@onerjs/core 8.53.4 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
  315. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js.map +1 -1
  316. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
  317. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
  318. package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js +302 -289
  319. package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js.map +1 -1
  320. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js +1327 -1272
  321. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js.map +1 -1
  322. package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js +352 -337
  323. package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js.map +1 -1
  324. package/Materials/Node/Blocks/PBR/refractionBlock.pure.js +297 -277
  325. package/Materials/Node/Blocks/PBR/refractionBlock.pure.js.map +1 -1
  326. package/Materials/Node/Blocks/PBR/sheenBlock.pure.js +146 -131
  327. package/Materials/Node/Blocks/PBR/sheenBlock.pure.js.map +1 -1
  328. package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js +158 -145
  329. package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js.map +1 -1
  330. package/Materials/Node/Blocks/clampBlock.pure.js +92 -77
  331. package/Materials/Node/Blocks/clampBlock.pure.js.map +1 -1
  332. package/Materials/Node/Blocks/cloudBlock.pure.js +145 -132
  333. package/Materials/Node/Blocks/cloudBlock.pure.js.map +1 -1
  334. package/Materials/Node/Blocks/conditionalBlock.pure.js +182 -169
  335. package/Materials/Node/Blocks/conditionalBlock.pure.js.map +1 -1
  336. package/Materials/Node/Blocks/curveBlock.pure.js +259 -246
  337. package/Materials/Node/Blocks/curveBlock.pure.js.map +1 -1
  338. package/Materials/Node/Blocks/debugBlock.pure.js +119 -106
  339. package/Materials/Node/Blocks/debugBlock.pure.js.map +1 -1
  340. package/Materials/Node/Blocks/loopBlock.pure.js +123 -110
  341. package/Materials/Node/Blocks/loopBlock.pure.js.map +1 -1
  342. package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js +185 -172
  343. package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js.map +1 -1
  344. package/Materials/Node/Blocks/remapBlock.pure.js +127 -112
  345. package/Materials/Node/Blocks/remapBlock.pure.js.map +1 -1
  346. package/Materials/Node/Blocks/transformBlock.pure.js +196 -185
  347. package/Materials/Node/Blocks/transformBlock.pure.js.map +1 -1
  348. package/Materials/Node/Blocks/triPlanarBlock.pure.js +451 -438
  349. package/Materials/Node/Blocks/triPlanarBlock.pure.js.map +1 -1
  350. package/Materials/Node/Blocks/trigonometryBlock.pure.js +184 -171
  351. package/Materials/Node/Blocks/trigonometryBlock.pure.js.map +1 -1
  352. package/Materials/Node/Blocks/waveBlock.pure.js +97 -84
  353. package/Materials/Node/Blocks/waveBlock.pure.js.map +1 -1
  354. package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js +276 -263
  355. package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js.map +1 -1
  356. package/Materials/Node/nodeMaterial.pure.js +1765 -1737
  357. package/Materials/Node/nodeMaterial.pure.js.map +1 -1
  358. package/Materials/Node/nodeMaterialBuildState.d.ts +3 -3
  359. package/Materials/PBR/openpbrMaterial.pure.d.ts +102 -102
  360. package/Materials/PBR/openpbrMaterial.pure.js +3115 -2243
  361. package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
  362. package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +3 -3
  363. package/Materials/PBR/pbrAnisotropicConfiguration.js +255 -227
  364. package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
  365. package/Materials/PBR/pbrBRDFConfiguration.d.ts +9 -9
  366. package/Materials/PBR/pbrBRDFConfiguration.js +203 -155
  367. package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
  368. package/Materials/PBR/pbrBaseMaterial.pure.d.ts +1 -1
  369. package/Materials/PBR/pbrBaseMaterial.pure.js +1751 -1736
  370. package/Materials/PBR/pbrBaseMaterial.pure.js.map +1 -1
  371. package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +13 -13
  372. package/Materials/PBR/pbrBaseSimpleMaterial.js +205 -117
  373. package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
  374. package/Materials/PBR/pbrClearCoatConfiguration.d.ts +9 -9
  375. package/Materials/PBR/pbrClearCoatConfiguration.js +464 -406
  376. package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
  377. package/Materials/PBR/pbrIridescenceConfiguration.d.ts +3 -3
  378. package/Materials/PBR/pbrIridescenceConfiguration.js +271 -239
  379. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
  380. package/Materials/PBR/pbrMaterial.pure.d.ts +66 -66
  381. package/Materials/PBR/pbrMaterial.pure.js +1041 -685
  382. package/Materials/PBR/pbrMaterial.pure.js.map +1 -1
  383. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.d.ts +5 -5
  384. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js +176 -115
  385. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js.map +1 -1
  386. package/Materials/PBR/pbrSheenConfiguration.d.ts +7 -7
  387. package/Materials/PBR/pbrSheenConfiguration.js +314 -270
  388. package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
  389. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.d.ts +5 -5
  390. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js +172 -117
  391. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js.map +1 -1
  392. package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +16 -16
  393. package/Materials/PBR/pbrSubSurfaceConfiguration.js +864 -764
  394. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  395. package/Materials/Textures/HTML/htmlInCanvasPolyfill.d.ts +43 -0
  396. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js +64 -0
  397. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js.map +1 -0
  398. package/Materials/Textures/HTML/htmlInteractionManager.d.ts +69 -0
  399. package/Materials/Textures/HTML/htmlInteractionManager.js +130 -0
  400. package/Materials/Textures/HTML/htmlInteractionManager.js.map +1 -0
  401. package/Materials/Textures/HTML/htmlRaycastInteractionManager.d.ts +84 -0
  402. package/Materials/Textures/HTML/htmlRaycastInteractionManager.js +246 -0
  403. package/Materials/Textures/HTML/htmlRaycastInteractionManager.js.map +1 -0
  404. package/Materials/Textures/HTML/htmlTexture.d.ts +148 -0
  405. package/Materials/Textures/HTML/htmlTexture.js +455 -0
  406. package/Materials/Textures/HTML/htmlTexture.js.map +1 -0
  407. package/Materials/Textures/HTML/index.d.ts +4 -0
  408. package/Materials/Textures/HTML/index.js +5 -0
  409. package/Materials/Textures/HTML/index.js.map +1 -0
  410. package/Materials/Textures/HTML/pure.d.ts +5 -0
  411. package/Materials/Textures/HTML/pure.js +6 -0
  412. package/Materials/Textures/HTML/pure.js.map +1 -0
  413. package/Materials/Textures/Procedurals/proceduralTexture.pure.js +671 -643
  414. package/Materials/Textures/Procedurals/proceduralTexture.pure.js.map +1 -1
  415. package/Materials/Textures/baseTexture.pure.js +880 -825
  416. package/Materials/Textures/baseTexture.pure.js.map +1 -1
  417. package/Materials/Textures/cubeTexture.d.ts +0 -1
  418. package/Materials/Textures/cubeTexture.js +0 -1
  419. package/Materials/Textures/cubeTexture.js.map +1 -1
  420. package/Materials/Textures/cubeTexture.pure.js +368 -333
  421. package/Materials/Textures/cubeTexture.pure.js.map +1 -1
  422. package/Materials/Textures/dynamicTexture.d.ts +0 -1
  423. package/Materials/Textures/dynamicTexture.js +0 -1
  424. package/Materials/Textures/dynamicTexture.js.map +1 -1
  425. package/Materials/Textures/dynamicTexture.pure.js +2 -0
  426. package/Materials/Textures/dynamicTexture.pure.js.map +1 -1
  427. package/Materials/Textures/htmlElementTexture.d.ts +0 -2
  428. package/Materials/Textures/htmlElementTexture.js +0 -2
  429. package/Materials/Textures/htmlElementTexture.js.map +1 -1
  430. package/Materials/Textures/htmlElementTexture.pure.js +4 -0
  431. package/Materials/Textures/htmlElementTexture.pure.js.map +1 -1
  432. package/Materials/Textures/index.d.ts +1 -0
  433. package/Materials/Textures/index.js +1 -1
  434. package/Materials/Textures/index.js.map +1 -1
  435. package/Materials/Textures/multiRenderTarget.d.ts +0 -1
  436. package/Materials/Textures/multiRenderTarget.js +0 -1
  437. package/Materials/Textures/multiRenderTarget.js.map +1 -1
  438. package/Materials/Textures/multiRenderTarget.pure.js +2 -0
  439. package/Materials/Textures/multiRenderTarget.pure.js.map +1 -1
  440. package/Materials/Textures/pure.d.ts +1 -0
  441. package/Materials/Textures/pure.js +1 -0
  442. package/Materials/Textures/pure.js.map +1 -1
  443. package/Materials/Textures/texture.pure.js +961 -923
  444. package/Materials/Textures/texture.pure.js.map +1 -1
  445. package/Materials/Textures/videoTexture.pure.d.ts +3 -0
  446. package/Materials/Textures/videoTexture.pure.js +450 -401
  447. package/Materials/Textures/videoTexture.pure.js.map +1 -1
  448. package/Materials/colorCurves.pure.js +510 -477
  449. package/Materials/colorCurves.pure.js.map +1 -1
  450. package/Materials/effect.pure.js +0 -7
  451. package/Materials/effect.pure.js.map +1 -1
  452. package/Materials/imageProcessing.js +12 -4
  453. package/Materials/imageProcessing.js.map +1 -1
  454. package/Materials/imageProcessingConfiguration.pure.js +647 -587
  455. package/Materials/imageProcessingConfiguration.pure.js.map +1 -1
  456. package/Materials/material.decalMapConfiguration.pure.d.ts +2 -2
  457. package/Materials/material.decalMapConfiguration.pure.js +149 -130
  458. package/Materials/material.decalMapConfiguration.pure.js.map +1 -1
  459. package/Materials/material.detailMapConfiguration.d.ts +3 -3
  460. package/Materials/material.detailMapConfiguration.js +213 -175
  461. package/Materials/material.detailMapConfiguration.js.map +1 -1
  462. package/Materials/material.pure.js +1815 -1721
  463. package/Materials/material.pure.js.map +1 -1
  464. package/Materials/materialPluginBase.pure.js +270 -249
  465. package/Materials/materialPluginBase.pure.js.map +1 -1
  466. package/Materials/materialPluginManager.pure.js +18 -8
  467. package/Materials/materialPluginManager.pure.js.map +1 -1
  468. package/Materials/materialStencilState.js +211 -200
  469. package/Materials/materialStencilState.js.map +1 -1
  470. package/Materials/meshDebugPluginMaterial.pure.d.ts +2 -2
  471. package/Materials/meshDebugPluginMaterial.pure.js +397 -275
  472. package/Materials/meshDebugPluginMaterial.pure.js.map +1 -1
  473. package/Materials/standardMaterial.pure.d.ts +32 -32
  474. package/Materials/standardMaterial.pure.js +1804 -1394
  475. package/Materials/standardMaterial.pure.js.map +1 -1
  476. package/Maths/math.color.pure.js +5 -5
  477. package/Maths/math.functions.js +38 -30
  478. package/Maths/math.functions.js.map +1 -1
  479. package/Maths/math.vector.pure.js +25 -25
  480. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js +18 -8
  481. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js.map +1 -1
  482. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +86 -1
  483. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +255 -104
  484. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
  485. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.d.ts +39 -0
  486. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js +322 -0
  487. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js.map +1 -0
  488. package/Meshes/GreasedLine/greasedLineMesh.pure.js +4 -4
  489. package/Meshes/GreasedLine/greasedLineRibbonMesh.pure.js +3 -3
  490. package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js +107 -94
  491. package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js.map +1 -1
  492. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js +276 -263
  493. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js.map +1 -1
  494. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js +247 -232
  495. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js.map +1 -1
  496. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js +299 -284
  497. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js.map +1 -1
  498. package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js +196 -181
  499. package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js.map +1 -1
  500. package/Meshes/Node/Blocks/Set/latticeBlock.pure.js +198 -179
  501. package/Meshes/Node/Blocks/Set/latticeBlock.pure.js.map +1 -1
  502. package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js +151 -138
  503. package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js.map +1 -1
  504. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js +107 -94
  505. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js.map +1 -1
  506. package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js +138 -125
  507. package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js.map +1 -1
  508. package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js +213 -200
  509. package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js.map +1 -1
  510. package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js +138 -125
  511. package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js.map +1 -1
  512. package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js +179 -164
  513. package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js.map +1 -1
  514. package/Meshes/Node/Blocks/Sources/boxBlock.pure.js +183 -170
  515. package/Meshes/Node/Blocks/Sources/boxBlock.pure.js.map +1 -1
  516. package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js +125 -112
  517. package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js.map +1 -1
  518. package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js +153 -140
  519. package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js.map +1 -1
  520. package/Meshes/Node/Blocks/Sources/discBlock.pure.js +112 -99
  521. package/Meshes/Node/Blocks/Sources/discBlock.pure.js.map +1 -1
  522. package/Meshes/Node/Blocks/Sources/gridBlock.pure.js +133 -120
  523. package/Meshes/Node/Blocks/Sources/gridBlock.pure.js.map +1 -1
  524. package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js +128 -115
  525. package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js.map +1 -1
  526. package/Meshes/Node/Blocks/Sources/meshBlock.pure.js +116 -103
  527. package/Meshes/Node/Blocks/Sources/meshBlock.pure.js.map +1 -1
  528. package/Meshes/Node/Blocks/Sources/planeBlock.pure.js +160 -147
  529. package/Meshes/Node/Blocks/Sources/planeBlock.pure.js.map +1 -1
  530. package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js +144 -131
  531. package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js.map +1 -1
  532. package/Meshes/Node/Blocks/Sources/torusBlock.pure.js +112 -99
  533. package/Meshes/Node/Blocks/Sources/torusBlock.pure.js.map +1 -1
  534. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js +200 -185
  535. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js.map +1 -1
  536. package/Meshes/Node/Blocks/bevelBlock.pure.js +111 -98
  537. package/Meshes/Node/Blocks/bevelBlock.pure.js.map +1 -1
  538. package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js +182 -165
  539. package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js.map +1 -1
  540. package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js +89 -76
  541. package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js.map +1 -1
  542. package/Meshes/Node/Blocks/conditionBlock.pure.js +184 -169
  543. package/Meshes/Node/Blocks/conditionBlock.pure.js.map +1 -1
  544. package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js +270 -255
  545. package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js.map +1 -1
  546. package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js +172 -159
  547. package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js.map +1 -1
  548. package/Meshes/Node/Blocks/geometryCurveBlock.pure.js +230 -217
  549. package/Meshes/Node/Blocks/geometryCurveBlock.pure.js.map +1 -1
  550. package/Meshes/Node/Blocks/geometryEaseBlock.pure.js +256 -245
  551. package/Meshes/Node/Blocks/geometryEaseBlock.pure.js.map +1 -1
  552. package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js +206 -189
  553. package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js.map +1 -1
  554. package/Meshes/Node/Blocks/geometryTransformBlock.pure.js +166 -153
  555. package/Meshes/Node/Blocks/geometryTransformBlock.pure.js.map +1 -1
  556. package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js +221 -208
  557. package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js.map +1 -1
  558. package/Meshes/Node/Blocks/mappingBlock.pure.js +150 -137
  559. package/Meshes/Node/Blocks/mappingBlock.pure.js.map +1 -1
  560. package/Meshes/Node/Blocks/mathBlock.pure.js +269 -256
  561. package/Meshes/Node/Blocks/mathBlock.pure.js.map +1 -1
  562. package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js +141 -128
  563. package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js.map +1 -1
  564. package/Meshes/Node/Blocks/randomBlock.pure.js +161 -148
  565. package/Meshes/Node/Blocks/randomBlock.pure.js.map +1 -1
  566. package/Meshes/Node/Blocks/subdivideBlock.pure.js +102 -87
  567. package/Meshes/Node/Blocks/subdivideBlock.pure.js.map +1 -1
  568. package/Meshes/Node/nodeGeometry.js +560 -538
  569. package/Meshes/Node/nodeGeometry.js.map +1 -1
  570. package/Meshes/Node/nodeGeometryBlock.js +473 -458
  571. package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
  572. package/Meshes/abstractMesh.pure.js +2218 -2207
  573. package/Meshes/abstractMesh.pure.js.map +1 -1
  574. package/Meshes/geometry.js +30 -15
  575. package/Meshes/geometry.js.map +1 -1
  576. package/Meshes/mesh.pure.js +26 -14
  577. package/Meshes/mesh.pure.js.map +1 -1
  578. package/Meshes/mesh.vertexData.js +1665 -1655
  579. package/Meshes/mesh.vertexData.js.map +1 -1
  580. package/Meshes/transformNode.pure.js +1400 -1372
  581. package/Meshes/transformNode.pure.js.map +1 -1
  582. package/Misc/decorators.d.ts +34 -19
  583. package/Misc/decorators.functions.d.ts +33 -2
  584. package/Misc/decorators.functions.js +114 -35
  585. package/Misc/decorators.functions.js.map +1 -1
  586. package/Misc/decorators.js +96 -68
  587. package/Misc/decorators.js.map +1 -1
  588. package/Misc/decorators.serialization.js +47 -40
  589. package/Misc/decorators.serialization.js.map +1 -1
  590. package/Misc/decorators.serializationUtilities.d.ts +24 -0
  591. package/Misc/decorators.serializationUtilities.js +20 -0
  592. package/Misc/decorators.serializationUtilities.js.map +1 -0
  593. package/Misc/dumpTools.pure.js +43 -33
  594. package/Misc/dumpTools.pure.js.map +1 -1
  595. package/Misc/fileTools.pure.js +8 -0
  596. package/Misc/fileTools.pure.js.map +1 -1
  597. package/Misc/observable.pure.js +0 -7
  598. package/Misc/observable.pure.js.map +1 -1
  599. package/Misc/snapshotRenderingHelper.d.ts +4 -1
  600. package/Misc/snapshotRenderingHelper.js.map +1 -1
  601. package/Misc/symbolMetadataPolyfill.d.ts +11 -0
