +48 -2
- package/src/constants.js +6 -6
- package/src/core/BufferAttribute.js +4 -9
- package/src/core/BufferGeometry.js +48 -8
- package/src/core/Clock.js +1 -1
- package/src/core/EventDispatcher.js +52 -8
- package/src/core/InterleavedBuffer.js +4 -13
- package/src/core/Object3D.js +573 -3
- package/src/core/RenderTarget.js +22 -4
- package/src/core/RenderTarget3D.js +22 -0
- package/src/core/RenderTargetArray.js +22 -0
- package/src/extras/Controls.js +104 -0
- package/src/extras/DataUtils.js +48 -8
- package/src/extras/Earcut.js +18 -7
- package/src/extras/ImageUtils.js +18 -11
- package/src/extras/PMREMGenerator.js +40 -9
- package/src/extras/ShapeUtils.js +24 -2
- package/src/extras/TextureUtils.js +96 -10
- package/src/extras/core/Curve.js +153 -53
- package/src/extras/core/CurvePath.js +63 -22
- package/src/extras/core/Interpolations.js +29 -3
- package/src/extras/core/Path.js +134 -1
- package/src/extras/core/Shape.js +66 -3
- package/src/extras/core/ShapePath.js +76 -0
- package/src/extras/curves/ArcCurve.js +22 -0
- package/src/extras/curves/CatmullRomCurve3.js +89 -18
- package/src/extras/curves/CubicBezierCurve.js +67 -0
- package/src/extras/curves/CubicBezierCurve3.js +50 -0
- package/src/extras/curves/EllipseCurve.js +102 -0
- package/src/extras/curves/LineCurve.js +36 -0
- package/src/extras/curves/LineCurve3.js +36 -0
- package/src/extras/curves/QuadraticBezierCurve.js +59 -0
- package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
- package/src/extras/curves/SplineCurve.js +48 -0
- package/src/geometries/BoxGeometry.js +38 -0
- package/src/geometries/CapsuleGeometry.js +34 -0
- package/src/geometries/CircleGeometry.js +40 -0
- package/src/geometries/ConeGeometry.js +38 -0
- package/src/geometries/CylinderGeometry.js +50 -4
- package/src/geometries/DodecahedronGeometry.js +32 -0
- package/src/geometries/EdgesGeometry.js +30 -2
- package/src/geometries/ExtrudeGeometry.js +52 -0
- package/src/geometries/IcosahedronGeometry.js +32 -0
- package/src/geometries/LatheGeometry.js +43 -3
- package/src/geometries/OctahedronGeometry.js +32 -0
- package/src/geometries/PlaneGeometry.js +34 -0
- package/src/geometries/PolyhedronGeometry.js +29 -0
- package/src/geometries/RingGeometry.js +36 -0
- package/src/geometries/ShapeGeometry.js +37 -0
- package/src/geometries/SphereGeometry.js +37 -0
- package/src/geometries/TetrahedronGeometry.js +32 -0
- package/src/geometries/TorusGeometry.js +35 -0
- package/src/geometries/TorusKnotGeometry.js +38 -0
- package/src/geometries/TubeGeometry.js +49 -0
- package/src/geometries/WireframeGeometry.js +32 -0
- package/src/helpers/ArrowHelper.js +60 -3
- package/src/helpers/AxesHelper.js +28 -0
- package/src/helpers/Box3Helper.js +28 -0
- package/src/helpers/BoxHelper.js +43 -7
- package/src/helpers/CameraHelper.js +61 -18
- package/src/helpers/DirectionalLightHelper.js +52 -0
- package/src/helpers/GridHelper.js +26 -0
- package/src/helpers/HemisphereLightHelper.js +39 -0
- package/src/helpers/PlaneHelper.js +33 -0
- package/src/helpers/PointLightHelper.js +43 -0
- package/src/helpers/PolarGridHelper.js +30 -0
- package/src/helpers/SkeletonHelper.js +39 -2
- package/src/helpers/SpotLightHelper.js +40 -0
- package/src/lights/AmbientLight.js +25 -0
- package/src/lights/DirectionalLight.js +57 -0
- package/src/lights/DirectionalLightShadow.js +15 -0
- package/src/lights/HemisphereLight.js +32 -0
- package/src/lights/Light.js +36 -0
- package/src/lights/LightProbe.js +43 -0
- package/src/lights/LightShadow.js +159 -0
- package/src/lights/PointLight.js +59 -0
- package/src/lights/PointLightShadow.js +21 -0
- package/src/lights/RectAreaLight.js +59 -0
- package/src/lights/SpotLight.js +102 -0
- package/src/lights/SpotLightShadow.js +24 -2
- package/src/lights/webgpu/IESSpotLight.js +21 -0
- package/src/loaders/Loader.js +132 -0
- package/src/loaders/MaterialLoader.js +7 -1
- package/src/loaders/nodes/NodeLoader.js +189 -0
- package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
- package/src/loaders/nodes/NodeObjectLoader.js +151 -0
- package/src/materials/LineDashedMaterial.js +0 -1
- package/src/materials/Material.js +469 -7
- package/src/materials/MeshPhongMaterial.js +1 -1
- package/src/materials/MeshPhysicalMaterial.js +2 -2
- package/src/materials/MeshStandardMaterial.js +2 -2
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
- package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
- package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
- package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
- package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
- package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
- package/src/materials/nodes/NodeMaterial.js +1180 -0
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
- package/src/materials/nodes/PointsNodeMaterial.js +153 -0
- package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
- package/src/math/Box2.js +177 -0
- package/src/math/Box3.js +243 -0
- package/src/math/Color.js +343 -0
- package/src/math/ColorManagement.js +143 -102
