@nice2dev/game-engine 1.3.15 → 1.3.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (434) hide show
  1. package/CHANGELOG.md +13 -0
  2. package/dist/cjs/accessibility/Accessibility.js +152 -165
  3. package/dist/cjs/ai/AI.js +292 -294
  4. package/dist/cjs/ai/BehaviorTree.js +1029 -1113
  5. package/dist/cjs/ai/StateMachine.js +694 -756
  6. package/dist/cjs/animation/Animation.js +232 -241
  7. package/dist/cjs/audio/AudioAdvanced.js +221 -236
  8. package/dist/cjs/audio/AudioBridge.js +441 -435
  9. package/dist/cjs/audio/AudioManager.js +242 -259
  10. package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
  11. package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
  12. package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
  13. package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
  14. package/dist/cjs/core/EventBus.js +51 -56
  15. package/dist/cjs/core/GameClock.js +62 -66
  16. package/dist/cjs/core/GameConfig.js +72 -79
  17. package/dist/cjs/core/GameLoop.js +80 -89
  18. package/dist/cjs/core/ServiceLocator.js +61 -65
  19. package/dist/cjs/core/Validation.js +72 -82
  20. package/dist/cjs/core/math.js +108 -112
  21. package/dist/cjs/devtools/DevTools.js +542 -563
  22. package/dist/cjs/devtools/DeveloperExperience.js +521 -559
  23. package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
  24. package/dist/cjs/dialogue/DialogueSystem.js +984 -986
  25. package/dist/cjs/docs/DocGenerator.js +339 -364
  26. package/dist/cjs/ecs/World.js +355 -371
  27. package/dist/cjs/editor/AchievementEditor.js +580 -636
  28. package/dist/cjs/editor/AdvancedEditor.js +184 -191
  29. package/dist/cjs/editor/AnimationRetargeting.js +696 -741
  30. package/dist/cjs/editor/AssetBrowser.js +1072 -1160
  31. package/dist/cjs/editor/AssetManager.js +187 -192
  32. package/dist/cjs/editor/ConsolePro.js +971 -1061
  33. package/dist/cjs/editor/CraftingEditor.js +680 -730
  34. package/dist/cjs/editor/DebugTools.js +187 -185
  35. package/dist/cjs/editor/DialogueSystem.js +844 -901
  36. package/dist/cjs/editor/LeaderboardSystem.js +429 -483
  37. package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
  38. package/dist/cjs/editor/PrefabSystem.js +772 -838
  39. package/dist/cjs/editor/ProfilerPanel.js +649 -700
  40. package/dist/cjs/editor/QuestEditor.js +792 -839
  41. package/dist/cjs/editor/ReplaySystem.js +585 -634
  42. package/dist/cjs/editor/SceneEditor.js +176 -200
  43. package/dist/cjs/editor/ScreenshotMode.js +621 -688
  44. package/dist/cjs/editor/ShaderGraph.js +1556 -1582
  45. package/dist/cjs/editor/TimelineEditor.js +715 -778
  46. package/dist/cjs/editor/UndoRedoPro.js +830 -904
  47. package/dist/cjs/editor/VRARMode.js +582 -645
  48. package/dist/cjs/engine/NiceGameEngine.js +141 -164
  49. package/dist/cjs/engine/SaveSystem.js +441 -495
  50. package/dist/cjs/enterprise/Enterprise.js +254 -261
  51. package/dist/cjs/export/BevyExporter.js +927 -967
  52. package/dist/cjs/export/CocosExporter.js +644 -673
  53. package/dist/cjs/export/Construct3Exporter.js +783 -794
  54. package/dist/cjs/export/DefoldExporter.js +1028 -1069
  55. package/dist/cjs/export/GDevelopExporter.js +674 -708
  56. package/dist/cjs/export/GameMakerExporter.js +791 -805
  57. package/dist/cjs/export/GodotExporter.js +1003 -1045
  58. package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
  59. package/dist/cjs/export/MonoGameExporter.js +1265 -1293
  60. package/dist/cjs/export/Pico8Exporter.js +766 -812
  61. package/dist/cjs/export/PlatformExporter.js +188 -206
  62. package/dist/cjs/export/RPGMakerExporter.js +860 -879
  63. package/dist/cjs/export/RobloxExporter.js +883 -919
  64. package/dist/cjs/export/Solar2DExporter.js +1218 -1256
  65. package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
  66. package/dist/cjs/export/Tic80Exporter.js +1210 -1267
  67. package/dist/cjs/export/UnityExporter.js +1116 -1131
  68. package/dist/cjs/export/UnrealExporter.js +889 -919
  69. package/dist/cjs/export/WebExporter.js +931 -970
  70. package/dist/cjs/export/index.js +42 -65
  71. package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
  72. package/dist/cjs/godot-integration/GodotImport.js +929 -1027
  73. package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
  74. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
  75. package/dist/cjs/i18n/I18n.js +860 -900
  76. package/dist/cjs/i18n/useTranslation.js +84 -89
  77. package/dist/cjs/import/AsepriteImporter.js +658 -716
  78. package/dist/cjs/import/DragonBonesImporter.js +437 -461
  79. package/dist/cjs/import/GameMakerImporter.js +511 -521
  80. package/dist/cjs/import/GodotSceneImporter.js +788 -822
  81. package/dist/cjs/import/LDtkImporter.js +436 -454
  82. package/dist/cjs/import/Live2DImporter.js +497 -518
  83. package/dist/cjs/import/NdgFormat.js +424 -457
  84. package/dist/cjs/import/OgmoImporter.js +466 -493
  85. package/dist/cjs/import/RPGMakerImporter.js +451 -477
  86. package/dist/cjs/import/SceneImporter.js +378 -423
  87. package/dist/cjs/import/SpineImporter.js +511 -546
  88. package/dist/cjs/import/SpriterImporter.js +590 -613
  89. package/dist/cjs/import/TiledMapImporter.js +811 -846
  90. package/dist/cjs/import/UnitySceneImporter.js +687 -703
  91. package/dist/cjs/import/index.js +206 -251
  92. package/dist/cjs/index.js +275 -278
