@onerjs/core 8.53.4 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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  841. package/tslib.es6.js +304 -150
@@ -1,4 +1,4 @@
1
- import { __decorate } from "../../tslib.es6.js";
1
+ import { __classPrivateFieldGet, __classPrivateFieldSet, __esDecorate, __runInitializers } from "../../tslib.es6.js";
2
2
  import { serialize, serializeAsTexture, expandToProperty, serializeAsColor3 } from "../../Misc/decorators.js";
3
3
  import { Color3 } from "../../Maths/math.color.pure.js";
4
4
  import { MaterialFlags } from "../materialFlags.js";
@@ -31,438 +31,496 @@ export class MaterialClearCoatDefines extends MaterialDefines {
31
31
  /**
32
32
  * Plugin that implements the clear coat component of the PBR material
33
33
  */
34
- export class PBRClearCoatConfiguration extends MaterialPluginBase {
35
- /** @internal */
36
- _markAllSubMeshesAsTexturesDirty() {
37
- this._enable(this._isEnabled);
38
- this._internalMarkAllSubMeshesAsTexturesDirty();
39
- }
40
- /**
41
- * Gets a boolean indicating that the plugin is compatible with a given shader language.
42
- * @returns true if the plugin is compatible with the shader language
43
- */
44
- isCompatible() {
45
- return true;
46
- }
47
- constructor(material, addToPluginList = true) {
48
- super(material, "PBRClearCoat", 100, new MaterialClearCoatDefines(), addToPluginList);
49
- this._isEnabled = false;
50
- /**
51
- * Defines if the clear coat is enabled in the material.
52
- */
53
- this.isEnabled = false;
54
- /**
55
- * Defines the clear coat layer strength (between 0 and 1) it defaults to 1.
56
- */
57
- this.intensity = 1;
58
- /**
59
- * Defines the clear coat layer roughness.
60
- */
61
- this.roughness = 0;
62
- this._indexOfRefraction = PBRClearCoatConfiguration._DefaultIndexOfRefraction;
63
- /**
64
- * Defines the index of refraction of the clear coat.
65
- * This defaults to 1.5 corresponding to a 0.04 f0 or a 4% reflectance at normal incidence
66
- * The default fits with a polyurethane material.
67
- * Changing the default value is more performance intensive.
68
- */
69
- this.indexOfRefraction = PBRClearCoatConfiguration._DefaultIndexOfRefraction;
70
- this._texture = null;
71
- /**
72
- * Stores the clear coat values in a texture (red channel is intensity and green channel is roughness)
73
- * If useRoughnessFromMainTexture is false, the green channel of texture is not used and the green channel of textureRoughness is used instead
74
- * if textureRoughness is not empty, else no texture roughness is used
75
- */
76
- this.texture = null;
77
- this._useRoughnessFromMainTexture = true;
78
- /**
79
- * Indicates that the green channel of the texture property will be used for roughness (default: true)
80
- * If false, the green channel from textureRoughness is used for roughness
81
- */
82
- this.useRoughnessFromMainTexture = true;
83
- this._textureRoughness = null;
84
- /**
85
- * Stores the clear coat roughness in a texture (green channel)
86
- * Not used if useRoughnessFromMainTexture is true
87
- */
88
- this.textureRoughness = null;
89
- this._remapF0OnInterfaceChange = true;
90
- /**
91
- * Defines if the F0 value should be remapped to account for the interface change in the material.
92
- */
93
- this.remapF0OnInterfaceChange = true;
94
- this._bumpTexture = null;
95
- /**
96
- * Define the clear coat specific bump texture.
97
- */
98
- this.bumpTexture = null;
99
- this._isTintEnabled = false;
100
- /**
101
- * Defines if the clear coat tint is enabled in the material.
102
- */
103
- this.isTintEnabled = false;
104
- /**
105
- * Defines the clear coat tint of the material.
106
- * This is only use if tint is enabled
107
- */
108
- this.tintColor = Color3.White();
109
- /**
110
- * Defines the distance at which the tint color should be found in the
111
- * clear coat media.
112
- * This is only use if tint is enabled
113
- */
114
- this.tintColorAtDistance = 1;
115
- /**
116
- * Defines the clear coat layer thickness.
117
- * This is only use if tint is enabled
118
- */
119
- this.tintThickness = 1;
120
- this._tintTexture = null;
121
- /**
122
- * Stores the clear tint values in a texture.
123
- * rgb is tint
124
- * a is a thickness factor
125
- */
126
- this.tintTexture = null;
127
- this._internalMarkAllSubMeshesAsTexturesDirty = material._dirtyCallbacks[1];
128
- }
129
- /**
130
- * Checks whether the clear coat textures are ready for the sub mesh.
131
- * @param defines defines the material defines to inspect
132
- * @param scene defines the scene to use for readiness checks
133
- * @param engine defines the engine to use for readiness checks
134
- * @returns true if clear coat is ready
135
- */
136
- isReadyForSubMesh(defines, scene, engine) {
137
- if (!this._isEnabled) {
138
- return true;
139
- }
140
- const disableBumpMap = this._material._disableBumpMap;
141
- if (defines._areTexturesDirty) {
142
- if (scene.texturesEnabled) {
143
- if (this._texture && MaterialFlags.ClearCoatTextureEnabled) {
144
- if (!this._texture.isReadyOrNotBlocking()) {
145
- return false;
146
- }
34
+ let PBRClearCoatConfiguration = (() => {
35
+ var _a, _PBRClearCoatConfiguration_isEnabled_accessor_storage, _PBRClearCoatConfiguration_indexOfRefraction_accessor_storage, _PBRClearCoatConfiguration_texture_accessor_storage, _PBRClearCoatConfiguration_useRoughnessFromMainTexture_accessor_storage, _PBRClearCoatConfiguration_textureRoughness_accessor_storage, _PBRClearCoatConfiguration_remapF0OnInterfaceChange_accessor_storage, _PBRClearCoatConfiguration_bumpTexture_accessor_storage, _PBRClearCoatConfiguration_isTintEnabled_accessor_storage, _PBRClearCoatConfiguration_tintTexture_accessor_storage;
36
+ let _classSuper = MaterialPluginBase;
37
+ let _isEnabled_decorators;
38
+ let _isEnabled_initializers = [];
39
+ let _isEnabled_extraInitializers = [];
40
+ let _intensity_decorators;
41
+ let _intensity_initializers = [];
42
+ let _intensity_extraInitializers = [];
43
+ let _roughness_decorators;
44
+ let _roughness_initializers = [];
45
+ let _roughness_extraInitializers = [];
46
+ let _indexOfRefraction_decorators;
47
+ let _indexOfRefraction_initializers = [];
48
+ let _indexOfRefraction_extraInitializers = [];
49
+ let _texture_decorators;
50
+ let _texture_initializers = [];
51
+ let _texture_extraInitializers = [];
52
+ let _useRoughnessFromMainTexture_decorators;
53
+ let _useRoughnessFromMainTexture_initializers = [];
54
+ let _useRoughnessFromMainTexture_extraInitializers = [];
55
+ let _textureRoughness_decorators;
56
+ let _textureRoughness_initializers = [];
57
+ let _textureRoughness_extraInitializers = [];
58
+ let _remapF0OnInterfaceChange_decorators;
59
+ let _remapF0OnInterfaceChange_initializers = [];
60
+ let _remapF0OnInterfaceChange_extraInitializers = [];
61
+ let _bumpTexture_decorators;
62
+ let _bumpTexture_initializers = [];
63
+ let _bumpTexture_extraInitializers = [];
64
+ let _isTintEnabled_decorators;
65
+ let _isTintEnabled_initializers = [];
66
+ let _isTintEnabled_extraInitializers = [];
67
+ let _tintColor_decorators;
68
+ let _tintColor_initializers = [];
69
+ let _tintColor_extraInitializers = [];
70
+ let _tintColorAtDistance_decorators;
71
+ let _tintColorAtDistance_initializers = [];
72
+ let _tintColorAtDistance_extraInitializers = [];
73
+ let _tintThickness_decorators;
74
+ let _tintThickness_initializers = [];
75
+ let _tintThickness_extraInitializers = [];
76
+ let _tintTexture_decorators;
77
+ let _tintTexture_initializers = [];
78
+ let _tintTexture_extraInitializers = [];
79
+ return _a = class PBRClearCoatConfiguration extends _classSuper {
80
+ /**
81
+ * Defines if the clear coat is enabled in the material.
