@onerjs/gui 8.23.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/2D/FrameGraph/guiTask.d.ts +34 -0
- package/2D/FrameGraph/guiTask.js +62 -0
- package/2D/FrameGraph/guiTask.js.map +1 -0
- package/2D/FrameGraph/renderGraphGUIBlock.d.ts +43 -0
- package/2D/FrameGraph/renderGraphGUIBlock.js +66 -0
- package/2D/FrameGraph/renderGraphGUIBlock.js.map +1 -0
- package/2D/adtInstrumentation.d.ts +52 -0
- package/2D/adtInstrumentation.js +107 -0
- package/2D/adtInstrumentation.js.map +1 -0
- package/2D/advancedDynamicTexture.d.ts +548 -0
- package/2D/advancedDynamicTexture.js +1522 -0
- package/2D/advancedDynamicTexture.js.map +1 -0
- package/2D/controls/button.d.ts +109 -0
- package/2D/controls/button.js +246 -0
- package/2D/controls/button.js.map +1 -0
- package/2D/controls/checkbox.d.ts +53 -0
- package/2D/controls/checkbox.js +164 -0
- package/2D/controls/checkbox.js.map +1 -0
- package/2D/controls/colorpicker.d.ts +101 -0
- package/2D/controls/colorpicker.js +1396 -0
- package/2D/controls/colorpicker.js.map +1 -0
- package/2D/controls/container.d.ts +179 -0
- package/2D/controls/container.js +616 -0
- package/2D/controls/container.js.map +1 -0
- package/2D/controls/control.d.ts +943 -0
- package/2D/controls/control.js +2460 -0
- package/2D/controls/control.js.map +1 -0
- package/2D/controls/displayGrid.d.ts +53 -0
- package/2D/controls/displayGrid.js +202 -0
- package/2D/controls/displayGrid.js.map +1 -0
- package/2D/controls/ellipse.d.ts +25 -0
- package/2D/controls/ellipse.js +93 -0
- package/2D/controls/ellipse.js.map +1 -0
- package/2D/controls/focusableButton.d.ts +17 -0
- package/2D/controls/focusableButton.js +25 -0
- package/2D/controls/focusableButton.js.map +1 -0
- package/2D/controls/focusableControl.d.ts +43 -0
- package/2D/controls/focusableControl.js +2 -0
- package/2D/controls/focusableControl.js.map +1 -0
- package/2D/controls/gradient/BaseGradient.d.ts +69 -0
- package/2D/controls/gradient/BaseGradient.js +84 -0
- package/2D/controls/gradient/BaseGradient.js.map +1 -0
- package/2D/controls/gradient/LinearGradient.d.ts +45 -0
- package/2D/controls/gradient/LinearGradient.js +73 -0
- package/2D/controls/gradient/LinearGradient.js.map +1 -0
- package/2D/controls/gradient/RadialGradient.d.ts +53 -0
- package/2D/controls/gradient/RadialGradient.js +89 -0
- package/2D/controls/gradient/RadialGradient.js.map +1 -0
- package/2D/controls/grid.d.ts +151 -0
- package/2D/controls/grid.js +528 -0
- package/2D/controls/grid.js.map +1 -0
- package/2D/controls/image.d.ts +228 -0
- package/2D/controls/image.js +915 -0
- package/2D/controls/image.js.map +1 -0
- package/2D/controls/index.d.ts +34 -0
- package/2D/controls/index.js +35 -0
- package/2D/controls/index.js.map +1 -0
- package/2D/controls/inputPassword.d.ts +9 -0
- package/2D/controls/inputPassword.js +22 -0
- package/2D/controls/inputPassword.js.map +1 -0
- package/2D/controls/inputText.d.ts +197 -0
- package/2D/controls/inputText.js +1035 -0
- package/2D/controls/inputText.js.map +1 -0
- package/2D/controls/inputTextArea.d.ts +142 -0
- package/2D/controls/inputTextArea.js +1025 -0
- package/2D/controls/inputTextArea.js.map +1 -0
- package/2D/controls/line.d.ts +73 -0
- package/2D/controls/line.js +227 -0
- package/2D/controls/line.js.map +1 -0
- package/2D/controls/multiLine.d.ts +75 -0
- package/2D/controls/multiLine.js +237 -0
- package/2D/controls/multiLine.js.map +1 -0
- package/2D/controls/radioButton.d.ts +49 -0
- package/2D/controls/radioButton.js +185 -0
- package/2D/controls/radioButton.js.map +1 -0
- package/2D/controls/rectangle.d.ts +43 -0
- package/2D/controls/rectangle.js +204 -0
- package/2D/controls/rectangle.js.map +1 -0
- package/2D/controls/scrollViewers/scrollViewer.d.ts +178 -0
- package/2D/controls/scrollViewers/scrollViewer.js +587 -0
- package/2D/controls/scrollViewers/scrollViewer.js.map +1 -0
- package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +51 -0
- package/2D/controls/scrollViewers/scrollViewerWindow.js +254 -0
- package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -0
- package/2D/controls/selector.d.ts +237 -0
- package/2D/controls/selector.js +579 -0
- package/2D/controls/selector.js.map +1 -0
- package/2D/controls/sliders/baseSlider.d.ts +80 -0
- package/2D/controls/sliders/baseSlider.js +299 -0
- package/2D/controls/sliders/baseSlider.js.map +1 -0
- package/2D/controls/sliders/imageBasedSlider.d.ts +47 -0
- package/2D/controls/sliders/imageBasedSlider.js +168 -0
- package/2D/controls/sliders/imageBasedSlider.js.map +1 -0
- package/2D/controls/sliders/imageScrollBar.d.ts +67 -0
- package/2D/controls/sliders/imageScrollBar.js +248 -0
- package/2D/controls/sliders/imageScrollBar.js.map +1 -0
- package/2D/controls/sliders/scrollBar.d.ts +50 -0
- package/2D/controls/sliders/scrollBar.js +175 -0
- package/2D/controls/sliders/scrollBar.js.map +1 -0
- package/2D/controls/sliders/slider.d.ts +46 -0
- package/2D/controls/sliders/slider.js +281 -0
- package/2D/controls/sliders/slider.js.map +1 -0
- package/2D/controls/stackPanel.d.ts +64 -0
- package/2D/controls/stackPanel.js +244 -0
- package/2D/controls/stackPanel.js.map +1 -0
- package/2D/controls/statics.d.ts +6 -0
- package/2D/controls/statics.js +50 -0
- package/2D/controls/statics.js.map +1 -0
- package/2D/controls/textBlock.d.ts +219 -0
- package/2D/controls/textBlock.js +670 -0
- package/2D/controls/textBlock.js.map +1 -0
- package/2D/controls/textWrapper.d.ts +13 -0
- package/2D/controls/textWrapper.js +88 -0
- package/2D/controls/textWrapper.js.map +1 -0
- package/2D/controls/toggleButton.d.ts +93 -0
- package/2D/controls/toggleButton.js +229 -0
- package/2D/controls/toggleButton.js.map +1 -0
- package/2D/controls/virtualKeyboard.d.ts +102 -0
- package/2D/controls/virtualKeyboard.js +275 -0
- package/2D/controls/virtualKeyboard.js.map +1 -0
- package/2D/index.d.ts +11 -0
- package/2D/index.js +13 -0
- package/2D/index.js.map +1 -0
- package/2D/math2D.d.ts +136 -0
- package/2D/math2D.js +235 -0
- package/2D/math2D.js.map +1 -0
- package/2D/measure.d.ts +77 -0
- package/2D/measure.js +138 -0
- package/2D/measure.js.map +1 -0
- package/2D/multiLinePoint.d.ts +47 -0
- package/2D/multiLinePoint.js +110 -0
- package/2D/multiLinePoint.js.map +1 -0
- package/2D/style.d.ts +46 -0
- package/2D/style.js +80 -0
- package/2D/style.js.map +1 -0
- package/2D/valueAndUnit.d.ts +89 -0
- package/2D/valueAndUnit.js +194 -0
- package/2D/valueAndUnit.js.map +1 -0
- package/2D/xmlLoader.d.ts +60 -0
- package/2D/xmlLoader.js +348 -0
- package/2D/xmlLoader.js.map +1 -0
- package/3D/behaviors/defaultBehavior.d.ts +73 -0
- package/3D/behaviors/defaultBehavior.js +103 -0
- package/3D/behaviors/defaultBehavior.js.map +1 -0
- package/3D/controls/MRTK3/touchHolographicButton.d.ts +220 -0
- package/3D/controls/MRTK3/touchHolographicButton.js +868 -0
- package/3D/controls/MRTK3/touchHolographicButton.js.map +1 -0
- package/3D/controls/abstractButton3D.d.ts +15 -0
- package/3D/controls/abstractButton3D.js +22 -0
- package/3D/controls/abstractButton3D.js.map +1 -0
- package/3D/controls/button3D.d.ts +51 -0
- package/3D/controls/button3D.js +98 -0
- package/3D/controls/button3D.js.map +1 -0
- package/3D/controls/container3D.d.ts +72 -0
- package/3D/controls/container3D.js +126 -0
- package/3D/controls/container3D.js.map +1 -0
- package/3D/controls/contentDisplay3D.d.ts +42 -0
- package/3D/controls/contentDisplay3D.js +81 -0
- package/3D/controls/contentDisplay3D.js.map +1 -0
- package/3D/controls/control3D.d.ts +183 -0
- package/3D/controls/control3D.js +401 -0
- package/3D/controls/control3D.js.map +1 -0
- package/3D/controls/cylinderPanel.d.ts +17 -0
- package/3D/controls/cylinderPanel.js +57 -0
- package/3D/controls/cylinderPanel.js.map +1 -0
- package/3D/controls/handMenu.d.ts +28 -0
- package/3D/controls/handMenu.js +39 -0
- package/3D/controls/handMenu.js.map +1 -0
- package/3D/controls/holographicBackplate.d.ts +49 -0
- package/3D/controls/holographicBackplate.js +104 -0
- package/3D/controls/holographicBackplate.js.map +1 -0
- package/3D/controls/holographicButton.d.ts +84 -0
- package/3D/controls/holographicButton.js +300 -0
- package/3D/controls/holographicButton.js.map +1 -0
- package/3D/controls/holographicSlate.d.ts +134 -0
- package/3D/controls/holographicSlate.js +413 -0
- package/3D/controls/holographicSlate.js.map +1 -0
- package/3D/controls/index.d.ts +22 -0
- package/3D/controls/index.js +24 -0
- package/3D/controls/index.js.map +1 -0
- package/3D/controls/meshButton3D.d.ts +21 -0
- package/3D/controls/meshButton3D.js +58 -0
- package/3D/controls/meshButton3D.js.map +1 -0
- package/3D/controls/nearMenu.d.ts +44 -0
- package/3D/controls/nearMenu.js +103 -0
