@onerjs/core 8.53.4 → 8.53.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animationGroup.d.ts +0 -1
- package/Animations/animationGroup.js +0 -1
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/animationGroup.pure.js +2 -0
- package/Animations/animationGroup.pure.js.map +1 -1
- package/Animations/runtimeAnimation.js +11 -0
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/audioSceneComponent.pure.js +1 -1
- package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
- package/AudioV2/abstractAudio/abstractSound.js +7 -2
- package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
- package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
- package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
- package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
- package/AudioV2/abstractAudio/staticSound.js +17 -1
- package/AudioV2/abstractAudio/staticSound.js.map +1 -1
- package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
- package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
- package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
- package/AudioV2/abstractAudio/streamingSound.js +9 -1
- package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
- package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
- package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
- package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
- package/Bones/bone.pure.js +3 -3
- package/Buffers/buffer.pure.js +0 -12
- package/Buffers/buffer.pure.js.map +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
- package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js +239 -203
- package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
- package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
- package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
- package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
- package/Cameras/VR/vrExperienceHelper.js +0 -2
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
- package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
- package/Cameras/arcRotateCamera.pure.js +1559 -1479
- package/Cameras/arcRotateCamera.pure.js.map +1 -1
- package/Cameras/camera.pure.js +1225 -1178
- package/Cameras/camera.pure.js.map +1 -1
- package/Cameras/flyCamera.pure.js +369 -351
- package/Cameras/flyCamera.pure.js.map +1 -1
- package/Cameras/followCamera.pure.js +229 -192
- package/Cameras/followCamera.pure.js.map +1 -1
- package/Cameras/freeCamera.pure.js +373 -351
- package/Cameras/freeCamera.pure.js.map +1 -1
- package/Cameras/geospatialCamera.pure.d.ts +30 -7
- package/Cameras/geospatialCamera.pure.js +502 -457
- package/Cameras/geospatialCamera.pure.js.map +1 -1
- package/Cameras/geospatialCameraMovement.js +2 -2
- package/Cameras/geospatialCameraMovement.js.map +1 -1
- package/Cameras/targetCamera.pure.d.ts +7 -0
- package/Cameras/targetCamera.pure.js +550 -509
- package/Cameras/targetCamera.pure.js.map +1 -1
- package/Cameras/universalCamera.pure.js +98 -85
- package/Cameras/universalCamera.pure.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +111 -4
- package/Collisions/gpuPicker.js +696 -119
- package/Collisions/gpuPicker.js.map +1 -1
- package/Compute/computeShader.pure.js +372 -355
- package/Compute/computeShader.pure.js.map +1 -1
- package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
- package/Decorators/nodeDecorator.d.ts +11 -1
- package/Decorators/nodeDecorator.js +43 -6
- package/Decorators/nodeDecorator.js.map +1 -1
- package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
- package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
- package/Engines/Native/nativeHelpers.js +15 -0
- package/Engines/Native/nativeHelpers.js.map +1 -1
- package/Engines/Native/nativeInterfaces.d.ts +7 -2
- package/Engines/Native/nativeInterfaces.js.map +1 -1
- package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
- package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
- package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
- package/Engines/Processors/shaderProcessor.js +5 -3
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
- package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
- package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
- package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
- package/Engines/abstractEngine.functions.d.ts +8 -2
- package/Engines/abstractEngine.functions.js +12 -4
- package/Engines/abstractEngine.functions.js.map +1 -1
- package/Engines/abstractEngine.pure.d.ts +20 -1
- package/Engines/abstractEngine.pure.js +21 -134
- package/Engines/abstractEngine.pure.js.map +1 -1
- package/Engines/engine.d.ts +208 -0
- package/Engines/engine.pure.js +0 -15
- package/Engines/engine.pure.js.map +1 -1
- package/Engines/nullEngine.pure.d.ts +66 -0
- package/Engines/nullEngine.pure.js +97 -0
- package/Engines/nullEngine.pure.js.map +1 -1
- package/Engines/thinEngine.pure.d.ts +0 -13
- package/Engines/thinEngine.pure.js +4 -23
- package/Engines/thinEngine.pure.js.map +1 -1
- package/Engines/thinNativeEngine.d.ts +0 -1
- package/Engines/thinNativeEngine.js +0 -1
- package/Engines/thinNativeEngine.js.map +1 -1
- package/Engines/thinNativeEngine.pure.d.ts +27 -0
- package/Engines/thinNativeEngine.pure.js +383 -17
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +1 -0
- package/Engines/webgpuEngine.js +1 -0
- package/Engines/webgpuEngine.js.map +1 -1
- package/Engines/webgpuEngine.pure.d.ts +9 -0
- package/Engines/webgpuEngine.pure.js +7 -0
- package/Engines/webgpuEngine.pure.js.map +1 -1
- package/FlowGraph/flowGraph.js +9 -0
- package/FlowGraph/flowGraph.js.map +1 -1
- package/FlowGraph/flowGraphContext.js +597 -584
- package/FlowGraph/flowGraphContext.js.map +1 -1
- package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
- package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
- package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
- package/FlowGraph/serialization.d.ts +11 -0
- package/FlowGraph/serialization.js +11 -1
- package/FlowGraph/serialization.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
- package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
- package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
- package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
- package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
- package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
- package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
- package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
- package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
- package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
- package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
- package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.js +715 -693
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
- package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
- package/Helpers/environmentHelper.js +2 -2
- package/Helpers/environmentHelper.js.map +1 -1
- package/Layers/effectLayer.js +529 -519
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/glowLayer.pure.js +428 -413
- package/Layers/glowLayer.pure.js.map +1 -1
- package/Layers/highlightLayer.pure.js +473 -458
- package/Layers/highlightLayer.pure.js.map +1 -1
- package/Layers/selectionOutlineLayer.pure.js +360 -345
- package/Layers/selectionOutlineLayer.pure.js.map +1 -1
- package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
- package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
- package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +6 -1
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/areaLight.pure.js +61 -39
- package/Lights/areaLight.pure.js.map +1 -1
- package/Lights/directionalLight.pure.js +308 -284
- package/Lights/directionalLight.pure.js.map +1 -1
- package/Lights/hemisphericLight.pure.js +123 -104
- package/Lights/hemisphericLight.pure.js.map +1 -1
- package/Lights/light.d.ts +5 -3
- package/Lights/light.js +869 -827
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.pure.js +185 -174
- package/Lights/pointLight.pure.js.map +1 -1
- package/Lights/rectAreaLight.pure.d.ts +17 -0
- package/Lights/rectAreaLight.pure.js +238 -159
- package/Lights/rectAreaLight.pure.js.map +1 -1
- package/Lights/shadowLight.js +280 -268
- package/Lights/shadowLight.js.map +1 -1
- package/Lights/spotLight.pure.js +460 -427
- package/Lights/spotLight.pure.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
- package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
- package/Loading/sceneLoader.d.ts +5 -1
- package/Loading/sceneLoader.js +299 -402
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
- package/Materials/Background/backgroundMaterial.pure.js +949 -794
- package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
- package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js +302 -289
- package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js +1327 -1272
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js +352 -337
- package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.pure.js +297 -277
- package/Materials/Node/Blocks/PBR/refractionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.pure.js +146 -131
- package/Materials/Node/Blocks/PBR/sheenBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js +158 -145
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.pure.js +92 -77
- package/Materials/Node/Blocks/clampBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.pure.js +145 -132
- package/Materials/Node/Blocks/cloudBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.pure.js +182 -169
- package/Materials/Node/Blocks/conditionalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.pure.js +259 -246
- package/Materials/Node/Blocks/curveBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/debugBlock.pure.js +119 -106
- package/Materials/Node/Blocks/debugBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/loopBlock.pure.js +123 -110
- package/Materials/Node/Blocks/loopBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js +185 -172
- package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.pure.js +127 -112
- package/Materials/Node/Blocks/remapBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.pure.js +196 -185
- package/Materials/Node/Blocks/transformBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.pure.js +451 -438
- package/Materials/Node/Blocks/triPlanarBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.pure.js +184 -171
- package/Materials/Node/Blocks/trigonometryBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.pure.js +97 -84
- package/Materials/Node/Blocks/waveBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js +276 -263
- package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js.map +1 -1
- package/Materials/Node/nodeMaterial.pure.js +1765 -1737
- package/Materials/Node/nodeMaterial.pure.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.d.ts +3 -3
- package/Materials/PBR/openpbrMaterial.pure.d.ts +102 -102
- package/Materials/PBR/openpbrMaterial.pure.js +3115 -2243
- package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +3 -3
- package/Materials/PBR/pbrAnisotropicConfiguration.js +255 -227
- package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.d.ts +9 -9
- package/Materials/PBR/pbrBRDFConfiguration.js +203 -155
- package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.pure.d.ts +1 -1
- package/Materials/PBR/pbrBaseMaterial.pure.js +1751 -1736
- package/Materials/PBR/pbrBaseMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +13 -13
- package/Materials/PBR/pbrBaseSimpleMaterial.js +205 -117
- package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
- package/Materials/PBR/pbrClearCoatConfiguration.d.ts +9 -9
- package/Materials/PBR/pbrClearCoatConfiguration.js +464 -406
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrIridescenceConfiguration.d.ts +3 -3
- package/Materials/PBR/pbrIridescenceConfiguration.js +271 -239
- package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
- package/Materials/PBR/pbrMaterial.pure.d.ts +66 -66
- package/Materials/PBR/pbrMaterial.pure.js +1041 -685
- package/Materials/PBR/pbrMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.d.ts +5 -5
- package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js +176 -115
- package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.d.ts +7 -7
- package/Materials/PBR/pbrSheenConfiguration.js +314 -270
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.d.ts +5 -5
- package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js +172 -117
- package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +16 -16
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +864 -764
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/HTML/htmlInCanvasPolyfill.d.ts +43 -0
- package/Materials/Textures/HTML/htmlInCanvasPolyfill.js +64 -0
- package/Materials/Textures/HTML/htmlInCanvasPolyfill.js.map +1 -0
- package/Materials/Textures/HTML/htmlInteractionManager.d.ts +69 -0
- package/Materials/Textures/HTML/htmlInteractionManager.js +130 -0
- package/Materials/Textures/HTML/htmlInteractionManager.js.map +1 -0
- package/Materials/Textures/HTML/htmlRaycastInteractionManager.d.ts +84 -0
- package/Materials/Textures/HTML/htmlRaycastInteractionManager.js +246 -0
- package/Materials/Textures/HTML/htmlRaycastInteractionManager.js.map +1 -0
- package/Materials/Textures/HTML/htmlTexture.d.ts +148 -0
- package/Materials/Textures/HTML/htmlTexture.js +455 -0
- package/Materials/Textures/HTML/htmlTexture.js.map +1 -0
- package/Materials/Textures/HTML/index.d.ts +4 -0
- package/Materials/Textures/HTML/index.js +5 -0
- package/Materials/Textures/HTML/index.js.map +1 -0
- package/Materials/Textures/HTML/pure.d.ts +5 -0
- package/Materials/Textures/HTML/pure.js +6 -0
- package/Materials/Textures/HTML/pure.js.map +1 -0
- package/Materials/Textures/Procedurals/proceduralTexture.pure.js +671 -643
- package/Materials/Textures/Procedurals/proceduralTexture.pure.js.map +1 -1
- package/Materials/Textures/baseTexture.pure.js +880 -825
- package/Materials/Textures/baseTexture.pure.js.map +1 -1
- package/Materials/Textures/cubeTexture.d.ts +0 -1
- package/Materials/Textures/cubeTexture.js +0 -1
- package/Materials/Textures/cubeTexture.js.map +1 -1
- package/Materials/Textures/cubeTexture.pure.js +368 -333
- package/Materials/Textures/cubeTexture.pure.js.map +1 -1
- package/Materials/Textures/dynamicTexture.d.ts +0 -1
- package/Materials/Textures/dynamicTexture.js +0 -1
- package/Materials/Textures/dynamicTexture.js.map +1 -1
- package/Materials/Textures/dynamicTexture.pure.js +2 -0
- package/Materials/Textures/dynamicTexture.pure.js.map +1 -1
- package/Materials/Textures/htmlElementTexture.d.ts +0 -2
- package/Materials/Textures/htmlElementTexture.js +0 -2
- package/Materials/Textures/htmlElementTexture.js.map +1 -1
- package/Materials/Textures/htmlElementTexture.pure.js +4 -0
