@onerjs/core 8.53.4 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
  315. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js.map +1 -1
  316. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
  317. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
  318. package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js +302 -289
  319. package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js.map +1 -1
  320. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js +1327 -1272
  321. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js.map +1 -1
  322. package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js +352 -337
  323. package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js.map +1 -1
  324. package/Materials/Node/Blocks/PBR/refractionBlock.pure.js +297 -277
  325. package/Materials/Node/Blocks/PBR/refractionBlock.pure.js.map +1 -1
  326. package/Materials/Node/Blocks/PBR/sheenBlock.pure.js +146 -131
  327. package/Materials/Node/Blocks/PBR/sheenBlock.pure.js.map +1 -1
  328. package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js +158 -145
  329. package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js.map +1 -1
  330. package/Materials/Node/Blocks/clampBlock.pure.js +92 -77
  331. package/Materials/Node/Blocks/clampBlock.pure.js.map +1 -1
  332. package/Materials/Node/Blocks/cloudBlock.pure.js +145 -132
  333. package/Materials/Node/Blocks/cloudBlock.pure.js.map +1 -1
  334. package/Materials/Node/Blocks/conditionalBlock.pure.js +182 -169
  335. package/Materials/Node/Blocks/conditionalBlock.pure.js.map +1 -1
  336. package/Materials/Node/Blocks/curveBlock.pure.js +259 -246
  337. package/Materials/Node/Blocks/curveBlock.pure.js.map +1 -1
  338. package/Materials/Node/Blocks/debugBlock.pure.js +119 -106
  339. package/Materials/Node/Blocks/debugBlock.pure.js.map +1 -1
  340. package/Materials/Node/Blocks/loopBlock.pure.js +123 -110
  341. package/Materials/Node/Blocks/loopBlock.pure.js.map +1 -1
  342. package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js +185 -172
  343. package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js.map +1 -1
  344. package/Materials/Node/Blocks/remapBlock.pure.js +127 -112
  345. package/Materials/Node/Blocks/remapBlock.pure.js.map +1 -1
  346. package/Materials/Node/Blocks/transformBlock.pure.js +196 -185
  347. package/Materials/Node/Blocks/transformBlock.pure.js.map +1 -1
  348. package/Materials/Node/Blocks/triPlanarBlock.pure.js +451 -438
  349. package/Materials/Node/Blocks/triPlanarBlock.pure.js.map +1 -1
  350. package/Materials/Node/Blocks/trigonometryBlock.pure.js +184 -171
  351. package/Materials/Node/Blocks/trigonometryBlock.pure.js.map +1 -1
  352. package/Materials/Node/Blocks/waveBlock.pure.js +97 -84
  353. package/Materials/Node/Blocks/waveBlock.pure.js.map +1 -1
  354. package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js +276 -263
  355. package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js.map +1 -1
  356. package/Materials/Node/nodeMaterial.pure.js +1765 -1737
  357. package/Materials/Node/nodeMaterial.pure.js.map +1 -1
  358. package/Materials/Node/nodeMaterialBuildState.d.ts +3 -3
  359. package/Materials/PBR/openpbrMaterial.pure.d.ts +102 -102
  360. package/Materials/PBR/openpbrMaterial.pure.js +3115 -2243
  361. package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
  362. package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +3 -3
  363. package/Materials/PBR/pbrAnisotropicConfiguration.js +255 -227
  364. package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
  365. package/Materials/PBR/pbrBRDFConfiguration.d.ts +9 -9
  366. package/Materials/PBR/pbrBRDFConfiguration.js +203 -155
  367. package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
  368. package/Materials/PBR/pbrBaseMaterial.pure.d.ts +1 -1
  369. package/Materials/PBR/pbrBaseMaterial.pure.js +1751 -1736
  370. package/Materials/PBR/pbrBaseMaterial.pure.js.map +1 -1
  371. package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +13 -13
  372. package/Materials/PBR/pbrBaseSimpleMaterial.js +205 -117
  373. package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
  374. package/Materials/PBR/pbrClearCoatConfiguration.d.ts +9 -9
  375. package/Materials/PBR/pbrClearCoatConfiguration.js +464 -406
  376. package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
  377. package/Materials/PBR/pbrIridescenceConfiguration.d.ts +3 -3
  378. package/Materials/PBR/pbrIridescenceConfiguration.js +271 -239
  379. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
  380. package/Materials/PBR/pbrMaterial.pure.d.ts +66 -66
  381. package/Materials/PBR/pbrMaterial.pure.js +1041 -685
  382. package/Materials/PBR/pbrMaterial.pure.js.map +1 -1
  383. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.d.ts +5 -5
  384. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js +176 -115
  385. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js.map +1 -1
  386. package/Materials/PBR/pbrSheenConfiguration.d.ts +7 -7
  387. package/Materials/PBR/pbrSheenConfiguration.js +314 -270
  388. package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
  389. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.d.ts +5 -5
  390. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js +172 -117
  391. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js.map +1 -1
  392. package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +16 -16
  393. package/Materials/PBR/pbrSubSurfaceConfiguration.js +864 -764
  394. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  395. package/Materials/Textures/HTML/htmlInCanvasPolyfill.d.ts +43 -0
  396. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js +64 -0
  397. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js.map +1 -0
  398. package/Materials/Textures/HTML/htmlInteractionManager.d.ts +69 -0
  399. package/Materials/Textures/HTML/htmlInteractionManager.js +130 -0
  400. package/Materials/Textures/HTML/htmlInteractionManager.js.map +1 -0
  401. package/Materials/Textures/HTML/htmlRaycastInteractionManager.d.ts +84 -0
  402. package/Materials/Textures/HTML/htmlRaycastInteractionManager.js +246 -0
  403. package/Materials/Textures/HTML/htmlRaycastInteractionManager.js.map +1 -0
  404. package/Materials/Textures/HTML/htmlTexture.d.ts +148 -0
  405. package/Materials/Textures/HTML/htmlTexture.js +455 -0
  406. package/Materials/Textures/HTML/htmlTexture.js.map +1 -0
  407. package/Materials/Textures/HTML/index.d.ts +4 -0
  408. package/Materials/Textures/HTML/index.js +5 -0
  409. package/Materials/Textures/HTML/index.js.map +1 -0
  410. package/Materials/Textures/HTML/pure.d.ts +5 -0
  411. package/Materials/Textures/HTML/pure.js +6 -0
  412. package/Materials/Textures/HTML/pure.js.map +1 -0
  413. package/Materials/Textures/Procedurals/proceduralTexture.pure.js +671 -643
  414. package/Materials/Textures/Procedurals/proceduralTexture.pure.js.map +1 -1
  415. package/Materials/Textures/baseTexture.pure.js +880 -825
  416. package/Materials/Textures/baseTexture.pure.js.map +1 -1
  417. package/Materials/Textures/cubeTexture.d.ts +0 -1
  418. package/Materials/Textures/cubeTexture.js +0 -1
  419. package/Materials/Textures/cubeTexture.js.map +1 -1
  420. package/Materials/Textures/cubeTexture.pure.js +368 -333
  421. package/Materials/Textures/cubeTexture.pure.js.map +1 -1
  422. package/Materials/Textures/dynamicTexture.d.ts +0 -1
  423. package/Materials/Textures/dynamicTexture.js +0 -1
  424. package/Materials/Textures/dynamicTexture.js.map +1 -1
  425. package/Materials/Textures/dynamicTexture.pure.js +2 -0
  426. package/Materials/Textures/dynamicTexture.pure.js.map +1 -1
  427. package/Materials/Textures/htmlElementTexture.d.ts +0 -2
  428. package/Materials/Textures/htmlElementTexture.js +0 -2
  429. package/Materials/Textures/htmlElementTexture.js.map +1 -1
  430. package/Materials/Textures/htmlElementTexture.pure.js +4 -0
  431. package/Materials/Textures/htmlElementTexture.pure.js.map +1 -1
  432. package/Materials/Textures/index.d.ts +1 -0
  433. package/Materials/Textures/index.js +1 -1
  434. package/Materials/Textures/index.js.map +1 -1
  435. package/Materials/Textures/multiRenderTarget.d.ts +0 -1
  436. package/Materials/Textures/multiRenderTarget.js +0 -1
  437. package/Materials/Textures/multiRenderTarget.js.map +1 -1
  438. package/Materials/Textures/multiRenderTarget.pure.js +2 -0
  439. package/Materials/Textures/multiRenderTarget.pure.js.map +1 -1
  440. package/Materials/Textures/pure.d.ts +1 -0
  441. package/Materials/Textures/pure.js +1 -0
  442. package/Materials/Textures/pure.js.map +1 -1
  443. package/Materials/Textures/texture.pure.js +961 -923
  444. package/Materials/Textures/texture.pure.js.map +1 -1
  445. package/Materials/Textures/videoTexture.pure.d.ts +3 -0
  446. package/Materials/Textures/videoTexture.pure.js +450 -401
  447. package/Materials/Textures/videoTexture.pure.js.map +1 -1
  448. package/Materials/colorCurves.pure.js +510 -477
  449. package/Materials/colorCurves.pure.js.map +1 -1
  450. package/Materials/effect.pure.js +0 -7
  451. package/Materials/effect.pure.js.map +1 -1
  452. package/Materials/imageProcessing.js +12 -4
  453. package/Materials/imageProcessing.js.map +1 -1
  454. package/Materials/imageProcessingConfiguration.pure.js +647 -587
  455. package/Materials/imageProcessingConfiguration.pure.js.map +1 -1
  456. package/Materials/material.decalMapConfiguration.pure.d.ts +2 -2
  457. package/Materials/material.decalMapConfiguration.pure.js +149 -130
  458. package/Materials/material.decalMapConfiguration.pure.js.map +1 -1
  459. package/Materials/material.detailMapConfiguration.d.ts +3 -3
  460. package/Materials/material.detailMapConfiguration.js +213 -175
  461. package/Materials/material.detailMapConfiguration.js.map +1 -1
  462. package/Materials/material.pure.js +1815 -1721
  463. package/Materials/material.pure.js.map +1 -1
  464. package/Materials/materialPluginBase.pure.js +270 -249
  465. package/Materials/materialPluginBase.pure.js.map +1 -1
  466. package/Materials/materialPluginManager.pure.js +18 -8