82
+ */
83
+ get isEnabled() { return __classPrivateFieldGet(this, _PBRClearCoatConfiguration_isEnabled_accessor_storage, "f"); }
84
+ set isEnabled(value) { __classPrivateFieldSet(this, _PBRClearCoatConfiguration_isEnabled_accessor_storage, value, "f"); }
85
+ /**
86
+ * Defines the index of refraction of the clear coat.
87
+ * This defaults to 1.5 corresponding to a 0.04 f0 or a 4% reflectance at normal incidence
88
+ * The default fits with a polyurethane material.
89
+ * Changing the default value is more performance intensive.
90
+ */
91
+ get indexOfRefraction() { return __classPrivateFieldGet(this, _PBRClearCoatConfiguration_indexOfRefraction_accessor_storage, "f"); }
92
+ set indexOfRefraction(value) { __classPrivateFieldSet(this, _PBRClearCoatConfiguration_indexOfRefraction_accessor_storage, value, "f"); }
93
+ /**
94
+ * Stores the clear coat values in a texture (red channel is intensity and green channel is roughness)
95
+ * If useRoughnessFromMainTexture is false, the green channel of texture is not used and the green channel of textureRoughness is used instead
96
+ * if textureRoughness is not empty, else no texture roughness is used
97
+ */
98
+ get texture() { return __classPrivateFieldGet(this, _PBRClearCoatConfiguration_texture_accessor_storage, "f"); }
99
+ set texture(value) { __classPrivateFieldSet(this, _PBRClearCoatConfiguration_texture_accessor_storage, value, "f"); }
100
+ /**
101
+ * Indicates that the green channel of the texture property will be used for roughness (default: true)
102
+ * If false, the green channel from textureRoughness is used for roughness
103
+ */
104
+ get useRoughnessFromMainTexture() { return __classPrivateFieldGet(this, _PBRClearCoatConfiguration_useRoughnessFromMainTexture_accessor_storage, "f"); }
105
+ set useRoughnessFromMainTexture(value) { __classPrivateFieldSet(this, _PBRClearCoatConfiguration_useRoughnessFromMainTexture_accessor_storage, value, "f"); }
106
+ /**
107
+ * Stores the clear coat roughness in a texture (green channel)
108
+ * Not used if useRoughnessFromMainTexture is true
109
+ */
110
+ get textureRoughness() { return __classPrivateFieldGet(this, _PBRClearCoatConfiguration_textureRoughness_accessor_storage, "f"); }
111
+ set textureRoughness(value) { __classPrivateFieldSet(this, _PBRClearCoatConfiguration_textureRoughness_accessor_storage, value, "f"); }
112
+ /**
113
+ * Defines if the F0 value should be remapped to account for the interface change in the material.
114
+ */
115
+ get remapF0OnInterfaceChange() { return __classPrivateFieldGet(this, _PBRClearCoatConfiguration_remapF0OnInterfaceChange_accessor_storage, "f"); }
116
+ set remapF0OnInterfaceChange(value) { __classPrivateFieldSet(this, _PBRClearCoatConfiguration_remapF0OnInterfaceChange_accessor_storage, value, "f"); }
117
+ /**
118
+ * Define the clear coat specific bump texture.
119
+ */
120
+ get bumpTexture() { return __classPrivateFieldGet(this, _PBRClearCoatConfiguration_bumpTexture_accessor_storage, "f"); }
121
+ set bumpTexture(value) { __classPrivateFieldSet(this, _PBRClearCoatConfiguration_bumpTexture_accessor_storage, value, "f"); }
122
+ /**
123
+ * Defines if the clear coat tint is enabled in the material.
124
+ */
125
+ get isTintEnabled() { return __classPrivateFieldGet(this, _PBRClearCoatConfiguration_isTintEnabled_accessor_storage, "f"); }
126
+ set isTintEnabled(value) { __classPrivateFieldSet(this, _PBRClearCoatConfiguration_isTintEnabled_accessor_storage, value, "f"); }
127
+ /**
128
+ * Stores the clear tint values in a texture.
129
+ * rgb is tint
130
+ * a is a thickness factor
131
+ */
132
+ get tintTexture() { return __classPrivateFieldGet(this, _PBRClearCoatConfiguration_tintTexture_accessor_storage, "f"); }
133
+ set tintTexture(value) { __classPrivateFieldSet(this, _PBRClearCoatConfiguration_tintTexture_accessor_storage, value, "f"); }
134
+ /** @internal */
135
+ _markAllSubMeshesAsTexturesDirty() {
136
+ this._enable(this._isEnabled);
137
+ this._internalMarkAllSubMeshesAsTexturesDirty();
138
+ }
139
+ /**
140
+ * Gets a boolean indicating that the plugin is compatible with a given shader language.
141
+ * @returns true if the plugin is compatible with the shader language
142
+ */
143
+ isCompatible() {
144
+ return true;
145
+ }
146
+ constructor(material, addToPluginList = true) {
147
+ super(material, "PBRClearCoat", 100, new MaterialClearCoatDefines(), addToPluginList);
148
+ this._isEnabled = false;
149
+ _PBRClearCoatConfiguration_isEnabled_accessor_storage.set(this, __runInitializers(this, _isEnabled_initializers, false));
150
+ /**
151
+ * Defines the clear coat layer strength (between 0 and 1) it defaults to 1.
152
+ */
153
+ this.intensity = (__runInitializers(this, _isEnabled_extraInitializers), __runInitializers(this, _intensity_initializers, 1));
154
+ /**
155
+ * Defines the clear coat layer roughness.