- package/3D/controls/nearMenu.js.map +1 -0
- package/3D/controls/planePanel.d.ts +9 -0
- package/3D/controls/planePanel.js +30 -0
- package/3D/controls/planePanel.js.map +1 -0
- package/3D/controls/scatterPanel.d.ts +18 -0
- package/3D/controls/scatterPanel.js +98 -0
- package/3D/controls/scatterPanel.js.map +1 -0
- package/3D/controls/slider3D.d.ts +95 -0
- package/3D/controls/slider3D.js +256 -0
- package/3D/controls/slider3D.js.map +1 -0
- package/3D/controls/spherePanel.d.ts +17 -0
- package/3D/controls/spherePanel.js +58 -0
- package/3D/controls/spherePanel.js.map +1 -0
- package/3D/controls/stackPanel3D.d.ts +22 -0
- package/3D/controls/stackPanel3D.js +95 -0
- package/3D/controls/stackPanel3D.js.map +1 -0
- package/3D/controls/touchButton3D.d.ts +77 -0
- package/3D/controls/touchButton3D.js +205 -0
- package/3D/controls/touchButton3D.js.map +1 -0
- package/3D/controls/touchHolographicButton.d.ts +110 -0
- package/3D/controls/touchHolographicButton.js +400 -0
- package/3D/controls/touchHolographicButton.js.map +1 -0
- package/3D/controls/touchHolographicMenu.d.ts +61 -0
- package/3D/controls/touchHolographicMenu.js +139 -0
- package/3D/controls/touchHolographicMenu.js.map +1 -0
- package/3D/controls/touchMeshButton3D.d.ts +21 -0
- package/3D/controls/touchMeshButton3D.js +58 -0
- package/3D/controls/touchMeshButton3D.js.map +1 -0
- package/3D/controls/volumeBasedPanel.d.ts +53 -0
- package/3D/controls/volumeBasedPanel.js +158 -0
- package/3D/controls/volumeBasedPanel.js.map +1 -0
- package/3D/gizmos/gizmoHandle.d.ts +108 -0
- package/3D/gizmos/gizmoHandle.js +175 -0
- package/3D/gizmos/gizmoHandle.js.map +1 -0
- package/3D/gizmos/index.d.ts +2 -0
- package/3D/gizmos/index.js +3 -0
- package/3D/gizmos/index.js.map +1 -0
- package/3D/gizmos/slateGizmo.d.ts +57 -0
- package/3D/gizmos/slateGizmo.js +353 -0
- package/3D/gizmos/slateGizmo.js.map +1 -0
- package/3D/gui3DManager.d.ts +94 -0
- package/3D/gui3DManager.js +233 -0
- package/3D/gui3DManager.js.map +1 -0
- package/3D/index.d.ts +5 -0
- package/3D/index.js +7 -0
- package/3D/index.js.map +1 -0
- package/3D/materials/fluent/fluentMaterial.d.ts +91 -0
- package/3D/materials/fluent/fluentMaterial.js +286 -0
- package/3D/materials/fluent/fluentMaterial.js.map +1 -0
- package/3D/materials/fluent/index.d.ts +1 -0
- package/3D/materials/fluent/index.js +2 -0
- package/3D/materials/fluent/index.js.map +1 -0
- package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -0
- package/3D/materials/fluent/shaders/fluent.fragment.js +41 -0
- package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -0
- package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -0
- package/3D/materials/fluent/shaders/fluent.vertex.js +40 -0
- package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -0
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -0
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +466 -0
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -0
- package/3D/materials/fluentBackplate/index.d.ts +1 -0
- package/3D/materials/fluentBackplate/index.js +2 -0
- package/3D/materials/fluentBackplate/index.js.map +1 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +60 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +127 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -0
- package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -0
- package/3D/materials/fluentButton/fluentButtonMaterial.js +536 -0
- package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -0
- package/3D/materials/fluentButton/index.d.ts +1 -0
- package/3D/materials/fluentButton/index.js +2 -0
- package/3D/materials/fluentButton/index.js.map +1 -0
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -0
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +57 -0
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -0
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -0
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +162 -0
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -0
- package/3D/materials/fluentMaterial.d.ts +4 -0
- package/3D/materials/fluentMaterial.js +5 -0
- package/3D/materials/fluentMaterial.js.map +1 -0
- package/3D/materials/handle/handleMaterial.d.ts +68 -0
- package/3D/materials/handle/handleMaterial.js +114 -0
- package/3D/materials/handle/handleMaterial.js.map +1 -0
- package/3D/materials/handle/index.d.ts +1 -0
- package/3D/materials/handle/index.js +2 -0
- package/3D/materials/handle/index.js.map +1 -0
- package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -0
- package/3D/materials/handle/shaders/handle.fragment.js +11 -0
- package/3D/materials/handle/shaders/handle.fragment.js.map +1 -0
- package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -0
- package/3D/materials/handle/shaders/handle.vertex.js +11 -0
- package/3D/materials/handle/shaders/handle.vertex.js.map +1 -0
- package/3D/materials/index.d.ts +5 -0
- package/3D/materials/index.js +7 -0
- package/3D/materials/index.js.map +1 -0
- package/3D/materials/mrdl/index.d.ts +3 -0
- package/3D/materials/mrdl/index.js +4 -0
- package/3D/materials/mrdl/index.js.map +1 -0
- package/3D/materials/mrdl/mrdlBackglowMaterial.d.ts +87 -0
- package/3D/materials/mrdl/mrdlBackglowMaterial.js +302 -0
- package/3D/materials/mrdl/mrdlBackglowMaterial.js.map +1 -0
- package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -0
- package/3D/materials/mrdl/mrdlBackplateMaterial.js +433 -0
- package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -0
- package/3D/materials/mrdl/mrdlFrontplateMaterial.d.ts +186 -0
- package/3D/materials/mrdl/mrdlFrontplateMaterial.js +532 -0
- package/3D/materials/mrdl/mrdlFrontplateMaterial.js.map +1 -0
- package/3D/materials/mrdl/mrdlInnerquadMaterial.d.ts +56 -0
- package/3D/materials/mrdl/mrdlInnerquadMaterial.js +230 -0
- package/3D/materials/mrdl/mrdlInnerquadMaterial.js.map +1 -0
- package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +337 -0
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js +855 -0
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -0
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +337 -0
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +855 -0
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlBackglow.fragment.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlBackglow.fragment.js +25 -0
- package/3D/materials/mrdl/shaders/mrdlBackglow.fragment.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlBackglow.vertex.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlBackglow.vertex.js +12 -0
- package/3D/materials/mrdl/shaders/mrdlBackglow.vertex.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +88 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +96 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlFrontplate.fragment.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlFrontplate.fragment.js +48 -0
- package/3D/materials/mrdl/shaders/mrdlFrontplate.fragment.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlFrontplate.vertex.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlFrontplate.vertex.js +158 -0
- package/3D/materials/mrdl/shaders/mrdlFrontplate.vertex.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlInnerquad.fragment.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlInnerquad.fragment.js +27 -0
- package/3D/materials/mrdl/shaders/mrdlInnerquad.fragment.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlInnerquad.vertex.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlInnerquad.vertex.js +13 -0
- package/3D/materials/mrdl/shaders/mrdlInnerquad.vertex.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +236 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +137 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +236 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +137 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -0
- package/3D/vector3WithInfo.d.ts +16 -0
- package/3D/vector3WithInfo.js +18 -0
- package/3D/vector3WithInfo.js.map +1 -0
- package/index.d.ts +2 -0
- package/index.js +4 -0
- package/index.js.map +1 -0
- package/legacy/legacy.d.ts +1 -0
- package/legacy/legacy.js +17 -0
- package/legacy/legacy.js.map +1 -0
- package/license.md +71 -0
- package/package.json +47 -0
- package/readme.md +31 -0
package/2D/xmlLoader.js
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import { GetClass } from "@babylonjs/core/Misc/typeStore.js";
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const XmlLoaderError = "XmlLoader Exception : XML file is malformed or corrupted.";
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/**
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* Class used to load GUI via XML.
