@onerjs/core 8.53.4 → 8.53.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animationGroup.d.ts +0 -1
- package/Animations/animationGroup.js +0 -1
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/animationGroup.pure.js +2 -0
- package/Animations/animationGroup.pure.js.map +1 -1
- package/Animations/runtimeAnimation.js +11 -0
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/audioSceneComponent.pure.js +1 -1
- package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
- package/AudioV2/abstractAudio/abstractSound.js +7 -2
- package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
- package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
- package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
- package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
- package/AudioV2/abstractAudio/staticSound.js +17 -1
- package/AudioV2/abstractAudio/staticSound.js.map +1 -1
- package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
- package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
- package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
- package/AudioV2/abstractAudio/streamingSound.js +9 -1
- package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
- package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
- package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
- package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
- package/Bones/bone.pure.js +3 -3
- package/Buffers/buffer.pure.js +0 -12
- package/Buffers/buffer.pure.js.map +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
- package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js +239 -203
- package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
- package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
- package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
- package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
- package/Cameras/VR/vrExperienceHelper.js +0 -2
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
- package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
- package/Cameras/arcRotateCamera.pure.js +1559 -1479
- package/Cameras/arcRotateCamera.pure.js.map +1 -1
- package/Cameras/camera.pure.js +1225 -1178
- package/Cameras/camera.pure.js.map +1 -1
- package/Cameras/flyCamera.pure.js +369 -351
- package/Cameras/flyCamera.pure.js.map +1 -1
- package/Cameras/followCamera.pure.js +229 -192
- package/Cameras/followCamera.pure.js.map +1 -1
- package/Cameras/freeCamera.pure.js +373 -351
- package/Cameras/freeCamera.pure.js.map +1 -1
- package/Cameras/geospatialCamera.pure.d.ts +30 -7
- package/Cameras/geospatialCamera.pure.js +502 -457
- package/Cameras/geospatialCamera.pure.js.map +1 -1
- package/Cameras/geospatialCameraMovement.js +2 -2
- package/Cameras/geospatialCameraMovement.js.map +1 -1
- package/Cameras/targetCamera.pure.d.ts +7 -0
- package/Cameras/targetCamera.pure.js +550 -509
- package/Cameras/targetCamera.pure.js.map +1 -1
- package/Cameras/universalCamera.pure.js +98 -85
- package/Cameras/universalCamera.pure.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +111 -4
- package/Collisions/gpuPicker.js +696 -119
- package/Collisions/gpuPicker.js.map +1 -1
- package/Compute/computeShader.pure.js +372 -355
- package/Compute/computeShader.pure.js.map +1 -1
- package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
- package/Decorators/nodeDecorator.d.ts +11 -1
- package/Decorators/nodeDecorator.js +43 -6
- package/Decorators/nodeDecorator.js.map +1 -1
- package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
- package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
- package/Engines/Native/nativeHelpers.js +15 -0
- package/Engines/Native/nativeHelpers.js.map +1 -1
- package/Engines/Native/nativeInterfaces.d.ts +7 -2
- package/Engines/Native/nativeInterfaces.js.map +1 -1
- package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
- package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
- package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
- package/Engines/Processors/shaderProcessor.js +5 -3
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
- package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
- package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
- package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
- package/Engines/abstractEngine.functions.d.ts +8 -2
- package/Engines/abstractEngine.functions.js +12 -4
- package/Engines/abstractEngine.functions.js.map +1 -1
- package/Engines/abstractEngine.pure.d.ts +20 -1
- package/Engines/abstractEngine.pure.js +21 -134
- package/Engines/abstractEngine.pure.js.map +1 -1
- package/Engines/engine.d.ts +208 -0
- package/Engines/engine.pure.js +0 -15
- package/Engines/engine.pure.js.map +1 -1
- package/Engines/nullEngine.pure.d.ts +66 -0
- package/Engines/nullEngine.pure.js +97 -0
- package/Engines/nullEngine.pure.js.map +1 -1
- package/Engines/thinEngine.pure.d.ts +0 -13
- package/Engines/thinEngine.pure.js +4 -23
- package/Engines/thinEngine.pure.js.map +1 -1
- package/Engines/thinNativeEngine.d.ts +0 -1
- package/Engines/thinNativeEngine.js +0 -1
- package/Engines/thinNativeEngine.js.map +1 -1
- package/Engines/thinNativeEngine.pure.d.ts +27 -0
- package/Engines/thinNativeEngine.pure.js +383 -17
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +1 -0
- package/Engines/webgpuEngine.js +1 -0
- package/Engines/webgpuEngine.js.map +1 -1
- package/Engines/webgpuEngine.pure.d.ts +9 -0
- package/Engines/webgpuEngine.pure.js +7 -0
- package/Engines/webgpuEngine.pure.js.map +1 -1
- package/FlowGraph/flowGraph.js +9 -0
- package/FlowGraph/flowGraph.js.map +1 -1
- package/FlowGraph/flowGraphContext.js +597 -584
- package/FlowGraph/flowGraphContext.js.map +1 -1
- package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
- package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
- package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
- package/FlowGraph/serialization.d.ts +11 -0
- package/FlowGraph/serialization.js +11 -1
- package/FlowGraph/serialization.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
- package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
- package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
- package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
- package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
- package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
- package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
- package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
- package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
- package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
- package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
- package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.js +715 -693
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
- package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
- package/Helpers/environmentHelper.js +2 -2
- package/Helpers/environmentHelper.js.map +1 -1
- package/Layers/effectLayer.js +529 -519
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/glowLayer.pure.js +428 -413
- package/Layers/glowLayer.pure.js.map +1 -1
- package/Layers/highlightLayer.pure.js +473 -458
- package/Layers/highlightLayer.pure.js.map +1 -1
- package/Layers/selectionOutlineLayer.pure.js +360 -345
- package/Layers/selectionOutlineLayer.pure.js.map +1 -1
- package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
- package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
- package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +6 -1
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/areaLight.pure.js +61 -39
- package/Lights/areaLight.pure.js.map +1 -1
- package/Lights/directionalLight.pure.js +308 -284
- package/Lights/directionalLight.pure.js.map +1 -1
- package/Lights/hemisphericLight.pure.js +123 -104
- package/Lights/hemisphericLight.pure.js.map +1 -1
- package/Lights/light.d.ts +5 -3
- package/Lights/light.js +869 -827
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.pure.js +185 -174
- package/Lights/pointLight.pure.js.map +1 -1
- package/Lights/rectAreaLight.pure.d.ts +17 -0
- package/Lights/rectAreaLight.pure.js +238 -159
- package/Lights/rectAreaLight.pure.js.map +1 -1
- package/Lights/shadowLight.js +280 -268
- package/Lights/shadowLight.js.map +1 -1
- package/Lights/spotLight.pure.js +460 -427
- package/Lights/spotLight.pure.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
- package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