156
+ */
157
+ this.roughness = (__runInitializers(this, _intensity_extraInitializers), __runInitializers(this, _roughness_initializers, 0));
158
+ this._indexOfRefraction = (__runInitializers(this, _roughness_extraInitializers), _a._DefaultIndexOfRefraction);
159
+ _PBRClearCoatConfiguration_indexOfRefraction_accessor_storage.set(this, __runInitializers(this, _indexOfRefraction_initializers, _a._DefaultIndexOfRefraction));
160
+ this._texture = (__runInitializers(this, _indexOfRefraction_extraInitializers), null);
161
+ _PBRClearCoatConfiguration_texture_accessor_storage.set(this, __runInitializers(this, _texture_initializers, null));
162
+ this._useRoughnessFromMainTexture = (__runInitializers(this, _texture_extraInitializers), true);
163
+ _PBRClearCoatConfiguration_useRoughnessFromMainTexture_accessor_storage.set(this, __runInitializers(this, _useRoughnessFromMainTexture_initializers, true));
164
+ this._textureRoughness = (__runInitializers(this, _useRoughnessFromMainTexture_extraInitializers), null);
165
+ _PBRClearCoatConfiguration_textureRoughness_accessor_storage.set(this, __runInitializers(this, _textureRoughness_initializers, null));
166
+ this._remapF0OnInterfaceChange = (__runInitializers(this, _textureRoughness_extraInitializers), true);
167
+ _PBRClearCoatConfiguration_remapF0OnInterfaceChange_accessor_storage.set(this, __runInitializers(this, _remapF0OnInterfaceChange_initializers, true));
168
+ this._bumpTexture = (__runInitializers(this, _remapF0OnInterfaceChange_extraInitializers), null);
169
+ _PBRClearCoatConfiguration_bumpTexture_accessor_storage.set(this, __runInitializers(this, _bumpTexture_initializers, null));
170
+ this._isTintEnabled = (__runInitializers(this, _bumpTexture_extraInitializers), false);
171
+ _PBRClearCoatConfiguration_isTintEnabled_accessor_storage.set(this, __runInitializers(this, _isTintEnabled_initializers, false));
172
+ /**
173
+ * Defines the clear coat tint of the material.
174
+ * This is only use if tint is enabled
175
+ */
176
+ this.tintColor = (__runInitializers(this, _isTintEnabled_extraInitializers), __runInitializers(this, _tintColor_initializers, Color3.White()));
177
+ /**
178
+ * Defines the distance at which the tint color should be found in the
179
+ * clear coat media.
180
+ * This is only use if tint is enabled
181
+ */
182
+ this.tintColorAtDistance = (__runInitializers(this, _tintColor_extraInitializers), __runInitializers(this, _tintColorAtDistance_initializers, 1));
183
+ /**
184
+ * Defines the clear coat layer thickness.
185
+ * This is only use if tint is enabled
186
+ */
187
+ this.tintThickness = (__runInitializers(this, _tintColorAtDistance_extraInitializers), __runInitializers(this, _tintThickness_initializers, 1));
188
+ this._tintTexture = (__runInitializers(this, _tintThickness_extraInitializers), null);
189
+ _PBRClearCoatConfiguration_tintTexture_accessor_storage.set(this, __runInitializers(this, _tintTexture_initializers, null));
190
+ /** @internal */
191
+ this._internalMarkAllSubMeshesAsTexturesDirty = __runInitializers(this, _tintTexture_extraInitializers);
192
+ this._internalMarkAllSubMeshesAsTexturesDirty = material._dirtyCallbacks[1];
193
+ }
194
+ /**
195
+ * Checks whether the clear coat textures are ready for the sub mesh.
196
+ * @param defines defines the material defines to inspect
197
+ * @param scene defines the scene to use for readiness checks
198
+ * @param engine defines the engine to use for readiness checks
199
+ * @returns true if clear coat is ready
200
+ */
201
+ isReadyForSubMesh(defines, scene, engine) {
202
+ if (!this._isEnabled) {
203
+ return true;
147
204
  }
148
- if (this._textureRoughness && MaterialFlags.ClearCoatTextureEnabled) {
149
- if (!this._textureRoughness.isReadyOrNotBlocking()) {
150
- return false;
205
+ const disableBumpMap = this._material._disableBumpMap;
206
+ if (defines._areTexturesDirty) {
207
+ if (scene.texturesEnabled) {
208
+ if (this._texture && MaterialFlags.ClearCoatTextureEnabled) {
209
+ if (!this._texture.isReadyOrNotBlocking()) {
210
+ return false;
211
+ }
212
+ }
213
+ if (this._textureRoughness && MaterialFlags.ClearCoatTextureEnabled) {
214
+ if (!this._textureRoughness.isReadyOrNotBlocking()) {
215
+ return false;
216
+ }
217
+ }
218
+ if (engine.getCaps().standardDerivatives && this._bumpTexture && MaterialFlags.ClearCoatBumpTextureEnabled && !disableBumpMap) {
219
+ // Bump texture cannot be not blocking.
220
+ if (!this._bumpTexture.isReady()) {
221
+ return false;
222
+ }
223
+ }
224
+ if (this._isTintEnabled && this._tintTexture && MaterialFlags.ClearCoatTintTextureEnabled) {
225
+ if (!this._tintTexture.isReadyOrNotBlocking()) {
226
+ return false;
227
+ }
228
+ }
151
229
  }
152
230
  }
153
- if (engine.getCaps().standardDerivatives && this._bumpTexture && MaterialFlags.ClearCoatBumpTextureEnabled && !disableBumpMap) {
154
- // Bump texture cannot be not blocking.
155
- if (!this._bumpTexture.isReady()) {
156
- return false;
231
+ return true;
232
+ }
233
+ /**
234
+ * Updates shader defines for clear coat before attributes are processed.
