@onerjs/gui 8.23.1

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Files changed (354) hide show
  1. package/2D/FrameGraph/guiTask.d.ts +34 -0
  2. package/2D/FrameGraph/guiTask.js +62 -0
  3. package/2D/FrameGraph/guiTask.js.map +1 -0
  4. package/2D/FrameGraph/renderGraphGUIBlock.d.ts +43 -0
  5. package/2D/FrameGraph/renderGraphGUIBlock.js +66 -0
  6. package/2D/FrameGraph/renderGraphGUIBlock.js.map +1 -0
  7. package/2D/adtInstrumentation.d.ts +52 -0
  8. package/2D/adtInstrumentation.js +107 -0
  9. package/2D/adtInstrumentation.js.map +1 -0
  10. package/2D/advancedDynamicTexture.d.ts +548 -0
  11. package/2D/advancedDynamicTexture.js +1522 -0
  12. package/2D/advancedDynamicTexture.js.map +1 -0
  13. package/2D/controls/button.d.ts +109 -0
  14. package/2D/controls/button.js +246 -0
  15. package/2D/controls/button.js.map +1 -0
  16. package/2D/controls/checkbox.d.ts +53 -0
  17. package/2D/controls/checkbox.js +164 -0
  18. package/2D/controls/checkbox.js.map +1 -0
  19. package/2D/controls/colorpicker.d.ts +101 -0
  20. package/2D/controls/colorpicker.js +1396 -0
  21. package/2D/controls/colorpicker.js.map +1 -0
  22. package/2D/controls/container.d.ts +179 -0
  23. package/2D/controls/container.js +616 -0
  24. package/2D/controls/container.js.map +1 -0
  25. package/2D/controls/control.d.ts +943 -0
  26. package/2D/controls/control.js +2460 -0
  27. package/2D/controls/control.js.map +1 -0
  28. package/2D/controls/displayGrid.d.ts +53 -0
  29. package/2D/controls/displayGrid.js +202 -0
  30. package/2D/controls/displayGrid.js.map +1 -0
  31. package/2D/controls/ellipse.d.ts +25 -0
  32. package/2D/controls/ellipse.js +93 -0
  33. package/2D/controls/ellipse.js.map +1 -0
  34. package/2D/controls/focusableButton.d.ts +17 -0
  35. package/2D/controls/focusableButton.js +25 -0
  36. package/2D/controls/focusableButton.js.map +1 -0
  37. package/2D/controls/focusableControl.d.ts +43 -0
  38. package/2D/controls/focusableControl.js +2 -0
  39. package/2D/controls/focusableControl.js.map +1 -0
  40. package/2D/controls/gradient/BaseGradient.d.ts +69 -0
  41. package/2D/controls/gradient/BaseGradient.js +84 -0
  42. package/2D/controls/gradient/BaseGradient.js.map +1 -0
  43. package/2D/controls/gradient/LinearGradient.d.ts +45 -0
  44. package/2D/controls/gradient/LinearGradient.js +73 -0
  45. package/2D/controls/gradient/LinearGradient.js.map +1 -0
  46. package/2D/controls/gradient/RadialGradient.d.ts +53 -0
  47. package/2D/controls/gradient/RadialGradient.js +89 -0
  48. package/2D/controls/gradient/RadialGradient.js.map +1 -0
  49. package/2D/controls/grid.d.ts +151 -0
  50. package/2D/controls/grid.js +528 -0
  51. package/2D/controls/grid.js.map +1 -0
  52. package/2D/controls/image.d.ts +228 -0
  53. package/2D/controls/image.js +915 -0
  54. package/2D/controls/image.js.map +1 -0
  55. package/2D/controls/index.d.ts +34 -0
  56. package/2D/controls/index.js +35 -0
  57. package/2D/controls/index.js.map +1 -0
  58. package/2D/controls/inputPassword.d.ts +9 -0
  59. package/2D/controls/inputPassword.js +22 -0
  60. package/2D/controls/inputPassword.js.map +1 -0
  61. package/2D/controls/inputText.d.ts +197 -0
  62. package/2D/controls/inputText.js +1035 -0
  63. package/2D/controls/inputText.js.map +1 -0
  64. package/2D/controls/inputTextArea.d.ts +142 -0
  65. package/2D/controls/inputTextArea.js +1025 -0
  66. package/2D/controls/inputTextArea.js.map +1 -0
  67. package/2D/controls/line.d.ts +73 -0
  68. package/2D/controls/line.js +227 -0
  69. package/2D/controls/line.js.map +1 -0
  70. package/2D/controls/multiLine.d.ts +75 -0
  71. package/2D/controls/multiLine.js +237 -0
  72. package/2D/controls/multiLine.js.map +1 -0
  73. package/2D/controls/radioButton.d.ts +49 -0
  74. package/2D/controls/radioButton.js +185 -0
  75. package/2D/controls/radioButton.js.map +1 -0
  76. package/2D/controls/rectangle.d.ts +43 -0
  77. package/2D/controls/rectangle.js +204 -0
  78. package/2D/controls/rectangle.js.map +1 -0
  79. package/2D/controls/scrollViewers/scrollViewer.d.ts +178 -0
  80. package/2D/controls/scrollViewers/scrollViewer.js +587 -0
  81. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -0
  82. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +51 -0
  83. package/2D/controls/scrollViewers/scrollViewerWindow.js +254 -0
  84. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -0
  85. package/2D/controls/selector.d.ts +237 -0
  86. package/2D/controls/selector.js +579 -0
  87. package/2D/controls/selector.js.map +1 -0
  88. package/2D/controls/sliders/baseSlider.d.ts +80 -0
  89. package/2D/controls/sliders/baseSlider.js +299 -0
  90. package/2D/controls/sliders/baseSlider.js.map +1 -0
  91. package/2D/controls/sliders/imageBasedSlider.d.ts +47 -0
  92. package/2D/controls/sliders/imageBasedSlider.js +168 -0
  93. package/2D/controls/sliders/imageBasedSlider.js.map +1 -0
  94. package/2D/controls/sliders/imageScrollBar.d.ts +67 -0
  95. package/2D/controls/sliders/imageScrollBar.js +248 -0
  96. package/2D/controls/sliders/imageScrollBar.js.map +1 -0
  97. package/2D/controls/sliders/scrollBar.d.ts +50 -0
  98. package/2D/controls/sliders/scrollBar.js +175 -0
  99. package/2D/controls/sliders/scrollBar.js.map +1 -0
  100. package/2D/controls/sliders/slider.d.ts +46 -0
  101. package/2D/controls/sliders/slider.js +281 -0
  102. package/2D/controls/sliders/slider.js.map +1 -0
  103. package/2D/controls/stackPanel.d.ts +64 -0
  104. package/2D/controls/stackPanel.js +244 -0
  105. package/2D/controls/stackPanel.js.map +1 -0
  106. package/2D/controls/statics.d.ts +6 -0
  107. package/2D/controls/statics.js +50 -0
  108. package/2D/controls/statics.js.map +1 -0
  109. package/2D/controls/textBlock.d.ts +219 -0
  110. package/2D/controls/textBlock.js +670 -0
  111. package/2D/controls/textBlock.js.map +1 -0
  112. package/2D/controls/textWrapper.d.ts +13 -0
  113. package/2D/controls/textWrapper.js +88 -0
  114. package/2D/controls/textWrapper.js.map +1 -0
  115. package/2D/controls/toggleButton.d.ts +93 -0
  116. package/2D/controls/toggleButton.js +229 -0
  117. package/2D/controls/toggleButton.js.map +1 -0
  118. package/2D/controls/virtualKeyboard.d.ts +102 -0
  119. package/2D/controls/virtualKeyboard.js +275 -0
  120. package/2D/controls/virtualKeyboard.js.map +1 -0
  121. package/2D/index.d.ts +11 -0
  122. package/2D/index.js +13 -0
  123. package/2D/index.js.map +1 -0
  124. package/2D/math2D.d.ts +136 -0
  125. package/2D/math2D.js +235 -0
  126. package/2D/math2D.js.map +1 -0
  127. package/2D/measure.d.ts +77 -0
  128. package/2D/measure.js +138 -0
  129. package/2D/measure.js.map +1 -0
  130. package/2D/multiLinePoint.d.ts +47 -0
  131. package/2D/multiLinePoint.js +110 -0
  132. package/2D/multiLinePoint.js.map +1 -0
  133. package/2D/style.d.ts +46 -0
  134. package/2D/style.js +80 -0