- package/Loading/sceneLoader.d.ts +5 -1
- package/Loading/sceneLoader.js +299 -402
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
- package/Materials/Background/backgroundMaterial.pure.js +949 -794
- package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
- package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js +302 -289
- package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js +1327 -1272
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js +352 -337
- package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.pure.js +297 -277
- package/Materials/Node/Blocks/PBR/refractionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.pure.js +146 -131
- package/Materials/Node/Blocks/PBR/sheenBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js +158 -145
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.pure.js +92 -77
- package/Materials/Node/Blocks/clampBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.pure.js +145 -132
- package/Materials/Node/Blocks/cloudBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.pure.js +182 -169
- package/Materials/Node/Blocks/conditionalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.pure.js +259 -246
- package/Materials/Node/Blocks/curveBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/debugBlock.pure.js +119 -106
- package/Materials/Node/Blocks/debugBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/loopBlock.pure.js +123 -110
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- package/PostProcesses/chromaticAberrationPostProcess.pure.js +130 -118
- package/PostProcesses/chromaticAberrationPostProcess.pure.js.map +1 -1
- package/PostProcesses/circleOfConfusionPostProcess.pure.js +115 -104
- package/PostProcesses/circleOfConfusionPostProcess.pure.js.map +1 -1
- package/PostProcesses/colorCorrectionPostProcess.pure.js +55 -43
- package/PostProcesses/colorCorrectionPostProcess.pure.js.map +1 -1
- package/PostProcesses/convolutionPostProcess.pure.js +96 -84
- package/PostProcesses/convolutionPostProcess.pure.js.map +1 -1
- package/PostProcesses/extractHighlightsPostProcess.pure.js +68 -57
- package/PostProcesses/extractHighlightsPostProcess.pure.js.map +1 -1
- package/PostProcesses/filterPostProcess.pure.js +66 -54
- package/PostProcesses/filterPostProcess.pure.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.pure.js.map +1 -1
- package/PostProcesses/grainPostProcess.pure.js +82 -70
- package/PostProcesses/grainPostProcess.pure.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +334 -322
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/motionBlurPostProcess.pure.js +246 -235
- package/PostProcesses/motionBlurPostProcess.pure.js.map +1 -1
- package/PostProcesses/passPostProcess.pure.js +75 -63
- package/PostProcesses/passPostProcess.pure.js.map +1 -1
- package/PostProcesses/postProcess.pure.js +899 -835
- package/PostProcesses/postProcess.pure.js.map +1 -1
- package/PostProcesses/refractionPostProcess.pure.js +114 -87
- package/PostProcesses/refractionPostProcess.pure.js.map +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js +108 -96
- package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.pure.js +241 -220
- package/PostProcesses/screenSpaceReflectionPostProcess.pure.js.map +1 -1
- package/PostProcesses/sharpenPostProcess.pure.js +86 -74
- package/PostProcesses/sharpenPostProcess.pure.js.map +1 -1
- package/PostProcesses/tonemapPostProcess.pure.js +82 -70
- package/PostProcesses/tonemapPostProcess.pure.js.map +1 -1
- package/PostProcesses/volumetricLightScatteringPostProcess.pure.js +500 -465
- package/PostProcesses/volumetricLightScatteringPostProcess.pure.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.d.ts +0 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +0 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js +2 -0
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js.map +1 -1
- package/Probes/reflectionProbe.pure.js +238 -224
- package/Probes/reflectionProbe.pure.js.map +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.pure.d.ts +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.pure.js +138 -105
- package/Rendering/GlobalIllumination/giRSMManager.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.d.ts +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js +155 -138
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.d.ts +0 -2
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +0 -2
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js +5 -0
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.d.ts +0 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +0 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.d.ts +1 -0
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js +34 -0
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js.map +1 -1
- package/Rendering/edgesRenderer.pure.js.map +1 -1
- package/Rendering/prePassRenderer.d.ts +0 -2
- package/Rendering/prePassRenderer.js +0 -2
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Rendering/prePassRenderer.pure.js +2 -0
- package/Rendering/prePassRenderer.pure.js.map +1 -1
- package/Rendering/reflectiveShadowMap.pure.d.ts +1 -1
- package/Rendering/reflectiveShadowMap.pure.js +151 -130
- package/Rendering/reflectiveShadowMap.pure.js.map +1 -1
- package/Rendering/thinDepthPeelingRenderer.d.ts +0 -1
- package/Rendering/thinDepthPeelingRenderer.js +0 -1
- package/Rendering/thinDepthPeelingRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
- package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +35 -5
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/Shaders/gaussianSplatting.fragment.js +17 -1
- package/Shaders/gaussianSplatting.fragment.js.map +1 -1
- package/Shaders/gaussianSplatting.vertex.js +1 -1
- package/Shaders/gaussianSplatting.vertex.js.map +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
- package/Shaders/picking.fragment.js +39 -3
- package/Shaders/picking.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/helperFunctions.js +2 -2
- package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +39 -7
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js +4 -3
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
- package/ShadersWGSL/lightingVolume.compute.js +2 -2
- package/ShadersWGSL/lightingVolume.compute.js.map +1 -1
- package/ShadersWGSL/picking.fragment.js +22 -1
- package/ShadersWGSL/picking.fragment.js.map +1 -1
- package/XR/features/Layers/WebXRCompositionLayer.d.ts +3 -2
- package/XR/features/Layers/WebXRCompositionLayer.js +2 -2
- package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.d.ts +59 -0
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.js +120 -0
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.js.map +1 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.d.ts +25 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.js +69 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.js.map +1 -0
- package/XR/features/WebXRLayers.pure.d.ts +8 -0
- package/XR/features/WebXRLayers.pure.js +43 -6
- package/XR/features/WebXRLayers.pure.js.map +1 -1
- package/XR/native/nativeXRRenderTarget.d.ts +2 -2
- package/XR/native/nativeXRRenderTarget.js +2 -2
- package/XR/native/nativeXRRenderTarget.js.map +1 -1
- package/XR/webXRExperienceHelper.js +10 -1
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRGraphicsBinding.d.ts +90 -0
- package/XR/webXRGraphicsBinding.js +85 -0
- package/XR/webXRGraphicsBinding.js.map +1 -0
- package/XR/webXRLayerRenderTargetTexture.d.ts +24 -0
- package/XR/webXRLayerRenderTargetTexture.js +30 -0
- package/XR/webXRLayerRenderTargetTexture.js.map +1 -0
- package/XR/webXRManagedOutputCanvas.d.ts +14 -0
- package/XR/webXRManagedOutputCanvas.js +24 -5
- package/XR/webXRManagedOutputCanvas.js.map +1 -1
- package/XR/webXRRenderTargetTextureProvider.d.ts +25 -4
- package/XR/webXRRenderTargetTextureProvider.js +33 -35
- package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
- package/XR/webXRSessionManager.d.ts +11 -0
- package/XR/webXRSessionManager.js +37 -0
- package/XR/webXRSessionManager.js.map +1 -1
- package/XR/webXRTypes.d.ts +9 -6
- package/XR/webXRTypes.js.map +1 -1
- package/XR/webXRWebGLLayer.d.ts +2 -2
- package/XR/webXRWebGLLayer.js +2 -2
- package/XR/webXRWebGLLayer.js.map +1 -1
- package/XR/webXRWebGLRenderTargetTextureProvider.d.ts +12 -0
- package/XR/webXRWebGLRenderTargetTextureProvider.js +58 -0
- package/XR/webXRWebGLRenderTargetTextureProvider.js.map +1 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.d.ts +69 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.js +148 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.js.map +1 -0
