@onerjs/core 8.53.4 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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  841. package/tslib.es6.js +304 -150
@@ -1,298 +1,359 @@
1
- import { __decorate } from "../../tslib.es6.js";
1
+ import { __esDecorate, __runInitializers } from "../../tslib.es6.js";
2
2
  import { serialize } from "../../Misc/decorators.js";
3
3
  import { CameraInputTypes } from "../../Cameras/cameraInputsManager.js";
4
4
  import { KeyboardEventTypes } from "../../Events/keyboardEvents.js";
5
5
  import { Tools } from "../../Misc/tools.pure.js";
6
+ import { Vector2 } from "../../Maths/math.vector.pure.js";
6
7
  /**
7
8
  * Manage the keyboard inputs to control the movement of an arc rotate camera.
8
9
  * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/customizingCameraInputs
9
10
  */
10
- export class ArcRotateCameraKeyboardMoveInput {
11
- constructor() {
12
- /**
13
- * Defines the list of key codes associated with the up action (increase alpha)
14
- */
15
- this.keysUp = [38];
16
- /**
17
- * Defines the list of key codes associated with the down action (decrease alpha)
18
- */
19
- this.keysDown = [40];
20
- /**
21
- * Defines the list of key codes associated with the left action (increase beta)
22
- */
23
- this.keysLeft = [37];
24
- /**
25
- * Defines the list of key codes associated with the right action (decrease beta)
26
- */
27
- this.keysRight = [39];
28
- /**
29
- * Defines the list of key codes associated with the reset action.
30
- * Those keys reset the camera to its last stored state (with the method camera.storeState())
31
- */
32
- this.keysReset = [220];
33
- /**
34
- * Defines the list of key codes associated with the zoom in action.
35
- * Only used when CameraMovement is active — these keys always trigger zoom regardless of modifiers.
36
- */
37
- this.keysZoomIn = [187, 107]; // 187 = +/= key, 107 = numpad +
38
- /**
39
- * Defines the list of key codes associated with the zoom out action.
40
- * Only used when CameraMovement is active — these keys always trigger zoom regardless of modifiers.
41
- */
42
- this.keysZoomOut = [189, 109]; // 189 = -/_ key, 109 = numpad -
43
- /**
44
- * Defines the panning sensibility of the inputs.
45
- * (How fast is the camera panning)
46
- */
47
- this.panningSensibility = 50.0;
48
- /**
49
- * Defines the zooming sensibility of the inputs.
50
- * (How fast is the camera zooming)
51
- */
52
- this.zoomingSensibility = 25.0;
53
- /**
54
- * Rotation speed of the camera
55
- */
56
- this.angularSpeed = 0.01;
57
- this._useAltToZoom = true;
58
- this._keys = new Array();
59
- /**
60
- * Modifier state stored separately from `_keyboardConditions` so it can be typed as a
61
- * concrete (non-optional) object. This avoids non-null assertions when updating modifier
62
- * fields each frame, and the conditions object holds the same reference so
63
- * resolveInteraction sees the live state.
64
- */
65
- this._keyboardModifiers = { ctrl: false, alt: false };
66
- /** Cached conditions object to avoid per-frame allocations in checkInputs */
67
- this._keyboardConditions = { modifiers: this._keyboardModifiers };
68
- }
69
- /**
70
- * Defines whether alt+arrows/wasd triggers zoom instead of rotation/pan.
71
- * When disabled, alt+keyboard events are ignored by the zoom inputMap entry.
72
- * Setting this updates the corresponding inputMap entry on the camera's movement system.
73
- * If set before the camera is attached, the value is cached and applied during `attachControl`.
74
- */
75
- get useAltToZoom() {
76
- return this._useAltToZoom;
77
- }
78
- set useAltToZoom(value) {
79
- this._useAltToZoom = value;
80
- this._applyUseAltToZoomToInputMap();
81
- }
82
- /**
83
- * Applies the cached `_useAltToZoom` value to the camera's inputMap.
84
- * Safe to call before the camera is attached: it is a no-op until `this.camera.movement` is available.
85
- * Idempotent — calling it when the inputMap already matches the cached value is a no-op.