  135. package/2D/style.js.map +1 -0
  136. package/2D/valueAndUnit.d.ts +89 -0
  137. package/2D/valueAndUnit.js +194 -0
  138. package/2D/valueAndUnit.js.map +1 -0
  139. package/2D/xmlLoader.d.ts +60 -0
  140. package/2D/xmlLoader.js +348 -0
  141. package/2D/xmlLoader.js.map +1 -0
  142. package/3D/behaviors/defaultBehavior.d.ts +73 -0
  143. package/3D/behaviors/defaultBehavior.js +103 -0
  144. package/3D/behaviors/defaultBehavior.js.map +1 -0
  145. package/3D/controls/MRTK3/touchHolographicButton.d.ts +220 -0
  146. package/3D/controls/MRTK3/touchHolographicButton.js +868 -0
  147. package/3D/controls/MRTK3/touchHolographicButton.js.map +1 -0
  148. package/3D/controls/abstractButton3D.d.ts +15 -0
  149. package/3D/controls/abstractButton3D.js +22 -0
  150. package/3D/controls/abstractButton3D.js.map +1 -0
  151. package/3D/controls/button3D.d.ts +51 -0
  152. package/3D/controls/button3D.js +98 -0
  153. package/3D/controls/button3D.js.map +1 -0
  154. package/3D/controls/container3D.d.ts +72 -0
  155. package/3D/controls/container3D.js +126 -0
  156. package/3D/controls/container3D.js.map +1 -0
  157. package/3D/controls/contentDisplay3D.d.ts +42 -0
  158. package/3D/controls/contentDisplay3D.js +81 -0
  159. package/3D/controls/contentDisplay3D.js.map +1 -0
  160. package/3D/controls/control3D.d.ts +183 -0
  161. package/3D/controls/control3D.js +401 -0
  162. package/3D/controls/control3D.js.map +1 -0
  163. package/3D/controls/cylinderPanel.d.ts +17 -0
  164. package/3D/controls/cylinderPanel.js +57 -0
  165. package/3D/controls/cylinderPanel.js.map +1 -0
  166. package/3D/controls/handMenu.d.ts +28 -0
  167. package/3D/controls/handMenu.js +39 -0
  168. package/3D/controls/handMenu.js.map +1 -0
  169. package/3D/controls/holographicBackplate.d.ts +49 -0
  170. package/3D/controls/holographicBackplate.js +104 -0
  171. package/3D/controls/holographicBackplate.js.map +1 -0
  172. package/3D/controls/holographicButton.d.ts +84 -0
  173. package/3D/controls/holographicButton.js +300 -0
  174. package/3D/controls/holographicButton.js.map +1 -0
  175. package/3D/controls/holographicSlate.d.ts +134 -0
  176. package/3D/controls/holographicSlate.js +413 -0
  177. package/3D/controls/holographicSlate.js.map +1 -0
  178. package/3D/controls/index.d.ts +22 -0
  179. package/3D/controls/index.js +24 -0
  180. package/3D/controls/index.js.map +1 -0
  181. package/3D/controls/meshButton3D.d.ts +21 -0
  182. package/3D/controls/meshButton3D.js +58 -0
  183. package/3D/controls/meshButton3D.js.map +1 -0
  184. package/3D/controls/nearMenu.d.ts +44 -0
  185. package/3D/controls/nearMenu.js +103 -0
  186. package/3D/controls/nearMenu.js.map +1 -0
  187. package/3D/controls/planePanel.d.ts +9 -0
  188. package/3D/controls/planePanel.js +30 -0
  189. package/3D/controls/planePanel.js.map +1 -0
  190. package/3D/controls/scatterPanel.d.ts +18 -0
  191. package/3D/controls/scatterPanel.js +98 -0
  192. package/3D/controls/scatterPanel.js.map +1 -0
  193. package/3D/controls/slider3D.d.ts +95 -0
  194. package/3D/controls/slider3D.js +256 -0
  195. package/3D/controls/slider3D.js.map +1 -0
  196. package/3D/controls/spherePanel.d.ts +17 -0
  197. package/3D/controls/spherePanel.js +58 -0
  198. package/3D/controls/spherePanel.js.map +1 -0
  199. package/3D/controls/stackPanel3D.d.ts +22 -0
  200. package/3D/controls/stackPanel3D.js +95 -0
  201. package/3D/controls/stackPanel3D.js.map +1 -0
  202. package/3D/controls/touchButton3D.d.ts +77 -0
  203. package/3D/controls/touchButton3D.js +205 -0
  204. package/3D/controls/touchButton3D.js.map +1 -0
  205. package/3D/controls/touchHolographicButton.d.ts +110 -0
  206. package/3D/controls/touchHolographicButton.js +400 -0
  207. package/3D/controls/touchHolographicButton.js.map +1 -0
  208. package/3D/controls/touchHolographicMenu.d.ts +61 -0
  209. package/3D/controls/touchHolographicMenu.js +139 -0
  210. package/3D/controls/touchHolographicMenu.js.map +1 -0
  211. package/3D/controls/touchMeshButton3D.d.ts +21 -0
  212. package/3D/controls/touchMeshButton3D.js +58 -0
  213. package/3D/controls/touchMeshButton3D.js.map +1 -0
  214. package/3D/controls/volumeBasedPanel.d.ts +53 -0
  215. package/3D/controls/volumeBasedPanel.js +158 -0
  216. package/3D/controls/volumeBasedPanel.js.map +1 -0
  217. package/3D/gizmos/gizmoHandle.d.ts +108 -0
  218. package/3D/gizmos/gizmoHandle.js +175 -0
  219. package/3D/gizmos/gizmoHandle.js.map +1 -0
  220. package/3D/gizmos/index.d.ts +2 -0
  221. package/3D/gizmos/index.js +3 -0
  222. package/3D/gizmos/index.js.map +1 -0
  223. package/3D/gizmos/slateGizmo.d.ts +57 -0
  224. package/3D/gizmos/slateGizmo.js +353 -0
  225. package/3D/gizmos/slateGizmo.js.map +1 -0
  226. package/3D/gui3DManager.d.ts +94 -0
  227. package/3D/gui3DManager.js +233 -0
  228. package/3D/gui3DManager.js.map +1 -0
  229. package/3D/index.d.ts +5 -0
  230. package/3D/index.js +7 -0
  231. package/3D/index.js.map +1 -0
  232. package/3D/materials/fluent/fluentMaterial.d.ts +91 -0
  233. package/3D/materials/fluent/fluentMaterial.js +286 -0
  234. package/3D/materials/fluent/fluentMaterial.js.map +1 -0
  235. package/3D/materials/fluent/index.d.ts +1 -0
  236. package/3D/materials/fluent/index.js +2 -0
  237. package/3D/materials/fluent/index.js.map +1 -0
  238. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -0
  239. package/3D/materials/fluent/shaders/fluent.fragment.js +41 -0
  240. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -0
  241. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -0
  242. package/3D/materials/fluent/shaders/fluent.vertex.js +40 -0
  243. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -0
  244. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -0
  245. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +466 -0
  246. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -0
  247. package/3D/materials/fluentBackplate/index.d.ts +1 -0
  248. package/3D/materials/fluentBackplate/index.js +2 -0
  249. package/3D/materials/fluentBackplate/index.js.map +1 -0
  250. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -0
  251. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +60 -0
  252. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -0
  253. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -0
  254. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +127 -0
  255. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -0
  256. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -0
  257. package/3D/materials/fluentButton/fluentButtonMaterial.js +536 -0
  258. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -0
  259. package/3D/materials/fluentButton/index.d.ts +1 -0
  260. package/3D/materials/fluentButton/index.js +2 -0
  261. package/3D/materials/fluentButton/index.js.map +1 -0
  262. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -0