  467. package/Materials/materialPluginManager.pure.js.map +1 -1
  468. package/Materials/materialStencilState.js +211 -200
  469. package/Materials/materialStencilState.js.map +1 -1
  470. package/Materials/meshDebugPluginMaterial.pure.d.ts +2 -2
  471. package/Materials/meshDebugPluginMaterial.pure.js +397 -275
  472. package/Materials/meshDebugPluginMaterial.pure.js.map +1 -1
  473. package/Materials/standardMaterial.pure.d.ts +32 -32
  474. package/Materials/standardMaterial.pure.js +1804 -1394
  475. package/Materials/standardMaterial.pure.js.map +1 -1
  476. package/Maths/math.color.pure.js +5 -5
  477. package/Maths/math.functions.js +38 -30
  478. package/Maths/math.functions.js.map +1 -1
  479. package/Maths/math.vector.pure.js +25 -25
  480. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js +18 -8
  481. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js.map +1 -1
  482. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +86 -1
  483. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +255 -104
  484. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
  485. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.d.ts +39 -0
  486. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js +322 -0
  487. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js.map +1 -0
  488. package/Meshes/GreasedLine/greasedLineMesh.pure.js +4 -4
  489. package/Meshes/GreasedLine/greasedLineRibbonMesh.pure.js +3 -3
  490. package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js +107 -94
  491. package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js.map +1 -1
  492. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js +276 -263
  493. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js.map +1 -1
  494. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js +247 -232
  495. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js.map +1 -1
  496. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js +299 -284
  497. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js.map +1 -1
  498. package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js +196 -181
  499. package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js.map +1 -1
  500. package/Meshes/Node/Blocks/Set/latticeBlock.pure.js +198 -179
  501. package/Meshes/Node/Blocks/Set/latticeBlock.pure.js.map +1 -1
  502. package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js +151 -138
  503. package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js.map +1 -1
  504. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js +107 -94
  505. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js.map +1 -1
  506. package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js +138 -125
  507. package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js.map +1 -1
  508. package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js +213 -200
  509. package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js.map +1 -1
  510. package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js +138 -125
  511. package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js.map +1 -1
  512. package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js +179 -164
  513. package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js.map +1 -1
  514. package/Meshes/Node/Blocks/Sources/boxBlock.pure.js +183 -170
  515. package/Meshes/Node/Blocks/Sources/boxBlock.pure.js.map +1 -1
  516. package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js +125 -112
  517. package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js.map +1 -1
  518. package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js +153 -140
  519. package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js.map +1 -1
  520. package/Meshes/Node/Blocks/Sources/discBlock.pure.js +112 -99
  521. package/Meshes/Node/Blocks/Sources/discBlock.pure.js.map +1 -1
  522. package/Meshes/Node/Blocks/Sources/gridBlock.pure.js +133 -120
  523. package/Meshes/Node/Blocks/Sources/gridBlock.pure.js.map +1 -1
  524. package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js +128 -115
  525. package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js.map +1 -1
  526. package/Meshes/Node/Blocks/Sources/meshBlock.pure.js +116 -103
  527. package/Meshes/Node/Blocks/Sources/meshBlock.pure.js.map +1 -1
  528. package/Meshes/Node/Blocks/Sources/planeBlock.pure.js +160 -147
  529. package/Meshes/Node/Blocks/Sources/planeBlock.pure.js.map +1 -1
  530. package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js +144 -131
  531. package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js.map +1 -1
  532. package/Meshes/Node/Blocks/Sources/torusBlock.pure.js +112 -99
  533. package/Meshes/Node/Blocks/Sources/torusBlock.pure.js.map +1 -1
  534. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js +200 -185
  535. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js.map +1 -1
  536. package/Meshes/Node/Blocks/bevelBlock.pure.js +111 -98
  537. package/Meshes/Node/Blocks/bevelBlock.pure.js.map +1 -1
  538. package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js +182 -165
  539. package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js.map +1 -1
  540. package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js +89 -76
  541. package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js.map +1 -1
  542. package/Meshes/Node/Blocks/conditionBlock.pure.js +184 -169
  543. package/Meshes/Node/Blocks/conditionBlock.pure.js.map +1 -1
  544. package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js +270 -255
  545. package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js.map +1 -1
  546. package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js +172 -159
  547. package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js.map +1 -1
  548. package/Meshes/Node/Blocks/geometryCurveBlock.pure.js +230 -217
  549. package/Meshes/Node/Blocks/geometryCurveBlock.pure.js.map +1 -1
  550. package/Meshes/Node/Blocks/geometryEaseBlock.pure.js +256 -245
  551. package/Meshes/Node/Blocks/geometryEaseBlock.pure.js.map +1 -1
  552. package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js +206 -189
  553. package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js.map +1 -1
  554. package/Meshes/Node/Blocks/geometryTransformBlock.pure.js +166 -153
  555. package/Meshes/Node/Blocks/geometryTransformBlock.pure.js.map +1 -1
  556. package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js +221 -208
  557. package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js.map +1 -1
  558. package/Meshes/Node/Blocks/mappingBlock.pure.js +150 -137
  559. package/Meshes/Node/Blocks/mappingBlock.pure.js.map +1 -1
  560. package/Meshes/Node/Blocks/mathBlock.pure.js +269 -256
  561. package/Meshes/Node/Blocks/mathBlock.pure.js.map +1 -1
  562. package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js +141 -128
  563. package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js.map +1 -1
  564. package/Meshes/Node/Blocks/randomBlock.pure.js +161 -148
  565. package/Meshes/Node/Blocks/randomBlock.pure.js.map +1 -1
  566. package/Meshes/Node/Blocks/subdivideBlock.pure.js +102 -87
  567. package/Meshes/Node/Blocks/subdivideBlock.pure.js.map +1 -1
  568. package/Meshes/Node/nodeGeometry.js +560 -538
  569. package/Meshes/Node/nodeGeometry.js.map +1 -1
  570. package/Meshes/Node/nodeGeometryBlock.js +473 -458
  571. package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
  572. package/Meshes/abstractMesh.pure.js +2218 -2207
  573. package/Meshes/abstractMesh.pure.js.map +1 -1
  574. package/Meshes/geometry.js +30 -15
  575. package/Meshes/geometry.js.map +1 -1
  576. package/Meshes/mesh.pure.js +26 -14
  577. package/Meshes/mesh.pure.js.map +1 -1
  578. package/Meshes/mesh.vertexData.js +1665 -1655
  579. package/Meshes/mesh.vertexData.js.map +1 -1
  580. package/Meshes/transformNode.pure.js +1400 -1372
  581. package/Meshes/transformNode.pure.js.map +1 -1
  582. package/Misc/decorators.d.ts +34 -19
  583. package/Misc/decorators.functions.d.ts +33 -2
  584. package/Misc/decorators.functions.js +114 -35
  585. package/Misc/decorators.functions.js.map +1 -1
  586. package/Misc/decorators.js +96 -68
  587. package/Misc/decorators.js.map +1 -1
  588. package/Misc/decorators.serialization.js +47 -40
  589. package/Misc/decorators.serialization.js.map +1 -1
  590. package/Misc/decorators.serializationUtilities.d.ts +24 -0
  591. package/Misc/decorators.serializationUtilities.js +20 -0
  592. package/Misc/decorators.serializationUtilities.js.map +1 -0
  593. package/Misc/dumpTools.pure.js +43 -33
  594. package/Misc/dumpTools.pure.js.map +1 -1
  595. package/Misc/fileTools.pure.js +8 -0
  596. package/Misc/fileTools.pure.js.map +1 -1
  597. package/Misc/observable.pure.js +0 -7
  598. package/Misc/observable.pure.js.map +1 -1
  599. package/Misc/snapshotRenderingHelper.d.ts +4 -1
  600. package/Misc/snapshotRenderingHelper.js.map +1 -1
  601. package/Misc/symbolMetadataPolyfill.d.ts +11 -0
  602. package/Misc/symbolMetadataPolyfill.js +22 -0
  603. package/Misc/symbolMetadataPolyfill.js.map +1 -0
  604. package/Misc/tools.pure.js +2 -2
  605. package/Misc/tools.pure.js.map +1 -1
  606. package/Morph/morphTarget.js +382 -365
  607. package/Morph/morphTarget.js.map +1 -1
  608. package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js +160 -145
  609. package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js.map +1 -1
  610. package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js +187 -174
  611. package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js.map +1 -1
  612. package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js +238 -219
  613. package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js.map +1 -1
  614. package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js +140 -115
  615. package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js.map +1 -1
  616. package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js +157 -144
  617. package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js.map +1 -1
  618. package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js +133 -119