- package/src/math/Cylindrical.js +65 -6
- package/src/math/Euler.js +137 -4
- package/src/math/Frustum.js +83 -0
- package/src/math/Interpolant.js +87 -8
- package/src/math/Line3.js +96 -2
- package/src/math/MathUtils.js +182 -19
- package/src/math/Matrix2.js +70 -0
- package/src/math/Matrix3.js +229 -4
- package/src/math/Matrix4.js +368 -3
- package/src/math/Plane.js +164 -2
- package/src/math/Quaternion.js +265 -9
- package/src/math/Ray.js +160 -0
- package/src/math/Sphere.js +147 -0
- package/src/math/Spherical.js +73 -11
- package/src/math/SphericalHarmonics3.js +112 -14
- package/src/math/Triangle.js +230 -2
- package/src/math/Vector2.js +396 -10
- package/src/math/Vector3.js +550 -13
- package/src/math/Vector4.js +415 -9
- package/src/math/interpolants/CubicInterpolant.js +10 -1
- package/src/math/interpolants/DiscreteInterpolant.js +10 -2
- package/src/math/interpolants/LinearInterpolant.js +13 -0
- package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
- package/src/nodes/Nodes.js +84 -166
- package/src/nodes/TSL.js +167 -0
- package/src/nodes/accessors/AccessorsUtils.js +39 -10
- package/src/nodes/accessors/Arrays.js +68 -0
- package/src/nodes/accessors/BatchNode.js +93 -26
- package/src/nodes/accessors/Bitangent.js +54 -0
- package/src/nodes/accessors/BufferAttributeNode.js +189 -11
- package/src/nodes/accessors/BufferNode.js +70 -5
- package/src/nodes/accessors/BuiltinNode.js +63 -0
- package/src/nodes/accessors/Camera.js +129 -0
- package/src/nodes/accessors/ClippingNode.js +152 -43
- package/src/nodes/accessors/CubeTextureNode.js +76 -13
- package/src/nodes/accessors/InstanceNode.js +118 -35
- package/src/nodes/accessors/InstancedMeshNode.js +50 -0
- package/src/nodes/accessors/Lights.js +129 -0
- package/src/nodes/accessors/MaterialNode.js +394 -58
- package/src/nodes/accessors/MaterialProperties.js +57 -1
- package/src/nodes/accessors/MaterialReferenceNode.js +60 -18
- package/src/nodes/accessors/ModelNode.js +159 -12
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -36
- package/src/nodes/accessors/MorphNode.js +60 -13
- package/src/nodes/accessors/Normal.js +156 -0
- package/src/nodes/accessors/Object3DNode.js +154 -35
- package/src/nodes/accessors/PointUVNode.js +35 -6
- package/src/nodes/accessors/Position.js +64 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
- package/src/nodes/accessors/ReferenceNode.js +243 -6
- package/src/nodes/accessors/ReflectVector.js +36 -0
- package/src/nodes/accessors/RendererReferenceNode.js +57 -7
- package/src/nodes/accessors/SceneNode.js +98 -6
- package/src/nodes/accessors/SkinningNode.js +214 -21
- package/src/nodes/accessors/StorageBufferNode.js +288 -28
- package/src/nodes/accessors/StorageTextureNode.js +139 -12
- package/src/nodes/accessors/Tangent.js +62 -0
- package/src/nodes/accessors/Texture3DNode.js +98 -12
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +14 -34
- package/src/nodes/accessors/TextureNode.js +347 -34
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- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +146 -28
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +161 -7
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +333 -50
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +287 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +131 -3
- package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
- package/src/renderers/webxr/WebXRManager.js +54 -32
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- package/src/textures/Texture.js +368 -5
- package/src/textures/VideoFrameTexture.js +35 -0
- package/src/utils.js +33 -1
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/controls/Controls.js +0 -32
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
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- package/examples/jsm/libs/mmdparser.module.js +0 -11530
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- package/examples/jsm/loaders/MMDLoader.js +0 -2295
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- package/src/nodes/accessors/TangentNode.js +0 -23
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- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/display/AfterImageNode.js +0 -152
- package/src/nodes/display/AnamorphicNode.js +0 -145
- package/src/nodes/display/BlendModeNode.js +0 -128
- package/src/nodes/display/ColorAdjustmentNode.js +0 -104
- package/src/nodes/display/DenoiseNode.js +0 -198
- package/src/nodes/display/DotScreenNode.js +0 -75
- package/src/nodes/display/FXAANode.js +0 -327
- package/src/nodes/display/FilmNode.js +0 -52
- package/src/nodes/display/GTAONode.js +0 -324
- package/src/nodes/display/GaussianBlurNode.js +0 -207
- package/src/nodes/display/Lut3DNode.js +0 -53
- package/src/nodes/display/RGBShiftNode.js +0 -49
- package/src/nodes/display/SepiaNode.js +0 -18
- package/src/nodes/display/TransitionNode.js +0 -76
- package/src/nodes/display/ViewportNode.js +0 -137
- package/src/nodes/fog/FogExp2Node.js +0 -34
- package/src/nodes/fog/FogNode.js +0 -48
- package/src/nodes/fog/FogRangeNode.js +0 -35