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/index.js.map +1 -1
- package/node.js +878 -845
- package/node.js.map +1 -1
- package/package.json +8 -14
- package/scene.pure.d.ts +12 -0
- package/scene.pure.js +36 -0
- package/scene.pure.js.map +1 -1
- package/tslib.es6.js +304 -150
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get useDiffuseColor() {
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Logger.Warn("VolumetricLightScatteringPostProcess.useDiffuseColor is no longer used, use the mesh material directly instead");
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return false;
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}
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set useDiffuseColor(useDiffuseColor) {
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Logger.Warn("VolumetricLightScatteringPostProcess.useDiffuseColor is no longer used, use the mesh material directly instead");
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getCustomMeshPosition() {
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}
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/**
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* Disposes the internal assets and detaches the post-process from the camera
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*/
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dispose(camera) {
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const rttIndex = camera.getScene().customRenderTargets.indexOf(this._volumetricLightScatteringRTT);
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if (rttIndex !== -1) {
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camera.getScene().customRenderTargets.splice(rttIndex, 1);
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}
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this._volumetricLightScatteringRTT.dispose();
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super.dispose(camera);
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}
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/**
|
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* Returns the render target texture used by the post-process
|
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* @returns the render target texture used by the post-process
|
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*/
|
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268
|
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getPass() {
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|
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return this._volumetricLightScatteringRTT;
|
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|
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}
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|
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// Private methods
|
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|
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_meshExcluded(mesh) {
|
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273
|
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if ((this.includedMeshes.length > 0 && this.includedMeshes.indexOf(mesh) === -1) || (this.excludedMeshes.length > 0 && this.excludedMeshes.indexOf(mesh) !== -1)) {
|
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|
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return true;
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|
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}
|
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|
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return false;
|
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|
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}
|
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|
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_createPass(scene, ratio) {
|
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279
|
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const engine = scene.getEngine();
|
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280
|
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this._volumetricLightScatteringRTT = new RenderTargetTexture("volumetricLightScatteringMap", { width: engine.getRenderWidth() * ratio, height: engine.getRenderHeight() * ratio }, scene, false, true, 0);
|
|
281
|
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this._volumetricLightScatteringRTT.wrapU = Texture.CLAMP_ADDRESSMODE;
|
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282
|
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this._volumetricLightScatteringRTT.wrapV = Texture.CLAMP_ADDRESSMODE;
|
|
283
|
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this._volumetricLightScatteringRTT.renderList = null;
|
|
284
|
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this._volumetricLightScatteringRTT.renderParticles = false;
|
|
285
|
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this._volumetricLightScatteringRTT.ignoreCameraViewport = true;
|
|
286
|
-
const camera = this.getCamera();
|
|
287
|
-
if (camera) {
|
|
288
|
-
camera.customRenderTargets.push(this._volumetricLightScatteringRTT);
|
|
289
|
-
}
|
|
290
|
-
else {
|
|
291
|
-
scene.customRenderTargets.push(this._volumetricLightScatteringRTT);
|
|
292
|
-
}
|
|
293
|
-
// Custom render function for submeshes
|
|
294
|
-
const renderSubMesh = (subMesh) => {
|
|
295
|
-
const renderingMesh = subMesh.getRenderingMesh();
|
|
296
|
-
const effectiveMesh = subMesh.getEffectiveMesh();
|
|
297
|
-
if (this._meshExcluded(renderingMesh)) {
|
|
298
|
-
return;
|
|
299
|
-
}
|
|
300
|
-
effectiveMesh._internalAbstractMeshDataInfo._isActiveIntermediate = false;
|
|
301
|
-
const material = subMesh.getMaterial();
|
|
302
|
-
if (!material) {
|
|
303
|
-
return;
|
|
68
|
+
/**
|
|
69
|
+
* @constructor
|
|
70
|
+
* @param name The post-process name
|
|
71
|
+
* @param ratio The size of the post-process and/or internal pass (0.5 means that your postprocess will have a width = canvas.width 0.5 and a height = canvas.height 0.5)
|
|
72
|
+
* @param camera The camera that the post-process will be attached to
|
|
73
|
+
* @param mesh The mesh used to create the light scattering
|
|
74
|
+
* @param samples The post-process quality, default 100
|
|
75
|
+
* @param samplingMode The post-process filtering mode
|
|
76
|
+
* @param engine The babylon engine
|
|
77
|
+
* @param reusable If the post-process is reusable
|
|
78
|
+
* @param scene The constructor needs a scene reference to initialize internal components. If "camera" is null a "scene" must be provided
|
|
79
|
+
*/
|
|
80
|
+
constructor(name, ratio, camera, mesh, samples = 100, samplingMode = Texture.BILINEAR_SAMPLINGMODE, engine, reusable, scene) {
|
|
81
|
+
super(name, "volumetricLightScattering", ["decay", "exposure", "weight", "meshPositionOnScreen", "density"], ["lightScatteringSampler"], ratio.postProcessRatio || ratio, camera, samplingMode, engine, reusable, "#define NUM_SAMPLES " + samples);
|
|
82
|
+
this._screenCoordinates = Vector2.Zero();
|
|
83
|
+
/**
|
|
84
|
+
* Custom position of the mesh. Used if "useCustomMeshPosition" is set to "true"
|
|
85
|
+
*/
|
|
86
|
+
this.customMeshPosition = __runInitializers(this, _customMeshPosition_initializers, Vector3.Zero());
|
|
87
|
+
/**
|
|
88
|
+
* Set if the post-process should use a custom position for the light source (true) or the internal mesh position (false)
|
|
89
|
+
*/
|
|
90
|
+
this.useCustomMeshPosition = (__runInitializers(this, _customMeshPosition_extraInitializers), __runInitializers(this, _useCustomMeshPosition_initializers, false));
|
|
91
|
+
/**
|
|
92
|
+
* If the post-process should inverse the light scattering direction
|
|
93
|
+
*/
|
|
94
|
+
this.invert = (__runInitializers(this, _useCustomMeshPosition_extraInitializers), __runInitializers(this, _invert_initializers, true));
|
|
95
|
+
/**
|
|
96
|
+
* The internal mesh used by the post-process
|
|
97
|
+
*/
|
|
98
|
+
this.mesh = (__runInitializers(this, _invert_extraInitializers), __runInitializers(this, _mesh_initializers, void 0));
|
|
99
|
+
/**
|
|
100
|
+
* Array containing the excluded meshes not rendered in the internal pass
|
|
101
|
+
*/
|
|
102
|
+
this.excludedMeshes = (__runInitializers(this, _mesh_extraInitializers), __runInitializers(this, _excludedMeshes_initializers, []));
|
|
103
|
+
/**
|
|
104
|
+
* Array containing the only meshes rendered in the internal pass.