  93. package/dist/cjs/input/GamepadNavigation.js +185 -205
  94. package/dist/cjs/input/InputManager.js +397 -421
  95. package/dist/cjs/input/useGamepads.js +70 -81
  96. package/dist/cjs/integration/IconSprite.js +129 -256
  97. package/dist/cjs/inventory/InventorySystem.js +920 -995
  98. package/dist/cjs/kids/KidMode.js +997 -1022
  99. package/dist/cjs/kids/KidTools.js +570 -594
  100. package/dist/cjs/monetization/Monetization.js +170 -177
  101. package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
  102. package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
  103. package/dist/cjs/native-engine/AnimationSystem.js +731 -806
  104. package/dist/cjs/native-engine/AssetPipeline.js +454 -515
  105. package/dist/cjs/native-engine/AudioEngine.js +763 -804
  106. package/dist/cjs/native-engine/InputSystem.js +1075 -1145
  107. package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
  108. package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
  109. package/dist/cjs/native-engine/RenderingEngine.js +302 -350
  110. package/dist/cjs/native-engine/SceneGraph.js +769 -808
  111. package/dist/cjs/network/MultiplayerTransport.js +97 -132
  112. package/dist/cjs/network/Networking.js +549 -564
  113. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
  114. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
  115. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
  116. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
  117. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
  118. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
  119. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
  120. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
  121. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
  122. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
  123. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
  124. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
  125. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
  126. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
  127. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
  128. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
  129. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
  130. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
  131. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
  132. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
  133. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
  134. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
  135. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
  136. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
  137. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
  138. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
  139. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
  140. package/dist/cjs/pathfinding/Pathfinding.js +245 -263
  141. package/dist/cjs/performance/AssetStreaming.js +561 -635
  142. package/dist/cjs/performance/BenchmarkSuite.js +283 -311
  143. package/dist/cjs/performance/DeltaCompression.js +467 -526
  144. package/dist/cjs/performance/DeterministicPhysics.js +450 -498
  145. package/dist/cjs/performance/ECSOptimization.js +644 -695
  146. package/dist/cjs/performance/GameSaveSystem.js +509 -556
  147. package/dist/cjs/performance/HotReload.js +447 -500
  148. package/dist/cjs/performance/InputRecording.js +511 -561
  149. package/dist/cjs/performance/InterestManagement.js +453 -500
  150. package/dist/cjs/performance/LocalizationRuntime.js +376 -423
  151. package/dist/cjs/performance/MemoryManagement.js +410 -470
  152. package/dist/cjs/performance/ModSupport.js +445 -496
  153. package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
  154. package/dist/cjs/performance/NetworkPrediction.js +424 -482
  155. package/dist/cjs/performance/ObjectPooling.js +569 -617
  156. package/dist/cjs/performance/Performance.js +174 -190
  157. package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
  158. package/dist/cjs/performance/WebGPURenderer.js +656 -683
  159. package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
  160. package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
  161. package/dist/cjs/plugins/PluginSDK.js +432 -466
  162. package/dist/cjs/plugins/PluginTestKit.js +307 -330
  163. package/dist/cjs/procedural/Procedural.js +243 -254
  164. package/dist/cjs/procedural/WorldBuilding.js +297 -314
  165. package/dist/cjs/quest/QuestSystem.js +975 -932
  166. package/dist/cjs/release/MobileExport.js +157 -163
  167. package/dist/cjs/release/Release.js +225 -238
  168. package/dist/cjs/rendering/Camera2D.js +121 -124
  169. package/dist/cjs/rendering/Renderer2D.js +321 -335
  170. package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
  171. package/dist/cjs/runtime3d/Runtime3D.js +359 -378
  172. package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
  173. package/dist/cjs/scene/SceneManager.js +177 -193
  174. package/dist/cjs/scripting/GraphToAST.js +574 -547
  175. package/dist/cjs/scripting/LanguageExporter.js +254 -279
  176. package/dist/cjs/scripting/NodeGraph.js +546 -570
  177. package/dist/cjs/scripting/ScriptAST.js +31 -39
  178. package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
  179. package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
  180. package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