- package/src/nodes/lighting/LightNode.js +0 -57
- package/src/nodes/loaders/NodeLoader.js +0 -110
- package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
- package/src/nodes/loaders/NodeObjectLoader.js +0 -71
- package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
- package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
- package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
- package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
- package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
- package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
- package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
- package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
- package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
- package/src/nodes/materials/NodeMaterial.js +0 -680
- package/src/nodes/materials/PointsNodeMaterial.js +0 -39
- package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
- package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
- package/src/nodes/math/CondNode.js +0 -139
- package/src/nodes/math/HashNode.js +0 -34
- package/src/nodes/procedural/CheckerNode.js +0 -42
- package/src/nodes/utils/DiscardNode.js +0 -28
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import { add } from '../math/OperatorNode.js';
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import { Color } from '../../math/Color.js';
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import {
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import {
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import {
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const depthCompare = ( uv, compare ) => texture( depthTexture, uv ).compare( compare );
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const mapSize = reference( 'mapSize', 'vec2', shadow );
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const radius = reference( 'radius', 'float', shadow );
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const texelSize = vec2( 1 ).div( mapSize );
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const dx1 = texelSize.x.mul( radius );
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const dy3 = dy1.div( 2 );
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return add(
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depthCompare( shadowCoord.xy.add( vec2( dx0, dy0 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( 0, dy0 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx1, dy0 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx2, dy2 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( 0, dy2 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx3, dy2 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx0, 0 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx2, 0 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy, shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx3, 0 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx1, 0 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx2, dy3 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( 0, dy3 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx3, dy3 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx0, dy1 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( 0, dy1 ) ), shadowCoord.z ),
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depthCompare( shadowCoord.xy.add( vec2( dx1, dy1 ) ), shadowCoord.z )
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).mul( 1 / 17 );
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} );
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const PCFSoftShadowMap = Fn( ( { depthTexture, shadowCoord, shadow } ) => {
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const depthCompare = ( uv, compare ) => texture( depthTexture, uv ).compare( compare );
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const mapSize = reference( 'mapSize', 'vec2', shadow );
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const texelSize = vec2( 1 ).div( mapSize );
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const dx = texelSize.x;
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const dy = texelSize.y;
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const uv = shadowCoord.xy;
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const f = fract( uv.mul( mapSize ).add( 0.5 ) );
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uv.subAssign( f.mul( texelSize ) );
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return add(
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depthCompare( uv, shadowCoord.z ),
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depthCompare( uv.add( vec2( dx, 0 ) ), shadowCoord.z ),
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depthCompare( uv.add( vec2( 0, dy ) ), shadowCoord.z ),
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depthCompare( uv.add( texelSize ), shadowCoord.z ),
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mix(
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depthCompare( uv.add( vec2( dx.negate(), 0 ) ), shadowCoord.z ),