86
- */
87
- _applyUseAltToZoomToInputMap() {
88
- if (!this.camera?.movement) {
89
- return;
90
- }
91
- const input = this.camera.movement.input;
92
- const entry = input.getEntry("keyboard", "zoom", { modifiers: { alt: true } });
93
- if (!this._useAltToZoom && entry) {
94
- input.inputMap.splice(input.inputMap.indexOf(entry), 1);
95
- }
96
- else if (this._useAltToZoom && !entry) {
97
- input.addEntry({ source: "keyboard", modifiers: { alt: true }, interaction: "zoom" });
98
- }
99
- }
100
- /**
101
- * Attach the input controls to a specific dom element to get the input from.
102
- * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
103
- */
104
- attachControl(noPreventDefault) {
105
- // was there a second variable defined?
106
- noPreventDefault = Tools.BackCompatCameraNoPreventDefault(arguments);
107
- if (this._onCanvasBlurObserver) {
108
- return;
109
- }
110
- this._scene = this.camera.getScene();
111
- this._engine = this._scene.getEngine();
112
- this._applyUseAltToZoomToInputMap();
113
- this._onCanvasBlurObserver = this._engine.onCanvasBlurObservable.add(() => {
114
- this._keys.length = 0;
115
- });
116
- this._onKeyboardObserver = this._scene.onKeyboardObservable.add((info) => {
117
- const evt = info.event;
118
- if (!evt.metaKey) {
119
- if (info.type === KeyboardEventTypes.KEYDOWN) {
120
- this._ctrlPressed = evt.ctrlKey;
121
- this._altPressed = evt.altKey;
122
- if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
123
- this.keysDown.indexOf(evt.keyCode) !== -1 ||
124
- this.keysLeft.indexOf(evt.keyCode) !== -1 ||
125
- this.keysRight.indexOf(evt.keyCode) !== -1 ||
126
- this.keysReset.indexOf(evt.keyCode) !== -1 ||
127
- this.keysZoomIn.indexOf(evt.keyCode) !== -1 ||
128
- this.keysZoomOut.indexOf(evt.keyCode) !== -1) {
129
- const index = this._keys.indexOf(evt.keyCode);
130
- if (index === -1) {
131
- this._keys.push(evt.keyCode);
132
- }
133
- if (evt.preventDefault) {
134
- if (!noPreventDefault) {
135
- evt.preventDefault();
136
- }
137
- }
138
- }
11
+ let ArcRotateCameraKeyboardMoveInput = (() => {
12
+ var _a;
13
+ let _instanceExtraInitializers = [];
14
+ let _keysUp_decorators;
15
+ let _keysUp_initializers = [];
16
+ let _keysUp_extraInitializers = [];
17
+ let _keysDown_decorators;
18
+ let _keysDown_initializers = [];
19
+ let _keysDown_extraInitializers = [];
20
+ let _keysLeft_decorators;
21
+ let _keysLeft_initializers = [];
22
+ let _keysLeft_extraInitializers = [];
23
+ let _keysRight_decorators;
24
+ let _keysRight_initializers = [];
25
+ let _keysRight_extraInitializers = [];
26
+ let _keysReset_decorators;
27
+ let _keysReset_initializers = [];
28
+ let _keysReset_extraInitializers = [];
29
+ let _keysZoomIn_decorators;
30
+ let _keysZoomIn_initializers = [];
31
+ let _keysZoomIn_extraInitializers = [];
32
+ let _keysZoomOut_decorators;
33
+ let _keysZoomOut_initializers = [];
34
+ let _keysZoomOut_extraInitializers = [];
35
+ let _panningSensibility_decorators;
36
+ let _panningSensibility_initializers = [];
37
+ let _panningSensibility_extraInitializers = [];
38
+ let _zoomingSensibility_decorators;
39
+ let _zoomingSensibility_initializers = [];
40
+ let _zoomingSensibility_extraInitializers = [];
41
+ let _angularSpeed_decorators;
42
+ let _angularSpeed_initializers = [];
43
+ let _angularSpeed_extraInitializers = [];
44
+ let _get_useAltToZoom_decorators;
45
+ return _a = class ArcRotateCameraKeyboardMoveInput {
46
+ constructor() {
47
+ /**
48
+ * Defines the camera the input is attached to.
