@onerjs/gui 8.23.1

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Files changed (354) hide show
  1. package/2D/FrameGraph/guiTask.d.ts +34 -0
  2. package/2D/FrameGraph/guiTask.js +62 -0
  3. package/2D/FrameGraph/guiTask.js.map +1 -0
  4. package/2D/FrameGraph/renderGraphGUIBlock.d.ts +43 -0
  5. package/2D/FrameGraph/renderGraphGUIBlock.js +66 -0
  6. package/2D/FrameGraph/renderGraphGUIBlock.js.map +1 -0
  7. package/2D/adtInstrumentation.d.ts +52 -0
  8. package/2D/adtInstrumentation.js +107 -0
  9. package/2D/adtInstrumentation.js.map +1 -0
  10. package/2D/advancedDynamicTexture.d.ts +548 -0
  11. package/2D/advancedDynamicTexture.js +1522 -0
  12. package/2D/advancedDynamicTexture.js.map +1 -0
  13. package/2D/controls/button.d.ts +109 -0
  14. package/2D/controls/button.js +246 -0
  15. package/2D/controls/button.js.map +1 -0
  16. package/2D/controls/checkbox.d.ts +53 -0
  17. package/2D/controls/checkbox.js +164 -0
  18. package/2D/controls/checkbox.js.map +1 -0
  19. package/2D/controls/colorpicker.d.ts +101 -0
  20. package/2D/controls/colorpicker.js +1396 -0
  21. package/2D/controls/colorpicker.js.map +1 -0
  22. package/2D/controls/container.d.ts +179 -0
  23. package/2D/controls/container.js +616 -0
  24. package/2D/controls/container.js.map +1 -0
  25. package/2D/controls/control.d.ts +943 -0
  26. package/2D/controls/control.js +2460 -0
  27. package/2D/controls/control.js.map +1 -0
  28. package/2D/controls/displayGrid.d.ts +53 -0
  29. package/2D/controls/displayGrid.js +202 -0
  30. package/2D/controls/displayGrid.js.map +1 -0
  31. package/2D/controls/ellipse.d.ts +25 -0
  32. package/2D/controls/ellipse.js +93 -0
  33. package/2D/controls/ellipse.js.map +1 -0
  34. package/2D/controls/focusableButton.d.ts +17 -0
  35. package/2D/controls/focusableButton.js +25 -0
  36. package/2D/controls/focusableButton.js.map +1 -0
  37. package/2D/controls/focusableControl.d.ts +43 -0
  38. package/2D/controls/focusableControl.js +2 -0
  39. package/2D/controls/focusableControl.js.map +1 -0
  40. package/2D/controls/gradient/BaseGradient.d.ts +69 -0
  41. package/2D/controls/gradient/BaseGradient.js +84 -0
  42. package/2D/controls/gradient/BaseGradient.js.map +1 -0
  43. package/2D/controls/gradient/LinearGradient.d.ts +45 -0
  44. package/2D/controls/gradient/LinearGradient.js +73 -0
  45. package/2D/controls/gradient/LinearGradient.js.map +1 -0
  46. package/2D/controls/gradient/RadialGradient.d.ts +53 -0
  47. package/2D/controls/gradient/RadialGradient.js +89 -0
  48. package/2D/controls/gradient/RadialGradient.js.map +1 -0
  49. package/2D/controls/grid.d.ts +151 -0
  50. package/2D/controls/grid.js +528 -0
  51. package/2D/controls/grid.js.map +1 -0
  52. package/2D/controls/image.d.ts +228 -0
  53. package/2D/controls/image.js +915 -0
  54. package/2D/controls/image.js.map +1 -0
  55. package/2D/controls/index.d.ts +34 -0
  56. package/2D/controls/index.js +35 -0
  57. package/2D/controls/index.js.map +1 -0
  58. package/2D/controls/inputPassword.d.ts +9 -0
  59. package/2D/controls/inputPassword.js +22 -0
  60. package/2D/controls/inputPassword.js.map +1 -0
  61. package/2D/controls/inputText.d.ts +197 -0
  62. package/2D/controls/inputText.js +1035 -0
  63. package/2D/controls/inputText.js.map +1 -0
  64. package/2D/controls/inputTextArea.d.ts +142 -0
  65. package/2D/controls/inputTextArea.js +1025 -0
  66. package/2D/controls/inputTextArea.js.map +1 -0
  67. package/2D/controls/line.d.ts +73 -0
  68. package/2D/controls/line.js +227 -0
  69. package/2D/controls/line.js.map +1 -0
  70. package/2D/controls/multiLine.d.ts +75 -0
  71. package/2D/controls/multiLine.js +237 -0
  72. package/2D/controls/multiLine.js.map +1 -0
  73. package/2D/controls/radioButton.d.ts +49 -0
  74. package/2D/controls/radioButton.js +185 -0
  75. package/2D/controls/radioButton.js.map +1 -0
  76. package/2D/controls/rectangle.d.ts +43 -0
  77. package/2D/controls/rectangle.js +204 -0
  78. package/2D/controls/rectangle.js.map +1 -0
  79. package/2D/controls/scrollViewers/scrollViewer.d.ts +178 -0
  80. package/2D/controls/scrollViewers/scrollViewer.js +587 -0
  81. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -0
  82. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +51 -0
  83. package/2D/controls/scrollViewers/scrollViewerWindow.js +254 -0
  84. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -0
  85. package/2D/controls/selector.d.ts +237 -0
  86. package/2D/controls/selector.js +579 -0
  87. package/2D/controls/selector.js.map +1 -0
  88. package/2D/controls/sliders/baseSlider.d.ts +80 -0
  89. package/2D/controls/sliders/baseSlider.js +299 -0
  90. package/2D/controls/sliders/baseSlider.js.map +1 -0
  91. package/2D/controls/sliders/imageBasedSlider.d.ts +47 -0
  92. package/2D/controls/sliders/imageBasedSlider.js +168 -0
  93. package/2D/controls/sliders/imageBasedSlider.js.map +1 -0
  94. package/2D/controls/sliders/imageScrollBar.d.ts +67 -0
  95. package/2D/controls/sliders/imageScrollBar.js +248 -0
  96. package/2D/controls/sliders/imageScrollBar.js.map +1 -0
  97. package/2D/controls/sliders/scrollBar.d.ts +50 -0
  98. package/2D/controls/sliders/scrollBar.js +175 -0
  99. package/2D/controls/sliders/scrollBar.js.map +1 -0
  100. package/2D/controls/sliders/slider.d.ts +46 -0