  619. package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js.map +1 -1
  620. package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js +93 -80
  621. package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js.map +1 -1
  622. package/Particles/Node/Blocks/particleDebugBlock.pure.js +117 -105
  623. package/Particles/Node/Blocks/particleDebugBlock.pure.js.map +1 -1
  624. package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js +105 -92
  625. package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js.map +1 -1
  626. package/Particles/Node/Blocks/particleGradientValueBlock.pure.js +82 -69
  627. package/Particles/Node/Blocks/particleGradientValueBlock.pure.js.map +1 -1
  628. package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js +113 -101
  629. package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js.map +1 -1
  630. package/Particles/Node/Blocks/particleMathBlock.pure.js +278 -265
  631. package/Particles/Node/Blocks/particleMathBlock.pure.js.map +1 -1
  632. package/Particles/Node/Blocks/particleNumberMathBlock.pure.js +155 -142
  633. package/Particles/Node/Blocks/particleNumberMathBlock.pure.js.map +1 -1
  634. package/Particles/Node/Blocks/particleRandomBlock.pure.js +156 -143
  635. package/Particles/Node/Blocks/particleRandomBlock.pure.js.map +1 -1
  636. package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js +217 -204
  637. package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js.map +1 -1
  638. package/Particles/Node/Blocks/particleVectorMathBlock.pure.js +106 -93
  639. package/Particles/Node/Blocks/particleVectorMathBlock.pure.js.map +1 -1
  640. package/Particles/Node/Blocks/systemBlock.pure.js +366 -330
  641. package/Particles/Node/Blocks/systemBlock.pure.js.map +1 -1
  642. package/Particles/Node/nodeParticleBlock.js +339 -324
  643. package/Particles/Node/nodeParticleBlock.js.map +1 -1
  644. package/Particles/Node/nodeParticleSystemSet.js +494 -473
  645. package/Particles/Node/nodeParticleSystemSet.js.map +1 -1
  646. package/Particles/gpuParticleSystem.d.ts +0 -1
  647. package/Particles/gpuParticleSystem.js +0 -1
  648. package/Particles/gpuParticleSystem.js.map +1 -1
  649. package/Particles/gpuParticleSystem.pure.d.ts +4 -3
  650. package/Particles/gpuParticleSystem.pure.js +27 -16
  651. package/Particles/gpuParticleSystem.pure.js.map +1 -1
  652. package/Particles/particleSystem.pure.js +57 -2
  653. package/Particles/particleSystem.pure.js.map +1 -1
  654. package/Particles/thinParticleSystem.d.ts +0 -1
  655. package/Particles/thinParticleSystem.js +0 -1
  656. package/Particles/thinParticleSystem.js.map +1 -1
  657. package/Particles/thinParticleSystem.pure.js +2 -0
  658. package/Particles/thinParticleSystem.pure.js.map +1 -1
  659. package/Particles/webgl2ParticleSystem.pure.js +2 -0
  660. package/Particles/webgl2ParticleSystem.pure.js.map +1 -1
  661. package/Physics/v1/physicsImpostor.pure.js +4 -4
  662. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js +675 -656
  663. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js.map +1 -1
  664. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.d.ts +0 -1
  665. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js +0 -1
  666. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js.map +1 -1
  667. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js +521 -486
  668. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js.map +1 -1
  669. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.d.ts +0 -1
  670. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +0 -1
  671. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
  672. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js +241 -220
  673. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js.map +1 -1
  674. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js +852 -835
  675. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js.map +1 -1
  676. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js +1135 -1073
  677. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js.map +1 -1
  678. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js +319 -303
  679. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js.map +1 -1
  680. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +212 -199
  681. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
  682. package/PostProcesses/blackAndWhitePostProcess.pure.js +67 -55
  683. package/PostProcesses/blackAndWhitePostProcess.pure.js.map +1 -1
  684. package/PostProcesses/bloomMergePostProcess.pure.js +74 -62
  685. package/PostProcesses/bloomMergePostProcess.pure.js.map +1 -1
  686. package/PostProcesses/blurPostProcess.pure.js +127 -115
  687. package/PostProcesses/blurPostProcess.pure.js.map +1 -1
  688. package/PostProcesses/chromaticAberrationPostProcess.pure.js +130 -118
  689. package/PostProcesses/chromaticAberrationPostProcess.pure.js.map +1 -1
  690. package/PostProcesses/circleOfConfusionPostProcess.pure.js +115 -104
  691. package/PostProcesses/circleOfConfusionPostProcess.pure.js.map +1 -1
  692. package/PostProcesses/colorCorrectionPostProcess.pure.js +55 -43
  693. package/PostProcesses/colorCorrectionPostProcess.pure.js.map +1 -1
  694. package/PostProcesses/convolutionPostProcess.pure.js +96 -84
  695. package/PostProcesses/convolutionPostProcess.pure.js.map +1 -1
  696. package/PostProcesses/extractHighlightsPostProcess.pure.js +68 -57
  697. package/PostProcesses/extractHighlightsPostProcess.pure.js.map +1 -1
  698. package/PostProcesses/filterPostProcess.pure.js +66 -54
  699. package/PostProcesses/filterPostProcess.pure.js.map +1 -1
  700. package/PostProcesses/fxaaPostProcess.pure.js.map +1 -1
  701. package/PostProcesses/grainPostProcess.pure.js +82 -70
  702. package/PostProcesses/grainPostProcess.pure.js.map +1 -1
  703. package/PostProcesses/imageProcessingPostProcess.js +334 -322
  704. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  705. package/PostProcesses/motionBlurPostProcess.pure.js +246 -235
  706. package/PostProcesses/motionBlurPostProcess.pure.js.map +1 -1
  707. package/PostProcesses/passPostProcess.pure.js +75 -63
  708. package/PostProcesses/passPostProcess.pure.js.map +1 -1
  709. package/PostProcesses/postProcess.pure.js +899 -835
  710. package/PostProcesses/postProcess.pure.js.map +1 -1
  711. package/PostProcesses/refractionPostProcess.pure.js +114 -87
  712. package/PostProcesses/refractionPostProcess.pure.js.map +1 -1
  713. package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js +108 -96
  714. package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js.map +1 -1
  715. package/PostProcesses/screenSpaceReflectionPostProcess.pure.js +241 -220
  716. package/PostProcesses/screenSpaceReflectionPostProcess.pure.js.map +1 -1
  717. package/PostProcesses/sharpenPostProcess.pure.js +86 -74
  718. package/PostProcesses/sharpenPostProcess.pure.js.map +1 -1
  719. package/PostProcesses/tonemapPostProcess.pure.js +82 -70
  720. package/PostProcesses/tonemapPostProcess.pure.js.map +1 -1
  721. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js +500 -465
  722. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js.map +1 -1
  723. package/PostProcesses/vrMultiviewToSingleviewPostProcess.d.ts +0 -1
  724. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +0 -1
  725. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
  726. package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js +2 -0
  727. package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js.map +1 -1
  728. package/Probes/reflectionProbe.pure.js +238 -224
  729. package/Probes/reflectionProbe.pure.js.map +1 -1
  730. package/Rendering/GlobalIllumination/giRSMManager.pure.d.ts +1 -1
  731. package/Rendering/GlobalIllumination/giRSMManager.pure.js +138 -105
  732. package/Rendering/GlobalIllumination/giRSMManager.pure.js.map +1 -1
  733. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.d.ts +1 -1
  734. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js +155 -138
  735. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js.map +1 -1
  736. package/Rendering/IBLShadows/iblShadowsRenderPipeline.d.ts +0 -2
  737. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +0 -2
  738. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
  739. package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js +5 -0
  740. package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js.map +1 -1
  741. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.d.ts +0 -1
  742. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +0 -1
  743. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
  744. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.d.ts +1 -0
  745. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js +34 -0
  746. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js.map +1 -1
  747. package/Rendering/edgesRenderer.pure.js.map +1 -1
  748. package/Rendering/prePassRenderer.d.ts +0 -2
  749. package/Rendering/prePassRenderer.js +0 -2
  750. package/Rendering/prePassRenderer.js.map +1 -1
  751. package/Rendering/prePassRenderer.pure.js +2 -0
  752. package/Rendering/prePassRenderer.pure.js.map +1 -1
  753. package/Rendering/reflectiveShadowMap.pure.d.ts +1 -1
  754. package/Rendering/reflectiveShadowMap.pure.js +151 -130
  755. package/Rendering/reflectiveShadowMap.pure.js.map +1 -1
  756. package/Rendering/thinDepthPeelingRenderer.d.ts +0 -1
  757. package/Rendering/thinDepthPeelingRenderer.js +0 -1
  758. package/Rendering/thinDepthPeelingRenderer.js.map +1 -1
  759. package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
  760. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  761. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +35 -5
  762. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  763. package/Shaders/gaussianSplatting.fragment.js +17 -1
  764. package/Shaders/gaussianSplatting.fragment.js.map +1 -1
  765. package/Shaders/gaussianSplatting.vertex.js +1 -1
  766. package/Shaders/gaussianSplatting.vertex.js.map +1 -1
  767. package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
  768. package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