  181. package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
  182. package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
  183. package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
  184. package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
  185. package/dist/cjs/social/Social.js +72 -80
  186. package/dist/cjs/systems/LightingSystem.js +844 -931
  187. package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
  188. package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
  189. package/dist/cjs/systems/TerrainSystem.js +985 -1098
  190. package/dist/cjs/templates/ActionTemplates.js +296 -309
  191. package/dist/cjs/templates/FightingTemplate.js +417 -463
  192. package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
  193. package/dist/cjs/templates/PartyTemplates.js +190 -202
  194. package/dist/cjs/templates/PuzzleTemplates.js +245 -261
  195. package/dist/cjs/templates/RPGTemplates.js +160 -178
  196. package/dist/cjs/templates/SportsTemplates.js +237 -250
  197. package/dist/cjs/templates/StrategyTemplates.js +143 -153
  198. package/dist/cjs/templates/SurvivalTemplate.js +336 -380
  199. package/dist/cjs/templates/WaveDefense.js +499 -526
  200. package/dist/cjs/tilemap/Tilemap.js +207 -214
  201. package/dist/cjs/tutorials/TutorialBranching.js +396 -417
  202. package/dist/cjs/tutorials/TutorialEngine.js +888 -931
  203. package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
  204. package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
  205. package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
  206. package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
  207. package/dist/cjs/ui/GameUI.js +295 -312
  208. package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
  209. package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
  210. package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
  211. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
  212. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
  213. package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
  214. package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
  215. package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
  216. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
  217. package/dist/cjs/xr/ARVR.js +167 -175
  218. package/dist/esm/accessibility/Accessibility.js +160 -164
  219. package/dist/esm/ai/AI.js +310 -293
  220. package/dist/esm/ai/BehaviorTree.js +1057 -1112
  221. package/dist/esm/ai/StateMachine.js +709 -755
  222. package/dist/esm/animation/Animation.js +237 -240
  223. package/dist/esm/audio/AudioAdvanced.js +239 -235
  224. package/dist/esm/audio/AudioBridge.js +448 -434
  225. package/dist/esm/audio/AudioManager.js +243 -258
  226. package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
  227. package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
  228. package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
  229. package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
  230. package/dist/esm/core/EventBus.js +52 -55
  231. package/dist/esm/core/GameClock.js +63 -65
  232. package/dist/esm/core/GameConfig.js +77 -78
  233. package/dist/esm/core/GameLoop.js +81 -88
  234. package/dist/esm/core/ServiceLocator.js +63 -64
  235. package/dist/esm/core/Validation.js +82 -81
  236. package/dist/esm/core/math.js +109 -111
  237. package/dist/esm/devtools/DevTools.js +546 -562
  238. package/dist/esm/devtools/DeveloperExperience.js +535 -558
  239. package/dist/esm/devtools/GameplayAnalytics.js +647 -645
  240. package/dist/esm/dialogue/DialogueSystem.js +998 -985
  241. package/dist/esm/docs/DocGenerator.js +342 -363
  242. package/dist/esm/ecs/World.js +358 -370
  243. package/dist/esm/editor/AchievementEditor.js +584 -635
  244. package/dist/esm/editor/AdvancedEditor.js +191 -190
  245. package/dist/esm/editor/AnimationRetargeting.js +700 -740
  246. package/dist/esm/editor/AssetBrowser.js +1078 -1159
  247. package/dist/esm/editor/AssetManager.js +188 -191
  248. package/dist/esm/editor/ConsolePro.js +977 -1060
  249. package/dist/esm/editor/CraftingEditor.js +684 -729
  250. package/dist/esm/editor/DebugTools.js +194 -184
  251. package/dist/esm/editor/DialogueSystem.js +849 -900
  252. package/dist/esm/editor/LeaderboardSystem.js +433 -482
  253. package/dist/esm/editor/NiceGameEditor.js +1908 -1200
  254. package/dist/esm/editor/PrefabSystem.js +777 -837
  255. package/dist/esm/editor/ProfilerPanel.js +654 -699
  256. package/dist/esm/editor/QuestEditor.js +795 -838
  257. package/dist/esm/editor/ReplaySystem.js +591 -633
  258. package/dist/esm/editor/SceneEditor.js +189 -199
  259. package/dist/esm/editor/ScreenshotMode.js +628 -687
  260. package/dist/esm/editor/ShaderGraph.js +1565 -1581
  261. package/dist/esm/editor/TimelineEditor.js +733 -777
  262. package/dist/esm/editor/UndoRedoPro.js +835 -903
  263. package/dist/esm/editor/VRARMode.js +586 -644
  264. package/dist/esm/engine/NiceGameEngine.js +142 -163
  265. package/dist/esm/engine/SaveSystem.js +447 -494
  266. package/dist/esm/enterprise/Enterprise.js +265 -260
  267. package/dist/esm/export/BevyExporter.js +929 -966
  268. package/dist/esm/export/CocosExporter.js +646 -672
  269. package/dist/esm/export/Construct3Exporter.js +785 -793