- package/Materials/Textures/htmlElementTexture.pure.js.map +1 -1
- package/Materials/Textures/index.d.ts +1 -0
- package/Materials/Textures/index.js +1 -1
- package/Materials/Textures/index.js.map +1 -1
- package/Materials/Textures/multiRenderTarget.d.ts +0 -1
- package/Materials/Textures/multiRenderTarget.js +0 -1
- package/Materials/Textures/multiRenderTarget.js.map +1 -1
- package/Materials/Textures/multiRenderTarget.pure.js +2 -0
- package/Materials/Textures/multiRenderTarget.pure.js.map +1 -1
- package/Materials/Textures/pure.d.ts +1 -0
- package/Materials/Textures/pure.js +1 -0
- package/Materials/Textures/pure.js.map +1 -1
- package/Materials/Textures/texture.pure.js +961 -923
- package/Materials/Textures/texture.pure.js.map +1 -1
- package/Materials/Textures/videoTexture.pure.d.ts +3 -0
- package/Materials/Textures/videoTexture.pure.js +450 -401
- package/Materials/Textures/videoTexture.pure.js.map +1 -1
- package/Materials/colorCurves.pure.js +510 -477
- package/Materials/colorCurves.pure.js.map +1 -1
- package/Materials/effect.pure.js +0 -7
- package/Materials/effect.pure.js.map +1 -1
- package/Materials/imageProcessing.js +12 -4
- package/Materials/imageProcessing.js.map +1 -1
- package/Materials/imageProcessingConfiguration.pure.js +647 -587
- package/Materials/imageProcessingConfiguration.pure.js.map +1 -1
- package/Materials/material.decalMapConfiguration.pure.d.ts +2 -2
- package/Materials/material.decalMapConfiguration.pure.js +149 -130
- package/Materials/material.decalMapConfiguration.pure.js.map +1 -1
- package/Materials/material.detailMapConfiguration.d.ts +3 -3
- package/Materials/material.detailMapConfiguration.js +213 -175
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/material.pure.js +1815 -1721
- package/Materials/material.pure.js.map +1 -1
- package/Materials/materialPluginBase.pure.js +270 -249
- package/Materials/materialPluginBase.pure.js.map +1 -1
- package/Materials/materialPluginManager.pure.js +18 -8
- package/Materials/materialPluginManager.pure.js.map +1 -1
- package/Materials/materialStencilState.js +211 -200
- package/Materials/materialStencilState.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.pure.d.ts +2 -2
- package/Materials/meshDebugPluginMaterial.pure.js +397 -275
- package/Materials/meshDebugPluginMaterial.pure.js.map +1 -1
- package/Materials/standardMaterial.pure.d.ts +32 -32
- package/Materials/standardMaterial.pure.js +1804 -1394
- package/Materials/standardMaterial.pure.js.map +1 -1
- package/Maths/math.color.pure.js +5 -5
- package/Maths/math.functions.js +38 -30
- package/Maths/math.functions.js.map +1 -1
- package/Maths/math.vector.pure.js +25 -25
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js +18 -8
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +86 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +255 -104
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.d.ts +39 -0
- package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js +322 -0
- package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js.map +1 -0
- package/Meshes/GreasedLine/greasedLineMesh.pure.js +4 -4
- package/Meshes/GreasedLine/greasedLineRibbonMesh.pure.js +3 -3
- package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js +107 -94
- package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js +276 -263
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js +247 -232
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js +299 -284
- package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js +196 -181
- package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Set/latticeBlock.pure.js +198 -179
- package/Meshes/Node/Blocks/Set/latticeBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js +151 -138
- package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js +107 -94
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js +138 -125
- package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js +213 -200
- package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js +138 -125
- package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js +179 -164
- package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/boxBlock.pure.js +183 -170
- package/Meshes/Node/Blocks/Sources/boxBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js +125 -112
- package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js +153 -140
- package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/discBlock.pure.js +112 -99
- package/Meshes/Node/Blocks/Sources/discBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/gridBlock.pure.js +133 -120
- package/Meshes/Node/Blocks/Sources/gridBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js +128 -115
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/meshBlock.pure.js +116 -103
- package/Meshes/Node/Blocks/Sources/meshBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/planeBlock.pure.js +160 -147
- package/Meshes/Node/Blocks/Sources/planeBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js +144 -131
- package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Sources/torusBlock.pure.js +112 -99
- package/Meshes/Node/Blocks/Sources/torusBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js +200 -185
- package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/bevelBlock.pure.js +111 -98
- package/Meshes/Node/Blocks/bevelBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js +182 -165
- package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js +89 -76
- package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/conditionBlock.pure.js +184 -169
- package/Meshes/Node/Blocks/conditionBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js +270 -255
- package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js +172 -159
- package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/geometryCurveBlock.pure.js +230 -217
- package/Meshes/Node/Blocks/geometryCurveBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/geometryEaseBlock.pure.js +256 -245
- package/Meshes/Node/Blocks/geometryEaseBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js +206 -189
- package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/geometryTransformBlock.pure.js +166 -153
- package/Meshes/Node/Blocks/geometryTransformBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js +221 -208
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/mappingBlock.pure.js +150 -137
- package/Meshes/Node/Blocks/mappingBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/mathBlock.pure.js +269 -256
- package/Meshes/Node/Blocks/mathBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js +141 -128
- package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/randomBlock.pure.js +161 -148
- package/Meshes/Node/Blocks/randomBlock.pure.js.map +1 -1
- package/Meshes/Node/Blocks/subdivideBlock.pure.js +102 -87
- package/Meshes/Node/Blocks/subdivideBlock.pure.js.map +1 -1
- package/Meshes/Node/nodeGeometry.js +560 -538
- package/Meshes/Node/nodeGeometry.js.map +1 -1
- package/Meshes/Node/nodeGeometryBlock.js +473 -458
- package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
- package/Meshes/abstractMesh.pure.js +2218 -2207
- package/Meshes/abstractMesh.pure.js.map +1 -1
- package/Meshes/geometry.js +30 -15
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/mesh.pure.js +26 -14
- package/Meshes/mesh.pure.js.map +1 -1
- package/Meshes/mesh.vertexData.js +1665 -1655
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/transformNode.pure.js +1400 -1372
- package/Meshes/transformNode.pure.js.map +1 -1
- package/Misc/decorators.d.ts +34 -19
- package/Misc/decorators.functions.d.ts +33 -2
- package/Misc/decorators.functions.js +114 -35
- package/Misc/decorators.functions.js.map +1 -1
- package/Misc/decorators.js +96 -68
- package/Misc/decorators.js.map +1 -1
- package/Misc/decorators.serialization.js +47 -40
- package/Misc/decorators.serialization.js.map +1 -1
- package/Misc/decorators.serializationUtilities.d.ts +24 -0
- package/Misc/decorators.serializationUtilities.js +20 -0
- package/Misc/decorators.serializationUtilities.js.map +1 -0
- package/Misc/dumpTools.pure.js +43 -33
- package/Misc/dumpTools.pure.js.map +1 -1
- package/Misc/fileTools.pure.js +8 -0
- package/Misc/fileTools.pure.js.map +1 -1
- package/Misc/observable.pure.js +0 -7
- package/Misc/observable.pure.js.map +1 -1
- package/Misc/snapshotRenderingHelper.d.ts +4 -1
- package/Misc/snapshotRenderingHelper.js.map +1 -1
- package/Misc/symbolMetadataPolyfill.d.ts +11 -0
- package/Misc/symbolMetadataPolyfill.js +22 -0
- package/Misc/symbolMetadataPolyfill.js.map +1 -0
- package/Misc/tools.pure.js +2 -2
- package/Misc/tools.pure.js.map +1 -1
- package/Morph/morphTarget.js +382 -365
- package/Morph/morphTarget.js.map +1 -1
- package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js +160 -145
- package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js +187 -174
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js +238 -219
- package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js +140 -115
- package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js +157 -144
- package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js +133 -119
- package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js +93 -80
- package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/particleDebugBlock.pure.js +117 -105
- package/Particles/Node/Blocks/particleDebugBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js +105 -92
- package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/particleGradientValueBlock.pure.js +82 -69
- package/Particles/Node/Blocks/particleGradientValueBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js +113 -101
- package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/particleMathBlock.pure.js +278 -265
- package/Particles/Node/Blocks/particleMathBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/particleNumberMathBlock.pure.js +155 -142
- package/Particles/Node/Blocks/particleNumberMathBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/particleRandomBlock.pure.js +156 -143
- package/Particles/Node/Blocks/particleRandomBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js +217 -204
- package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/particleVectorMathBlock.pure.js +106 -93
- package/Particles/Node/Blocks/particleVectorMathBlock.pure.js.map +1 -1
- package/Particles/Node/Blocks/systemBlock.pure.js +366 -330
- package/Particles/Node/Blocks/systemBlock.pure.js.map +1 -1
- package/Particles/Node/nodeParticleBlock.js +339 -324
- package/Particles/Node/nodeParticleBlock.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.js +494 -473
- package/Particles/Node/nodeParticleSystemSet.js.map +1 -1
- package/Particles/gpuParticleSystem.d.ts +0 -1
- package/Particles/gpuParticleSystem.js +0 -1
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.pure.d.ts +4 -3
- package/Particles/gpuParticleSystem.pure.js +27 -16
- package/Particles/gpuParticleSystem.pure.js.map +1 -1
- package/Particles/particleSystem.pure.js +57 -2
- package/Particles/particleSystem.pure.js.map +1 -1
- package/Particles/thinParticleSystem.d.ts +0 -1
- package/Particles/thinParticleSystem.js +0 -1
- package/Particles/thinParticleSystem.js.map +1 -1
- package/Particles/thinParticleSystem.pure.js +2 -0
- package/Particles/thinParticleSystem.pure.js.map +1 -1
- package/Particles/webgl2ParticleSystem.pure.js +2 -0
- package/Particles/webgl2ParticleSystem.pure.js.map +1 -1
- package/Physics/v1/physicsImpostor.pure.js +4 -4
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js +675 -656
- package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.d.ts +0 -1
- package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js +0 -1
- package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js +521 -486
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.d.ts +0 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +0 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js +241 -220
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js +852 -835
- package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js +1135 -1073
- package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js +319 -303
- package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +212 -199
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
- package/PostProcesses/blackAndWhitePostProcess.pure.js +67 -55
- package/PostProcesses/blackAndWhitePostProcess.pure.js.map +1 -1
- package/PostProcesses/bloomMergePostProcess.pure.js +74 -62
- package/PostProcesses/bloomMergePostProcess.pure.js.map +1 -1
- package/PostProcesses/blurPostProcess.pure.js +127 -115
- package/PostProcesses/blurPostProcess.pure.js.map +1 -1
- package/PostProcesses/chromaticAberrationPostProcess.pure.js +130 -118
- package/PostProcesses/chromaticAberrationPostProcess.pure.js.map +1 -1
- package/PostProcesses/circleOfConfusionPostProcess.pure.js +115 -104
- package/PostProcesses/circleOfConfusionPostProcess.pure.js.map +1 -1
- package/PostProcesses/colorCorrectionPostProcess.pure.js +55 -43
- package/PostProcesses/colorCorrectionPostProcess.pure.js.map +1 -1
- package/PostProcesses/convolutionPostProcess.pure.js +96 -84
- package/PostProcesses/convolutionPostProcess.pure.js.map +1 -1
- package/PostProcesses/extractHighlightsPostProcess.pure.js +68 -57
- package/PostProcesses/extractHighlightsPostProcess.pure.js.map +1 -1
- package/PostProcesses/filterPostProcess.pure.js +66 -54
- package/PostProcesses/filterPostProcess.pure.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.pure.js.map +1 -1
- package/PostProcesses/grainPostProcess.pure.js +82 -70
- package/PostProcesses/grainPostProcess.pure.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +334 -322
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/motionBlurPostProcess.pure.js +246 -235
- package/PostProcesses/motionBlurPostProcess.pure.js.map +1 -1
- package/PostProcesses/passPostProcess.pure.js +75 -63
- package/PostProcesses/passPostProcess.pure.js.map +1 -1
- package/PostProcesses/postProcess.pure.js +899 -835
- package/PostProcesses/postProcess.pure.js.map +1 -1
- package/PostProcesses/refractionPostProcess.pure.js +114 -87
- package/PostProcesses/refractionPostProcess.pure.js.map +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js +108 -96
- package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.pure.js +241 -220
- package/PostProcesses/screenSpaceReflectionPostProcess.pure.js.map +1 -1
- package/PostProcesses/sharpenPostProcess.pure.js +86 -74
- package/PostProcesses/sharpenPostProcess.pure.js.map +1 -1
- package/PostProcesses/tonemapPostProcess.pure.js +82 -70
- package/PostProcesses/tonemapPostProcess.pure.js.map +1 -1
- package/PostProcesses/volumetricLightScatteringPostProcess.pure.js +500 -465