  769. package/Shaders/picking.fragment.js +39 -3
  770. package/Shaders/picking.fragment.js.map +1 -1
  771. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
  772. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  773. package/ShadersWGSL/ShadersInclude/helperFunctions.js +2 -2
  774. package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
  775. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +39 -7
  776. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  777. package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js +4 -3
  778. package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js.map +1 -1
  779. package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
  780. package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
  781. package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
  782. package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
  783. package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
  784. package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
  785. package/ShadersWGSL/lightingVolume.compute.js +2 -2
  786. package/ShadersWGSL/lightingVolume.compute.js.map +1 -1
  787. package/ShadersWGSL/picking.fragment.js +22 -1
  788. package/ShadersWGSL/picking.fragment.js.map +1 -1
  789. package/XR/features/Layers/WebXRCompositionLayer.d.ts +3 -2
  790. package/XR/features/Layers/WebXRCompositionLayer.js +2 -2
  791. package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
  792. package/XR/features/Layers/WebXRWebGPUCompositionLayer.d.ts +59 -0
  793. package/XR/features/Layers/WebXRWebGPUCompositionLayer.js +120 -0
  794. package/XR/features/Layers/WebXRWebGPUCompositionLayer.js.map +1 -0
  795. package/XR/features/Layers/WebXRWebGPUProjectionLayer.d.ts +25 -0
  796. package/XR/features/Layers/WebXRWebGPUProjectionLayer.js +69 -0
  797. package/XR/features/Layers/WebXRWebGPUProjectionLayer.js.map +1 -0
  798. package/XR/features/WebXRLayers.pure.d.ts +8 -0
  799. package/XR/features/WebXRLayers.pure.js +43 -6
  800. package/XR/features/WebXRLayers.pure.js.map +1 -1
  801. package/XR/native/nativeXRRenderTarget.d.ts +2 -2
  802. package/XR/native/nativeXRRenderTarget.js +2 -2
  803. package/XR/native/nativeXRRenderTarget.js.map +1 -1
  804. package/XR/webXRExperienceHelper.js +10 -1
  805. package/XR/webXRExperienceHelper.js.map +1 -1
  806. package/XR/webXRGraphicsBinding.d.ts +90 -0
  807. package/XR/webXRGraphicsBinding.js +85 -0
  808. package/XR/webXRGraphicsBinding.js.map +1 -0
  809. package/XR/webXRLayerRenderTargetTexture.d.ts +24 -0
  810. package/XR/webXRLayerRenderTargetTexture.js +30 -0
  811. package/XR/webXRLayerRenderTargetTexture.js.map +1 -0
  812. package/XR/webXRManagedOutputCanvas.d.ts +14 -0
  813. package/XR/webXRManagedOutputCanvas.js +24 -5
  814. package/XR/webXRManagedOutputCanvas.js.map +1 -1
  815. package/XR/webXRRenderTargetTextureProvider.d.ts +25 -4
  816. package/XR/webXRRenderTargetTextureProvider.js +33 -35
  817. package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
  818. package/XR/webXRSessionManager.d.ts +11 -0
  819. package/XR/webXRSessionManager.js +37 -0
  820. package/XR/webXRSessionManager.js.map +1 -1
  821. package/XR/webXRTypes.d.ts +9 -6
  822. package/XR/webXRTypes.js.map +1 -1
  823. package/XR/webXRWebGLLayer.d.ts +2 -2
  824. package/XR/webXRWebGLLayer.js +2 -2
  825. package/XR/webXRWebGLLayer.js.map +1 -1
  826. package/XR/webXRWebGLRenderTargetTextureProvider.d.ts +12 -0
  827. package/XR/webXRWebGLRenderTargetTextureProvider.js +58 -0
  828. package/XR/webXRWebGLRenderTargetTextureProvider.js.map +1 -0
  829. package/XR/webXRWebGPURenderTargetTextureProvider.d.ts +69 -0
  830. package/XR/webXRWebGPURenderTargetTextureProvider.js +148 -0
  831. package/XR/webXRWebGPURenderTargetTextureProvider.js.map +1 -0
  832. package/index.d.ts +1 -0
  833. package/index.js +1 -0
  834. package/index.js.map +1 -1
  835. package/node.js +878 -845
  836. package/node.js.map +1 -1
  837. package/package.json +8 -14
  838. package/scene.pure.d.ts +12 -0
  839. package/scene.pure.js +36 -0
  840. package/scene.pure.js.map +1 -1
  841. package/tslib.es6.js +304 -150
@@ -1,6 +1,6 @@
1
1
  /** This file must only contain pure code and pure imports */
2
- import { __decorate } from "../../tslib.es6.js";
3
- import { serialize, expandToProperty } from "../../Misc/decorators.js";
2
+ import { __esDecorate, __runInitializers } from "../../tslib.es6.js";
3
+ import { serialize } from "../../Misc/decorators.js";
4
4
  import { MaterialPluginBase } from "../materialPluginBase.pure.js";
5
5
  import { GetGaussianSplattingMaxPartCount } from "./gaussianSplattingMaterial.pure.js";
6
6
  import { RegisterClass } from "../../Misc/typeStore.js";
@@ -9,186 +9,206 @@ import { RegisterClass } from "../../Misc/typeStore.js";
9
9
  * solid color per compound-mesh part. Each part index maps to a single Color3
10
10
  * value, which is looked up in a uniform array in the fragment shader.
11
11
  */
12
- export class GaussianSplattingSolidColorMaterialPlugin extends MaterialPluginBase {
13
- /** @internal */
14
- _onIsEnabledChanged() {
15
- // Intentional no-op: isEnabled is applied via a uniform in
16
- // bindForSubMesh, so no dirty-marking or recompilation is needed.
17
- }
18
- /**
19
- * Creates a new GaussianSplatSolidColorPlugin.
20
- * @param material The GaussianSplattingMaterial to attach the plugin to.
21
- * @param partColors A map from part index to the solid Color3 for that part.
22
- * @param maxPartCount The maximum number of parts supported. This determines the size of the uniform array.
23
- */
24
- constructor(material, partColors, maxPartCount) {
25
- super(material, "GaussianSplatSolidColor", 200);
26
- this._isEnabled = true;
27
- this._partColorArray = [];
28
- /**
29
- * Whether the solid-color override is active. When false, splats
30
- * render with their original per-splat colors.
31
- * Toggled via a shader uniform so no recompilation is required.
32
- */
33
- this.isEnabled = true;
34
- this._partColors = partColors;
35
- this._maxPartCount = maxPartCount ?? GetGaussianSplattingMaxPartCount(material.getScene().getEngine());
36
- this._enable(true);
37
- }
38
- /**
39
- * Updates the part colors dynamically.
40
- * @param partColors A map from part index to the solid Color3 for that part.
41
- */
42
- updatePartColors(partColors) {
43
- this._partColors = partColors;
44
- }
45
- // --- Plugin overrides ---
46
- /**
47
- * @returns the class name
48
- */
49
- getClassName() {
50
- return "GaussianSplattingSolidColorMaterialPlugin";
51
- }
52
- /**
53
- * Indicates this plugin supports both GLSL and WGSL.
54
- * @param shaderLanguage the shader language to check
55
- * @returns true for GLSL and WGSL
56
- */
57
- isCompatible(shaderLanguage) {
58
- switch (shaderLanguage) {
59
- case 0 /* ShaderLanguage.GLSL */:
60
- case 1 /* ShaderLanguage.WGSL */:
12
+ let GaussianSplattingSolidColorMaterialPlugin = (() => {
13
+ var _a;
14
+ let _classSuper = MaterialPluginBase;
15
+ let _instanceExtraInitializers = [];
16
+ let _get_isEnabled_decorators;
17
+ return _a = class GaussianSplattingSolidColorMaterialPlugin extends _classSuper {
18
+ /**
19
+ * Whether the solid-color override is active. When false, splats
20
+ * render with their original per-splat colors.
21
+ * Toggled via a shader uniform so no recompilation is required.
22
+ */
23
+ get isEnabled() {
24
+ return this._isEnabled;
25
+ }
26
+ set isEnabled(value) {
27
+ if (this._isEnabled === value) {
28
+ return;
29
+ }
30
+ this._isEnabled = value;
31
+ this._onIsEnabledChanged();
32
+ }
33
+ /** @internal */
34
+ _onIsEnabledChanged() {
35
+ // Intentional no-op: isEnabled is applied via a uniform in
36
+ // bindForSubMesh, so no dirty-marking or recompilation is needed.
37
+ }
38
+ /**
39
+ * Creates a new GaussianSplatSolidColorPlugin.
40
+ * @param material The GaussianSplattingMaterial to attach the plugin to.
41
+ * @param partColors A map from part index to the solid Color3 for that part.
42
+ * @param maxPartCount The maximum number of parts supported. This determines the size of the uniform array.
43
+ */
44
+ constructor(material, partColors, maxPartCount) {
45
+ super(material, "GaussianSplatSolidColor", 200);
46
+ this._partColors = __runInitializers(this, _instanceExtraInitializers);
47
+ this._isEnabled = true;
48
+ this._partColorArray = [];
49
+ this._partColors = partColors;
50
+ this._maxPartCount = maxPartCount ?? GetGaussianSplattingMaxPartCount(material.getScene().getEngine());
51
+ this._enable(true);
52
+ }
53
+ /**
54
+ * Updates the part colors dynamically.
55
+ * @param partColors A map from part index to the solid Color3 for that part.
56
+ */
57
+ updatePartColors(partColors) {
58
+ this._partColors = partColors;
59
+ }
60
+ // --- Plugin overrides ---
61
+ /**
62
+ * @returns the class name
63
+ */
64
+ getClassName() {
65
+ return "GaussianSplattingSolidColorMaterialPlugin";
66
+ }
67
+ /**
68
+ * Indicates this plugin supports both GLSL and WGSL.
69
+ * @param shaderLanguage the shader language to check
70
+ * @returns true for GLSL and WGSL
71
+ */
72
+ isCompatible(shaderLanguage) {
73
+ switch (shaderLanguage) {
74
+ case 0 /* ShaderLanguage.GLSL */:
75
+ case 1 /* ShaderLanguage.WGSL */:
76
+ return true;
77
+ default:
78
+ return false;
79
+ }
80
+ }
81
+ /**
82
+ * Always ready — no textures or async resources to wait on.
83
+ * @param _defines the defines
84
+ * @param _scene the scene
85
+ * @param _engine the engine
86
+ * @param _subMesh the submesh
87
+ * @returns true
88
+ */
89
+ isReadyForSubMesh(_defines, _scene, _engine, _subMesh) {
61
90
  return true;
62
- default:
63
- return false;
64
- }
65
- }
66
- /**
67
- * Always ready — no textures or async resources to wait on.
68
- * @param _defines the defines
69
- * @param _scene the scene
70
- * @param _engine the engine
71
- * @param _subMesh the submesh
72
- * @returns true
73
- */
74
- isReadyForSubMesh(_defines, _scene, _engine, _subMesh) {
75
- return true;
76
- }
77
- /**
78
- * Returns custom shader code fragments to inject solid-color rendering.