  263. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +57 -0
  264. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -0
  265. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -0
  266. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +162 -0
  267. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -0
  268. package/3D/materials/fluentMaterial.d.ts +4 -0
  269. package/3D/materials/fluentMaterial.js +5 -0
  270. package/3D/materials/fluentMaterial.js.map +1 -0
  271. package/3D/materials/handle/handleMaterial.d.ts +68 -0
  272. package/3D/materials/handle/handleMaterial.js +114 -0
  273. package/3D/materials/handle/handleMaterial.js.map +1 -0
  274. package/3D/materials/handle/index.d.ts +1 -0
  275. package/3D/materials/handle/index.js +2 -0
  276. package/3D/materials/handle/index.js.map +1 -0
  277. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -0
  278. package/3D/materials/handle/shaders/handle.fragment.js +11 -0
  279. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -0
  280. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -0
  281. package/3D/materials/handle/shaders/handle.vertex.js +11 -0
  282. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -0
  283. package/3D/materials/index.d.ts +5 -0
  284. package/3D/materials/index.js +7 -0
  285. package/3D/materials/index.js.map +1 -0
  286. package/3D/materials/mrdl/index.d.ts +3 -0
  287. package/3D/materials/mrdl/index.js +4 -0
  288. package/3D/materials/mrdl/index.js.map +1 -0
  289. package/3D/materials/mrdl/mrdlBackglowMaterial.d.ts +87 -0
  290. package/3D/materials/mrdl/mrdlBackglowMaterial.js +302 -0
  291. package/3D/materials/mrdl/mrdlBackglowMaterial.js.map +1 -0
  292. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -0
  293. package/3D/materials/mrdl/mrdlBackplateMaterial.js +433 -0
  294. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -0
  295. package/3D/materials/mrdl/mrdlFrontplateMaterial.d.ts +186 -0
  296. package/3D/materials/mrdl/mrdlFrontplateMaterial.js +532 -0
  297. package/3D/materials/mrdl/mrdlFrontplateMaterial.js.map +1 -0
  298. package/3D/materials/mrdl/mrdlInnerquadMaterial.d.ts +56 -0
  299. package/3D/materials/mrdl/mrdlInnerquadMaterial.js +230 -0
  300. package/3D/materials/mrdl/mrdlInnerquadMaterial.js.map +1 -0
  301. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +337 -0
  302. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +855 -0
  303. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -0
  304. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +337 -0
  305. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +855 -0
  306. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -0
  307. package/3D/materials/mrdl/shaders/mrdlBackglow.fragment.d.ts +5 -0
  308. package/3D/materials/mrdl/shaders/mrdlBackglow.fragment.js +25 -0
  309. package/3D/materials/mrdl/shaders/mrdlBackglow.fragment.js.map +1 -0
  310. package/3D/materials/mrdl/shaders/mrdlBackglow.vertex.d.ts +5 -0
  311. package/3D/materials/mrdl/shaders/mrdlBackglow.vertex.js +12 -0
  312. package/3D/materials/mrdl/shaders/mrdlBackglow.vertex.js.map +1 -0
  313. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -0
  314. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +88 -0
  315. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -0
  316. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -0
  317. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +96 -0
  318. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -0
  319. package/3D/materials/mrdl/shaders/mrdlFrontplate.fragment.d.ts +5 -0
  320. package/3D/materials/mrdl/shaders/mrdlFrontplate.fragment.js +48 -0
  321. package/3D/materials/mrdl/shaders/mrdlFrontplate.fragment.js.map +1 -0
  322. package/3D/materials/mrdl/shaders/mrdlFrontplate.vertex.d.ts +5 -0
  323. package/3D/materials/mrdl/shaders/mrdlFrontplate.vertex.js +158 -0
  324. package/3D/materials/mrdl/shaders/mrdlFrontplate.vertex.js.map +1 -0
  325. package/3D/materials/mrdl/shaders/mrdlInnerquad.fragment.d.ts +5 -0
  326. package/3D/materials/mrdl/shaders/mrdlInnerquad.fragment.js +27 -0
  327. package/3D/materials/mrdl/shaders/mrdlInnerquad.fragment.js.map +1 -0
  328. package/3D/materials/mrdl/shaders/mrdlInnerquad.vertex.d.ts +5 -0
  329. package/3D/materials/mrdl/shaders/mrdlInnerquad.vertex.js +13 -0
  330. package/3D/materials/mrdl/shaders/mrdlInnerquad.vertex.js.map +1 -0
  331. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -0
  332. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +236 -0
  333. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -0
  334. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -0
  335. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +137 -0
  336. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -0
  337. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -0
  338. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +236 -0
  339. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -0
  340. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -0
  341. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +137 -0
  342. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -0
  343. package/3D/vector3WithInfo.d.ts +16 -0
  344. package/3D/vector3WithInfo.js +18 -0
  345. package/3D/vector3WithInfo.js.map +1 -0
  346. package/index.d.ts +2 -0
  347. package/index.js +4 -0
  348. package/index.js.map +1 -0
  349. package/legacy/legacy.d.ts +1 -0
  350. package/legacy/legacy.js +17 -0
  351. package/legacy/legacy.js.map +1 -0
  352. package/license.md +71 -0
  353. package/package.json +47 -0
  354. package/readme.md +31 -0
@@ -0,0 +1,528 @@
1
+ import { __decorate } from "@babylonjs/core/tslib.es6.js";
2
+ import { Container } from "./container.js";
3
+ import { ValueAndUnit } from "../valueAndUnit.js";
4
+ import { Control } from "./control.js";
5
+ import { Tools } from "@babylonjs/core/Misc/tools.js";
6
+ import { RegisterClass } from "@babylonjs/core/Misc/typeStore.js";
7
+ import { serialize } from "@babylonjs/core/Misc/decorators.js";
8
+ /**
9
+ * Class used to create a 2D grid container
10
+ */
11
+ export class Grid extends Container {
12
+ /**
13
+ * Sets/Gets a boolean indicating that control content must be clipped
14
+ * Please note that not clipping content may generate issues with adt.useInvalidateRectOptimization so it is recommended to turn this optimization off if you want to use unclipped children
15
+ */
16
+ set clipContent(value) {
17
+ this._clipContent = value;
18
+ // This value has to be replicated on all of the container cells
19
+ for (const key in this._cells) {
20
+ this._cells[key].clipContent = value;
21
+ }
22
+ }
23
+ get clipContent() {
24
+ return this._clipContent;
25
+ }
26
+ /**
27
+ * Sets/Gets a boolean indicating if the children are clipped to the current control bounds.
