@onerjs/core 8.53.4 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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  841. package/tslib.es6.js +304 -150
@@ -1,4 +1,4 @@
1
- import { __decorate } from "../../../../tslib.es6.js";
1
+ import { __esDecorate, __runInitializers } from "../../../../tslib.es6.js";
2
2
  import { NodeRenderGraphBlock } from "../../nodeRenderGraphBlock.js";
3
3
  import { NodeRenderGraphBlockConnectionPointTypes } from "../../Types/nodeRenderGraphTypes.js";
4
4
  import { editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
@@ -6,256 +6,268 @@ import { ShadowGenerator } from "../../../../Lights/Shadows/shadowGenerator.js";
6
6
  /**
7
7
  * @internal
8
8
  */
9
- export class NodeRenderGraphBaseShadowGeneratorBlock extends NodeRenderGraphBlock {
10
- /**
11
- * Gets the frame graph task associated with this block
12
- */
13
- get task() {
14
- return this._frameGraphTask;
15
- }
16
- /**
17
- * Create a new NodeRenderGraphBaseShadowGeneratorBlock
18
- * @param name defines the block name
19
- * @param frameGraph defines the hosting frame graph
20
- * @param scene defines the hosting scene
21
- */
22
- constructor(name, frameGraph, scene) {
23
- super(name, frameGraph, scene);
24
- this.registerInput("light", NodeRenderGraphBlockConnectionPointTypes.ShadowLight);
25
- this.registerInput("objects", NodeRenderGraphBlockConnectionPointTypes.ObjectList);
26
- this.registerInput("camera", NodeRenderGraphBlockConnectionPointTypes.Camera);
27
- }
28
- _finalizeInputOutputRegistering() {
29
- this._addDependenciesInput();
30
- this.registerOutput("generator", NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator);
31
- this.registerOutput("output", NodeRenderGraphBlockConnectionPointTypes.Texture);
32
- }
33
- /** Sets the size of the shadow texture */
34
- get mapSize() {
35
- return this._frameGraphTask.mapSize;
36
- }
37
- set mapSize(value) {
38
- this._frameGraphTask.mapSize = value;
39
- }
40
- /** Sets the texture type to float (by default, half float is used if supported) */
41
- get useFloat32TextureType() {
42
- return this._frameGraphTask.useFloat32TextureType;
43
- }
44
- set useFloat32TextureType(value) {
45
- this._frameGraphTask.useFloat32TextureType = value;
46
- }
47
- /** Sets the texture type to Red */
48
- get useRedTextureFormat() {
49
- return this._frameGraphTask.useRedTextureFormat;
50
- }
51
- set useRedTextureFormat(value) {
52
- this._frameGraphTask.useRedTextureFormat = value;
53
- }
54
- /** Sets the bias */
55
- get bias() {
56
- return this._frameGraphTask.bias;
57
- }
58
- set bias(value) {
59
- this._frameGraphTask.bias = value;
60
- }
61
- /** Sets the normal bias */
62
- get normalBias() {
63
- return this._frameGraphTask.normalBias;
64
- }
65
- set normalBias(value) {
66
- this._frameGraphTask.normalBias = value;
67
- }
68
- /** Sets the darkness of the shadows */
69
- get darkness() {
70
- return this._frameGraphTask.darkness;
71
- }
72
- set darkness(value) {
73
- this._frameGraphTask.darkness = value;
74
- }
75
- /** Sets the filter method */
76
- get filter() {
77
- return this._frameGraphTask.filter;
78
- }
79
- set filter(value) {
80
- this._frameGraphTask.filter = value;
81
- }
82
- /** Sets the filter quality (for PCF and PCSS) */
83
- get filteringQuality() {
84
- return this._frameGraphTask.filteringQuality;
85
- }
86
- set filteringQuality(value) {
87
- this._frameGraphTask.filteringQuality = value;
88
- }
89
- /** Gets or sets the ability to have transparent shadow */
90
- get transparencyShadow() {
91
- return this._frameGraphTask.transparencyShadow;
92
- }
93
- set transparencyShadow(value) {
94
- this._frameGraphTask.transparencyShadow = value;
95
- }
96
- /** Enables or disables shadows with varying strength based on the transparency */
97
- get enableSoftTransparentShadow() {