79
- *
80
- * @param shaderType "vertex" or "fragment"
81
- * @param shaderLanguage the shader language to use (default: GLSL)
82
- * @returns null or a map of injection point names to code strings
83
- */
84
- getCustomCode(shaderType, shaderLanguage = 0 /* ShaderLanguage.GLSL */) {
85
- const maxPartCount = this._maxPartCount;
86
- if (shaderLanguage === 1 /* ShaderLanguage.WGSL */) {
87
- return this._getCustomCodeWGSL(shaderType, maxPartCount);
88
- }
89
- return this._getCustomCodeGLSL(shaderType, maxPartCount);
90
- }
91
- _getCustomCodeGLSL(shaderType, maxPartCount) {
92
- if (shaderType === "vertex") {
93
- return {
94
- CUSTOM_VERTEX_DEFINITIONS: `varying float vPartIndex;`,
95
- CUSTOM_VERTEX_UPDATE: `
91
+ }
92
+ /**
93
+ * Returns custom shader code fragments to inject solid-color rendering.
94
+ *
95
+ * @param shaderType "vertex" or "fragment"
96
+ * @param shaderLanguage the shader language to use (default: GLSL)
97
+ * @returns null or a map of injection point names to code strings
98
+ */
99
+ getCustomCode(shaderType, shaderLanguage = 0 /* ShaderLanguage.GLSL */) {
100
+ const maxPartCount = this._maxPartCount;
101
+ if (shaderLanguage === 1 /* ShaderLanguage.WGSL */) {
102
+ return this._getCustomCodeWGSL(shaderType, maxPartCount);
103
+ }
104
+ return this._getCustomCodeGLSL(shaderType, maxPartCount);
105
+ }
106
+ _getCustomCodeGLSL(shaderType, maxPartCount) {
107
+ if (shaderType === "vertex") {
108
+ return {
109
+ CUSTOM_VERTEX_DEFINITIONS: `varying float vPartIndex;`,
110
+ CUSTOM_VERTEX_UPDATE: `
96
111
  #if IS_COMPOUND
97
112
  vPartIndex = float(splat.partIndex);
98
113
  #else
99
114
  vPartIndex = 0.0;
100
115
  #endif
101
116
  `,
102
- };
103
- }
104
- else if (shaderType === "fragment") {
105
- return {
106
- CUSTOM_FRAGMENT_DEFINITIONS: `
117
+ };
118
+ }
119
+ else if (shaderType === "fragment") {
120
+ return {
121
+ CUSTOM_FRAGMENT_DEFINITIONS: `
107
122
  varying float vPartIndex;
108
123
  uniform float solidColorEnabled;
109
124
  uniform vec3 partColors[${maxPartCount}];
110
125
  `,
111
- CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR: `
126
+ CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR: `
112
127
  if (solidColorEnabled > 0.5) {
113
128
  int partIdx = int(vPartIndex + 0.5);
114
129
  finalColor = vec4(partColors[partIdx], finalColor.w);
115
130
  }
116
131
  `,
117
- };
118
- }
119
- return null;
120
- }
121
- _getCustomCodeWGSL(shaderType, maxPartCount) {
122
- if (shaderType === "vertex") {
123
- return {
124
- CUSTOM_VERTEX_DEFINITIONS: `varying vPartIndex: f32;`,
125
- CUSTOM_VERTEX_UPDATE: `
132
+ };
133
+ }
134
+ return null;
135
+ }
136
+ _getCustomCodeWGSL(shaderType, maxPartCount) {
137
+ if (shaderType === "vertex") {
138
+ return {
139
+ CUSTOM_VERTEX_DEFINITIONS: `varying vPartIndex: f32;`,
140
+ CUSTOM_VERTEX_UPDATE: `
126
141
  #if IS_COMPOUND
127
142
  vertexOutputs.vPartIndex = f32(splat.partIndex);
128
143
  #else
129
144
  vertexOutputs.vPartIndex = 0.0;
130
145
  #endif
131
146
  `,
132
- };
133
- }
134
- else if (shaderType === "fragment") {
135
- return {
136
- CUSTOM_FRAGMENT_DEFINITIONS: `
147
+ };
148
+ }
149
+ else if (shaderType === "fragment") {
150
+ return {
151
+ CUSTOM_FRAGMENT_DEFINITIONS: `
137
152
  varying vPartIndex: f32;
138
153
  uniform solidColorEnabled: f32;
139
154
  uniform partColors: array<vec3f, ${maxPartCount}>;
140
155
  `,
141
- CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR: `
156
+ CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR: `
142
157
  if (uniforms.solidColorEnabled > 0.5) {
143
158
  var partIdx: i32 = i32(fragmentInputs.vPartIndex + 0.5);
144
159
  finalColor = vec4f(uniforms.partColors[partIdx], finalColor.w);
145
160
  }
146
161
  `,
147
- };
148
- }
149
- return null;
150
- }
151
- /**
152
- * Registers the plugin uniforms with the engine so that
153
- * the Effect can resolve their locations.
154
- * @returns uniform descriptions
155
- */
156
- getUniforms() {
157
- return {
158
- externalUniforms: ["partColors", "solidColorEnabled"],
159
- };
160
- }
161
- /**
162
- * Binds the plugin uniforms each frame.
163
- * @param _uniformBuffer the uniform buffer (unused — we bind directly on the effect)
164
- * @param _scene the current scene
165
- * @param _engine the current engine
166
- * @param subMesh the submesh being rendered
167
- */
168
- bindForSubMesh(_uniformBuffer, _scene, _engine, subMesh) {
169
- const effect = subMesh.effect;
170
- if (!effect) {
171
- return;
172
- }
173
- effect.setFloat("solidColorEnabled", this._isEnabled ? 1.0 : 0.0);
174
- const colorArray = this._partColorArray;
175
- colorArray.length = 0;
176
- for (let i = 0; i < this._maxPartCount; i++) {
177
- const color = this._partColors[i];
178
- if (color) {
179
- colorArray.push(color.r, color.g, color.b);
162
+ };
163
+ }
164
+ return null;
180
165
  }
181
- else {
182
- colorArray.push(0, 0, 0);
166
+ /**
167
+ * Registers the plugin uniforms with the engine so that
168
+ * the Effect can resolve their locations.
169
+ * @returns uniform descriptions
170
+ */
171
+ getUniforms() {
172
+ return {
173
+ externalUniforms: ["partColors", "solidColorEnabled"],
174
+ };
183
175
  }
184
- }
185
- effect.setArray3("partColors", colorArray);
186
- }
187
- }
188
- __decorate([
189
- serialize(),
190
- expandToProperty("_onIsEnabledChanged")
191
- ], GaussianSplattingSolidColorMaterialPlugin.prototype, "isEnabled", void 0);
176
+ /**
177
+ * Binds the plugin uniforms each frame.
178
+ * @param _uniformBuffer the uniform buffer (unused — we bind directly on the effect)
179
+ * @param _scene the current scene
180
+ * @param _engine the current engine
181
+ * @param subMesh the submesh being rendered
182
+ */
183
+ bindForSubMesh(_uniformBuffer, _scene, _engine, subMesh) {
184
+ const effect = subMesh.effect;
185
+ if (!effect) {
186
+ return;
187
+ }
188
+ effect.setFloat("solidColorEnabled", this._isEnabled ? 1.0 : 0.0);
189
+ const colorArray = this._partColorArray;
190
+ colorArray.length = 0;
191
+ for (let i = 0; i < this._maxPartCount; i++) {
192
+ const color = this._partColors[i];
193
+ if (color) {
194
+ colorArray.push(color.r, color.g, color.b);
195
+ }
196
+ else {
197
+ colorArray.push(0, 0, 0);
198
+ }
199
+ }
200
+ effect.setArray3("partColors", colorArray);
201
+ }
202
+ },
203
+ (() => {
204
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
205
+ _get_isEnabled_decorators = [serialize()];
206
+ __esDecorate(_a, null, _get_isEnabled_decorators, { kind: "getter", name: "isEnabled", static: false, private: false, access: { has: obj => "isEnabled" in obj, get: obj => obj.isEnabled }, metadata: _metadata }, null, _instanceExtraInitializers);
207
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
208
+ })(),
209
+ _a;
210
+ })();
211
+ export { GaussianSplattingSolidColorMaterialPlugin };
192
212
  let _Registered = false;
193
213
  /**
194
214
  * Register side effects for gaussianSplattingSolidColorMaterialPlugin.