235
+ * @param defines defines the material defines to update
236
+ * @param scene defines the scene to use for texture checks
237
+ */
238
+ prepareDefinesBeforeAttributes(defines, scene) {
239
+ if (this._isEnabled) {
240
+ defines.CLEARCOAT = true;
241
+ defines.CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE = this._useRoughnessFromMainTexture;
242
+ defines.CLEARCOAT_REMAP_F0 = this._remapF0OnInterfaceChange;
243
+ if (defines._areTexturesDirty) {
244
+ if (scene.texturesEnabled) {
245
+ if (this._texture && MaterialFlags.ClearCoatTextureEnabled) {
246
+ PrepareDefinesForMergedUV(this._texture, defines, "CLEARCOAT_TEXTURE");
247
+ }
248
+ else {
249
+ defines.CLEARCOAT_TEXTURE = false;
250
+ }
251
+ if (this._textureRoughness && MaterialFlags.ClearCoatTextureEnabled) {
252
+ PrepareDefinesForMergedUV(this._textureRoughness, defines, "CLEARCOAT_TEXTURE_ROUGHNESS");
253
+ }
254
+ else {
255
+ defines.CLEARCOAT_TEXTURE_ROUGHNESS = false;
256
+ }
257
+ if (this._bumpTexture && MaterialFlags.ClearCoatBumpTextureEnabled) {
258
+ PrepareDefinesForMergedUV(this._bumpTexture, defines, "CLEARCOAT_BUMP");
259
+ }
260
+ else {
261
+ defines.CLEARCOAT_BUMP = false;
262
+ }
263
+ defines.CLEARCOAT_DEFAULTIOR = this._indexOfRefraction === _a._DefaultIndexOfRefraction;
264
+ if (this._isTintEnabled) {
265
+ defines.CLEARCOAT_TINT = true;
266
+ if (this._tintTexture && MaterialFlags.ClearCoatTintTextureEnabled) {
267
+ PrepareDefinesForMergedUV(this._tintTexture, defines, "CLEARCOAT_TINT_TEXTURE");
268
+ defines.CLEARCOAT_TINT_GAMMATEXTURE = this._tintTexture.gammaSpace;
269
+ }
270
+ else {
271
+ defines.CLEARCOAT_TINT_TEXTURE = false;
272
+ }
273
+ }
274
+ else {
275
+ defines.CLEARCOAT_TINT = false;
276
+ defines.CLEARCOAT_TINT_TEXTURE = false;
277
+ }
278
+ }
157
279
  }
158
280
  }
159
- if (this._isTintEnabled && this._tintTexture && MaterialFlags.ClearCoatTintTextureEnabled) {
160
- if (!this._tintTexture.isReadyOrNotBlocking()) {
161
- return false;
162
- }
281
+ else {
282
+ defines.CLEARCOAT = false;
283
+ defines.CLEARCOAT_TEXTURE = false;
284
+ defines.CLEARCOAT_TEXTURE_ROUGHNESS = false;
285
+ defines.CLEARCOAT_BUMP = false;
286
+ defines.CLEARCOAT_TINT = false;
287
+ defines.CLEARCOAT_TINT_TEXTURE = false;
288
+ defines.CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE = false;
289
+ defines.CLEARCOAT_DEFAULTIOR = false;
290
+ defines.CLEARCOAT_TEXTUREDIRECTUV = 0;
291
+ defines.CLEARCOAT_TEXTURE_ROUGHNESSDIRECTUV = 0;
292
+ defines.CLEARCOAT_BUMPDIRECTUV = 0;
293
+ defines.CLEARCOAT_REMAP_F0 = false;
294
+ defines.CLEARCOAT_TINT_TEXTUREDIRECTUV = 0;
295
+ defines.CLEARCOAT_TINT_GAMMATEXTURE = false;
163
296
  }
164
297
  }
165
- }
166
- return true;
167
- }
168
- /**
169
- * Updates shader defines for clear coat before attributes are processed.
170
- * @param defines defines the material defines to update
171
- * @param scene defines the scene to use for texture checks
172
- */
173
- prepareDefinesBeforeAttributes(defines, scene) {
174
- if (this._isEnabled) {
175
- defines.CLEARCOAT = true;
176
- defines.CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE = this._useRoughnessFromMainTexture;
177
- defines.CLEARCOAT_REMAP_F0 = this._remapF0OnInterfaceChange;
178
- if (defines._areTexturesDirty) {
179
- if (scene.texturesEnabled) {
180
- if (this._texture && MaterialFlags.ClearCoatTextureEnabled) {
181
- PrepareDefinesForMergedUV(this._texture, defines, "CLEARCOAT_TEXTURE");
298
+ /**
299
+ * Binds clear coat data for a sub mesh.
300
+ * @param uniformBuffer defines the uniform buffer to update
301
+ * @param scene defines the scene to use for texture binding
302
+ * @param engine defines the engine to use for capability checks
303
+ * @param subMesh defines the sub mesh being rendered
304
+ */
305
+ bindForSubMesh(uniformBuffer, scene, engine, subMesh) {
306
+ if (!this._isEnabled) {
307
+ return;
308
+ }
309
+ const defines = subMesh.materialDefines;
310
+ const isFrozen = this._material.isFrozen;
311
+ const disableBumpMap = this._material._disableBumpMap;
312
+ const invertNormalMapX = this._material._invertNormalMapX;
313
+ const invertNormalMapY = this._material._invertNormalMapY;
314
+ if (!uniformBuffer.useUbo || !isFrozen || !uniformBuffer.isSync) {
315
+ if ((this._texture || this._textureRoughness) && MaterialFlags.ClearCoatTextureEnabled) {
316
+ uniformBuffer.updateFloat4("vClearCoatInfos", this._texture?.coordinatesIndex ?? 0, this._texture?.level ?? 0, this._textureRoughness?.coordinatesIndex ?? 0, this._textureRoughness?.level ?? 0);
317
+ if (this._texture) {
318
+ BindTextureMatrix(this._texture, uniformBuffer, "clearCoat");
319
+ }
320
+ if (this._textureRoughness && !defines.CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE) {
321
+ BindTextureMatrix(this._textureRoughness, uniformBuffer, "clearCoatRoughness");
322
+ }
182
323
  }
183
- else {
184
- defines.CLEARCOAT_TEXTURE = false;
324
+ if (this._bumpTexture && engine.getCaps().standardDerivatives && MaterialFlags.ClearCoatTextureEnabled && !disableBumpMap) {
325
+ uniformBuffer.updateFloat2("vClearCoatBumpInfos", this._bumpTexture.coordinatesIndex, this._bumpTexture.level);
326
+ BindTextureMatrix(this._bumpTexture, uniformBuffer, "clearCoatBump");
327
+ if (scene._mirroredCameraPosition) {
328
+ uniformBuffer.updateFloat2("vClearCoatTangentSpaceParams", invertNormalMapX ? 1.0 : -1.0, invertNormalMapY ? 1.0 : -1.0);
329
+ }
330
+ else {
331
+ uniformBuffer.updateFloat2("vClearCoatTangentSpaceParams", invertNormalMapX ? -1.0 : 1.0, invertNormalMapY ? -1.0 : 1.0);
332
+ }
185
333
  }
186
- if (this._textureRoughness && MaterialFlags.ClearCoatTextureEnabled) {
187
- PrepareDefinesForMergedUV(this._textureRoughness, defines, "CLEARCOAT_TEXTURE_ROUGHNESS");
334
+ if (this._tintTexture && MaterialFlags.ClearCoatTintTextureEnabled) {
335
+ uniformBuffer.updateFloat2("vClearCoatTintInfos", this._tintTexture.coordinatesIndex, this._tintTexture.level);
336
+ BindTextureMatrix(this._tintTexture, uniformBuffer, "clearCoatTint");
188
337
  }
189
- else {
190
- defines.CLEARCOAT_TEXTURE_ROUGHNESS = false;
338
+ // Clear Coat General params
339
+ uniformBuffer.updateFloat2("vClearCoatParams", this.intensity, this.roughness);
340
+ // Clear Coat Refraction params
341
+ const a = 1 - this._indexOfRefraction;
342
+ const b = 1 + this._indexOfRefraction;
343
+ const f0 = Math.pow(-a / b, 2); // Schlicks approx: (ior1 - ior2) / (ior1 + ior2) where ior2 for air is close to vacuum = 1.