  602. package/Misc/symbolMetadataPolyfill.js +22 -0
  603. package/Misc/symbolMetadataPolyfill.js.map +1 -0
  604. package/Misc/tools.pure.js +2 -2
  605. package/Misc/tools.pure.js.map +1 -1
  606. package/Morph/morphTarget.js +382 -365
  607. package/Morph/morphTarget.js.map +1 -1
  608. package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js +160 -145
  609. package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js.map +1 -1
  610. package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js +187 -174
  611. package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js.map +1 -1
  612. package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js +238 -219
  613. package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js.map +1 -1
  614. package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js +140 -115
  615. package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js.map +1 -1
  616. package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js +157 -144
  617. package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js.map +1 -1
  618. package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js +133 -119
  619. package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js.map +1 -1
  620. package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js +93 -80
  621. package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js.map +1 -1
  622. package/Particles/Node/Blocks/particleDebugBlock.pure.js +117 -105
  623. package/Particles/Node/Blocks/particleDebugBlock.pure.js.map +1 -1
  624. package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js +105 -92
  625. package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js.map +1 -1
  626. package/Particles/Node/Blocks/particleGradientValueBlock.pure.js +82 -69
  627. package/Particles/Node/Blocks/particleGradientValueBlock.pure.js.map +1 -1
  628. package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js +113 -101
  629. package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js.map +1 -1
  630. package/Particles/Node/Blocks/particleMathBlock.pure.js +278 -265
  631. package/Particles/Node/Blocks/particleMathBlock.pure.js.map +1 -1
  632. package/Particles/Node/Blocks/particleNumberMathBlock.pure.js +155 -142
  633. package/Particles/Node/Blocks/particleNumberMathBlock.pure.js.map +1 -1
  634. package/Particles/Node/Blocks/particleRandomBlock.pure.js +156 -143
  635. package/Particles/Node/Blocks/particleRandomBlock.pure.js.map +1 -1
  636. package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js +217 -204
  637. package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js.map +1 -1
  638. package/Particles/Node/Blocks/particleVectorMathBlock.pure.js +106 -93
  639. package/Particles/Node/Blocks/particleVectorMathBlock.pure.js.map +1 -1
  640. package/Particles/Node/Blocks/systemBlock.pure.js +366 -330
  641. package/Particles/Node/Blocks/systemBlock.pure.js.map +1 -1
  642. package/Particles/Node/nodeParticleBlock.js +339 -324
  643. package/Particles/Node/nodeParticleBlock.js.map +1 -1
  644. package/Particles/Node/nodeParticleSystemSet.js +494 -473
  645. package/Particles/Node/nodeParticleSystemSet.js.map +1 -1
  646. package/Particles/gpuParticleSystem.d.ts +0 -1
  647. package/Particles/gpuParticleSystem.js +0 -1
  648. package/Particles/gpuParticleSystem.js.map +1 -1
  649. package/Particles/gpuParticleSystem.pure.d.ts +4 -3
  650. package/Particles/gpuParticleSystem.pure.js +27 -16
  651. package/Particles/gpuParticleSystem.pure.js.map +1 -1
  652. package/Particles/particleSystem.pure.js +57 -2
  653. package/Particles/particleSystem.pure.js.map +1 -1
  654. package/Particles/thinParticleSystem.d.ts +0 -1
  655. package/Particles/thinParticleSystem.js +0 -1
  656. package/Particles/thinParticleSystem.js.map +1 -1
  657. package/Particles/thinParticleSystem.pure.js +2 -0
  658. package/Particles/thinParticleSystem.pure.js.map +1 -1
  659. package/Particles/webgl2ParticleSystem.pure.js +2 -0
  660. package/Particles/webgl2ParticleSystem.pure.js.map +1 -1
  661. package/Physics/v1/physicsImpostor.pure.js +4 -4
  662. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js +675 -656
  663. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js.map +1 -1
  664. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.d.ts +0 -1
  665. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js +0 -1
  666. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js.map +1 -1
  667. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js +521 -486
  668. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js.map +1 -1
  669. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.d.ts +0 -1
  670. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +0 -1
  671. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
  672. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js +241 -220
  673. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js.map +1 -1
  674. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js +852 -835
  675. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js.map +1 -1
  676. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js +1135 -1073
  677. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js.map +1 -1
  678. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js +319 -303
  679. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js.map +1 -1
  680. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +212 -199
  681. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
  682. package/PostProcesses/blackAndWhitePostProcess.pure.js +67 -55
  683. package/PostProcesses/blackAndWhitePostProcess.pure.js.map +1 -1
  684. package/PostProcesses/bloomMergePostProcess.pure.js +74 -62
  685. package/PostProcesses/bloomMergePostProcess.pure.js.map +1 -1
  686. package/PostProcesses/blurPostProcess.pure.js +127 -115
  687. package/PostProcesses/blurPostProcess.pure.js.map +1 -1
  688. package/PostProcesses/chromaticAberrationPostProcess.pure.js +130 -118
  689. package/PostProcesses/chromaticAberrationPostProcess.pure.js.map +1 -1
  690. package/PostProcesses/circleOfConfusionPostProcess.pure.js +115 -104
  691. package/PostProcesses/circleOfConfusionPostProcess.pure.js.map +1 -1
  692. package/PostProcesses/colorCorrectionPostProcess.pure.js +55 -43
  693. package/PostProcesses/colorCorrectionPostProcess.pure.js.map +1 -1
  694. package/PostProcesses/convolutionPostProcess.pure.js +96 -84
  695. package/PostProcesses/convolutionPostProcess.pure.js.map +1 -1
  696. package/PostProcesses/extractHighlightsPostProcess.pure.js +68 -57
  697. package/PostProcesses/extractHighlightsPostProcess.pure.js.map +1 -1
  698. package/PostProcesses/filterPostProcess.pure.js +66 -54
  699. package/PostProcesses/filterPostProcess.pure.js.map +1 -1
  700. package/PostProcesses/fxaaPostProcess.pure.js.map +1 -1
  701. package/PostProcesses/grainPostProcess.pure.js +82 -70
  702. package/PostProcesses/grainPostProcess.pure.js.map +1 -1
  703. package/PostProcesses/imageProcessingPostProcess.js +334 -322
  704. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  705. package/PostProcesses/motionBlurPostProcess.pure.js +246 -235
  706. package/PostProcesses/motionBlurPostProcess.pure.js.map +1 -1
  707. package/PostProcesses/passPostProcess.pure.js +75 -63
  708. package/PostProcesses/passPostProcess.pure.js.map +1 -1
  709. package/PostProcesses/postProcess.pure.js +899 -835
  710. package/PostProcesses/postProcess.pure.js.map +1 -1
  711. package/PostProcesses/refractionPostProcess.pure.js +114 -87
  712. package/PostProcesses/refractionPostProcess.pure.js.map +1 -1
  713. package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js +108 -96
  714. package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js.map +1 -1
  715. package/PostProcesses/screenSpaceReflectionPostProcess.pure.js +241 -220
  716. package/PostProcesses/screenSpaceReflectionPostProcess.pure.js.map +1 -1
  717. package/PostProcesses/sharpenPostProcess.pure.js +86 -74
  718. package/PostProcesses/sharpenPostProcess.pure.js.map +1 -1
  719. package/PostProcesses/tonemapPostProcess.pure.js +82 -70
  720. package/PostProcesses/tonemapPostProcess.pure.js.map +1 -1
  721. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js +500 -465
  722. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js.map +1 -1
  723. package/PostProcesses/vrMultiviewToSingleviewPostProcess.d.ts +0 -1
  724. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +0 -1
  725. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
  726. package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js +2 -0
  727. package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js.map +1 -1
  728. package/Probes/reflectionProbe.pure.js +238 -224
  729. package/Probes/reflectionProbe.pure.js.map +1 -1
  730. package/Rendering/GlobalIllumination/giRSMManager.pure.d.ts +1 -1
  731. package/Rendering/GlobalIllumination/giRSMManager.pure.js +138 -105
  732. package/Rendering/GlobalIllumination/giRSMManager.pure.js.map +1 -1
  733. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.d.ts +1 -1
  734. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js +155 -138
  735. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js.map +1 -1
  736. package/Rendering/IBLShadows/iblShadowsRenderPipeline.d.ts +0 -2
  737. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +0 -2
  738. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
  739. package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js +5 -0
  740. package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js.map +1 -1
  741. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.d.ts +0 -1
  742. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +0 -1
  743. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
  744. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.d.ts +1 -0
  745. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js +34 -0
  746. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js.map +1 -1
  747. package/Rendering/edgesRenderer.pure.js.map +1 -1
  748. package/Rendering/prePassRenderer.d.ts +0 -2
  749. package/Rendering/prePassRenderer.js +0 -2
  750. package/Rendering/prePassRenderer.js.map +1 -1
  751. package/Rendering/prePassRenderer.pure.js +2 -0
  752. package/Rendering/prePassRenderer.pure.js.map +1 -1
  753. package/Rendering/reflectiveShadowMap.pure.d.ts +1 -1
  754. package/Rendering/reflectiveShadowMap.pure.js +151 -130
  755. package/Rendering/reflectiveShadowMap.pure.js.map +1 -1
  756. package/Rendering/thinDepthPeelingRenderer.d.ts +0 -1
  757. package/Rendering/thinDepthPeelingRenderer.js +0 -1
  758. package/Rendering/thinDepthPeelingRenderer.js.map +1 -1
  759. package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
  760. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  761. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +35 -5
  762. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  763. package/Shaders/gaussianSplatting.fragment.js +17 -1
  764. package/Shaders/gaussianSplatting.fragment.js.map +1 -1
  765. package/Shaders/gaussianSplatting.vertex.js +1 -1
  766. package/Shaders/gaussianSplatting.vertex.js.map +1 -1
  767. package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
  768. package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
  769. package/Shaders/picking.fragment.js +39 -3
  770. package/Shaders/picking.fragment.js.map +1 -1
  771. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
  772. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  773. package/ShadersWGSL/ShadersInclude/helperFunctions.js +2 -2
  774. package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
  775. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +39 -7
  776. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  777. package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js +4 -3
  778. package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js.map +1 -1
  779. package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
  780. package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
  781. package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
  782. package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
  783. package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
  784. package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
  785. package/ShadersWGSL/lightingVolume.compute.js +2 -2
  786. package/ShadersWGSL/lightingVolume.compute.js.map +1 -1
  787. package/ShadersWGSL/picking.fragment.js +22 -1
  788. package/ShadersWGSL/picking.fragment.js.map +1 -1
  789. package/XR/features/Layers/WebXRCompositionLayer.d.ts +3 -2
  790. package/XR/features/Layers/WebXRCompositionLayer.js +2 -2
  791. package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
  792. package/XR/features/Layers/WebXRWebGPUCompositionLayer.d.ts +59 -0
  793. package/XR/features/Layers/WebXRWebGPUCompositionLayer.js +120 -0
  794. package/XR/features/Layers/WebXRWebGPUCompositionLayer.js.map +1 -0
  795. package/XR/features/Layers/WebXRWebGPUProjectionLayer.d.ts +25 -0
  796. package/XR/features/Layers/WebXRWebGPUProjectionLayer.js +69 -0
  797. package/XR/features/Layers/WebXRWebGPUProjectionLayer.js.map +1 -0
  798. package/XR/features/WebXRLayers.pure.d.ts +8 -0
  799. package/XR/features/WebXRLayers.pure.js +43 -6
  800. package/XR/features/WebXRLayers.pure.js.map +1 -1
  801. package/XR/native/nativeXRRenderTarget.d.ts +2 -2
  802. package/XR/native/nativeXRRenderTarget.js +2 -2
  803. package/XR/native/nativeXRRenderTarget.js.map +1 -1
  804. package/XR/webXRExperienceHelper.js +10 -1
  805. package/XR/webXRExperienceHelper.js.map +1 -1
  806. package/XR/webXRGraphicsBinding.d.ts +90 -0
  807. package/XR/webXRGraphicsBinding.js +85 -0
  808. package/XR/webXRGraphicsBinding.js.map +1 -0
  809. package/XR/webXRLayerRenderTargetTexture.d.ts +24 -0
  810. package/XR/webXRLayerRenderTargetTexture.js +30 -0
  811. package/XR/webXRLayerRenderTargetTexture.js.map +1 -0
  812. package/XR/webXRManagedOutputCanvas.d.ts +14 -0
  813. package/XR/webXRManagedOutputCanvas.js +24 -5
  814. package/XR/webXRManagedOutputCanvas.js.map +1 -1
  815. package/XR/webXRRenderTargetTextureProvider.d.ts +25 -4
  816. package/XR/webXRRenderTargetTextureProvider.js +33 -35
  817. package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
  818. package/XR/webXRSessionManager.d.ts +11 -0
  819. package/XR/webXRSessionManager.js +37 -0
  820. package/XR/webXRSessionManager.js.map +1 -1
  821. package/XR/webXRTypes.d.ts +9 -6
  822. package/XR/webXRTypes.js.map +1 -1
  823. package/XR/webXRWebGLLayer.d.ts +2 -2
  824. package/XR/webXRWebGLLayer.js +2 -2
  825. package/XR/webXRWebGLLayer.js.map +1 -1
  826. package/XR/webXRWebGLRenderTargetTextureProvider.d.ts +12 -0
  827. package/XR/webXRWebGLRenderTargetTextureProvider.js +58 -0
  828. package/XR/webXRWebGLRenderTargetTextureProvider.js.map +1 -0
  829. package/XR/webXRWebGPURenderTargetTextureProvider.d.ts +69 -0
  830. package/XR/webXRWebGPURenderTargetTextureProvider.js +148 -0
  831. package/XR/webXRWebGPURenderTargetTextureProvider.js.map +1 -0
  832. package/index.d.ts +1 -0
  833. package/index.js +1 -0
  834. package/index.js.map +1 -1
  835. package/node.js +878 -845
  836. package/node.js.map +1 -1
  837. package/package.json +8 -14
  838. package/scene.pure.d.ts +12 -0
  839. package/scene.pure.js +36 -0
  840. package/scene.pure.js.map +1 -1
  841. package/tslib.es6.js +304 -150
@@ -1 +1 @@
1
- {"version":3,"file":"nodeRenderGraphBlock.js","sourceRoot":"","sources":["../../../../../dev/core/src/FrameGraph/Node/nodeRenderGraphBlock.ts"],"names":[],"mappings":";AAWA,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAClD,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AACjE,OAAO,EAAE,wCAAwC,EAA2C,MAAM,8BAA8B,CAAC;AACjI,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,OAAO,EAAE,8BAA8B,EAAE,MAAM,uCAAuC,CAAC;AAEvF;;GAEG;AACH,MAAM,OAAO,oBAAoB;IAa7B;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,EAAE,QAAQ,CAAC;IAC5C,CAAC;IAED,IAAW,QAAQ,CAAC,KAAc;QAC9B,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC;QAC1C,CAAC;IACL,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAmBD;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,qCAAqC;IACrC,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAOD;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAWD;;;OAGG;IACI,YAAY;QACf,OAAO,sBAAsB,CAAC;IAClC,CAAC;IAES,YAAY,CAAC,IAAY;QAC/B,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,aAAa,CAAC,IAAY;QAChC,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,KAA2B;QAC7C,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,IAAI,QAAQ,CAAC,UAAU,KAAK,KAAK,EAAE,CAAC;oBAChC,OAAO,IAAI,CAAC;gBAChB,CAAC;gBAED,IAAI,QAAQ,CAAC,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;oBAC5C,OAAO,IAAI,CAAC;gBAChB,CAAC;YACL,CAAC;QACL,CAAC;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;IAED;;;;OAIG;IACI,kBAAkB,CAAC,IAAY;QAClC,IAAI,IAAI,CAAC,YAAY,EAAE,KAAK,IAAI,EAAE,CAAC;YAC/B,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,IAAI,QAAQ,CAAC,UAAU,CAAC,kBAAkB,CAAC,IAAI,CAAC,EAAE,CAAC;oBAC/C,OAAO,IAAI,CAAC;gBAChB,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAED;;;;OAIG;IACI,wBAAwB,CAAC,SAAmD;QAC/E,IAAI,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC;YAClB,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,MAAM,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC;gBAC3E,IAAI,UAAU,EAAE,CAAC;oBACb,OAAO,UAAU,CAAC;gBACtB,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;OAMG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,GAAG,iCAA4C;QA3N9G,UAAK,GAAG,EAAE,CAAC;QAET,aAAQ,GAAG,KAAK,CAAC;QACjB,mBAAc,GAAG,KAAK,CAAC;QACvB,kBAAa,GAAG,KAAK,CAAC;QACtB,aAAQ,GAAG,KAAK,CAAC;QACjB,cAAS,GAAG,KAAK,CAAC;QA0B5B;;WAEG;QACI,sBAAiB,GAAG,IAAI,UAAU,EAAwB,CAAC;QAElE,gBAAgB;QACT,YAAO,GAAG,IAAI,KAAK,EAAkC,CAAC;QAE7D,gBAAgB;QACT,aAAQ,GAAG,IAAI,KAAK,EAAkC,CAAC;QAE9D,gBAAgB;QACT,sBAAiB,GAAG,EAAE,CAAC;QAE9B,gBAAgB;QACT,sCAAiC,GAAwB,IAAI,CAAC;QAuErE,6FAA6F;QACtF,mBAAc,GAAG,KAAK,CAAC;QAqG1B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,iBAAiB,CAAC,QAAQ,CAAC;IAC/C,CAAC;IAED;;;;;;;OAOG;IACI,aAAa,CAAC,IAAY,EAAE,IAA8C,EAAE,aAAsB,KAAK,EAAE,KAAsC;QAClJ,KAAK,GAAG,KAAK,IAAI,IAAI,8BAA8B,CAAC,IAAI,EAAE,IAAI,wDAAgD,CAAC;QAC/G,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QAClB,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC;QAE9B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEzB,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;OAMG;IACI,cAAc,CAAC,IAAY,EAAE,IAA8C,EAAE,KAAsC;QACtH,KAAK,GAAG,KAAK,IAAI,IAAI,8BAA8B,CAAC,IAAI,EAAE,IAAI,yDAAiD,CAAC;QAChH,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QAElB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE1B,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,qBAAqB,CAAC,sBAAsB,GAAG,CAAC;QACtD,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,wCAAwC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QAE9F,MAAM,YAAY,GAAG,IAAI,CAAC,cAAc,CAAC,cAAc,CAAE,CAAC;QAE1D,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,cAAc,EAAE;YACxC,GAAG,EAAE;gBACD,OAAO,YAAY,CAAC;YACxB,CAAC;YACD,UAAU,EAAE,IAAI;YAChB,YAAY,EAAE,IAAI;SACrB,CAAC,CAAC;QAEH,YAAY,CAAC,0CAA0C,CACnD,wCAAwC,CAAC,uBAAuB;YAC5D,wCAAwC,CAAC,iBAAiB;YAC1D,wCAAwC,CAAC,eAAe;YACxD,wCAAwC,CAAC,UAAU;YACnD,wCAAwC,CAAC,WAAW;YACpD,wCAAwC,CAAC,MAAM;YAC/C,wCAAwC,CAAC,MAAM;YAC/C,sBAAsB,CAC7B,CAAC;QAEF,OAAO,YAAY,CAAC;IACxB,CAAC;IAES,WAAW,CAAC,MAAiC;QACnD,wCAAwC;IAC5C,CAAC;IAES,gBAAgB,CAAC,MAAiC;QACxD,kCAAkC;IACtC,CAAC;IAES,4BAA4B,CAAC,oBAAoD,EAAE,qBAAqD;QAC9I,IAAI,oBAAoB,CAAC,cAAc,EAAE,CAAC;YACtC,qBAAqB,CAAC,KAAK,GAAG,oBAAoB,CAAC,cAAc,CAAC,KAAK,CAAC;QAC5E,CAAC;IACL,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,KAAgC;QACzC,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,OAAO,EAAE,CAAC;YAClC,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC;QAE9B,wCAAwC;QACxC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAC/B,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;gBACxB,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC;oBACpB,iBAAiB;oBACjB,KAAK,CAAC,8BAA8B,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBACrD,CAAC;gBACD,SAAS;YACb,CAAC;YAED,MAAM,KAAK,GAAG,KAAK,CAAC,cAAc,CAAC,UAAU,CAAC;YAC9C,IAAI,KAAK,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;gBAC1B,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YACvB,CAAC;QACL,CAAC;QAED,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QAE7B,OAAO;QACP,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;YAChB,MAAM,CAAC,GAAG,CAAC,YAAY,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,YAAY,EAAE,GAAG,CAAC,CAAC;QACjE,CAAC;QAED,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAC1C,CAAC;QAED,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAExB,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,SAAS,CAAC;YAE9C,MAAM,0BAA0B,GAAG,IAAI,CAAC,cAAc,CAAC,cAAc,CAAC,EAAE,cAAc,CAAC;YACvF,IAAI,0BAA0B,EAAE,CAAC;gBAC7B,IAAI,0BAA0B,CAAC,IAAI,KAAK,wCAAwC,CAAC,iBAAiB,EAAE,CAAC;oBACjG,MAAM,SAAS,GAAG,0BAA0B,CAAC,UAAmD,CAAC;oBACjG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;wBAC/C,MAAM,KAAK,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;wBAClC,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,cAAc,CAAC,KAAK,KAAK,SAAS,IAAI,8BAA8B,CAAC,eAAe,CAAC,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;4BACjJ,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,YAAY,IAAI,IAAI,GAAG,EAAE,CAAC;4BACnF,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,KAAgC,CAAC,CAAC;wBACjG,CAAC;oBACL,CAAC;gBACL,CAAC;qBAAM,IAAI,8BAA8B,CAAC,eAAe,CAAC,0BAA0B,CAAC,KAAK,CAAC,EAAE,CAAC;oBAC1F,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,YAAY,IAAI,IAAI,GAAG,EAAE,CAAC;oBACnF,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,GAAG,CAAC,0BAA0B,CAAC,KAAgC,CAAC,CAAC;gBACvG,CAAC;YACL,CAAC;YACD,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACnD,CAAC;QAED,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAE7C,OAAO,KAAK,CAAC;IACjB,CAAC;IAES,qBAAqB,CAAC,oBAA8D;QAC1F,IAAI,cAA+E,CAAC;QACpF,IAAI,oBAAoB,EAAE,CAAC;YACvB,IAAI,oBAAoB,CAAC,IAAI,KAAK,wCAAwC,CAAC,iBAAiB,EAAE,CAAC;gBAC3F,MAAM,SAAS,GAAG,oBAAoB,CAAC,UAAmD,CAAC;gBAC3F,cAAc,GAAG,EAAE,CAAC;gBACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;oBAC/C,MAAM,KAAK,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAClC,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,cAAc,CAAC,KAAK,KAAK,SAAS,IAAI,8BAA8B,CAAC,eAAe,CAAC,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;wBACjJ,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC,KAAgC,CAAC,CAAC;oBAC/E,CAAC;gBACL,CAAC;YACL,CAAC;iBAAM,CAAC;gBACJ,cAAc,GAAG,oBAAoB,CAAC,KAAgC,CAAC;YAC3E,CAAC;QACL,CAAC;QAED,OAAO,cAAc,CAAC;IAC1B,CAAC;IAES,oBAAoB,CAAC,WAAmB,EAAE,WAAmB,EAAE,aAAa,GAAG,KAAK;QAC1F,IAAI,aAAa,EAAE,CAAC;YAChB,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,4BAA4B,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;QACvF,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;YAC9E,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,iBAAiB,GAAG,IAAI,CAAC;QACvD,CAAC;QAED,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;IAClF,CAAC;IAED;;OAEG;IACI,UAAU;QACb,aAAa;IACjB,CAAC;IAED;;OAEG;IACI,aAAa;QAChB,aAAa;IACjB,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,IAAY;QAC9B,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QAE3D,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;YAChB,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;QACrB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,eAAe,CAAC,IAAY;QAC/B,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QAE5D,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;YAChB,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;QACrB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAQ,EAAE,CAAC;QAEpC,mBAAmB,CAAC,UAAU,GAAG,UAAU,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;QAClE,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC;QACvC,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QACrC,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,IAAI,IAAI,CAAC,iCAAiC,EAAE,CAAC;YACzC,mBAAmB,CAAC,gCAAgC,GAAG,IAAI,CAAC,iCAAiC,CAAC;QAClG,CAAC;QAED,mBAAmB,CAAC,MAAM,GAAG,EAAE,CAAC;QAChC,mBAAmB,CAAC,OAAO,GAAG,EAAE,CAAC;QAEjC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;QACvD,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAChC,mBAAmB,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;QAC9D,CAAC;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IACD;;OAEG;IACI,YAAY,CAAC,mBAAwB;QACxC,IAAI,CAAC,KAAK,GAAG,mBAAmB,CAAC,IAAI,CAAC;QACtC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAC7C,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAE7C,IAAI,CAAC,6CAA6C,CAAC,mBAAmB,CAAC,CAAC;IAC5E,CAAC;IAEO,6CAA6C,CAAC,mBAAwB;QAC1E,MAAM,gBAAgB,GAAG,mBAAmB,CAAC,MAAM,CAAC;QACpD,MAAM,iBAAiB,GAAG,mBAAmB,CAAC,OAAO,CAAC;QAEtD,IAAI,gBAAgB,EAAE,CAAC;YACnB,KAAK,MAAM,IAAI,IAAI,gBAAgB,EAAE,CAAC;gBAClC,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC5D,IAAI,CAAC,KAAK,EAAE,CAAC;oBACT,SAAS;gBACb,CAAC;gBACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;oBACnB,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;gBACzC,CAAC;gBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;oBACxB,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;oBAC/C,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;gBACzD,CAAC;YACL,CAAC;QACL,CAAC;QAED,IAAI,iBAAiB,EAAE,CAAC;YACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBAChD,MAAM,IAAI,GAAG,iBAAiB,CAAC,CAAC,CAAC,CAAC;gBAClC,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;oBACnB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;gBACnD,CAAC;gBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;oBACxB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;oBACzD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;gBACnE,CAAC;YACL,CAAC;QACL,CAAC;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,YAAY,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC5C,OAAO,GAAG,YAAY,qBAAqB,IAAI,CAAC,cAAc,MAAM,YAAY,eAAe,IAAI,CAAC,QAAQ,KAAK,CAAC;IACtH,CAAC;IAED;;OAEG;IACI,6BAA6B,CAAC,aAAqC;QACtE,IAAI,UAAU,GAAG,EAAE,CAAC;QAEpB,IAAI,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;YACrC,OAAO,UAAU,CAAC;QACtB,CAAC;QAED,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrB,SAAS;YACb,CAAC;YAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;YAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;YAElD,UAAU,IAAI,cAAc,CAAC,6BAA6B,CAAC,aAAa,CAAC,CAAC;YAC1E,UAAU,IAAI,GAAG,cAAc,CAAC,iBAAiB,IAAI,cAAc,CAAC,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,cAAc,IAAI,CAAC,iBAAiB,IAAI,IAAI,CAAC,YAAY,CAC5J,KAAK,CAAC,IAAI,CACb,MAAM,CAAC;QACZ,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;OAEG;IACI,SAAS,CAAC,WAAqB,EAAE,aAAqC;QACzE,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,kBAAkB;QAClB,MAAM,kBAAkB,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,EAAE,CAAC,CAAC;QACjE,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,IAAI,GAAG,IAAI,CAAC,YAAY,EAAE,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;QAEzF,IAAI,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;YACrD,IAAI,KAAK,GAAG,CAAC,CAAC;YACd,GAAG,CAAC;gBACA,KAAK,EAAE,CAAC;gBACR,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,GAAG,KAAK,CAAC;YACxD,CAAC,QAAQ,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE;QACjE,CAAC;QAED,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAEzC,cAAc;QACd,IAAI,UAAU,GAAG,QAAQ,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC;QACjD,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChB,UAAU,IAAI,MAAM,IAAI,CAAC,QAAQ,IAAI,CAAC;QAC1C,CAAC;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;QACtC,IAAI,SAAS,KAAK,2BAA2B,EAAE,CAAC;YAC5C,MAAM,KAAK,GAAG,IAA4C,CAAC;YAC3D,MAAM,SAAS,GAAG,KAAK,CAAC,IAAI,CAAC;YAE7B,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,6CAA6C,IAAI,CAAC,IAAI,0FAA0F,wCAAwC,CAAC,SAAS,CAAC,MAAM,CAAC;QACzP,CAAC;aAAM,CAAC;YACJ,IAAI,IAAI,CAAC,iCAAiC,EAAE,CAAC;gBACzC,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,kBAAkB,SAAS,KAAK,IAAI,CAAC,IAAI,4CAA4C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,iCAAiC,CAAC,MAAM,CAAC;YACjM,CAAC;iBAAM,CAAC;gBACJ,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,kBAAkB,SAAS,KAAK,IAAI,CAAC,IAAI,0CAA0C,CAAC;YACnI,CAAC;QACL,CAAC;QAED,aAAa;QACb,UAAU,IAAI,IAAI,CAAC,mBAAmB,EAAE,GAAG,IAAI,CAAC;QAEhD,SAAS;QACT,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrB,SAAS;YACb,CAAC;YAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;YAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;YAElD,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;gBAC/C,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;YACvE,CAAC;QACL,CAAC;QAED,UAAU;QACV,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAChC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,MAAM,cAAc,GAAG,QAAQ,CAAC,UAAU,CAAC;gBAC3C,IAAI,cAAc,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;oBACjE,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;gBACvE,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,KAAK;QACR,MAAM,mBAAmB,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;QAC7C,MAAM,SAAS,GAAgC,QAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,CAAC;QAExF,IAAI,SAAS,EAAE,CAAC;YACZ,MAAM,gCAAgC,GAAG,mBAAmB,CAAC,gCAAgC,CAAC;YAC9F,MAAM,KAAK,GAAyB,gCAAgC;gBAChE,CAAC,CAAC,IAAI,SAAS,CAAC,EAAE,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE,GAAG,gCAAgC,CAAC;gBACvF,CAAC,CAAC,IAAI,SAAS,CAAC,EAAE,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;YACxC,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,KAAK,CAAC,OAAO,EAAE,CAAC;QACpB,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAChC,MAAM,CAAC,OAAO,EAAE,CAAC;QACrB,CAAC;QAED,IAAI,CAAC,eAAe,EAAE,OAAO,EAAE,CAAC;QAChC,IAAI,CAAC,eAAe,GAAG,SAAgB,CAAC;QAExC,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;IACnC,CAAC;CACJ;AAriBU;IADN,SAAS,CAAC,SAAS,CAAC;sDACG","sourcesContent":["import {\r\n type NodeRenderGraphBuildState,\r\n type Nullable,\r\n type NodeRenderGraphInputBlock,\r\n type AbstractEngine,\r\n type Scene,\r\n type FrameGraphTask,\r\n type FrameGraph,\r\n type NodeRenderGraphResourceContainerBlock,\r\n type FrameGraphTextureHandle,\r\n} from \"core/index\";\r\nimport { GetClass } from \"../../Misc/typeStore\";\r\nimport { serialize } from \"../../Misc/decorators\";\r\nimport { UniqueIdGenerator } from \"../../Misc/uniqueIdGenerator\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes, NodeRenderGraphConnectionPointDirection } from \"./Types/nodeRenderGraphTypes\";\r\nimport { Observable } from \"../../Misc/observable\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport { NodeRenderGraphConnectionPoint } from \"./nodeRenderGraphBlockConnectionPoint\";\r\n\r\n/**\r\n * Defines a block that can be used inside a node render graph\r\n */\r\nexport class NodeRenderGraphBlock {\r\n private _name = \"\";\r\n private _buildId: number;\r\n protected _isInput = false;\r\n protected _isTeleportOut = false;\r\n protected _isTeleportIn = false;\r\n protected _isDebug = false;\r\n protected _isUnique = false;\r\n protected _scene: Scene;\r\n protected _engine: AbstractEngine;\r\n protected _frameGraph: FrameGraph;\r\n protected _frameGraphTask?: FrameGraphTask;\r\n\r\n /**\r\n * Gets or sets the disable flag of the task associated with this block\r\n */\r\n public get disabled() {\r\n return !!this._frameGraphTask?.disabled;\r\n }\r\n\r\n public set disabled(value: boolean) {\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.disabled = value;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Gets an observable raised when the block is built\r\n */\r\n public onBuildObservable = new Observable<NodeRenderGraphBlock>();\r\n\r\n /** @internal */\r\n public _inputs = new Array<NodeRenderGraphConnectionPoint>();\r\n\r\n /** @internal */\r\n public _outputs = new Array<NodeRenderGraphConnectionPoint>();\r\n\r\n /** @internal */\r\n public _codeVariableName = \"\";\r\n\r\n /** @internal */\r\n public _additionalConstructionParameters: Nullable<unknown[]> = null;\r\n\r\n /**\r\n * Gets the list of input points\r\n */\r\n public get inputs(): NodeRenderGraphConnectionPoint[] {\r\n return this._inputs;\r\n }\r\n\r\n /** Gets the list of output points */\r\n public get outputs(): NodeRenderGraphConnectionPoint[] {\r\n return this._outputs;\r\n }\r\n\r\n /**\r\n * Gets or sets the unique id of the node\r\n */\r\n public uniqueId: number;\r\n\r\n /**\r\n * Gets or set the name of the block\r\n */\r\n public get name(): string {\r\n return this._name;\r\n }\r\n\r\n public set name(value: string) {\r\n this._name = value;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is an input\r\n */\r\n public get isInput(): boolean {\r\n return this._isInput;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport out\r\n */\r\n public get isTeleportOut(): boolean {\r\n return this._isTeleportOut;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport in\r\n */\r\n public get isTeleportIn(): boolean {\r\n return this._isTeleportIn;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a debug block\r\n */\r\n public get isDebug(): boolean {\r\n return this._isDebug;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating that this block can only be used once per node render graph\r\n */\r\n public get isUnique() {\r\n return this._isUnique;\r\n }\r\n\r\n /**\r\n * A free comment about the block\r\n */\r\n @serialize(\"comment\")\r\n public comments: string;\r\n\r\n /** Gets or sets a boolean indicating that this input can be edited from a collapsed frame */\r\n public visibleOnFrame = false;\r\n\r\n /**\r\n * Gets the current class name e.g. \"NodeRenderGraphBlock\"\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"NodeRenderGraphBlock\";\r\n }\r\n\r\n protected _inputRename(name: string) {\r\n return name;\r\n }\r\n\r\n protected _outputRename(name: string) {\r\n return name;\r\n }\r\n\r\n /**\r\n * Checks if the current block is an ancestor of a given block\r\n * @param block defines the potential descendant block to check\r\n * @returns true if block is a descendant\r\n */\r\n public isAnAncestorOf(block: NodeRenderGraphBlock): boolean {\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n if (endpoint.ownerBlock === block) {\r\n return true;\r\n }\r\n\r\n if (endpoint.ownerBlock.isAnAncestorOf(block)) {\r\n return true;\r\n }\r\n }\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * Checks if the current block is an ancestor of a given type\r\n * @param type defines the potential type to check\r\n * @returns true if block is a descendant\r\n */\r\n public isAnAncestorOfType(type: string): boolean {\r\n if (this.getClassName() === type) {\r\n return true;\r\n }\r\n\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n if (endpoint.ownerBlock.isAnAncestorOfType(type)) {\r\n return true;\r\n }\r\n }\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /**\r\n * Get the first descendant using a predicate\r\n * @param predicate defines the predicate to check\r\n * @returns descendant or null if none found\r\n */\r\n public getDescendantOfPredicate(predicate: (block: NodeRenderGraphBlock) => boolean): Nullable<NodeRenderGraphBlock> {\r\n if (predicate(this)) {\r\n return this;\r\n }\r\n\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n const descendant = endpoint.ownerBlock.getDescendantOfPredicate(predicate);\r\n if (descendant) {\r\n return descendant;\r\n }\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Creates a new NodeRenderGraphBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n * @param _additionalConstructionParameters defines additional parameters to pass to the block constructor\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene, ..._additionalConstructionParameters: unknown[]) {\r\n this._name = name;\r\n this._frameGraph = frameGraph;\r\n this._scene = scene;\r\n this._engine = scene.getEngine();\r\n this.uniqueId = UniqueIdGenerator.UniqueId;\r\n }\r\n\r\n /**\r\n * Register a new input. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param isOptional defines a boolean indicating that this input can be omitted\r\n * @param point an already created connection point. If not provided, create a new one\r\n * @returns the current block\r\n */\r\n public registerInput(name: string, type: NodeRenderGraphBlockConnectionPointTypes, isOptional: boolean = false, point?: NodeRenderGraphConnectionPoint) {\r\n point = point ?? new NodeRenderGraphConnectionPoint(name, this, NodeRenderGraphConnectionPointDirection.Input);\r\n point.type = type;\r\n point.isOptional = isOptional;\r\n\r\n this._inputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Register a new output. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param point an already created connection point. If not provided, create a new one\r\n * @returns the current block\r\n */\r\n public registerOutput(name: string, type: NodeRenderGraphBlockConnectionPointTypes, point?: NodeRenderGraphConnectionPoint) {\r\n point = point ?? new NodeRenderGraphConnectionPoint(name, this, NodeRenderGraphConnectionPointDirection.Output);\r\n point.type = type;\r\n\r\n this._outputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n protected _addDependenciesInput(additionalAllowedTypes = 0) {\r\n this.registerInput(\"dependencies\", NodeRenderGraphBlockConnectionPointTypes.AutoDetect, true);\r\n\r\n const dependencies = this.getInputByName(\"dependencies\")!;\r\n\r\n Object.defineProperty(this, \"dependencies\", {\r\n get: function (this: FrameGraphTask) {\r\n return dependencies;\r\n },\r\n enumerable: true,\r\n configurable: true,\r\n });\r\n\r\n dependencies.addExcludedConnectionPointFromAllowedTypes(\r\n NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer |\r\n NodeRenderGraphBlockConnectionPointTypes.ResourceContainer |\r\n NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator |\r\n NodeRenderGraphBlockConnectionPointTypes.ObjectList |\r\n NodeRenderGraphBlockConnectionPointTypes.ShadowLight |\r\n NodeRenderGraphBlockConnectionPointTypes.Camera |\r\n NodeRenderGraphBlockConnectionPointTypes.Object |\r\n additionalAllowedTypes\r\n );\r\n\r\n return dependencies;\r\n }\r\n\r\n protected _buildBlock(_state: NodeRenderGraphBuildState) {\r\n // Empty. Must be defined by child nodes\r\n }\r\n\r\n protected _customBuildStep(_state: NodeRenderGraphBuildState): void {\r\n // Must be implemented by children\r\n }\r\n\r\n protected _propagateInputValueToOutput(inputConnectionPoint: NodeRenderGraphConnectionPoint, outputConnectionPoint: NodeRenderGraphConnectionPoint) {\r\n if (inputConnectionPoint.connectedPoint) {\r\n outputConnectionPoint.value = inputConnectionPoint.connectedPoint.value;\r\n }\r\n }\r\n\r\n /**\r\n * Build the current node and generate the vertex data\r\n * @param state defines the current generation state\r\n * @returns true if already built\r\n */\r\n public build(state: NodeRenderGraphBuildState): boolean {\r\n if (this._buildId === state.buildId) {\r\n return true;\r\n }\r\n\r\n this._buildId = state.buildId;\r\n\r\n // Check if \"parent\" blocks are compiled\r\n for (const input of this._inputs) {\r\n if (!input.connectedPoint) {\r\n if (!input.isOptional) {\r\n // Emit a warning\r\n state._notConnectedNonOptionalInputs.push(input);\r\n }\r\n continue;\r\n }\r\n\r\n const block = input.connectedPoint.ownerBlock;\r\n if (block && block !