|
|
105
|
+
* If this array is not empty, only the meshes from this array are rendered in the internal pass
|
|
106
|
+
*/
|
|
107
|
+
this.includedMeshes = (__runInitializers(this, _excludedMeshes_extraInitializers), __runInitializers(this, _includedMeshes_initializers, []));
|
|
108
|
+
/**
|
|
109
|
+
* Controls the overall intensity of the post-process
|
|
110
|
+
*/
|
|
111
|
+
this.exposure = (__runInitializers(this, _includedMeshes_extraInitializers), __runInitializers(this, _exposure_initializers, 0.3));
|
|
112
|
+
/**
|
|
113
|
+
* Dissipates each sample's contribution in range [0, 1]
|
|
114
|
+
*/
|
|
115
|
+
this.decay = (__runInitializers(this, _exposure_extraInitializers), __runInitializers(this, _decay_initializers, 0.96815));
|
|
116
|
+
/**
|
|
117
|
+
* Controls the overall intensity of each sample
|
|
118
|
+
*/
|
|
119
|
+
this.weight = (__runInitializers(this, _decay_extraInitializers), __runInitializers(this, _weight_initializers, 0.58767));
|
|
120
|
+
/**
|
|
121
|
+
* Controls the density of each sample
|
|
122
|
+
*/
|
|
123
|
+
this.density = (__runInitializers(this, _weight_extraInitializers), __runInitializers(this, _density_initializers, 0.926));
|
|
124
|
+
__runInitializers(this, _density_extraInitializers);
|
|
125
|
+
scene = camera?.getScene() ?? scene ?? this._scene; // parameter "scene" can be null.
|
|
126
|
+
engine = scene.getEngine();
|
|
127
|
+
this._viewPort = new Viewport(0, 0, 1, 1).toGlobal(engine.getRenderWidth(), engine.getRenderHeight());
|
|
128
|
+
// Configure mesh
|
|
129
|
+
this.mesh = mesh ?? _a.CreateDefaultMesh("VolumetricLightScatteringMesh", scene);
|
|
130
|
+
// Configure
|
|
131
|
+
this._createPass(scene, ratio.passRatio || ratio);
|
|
132
|
+
this.onActivate = (camera) => {
|
|
133
|
+
if (!this.isSupported) {
|
|
134
|
+
this.dispose(camera);
|
|
135
|
+
}
|
|
136
|
+
this.onActivate = null;
|
|
137
|
+
};
|
|
138
|
+
this.onApplyObservable.add((effect) => {
|
|
139
|
+
this._updateMeshScreenCoordinates(scene);
|
|
140
|
+
effect.setTexture("lightScatteringSampler", this._volumetricLightScatteringRTT);
|
|
141
|
+
effect.setFloat("exposure", this.exposure);
|
|
142
|
+
effect.setFloat("decay", this.decay);
|
|
143
|
+
effect.setFloat("weight", this.weight);
|
|
144
|
+
effect.setFloat("density", this.density);
|
|
145
|
+
effect.setVector2("meshPositionOnScreen", this._screenCoordinates);
|
|
146
|
+
});
|
|
304
147
|
}
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
if (batch.mustReturn) {
|
|
312
|
-
return;
|
|
148
|
+
/**
|
|
149
|
+
* Returns the string "VolumetricLightScatteringPostProcess"
|
|
150
|
+
* @returns "VolumetricLightScatteringPostProcess"
|
|
151
|
+
*/
|
|
152
|
+
getClassName() {
|
|
153
|
+
return "VolumetricLightScatteringPostProcess";
|
|
313
154
|
}
|
|
314
|
-
|
|
315
|
-
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
drawWrapper = material._getDrawWrapper();
|
|
320
|
-
}
|
|
321
|
-
if (!drawWrapper) {
|
|
322
|
-
return;
|
|
323
|
-
}
|
|
324
|
-
const effect = drawWrapper.effect;
|
|
325
|
-
engine.enableEffect(drawWrapper);
|
|
326
|
-
if (!hardwareInstancedRendering) {
|
|
327
|
-
renderingMesh._bind(subMesh, effect, material.fillMode);
|
|
155
|
+
_isReady(subMesh, useInstances) {
|
|
156
|
+
const mesh = subMesh.getMesh();
|
|
157
|
+
// Render this.mesh as default
|
|
158
|
+
if (mesh === this.mesh && mesh.material) {
|
|
159
|
+
return mesh.material.isReady(mesh);
|
|
328
160
|
}
|
|
329
|
-
|
|
330
|
-
|
|
161
|
+
const renderingMaterial = mesh._internalAbstractMeshDataInfo._materialForRenderPass?.[this._scene.getEngine().currentRenderPassId];
|
|
162
|
+
if (renderingMaterial) {
|
|
163
|
+
return renderingMaterial.isReadyForSubMesh(mesh, subMesh, useInstances);
|
|
331
164
|
}
|
|
332
|
-
|
|
333
|
-
|
|
165
|
+
const defines = [];
|
|
166
|
+
const attribs = [VertexBuffer.PositionKind];
|
|
167
|
+
const material = subMesh.getMaterial();
|
|
168
|
+
let uv1 = false;
|
|
169
|
+
let uv2 = false;
|
|
170
|
+
const color = false;
|
|
171
|
+
// Alpha test
|
|
172
|
+
if (material) {
|
|
173
|
+
const needAlphaTesting = material.needAlphaTestingForMesh(mesh);
|
|
174
|
+
if (needAlphaTesting) {
|
|
175
|
+
defines.push("#define ALPHATEST");
|
|
176
|
+
}
|
|
177
|
+
if (mesh.isVerticesDataPresent(VertexBuffer.UVKind)) {
|
|
178
|
+
attribs.push(VertexBuffer.UVKind);
|
|
179
|
+
defines.push("#define UV1");
|
|
180
|
+
uv1 = needAlphaTesting;
|
|
181
|
+
}
|
|
182
|
+
if (mesh.isVerticesDataPresent(VertexBuffer.UV2Kind)) {
|
|
183
|
+
attribs.push(VertexBuffer.UV2Kind);
|
|
184
|
+
defines.push("#define UV2");
|
|
185
|
+
uv2 = needAlphaTesting;
|
|
186
|
+
}
|
|
334
187
|
}
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
|
|
342
|
-
|
|
343
|
-
}
|
|
188
|
+
// Bones
|
|
189
|
+
const fallbacks = new EffectFallbacks();
|
|
190
|
+
if (mesh.useBones && mesh.computeBonesUsingShaders && mesh.skeleton) {
|
|
191
|
+
attribs.push(VertexBuffer.MatricesIndicesKind);
|
|
192
|
+
attribs.push(VertexBuffer.MatricesWeightsKind);
|
|
193
|
+
if (mesh.numBoneInfluencers > 4) {
|
|
194
|
+
attribs.push(VertexBuffer.MatricesIndicesExtraKind);
|
|
195
|
+
attribs.push(VertexBuffer.MatricesWeightsExtraKind);
|
|
344
196
|
}
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
|
|
348
|
-
BindMorphTargetParameters(renderingMesh, effect);
|
|
349
|
-
if (renderingMesh.morphTargetManager && renderingMesh.morphTargetManager.isUsingTextureForTargets) {
|
|
350
|
-
renderingMesh.morphTargetManager._bind(effect);
|
|
197
|
+