  101. package/2D/controls/sliders/slider.js +281 -0
  102. package/2D/controls/sliders/slider.js.map +1 -0
  103. package/2D/controls/stackPanel.d.ts +64 -0
  104. package/2D/controls/stackPanel.js +244 -0
  105. package/2D/controls/stackPanel.js.map +1 -0
  106. package/2D/controls/statics.d.ts +6 -0
  107. package/2D/controls/statics.js +50 -0
  108. package/2D/controls/statics.js.map +1 -0
  109. package/2D/controls/textBlock.d.ts +219 -0
  110. package/2D/controls/textBlock.js +670 -0
  111. package/2D/controls/textBlock.js.map +1 -0
  112. package/2D/controls/textWrapper.d.ts +13 -0
  113. package/2D/controls/textWrapper.js +88 -0
  114. package/2D/controls/textWrapper.js.map +1 -0
  115. package/2D/controls/toggleButton.d.ts +93 -0
  116. package/2D/controls/toggleButton.js +229 -0
  117. package/2D/controls/toggleButton.js.map +1 -0
  118. package/2D/controls/virtualKeyboard.d.ts +102 -0
  119. package/2D/controls/virtualKeyboard.js +275 -0
  120. package/2D/controls/virtualKeyboard.js.map +1 -0
  121. package/2D/index.d.ts +11 -0
  122. package/2D/index.js +13 -0
  123. package/2D/index.js.map +1 -0
  124. package/2D/math2D.d.ts +136 -0
  125. package/2D/math2D.js +235 -0
  126. package/2D/math2D.js.map +1 -0
  127. package/2D/measure.d.ts +77 -0
  128. package/2D/measure.js +138 -0
  129. package/2D/measure.js.map +1 -0
  130. package/2D/multiLinePoint.d.ts +47 -0
  131. package/2D/multiLinePoint.js +110 -0
  132. package/2D/multiLinePoint.js.map +1 -0
  133. package/2D/style.d.ts +46 -0
  134. package/2D/style.js +80 -0
  135. package/2D/style.js.map +1 -0
  136. package/2D/valueAndUnit.d.ts +89 -0
  137. package/2D/valueAndUnit.js +194 -0
  138. package/2D/valueAndUnit.js.map +1 -0
  139. package/2D/xmlLoader.d.ts +60 -0
  140. package/2D/xmlLoader.js +348 -0
  141. package/2D/xmlLoader.js.map +1 -0
  142. package/3D/behaviors/defaultBehavior.d.ts +73 -0
  143. package/3D/behaviors/defaultBehavior.js +103 -0
  144. package/3D/behaviors/defaultBehavior.js.map +1 -0
  145. package/3D/controls/MRTK3/touchHolographicButton.d.ts +220 -0
  146. package/3D/controls/MRTK3/touchHolographicButton.js +868 -0
  147. package/3D/controls/MRTK3/touchHolographicButton.js.map +1 -0
  148. package/3D/controls/abstractButton3D.d.ts +15 -0
  149. package/3D/controls/abstractButton3D.js +22 -0
  150. package/3D/controls/abstractButton3D.js.map +1 -0
  151. package/3D/controls/button3D.d.ts +51 -0
  152. package/3D/controls/button3D.js +98 -0
  153. package/3D/controls/button3D.js.map +1 -0
  154. package/3D/controls/container3D.d.ts +72 -0
  155. package/3D/controls/container3D.js +126 -0
  156. package/3D/controls/container3D.js.map +1 -0
  157. package/3D/controls/contentDisplay3D.d.ts +42 -0
  158. package/3D/controls/contentDisplay3D.js +81 -0
  159. package/3D/controls/contentDisplay3D.js.map +1 -0
  160. package/3D/controls/control3D.d.ts +183 -0
  161. package/3D/controls/control3D.js +401 -0
  162. package/3D/controls/control3D.js.map +1 -0
  163. package/3D/controls/cylinderPanel.d.ts +17 -0
  164. package/3D/controls/cylinderPanel.js +57 -0
  165. package/3D/controls/cylinderPanel.js.map +1 -0
  166. package/3D/controls/handMenu.d.ts +28 -0
  167. package/3D/controls/handMenu.js +39 -0
  168. package/3D/controls/handMenu.js.map +1 -0
  169. package/3D/controls/holographicBackplate.d.ts +49 -0
  170. package/3D/controls/holographicBackplate.js +104 -0
  171. package/3D/controls/holographicBackplate.js.map +1 -0
  172. package/3D/controls/holographicButton.d.ts +84 -0
  173. package/3D/controls/holographicButton.js +300 -0
  174. package/3D/controls/holographicButton.js.map +1 -0
  175. package/3D/controls/holographicSlate.d.ts +134 -0
  176. package/3D/controls/holographicSlate.js +413 -0
  177. package/3D/controls/holographicSlate.js.map +1 -0
  178. package/3D/controls/index.d.ts +22 -0
  179. package/3D/controls/index.js +24 -0
  180. package/3D/controls/index.js.map +1 -0
  181. package/3D/controls/meshButton3D.d.ts +21 -0
  182. package/3D/controls/meshButton3D.js +58 -0
  183. package/3D/controls/meshButton3D.js.map +1 -0
  184. package/3D/controls/nearMenu.d.ts +44 -0
  185. package/3D/controls/nearMenu.js +103 -0
  186. package/3D/controls/nearMenu.js.map +1 -0
  187. package/3D/controls/planePanel.d.ts +9 -0
  188. package/3D/controls/planePanel.js +30 -0
  189. package/3D/controls/planePanel.js.map +1 -0
  190. package/3D/controls/scatterPanel.d.ts +18 -0
  191. package/3D/controls/scatterPanel.js +98 -0
  192. package/3D/controls/scatterPanel.js.map +1 -0
  193. package/3D/controls/slider3D.d.ts +95 -0
  194. package/3D/controls/slider3D.js +256 -0
  195. package/3D/controls/slider3D.js.map +1 -0
  196. package/3D/controls/spherePanel.d.ts +17 -0
  197. package/3D/controls/spherePanel.js +58 -0
  198. package/3D/controls/spherePanel.js.map +1 -0
  199. package/3D/controls/stackPanel3D.d.ts +22 -0
  200. package/3D/controls/stackPanel3D.js +95 -0
  201. package/3D/controls/stackPanel3D.js.map +1 -0
  202. package/3D/controls/touchButton3D.d.ts +77 -0
  203. package/3D/controls/touchButton3D.js +205 -0
  204. package/3D/controls/touchButton3D.js.map +1 -0
  205. package/3D/controls/touchHolographicButton.d.ts +110 -0
  206. package/3D/controls/touchHolographicButton.js +400 -0
  207. package/3D/controls/touchHolographicButton.js.map +1 -0