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depthCompare( uv.add( vec2( dx.mul( 2 ), 0 ) ), shadowCoord.z ),
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f.x
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),
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mix(
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depthCompare( uv.add( vec2( dx.negate(), dy ) ), shadowCoord.z ),
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depthCompare( uv.add( vec2( dx.mul( 2 ), dy ) ), shadowCoord.z ),
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f.x
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),
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mix(
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depthCompare( uv.add( vec2( 0, dy.negate() ) ), shadowCoord.z ),
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depthCompare( uv.add( vec2( 0, dy.mul( 2 ) ) ), shadowCoord.z ),
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f.y
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),
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mix(
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depthCompare( uv.add( vec2( dx, dy.negate() ) ), shadowCoord.z ),
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depthCompare( uv.add( vec2( dx, dy.mul( 2 ) ) ), shadowCoord.z ),
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f.y
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),
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mix(
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mix(
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depthCompare( uv.add( vec2( dx.negate(), dy.negate() ) ), shadowCoord.z ),
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depthCompare( uv.add( vec2( dx.mul( 2 ), dy.negate() ) ), shadowCoord.z ),
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f.x
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),
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mix(
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depthCompare( uv.add( vec2( dx.negate(), dy.mul( 2 ) ) ), shadowCoord.z ),
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depthCompare( uv.add( vec2( dx.mul( 2 ), dy.mul( 2 ) ) ), shadowCoord.z ),
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f.x
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),
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f.y
|
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)
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).mul( 1 / 9 );
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} );
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const shadowFilterLib = [ BasicShadowMap, PCFShadowMap, PCFSoftShadowMap ];
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//
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121
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let overrideMaterial = null;
|
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123
|
-
|
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5
|
+
import { renderGroup } from '../core/UniformGroupNode.js';
|
|
6
|
+
import { hash } from '../core/NodeUtils.js';
|
|
7
|
+
import { shadow } from './ShadowNode.js';
|
|
8
|
+
import { nodeObject } from '../tsl/TSLCore.js';
|
|
9
|
+
import { lightViewPosition } from '../accessors/Lights.js';
|
|
10
|
+
import { positionView } from '../accessors/Position.js';
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* Base class for analytic light nodes.
|
|
14
|
+
*
|
|
15
|
+
* @augments LightingNode
|
|
16
|
+
*/
|
|
124
17
|
class AnalyticLightNode extends LightingNode {
|
|
125
18
|
|
|
19
|
+
static get type() {
|
|
20
|
+
|
|
21
|
+
return 'AnalyticLightNode';
|
|
22
|
+
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* Constructs a new analytic light node.
|
|
27
|
+
*
|
|
28
|
+
* @param {?Light} [light=null] - The light source.
|
|
29
|
+
*/
|
|
126
30
|
constructor( light = null ) {
|
|
127
31
|
|
|
128
32
|
super();
|
|
129
33
|
|
|
130
|
-
|
|
131
|
-
|
|
34
|
+
/**
|
|
35
|
+
* The light source.
|
|
36
|
+
*
|
|
37
|
+
* @type {?Light}
|
|
38
|
+
* @default null
|
|
39
|
+
*/
|
|
132
40
|
this.light = light;
|
|
133
41
|
|
|
42
|
+
/**
|
|
43
|
+
* The light's color value.
|
|
44
|
+
*
|
|
45
|
+
* @type {Color}
|
|
46
|
+
*/
|
|
134
47
|
this.color = new Color();
|
|
135
|
-
this.colorNode = uniform( this.color );
|
|
136
48
|
|
|
49
|
+
/**
|
|
50
|
+
* The light's color node. Points to `colorNode` of the light source, if set. Otherwise
|
|
51
|
+
* it creates a uniform node based on {@link AnalyticLightNode#color}.
|
|
52
|
+
*
|
|
53
|
+
* @type {Node}
|
|
54
|
+
*/
|
|
55
|
+
this.colorNode = ( light && light.colorNode ) || uniform( this.color ).setGroup( renderGroup );
|
|
56
|
+
|
|
57
|
+
/**
|
|
58
|
+
* This property is used to retain a reference to the original value of {@link AnalyticLightNode#colorNode}.
|
|
59
|
+
* The final color node is represented by a different node when using shadows.