98
- return this._frameGraphTask.enableSoftTransparentShadow;
99
- }
100
- set enableSoftTransparentShadow(value) {
101
- this._frameGraphTask.enableSoftTransparentShadow = value;
102
- }
103
- /** If this is true, use the opacity texture's alpha channel for transparent shadows instead of the diffuse one */
104
- get useOpacityTextureForTransparentShadow() {
105
- return this._frameGraphTask.useOpacityTextureForTransparentShadow;
106
- }
107
- set useOpacityTextureForTransparentShadow(value) {
108
- this._frameGraphTask.useOpacityTextureForTransparentShadow = value;
109
- }
110
- /**
111
- * Gets the current class name
112
- * @returns the class name
113
- */
114
- getClassName() {
115
- return "NodeRenderGraphBaseShadowGeneratorBlock";
116
- }
117
- /**
118
- * Gets the light input component
119
- */
120
- get light() {
121
- return this._inputs[0];
122
- }
123
- /**
124
- * Gets the objects input component
125
- */
126
- get objects() {
127
- return this._inputs[1];
128
- }
129
- /**
130
- * Gets the camera input component
131
- */
132
- get camera() {
133
- return this._inputs[2];
134
- }
135
- /**
136
- * Gets the shadow generator component
137
- */
138
- get generator() {
139
- return this._outputs[0];
140
- }
141
- /**
142
- * Gets the output texture component
143
- */
144
- get output() {
145
- return this._outputs[1];
146
- }
147
- _buildBlock(state) {
148
- super._buildBlock(state);
149
- this._frameGraphTask.light = this.light.connectedPoint?.value;
150
- this._frameGraphTask.objectList = this.objects.connectedPoint?.value;
151
- this._frameGraphTask.camera = this.camera.connectedPoint?.value;
152
- // Important: the shadow generator object is created by the task when we set the light, that's why we must set generator.value after setting the light!
153
- this.generator.value = this._frameGraphTask;
154
- this.output.value = this._frameGraphTask.outputTexture;
155
- }
156
- _dumpPropertiesCode() {
157
- const codes = [];
158
- codes.push(`${this._codeVariableName}.mapSize = ${this.mapSize};`);
159
- codes.push(`${this._codeVariableName}.useFloat32TextureType = ${this.useFloat32TextureType};`);
160
- codes.push(`${this._codeVariableName}.useRedTextureFormat = ${this.useRedTextureFormat};`);
161
- codes.push(`${this._codeVariableName}.bias = ${this.bias};`);
162
- codes.push(`${this._codeVariableName}.normalBias = ${this.normalBias};`);
163
- codes.push(`${this._codeVariableName}.darkness = ${this.darkness};`);
164
- codes.push(`${this._codeVariableName}.filter = ${this.filter};`);
165
- codes.push(`${this._codeVariableName}.filteringQuality = ${this.filteringQuality};`);
166
- codes.push(`${this._codeVariableName}.transparencyShadow = ${this.transparencyShadow};`);
167
- codes.push(`${this._codeVariableName}.enableSoftTransparentShadow = ${this.enableSoftTransparentShadow};`);
168
- codes.push(`${this._codeVariableName}.useOpacityTextureForTransparentShadow = ${this.useOpacityTextureForTransparentShadow};`);
169
- return super._dumpPropertiesCode() + codes.join("\n");
170
- }
171
- serialize() {
172
- const serializationObject = super.serialize();
173
- serializationObject.mapSize = this.mapSize;
174
- serializationObject.useFloat32TextureType = this.useFloat32TextureType;
175
- serializationObject.useRedTextureFormat = this.useRedTextureFormat;
176
- serializationObject.bias = this.bias;
177
- serializationObject.normalBias = this.normalBias;
178
- serializationObject.darkness = this.darkness;
179
- serializationObject.filter = this.filter;
180
- serializationObject.filteringQuality = this.filteringQuality;
181
- serializationObject.transparencyShadow = this.transparencyShadow;
182
- serializationObject.enableSoftTransparentShadow = this.enableSoftTransparentShadow;
183
- serializationObject.useOpacityTextureForTransparentShadow = this.useOpacityTextureForTransparentShadow;
184
- return serializationObject;
185
- }
186
- _deserialize(serializationObject) {
187
- super._deserialize(serializationObject);
188
- this.mapSize = serializationObject.mapSize;
189
- this.useFloat32TextureType = serializationObject.useFloat32TextureType;
190
- this.useRedTextureFormat = serializationObject.useRedTextureFormat;
191
- this.bias = serializationObject.bias;
192
- this.normalBias = serializationObject.normalBias;
193
- this.darkness = serializationObject.darkness;
194
- this.filter = serializationObject.filter;
195
- this.filteringQuality = serializationObject.filteringQuality;
196
- this.transparencyShadow = serializationObject.transparencyShadow;
197
- this.enableSoftTransparentShadow = serializationObject.enableSoftTransparentShadow;
198
- this.useOpacityTextureForTransparentShadow = serializationObject.useOpacityTextureForTransparentShadow;
199
- }
200
- }
201
- __decorate([
202
- editableInPropertyPage("Map size", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
203
- options: [
204
- { label: "128", value: 128 },
205
- { label: "256", value: 256 },
206
- { label: "512", value: 512 },
207
- { label: "1024", value: 1024 },
208
- { label: "2048", value: 2048 },
209
- { label: "4096", value: 4096 },
210
- { label: "8192", value: 8192 },
211
- ],
212
- })
213
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "mapSize", null);
214
- __decorate([
215
- editableInPropertyPage("Use 32 bits float texture type", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")
216
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "useFloat32TextureType", null);
217
- __decorate([
218
- editableInPropertyPage("Use red texture format", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")
219
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "useRedTextureFormat", null);
220
- __decorate([
221
- editableInPropertyPage("Bias", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 1 })
222
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "bias", null);
223
- __decorate([
224
- editableInPropertyPage("Normal bias", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 1 })
225
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "normalBias", null);
226
- __decorate([
227
- editableInPropertyPage("Darkness", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 1 })
228
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "darkness", null);
229
- __decorate([
230
- editableInPropertyPage("Filter", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
231
- options: [
232
- { label: "None", value: ShadowGenerator.FILTER_NONE },
233
- { label: "Exponential", value: ShadowGenerator.FILTER_EXPONENTIALSHADOWMAP },
234
- { label: "Poisson Sampling", value: ShadowGenerator.FILTER_POISSONSAMPLING },
235
- { label: "Blur exponential", value: ShadowGenerator.FILTER_BLUREXPONENTIALSHADOWMAP },
236
- { label: "Close exponential", value: ShadowGenerator.FILTER_CLOSEEXPONENTIALSHADOWMAP },
237
- { label: "Blur close exponential", value: ShadowGenerator.FILTER_BLURCLOSEEXPONENTIALSHADOWMAP },
238
- { label: "PCF", value: ShadowGenerator.FILTER_PCF },
239
- { label: "PCSS", value: ShadowGenerator.FILTER_PCSS },
240
- ],
241
- })
242
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "filter", null);
243
- __decorate([
244
- editableInPropertyPage("Filter quality", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
245
- options: [
246
- { label: "Low", value: ShadowGenerator.QUALITY_LOW },
247
- { label: "Medium", value: ShadowGenerator.QUALITY_MEDIUM },
248
- { label: "High", value: ShadowGenerator.QUALITY_HIGH },
249
- ],
250
- })
251
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "filteringQuality", null);
252
- __decorate([
253
- editableInPropertyPage("Transparency shadow", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")