defines.push("#define NUM_BONE_INFLUENCERS " + mesh.numBoneInfluencers);
|
|
198
|
+
if (mesh.numBoneInfluencers > 0) {
|
|
199
|
+
fallbacks.addCPUSkinningFallback(0, mesh);
|
|
351
200
|
}
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
201
|
+
const skeleton = mesh.skeleton;
|
|
202
|
+
if (skeleton.isUsingTextureForMatrices) {
|
|
203
|
+
defines.push("#define BONETEXTURE");
|
|
204
|
+
}
|
|
205
|
+
else {
|
|
206
|
+
defines.push("#define BonesPerMesh " + (skeleton.bones.length + 1));
|
|
356
207
|
}
|
|
357
208
|
}
|
|
358
|
-
|
|
359
|
-
|
|
209
|
+
else {
|
|
210
|
+
defines.push("#define NUM_BONE_INFLUENCERS 0");
|
|
360
211
|
}
|
|
361
|
-
//
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
212
|
+
// Morph targets
|
|
213
|
+
const numMorphInfluencers = mesh.morphTargetManager
|
|
214
|
+
? PrepareDefinesAndAttributesForMorphTargets(mesh.morphTargetManager, defines, attribs, mesh, true, // usePositionMorph
|
|
215
|
+
false, // useNormalMorph
|
|
216
|
+
false, // useTangentMorph
|
|
217
|
+
uv1, // useUVMorph
|
|
218
|
+
uv2, // useUV2Morph
|
|
219
|
+
color // useColorMorph
|
|
220
|
+
)
|
|
221
|
+
: 0;
|
|
222
|
+
// Instances
|
|
223
|
+
if (useInstances) {
|
|
224
|
+
defines.push("#define INSTANCES");
|
|
225
|
+
PushAttributesForInstances(attribs);
|
|
226
|
+
if (subMesh.getRenderingMesh().hasThinInstances) {
|
|
227
|
+
defines.push("#define THIN_INSTANCES");
|
|
365
228
|
}
|
|
366
|
-
}
|
|
367
|
-
|
|
368
|
-
|
|
369
|
-
|
|
370
|
-
|
|
371
|
-
|
|
372
|
-
|
|
373
|
-
savedSceneClearColor = scene.clearColor;
|
|
374
|
-
scene.clearColor = sceneClearColor;
|
|
375
|
-
});
|
|
376
|
-
this._volumetricLightScatteringRTT.onAfterRenderObservable.add(() => {
|
|
377
|
-
scene.clearColor = savedSceneClearColor;
|
|
378
|
-
});
|
|
379
|
-
this._volumetricLightScatteringRTT.customIsReadyFunction = (mesh, refreshRate, preWarm) => {
|
|
380
|
-
if ((preWarm || refreshRate === 0) && mesh.subMeshes) {
|
|
381
|
-
for (let i = 0; i < mesh.subMeshes.length; ++i) {
|
|
382
|
-
const subMesh = mesh.subMeshes[i];
|
|
383
|
-
const material = subMesh.getMaterial();
|
|
384
|
-
const renderingMesh = subMesh.getRenderingMesh();
|
|
385
|
-
if (!material) {
|
|
386
|
-
continue;
|
|
387
|
-
}
|
|
388
|
-
const batch = renderingMesh._getInstancesRenderList(subMesh._id, !!subMesh.getReplacementMesh());
|
|
389
|
-
const hardwareInstancedRendering = engine.getCaps().instancedArrays && (batch.visibleInstances[subMesh._id] !== null || renderingMesh.hasThinInstances);
|
|
390
|
-
if (!this._isReady(subMesh, hardwareInstancedRendering)) {
|
|
391
|
-
return false;
|
|
229
|
+
}
|
|
230
|
+
// Baked vertex animations
|
|
231
|
+
const bvaManager = mesh.bakedVertexAnimationManager;
|
|
232
|
+
if (bvaManager && bvaManager.isEnabled) {
|
|
233
|
+
defines.push("#define BAKED_VERTEX_ANIMATION_TEXTURE");
|
|
234
|
+
if (useInstances) {
|
|
235
|
+
attribs.push("bakedVertexAnimationSettingsInstanced");
|
|
392
236
|
}
|
|
393
237
|
}
|
|
238
|
+
// Get correct effect
|
|
239
|
+
const drawWrapper = subMesh._getDrawWrapper(undefined, true);
|
|
240
|
+
const cachedDefines = drawWrapper.defines;
|
|
241
|
+
const join = defines.join("\n");
|
|
242
|
+
if (cachedDefines !== join) {
|
|
243
|
+
const uniforms = [
|
|
244
|
+
"world",
|
|
245
|
+
"mBones",
|
|
246
|
+
"boneTextureInfo",
|
|
247
|
+
"viewProjection",
|
|
248
|
+
"diffuseMatrix",
|
|
249
|
+
"morphTargetInfluences",
|
|
250
|
+
"morphTargetCount",
|
|
251
|
+
"morphTargetTextureInfo",
|
|
252
|
+
"morphTargetTextureIndices",
|
|
253
|
+
"bakedVertexAnimationSettings",
|
|
254
|
+
"bakedVertexAnimationTextureSizeInverted",
|
|
255
|
+
"bakedVertexAnimationTime",
|
|
256
|
+
"bakedVertexAnimationTexture",
|
|
257
|
+
];
|
|
258
|
+
const samplers = ["diffuseSampler", "morphTargets", "boneSampler", "bakedVertexAnimationTexture"];
|
|
259
|
+
drawWrapper.setEffect(mesh
|
|
260
|
+
.getScene()
|
|
261
|
+
.getEngine()
|
|
262
|
+
.createEffect("volumetricLightScatteringPass", {
|
|
263
|
+
attributes: attribs,
|
|
264
|
+
uniformsNames: uniforms,
|
|
265
|
+
uniformBuffersNames: [],
|
|
266
|
+
samplers: samplers,
|
|
267
|
+
defines: join,
|
|
268
|
+
fallbacks: fallbacks,
|
|
269
|
+
onCompiled: null,
|
|
270
|
+
onError: null,
|
|
271
|
+
indexParameters: { maxSimultaneousMorphTargets: numMorphInfluencers },
|
|
272
|
+
}, mesh.getScene().getEngine()), join);
|
|
273
|
+
}
|
|
274
|
+
return drawWrapper.effect.isReady();
|
|
275
|
+
}
|
|
276
|
+
/**
|
|
277
|
+
* Sets the new light position for light scattering effect
|
|
278
|
+
* @param position The new custom light position
|
|
279
|
+
*/
|
|
280
|
+
setCustomMeshPosition(position) {
|
|
281
|
+
this.customMeshPosition = position;
|
|
282
|
+
}
|
|
283
|
+
/**
|
|
284
|
+
* Returns the light position for light scattering effect
|
|
285
|
+
* @returns Vector3 The custom light position
|
|
286
|
+
*/
|
|
287
|
+
getCustomMeshPosition() {
|
|
288
|
+
return this.customMeshPosition;
|
|
394
289
|
}
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
renderSubMesh(depthOnlySubMeshes.data[index]);
|
|
290
|
+
/**
|
|
291
|
+
* Disposes the internal assets and detaches the post-process from the camera
|
|
292
|
+
* @param camera The camera from which to detach the post-process
|
|
293
|
+
*/
|
|
294
|
+
dispose(camera) {
|
|
295
|
+
const rttIndex = camera.getScene().customRenderTargets.indexOf(this._volumetricLightScatteringRTT);
|
|
296
|
+
if (rttIndex !== -1) {
|
|
297
|
+
camera.getScene().customRenderTargets.splice(rttIndex, 1);