== this) {\r\n block.build(state);\r\n }\r\n }\r\n\r\n this._customBuildStep(state);\r\n\r\n // Logs\r\n if (state.verbose) {\r\n Logger.Log(`Building ${this.name} [${this.getClassName()}]`);\r\n }\r\n\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.name = this.name;\r\n }\r\n\r\n this._buildBlock(state);\r\n\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.dependencies = undefined;\r\n\r\n const dependenciesConnectedPoint = this.getInputByName(\"dependencies\")?.connectedPoint;\r\n if (dependenciesConnectedPoint) {\r\n if (dependenciesConnectedPoint.type === NodeRenderGraphBlockConnectionPointTypes.ResourceContainer) {\r\n const container = dependenciesConnectedPoint.ownerBlock as NodeRenderGraphResourceContainerBlock;\r\n for (let i = 0; i < container.inputs.length; i++) {\r\n const input = container.inputs[i];\r\n if (input.connectedPoint && input.connectedPoint.value !== undefined && NodeRenderGraphConnectionPoint.IsTextureHandle(input.connectedPoint.value)) {\r\n this._frameGraphTask.dependencies = this._frameGraphTask.dependencies || new Set();\r\n this._frameGraphTask.dependencies.add(input.connectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n } else if (NodeRenderGraphConnectionPoint.IsTextureHandle(dependenciesConnectedPoint.value)) {\r\n this._frameGraphTask.dependencies = this._frameGraphTask.dependencies || new Set();\r\n this._frameGraphTask.dependencies.add(dependenciesConnectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n this._frameGraph.addTask(this._frameGraphTask);\r\n }\r\n\r\n this.onBuildObservable.notifyObservers(this);\r\n\r\n return false;\r\n }\r\n\r\n protected _getConnectedTextures(targetConnectedPoint: Nullable<NodeRenderGraphConnectionPoint>) {\r\n let textureHandles: FrameGraphTextureHandle | FrameGraphTextureHandle[] | undefined;\r\n if (targetConnectedPoint) {\r\n if (targetConnectedPoint.type === NodeRenderGraphBlockConnectionPointTypes.ResourceContainer) {\r\n const container = targetConnectedPoint.ownerBlock as NodeRenderGraphResourceContainerBlock;\r\n textureHandles = [];\r\n for (let i = 0; i < container.inputs.length; i++) {\r\n const input = container.inputs[i];\r\n if (input.connectedPoint && input.connectedPoint.value !== undefined && NodeRenderGraphConnectionPoint.IsTextureHandle(input.connectedPoint.value)) {\r\n textureHandles.push(input.connectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n } else {\r\n textureHandles = targetConnectedPoint.value as FrameGraphTextureHandle;\r\n }\r\n }\r\n\r\n return textureHandles;\r\n }\r\n\r\n protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling = false) {\r\n if (looseCoupling) {\r\n this._inputs[inputIndex1]._acceptedConnectionPointType = this._inputs[inputIndex0];\r\n } else {\r\n this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];\r\n this._inputs[inputIndex0]._isMainLinkSource = true;\r\n }\r\n\r\n this._inputs[inputIndex1]._linkedConnectionSource = this._inputs[inputIndex0];\r\n }\r\n\r\n /**\r\n * Initialize the block and prepare the context for build\r\n */\r\n public initialize() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Lets the block try to connect some inputs automatically\r\n */\r\n public autoConfigure() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Find an input by its name\r\n * @param name defines the name of the input to look for\r\n * @returns the input or null if not found\r\n */\r\n public getInputByName(name: string) {\r\n const filter = this._inputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Find an output by its name\r\n * @param name defines the name of the output to look for\r\n * @returns the output or null if not found\r\n */\r\n public getOutputByName(name: string) {\r\n const filter = this._outputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject: any = {};\r\n\r\n serializationObject.customType = \"BABYLON.\" + this.getClassName();\r\n serializationObject.id = this.uniqueId;\r\n serializationObject.name = this.name;\r\n serializationObject.comments = this.comments;\r\n serializationObject.visibleOnFrame = this.visibleOnFrame;\r\n serializationObject.disabled = this.disabled;\r\n if (this._additionalConstructionParameters) {\r\n serializationObject.additionalConstructionParameters = this._additionalConstructionParameters;\r\n }\r\n\r\n serializationObject.inputs = [];\r\n serializationObject.outputs = [];\r\n\r\n for (const input of this.inputs) {\r\n serializationObject.inputs.push(input.serialize());\r\n }\r\n\r\n for (const output of this.outputs) {\r\n serializationObject.outputs.push(output.serialize(false));\r\n }\r\n\r\n return serializationObject;\r\n }\r\n /**\r\n * @internal\r\n */\r\n public _deserialize(serializationObject: any) {\r\n this._name = serializationObject.name;\r\n this.comments = serializationObject.comments;\r\n this.visibleOnFrame = serializationObject.visibleOnFrame;\r\n this.disabled = serializationObject.disabled;\r\n\r\n this._deserializePortDisplayNamesAndExposedOnFrame(serializationObject);\r\n }\r\n\r\n private _deserializePortDisplayNamesAndExposedOnFrame(serializationObject: any) {\r\n const serializedInputs = serializationObject.inputs;\r\n const serializedOutputs = serializationObject.outputs;\r\n\r\n if (serializedInputs) {\r\n for (const port of serializedInputs) {\r\n const input = this.inputs.find((i) => i.name === port.name);\r\n if (!input) {\r\n continue;\r\n }\r\n if (port.displayName) {\r\n input.displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n input.isExposedOnFrame = port.isExposedOnFrame;\r\n input.exposedPortPosition = port.exposedPortPosition;\r\n }\r\n }\r\n }\r\n\r\n if (serializedOutputs) {\r\n for (let i = 0; i < serializedOutputs.length; i++) {\r\n const port = serializedOutputs[i];\r\n if (port.displayName) {\r\n this.outputs[i].displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n this.outputs[i].isExposedOnFrame = port.isExposedOnFrame;\r\n this.outputs[i].exposedPortPosition = port.exposedPortPosition;\r\n }\r\n }\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const variableName = this._codeVariableName;\r\n return `${variableName}.visibleOnFrame = ${this.visibleOnFrame};\\n${variableName}.disabled = ${this.disabled};\\n`;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCodeForOutputConnections(alreadyDumped: NodeRenderGraphBlock[]) {\r\n let codeString = \"\";\r\n\r\n if (alreadyDumped.indexOf(this) !== -1) {\r\n return codeString;\r\n }\r\n\r\n alreadyDumped.push(this);\r\n\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n codeString += connectedBlock._dumpCodeForOutputConnections(alreadyDumped);\r\n codeString += `${connectedBlock._codeVariableName}.${connectedBlock._outputRename(connectedOutput.name)}.connectTo(${this._codeVariableName}.${this._inputRename(\r\n input.name\r\n )});\\n`;\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCode(uniqueNames: string[], alreadyDumped: NodeRenderGraphBlock[]) {\r\n alreadyDumped.push(this);\r\n\r\n // Get unique name\r\n const nameAsVariableName = this.name.replace(/[^A-Za-z_]+/g, \"\");\r\n this._codeVariableName = nameAsVariableName || `${this.getClassName()}_${this.uniqueId}`;\r\n\r\n if (uniqueNames.indexOf(this._codeVariableName) !== -1) {\r\n let index = 0;\r\n do {\r\n index++;\r\n this._codeVariableName = nameAsVariableName + index;\r\n } while (uniqueNames.indexOf(this._codeVariableName) !== -1);\r\n }\r\n\r\n uniqueNames.push(this._codeVariableName);\r\n\r\n // Declaration\r\n let codeString = `\\n// ${this.getClassName()}\\n`;\r\n if (this.comments) {\r\n codeString += `// ${this.comments}\\n`;\r\n }\r\n const className = this.getClassName();\r\n if (className === \"NodeRenderGraphInputBlock\") {\r\n const block = this as unknown as NodeRenderGraphInputBlock;\r\n const blockType = block.type;\r\n\r\n codeString += `var ${this._codeVariableName} = new BABYLON.NodeRenderGraphInputBlock(\"${this.name}\", nodeRenderGraph.frameGraph, scene, BABYLON.NodeRenderGraphBlockConnectionPointTypes.${NodeRenderGraphBlockConnectionPointTypes[blockType]});\\n`;\r\n } else {\r\n if (this._additionalConstructionParameters) {\r\n codeString += `var ${this._codeVariableName} = new BABYLON.${className}(\"${this.name}\", nodeRenderGraph.frameGraph, scene, ...${JSON.stringify(this._additionalConstructionParameters)});\\n`;\r\n } else {\r\n codeString += `var ${this._codeVariableName} = new BABYLON.${className}(\"${this.name}\", nodeRenderGraph.frameGraph, scene);\\n`;\r\n }\r\n }\r\n\r\n // Properties\r\n codeString += this._dumpPropertiesCode() + \"\\n\";\r\n\r\n // Inputs\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n if (alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n\r\n // Outputs\r\n for (const output of this.outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n const connectedBlock = endpoint.ownerBlock;\r\n if (connectedBlock && alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Clone the current block to a new identical block\r\n * @returns a copy of the current block\r\n */\r\n public clone() {\r\n const serializationObject = this.serialize();\r\n const blockType: typeof NodeRenderGraphBlock = GetClass(serializationObject.customType);\r\n\r\n if (blockType) {\r\n const additionalConstructionParameters = serializationObject.additionalConstructionParameters;\r\n const block: NodeRenderGraphBlock = additionalConstructionParameters\r\n ? new blockType(\"\", this._frameGraph, this._scene, ...additionalConstructionParameters)\r\n : new blockType(\"\", this._frameGraph, this._scene);\r\n block._deserialize(serializationObject);\r\n return block;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Release resources\r\n */\r\n public dispose() {\r\n for (const input of this.inputs) {\r\n input.dispose();\r\n }\r\n\r\n for (const output of this.outputs) {\r\n output.dispose();\r\n }\r\n\r\n this._frameGraphTask?.dispose();\r\n this._frameGraphTask = undefined as any;\r\n\r\n this.onBuildObservable.clear();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"nodeRenderGraphBlock.js","sourceRoot":"","sources":["../../../../../dev/core/src/FrameGraph/Node/nodeRenderGraphBlock.ts"],"names":[],"mappings":";AAWA,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAClD,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AACjE,OAAO,EAAE,wCAAwC,EAA2C,MAAM,8BAA8B,CAAC;AACjI,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,OAAO,EAAE,8BAA8B,EAAE,MAAM,uCAAuC,CAAC;AAEvF;;GAEG;IACU,oBAAoB;;;;;sBAApB,oBAAoB;YAa7B;;eAEG;YACH,IAAW,QAAQ;gBACf,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,EAAE,QAAQ,CAAC;YAC5C,CAAC;YAED,IAAW,QAAQ,CAAC,KAAc;gBAC9B,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;oBACvB,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC;gBAC1C,CAAC;YACL,CAAC;YAED;;eAEG;YACH,IAAW,IAAI;gBACX,OAAO,IAAI,CAAC,eAAe,CAAC;YAChC,CAAC;YAmBD;;eAEG;YACH,IAAW,MAAM;gBACb,OAAO,IAAI,CAAC,OAAO,CAAC;YACxB,CAAC;YAED,qCAAqC;YACrC,IAAW,OAAO;gBACd,OAAO,IAAI,CAAC,QAAQ,CAAC;YACzB,CAAC;YAOD;;eAEG;YACH,IAAW,IAAI;gBACX,OAAO,IAAI,CAAC,KAAK,CAAC;YACtB,CAAC;YAED,IAAW,IAAI,CAAC,KAAa;gBACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YACvB,CAAC;YAED;;eAEG;YACH,IAAW,OAAO;gBACd,OAAO,IAAI,CAAC,QAAQ,CAAC;YACzB,CAAC;YAED;;eAEG;YACH,IAAW,aAAa;gBACpB,OAAO,IAAI,CAAC,cAAc,CAAC;YAC/B,CAAC;YAED;;eAEG;YACH,IAAW,YAAY;gBACnB,OAAO,IAAI,CAAC,aAAa,CAAC;YAC9B,CAAC;YAED;;eAEG;YACH,IAAW,OAAO;gBACd,OAAO,IAAI,CAAC,QAAQ,CAAC;YACzB,CAAC;YAED;;eAEG;YACH,IAAW,QAAQ;gBACf,OAAO,IAAI,CAAC,SAAS,CAAC;YAC1B,CAAC;YAWD;;;eAGG;YACI,YAAY;gBACf,OAAO,sBAAsB,CAAC;YAClC,CAAC;YAES,YAAY,CAAC,IAAY;gBAC/B,OAAO,IAAI,CAAC;YAChB,CAAC;YAES,aAAa,CAAC,IAAY;gBAChC,OAAO,IAAI,CAAC;YAChB,CAAC;YAED;;;;eAIG;YACI,cAAc,CAAC,KAA2B;gBAC7C,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;oBACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;wBACvB,SAAS;oBACb,CAAC;oBAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;wBACtC,IAAI,QAAQ,CAAC,UAAU,KAAK,KAAK,EAAE,CAAC;4BAChC,OAAO,IAAI,CAAC;wBAChB,CAAC;wBAED,IAAI,QAAQ,CAAC,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;4BAC5C,OAAO,IAAI,CAAC;wBAChB,CAAC;oBACL,CAAC;gBACL,CAAC;gBACD,OAAO,KAAK,CAAC;YACjB,CAAC;YAED;;;;eAIG;YACI,kBAAkB,CAAC,IAAY;gBAClC,IAAI,IAAI,CAAC,YAAY,EAAE,KAAK,IAAI,EAAE,CAAC;oBAC/B,OAAO,IAAI,CAAC;gBAChB,CAAC;gBAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;oBACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;wBACvB,SAAS;oBACb,CAAC;oBAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;wBACtC,IAAI,QAAQ,CAAC,UAAU,CAAC,kBAAkB,CAAC,IAAI,CAAC,EAAE,CAAC;4BAC/C,OAAO,IAAI,CAAC;wBAChB,CAAC;oBACL,CAAC;gBACL,CAAC;gBAED,OAAO,KAAK,CAAC;YACjB,CAAC;YAED;;;;eAIG;YACI,wBAAwB,CAAC,SAAmD;gBAC/E,IAAI,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC;oBAClB,OAAO,IAAI,CAAC;gBAChB,CAAC;gBAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;oBACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;wBACvB,SAAS;oBACb,CAAC;oBAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;wBACtC,MAAM,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC;wBAC3E,IAAI,UAAU,EAAE,CAAC;4BACb,OAAO,UAAU,CAAC;wBACtB,CAAC;oBACL,CAAC;gBACL,CAAC;gBAED,OAAO,IAAI,CAAC;YAChB,CAAC;YAED;;;;;;eAMG;YACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,GAAG,iCAA4C;gBA3N9G,UAAK,GAAG,EAAE,CAAC;gBAET,aAAQ,GAAG,KAAK,CAAC;gBACjB,mBAAc,GAAG,KAAK,CAAC;gBACvB,kBAAa,GAAG,KAAK,CAAC;gBACtB,aAAQ,GAAG,KAAK,CAAC;gBACjB,cAAS,GAAG,KAAK,CAAC;gBA0B5B;;mBAEG;gBACI,sBAAiB,GAAG,IAAI,UAAU,EAAwB,CAAC;gBAElE,gBAAgB;gBACT,YAAO,GAAG,IAAI,KAAK,EAAkC,CAAC;gBAE7D,gBAAgB;gBACT,aAAQ,GAAG,IAAI,KAAK,EAAkC,CAAC;gBAE9D,gBAAgB;gBACT,sBAAiB,GAAG,EAAE,CAAC;gBAE9B,gBAAgB;gBACT,sCAAiC,GAAwB,IAAI,CAAC;gBAiErE;;mBAEG;gBAEI,aAAQ,2DAAS;gBAExB,6FAA6F;gBACtF,mBAAc,0DAAG,KAAK,EAAC;gBAqG1B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;gBAClB,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;gBAC9B,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;gBACpB,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;gBACjC,IAAI,CAAC,QAAQ,GAAG,iBAAiB,CAAC,QAAQ,CAAC;YAC/C,CAAC;YAED;;;;;;;eAOG;YACI,aAAa,CAAC,IAAY,EAAE,IAA8C,EAAE,aAAsB,KAAK,EAAE,KAAsC;gBAClJ,KAAK,GAAG,KAAK,IAAI,IAAI,8BAA8B,CAAC,IAAI,EAAE,IAAI,wDAAgD,CAAC;gBAC/G,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;gBAClB,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC;gBAE9B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBAEzB,OAAO,IAAI,CAAC;YAChB,CAAC;YAED;;;;;;eAMG;YACI,cAAc,CAAC,IAAY,EAAE,IAA8C,EAAE,KAAsC;gBACtH,KAAK,GAAG,KAAK,IAAI,IAAI,8BAA8B,CAAC,IAAI,EAAE,IAAI,yDAAiD,CAAC;gBAChH,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;gBAElB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBAE1B,OAAO,IAAI,CAAC;YAChB,CAAC;YAES,qBAAqB,CAAC,sBAAsB,GAAG,CAAC;gBACtD,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,wCAAwC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;gBAE9F,MAAM,YAAY,GAAG,IAAI,CAAC,cAAc,CAAC,cAAc,CAAE,CAAC;gBAE1D,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,cAAc,EAAE;oBACxC,GAAG,EAAE;wBACD,OAAO,YAAY,CAAC;oBACxB,CAAC;oBACD,UAAU,EAAE,IAAI;oBAChB,YAAY,EAAE,IAAI;iBACrB,CAAC,CAAC;gBAEH,YAAY,CAAC,0CAA0C,CACnD,wCAAwC,CAAC,uBAAuB;oBAC5D,wCAAwC,CAAC,iBAAiB;oBAC1D,wCAAwC,CAAC,eAAe;oBACxD,wCAAwC,CAAC,UAAU;oBACnD,wCAAwC,CAAC,WAAW;oBACpD,wCAAwC,CAAC,MAAM;oBAC/C,wCAAwC,CAAC,MAAM;oBAC/C,sBAAsB,CAC7B,CAAC;gBAEF,OAAO,YAAY,CAAC;YACxB,CAAC;YAES,WAAW,CAAC,MAAiC;gBACnD,wCAAwC;YAC5C,CAAC;YAES,gBAAgB,CAAC,MAAiC;gBACxD,kCAAkC;YACtC,CAAC;YAES,4BAA4B,CAAC,oBAAoD,EAAE,qBAAqD;gBAC9I,IAAI,oBAAoB,CAAC,cAAc,EAAE,CAAC;oBACtC,qBAAqB,CAAC,KAAK,GAAG,oBAAoB,CAAC,cAAc,CAAC,KAAK,CAAC;gBAC5E,CAAC;YACL,CAAC;YAED;;;;eAIG;YACI,KAAK,CAAC,KAAgC;gBACzC,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,OAAO,EAAE,CAAC;oBAClC,OAAO,IAAI,CAAC;gBAChB,CAAC;gBAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC;gBAE9B,wCAAwC;gBACxC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;oBAC/B,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;wBACxB,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC;4BACpB,iBAAiB;4BACjB,KAAK,CAAC,8BAA8B,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBACrD,CAAC;wBACD,SAAS;oBACb,CAAC;oBAED,MAAM,KAAK,GAAG,KAAK,CAAC,cAAc,CAAC,UAAU,CAAC;oBAC9C,IAAI,KAAK,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;wBAC1B,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;oBACvB,CAAC;gBACL,CAAC;gBAED,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;gBAE7B,OAAO;gBACP,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;oBAChB,MAAM,CAAC,GAAG,CAAC,YAAY,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,YAAY,EAAE,GAAG,CAAC,CAAC;gBACjE,CAAC;gBAED,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;oBACvB,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;gBAC1C,CAAC;gBAED,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;gBAExB,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;oBACvB,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,SAAS,CAAC;oBAE9C,MAAM,0BAA0B,GAAG,IAAI,CAAC,cAAc,CAAC,cAAc,CAAC,EAAE,cAAc,CAAC;oBACvF,IAAI,0BAA0B,EAAE,CAAC;wBAC7B,IAAI,0BAA0B,CAAC,IAAI,KAAK,wCAAwC,CAAC,iBAAiB,EAAE,CAAC;4BACjG,MAAM,SAAS,GAAG,0BAA0B,CAAC,UAAmD,CAAC;4BACjG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gCAC/C,MAAM,KAAK,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;gCAClC,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,cAAc,CAAC,KAAK,KAAK,SAAS,IAAI,8BAA8B,CAAC,eAAe,CAAC,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;oCACjJ,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,YAAY,IAAI,IAAI,GAAG,EAAE,CAAC;oCACnF,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,KAAgC,CAAC,CAAC;gCACjG,CAAC;4BACL,CAAC;wBACL,CAAC;6BAAM,IAAI,8BAA8B,CAAC,eAAe,CAAC,0BAA0B,CAAC,KAAK,CAAC,EAAE,CAAC;4BAC1F,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,YAAY,IAAI,IAAI,GAAG,EAAE,CAAC;4BACnF,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,GAAG,CAAC,0BAA0B,CAAC,KAAgC,CAAC,CAAC;wBACvG,CAAC;oBACL,CAAC;oBACD,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;gBACnD,CAAC;gBAED,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;gBAE7C,OAAO,KAAK,CAAC;YACjB,CAAC;YAES,qBAAqB,CAAC,oBAA8D;gBAC1F,IAAI,cAA+E,CAAC;gBACpF,IAAI,oBAAoB,EAAE,CAAC;oBACvB,IAAI,oBAAoB,CAAC,IAAI,KAAK,wCAAwC,CAAC,iBAAiB,EAAE,