254
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "transparencyShadow", null);
255
- __decorate([
256
- editableInPropertyPage("Enable soft transparent shadows", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")
257
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "enableSoftTransparentShadow", null);
258
- __decorate([
259
- editableInPropertyPage("Use opacity texture for transparent shadows", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")
260
- ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "useOpacityTextureForTransparentShadow", null);
9
+ let NodeRenderGraphBaseShadowGeneratorBlock = (() => {
10
+ var _a;
11
+ let _classSuper = NodeRenderGraphBlock;
12
+ let _instanceExtraInitializers = [];
13
+ let _get_mapSize_decorators;
14
+ let _get_useFloat32TextureType_decorators;
15
+ let _get_useRedTextureFormat_decorators;
16
+ let _get_bias_decorators;
17
+ let _get_normalBias_decorators;
18
+ let _get_darkness_decorators;
19
+ let _get_filter_decorators;
20
+ let _get_filteringQuality_decorators;
21
+ let _get_transparencyShadow_decorators;
22
+ let _get_enableSoftTransparentShadow_decorators;
23
+ let _get_useOpacityTextureForTransparentShadow_decorators;
24
+ return _a = class NodeRenderGraphBaseShadowGeneratorBlock extends _classSuper {
25
+ /**
26
+ * Gets the frame graph task associated with this block
27
+ */
28
+ get task() {
29
+ return this._frameGraphTask;
30
+ }
31
+ /**
32
+ * Create a new NodeRenderGraphBaseShadowGeneratorBlock
33
+ * @param name defines the block name
34
+ * @param frameGraph defines the hosting frame graph
35
+ * @param scene defines the hosting scene
36
+ */
37
+ constructor(name, frameGraph, scene) {
38
+ super(name, frameGraph, scene);
39
+ this._frameGraphTask = __runInitializers(this, _instanceExtraInitializers);
40
+ this.registerInput("light", NodeRenderGraphBlockConnectionPointTypes.ShadowLight);
41
+ this.registerInput("objects", NodeRenderGraphBlockConnectionPointTypes.ObjectList);
42
+ this.registerInput("camera", NodeRenderGraphBlockConnectionPointTypes.Camera);
43
+ }
44
+ _finalizeInputOutputRegistering() {
45
+ this._addDependenciesInput();
46
+ this.registerOutput("generator", NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator);
47
+ this.registerOutput("output", NodeRenderGraphBlockConnectionPointTypes.Texture);
48
+ }
49
+ /** Sets the size of the shadow texture */
50
+ get mapSize() {
51
+ return this._frameGraphTask.mapSize;
52
+ }
53
+ set mapSize(value) {
54
+ this._frameGraphTask.mapSize = value;
55
+ }
56
+ /** Sets the texture type to float (by default, half float is used if supported) */
57
+ get useFloat32TextureType() {
58
+ return this._frameGraphTask.useFloat32TextureType;
59
+ }
60
+ set useFloat32TextureType(value) {
61
+ this._frameGraphTask.useFloat32TextureType = value;
62
+ }
63
+ /** Sets the texture type to Red */
64
+ get useRedTextureFormat() {
65
+ return this._frameGraphTask.useRedTextureFormat;
66
+ }
67
+ set useRedTextureFormat(value) {
68
+ this._frameGraphTask.useRedTextureFormat = value;
69
+ }
70
+ /** Sets the bias */
71
+ get bias() {
72
+ return this._frameGraphTask.bias;
73
+ }
74
+ set bias(value) {
75
+ this._frameGraphTask.bias = value;
76
+ }
77
+ /** Sets the normal bias */
78
+ get normalBias() {
79
+ return this._frameGraphTask.normalBias;
80
+ }
81
+ set normalBias(value) {
82
+ this._frameGraphTask.normalBias = value;
83
+ }
84
+ /** Sets the darkness of the shadows */
85
+ get darkness() {
86
+ return this._frameGraphTask.darkness;
87
+ }
88
+ set darkness(value) {
89
+ this._frameGraphTask.darkness = value;
90
+ }
91
+ /** Sets the filter method */
92
+ get filter() {
93
+ return this._frameGraphTask.filter;
94
+ }
95
+ set filter(value) {
96
+ this._frameGraphTask.filter = value;
97
+ }
98
+ /** Sets the filter quality (for PCF and PCSS) */