- package/PostProcesses/volumetricLightScatteringPostProcess.pure.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.d.ts +0 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +0 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js +2 -0
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js.map +1 -1
- package/Probes/reflectionProbe.pure.js +238 -224
- package/Probes/reflectionProbe.pure.js.map +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.pure.d.ts +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.pure.js +138 -105
- package/Rendering/GlobalIllumination/giRSMManager.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.d.ts +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js +155 -138
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.d.ts +0 -2
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +0 -2
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js +5 -0
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.d.ts +0 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +0 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.d.ts +1 -0
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js +34 -0
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js.map +1 -1
- package/Rendering/edgesRenderer.pure.js.map +1 -1
- package/Rendering/prePassRenderer.d.ts +0 -2
- package/Rendering/prePassRenderer.js +0 -2
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Rendering/prePassRenderer.pure.js +2 -0
- package/Rendering/prePassRenderer.pure.js.map +1 -1
- package/Rendering/reflectiveShadowMap.pure.d.ts +1 -1
- package/Rendering/reflectiveShadowMap.pure.js +151 -130
- package/Rendering/reflectiveShadowMap.pure.js.map +1 -1
- package/Rendering/thinDepthPeelingRenderer.d.ts +0 -1
- package/Rendering/thinDepthPeelingRenderer.js +0 -1
- package/Rendering/thinDepthPeelingRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
- package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +35 -5
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/Shaders/gaussianSplatting.fragment.js +17 -1
- package/Shaders/gaussianSplatting.fragment.js.map +1 -1
- package/Shaders/gaussianSplatting.vertex.js +1 -1
- package/Shaders/gaussianSplatting.vertex.js.map +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
- package/Shaders/picking.fragment.js +39 -3
- package/Shaders/picking.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/helperFunctions.js +2 -2
- package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +39 -7
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js +4 -3
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
- package/ShadersWGSL/lightingVolume.compute.js +2 -2
- package/ShadersWGSL/lightingVolume.compute.js.map +1 -1
- package/ShadersWGSL/picking.fragment.js +22 -1
- package/ShadersWGSL/picking.fragment.js.map +1 -1
- package/XR/features/Layers/WebXRCompositionLayer.d.ts +3 -2
- package/XR/features/Layers/WebXRCompositionLayer.js +2 -2
- package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.d.ts +59 -0
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.js +120 -0
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.js.map +1 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.d.ts +25 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.js +69 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.js.map +1 -0
- package/XR/features/WebXRLayers.pure.d.ts +8 -0
- package/XR/features/WebXRLayers.pure.js +43 -6
- package/XR/features/WebXRLayers.pure.js.map +1 -1
- package/XR/native/nativeXRRenderTarget.d.ts +2 -2
- package/XR/native/nativeXRRenderTarget.js +2 -2
- package/XR/native/nativeXRRenderTarget.js.map +1 -1
- package/XR/webXRExperienceHelper.js +10 -1
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRGraphicsBinding.d.ts +90 -0
- package/XR/webXRGraphicsBinding.js +85 -0
- package/XR/webXRGraphicsBinding.js.map +1 -0
- package/XR/webXRLayerRenderTargetTexture.d.ts +24 -0
- package/XR/webXRLayerRenderTargetTexture.js +30 -0
- package/XR/webXRLayerRenderTargetTexture.js.map +1 -0
- package/XR/webXRManagedOutputCanvas.d.ts +14 -0
- package/XR/webXRManagedOutputCanvas.js +24 -5
- package/XR/webXRManagedOutputCanvas.js.map +1 -1
- package/XR/webXRRenderTargetTextureProvider.d.ts +25 -4
- package/XR/webXRRenderTargetTextureProvider.js +33 -35
- package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
- package/XR/webXRSessionManager.d.ts +11 -0
- package/XR/webXRSessionManager.js +37 -0
- package/XR/webXRSessionManager.js.map +1 -1
- package/XR/webXRTypes.d.ts +9 -6
- package/XR/webXRTypes.js.map +1 -1
- package/XR/webXRWebGLLayer.d.ts +2 -2
- package/XR/webXRWebGLLayer.js +2 -2
- package/XR/webXRWebGLLayer.js.map +1 -1
- package/XR/webXRWebGLRenderTargetTextureProvider.d.ts +12 -0
- package/XR/webXRWebGLRenderTargetTextureProvider.js +58 -0
- package/XR/webXRWebGLRenderTargetTextureProvider.js.map +1 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.d.ts +69 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.js +148 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.js.map +1 -0
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/index.js.map +1 -1
- package/node.js +878 -845
- package/node.js.map +1 -1
- package/package.json +8 -14
- package/scene.pure.d.ts +12 -0
- package/scene.pure.js +36 -0
- package/scene.pure.js.map +1 -1
- package/tslib.es6.js +304 -150
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/** This file must only contain pure code and pure imports */
|
|
2
|
-
import {
|
|
2
|
+
import { __esDecorate, __runInitializers } from "../tslib.es6.js";
|
|
3
3
|
import { PostProcess } from "./postProcess.pure.js";
|
|
4
4
|
|
|
5
5
|
import { GeometryBufferRenderer } from "../Rendering/geometryBufferRenderer.pure.js";
|
|
@@ -13,233 +13,254 @@ import { RegisterClass } from "../Misc/typeStore.js";
|
|
|
13
13
|
* Basically, the screen space reflection post-process will compute reflections according the material's reflectivity.
|
|
14
14
|
* @deprecated Use the new SSRRenderingPipeline instead.
|
|
15
15
|
*/
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
16
|
+
let ScreenSpaceReflectionPostProcess = (() => {
|
|
17
|
+
var _a;
|
|
18
|
+
let _classSuper = PostProcess;
|
|
19
|
+
let _instanceExtraInitializers = [];
|
|
20
|
+
let _threshold_decorators;
|
|
21
|
+
let _threshold_initializers = [];
|
|
22
|
+
let _threshold_extraInitializers = [];
|
|
23
|
+
let _strength_decorators;
|
|
24
|
+
let _strength_initializers = [];
|
|
25
|
+
let _strength_extraInitializers = [];
|
|
26
|
+
let _reflectionSpecularFalloffExponent_decorators;
|
|
27
|
+
let _reflectionSpecularFalloffExponent_initializers = [];
|
|
28
|
+
let _reflectionSpecularFalloffExponent_extraInitializers = [];
|
|
29
|
+
let _step_decorators;
|
|
30
|
+
let _step_initializers = [];
|
|
31
|
+
let _step_extraInitializers = [];
|
|
32
|
+
let _roughnessFactor_decorators;
|
|
33
|
+
let _roughnessFactor_initializers = [];
|
|
34
|
+
let _roughnessFactor_extraInitializers = [];
|
|
35
|
+
let _get_enableSmoothReflections_decorators;
|
|
36
|
+
let _get_reflectionSamples_decorators;
|
|
37
|
+
let _get_smoothSteps_decorators;
|
|
38
|
+
return _a = class ScreenSpaceReflectionPostProcess extends _classSuper {
|
|
39
|
+
get _geometryBufferRenderer() {
|
|
40
|
+
if (!this._forceGeometryBuffer) {
|
|
41
|
+
return null;
|
|
42
|
+
}
|
|
43
|
+
return this._scene.geometryBufferRenderer;
|
|
44
|
+
}
|
|
45
|
+
get _prePassRenderer() {
|
|
46
|
+
if (this._forceGeometryBuffer) {
|
|
47
|
+
return null;
|
|
48
|
+
}
|
|
49
|
+
return this._scene.prePassRenderer;
|
|
50
|
+
}
|
|
51
|
+
/**
|
|
52
|
+
* Gets a string identifying the name of the class
|
|
53
|
+
* @returns "ScreenSpaceReflectionPostProcess" string
|
|
54
|
+
*/
|
|
55
|
+
getClassName() {
|
|
56
|
+
return "ScreenSpaceReflectionPostProcess";
|
|
57
|
+
}
|
|
58
|
+
/**
|
|
59
|
+
* Creates a new instance of ScreenSpaceReflectionPostProcess.
|
|
60
|
+
* @param name The name of the effect.
|
|
61
|
+
* @param scene The scene containing the objects to calculate reflections.
|
|
62
|
+
* @param options The required width/height ratio to downsize to before computing the render pass.
|
|
63
|
+
* @param camera The camera to apply the render pass to.
|
|
64
|
+
* @param samplingMode The sampling mode to be used when computing the pass. (default: 0)
|
|
65
|
+
* @param engine The engine which the post process will be applied. (default: current engine)
|
|
66
|
+
* @param reusable If the post process can be reused on the same frame. (default: false)
|
|
67
|
+
* @param textureType Type of textures used when performing the post process. (default: 0)
|
|
68
|
+
* @param blockCompilation If compilation of the shader should not be done in the constructor. The updateEffect method can be used to compile the shader at a later time. (default: true)
|
|
69
|
+
* @param forceGeometryBuffer If this post process should use geometry buffer instead of prepass (default: false)
|
|
70
|
+
*/
|
|
71
|
+
constructor(name, scene, options, camera, samplingMode, engine, reusable, textureType = 0, blockCompilation = false, forceGeometryBuffer = false) {
|
|
72
|
+
super(name, "screenSpaceReflection", ["projection", "view", "threshold", "reflectionSpecularFalloffExponent", "strength", "stepSize", "roughnessFactor"], ["textureSampler", "normalSampler", "positionSampler", "reflectivitySampler"], options, camera, samplingMode, engine, reusable, "#define SSR_SUPPORTED\n#define REFLECTION_SAMPLES 64\n#define SMOOTH_STEPS 5\n", textureType, undefined, null, blockCompilation);
|
|
73
|
+
/**
|
|
74
|
+
* Gets or sets a reflection threshold mainly used to adjust the reflection's height.
|
|
75
|
+
*/
|
|
76
|
+
this.threshold = (__runInitializers(this, _instanceExtraInitializers), __runInitializers(this, _threshold_initializers, 1.2));
|
|
77
|
+
/**
|
|
78
|
+
* Gets or sets the current reflection strength. 1.0 is an ideal value but can be increased/decreased for particular results.
|
|
79
|
+
*/
|
|
80
|
+
this.strength = (__runInitializers(this, _threshold_extraInitializers), __runInitializers(this, _strength_initializers, 1));
|
|
81
|
+
/**
|
|
82
|
+
* Gets or sets the falloff exponent used while computing fresnel. More the exponent is high, more the reflections will be discrete.
|
|
83
|
+
*/
|
|
84
|
+
this.reflectionSpecularFalloffExponent = (__runInitializers(this, _strength_extraInitializers), __runInitializers(this, _reflectionSpecularFalloffExponent_initializers, 3));
|
|
85
|
+
/**
|
|
86
|
+
* Gets or sets the step size used to iterate until the effect finds the color of the reflection's pixel. Typically in interval [0.1, 1.0]
|
|
87
|
+
*/
|
|
88
|
+
this.step = (__runInitializers(this, _reflectionSpecularFalloffExponent_extraInitializers), __runInitializers(this, _step_initializers, 1.0));
|
|
89
|
+
/**
|
|
90
|
+
* Gets or sets the factor applied when computing roughness. Default value is 0.2.
|
|
91
|
+
*/
|
|
92
|
+
this.roughnessFactor = (__runInitializers(this, _step_extraInitializers), __runInitializers(this, _roughnessFactor_initializers, 0.2));
|
|
93
|
+
this._forceGeometryBuffer = (__runInitializers(this, _roughnessFactor_extraInitializers), false);
|
|
94
|
+
this._enableSmoothReflections = false;
|
|
95
|
+
this._reflectionSamples = 64;
|
|
96
|
+
this._smoothSteps = 5;
|
|
97
|
+
this._forceGeometryBuffer = forceGeometryBuffer;
|
|
98
|
+
if (this._forceGeometryBuffer) {
|
|
99
|
+
// Get geometry buffer renderer and update effect
|
|
100
|
+
const geometryBufferRenderer = scene.enableGeometryBufferRenderer();
|
|
101
|
+
if (geometryBufferRenderer) {
|
|
102
|
+
if (geometryBufferRenderer.isSupported) {
|
|
103
|
+
geometryBufferRenderer.enablePosition = true;
|
|
104
|
+
geometryBufferRenderer.enableReflectivity = true;
|
|
105
|
+
if (geometryBufferRenderer.generateNormalsInWorldSpace) {
|
|
106
|
+
Logger.Error("ScreenSpaceReflectionPostProcess does not support generateNormalsInWorldSpace=true for the geometry buffer renderer!");
|
|
107
|
+
}
|
|
108
|
+
}
|
|
85
109
|
}
|
|
86
110
|
}
|
|
111
|
+
else {
|
|
112
|
+
const prePassRenderer = scene.enablePrePassRenderer();
|
|
113
|
+
prePassRenderer?.markAsDirty();
|
|
114
|
+
if (prePassRenderer?.generateNormalsInWorldSpace) {
|
|
115
|
+
Logger.Error("ScreenSpaceReflectionPostProcess does not support generateNormalsInWorldSpace=true for the prepass renderer!");
|
|
116
|
+
}
|
|
117
|
+
this._prePassEffectConfiguration = new ScreenSpaceReflectionsConfiguration();
|
|
118
|
+
}
|
|
119
|
+
this._updateEffectDefines();
|
|
120
|
+
// On apply, send uniforms
|
|
121
|
+
this.onApply = (effect) => {
|
|
122
|
+
const geometryBufferRenderer = this._geometryBufferRenderer;
|
|
123
|
+
const prePassRenderer = this._prePassRenderer;
|
|
124
|
+
if (!prePassRenderer && !geometryBufferRenderer) {
|
|
125
|
+
return;
|
|
126
|
+
}
|
|
127
|
+
if (geometryBufferRenderer) {
|
|
128
|
+
// Samplers
|
|
129
|
+
const positionIndex = geometryBufferRenderer.getTextureIndex(GeometryBufferRenderer.POSITION_TEXTURE_TYPE);
|
|
130
|
+
const roughnessIndex = geometryBufferRenderer.getTextureIndex(GeometryBufferRenderer.REFLECTIVITY_TEXTURE_TYPE);
|
|
131
|
+
effect.setTexture("normalSampler", geometryBufferRenderer.getGBuffer().textures[1]);
|
|
132
|
+
effect.setTexture("positionSampler", geometryBufferRenderer.getGBuffer().textures[positionIndex]);
|
|
133
|
+
effect.setTexture("reflectivitySampler", geometryBufferRenderer.getGBuffer().textures[roughnessIndex]);
|
|
134
|
+
}
|
|
135
|
+
else if (prePassRenderer) {
|
|
136
|
+
// Samplers
|
|
137
|
+
const positionIndex = prePassRenderer.getIndex(1);
|
|
138
|
+
const roughnessIndex = prePassRenderer.getIndex(3);
|
|
139
|
+
const normalIndex = prePassRenderer.getIndex(6);
|
|
140
|
+
effect.setTexture("normalSampler", prePassRenderer.getRenderTarget().textures[normalIndex]);
|
|
141
|
+
effect.setTexture("positionSampler", prePassRenderer.getRenderTarget().textures[positionIndex]);
|
|
142
|
+
effect.setTexture("reflectivitySampler", prePassRenderer.getRenderTarget().textures[roughnessIndex]);
|
|
143
|
+
}
|
|
144
|
+
// Uniforms
|
|
145
|
+
const camera = scene.activeCamera;
|
|
146
|
+
if (!camera) {
|
|
147
|
+
return;
|
|
148
|
+
}
|
|
149
|
+
const viewMatrix = camera.getViewMatrix(true);
|
|
150
|
+
const projectionMatrix = camera.getProjectionMatrix(true);
|
|
151
|
+
effect.setMatrix("projection", projectionMatrix);
|
|
152
|
+
effect.setMatrix("view", viewMatrix);
|
|
153
|
+
effect.setFloat("threshold", this.threshold);
|
|
154
|
+
effect.setFloat("reflectionSpecularFalloffExponent", this.reflectionSpecularFalloffExponent);
|
|
155
|
+
effect.setFloat("strength", this.strength);
|
|
156
|
+
effect.setFloat("stepSize", this.step);
|
|
157
|
+
effect.setFloat("roughnessFactor", this.roughnessFactor);
|
|
158
|
+
};
|
|
159
|
+
this._isSceneRightHanded = scene.useRightHandedSystem;
|
|
87
160
|
}
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
161
|
+
/**
|
|
162
|
+
* Gets whether or not smoothing reflections is enabled.