  208. package/3D/controls/touchHolographicMenu.d.ts +61 -0
  209. package/3D/controls/touchHolographicMenu.js +139 -0
  210. package/3D/controls/touchHolographicMenu.js.map +1 -0
  211. package/3D/controls/touchMeshButton3D.d.ts +21 -0
  212. package/3D/controls/touchMeshButton3D.js +58 -0
  213. package/3D/controls/touchMeshButton3D.js.map +1 -0
  214. package/3D/controls/volumeBasedPanel.d.ts +53 -0
  215. package/3D/controls/volumeBasedPanel.js +158 -0
  216. package/3D/controls/volumeBasedPanel.js.map +1 -0
  217. package/3D/gizmos/gizmoHandle.d.ts +108 -0
  218. package/3D/gizmos/gizmoHandle.js +175 -0
  219. package/3D/gizmos/gizmoHandle.js.map +1 -0
  220. package/3D/gizmos/index.d.ts +2 -0
  221. package/3D/gizmos/index.js +3 -0
  222. package/3D/gizmos/index.js.map +1 -0
  223. package/3D/gizmos/slateGizmo.d.ts +57 -0
  224. package/3D/gizmos/slateGizmo.js +353 -0
  225. package/3D/gizmos/slateGizmo.js.map +1 -0
  226. package/3D/gui3DManager.d.ts +94 -0
  227. package/3D/gui3DManager.js +233 -0
  228. package/3D/gui3DManager.js.map +1 -0
  229. package/3D/index.d.ts +5 -0
  230. package/3D/index.js +7 -0
  231. package/3D/index.js.map +1 -0
  232. package/3D/materials/fluent/fluentMaterial.d.ts +91 -0
  233. package/3D/materials/fluent/fluentMaterial.js +286 -0
  234. package/3D/materials/fluent/fluentMaterial.js.map +1 -0
  235. package/3D/materials/fluent/index.d.ts +1 -0
  236. package/3D/materials/fluent/index.js +2 -0
  237. package/3D/materials/fluent/index.js.map +1 -0
  238. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -0
  239. package/3D/materials/fluent/shaders/fluent.fragment.js +41 -0
  240. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -0
  241. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -0
  242. package/3D/materials/fluent/shaders/fluent.vertex.js +40 -0
  243. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -0
  244. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -0
  245. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +466 -0
  246. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -0
  247. package/3D/materials/fluentBackplate/index.d.ts +1 -0
  248. package/3D/materials/fluentBackplate/index.js +2 -0
  249. package/3D/materials/fluentBackplate/index.js.map +1 -0
  250. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -0
  251. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +60 -0
  252. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -0
  253. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -0
  254. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +127 -0
  255. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -0
  256. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -0
  257. package/3D/materials/fluentButton/fluentButtonMaterial.js +536 -0
  258. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -0
  259. package/3D/materials/fluentButton/index.d.ts +1 -0
  260. package/3D/materials/fluentButton/index.js +2 -0
  261. package/3D/materials/fluentButton/index.js.map +1 -0
  262. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -0
  263. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +57 -0
  264. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -0
  265. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -0
  266. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +162 -0
  267. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -0
  268. package/3D/materials/fluentMaterial.d.ts +4 -0
  269. package/3D/materials/fluentMaterial.js +5 -0
  270. package/3D/materials/fluentMaterial.js.map +1 -0
  271. package/3D/materials/handle/handleMaterial.d.ts +68 -0
  272. package/3D/materials/handle/handleMaterial.js +114 -0
  273. package/3D/materials/handle/handleMaterial.js.map +1 -0
  274. package/3D/materials/handle/index.d.ts +1 -0
  275. package/3D/materials/handle/index.js +2 -0
  276. package/3D/materials/handle/index.js.map +1 -0
  277. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -0
  278. package/3D/materials/handle/shaders/handle.fragment.js +11 -0
  279. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -0
  280. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -0
  281. package/3D/materials/handle/shaders/handle.vertex.js +11 -0
  282. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -0
  283. package/3D/materials/index.d.ts +5 -0
  284. package/3D/materials/index.js +7 -0
  285. package/3D/materials/index.js.map +1 -0
  286. package/3D/materials/mrdl/index.d.ts +3 -0
  287. package/3D/materials/mrdl/index.js +4 -0
  288. package/3D/materials/mrdl/index.js.map +1 -0
  289. package/3D/materials/mrdl/mrdlBackglowMaterial.d.ts +87 -0
  290. package/3D/materials/mrdl/mrdlBackglowMaterial.js +302 -0
  291. package/3D/materials/mrdl/mrdlBackglowMaterial.js.map +1 -0
  292. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -0
  293. package/3D/materials/mrdl/mrdlBackplateMaterial.js +433 -0
  294. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -0
  295. package/3D/materials/mrdl/mrdlFrontplateMaterial.d.ts +186 -0
  296. package/3D/materials/mrdl/mrdlFrontplateMaterial.js +532 -0
  297. package/3D/materials/mrdl/mrdlFrontplateMaterial.js.map +1 -0
  298. package/3D/materials/mrdl/mrdlInnerquadMaterial.d.ts +56 -0
  299. package/3D/materials/mrdl/mrdlInnerquadMaterial.js +230 -0