  270. package/dist/esm/export/DefoldExporter.js +1030 -1068
  271. package/dist/esm/export/GDevelopExporter.js +676 -707
  272. package/dist/esm/export/GameMakerExporter.js +793 -804
  273. package/dist/esm/export/GodotExporter.js +1004 -1044
  274. package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
  275. package/dist/esm/export/MonoGameExporter.js +1267 -1292
  276. package/dist/esm/export/Pico8Exporter.js +768 -811
  277. package/dist/esm/export/PlatformExporter.js +193 -205
  278. package/dist/esm/export/RPGMakerExporter.js +862 -878
  279. package/dist/esm/export/RobloxExporter.js +885 -918
  280. package/dist/esm/export/Solar2DExporter.js +1220 -1255
  281. package/dist/esm/export/ThreeJSExporter.js +1007 -1072
  282. package/dist/esm/export/Tic80Exporter.js +1212 -1266
  283. package/dist/esm/export/UnityExporter.js +1117 -1130
  284. package/dist/esm/export/UnrealExporter.js +891 -918
  285. package/dist/esm/export/WebExporter.js +933 -969
  286. package/dist/esm/export/index.js +86 -71
  287. package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
  288. package/dist/esm/godot-integration/GodotImport.js +935 -1026
  289. package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
  290. package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
  291. package/dist/esm/i18n/I18n.js +871 -899
  292. package/dist/esm/i18n/useTranslation.js +88 -88
  293. package/dist/esm/import/AsepriteImporter.js +637 -715
  294. package/dist/esm/import/DragonBonesImporter.js +417 -460
  295. package/dist/esm/import/GameMakerImporter.js +491 -520
  296. package/dist/esm/import/GodotSceneImporter.js +767 -821
  297. package/dist/esm/import/LDtkImporter.js +415 -453
  298. package/dist/esm/import/Live2DImporter.js +477 -517
  299. package/dist/esm/import/NdgFormat.js +410 -456
  300. package/dist/esm/import/OgmoImporter.js +446 -492
  301. package/dist/esm/import/RPGMakerImporter.js +431 -476
  302. package/dist/esm/import/SceneImporter.js +385 -422
  303. package/dist/esm/import/SpineImporter.js +491 -545
  304. package/dist/esm/import/SpriterImporter.js +570 -612
  305. package/dist/esm/import/TiledMapImporter.js +790 -845
  306. package/dist/esm/import/UnitySceneImporter.js +666 -702
  307. package/dist/esm/import/index.js +247 -258
  308. package/dist/esm/index.js +1332 -188
  309. package/dist/esm/input/GamepadNavigation.js +187 -204
  310. package/dist/esm/input/InputManager.js +401 -420
  311. package/dist/esm/input/useGamepads.js +72 -80
  312. package/dist/esm/integration/IconSprite.js +143 -255
  313. package/dist/esm/inventory/InventorySystem.js +925 -994
  314. package/dist/esm/kids/KidMode.js +1003 -1021
  315. package/dist/esm/kids/KidTools.js +573 -593
  316. package/dist/esm/monetization/Monetization.js +180 -176
  317. package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
  318. package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
  319. package/dist/esm/native-engine/AnimationSystem.js +735 -805
  320. package/dist/esm/native-engine/AssetPipeline.js +456 -514
  321. package/dist/esm/native-engine/AudioEngine.js +765 -803
  322. package/dist/esm/native-engine/InputSystem.js +1079 -1144
  323. package/dist/esm/native-engine/NetworkingSystem.js +740 -792
  324. package/dist/esm/native-engine/PhysicsEngine.js +585 -606
  325. package/dist/esm/native-engine/RenderingEngine.js +304 -349
  326. package/dist/esm/native-engine/SceneGraph.js +773 -807
  327. package/dist/esm/network/MultiplayerTransport.js +99 -131
  328. package/dist/esm/network/Networking.js +556 -563
  329. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
  330. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
  331. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
  332. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
  333. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
  334. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
  335. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
  336. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
  337. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
  338. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
  339. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
  340. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
  341. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
  342. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
  343. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
  344. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
  345. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
  346. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
  347. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
  348. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
  349. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
  350. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
  351. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
  352. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
  353. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
  354. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
  355. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
  356. package/dist/esm/pathfinding/Pathfinding.js +249 -262
  357. package/dist/esm/performance/AssetStreaming.js +567 -634
  358. package/dist/esm/performance/BenchmarkSuite.js +285 -310