344
+ const eta = 1 / this._indexOfRefraction;
345
+ uniformBuffer.updateFloat4("vClearCoatRefractionParams", f0, eta, a, b);
346
+ if (this._isTintEnabled) {
347
+ uniformBuffer.updateFloat4("vClearCoatTintParams", this.tintColor.r, this.tintColor.g, this.tintColor.b, Math.max(0.00001, this.tintThickness));
348
+ uniformBuffer.updateFloat("clearCoatColorAtDistance", Math.max(0.00001, this.tintColorAtDistance));
191
349
  }
192
- if (this._bumpTexture && MaterialFlags.ClearCoatBumpTextureEnabled) {
193
- PrepareDefinesForMergedUV(this._bumpTexture, defines, "CLEARCOAT_BUMP");
350
+ }
351
+ // Textures
352
+ if (scene.texturesEnabled) {
353
+ if (this._texture && MaterialFlags.ClearCoatTextureEnabled) {
354
+ uniformBuffer.setTexture("clearCoatSampler", this._texture);
194
355
  }
195
- else {
196
- defines.CLEARCOAT_BUMP = false;
356
+ if (this._textureRoughness && !defines.CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE && MaterialFlags.ClearCoatTextureEnabled) {
357
+ uniformBuffer.setTexture("clearCoatRoughnessSampler", this._textureRoughness);
197
358
  }
198
- defines.CLEARCOAT_DEFAULTIOR = this._indexOfRefraction === PBRClearCoatConfiguration._DefaultIndexOfRefraction;
199
- if (this._isTintEnabled) {
200
- defines.CLEARCOAT_TINT = true;
201
- if (this._tintTexture && MaterialFlags.ClearCoatTintTextureEnabled) {
202
- PrepareDefinesForMergedUV(this._tintTexture, defines, "CLEARCOAT_TINT_TEXTURE");
203
- defines.CLEARCOAT_TINT_GAMMATEXTURE = this._tintTexture.gammaSpace;
204
- }
205
- else {
206
- defines.CLEARCOAT_TINT_TEXTURE = false;
207
- }
359
+ if (this._bumpTexture && engine.getCaps().standardDerivatives && MaterialFlags.ClearCoatBumpTextureEnabled && !disableBumpMap) {
360
+ uniformBuffer.setTexture("clearCoatBumpSampler", this._bumpTexture);
208
361
  }
209
- else {
210
- defines.CLEARCOAT_TINT = false;
211
- defines.CLEARCOAT_TINT_TEXTURE = false;
362
+ if (this._isTintEnabled && this._tintTexture && MaterialFlags.ClearCoatTintTextureEnabled) {
363
+ uniformBuffer.setTexture("clearCoatTintSampler", this._tintTexture);
212
364
  }
213
365
  }
214
366
  }
215
- }
216
- else {
217
- defines.CLEARCOAT = false;
218
- defines.CLEARCOAT_TEXTURE = false;
219
- defines.CLEARCOAT_TEXTURE_ROUGHNESS = false;
220
- defines.CLEARCOAT_BUMP = false;
221
- defines.CLEARCOAT_TINT = false;
222
- defines.CLEARCOAT_TINT_TEXTURE = false;
223
- defines.CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE = false;
224
- defines.CLEARCOAT_DEFAULTIOR = false;
225
- defines.CLEARCOAT_TEXTUREDIRECTUV = 0;
226
- defines.CLEARCOAT_TEXTURE_ROUGHNESSDIRECTUV = 0;
227
- defines.CLEARCOAT_BUMPDIRECTUV = 0;
228
- defines.CLEARCOAT_REMAP_F0 = false;
229
- defines.CLEARCOAT_TINT_TEXTUREDIRECTUV = 0;
230
- defines.CLEARCOAT_TINT_GAMMATEXTURE = false;
231
- }
232
- }
233
- /**
234
- * Binds clear coat data for a sub mesh.
235
- * @param uniformBuffer defines the uniform buffer to update
236
- * @param scene defines the scene to use for texture binding
237
- * @param engine defines the engine to use for capability checks
238
- * @param subMesh defines the sub mesh being rendered
239
- */
240
- bindForSubMesh(uniformBuffer, scene, engine, subMesh) {
241
- if (!this._isEnabled) {
242
- return;
243
- }
244
- const defines = subMesh.materialDefines;
245
- const isFrozen = this._material.isFrozen;
246
- const disableBumpMap = this._material._disableBumpMap;
247
- const invertNormalMapX = this._material._invertNormalMapX;
248
- const invertNormalMapY = this._material._invertNormalMapY;
249
- if (!uniformBuffer.useUbo || !isFrozen || !uniformBuffer.isSync) {
250
- if ((this._texture || this._textureRoughness) && MaterialFlags.ClearCoatTextureEnabled) {
251
- uniformBuffer.updateFloat4("vClearCoatInfos", this._texture?.coordinatesIndex ?? 0, this._texture?.level ?? 0, this._textureRoughness?.coordinatesIndex ?? 0, this._textureRoughness?.level ?? 0);
252
- if (this._texture) {
253
- BindTextureMatrix(this._texture, uniformBuffer, "clearCoat");
367
+ /**
368
+ * Checks whether clear coat uses a texture.
369
+ * @param texture defines the texture to check
370
+ * @returns true if the texture is used by clear coat
371
+ */
372
+ hasTexture(texture) {
373
+ if (this._texture === texture) {
374
+ return true;
375
+ }
376
+ if (this._textureRoughness === texture) {
377
+ return true;
378
+ }
379
+ if (this._bumpTexture === texture) {
380
+ return true;
254
381
  }
255
- if (this._textureRoughness && !defines.CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE) {
256
- BindTextureMatrix(this._textureRoughness, uniformBuffer, "clearCoatRoughness");
382
+ if (this._tintTexture === texture) {
383
+ return true;
257
384
  }
385
+ return false;
258
386
  }
259
- if (this._bumpTexture && engine.getCaps().standardDerivatives && MaterialFlags.ClearCoatTextureEnabled && !disableBumpMap) {
260
- uniformBuffer.updateFloat2("vClearCoatBumpInfos", this._bumpTexture.coordinatesIndex, this._bumpTexture.level);
261
- BindTextureMatrix(this._bumpTexture, uniformBuffer, "clearCoatBump");
262
- if (scene._mirroredCameraPosition) {
263
- uniformBuffer.updateFloat2("vClearCoatTangentSpaceParams", invertNormalMapX ? 1.0 : -1.0, invertNormalMapY ? 1.0 : -1.0);
387
+ /**
388
+ * Adds the active clear coat textures.