99
+ get filteringQuality() {
100
+ return this._frameGraphTask.filteringQuality;
101
+ }
102
+ set filteringQuality(value) {
103
+ this._frameGraphTask.filteringQuality = value;
104
+ }
105
+ /** Gets or sets the ability to have transparent shadow */
106
+ get transparencyShadow() {
107
+ return this._frameGraphTask.transparencyShadow;
108
+ }
109
+ set transparencyShadow(value) {
110
+ this._frameGraphTask.transparencyShadow = value;
111
+ }
112
+ /** Enables or disables shadows with varying strength based on the transparency */
113
+ get enableSoftTransparentShadow() {
114
+ return this._frameGraphTask.enableSoftTransparentShadow;
115
+ }
116
+ set enableSoftTransparentShadow(value) {
117
+ this._frameGraphTask.enableSoftTransparentShadow = value;
118
+ }
119
+ /** If this is true, use the opacity texture's alpha channel for transparent shadows instead of the diffuse one */
120
+ get useOpacityTextureForTransparentShadow() {
121
+ return this._frameGraphTask.useOpacityTextureForTransparentShadow;
122
+ }
123
+ set useOpacityTextureForTransparentShadow(value) {
124
+ this._frameGraphTask.useOpacityTextureForTransparentShadow = value;
125
+ }
126
+ /**
127
+ * Gets the current class name
128
+ * @returns the class name
129
+ */
130
+ getClassName() {
131
+ return "NodeRenderGraphBaseShadowGeneratorBlock";
132
+ }
133
+ /**
134
+ * Gets the light input component
135
+ */
136
+ get light() {
137
+ return this._inputs[0];
138
+ }
139
+ /**
140
+ * Gets the objects input component
141
+ */
142
+ get objects() {
143
+ return this._inputs[1];
144
+ }
145
+ /**
146
+ * Gets the camera input component
147
+ */
148
+ get camera() {
149
+ return this._inputs[2];
150
+ }
151
+ /**
152
+ * Gets the shadow generator component
153
+ */
154
+ get generator() {
155
+ return this._outputs[0];
156
+ }
157
+ /**
158
+ * Gets the output texture component
159
+ */
160
+ get output() {
161
+ return this._outputs[1];
162
+ }
163
+ _buildBlock(state) {
164
+ super._buildBlock(state);
165
+ this._frameGraphTask.light = this.light.connectedPoint?.value;
166
+ this._frameGraphTask.objectList = this.objects.connectedPoint?.value;
167
+ this._frameGraphTask.camera = this.camera.connectedPoint?.value;
168
+ // Important: the shadow generator object is created by the task when we set the light, that's why we must set generator.value after setting the light!
169
+ this.generator.value = this._frameGraphTask;
170
+ this.output.value = this._frameGraphTask.outputTexture;
171
+ }
172
+ _dumpPropertiesCode() {
173
+ const codes = [];
174
+ codes.push(`${this._codeVariableName}.mapSize = ${this.mapSize};`);
175
+ codes.push(`${this._codeVariableName}.useFloat32TextureType = ${this.useFloat32TextureType};`);
176
+ codes.push(`${this._codeVariableName}.useRedTextureFormat = ${this.useRedTextureFormat};`);
177
+ codes.push(`${this._codeVariableName}.bias = ${this.bias};`);
178
+ codes.push(`${this._codeVariableName}.normalBias = ${this.normalBias};`);
179
+ codes.push(`${this._codeVariableName}.darkness = ${this.darkness};`);
180
+ codes.push(`${this._codeVariableName}.filter = ${this.filter};`);
181
+ codes.push(`${this._codeVariableName}.filteringQuality = ${this.filteringQuality};`);
182
+ codes.push(`${this._codeVariableName}.transparencyShadow = ${this.transparencyShadow};`);
183
+ codes.push(`${this._codeVariableName}.enableSoftTransparentShadow = ${this.enableSoftTransparentShadow};`);
184
+ codes.push(`${this._codeVariableName}.useOpacityTextureForTransparentShadow = ${this.useOpacityTextureForTransparentShadow};`);
185
+ return super._dumpPropertiesCode() + codes.join("\n");
186
+ }
187
+ serialize() {
188
+ const serializationObject = super.serialize();
189
+ serializationObject.mapSize = this.mapSize;
190
+ serializationObject.useFloat32TextureType = this.useFloat32TextureType;