  359. package/dist/esm/performance/DeltaCompression.js +478 -525
  360. package/dist/esm/performance/DeterministicPhysics.js +479 -497
  361. package/dist/esm/performance/ECSOptimization.js +653 -694
  362. package/dist/esm/performance/GameSaveSystem.js +515 -555
  363. package/dist/esm/performance/HotReload.js +454 -499
  364. package/dist/esm/performance/InputRecording.js +520 -560
  365. package/dist/esm/performance/InterestManagement.js +460 -499
  366. package/dist/esm/performance/LocalizationRuntime.js +382 -422
  367. package/dist/esm/performance/MemoryManagement.js +415 -469
  368. package/dist/esm/performance/ModSupport.js +455 -495
  369. package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
  370. package/dist/esm/performance/NetworkPrediction.js +436 -481
  371. package/dist/esm/performance/ObjectPooling.js +582 -616
  372. package/dist/esm/performance/Performance.js +182 -189
  373. package/dist/esm/performance/PerformanceAdvanced.js +621 -636
  374. package/dist/esm/performance/WebGPURenderer.js +660 -682
  375. package/dist/esm/physics/PhysicsAdvanced.js +359 -378
  376. package/dist/esm/physics/PhysicsEngine2D.js +393 -426
  377. package/dist/esm/plugins/PluginSDK.js +435 -465
  378. package/dist/esm/plugins/PluginTestKit.js +315 -329
  379. package/dist/esm/procedural/Procedural.js +248 -253
  380. package/dist/esm/procedural/WorldBuilding.js +316 -313
  381. package/dist/esm/quest/QuestSystem.js +982 -931
  382. package/dist/esm/release/MobileExport.js +163 -162
  383. package/dist/esm/release/Release.js +234 -237
  384. package/dist/esm/rendering/Camera2D.js +122 -123
  385. package/dist/esm/rendering/Renderer2D.js +323 -334
  386. package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
  387. package/dist/esm/runtime3d/Runtime3D.js +368 -377
  388. package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
  389. package/dist/esm/scene/SceneManager.js +178 -192
  390. package/dist/esm/scripting/GraphToAST.js +576 -546
  391. package/dist/esm/scripting/LanguageExporter.js +263 -278
  392. package/dist/esm/scripting/NodeGraph.js +550 -569
  393. package/dist/esm/scripting/ScriptAST.js +45 -38
  394. package/dist/esm/scripting/VisualScripting2.js +1025 -1064
  395. package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
  396. package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
  397. package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
  398. package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
  399. package/dist/esm/scripting/exporters/RustExporter.js +460 -511
  400. package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
  401. package/dist/esm/social/Social.js +77 -79
  402. package/dist/esm/systems/LightingSystem.js +855 -930
  403. package/dist/esm/systems/ParticleSystem2.js +1453 -1450
  404. package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
  405. package/dist/esm/systems/TerrainSystem.js +996 -1097
  406. package/dist/esm/templates/ActionTemplates.js +307 -308
  407. package/dist/esm/templates/FightingTemplate.js +439 -462
  408. package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
  409. package/dist/esm/templates/PartyTemplates.js +206 -201
  410. package/dist/esm/templates/PuzzleTemplates.js +260 -260
  411. package/dist/esm/templates/RPGTemplates.js +172 -177
  412. package/dist/esm/templates/SportsTemplates.js +251 -249
  413. package/dist/esm/templates/StrategyTemplates.js +158 -152
  414. package/dist/esm/templates/SurvivalTemplate.js +367 -379
  415. package/dist/esm/templates/WaveDefense.js +501 -525
  416. package/dist/esm/tilemap/Tilemap.js +209 -213
  417. package/dist/esm/tutorials/TutorialBranching.js +399 -416
  418. package/dist/esm/tutorials/TutorialEngine.js +893 -930
  419. package/dist/esm/tutorials/TutorialOverlay.js +603 -639
  420. package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
  421. package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
  422. package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
  423. package/dist/esm/ui/GameUI.js +296 -311
  424. package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
  425. package/dist/esm/unity-integration/UnityImport.js +1071 -1175
  426. package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
  427. package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
  428. package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
  429. package/dist/esm/unreal-integration/UnrealImport.js +395 -411
  430. package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
  431. package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
  432. package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
  433. package/dist/esm/xr/ARVR.js +181 -174
  434. package/package.json +7 -12
package/dist/esm/index.js CHANGED
@@ -1,188 +1,1332 @@
1
- export { GameLoop } from './core/GameLoop.js';
2
- export { GameClock } from './core/GameClock.js';
3
- export { GameConfig } from './core/GameConfig.js';
4
- export { EventBus } from './core/EventBus.js';
5
- export { SERVICE_KEYS, ServiceLocator } from './core/ServiceLocator.js';
6
- export { v2 } from './core/math.js';
7
- export { System, World, createDefaultComponent } from './ecs/World.js';
8
- export { InputManager, PRESET_PLATFORMER, PRESET_TOPDOWN, PRESET_TWIN_STICK } from './input/InputManager.js';
9