|
|
163
|
+
* Enabling smoothing will require more GPU power and can generate a drop in FPS.
|
|
164
|
+
*/
|
|
165
|
+
get enableSmoothReflections() {
|
|
166
|
+
return this._enableSmoothReflections;
|
|
94
167
|
}
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
168
|
+
/**
|
|
169
|
+
* Sets whether or not smoothing reflections is enabled.
|
|
170
|
+
* Enabling smoothing will require more GPU power and can generate a drop in FPS.
|
|
171
|
+
*/
|
|
172
|
+
set enableSmoothReflections(enabled) {
|
|
173
|
+
if (enabled === this._enableSmoothReflections) {
|
|
174
|
+
return;
|
|
175
|
+
}
|
|
176
|
+
this._enableSmoothReflections = enabled;
|
|
177
|
+
this._updateEffectDefines();
|
|
104
178
|
}
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
effect.setTexture("reflectivitySampler", geometryBufferRenderer.getGBuffer().textures[roughnessIndex]);
|
|
179
|
+
/**
|
|
180
|
+
* Gets the number of samples taken while computing reflections. More samples count is high,
|
|
181
|
+
* more the post-process wil require GPU power and can generate a drop in FPS. Basically in interval [25, 100].
|
|
182
|
+
*/
|
|
183
|
+
get reflectionSamples() {
|
|
184
|
+
return this._reflectionSamples;
|
|
112
185
|
}
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
186
|
+
/**
|
|
187
|
+
* Sets the number of samples taken while computing reflections. More samples count is high,
|
|
188
|
+
* more the post-process wil require GPU power and can generate a drop in FPS. Basically in interval [25, 100].
|
|
189
|
+
*/
|
|
190
|
+
set reflectionSamples(samples) {
|
|
191
|
+
if (samples === this._reflectionSamples) {
|
|
192
|
+
return;
|
|
193
|
+
}
|
|
194
|
+
this._reflectionSamples = samples;
|
|
195
|
+
this._updateEffectDefines();
|
|
121
196
|
}
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
197
|
+
/**
|
|
198
|
+
* Gets the number of samples taken while smoothing reflections. More samples count is high,
|
|
199
|
+
* more the post-process will require GPU power and can generate a drop in FPS.
|
|
200
|
+
* Default value (5.0) work pretty well in all cases but can be adjusted.
|
|
201
|
+
*/
|
|
202
|
+
get smoothSteps() {
|
|
203
|
+
return this._smoothSteps;
|
|
126
204
|
}
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
|
|
138
|
-
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
|
|
163
|
-
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
* Default value (5.0) work pretty well in all cases but can be adjusted.
|
|
187
|
-
*/
|
|
188
|
-
set smoothSteps(steps) {
|
|
189
|
-
if (steps === this._smoothSteps) {
|
|
190
|
-
return;
|
|
191
|
-
}
|
|
192
|
-
this._smoothSteps = steps;
|
|
193
|
-
this._updateEffectDefines();
|
|
194
|
-
}
|
|
195
|
-
_updateEffectDefines() {
|
|
196
|
-
const defines = [];
|
|
197
|
-
if (this._geometryBufferRenderer || this._prePassRenderer) {
|
|
198
|
-
defines.push("#define SSR_SUPPORTED");
|
|
199
|
-
}
|
|
200
|
-
if (this._enableSmoothReflections) {
|
|
201
|
-
defines.push("#define ENABLE_SMOOTH_REFLECTIONS");
|
|
202
|
-
}
|
|
203
|
-
if (this._isSceneRightHanded) {
|
|
204
|
-
defines.push("#define RIGHT_HANDED_SCENE");
|
|
205
|
-
}
|
|
206
|
-
defines.push("#define REFLECTION_SAMPLES " + (this._reflectionSamples >> 0));
|
|
207
|
-
defines.push("#define SMOOTH_STEPS " + (this._smoothSteps >> 0));
|
|
208
|
-
this.updateEffect(defines.join("\n"));
|
|
209
|
-
}
|
|
210
|
-
/**
|
|
211
|
-
* @internal
|
|
212
|
-
*/
|
|
213
|
-
static _Parse(parsedPostProcess, targetCamera, scene, rootUrl) {
|
|
214
|
-
return SerializationHelper.Parse(() => {
|
|
215
|
-
return new ScreenSpaceReflectionPostProcess(parsedPostProcess.name, scene, parsedPostProcess.options, targetCamera, parsedPostProcess.renderTargetSamplingMode, scene.getEngine(), parsedPostProcess.textureType, parsedPostProcess.reusable);
|
|
216
|
-
}, parsedPostProcess, scene, rootUrl);
|
|
217
|
-
}
|
|
218
|
-
}
|
|
219
|
-
__decorate([
|
|
220
|
-
serialize()
|
|
221
|
-
], ScreenSpaceReflectionPostProcess.prototype, "threshold", void 0);
|
|
222
|
-
__decorate([
|
|
223
|
-
serialize()
|
|
224
|
-
], ScreenSpaceReflectionPostProcess.prototype, "strength", void 0);
|
|
225
|
-
__decorate([
|
|
226
|
-
serialize()
|
|
227
|
-
], ScreenSpaceReflectionPostProcess.prototype, "reflectionSpecularFalloffExponent", void 0);
|
|
228
|
-
__decorate([
|
|
229
|
-
serialize()
|
|
230
|
-
], ScreenSpaceReflectionPostProcess.prototype, "step", void 0);
|
|
231
|
-
__decorate([
|
|
232
|
-
serialize()
|
|
233
|
-
], ScreenSpaceReflectionPostProcess.prototype, "roughnessFactor", void 0);
|
|
234
|
-
__decorate([
|
|
235
|
-
serialize()
|
|
236
|
-
], ScreenSpaceReflectionPostProcess.prototype, "enableSmoothReflections", null);
|
|
237
|
-
__decorate([
|
|
238
|
-
serialize()
|
|
239
|
-
], ScreenSpaceReflectionPostProcess.prototype, "reflectionSamples", null);
|
|
240
|
-
__decorate([
|
|
241
|
-
serialize()
|
|
242
|
-
], ScreenSpaceReflectionPostProcess.prototype, "smoothSteps", null);
|
|
205
|
+
/*
|
|
206
|
+
* Sets the number of samples taken while smoothing reflections. More samples count is high,
|
|
207
|
+
* more the post-process will require GPU power and can generate a drop in FPS.
|
|
208
|
+
* Default value (5.0) work pretty well in all cases but can be adjusted.
|
|
209
|
+
*/
|
|
210
|
+
set smoothSteps(steps) {
|
|
211
|
+
if (steps === this._smoothSteps) {
|
|
212
|
+
return;
|
|
213
|
+
}
|
|
214
|
+
this._smoothSteps = steps;
|
|
215
|
+
this._updateEffectDefines();
|
|
216
|
+
}
|
|
217
|
+
_updateEffectDefines() {
|
|
218
|
+
const defines = [];
|
|
219
|
+
if (this._geometryBufferRenderer || this._prePassRenderer) {
|
|
220
|
+
defines.push("#define SSR_SUPPORTED");
|
|
221
|
+
}
|
|
222
|
+
if (this._enableSmoothReflections) {
|
|
223
|
+
defines.push("#define ENABLE_SMOOTH_REFLECTIONS");
|
|
224
|
+
}
|
|
225
|
+
if (this._isSceneRightHanded) {
|
|
226
|
+
defines.push("#define RIGHT_HANDED_SCENE");
|
|
227
|
+
}
|
|
228
|
+
defines.push("#define REFLECTION_SAMPLES " + (this._reflectionSamples >> 0));
|
|
229
|
+
defines.push("#define SMOOTH_STEPS " + (this._smoothSteps >> 0));
|
|
230
|
+
this.updateEffect(defines.join("\n"));
|
|
231
|
+
}
|
|
232
|
+
/**
|
|
233
|
+
* @internal
|
|
234
|
+
*/
|
|
235
|
+
static _Parse(parsedPostProcess, targetCamera, scene, rootUrl) {
|
|
236
|
+
return SerializationHelper.Parse(() => {
|
|
237
|
+
return new _a(parsedPostProcess.name, scene, parsedPostProcess.options, targetCamera, parsedPostProcess.renderTargetSamplingMode, scene.getEngine(), parsedPostProcess.textureType, parsedPostProcess.reusable);
|
|
238
|
+
}, parsedPostProcess, scene, rootUrl);
|
|
239
|
+
}
|
|
240
|
+
},
|
|
241
|
+
(() => {
|
|
242
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
|
|
243
|
+
_threshold_decorators = [serialize()];
|
|
244
|
+
_strength_decorators = [serialize()];
|
|
245
|
+
_reflectionSpecularFalloffExponent_decorators = [serialize()];
|
|
246
|
+
_step_decorators = [serialize()];
|
|
247
|
+
_roughnessFactor_decorators = [serialize()];
|
|
248
|
+
_get_enableSmoothReflections_decorators = [serialize()];
|
|
249
|
+
_get_reflectionSamples_decorators = [serialize()];
|
|
250
|
+
_get_smoothSteps_decorators = [serialize()];
|
|
251
|
+
__esDecorate(_a, null, _get_enableSmoothReflections_decorators, { kind: "getter", name: "enableSmoothReflections", static: false, private: false, access: { has: obj => "enableSmoothReflections" in obj, get: obj => obj.enableSmoothReflections }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
252
|
+
__esDecorate(_a, null, _get_reflectionSamples_decorators, { kind: "getter", name: "reflectionSamples", static: false, private: false, access: { has: obj => "reflectionSamples" in obj, get: obj => obj.reflectionSamples }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
253
|
+
__esDecorate(_a, null, _get_smoothSteps_decorators, { kind: "getter", name: "smoothSteps", static: false, private: false, access: { has: obj => "smoothSteps" in obj, get: obj => obj.smoothSteps }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
254
|
+
__esDecorate(null, null, _threshold_decorators, { kind: "field", name: "threshold", static: false, private: false, access: { has: obj => "threshold" in obj, get: obj => obj.threshold, set: (obj, value) => { obj.threshold = value; } }, metadata: _metadata }, _threshold_initializers, _threshold_extraInitializers);
|
|
255
|
+
__esDecorate(null, null, _strength_decorators, { kind: "field", name: "strength", static: false, private: false, access: { has: obj => "strength" in obj, get: obj => obj.strength, set: (obj, value) => { obj.strength = value; } }, metadata: _metadata }, _strength_initializers, _strength_extraInitializers);
|
|
256
|
+
__esDecorate(null, null, _reflectionSpecularFalloffExponent_decorators, { kind: "field", name: "reflectionSpecularFalloffExponent", static: false, private: false, access: { has: obj => "reflectionSpecularFalloffExponent" in obj, get: obj => obj.reflectionSpecularFalloffExponent, set: (obj, value) => { obj.reflectionSpecularFalloffExponent = value; } }, metadata: _metadata }, _reflectionSpecularFalloffExponent_initializers, _reflectionSpecularFalloffExponent_extraInitializers);
|
|
257
|
+
__esDecorate(null, null, _step_decorators, { kind: "field", name: "step", static: false, private: false, access: { has: obj => "step" in obj, get: obj => obj.step, set: (obj, value) => { obj.step = value; } }, metadata: _metadata }, _step_initializers, _step_extraInitializers);
|
|
258
|
+
__esDecorate(null, null, _roughnessFactor_decorators, { kind: "field", name: "roughnessFactor", static: false, private: false, access: { has: obj => "roughnessFactor" in obj, get: obj => obj.roughnessFactor, set: (obj, value) => { obj.roughnessFactor = value; } }, metadata: _metadata }, _roughnessFactor_initializers, _roughnessFactor_extraInitializers);
|