49
+ */
50
+ this.camera = __runInitializers(this, _instanceExtraInitializers);
51
+ /**
52
+ * Defines the list of key codes associated with the up action (increase alpha)
53
+ */
54
+ this.keysUp = __runInitializers(this, _keysUp_initializers, [38]);
55
+ /**
56
+ * Defines the list of key codes associated with the down action (decrease alpha)
57
+ */
58
+ this.keysDown = (__runInitializers(this, _keysUp_extraInitializers), __runInitializers(this, _keysDown_initializers, [40]));
59
+ /**
60
+ * Defines the list of key codes associated with the left action (increase beta)
61
+ */
62
+ this.keysLeft = (__runInitializers(this, _keysDown_extraInitializers), __runInitializers(this, _keysLeft_initializers, [37]));
63
+ /**
64
+ * Defines the list of key codes associated with the right action (decrease beta)
65
+ */
66
+ this.keysRight = (__runInitializers(this, _keysLeft_extraInitializers), __runInitializers(this, _keysRight_initializers, [39]));
67
+ /**
68
+ * Defines the list of key codes associated with the reset action.
69
+ * Those keys reset the camera to its last stored state (with the method camera.storeState())
70
+ */
71
+ this.keysReset = (__runInitializers(this, _keysRight_extraInitializers), __runInitializers(this, _keysReset_initializers, [220]));
72
+ /**
73
+ * Defines the list of key codes associated with the zoom in action.
74
+ * Only used when CameraMovement is active — these keys always trigger zoom regardless of modifiers.
75
+ */
76
+ this.keysZoomIn = (__runInitializers(this, _keysReset_extraInitializers), __runInitializers(this, _keysZoomIn_initializers, [187, 107])); // 187 = +/= key, 107 = numpad +
77
+ /**
78
+ * Defines the list of key codes associated with the zoom out action.
79
+ * Only used when CameraMovement is active — these keys always trigger zoom regardless of modifiers.
80
+ */
81
+ this.keysZoomOut = (__runInitializers(this, _keysZoomIn_extraInitializers), __runInitializers(this, _keysZoomOut_initializers, [189, 109])); // 189 = -/_ key, 109 = numpad -
82
+ /**
83
+ * Defines the panning sensibility of the inputs.
84
+ * (How fast is the camera panning)
85
+ */
86
+ this.panningSensibility = (__runInitializers(this, _keysZoomOut_extraInitializers), __runInitializers(this, _panningSensibility_initializers, 50.0));
87
+ /**
88
+ * Defines the zooming sensibility of the inputs.
89
+ * (How fast is the camera zooming)
90
+ */
91
+ this.zoomingSensibility = (__runInitializers(this, _panningSensibility_extraInitializers), __runInitializers(this, _zoomingSensibility_initializers, 25.0));
92
+ /**
93
+ * Rotation speed of the camera
94
+ */
95
+ this.angularSpeed = (__runInitializers(this, _zoomingSensibility_extraInitializers), __runInitializers(this, _angularSpeed_initializers, 0.01));
96
+ this._useAltToZoom = (__runInitializers(this, _angularSpeed_extraInitializers), true);
97
+ this._keys = new Array();
98
+ /**
99
+ * Modifier state stored separately from `_keyboardConditions` so it can be typed as a
100
+ * concrete (non-optional) object. This avoids non-null assertions when updating modifier
101
+ * fields each frame, and the conditions object holds the same reference so
102
+ * resolveInteraction sees the live state.
103
+ */
104
+ this._keyboardModifiers = { ctrl: false, alt: false };
105
+ /** Cached conditions object to avoid per-frame allocations in checkInputs */
106
+ this._keyboardConditions = { modifiers: this._keyboardModifiers };
107
+ /** Reused accumulators for the per-frame keyboard rotate/pan directions, to avoid per-frame allocations */
108
+ this._rotateDirection = new Vector2();
109
+ this._panDirection = new Vector2();
110
+ }
111
+ /**
112
+ * Defines whether alt+arrows/wasd triggers zoom instead of rotation/pan.
113
+ * When disabled, alt+keyboard events are ignored by the zoom inputMap entry.
114
+ * Setting this updates the corresponding inputMap entry on the camera's movement system.
115
+ * If set before the camera is attached, the value is cached and applied during `attachControl`.
116
+ */
117
+ get useAltToZoom() {
118
+ return this._useAltToZoom;
119
+ }
120
+ set useAltToZoom(value) {
121
+ this._useAltToZoom = value;
122
+ this._applyUseAltToZoomToInputMap();
123
+ }
124
+ /**
125
+ * Applies the cached `_useAltToZoom` value to the camera's inputMap.