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+
*/
|
|
6
|
+
export class XmlLoader {
|
|
7
|
+
/**
|
|
8
|
+
* Create a new xml loader
|
|
9
|
+
* @param parentClass Sets the class context. Used when the loader is instanced inside a class and not in a global context
|
|
10
|
+
*/
|
|
11
|
+
constructor(parentClass = null) {
|
|
12
|
+
this._nodes = {};
|
|
13
|
+
this._nodeTypes = {
|
|
14
|
+
element: 1,
|
|
15
|
+
attribute: 2,
|
|
16
|
+
text: 3,
|
|
17
|
+
};
|
|
18
|
+
this._isLoaded = false;
|
|
19
|
+
this._objectAttributes = {
|
|
20
|
+
textHorizontalAlignment: 1,
|
|
21
|
+
textVerticalAlignment: 2,
|
|
22
|
+
horizontalAlignment: 3,
|
|
23
|
+
verticalAlignment: 4,
|
|
24
|
+
stretch: 5,
|
|
25
|
+
};
|
|
26
|
+
if (parentClass) {
|
|
27
|
+
this._parentClass = parentClass;
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
_getChainElement(attributeValue) {
|
|
31
|
+
let element = window;
|
|
32
|
+
if (this._parentClass) {
|
|
33
|
+
element = this._parentClass;
|
|
34
|
+
}
|
|
35
|
+
let value = attributeValue;
|
|
36
|
+
value = value.split(".");
|
|
37
|
+
for (let i = 0; i < value.length; i++) {
|
|
38
|
+
element = element[value[i]];
|
|
39
|
+
}
|
|
40
|
+
return element;
|
|
41
|
+
}
|
|
42
|
+
_getClassAttribute(attributeName) {
|
|
43
|
+
const attribute = attributeName.split(".");
|
|
44
|
+
const className = GetClass("BABYLON.GUI." + attribute[0]);
|
|
45
|
+
return className[attribute[1]];
|
|
46
|
+
}
|
|
47
|
+
_createGuiElement(node, parent, linkParent = true) {
|
|
48
|
+
try {
|
|
49
|
+
const className = GetClass("BABYLON.GUI." + node.nodeName);
|
|
50
|
+
const guiNode = new className();
|
|
51
|
+
if (parent && linkParent) {
|
|
52
|
+
parent.addControl(guiNode);
|
|
53
|
+
}
|
|
54
|
+
for (let i = 0; i < node.attributes.length; i++) {
|
|
55
|
+
if (node.attributes[i].name.toLowerCase().includes("datasource")) {
|
|
56
|
+
continue;
|
|
57
|
+
}
|
|
58
|
+
if (node.attributes[i].name.toLowerCase().includes("observable")) {
|
|
59
|
+
const element = this._getChainElement(node.attributes[i].value);
|
|
60
|
+
guiNode[node.attributes[i].name].add(element);
|
|
61
|
+
continue;
|
|
62
|
+
}
|
|
63
|
+
else if (node.attributes[i].name == "linkWithMesh") {
|
|
64
|
+
if (this._parentClass) {
|
|
65
|
+
guiNode.linkWithMesh(this._parentClass[node.attributes[i].value]);
|
|
66
|
+
}
|
|
67
|
+
else {
|
|
68
|
+
guiNode.linkWithMesh(window[node.attributes[i].value]);
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
else if (node.attributes[i].value.match(/{{.*}}/)) {
|
|
72
|
+
const matches = node.attributes[i].value.match(/{{(.*)}}/);
|
|
73
|
+
let element = this._getChainElement(matches[1]);
|
|
74
|
+
if (!(node.attributes[i].value.startsWith("{{") && node.attributes[i].value.endsWith("}}"))) {
|
|
75
|
+
element = node.attributes[i].value.replace(/{{.*}}/, `${element}`);
|
|
76
|
+
}
|
|
77
|
+
guiNode[node.attributes[i].name] = element;
|
|
78
|
+
}
|
|
79
|
+
else if (!this._objectAttributes[node.attributes[i].name]) {
|
|
80
|
+
if (node.attributes[i].value == "true" || node.attributes[i].value == "false") {
|
|
81
|
+
guiNode[node.attributes[i].name] = node.attributes[i].value == "true";
|
|
82
|
+
}
|
|
83
|
+
else {
|
|
84
|
+
guiNode[node.attributes[i].name] = !isNaN(Number(node.attributes[i].value)) ? Number(node.attributes[i].value) : node.attributes[i].value;
|
|
85
|
+
}
|
|
86
|
+
}
|
|
87
|
+
else {
|
|
88
|
+
guiNode[node.attributes[i].name] = this._getClassAttribute(node.attributes[i].value);
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
if (!node.attributes.getNamedItem("id")) {
|
|
92
|
+
this._nodes[node.nodeName + Object.keys(this._nodes).length + "_gen"] = guiNode;
|
|
93
|
+
return guiNode;
|
|
94
|
+
}
|
|
95
|
+
let id = node.attributes.getNamedItem("id").value;
|
|
96
|
+
if (id.startsWith("{{") && id.endsWith("}}")) {
|
|
97
|
+
id = this._getChainElement(id.substring(2, id.length - 2));
|
|
98
|
+
}
|
|
99
|
+
if (!this._nodes[id]) {
|
|
100
|
+
this._nodes[id] = guiNode;
|
|
101
|
+
}
|
|
102
|
+
else {
|
|
103
|
+
// eslint-disable-next-line no-throw-literal
|
|
104
|
+
throw "XmlLoader Exception : Duplicate ID, every element should have an unique ID attribute";
|
|
105
|
+
}
|
|
106
|
+
return guiNode;
|
|
107
|
+
}
|
|
108
|
+
catch (exception) {
|
|
109
|
+
// eslint-disable-next-line no-throw-literal
|
|
110
|
+
throw "XmlLoader Exception : Error parsing Control " + node.nodeName + "," + exception + ".";
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
_parseGrid(node, guiNode, parent) {
|
|
114
|
+
let width;
|
|
115
|
+
let height;
|
|
116
|
+
let columns;
|
|
117
|
+
const rows = node.children;
|
|
118
|
+
let cells;
|
|
119
|
+
let isPixel = false;
|
|
120
|
+
let cellNode;
|
|
121
|
+
let rowNumber = -1;
|
|
122
|
+
let columnNumber = -1;
|
|
123
|
+
let totalColumnsNumber = 0;
|
|
124
|
+
for (let i = 0; i < rows.length; i++) {
|
|
125
|
+
if (rows[i].nodeType != this._nodeTypes.element) {
|
|
126
|
+
continue;
|
|
127
|
+
}
|
|
128
|
+
if (rows[i].nodeName != "Row") {
|
|
129
|
+
// eslint-disable-next-line no-throw-literal
|
|
130
|
+
throw "XmlLoader Exception : Expecting Row node, received " + rows[i].nodeName;
|
|
131
|
+
}
|
|
132
|
+
rowNumber += 1;
|
|
133
|
+
columns = rows[i].children;
|
|
134
|
+
if (!rows[i].attributes.getNamedItem("height")) {
|
|
135
|
+
// eslint-disable-next-line no-throw-literal
|
|
136
|
+
throw "XmlLoader Exception : Height must be defined for grid rows";
|
|
137
|
+
}
|
|
138
|
+