- export { GamepadNavigationProvider, GamepadNavigationProvider as NiceGamepadNavigationProvider, useGamepadNavigation } from './input/GamepadNavigation.js';
10
- export { useGamepadEdges, useGamepads } from './input/useGamepads.js';
11
- export { AudioManager } from './audio/AudioManager.js';
12
- export { Camera2D } from './rendering/Camera2D.js';
13
- export { RenderSystem, Renderer2D } from './rendering/Renderer2D.js';
14
- export { PhysicsEngine2D, PhysicsSystem } from './physics/PhysicsEngine2D.js';
15
- export { SceneManager } from './scene/SceneManager.js';
16
- export { GameUI, GameUI as NiceGameUI } from './ui/GameUI.js';
17
- export { PLAYER_COLORS, PlayerManager, SplitScreenManager } from './multiplayer/LocalMultiplayer.js';
18
- export { DIR_DOWN, DIR_LEFT, DIR_RIGHT, DIR_UP, GameRegistry, KEYBOARD_GROUPS, MINI_PLAYER_COLORS, MINI_PLAYER_NAMES, gameRegistry } from './multiplayer/MiniGameTypes.js';
19
- export { PerlinNoise, LootTable as ProceduralLootTable, ProceduralSprite, SeededRandom, WaveGenerator } from './procedural/Procedural.js';
20
- export { NiceGameEngine } from './engine/NiceGameEngine.js';
21
- export { DEFAULT_WAVE_DEFENSE_CONFIG, WaveDefenseTemplate } from './templates/WaveDefense.js';
22
- export { NiceGameEditor, UndoStack, deserializeProject, serializeProject, useEditor } from './editor/NiceGameEditor.js';
23
- export { copyEntities, createGizmoState, entitiesInRect, getSelectionRect, hitTestGizmoAxis, pasteEntities, pickEntityAt, renderGrid, renderRotateGizmo, renderScaleGizmo, renderTranslateGizmo, snapToGrid, snapVec2ToGrid } from './editor/SceneEditor.js';
24
- export { AssetManager } from './editor/AssetManager.js';
25
- export { ConsoleLogger, FPSCounter, Profiler, getMemoryStats, renderCollisionDebug, snapshotEntity, snapshotWorld } from './editor/DebugTools.js';
26
- export { GraphExecutor, NodeLibrary, createDefaultNodeLibrary, registerBuiltInNodes } from './scripting/NodeGraph.js';
27
- export { Tilemap, computeAutoTileMask } from './tilemap/Tilemap.js';
28
- export { AnimationStateMachine, Easing, SpriteAnimator, TweenManager, createClipFromSheet } from './animation/Animation.js';
29
- export { FlowField, findContainingPolygon, findPath, smoothPath } from './pathfinding/Pathfinding.js';
30
- export { ClientPrediction, LobbyManager, NetworkManager, PeerManager, SnapshotBuffer, createWebSocketSignaling, interpolateState } from './network/Networking.js';
31
- export { LocalTransport, SignalRTransport } from './network/MultiplayerTransport.js';
32
- export { DEFAULT_CHARACTER_CONFIG, PhysicsWorld3D, Renderer3D, World3D, createDefaultCamera3DSettings, quat, updateCharacterController, updateOrbitCamera, v3 } from './runtime3d/Runtime3D.js';
33
- export { DEFAULT_FLIGHT_SIM_CONFIG, DEFAULT_FPS_CONFIG, DEFAULT_HORROR_CONFIG, DEFAULT_PLACEMENT_CONFIG, DEFAULT_RACING_3D_CONFIG, DEFAULT_SKYBOX, DEFAULT_TERRAIN_CONFIG, DEFAULT_THIRD_PERSON_CONFIG, MaterialLibrary, Terrain3D, addBlendTreeChild, createBlendTree, createGizmo3DState, evaluateBlendTree, placeObject, snapToGrid3D } from './runtime3d/SceneEditor3D.js';
34
- export { DEFAULT_BEAT_EM_UP_CONFIG, DEFAULT_HACK_AND_SLASH_CONFIG, DEFAULT_PLATFORMER_CONFIG, DEFAULT_RUN_AND_GUN_CONFIG, DEFAULT_TWIN_STICK_CONFIG, PRESET_WEAPONS, ProjectilePool, createBeatEmUpState, createPlatformerState, createTwinStickState, updatePlatformer } from './templates/ActionTemplates.js';
35
- export { DEFAULT_BLOCK_PUZZLE_CONFIG, DEFAULT_HIDDEN_OBJECT_CONFIG, DEFAULT_MATCH3_CONFIG, DEFAULT_PHYSICS_PUZZLE_CONFIG, Deck, TETROMINOES, applyGravity, checkLines, clearLines, createBlockPuzzleState, createMatch3Board, createStandardDeck, findMatches, removeMatches, swapGems } from './templates/PuzzleTemplates.js';
36
- export { DEFAULT_DUNGEON_CRAWLER_CONFIG, DEFAULT_POINT_AND_CLICK_CONFIG, DEFAULT_ROGUELIKE_CONFIG, DEFAULT_RPG_CONFIG, DEFAULT_VISUAL_NOVEL_CONFIG, addItem, computeFOV, createInventory, createVNState, generateDungeon, parseVNLabels, xpForLevel } from './templates/RPGTemplates.js';
37
- export { InventoryManager, InventoryProvider, useContainer, useEquipment, useInventoryManager } from './inventory/InventorySystem.js';
38
- export { DEFAULT_BASKETBALL_CONFIG, DEFAULT_BILLIARDS_CONFIG, DEFAULT_GOLF_CONFIG, DEFAULT_RHYTHM_CONFIG, DEFAULT_SIDE_SCROLLER_RACING_CONFIG, DEFAULT_SOCCER_CONFIG, DEFAULT_TOP_DOWN_RACING_CONFIG, applyHitResult, createRacerState, createRhythmState, createSportsState, judgeHit, updateBilliardsBalls, updateRacer } from './templates/SportsTemplates.js';
39
- export { DEFAULT_CITY_BUILDER_CONFIG, DEFAULT_IDLE_CONFIG, DEFAULT_RTS_CONFIG, DEFAULT_TACTICS_CONFIG, DEFAULT_TOWER_DEFENSE_CONFIG, createCityState, createIdleState, createRTSState, createTDState, createTurnOrder, formatNumber, getGeneratorCost, getIdleIncome, nextUnit, updateCity } from './templates/StrategyTemplates.js';
40
- export { DEFAULT_BOARD_GAME_CONFIG, DEFAULT_DRAWING_CONFIG, DEFAULT_MINIGAME_COLLECTION_CONFIG, DEFAULT_QUIZ_CONFIG, DEFAULT_REACTION_CONFIG, awardPoints, checkGuess, createBoardGameState, createDrawingState, createMinigameCollectionState, createQuizState, createReactionState, generateHint, getAverageReactionTime, rollDice, scoreQuizAnswer } from './templates/PartyTemplates.js';
41
- export { DEFAULT_FIGHTING_CONFIG, PRESET_HEAVY_PUNCH, PRESET_JABS, PRESET_SHORYUKEN, PRESET_SWEEP, advanceFrame, applyHit, canBlock, checkHit, checkMotionInput, createCharacter, createComboRoute, createFighterState, createFightingGameState, createHitbox, createMove, deserializeFighterState, getInputNotation, hitboxesOverlap, parseDirection, resetCombo, serializeFighterState } from './templates/FightingTemplate.js';