126
+ * Safe to call before the camera is attached: it is a no-op until `this.camera.movement` is available.
127
+ * Idempotent — calling it when the inputMap already matches the cached value is a no-op.
128
+ */
129
+ _applyUseAltToZoomToInputMap() {
130
+ if (!this.camera?.movement) {
131
+ return;
132
+ }
133
+ const input = this.camera.movement.input;
134
+ const entry = input.getEntry("keyboard", "zoom", { modifiers: { alt: true } });
135
+ if (!this._useAltToZoom && entry) {
136
+ input.inputMap.splice(input.inputMap.indexOf(entry), 1);
139
137
  }
140
- else {
141
- if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
142
- this.keysDown.indexOf(evt.keyCode) !== -1 ||
143
- this.keysLeft.indexOf(evt.keyCode) !== -1 ||
144
- this.keysRight.indexOf(evt.keyCode) !== -1 ||
145
- this.keysReset.indexOf(evt.keyCode) !== -1 ||
146
- this.keysZoomIn.indexOf(evt.keyCode) !== -1 ||
147
- this.keysZoomOut.indexOf(evt.keyCode) !== -1) {
148
- const index = this._keys.indexOf(evt.keyCode);
149
- if (index >= 0) {
150
- this._keys.splice(index, 1);
138
+ else if (this._useAltToZoom && !entry) {
139
+ input.addEntry({ source: "keyboard", modifiers: { alt: true }, interaction: "zoom" });
140
+ }
141
+ }
142
+ /**
143
+ * Attach the input controls to a specific dom element to get the input from.
144
+ * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
145
+ */
146
+ attachControl(noPreventDefault) {
147
+ // was there a second variable defined?
148
+ noPreventDefault = Tools.BackCompatCameraNoPreventDefault(arguments);
149
+ if (this._onCanvasBlurObserver) {
150
+ return;
151
+ }
152
+ this._scene = this.camera.getScene();
153
+ this._engine = this._scene.getEngine();
154
+ this._applyUseAltToZoomToInputMap();
155
+ this._onCanvasBlurObserver = this._engine.onCanvasBlurObservable.add(() => {
156
+ this._keys.length = 0;
157
+ });
158
+ this._onKeyboardObserver = this._scene.onKeyboardObservable.add((info) => {
159
+ const evt = info.event;
160
+ if (!evt.metaKey) {
161
+ if (info.type === KeyboardEventTypes.KEYDOWN) {
162
+ this._ctrlPressed = evt.ctrlKey;
163
+ this._altPressed = evt.altKey;
164
+ if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
165
+ this.keysDown.indexOf(evt.keyCode) !== -1 ||
166
+ this.keysLeft.indexOf(evt.keyCode) !== -1 ||
167
+ this.keysRight.indexOf(evt.keyCode) !== -1 ||
168
+ this.keysReset.indexOf(evt.keyCode) !== -1 ||
169
+ this.keysZoomIn.indexOf(evt.keyCode) !== -1 ||
170
+ this.keysZoomOut.indexOf(evt.keyCode) !== -1) {
171
+ const index = this._keys.indexOf(evt.keyCode);
172
+ if (index === -1) {
173
+ this._keys.push(evt.keyCode);
174
+ }
175
+ if (evt.preventDefault) {
176
+ if (!noPreventDefault) {
177
+ evt.preventDefault();
178
+ }
179
+ }
180
+ }
151
181
  }
152
- if (evt.preventDefault) {
153
- if (!noPreventDefault) {
154
- evt.preventDefault();
182
+ else {
183
+ if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
184
+ this.keysDown.indexOf(evt.keyCode) !== -1 ||
185
+ this.keysLeft.indexOf(evt.keyCode) !== -1 ||
186
+ this.keysRight.indexOf(evt.keyCode) !== -1 ||
187
+ this.keysReset.indexOf(evt.keyCode) !== -1 ||
188
+ this.keysZoomIn.indexOf(evt.keyCode) !== -1 ||
189
+ this.keysZoomOut.indexOf(evt.keyCode) !== -1) {
190
+ const index = this._keys.indexOf(evt.keyCode);
191
+ if (index >= 0) {
192
+ this._keys.splice(index, 1);
193
+ }
194
+ if (evt.preventDefault) {
195
+ if (!noPreventDefault) {
196
+ evt.preventDefault();
197
+ }
198
+ }
155
199
  }
156
200
  }
157
201
  }
158
- }
159
- }
160
- });
161
- }
162
- /**
163
- * Detach the current controls from the specified dom element.