|
|
60
|
+
*
|
|
61
|
+
* @type {?Node}
|
|
62
|
+
* @default null
|
|
63
|
+
*/
|
|
137
64
|
this.baseColorNode = null;
|
|
138
65
|
|
|
139
|
-
|
|
66
|
+
/**
|
|
67
|
+
* Represents the light's shadow.
|
|
68
|
+
*
|
|
69
|
+
* @type {?ShadowNode}
|
|
70
|
+
* @default null
|
|
71
|
+
*/
|
|
140
72
|
this.shadowNode = null;
|
|
73
|
+
|
|
74
|
+
/**
|
|
75
|
+
* Represents the light's shadow color.
|
|
76
|
+
*
|
|
77
|
+
* @type {?Node}
|
|
78
|
+
* @default null
|
|
79
|
+
*/
|
|
141
80
|
this.shadowColorNode = null;
|
|
142
81
|
|
|
82
|
+
/**
|
|
83
|
+
* This flag can be used for type testing.
|
|
84
|
+
*
|
|
85
|
+
* @type {boolean}
|
|
86
|
+
* @readonly
|
|
87
|
+
* @default true
|
|
88
|
+
*/
|
|
143
89
|
this.isAnalyticLightNode = true;
|
|
144
90
|
|
|
91
|
+
/**
|
|
92
|
+
* Overwritten since analytic light nodes are updated
|
|
93
|
+
* once per frame.
|
|
94
|
+
*
|
|
95
|
+
* @type {string}
|
|
96
|
+
* @default 'frame'
|
|
97
|
+
*/
|
|
98
|
+
this.updateType = NodeUpdateType.FRAME;
|
|
99
|
+
|
|
145
100
|
}
|
|
146
101
|
|
|
147
|
-
|
|
102
|
+
/**
|
|
103
|
+
* Overwrites the default {@link Node#customCacheKey} implementation by including the
|
|
104
|
+
* `light.id` and `light.castShadow` into the cache key.
|
|
105
|
+
*
|
|
106
|
+
* @return {number} The custom cache key.
|
|
107
|
+
*/
|
|
108
|
+
customCacheKey() {
|
|
148
109
|
|
|
149
|
-
return
|
|
110
|
+
return hash( this.light.id, this.light.castShadow ? 1 : 0 );
|
|
150
111
|
|
|
151
112
|
}
|
|
152
113
|
|
|
@@ -156,79 +117,68 @@ class AnalyticLightNode extends LightingNode {
|
|
|
156
117
|
|
|
157
118
|
}
|
|
158
119
|
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
const { object, renderer } = builder;
|
|
120
|
+
getLightVector( builder ) {
|
|
162
121
|
|
|
163
|
-
|
|
164
|
-
|
|
165
|
-
if ( shadowColorNode === null ) {
|
|
122
|
+
return lightViewPosition( this.light ).sub( builder.context.positionView || positionView );
|
|
166
123
|
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
overrideMaterial = builder.createNodeMaterial();
|
|
170
|
-
overrideMaterial.fragmentNode = vec4( 0, 0, 0, 1 );
|
|
171
|
-
overrideMaterial.isShadowNodeMaterial = true; // Use to avoid other overrideMaterial override material.fragmentNode unintentionally when using material.shadowNode
|
|
172
|
-
|
|
173
|
-
}
|
|
174
|
-
|
|
175
|
-
const depthTexture = new DepthTexture();
|
|
176
|
-
depthTexture.compareFunction = LessCompare;
|
|
124
|
+
}
|
|
177
125
|
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
126
|
+
/**
|
|
127
|
+
* Sets up the direct lighting for the analytic light node.
|
|
128
|
+
*
|
|
129
|
+
* @abstract
|
|
130
|
+
* @param {NodeBuilder} builder - The builder object used for setting up the light.
|
|
131
|
+
*/
|
|
132
|
+
setupDirect( /*builder*/ ) { }
|
|
181
133
|
|
|
182
|
-
|
|
134
|
+
setupDirectRectArea( /*builder*/ ) { }
|
|
183
135
|
|
|
184
|
-
|
|
136
|
+
/**
|
|
137
|
+
* Setups the shadow node for this light. The method exists so concrete light classes
|
|
138
|
+
* can setup different types of shadow nodes.
|
|
139
|
+
*
|
|
140
|
+
* @return {ShadowNode} The created shadow node.