@@ -1 +1 @@
1
- {"version":3,"file":"gaussianSplattingSolidColorMaterialPlugin.pure.js","sourceRoot":"","sources":["../../../../../dev/core/src/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.ts"],"names":[],"mappings":"AAAA,6DAA6D;;AAQ7D,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAEpE,OAAO,EAAE,kBAAkB,EAAE,MAAM,4BAA4B,CAAC;AAEhE,OAAO,EAAE,gCAAgC,EAAkC,MAAM,kCAAkC,CAAC;AACpH,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AAErD;;;;GAIG;AACH,MAAM,OAAO,yCAA0C,SAAQ,kBAAkB;IAc7E,gBAAgB;IACT,mBAAmB;QACtB,2DAA2D;QAC3D,kEAAkE;IACtE,CAAC;IAED;;;;;OAKG;IACH,YAAY,QAAmC,EAAE,UAAoB,EAAE,YAAqB;QACxF,KAAK,CAAC,QAAQ,EAAE,yBAAyB,EAAE,GAAG,CAAC,CAAC;QAxB5C,eAAU,GAAG,IAAI,CAAC;QACT,oBAAe,GAAa,EAAE,CAAC;QAChD;;;;WAIG;QAGI,cAAS,GAAG,IAAI,CAAC;QAiBpB,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,aAAa,GAAG,YAAY,IAAI,gCAAgC,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,CAAC,CAAC;QACvG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACvB,CAAC;IAED;;;OAGG;IACI,gBAAgB,CAAC,UAAoB;QACxC,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;IAClC,CAAC;IAED,2BAA2B;IAE3B;;OAEG;IACa,YAAY;QACxB,OAAO,2CAA2C,CAAC;IACvD,CAAC;IAED;;;;OAIG;IACa,YAAY,CAAC,cAA8B;QACvD,QAAQ,cAAc,EAAE,CAAC;YACrB,iCAAyB;YACzB;gBACI,OAAO,IAAI,CAAC;YAChB;gBACI,OAAO,KAAK,CAAC;QACrB,CAAC;IACL,CAAC;IAED;;;;;;;OAOG;IACa,iBAAiB,CAAC,QAAyB,EAAE,MAAa,EAAE,OAAuB,EAAE,QAAiB;QAClH,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;OAMG;IACa,aAAa,CAAC,UAAkB,EAAE,cAAc,8BAAsB;QAClF,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;QAExC,IAAI,cAAc,gCAAwB,EAAE,CAAC;YACzC,OAAO,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,CAAC,CAAC;QAC7D,CAAC;QACD,OAAO,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,CAAC,CAAC;IAC7D,CAAC;IAEO,kBAAkB,CAAC,UAAkB,EAAE,YAAoB;QAC/D,IAAI,UAAU,KAAK,QAAQ,EAAE,CAAC;YAC1B,OAAO;gBACH,yBAAyB,EAAE,2BAA2B;gBACtD,oBAAoB,EAAE;;;;;;iBAMrB;aACJ,CAAC;QACN,CAAC;aAAM,IAAI,UAAU,KAAK,UAAU,EAAE,CAAC;YACnC,OAAO;gBACH,2BAA2B,EAAE;;;0BAGnB,YAAY;iBACrB;gBACD,gCAAgC,EAAE;;;;;iBAKjC;aACJ,CAAC;QACN,CAAC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,kBAAkB,CAAC,UAAkB,EAAE,YAAoB;QAC/D,IAAI,UAAU,KAAK,QAAQ,EAAE,CAAC;YAC1B,OAAO;gBACH,yBAAyB,EAAE,0BAA0B;gBACrD,oBAAoB,EAAE;;;;;;iBAMrB;aACJ,CAAC;QACN,CAAC;aAAM,IAAI,UAAU,KAAK,UAAU,EAAE,CAAC;YACnC,OAAO;gBACH,2BAA2B,EAAE;;;mCAGV,YAAY;iBAC9B;gBACD,gCAAgC,EAAE;;;;;iBAKjC;aACJ,CAAC;QACN,CAAC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACa,WAAW;QAMvB,OAAO;YACH,gBAAgB,EAAE,CAAC,YAAY,EAAE,mBAAmB,CAAC;SACxD,CAAC;IACN,CAAC;IAED;;;;;;OAMG;IACa,cAAc,CAAC,cAA6B,EAAE,MAAa,EAAE,OAAuB,EAAE,OAAgB;QAClH,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,MAAM,EAAE,CAAC;YACV,OAAO;QACX,CAAC;QAED,MAAM,CAAC,QAAQ,CAAC,mBAAmB,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAElE,MAAM,UAAU,GAAG,IAAI,CAAC,eAAe,CAAC;QACxC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;QACtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC,EAAE,EAAE,CAAC;YAC1C,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;YAClC,IAAI,KAAK,EAAE,CAAC;gBACR,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;YAC/C,CAAC;iBAAM,CAAC;gBACJ,UAAU,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC7B,CAAC;QACL,CAAC;QAED,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC;IAC/C,CAAC;CACJ;AA1LU;IAFN,SAAS,EAAE;IACX,gBAAgB,CAAC,qBAAqB,CAAC;4EAChB;AA4L5B,IAAI,WAAW,GAAG,KAAK,CAAC;AACxB;;;GAGG;AACH,MAAM,UAAU,iDAAiD;IAC7D,IAAI,WAAW,EAAE,CAAC;QACd,OAAO;IACX,CAAC;IACD,WAAW,GAAG,IAAI,CAAC;IAEnB,aAAa,CAAC,mDAAmD,EAAE,yCAAyC,CAAC,CAAC;AAClH,CAAC","sourcesContent":["/** This file must only contain pure code and pure imports */\r\n\r\nimport { type Nullable } from \"../../types\";\r\nimport { type Scene } from \"../../scene.pure\";\r\nimport { type AbstractEngine } from \"../../Engines/abstractEngine.pure\";\r\nimport { type SubMesh } from \"../../Meshes/subMesh.pure\";\r\nimport { type UniformBuffer } from \"../uniformBuffer\";\r\nimport { type MaterialDefines } from \"../materialDefines\";\r\nimport { serialize, expandToProperty } from \"../../Misc/decorators\";\r\nimport { type Color3 } from \"../../Maths/math.color.pure\";\r\nimport { MaterialPluginBase } from \"../materialPluginBase.pure\";\r\nimport { ShaderLanguage } from \"../shaderLanguage\";\r\nimport { GetGaussianSplattingMaxPartCount, type GaussianSplattingMaterial } from \"./gaussianSplattingMaterial.pure\";\r\nimport { RegisterClass } from \"../../Misc/typeStore\";\r\n\r\n/**\r\n * Plugin for GaussianSplattingMaterial that replaces per-splat colors with a\r\n * solid color per compound-mesh part. Each part index maps to a single Color3\r\n * value, which is looked up in a uniform array in the fragment shader.\r\n */\r\nexport class GaussianSplattingSolidColorMaterialPlugin extends MaterialPluginBase {\r\n private _partColors: Color3[];\r\n private _maxPartCount: number;\r\n private _isEnabled = true;\r\n private readonly _partColorArray: number[] = [];\r\n /**\r\n * Whether the solid-color override is active. When false, splats\r\n * render with their original per-splat colors.\r\n * Toggled via a shader uniform so no recompilation is required.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_onIsEnabledChanged\")\r\n public isEnabled = true;\r\n\r\n /** @internal */\r\n public _onIsEnabledChanged(): void {\r\n // Intentional no-op: isEnabled is applied via a uniform in\r\n // bindForSubMesh, so no dirty-marking or recompilation is needed.\r\n }\r\n\r\n /**\r\n * Creates a new GaussianSplatSolidColorPlugin.\r\n * @param material The GaussianSplattingMaterial to attach the plugin to.\r\n * @param partColors A map from part index to the solid Color3 for that part.\r\n * @param maxPartCount The maximum number of parts supported. This determines the size of the uniform array.\r\n */\r\n constructor(material: GaussianSplattingMaterial, partColors: Color3[], maxPartCount?: number) {\r\n super(material, \"GaussianSplatSolidColor\", 200);\r\n\r\n this._partColors = partColors;\r\n this._maxPartCount = maxPartCount ?? GetGaussianSplattingMaxPartCount(material.getScene().getEngine());\r\n this._enable(true);\r\n }\r\n\r\n /**\r\n * Updates the part colors dynamically.\r\n * @param partColors A map from part index to the solid Color3 for that part.\r\n */\r\n public updatePartColors(partColors: Color3[]): void {\r\n this._partColors = partColors;\r\n }\r\n\r\n // --- Plugin overrides ---\r\n\r\n /**\r\n * @returns the class name\r\n */\r\n public override getClassName(): string {\r\n return \"GaussianSplattingSolidColorMaterialPlugin\";\r\n }\r\n\r\n /**\r\n * Indicates this plugin supports both GLSL and WGSL.\r\n * @param shaderLanguage the shader language to check\r\n * @returns true for GLSL and WGSL\r\n */\r\n public override isCompatible(shaderLanguage: ShaderLanguage): boolean {\r\n switch (shaderLanguage) {\r\n case ShaderLanguage.GLSL:\r\n case ShaderLanguage.WGSL:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n }\r\n\r\n /**\r\n * Always ready — no textures or async resources to wait on.\r\n * @param _defines the defines\r\n * @param _scene the scene\r\n * @param _engine the engine\r\n * @param _subMesh the submesh\r\n * @returns true\r\n */\r\n public override isReadyForSubMesh(_defines: MaterialDefines, _scene: Scene, _engine: AbstractEngine, _subMesh: SubMesh): boolean {\r\n return true;\r\n }\r\n\r\n /**\r\n * Returns custom shader code fragments to inject solid-color rendering.