164
- */
165
- detachControl() {
166
- if (this._scene) {
167
- if (this._onKeyboardObserver) {
168
- this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);
202
+ });
169
203
  }
170
- if (this._onCanvasBlurObserver) {
171
- this._engine.onCanvasBlurObservable.remove(this._onCanvasBlurObserver);
204
+ /**
205
+ * Detach the current controls from the specified dom element.
206
+ */
207
+ detachControl() {
208
+ if (this._scene) {
209
+ if (this._onKeyboardObserver) {
210
+ this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);
211
+ }
212
+ if (this._onCanvasBlurObserver) {
213
+ this._engine.onCanvasBlurObservable.remove(this._onCanvasBlurObserver);
214
+ }
215
+ this._onKeyboardObserver = null;
216
+ this._onCanvasBlurObserver = null;
217
+ }
218
+ this._keys.length = 0;
172
219
  }
173
- this._onKeyboardObserver = null;
174
- this._onCanvasBlurObserver = null;
175
- }
176
- this._keys.length = 0;
177
- }
178
- /**
179
- * Update the current camera state depending on the inputs that have been used this frame.
180
- * This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
181
- */
182
- checkInputs() {
183
- if (this._onKeyboardObserver) {
184
- const camera = this.camera;
185
- const input = camera.movement.input;
186
- this._keyboardModifiers.ctrl = this._ctrlPressed;
187
- this._keyboardModifiers.alt = this._altPressed;
188
- for (let index = 0; index < this._keys.length; index++) {
189
- const keyCode = this._keys[index];
190
- this._keyboardConditions.key = keyCode;
191
- // Skip resolveInteraction for the reset key — it has no inputMap entry of its own
192
- // and would otherwise spuriously match the catch-all keyboard→rotate entry.
193
- if (this.keysReset.indexOf(keyCode) === -1) {
194
- const resolved = input.resolveInteraction("keyboard", this._keyboardConditions);
195
- if (resolved) {
196
- // Per-frame impulse magnitude. The inputMap entry's `sensitivity` takes precedence
197
- // when set so consumers can tune feel declaratively (and so we can phase out the
198
- // legacy sensibility/angularSpeed properties over time). When `sensitivity` is
199
- // undefined, fall back to the legacy properties for backward compatibility.
200
- if (resolved.interaction === "pan") {
201
- const panSens = resolved.sensitivity ?? 1 / this.panningSensibility;
202
- if (this.keysLeft.indexOf(keyCode) !== -1) {
203
- input.handlers.pan(-panSens, 0);
204
- }
205
- else if (this.keysRight.indexOf(keyCode) !== -1) {
206
- input.handlers.pan(panSens, 0);
207
- }
208
- else if (this.keysUp.indexOf(keyCode) !== -1) {
209
- input.handlers.pan(0, panSens);
210
- }
211
- else if (this.keysDown.indexOf(keyCode) !== -1) {
212
- input.handlers.pan(0, -panSens);
220
+ /**
221
+ * Update the current camera state depending on the inputs that have been used this frame.
222
+ * This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
223
+ */
224
+ checkInputs() {
225
+ if (this._onKeyboardObserver) {
226
+ const camera = this.camera;
227
+ const input = camera.movement.input;
228
+ this._keyboardModifiers.ctrl = this._ctrlPressed;
229
+ this._keyboardModifiers.alt = this._altPressed;
230
+ // Rotate and pan directions are accumulated across keys and applied once below (normalized), so
231
+ // holding two directions at once (e.g. up + left) moves along a normalized diagonal at the same
232
+ // speed as a single direction, instead of the ~1.41x boost (sqrt(2)) that results from applying
233
+ // each key independently. Zoom is one-dimensional and is applied per key.
234
+ const rotateDirection = this._rotateDirection.set(0, 0);
235
+ const panDirection = this._panDirection.set(0, 0);
236
+ let rotateSensitivity = 0;
237
+ let panSensitivity = 0;
238
+ for (let index = 0; index < this._keys.length; index++) {
239
+ const keyCode = this._keys[index];
240
+ this._keyboardConditions.key = keyCode;
241
+ // Skip resolveInteraction for the reset key — it has no inputMap entry of its own
242
+ // and would otherwise spuriously match the catch-all keyboard→rotate entry.