|
|
141
|
+
*/
|
|
142
|
+
setupShadowNode() {
|
|
185
143
|
|
|
186
|
-
|
|
187
|
-
const bias = reference( 'bias', 'float', shadow );
|
|
188
|
-
const normalBias = reference( 'normalBias', 'float', shadow );
|
|
144
|
+
return shadow( this.light );
|
|
189
145
|
|
|
190
|
-
|
|
146
|
+
}
|
|
191
147
|
|
|
192
|
-
|
|
193
|
-
|
|
148
|
+
/**
|
|
149
|
+
* Setups the shadow for this light. This method is only executed if the light
|
|
150
|
+
* cast shadows and the current build object receives shadows. It incorporates
|
|
151
|
+
* shadows into the lighting computation.
|
|
152
|
+
*
|
|
153
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
154
|
+
*/
|
|
155
|
+
setupShadow( builder ) {
|
|
194
156
|
|
|
195
|
-
|
|
157
|
+
const { renderer } = builder;
|
|
196
158
|
|
|
197
|
-
|
|
159
|
+
if ( renderer.shadowMap.enabled === false ) return;
|
|
198
160
|
|
|
199
|
-
|
|
161
|
+
let shadowColorNode = this.shadowColorNode;
|
|
200
162
|
|
|
201
|
-
|
|
163
|
+
if ( shadowColorNode === null ) {
|
|
202
164
|
|
|
203
|
-
|
|
204
|
-
shadowCoord.x,
|
|
205
|
-
shadowCoord.y.oneMinus(), // follow webgpu standards
|
|
206
|
-
coordZ
|
|
207
|
-
);
|
|
165
|
+
const customShadowNode = this.light.shadow.shadowNode;
|
|
208
166
|
|
|
209
|
-
|
|
210
|
-
.and( shadowCoord.x.lessThanEqual( 1 ) )
|
|
211
|
-
.and( shadowCoord.y.greaterThanEqual( 0 ) )
|
|
212
|
-
.and( shadowCoord.y.lessThanEqual( 1 ) )
|
|
213
|
-
.and( shadowCoord.z.lessThanEqual( 1 ) );
|
|
167
|
+
let shadowNode;
|
|
214
168
|
|
|
215
|
-
|
|
169
|
+
if ( customShadowNode !== undefined ) {
|
|
216
170
|
|
|
217
|
-
|
|
171
|
+
shadowNode = nodeObject( customShadowNode );
|
|
218
172
|
|
|
219
|
-
|
|
173
|
+
} else {
|
|
220
174
|
|
|
221
|
-
|
|
175
|
+
shadowNode = this.setupShadowNode( builder );
|
|
222
176
|
|
|
223
177
|
}
|
|
224
178
|
|
|
225
|
-
const shadowColor = texture( shadowMap.texture, shadowCoord );
|
|
226
|
-
const shadowNode = frustumTest.select( filterFn( { depthTexture, shadowCoord, shadow } ), float( 1 ) );
|
|
227
|
-
|
|
228
|
-
this.shadowMap = shadowMap;
|
|
229
|
-
|
|
230
179
|
this.shadowNode = shadowNode;
|
|
231
|
-
|
|
180
|
+
|
|
181
|
+
this.shadowColorNode = shadowColorNode = this.colorNode.mul( shadowNode );
|
|
232
182
|
|
|
233
183
|
this.baseColorNode = this.colorNode;
|
|
234
184
|
|
|
@@ -238,10 +188,15 @@ class AnalyticLightNode extends LightingNode {
|
|
|
238
188
|
|
|
239
189
|
this.colorNode = shadowColorNode;
|
|
240
190
|
|
|
241
|
-
this.updateBeforeType = NodeUpdateType.RENDER;
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/**
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* Unlike most other nodes, lighting nodes do not return a output node in {@link Node#setup}.
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* The main purpose of lighting nodes is to configure the current {@link LightingModel} and/or
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* invocate the respective interface methods.
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*
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* @param {NodeBuilder} builder - The current node builder.
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*/
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setup( builder ) {
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this.colorNode = this.baseColorNode || this.colorNode;
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@@ -256,69 +211,36 @@ class AnalyticLightNode extends LightingNode {
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} else if ( this.shadowNode !== null ) {
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this.