  300. package/3D/materials/mrdl/mrdlInnerquadMaterial.js.map +1 -0
  301. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +337 -0
  302. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +855 -0
  303. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -0
  304. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +337 -0
  305. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +855 -0
  306. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -0
  307. package/3D/materials/mrdl/shaders/mrdlBackglow.fragment.d.ts +5 -0
  308. package/3D/materials/mrdl/shaders/mrdlBackglow.fragment.js +25 -0
  309. package/3D/materials/mrdl/shaders/mrdlBackglow.fragment.js.map +1 -0
  310. package/3D/materials/mrdl/shaders/mrdlBackglow.vertex.d.ts +5 -0
  311. package/3D/materials/mrdl/shaders/mrdlBackglow.vertex.js +12 -0
  312. package/3D/materials/mrdl/shaders/mrdlBackglow.vertex.js.map +1 -0
  313. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -0
  314. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +88 -0
  315. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -0
  316. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -0
  317. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +96 -0
  318. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -0
  319. package/3D/materials/mrdl/shaders/mrdlFrontplate.fragment.d.ts +5 -0
  320. package/3D/materials/mrdl/shaders/mrdlFrontplate.fragment.js +48 -0
  321. package/3D/materials/mrdl/shaders/mrdlFrontplate.fragment.js.map +1 -0
  322. package/3D/materials/mrdl/shaders/mrdlFrontplate.vertex.d.ts +5 -0
  323. package/3D/materials/mrdl/shaders/mrdlFrontplate.vertex.js +158 -0
  324. package/3D/materials/mrdl/shaders/mrdlFrontplate.vertex.js.map +1 -0
  325. package/3D/materials/mrdl/shaders/mrdlInnerquad.fragment.d.ts +5 -0
  326. package/3D/materials/mrdl/shaders/mrdlInnerquad.fragment.js +27 -0
  327. package/3D/materials/mrdl/shaders/mrdlInnerquad.fragment.js.map +1 -0
  328. package/3D/materials/mrdl/shaders/mrdlInnerquad.vertex.d.ts +5 -0
  329. package/3D/materials/mrdl/shaders/mrdlInnerquad.vertex.js +13 -0
  330. package/3D/materials/mrdl/shaders/mrdlInnerquad.vertex.js.map +1 -0
  331. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -0
  332. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +236 -0
  333. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -0
  334. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -0
  335. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +137 -0
  336. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -0
  337. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -0
  338. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +236 -0
  339. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -0
  340. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -0
  341. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +137 -0
  342. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -0
  343. package/3D/vector3WithInfo.d.ts +16 -0
  344. package/3D/vector3WithInfo.js +18 -0
  345. package/3D/vector3WithInfo.js.map +1 -0
  346. package/index.d.ts +2 -0
  347. package/index.js +4 -0
  348. package/index.js.map +1 -0
  349. package/legacy/legacy.d.ts +1 -0
  350. package/legacy/legacy.js +17 -0
  351. package/legacy/legacy.js.map +1 -0
  352. package/license.md +71 -0
  353. package/package.json +47 -0
  354. package/readme.md +31 -0
@@ -0,0 +1,45 @@
1
+ import type { ICanvasGradient, ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js";
2
+ import { BaseGradient } from "./BaseGradient.js";
3
+ /**
4
+ * Gradient along a line that connects two coordinates.
5
+ * These coordinates are relative to the canvas' space, not to any control's space.
6
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createLinearGradient
7
+ */
8
+ export declare class LinearGradient extends BaseGradient {
9
+ private _x0;
10
+ private _y0;
11
+ private _x1;
12
+ private _y1;
13
+ /**
14
+ * Creates a new linear gradient
15
+ * @param x0
16
+ * @param y0
17
+ * @param x1
18
+ * @param y1
19
+ */
20
+ constructor(x0?: number, y0?: number, x1?: number, y1?: number);
21
+ protected _createCanvasGradient(context: ICanvasRenderingContext): ICanvasGradient;
22
+ /** X axis coordinate of the starting point in the line */
23
+ get x0(): number;
24
+ /** X axis coordinate of the ending point in the line */
25
+ get x1(): number;
26
+ /** Y axis coordinate of the starting point in the line */
27
+ get y0(): number;
28
+ /** Y axis coordinate of the ending point in the line */
29
+ get y1(): number;
30
+ /**
31
+ * Class name of the gradient
32
+ * @returns the class name of the gradient
33
+ */
34
+ getClassName(): string;
35
+ /**
36
+ * Serializes this gradient
37
+ * @param serializationObject the object to serialize to
38
+ */
39
+ serialize(serializationObject: any): void;
40
+ /**
41
+ * Parses a gradient from a serialization object
42
+ * @param serializationObject the object to parse from
43
+ */
44
+ parse(serializationObject: any): void;
45
+ }
@@ -0,0 +1,73 @@
1
+ import { BaseGradient } from "./BaseGradient.js";
2
+ import { RegisterClass } from "@babylonjs/core/Misc/typeStore.js";
3
+ /**
4
+ * Gradient along a line that connects two coordinates.
5
+ * These coordinates are relative to the canvas' space, not to any control's space.