243
+ if (this.keysReset.indexOf(keyCode) === -1) {
244
+ const resolved = input.resolveInteraction("keyboard", this._keyboardConditions);
245
+ if (resolved) {
246
+ // Per-frame impulse magnitude. The inputMap entry's `sensitivity` takes precedence
247
+ // when set so consumers can tune feel declaratively (and so we can phase out the
248
+ // legacy sensibility/angularSpeed properties over time). When `sensitivity` is
249
+ // undefined, fall back to the legacy properties for backward compatibility.
250
+ if (resolved.interaction === "pan") {
251
+ // Accumulate a unit direction per pan key; the combined vector is normalized after the loop.
252
+ // Aggregate sensitivity with max so the pan speed is independent of key insertion order
253
+ // when keys resolve to different per-key sensitivities.
254
+ panSensitivity = Math.max(panSensitivity, resolved.sensitivity ?? 1 / this.panningSensibility);
255
+ if (this.keysLeft.indexOf(keyCode) !== -1) {
256
+ panDirection.x -= 1;
257
+ }
258
+ else if (this.keysRight.indexOf(keyCode) !== -1) {
259
+ panDirection.x += 1;
260
+ }
261
+ else if (this.keysUp.indexOf(keyCode) !== -1) {
262
+ panDirection.y += 1;
263
+ }
264
+ else if (this.keysDown.indexOf(keyCode) !== -1) {
265
+ panDirection.y -= 1;
266
+ }
267
+ }
268
+ else if (resolved.interaction === "zoom") {
269
+ const zoomSens = resolved.sensitivity ?? 1 / this.zoomingSensibility;
270
+ if (this.keysUp.indexOf(keyCode) !== -1 || this.keysZoomIn.indexOf(keyCode) !== -1) {
271
+ input.handlers.zoom(zoomSens);
272
+ }
273
+ else if (this.keysDown.indexOf(keyCode) !== -1 || this.keysZoomOut.indexOf(keyCode) !== -1) {
274
+ input.handlers.zoom(-zoomSens);
275
+ }
276
+ }
277
+ else if (resolved.interaction === "rotate") {
278
+ // Accumulate a unit direction per rotate key; the combined vector is normalized after the loop.
279
+ // Aggregate sensitivity with max so the rotate speed is independent of key insertion order
280
+ // when keys resolve to different per-key sensitivities.
281
+ rotateSensitivity = Math.max(rotateSensitivity, resolved.sensitivity ?? this.angularSpeed);
282
+ if (this.keysLeft.indexOf(keyCode) !== -1) {
283
+ rotateDirection.x -= 1;
284
+ }
285
+ else if (this.keysRight.indexOf(keyCode) !== -1) {
286
+ rotateDirection.x += 1;
287
+ }
288
+ else if (this.keysUp.indexOf(keyCode) !== -1) {
289
+ rotateDirection.y -= 1;
290
+ }
291
+ else if (this.keysDown.indexOf(keyCode) !== -1) {
292
+ rotateDirection.y += 1;
293
+ }
294
+ }
213
295
  }
214
296
  }
215
- else if (resolved.interaction === "zoom") {
216
- const zoomSens = resolved.sensitivity ?? 1 / this.zoomingSensibility;
217
- if (this.keysUp.indexOf(keyCode) !== -1 || this.keysZoomIn.indexOf(keyCode) !== -1) {
218
- input.handlers.zoom(zoomSens);
219
- }
220
- else if (this.keysDown.indexOf(keyCode) !== -1 || this.keysZoomOut.indexOf(keyCode) !== -1) {
221
- input.handlers.zoom(-zoomSens);
222
- }
223
- }
224
- else if (resolved.interaction === "rotate") {
225
- const rotateSens = resolved.sensitivity ?? this.angularSpeed;
226
- if (this.keysLeft.indexOf(keyCode) !== -1) {
227
- input.handlers.rotate(-rotateSens, 0);
228
- }
229
- else if (this.keysRight.indexOf(keyCode) !== -1) {
230
- input.handlers.rotate(rotateSens, 0);
231
- }
232
- else if (this.keysUp.indexOf(keyCode) !== -1) {
233
- input.handlers.rotate(0, -rotateSens);
234
- }
235
- else if (this.keysDown.indexOf(keyCode) !== -1) {
236
- input.handlers.rotate(0, rotateSens);
297
+ if (this.keysReset.indexOf(keyCode) !== -1) {
298
+ if (camera.useInputToRestoreState) {
299
+ camera.restoreState();
237
300
  }
238
301
  }
239
302
  }
240
- }
241
- if (this.keysReset.indexOf(keyCode) !== -1) {
242
- if (camera.useInputToRestoreState) {
243
- camera.restoreState();
303
+ // Apply the accumulated rotate/pan once, normalized so a diagonal isn't faster than an axis-aligned move.