|
|
404
298
|
}
|
|
405
|
-
|
|
299
|
+
this._volumetricLightScatteringRTT.dispose();
|
|
300
|
+
super.dispose(camera);
|
|
406
301
|
}
|
|
407
|
-
|
|
408
|
-
|
|
302
|
+
/**
|
|
303
|
+
* Returns the render target texture used by the post-process
|
|
304
|
+
* @returns the render target texture used by the post-process
|
|
305
|
+
*/
|
|
306
|
+
getPass() {
|
|
307
|
+
return this._volumetricLightScatteringRTT;
|
|
409
308
|
}
|
|
410
|
-
|
|
411
|
-
|
|
309
|
+
// Private methods
|
|
310
|
+
_meshExcluded(mesh) {
|
|
311
|
+
if ((this.includedMeshes.length > 0 && this.includedMeshes.indexOf(mesh) === -1) || (this.excludedMeshes.length > 0 && this.excludedMeshes.indexOf(mesh) !== -1)) {
|
|
312
|
+
return true;
|
|
313
|
+
}
|
|
314
|
+
return false;
|
|
412
315
|
}
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
316
|
+
_createPass(scene, ratio) {
|
|
317
|
+
const engine = scene.getEngine();
|
|
318
|
+
this._volumetricLightScatteringRTT = new RenderTargetTexture("volumetricLightScatteringMap", { width: engine.getRenderWidth() * ratio, height: engine.getRenderHeight() * ratio }, scene, false, true, 0);
|
|
319
|
+
this._volumetricLightScatteringRTT.wrapU = Texture.CLAMP_ADDRESSMODE;
|
|
320
|
+
this._volumetricLightScatteringRTT.wrapV = Texture.CLAMP_ADDRESSMODE;
|
|
321
|
+
this._volumetricLightScatteringRTT.renderList = null;
|
|
322
|
+
this._volumetricLightScatteringRTT.renderParticles = false;
|
|
323
|
+
this._volumetricLightScatteringRTT.ignoreCameraViewport = true;
|
|
324
|
+
const camera = this.getCamera();
|
|
325
|
+
if (camera) {
|
|
326
|
+
camera.customRenderTargets.push(this._volumetricLightScatteringRTT);
|
|
422
327
|
}
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
328
|
+
else {
|
|
329
|
+
scene.customRenderTargets.push(this._volumetricLightScatteringRTT);
|
|
330
|
+
}
|
|
331
|
+
// Custom render function for submeshes
|
|
332
|
+
const renderSubMesh = (subMesh) => {
|
|
333
|
+
const renderingMesh = subMesh.getRenderingMesh();
|
|
334
|
+
const effectiveMesh = subMesh.getEffectiveMesh();
|
|
335
|
+
if (this._meshExcluded(renderingMesh)) {
|
|
336
|
+
return;
|
|
428
337
|
}
|
|
429
|
-
|
|
430
|
-
|
|
338
|
+
effectiveMesh._internalAbstractMeshDataInfo._isActiveIntermediate = false;
|
|
339
|
+
const material = subMesh.getMaterial();
|
|
340
|
+
if (!material) {
|
|
341
|
+
return;
|
|
431
342
|
}
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
343
|
+
const scene = renderingMesh.getScene();
|
|
344
|
+
const engine = scene.getEngine();
|
|
345
|
+
// Culling
|
|
346
|
+
engine.setState(material.backFaceCulling, undefined, undefined, undefined, material.cullBackFaces);
|
|
347
|
+
// Managing instances
|
|
348
|
+
const batch = renderingMesh._getInstancesRenderList(subMesh._id, !!subMesh.getReplacementMesh());
|
|
349
|
+
if (batch.mustReturn) {
|
|
350
|
+
return;
|
|
435
351
|
}
|
|
436
|
-
|
|
437
|
-
|
|
352
|
+
const hardwareInstancedRendering = engine.getCaps().instancedArrays && (batch.visibleInstances[subMesh._id] !== null || renderingMesh.hasThinInstances);
|
|
353
|
+
if (this._isReady(subMesh, hardwareInstancedRendering)) {
|
|
354
|
+
const renderingMaterial = effectiveMesh._internalAbstractMeshDataInfo._materialForRenderPass?.[engine.currentRenderPassId];
|
|
355
|
+
let drawWrapper = subMesh._getDrawWrapper();
|
|
356
|
+
if (renderingMesh === this.mesh && !drawWrapper) {
|
|
357
|
+
drawWrapper = material._getDrawWrapper();
|
|
358
|
+
}
|
|
359
|
+
if (!drawWrapper) {
|
|
360
|
+
return;
|
|
361
|
+
}
|
|
362
|
+
const effect = drawWrapper.effect;
|
|
363
|
+
engine.enableEffect(drawWrapper);
|
|
364
|
+
if (!hardwareInstancedRendering) {
|
|
365
|
+
renderingMesh._bind(subMesh, effect, material.fillMode);
|
|
366
|
+
}
|
|
367
|
+
if (renderingMesh === this.mesh) {
|
|
368
|
+
material.bind(effectiveMesh.getWorldMatrix(), renderingMesh);
|
|
369
|
+
}
|
|
370
|
+
else if (renderingMaterial) {
|
|
371
|
+
renderingMaterial.bindForSubMesh(effectiveMesh.getWorldMatrix(), effectiveMesh, subMesh);
|
|
372
|
+
}
|
|
373
|
+
else {
|
|
374
|
+
effect.setMatrix("viewProjection", scene.getTransformMatrix());
|
|
375
|
+
// Alpha test
|
|
376
|
+
if (material.needAlphaTestingForMesh(effectiveMesh)) {
|
|
377
|
+
const alphaTexture = material.getAlphaTestTexture();
|
|
378
|
+
if (alphaTexture) {
|
|
379
|
+
effect.setTexture("diffuseSampler", alphaTexture);
|
|
380
|
+
effect.setMatrix("diffuseMatrix", alphaTexture.getTextureMatrix());
|
|
381
|
+
}
|
|
382
|
+
}
|
|
383
|
+
// Bones
|
|
384
|
+
BindBonesParameters(renderingMesh, effect);
|
|
385
|
+
// Morph targets
|
|
386
|
+
BindMorphTargetParameters(renderingMesh, effect);
|
|
387
|
+
if (renderingMesh.morphTargetManager && renderingMesh.morphTargetManager.isUsingTextureForTargets) {
|
|
388
|
+
renderingMesh.morphTargetManager._bind(effect);
|
|
389
|
+
}
|
|
390
|
+
// Baked vertex animations
|
|
391
|
+
const bvaManager = subMesh.getMesh().bakedVertexAnimationManager;
|
|
392
|
+
if (bvaManager && bvaManager.isEnabled) {
|
|
393
|
+
bvaManager.bind(effect, hardwareInstancedRendering);
|
|
394
|
+
}
|
|
395
|
+
}
|
|
396
|
+
if (hardwareInstancedRendering && renderingMesh.hasThinInstances) {
|
|
397
|
+
effect.setMatrix("world", effectiveMesh.getWorldMatrix());
|
|
398
|
+
}
|
|
399
|
+
// Draw
|
|
400
|
+
renderingMesh._processRendering(effectiveMesh, subMesh, effect, Material.TriangleFillMode, batch, hardwareInstancedRendering, (isInstance, world) => {
|
|
401
|
+
if (!isInstance) {
|
|
402
|
+