6
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createLinearGradient
7
+ */
8
+ export class LinearGradient extends BaseGradient {
9
+ /**
10
+ * Creates a new linear gradient
11
+ * @param x0
12
+ * @param y0
13
+ * @param x1
14
+ * @param y1
15
+ */
16
+ constructor(x0, y0, x1, y1) {
17
+ super();
18
+ this._x0 = x0 ?? 0;
19
+ this._y0 = y0 ?? 0;
20
+ this._x1 = x1 ?? 0;
21
+ this._y1 = y1 ?? 0;
22
+ }
23
+ _createCanvasGradient(context) {
24
+ return context.createLinearGradient(this._x0, this._y0, this._x1, this._y1);
25
+ }
26
+ /** X axis coordinate of the starting point in the line */
27
+ get x0() {
28
+ return this._x0;
29
+ }
30
+ /** X axis coordinate of the ending point in the line */
31
+ get x1() {
32
+ return this._x1;
33
+ }
34
+ /** Y axis coordinate of the starting point in the line */
35
+ get y0() {
36
+ return this._y0;
37
+ }
38
+ /** Y axis coordinate of the ending point in the line */
39
+ get y1() {
40
+ return this._y1;
41
+ }
42
+ /**
43
+ * Class name of the gradient
44
+ * @returns the class name of the gradient
45
+ */
46
+ getClassName() {
47
+ return "LinearGradient";
48
+ }
49
+ /**
50
+ * Serializes this gradient
51
+ * @param serializationObject the object to serialize to
52
+ */
53
+ serialize(serializationObject) {
54
+ super.serialize(serializationObject);
55
+ serializationObject.x0 = this._x0;
56
+ serializationObject.y0 = this._y0;
57
+ serializationObject.x1 = this._x1;
58
+ serializationObject.y1 = this._y1;
59
+ }
60
+ /**
61
+ * Parses a gradient from a serialization object
62
+ * @param serializationObject the object to parse from
63
+ */
64
+ parse(serializationObject) {
65
+ super.parse(serializationObject);
66
+ this._x0 = serializationObject.x0;
67
+ this._y0 = serializationObject.y0;
68
+ this._x1 = serializationObject.x1;
69
+ this._y1 = serializationObject.y1;
70
+ }
71
+ }
72
+ RegisterClass("BABYLON.GUI.LinearGradient", LinearGradient);
73
+ //# sourceMappingURL=LinearGradient.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"LinearGradient.js","sourceRoot":"","sources":["../../../../../../dev/gui/src/2D/controls/gradient/LinearGradient.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,aAAa,EAAE,0CAA4B;AAEpD;;;;GAIG;AACH,MAAM,OAAO,cAAe,SAAQ,YAAY;IAM5C;;;;;;OAMG;IACH,YAAY,EAAW,EAAE,EAAW,EAAE,EAAW,EAAE,EAAW;QAC1D,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;IACvB,CAAC;IAES,qBAAqB,CAAC,OAAgC;QAC5D,OAAO,OAAO,CAAC,oBAAoB,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;IAChF,CAAC;IAED,0DAA0D;IAC1D,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,wDAAwD;IACxD,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,0DAA0D;IAC1D,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,wDAAwD;IACxD,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;;OAGG;IACa,SAAS,CAAC,mBAAwB;QAC9C,KAAK,CAAC,SAAS,CAAC,mBAAmB,CAAC,CAAC;QACrC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;QAClC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;QAClC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;QAClC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;IACtC,CAAC;IAED;;;OAGG;IACa,KAAK,CAAC,mBAAwB;QAC1C,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACjC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;IACtC,CAAC;CACJ;AACD,aAAa,CAAC,4BAA4B,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import type { ICanvasGradient, ICanvasRenderingContext } from \"core/Engines/ICanvas\";\r\nimport { BaseGradient } from \"./BaseGradient\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\n\r\n/**\r\n * Gradient along a line that connects two coordinates.\r\n * These coordinates are relative to the canvas' space, not to any control's space.\r\n * @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createLinearGradient\r\n */\r\nexport class LinearGradient extends BaseGradient {\r\n private _x0: number;\r\n private _y0: number;\r\n private _x1: number;\r\n private _y1: number;\r\n\r\n /**\r\n * Creates a new linear gradient\r\n * @param x0\r\n * @param y0\r\n * @param x1\r\n * @param y1\r\n */\r\n constructor(x0?: number, y0?: number, x1?: number, y1?: number) {\r\n super();\r\n this._x0 = x0 ?? 0;\r\n this._y0 = y0 ?? 0;\r\n this._x1 = x1 ?? 0;\r\n this._y1 = y1 ?? 0;\r\n }\r\n\r\n protected _createCanvasGradient(context: ICanvasRenderingContext): ICanvasGradient {\r\n return context.createLinearGradient(this._x0, this._y0, this._x1, this._y1);\r\n }\r\n\r\n /** X axis coordinate of the starting point in the line */\r\n public get x0() {\r\n return this._x0;\r\n }\r\n\r\n /** X axis coordinate of the ending point in the line */\r\n public get x1() {\r\n return this._x1;\r\n }\r\n\r\n /** Y axis coordinate of the starting point in the line */\r\n public get y0() {\r\n return this._y0;\r\n }\r\n\r\n /** Y axis coordinate of the ending point in the line */\r\n public get y1() {\r\n return this._y1;\r\n }\r\n\r\n /**\r\n * Class name of the gradient\r\n * @returns the class name of the gradient\r\n */\r\n public override getClassName(): string {\r\n return \"LinearGradient\";\r\n }\r\n\r\n /**\r\n * Serializes this gradient\r\n * @param serializationObject the object to serialize to\r\n */\r\n public override serialize(serializationObject: any): void {\r\n super.serialize(serializationObject);\r\n serializationObject.x0 = this._x0;\r\n serializationObject.y0 = this._y0;\r\n serializationObject.x1 = this._x1;\r\n serializationObject.y1 = this._y1;\r\n }\r\n\r\n /**\r\n * Parses a gradient from a serialization object\r\n * @param serializationObject the object to parse from\r\n */\r\n public override parse(serializationObject: any): void {\r\n super.parse(serializationObject);\r\n this._x0 = serializationObject.x0;\r\n this._y0 = serializationObject.y0;\r\n this._x1 = serializationObject.x1;\r\n this._y1 = serializationObject.y1;\r\n }\r\n}\r\nRegisterClass(\"BABYLON.GUI.LinearGradient\", LinearGradient);\r\n"]}
@@ -0,0 +1,53 @@
1
+ import type { ICanvasGradient, ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js";
2
+ import { BaseGradient } from "./BaseGradient.js";
3
+ /**
4
+ * Gradient formed from two circles with their own centers and radius.