191
+ serializationObject.useRedTextureFormat = this.useRedTextureFormat;
192
+ serializationObject.bias = this.bias;
193
+ serializationObject.normalBias = this.normalBias;
194
+ serializationObject.darkness = this.darkness;
195
+ serializationObject.filter = this.filter;
196
+ serializationObject.filteringQuality = this.filteringQuality;
197
+ serializationObject.transparencyShadow = this.transparencyShadow;
198
+ serializationObject.enableSoftTransparentShadow = this.enableSoftTransparentShadow;
199
+ serializationObject.useOpacityTextureForTransparentShadow = this.useOpacityTextureForTransparentShadow;
200
+ return serializationObject;
201
+ }
202
+ _deserialize(serializationObject) {
203
+ super._deserialize(serializationObject);
204
+ this.mapSize = serializationObject.mapSize;
205
+ this.useFloat32TextureType = serializationObject.useFloat32TextureType;
206
+ this.useRedTextureFormat = serializationObject.useRedTextureFormat;
207
+ this.bias = serializationObject.bias;
208
+ this.normalBias = serializationObject.normalBias;
209
+ this.darkness = serializationObject.darkness;
210
+ this.filter = serializationObject.filter;
211
+ this.filteringQuality = serializationObject.filteringQuality;
212
+ this.transparencyShadow = serializationObject.transparencyShadow;
213
+ this.enableSoftTransparentShadow = serializationObject.enableSoftTransparentShadow;
214
+ this.useOpacityTextureForTransparentShadow = serializationObject.useOpacityTextureForTransparentShadow;
215
+ }
216
+ },
217
+ (() => {
218
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
219
+ _get_mapSize_decorators = [editableInPropertyPage("Map size", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
220
+ options: [
221
+ { label: "128", value: 128 },
222
+ { label: "256", value: 256 },
223
+ { label: "512", value: 512 },
224
+ { label: "1024", value: 1024 },
225
+ { label: "2048", value: 2048 },
226
+ { label: "4096", value: 4096 },
227
+ { label: "8192", value: 8192 },
228
+ ],
229
+ })];
230
+ _get_useFloat32TextureType_decorators = [editableInPropertyPage("Use 32 bits float texture type", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")];
231
+ _get_useRedTextureFormat_decorators = [editableInPropertyPage("Use red texture format", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")];
232
+ _get_bias_decorators = [editableInPropertyPage("Bias", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 1 })];
233
+ _get_normalBias_decorators = [editableInPropertyPage("Normal bias", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 1 })];
234
+ _get_darkness_decorators = [editableInPropertyPage("Darkness", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 1 })];
235
+ _get_filter_decorators = [editableInPropertyPage("Filter", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
236
+ options: [
237
+ { label: "None", value: ShadowGenerator.FILTER_NONE },
238
+ { label: "Exponential", value: ShadowGenerator.FILTER_EXPONENTIALSHADOWMAP },
239
+ { label: "Poisson Sampling", value: ShadowGenerator.FILTER_POISSONSAMPLING },
240
+ { label: "Blur exponential", value: ShadowGenerator.FILTER_BLUREXPONENTIALSHADOWMAP },
241
+ { label: "Close exponential", value: ShadowGenerator.FILTER_CLOSEEXPONENTIALSHADOWMAP },
242
+ { label: "Blur close exponential", value: ShadowGenerator.FILTER_BLURCLOSEEXPONENTIALSHADOWMAP },
243
+ { label: "PCF", value: ShadowGenerator.FILTER_PCF },
244
+ { label: "PCSS", value: ShadowGenerator.FILTER_PCSS },
245
+ ],
246
+ })];
247
+ _get_filteringQuality_decorators = [editableInPropertyPage("Filter quality", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
248
+ options: [
249
+ { label: "Low", value: ShadowGenerator.QUALITY_LOW },
250
+ { label: "Medium", value: ShadowGenerator.QUALITY_MEDIUM },
251
+ { label: "High", value: ShadowGenerator.QUALITY_HIGH },