height = Number(rows[i].attributes.getNamedItem("height").nodeValue);
|
|
139
|
+
isPixel = rows[i].attributes.getNamedItem("isPixel") ? JSON.parse(rows[i].attributes.getNamedItem("isPixel").nodeValue) : false;
|
|
140
|
+
guiNode.addRowDefinition(height, isPixel);
|
|
141
|
+
for (let j = 0; j < columns.length; j++) {
|
|
142
|
+
if (columns[j].nodeType != this._nodeTypes.element) {
|
|
143
|
+
continue;
|
|
144
|
+
}
|
|
145
|
+
if (columns[j].nodeName != "Column") {
|
|
146
|
+
// eslint-disable-next-line no-throw-literal
|
|
147
|
+
throw "XmlLoader Exception : Expecting Column node, received " + columns[j].nodeName;
|
|
148
|
+
}
|
|
149
|
+
columnNumber += 1;
|
|
150
|
+
if (rowNumber > 0 && columnNumber > totalColumnsNumber) {
|
|
151
|
+
// eslint-disable-next-line no-throw-literal
|
|
152
|
+
throw "XmlLoader Exception : In the Grid element, the number of columns is defined in the first row, do not add more columns in the subsequent rows.";
|
|
153
|
+
}
|
|
154
|
+
if (rowNumber == 0) {
|
|
155
|
+
if (!columns[j].attributes.getNamedItem("width")) {
|
|
156
|
+
// eslint-disable-next-line no-throw-literal
|
|
157
|
+
throw "XmlLoader Exception : Width must be defined for all the grid columns in the first row";
|
|
158
|
+
}
|
|
159
|
+
width = Number(columns[j].attributes.getNamedItem("width").nodeValue);
|
|
160
|
+
isPixel = columns[j].attributes.getNamedItem("isPixel") ? JSON.parse(columns[j].attributes.getNamedItem("isPixel").nodeValue) : false;
|
|
161
|
+
guiNode.addColumnDefinition(width, isPixel);
|
|
162
|
+
}
|
|
163
|
+
cells = columns[j].children;
|
|
164
|
+
for (let k = 0; k < cells.length; k++) {
|
|
165
|
+
if (cells[k].nodeType != this._nodeTypes.element) {
|
|
166
|
+
continue;
|
|
167
|
+
}
|
|
168
|
+
cellNode = this._createGuiElement(cells[k], guiNode, false);
|
|
169
|
+
guiNode.addControl(cellNode, rowNumber, columnNumber);
|
|
170
|
+
if (cells[k].firstChild) {
|
|
171
|
+
this._parseXml(cells[k].firstChild, cellNode);
|
|
172
|
+
}
|
|
173
|
+
}
|
|
174
|
+
}
|
|
175
|
+
if (rowNumber == 0) {
|
|
176
|
+
totalColumnsNumber = columnNumber;
|
|
177
|
+
}
|
|
178
|
+
columnNumber = -1;
|
|
179
|
+
}
|
|
180
|
+
if (node.nextSibling) {
|
|
181
|
+
this._parseXml(node.nextSibling, parent);
|
|
182
|
+
}
|
|
183
|
+
}
|
|
184
|
+
_parseElement(node, guiNode, parent) {
|
|
185
|
+
if (node.firstChild) {
|
|
186
|
+
this._parseXml(node.firstChild, guiNode);
|
|
187
|
+
}
|
|
188
|
+
if (node.nextSibling) {
|
|
189
|
+
this._parseXml(node.nextSibling, parent);
|
|
190
|
+
}
|
|
191
|
+
}
|
|
192
|
+
_prepareSourceElement(node, guiNode, variable, source, iterator) {
|
|
193
|
+
if (this._parentClass) {
|
|
194
|
+
this._parentClass[variable] = source[iterator];
|
|
195
|
+
}
|
|
196
|
+
else {
|
|
197
|
+
window[variable] = source[iterator];
|
|
198
|
+
}
|
|
199
|
+
if (node.firstChild) {
|
|
200
|
+
this._parseXml(node.firstChild, guiNode, true);
|
|
201
|
+
}
|
|
202
|
+
}
|
|
203
|
+
_parseElementsFromSource(node, guiNode, parent) {
|
|
204
|
+
const dataSource = node.attributes.getNamedItem("dataSource").value;
|
|
205
|
+
if (!dataSource.includes(" in ")) {
|
|
206
|
+
// eslint-disable-next-line no-throw-literal
|
|
207
|
+
throw "XmlLoader Exception : Malformed XML, Data Source must include an in";
|
|
208
|
+
}
|
|
209
|
+
else {
|
|
210
|
+
let isArray = true;
|
|
211
|
+
const splittedSource = dataSource.split(" in ");
|
|
212
|
+
if (splittedSource.length < 2) {
|
|
213
|
+
// eslint-disable-next-line no-throw-literal
|
|
214
|
+
throw "XmlLoader Exception : Malformed XML, Data Source must have an iterator and a source";
|
|
215
|
+
}
|
|
216
|
+
let source = splittedSource[1];
|
|
217
|
+
if (source.startsWith("{") && source.endsWith("}")) {
|
|
218
|
+
isArray = false;
|
|
219
|
+
}
|
|
220
|
+
if (!isArray || (source.startsWith("[") && source.endsWith("]"))) {
|
|
221
|
+
source = source.substring(1, source.length - 1);
|
|
222
|
+
}
|
|
223
|
+
if (this._parentClass) {
|
|
224
|
+
source = this._parentClass[source];
|
|
225
|
+
}
|
|
226
|
+
else {
|
|
227
|
+
source = window[source];
|
|
228
|
+
}
|
|
229
|
+
if (isArray) {
|
|
230
|
+
for (let i = 0; i < source.length; i++) {
|
|
231
|
+
this._prepareSourceElement(node, guiNode, splittedSource[0], source, i);
|
|
232
|
+
}
|
|
233
|
+
}
|
|
234
|
+
else {
|
|
235
|
+
for (const i in source) {
|
|
236
|
+
this._prepareSourceElement(node, guiNode, splittedSource[0], source, i);
|
|
237
|
+
}
|
|
238
|
+
}
|
|
239
|
+
if (node.nextSibling) {
|
|
240
|
+
this._parseXml(node.nextSibling, parent);
|
|
241
|
+
}
|
|
242
|
+
}
|
|
243
|
+
}
|
|
244
|
+
_parseXml(node, parent, generated = false) {
|
|
245
|
+
if (node.nodeType != this._nodeTypes.element) {
|
|
246
|
+
if (node.nextSibling) {
|
|
247
|
+
this._parseXml(node.nextSibling, parent, generated);
|
|
248
|
+
}
|
|
249
|
+
return;
|
|
250
|
+
}
|
|
251
|
+
if (generated) {
|
|
252
|
+
node.setAttribute("id", parent.id + (parent._children.length + 1));
|
|
253
|
+
}
|
|
254
|
+
const guiNode = this._createGuiElement(node, parent);
|
|
255
|
+
if (!this._rootNode) {
|
|
256
|
+
this._rootNode = guiNode;
|
|
257
|
+
}
|
|
258
|
+
if (node.nodeName == "Grid") {
|
|
259
|
+
this._parseGrid(node, guiNode, parent);
|
|
260
|
+
}
|
|
261
|
+
else if (!node.attributes.getNamedItem("dataSource")) {
|
|
262
|
+
this._parseElement(node, guiNode, parent);
|
|
263
|
+
}
|
|
264
|
+
else {
|
|
265
|
+
this._parseElementsFromSource(node, guiNode, parent);
|
|
266
|
+
}
|
|
267
|
+
}
|
|
268
|
+
/**
|
|
269
|
+
* Gets if the loading has finished.