|
259
|
+
if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
260
|
+
})(),
|
|
261
|
+
_a;
|
|
262
|
+
})();
|
|
263
|
+
export { ScreenSpaceReflectionPostProcess };
|
|
243
264
|
let _Registered = false;
|
|
244
265
|
/**
|
|
245
266
|
* Register side effects for screenSpaceReflectionPostProcess.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"screenSpaceReflectionPostProcess.pure.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/screenSpaceReflectionPostProcess.pure.ts"],"names":[],"mappings":"AAAA,6DAA6D;;AAK7D,OAAO,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAEjD,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,sBAAsB,EAAE,MAAM,0CAA0C,CAAC;AAClF,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAC/C,OAAO,EAAE,mBAAmB,EAAE,MAAM,kCAAkC,CAAC;AAEvE,OAAO,EAAE,mCAAmC,EAAE,MAAM,kDAAkD,CAAC;AAGvG,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAC;AAC1C,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAElD;;;;GAIG;AACH,MAAM,OAAO,gCAAiC,SAAQ,WAAW;IA4B7D,IAAY,uBAAuB;QAC/B,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC7B,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,OAAO,IAAI,CAAC,MAAM,CAAC,sBAAsB,CAAC;IAC9C,CAAC;IAED,IAAY,gBAAgB;QACxB,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,OAAO,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC;IACvC,CAAC;IAOD;;;OAGG;IACa,YAAY;QACxB,OAAO,kCAAkC,CAAC;IAC9C,CAAC;IAED;;;;;;;;;;;;OAYG;IACH,YACI,IAAY,EACZ,KAAY,EACZ,OAAoC,EACpC,MAAwB,EACxB,YAAqB,EACrB,MAAuB,EACvB,QAAkB,EAClB,cAAsB,SAAS,CAAC,yBAAyB,EACzD,gBAAgB,GAAG,KAAK,EACxB,mBAAmB,GAAG,KAAK;QAE3B,KAAK,CACD,IAAI,EACJ,uBAAuB,EACvB,CAAC,YAAY,EAAE,MAAM,EAAE,WAAW,EAAE,mCAAmC,EAAE,UAAU,EAAE,UAAU,EAAE,iBAAiB,CAAC,EACnH,CAAC,gBAAgB,EAAE,eAAe,EAAE,iBAAiB,EAAE,qBAAqB,CAAC,EAC7E,OAAO,EACP,MAAM,EACN,YAAY,EACZ,MAAM,EACN,QAAQ,EACR,gFAAgF,EAChF,WAAW,EACX,SAAS,EACT,IAAI,EACJ,gBAAgB,CACnB,CAAC;QAhGN;;WAEG;QAEI,cAAS,GAAW,GAAG,CAAC;QAC/B;;WAEG;QAEI,aAAQ,GAAW,CAAC,CAAC;QAC5B;;WAEG;QAEI,sCAAiC,GAAW,CAAC,CAAC;QACrD;;WAEG;QAEI,SAAI,GAAW,GAAG,CAAC;QAC1B;;WAEG;QAEI,oBAAe,GAAW,GAAG,CAAC;QAE7B,yBAAoB,GAAY,KAAK,CAAC;QAiBtC,6BAAwB,GAAY,KAAK,CAAC;QAC1C,uBAAkB,GAAW,EAAE,CAAC;QAChC,iBAAY,GAAW,CAAC,CAAC;QAqD7B,IAAI,CAAC,oBAAoB,GAAG,mBAAmB,CAAC;QAEhD,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,iDAAiD;YACjD,MAAM,sBAAsB,GAAG,KAAK,CAAC,4BAA4B,EAAE,CAAC;YACpE,IAAI,sBAAsB,EAAE,CAAC;gBACzB,IAAI,sBAAsB,CAAC,WAAW,EAAE,CAAC;oBACrC,sBAAsB,CAAC,cAAc,GAAG,IAAI,CAAC;oBAC7C,sBAAsB,CAAC,kBAAkB,GAAG,IAAI,CAAC;oBAEjD,IAAI,sBAAsB,CAAC,2BAA2B,EAAE,CAAC;wBACrD,MAAM,CAAC,KAAK,CAAC,sHAAsH,CAAC,CAAC;oBACzI,CAAC;gBACL,CAAC;YACL,CAAC;QACL,CAAC;aAAM,CAAC;YACJ,MAAM,eAAe,GAAG,KAAK,CAAC,qBAAqB,EAAE,CAAC;YACtD,eAAe,EAAE,WAAW,EAAE,CAAC;YAC/B,IAAI,eAAe,EAAE,2BAA2B,EAAE,CAAC;gBAC/C,MAAM,CAAC,KAAK,CAAC,8GAA8G,CAAC,CAAC;YACjI,CAAC;YACD,IAAI,CAAC,2BAA2B,GAAG,IAAI,mCAAmC,EAAE,CAAC;QACjF,CAAC;QAED,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAE5B,0BAA0B;QAC1B,IAAI,CAAC,OAAO,GAAG,CAAC,MAAc,EAAE,EAAE;YAC9B,MAAM,sBAAsB,GAAG,IAAI,CAAC,uBAAuB,CAAC;YAC5D,MAAM,eAAe,GAAG,IAAI,CAAC,gBAAgB,CAAC;YAE9C,IAAI,CAAC,eAAe,IAAI,CAAC,sBAAsB,EAAE,CAAC;gBAC9C,OAAO;YACX,CAAC;YAED,IAAI,sBAAsB,EAAE,CAAC;gBACzB,WAAW;gBACX,MAAM,aAAa,GAAG,sBAAsB,CAAC,eAAe,CAAC,sBAAsB,CAAC,qBAAqB,CAAC,CAAC;gBAC3G,MAAM,cAAc,GAAG,sBAAsB,CAAC,eAAe,CAAC,sBAAsB,CAAC,yBAAyB,CAAC,CAAC;gBAEhH,MAAM,CAAC,UAAU,CAAC,eAAe,EAAE,sBAAsB,CAAC,UAAU,EAAE,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;gBACpF,MAAM,CAAC,UAAU,CAAC,iBAAiB,EAAE,sBAAsB,CAAC,UAAU,EAAE,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC,CAAC;gBAClG,MAAM,CAAC,UAAU,CAAC,qBAAqB,EAAE,sBAAsB,CAAC,UAAU,EAAE,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAAC;YAC3G,CAAC;iBAAM,IAAI,eAAe,EAAE,CAAC;gBACzB,WAAW;gBACX,MAAM,aAAa,GAAG,eAAe,CAAC,QAAQ,CAAC,SAAS,CAAC,6BAA6B,CAAC,CAAC;gBACxF,MAAM,cAAc,GAAG,eAAe,CAAC,QAAQ,CAAC,SAAS,CAAC,iCAAiC,CAAC,CAAC;gBAC7F,MAAM,WAAW,GAAG,eAAe,CAAC,QAAQ,CAAC,SAAS,CAAC,2BAA2B,CAAC,CAAC;gBAEpF,MAAM,CAAC,UAAU,CAAC,eAAe,EAAE,eAAe,CAAC,eAAe,EAAE,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC,CAAC;gBAC5F,MAAM,CAAC,UAAU,CAAC,iBAAiB,EAAE,eAAe,CAAC,eAAe,EAAE,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC,CAAC;gBAChG,MAAM,CAAC,UAAU,CAAC,qBAAqB,EAAE,eAAe,CAAC,eAAe,EAAE,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAAC;YACzG,CAAC;YAED,WAAW;YACX,MAAM,MAAM,GAAG,KAAK,CAAC,YAAY,CAAC;YAClC,IAAI,CAAC,MAAM,EAAE,CAAC;gBACV,OAAO;YACX,CAAC;YAED,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;YAC9C,MAAM,gBAAgB,GAAG,MAAM,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;YAE1D,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,gBAAgB,CAAC,CAAC;YACjD,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;YACrC,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;YAC7C,MAAM,CAAC,QAAQ,CAAC,mCAAmC,EAAE,IAAI,CAAC,iCAAiC,CAAC,CAAC;YAC7F,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YAC3C,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;YACvC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QAC7D,CAAC,CAAC;QAEF,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,oBAAoB,CAAC;IAC1D,CAAC;IAED;;;OAGG;IAEH,IAAW,uBAAuB;QAC9B,OAAO,IAAI,CAAC,wBAAwB,CAAC;IACzC,CAAC;IAED;;;OAGG;IACH,IAAW,uBAAuB,CAAC,OAAgB;QAC/C,IAAI,OAAO,KAAK,IAAI,CAAC,wBAAwB,EAAE,CAAC;YAC5C,OAAO;QACX,CAAC;QAED,IAAI,CAAC,wBAAwB,GAAG,OAAO,CAAC;QACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAED;;;OAGG;IAEH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,kBAAkB,CAAC;IACnC,CAAC;IAED;;;OAGG;IACH,IAAW,iBAAiB,CAAC,OAAe;QACxC,IAAI,OAAO,KAAK,IAAI,CAAC,kBAAkB,EAAE,CAAC;YACtC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,kBAAkB,GAAG,OAAO,CAAC;QAClC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAED;;;;OAIG;IAEH,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;;;OAIG;IACH,IAAW,WAAW,CAAC,KAAa;QAChC,IAAI,KAAK,KAAK,IAAI,CAAC,YAAY,EAAE,CAAC;YAC9B,OAAO;QACX,CAAC;QAED,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAEO,oBAAoB;QACxB,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,IAAI,IAAI,CAAC,uBAAuB,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;YACxD,OAAO,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;QAC1C,CAAC;QACD,IAAI,IAAI,CAAC,wBAAwB,EAAE,CAAC;YAChC,OAAO,CAAC,IAAI,CAAC,mCAAmC,CAAC,CAAC;QACtD,CAAC;QACD,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,OAAO,CAAC,IAAI,CAAC,4BAA4B,CAAC,CAAC;QAC/C,CAAC;QAED,OAAO,CAAC,IAAI,CAAC,6BAA6B,GAAG,CAAC,IAAI,CAAC,kBAAkB,IAAI,CAAC,CAAC,CAAC,CAAC;QAC7E,OAAO,CAAC,IAAI,CAAC,uBAAuB,GAAG,CAAC,IAAI,CAAC,YAAY,IAAI,CAAC,CAAC,CAAC,CAAC;QAEjE,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC1C,CAAC;IAED;;OAEG;IACI,MAAM,CAAU,MAAM,CAAC,iBAAsB,EAAE,YAAoB,EAAE,KAAY,EAAE,OAAe;QACrG,OAAO,mBAAmB,CAAC,KAAK,CAC5B,GAAG,EAAE;YACD,OAAO,IAAI,gCAAgC,CACvC,iBAAiB,CAAC,IAAI,EACtB,KAAK,EACL,iBAAiB,CAAC,OAAO,EACzB,YAAY,EACZ,iBAAiB,CAAC,wBAAwB,EAC1C,KAAK,CAAC,SAAS,EAAE,EACjB,iBAAiB,CAAC,WAAW,EAC7B,iBAAiB,CAAC,QAAQ,CAC7B,CAAC;QACN,CAAC,EACD,iBAAiB,EACjB,KAAK,EACL,OAAO,CACV,CAAC;IACN,CAAC;CACJ;AArRU;IADN,SAAS,EAAE;mEACmB;AAKxB;IADN,SAAS,EAAE;kEACgB;AAKrB;IADN,SAAS,EAAE;2FACyC;AAK9C;IADN,SAAS,EAAE;8DACc;AAKnB;IADN,SAAS,EAAE;yEACyB;AA0JrC;IADC,SAAS,EAAE;+EAGX;AAoBD;IADC,SAAS,EAAE;yEAGX;AAqBD;IADC,SAAS,EAAE;mEAGX;AA0DL,IAAI,WAAW,GAAG,KAAK,CAAC;AACxB;;;GAGG;AACH,MAAM,UAAU,wCAAwC;IACpD,IAAI,WAAW,EAAE,CAAC;QACd,OAAO;IACX,CAAC;IACD,WAAW,GAAG,IAAI,CAAC;IAEnB,aAAa,CAAC,0CAA0C,EAAE,gCAAgC,CAAC,CAAC;AAChG,CAAC","sourcesContent":["/** This file must only contain pure code and pure imports */\r\n\r\nimport { type Nullable } from \"../types\";\r\nimport { type Camera } from \"../Cameras/camera.pure\";\r\nimport { type Effect } from \"../Materials/effect.pure\";\r\nimport { PostProcess } from \"./postProcess.pure\";\r\nimport { type PostProcessOptions } from \"./postProcess\";\r\nimport { Constants } from \"../Engines/constants\";\r\nimport { GeometryBufferRenderer } from \"../Rendering/geometryBufferRenderer.pure\";\r\nimport { serialize } from \"../Misc/decorators\";\r\nimport { SerializationHelper } from \"../Misc/decorators.serialization\";\r\nimport { type PrePassRenderer } from \"../Rendering/prePassRenderer.pure\";\r\nimport { ScreenSpaceReflectionsConfiguration } from \"../Rendering/screenSpaceReflectionsConfiguration\";\r\nimport { type AbstractEngine } from \"../Engines/abstractEngine.pure\";\r\nimport { type Scene } from \"../scene.pure\";\r\nimport { Logger } from \"core/Misc/logger\";\r\nimport { RegisterClass } from \"../Misc/typeStore\";\r\n\r\n/**\r\n * The ScreenSpaceReflectionPostProcess performs realtime reflections using only and only the available informations on the screen (positions and normals).\r\n * Basically, the screen space reflection post-process will compute reflections according the material's reflectivity.\r\n * @deprecated Use the new SSRRenderingPipeline instead.\r\n */\r\nexport class ScreenSpaceReflectionPostProcess extends PostProcess {\r\n /**\r\n * Gets or sets a reflection threshold mainly used to adjust the reflection's height.\r\n */\r\n @serialize()\r\n public threshold: number = 1.2;\r\n /**\r\n * Gets or sets the current reflection strength. 1.0 is an ideal value but can be increased/decreased for particular results.\r\n */\r\n @serialize()\r\n public strength: number = 1;\r\n /**\r\n * Gets or sets the falloff exponent used while computing fresnel. More the exponent is high, more the reflections will be discrete.\r\n */\r\n @serialize()\r\n public reflectionSpecularFalloffExponent: number = 3;\r\n /**\r\n * Gets or sets the step size used to iterate until the effect finds the color of the reflection's pixel. Typically in interval [0.1, 1.0]\r\n */\r\n @serialize()\r\n public step: number = 1.0;\r\n /**\r\n * Gets or sets the factor applied when computing roughness. Default value is 0.2.