CAAC;wBAC3F,MAAM,SAAS,GAAG,oBAAoB,CAAC,UAAmD,CAAC;wBAC3F,cAAc,GAAG,EAAE,CAAC;wBACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;4BAC/C,MAAM,KAAK,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;4BAClC,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,cAAc,CAAC,KAAK,KAAK,SAAS,IAAI,8BAA8B,CAAC,eAAe,CAAC,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;gCACjJ,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC,KAAgC,CAAC,CAAC;4BAC/E,CAAC;wBACL,CAAC;oBACL,CAAC;yBAAM,CAAC;wBACJ,cAAc,GAAG,oBAAoB,CAAC,KAAgC,CAAC;oBAC3E,CAAC;gBACL,CAAC;gBAED,OAAO,cAAc,CAAC;YAC1B,CAAC;YAES,oBAAoB,CAAC,WAAmB,EAAE,WAAmB,EAAE,aAAa,GAAG,KAAK;gBAC1F,IAAI,aAAa,EAAE,CAAC;oBAChB,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,4BAA4B,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;gBACvF,CAAC;qBAAM,CAAC;oBACJ,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;oBAC9E,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,iBAAiB,GAAG,IAAI,CAAC;gBACvD,CAAC;gBAED,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;YAClF,CAAC;YAED;;eAEG;YACI,UAAU;gBACb,aAAa;YACjB,CAAC;YAED;;eAEG;YACI,aAAa;gBAChB,aAAa;YACjB,CAAC;YAED;;;;eAIG;YACI,cAAc,CAAC,IAAY;gBAC9B,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;gBAE3D,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;oBAChB,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;gBACrB,CAAC;gBAED,OAAO,IAAI,CAAC;YAChB,CAAC;YAED;;;;eAIG;YACI,eAAe,CAAC,IAAY;gBAC/B,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;gBAE5D,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;oBAChB,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;gBACrB,CAAC;gBAED,OAAO,IAAI,CAAC;YAChB,CAAC;YAED;;;eAGG;YACI,SAAS;gBACZ,MAAM,mBAAmB,GAAQ,EAAE,CAAC;gBAEpC,mBAAmB,CAAC,UAAU,GAAG,UAAU,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;gBAClE,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC;gBACvC,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;gBACrC,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;gBAC7C,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;gBACzD,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;gBAC7C,IAAI,IAAI,CAAC,iCAAiC,EAAE,CAAC;oBACzC,mBAAmB,CAAC,gCAAgC,GAAG,IAAI,CAAC,iCAAiC,CAAC;gBAClG,CAAC;gBAED,mBAAmB,CAAC,MAAM,GAAG,EAAE,CAAC;gBAChC,mBAAmB,CAAC,OAAO,GAAG,EAAE,CAAC;gBAEjC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;oBAC9B,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;gBACvD,CAAC;gBAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;oBAChC,mBAAmB,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;gBAC9D,CAAC;gBAED,OAAO,mBAAmB,CAAC;YAC/B,CAAC;YACD;;eAEG;YACI,YAAY,CAAC,mBAAwB;gBACxC,IAAI,CAAC,KAAK,GAAG,mBAAmB,CAAC,IAAI,CAAC;gBACtC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;gBAC7C,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;gBACzD,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;gBAE7C,IAAI,CAAC,6CAA6C,CAAC,mBAAmB,CAAC,CAAC;YAC5E,CAAC;YAEO,6CAA6C,CAAC,mBAAwB;gBAC1E,MAAM,gBAAgB,GAAG,mBAAmB,CAAC,MAAM,CAAC;gBACpD,MAAM,iBAAiB,GAAG,mBAAmB,CAAC,OAAO,CAAC;gBAEtD,IAAI,gBAAgB,EAAE,CAAC;oBACnB,KAAK,MAAM,IAAI,IAAI,gBAAgB,EAAE,CAAC;wBAClC,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;wBAC5D,IAAI,CAAC,KAAK,EAAE,CAAC;4BACT,SAAS;wBACb,CAAC;wBACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;4BACnB,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;wBACzC,CAAC;wBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;4BACxB,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;4BAC/C,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;wBACzD,CAAC;oBACL,CAAC;gBACL,CAAC;gBAED,IAAI,iBAAiB,EAAE,CAAC;oBACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;wBAChD,MAAM,IAAI,GAAG,iBAAiB,CAAC,CAAC,CAAC,CAAC;wBAClC,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;4BACnB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;wBACnD,CAAC;wBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;4BACxB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;4BACzD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;wBACnE,CAAC;oBACL,CAAC;gBACL,CAAC;YACL,CAAC;YAES,mBAAmB;gBACzB,MAAM,YAAY,GAAG,IAAI,CAAC,iBAAiB,CAAC;gBAC5C,OAAO,GAAG,YAAY,qBAAqB,IAAI,CAAC,cAAc,MAAM,YAAY,eAAe,IAAI,CAAC,QAAQ,KAAK,CAAC;YACtH,CAAC;YAED;;eAEG;YACI,6BAA6B,CAAC,aAAqC;gBACtE,IAAI,UAAU,GAAG,EAAE,CAAC;gBAEpB,IAAI,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;oBACrC,OAAO,UAAU,CAAC;gBACtB,CAAC;gBAED,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAEzB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;oBAC9B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;wBACrB,SAAS;oBACb,CAAC;oBAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;oBAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;oBAElD,UAAU,IAAI,cAAc,CAAC,6BAA6B,CAAC,aAAa,CAAC,CAAC;oBAC1E,UAAU,IAAI,GAAG,cAAc,CAAC,iBAAiB,IAAI,cAAc,CAAC,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,cAAc,IAAI,CAAC,iBAAiB,IAAI,IAAI,CAAC,YAAY,CAC5J,KAAK,CAAC,IAAI,CACb,MAAM,CAAC;gBACZ,CAAC;gBAED,OAAO,UAAU,CAAC;YACtB,CAAC;YAED;;eAEG;YACI,SAAS,CAAC,WAAqB,EAAE,aAAqC;gBACzE,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAEzB,kBAAkB;gBAClB,MAAM,kBAAkB,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,EAAE,CAAC,CAAC;gBACjE,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,IAAI,GAAG,IAAI,CAAC,YAAY,EAAE,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;gBAEzF,IAAI,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;oBACrD,IAAI,KAAK,GAAG,CAAC,CAAC;oBACd,GAAG,CAAC;wBACA,KAAK,EAAE,CAAC;wBACR,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,GAAG,KAAK,CAAC;oBACxD,CAAC,QAAQ,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE;gBACjE,CAAC;gBAED,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;gBAEzC,cAAc;gBACd,IAAI,UAAU,GAAG,QAAQ,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC;gBACjD,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;oBAChB,UAAU,IAAI,MAAM,IAAI,CAAC,QAAQ,IAAI,CAAC;gBAC1C,CAAC;gBACD,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;gBACtC,IAAI,SAAS,KAAK,2BAA2B,EAAE,CAAC;oBAC5C,MAAM,KAAK,GAAG,IAA4C,CAAC;oBAC3D,MAAM,SAAS,GAAG,KAAK,CAAC,IAAI,CAAC;oBAE7B,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,6CAA6C,IAAI,CAAC,IAAI,0FAA0F,wCAAwC,CAAC,SAAS,CAAC,MAAM,CAAC;gBACzP,CAAC;qBAAM,CAAC;oBACJ,IAAI,IAAI,CAAC,iCAAiC,EAAE,CAAC;wBACzC,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,kBAAkB,SAAS,KAAK,IAAI,CAAC,IAAI,4CAA4C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,iCAAiC,CAAC,MAAM,CAAC;oBACjM,CAAC;yBAAM,CAAC;wBACJ,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,kBAAkB,SAAS,KAAK,IAAI,CAAC,IAAI,0CAA0C,CAAC;oBACnI,CAAC;gBACL,CAAC;gBAED,aAAa;gBACb,UAAU,IAAI,IAAI,CAAC,mBAAmB,EAAE,GAAG,IAAI,CAAC;gBAEhD,SAAS;gBACT,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;oBAC9B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;wBACrB,SAAS;oBACb,CAAC;oBAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;oBAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;oBAElD,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;wBAC/C,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;oBACvE,CAAC;gBACL,CAAC;gBAED,UAAU;gBACV,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;oBAChC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;wBACvB,SAAS;oBACb,CAAC;oBAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;wBACtC,MAAM,cAAc,GAAG,QAAQ,CAAC,UAAU,CAAC;wBAC3C,IAAI,cAAc,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;4BACjE,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;wBACvE,CAAC;oBACL,CAAC;gBACL,CAAC;gBAED,OAAO,UAAU,CAAC;YACtB,CAAC;YAED;;;eAGG;YACI,KAAK;gBACR,MAAM,mBAAmB,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;gBAC7C,MAAM,SAAS,GAAgC,QAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,CAAC;gBAExF,IAAI,SAAS,EAAE,CAAC;oBACZ,MAAM,gCAAgC,GAAG,mBAAmB,CAAC,gCAAgC,CAAC;oBAC9F,MAAM,KAAK,GAAyB,gCAAgC;wBAChE,CAAC,CAAC,IAAI,SAAS,CAAC,EAAE,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE,GAAG,gCAAgC,CAAC;wBACvF,CAAC,CAAC,IAAI,SAAS,CAAC,EAAE,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;oBACvD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;oBACxC,OAAO,KAAK,CAAC;gBACjB,CAAC;gBAED,OAAO,IAAI,CAAC;YAChB,CAAC;YAED;;eAEG;YACI,OAAO;gBACV,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;oBAC9B,KAAK,CAAC,OAAO,EAAE,CAAC;gBACpB,CAAC;gBAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;oBAChC,MAAM,CAAC,OAAO,EAAE,CAAC;gBACrB,CAAC;gBAED,IAAI,CAAC,eAAe,EAAE,OAAO,EAAE,CAAC;gBAChC,IAAI,CAAC,eAAe,GAAG,SAAgB,CAAC;gBAExC,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;YACnC,CAAC;;;;oCAriBA,SAAS,CAAC,SAAS,CAAC;YACrB,0KAAO,QAAQ,6BAAR,QAAQ,2FAAS;;;;;SArHf,oBAAoB","sourcesContent":["import {\r\n type NodeRenderGraphBuildState,\r\n type Nullable,\r\n type NodeRenderGraphInputBlock,\r\n type AbstractEngine,\r\n type Scene,\r\n type FrameGraphTask,\r\n type FrameGraph,\r\n type NodeRenderGraphResourceContainerBlock,\r\n type FrameGraphTextureHandle,\r\n} from \"core/index\";\r\nimport { GetClass } from \"../../Misc/typeStore\";\r\nimport { serialize } from \"../../Misc/decorators\";\r\nimport { UniqueIdGenerator } from \"../../Misc/uniqueIdGenerator\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes, NodeRenderGraphConnectionPointDirection } from \"./Types/nodeRenderGraphTypes\";\r\nimport { Observable } from \"../../Misc/observable\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport { NodeRenderGraphConnectionPoint } from \"./nodeRenderGraphBlockConnectionPoint\";\r\n\r\n/**\r\n * Defines a block that can be used inside a node render graph\r\n */\r\nexport class NodeRenderGraphBlock {\r\n private _name = \"\";\r\n private _buildId: number;\r\n protected _isInput = false;\r\n protected _isTeleportOut = false;\r\n protected _isTeleportIn = false;\r\n protected _isDebug = false;\r\n protected _isUnique = false;\r\n protected _scene: Scene;\r\n protected _engine: AbstractEngine;\r\n protected _frameGraph: FrameGraph;\r\n protected _frameGraphTask?: FrameGraphTask;\r\n\r\n /**\r\n * Gets or sets the disable flag of the task associated with this block\r\n */\r\n public get disabled() {\r\n return !!this._frameGraphTask?.disabled;\r\n }\r\n\r\n public set disabled(value: boolean) {\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.disabled = value;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Gets an observable raised when the block is built\r\n */\r\n public onBuildObservable = new Observable<NodeRenderGraphBlock>();\r\n\r\n /** @internal */\r\n public _inputs = new Array<NodeRenderGraphConnectionPoint>();\r\n\r\n /** @internal */\r\n public _outputs = new Array<NodeRenderGraphConnectionPoint>();\r\n\r\n /** @internal */\r\n public _codeVariableName = \"\";\r\n\r\n /** @internal */\r\n public _additionalConstructionParameters: Nullable<unknown[]> = null;\r\n\r\n /**\r\n * Gets the list of input points\r\n */\r\n public get inputs(): NodeRenderGraphConnectionPoint[] {\r\n return this._inputs;\r\n }\r\n\r\n /** Gets the list of output points */\r\n public get outputs(): NodeRenderGraphConnectionPoint[] {\r\n return this._outputs;\r\n }\r\n\r\n /**\r\n * Gets or sets the unique id of the node\r\n */\r\n public uniqueId: number;\r\n\r\n /**\r\n * Gets or set the name of the block\r\n */\r\n public get name(): string {\r\n return this._name;\r\n }\r\n\r\n public set name(value: string) {\r\n this._name = value;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is an input\r\n */\r\n public get isInput(): boolean {\r\n return this._isInput;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport out\r\n */\r\n public get isTeleportOut(): boolean {\r\n return this._isTeleportOut;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport in\r\n */\r\n public get isTeleportIn(): boolean {\r\n return this._isTeleportIn;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a debug block\r\n */\r\n public get isDebug(): boolean {\r\n return this._isDebug;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating that this block can only be used once per node render graph\r\n */\r\n public get isUnique() {\r\n return this._isUnique;\r\n }\r\n\r\n /**\r\n * A free comment about the block\r\n */\r\n @serialize(\"comment\")\r\n public comments: string;\r\n\r\n /** Gets or sets a boolean indicating that this input can be edited from a collapsed frame */\r\n public visibleOnFrame = false;\r\n\r\n /**\r\n * Gets the current class name e.g. \"NodeRenderGraphBlock\"\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"NodeRenderGraphBlock\";\r\n }\r\n\r\n protected _inputRename(name: string) {\r\n return name;\r\n }\r\n\r\n protected _outputRename(name: string) {\r\n return name;\r\n }\r\n\r\n /**\r\n * Checks if the current block is an ancestor of a given block\r\n * @param block defines the potential descendant block to check\r\n * @returns true if block is a descendant\r\n */\r\n public isAnAncestorOf(block: NodeRenderGraphBlock): boolean {\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n if (endpoint.ownerBlock === block) {\r\n return true;\r\n }\r\n\r\n if (endpoint.ownerBlock.isAnAncestorOf(block)) {\r\n return true;\r\n }\r\n }\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * Checks if the current block is an ancestor of a given type\r\n * @param type defines the potential type to check\r\n * @returns true if block is a descendant\r\n */\r\n public isAnAncestorOfType(type: string): boolean {\r\n if (this.getClassName() === type) {\r\n return true;\r\n }\r\n\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n if (endpoint.ownerBlock.isAnAncestorOfType(type)) {\r\n return true;\r\n }\r\n }\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /**\r\n * Get the first descendant using a predicate\r\n * @param predicate defines the predicate to check\r\n * @returns descendant or null if none found\r\n */\r\n public getDescendantOfPredicate(predicate: (block: NodeRenderGraphBlock) => boolean): Nullable<NodeRenderGraphBlock> {\r\n if (predicate(this)) {\r\n return this;\r\n }\r\n\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n const descendant = endpoint.ownerBlock.getDescendantOfPredicate(predicate);\r\n if (descendant) {\r\n return descendant;\r\n }\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Creates a new NodeRenderGraphBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n * @param _additionalConstructionParameters defines additional parameters to pass to the block constructor\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene, ..._additionalConstructionParameters: unknown[]) {\r\n this._name = name;\r\n this._frameGraph = frameGraph;\r\n this._scene = scene;\r\n this._engine = scene.getEngine();\r\n this.uniqueId = UniqueIdGenerator.UniqueId;\r\n }\r\n\r\n /**\r\n * Register a new input. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param isOptional defines a boolean indicating that this input can be omitted\r\n * @param point an already created connection point. If not provided, create a new one\r\n * @returns the current block\r\n */\r\n public registerInput(name: string, type: NodeRenderGraphBlockConnectionPointTypes, isOptional: boolean = false, point?: NodeRenderGraphConnectionPoint) {\r\n point = point ?? new NodeRenderGraphConnectionPoint(name, this, NodeRenderGraphConnectionPointDirection.Input);\r\n point.type = type;\r\n point.isOptional = isOptional;\r\n\r\n this._inputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Register a new output. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param point an already created connection point. If not provided, create a new one\r\n * @returns the current block\r\n */\r\n public registerOutput(name: string, type: NodeRenderGraphBlockConnectionPointTypes, point?: NodeRenderGraphConnectionPoint) {\r\n point = point ?? new NodeRenderGraphConnectionPoint(name, this, NodeRenderGraphConnectionPointDirection.Output);\r\n point.type = type;\r\n\r\n this._outputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n protected _addDependenciesInput(additionalAllowedTypes = 0) {\r\n this.registerInput(\"dependencies\", NodeRenderGraphBlockConnectionPointTypes.AutoDetect, true);\r\n\r\n const dependencies = this.getInputByName(\"dependencies\")!;\r\n\r\n Object.defineProperty(this, \"dependencies\", {\r\n get: function (this: FrameGraphTask) {\r\n return dependencies;\r\n },\r\n enumerable: true,\r\n configurable: true,\r\n });\r\n\r\n dependencies.addExcludedConnectionPointFromAllowedTypes(\r\n NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer |\r\n NodeRenderGraphBlockConnectionPointTypes.ResourceContainer |\r\n NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator |\r\n NodeRenderGraphBlockConnectionPointTypes.ObjectList |\r\n NodeRenderGraphBlockConnectionPointTypes.ShadowLight |\r\n NodeRenderGraphBlockConnectionPointTypes.Camera |\r\n NodeRenderGraphBlockConnectionPointTypes.Object |\r\n additionalAllowedTypes\r\n );\r\n\r\n return dependencies;\r\n }\r\n\r\n protected _buildBlock(_state: NodeRenderGraphBuildState) {\r\n // Empty. Must be defined by child nodes\r\n }\r\n\r\n protected _customBuildStep(_state: NodeRenderGraphBuildState): void {\r\n // Must be implemented by children\r\n }\r\n\r\n protected _propagateInputValueToOutput(inputConnectionPoint: NodeRenderGraphConnectionPoint, outputConnectionPoint: NodeRenderGraphConnectionPoint) {\r\n if (inputConnectionPoint.connectedPoint) {\r\n outputConnectionPoint.value = inputConnectionPoint.connectedPoint.value;\r\n }\r\n }\r\n\r\n /**\r\n * Build the current node and generate the vertex data\r\n * @param state defines the current generation state\r\n * @returns true if already built\r\n */\r\n public build(state: NodeRenderGraphBuildState): boolean {\r\n if (this._buildId === state.buildId) {\r\n return true;\r\n }\r\n\r\n this._buildId = state.buildId;\r\n\r\n // Check if \"parent\" blocks are compiled\r\n for (const input of this._inputs) {\r\n if (!input.connectedPoint) {\r\n if (!input.isOptional) {\r\n // Emit a warning\r\n state._notConnectedNonOptionalInputs.push(input);\r\n }\r\n continue;\r\n }\r\n\r\n const block = input.connectedPoint.ownerBlock;\r\n if (block && block !== this) {\r\n block.build(state);\r\n }\r\n }\r\n\r\n this._customBuildStep(state);\r\n\r\n // Logs\r\n if (state.verbose) {\r\n Logger.Log(`Building ${this.name} [${this.getClassName()}]`);\r\n }\r\n\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.name = this.name;\r\n }\r\n\r\n this._buildBlock(state);\r\n\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.dependencies = undefined;\r\n\r\n const dependenciesConnectedPoint = this.getInputByName(\"dependencies\")?.connectedPoint;\r\n if (dependenciesConnectedPoint) {\r\n if (dependenciesConnectedPoint.type === NodeRenderGraphBlockConnectionPointTypes.ResourceContainer) {\r\n const container = dependenciesConnectedPoint.ownerBlock as NodeRenderGraphResourceContainerBlock;\r\n for (let i = 0; i < container.inputs.length; i++) {\r\n const input = container.inputs[i];\r\n if (input.connectedPoint && input.connectedPoint.value !