28
+ * Please note that not clipping children may generate issues with adt.useInvalidateRectOptimization so it is recommended to turn this optimization off if you want to use unclipped children
29
+ */
30
+ set clipChildren(value) {
31
+ this._clipChildren = value;
32
+ // This value has to be replicated on all of the container cells
33
+ for (const key in this._cells) {
34
+ this._cells[key].clipChildren = value;
35
+ }
36
+ }
37
+ get clipChildren() {
38
+ return this._clipChildren;
39
+ }
40
+ /**
41
+ * Gets the number of columns
42
+ */
43
+ get columnCount() {
44
+ return this._columnDefinitions.length;
45
+ }
46
+ /**
47
+ * Gets the number of rows
48
+ */
49
+ get rowCount() {
50
+ return this._rowDefinitions.length;
51
+ }
52
+ /** Gets the list of children */
53
+ get children() {
54
+ return this._childControls;
55
+ }
56
+ /** Gets the list of cells (e.g. the containers) */
57
+ get cells() {
58
+ return this._cells;
59
+ }
60
+ /**
61
+ * Gets the definition of a specific row
62
+ * @param index defines the index of the row
63
+ * @returns the row definition
64
+ */
65
+ getRowDefinition(index) {
66
+ if (index < 0 || index >= this._rowDefinitions.length) {
67
+ return null;
68
+ }
69
+ return this._rowDefinitions[index];
70
+ }
71
+ /**
72
+ * Gets the definition of a specific column
73
+ * @param index defines the index of the column
74
+ * @returns the column definition
75
+ */
76
+ getColumnDefinition(index) {
77
+ if (index < 0 || index >= this._columnDefinitions.length) {
78
+ return null;
79
+ }
80
+ return this._columnDefinitions[index];
81
+ }
82
+ /**
83
+ * Adds a new row to the grid
84
+ * @param height defines the height of the row (either in pixel or a value between 0 and 1)
85
+ * @param isPixel defines if the height is expressed in pixel (or in percentage)
86
+ * @returns the current grid
87
+ */
88
+ addRowDefinition(height, isPixel = false) {
89
+ this._rowDefinitions.push(new ValueAndUnit(height, isPixel ? ValueAndUnit.UNITMODE_PIXEL : ValueAndUnit.UNITMODE_PERCENTAGE));
90
+ this._rowDefinitionObservers.push(this._rowDefinitions[this.rowCount - 1].onChangedObservable.add(() => this._markAsDirty()));
91
+ this._markAsDirty();
92
+ return this;
93
+ }
94
+ /**
95
+ * Adds a new column to the grid
96
+ * @param width defines the width of the column (either in pixel or a value between 0 and 1)
97
+ * @param isPixel defines if the width is expressed in pixel (or in percentage)
98
+ * @returns the current grid
99
+ */
100
+ addColumnDefinition(width, isPixel = false) {
101
+ this._columnDefinitions.push(new ValueAndUnit(width, isPixel ? ValueAndUnit.UNITMODE_PIXEL : ValueAndUnit.UNITMODE_PERCENTAGE));
102
+ this._columnDefinitionObservers.push(this._columnDefinitions[this.columnCount - 1].onChangedObservable.add(() => this._markAsDirty()));
103
+ this._markAsDirty();
104
+ return this;
105
+ }
106
+ /**
107
+ * Update a row definition
108
+ * @param index defines the index of the row to update
109
+ * @param height defines the height of the row (either in pixel or a value between 0 and 1)
110
+ * @param isPixel defines if the weight is expressed in pixel (or in percentage)
111
+ * @returns the current grid
112
+ */
113
+ setRowDefinition(index, height, isPixel = false) {
114
+ if (index < 0 || index >= this._rowDefinitions.length) {
115
+ return this;
116
+ }
117
+ const current = this._rowDefinitions[index];
118
+ if (current && current.isPixel === isPixel && current.value === height) {
119
+ return this;
120
+ }
121
+ this._rowDefinitions[index].onChangedObservable.remove(this._rowDefinitionObservers[index]);
122
+ this._rowDefinitions[index] = new ValueAndUnit(height, isPixel ? ValueAndUnit.UNITMODE_PIXEL : ValueAndUnit.UNITMODE_PERCENTAGE);
123
+ this._rowDefinitionObservers[index] = this._rowDefinitions[index].onChangedObservable.add(() => this._markAsDirty());
124
+ this._markAsDirty();
125
+ return this;
126
+ }
127
+ /**
128
+ * Update a column definition
129
+ * @param index defines the index of the column to update
130
+ * @param width defines the width of the column (either in pixel or a value between 0 and 1)
131
+ * @param isPixel defines if the width is expressed in pixel (or in percentage)
132
+ * @returns the current grid
133
+ */
134
+ setColumnDefinition(index, width, isPixel = false) {
135
+ if (index < 0 || index >= this._columnDefinitions.length) {
136
+ return this;
137
+ }
138
+ const current = this._columnDefinitions[index];
139
+ if (current && current.isPixel === isPixel && current.value === width) {
140
+ return this;
141
+ }
142
+ this._columnDefinitions[index].onChangedObservable.remove(this._columnDefinitionObservers[index]);
143
+ this._columnDefinitions[index] = new ValueAndUnit(width, isPixel ? ValueAndUnit.UNITMODE_PIXEL : ValueAndUnit.UNITMODE_PERCENTAGE);
144
+ this._columnDefinitionObservers[index] = this._columnDefinitions[index].onChangedObservable.add(() => this._markAsDirty());
145
+ this._markAsDirty();
146
+ return this;
147
+ }
148
+ /**
149
+ * Gets the list of children stored in a specific cell
150
+ * @param row defines the row to check
151
+ * @param column defines the column to check
152
+ * @returns the list of controls
153
+ */
154
+ getChildrenAt(row, column) {
155
+ const cell = this._cells[`${row}:${column}`];
156
+ if (!cell) {
157
+ return null;
158
+ }
159
+ return cell.children;
160
+ }
161
+ /**
162
+ * Gets a string representing the child cell info (row x column)
163
+ * @param child defines the control to get info from
164
+ * @returns a string containing the child cell info (row x column)
165
+ */
166
+ getChildCellInfo(child) {
167
+ return child._tag;
168
+ }
169
+ _removeCell(cell, key) {
170
+ if (!cell) {
171
+ return;
172
+ }
173
+ super.removeControl(cell);
174
+ for (const control of cell.children) {
175
+ const childIndex = this._childControls.indexOf(control);
176
+ if (childIndex !== -1) {
177
+ this._childControls.splice(childIndex, 1);
178
+ }
179
+ }
180
+ delete this._cells[key];
181
+ }
182
+ _offsetCell(previousKey, key) {
183
+ if (!this._cells[key]) {
184
+ return;
185
+ }
186
+ this._cells[previousKey] = this._cells[key];
187
+ for (const control of this._cells[previousKey].children) {
188
+ control._tag = previousKey;
189
+ }
190
+ delete this._cells[key];
191
+ }
192
+ /**
193
+ * Remove a column definition at specified index
194
+ * @param index defines the index of the column to remove
195
+ * @returns the current grid
196
+ */
197
+ removeColumnDefinition(index) {
198
+ if (index < 0 || index >= this._columnDefinitions.length) {
199
+ return this;
200
+ }
201
+ for (let x = 0; x < this._rowDefinitions.length; x++) {
202
+ const key = `${x}:${index}`;
203
+ const cell = this._cells[key];
204
+ this._removeCell(cell, key);
205
+ }
206
+ for (let x = 0; x < this._rowDefinitions.length; x++) {
207
+ for (let y = index + 1; y < this._columnDefinitions.length; y++) {
208
+ const previousKey = `${x}:${y - 1}`;
209
+ const key = `${x}:${y}`;
210
+ this._offsetCell(previousKey, key);
211
+ }
212
+ }
213
+ this._columnDefinitions[index].onChangedObservable.remove(this._columnDefinitionObservers[index]);
214
+ this._columnDefinitions.splice(index, 1);
215
+ this._columnDefinitionObservers.splice(index, 1);
216
+ this._markAsDirty();
217
+ return this;
218
+ }
219
+ /**
220
+ * Remove a row definition at specified index
221
+ * @param index defines the index of the row to remove
222
+ * @returns the current grid
223
+ */
224
+ removeRowDefinition(index) {
225
+ if (index < 0 || index >= this._rowDefinitions.length) {
226
+ return this;
227
+ }
228
+ for (let y = 0; y < this._columnDefinitions.length; y++) {
229
+ const key = `${index}:${y}`;
230
+ const cell = this._cells[key];
231
+ this._removeCell(cell, key);
232
+ }