\r\n *\r\n * @param shaderType \"vertex\" or \"fragment\"\r\n * @param shaderLanguage the shader language to use (default: GLSL)\r\n * @returns null or a map of injection point names to code strings\r\n */\r\n public override getCustomCode(shaderType: string, shaderLanguage = ShaderLanguage.GLSL): Nullable<{ [pointName: string]: string }> {\r\n const maxPartCount = this._maxPartCount;\r\n\r\n if (shaderLanguage === ShaderLanguage.WGSL) {\r\n return this._getCustomCodeWGSL(shaderType, maxPartCount);\r\n }\r\n return this._getCustomCodeGLSL(shaderType, maxPartCount);\r\n }\r\n\r\n private _getCustomCodeGLSL(shaderType: string, maxPartCount: number): Nullable<{ [pointName: string]: string }> {\r\n if (shaderType === \"vertex\") {\r\n return {\r\n CUSTOM_VERTEX_DEFINITIONS: `varying float vPartIndex;`,\r\n CUSTOM_VERTEX_UPDATE: `\r\n#if IS_COMPOUND\r\n vPartIndex = float(splat.partIndex);\r\n#else\r\n vPartIndex = 0.0;\r\n#endif\r\n `,\r\n };\r\n } else if (shaderType === \"fragment\") {\r\n return {\r\n CUSTOM_FRAGMENT_DEFINITIONS: `\r\nvarying float vPartIndex;\r\nuniform float solidColorEnabled;\r\nuniform vec3 partColors[${maxPartCount}];\r\n `,\r\n CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR: `\r\nif (solidColorEnabled > 0.5) {\r\n int partIdx = int(vPartIndex + 0.5);\r\n finalColor = vec4(partColors[partIdx], finalColor.w);\r\n}\r\n `,\r\n };\r\n }\r\n return null;\r\n }\r\n\r\n private _getCustomCodeWGSL(shaderType: string, maxPartCount: number): Nullable<{ [pointName: string]: string }> {\r\n if (shaderType === \"vertex\") {\r\n return {\r\n CUSTOM_VERTEX_DEFINITIONS: `varying vPartIndex: f32;`,\r\n CUSTOM_VERTEX_UPDATE: `\r\n#if IS_COMPOUND\r\n vertexOutputs.vPartIndex = f32(splat.partIndex);\r\n#else\r\n vertexOutputs.vPartIndex = 0.0;\r\n#endif\r\n `,\r\n };\r\n } else if (shaderType === \"fragment\") {\r\n return {\r\n CUSTOM_FRAGMENT_DEFINITIONS: `\r\nvarying vPartIndex: f32;\r\nuniform solidColorEnabled: f32;\r\nuniform partColors: array<vec3f, ${maxPartCount}>;\r\n `,\r\n CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR: `\r\nif (uniforms.solidColorEnabled > 0.5) {\r\n var partIdx: i32 = i32(fragmentInputs.vPartIndex + 0.5);\r\n finalColor = vec4f(uniforms.partColors[partIdx], finalColor.w);\r\n}\r\n `,\r\n };\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Registers the plugin uniforms with the engine so that\r\n * the Effect can resolve their locations.\r\n * @returns uniform descriptions\r\n */\r\n public override getUniforms(): {\r\n ubo?: Array<{ name: string; size?: number; type?: string; arraySize?: number }>;\r\n vertex?: string;\r\n fragment?: string;\r\n externalUniforms?: string[];\r\n } {\r\n return {\r\n externalUniforms: [\"partColors\", \"solidColorEnabled\"],\r\n };\r\n }\r\n\r\n /**\r\n * Binds the plugin uniforms each frame.\r\n * @param _uniformBuffer the uniform buffer (unused — we bind directly on the effect)\r\n * @param _scene the current scene\r\n * @param _engine the current engine\r\n * @param subMesh the submesh being rendered\r\n */\r\n public override bindForSubMesh(_uniformBuffer: UniformBuffer, _scene: Scene, _engine: AbstractEngine, subMesh: SubMesh): void {\r\n const effect = subMesh.effect;\r\n if (!effect) {\r\n return;\r\n }\r\n\r\n effect.setFloat(\"solidColorEnabled\", this._isEnabled ? 1.0 : 0.0);\r\n\r\n const colorArray = this._partColorArray;\r\n colorArray.length = 0;\r\n for (let i = 0; i < this._maxPartCount; i++) {\r\n const color = this._partColors[i];\r\n if (color) {\r\n colorArray.push(color.r, color.g, color.b);\r\n } else {\r\n colorArray.push(0, 0, 0);\r\n }\r\n }\r\n\r\n effect.setArray3(\"partColors\", colorArray);\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for gaussianSplattingSolidColorMaterialPlugin.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterGaussianSplattingSolidColorMaterialPlugin(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.GaussianSplattingSolidColorMaterialPlugin\", GaussianSplattingSolidColorMaterialPlugin);\r\n}\r\n"]}
1
+ {"version":3,"file":"gaussianSplattingSolidColorMaterialPlugin.pure.js","sourceRoot":"","sources":["../../../../../dev/core/src/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.ts"],"names":[],"mappings":"AAAA,6DAA6D;;AAQ7D,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAElD,OAAO,EAAE,kBAAkB,EAAE,MAAM,4BAA4B,CAAC;AAEhE,OAAO,EAAE,gCAAgC,EAAkC,MAAM,kCAAkC,CAAC;AACpH,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AAErD;;;;GAIG;IACU,yCAAyC;;sBAAS,kBAAkB;;;sBAApE,yCAA0C,SAAQ,WAAkB;YAK7E;;;;eAIG;YAEH,IAAW,SAAS;gBAChB,OAAO,IAAI,CAAC,UAAU,CAAC;YAC3B,CAAC;YAED,IAAW,SAAS,CAAC,KAAc;gBAC/B,IAAI,IAAI,CAAC,UAAU,KAAK,KAAK,EAAE,CAAC;oBAC5B,OAAO;gBACX,CAAC;gBACD,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;gBACxB,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC/B,CAAC;YAED,gBAAgB;YACT,mBAAmB;gBACtB,2DAA2D;gBAC3D,kEAAkE;YACtE,CAAC;YAED;;;;;eAKG;YACH,YAAY,QAAmC,EAAE,UAAoB,EAAE,YAAqB;gBACxF,KAAK,CAAC,QAAQ,EAAE,yBAAyB,EAAE,GAAG,CAAC,CAAC;gBAnC5C,gBAAW,GADV,mDAAyC,CACpB;gBAEtB,eAAU,GAAG,IAAI,CAAC;gBACT,oBAAe,GAAa,EAAE,CAAC;gBAkC5C,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;gBAC9B,IAAI,CAAC,aAAa,GAAG,YAAY,IAAI,gCAAgC,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,CAAC,CAAC;gBACvG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YACvB,CAAC;YAED;;;eAGG;YACI,gBAAgB,CAAC,UAAoB;gBACxC,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;YAClC,CAAC;YAED,2BAA2B;YAE3B;;eAEG;YACa,YAAY;gBACxB,OAAO,2CAA2C,CAAC;YACvD,CAAC;YAED;;;;eAIG;YACa,YAAY,CAAC,cAA8B;gBACvD,QAAQ,cAAc,EAAE,CAAC;oBACrB,iCAAyB;oBACzB;wBACI,OAAO,IAAI,CAAC;oBAChB;wBACI,OAAO,KAAK,CAAC;gBACrB,CAAC;YACL,CAAC;YAED;;;;;;;eAOG;YACa,iBAAiB,CAAC,QAAyB,EAAE,MAAa,EAAE,OAAuB,EAAE,QAAiB;gBAClH,OAAO,IAAI,CAAC;YAChB,CAAC;YAED;;;;;;eAMG;YACa,aAAa,CAAC,UAAkB,EAAE,cAAc,8BAAsB;gBAClF,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;gBAExC,IAAI,cAAc,gCAAwB,EAAE,CAAC;oBACzC,OAAO,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,CAAC,CAAC;gBAC7D,CAAC;gBACD,OAAO,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,CAAC,CAAC;YAC7D,CAAC;YAEO,kBAAkB,CAAC,UAAkB,EAAE,YAAoB;gBAC/D,IAAI,UAAU,KAAK,QAAQ,EAAE,CAAC;oBAC1B,OAAO;wBACH,yBAAyB,EAAE,2BAA2B;wBACtD,oBAAoB,EAAE;;;;;;iBAMrB;qBACJ,CAAC;gBACN,CAAC;qBAAM,IAAI,UAAU,KAAK,UAAU,EAAE,CAAC;oBACnC,OAAO;wBACH,2BAA2B,EAAE;;;0BAGnB,YAAY;iBACrB;wBACD,gCAAgC,EAAE;;;;;iBAKjC;qBACJ,CAAC;gBACN,CAAC;gBACD,OAAO,IAAI,CAAC;YAChB,CAAC;YAEO,kBAAkB,CAAC,UAAkB,EAAE,YAAoB;gBAC/D,IAAI,UAAU,KAAK,QAAQ,EAAE,CAAC;oBAC1B,OAAO;wBACH,yBAAyB,EAAE,0BAA0B;wBACrD,oBAAoB,EAAE;;;;;;iBAMrB;qBACJ,CAAC;gBACN,CAAC;qBAAM,IAAI,UAAU,KAAK,UAAU,EAAE,CAAC;oBACnC,OAAO;wBACH,2BAA2B,EAAE;;;mCAGV,YAAY;iBAC9B;wBACD,gCAAgC,EAAE;;;;;iBAKjC;qBACJ,CAAC;gBACN,CAAC;gBACD,OAAO,IAAI,CAAC;YAChB,CAAC;YAED;;;;eAIG;YACa,WAAW;gBAMvB,OAAO;oBACH,gBAAgB,EAAE,CAAC,YAAY,EAAE,mBAAmB,CAAC;iBACxD,CAAC;YACN,CAAC;YAED;;;;;;eAMG;YACa,cAAc,CAAC,cAA6B,EAAE,MAAa,EAAE,OAAuB,EAAE,OAAgB;gBAClH,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;gBAC9B,IAAI,CAAC,MAAM,EAAE,CAAC;oBACV,OAAO;gBACX,CAAC;gBAED,MAAM,CAAC,QAAQ,CAAC,mBAAmB,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;gBAElE,MAAM,UAAU,GAAG,IAAI,CAAC,eAAe,CAAC;gBACxC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;gBACtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC,EAAE,EAAE,CAAC;oBAC1C,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;oBAClC,IAAI,KAAK,EAAE,CAAC;wBACR,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;oBAC/C,CAAC;yBAAM,CAAC;wBACJ,UAAU,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;oBAC7B,CAAC;gBACL,CAAC;gBAED,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC;YAC/C,CAAC;;;;yCApMA,SAAS,EAAE;YACZ,gLAAW,SAAS,6DAEnB;;;;;SAbQ,yCAAyC;AAiNtD,IAAI,WAAW,GAAG,KAAK,CAAC;AACxB;;;GAGG;AACH,MAAM,UAAU,iDAAiD;IAC7D,IAAI,WAAW,EAAE,CAAC;QACd,OAAO;IACX,CAAC;IACD,WAAW,GAAG,IAAI,CAAC;IAEnB,aAAa,CAAC,mDAAmD,EAAE,yCAAyC,CAAC,CAAC;AAClH,CAAC","sourcesContent":["/** This file must only contain pure code and pure imports */\r\n\r\nimport { type Nullable } from \"../../types\";\r\nimport { type Scene } from \"../../scene.pure\";\r\nimport { type AbstractEngine } from \"../../Engines/abstractEngine.pure\";\r\nimport { type SubMesh } from \"../../Meshes/subMesh.pure\";\r\nimport { type UniformBuffer } from \"../uniformBuffer\";\r\nimport { type MaterialDefines } from \"../materialDefines\";\r\nimport { serialize } from \"../../Misc/decorators\";\r\nimport { type Color3 } from \"../../Maths/math.color.pure\";\r\nimport { MaterialPluginBase } from \"../materialPluginBase.pure\";\r\nimport { ShaderLanguage } from \"../shaderLanguage\";\r\nimport { GetGaussianSplattingMaxPartCount, type GaussianSplattingMaterial } from \"./gaussianSplattingMaterial.pure\";\r\nimport { RegisterClass } from \"../../Misc/typeStore\";\r\n\r\n/**\r\n * Plugin for GaussianSplattingMaterial that replaces per-splat colors with a\r\n * solid color per compound-mesh part. Each part index maps to a single Color3\r\n * value, which is looked up in a uniform array in the fragment shader.