|
|
270
|
+
* @returns whether the loading has finished or not
|
|
271
|
+
*/
|
|
272
|
+
isLoaded() {
|
|
273
|
+
return this._isLoaded;
|
|
274
|
+
}
|
|
275
|
+
/**
|
|
276
|
+
* Gets a loaded node / control by id.
|
|
277
|
+
* @param id the Controls id set in the xml
|
|
278
|
+
* @returns element of type Control
|
|
279
|
+
*/
|
|
280
|
+
getNodeById(id) {
|
|
281
|
+
return this._nodes[id];
|
|
282
|
+
}
|
|
283
|
+
/**
|
|
284
|
+
* Gets all loaded nodes / controls
|
|
285
|
+
* @returns Array of controls
|
|
286
|
+
*/
|
|
287
|
+
getNodes() {
|
|
288
|
+
return this._nodes;
|
|
289
|
+
}
|
|
290
|
+
/**
|
|
291
|
+
* Disposes the loaded layout
|
|
292
|
+
*/
|
|
293
|
+
dispose() {
|
|
294
|
+
if (this._rootNode) {
|
|
295
|
+
this._rootNode.dispose();
|
|
296
|
+
this._rootNode = null;
|
|
297
|
+
this._nodes = {};
|
|
298
|
+
}
|
|
299
|
+
}
|
|
300
|
+
/**
|
|
301
|
+
* Initiates the xml layout loading
|
|
302
|
+
* @param xmlFile defines the xml layout to load
|
|
303
|
+
* @param rootNode defines the node / control to use as a parent for the loaded layout controls.
|
|
304
|
+
* @param onSuccess defines the callback called on layout load successfully.
|
|
305
|
+
* @param onError defines the callback called on layout load failure.
|
|
306
|
+
*/
|
|
307
|
+
loadLayout(xmlFile, rootNode, onSuccess = null, onError = null) {
|
|
308
|
+
const xhttp = new XMLHttpRequest();
|
|
309
|
+
xhttp.onload = () => {
|
|
310
|
+
if (xhttp.readyState === 4 && xhttp.status === 200) {
|
|
311
|
+
if (!xhttp.responseXML) {
|
|
312
|
+
if (onError) {
|
|
313
|
+
onError(XmlLoaderError);
|
|
314
|
+
return;
|
|
315
|
+
}
|
|
316
|
+
else {
|
|
317
|
+
throw XmlLoaderError;
|
|
318
|
+
}
|
|
319
|
+
}
|
|
320
|
+
const xmlDoc = xhttp.responseXML.documentElement;
|
|
321
|
+
this._parseXml(xmlDoc.firstChild, rootNode);
|
|
322
|
+
this._isLoaded = true;
|
|
323
|
+
if (onSuccess) {
|
|
324
|
+
onSuccess();
|
|
325
|
+
}
|
|
326
|
+
}
|
|
327
|
+
};
|
|
328
|
+
xhttp.onerror = function () {
|
|
329
|
+
if (onError) {
|
|
330
|
+
onError("an error occurred during loading the layout");
|
|
331
|
+
}
|
|
332
|
+
};
|
|
333
|
+
xhttp.open("GET", xmlFile, true);
|
|
334
|
+
xhttp.send();
|
|
335
|
+
}
|
|
336
|
+
/**
|
|
337
|
+
* Initiates the xml layout loading asynchronously
|
|
338
|
+
* @param xmlFile defines the xml layout to load
|
|
339
|
+
* @param rootNode defines the node / control to use as a parent for the loaded layout controls.
|
|
340
|
+
* @returns Promise
|
|
341
|
+
*/
|
|
342
|
+
async loadLayoutAsync(xmlFile, rootNode) {
|
|
343
|
+
return await new Promise((resolve, reject) => {
|
|
344
|
+
this.loadLayout(xmlFile, rootNode, resolve, reject);
|
|
345
|
+
});
|
|
346
|
+
}
|
|
347
|
+
}
|
|
348
|
+
//# sourceMappingURL=xmlLoader.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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Number(node.attributes[i].value) : node.attributes[i].value;\r\n }\r\n } else {\r\n guiNode[node.attributes[i].name] = this._getClassAttribute(node.attributes[i].value);\r\n }\r\n }\r\n\r\n if (!node.attributes.getNamedItem(\"id\")) {\r\n this._nodes[node.nodeName + Object.keys(this._nodes).length + \"_gen\"] = guiNode;\r\n return guiNode;\r\n }\r\n\r\n let id = node.attributes.getNamedItem(\"id\").value;\r\n if (id.startsWith(\"{{\") && id.endsWith(\"}}\")) {\r\n id = this._getChainElement(id.substring(2, id.length - 2));\r\n }\r\n\r\n if (!this._nodes[id]) {\r\n this._nodes[id] = guiNode;\r\n } else {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"XmlLoader Exception : Duplicate ID, every element should have an unique ID attribute\";\r\n }\r\n return guiNode;\r\n } catch (exception) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"XmlLoader Exception : Error parsing Control \" + node.nodeName + \",\" + exception + \".\";\r\n }\r\n }\r\n\r\n private _parseGrid(node: any, guiNode: any, parent: any): void {\r\n let width;\r\n let height;\r\n let columns;\r\n const rows = node.children;\r\n let cells;\r\n let isPixel = false;\r\n let cellNode;\r\n let rowNumber = -1;\r\n let columnNumber = -1;\r\n let totalColumnsNumber = 0;\r\n\r\n for (let i = 0; i < rows.length; i++) {\r\n if (rows[i].nodeType != this._nodeTypes.element) {\r\n continue;\r\n }\r\n if (rows[i].nodeName != \"Row\") {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"XmlLoader Exception : Expecting Row node, received \" + rows[i].nodeName;\r\n }\r\n rowNumber += 1;\r\n columns = rows[i].children;\r\n\r\n if (!rows[i].attributes.getNamedItem(\"height\")) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"XmlLoader Exception : Height must be defined for grid rows\";\r\n }\r\n height = Number(rows[i].attributes.getNamedItem(\"height\").nodeValue);\r\n isPixel = rows[i].attributes.getNamedItem(\"isPixel\") ? JSON.parse(rows[i].attributes.getNamedItem(\"isPixel\").nodeValue) : false;\r\n guiNode.addRowDefinition(height, isPixel);\r\n\r\n for (let j = 0; j < columns.length; j++) {\r\n if (columns[j].nodeType != this._nodeTypes.element) {\r\n continue;\r\n }\r\n if (columns[j].nodeName != \"Column\") {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"XmlLoader Exception : Expecting Column node, received \" + columns[j].nodeName;\r\n }\r\n columnNumber += 1;\r\n if (rowNumber > 0 && columnNumber > totalColumnsNumber) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"XmlLoader Exception : In the Grid element, the number of columns is defined in the first row, do not add more columns in the subsequent rows.\";\r\n }\r\n\r\n if (rowNumber == 0) {\r\n if (!columns[j].attributes.getNamedItem(\"width\")) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"XmlLoader Exception : Width must be defined for all the grid columns in the first row\";\r\n }\r\n width = Number(columns[j].attributes.getNamedItem(\"width\").nodeValue);\r\n isPixel = columns[j].attributes.getNamedItem(\"isPixel\") ? JSON.parse(columns[j].attributes.getNamedItem(\"isPixel\").nodeValue) : false;\r\n guiNode.addColumnDefinition(width, isPixel);\r\n }\r\n\r\n cells = columns[j].children;\r\n\r\n for (let k = 0; k < cells.length; k++) {\r\n if (cells[k].nodeType != this._nodeTypes.element) {\r\n continue;\r\n }\r\n cellNode = this._createGuiElement(cells[k], guiNode, false);\r\n guiNode.addControl(cellNode, rowNumber, columnNumber);\r\n if (cells[k].firstChild) {\r\n this._parseXml(cells[k].firstChild, cellNode);\r\n }\r\n }\r\n }\r\n if (rowNumber == 0) {\r\n totalColumnsNumber = columnNumber;\r\n }\r\n columnNumber = -1;\r\n }\r\n\r\n if (node.nextSibling) {\r\n this._parseXml(node.nextSibling, parent);\r\n }\r\n }\r\n\r\n private _parseElement(node: any, guiNode: any, parent: any): void {\r\n if (node.firstChild) {\r\n this._parseXml(node.firstChild, guiNode);\r\n }\r\n\r\n if (node.nextSibling) {\r\n this._parseXml(node.nextSibling, parent);\r\n }\r\n }\r\n\r\n private _prepareSourceElement(node: any, guiNode: any, variable: any, source: any, iterator: any): void {\r\n if (this._parentClass) {\r\n this._parentClass[variable] = source[iterator];\r\n } else {\r\n window[variable] = source[iterator];\r\n }\r\n\r\n if (node.firstChild) {\r\n this._parseXml(node.firstChild, guiNode, true);\r\n }\r\n }\r\n\r\n private _parseElementsFromSource(node: any, guiNode: any, parent: any): void {\r\n const dataSource = node.attributes.getNamedItem(\"dataSource\").value;\r\n\r\n if (!dataSource.includes(\" in \")) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"XmlLoader Exception : Malformed XML, Data Source must include an in\";\r\n } else {\r\n let isArray = true;\r\n const splittedSource = dataSource.split(\" in \");\r\n if (splittedSource.length < 2) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw \"XmlLoader Exception : Malformed XML, Data Source must have an iterator and a source\";\r\n }\r\n let source = splittedSource[1];\r\n if (source.startsWith(\"{\") && source.endsWith(\"}\")) {\r\n isArray = false;\r\n }\r\n\r\n if (!isArray || (source.startsWith(\"[\") && source.endsWith(\"]\"))) {\r\n source = source.substring(1, source.length - 1);\r\n }\r\n\r\n if (this._parentClass) {\r\n source = this._parentClass[source];\r\n } else {\r\n source = window[source];\r\n }\r\n\r\n if (isArray) {\r\n for (let i = 0; i < source.length; i++) {\r\n this._prepareSourceElement(node, guiNode, splittedSource[0], source, i);\r\n }\r\n } else {\r\n for (const i in source) {\r\n this._prepareSourceElement(node, guiNode, splittedSource[0], source, i);\r\n }\r\n }\r\n\r\n if (node.nextSibling) {\r\n this._parseXml(node.nextSibling, parent);\r\n }\r\n }\r\n }\r\n\r\n private _parseXml(node: any, parent: any, generated: boolean = false): void {\r\n if (node.nodeType != this._nodeTypes.element) {\r\n if (node.nextSibling) {\r\n this._parseXml(node.nextSibling, parent, generated);\r\n }\r\n return;\r\n }\r\n\r\n if (generated) {\r\n node.setAttribute(\"id\", parent.id + (parent._children.length + 1));\r\n }\r\n\r\n const guiNode = this._createGuiElement(node, parent);\r\n\r\n if (!this._rootNode) {\r\n this._rootNode = guiNode;\r\n }\r\n\r\n if (node.nodeName == \"Grid\") {\r\n this._parseGrid(node, guiNode, parent);\r\n } else if (!node.attributes.getNamedItem(\"dataSource\")) {\r\n this._parseElement(node, guiNode, parent);\r\n } else {\r\n this._parseElementsFromSource(node, guiNode, parent);\r\n }\r\n }\r\n\r\n /**\r\n * Gets if the loading has finished.\r\n * @returns whether the loading has finished or not\r\n */\r\n public isLoaded(): boolean {\r\n return this._isLoaded;\r\n }\r\n\r\n /**\r\n * Gets a loaded node / control by id.\r\n * @param id the Controls id set in the xml\r\n * @returns element of type Control\r\n */\r\n public getNodeById(id: string): any {\r\n return this._nodes[id];\r\n }\r\n\r\n /**\r\n * Gets all loaded nodes / controls\r\n * @returns Array of controls\r\n */\r\n public getNodes(): any {\r\n return this._nodes;\r\n }\r\n /**\r\n * Disposes the loaded layout\r\n */\r\n public dispose(): void {\r\n if (this._rootNode) {\r\n this._rootNode.dispose();\r\n this._rootNode = null;\r\n this._nodes = {};\r\n }\r\n }\r\n\r\n /**\r\n * Initiates the xml layout loading\r\n * @param xmlFile defines the xml layout to load\r\n * @param rootNode defines the node / control to use as a parent for the loaded layout controls.\r\n * @param onSuccess defines the callback called on layout load successfully.\r\n * @param onError defines the callback called on layout load failure.\r\n */\r\n public loadLayout(xmlFile: any, rootNode: any, onSuccess: Nullable<() => void> = null, onError: Nullable<(error: string) => void> = null): void {\r\n const xhttp = new XMLHttpRequest();\r\n xhttp.onload = () => {\r\n if (xhttp.readyState === 4 && xhttp.status === 200) {\r\n if (!xhttp.responseXML) {\r\n if (onError) {\r\n onError(XmlLoaderError);\r\n return;\r\n } else {\r\n throw XmlLoaderError;\r\n }\r\n }\r\n\r\n const xmlDoc = xhttp.responseXML.documentElement;\r\n this._parseXml(xmlDoc.firstChild, rootNode);\r\n this._isLoaded = true;\r\n\r\n if (onSuccess) {\r\n onSuccess();\r\n }\r\n }\r\n };\r\n\r\n xhttp.onerror = function () {\r\n if (onError) {\r\n onError(\"an error occurred during loading the layout\");\r\n }\r\n };\r\n\r\n xhttp.open(\"GET\", xmlFile, true);\r\n xhttp.send();\r\n }\r\n /**\r\n * Initiates the xml layout loading asynchronously\r\n * @param xmlFile defines the xml layout to load\r\n * @param rootNode defines the node / control to use as a parent for the loaded layout controls.\r\n * @returns Promise\r\n */\r\n public async loadLayoutAsync(xmlFile: any, rootNode: any): Promise<any> {\r\n return await new Promise((resolve: any, reject: any) => {\r\n this.loadLayout(xmlFile, rootNode, resolve, reject);\r\n });\r\n }\r\n}\r\n"]}
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@@ -0,0 +1,73 @@
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1
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import type { Behavior } from "@babylonjs/core/Behaviors/behavior.js";
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2
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import { FollowBehavior } from "@babylonjs/core/Behaviors/Meshes/followBehavior.js";
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3
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import { SixDofDragBehavior } from "@babylonjs/core/Behaviors/Meshes/sixDofDragBehavior.js";
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4
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import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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5
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import type { Nullable } from "@babylonjs/core/types.js";
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6
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import { SurfaceMagnetismBehavior } from "@babylonjs/core/Behaviors/Meshes/surfaceMagnetismBehavior.js";
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7
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import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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8
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+
/**
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9
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* Default behavior for 3D UI elements.