233
+ for (let y = 0; y < this._columnDefinitions.length; y++) {
234
+ for (let x = index + 1; x < this._rowDefinitions.length; x++) {
235
+ const previousKey = `${x - 1}:${y}`;
236
+ const key = `${x}:${y}`;
237
+ this._offsetCell(previousKey, key);
238
+ }
239
+ }
240
+ this._rowDefinitions[index].onChangedObservable.remove(this._rowDefinitionObservers[index]);
241
+ this._rowDefinitions.splice(index, 1);
242
+ this._rowDefinitionObservers.splice(index, 1);
243
+ this._markAsDirty();
244
+ return this;
245
+ }
246
+ /**
247
+ * Adds a new control to the current grid
248
+ * @param control defines the control to add
249
+ * @param row defines the row where to add the control (0 by default)
250
+ * @param column defines the column where to add the control (0 by default)
251
+ * @returns the current grid
252
+ */
253
+ addControl(control, row = 0, column = 0) {
254
+ if (this._rowDefinitions.length === 0) {
255
+ // Add default row definition
256
+ this.addRowDefinition(1, false);
257
+ }
258
+ if (this._columnDefinitions.length === 0) {
259
+ // Add default column definition
260
+ this.addColumnDefinition(1, false);
261
+ }
262
+ if (this._childControls.indexOf(control) !== -1) {
263
+ Tools.Warn(`Control (Name:${control.name}, UniqueId:${control.uniqueId}) is already associated with this grid. You must remove it before reattaching it`);
264
+ return this;
265
+ }
266
+ const x = Math.min(row, this._rowDefinitions.length - 1);
267
+ const y = Math.min(column, this._columnDefinitions.length - 1);
268
+ const key = `${x}:${y}`;
269
+ let goodContainer = this._cells[key];
270
+ if (!goodContainer) {
271
+ goodContainer = new Container(key);
272
+ this._cells[key] = goodContainer;
273
+ goodContainer.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;
274
+ goodContainer.verticalAlignment = Control.VERTICAL_ALIGNMENT_TOP;
275
+ goodContainer.clipContent = this.clipContent;
276
+ goodContainer.clipChildren = this.clipChildren;
277
+ super.addControl(goodContainer);
278
+ }
279
+ goodContainer.addControl(control);
280
+ this._childControls.push(control);
281
+ control._tag = key;
282
+ control.parent = this;
283
+ this._markAsDirty();
284
+ return this;
285
+ }
286
+ /**
287
+ * Removes a control from the current container
288
+ * @param control defines the control to remove
289
+ * @returns the current container
290
+ */
291
+ removeControl(control) {
292
+ const index = this._childControls.indexOf(control);
293
+ if (index !== -1) {
294
+ this._childControls.splice(index, 1);
295
+ }
296
+ const cell = this._cells[control._tag];
297
+ if (cell) {
298
+ cell.removeControl(control);
299
+ control._tag = null;
300
+ }
301
+ this._markAsDirty();
302
+ return this;
303
+ }
304
+ /**
305
+ * Creates a new Grid
306
+ * @param name defines control name
307
+ */
308
+ constructor(name) {
309
+ super(name);
310
+ this.name = name;
311
+ this._rowDefinitions = new Array();
312
+ this._rowDefinitionObservers = [];
313
+ this._columnDefinitions = new Array();
314
+ this._columnDefinitionObservers = [];
315
+ this._cells = {};
316
+ this._childControls = new Array();
317
+ }
318
+ _getTypeName() {
319
+ return "Grid";
320
+ }
321
+ _getGridDefinitions(definitionCallback) {
322
+ const widths = [];
323
+ const heights = [];
324
+ const lefts = [];
325
+ const tops = [];
326
+ let availableWidth = this._currentMeasure.width;
327
+ let globalWidthPercentage = 0;
328
+ let availableHeight = this._currentMeasure.height;
329
+ let globalHeightPercentage = 0;
330
+ // Heights
331
+ let index = 0;
332
+ for (const rowDefinition of this._rowDefinitions) {
333
+ if (rowDefinition.isPixel) {
334
+ const height = rowDefinition.getValue(this._host);
335
+ availableHeight -= height;
336
+ heights[index] = height;
337
+ }
338
+ else {
339
+ globalHeightPercentage += rowDefinition.value;
340
+ }
341
+ index++;
342
+ }
343
+ let top = 0;
344
+ index = 0;
345
+ for (const rowDefinition of this._rowDefinitions) {
346
+ tops.push(top);
347
+ if (!rowDefinition.isPixel) {
348
+ const height = Math.round((rowDefinition.value / globalHeightPercentage) * availableHeight);
349
+ top += height;
350
+ heights[index] = height;
351
+ }
352
+ else {
353
+ top += rowDefinition.getValue(this._host);
354
+ }
355
+ index++;
356
+ }
357
+ // Widths
358
+ index = 0;
359
+ for (const columnDefinition of this._columnDefinitions) {
360
+ if (columnDefinition.isPixel) {
361
+ const width = columnDefinition.getValue(this._host);
362
+ availableWidth -= width;
363
+ widths[index] = width;
364
+ }
365
+ else {
366
+ globalWidthPercentage += columnDefinition.value;
367
+ }
368
+ index++;
369
+ }
370
+ let left = 0;
371
+ index = 0;
372
+ for (const columnDefinition of this._columnDefinitions) {
373
+ lefts.push(left);
374
+ if (!columnDefinition.isPixel) {
375
+ const width = Math.round((columnDefinition.value / globalWidthPercentage) * availableWidth);
376
+ left += width;
377
+ widths[index] = width;
378
+ }
379
+ else {
380
+ left += columnDefinition.getValue(this._host);
381
+ }
382
+ index++;
383
+ }
384
+ definitionCallback(lefts, tops, widths, heights);
385
+ }
386
+ _additionalProcessing(parentMeasure, context) {
387
+ this._getGridDefinitions((lefts, tops, widths, heights) => {
388
+ // Setting child sizes
389
+ for (const key in this._cells) {
390
+ if (!Object.prototype.hasOwnProperty.call(this._cells, key)) {
391
+ continue;
392
+ }
393
+ const split = key.split(":");
394
+ const x = parseInt(split[0]);
395
+ const y = parseInt(split[1]);
396
+ const cell = this._cells[key];
397
+ cell.leftInPixels = lefts[y];
398
+ cell.topInPixels = tops[x];
399
+ cell.widthInPixels = widths[y];
400
+ cell.heightInPixels = heights[x];
401
+ cell._left.ignoreAdaptiveScaling = true;
402
+ cell._top.ignoreAdaptiveScaling = true;
403
+ cell._width.ignoreAdaptiveScaling = true;
404
+ cell._height.ignoreAdaptiveScaling = true;
405
+ }
406
+ });
407
+ super._additionalProcessing(parentMeasure, context);
408
+ }
409
+ _flagDescendantsAsMatrixDirty() {
410
+ for (const key in this._cells) {
411
+ if (!Object.prototype.hasOwnProperty.call(this._cells, key)) {
412
+ continue;
413
+ }
414
+ const child = this._cells[key];
415
+ child._markMatrixAsDirty();
416
+ }
417
+ }
418
+ _renderHighlightSpecific(context) {
419
+ super._renderHighlightSpecific(context);
420
+ this._getGridDefinitions((lefts, tops, widths, heights) => {
421
+ // Columns
422
+ for (let index = 0; index < lefts.length; index++) {
423
+ const left = this._currentMeasure.left + lefts[index] + widths[index];
424
+ context.beginPath();
425
+ context.moveTo(left, this._currentMeasure.top);
426
+ context.lineTo(left, this._currentMeasure.top + this._currentMeasure.height);
427
+ context.stroke();
428
+ }
429
+ // Rows
430
+ for (let index = 0; index < tops.length; index++) {
431
+ const top = this._currentMeasure.top + tops[index] + heights[index];
432
+ context.beginPath();
433
+ context.moveTo(this._currentMeasure.left, top);
434
+ context.lineTo(this._currentMeasure.left + this._currentMeasure.width, top);
435
+ context.stroke();
436
+ }
437
+ });
438
+ context.restore();
439
+ }
440
+ /** Releases associated resources */
441
+ dispose() {
442
+ super.dispose();
443
+ for (const control of this._childControls) {
444
+ control.dispose();
445
+ }
446
+ for (let index = 0; index < this._rowDefinitions.length; index++) {
447
+ this._rowDefinitions[index].onChangedObservable.remove(this._rowDefinitionObservers[index]);
448
+ }
449
+ for (let index = 0; index < this._columnDefinitions.length; index++) {
450
+ this._columnDefinitions[index].onChangedObservable.remove(this._columnDefinitionObservers[index]);
451
+ }
452
+ this._rowDefinitionObservers.length = 0;
453
+ this._rowDefinitions.length = 0;
454
+ this._columnDefinitionObservers.length = 0;