\r\n */\r\n @serialize()\r\n public roughnessFactor: number = 0.2;\r\n\r\n private _forceGeometryBuffer: boolean = false;\r\n private get _geometryBufferRenderer(): Nullable<GeometryBufferRenderer> {\r\n if (!this._forceGeometryBuffer) {\r\n return null;\r\n }\r\n\r\n return this._scene.geometryBufferRenderer;\r\n }\r\n\r\n private get _prePassRenderer(): Nullable<PrePassRenderer> {\r\n if (this._forceGeometryBuffer) {\r\n return null;\r\n }\r\n\r\n return this._scene.prePassRenderer;\r\n }\r\n\r\n private _enableSmoothReflections: boolean = false;\r\n private _reflectionSamples: number = 64;\r\n private _smoothSteps: number = 5;\r\n private _isSceneRightHanded: boolean;\r\n\r\n /**\r\n * Gets a string identifying the name of the class\r\n * @returns \"ScreenSpaceReflectionPostProcess\" string\r\n */\r\n public override getClassName(): string {\r\n return \"ScreenSpaceReflectionPostProcess\";\r\n }\r\n\r\n /**\r\n * Creates a new instance of ScreenSpaceReflectionPostProcess.\r\n * @param name The name of the effect.\r\n * @param scene The scene containing the objects to calculate reflections.\r\n * @param options The required width/height ratio to downsize to before computing the render pass.\r\n * @param camera The camera to apply the render pass to.\r\n * @param samplingMode The sampling mode to be used when computing the pass. (default: 0)\r\n * @param engine The engine which the post process will be applied. (default: current engine)\r\n * @param reusable If the post process can be reused on the same frame. (default: false)\r\n * @param textureType Type of textures used when performing the post process. (default: 0)\r\n * @param blockCompilation If compilation of the shader should not be done in the constructor. The updateEffect method can be used to compile the shader at a later time. (default: true)\r\n * @param forceGeometryBuffer If this post process should use geometry buffer instead of prepass (default: false)\r\n */\r\n constructor(\r\n name: string,\r\n scene: Scene,\r\n options: number | PostProcessOptions,\r\n camera: Nullable<Camera>,\r\n samplingMode?: number,\r\n engine?: AbstractEngine,\r\n reusable?: boolean,\r\n textureType: number = Constants.TEXTURETYPE_UNSIGNED_BYTE,\r\n blockCompilation = false,\r\n forceGeometryBuffer = false\r\n ) {\r\n super(\r\n name,\r\n \"screenSpaceReflection\",\r\n [\"projection\", \"view\", \"threshold\", \"reflectionSpecularFalloffExponent\", \"strength\", \"stepSize\", \"roughnessFactor\"],\r\n [\"textureSampler\", \"normalSampler\", \"positionSampler\", \"reflectivitySampler\"],\r\n options,\r\n camera,\r\n samplingMode,\r\n engine,\r\n reusable,\r\n \"#define SSR_SUPPORTED\\n#define REFLECTION_SAMPLES 64\\n#define SMOOTH_STEPS 5\\n\",\r\n textureType,\r\n undefined,\r\n null,\r\n blockCompilation\r\n );\r\n\r\n this._forceGeometryBuffer = forceGeometryBuffer;\r\n\r\n if (this._forceGeometryBuffer) {\r\n // Get geometry buffer renderer and update effect\r\n const geometryBufferRenderer = scene.enableGeometryBufferRenderer();\r\n if (geometryBufferRenderer) {\r\n if (geometryBufferRenderer.isSupported) {\r\n geometryBufferRenderer.enablePosition = true;\r\n geometryBufferRenderer.enableReflectivity = true;\r\n\r\n if (geometryBufferRenderer.generateNormalsInWorldSpace) {\r\n Logger.Error(\"ScreenSpaceReflectionPostProcess does not support generateNormalsInWorldSpace=true for the geometry buffer renderer!\");\r\n }\r\n }\r\n }\r\n } else {\r\n const prePassRenderer = scene.enablePrePassRenderer();\r\n prePassRenderer?.markAsDirty();\r\n if (prePassRenderer?.generateNormalsInWorldSpace) {\r\n Logger.Error(\"ScreenSpaceReflectionPostProcess does not support generateNormalsInWorldSpace=true for the prepass renderer!\");\r\n }\r\n this._prePassEffectConfiguration = new ScreenSpaceReflectionsConfiguration();\r\n }\r\n\r\n this._updateEffectDefines();\r\n\r\n // On apply, send uniforms\r\n this.onApply = (effect: Effect) => {\r\n const geometryBufferRenderer = this._geometryBufferRenderer;\r\n const prePassRenderer = this._prePassRenderer;\r\n\r\n if (!prePassRenderer && !geometryBufferRenderer) {\r\n return;\r\n }\r\n\r\n if (geometryBufferRenderer) {\r\n // Samplers\r\n const positionIndex = geometryBufferRenderer.getTextureIndex(GeometryBufferRenderer.POSITION_TEXTURE_TYPE);\r\n const roughnessIndex = geometryBufferRenderer.getTextureIndex(GeometryBufferRenderer.REFLECTIVITY_TEXTURE_TYPE);\r\n\r\n effect.setTexture(\"normalSampler\", geometryBufferRenderer.getGBuffer().textures[1]);\r\n effect.setTexture(\"positionSampler\", geometryBufferRenderer.getGBuffer().textures[positionIndex]);\r\n effect.setTexture(\"reflectivitySampler\", geometryBufferRenderer.getGBuffer().textures[roughnessIndex]);\r\n } else if (prePassRenderer) {\r\n // Samplers\r\n const positionIndex = prePassRenderer.getIndex(Constants.PREPASS_POSITION_TEXTURE_TYPE);\r\n const roughnessIndex = prePassRenderer.getIndex(Constants.PREPASS_REFLECTIVITY_TEXTURE_TYPE);\r\n const normalIndex = prePassRenderer.getIndex(Constants.PREPASS_NORMAL_TEXTURE_TYPE);\r\n\r\n effect.setTexture(\"normalSampler\", prePassRenderer.getRenderTarget().textures[normalIndex]);\r\n effect.setTexture(\"positionSampler\", prePassRenderer.getRenderTarget().textures[positionIndex]);\r\n effect.setTexture(\"reflectivitySampler\", prePassRenderer.getRenderTarget().textures[roughnessIndex]);\r\n }\r\n\r\n // Uniforms\r\n const camera = scene.activeCamera;\r\n if (!camera) {\r\n return;\r\n }\r\n\r\n const viewMatrix = camera.getViewMatrix(true);\r\n const projectionMatrix = camera.getProjectionMatrix(true);\r\n\r\n effect.setMatrix(\"projection\", projectionMatrix);\r\n effect.setMatrix(\"view\", viewMatrix);\r\n effect.setFloat(\"threshold\", this.threshold);\r\n effect.setFloat(\"reflectionSpecularFalloffExponent\", this.reflectionSpecularFalloffExponent);\r\n effect.setFloat(\"strength\", this.strength);\r\n effect.setFloat(\"stepSize\", this.step);\r\n effect.setFloat(\"roughnessFactor\", this.roughnessFactor);\r\n };\r\n\r\n this._isSceneRightHanded = scene.useRightHandedSystem;\r\n }\r\n\r\n /**\r\n * Gets whether or not smoothing reflections is enabled.\r\n * Enabling smoothing will require more GPU power and can generate a drop in FPS.\r\n */\r\n @serialize()\r\n public get enableSmoothReflections(): boolean {\r\n return this._enableSmoothReflections;\r\n }\r\n\r\n /**\r\n * Sets whether or not smoothing reflections is enabled.\r\n * Enabling smoothing will require more GPU power and can generate a drop in FPS.\r\n */\r\n public set enableSmoothReflections(enabled: boolean) {\r\n if (enabled === this._enableSmoothReflections) {\r\n return;\r\n }\r\n\r\n this._enableSmoothReflections = enabled;\r\n this._updateEffectDefines();\r\n }\r\n\r\n /**\r\n * Gets the number of samples taken while computing reflections. More samples count is high,\r\n * more the post-process wil require GPU power and can generate a drop in FPS. Basically in interval [25, 100].\r\n */\r\n @serialize()\r\n public get reflectionSamples(): number {\r\n return this._reflectionSamples;\r\n }\r\n\r\n /**\r\n * Sets the number of samples taken while computing reflections. More samples count is high,\r\n * more the post-process wil require GPU power and can generate a drop in FPS. Basically in interval [25, 100].\r\n */\r\n public set reflectionSamples(samples: number) {\r\n if (samples === this._reflectionSamples) {\r\n return;\r\n }\r\n\r\n this._reflectionSamples = samples;\r\n this._updateEffectDefines();\r\n }\r\n\r\n /**\r\n * Gets the number of samples taken while smoothing reflections. More samples count is high,\r\n * more the post-process will require GPU power and can generate a drop in FPS.\r\n * Default value (5.0) work pretty well in all cases but can be adjusted.\r\n */\r\n @serialize()\r\n public get smoothSteps(): number {\r\n return this._smoothSteps;\r\n }\r\n\r\n /*\r\n * Sets the number of samples taken while smoothing reflections. More samples count is high,\r\n * more the post-process will require GPU power and can generate a drop in FPS.\r\n * Default value (5.0) work pretty well in all cases but can be adjusted.\r\n */\r\n public set smoothSteps(steps: number) {\r\n if (steps === this._smoothSteps) {\r\n return;\r\n }\r\n\r\n this._smoothSteps = steps;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _updateEffectDefines(): void {\r\n const defines: string[] = [];\r\n if (this._geometryBufferRenderer || this._prePassRenderer) {\r\n defines.push(\"#define SSR_SUPPORTED\");\r\n }\r\n if (this._enableSmoothReflections) {\r\n defines.push(\"#define ENABLE_SMOOTH_REFLECTIONS\");\r\n }\r\n if (this._isSceneRightHanded) {\r\n defines.push(\"#define RIGHT_HANDED_SCENE\");\r\n }\r\n\r\n defines.push(\"#define REFLECTION_SAMPLES \" + (this._reflectionSamples >> 0));\r\n defines.push(\"#define SMOOTH_STEPS \" + (this._smoothSteps >> 0));\r\n\r\n this.updateEffect(defines.join(\"\\n\"));\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public static override _Parse(parsedPostProcess: any, targetCamera: Camera, scene: Scene, rootUrl: string) {\r\n return SerializationHelper.Parse(\r\n () => {\r\n return new ScreenSpaceReflectionPostProcess(\r\n parsedPostProcess.name,\r\n scene,\r\n parsedPostProcess.options,\r\n targetCamera,\r\n parsedPostProcess.renderTargetSamplingMode,\r\n scene.getEngine(),\r\n parsedPostProcess.textureType,\r\n parsedPostProcess.reusable\r\n );\r\n },\r\n parsedPostProcess,\r\n scene,\r\n rootUrl\r\n );\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for screenSpaceReflectionPostProcess.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterScreenSpaceReflectionPostProcess(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.ScreenSpaceReflectionPostProcess\", ScreenSpaceReflectionPostProcess);\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"screenSpaceReflectionPostProcess.pure.