252
+ ],
253
+ })];
254
+ _get_transparencyShadow_decorators = [editableInPropertyPage("Transparency shadow", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")];
255
+ _get_enableSoftTransparentShadow_decorators = [editableInPropertyPage("Enable soft transparent shadows", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")];
256
+ _get_useOpacityTextureForTransparentShadow_decorators = [editableInPropertyPage("Use opacity texture for transparent shadows", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")];
257
+ __esDecorate(_a, null, _get_mapSize_decorators, { kind: "getter", name: "mapSize", static: false, private: false, access: { has: obj => "mapSize" in obj, get: obj => obj.mapSize }, metadata: _metadata }, null, _instanceExtraInitializers);
258
+ __esDecorate(_a, null, _get_useFloat32TextureType_decorators, { kind: "getter", name: "useFloat32TextureType", static: false, private: false, access: { has: obj => "useFloat32TextureType" in obj, get: obj => obj.useFloat32TextureType }, metadata: _metadata }, null, _instanceExtraInitializers);
259
+ __esDecorate(_a, null, _get_useRedTextureFormat_decorators, { kind: "getter", name: "useRedTextureFormat", static: false, private: false, access: { has: obj => "useRedTextureFormat" in obj, get: obj => obj.useRedTextureFormat }, metadata: _metadata }, null, _instanceExtraInitializers);
260
+ __esDecorate(_a, null, _get_bias_decorators, { kind: "getter", name: "bias", static: false, private: false, access: { has: obj => "bias" in obj, get: obj => obj.bias }, metadata: _metadata }, null, _instanceExtraInitializers);
261
+ __esDecorate(_a, null, _get_normalBias_decorators, { kind: "getter", name: "normalBias", static: false, private: false, access: { has: obj => "normalBias" in obj, get: obj => obj.normalBias }, metadata: _metadata }, null, _instanceExtraInitializers);
262
+ __esDecorate(_a, null, _get_darkness_decorators, { kind: "getter", name: "darkness", static: false, private: false, access: { has: obj => "darkness" in obj, get: obj => obj.darkness }, metadata: _metadata }, null, _instanceExtraInitializers);
263
+ __esDecorate(_a, null, _get_filter_decorators, { kind: "getter", name: "filter", static: false, private: false, access: { has: obj => "filter" in obj, get: obj => obj.filter }, metadata: _metadata }, null, _instanceExtraInitializers);
264
+ __esDecorate(_a, null, _get_filteringQuality_decorators, { kind: "getter", name: "filteringQuality", static: false, private: false, access: { has: obj => "filteringQuality" in obj, get: obj => obj.filteringQuality }, metadata: _metadata }, null, _instanceExtraInitializers);
265
+ __esDecorate(_a, null, _get_transparencyShadow_decorators, { kind: "getter", name: "transparencyShadow", static: false, private: false, access: { has: obj => "transparencyShadow" in obj, get: obj => obj.transparencyShadow }, metadata: _metadata }, null, _instanceExtraInitializers);
266
+ __esDecorate(_a, null, _get_enableSoftTransparentShadow_decorators, { kind: "getter", name: "enableSoftTransparentShadow", static: false, private: false, access: { has: obj => "enableSoftTransparentShadow" in obj, get: obj => obj.enableSoftTransparentShadow }, metadata: _metadata }, null, _instanceExtraInitializers);
267
+ __esDecorate(_a, null, _get_useOpacityTextureForTransparentShadow_decorators, { kind: "getter", name: "useOpacityTextureForTransparentShadow", static: false, private: false, access: { has: obj => "useOpacityTextureForTransparentShadow" in obj, get: obj => obj.useOpacityTextureForTransparentShadow }, metadata: _metadata }, null, _instanceExtraInitializers);
268
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
269
+ })(),
270
+ _a;
271
+ })();
272
+ export { NodeRenderGraphBaseShadowGeneratorBlock };
261
273
  //# sourceMappingURL=baseShadowGeneratorBlock.js.map