455
+ this._columnDefinitions.length = 0;
456
+ this._cells = {};
457
+ this._childControls.length = 0;
458
+ }
459
+ /**
460
+ * Serializes the current control
461
+ * @param serializationObject defined the JSON serialized object
462
+ * @param force force serialization even if isSerializable === false
463
+ * @param allowCanvas defines if the control is allowed to use a Canvas2D object to serialize
464
+ */
465
+ serialize(serializationObject, force, allowCanvas) {
466
+ super.serialize(serializationObject, force, allowCanvas);
467
+ if (!this.isSerializable && !force) {
468
+ return;
469
+ }
470
+ serializationObject.columnCount = this.columnCount;
471
+ serializationObject.rowCount = this.rowCount;
472
+ serializationObject.columns = [];
473
+ serializationObject.rows = [];
474
+ serializationObject.tags = [];
475
+ for (let i = 0; i < this.columnCount; ++i) {
476
+ const cd = this.getColumnDefinition(i);
477
+ const childSerializationObject = { value: cd?.getValue(this.host), unit: cd?.unit };
478
+ serializationObject.columns.push(childSerializationObject);
479
+ }
480
+ for (let i = 0; i < this.rowCount; ++i) {
481
+ const rd = this.getRowDefinition(i);
482
+ const childSerializationObject = { value: rd?.getValue(this.host), unit: rd?.unit };
483
+ serializationObject.rows.push(childSerializationObject);
484
+ }
485
+ for (const child of this.children) {
486
+ serializationObject.tags.push(child._tag);
487
+ }
488
+ }
489
+ /**
490
+ * @internal
491
+ */
492
+ _parseFromContent(serializedObject, host) {
493
+ super._parseFromContent(serializedObject, host);
494
+ const children = [];
495
+ for (const child of this.children) {
496
+ children.push(child);
497
+ }
498
+ this.removeRowDefinition(0);
499
+ this.removeColumnDefinition(0);
500
+ for (let i = 0; i < serializedObject.columnCount; ++i) {
501
+ const columnValue = serializedObject.columns[i].value;
502
+ const unit = serializedObject.columns[i].unit;
503
+ this.addColumnDefinition(columnValue, unit === 1 ? true : false);
504
+ }
505
+ for (let i = 0; i < serializedObject.rowCount; ++i) {
506
+ const rowValue = serializedObject.rows[i].value;
507
+ const unit = serializedObject.rows[i].unit;
508
+ this.addRowDefinition(rowValue, unit === 1 ? true : false);
509
+ }
510
+ for (let i = 0; i < children.length; ++i) {
511
+ const cellInfo = serializedObject.tags[i];
512
+ let rowNumber = parseInt(cellInfo.substring(0, cellInfo.search(":")));
513
+ if (isNaN(rowNumber)) {
514
+ rowNumber = 0;
515
+ }
516
+ let columnNumber = parseInt(cellInfo.substring(cellInfo.search(":") + 1));
517
+ if (isNaN(columnNumber)) {
518
+ columnNumber = 0;
519
+ }
520
+ this.addControl(children[i], rowNumber, columnNumber);
521
+ }
522
+ }
523
+ }
524
+ __decorate([
525
+ serialize()
526
+ ], Grid.prototype, "clipContent", null);
527
+ RegisterClass("BABYLON.GUI.Grid", Grid);
528
+ //# sourceMappingURL=grid.js.map
@@ -0,0 +1 @@
1
+ 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type { Nullable } from \"core/types\";\r\n\r\nimport { Container } from \"./container\";\r\nimport { ValueAndUnit } from \"../valueAndUnit\";\r\nimport { Control } from \"./control\";\r\nimport type { Measure } from \"../measure\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport type { ICanvasRenderingContext } from \"core/Engines/ICanvas\";\r\nimport type { AdvancedDynamicTexture } from \"../advancedDynamicTexture\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { serialize } from \"core/Misc/decorators\";\r\n\r\n/**\r\n * Class used to create a 2D grid container\r\n */\r\nexport class Grid extends Container {\r\n private _rowDefinitions = new Array<ValueAndUnit>();\r\n private _rowDefinitionObservers: Observer<void>[] = [];\r\n private _columnDefinitions = new Array<ValueAndUnit>();\r\n private _columnDefinitionObservers: Observer<void>[] = [];\r\n private _cells: { [key: string]: Container } = {};\r\n private _childControls = new Array<Control>();\r\n\r\n /**\r\n * Sets/Gets a boolean indicating that control content must be clipped\r\n * Please note that not clipping content may generate issues with adt.useInvalidateRectOptimization so it is recommended to turn this optimization off if you want to use unclipped children\r\n */\r\n public override set clipContent(value: boolean) {\r\n this._clipContent = value;\r\n\r\n // This value has to be replicated on all of the container cells\r\n for (const key in this._cells) {\r\n this._cells[key].clipContent = value;\r\n }\r\n }\r\n\r\n @serialize()\r\n public override get clipContent(): boolean {\r\n return this._clipContent;\r\n }\r\n\r\n /**\r\n * Sets/Gets a boolean indicating if the children are clipped to the current control bounds.\r\n * Please note that not clipping children may generate issues with adt.useInvalidateRectOptimization so it is recommended to turn this optimization off if you want to use unclipped children\r\n */\r\n public override set clipChildren(value: boolean) {\r\n this._clipChildren = value;\r\n\r\n // This value has to be replicated on all of the container cells\r\n for (const key in this._cells) {\r\n this._cells[key].clipChildren = value;\r\n }\r\n }\r\n\r\n public override get clipChildren(): boolean {\r\n return this._clipChildren;\r\n }\r\n\r\n /**\r\n * Gets the number of columns\r\n */\r\n public get columnCount(): number {\r\n return this._columnDefinitions.length;\r\n }\r\n\r\n /**\r\n * Gets the number of rows\r\n */\r\n public get rowCount(): number {\r\n return this._rowDefinitions.length;\r\n }\r\n\r\n /** Gets the list of children */\r\n public override get children(): Control[] {\r\n return this._childControls;\r\n }\r\n\r\n /** Gets the list of cells (e.g. the containers) */\r\n public get cells(): { [key: string]: Container } {\r\n return this._cells;\r\n }\r\n\r\n /**\r\n * Gets the definition of a specific row\r\n * @param index defines the index of the row\r\n * @returns the row definition\r\n */\r\n public getRowDefinition(index: number): Nullable<ValueAndUnit> {\r\n if (index < 0 || index >= this._rowDefinitions.length) {\r\n return null;\r\n }\r\n\r\n return this._rowDefinitions[index];\r\n }\r\n\r\n /**\r\n * Gets the definition of a specific column\r\n * @param index defines the index of the column\r\n * @returns the column definition\r\n */\r\n public getColumnDefinition(index: number): Nullable<ValueAndUnit> {\r\n if (index < 0 || index >= this._columnDefinitions.length) {\r\n return null;\r\n }\r\n\r\n return this._columnDefinitions[index];\r\n }\r\n\r\n /**\r\n * Adds a new row to the grid\r\n * @param height defines the height of the row (either in pixel or a value between 0 and 1)\r\n * @param isPixel defines if the height is expressed in pixel (or in percentage)\r\n * @returns the current grid\r\n */\r\n public addRowDefinition(height: number, isPixel = false): Grid {\r\n this._rowDefinitions.push(new ValueAndUnit(height, isPixel ? ValueAndUnit.UNITMODE_PIXEL : ValueAndUnit.UNITMODE_PERCENTAGE));\r\n this._rowDefinitionObservers.push(this._rowDefinitions[this.rowCount - 1].onChangedObservable.add(() => this._markAsDirty()));\r\n this._markAsDirty();\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Adds a new column to the grid\r\n * @param width defines the width of the column (either in pixel or a value between 0 and 1)\r\n * @param isPixel defines if the width is expressed in pixel (or in percentage)\r\n * @returns the current grid\r\n */\r\n public addColumnDefinition(width: number, isPixel = false): Grid {\r\n this._columnDefinitions.push(new ValueAndUnit(width, isPixel ? ValueAndUnit.UNITMODE_PIXEL : ValueAndUnit.UNITMODE_PERCENTAGE));\r\n this._columnDefinitionObservers.push(this._columnDefinitions[this.columnCount - 1].onChangedObservable.add(() => this._markAsDirty()));\r\n