== undefined && NodeRenderGraphConnectionPoint.IsTextureHandle(input.connectedPoint.value)) {\r\n this._frameGraphTask.dependencies = this._frameGraphTask.dependencies || new Set();\r\n this._frameGraphTask.dependencies.add(input.connectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n } else if (NodeRenderGraphConnectionPoint.IsTextureHandle(dependenciesConnectedPoint.value)) {\r\n this._frameGraphTask.dependencies = this._frameGraphTask.dependencies || new Set();\r\n this._frameGraphTask.dependencies.add(dependenciesConnectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n this._frameGraph.addTask(this._frameGraphTask);\r\n }\r\n\r\n this.onBuildObservable.notifyObservers(this);\r\n\r\n return false;\r\n }\r\n\r\n protected _getConnectedTextures(targetConnectedPoint: Nullable<NodeRenderGraphConnectionPoint>) {\r\n let textureHandles: FrameGraphTextureHandle | FrameGraphTextureHandle[] | undefined;\r\n if (targetConnectedPoint) {\r\n if (targetConnectedPoint.type === NodeRenderGraphBlockConnectionPointTypes.ResourceContainer) {\r\n const container = targetConnectedPoint.ownerBlock as NodeRenderGraphResourceContainerBlock;\r\n textureHandles = [];\r\n for (let i = 0; i < container.inputs.length; i++) {\r\n const input = container.inputs[i];\r\n if (input.connectedPoint && input.connectedPoint.value !== undefined && NodeRenderGraphConnectionPoint.IsTextureHandle(input.connectedPoint.value)) {\r\n textureHandles.push(input.connectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n } else {\r\n textureHandles = targetConnectedPoint.value as FrameGraphTextureHandle;\r\n }\r\n }\r\n\r\n return textureHandles;\r\n }\r\n\r\n protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling = false) {\r\n if (looseCoupling) {\r\n this._inputs[inputIndex1]._acceptedConnectionPointType = this._inputs[inputIndex0];\r\n } else {\r\n this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];\r\n this._inputs[inputIndex0]._isMainLinkSource = true;\r\n }\r\n\r\n this._inputs[inputIndex1]._linkedConnectionSource = this._inputs[inputIndex0];\r\n }\r\n\r\n /**\r\n * Initialize the block and prepare the context for build\r\n */\r\n public initialize() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Lets the block try to connect some inputs automatically\r\n */\r\n public autoConfigure() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Find an input by its name\r\n * @param name defines the name of the input to look for\r\n * @returns the input or null if not found\r\n */\r\n public getInputByName(name: string) {\r\n const filter = this._inputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Find an output by its name\r\n * @param name defines the name of the output to look for\r\n * @returns the output or null if not found\r\n */\r\n public getOutputByName(name: string) {\r\n const filter = this._outputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject: any = {};\r\n\r\n serializationObject.customType = \"BABYLON.\" + this.getClassName();\r\n serializationObject.id = this.uniqueId;\r\n serializationObject.name = this.name;\r\n serializationObject.comments = this.comments;\r\n serializationObject.visibleOnFrame = this.visibleOnFrame;\r\n serializationObject.disabled = this.disabled;\r\n if (this._additionalConstructionParameters) {\r\n serializationObject.additionalConstructionParameters = this._additionalConstructionParameters;\r\n }\r\n\r\n serializationObject.inputs = [];\r\n serializationObject.outputs = [];\r\n\r\n for (const input of this.inputs) {\r\n serializationObject.inputs.push(input.serialize());\r\n }\r\n\r\n for (const output of this.outputs) {\r\n serializationObject.outputs.push(output.serialize(false));\r\n }\r\n\r\n return serializationObject;\r\n }\r\n /**\r\n * @internal\r\n */\r\n public _deserialize(serializationObject: any) {\r\n this._name = serializationObject.name;\r\n this.comments = serializationObject.comments;\r\n this.visibleOnFrame = serializationObject.visibleOnFrame;\r\n this.disabled = serializationObject.disabled;\r\n\r\n this._deserializePortDisplayNamesAndExposedOnFrame(serializationObject);\r\n }\r\n\r\n private _deserializePortDisplayNamesAndExposedOnFrame(serializationObject: any) {\r\n const serializedInputs = serializationObject.inputs;\r\n const serializedOutputs = serializationObject.outputs;\r\n\r\n if (serializedInputs) {\r\n for (const port of serializedInputs) {\r\n const input = this.inputs.find((i) => i.name === port.name);\r\n if (!input) {\r\n continue;\r\n }\r\n if (port.displayName) {\r\n input.displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n input.isExposedOnFrame = port.isExposedOnFrame;\r\n input.exposedPortPosition = port.exposedPortPosition;\r\n }\r\n }\r\n }\r\n\r\n if (serializedOutputs) {\r\n for (let i = 0; i < serializedOutputs.length; i++) {\r\n const port = serializedOutputs[i];\r\n if (port.displayName) {\r\n this.outputs[i].displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n this.outputs[i].isExposedOnFrame = port.isExposedOnFrame;\r\n this.outputs[i].exposedPortPosition = port.exposedPortPosition;\r\n }\r\n }\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const variableName = this._codeVariableName;\r\n return `${variableName}.visibleOnFrame = ${this.visibleOnFrame};\\n${variableName}.disabled = ${this.disabled};\\n`;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCodeForOutputConnections(alreadyDumped: NodeRenderGraphBlock[]) {\r\n let codeString = \"\";\r\n\r\n if (alreadyDumped.indexOf(this) !== -1) {\r\n return codeString;\r\n }\r\n\r\n alreadyDumped.push(this);\r\n\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n codeString += connectedBlock._dumpCodeForOutputConnections(alreadyDumped);\r\n codeString += `${connectedBlock._codeVariableName}.${connectedBlock._outputRename(connectedOutput.name)}.connectTo(${this._codeVariableName}.${this._inputRename(\r\n input.name\r\n )});\\n`;\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCode(uniqueNames: string[], alreadyDumped: NodeRenderGraphBlock[]) {\r\n alreadyDumped.push(this);\r\n\r\n // Get unique name\r\n const nameAsVariableName = this.name.replace(/[^A-Za-z_]+/g, \"\");\r\n this._codeVariableName = nameAsVariableName || `${this.getClassName()}_${this.uniqueId}`;\r\n\r\n if (uniqueNames.indexOf(this._codeVariableName) !== -1) {\r\n let index = 0;\r\n do {\r\n index++;\r\n this._codeVariableName = nameAsVariableName + index;\r\n } while (uniqueNames.indexOf(this._codeVariableName) !== -1);\r\n }\r\n\r\n uniqueNames.push(this._codeVariableName);\r\n\r\n // Declaration\r\n let codeString = `\\n// ${this.getClassName()}\\n`;\r\n if (this.comments) {\r\n codeString += `// ${this.comments}\\n`;\r\n }\r\n const className = this.getClassName();\r\n if (className === \"NodeRenderGraphInputBlock\") {\r\n const block = this as unknown as NodeRenderGraphInputBlock;\r\n const blockType = block.type;\r\n\r\n codeString += `var ${this._codeVariableName} = new BABYLON.NodeRenderGraphInputBlock(\"${this.name}\", nodeRenderGraph.frameGraph, scene, BABYLON.NodeRenderGraphBlockConnectionPointTypes.${NodeRenderGraphBlockConnectionPointTypes[blockType]});\\n`;\r\n } else {\r\n if (this._additionalConstructionParameters) {\r\n codeString += `var ${this._codeVariableName} = new BABYLON.${className}(\"${this.name}\", nodeRenderGraph.frameGraph, scene, ...${JSON.stringify(this._additionalConstructionParameters)});\\n`;\r\n } else {\r\n codeString += `var ${this._codeVariableName} = new BABYLON.${className}(\"${this.name}\", nodeRenderGraph.frameGraph, scene);\\n`;\r\n }\r\n }\r\n\r\n // Properties\r\n codeString += this._dumpPropertiesCode() + \"\\n\";\r\n\r\n // Inputs\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n if (alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n\r\n // Outputs\r\n for (const output of this.outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n const connectedBlock = endpoint.ownerBlock;\r\n if (connectedBlock && alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Clone the current block to a new identical block\r\n * @returns a copy of the current block\r\n */\r\n public clone() {\r\n const serializationObject = this.serialize();\r\n const blockType: typeof NodeRenderGraphBlock = GetClass(serializationObject.customType);\r\n\r\n if (blockType) {\r\n const additionalConstructionParameters = serializationObject.additionalConstructionParameters;\r\n const block: NodeRenderGraphBlock = additionalConstructionParameters\r\n ? new blockType(\"\", this._frameGraph, this._scene, ...additionalConstructionParameters)\r\n : new blockType(\"\", this._frameGraph, this._scene);\r\n block._deserialize(serializationObject);\r\n return block;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Release resources\r\n */\r\n public dispose() {\r\n for (const input of this.inputs) {\r\n input.dispose();\r\n }\r\n\r\n for (const output of this.outputs) {\r\n output.dispose();\r\n }\r\n\r\n this._frameGraphTask?.dispose();\r\n this._frameGraphTask = undefined as any;\r\n\r\n this.onBuildObservable.clear();\r\n }\r\n}\r\n"]}
@@ -19,8 +19,8 @@ export declare class FrameGraphIblShadowsAccumulationTask extends FrameGraphTask
19
19
  voxelGridSize: number;
20
20
  /** Voxelization task providing the runtime voxelGridSize used by the accumulation shader. */
21
21
  voxelizationTask?: FrameGraphIblShadowsVoxelizationTask;
22
- protected _accumulationHistoryTexture?: FrameGraphTextureHandle;
23
- protected _positionHistoryTexture?: FrameGraphTextureHandle;
22
+ protected _previousAccumulationTexture?: FrameGraphTextureHandle;
23
+ protected _previousPositionTexture?: FrameGraphTextureHandle;
24
24
  readonly outputTexture: FrameGraphTextureHandle;
25
25
  readonly postProcess: ThinCustomPostProcess;
26
26
  protected readonly _postProcessDrawWrapper: DrawWrapper;
@@ -49,61 +49,42 @@ export class FrameGraphIblShadowsAccumulationTask extends FrameGraphTask {
49
49
  const textureManager = this._frameGraph.textureManager;
50
50
  const outputSize = textureManager.getTextureAbsoluteDimensions(this.sourceTexture);
51
51
  const positionSize = textureManager.getTextureAbsoluteDimensions(this.positionTexture);
52
+ const sharedTextureOptions = {
53
+ createMipMaps: false,
54
+ samples: 1,
55
+ formats: [5],
56
+ useSRGBBuffers: [false],
57
+ creationFlags: [0],
58
+ };
52
59
  const outputCreationOptions = {
53
60
  size: outputSize,
54
61
  sizeIsPercentage: false,
55
62
  isHistoryTexture: false,
56
- options: {
57
- createMipMaps: false,
58
- samples: 1,
59
- types: [2],
60
- formats: [5],
61
- useSRGBBuffers: [false],
62
- creationFlags: [0],
63
- labels: [`${this.name} Output`],
64
- },
63
+ options: { ...sharedTextureOptions, types: [2], labels: [`${this.name} Output`] },
65
64
  };
66
- textureManager.resolveDanglingHandle(this.outputTexture, undefined, `${this.name} Output`, outputCreationOptions);
67
- const accumulationHistoryCreationOptions = {
65
+ const previousAccumulationCreationOptions = {
68
66
  size: outputSize,
69
67
  sizeIsPercentage: false,
70
- isHistoryTexture: true,
71
- options: {
72
- createMipMaps: false,
73
- samples: 1,
74
- types: [2],
75
- formats: [5],
76
- useSRGBBuffers: [false],
77
- creationFlags: [0],
78
- labels: [`${this.name} History`],
79
- },
68
+ isHistoryTexture: false,
69
+ options: { ...sharedTextureOptions, types: [2], labels: [`${this.name} Previous Accumulation`] },
80
70
  };
81
- const positionHistoryCreationOptions = {
71
+ const previousPositionCreationOptions = {
82
72
  size: positionSize,
83
73
  sizeIsPercentage: false,
84
- isHistoryTexture: true,
85
- options: {
86
- createMipMaps: false,
87
- samples: 1,
88
- types: [2],
89
- formats: [5],
90
- useSRGBBuffers: [false],
91
- creationFlags: [0],
92
- labels: [`${this.name} Position History`],
93
- },
74
+ isHistoryTexture: false,
75
+ options: { ...sharedTextureOptions, types: [2], labels: [`${this.name} Previous Position`] },
94
76
  };
95
- this._accumulationHistoryTexture = textureManager.createRenderTargetTexture(`${this.name} Accumulation History`, accumulationHistoryCreationOptions, this._accumulationHistoryTexture);
96
- this._positionHistoryTexture = textureManager.createRenderTargetTexture(`${this.name} Position History`, positionHistoryCreationOptions, this._positionHistoryTexture);
77
+ textureManager.resolveDanglingHandle(this.outputTexture, undefined, `${this.name} Output`, outputCreationOptions);
78
+ this._previousAccumulationTexture = textureManager.createRenderTargetTexture(`${this.name} Previous Accumulation`, previousAccumulationCreationOptions, this._previousAccumulationTexture);
79
+ this._previousPositionTexture = textureManager.createRenderTargetTexture(`${this.name} Previous Position`, previousPositionCreationOptions, this._previousPositionTexture);
80
+ // Pass 1: Accumulate into outputTexture, sampling last frame's accumulation and position.
97
81
  const pass = this._frameGraph.addRenderPass(this.name);
98
82
  pass.addDependencies(this.sourceTexture);
99
83
  pass.addDependencies(this.velocityTexture);
100
84
  pass.addDependencies(this.positionTexture);
101
- pass.addDependencies(this._accumulationHistoryTexture);
102
- pass.addDependencies(this._positionHistoryTexture);
103
- // Accumulation writes directly to the history handle (current frame write side)
104
- // so oldAccumulationSampler reads previous-frame data automatically.
105
- // A dedicated copy pass then exposes a stable current-frame outputTexture.
106
- pass.setRenderTarget(this._accumulationHistoryTexture);
85
+ pass.addDependencies(this._previousAccumulationTexture);
86
+ pass.addDependencies(this._previousPositionTexture);
87
+ pass.setRenderTarget(this.outputTexture);
107
88
  pass.setExecuteFunc((context) => {
108
89
  context.setTextureSamplingMode(this.sourceTexture, 1);
109
90
  context.setTextureSamplingMode(this.velocityTexture, 1);
@@ -113,8 +94,8 @@ export class FrameGraphIblShadowsAccumulationTask extends FrameGraphTask {
113
94
  context.applyFullScreenEffect(this._postProcessDrawWrapper, () => {
114
95
  const effect = this._postProcessDrawWrapper.effect;
115
96
  context.bindTextureHandle(effect, "spatialBlurSampler", this.sourceTexture);
116
- context.bindTextureHandle(effect, "oldAccumulationSampler", this._accumulationHistoryTexture);
117
- context.bindTextureHandle(effect, "prevPositionSampler", this._positionHistoryTexture);
97
+ context.bindTextureHandle(effect, "oldAccumulationSampler", this._previousAccumulationTexture);
98
+ context.bindTextureHandle(effect, "prevPositionSampler", this._previousPositionTexture);
118
99
  context.bindTextureHandle(effect, "motionSampler", this.velocityTexture);
119
100
  context.bindTextureHandle(effect, "positionSampler", this.positionTexture);
120
101
  effect.setVector4("accumulationParameters", this._accumulationParams);
@@ -123,18 +104,29 @@ export class FrameGraphIblShadowsAccumulationTask extends FrameGraphTask {
123
104
  this.reset = false;
124
105
  this.isMoving = false;
125
106
  });
126
- const copyPositionToHistoryPass = this._frameGraph.addRenderPass(`${this.name} CopyPositionToHistory`);
127
- copyPositionToHistoryPass.addDependencies(this.positionTexture);
128
- copyPositionToHistoryPass.setRenderTarget(this._positionHistoryTexture);
129
- copyPositionToHistoryPass.setExecuteFunc((context) => {
107
+ // Pass 2: Copy the current frame's world-position into previousPositionTexture so the
108
+ // next frame's accumulation pass can use it as "previous frame positions".
109
+ const copyPositionToPreviousPass = this._frameGraph.addRenderPass(`${this.name} CopyPositionToPrevious`);
110
+ copyPositionToPreviousPass.addDependencies(this.positionTexture);
111
+ copyPositionToPreviousPass.setRenderTarget(this._previousPositionTexture);
112
+ copyPositionToPreviousPass.setExecuteFunc((context) => {
130
113
  context.copyTexture(this.positionTexture);
131
114
  });
132
- const copyAccumulationToOutputPass = this._frameGraph.addRenderPass(`${this.name} CopyAccumulationToOutput`);
133
- copyAccumulationToOutputPass.addDependencies(this._accumulationHistoryTexture);
134
- copyAccumulationToOutputPass.setRenderTarget(this.outputTexture);
135
- copyAccumulationToOutputPass.setExecuteFunc((context) => {
136
- context.copyTexture(this._accumulationHistoryTexture);
115
+ // Pass 3: Copy the current frame's accumulation result into previousAccumulationTexture
116
+ // so the next frame's accumulation pass can use it as oldAccumulationSampler.
117
+ const copyAccumulationToPreviousPass = this._frameGraph.addRenderPass(`${this.name} CopyAccumulationToPrevious`);
118
+ copyAccumulationToPreviousPass.addDependencies(this.outputTexture);
119
+ copyAccumulationToPreviousPass.setRenderTarget(this._previousAccumulationTexture);
120
+ copyAccumulationToPreviousPass.setExecuteFunc((context) => {
121
+ context.copyTexture(this.outputTexture);
137
122
  });
123
+ // Pass 4 (marker): empty execute, render target = outputTexture.
124
+ // Ensures _checkTask sees outputTexture as the task's last enabled-pass output,
125
+ // matching the disabled path. No render pass encoder is opened because the
126
+ // execute function never calls _applyRenderTarget.
127
+ const outputMarkerPass = this._frameGraph.addRenderPass(`${this.name} Output`);
128
+ outputMarkerPass.setRenderTarget(this.outputTexture);
129
+ outputMarkerPass.setExecuteFunc((_context) => { });
138
130
  }
139
131
  dispose() {
140
132
  this.postProcess.dispose();
@@ -1 +1 @@
1