42
- export { DEFAULT_DAY_NIGHT, DEFAULT_SURVIVAL_CONFIG, RECIPE_CAMPFIRE, RECIPE_COOKED_MEAT, RECIPE_IRON_AXE, RECIPE_STONE_AXE, RECIPE_STONE_PICKAXE, RECIPE_WOODEN_WALL, RECIPE_WORKBENCH, WEATHER_CLEAR, WEATHER_HEATWAVE, WEATHER_RAIN, WEATHER_SNOW, WEATHER_STORM, canCraft, canPlaceBuilding, craft, createBuildingBlueprint, createCraftingRecipe, createEnvironmentalHazard, createResourceNode, createSurvivalNeeds, createSurvivalState, damageBuilding, getDaylightLevel, harvestResource, isNight, placeBuilding, respawnResources, updateDayNight, updateSurvivalNeeds } from './templates/SurvivalTemplate.js';
43
- export { DEFAULT_METROIDVANIA_CONFIG, applyUpgrade, canDash, canDive, canDoubleJump, canEnterRoom, canFire, canGrapple, canMorph, canSwim, canUseAbility, canUseConnection, canWallJump, clearRoom, collectItem, createConnection, createMapItem, createMapRoom, createMetroidvaniaState, createRoomEnemy, createSecretWall, createZone, defeatBoss, discoverRoom, fireWeapon, getDefaultMaxAmmo, getMapCompletion, getWeaponDamage, grantAbility, grantWeapon, hasAbility, hasWeapon, isBossDefeated, respawn, revealSecretWall, saveGame, updateCompletion, useAbility } from './templates/MetroidvaniaTemplate.js';
44
- export { AssetStreamer, ObjectPool, aabbInFrustum, formatBytes, measureMemory, rectInView, selectLODLevel, updateLODGroups } from './performance/Performance.js';
45
- export { COLORBLIND_MATRICES, ControlMapper, DEFAULT_ACCESSIBILITY_CONFIG, DIFFICULTY_PRESETS, ScreenReaderAnnouncer, applyColorblindFilter, getActiveSubtitles, getColorblindCSSFilter } from './accessibility/Accessibility.js';
46
- export { CHANGELOG, DEFAULT_EXPORT_CONFIG, ENGINE_MODULES, ENGINE_NAME, ENGINE_VERSION, detectCapabilities, formatBenchmark, generatePWAManifest, runBenchmark } from './release/Release.js';
47
- export { BTAction, BTCondition, BTDecorator, BTParallel, BTRepeat, BTSelector, BTSequence, FiniteStateMachine, btInvert, createDialogTree, getAvailableResponses, planGOAP, selectBestAction, steerArrive, steerFlee, steerSeek, steerSeparation, steerWander } from './ai/AI.js';
48
- export { AR_SESSION_DEFAULT, DEFAULT_AR_PLACEMENT, DEFAULT_PANO_CONFIG, DEFAULT_VR_COMFORT, DEFAULT_VR_INTERACTION, DEFAULT_VR_TELEPORT, STANDARD_CONTROLLER_MAPPING, VR_SESSION_DEFAULT, billboardToward, createGrabGesture, createPinchGesture, createSpatialPanel, detectXRCapabilities, snapPlacement } from './xr/ARVR.js';
49
- export { computeJamPhase, computeJamResults, computeRatingAggregate, createMarketplaceQuery, recommendGames } from './social/Social.js';
50
- export { DEFAULT_ASSET_OPTIMIZATION, MOBILE_PERF_PROFILES, createCapacitorConfig, createDefaultMobileLayout, createElectronConfig, generateServiceWorkerConfig } from './release/MobileExport.js';
51
- export { DEFAULT_EDITOR_LAYOUT, DEFAULT_GIT_CONFIG, DEFAULT_KEYBINDINGS, PluginRegistry, createCustomNode, happensBefore, mergeVersionVectors } from './editor/AdvancedEditor.js';
52
- export { DEFAULT_CLOTH, DEFAULT_DESTRUCTION, DEFAULT_FLUID_CONFIG, DEFAULT_ROPE_CONFIG, DEFAULT_SOFT_BODY, createCloth, createFluidParticles, createRope, createSoftBodyCircle, shatterObject, stepCloth, stepFluid, stepRope, stepSoftBody } from './physics/PhysicsAdvanced.js';
53
- export { DEFAULT_ADSR, DEFAULT_ANALYSIS_CONFIG, DEFAULT_VOICE_CONFIG, SYNTH_PRESETS, adsrValue, barDuration, beatDuration, createCompressor, createDelay, createDistortion, createEffectsChain, createReverb, currentBeat, evaluateMusicConditions, extractBands, findNextMusicState, nextBarTime, oscillatorSample } from './audio/AudioAdvanced.js';
54
- export { DEFAULT_BIOMES, DEFAULT_STREAMING, WEATHER_PRESETS, canStartQuest, chunkKey, completeQuest, fbm, getChunkCoord, getChunksInRadius, getCurrentScheduleEntry, getGameHour, getSunAngle, getTimeOfDay, isQuestComplete, lerpWeather, selectBiome, startQuest, updateObjective, valueNoise2D } from './procedural/WorldBuilding.js';
55
- export { AchievementTracker, AnalyticsBuffer, assignVariant, computeChecksum, formatLeaderboardScore, getActiveSubscriptions, getBalance, hasProduct, insertScore, modifyBalance } from './monetization/Monetization.js';
56
- export { AuditLog, DEFAULT_BRANDING, DEFAULT_PASSWORD_POLICY, DEFAULT_RATE_LIMITS, PLAN_LIMITS, RateLimiter, SYSTEM_ROLES, generateCSSVariables, hasPermission, resolveRolePermissions, validatePassword } from './enterprise/Enterprise.js';
57
- export { ENGINE_TRANSLATIONS_DE, ENGINE_TRANSLATIONS_EN, ENGINE_TRANSLATIONS_PL, I18nManager, LOCALE_NAMES, RTL_LOCALES, SUPPORTED_LOCALES, getI18n, initI18n, registerEngineTranslations, t } from './i18n/I18n.js';
58
- export { I18nProvider, LocaleSelect, TranslatedText, useTranslation } from './i18n/useTranslation.js';
59
- export { TUTORIAL_DATAGRID_BASICS, TUTORIAL_FIRST_GAME, TUTORIAL_SPACE_SHOOTER, TutorialEngine, getBuiltInTutorials } from './tutorials/TutorialEngine.js';
60
- export { DEFAULT_KID_MODE_CONFIG, KID_BADGES, KID_DIFFICULTY_PRESETS, KID_SPRITES, KidModeManager, VISUAL_BLOCKS } from './kids/KidMode.js';
61
- export { API_HINTS, DEFAULT_DEBUG_OVERLAY, QUICK_START_TEMPLATES, createPerfDashboard, formatEngineError, getAverageFPS, getEngineError, getPerfSummary, recordPerfSnapshot, renderDebugOverlay, runHealthCheck, searchAPIHints, throwEngineError, warnEngine } from './devtools/DeveloperExperience.js';