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this.shadowNode.dispose();
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this.shadowNode = null;
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this.shadowColorNode = null;
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updateShadow( frame ) {
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const { shadowMap, light } = this;
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const { renderer, scene, camera } = frame;
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const currentOverrideMaterial = scene.overrideMaterial;
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scene.overrideMaterial = overrideMaterial;
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shadowMap.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
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light.shadow.updateMatrices( light );
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light.shadow.camera.layers.mask = camera.layers.mask;
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const currentRenderTarget = renderer.getRenderTarget();
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renderer.setRenderObjectFunction( ( object, ...params ) => {
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if ( object.castShadow === true ) {
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renderer.renderObject( object, ...params );
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}
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} );
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const directLightData = this.setupDirect( builder );
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const directRectAreaLightData = this.setupDirectRectArea( builder );
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renderer.render( scene, light.shadow.camera );
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if ( directLightData ) {
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|
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|
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renderer.setRenderObjectFunction( currentRenderObjectFunction );
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+
builder.lightsNode.setupDirectLight( builder, this, directLightData );
|
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}
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disposeShadow() {
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|
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|
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this.shadowMap.dispose();
|
|
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|
-
this.shadowMap = null;
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|
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|
-
|
|
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|
-
this.shadowNode = null;
|
|
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|
-
this.shadowColorNode = null;
|
|
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|
-
|
|
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|
-
this.baseColorNode = null;
|
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|
+
}
|
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|
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|
-
|
|
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|
+
if ( directRectAreaLightData ) {
|
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|
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|
-
|
|
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|
+
builder.lightsNode.setupDirectRectAreaLight( builder, this, directRectAreaLightData );
|
|
315
232
|
|
|
316
|
-
|
|
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|
-
|
|
318
|
-
this.updateShadow( frame );
|
|
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|
+
}
|
|
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234
|
|
|
320
235
|
}
|
|
321
236
|
|
|
237
|
+
/**
|
|
238
|
+
* The update method is used to update light uniforms per frame.
|
|
239
|
+
* Potentially overwritten in concrete light nodes to update light
|
|
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|
+
* specific uniforms.
|
|
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|
+
*
|
|
242
|
+
* @param {NodeFrame} frame - A reference to the current node frame.
|
|
243
|
+
*/
|
|
322
244
|
update( /*frame*/ ) {
|
|
323
245
|
|
|
324
246
|
const { light } = this;
|
|
@@ -330,5 +252,3 @@ class AnalyticLightNode extends LightingNode {
|
|
|
330
252
|
}
|
|
331
253
|
|
|
332
254
|
export default AnalyticLightNode;
|
|
333
|
-
|
|
334
|
-
addNodeClass( 'AnalyticLightNode', AnalyticLightNode );
|
|
@@ -1,13 +1,37 @@
|
|
|
1
1
|
import LightingNode from './LightingNode.js';
|
|
2
|
-
import { addNodeClass } from '../core/Node.js';
|
|
3
2
|
import { cubeMapNode } from '../utils/CubeMapNode.js';
|
|
4
3
|
|
|
4
|
+
/**
|
|
5
|
+
* Represents a basic model for Image-based lighting (IBL). The environment
|
|
6
|
+
* is defined via environment maps in the equirectangular or cube map format.
|
|
7
|
+
* `BasicEnvironmentNode` is intended for non-PBR materials like {@link MeshBasicNodeMaterial}
|
|
8
|
+
* or {@link MeshPhongNodeMaterial}.
|
|
9
|
+
*
|
|
10
|
+
* @augments LightingNode
|
|
11
|
+
*/
|
|
5
12
|
class BasicEnvironmentNode extends LightingNode {
|
|
6
13
|
|
|
14
|
+
static get type() {
|
|
15
|
+
|
|
16
|
+
return 'BasicEnvironmentNode';
|
|
17
|
+
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
/**
|
|
21
|
+
* Constructs a new basic environment node.
|
|
22
|
+
*
|
|
23
|
+
* @param {Node} [envNode=null] - A node representing the environment.
|
|
24
|
+
*/
|
|
7
25
|
constructor( envNode = null ) {
|
|
8
26
|
|
|
9
27
|
super();
|
|
10
28
|
|
|
29
|
+
/**
|
|
30
|
+
* A node representing the environment.
|
|
31
|
+
*
|
|
32
|
+
* @type {Node}
|
|
33
|
+
* @default null
|
|
34
|
+
*/
|
|
11
35
|
this.envNode = envNode;
|
|
12
36
|
|
|
13
37
|
}
|
|
@@ -23,5 +47,3 @@ class BasicEnvironmentNode extends LightingNode {
|
|
|
23
47
|
}
|
|
24
48
|
|
|
25
49
|
export default BasicEnvironmentNode;
|
|
26
|
-
|
|
27
|
-
addNodeClass( 'BasicEnvironmentNode', BasicEnvironmentNode );
|
|
@@ -1,13 +1,35 @@
|
|
|
1
1
|
import LightingNode from './LightingNode.js';
|
|
2
|
-
import {
|
|
3
|
-
|
|
4
|
-
|
|
2
|
+
import { float } from '../tsl/TSLBase.js';
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* A specific version of {@link IrradianceNode} that is only relevant
|
|
6
|
+
* for {@link MeshBasicNodeMaterial}. Since the material is unlit, it
|
|
7
|
+
* requires a special scaling factor for the light map.