5
+ * The coordinates of the circles centers are relative to the canvas' space, not to any control's space.
6
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createRadialGradient
7
+ */
8
+ export declare class RadialGradient extends BaseGradient {
9
+ private _x0;
10
+ private _y0;
11
+ private _r0;
12
+ private _x1;
13
+ private _y1;
14
+ private _r1;
15
+ /**
16
+ * Creates a new radial gradient
17
+ * @param x0 x coordinate of the first circle's center
18
+ * @param y0 y coordinate of the first circle's center
19
+ * @param r0 radius of the first circle
20
+ * @param x1 x coordinate of the second circle's center
21
+ * @param y1 y coordinate of the second circle's center
22
+ * @param r1 radius of the second circle
23
+ */
24
+ constructor(x0?: number, y0?: number, r0?: number, x1?: number, y1?: number, r1?: number);
25
+ protected _createCanvasGradient(context: ICanvasRenderingContext): ICanvasGradient;
26
+ /** x coordinate of the first circle's center */
27
+ get x0(): number;
28
+ /** x coordinate of the second circle's center */
29
+ get x1(): number;
30
+ /** y coordinate of the first circle's center */
31
+ get y0(): number;
32
+ /** y coordinate of the second circle's center */
33
+ get y1(): number;
34
+ /** radius of the first circle */
35
+ get r0(): number;
36
+ /** radius of the second circle */
37
+ get r1(): number;
38
+ /**
39
+ * Class name of the gradient
40
+ * @returns the class name of the gradient
41
+ */
42
+ getClassName(): string;
43
+ /**
44
+ * Serializes this gradient
45
+ * @param serializationObject the object to serialize to
46
+ */
47
+ serialize(serializationObject: any): void;
48
+ /**
49
+ * Parses a gradient from a serialization object
50
+ * @param serializationObject the object to parse from
51
+ */
52
+ parse(serializationObject: any): void;
53
+ }
@@ -0,0 +1,89 @@
1
+ import { BaseGradient } from "./BaseGradient.js";
2
+ import { RegisterClass } from "@babylonjs/core/Misc/typeStore.js";
3
+ /**
4
+ * Gradient formed from two circles with their own centers and radius.
5
+ * The coordinates of the circles centers are relative to the canvas' space, not to any control's space.
6
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createRadialGradient
7
+ */
8
+ export class RadialGradient extends BaseGradient {
9
+ /**
10
+ * Creates a new radial gradient
11
+ * @param x0 x coordinate of the first circle's center
12
+ * @param y0 y coordinate of the first circle's center
13
+ * @param r0 radius of the first circle
14
+ * @param x1 x coordinate of the second circle's center
15
+ * @param y1 y coordinate of the second circle's center
16
+ * @param r1 radius of the second circle
17
+ */
18
+ constructor(x0, y0, r0, x1, y1, r1) {
19
+ super();
20
+ this._x0 = x0 ?? 0;
21
+ this._y0 = y0 ?? 0;
22
+ this._r0 = r0 ?? 0;
23
+ this._x1 = x1 ?? 0;
24
+ this._y1 = y1 ?? 0;
25
+ this._r1 = r1 ?? 0;
26
+ }
27
+ _createCanvasGradient(context) {
28
+ return context.createRadialGradient(this._x0, this._y0, this._r0, this._x1, this._y1, this._r1);
29
+ }
30
+ /** x coordinate of the first circle's center */
31
+ get x0() {
32
+ return this._x0;
33
+ }
34
+ /** x coordinate of the second circle's center */
35
+ get x1() {
36
+ return this._x1;
37
+ }
38
+ /** y coordinate of the first circle's center */
39
+ get y0() {
40
+ return this._y0;
41
+ }
42
+ /** y coordinate of the second circle's center */
43
+ get y1() {
44
+ return this._y1;
45
+ }
46
+ /** radius of the first circle */
47
+ get r0() {
48
+ return this._r0;
49
+ }
50
+ /** radius of the second circle */
51
+ get r1() {
52
+ return this._r1;
53
+ }
54
+ /**
55
+ * Class name of the gradient
56
+ * @returns the class name of the gradient
57
+ */
58
+ getClassName() {
59
+ return "RadialGradient";
60
+ }
61
+ /**
62
+ * Serializes this gradient
63
+ * @param serializationObject the object to serialize to
64
+ */
65
+ serialize(serializationObject) {
66
+ super.serialize(serializationObject);
67
+ serializationObject.x0 = this._x0;
68
+ serializationObject.y0 = this._y0;
69
+ serializationObject.r0 = this._r0;
70
+ serializationObject.x1 = this._x1;
71
+ serializationObject.y1 = this._y1;
72
+ serializationObject.r1 = this._r1;
73
+ }
74
+ /**
75
+ * Parses a gradient from a serialization object
76
+ * @param serializationObject the object to parse from
77
+ */
78
+ parse(serializationObject) {
79
+ super.parse(serializationObject);
80
+ this._x0 = serializationObject.x0;
81
+ this._y0 = serializationObject.y0;
82
+ this._r0 = serializationObject.r0;
83
+ this._x1 = serializationObject.x1;
84
+ this._y1 = serializationObject.y1;
85
+ this._r1 = serializationObject.r1;
86
+ }
87
+ }
88
+ RegisterClass("BABYLON.GUI.RadialGradient", RadialGradient);
89