this._markAsDirty();\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Update a row definition\r\n * @param index defines the index of the row to update\r\n * @param height defines the height of the row (either in pixel or a value between 0 and 1)\r\n * @param isPixel defines if the weight is expressed in pixel (or in percentage)\r\n * @returns the current grid\r\n */\r\n public setRowDefinition(index: number, height: number, isPixel = false): Grid {\r\n if (index < 0 || index >= this._rowDefinitions.length) {\r\n return this;\r\n }\r\n\r\n const current = this._rowDefinitions[index];\r\n if (current && current.isPixel === isPixel && current.value === height) {\r\n return this;\r\n }\r\n\r\n this._rowDefinitions[index].onChangedObservable.remove(this._rowDefinitionObservers[index]);\r\n this._rowDefinitions[index] = new ValueAndUnit(height, isPixel ? ValueAndUnit.UNITMODE_PIXEL : ValueAndUnit.UNITMODE_PERCENTAGE);\r\n this._rowDefinitionObservers[index] = this._rowDefinitions[index].onChangedObservable.add(() => this._markAsDirty())!;\r\n\r\n this._markAsDirty();\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Update a column definition\r\n * @param index defines the index of the column to update\r\n * @param width defines the width of the column (either in pixel or a value between 0 and 1)\r\n * @param isPixel defines if the width is expressed in pixel (or in percentage)\r\n * @returns the current grid\r\n */\r\n public setColumnDefinition(index: number, width: number, isPixel = false): Grid {\r\n if (index < 0 || index >= this._columnDefinitions.length) {\r\n return this;\r\n }\r\n\r\n const current = this._columnDefinitions[index];\r\n if (current && current.isPixel === isPixel && current.value === width) {\r\n return this;\r\n }\r\n\r\n this._columnDefinitions[index].onChangedObservable.remove(this._columnDefinitionObservers[index]);\r\n this._columnDefinitions[index] = new ValueAndUnit(width, isPixel ? ValueAndUnit.UNITMODE_PIXEL : ValueAndUnit.UNITMODE_PERCENTAGE);\r\n this._columnDefinitionObservers[index] = this._columnDefinitions[index].onChangedObservable.add(() => this._markAsDirty())!;\r\n\r\n this._markAsDirty();\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Gets the list of children stored in a specific cell\r\n * @param row defines the row to check\r\n * @param column defines the column to check\r\n * @returns the list of controls\r\n */\r\n public getChildrenAt(row: number, column: number): Nullable<Array<Control>> {\r\n const cell = this._cells[`${row}:${column}`];\r\n\r\n if (!cell) {\r\n return null;\r\n }\r\n\r\n return cell.children;\r\n }\r\n\r\n /**\r\n * Gets a string representing the child cell info (row x column)\r\n * @param child defines the control to get info from\r\n * @returns a string containing the child cell info (row x column)\r\n */\r\n public getChildCellInfo(child: Control): string {\r\n return child._tag;\r\n }\r\n\r\n private _removeCell(cell: Container, key: string) {\r\n if (!cell) {\r\n return;\r\n }\r\n\r\n super.removeControl(cell);\r\n\r\n for (const control of cell.children) {\r\n const childIndex = this._childControls.indexOf(control);\r\n\r\n if (childIndex !== -1) {\r\n this._childControls.splice(childIndex, 1);\r\n }\r\n }\r\n\r\n delete this._cells[key];\r\n }\r\n\r\n private _offsetCell(previousKey: string, key: string) {\r\n if (!this._cells[key]) {\r\n return;\r\n }\r\n\r\n this._cells[previousKey] = this._cells[key];\r\n\r\n for (const control of this._cells[previousKey].children) {\r\n control._tag = previousKey;\r\n }\r\n\r\n delete this._cells[key];\r\n }\r\n\r\n /**\r\n * Remove a column definition at specified index\r\n * @param index defines the index of the column to remove\r\n * @returns the current grid\r\n */\r\n public removeColumnDefinition(index: number): Grid {\r\n if (index < 0 || index >= this._columnDefinitions.length) {\r\n return this;\r\n }\r\n\r\n for (let x = 0; x < this._rowDefinitions.length; x++) {\r\n const key = `${x}:${index}`;\r\n const cell = this._cells[key];\r\n\r\n this._removeCell(cell, key);\r\n }\r\n\r\n for (let x = 0; x < this._rowDefinitions.length; x++) {\r\n for (let y = index + 1; y < this._columnDefinitions.length; y++) {\r\n const previousKey = `${x}:${y - 1}`;\r\n const key = `${x}:${y}`;\r\n\r\n this._offsetCell(previousKey, key);\r\n }\r\n }\r\n\r\n this._columnDefinitions[index].onChangedObservable.remove(this._columnDefinitionObservers[index]);\r\n this._columnDefinitions.splice(index, 1);\r\n this._columnDefinitionObservers.splice(index, 1);\r\n\r\n this._markAsDirty();\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Remove a row definition at specified index\r\n * @param index defines the index of the row to remove\r\n * @returns the current grid\r\n */\r\n public removeRowDefinition(index: number): Grid {\r\n if (index < 0 || index >= this._rowDefinitions.length) {\r\n return this;\r\n }\r\n\r\n for (let y = 0; y < this._columnDefinitions.length; y++) {\r\n const key = `${index}:${y}`;\r\n const cell = this._cells[key];\r\n\r\n this._removeCell(cell, key);\r\n }\r\n\r\n for (let y = 0; y < this._columnDefinitions.length; y++) {\r\n for (let x = index + 1; x < this._rowDefinitions.length; x++) {\r\n const previousKey = `${x - 1}:${y}`;\r\n const key = `${x}:${y}`;\r\n\r\n this._offsetCell(previousKey, key);\r\n }\r\n }\r\n\r\n this._rowDefinitions[index].onChangedObservable.remove(this._rowDefinitionObservers[index]);\r\n this._rowDefinitions.splice(index, 1);\r\n this._rowDefinitionObservers.splice(index, 1);\r\n\r\n this._markAsDirty();\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Adds a new control to the current grid\r\n * @param control defines the control to add\r\n * @param row defines the row where to add the control (0 by default)\r\n * @param column defines the column where to add the control (0 by default)\r\n * @returns the current grid\r\n */\r\n public override addControl(control: Control, row: number = 0, column: number = 0): Grid {\r\n if (this._rowDefinitions.length === 0) {\r\n // Add default row definition\r\n this.addRowDefinition(1, false);\r\n }\r\n\r\n if (this._columnDefinitions.length === 0) {\r\n // Add default column definition\r\n this.addColumnDefinition(1, false);\r\n }\r\n\r\n if (this._childControls.indexOf(control) !== -1) {\r\n Tools.Warn(`Control (Name:${control.name}, UniqueId:${control.uniqueId}) is already associated with this grid. You must remove it before reattaching it`);\r\n return this;\r\n }\r\n\r\n const x = Math.min(row, this._rowDefinitions.length - 1);\r\n const y = Math.min(column, this._columnDefinitions.length - 1);\r\n const key = `${x}:${y}`;\r\n let goodContainer = this._cells[key];\r\n\r\n if (!goodContainer) {\r\n goodContainer = new Container(key);\r\n this._cells[key] = goodContainer;\r\n goodContainer.horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;\r\n goodContainer.verticalAlignment = Control.VERTICAL_ALIGNMENT_TOP;\r\n goodContainer.clipContent = this.clipContent;\r\n goodContainer.clipChildren = this.clipChildren;\r\n super.addControl(goodContainer);\r\n }\r\n\r\n goodContainer.addControl(control);\r\n this._childControls.push(control);\r\n control._tag = key;\r\n control.parent = this;\r\n\r\n this._markAsDirty();\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Removes a control from the current container\r\n * @param control defines the control to remove\r\n * @returns the current container\r\n */\r\n public override removeControl(control: Control): Container {\r\n const index = this._childControls.indexOf(control);\r\n\r\n if (index !