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/screenSpaceReflectionPostProcess.pure.ts"],"names":[],"mappings":"AAAA,6DAA6D;;AAK7D,OAAO,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAEjD,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,sBAAsB,EAAE,MAAM,0CAA0C,CAAC;AAClF,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAC/C,OAAO,EAAE,mBAAmB,EAAE,MAAM,kCAAkC,CAAC;AAEvE,OAAO,EAAE,mCAAmC,EAAE,MAAM,kDAAkD,CAAC;AAGvG,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAC;AAC1C,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAElD;;;;GAIG;IACU,gCAAgC;;sBAAS,WAAW;;;;;;;;;;;;;;;;;;;;sBAApD,gCAAiC,SAAQ,WAAW;YA4B7D,IAAY,uBAAuB;gBAC/B,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE,CAAC;oBAC7B,OAAO,IAAI,CAAC;gBAChB,CAAC;gBAED,OAAO,IAAI,CAAC,MAAM,CAAC,sBAAsB,CAAC;YAC9C,CAAC;YAED,IAAY,gBAAgB;gBACxB,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;oBAC5B,OAAO,IAAI,CAAC;gBAChB,CAAC;gBAED,OAAO,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC;YACvC,CAAC;YAOD;;;eAGG;YACa,YAAY;gBACxB,OAAO,kCAAkC,CAAC;YAC9C,CAAC;YAED;;;;;;;;;;;;eAYG;YACH,YACI,IAAY,EACZ,KAAY,EACZ,OAAoC,EACpC,MAAwB,EACxB,YAAqB,EACrB,MAAuB,EACvB,QAAkB,EAClB,cAAsB,SAAS,CAAC,yBAAyB,EACzD,gBAAgB,GAAG,KAAK,EACxB,mBAAmB,GAAG,KAAK;gBAE3B,KAAK,CACD,IAAI,EACJ,uBAAuB,EACvB,CAAC,YAAY,EAAE,MAAM,EAAE,WAAW,EAAE,mCAAmC,EAAE,UAAU,EAAE,UAAU,EAAE,iBAAiB,CAAC,EACnH,CAAC,gBAAgB,EAAE,eAAe,EAAE,iBAAiB,EAAE,qBAAqB,CAAC,EAC7E,OAAO,EACP,MAAM,EACN,YAAY,EACZ,MAAM,EACN,QAAQ,EACR,gFAAgF,EAChF,WAAW,EACX,SAAS,EACT,IAAI,EACJ,gBAAgB,CACnB,CAAC;gBAhGN;;mBAEG;gBAEI,cAAS,IALP,mDAAgC,mDAKd,GAAG,GAAC;gBAC/B;;mBAEG;gBAEI,aAAQ,2GAAW,CAAC,GAAC;gBAC5B;;mBAEG;gBAEI,sCAAiC,mIAAW,CAAC,GAAC;gBACrD;;mBAEG;gBAEI,SAAI,+HAAW,GAAG,GAAC;gBAC1B;;mBAEG;gBAEI,oBAAe,6GAAW,GAAG,GAAC;gBAE7B,yBAAoB,iEAAY,KAAK,EAAC;gBAiBtC,6BAAwB,GAAY,KAAK,CAAC;gBAC1C,uBAAkB,GAAW,EAAE,CAAC;gBAChC,iBAAY,GAAW,CAAC,CAAC;gBAqD7B,IAAI,CAAC,oBAAoB,GAAG,mBAAmB,CAAC;gBAEhD,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;oBAC5B,iDAAiD;oBACjD,MAAM,sBAAsB,GAAG,KAAK,CAAC,4BAA4B,EAAE,CAAC;oBACpE,IAAI,sBAAsB,EAAE,CAAC;wBACzB,IAAI,sBAAsB,CAAC,WAAW,EAAE,CAAC;4BACrC,sBAAsB,CAAC,cAAc,GAAG,IAAI,CAAC;4BAC7C,sBAAsB,CAAC,kBAAkB,GAAG,IAAI,CAAC;4BAEjD,IAAI,sBAAsB,CAAC,2BAA2B,EAAE,CAAC;gCACrD,MAAM,CAAC,KAAK,CAAC,sHAAsH,CAAC,CAAC;4BACzI,CAAC;wBACL,CAAC;oBACL,CAAC;gBACL,CAAC;qBAAM,CAAC;oBACJ,MAAM,eAAe,GAAG,KAAK,CAAC,qBAAqB,EAAE,CAAC;oBACtD,eAAe,EAAE,WAAW,EAAE,CAAC;oBAC/B,IAAI,eAAe,EAAE,2BAA2B,EAAE,CAAC;wBAC/C,MAAM,CAAC,KAAK,CAAC,8GAA8G,CAAC,CAAC;oBACjI,CAAC;oBACD,IAAI,CAAC,2BAA2B,GAAG,IAAI,mCAAmC,EAAE,CAAC;gBACjF,CAAC;gBAED,IAAI,CAAC,oBAAoB,EAAE,CAAC;gBAE5B,0BAA0B;gBAC1B,IAAI,CAAC,OAAO,GAAG,CAAC,MAAc,EAAE,EAAE;oBAC9B,MAAM,sBAAsB,GAAG,IAAI,CAAC,uBAAuB,CAAC;oBAC5D,MAAM,eAAe,GAAG,IAAI,CAAC,gBAAgB,CAAC;oBAE9C,IAAI,CAAC,eAAe,IAAI,CAAC,sBAAsB,EAAE,CAAC;wBAC9C,OAAO;oBACX,CAAC;oBAED,IAAI,sBAAsB,EAAE,CAAC;wBACzB,WAAW;wBACX,MAAM,aAAa,GAAG,sBAAsB,CAAC,eAAe,CAAC,sBAAsB,CAAC,qBAAqB,CAAC,CAAC;wBAC3G,MAAM,cAAc,GAAG,sBAAsB,CAAC,eAAe,CAAC,sBAAsB,CAAC,yBAAyB,CAAC,CAAC;wBAEhH,MAAM,CAAC,UAAU,CAAC,eAAe,EAAE,sBAAsB,CAAC,UAAU,EAAE,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;wBACpF,MAAM,CAAC,UAAU,CAAC,iBAAiB,EAAE,sBAAsB,CAAC,UAAU,EAAE,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC,CAAC;wBAClG,MAAM,CAAC,UAAU,CAAC,qBAAqB,EAAE,sBAAsB,CAAC,UAAU,EAAE,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAAC;oBAC3G,CAAC;yBAAM,IAAI,eAAe,EAAE,CAAC;wBACzB,WAAW;wBACX,MAAM,aAAa,GAAG,eAAe,CAAC,QAAQ,CAAC,SAAS,CAAC,6BAA6B,CAAC,CAAC;wBACxF,MAAM,cAAc,GAAG,eAAe,CAAC,QAAQ,CAAC,SAAS,CAAC,iCAAiC,CAAC,CAAC;wBAC7F,MAAM,WAAW,GAAG,eAAe,CAAC,QAAQ,CAAC,SAAS,CAAC,2BAA2B,CAAC,CAAC;wBAEpF,MAAM,CAAC,UAAU,CAAC,eAAe,EAAE,eAAe,CAAC,eAAe,EAAE,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC,CAAC;wBAC5F,MAAM,CAAC,UAAU,CAAC,iBAAiB,EAAE,eAAe,CAAC,eAAe,EAAE,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC,CAAC;wBAChG,MAAM,CAAC,UAAU,CAAC,qBAAqB,EAAE,eAAe,CAAC,eAAe,EAAE,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAAC;oBACzG,CAAC;oBAED,WAAW;oBACX,MAAM,MAAM,GAAG,KAAK,CAAC,YAAY,CAAC;oBAClC,IAAI,CAAC,MAAM,EAAE,CAAC;wBACV,OAAO;oBACX,CAAC;oBAED,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;oBAC9C,MAAM,gBAAgB,GAAG,MAAM,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;oBAE1D,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,gBAAgB,CAAC,CAAC;oBACjD,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;oBACrC,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;oBAC7C,MAAM,CAAC,QAAQ,CAAC,mCAAmC,EAAE,IAAI,CAAC,iCAAiC,CAAC,CAAC;oBAC7F,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;oBAC3C,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;oBACvC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;gBAC7D,CAAC,CAAC;gBAEF,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,oBAAoB,CAAC;YAC1D,CAAC;YAED;;;eAGG;YAEH,IAAW,uBAAuB;gBAC9B,OAAO,IAAI,CAAC,wBAAwB,CAAC;YACzC,CAAC;YAED;;;eAGG;YACH,IAAW,uBAAuB,CAAC,OAAgB;gBAC/C,IAAI,OAAO,KAAK,IAAI,CAAC,wBAAwB,EAAE,CAAC;oBAC5C,OAAO;gBACX,CAAC;gBAED,IAAI,CAAC,wBAAwB,GAAG,OAAO,CAAC;gBACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAChC,CAAC;YAED;;;eAGG;YAEH,IAAW,iBAAiB;gBACxB,OAAO,IAAI,CAAC,kBAAkB,CAAC;YACnC,CAAC;YAED;;;eAGG;YACH,IAAW,iBAAiB,CAAC,OAAe;gBACxC,IAAI,OAAO,KAAK,IAAI,CAAC,kBAAkB,EAAE,CAAC;oBACtC,OAAO;gBACX,CAAC;gBAED,IAAI,CAAC,kBAAkB,GAAG,OAAO,CAAC;gBAClC,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAChC,CAAC;YAED;;;;eAIG;YAEH,IAAW,WAAW;gBAClB,OAAO,IAAI,CAAC,YAAY,CAAC;YAC7B,CAAC;YAED;;;;eAIG;YACH,IAAW,WAAW,CAAC,KAAa;gBAChC,IAAI,KAAK,KAAK,IAAI,CAAC,YAAY,EAAE,CAAC;oBAC9B,OAAO;gBACX,CAAC;gBAED,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;gBAC1B,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAChC,CAAC;YAEO,oBAAoB;gBACxB,MAAM,OAAO,GAAa,EAAE,CAAC;gBAC7B,IAAI,IAAI,CAAC,uBAAuB,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;oBACxD,OAAO,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;gBAC1C,CAAC;gBACD,IAAI,IAAI,CAAC,wBAAwB,EAAE,CAAC;oBAChC,OAAO,CAAC,IAAI,CAAC,mCAAmC,CAAC,CAAC;gBACtD,CAAC;gBACD,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;oBAC3B,OAAO,CAAC,IAAI,CAAC,4BAA4B,CAAC,CAAC;gBAC/C,CAAC;gBAED,OAAO,CAAC,IAAI,CAAC,6BAA6B,GAAG,CAAC,IAAI,CAAC,kBAAkB,IAAI,CAAC,CAAC,CAAC,CAAC;gBAC7E,OAAO,CAAC,IAAI,CAAC,uBAAuB,GAAG,CAAC,IAAI,CAAC,YAAY,IAAI,CAAC,CAAC,CAAC,CAAC;gBAEjE,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;YAC1C,CAAC;YAED;;eAEG;YACI,MAAM,CAAU,MAAM,CAAC,iBAAsB,EAAE,YAAoB,EAAE,KAAY,EAAE,OAAe;gBACrG,OAAO,mBAAmB,CAAC,KAAK,CAC5B,GAAG,EAAE;oBACD,OAAO,IAAI,EAAgC,CACvC,iBAAiB,CAAC,IAAI,EACtB,KAAK,EACL,iBAAiB,CAAC,OAAO,EACzB,YAAY,EACZ,iBAAiB,CAAC,wBAAwB,EAC1C,KAAK,CAAC,SAAS,EAAE,EACjB,iBAAiB,CAAC,WAAW,EAC7B,iBAAiB,CAAC,QAAQ,CAC7B,CAAC;gBACN,CAAC,EACD,iBAAiB,EACjB,KAAK,EACL,OAAO,CACV,CAAC;YACN,CAAC;;;;qCArRA,SAAS,EAAE;oCAKX,SAAS,EAAE;6DAKX,SAAS,EAAE;gCAKX,SAAS,EAAE;2CAKX,SAAS,EAAE;uDA0JX,SAAS,EAAE;iDAsBX,SAAS,EAAE;2CAuBX,SAAS,EAAE;YA5CZ,0NAAW,uBAAuB,6DAEjC;YAoBD,wMAAW,iBAAiB,6DAE3B;YAqBD,sLAAW,WAAW,6DAErB;YA7ND,6KAAO,SAAS,6BAAT,SAAS,6FAAe;YAK/B,0KAAO,QAAQ,6BAAR,QAAQ,2FAAa;YAK5B,qPAAO,iCAAiC,6BAAjC,iCAAiC,6IAAa;YAKrD,8JAAO,IAAI,6BAAJ,IAAI,mFAAe;YAK1B,+LAAO,eAAe,6BAAf,eAAe,yGAAe;;;;;SAzB5B,gCAAgC;AA4R7C,IAAI,WAAW,GAAG,KAAK,CAAC;AACxB;;;GAGG;AACH,MAAM,UAAU,wCAAwC;IACpD,IAAI,WAAW,EAAE,CAAC;QACd,OAAO;IACX,CAAC;IACD,WAAW,GAAG,IAAI,CAAC;IAEnB,aAAa,CAAC,0CAA0C,EAAE,gCAAgC,CAAC,CAAC;AAChG,CAAC","sourcesContent":["/** This file must only contain pure code and pure imports */\r\n\r\nimport { type Nullable } from \"../types\";\r\nimport { type Camera } from \"../Cameras/camera.pure\";\r\nimport { type Effect } from \"../Materials/effect.pure\";\r\nimport { PostProcess } from \"./postProcess.pure\";\r\nimport { type PostProcessOptions } from \"./postProcess\";\r\nimport { Constants } from \"../Engines/constants\";\r\nimport { GeometryBufferRenderer } from \"../Rendering/geometryBufferRenderer.pure\";\r\nimport { serialize } from \"../Misc/decorators\";\r\nimport { SerializationHelper } from \"../Misc/decorators.serialization\";\r\nimport { type PrePassRenderer } from \"../Rendering/prePassRenderer.pure\";\r\nimport { ScreenSpaceReflectionsConfiguration } from \"../Rendering/screenSpaceReflectionsConfiguration\";\r\nimport { type AbstractEngine } from \"../Engines/abstractEngine.pure\";\r\nimport { type Scene } from \"../scene.pure\";\r\nimport { Logger } from \"core/Misc/logger\";\r\nimport { RegisterClass } from \"../Misc/typeStore\";\r\n\r\n/**\r\n * The ScreenSpaceReflectionPostProcess performs realtime reflections using only and only the available informations on the screen (positions and normals).\r\n * Basically, the screen space reflection post-process will compute reflections according the material's reflectivity.\r\n * @deprecated Use the new SSRRenderingPipeline instead.\r\n */\r\nexport class ScreenSpaceReflectionPostProcess extends PostProcess {\r\n /**\r\n * Gets or sets a reflection threshold mainly used to adjust the reflection's height.\r\n */\r\n @serialize()\r\n public threshold: number = 1.2;\r\n /**\r\n * Gets or sets the current reflection strength. 1.0 is an ideal value but can be increased/decreased for particular results.\r\n */\r\n @serialize()\r\n public strength: number = 1;\r\n /**\r\n * Gets or sets the falloff exponent used while computing fresnel. More the exponent is high, more the reflections will be discrete.\r\n */\r\n @serialize()\r\n public reflectionSpecularFalloffExponent: number = 3;\r\n /**\r\n * Gets or sets the step size used to iterate until the effect finds the color of the reflection's pixel. Typically in interval [0.1, 1.0]\r\n */\r\n @serialize()\r\n public step: number = 1.0;\r\n /**\r\n * Gets or sets the factor applied when computing roughness. Default value is 0.2.