+ //# sourceMappingURL=RadialGradient.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RadialGradient.js","sourceRoot":"","sources":["../../../../../../dev/gui/src/2D/controls/gradient/RadialGradient.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,aAAa,EAAE,0CAA4B;AAEpD;;;;GAIG;AACH,MAAM,OAAO,cAAe,SAAQ,YAAY;IAQ5C;;;;;;;;OAQG;IACH,YAAY,EAAW,EAAE,EAAW,EAAE,EAAW,EAAE,EAAW,EAAE,EAAW,EAAE,EAAW;QACpF,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,GAAG,EAAE,IAAI,CAAC,CAAC;IACvB,CAAC;IAES,qBAAqB,CAAC,OAAgC;QAC5D,OAAO,OAAO,CAAC,oBAAoB,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;IACpG,CAAC;IAED,gDAAgD;IAChD,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,iDAAiD;IACjD,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,gDAAgD;IAChD,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,iDAAiD;IACjD,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,iCAAiC;IACjC,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,kCAAkC;IAClC,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;;OAGG;IACa,SAAS,CAAC,mBAAwB;QAC9C,KAAK,CAAC,SAAS,CAAC,mBAAmB,CAAC,CAAC;QACrC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;QAClC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;QAClC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;QAClC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;QAClC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;QAClC,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;IACtC,CAAC;IAED;;;OAGG;IACa,KAAK,CAAC,mBAAwB;QAC1C,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACjC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,mBAAmB,CAAC,EAAE,CAAC;IACtC,CAAC;CACJ;AACD,aAAa,CAAC,4BAA4B,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import type { ICanvasGradient, ICanvasRenderingContext } from \"core/Engines/ICanvas\";\r\nimport { BaseGradient } from \"./BaseGradient\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\n\r\n/**\r\n * Gradient formed from two circles with their own centers and radius.\r\n * The coordinates of the circles centers are relative to the canvas' space, not to any control's space.\r\n * @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createRadialGradient\r\n */\r\nexport class RadialGradient extends BaseGradient {\r\n private _x0: number;\r\n private _y0: number;\r\n private _r0: number;\r\n private _x1: number;\r\n private _y1: number;\r\n private _r1: number;\r\n\r\n /**\r\n * Creates a new radial gradient\r\n * @param x0 x coordinate of the first circle's center\r\n * @param y0 y coordinate of the first circle's center\r\n * @param r0 radius of the first circle\r\n * @param x1 x coordinate of the second circle's center\r\n * @param y1 y coordinate of the second circle's center\r\n * @param r1 radius of the second circle\r\n */\r\n constructor(x0?: number, y0?: number, r0?: number, x1?: number, y1?: number, r1?: number) {\r\n super();\r\n this._x0 = x0 ?? 0;\r\n this._y0 = y0 ?? 0;\r\n this._r0 = r0 ?? 0;\r\n this._x1 = x1 ?? 0;\r\n this._y1 = y1 ?? 0;\r\n this._r1 = r1 ?? 0;\r\n }\r\n\r\n protected _createCanvasGradient(context: ICanvasRenderingContext): ICanvasGradient {\r\n return context.createRadialGradient(this._x0, this._y0, this._r0, this._x1, this._y1, this._r1);\r\n }\r\n\r\n /** x coordinate of the first circle's center */\r\n public get x0() {\r\n return this._x0;\r\n }\r\n\r\n /** x coordinate of the second circle's center */\r\n public get x1() {\r\n return this._x1;\r\n }\r\n\r\n /** y coordinate of the first circle's center */\r\n public get y0() {\r\n return this._y0;\r\n }\r\n\r\n /** y coordinate of the second circle's center */\r\n public get y1() {\r\n return this._y1;\r\n }\r\n\r\n /** radius of the first circle */\r\n public get r0() {\r\n return this._r0;\r\n }\r\n\r\n /** radius of the second circle */\r\n public get r1() {\r\n return this._r1;\r\n }\r\n\r\n /**\r\n * Class name of the gradient\r\n * @returns the class name of the gradient\r\n */\r\n public override getClassName() {\r\n return \"RadialGradient\";\r\n }\r\n\r\n /**\r\n * Serializes this gradient\r\n * @param serializationObject the object to serialize to\r\n */\r\n public override serialize(serializationObject: any): void {\r\n super.serialize(serializationObject);\r\n serializationObject.x0 = this._x0;\r\n serializationObject.y0 = this._y0;\r\n serializationObject.r0 = this._r0;\r\n serializationObject.x1 = this._x1;\r\n serializationObject.y1 = this._y1;\r\n serializationObject.r1 = this._r1;\r\n }\r\n\r\n /**\r\n * Parses a gradient from a serialization object\r\n * @param serializationObject the object to parse from\r\n */\r\n public override parse(serializationObject: any): void {\r\n super.parse(serializationObject);\r\n this._x0 = serializationObject.x0;\r\n this._y0 = serializationObject.y0;\r\n this._r0 = serializationObject.r0;\r\n this._x1 = serializationObject.x1;\r\n this._y1 = serializationObject.y1;\r\n this._r1 = serializationObject.r1;\r\n }\r\n}\r\nRegisterClass(\"BABYLON.GUI.RadialGradient\", RadialGradient);\r\n"]}
@@ -0,0 +1,151 @@
1
+ import type { Nullable } from "@babylonjs/core/types.js";
2
+ import { Container } from "./container.js";
3
+ import { ValueAndUnit } from "../valueAndUnit.js";
4
+ import { Control } from "./control.js";
5
+ import type { Measure } from "../measure.js";
6
+ import type { ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js";
7
+ import type { AdvancedDynamicTexture } from "../advancedDynamicTexture.js";
8
+ /**
9
+ * Class used to create a 2D grid container
10
+ */
11
+ export declare class Grid extends Container {
12
+ name?: string | undefined;
13
+ private _rowDefinitions;
14
+ private _rowDefinitionObservers;
15
+ private _columnDefinitions;
16
+ private _columnDefinitionObservers;
17
+ private _cells;
18
+ private _childControls;
19
+ /**
20
+ * Sets/Gets a boolean indicating that control content must be clipped
21
+ * Please note that not clipping content may generate issues with adt.useInvalidateRectOptimization so it is recommended to turn this optimization off if you want to use unclipped children
22
+ */
23
+ set clipContent(value: boolean);
24
+ get clipContent(): boolean;
25
+ /**
26
+ * Sets/Gets a boolean indicating if the children are clipped to the current control bounds.