== -1) {\r\n this._childControls.splice(index, 1);\r\n }\r\n\r\n const cell = this._cells[control._tag];\r\n\r\n if (cell) {\r\n cell.removeControl(control);\r\n control._tag = null;\r\n }\r\n\r\n this._markAsDirty();\r\n return this;\r\n }\r\n\r\n /**\r\n * Creates a new Grid\r\n * @param name defines control name\r\n */\r\n constructor(public override name?: string) {\r\n super(name);\r\n }\r\n\r\n protected override _getTypeName(): string {\r\n return \"Grid\";\r\n }\r\n\r\n protected _getGridDefinitions(definitionCallback: (lefts: number[], tops: number[], widths: number[], heights: number[]) => void) {\r\n const widths = [];\r\n const heights = [];\r\n const lefts = [];\r\n const tops = [];\r\n\r\n let availableWidth = this._currentMeasure.width;\r\n let globalWidthPercentage = 0;\r\n let availableHeight = this._currentMeasure.height;\r\n let globalHeightPercentage = 0;\r\n\r\n // Heights\r\n let index = 0;\r\n for (const rowDefinition of this._rowDefinitions) {\r\n if (rowDefinition.isPixel) {\r\n const height = rowDefinition.getValue(this._host);\r\n availableHeight -= height;\r\n heights[index] = height;\r\n } else {\r\n globalHeightPercentage += rowDefinition.value;\r\n }\r\n index++;\r\n }\r\n\r\n let top = 0;\r\n index = 0;\r\n for (const rowDefinition of this._rowDefinitions) {\r\n tops.push(top);\r\n\r\n if (!rowDefinition.isPixel) {\r\n const height = Math.round((rowDefinition.value / globalHeightPercentage) * availableHeight);\r\n top += height;\r\n heights[index] = height;\r\n } else {\r\n top += rowDefinition.getValue(this._host);\r\n }\r\n index++;\r\n }\r\n\r\n // Widths\r\n index = 0;\r\n for (const columnDefinition of this._columnDefinitions) {\r\n if (columnDefinition.isPixel) {\r\n const width = columnDefinition.getValue(this._host);\r\n availableWidth -= width;\r\n widths[index] = width;\r\n } else {\r\n globalWidthPercentage += columnDefinition.value;\r\n }\r\n index++;\r\n }\r\n\r\n let left = 0;\r\n index = 0;\r\n for (const columnDefinition of this._columnDefinitions) {\r\n lefts.push(left);\r\n if (!columnDefinition.isPixel) {\r\n const width = Math.round((columnDefinition.value / globalWidthPercentage) * availableWidth);\r\n left += width;\r\n widths[index] = width;\r\n } else {\r\n left += columnDefinition.getValue(this._host);\r\n }\r\n index++;\r\n }\r\n\r\n definitionCallback(lefts, tops, widths, heights);\r\n }\r\n\r\n protected override _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void {\r\n this._getGridDefinitions((lefts: number[], tops: number[], widths: number[], heights: number[]) => {\r\n // Setting child sizes\r\n for (const key in this._cells) {\r\n if (!Object.prototype.hasOwnProperty.call(this._cells, key)) {\r\n continue;\r\n }\r\n const split = key.split(\":\");\r\n const x = parseInt(split[0]);\r\n const y = parseInt(split[1]);\r\n const cell = this._cells[key];\r\n\r\n cell.leftInPixels = lefts[y];\r\n cell.topInPixels = tops[x];\r\n cell.widthInPixels = widths[y];\r\n cell.heightInPixels = heights[x];\r\n cell._left.ignoreAdaptiveScaling = true;\r\n cell._top.ignoreAdaptiveScaling = true;\r\n cell._width.ignoreAdaptiveScaling = true;\r\n cell._height.ignoreAdaptiveScaling = true;\r\n }\r\n });\r\n\r\n super._additionalProcessing(parentMeasure, context);\r\n }\r\n\r\n public override _flagDescendantsAsMatrixDirty(): void {\r\n for (const key in this._cells) {\r\n if (!Object.prototype.hasOwnProperty.call(this._cells, key)) {\r\n continue;\r\n }\r\n\r\n const child = this._cells[key];\r\n child._markMatrixAsDirty();\r\n }\r\n }\r\n\r\n public override _renderHighlightSpecific(context: ICanvasRenderingContext): void {\r\n super._renderHighlightSpecific(context);\r\n\r\n this._getGridDefinitions((lefts: number[], tops: number[], widths: number[], heights: number[]) => {\r\n // Columns\r\n for (let index = 0; index < lefts.length; index++) {\r\n const left = this._currentMeasure.left + lefts[index] + widths[index];\r\n context.beginPath();\r\n context.moveTo(left, this._currentMeasure.top);\r\n context.lineTo(left, this._currentMeasure.top + this._currentMeasure.height);\r\n context.stroke();\r\n }\r\n\r\n // Rows\r\n for (let index = 0; index < tops.length; index++) {\r\n const top = this._currentMeasure.top + tops[index] + heights[index];\r\n context.beginPath();\r\n context.moveTo(this._currentMeasure.left, top);\r\n context.lineTo(this._currentMeasure.left + this._currentMeasure.width, top);\r\n context.stroke();\r\n }\r\n });\r\n\r\n context.restore();\r\n }\r\n\r\n /** Releases associated resources */\r\n public override dispose() {\r\n super.dispose();\r\n\r\n for (const control of this._childControls) {\r\n control.dispose();\r\n }\r\n for (let index = 0; index < this._rowDefinitions.length; index++) {\r\n this._rowDefinitions[index].onChangedObservable.remove(this._rowDefinitionObservers[index]);\r\n }\r\n for (let index = 0; index < this._columnDefinitions.length; index++) {\r\n this._columnDefinitions[index].onChangedObservable.remove(this._columnDefinitionObservers[index]);\r\n }\r\n this._rowDefinitionObservers.length = 0;\r\n this._rowDefinitions.length = 0;\r\n this._columnDefinitionObservers.length = 0;\r\n this._columnDefinitions.length = 0;\r\n this._cells = {};\r\n this._childControls.length = 0;\r\n }\r\n\r\n /**\r\n * Serializes the current control\r\n * @param serializationObject defined the JSON serialized object\r\n * @param force force serialization even if isSerializable === false\r\n * @param allowCanvas defines if the control is allowed to use a Canvas2D object to serialize\r\n */\r\n public override serialize(serializationObject: any, force: boolean, allowCanvas: boolean) {\r\n super.serialize(serializationObject, force, allowCanvas);\r\n if (!this.isSerializable && !force) {\r\n return;\r\n }\r\n serializationObject.columnCount = this.columnCount;\r\n serializationObject.rowCount = this.rowCount;\r\n serializationObject.columns = [];\r\n serializationObject.rows = [];\r\n serializationObject.tags = [];\r\n for (let i = 0; i < this.columnCount; ++i) {\r\n const cd = this.getColumnDefinition(i);\r\n const childSerializationObject = { value: cd?.getValue(this.host), unit: cd?.unit };\r\n serializationObject.columns.push(childSerializationObject);\r\n }\r\n for (let i = 0; i < this.rowCount; ++i) {\r\n const rd = this.getRowDefinition(i);\r\n const childSerializationObject = { value: rd?.getValue(this.host), unit: rd?.unit };\r\n serializationObject.rows.push(childSerializationObject);\r\n }\r\n for (const child of this.children) {\r\n serializationObject.tags.push(child._tag);\r\n }\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public override _parseFromContent(serializedObject: any, host: AdvancedDynamicTexture) {\r\n super._parseFromContent(serializedObject, host);\r\n const children: Control[] = [];\r\n for (const child of this.children) {\r\n children.push(child);\r\n }\r\n this.removeRowDefinition(0);\r\n this.removeColumnDefinition(0);\r\n for (let i = 0; i < serializedObject.columnCount; ++i) {\r\n const columnValue = serializedObject.columns[i].value;\r\n const unit = serializedObject.columns[i].unit;\r\n this.addColumnDefinition(columnValue, unit === 1 ? true : false);\r\n }\r\n for (let i = 0; i < serializedObject.rowCount; ++i) {\r\n const rowValue = serializedObject.rows[i].value;\r\n const unit = serializedObject.rows[i].unit;\r\n this.addRowDefinition(rowValue, unit === 1 ? true : false);\r\n }\r\n\r\n for (let i = 0; i < children.length; ++i) {\r\n const cellInfo = serializedObject.tags[i];\r\n let rowNumber = parseInt(cellInfo.substring(0, cellInfo.search(\":\")));\r\n if (isNaN(rowNumber)) {\r\n rowNumber = 0;\r\n }\r\n let columnNumber = parseInt(cellInfo.substring(cellInfo.search(\":\") + 1));\r\n if (isNaN(columnNumber)) {\r\n columnNumber = 0;\r\n }\r\n this.addControl(children[i], rowNumber, columnNumber);\r\n }\r\n }\r\n}\r\nRegisterClass(\"BABYLON.GUI.Grid\", Grid);\r\n"]}