|
|
8
|
+
*
|
|
9
|
+
* @augments LightingNode
|
|
10
|
+
*/
|
|
5
11
|
class BasicLightMapNode extends LightingNode {
|
|
6
12
|
|
|
13
|
+
static get type() {
|
|
14
|
+
|
|
15
|
+
return 'BasicLightMapNode';
|
|
16
|
+
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
/**
|
|
20
|
+
* Constructs a new basic light map node.
|
|
21
|
+
*
|
|
22
|
+
* @param {?Node<vec3>} [lightMapNode=null] - The light map node.
|
|
23
|
+
*/
|
|
7
24
|
constructor( lightMapNode = null ) {
|
|
8
25
|
|
|
9
26
|
super();
|
|
10
27
|
|
|
28
|
+
/**
|
|
29
|
+
* The light map node.
|
|
30
|
+
*
|
|
31
|
+
* @type {?Node<vec3>}
|
|
32
|
+
*/
|
|
11
33
|
this.lightMapNode = lightMapNode;
|
|
12
34
|
|
|
13
35
|
}
|
|
@@ -25,5 +47,3 @@ class BasicLightMapNode extends LightingNode {
|
|
|
25
47
|
}
|
|
26
48
|
|
|
27
49
|
export default BasicLightMapNode;
|
|
28
|
-
|
|
29
|
-
addNodeClass( 'BasicLightMapNode', BasicLightMapNode );
|
|
@@ -1,40 +1,39 @@
|
|
|
1
1
|
import AnalyticLightNode from './AnalyticLightNode.js';
|
|
2
|
-
import { lightTargetDirection } from '
|
|
3
|
-
import { addLightNode } from './LightsNode.js';
|
|
4
|
-
import { addNodeClass } from '../core/Node.js';
|
|
5
|
-
|
|
6
|
-
import { DirectionalLight } from '../../lights/DirectionalLight.js';
|
|
2
|
+
import { lightTargetDirection } from '../accessors/Lights.js';
|
|
7
3
|
|
|
4
|
+
/**
|
|
5
|
+
* Module for representing directional lights as nodes.
|
|
6
|
+
*
|
|
7
|
+
* @augments AnalyticLightNode
|
|
8
|
+
*/
|
|
8
9
|
class DirectionalLightNode extends AnalyticLightNode {
|
|
9
10
|
|
|
10
|
-
|
|
11
|
+
static get type() {
|
|
11
12
|
|
|
12
|
-
|
|
13
|
+
return 'DirectionalLightNode';
|
|
13
14
|
|
|
14
15
|
}
|
|
15
16
|
|
|
16
|
-
|
|
17
|
+
/**
|
|
18
|
+
* Constructs a new directional light node.
|
|
19
|
+
*
|
|
20
|
+
* @param {?DirectionalLight} [light=null] - The directional light source.
|
|
21
|
+
*/
|
|
22
|
+
constructor( light = null ) {
|
|
17
23
|
|
|
18
|
-
super
|
|
24
|
+
super( light );
|
|
19
25
|
|
|
20
|
-
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
setupDirect() {
|
|
21
29
|
|
|
22
30
|
const lightColor = this.colorNode;
|
|
23
31
|
const lightDirection = lightTargetDirection( this.light );
|
|
24
|
-
const reflectedLight = builder.context.reflectedLight;
|
|
25
32
|
|
|
26
|
-
|
|
27
|
-
lightDirection,
|
|
28
|
-
lightColor,
|
|
29
|
-
reflectedLight
|
|
30
|
-
}, builder.stack, builder );
|
|
33
|
+
return { lightDirection, lightColor };
|
|
31
34
|
|
|
32
35
|
}
|
|
33
36
|
|
|
34
37
|
}
|
|
35
38
|
|
|
36
39
|
export default DirectionalLightNode;
|
|
37
|
-
|
|
38
|
-
addNodeClass( 'DirectionalLightNode', DirectionalLightNode );
|
|
39
|
-
|
|
40
|
-
addLightNode( DirectionalLight, DirectionalLightNode );
|