\r\n */\r\n @serialize()\r\n public roughnessFactor: number = 0.2;\r\n\r\n private _forceGeometryBuffer: boolean = false;\r\n private get _geometryBufferRenderer(): Nullable<GeometryBufferRenderer> {\r\n if (!this._forceGeometryBuffer) {\r\n return null;\r\n }\r\n\r\n return this._scene.geometryBufferRenderer;\r\n }\r\n\r\n private get _prePassRenderer(): Nullable<PrePassRenderer> {\r\n if (this._forceGeometryBuffer) {\r\n return null;\r\n }\r\n\r\n return this._scene.prePassRenderer;\r\n }\r\n\r\n private _enableSmoothReflections: boolean = false;\r\n private _reflectionSamples: number = 64;\r\n private _smoothSteps: number = 5;\r\n private _isSceneRightHanded: boolean;\r\n\r\n /**\r\n * Gets a string identifying the name of the class\r\n * @returns \"ScreenSpaceReflectionPostProcess\" string\r\n */\r\n public override getClassName(): string {\r\n return \"ScreenSpaceReflectionPostProcess\";\r\n }\r\n\r\n /**\r\n * Creates a new instance of ScreenSpaceReflectionPostProcess.\r\n * @param name The name of the effect.\r\n * @param scene The scene containing the objects to calculate reflections.\r\n * @param options The required width/height ratio to downsize to before computing the render pass.\r\n * @param camera The camera to apply the render pass to.\r\n * @param samplingMode The sampling mode to be used when computing the pass. (default: 0)\r\n * @param engine The engine which the post process will be applied. (default: current engine)\r\n * @param reusable If the post process can be reused on the same frame. (default: false)\r\n * @param textureType Type of textures used when performing the post process. (default: 0)\r\n * @param blockCompilation If compilation of the shader should not be done in the constructor. The updateEffect method can be used to compile the shader at a later time. (default: true)\r\n * @param forceGeometryBuffer If this post process should use geometry buffer instead of prepass (default: false)\r\n */\r\n constructor(\r\n name: string,\r\n scene: Scene,\r\n options: number | PostProcessOptions,\r\n camera: Nullable<Camera>,\r\n samplingMode?: number,\r\n engine?: AbstractEngine,\r\n reusable?: boolean,\r\n textureType: number = Constants.TEXTURETYPE_UNSIGNED_BYTE,\r\n blockCompilation = false,\r\n forceGeometryBuffer = false\r\n ) {\r\n super(\r\n name,\r\n \"screenSpaceReflection\",\r\n [\"projection\", \"view\", \"threshold\", \"reflectionSpecularFalloffExponent\", \"strength\", \"stepSize\", \"roughnessFactor\"],\r\n [\"textureSampler\", \"normalSampler\", \"positionSampler\", \"reflectivitySampler\"],\r\n options,\r\n camera,\r\n samplingMode,\r\n engine,\r\n reusable,\r\n \"#define SSR_SUPPORTED\\n#define REFLECTION_SAMPLES 64\\n#define SMOOTH_STEPS 5\\n\",\r\n textureType,\r\n undefined,\r\n null,\r\n blockCompilation\r\n );\r\n\r\n this._forceGeometryBuffer = forceGeometryBuffer;\r\n\r\n if (this._forceGeometryBuffer) {\r\n // Get geometry buffer renderer and update effect\r\n const geometryBufferRenderer = scene.enableGeometryBufferRenderer();\r\n if (geometryBufferRenderer) {\r\n if (geometryBufferRenderer.isSupported) {\r\n geometryBufferRenderer.enablePosition = true;\r\n geometryBufferRenderer.enableReflectivity = true;\r\n\r\n if (geometryBufferRenderer.generateNormalsInWorldSpace) {\r\n Logger.Error(\"ScreenSpaceReflectionPostProcess does not support generateNormalsInWorldSpace=true for the geometry buffer renderer!\");\r\n }\r\n }\r\n }\r\n } else {\r\n const prePassRenderer = scene.enablePrePassRenderer();\r\n prePassRenderer?.markAsDirty();\r\n if (prePassRenderer?.generateNormalsInWorldSpace) {\r\n Logger.Error(\"ScreenSpaceReflectionPostProcess does not support generateNormalsInWorldSpace=true for the prepass renderer!\");\r\n }\r\n this._prePassEffectConfiguration = new ScreenSpaceReflectionsConfiguration();\r\n }\r\n\r\n this._updateEffectDefines();\r\n\r\n // On apply, send uniforms\r\n this.onApply = (effect: Effect) => {\r\n const geometryBufferRenderer = this._geometryBufferRenderer;\r\n const prePassRenderer = this._prePassRenderer;\r\n\r\n if (!prePassRenderer && !geometryBufferRenderer) {\r\n return;\r\n }\r\n\r\n if (geometryBufferRenderer) {\r\n // Samplers\r\n const positionIndex = geometryBufferRenderer.getTextureIndex(GeometryBufferRenderer.POSITION_TEXTURE_TYPE);\r\n const roughnessIndex = geometryBufferRenderer.getTextureIndex(GeometryBufferRenderer.REFLECTIVITY_TEXTURE_TYPE);\r\n\r\n effect.setTexture(\"normalSampler\", geometryBufferRenderer.getGBuffer().textures[1]);\r\n effect.setTexture(\"positionSampler\", geometryBufferRenderer.getGBuffer().textures[positionIndex]);\r\n effect.setTexture(\"reflectivitySampler\", geometryBufferRenderer.getGBuffer().textures[roughnessIndex]);\r\n } else if (prePassRenderer) {\r\n // Samplers\r\n const positionIndex = prePassRenderer.getIndex(Constants.PREPASS_POSITION_TEXTURE_TYPE);\r\n const roughnessIndex = prePassRenderer.getIndex(Constants.PREPASS_REFLECTIVITY_TEXTURE_TYPE);\r\n const normalIndex = prePassRenderer.getIndex(Constants.PREPASS_NORMAL_TEXTURE_TYPE);\r\n\r\n effect.setTexture(\"normalSampler\", prePassRenderer.getRenderTarget().textures[normalIndex]);\r\n effect.setTexture(\"positionSampler\", prePassRenderer.getRenderTarget().textures[positionIndex]);\r\n effect.setTexture(\"reflectivitySampler\", prePassRenderer.getRenderTarget().textures[roughnessIndex]);\r\n }\r\n\r\n // Uniforms\r\n const camera = scene.activeCamera;\r\n if (!camera) {\r\n return;\r\n }\r\n\r\n const viewMatrix = camera.getViewMatrix(true);\r\n const projectionMatrix = camera.getProjectionMatrix(true);\r\n\r\n effect.setMatrix(\"projection\", projectionMatrix);\r\n effect.setMatrix(\"view\", viewMatrix);\r\n effect.setFloat(\"threshold\", this.threshold);\r\n effect.setFloat(\"reflectionSpecularFalloffExponent\", this.reflectionSpecularFalloffExponent);\r\n effect.setFloat(\"strength\", this.strength);\r\n effect.setFloat(\"stepSize\", this.step);\r\n effect.setFloat(\"roughnessFactor\", this.roughnessFactor);\r\n };\r\n\r\n this._isSceneRightHanded = scene.useRightHandedSystem;\r\n }\r\n\r\n /**\r\n * Gets whether or not smoothing reflections is enabled.\r\n * Enabling smoothing will require more GPU power and can generate a drop in FPS.\r\n */\r\n @serialize()\r\n public get enableSmoothReflections(): boolean {\r\n return this._enableSmoothReflections;\r\n }\r\n\r\n /**\r\n * Sets whether or not smoothing reflections is enabled.\r\n * Enabling smoothing will require more GPU power and can generate a drop in FPS.\r\n */\r\n public set enableSmoothReflections(enabled: boolean) {\r\n if (enabled === this._enableSmoothReflections) {\r\n return;\r\n }\r\n\r\n this._enableSmoothReflections = enabled;\r\n this._updateEffectDefines();\r\n }\r\n\r\n /**\r\n * Gets the number of samples taken while computing reflections. More samples count is high,\r\n * more the post-process wil require GPU power and can generate a drop in FPS. Basically in interval [25, 100].\r\n */\r\n @serialize()\r\n public get reflectionSamples(): number {\r\n return this._reflectionSamples;\r\n }\r\n\r\n /**\r\n * Sets the number of samples taken while computing reflections. More samples count is high,\r\n * more the post-process wil require GPU power and can generate a drop in FPS. Basically in interval [25, 100].\r\n */\r\n public set reflectionSamples(samples: number) {\r\n if (samples === this._reflectionSamples) {\r\n return;\r\n }\r\n\r\n this._reflectionSamples = samples;\r\n this._updateEffectDefines();\r\n }\r\n\r\n /**\r\n * Gets the number of samples taken while smoothing reflections. More samples count is high,\r\n * more the post-process will require GPU power and can generate a drop in FPS.\r\n * Default value (5.0) work pretty well in all cases but can be adjusted.\r\n */\r\n @serialize()\r\n public get smoothSteps(): number {\r\n return this._smoothSteps;\r\n }\r\n\r\n /*\r\n * Sets the number of samples taken while smoothing reflections. More samples count is high,\r\n * more the post-process will require GPU power and can generate a drop in FPS.\r\n * Default value (5.0) work pretty well in all cases but can be adjusted.\r\n */\r\n public set smoothSteps(steps: number) {\r\n if (steps === this._smoothSteps) {\r\n return;\r\n }\r\n\r\n this._smoothSteps = steps;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _updateEffectDefines(): void {\r\n const defines: string[] = [];\r\n if (this._geometryBufferRenderer || this._prePassRenderer) {\r\n defines.push(\"#define SSR_SUPPORTED\");\r\n }\r\n if (this._enableSmoothReflections) {\r\n defines.push(\"#define ENABLE_SMOOTH_REFLECTIONS\");\r\n }\r\n if (this._isSceneRightHanded) {\r\n defines.push(\"#define RIGHT_HANDED_SCENE\");\r\n }\r\n\r\n defines.push(\"#define REFLECTION_SAMPLES \" + (this._reflectionSamples >> 0));\r\n defines.push(\"#define SMOOTH_STEPS \" + (this._smoothSteps >> 0));\r\n\r\n this.updateEffect(defines.join(\"\\n\"));\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public static override _Parse(parsedPostProcess: any, targetCamera: Camera, scene: Scene, rootUrl: string) {\r\n return SerializationHelper.Parse(\r\n () => {\r\n return new ScreenSpaceReflectionPostProcess(\r\n parsedPostProcess.name,\r\n scene,\r\n parsedPostProcess.options,\r\n targetCamera,\r\n parsedPostProcess.renderTargetSamplingMode,\r\n scene.getEngine(),\r\n parsedPostProcess.textureType,\r\n parsedPostProcess.reusable\r\n );\r\n },\r\n parsedPostProcess,\r\n scene,\r\n rootUrl\r\n );\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for screenSpaceReflectionPostProcess.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterScreenSpaceReflectionPostProcess(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.ScreenSpaceReflectionPostProcess\", ScreenSpaceReflectionPostProcess);\r\n}\r\n"]}
|