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* Handles a FollowBehavior, SixDofBehavior and SurfaceMagnetismBehavior
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* @since 5.0.0
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*/
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export declare class DefaultBehavior implements Behavior<Mesh> {
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private _scene;
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private _followBehavior;
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16
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private _sixDofDragBehavior;
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private _surfaceMagnetismBehavior;
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private _onBeforeRenderObserver;
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private _onDragObserver;
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/**
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* Instantiates the default behavior
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*/
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constructor();
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/**
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* Attached node of this behavior
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*/
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attachedNode: Nullable<Mesh>;
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/**
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* The name of the behavior
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*/
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+
get name(): string;
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+
/**
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* The follow behavior
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*/
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+
get followBehavior(): FollowBehavior;
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/**
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* The six DoF drag behavior
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*/
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39
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+
get sixDofDragBehavior(): SixDofDragBehavior;
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+
/**
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* The surface magnetism behavior
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*/
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+
get surfaceMagnetismBehavior(): SurfaceMagnetismBehavior;
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/**
|
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* Enables the follow behavior
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*/
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+
followBehaviorEnabled: boolean;
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+
/**
|
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* Enables the six DoF drag behavior
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+
*/
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+
sixDofDragBehaviorEnabled: boolean;
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+
/**
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* Enables the surface magnetism behavior
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*/
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+
surfaceMagnetismBehaviorEnabled: boolean;
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+
/**
|
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* Initializes the behavior
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+
*/
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+
init(): void;
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+
/**
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* Attaches the default behavior
|
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+
* @param ownerMesh The top level mesh
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+
* @param draggablesMeshes Descendant meshes that can be used for dragging the owner mesh
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+
* @param sceneUnderstandingMeshes Meshes from the scene understanding that will be used for surface magnetism
|
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+
*/
|
|
66
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+
attach(ownerMesh: Mesh, draggablesMeshes?: Mesh[], sceneUnderstandingMeshes?: AbstractMesh[]): void;
|
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+
/**
|
|
68
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+
* Detaches the behavior from the mesh
|
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+
*/
|
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+
detach(): void;
|
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+
private _addObservables;
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+
private _removeObservables;
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73
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+
}
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@@ -0,0 +1,103 @@
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1
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+
import { FollowBehavior } from "@babylonjs/core/Behaviors/Meshes/followBehavior.js";
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2
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+
import { SixDofDragBehavior } from "@babylonjs/core/Behaviors/Meshes/sixDofDragBehavior.js";
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3
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+
import { SurfaceMagnetismBehavior } from "@babylonjs/core/Behaviors/Meshes/surfaceMagnetismBehavior.js";
|
|
4
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+
/**
|
|
5
|
+
* Default behavior for 3D UI elements.
|
|
6
|
+
* Handles a FollowBehavior, SixDofBehavior and SurfaceMagnetismBehavior
|
|
7
|
+
* @since 5.0.0
|
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8
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+
*/
|
|
9
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+
export class DefaultBehavior {
|
|
10
|
+
/**
|
|
11
|
+
* Instantiates the default behavior
|
|
12
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+
*/
|
|
13
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+
constructor() {
|
|
14
|
+
/**
|
|
15
|
+
* Enables the follow behavior
|
|
16
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+
*/
|
|
17
|
+
this.followBehaviorEnabled = false;
|
|
18
|
+
/**
|
|
19
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+
* Enables the six DoF drag behavior
|
|
20
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+
*/
|
|
21
|
+
this.sixDofDragBehaviorEnabled = true;
|
|
22
|
+
/**
|
|
23
|
+
* Enables the surface magnetism behavior
|
|
24
|
+
*/
|
|
25
|
+
this.surfaceMagnetismBehaviorEnabled = true;
|
|
26
|
+
this._followBehavior = new FollowBehavior();
|
|
27
|
+
this._sixDofDragBehavior = new SixDofDragBehavior();
|
|
28
|
+
this._surfaceMagnetismBehavior = new SurfaceMagnetismBehavior();
|
|
29
|
+
}
|
|
30
|
+
/**
|
|
31
|
+
* The name of the behavior
|
|
32
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+
*/
|
|
33
|
+
get name() {
|
|
34
|
+
return "Default";
|
|
35
|
+
}
|
|
36
|
+
/**
|
|
37
|
+
* The follow behavior
|
|
38
|
+
*/
|
|
39
|
+
get followBehavior() {
|
|
40
|
+
return this._followBehavior;
|
|
41
|
+
}
|
|
42
|
+
/**
|
|
43
|
+
* The six DoF drag behavior
|
|
44
|
+
*/
|
|
45
|
+
get sixDofDragBehavior() {
|
|
46
|
+
return this._sixDofDragBehavior;
|
|
47
|
+
}
|
|
48
|
+
/**
|
|
49
|
+
* The surface magnetism behavior
|
|
50
|
+
*/
|
|
51
|
+
get surfaceMagnetismBehavior() {
|
|
52
|
+
return this._surfaceMagnetismBehavior;
|
|
53
|
+
}
|
|
54
|
+
/**
|
|
55
|
+
* Initializes the behavior
|
|
56
|
+
*/
|
|
57
|
+
init() { }
|
|
58
|
+
/**
|
|
59
|
+
* Attaches the default behavior
|
|
60
|
+
* @param ownerMesh The top level mesh
|
|
61
|
+
* @param draggablesMeshes Descendant meshes that can be used for dragging the owner mesh
|
|
62
|
+
* @param sceneUnderstandingMeshes Meshes from the scene understanding that will be used for surface magnetism
|
|
63
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+
*/
|
|
64
|
+
attach(ownerMesh, draggablesMeshes, sceneUnderstandingMeshes) {
|
|
65
|
+
this._scene = ownerMesh.getScene();
|
|
66
|
+
this.attachedNode = ownerMesh;
|
|
67
|
+
this._addObservables();
|
|
68
|
+
// Since our observables are bound before the child behaviors', ours are called first
|
|
69
|
+
this._followBehavior.attach(ownerMesh);
|
|
70
|
+
this._sixDofDragBehavior.attach(ownerMesh);
|
|
71
|
+
this._sixDofDragBehavior.draggableMeshes = draggablesMeshes || null;
|
|
72
|
+
this._sixDofDragBehavior.faceCameraOnDragStart = true;
|
|
73
|
+