304
+ if (rotateDirection.x !== 0 || rotateDirection.y !== 0) {
305
+ rotateDirection.normalize().scaleInPlace(rotateSensitivity);
306
+ input.handlers.rotate(rotateDirection.x, rotateDirection.y);
307
+ }
308
+ if (panDirection.x !== 0 || panDirection.y !== 0) {
309
+ panDirection.normalize().scaleInPlace(panSensitivity);
310
+ input.handlers.pan(panDirection.x, panDirection.y);
244
311
  }
245
312
  }
246
313
  }
247
- }
248
- }
249
- /**
250
- * Gets the class name of the current input.
251
- * @returns the class name
252
- */
253
- getClassName() {
254
- return "ArcRotateCameraKeyboardMoveInput";
255
- }
256
- /**
257
- * Get the friendly name associated with the input class.
258
- * @returns the input friendly name
259
- */
260
- getSimpleName() {
261
- return "keyboard";
262
- }
263
- }
264
- __decorate([
265
- serialize()
266
- ], ArcRotateCameraKeyboardMoveInput.prototype, "keysUp", void 0);
267
- __decorate([
268
- serialize()
269
- ], ArcRotateCameraKeyboardMoveInput.prototype, "keysDown", void 0);
270
- __decorate([
271
- serialize()
272
- ], ArcRotateCameraKeyboardMoveInput.prototype, "keysLeft", void 0);
273
- __decorate([
274
- serialize()
275
- ], ArcRotateCameraKeyboardMoveInput.prototype, "keysRight", void 0);
276
- __decorate([
277
- serialize()
278
- ], ArcRotateCameraKeyboardMoveInput.prototype, "keysReset", void 0);
279
- __decorate([
280
- serialize()
281
- ], ArcRotateCameraKeyboardMoveInput.prototype, "keysZoomIn", void 0);
282
- __decorate([
283
- serialize()
284
- ], ArcRotateCameraKeyboardMoveInput.prototype, "keysZoomOut", void 0);
285
- __decorate([
286
- serialize()
287
- ], ArcRotateCameraKeyboardMoveInput.prototype, "panningSensibility", void 0);
288
- __decorate([
289
- serialize()
290
- ], ArcRotateCameraKeyboardMoveInput.prototype, "zoomingSensibility", void 0);
291
- __decorate([
292
- serialize()
293
- ], ArcRotateCameraKeyboardMoveInput.prototype, "angularSpeed", void 0);
294
- __decorate([
295
- serialize()
296
- ], ArcRotateCameraKeyboardMoveInput.prototype, "useAltToZoom", null);
314
+ /**
315
+ * Gets the class name of the current input.
316
+ * @returns the class name
317
+ */
318
+ getClassName() {
319
+ return "ArcRotateCameraKeyboardMoveInput";
320
+ }
321
+ /**
322
+ * Get the friendly name associated with the input class.