effect.setMatrix("world", world);
|
|
403
|
+
}
|
|
404
|
+
});
|
|
438
405
|
}
|
|
439
|
-
|
|
406
|
+
};
|
|
407
|
+
// Render target texture callbacks
|
|
408
|
+
let savedSceneClearColor;
|
|
409
|
+
const sceneClearColor = new Color4(0.0, 0.0, 0.0, 1.0);
|
|
410
|
+
this._volumetricLightScatteringRTT.onBeforeRenderObservable.add(() => {
|
|
411
|
+
savedSceneClearColor = scene.clearColor;
|
|
412
|
+
scene.clearColor = sceneClearColor;
|
|
413
|
+
});
|
|
414
|
+
this._volumetricLightScatteringRTT.onAfterRenderObservable.add(() => {
|
|
415
|
+
scene.clearColor = savedSceneClearColor;
|
|
440
416
|
});
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
417
|
+
this._volumetricLightScatteringRTT.customIsReadyFunction = (mesh, refreshRate, preWarm) => {
|
|
418
|
+
if ((preWarm || refreshRate === 0) && mesh.subMeshes) {
|
|
419
|
+
for (let i = 0; i < mesh.subMeshes.length; ++i) {
|
|
420
|
+
const subMesh = mesh.subMeshes[i];
|
|
421
|
+
const material = subMesh.getMaterial();
|
|
422
|
+
const renderingMesh = subMesh.getRenderingMesh();
|
|
423
|
+
if (!material) {
|
|
424
|
+
continue;
|
|
425
|
+
}
|
|
426
|
+
const batch = renderingMesh._getInstancesRenderList(subMesh._id, !!subMesh.getReplacementMesh());
|
|
427
|
+
const hardwareInstancedRendering = engine.getCaps().instancedArrays && (batch.visibleInstances[subMesh._id] !== null || renderingMesh.hasThinInstances);
|
|
428
|
+
if (!this._isReady(subMesh, hardwareInstancedRendering)) {
|
|
429
|
+
return false;
|
|
430
|
+
}
|
|
431
|
+
}
|
|
432
|
+
}
|
|
433
|
+
return true;
|
|
434
|
+
};
|
|
435
|
+
this._volumetricLightScatteringRTT.customRenderFunction = (opaqueSubMeshes, alphaTestSubMeshes, transparentSubMeshes, depthOnlySubMeshes) => {
|
|
436
|
+
const engine = scene.getEngine();
|
|
437
|
+
let index;
|
|
438
|
+
if (depthOnlySubMeshes.length) {
|
|
439
|
+
engine.setColorWrite(false);
|
|
440
|
+
for (index = 0; index < depthOnlySubMeshes.length; index++) {
|
|
441
|
+
renderSubMesh(depthOnlySubMeshes.data[index]);
|
|
442
|
+
}
|
|
443
|
+
engine.setColorWrite(true);
|
|
444
|
+
}
|
|
445
|
+
for (index = 0; index < opaqueSubMeshes.length; index++) {
|
|
446
|
+
renderSubMesh(opaqueSubMeshes.data[index]);
|
|
447
|
+
}
|
|
448
|
+
for (index = 0; index < alphaTestSubMeshes.length; index++) {
|
|
449
|
+
renderSubMesh(alphaTestSubMeshes.data[index]);
|
|
450
|
+
}
|
|
451
|
+
if (transparentSubMeshes.length) {
|
|
452
|
+
// Sort sub meshes
|
|
453
|
+
for (index = 0; index < transparentSubMeshes.length; index++) {
|
|
454
|
+
const submesh = transparentSubMeshes.data[index];
|
|
455
|
+
const boundingInfo = submesh.getBoundingInfo();
|
|
456
|
+
if (boundingInfo && scene.activeCamera) {
|
|
457
|
+
submesh._alphaIndex = submesh.getMesh().alphaIndex;
|
|
458
|
+
submesh._distanceToCamera = boundingInfo.boundingSphere.centerWorld.subtract(scene.activeCamera.position).length();
|
|
459
|
+
}
|
|
460
|
+
}
|
|
461
|
+
const sortedArray = transparentSubMeshes.data.slice(0, transparentSubMeshes.length);
|
|
462
|
+
sortedArray.sort((a, b) => {
|
|
463
|
+
// Alpha index first
|
|
464
|
+
if (a._alphaIndex > b._alphaIndex) {
|
|
465
|
+
return 1;
|
|
466
|
+
}
|
|
467
|
+
if (a._alphaIndex < b._alphaIndex) {
|
|
468
|
+
return -1;
|
|
469
|
+
}
|
|
470
|
+
// Then distance to camera
|
|
471
|
+
if (a._distanceToCamera < b._distanceToCamera) {
|
|
472
|
+
return 1;
|
|
473
|
+
}
|
|
474
|
+
if (a._distanceToCamera > b._distanceToCamera) {
|
|
475
|
+
return -1;
|
|
476
|
+
}
|
|
477
|
+
return 0;
|
|
478
|
+
});
|
|
479
|
+
// Render sub meshes
|
|
480
|
+
engine.setAlphaMode(2);
|
|
481
|
+
for (index = 0; index < sortedArray.length; index++) {
|
|
482
|
+
renderSubMesh(sortedArray[index]);
|
|
483
|
+
}
|
|
484
|
+
engine.setAlphaMode(0);
|
|
485
|
+
}
|
|
486
|
+
};
|
|
487
|
+
}
|
|
488
|
+
_updateMeshScreenCoordinates(scene) {
|
|
489
|
+
const transform = scene.getTransformMatrix();
|
|
490
|
+
let meshPosition;
|
|
491
|
+
if (this.useCustomMeshPosition) {
|
|
492
|
+
meshPosition = this.customMeshPosition;
|
|
493
|
+
}
|
|
494
|
+
else if (this.attachedNode) {
|
|
495
|
+
meshPosition = this.attachedNode.position;
|
|
496
|
+
}
|
|
497
|
+
else {
|
|
498
|
+
meshPosition = this.mesh.parent ? this.mesh.getAbsolutePosition() : this.mesh.position;
|
|
499
|
+
}
|
|
500
|
+
const pos = Vector3.Project(meshPosition, Matrix.Identity(), transform, this._viewPort);
|
|
501
|
+
this._screenCoordinates.x = pos.x / this._viewPort.width;
|
|
502
|
+
this._screenCoordinates.y = pos.y / this._viewPort.height;
|
|
503
|
+
if (this.invert) {
|
|
504
|
+
this._screenCoordinates.y = 1.0 - this._screenCoordinates.y;
|
|
445
505
|
}
|
|
446
|
-
engine.setAlphaMode(0);
|
|
447
506
|
}
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
453
|
-
|
|
454
|
-
|
|
455
|
-
|
|
456
|
-
|
|
457
|
-
|
|
458
|
-
|
|
459
|
-
|
|
460
|
-
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
|
|
484
|
-
}
|
|
485
|
-
|
|
486
|
-
|
|
487
|
-
|
|
488
|
-
|
|
489
|
-
|
|
490
|
-
|
|
491
|
-
__decorate([
|
|
492
|
-
serialize()
|
|
493
|
-
], VolumetricLightScatteringPostProcess.prototype, "invert", void 0);
|
|
494
|
-
__decorate([
|
|
495
|
-
serializeAsMeshReference()
|
|
496
|
-
], VolumetricLightScatteringPostProcess.prototype, "mesh", void 0);
|
|
497
|
-
__decorate([
|
|
498
|
-
serialize()
|
|
499
|
-
], VolumetricLightScatteringPostProcess.prototype, "excludedMeshes", void 0);
|
|
500
|
-
__decorate([
|
|
501
|
-
serialize()
|
|
502
|
-
], VolumetricLightScatteringPostProcess.prototype, "includedMeshes", void 0);