this._surfaceMagnetismBehavior.attach(ownerMesh, this._scene);
|
|
74
|
+
if (sceneUnderstandingMeshes) {
|
|
75
|
+
this._surfaceMagnetismBehavior.meshes = sceneUnderstandingMeshes;
|
|
76
|
+
}
|
|
77
|
+
// We disable this behavior because we will handle pose changing event manually with sixDofDragBehavior
|
|
78
|
+
this._surfaceMagnetismBehavior.enabled = false;
|
|
79
|
+
}
|
|
80
|
+
/**
|
|
81
|
+
* Detaches the behavior from the mesh
|
|
82
|
+
*/
|
|
83
|
+
detach() {
|
|
84
|
+
this.attachedNode = null;
|
|
85
|
+
this._removeObservables();
|
|
86
|
+
this._followBehavior.detach();
|
|
87
|
+
this._sixDofDragBehavior.detach();
|
|
88
|
+
this._surfaceMagnetismBehavior.detach();
|
|
89
|
+
}
|
|
90
|
+
_addObservables() {
|
|
91
|
+
this._onBeforeRenderObserver = this._scene.onBeforeRenderObservable.add(() => {
|
|
92
|
+
this._followBehavior._enabled = !this._sixDofDragBehavior.isMoving && this.followBehaviorEnabled;
|
|
93
|
+
});
|
|
94
|
+
this._onDragObserver = this._sixDofDragBehavior.onDragObservable.add((event) => {
|
|
95
|
+
this._sixDofDragBehavior.disableMovement = this._surfaceMagnetismBehavior.findAndUpdateTarget(event.pickInfo);
|
|
96
|
+
});
|
|
97
|
+
}
|
|
98
|
+
_removeObservables() {
|
|
99
|
+
this._scene.onBeforeRenderObservable.remove(this._onBeforeRenderObserver);
|
|
100
|
+
this._sixDofDragBehavior.onDragObservable.remove(this._onDragObserver);
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
//# sourceMappingURL=defaultBehavior.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
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+
{"version":3,"file":"defaultBehavior.js","sourceRoot":"","sources":["../../../../../dev/gui/src/3D/behaviors/defaultBehavior.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,2DAA6C;AACtE,OAAO,EAAE,kBAAkB,EAAE,+DAAiD;AAK9E,OAAO,EAAE,wBAAwB,EAAE,qEAAuD;AAK1F;;;;GAIG;AACH,MAAM,OAAO,eAAe;IAQxB;;OAEG;IACH;QAuCA;;WAEG;QACI,0BAAqB,GAAY,KAAK,CAAC;QAE9C;;WAEG;QACI,8BAAyB,GAAY,IAAI,CAAC;QAEjD;;WAEG;QACI,oCAA+B,GAAY,IAAI,CAAC;QAnDnD,IAAI,CAAC,eAAe,GAAG,IAAI,cAAc,EAAE,CAAC;QAC5C,IAAI,CAAC,mBAAmB,GAAG,IAAI,kBAAkB,EAAE,CAAC;QACpD,IAAI,CAAC,yBAAyB,GAAG,IAAI,wBAAwB,EAAE,CAAC;IACpE,CAAC;IAOD;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,SAAS,CAAC;IACrB,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED;;OAEG;IACH,IAAW,wBAAwB;QAC/B,OAAO,IAAI,CAAC,yBAAyB,CAAC;IAC1C,CAAC;IAiBD;;OAEG;IACI,IAAI,KAAI,CAAC;IAEhB;;;;;OAKG;IACI,MAAM,CAAC,SAAe,EAAE,gBAAyB,EAAE,wBAAyC;QAC/F,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC,QAAQ,EAAE,CAAC;QACnC,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;QAE9B,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,qFAAqF;QACrF,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;QACvC,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;QAC3C,IAAI,CAAC,mBAAmB,CAAC,eAAe,GAAG,gBAAgB,IAAI,IAAI,CAAC;QACpE,IAAI,CAAC,mBAAmB,CAAC,qBAAqB,GAAG,IAAI,CAAC;QACtD,IAAI,CAAC,yBAAyB,CAAC,MAAM,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAC9D,IAAI,wBAAwB,EAAE,CAAC;YAC3B,IAAI,CAAC,yBAAyB,CAAC,MAAM,GAAG,wBAAwB,CAAC;QACrE,CAAC;QAED,uGAAuG;QACvG,IAAI,CAAC,yBAAyB,CAAC,OAAO,GAAG,KAAK,CAAC;IACnD,CAAC;IAED;;OAEG;IACI,MAAM;QACT,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,eAAe,CAAC,MAAM,EAAE,CAAC;QAC9B,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC;QAClC,IAAI,CAAC,yBAAyB,CAAC,MAAM,EAAE,CAAC;IAC5C,CAAC;IAEO,eAAe;QACnB,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC,MAAM,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,EAAE;YACzE,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,CAAC,IAAI,CAAC,mBAAmB,CAAC,QAAQ,IAAI,IAAI,CAAC,qBAAqB,CAAC;QACrG,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,KAAgC,EAAE,EAAE;YACtG,IAAI,CAAC,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,yBAAyB,CAAC,mBAAmB,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;QAClH,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,kBAAkB;QACtB,IAAI,CAAC,MAAM,CAAC,wBAAwB,CAAC,MAAM,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;QAC1E,IAAI,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,MAAM,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAC3E,CAAC;CACJ","sourcesContent":["import type { Behavior } from \"core/Behaviors/behavior\";\r\nimport { FollowBehavior } from \"core/Behaviors/Meshes/followBehavior\";\r\nimport { SixDofDragBehavior } from \"core/Behaviors/Meshes/sixDofDragBehavior\";\r\nimport type { Scene } from \"core/scene\";\r\nimport type { Mesh } from \"core/Meshes/mesh\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport type { Nullable } from \"core/types\";\r\nimport { SurfaceMagnetismBehavior } from \"core/Behaviors/Meshes/surfaceMagnetismBehavior\";\r\nimport type { Vector3 } from \"core/Maths/math.vector\";\r\nimport type { PickingInfo } from \"core/Collisions/pickingInfo\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\n\r\n/**\r\n * Default behavior for 3D UI elements.\r\n * Handles a FollowBehavior, SixDofBehavior and SurfaceMagnetismBehavior\r\n * @since 5.0.0\r\n */\r\nexport class DefaultBehavior implements Behavior<Mesh> {\r\n private _scene: Scene;\r\n private _followBehavior: FollowBehavior;\r\n private _sixDofDragBehavior: SixDofDragBehavior;\r\n private _surfaceMagnetismBehavior: SurfaceMagnetismBehavior;\r\n private _onBeforeRenderObserver: Nullable<Observer<Scene>>;\r\n private _onDragObserver: Nullable<Observer<{ delta: Vector3; position: Vector3; pickInfo: PickingInfo }>>;\r\n\r\n /**\r\n * Instantiates the default behavior\r\n */\r\n constructor() {\r\n this._followBehavior = new FollowBehavior();\r\n this._sixDofDragBehavior = new SixDofDragBehavior();\r\n this._surfaceMagnetismBehavior = new SurfaceMagnetismBehavior();\r\n }\r\n\r\n /**\r\n * Attached node of this behavior\r\n */\r\n public attachedNode: Nullable<Mesh>;\r\n\r\n /**\r\n * The name of the behavior\r\n */\r\n public get name(): string {\r\n return \"Default\";\r\n }\r\n\r\n /**\r\n * The follow behavior\r\n */\r\n public get followBehavior(): FollowBehavior {\r\n return this._followBehavior;\r\n }\r\n\r\n /**\r\n * The six DoF drag behavior\r\n */\r\n public get sixDofDragBehavior(): SixDofDragBehavior {\r\n return this._sixDofDragBehavior;\r\n }\r\n\r\n /**\r\n * The surface magnetism behavior\r\n */\r\n public get surfaceMagnetismBehavior(): SurfaceMagnetismBehavior {\r\n return this._surfaceMagnetismBehavior;\r\n }\r\n\r\n /**\r\n * Enables the follow behavior\r\n */\r\n public followBehaviorEnabled: boolean = false;\r\n\r\n /**\r\n * Enables the six DoF drag behavior\r\n */\r\n public sixDofDragBehaviorEnabled: boolean = true;\r\n\r\n /**\r\n * Enables the surface magnetism behavior\r\n */\r\n public surfaceMagnetismBehaviorEnabled: boolean = true;\r\n\r\n /**\r\n * Initializes the behavior\r\n */\r\n public init() {}\r\n\r\n /**\r\n * Attaches the default behavior\r\n * @param ownerMesh The top level mesh\r\n * @param draggablesMeshes Descendant meshes that can be used for dragging the owner mesh\r\n * @param sceneUnderstandingMeshes Meshes from the scene understanding that will be used for surface magnetism\r\n */\r\n public attach(ownerMesh: Mesh, draggablesMeshes?: Mesh[], sceneUnderstandingMeshes?: AbstractMesh[]): void {\r\n this._scene = ownerMesh.getScene();\r\n this.attachedNode = ownerMesh;\r\n\r\n this._addObservables();\r\n // Since our observables are bound before the child behaviors', ours are called first\r\n this._followBehavior.attach(ownerMesh);\r\n this._sixDofDragBehavior.attach(ownerMesh);\r\n this._sixDofDragBehavior.draggableMeshes = draggablesMeshes || null;\r\n this._sixDofDragBehavior.faceCameraOnDragStart = true;\r\n this._surfaceMagnetismBehavior.attach(ownerMesh, this._scene);\r\n if (sceneUnderstandingMeshes) {\r\n this._surfaceMagnetismBehavior.meshes = sceneUnderstandingMeshes;\r\n }\r\n\r\n // We disable this behavior because we will handle pose changing event manually with sixDofDragBehavior\r\n this._surfaceMagnetismBehavior.enabled = false;\r\n }\r\n\r\n /**\r\n * Detaches the behavior from the mesh\r\n */\r\n public detach(): void {\r\n this.attachedNode = null;\r\n this._removeObservables();\r\n this._followBehavior.detach();\r\n this._sixDofDragBehavior.detach();\r\n this._surfaceMagnetismBehavior.detach();\r\n }\r\n\r\n private _addObservables() {\r\n this._onBeforeRenderObserver = this._scene.onBeforeRenderObservable.add(() => {\r\n this._followBehavior._enabled = !this._sixDofDragBehavior.isMoving && this.followBehaviorEnabled;\r\n });\r\n this._onDragObserver = this._sixDofDragBehavior.onDragObservable.add((event: { pickInfo: PickingInfo }) => {\r\n this._sixDofDragBehavior.disableMovement = this._surfaceMagnetismBehavior.findAndUpdateTarget(event.pickInfo);\r\n });\r\n }\r\n\r\n private _removeObservables() {\r\n this._scene.onBeforeRenderObservable.remove(this._onBeforeRenderObserver);\r\n this._sixDofDragBehavior.onDragObservable.remove(this._onDragObserver);\r\n }\r\n}\r\n"]}
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