- {"version":3,"file":"iblShadowsAccumulationTask.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAEnD,OAAO,EAAE,OAAO,EAAE,MAAM,6BAA6B,CAAC;AACtD,OAAO,EAAE,qBAAqB,EAAE,MAAM,0CAA0C,CAAC;AAEjF,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAEzD;;;GAGG;AACH,MAAM,OAAO,oCAAqC,SAAQ,cAAc;IAOpE,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAED,IAAW,SAAS,CAAC,KAAa;QAC9B,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC;IACtD,CAAC;IAgBD,YAAY,IAAY,EAAE,UAAsB;QAC5C,KAAK,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;QAzBpB,eAAU,GAAG,IAAI,CAAC;QASnB,UAAK,GAAG,IAAI,CAAC;QACb,aAAQ,GAAG,KAAK,CAAC;QACjB,kBAAa,GAAG,CAAC,CAAC;QAWN,wBAAmB,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAK7D,IAAI,CAAC,WAAW,GAAG,IAAI,qBAAqB,CAAC,IAAI,EAAE,UAAU,CAAC,MAAM,EAAE;YAClE,cAAc,EAAE,uBAAuB;YACvC,QAAQ,EAAE,CAAC,wBAAwB,CAAC;YACpC,QAAQ,EAAE,CAAC,oBAAoB,EAAE,wBAAwB,EAAE,qBAAqB,EAAE,eAAe,EAAE,iBAAiB,CAAC;YACrH,cAAc,EAAE,UAAU,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,6BAAqB,CAAC,4BAAoB;SACzF,CAAC,CAAC;QACH,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC;QAE5D,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;IAChF,CAAC;IAEe,YAAY;QACxB,OAAO,sCAAsC,CAAC;IAClD,CAAC;IAED,2FAA2F;IAC3E,SAAS;QACrB,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC;YACnC,OAAO,MAAM,CAAC,wDAAwD,CAAC,CAAC;QAC5E,CAAC;QAED,OAAO,MAAM,CAAC,oDAAoD,CAAC,CAAC;IACxE,CAAC;IAEe,OAAO;QACnB,OAAO,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;IACtC,CAAC;IAEe,MAAM;QAClB,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS,EAAE,CAAC;YAC/G,MAAM,IAAI,KAAK,CAAC,wCAAwC,IAAI,CAAC,IAAI,mEAAmE,CAAC,CAAC;QAC1I,CAAC;QAED,MAAM,cAAc,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC;QACvD,MAAM,UAAU,GAAG,cAAc,CAAC,4BAA4B,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACnF,MAAM,YAAY,GAAG,cAAc,CAAC,4BAA4B,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEvF,MAAM,qBAAqB,GAAqC;YAC5D,IAAI,EAAE,UAAU;YAChB,gBAAgB,EAAE,KAAK;YACvB,gBAAgB,EAAE,KAAK;YACvB,OAAO,EAAE;gBACL,aAAa,EAAE,KAAK;gBACpB,OAAO,EAAE,CAAC;gBACV,KAAK,EAAE,CAAC,SAAS,CAAC,sBAAsB,CAAC;gBACzC,OAAO,EAAE,CAAC,SAAS,CAAC,kBAAkB,CAAC;gBACvC,cAAc,EAAE,CAAC,KAAK,CAAC;gBACvB,aAAa,EAAE,CAAC,CAAC,CAAC;gBAClB,MAAM,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,SAAS,CAAC;aAClC;SACJ,CAAC;QAEF,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,aAAa,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,IAAI,SAAS,EAAE,qBAAqB,CAAC,CAAC;QAElH,MAAM,kCAAkC,GAAqC;YACzE,IAAI,EAAE,UAAU;YAChB,gBAAgB,EAAE,KAAK;YACvB,gBAAgB,EAAE,IAAI;YACtB,OAAO,EAAE;gBACL,aAAa,EAAE,KAAK;gBACpB,OAAO,EAAE,CAAC;gBACV,KAAK,EAAE,CAAC,SAAS,CAAC,sBAAsB,CAAC;gBACzC,OAAO,EAAE,CAAC,SAAS,CAAC,kBAAkB,CAAC;gBACvC,cAAc,EAAE,CAAC,KAAK,CAAC;gBACvB,aAAa,EAAE,CAAC,CAAC,CAAC;gBAClB,MAAM,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,UAAU,CAAC;aACnC;SACJ,CAAC;QAEF,MAAM,8BAA8B,GAAqC;YACrE,IAAI,EAAE,YAAY;YAClB,gBAAgB,EAAE,KAAK;YACvB,gBAAgB,EAAE,IAAI;YACtB,OAAO,EAAE;gBACL,aAAa,EAAE,KAAK;gBACpB,OAAO,EAAE,CAAC;gBACV,KAAK,EAAE,CAAC,SAAS,CAAC,sBAAsB,CAAC;gBACzC,OAAO,EAAE,CAAC,SAAS,CAAC,kBAAkB,CAAC;gBACvC,cAAc,EAAE,CAAC,KAAK,CAAC;gBACvB,aAAa,EAAE,CAAC,CAAC,CAAC;gBAClB,MAAM,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,mBAAmB,CAAC;aAC5C;SACJ,CAAC;QAEF,IAAI,CAAC,2BAA2B,GAAG,cAAc,CAAC,yBAAyB,CACvE,GAAG,IAAI,CAAC,IAAI,uBAAuB,EACnC,kCAAkC,EAClC,IAAI,CAAC,2BAA2B,CACnC,CAAC;QACF,IAAI,CAAC,uBAAuB,GAAG,cAAc,CAAC,yBAAyB,CAAC,GAAG,IAAI,CAAC,IAAI,mBAAmB,EAAE,8BAA8B,EAAE,IAAI,CAAC,uBAAuB,CAAC,CAAC;QAEvK,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEvD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACzC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAC3C,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAC3C,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,2BAA2B,CAAC,CAAC;QACvD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;QACnD,gFAAgF;QAChF,qEAAqE;QACrE,2EAA2E;QAC3E,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,2BAA2B,CAAC,CAAC;QACvD,IAAI,CAAC,cAAc,CAAC,CAAC,OAAO,EAAE,EAAE;YAC5B,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,aAAc,EAAE,SAAS,CAAC,4BAA4B,CAAC,CAAC;YAC5F,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAgB,EAAE,SAAS,CAAC,4BAA4B,CAAC,CAAC;YAC9F,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAgB,EAAE,SAAS,CAAC,4BAA4B,CAAC,CAAC;YAE9F,MAAM,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC;YACxD,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,IAAI,CAAC,gBAAgB,EAAE,aAAa,IAAI,IAAI,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;YAEjI,OAAO,CAAC,qBAAqB,CACzB,IAAI,CAAC,uBAAuB,EAC5B,GAAG,EAAE;gBACD,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAO,CAAC;gBAEpD,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,oBAAoB,EAAE,IAAI,CAAC,aAAc,CAAC,CAAC;gBAC7E,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,wBAAwB,EAAE,IAAI,CAAC,2BAA4B,CAAC,CAAC;gBAC/F,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,qBAAqB,EAAE,IAAI,CAAC,uBAAwB,CAAC,CAAC;gBACxF,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,eAAe,EAAE,IAAI,CAAC,eAAgB,CAAC,CAAC;gBAC1E,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,iBAAiB,EAAE,IAAI,CAAC,eAAgB,CAAC,CAAC;gBAE5E,MAAM,CAAC,UAAU,CAAC,wBAAwB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;gBACtE,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC;YAC5B,CAAC,EACD,SAAS,EACT,KAAK,EACL,KAAK,EACL,IAAI,CACP,CAAC;YAEF,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YACnB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QAC1B,CAAC,CAAC,CAAC;QAEH,MAAM,yBAAyB,GAAG,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,GAAG,IAAI,CAAC,IAAI,wBAAwB,CAAC,CAAC;QAEvG,yBAAyB,CAAC,eAAe,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAChE,yBAAyB,CAAC,eAAe,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;QACxE,yBAAyB,CAAC,cAAc,CAAC,CAAC,OAAO,EAAE,EAAE;YACjD,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,eAAgB,CAAC,CAAC;QAC/C,CAAC,CAAC,CAAC;QAEH,MAAM,4BAA4B,GAAG,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,GAAG,IAAI,CAAC,IAAI,2BAA2B,CAAC,CAAC;QAE7G,4BAA4B,CAAC,eAAe,CAAC,IAAI,CAAC,2BAA2B,CAAC,CAAC;QAC/E,4BAA4B,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjE,4BAA4B,CAAC,cAAc,CAAC,CAAC,OAAO,EAAE,EAAE;YACpD,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,2BAA4B,CAAC,CAAC;QAC3D,CAAC,CAAC,CAAC;IACP,CAAC;IAEe,OAAO;QACnB,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;QAC3B,KAAK,CAAC,OAAO,EAAE,CAAC;IACpB,CAAC;CACJ","sourcesContent":["import { type DrawWrapper, type FrameGraph, type FrameGraphTextureCreationOptions, type FrameGraphTextureHandle } from \"core/index\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { type FrameGraphIblShadowsVoxelizationTask } from \"./iblShadowsVoxelizationTask\";\r\nimport { Vector4 } from \"core/Maths/math.vector.pure\";\r\nimport { ThinCustomPostProcess } from \"core/PostProcesses/thinCustomPostProcess\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\nimport { FrameGraphTask } from \"../../../frameGraphTask\";\r\n\r\n/**\r\n * Task used to temporally accumulate IBL shadows.\r\n * @internal\r\n */\r\nexport class FrameGraphIblShadowsAccumulationTask extends FrameGraphTask {\r\n public sourceTexture?: FrameGraphTextureHandle;\r\n public velocityTexture?: FrameGraphTextureHandle;\r\n public positionTexture?: FrameGraphTextureHandle;\r\n\r\n private _remanence = 0.75;\r\n\r\n public get remanence(): number {\r\n return this._remanence;\r\n }\r\n\r\n public set remanence(value: number) {\r\n this._remanence = Math.max(0, Math.min(value, 1));\r\n }\r\n public reset = true;\r\n public isMoving = false;\r\n public voxelGridSize = 1;\r\n /** Voxelization task providing the runtime voxelGridSize used by the accumulation shader. */\r\n public voxelizationTask?: FrameGraphIblShadowsVoxelizationTask;\r\n\r\n protected _accumulationHistoryTexture?: FrameGraphTextureHandle;\r\n protected _positionHistoryTexture?: FrameGraphTextureHandle;\r\n\r\n public readonly outputTexture: FrameGraphTextureHandle;\r\n\r\n public readonly postProcess: ThinCustomPostProcess;\r\n protected readonly _postProcessDrawWrapper: DrawWrapper;\r\n protected readonly _accumulationParams = new Vector4(0, 0, 0, 0);\r\n\r\n constructor(name: string, frameGraph: FrameGraph) {\r\n super(name, frameGraph);\r\n\r\n this.postProcess = new ThinCustomPostProcess(name, frameGraph.engine, {\r\n fragmentShader: \"iblShadowAccumulation\",\r\n uniforms: [\"accumulationParameters\"],\r\n samplers: [\"spatialBlurSampler\", \"oldAccumulationSampler\", \"prevPositionSampler\", \"motionSampler\", \"positionSampler\"],\r\n shaderLanguage: frameGraph.engine.isWebGPU ? ShaderLanguage.WGSL : ShaderLanguage.GLSL,\r\n });\r\n this._postProcessDrawWrapper = this.postProcess.drawWrapper;\r\n\r\n this.outputTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n }\r\n\r\n public override getClassName(): string {\r\n return \"FrameGraphIblShadowsAccumulationTask\";\r\n }\r\n\r\n // eslint-disable-next-line @typescript-eslint/promise-function-async, no-restricted-syntax\r\n public override initAsync(): Promise<unknown> {\r\n if (this._frameGraph.engine.isWebGPU) {\r\n return import(\"../../../../ShadersWGSL/iblShadowAccumulation.fragment\");\r\n }\r\n\r\n return import(\"../../../../Shaders/iblShadowAccumulation.fragment\");\r\n }\r\n\r\n public override isReady(): boolean {\r\n return this.postProcess.isReady();\r\n }\r\n\r\n public override record() {\r\n if (this.sourceTexture === undefined || this.velocityTexture === undefined || this.positionTexture === undefined) {\r\n throw new Error(`FrameGraphIblShadowsAccumulationTask ${this.name}: sourceTexture, velocityTexture and positionTexture are required`);\r\n }\r\n\r\n const textureManager = this._frameGraph.textureManager;\r\n const outputSize = textureManager.getTextureAbsoluteDimensions(this.sourceTexture);\r\n const positionSize = textureManager.getTextureAbsoluteDimensions(this.positionTexture);\r\n\r\n const outputCreationOptions: FrameGraphTextureCreationOptions = {\r\n size: outputSize,\r\n sizeIsPercentage: false,\r\n isHistoryTexture: false,\r\n options: {\r\n createMipMaps: false,\r\n samples: 1,\r\n types: [Constants.TEXTURETYPE_HALF_FLOAT],\r\n formats: [Constants.TEXTUREFORMAT_RGBA],\r\n useSRGBBuffers: [false],\r\n creationFlags: [0],\r\n labels: [`${this.name} Output`],\r\n },\r\n };\r\n\r\n textureManager.resolveDanglingHandle(this.outputTexture, undefined, `${this.name} Output`, outputCreationOptions);\r\n\r\n const accumulationHistoryCreationOptions: FrameGraphTextureCreationOptions = {\r\n size: outputSize,\r\n sizeIsPercentage: false,\r\n isHistoryTexture: true,\r\n options: {\r\n createMipMaps: false,\r\n samples: 1,\r\n types: [Constants.TEXTURETYPE_HALF_FLOAT],\r\n formats: [Constants.TEXTUREFORMAT_RGBA],\r\n useSRGBBuffers: [false],\r\n creationFlags: [0],\r\n labels: [`${this.name} History`],\r\n },\r\n };\r\n\r\n const positionHistoryCreationOptions: FrameGraphTextureCreationOptions = {\r\n size: positionSize,\r\n sizeIsPercentage: false,\r\n isHistoryTexture: true,\r\n options: {\r\n createMipMaps: false,\r\n samples: 1,\r\n types: [Constants.TEXTURETYPE_HALF_FLOAT],\r\n formats: [Constants.TEXTUREFORMAT_RGBA],\r\n useSRGBBuffers: [false],\r\n creationFlags: [0],\r\n labels: [`${this.name} Position History`],\r\n },\r\n };\r\n\r\n this._accumulationHistoryTexture = textureManager.createRenderTargetTexture(\r\n `${this.name} Accumulation History`,\r\n accumulationHistoryCreationOptions,\r\n this._accumulationHistoryTexture\r\n );\r\n this._positionHistoryTexture = textureManager.createRenderTargetTexture(`${this.name} Position History`, positionHistoryCreationOptions, this._positionHistoryTexture);\r\n\r\n const pass = this._frameGraph.addRenderPass(this.name);\r\n\r\n pass.addDependencies(this.sourceTexture);\r\n pass.addDependencies(this.velocityTexture);\r\n pass.addDependencies(this.positionTexture);\r\n pass.addDependencies(this._accumulationHistoryTexture);\r\n pass.addDependencies(this._positionHistoryTexture);\r\n // Accumulation writes directly to the history handle (current frame write side)\r\n // so oldAccumulationSampler reads previous-frame data automatically.\r\n // A dedicated copy pass then exposes a stable current-frame outputTexture.\r\n pass.setRenderTarget(this._accumulationHistoryTexture);\r\n pass.setExecuteFunc((context) => {\r\n context.setTextureSamplingMode(this.sourceTexture!, Constants.TEXTURE_NEAREST_SAMPLINGMODE);\r\n context.setTextureSamplingMode(this.velocityTexture!, Constants.TEXTURE_NEAREST_SAMPLINGMODE);\r\n context.setTextureSamplingMode(this.positionTexture!, Constants.TEXTURE_NEAREST_SAMPLINGMODE);\r\n\r\n const remanence = this.isMoving ? this.remanence : 0.99;\r\n this._accumulationParams.set(remanence, this.reset ? 1.0 : 0.0, this.voxelizationTask?.voxelGridSize ?? this.voxelGridSize, 0.0);\r\n\r\n context.applyFullScreenEffect(\r\n this._postProcessDrawWrapper,\r\n () => {\r\n const effect = this._postProcessDrawWrapper.effect!;\r\n\r\n context.bindTextureHandle(effect, \"spatialBlurSampler\", this.sourceTexture!);\r\n context.bindTextureHandle(effect, \"oldAccumulationSampler\", this._accumulationHistoryTexture!);\r\n context.bindTextureHandle(effect, \"prevPositionSampler\", this._positionHistoryTexture!);\r\n context.bindTextureHandle(effect, \"motionSampler\", this.velocityTexture!);\r\n context.bindTextureHandle(effect, \"positionSampler\", this.positionTexture!);\r\n\r\n effect.setVector4(\"accumulationParameters\", this._accumulationParams);\r\n this.postProcess.bind();\r\n },\r\n undefined,\r\n false,\r\n false,\r\n true\r\n );\r\n\r\n this.reset = false;\r\n this.isMoving = false;\r\n });\r\n\r\n const copyPositionToHistoryPass = this._frameGraph.addRenderPass(`${this.name} CopyPositionToHistory`);\r\n\r\n copyPositionToHistoryPass.addDependencies(this.positionTexture);\r\n copyPositionToHistoryPass.setRenderTarget(this._positionHistoryTexture);\r\n copyPositionToHistoryPass.setExecuteFunc((context) => {\r\n context.copyTexture(this.positionTexture!);\r\n });\r\n\r\n const copyAccumulationToOutputPass = this._frameGraph.addRenderPass(`${this.name} CopyAccumulationToOutput`);\r\n\r\n copyAccumulationToOutputPass.addDependencies(this._accumulationHistoryTexture);\r\n copyAccumulationToOutputPass.setRenderTarget(this.outputTexture);\r\n copyAccumulationToOutputPass.setExecuteFunc((context) => {\r\n context.copyTexture(this._accumulationHistoryTexture!);\r\n });\r\n }\r\n\r\n public override dispose(): void {\r\n this.postProcess.dispose();\r\n super.dispose();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"iblShadowsAccumulationTask.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAEnD,OAAO,EAAE,OAAO,EAAE,MAAM,6BAA6B,CAAC;AACtD,OAAO,EAAE,qBAAqB,EAAE,MAAM,0CAA0C,CAAC;AAEjF,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAEzD;;;GAGG;AACH,MAAM,OAAO,oCAAqC,SAAQ,cAAc;IAOpE,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAED,IAAW,SAAS,CAAC,KAAa;QAC9B,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC;IACtD,CAAC;IAgBD,YAAY,IAAY,EAAE,UAAsB;QAC5C,KAAK,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;QAzBpB,eAAU,GAAG,IAAI,CAAC;QASnB,UAAK,GAAG,IAAI,CAAC;QACb,aAAQ,GAAG,KAAK,CAAC;QACjB,kBAAa,GAAG,CAAC,CAAC;QAWN,wBAAmB,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAK7D,IAAI,CAAC,WAAW,GAAG,IAAI,qBAAqB,CAAC,IAAI,EAAE,UAAU,CAAC,MAAM,EAAE;YAClE,cAAc,EAAE,uBAAuB;YACvC,QAAQ,EAAE,CAAC,wBAAwB,CAAC;YACpC,QAAQ,EAAE,CAAC,oBAAoB,EAAE,wBAAwB,EAAE,qBAAqB,EAAE,eAAe,EAAE,iBAAiB,CAAC;YACrH,cAAc,EAAE,UAAU,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,6BAAqB,CAAC,4BAAoB;SACzF,CAAC,CAAC;QACH,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC;QAE5D,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;IAChF,CAAC;IAEe,YAAY;QACxB,OAAO,sCAAsC,CAAC;IAClD,CAAC;IAED,2FAA2F;IAC3E,SAAS;QACrB,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC;YACnC,OAAO,MAAM,CAAC,wDAAwD,CAAC,CAAC;QAC5E,CAAC;QAED,OAAO,MAAM,CAAC,oDAAoD,CAAC,CAAC;IACxE,CAAC;IAEe,OAAO;QACnB,OAAO,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;IACtC,CAAC;IAEe,MAAM;QAClB,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS,IAAI,IAAI,CAAC,eAAe,KAAK,SAAS,EAAE,CAAC;YAC/G,MAAM,IAAI,KAAK,CAAC,wCAAwC,IAAI,CAAC,IAAI,mEAAmE,CAAC,CAAC;QAC1I,CAAC;QAED,MAAM,cAAc,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC;QACvD,MAAM,UAAU,GAAG,cAAc,CAAC,4BAA4B,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACnF,MAAM,YAAY,GAAG,cAAc,CAAC,4BAA4B,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEvF,MAAM,oBAAoB,GAAG;YACzB,aAAa,EAAE,KAAK;YACpB,OAAO,EAAE,CAAC;YACV,OAAO,EAAE,CAAC,SAAS,CAAC,kBAAkB,CAAC;YACvC,cAAc,EAAE,CAAC,KAAK,CAAC;YACvB,aAAa,EAAE,CAAC,CAAC,CAAC;SACrB,CAAC;QAEF,MAAM,qBAAqB,GAAqC;YAC5D,IAAI,EAAE,UAAU;YAChB,gBAAgB,EAAE,KAAK;YACvB,gBAAgB,EAAE,KAAK;YACvB,OAAO,EAAE,EAAE,GAAG,oBAAoB,EAAE,KAAK,EAAE,CAAC,SAAS,CAAC,sBAAsB,CAAC,EAAE,MAAM,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,SAAS,CAAC,EAAE;SACnH,CAAC;QAEF,MAAM,mCAAmC,GAAqC;YAC1E,IAAI,EAAE,UAAU;YAChB,gBAAgB,EAAE,KAAK;YACvB,gBAAgB,EAAE,KAAK;YACvB,OAAO,EAAE,EAAE,GAAG,oBAAoB,EAAE,KAAK,EAAE,CAAC,SAAS,CAAC,sBAAsB,CAAC,EAAE,MAAM,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,wBAAwB,CAAC,EAAE;SAClI,CAAC;QAEF,MAAM,+BAA+B,GAAqC;YACtE,IAAI,EAAE,YAAY;YAClB,gBAAgB,EAAE,KAAK;YACvB,gBAAgB,EAAE,KAAK;YACvB,OAAO,EAAE,EAAE,GAAG,oBAAoB,EAAE,KAAK,EAAE,CAAC,SAAS,CAAC,sBAAsB,CAAC,EAAE,MAAM,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,oBAAoB,CAAC,EAAE;SAC9H,CAAC;QAEF,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,aAAa,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,IAAI,SAAS,EAAE,qBAAqB,CAAC,CAAC;QAElH,IAAI,CAAC,4BAA4B,GAAG,cAAc,CAAC,yBAAyB,CACxE,GAAG,IAAI,CAAC,IAAI,wBAAwB,EACpC,mCAAmC,EACnC,IAAI,CAAC,4BAA4B,CACpC,CAAC;QACF,IAAI,CAAC,wBAAwB,GAAG,cAAc,CAAC,yBAAyB,CAAC,GAAG,IAAI,CAAC,IAAI,oBAAoB,EAAE,+BAA+B,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAE3K,0FAA0F;QAC1F,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEvD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACzC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAC3C,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAC3C,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,4BAA4B,CAAC,CAAC;QACxD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QACpD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACzC,IAAI,CAAC,cAAc,CAAC,CAAC,OAAO,EAAE,EAAE;YAC5B,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,aAAc,EAAE,SAAS,CAAC,4BAA4B,CAAC,CAAC;YAC5F,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAgB,EAAE,SAAS,CAAC,4BAA4B,CAAC,CAAC;YAC9F,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAgB,EAAE,SAAS,CAAC,4BAA4B,CAAC,CAAC;YAE9F,MAAM,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC;YACxD,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,IAAI,CAAC,gBAAgB,EAAE,aAAa,IAAI,IAAI,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;YAEjI,OAAO,CAAC,qBAAqB,CACzB,IAAI,CAAC,uBAAuB,EAC5B,GAAG,EAAE;gBACD,MAAM,MAAM,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAO,CAAC;gBAEpD,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,oBAAoB,EAAE,IAAI,CAAC,aAAc,CAAC,CAAC;gBAC7E,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,wBAAwB,EAAE,IAAI,CAAC,4BAA6B,CAAC,CAAC;gBAChG,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,qBAAqB,EAAE,IAAI,CAAC,wBAAyB,CAAC,CAAC;gBACzF,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,eAAe,EAAE,IAAI,CAAC,eAAgB,CAAC,CAAC;gBAC1E,OAAO,CAAC,iBAAiB,CAAC,MAAM,EAAE,iBAAiB,EAAE,IAAI,CAAC,eAAgB,CAAC,CAAC;gBAE5E,MAAM,CAAC,UAAU,CAAC,wBAAwB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;gBACtE,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC;YAC5B,CAAC,EACD,SAAS,EACT,KAAK,EACL,KAAK,EACL,IAAI,CACP,CAAC;YAEF,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YACnB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QAC1B,CAAC,CAAC,CAAC;QAEH,sFAAsF;QACtF,2EAA2E;QAC3E,MAAM,0BAA0B,GAAG,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,GAAG,IAAI,CAAC,IAAI,yBAAyB,CAAC,CAAC;QAEzG,0BAA0B,CAAC,eAAe,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACjE,0BAA0B,CAAC,eAAe,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC1E,0BAA0B,CAAC,cAAc,CAAC,CAAC,OAAO,EAAE,EAAE;YAClD,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,eAAgB,CAAC,CAAC;QAC/C,CAAC,CAAC,CAAC;QAEH,wFAAwF;QACxF,8EAA8E;QAC9E,MAAM,8BAA8B,GAAG,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,GAAG,IAAI,CAAC,IAAI,6BAA6B,CAAC,CAAC;QAEjH,8BAA8B,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACnE,8BAA8B,CAAC,eAAe,CAAC,IAAI,CAAC,4BAA4B,CAAC,CAAC;QAClF,8BAA8B,CAAC,cAAc,CAAC,CAAC,OAAO,EAAE,EAAE;YACtD,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAC5C,CAAC,CAAC,CAAC;QAEH,iEAAiE;QACjE,gFAAgF;QAChF,2EAA2E;QAC3E,mDAAmD;QACnD,MAAM,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,GAAG,IAAI,CAAC,IAAI,SAAS,CAAC,CAAC;QAE/E,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACrD,gBAAgB,CAAC,cAAc,CAAC,CAAC,QAAQ,EAAE,EAAE,GAAE,CAAC,CAAC,CAAC;IACtD,CAAC;IAEe,OAAO;QACnB,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;QAC3B,KAAK,CAAC,OAAO,EAAE,CAAC;IACpB,CAAC;CACJ","sourcesContent":["import { type DrawWrapper, type FrameGraph, type FrameGraphTextureCreationOptions, type FrameGraphTextureHandle } from \"core/index\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { type FrameGraphIblShadowsVoxelizationTask } from \"./iblShadowsVoxelizationTask\";\r\nimport { Vector4 } from \"core/Maths/math.vector.pure\";\r\nimport { ThinCustomPostProcess } from \"core/PostProcesses/thinCustomPostProcess\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\nimport { FrameGraphTask } from \"../../../frameGraphTask\";\r\n\r\n/**\r\n * Task used to temporally accumulate IBL shadows.