389
+ * @param activeTextures defines the list of active textures to update
390
+ */
391
+ getActiveTextures(activeTextures) {
392
+ if (this._texture) {
393
+ activeTextures.push(this._texture);
264
394
  }
265
- else {
266
- uniformBuffer.updateFloat2("vClearCoatTangentSpaceParams", invertNormalMapX ? -1.0 : 1.0, invertNormalMapY ? -1.0 : 1.0);
395
+ if (this._textureRoughness) {
396
+ activeTextures.push(this._textureRoughness);
397
+ }
398
+ if (this._bumpTexture) {
399
+ activeTextures.push(this._bumpTexture);
400
+ }
401
+ if (this._tintTexture) {
402
+ activeTextures.push(this._tintTexture);
267
403
  }
268
404
  }
269
- if (this._tintTexture && MaterialFlags.ClearCoatTintTextureEnabled) {
270
- uniformBuffer.updateFloat2("vClearCoatTintInfos", this._tintTexture.coordinatesIndex, this._tintTexture.level);
271
- BindTextureMatrix(this._tintTexture, uniformBuffer, "clearCoatTint");
405
+ /**
406
+ * Adds the animatable clear coat textures.
407
+ * @param animatables defines the list of animatables to update
408
+ */
409
+ getAnimatables(animatables) {
410
+ if (this._texture && this._texture.animations && this._texture.animations.length > 0) {
411
+ animatables.push(this._texture);
412
+ }
413
+ if (this._textureRoughness && this._textureRoughness.animations && this._textureRoughness.animations.length > 0) {
414
+ animatables.push(this._textureRoughness);
415
+ }
416
+ if (this._bumpTexture && this._bumpTexture.animations && this._bumpTexture.animations.length > 0) {
417
+ animatables.push(this._bumpTexture);
418
+ }
419
+ if (this._tintTexture && this._tintTexture.animations && this._tintTexture.animations.length > 0) {
420
+ animatables.push(this._tintTexture);
421
+ }
272
422
  }
273
- // Clear Coat General params
274
- uniformBuffer.updateFloat2("vClearCoatParams", this.intensity, this.roughness);
275
- // Clear Coat Refraction params
276
- const a = 1 - this._indexOfRefraction;
277
- const b = 1 + this._indexOfRefraction;
278
- const f0 = Math.pow(-a / b, 2); // Schlicks approx: (ior1 - ior2) / (ior1 + ior2) where ior2 for air is close to vacuum = 1.
279
- const eta = 1 / this._indexOfRefraction;
280
- uniformBuffer.updateFloat4("vClearCoatRefractionParams", f0, eta, a, b);
281
- if (this._isTintEnabled) {
282
- uniformBuffer.updateFloat4("vClearCoatTintParams", this.tintColor.r, this.tintColor.g, this.tintColor.b, Math.max(0.00001, this.tintThickness));
283
- uniformBuffer.updateFloat("clearCoatColorAtDistance", Math.max(0.00001, this.tintColorAtDistance));
423
+ /**
424
+ * Disposes the clear coat textures.
425
+ * @param forceDisposeTextures defines whether to dispose the textures
426
+ */
427
+ dispose(forceDisposeTextures) {
428
+ if (forceDisposeTextures) {
429
+ this._texture?.dispose();
430
+ this._textureRoughness?.dispose();
431
+ this._bumpTexture?.dispose();
432
+ this._tintTexture?.dispose();
433
+ }
284
434
  }
285
- }
286
- // Textures
287
- if (scene.texturesEnabled) {
288
- if (this._texture && MaterialFlags.ClearCoatTextureEnabled) {
289
- uniformBuffer.setTexture("clearCoatSampler", this._texture);
435
+ getClassName() {
436
+ return "PBRClearCoatConfiguration";
290
437
  }
291
- if (this._textureRoughness && !defines.CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE && MaterialFlags.ClearCoatTextureEnabled) {
292
- uniformBuffer.setTexture("clearCoatRoughnessSampler", this._textureRoughness);
438
+ addFallbacks(defines, fallbacks, currentRank) {
439
+ if (defines.CLEARCOAT_BUMP) {
440
+ fallbacks.addFallback(currentRank++, "CLEARCOAT_BUMP");
441
+ }
442
+ if (defines.CLEARCOAT_TINT) {
443
+ fallbacks.addFallback(currentRank++, "CLEARCOAT_TINT");
444
+ }
445
+ if (defines.CLEARCOAT) {
446
+ fallbacks.addFallback(currentRank++, "CLEARCOAT");
447
+ }
448
+ return currentRank;
293
449
  }
294
- if (this._bumpTexture && engine.getCaps().standardDerivatives && MaterialFlags.ClearCoatBumpTextureEnabled && !disableBumpMap) {
295
- uniformBuffer.setTexture("clearCoatBumpSampler", this._bumpTexture);
450
+ /**
451
+ * Adds the clear coat sampler names.
452
+ * @param samplers defines the list of sampler names to update
453
+ */
454
+ getSamplers(samplers) {
455
+ samplers.push("clearCoatSampler", "clearCoatRoughnessSampler", "clearCoatBumpSampler", "clearCoatTintSampler");
296
456
  }
297
- if (this._isTintEnabled && this._tintTexture && MaterialFlags.ClearCoatTintTextureEnabled) {
298
- uniformBuffer.setTexture("clearCoatTintSampler", this._tintTexture);
457
+ getUniforms() {
458
+ return {
459
+ ubo: [
460
+ { name: "vClearCoatParams", size: 2, type: "vec2" },
461
+ { name: "vClearCoatRefractionParams", size: 4, type: "vec4" },
462
+ { name: "vClearCoatInfos", size: 4, type: "vec4" },
463
+ { name: "clearCoatMatrix", size: 16, type: "mat4" },
464
+ { name: "clearCoatRoughnessMatrix", size: 16, type: "mat4" },
465
+ { name: "vClearCoatBumpInfos", size: 2, type: "vec2" },
466
+ { name: "vClearCoatTangentSpaceParams", size: 2, type: "vec2" },
467
+ { name: "clearCoatBumpMatrix", size: 16, type: "mat4" },
468
+ { name: "vClearCoatTintParams", size: 4, type: "vec4" },
469
+ { name: "clearCoatColorAtDistance", size: 1, type: "float" },
470
+ { name: "vClearCoatTintInfos", size: 2, type: "vec2" },
471
+ { name: "clearCoatTintMatrix", size: 16, type: "mat4" },
472
+ ],
473
+ };
299
474
  }
300
- }
301
- }
302
- /**
303
- * Checks whether clear coat uses a texture.
304
- * @param texture defines the texture to check
305
- * @returns true if the texture is used by clear coat
306
- */
307
- hasTexture(texture) {
308
- if (this._texture === texture) {
309
- return true;
310
- }
311
- if (this._textureRoughness === texture) {
312
- return true;
313
- }
314
- if (this._bumpTexture === texture) {
315
- return true;
316
- }
317
- if (this._tintTexture === texture) {
318
- return true;
319
- }
320
- return false;
321
- }
322
- /**
323
- * Adds the active clear coat textures.