|
|
503
|
-
__decorate([
|
|
504
|
-
serialize()
|
|
505
|
-
], VolumetricLightScatteringPostProcess.prototype, "exposure", void 0);
|
|
506
|
-
__decorate([
|
|
507
|
-
serialize()
|
|
508
|
-
], VolumetricLightScatteringPostProcess.prototype, "decay", void 0);
|
|
509
|
-
__decorate([
|
|
510
|
-
serialize()
|
|
511
|
-
], VolumetricLightScatteringPostProcess.prototype, "weight", void 0);
|
|
512
|
-
__decorate([
|
|
513
|
-
serialize()
|
|
514
|
-
], VolumetricLightScatteringPostProcess.prototype, "density", void 0);
|
|
507
|
+
// Static methods
|
|
508
|
+
/**
|
|
509
|
+
* Creates a default mesh for the Volumeric Light Scattering post-process
|
|
510
|
+
* @param name The mesh name
|
|
511
|
+
* @param scene The scene where to create the mesh
|
|
512
|
+
* @returns the default mesh
|
|
513
|
+
*/
|
|
514
|
+
static CreateDefaultMesh(name, scene) {
|
|
515
|
+
const mesh = CreatePlane(name, { size: 1 }, scene);
|
|
516
|
+
mesh.billboardMode = AbstractMesh.BILLBOARDMODE_ALL;
|
|
517
|
+
const material = new StandardMaterial(name + "Material", scene);
|
|
518
|
+
material.emissiveColor = new Color3(1, 1, 1);
|
|
519
|
+
mesh.material = material;
|
|
520
|
+
return mesh;
|
|
521
|
+
}
|
|
522
|
+
},
|
|
523
|
+
(() => {
|
|
524
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
|
|
525
|
+
_customMeshPosition_decorators = [serializeAsVector3()];
|
|
526
|
+
_useCustomMeshPosition_decorators = [serialize()];
|
|
527
|
+
_invert_decorators = [serialize()];
|
|
528
|
+
_mesh_decorators = [serializeAsMeshReference()];
|
|
529
|
+
_excludedMeshes_decorators = [serialize()];
|
|
530
|
+
_includedMeshes_decorators = [serialize()];
|
|
531
|
+
_exposure_decorators = [serialize()];
|
|
532
|
+
_decay_decorators = [serialize()];
|
|
533
|
+
_weight_decorators = [serialize()];
|
|
534
|
+
_density_decorators = [serialize()];
|
|
535
|
+
__esDecorate(null, null, _customMeshPosition_decorators, { kind: "field", name: "customMeshPosition", static: false, private: false, access: { has: obj => "customMeshPosition" in obj, get: obj => obj.customMeshPosition, set: (obj, value) => { obj.customMeshPosition = value; } }, metadata: _metadata }, _customMeshPosition_initializers, _customMeshPosition_extraInitializers);
|
|
536
|
+
__esDecorate(null, null, _useCustomMeshPosition_decorators, { kind: "field", name: "useCustomMeshPosition", static: false, private: false, access: { has: obj => "useCustomMeshPosition" in obj, get: obj => obj.useCustomMeshPosition, set: (obj, value) => { obj.useCustomMeshPosition = value; } }, metadata: _metadata }, _useCustomMeshPosition_initializers, _useCustomMeshPosition_extraInitializers);
|
|
537
|
+
__esDecorate(null, null, _invert_decorators, { kind: "field", name: "invert", static: false, private: false, access: { has: obj => "invert" in obj, get: obj => obj.invert, set: (obj, value) => { obj.invert = value; } }, metadata: _metadata }, _invert_initializers, _invert_extraInitializers);
|
|
538
|
+
__esDecorate(null, null, _mesh_decorators, { kind: "field", name: "mesh", static: false, private: false, access: { has: obj => "mesh" in obj, get: obj => obj.mesh, set: (obj, value) => { obj.mesh = value; } }, metadata: _metadata }, _mesh_initializers, _mesh_extraInitializers);
|
|
539
|
+
__esDecorate(null, null, _excludedMeshes_decorators, { kind: "field", name: "excludedMeshes", static: false, private: false, access: { has: obj => "excludedMeshes" in obj, get: obj => obj.excludedMeshes, set: (obj, value) => { obj.excludedMeshes = value; } }, metadata: _metadata }, _excludedMeshes_initializers, _excludedMeshes_extraInitializers);
|
|
540
|
+
__esDecorate(null, null, _includedMeshes_decorators, { kind: "field", name: "includedMeshes", static: false, private: false, access: { has: obj => "includedMeshes" in obj, get: obj => obj.includedMeshes, set: (obj, value) => { obj.includedMeshes = value; } }, metadata: _metadata }, _includedMeshes_initializers, _includedMeshes_extraInitializers);
|
|
541
|
+
__esDecorate(null, null, _exposure_decorators, { kind: "field", name: "exposure", static: false, private: false, access: { has: obj => "exposure" in obj, get: obj => obj.exposure, set: (obj, value) => { obj.exposure = value; } }, metadata: _metadata }, _exposure_initializers, _exposure_extraInitializers);
|
|
542
|
+
__esDecorate(null, null, _decay_decorators, { kind: "field", name: "decay", static: false, private: false, access: { has: obj => "decay" in obj, get: obj => obj.decay, set: (obj, value) => { obj.decay = value; } }, metadata: _metadata }, _decay_initializers, _decay_extraInitializers);
|
|
543
|
+
__esDecorate(null, null, _weight_decorators, { kind: "field", name: "weight", static: false, private: false, access: { has: obj => "weight" in obj, get: obj => obj.weight, set: (obj, value) => { obj.weight = value; } }, metadata: _metadata }, _weight_initializers, _weight_extraInitializers);
|
|
544
|
+
__esDecorate(null, null, _density_decorators, { kind: "field", name: "density", static: false, private: false, access: { has: obj => "density" in obj, get: obj => obj.density, set: (obj, value) => { obj.density = value; } }, metadata: _metadata }, _density_initializers, _density_extraInitializers);
|
|
545
|
+
if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
546
|
+
})(),
|
|
547
|
+
_a;
|
|
548
|
+
})();
|
|
549
|
+
export { VolumetricLightScatteringPostProcess };
|
|
515
550
|
let _Registered = false;
|
|
516
551
|
/**
|
|
517
552
|
* Register side effects for volumetricLightScatteringPostProcess.
|