\r\n * @internal\r\n */\r\nexport class FrameGraphIblShadowsAccumulationTask extends FrameGraphTask {\r\n public sourceTexture?: FrameGraphTextureHandle;\r\n public velocityTexture?: FrameGraphTextureHandle;\r\n public positionTexture?: FrameGraphTextureHandle;\r\n\r\n private _remanence = 0.75;\r\n\r\n public get remanence(): number {\r\n return this._remanence;\r\n }\r\n\r\n public set remanence(value: number) {\r\n this._remanence = Math.max(0, Math.min(value, 1));\r\n }\r\n public reset = true;\r\n public isMoving = false;\r\n public voxelGridSize = 1;\r\n /** Voxelization task providing the runtime voxelGridSize used by the accumulation shader. */\r\n public voxelizationTask?: FrameGraphIblShadowsVoxelizationTask;\r\n\r\n protected _previousAccumulationTexture?: FrameGraphTextureHandle;\r\n protected _previousPositionTexture?: FrameGraphTextureHandle;\r\n\r\n public readonly outputTexture: FrameGraphTextureHandle;\r\n\r\n public readonly postProcess: ThinCustomPostProcess;\r\n protected readonly _postProcessDrawWrapper: DrawWrapper;\r\n protected readonly _accumulationParams = new Vector4(0, 0, 0, 0);\r\n\r\n constructor(name: string, frameGraph: FrameGraph) {\r\n super(name, frameGraph);\r\n\r\n this.postProcess = new ThinCustomPostProcess(name, frameGraph.engine, {\r\n fragmentShader: \"iblShadowAccumulation\",\r\n uniforms: [\"accumulationParameters\"],\r\n samplers: [\"spatialBlurSampler\", \"oldAccumulationSampler\", \"prevPositionSampler\", \"motionSampler\", \"positionSampler\"],\r\n shaderLanguage: frameGraph.engine.isWebGPU ? ShaderLanguage.WGSL : ShaderLanguage.GLSL,\r\n });\r\n this._postProcessDrawWrapper = this.postProcess.drawWrapper;\r\n\r\n this.outputTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n }\r\n\r\n public override getClassName(): string {\r\n return \"FrameGraphIblShadowsAccumulationTask\";\r\n }\r\n\r\n // eslint-disable-next-line @typescript-eslint/promise-function-async, no-restricted-syntax\r\n public override initAsync(): Promise<unknown> {\r\n if (this._frameGraph.engine.isWebGPU) {\r\n return import(\"../../../../ShadersWGSL/iblShadowAccumulation.fragment\");\r\n }\r\n\r\n return import(\"../../../../Shaders/iblShadowAccumulation.fragment\");\r\n }\r\n\r\n public override isReady(): boolean {\r\n return this.postProcess.isReady();\r\n }\r\n\r\n public override record() {\r\n if (this.sourceTexture === undefined || this.velocityTexture === undefined || this.positionTexture === undefined) {\r\n throw new Error(`FrameGraphIblShadowsAccumulationTask ${this.name}: sourceTexture, velocityTexture and positionTexture are required`);\r\n }\r\n\r\n const textureManager = this._frameGraph.textureManager;\r\n const outputSize = textureManager.getTextureAbsoluteDimensions(this.sourceTexture);\r\n const positionSize = textureManager.getTextureAbsoluteDimensions(this.positionTexture);\r\n\r\n const sharedTextureOptions = {\r\n createMipMaps: false,\r\n samples: 1,\r\n formats: [Constants.TEXTUREFORMAT_RGBA],\r\n useSRGBBuffers: [false],\r\n creationFlags: [0],\r\n };\r\n\r\n const outputCreationOptions: FrameGraphTextureCreationOptions = {\r\n size: outputSize,\r\n sizeIsPercentage: false,\r\n isHistoryTexture: false,\r\n options: { ...sharedTextureOptions, types: [Constants.TEXTURETYPE_HALF_FLOAT], labels: [`${this.name} Output`] },\r\n };\r\n\r\n const previousAccumulationCreationOptions: FrameGraphTextureCreationOptions = {\r\n size: outputSize,\r\n sizeIsPercentage: false,\r\n isHistoryTexture: false,\r\n options: { ...sharedTextureOptions, types: [Constants.TEXTURETYPE_HALF_FLOAT], labels: [`${this.name} Previous Accumulation`] },\r\n };\r\n\r\n const previousPositionCreationOptions: FrameGraphTextureCreationOptions = {\r\n size: positionSize,\r\n sizeIsPercentage: false,\r\n isHistoryTexture: false,\r\n options: { ...sharedTextureOptions, types: [Constants.TEXTURETYPE_HALF_FLOAT], labels: [`${this.name} Previous Position`] },\r\n };\r\n\r\n textureManager.resolveDanglingHandle(this.outputTexture, undefined, `${this.name} Output`, outputCreationOptions);\r\n\r\n this._previousAccumulationTexture = textureManager.createRenderTargetTexture(\r\n `${this.name} Previous Accumulation`,\r\n previousAccumulationCreationOptions,\r\n this._previousAccumulationTexture\r\n );\r\n this._previousPositionTexture = textureManager.createRenderTargetTexture(`${this.name} Previous Position`, previousPositionCreationOptions, this._previousPositionTexture);\r\n\r\n // Pass 1: Accumulate into outputTexture, sampling last frame's accumulation and position.\r\n const pass = this._frameGraph.addRenderPass(this.name);\r\n\r\n pass.addDependencies(this.sourceTexture);\r\n pass.addDependencies(this.velocityTexture);\r\n pass.addDependencies(this.positionTexture);\r\n pass.addDependencies(this._previousAccumulationTexture);\r\n pass.addDependencies(this._previousPositionTexture);\r\n pass.setRenderTarget(this.outputTexture);\r\n pass.setExecuteFunc((context) => {\r\n context.setTextureSamplingMode(this.sourceTexture!, Constants.TEXTURE_NEAREST_SAMPLINGMODE);\r\n context.setTextureSamplingMode(this.velocityTexture!, Constants.TEXTURE_NEAREST_SAMPLINGMODE);\r\n context.setTextureSamplingMode(this.positionTexture!, Constants.TEXTURE_NEAREST_SAMPLINGMODE);\r\n\r\n const remanence = this.isMoving ? this.remanence : 0.99;\r\n this._accumulationParams.set(remanence, this.reset ? 1.0 : 0.0, this.voxelizationTask?.voxelGridSize ?? this.voxelGridSize, 0.0);\r\n\r\n context.applyFullScreenEffect(\r\n this._postProcessDrawWrapper,\r\n () => {\r\n const effect = this._postProcessDrawWrapper.effect!;\r\n\r\n context.bindTextureHandle(effect, \"spatialBlurSampler\", this.sourceTexture!);\r\n context.bindTextureHandle(effect, \"oldAccumulationSampler\", this._previousAccumulationTexture!);\r\n context.bindTextureHandle(effect, \"prevPositionSampler\", this._previousPositionTexture!);\r\n context.bindTextureHandle(effect, \"motionSampler\", this.velocityTexture!);\r\n context.bindTextureHandle(effect, \"positionSampler\", this.positionTexture!);\r\n\r\n effect.setVector4(\"accumulationParameters\", this._accumulationParams);\r\n this.postProcess.bind();\r\n },\r\n undefined,\r\n false,\r\n false,\r\n true\r\n );\r\n\r\n this.reset = false;\r\n this.isMoving = false;\r\n });\r\n\r\n // Pass 2: Copy the current frame's world-position into previousPositionTexture so the\r\n // next frame's accumulation pass can use it as \"previous frame positions\".\r\n const copyPositionToPreviousPass = this._frameGraph.addRenderPass(`${this.name} CopyPositionToPrevious`);\r\n\r\n copyPositionToPreviousPass.addDependencies(this.positionTexture);\r\n copyPositionToPreviousPass.setRenderTarget(this._previousPositionTexture);\r\n copyPositionToPreviousPass.setExecuteFunc((context) => {\r\n context.copyTexture(this.positionTexture!);\r\n });\r\n\r\n // Pass 3: Copy the current frame's accumulation result into previousAccumulationTexture\r\n // so the next frame's accumulation pass can use it as oldAccumulationSampler.\r\n const copyAccumulationToPreviousPass = this._frameGraph.addRenderPass(`${this.name} CopyAccumulationToPrevious`);\r\n\r\n copyAccumulationToPreviousPass.addDependencies(this.outputTexture);\r\n copyAccumulationToPreviousPass.setRenderTarget(this._previousAccumulationTexture);\r\n copyAccumulationToPreviousPass.setExecuteFunc((context) => {\r\n context.copyTexture(this.outputTexture);\r\n });\r\n\r\n // Pass 4 (marker): empty execute, render target = outputTexture.\r\n // Ensures _checkTask sees outputTexture as the task's last enabled-pass output,\r\n // matching the disabled path. No render pass encoder is opened because the\r\n // execute function never calls _applyRenderTarget.\r\n const outputMarkerPass = this._frameGraph.addRenderPass(`${this.name} Output`);\r\n\r\n outputMarkerPass.setRenderTarget(this.outputTexture);\r\n outputMarkerPass.setExecuteFunc((_context) => {});\r\n }\r\n\r\n public override dispose(): void {\r\n this.postProcess.dispose();\r\n super.dispose();\r\n }\r\n}\r\n"]}
@@ -1,2 +1 @@
1
1
  export * from "./iblShadowsRendererTask.pure.js";
2
- import "../../../Rendering/iblCdfGeneratorSceneComponent.js";
@@ -1,3 +1,2 @@
1
1
  export * from "./iblShadowsRendererTask.pure.js";
2
- import "../../../Rendering/iblCdfGeneratorSceneComponent.js";
3
2
  //# sourceMappingURL=iblShadowsRendererTask.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"iblShadowsRendererTask.js","sourceRoot":"","sources":["../../../../../../dev/core/src/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.ts"],"names":[],"mappings":"AAAA,cAAc,+BAA+B,CAAC;AAE9C,OAAO,kDAAkD,CAAC","sourcesContent":["export * from \"./iblShadowsRendererTask.pure\";\n\nimport \"../../../Rendering/iblCdfGeneratorSceneComponent\";\n"]}
1
+ {"version":3,"file":"iblShadowsRendererTask.js","sourceRoot":"","sources":["../../../../../../dev/core/src/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.ts"],"names":[],"mappings":"AAAA,cAAc,+BAA+B,CAAC","sourcesContent":["export * from \"./iblShadowsRendererTask.pure\";\n"]}
@@ -184,7 +184,6 @@ export declare class FrameGraphIblShadowsRendererTask extends FrameGraphTask {
184
184
  removeShadowCastingMesh(mesh: Mesh | Mesh[]): void;
185
185
  /** Clears all shadow-casting meshes from the voxelization object list. */
186
186
  clearShadowCastingMeshes(): void;
187
- private _initAsyncCancel;
188
187
  initAsync(): Promise<unknown>;
189
188
  isReady(): boolean;
190
189
  /**
@@ -12,8 +12,9 @@ import { Texture } from "../../../Materials/Textures/texture.pure.js";
12
12
  import { CubeTexture } from "../../../Materials/Textures/cubeTexture.pure.js";
13
13
  import { Tools } from "../../../Misc/tools.pure.js";
14
14
  import { Observable } from "../../../Misc/observable.pure.js";
15
+ import { IblCdfGenerator } from "../../../Rendering/iblCdfGenerator.js";
16
+ import { RegisterIblCdfGeneratorSceneComponent } from "../../../Rendering/iblCdfGeneratorSceneComponent.pure.js";
15
17
  import { FrameGraphTask } from "../../frameGraphTask.js";
16
- import { _RetryWithInterval } from "../../../Misc/timingTools.js";
17
18
  /**
18
19
  * Composite task that owns the individual IBL shadows frame graph tasks.
19
20
  * The frame graph remains flat internally, but this task groups the pipeline
@@ -333,23 +334,16 @@ export class FrameGraphIblShadowsRendererTask extends FrameGraphTask {
333
334
  const objectMeshes = this._voxelizationTask.objectList.meshes;
334
335
  objectMeshes.length = 0;
335
336
  }
337
+ // ------ Framework overrides ------
336
338
  // eslint-disable-next-line @typescript-eslint/promise-function-async, no-restricted-syntax
337
339
  initAsync() {
338
340
  this._frameGraph.scene.enableIblCdfGenerator();
339
- return new Promise((resolve, reject) => {
340
- this._initAsyncCancel = _RetryWithInterval(() => this._tryEnableShadowsTasks(), () => {
341
- this._initAsyncCancel = null;
342
- resolve();
343
- }, (err, isTimeout) => {
344
- this._initAsyncCancel = null;
345
- if (isTimeout) {
346
- reject(new Error(`FrameGraphIblShadowsRendererTask "${this.name}": timed out waiting for shadow dependencies to be ready.`));
347
- }
348
- else {
349
- reject(new Error(err));
350
- }
351
- }, 16, 10000);
352
- });
341
+ // Don't poll for shadow dependencies here. _tryEnableShadowsTasks() is called
342
+ // in record() (where it imports a placeholder ICDF if the real one isn't ready yet,
343
+ // preventing any "handle not found" errors) and by _beforeRenderDependencyObserver
344
+ // on every frame. Shadows enable automatically once the CDF, environment texture,
345
+ // and blue-noise texture are all ready — no timeout involved.git pu
346
+ return Promise.resolve();
353
347
  }
354
348
  isReady() {
355
349
  return this._voxelizationTask.isReady() && this._tracingTask.isReady() && this._spatialBlurTask.isReady() && this._accumulationTask.isReady();
@@ -385,8 +379,6 @@ export class FrameGraphIblShadowsRendererTask extends FrameGraphTask {
385
379
  * Disposes the task and owned resources.
386
380
  */
387
381
  dispose() {
388
- this._initAsyncCancel?.();
389
- this._initAsyncCancel = null;
390
382
  this._disposeObservers();
391
383
  this._voxelizationTask.dispose();
392
384
  this._tracingTask.dispose();
@@ -420,11 +412,10 @@ export class FrameGraphIblShadowsRendererTask extends FrameGraphTask {
420
412
  this._blueNoiseLoadObserver = null;
421
413
  this._texturesAllocatedObserver = null;
422
414
  this._voxelizationCompleteObserver = null;
423
- // ------ Framework overrides ------
424
- this._initAsyncCancel = null;
425
415
  this._onEnvironmentTextureLoaded = () => {
426
416
  this._tryEnableShadowsTasks();
427
417
  };
418
+ RegisterIblCdfGeneratorSceneComponent(IblCdfGenerator);
428
419
  this._voxelizationTask = new FrameGraphIblShadowsVoxelizationTask(`${name} Voxelization`, frameGraph);
429
420
  this._tracingTask = new FrameGraphIblShadowsTracingTask(`${name} Tracing`, frameGraph);
430
421
  this._tracingTask.voxelGridTexture = this._voxelizationTask.outputVoxelGridTexture;
@@ -559,27 +550,67 @@ export class FrameGraphIblShadowsRendererTask extends FrameGraphTask {
559
550
  const icdfTexture = scene.iblCdfGenerator?.getIcdfTexture().getInternalTexture();
560
551
  const environmentTexture = this._getEnvironmentTextureInternal();
561
552
  const blueNoiseInternalTexture = this._blueNoiseTexture.getInternalTexture();
562
- if (!icdfTexture?.isReady || icdfTexture.width === 1 || !environmentTexture?.isReady || !blueNoiseInternalTexture?.isReady) {
563
- if (this._dependenciesResolved) {
564
- this._dependenciesResolved = false;
565
- this._applyMaterialPluginParameters();
566
- }
567
- return false;
568
- }
553
+ // Always import whatever textures are currently available so that their handles
554
+ // remain valid in the texture manager across rebuilds. After a frameGraph.clear()
555
+ // all texture entries are wiped — without this, stale handles left in the tracing
556
+ // task would cause _computeTextureLifespan to throw "texture handle not found"
557
+ // even when CDF generation is still in progress. Importing the 1×1 placeholder
558
+ // ICDF (returned by getIcdfTexture() when real generation hasn't completed) is
559
+ // harmless: _dependenciesResolved stays false, the tracing execute function clears
560
+ // to white, and the real texture is swapped in the moment CDF is ready.
569
561
  const icdfChanged = this._lastImportedIcdfTexture !== icdfTexture;
570
- const environmentChanged = this._lastImportedEnvironmentTexture !== environmentTexture;
571
- const blueNoiseChanged = this._lastImportedBlueNoiseTexture !== blueNoiseInternalTexture;
572
- if (icdfChanged) {
562
+ if (icdfChanged && icdfTexture) {
573
563
  this._tracingTask.icdfTexture = this._frameGraph.textureManager.importTexture(`ICDF Texture`, icdfTexture, this._tracingTask.icdfTexture);
574
564
  this._lastImportedIcdfTexture = icdfTexture;
575
565
  }
576
- if (environmentChanged) {
577
- this._tracingTask.environmentTexture = this._frameGraph.textureManager.importTexture(`Environment Texture`, environmentTexture, this._tracingTask.environmentTexture);
578
- this._lastImportedEnvironmentTexture = environmentTexture;
566
+ const environmentChanged = this._lastImportedEnvironmentTexture !== environmentTexture;
567
+ if (environmentChanged || !environmentTexture) {
568
+ if (environmentTexture) {
569
+ this._tracingTask.environmentTexture = this._frameGraph.textureManager.importTexture(`Environment Texture`, environmentTexture, this._tracingTask.environmentTexture);
570
+ this._lastImportedEnvironmentTexture = environmentTexture;
571
+ }
572
+ else {
573
+ // No environment texture (null or not yet ready) — clear any stale handle so
574
+ // it is not added to pass dependencies where _computeTextureLifespan would
575
+ // fail to find it. This happens when a new IBL is dragged in: the environment
576
+ // texture temporarily returns null from _getEnvironmentTextureInternal() while
577
+ // it is still loading, but _lastImportedEnvironmentTexture was reset to null in
578
+ // record(), so environmentChanged is false and the old stale handle is never
579
+ // cleared — unless we add the || !environmentTexture guard here.
580
+ this._tracingTask.environmentTexture = undefined;
581
+ this._lastImportedEnvironmentTexture = null;
582
+ }
583
+ }
584
+ const blueNoiseChanged = this._lastImportedBlueNoiseTexture !== blueNoiseInternalTexture;
585
+ if (blueNoiseChanged || !blueNoiseInternalTexture) {
586
+ if (blueNoiseInternalTexture) {
587
+ this._tracingTask.blueNoiseTexture = this._frameGraph.textureManager.importTexture(`Blue Noise Texture`, blueNoiseInternalTexture, this._tracingTask.blueNoiseTexture);
588
+ this._lastImportedBlueNoiseTexture = blueNoiseInternalTexture;
589
+ }
590
+ else {
591
+ // Same null-guard as environment above.
592
+ this._tracingTask.blueNoiseTexture = undefined;
593
+ this._lastImportedBlueNoiseTexture = null;
594
+ }
579
595
  }
580
- if (blueNoiseChanged) {
581
- this._tracingTask.blueNoiseTexture = this._frameGraph.textureManager.importTexture(`Blue Noise Texture`, blueNoiseInternalTexture, this._tracingTask.blueNoiseTexture);
582
- this._lastImportedBlueNoiseTexture = blueNoiseInternalTexture;
596
+ // Only mark dependencies as resolved when all textures are genuinely ready.
597
+ //
598
+ // Use IblCdfGenerator.isReady() rather than icdfTexture?.isReady (the raw
599
+ // InternalTexture property). For a ProceduralTexture render target, InternalTexture
600
+ // .isReady can remain false after onGeneratedObservable fires — it reflects GPU
601
+ // texture object creation state, not whether the ICDF effect has been compiled and
602
+ // the texture has been rendered. IblCdfGenerator.isReady() checks _icdfPT.isReady()
603
+ // (ProceduralTexture readiness = effect compiled AND rendered at least once) plus all
604
+ // intermediate CDF textures. Without this, _dependenciesResolved never flips to true
605
+ // when a new model is loaded (the CDF regenerates but isReady stays false), so the
606
+ // IBLShadowsPluginMaterial plugin is never enabled on any material.
607
+ const cdfReady = scene.iblCdfGenerator?.isReady() ?? false;
608
+ const ready = cdfReady && !!environmentTexture?.isReady && !!blueNoiseInternalTexture?.isReady;
609
+ if (!ready) {
610
+ if (this._dependenciesResolved) {
611
+ this._dependenciesResolved = false;
612
+ }
613
+ return false;
583
614
  }
584
615
  if (!this._dependenciesResolved) {
585
616
  this._dependenciesResolved = true;