324
- * @param activeTextures defines the list of active textures to update
325
- */
326
- getActiveTextures(activeTextures) {
327
- if (this._texture) {
328
- activeTextures.push(this._texture);
329
- }
330
- if (this._textureRoughness) {
331
- activeTextures.push(this._textureRoughness);
332
- }
333
- if (this._bumpTexture) {
334
- activeTextures.push(this._bumpTexture);
335
- }
336
- if (this._tintTexture) {
337
- activeTextures.push(this._tintTexture);
338
- }
339
- }
340
- /**
341
- * Adds the animatable clear coat textures.
342
- * @param animatables defines the list of animatables to update
343
- */
344
- getAnimatables(animatables) {
345
- if (this._texture && this._texture.animations && this._texture.animations.length > 0) {
346
- animatables.push(this._texture);
347
- }
348
- if (this._textureRoughness && this._textureRoughness.animations && this._textureRoughness.animations.length > 0) {
349
- animatables.push(this._textureRoughness);
350
- }
351
- if (this._bumpTexture && this._bumpTexture.animations && this._bumpTexture.animations.length > 0) {
352
- animatables.push(this._bumpTexture);
353
- }
354
- if (this._tintTexture && this._tintTexture.animations && this._tintTexture.animations.length > 0) {
355
- animatables.push(this._tintTexture);
356
- }
357
- }
358
- /**
359
- * Disposes the clear coat textures.
360
- * @param forceDisposeTextures defines whether to dispose the textures
361
- */
362
- dispose(forceDisposeTextures) {
363
- if (forceDisposeTextures) {
364
- this._texture?.dispose();
365
- this._textureRoughness?.dispose();
366
- this._bumpTexture?.dispose();
367
- this._tintTexture?.dispose();
368
- }
369
- }
370
- getClassName() {
371
- return "PBRClearCoatConfiguration";
372
- }
373
- addFallbacks(defines, fallbacks, currentRank) {
374
- if (defines.CLEARCOAT_BUMP) {
375
- fallbacks.addFallback(currentRank++, "CLEARCOAT_BUMP");
376
- }
377
- if (defines.CLEARCOAT_TINT) {
378
- fallbacks.addFallback(currentRank++, "CLEARCOAT_TINT");
379
- }
380
- if (defines.CLEARCOAT) {
381
- fallbacks.addFallback(currentRank++, "CLEARCOAT");
382
- }
383
- return currentRank;
384
- }
385
- /**
386
- * Adds the clear coat sampler names.
387
- * @param samplers defines the list of sampler names to update
388
- */
389
- getSamplers(samplers) {
390
- samplers.push("clearCoatSampler", "clearCoatRoughnessSampler", "clearCoatBumpSampler", "clearCoatTintSampler");
391
- }
392
- getUniforms() {
393
- return {
394
- ubo: [
395
- { name: "vClearCoatParams", size: 2, type: "vec2" },
396
- { name: "vClearCoatRefractionParams", size: 4, type: "vec4" },
397
- { name: "vClearCoatInfos", size: 4, type: "vec4" },
398
- { name: "clearCoatMatrix", size: 16, type: "mat4" },
399
- { name: "clearCoatRoughnessMatrix", size: 16, type: "mat4" },
400
- { name: "vClearCoatBumpInfos", size: 2, type: "vec2" },
401
- { name: "vClearCoatTangentSpaceParams", size: 2, type: "vec2" },
402
- { name: "clearCoatBumpMatrix", size: 16, type: "mat4" },
403
- { name: "vClearCoatTintParams", size: 4, type: "vec4" },
404
- { name: "clearCoatColorAtDistance", size: 1, type: "float" },
405
- { name: "vClearCoatTintInfos", size: 2, type: "vec2" },
406
- { name: "clearCoatTintMatrix", size: 16, type: "mat4" },
407
- ],
408
- };
409
- }
410
- }
411
- /**
412
- * This defaults to 1.5 corresponding to a 0.04 f0 or a 4% reflectance at normal incidence
413
- * The default fits with a polyurethane material.
414
- * @internal
415
- */
416
- PBRClearCoatConfiguration._DefaultIndexOfRefraction = 1.5;
417
- __decorate([
418
- serialize(),
419
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
420
- ], PBRClearCoatConfiguration.prototype, "isEnabled", void 0);
421
- __decorate([
422
- serialize()
423
- ], PBRClearCoatConfiguration.prototype, "intensity", void 0);
424
- __decorate([
425
- serialize()
426
- ], PBRClearCoatConfiguration.prototype, "roughness", void 0);
427
- __decorate([
428
- serialize(),
429
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
430
- ], PBRClearCoatConfiguration.prototype, "indexOfRefraction", void 0);
431
- __decorate([
432
- serializeAsTexture(),
433
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
434
- ], PBRClearCoatConfiguration.prototype, "texture", void 0);
435
- __decorate([
436
- serialize(),
437
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
438
- ], PBRClearCoatConfiguration.prototype, "useRoughnessFromMainTexture", void 0);
439
- __decorate([
440
- serializeAsTexture(),
441
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
442
- ], PBRClearCoatConfiguration.prototype, "textureRoughness", void 0);
443
- __decorate([
444
- serialize(),
445
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
446
- ], PBRClearCoatConfiguration.prototype, "remapF0OnInterfaceChange", void 0);
447
- __decorate([
448
- serializeAsTexture(),
449
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
450
- ], PBRClearCoatConfiguration.prototype, "bumpTexture", void 0);
451
- __decorate([
452
- serialize(),
453
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
454
- ], PBRClearCoatConfiguration.prototype, "isTintEnabled", void 0);
455
- __decorate([
456
- serializeAsColor3()
457
- ], PBRClearCoatConfiguration.prototype, "tintColor", void 0);
458
- __decorate([
459
- serialize()
460
- ], PBRClearCoatConfiguration.prototype, "tintColorAtDistance", void 0);
461
- __decorate([
462
- serialize()
463
- ], PBRClearCoatConfiguration.prototype, "tintThickness", void 0);
464
- __decorate([
465
- serializeAsTexture(),
466
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
467
- ], PBRClearCoatConfiguration.prototype, "tintTexture", void 0);
475
+ },
476
+ _PBRClearCoatConfiguration_isEnabled_accessor_storage = new WeakMap(),
477
+ _PBRClearCoatConfiguration_indexOfRefraction_accessor_storage = new WeakMap(),
478
+ _PBRClearCoatConfiguration_texture_accessor_storage = new WeakMap(),
479
+ _PBRClearCoatConfiguration_useRoughnessFromMainTexture_accessor_storage = new WeakMap(),
480
+ _PBRClearCoatConfiguration_textureRoughness_accessor_storage = new WeakMap(),
481
+ _PBRClearCoatConfiguration_remapF0OnInterfaceChange_accessor_storage = new WeakMap(),
482
+ _PBRClearCoatConfiguration_bumpTexture_accessor_storage = new WeakMap(),
483
+ _PBRClearCoatConfiguration_isTintEnabled_accessor_storage = new WeakMap(),
484
+ _PBRClearCoatConfiguration_tintTexture_accessor_storage = new WeakMap(),
485
+ (() => {
486
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
487