\r\n */\r\nexport class GaussianSplattingSolidColorMaterialPlugin extends MaterialPluginBase {\r\n private _partColors: Color3[];\r\n private _maxPartCount: number;\r\n private _isEnabled = true;\r\n private readonly _partColorArray: number[] = [];\r\n /**\r\n * Whether the solid-color override is active. When false, splats\r\n * render with their original per-splat colors.\r\n * Toggled via a shader uniform so no recompilation is required.\r\n */\r\n @serialize()\r\n public get isEnabled(): boolean {\r\n return this._isEnabled;\r\n }\r\n\r\n public set isEnabled(value: boolean) {\r\n if (this._isEnabled === value) {\r\n return;\r\n }\r\n this._isEnabled = value;\r\n this._onIsEnabledChanged();\r\n }\r\n\r\n /** @internal */\r\n public _onIsEnabledChanged(): void {\r\n // Intentional no-op: isEnabled is applied via a uniform in\r\n // bindForSubMesh, so no dirty-marking or recompilation is needed.\r\n }\r\n\r\n /**\r\n * Creates a new GaussianSplatSolidColorPlugin.\r\n * @param material The GaussianSplattingMaterial to attach the plugin to.\r\n * @param partColors A map from part index to the solid Color3 for that part.\r\n * @param maxPartCount The maximum number of parts supported. This determines the size of the uniform array.\r\n */\r\n constructor(material: GaussianSplattingMaterial, partColors: Color3[], maxPartCount?: number) {\r\n super(material, \"GaussianSplatSolidColor\", 200);\r\n\r\n this._partColors = partColors;\r\n this._maxPartCount = maxPartCount ?? GetGaussianSplattingMaxPartCount(material.getScene().getEngine());\r\n this._enable(true);\r\n }\r\n\r\n /**\r\n * Updates the part colors dynamically.\r\n * @param partColors A map from part index to the solid Color3 for that part.\r\n */\r\n public updatePartColors(partColors: Color3[]): void {\r\n this._partColors = partColors;\r\n }\r\n\r\n // --- Plugin overrides ---\r\n\r\n /**\r\n * @returns the class name\r\n */\r\n public override getClassName(): string {\r\n return \"GaussianSplattingSolidColorMaterialPlugin\";\r\n }\r\n\r\n /**\r\n * Indicates this plugin supports both GLSL and WGSL.\r\n * @param shaderLanguage the shader language to check\r\n * @returns true for GLSL and WGSL\r\n */\r\n public override isCompatible(shaderLanguage: ShaderLanguage): boolean {\r\n switch (shaderLanguage) {\r\n case ShaderLanguage.GLSL:\r\n case ShaderLanguage.WGSL:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n }\r\n\r\n /**\r\n * Always ready — no textures or async resources to wait on.\r\n * @param _defines the defines\r\n * @param _scene the scene\r\n * @param _engine the engine\r\n * @param _subMesh the submesh\r\n * @returns true\r\n */\r\n public override isReadyForSubMesh(_defines: MaterialDefines, _scene: Scene, _engine: AbstractEngine, _subMesh: SubMesh): boolean {\r\n return true;\r\n }\r\n\r\n /**\r\n * Returns custom shader code fragments to inject solid-color rendering.\r\n *\r\n * @param shaderType \"vertex\" or \"fragment\"\r\n * @param shaderLanguage the shader language to use (default: GLSL)\r\n * @returns null or a map of injection point names to code strings\r\n */\r\n public override getCustomCode(shaderType: string, shaderLanguage = ShaderLanguage.GLSL): Nullable<{ [pointName: string]: string }> {\r\n const maxPartCount = this._maxPartCount;\r\n\r\n if (shaderLanguage === ShaderLanguage.WGSL) {\r\n return this._getCustomCodeWGSL(shaderType, maxPartCount);\r\n }\r\n return this._getCustomCodeGLSL(shaderType, maxPartCount);\r\n }\r\n\r\n private _getCustomCodeGLSL(shaderType: string, maxPartCount: number): Nullable<{ [pointName: string]: string }> {\r\n if (shaderType === \"vertex\") {\r\n return {\r\n CUSTOM_VERTEX_DEFINITIONS: `varying float vPartIndex;`,\r\n CUSTOM_VERTEX_UPDATE: `\r\n#if IS_COMPOUND\r\n vPartIndex = float(splat.partIndex);\r\n#else\r\n vPartIndex = 0.0;\r\n#endif\r\n `,\r\n };\r\n } else if (shaderType === \"fragment\") {\r\n return {\r\n CUSTOM_FRAGMENT_DEFINITIONS: `\r\nvarying float vPartIndex;\r\nuniform float solidColorEnabled;\r\nuniform vec3 partColors[${maxPartCount}];\r\n `,\r\n CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR: `\r\nif (solidColorEnabled > 0.5) {\r\n int partIdx = int(vPartIndex + 0.5);\r\n finalColor = vec4(partColors[partIdx], finalColor.w);\r\n}\r\n `,\r\n };\r\n }\r\n return null;\r\n }\r\n\r\n private _getCustomCodeWGSL(shaderType: string, maxPartCount: number): Nullable<{ [pointName: string]: string }> {\r\n if (shaderType === \"vertex\") {\r\n return {\r\n CUSTOM_VERTEX_DEFINITIONS: `varying vPartIndex: f32;`,\r\n CUSTOM_VERTEX_UPDATE: `\r\n#if IS_COMPOUND\r\n vertexOutputs.vPartIndex = f32(splat.partIndex);\r\n#else\r\n vertexOutputs.vPartIndex = 0.0;\r\n#endif\r\n `,\r\n };\r\n } else if (shaderType === \"fragment\") {\r\n return {\r\n CUSTOM_FRAGMENT_DEFINITIONS: `\r\nvarying vPartIndex: f32;\r\nuniform solidColorEnabled: f32;\r\nuniform partColors: array<vec3f, ${maxPartCount}>;\r\n `,\r\n CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR: `\r\nif (uniforms.solidColorEnabled > 0.5) {\r\n var partIdx: i32 = i32(fragmentInputs.vPartIndex + 0.5);\r\n finalColor = vec4f(uniforms.partColors[partIdx], finalColor.w);\r\n}\r\n `,\r\n };\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Registers the plugin uniforms with the engine so that\r\n * the Effect can resolve their locations.\r\n * @returns uniform descriptions\r\n */\r\n public override getUniforms(): {\r\n ubo?: Array<{ name: string; size?: number; type?: string; arraySize?: number }>;\r\n vertex?: string;\r\n fragment?: string;\r\n externalUniforms?: string[];\r\n } {\r\n return {\r\n externalUniforms: [\"partColors\", \"solidColorEnabled\"],\r\n };\r\n }\r\n\r\n /**\r\n * Binds the plugin uniforms each frame.\r\n * @param _uniformBuffer the uniform buffer (unused — we bind directly on the effect)\r\n * @param _scene the current scene\r\n * @param _engine the current engine\r\n * @param subMesh the submesh being rendered\r\n */\r\n public override bindForSubMesh(_uniformBuffer: UniformBuffer, _scene: Scene, _engine: AbstractEngine, subMesh: SubMesh): void {\r\n const effect = subMesh.effect;\r\n if (!effect) {\r\n return;\r\n }\r\n\r\n effect.setFloat(\"solidColorEnabled\", this._isEnabled ? 1.0 : 0.0);\r\n\r\n const colorArray = this._partColorArray;\r\n colorArray.length = 0;\r\n for (let i = 0; i < this._maxPartCount; i++) {\r\n const color = this._partColors[i];\r\n if (color) {\r\n colorArray.push(color.r, color.g, color.b);\r\n } else {\r\n colorArray.push(0, 0, 0);\r\n }\r\n }\r\n\r\n effect.setArray3(\"partColors\", colorArray);\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for gaussianSplattingSolidColorMaterialPlugin.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterGaussianSplattingSolidColorMaterialPlugin(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.GaussianSplattingSolidColorMaterialPlugin\", GaussianSplattingSolidColorMaterialPlugin);\r\n}\r\n"]}
@@ -188,7 +188,7 @@ export class ImageSourceBlock extends NodeMaterialBlock {
188
188
  }
189
189
  }
190
190
  }
191
- ImageSourceBlock._DefaultTextureByEngine = new WeakMap();
191
+ ImageSourceBlock._DefaultTextureByEngine = /*#__PURE__*/ new WeakMap();
192
192
  let _Registered = false;
193
193
  /**
194
194
  * Register side effects for imageSourceBlock.