27
+ * Please note that not clipping children may generate issues with adt.useInvalidateRectOptimization so it is recommended to turn this optimization off if you want to use unclipped children
28
+ */
29
+ set clipChildren(value: boolean);
30
+ get clipChildren(): boolean;
31
+ /**
32
+ * Gets the number of columns
33
+ */
34
+ get columnCount(): number;
35
+ /**
36
+ * Gets the number of rows
37
+ */
38
+ get rowCount(): number;
39
+ /** Gets the list of children */
40
+ get children(): Control[];
41
+ /** Gets the list of cells (e.g. the containers) */
42
+ get cells(): {
43
+ [key: string]: Container;
44
+ };
45
+ /**
46
+ * Gets the definition of a specific row
47
+ * @param index defines the index of the row
48
+ * @returns the row definition
49
+ */
50
+ getRowDefinition(index: number): Nullable<ValueAndUnit>;
51
+ /**
52
+ * Gets the definition of a specific column
53
+ * @param index defines the index of the column
54
+ * @returns the column definition
55
+ */
56
+ getColumnDefinition(index: number): Nullable<ValueAndUnit>;
57
+ /**
58
+ * Adds a new row to the grid
59
+ * @param height defines the height of the row (either in pixel or a value between 0 and 1)
60
+ * @param isPixel defines if the height is expressed in pixel (or in percentage)
61
+ * @returns the current grid
62
+ */
63
+ addRowDefinition(height: number, isPixel?: boolean): Grid;
64
+ /**
65
+ * Adds a new column to the grid
66
+ * @param width defines the width of the column (either in pixel or a value between 0 and 1)
67
+ * @param isPixel defines if the width is expressed in pixel (or in percentage)
68
+ * @returns the current grid
69
+ */
70
+ addColumnDefinition(width: number, isPixel?: boolean): Grid;
71
+ /**
72
+ * Update a row definition
73
+ * @param index defines the index of the row to update
74
+ * @param height defines the height of the row (either in pixel or a value between 0 and 1)
75
+ * @param isPixel defines if the weight is expressed in pixel (or in percentage)
76
+ * @returns the current grid
77
+ */
78
+ setRowDefinition(index: number, height: number, isPixel?: boolean): Grid;
79
+ /**
80
+ * Update a column definition
81
+ * @param index defines the index of the column to update
82
+ * @param width defines the width of the column (either in pixel or a value between 0 and 1)
83
+ * @param isPixel defines if the width is expressed in pixel (or in percentage)
84
+ * @returns the current grid
85
+ */
86
+ setColumnDefinition(index: number, width: number, isPixel?: boolean): Grid;
87
+ /**
88
+ * Gets the list of children stored in a specific cell
89
+ * @param row defines the row to check
90
+ * @param column defines the column to check
91
+ * @returns the list of controls
92
+ */
93
+ getChildrenAt(row: number, column: number): Nullable<Array<Control>>;
94
+ /**
95
+ * Gets a string representing the child cell info (row x column)
96
+ * @param child defines the control to get info from
97
+ * @returns a string containing the child cell info (row x column)
98
+ */
99
+ getChildCellInfo(child: Control): string;
100
+ private _removeCell;
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+ private _offsetCell;
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+ /**
103
+ * Remove a column definition at specified index
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+ * @param index defines the index of the column to remove
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+ * @returns the current grid
106
+ */
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+ removeColumnDefinition(index: number): Grid;
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+ /**
109
+ * Remove a row definition at specified index
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+ * @param index defines the index of the row to remove
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+ * @returns the current grid
112
+ */
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+ removeRowDefinition(index: number): Grid;
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+ /**
115
+ * Adds a new control to the current grid
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+ * @param control defines the control to add
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+ * @param row defines the row where to add the control (0 by default)
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+ * @param column defines the column where to add the control (0 by default)
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+ * @returns the current grid
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+ */
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+ addControl(control: Control, row?: number, column?: number): Grid;
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+ /**
123
+ * Removes a control from the current container
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+ * @param control defines the control to remove
125
+ * @returns the current container
126
+ */
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+ removeControl(control: Control): Container;
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+ /**
129
+ * Creates a new Grid
130
+ * @param name defines control name
131
+ */
132
+ constructor(name?: string | undefined);
133
+ protected _getTypeName(): string;
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+ protected _getGridDefinitions(definitionCallback: (lefts: number[], tops: number[], widths: number[], heights: number[]) => void): void;
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+ protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void;
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+ _flagDescendantsAsMatrixDirty(): void;
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+ _renderHighlightSpecific(context: ICanvasRenderingContext): void;
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+ /** Releases associated resources */
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+ dispose(): void;
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+ /**
141
+ * Serializes the current control
142
+ * @param serializationObject defined the JSON serialized object
143
+ * @param force force serialization even if isSerializable === false
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+ * @param allowCanvas defines if the control is allowed to use a Canvas2D object to serialize
145
+ */
146
+ serialize(serializationObject: any, force: boolean, allowCanvas: boolean): void;
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+ /**
148
+ * @internal
149
+ */
150
+ _parseFromContent(serializedObject: any, host: AdvancedDynamicTexture): void;
151
+ }