+ _isEnabled_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
488
+ _intensity_decorators = [serialize()];
489
+ _roughness_decorators = [serialize()];
490
+ _indexOfRefraction_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
491
+ _texture_decorators = [serializeAsTexture(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
492
+ _useRoughnessFromMainTexture_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
493
+ _textureRoughness_decorators = [serializeAsTexture(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
494
+ _remapF0OnInterfaceChange_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
495
+ _bumpTexture_decorators = [serializeAsTexture(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
496
+ _isTintEnabled_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
497
+ _tintColor_decorators = [serializeAsColor3()];
498
+ _tintColorAtDistance_decorators = [serialize()];
499
+ _tintThickness_decorators = [serialize()];
500
+ _tintTexture_decorators = [serializeAsTexture(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
501
+ __esDecorate(_a, null, _isEnabled_decorators, { kind: "accessor", name: "isEnabled", static: false, private: false, access: { has: obj => "isEnabled" in obj, get: obj => obj.isEnabled, set: (obj, value) => { obj.isEnabled = value; } }, metadata: _metadata }, _isEnabled_initializers, _isEnabled_extraInitializers);
502
+ __esDecorate(_a, null, _indexOfRefraction_decorators, { kind: "accessor", name: "indexOfRefraction", static: false, private: false, access: { has: obj => "indexOfRefraction" in obj, get: obj => obj.indexOfRefraction, set: (obj, value) => { obj.indexOfRefraction = value; } }, metadata: _metadata }, _indexOfRefraction_initializers, _indexOfRefraction_extraInitializers);
503
+ __esDecorate(_a, null, _texture_decorators, { kind: "accessor", name: "texture", static: false, private: false, access: { has: obj => "texture" in obj, get: obj => obj.texture, set: (obj, value) => { obj.texture = value; } }, metadata: _metadata }, _texture_initializers, _texture_extraInitializers);
504
+ __esDecorate(_a, null, _useRoughnessFromMainTexture_decorators, { kind: "accessor", name: "useRoughnessFromMainTexture", static: false, private: false, access: { has: obj => "useRoughnessFromMainTexture" in obj, get: obj => obj.useRoughnessFromMainTexture, set: (obj, value) => { obj.useRoughnessFromMainTexture = value; } }, metadata: _metadata }, _useRoughnessFromMainTexture_initializers, _useRoughnessFromMainTexture_extraInitializers);
505
+ __esDecorate(_a, null, _textureRoughness_decorators, { kind: "accessor", name: "textureRoughness", static: false, private: false, access: { has: obj => "textureRoughness" in obj, get: obj => obj.textureRoughness, set: (obj, value) => { obj.textureRoughness = value; } }, metadata: _metadata }, _textureRoughness_initializers, _textureRoughness_extraInitializers);
506
+ __esDecorate(_a, null, _remapF0OnInterfaceChange_decorators, { kind: "accessor", name: "remapF0OnInterfaceChange", static: false, private: false, access: { has: obj => "remapF0OnInterfaceChange" in obj, get: obj => obj.remapF0OnInterfaceChange, set: (obj, value) => { obj.remapF0OnInterfaceChange = value; } }, metadata: _metadata }, _remapF0OnInterfaceChange_initializers, _remapF0OnInterfaceChange_extraInitializers);
507
+ __esDecorate(_a, null, _bumpTexture_decorators, { kind: "accessor", name: "bumpTexture", static: false, private: false, access: { has: obj => "bumpTexture" in obj, get: obj => obj.bumpTexture, set: (obj, value) => { obj.bumpTexture = value; } }, metadata: _metadata }, _bumpTexture_initializers, _bumpTexture_extraInitializers);
508
+ __esDecorate(_a, null, _isTintEnabled_decorators, { kind: "accessor", name: "isTintEnabled", static: false, private: false, access: { has: obj => "isTintEnabled" in obj, get: obj => obj.isTintEnabled, set: (obj, value) => { obj.isTintEnabled = value; } }, metadata: _metadata }, _isTintEnabled_initializers, _isTintEnabled_extraInitializers);
509
+ __esDecorate(_a, null, _tintTexture_decorators, { kind: "accessor", name: "tintTexture", static: false, private: false, access: { has: obj => "tintTexture" in obj, get: obj => obj.tintTexture, set: (obj, value) => { obj.tintTexture = value; } }, metadata: _metadata }, _tintTexture_initializers, _tintTexture_extraInitializers);
510
+ __esDecorate(null, null, _intensity_decorators, { kind: "field", name: "intensity", static: false, private: false, access: { has: obj => "intensity" in obj, get: obj => obj.intensity, set: (obj, value) => { obj.intensity = value; } }, metadata: _metadata }, _intensity_initializers, _intensity_extraInitializers);
511
+ __esDecorate(null, null, _roughness_decorators, { kind: "field", name: "roughness", static: false, private: false, access: { has: obj => "roughness" in obj, get: obj => obj.roughness, set: (obj, value) => { obj.roughness = value; } }, metadata: _metadata }, _roughness_initializers, _roughness_extraInitializers);
512
+ __esDecorate(null, null, _tintColor_decorators, { kind: "field", name: "tintColor", static: false, private: false, access: { has: obj => "tintColor" in obj, get: obj => obj.tintColor, set: (obj, value) => { obj.tintColor = value; } }, metadata: _metadata }, _tintColor_initializers, _tintColor_extraInitializers);
513
+ __esDecorate(null, null, _tintColorAtDistance_decorators, { kind: "field", name: "tintColorAtDistance", static: false, private: false, access: { has: obj => "tintColorAtDistance" in obj, get: obj => obj.tintColorAtDistance, set: (obj, value) => { obj.tintColorAtDistance = value; } }, metadata: _metadata }, _tintColorAtDistance_initializers, _tintColorAtDistance_extraInitializers);
514
+ __esDecorate(null, null, _tintThickness_decorators, { kind: "field", name: "tintThickness", static: false, private: false, access: { has: obj => "tintThickness" in obj, get: obj => obj.tintThickness, set: (obj, value) => { obj.tintThickness = value; } }, metadata: _metadata }, _tintThickness_initializers, _tintThickness_extraInitializers);
515
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
516
+ })(),
517
+ /**
518
+ * This defaults to 1.5 corresponding to a 0.04 f0 or a 4% reflectance at normal incidence
519
+ * The default fits with a polyurethane material.
520
+ * @internal
521
+ */
522
+ _a._DefaultIndexOfRefraction = 1.5,
523
+ _a;
524
+ })();
525
+ export { PBRClearCoatConfiguration };
468
526
  //# sourceMappingURL=pbrClearCoatConfiguration.js.map