323
+ * @returns the input friendly name
324
+ */
325
+ getSimpleName() {
326
+ return "keyboard";
327
+ }
328
+ },
329
+ (() => {
330
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(null) : void 0;
331
+ _keysUp_decorators = [serialize()];
332
+ _keysDown_decorators = [serialize()];
333
+ _keysLeft_decorators = [serialize()];
334
+ _keysRight_decorators = [serialize()];
335
+ _keysReset_decorators = [serialize()];
336
+ _keysZoomIn_decorators = [serialize()];
337
+ _keysZoomOut_decorators = [serialize()];
338
+ _panningSensibility_decorators = [serialize()];
339
+ _zoomingSensibility_decorators = [serialize()];
340
+ _angularSpeed_decorators = [serialize()];
341
+ _get_useAltToZoom_decorators = [serialize()];
342
+ __esDecorate(_a, null, _get_useAltToZoom_decorators, { kind: "getter", name: "useAltToZoom", static: false, private: false, access: { has: obj => "useAltToZoom" in obj, get: obj => obj.useAltToZoom }, metadata: _metadata }, null, _instanceExtraInitializers);
343
+ __esDecorate(null, null, _keysUp_decorators, { kind: "field", name: "keysUp", static: false, private: false, access: { has: obj => "keysUp" in obj, get: obj => obj.keysUp, set: (obj, value) => { obj.keysUp = value; } }, metadata: _metadata }, _keysUp_initializers, _keysUp_extraInitializers);
344
+ __esDecorate(null, null, _keysDown_decorators, { kind: "field", name: "keysDown", static: false, private: false, access: { has: obj => "keysDown" in obj, get: obj => obj.keysDown, set: (obj, value) => { obj.keysDown = value; } }, metadata: _metadata }, _keysDown_initializers, _keysDown_extraInitializers);
345
+ __esDecorate(null, null, _keysLeft_decorators, { kind: "field", name: "keysLeft", static: false, private: false, access: { has: obj => "keysLeft" in obj, get: obj => obj.keysLeft, set: (obj, value) => { obj.keysLeft = value; } }, metadata: _metadata }, _keysLeft_initializers, _keysLeft_extraInitializers);
346
+ __esDecorate(null, null, _keysRight_decorators, { kind: "field", name: "keysRight", static: false, private: false, access: { has: obj => "keysRight" in obj, get: obj => obj.keysRight, set: (obj, value) => { obj.keysRight = value; } }, metadata: _metadata }, _keysRight_initializers, _keysRight_extraInitializers);
347
+ __esDecorate(null, null, _keysReset_decorators, { kind: "field", name: "keysReset", static: false, private: false, access: { has: obj => "keysReset" in obj, get: obj => obj.keysReset, set: (obj, value) => { obj.keysReset = value; } }, metadata: _metadata }, _keysReset_initializers, _keysReset_extraInitializers);
348
+ __esDecorate(null, null, _keysZoomIn_decorators, { kind: "field", name: "keysZoomIn", static: false, private: false, access: { has: obj => "keysZoomIn" in obj, get: obj => obj.keysZoomIn, set: (obj, value) => { obj.keysZoomIn = value; } }, metadata: _metadata }, _keysZoomIn_initializers, _keysZoomIn_extraInitializers);
349
+ __esDecorate(null, null, _keysZoomOut_decorators, { kind: "field", name: "keysZoomOut", static: false, private: false, access: { has: obj => "keysZoomOut" in obj, get: obj => obj.keysZoomOut, set: (obj, value) => { obj.keysZoomOut = value; } }, metadata: _metadata }, _keysZoomOut_initializers, _keysZoomOut_extraInitializers);
350
+ __esDecorate(null, null, _panningSensibility_decorators, { kind: "field", name: "panningSensibility", static: false, private: false, access: { has: obj => "panningSensibility" in obj, get: obj => obj.panningSensibility, set: (obj, value) => { obj.panningSensibility = value; } }, metadata: _metadata }, _panningSensibility_initializers, _panningSensibility_extraInitializers);
351
+ __esDecorate(null, null, _zoomingSensibility_decorators, { kind: "field", name: "zoomingSensibility", static: false, private: false, access: { has: obj => "zoomingSensibility" in obj, get: obj => obj.zoomingSensibility, set: (obj, value) => { obj.zoomingSensibility = value; } }, metadata: _metadata }, _zoomingSensibility_initializers, _zoomingSensibility_extraInitializers);
352
+ __esDecorate(null, null, _angularSpeed_decorators, { kind: "field", name: "angularSpeed", static: false, private: false, access: { has: obj => "angularSpeed" in obj, get: obj => obj.angularSpeed, set: (obj, value) => { obj.angularSpeed = value; } }, metadata: _metadata }, _angularSpeed_initializers, _angularSpeed_extraInitializers);
353
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
354
+ })(),
355
+ _a;
356
+ })();
357
+ export { ArcRotateCameraKeyboardMoveInput };
297
358
  CameraInputTypes["ArcRotateCameraKeyboardMoveInput"] = ArcRotateCameraKeyboardMoveInput;
298
359
  //# sourceMappingURL=arcRotateCameraKeyboardMoveInput.js.map