62
- export { TUTORIAL_ANIMATIONS, TUTORIAL_LOCAL_MULTIPLAYER, TUTORIAL_TILEMAPS, TUTORIAL_VISUAL_SCRIPTING, getTutorials_T05_T08 } from './tutorials/content/Tutorials_T05_T08.js';
63
- export { assertCanvasElement, assertFinite, assertInRange, assertNonEmpty, assertNonNegative, assertPositive, clamp, clampPositive, validateGameSettings, validatePhysicsSettings } from './core/Validation.js';
64
- export { PLUGIN_TEMPLATES, PluginManager, PluginMarketplace } from './plugins/PluginSDK.js';
65
- export { PluginAssertionError, PluginTestRunner, TestPluginContext, TestPluginStorage, createTestManifest, formatTestResults, pluginAssert, testPluginLifecycle } from './plugins/PluginTestKit.js';
66
- export { TUTORIAL_MULTIPLAYER_ONLINE, TUTORIAL_PLATFORMER, TUTORIAL_PROCEDURAL_WORLD, getTutorials_T09_T11 } from './tutorials/content/Tutorials_T09_T11.js';
67
- export { TUTORIAL_3D_GAME, TUTORIAL_PUBLISHING, TUTORIAL_RPG, TUTORIAL_TOWER_DEFENSE, getTutorials_T12_T15 } from './tutorials/content/Tutorials_T12_T15.js';
68
- export { AutoLODManager, FrameBudgetManager, ObjectPool as LegendaryObjectPool, MemoryLeakDetector, PerfTimer, QUALITY_PRESETS, WorkerPool } from './performance/PerformanceAdvanced.js';
69
- export { TutorialOverlay } from './tutorials/TutorialOverlay.js';
70
- export { DOCS_ECS, DOCS_RENDERING, DocRegistry } from './docs/DocGenerator.js';
71
- export { AchievementEngine, BUILT_IN_ACHIEVEMENTS, BranchingEngine } from './tutorials/TutorialBranching.js';
72
- export { AssetPipeline, CollaborationManager, DeployManager, HotModuleReplacer } from './devtools/DevTools.js';
73
- export { BlockEditor, GuidedWizard, KID_BLOCK_PALETTES } from './kids/KidTools.js';
74
- export { BUILTIN_BENCHMARKS, BenchmarkRunner } from './performance/BenchmarkSuite.js';
75
- export { CHARACTER_ANIMATION_STATES, OBJECT_ANIMATION_STATES, createIconAnimationClip, createIconAnimator, createIconEntity, getIconTextureId, iconToSvgString, loadSvgImage, rasterizeSvg, registerIconAnimationSet, registerIconCanvasTexture, registerIconCatalog, registerIconTexture, svgToDataUrl } from './integration/IconSprite.js';
76
- export { BLOOM_DEFAULTS, COLOR_GRADING_DEFAULTS, DEFAULT_PBR, DEFAULT_RENDER_CONFIG, DOF_DEFAULTS, FXAA_DEFAULTS, GPUResourceTracker, INSTANCE_LAYOUT, PostProcessStack, QUALITY_PRESET_CONFIGS, RenderPipelineManager, SSAO_DEFAULTS, STANDARD_VERTEX_LAYOUT, WebGPURenderer, applyQualityPreset } from './rendering/WebGPURenderPipeline.js';
77
- export { AudioBusMixer, DEFAULT_SPATIAL, GameAudioBridge, GameAudioSettings, MusicManager, SFXPool, useGameAudio } from './audio/AudioBridge.js';
78
- export { ChoiceList, DEFAULT_TEXT_SPEED, DialogueBox, DialogueEngine, DialogueTreeBuilder, EMOTION_COLORS, applyLocalization, createEmptyDialogueTree, deserializeDialogueTree, extractTranslatableStrings, findUnreachableNodes, serializeDialogueTree, useTypewriter, validateDialogueTree } from './dialogue/DialogueSystem.js';
79
- export { DIFFICULTY_COLORS, DIFFICULTY_XP_MULTIPLIERS, QuestBuilder, QuestList, QuestManager, QuestTracker, createEmptyQuest } from './quest/QuestSystem.js';
80
- export { DEFAULT_SAVE_CONFIG, MigrationEngine, SaveSystem, compressSaveData, crc32, decompressSaveData } from './engine/SaveSystem.js';
81
- export { AnalyticsDashboard, DEFAULT_HEATMAP_CONFIG, DEFAULT_RECORDING_CONFIG, DEFAULT_TELEMETRY_CONFIG, FunnelTracker, GameplayAnalytics, HeatmapGenerator, SessionPlayer, SessionRecorder, TelemetryPipeline, useGameplayAnalytics } from './devtools/GameplayAnalytics.js';
82
- export { createArrayType, createAssignment, createBinaryOp, createCall, createCustomType, createExprStatement, createIdentifier, createIf, createLiteral, createMethodCall, createPropertyAccess, createReturn, createType, createVarDecl } from './scripting/ScriptAST.js';
83
- export { CodeBuilder, ImperativeLanguageExporter, LanguageExporter, defaultConfig, escapeString, toLowerCamelCase, toScreamingSnakeCase, toSnakeCase, toUpperCamelCase } from './scripting/LanguageExporter.js';
84
- export { GraphToAST, convertGraphToAST } from './scripting/GraphToAST.js';
85
- export { CSharpExporter } from './scripting/exporters/CSharpExporter.js';
86
- export { GDScriptExporter } from './scripting/exporters/GDScriptExporter.js';
87
- export { LuaExporter } from './scripting/exporters/LuaExporter.js';
88
- export { PythonExporter } from './scripting/exporters/PythonExporter.js';
89
- export { RustExporter } from './scripting/exporters/RustExporter.js';
90
- export { TypeScriptExporter } from './scripting/exporters/TypeScriptExporter.js';
91
- export { createExporter, getAvailableExporters, hasExporter } from './export/index.js';
92
- export { canImport, createImporter, createNativeImporter, getImporterForFile, getSupportedExtensions, getSupportedFormats } from './import/index.js';
93
- export { TimelinePlayer, TimelineRecorder, applyEasing, createAnimationCurve, createAudioClip, createCameraClip, createEventClip, createKeyframe, createMarker, createPropertyClip, createSignalMarker, createAnimationClip as createTimelineAnimationClip, createTimelineDefinition, createTimelinePlayer, createTimelineRecorder, createTrack, createTransformClip, evaluateCurve } from './editor/TimelineEditor.js';
94
- export { SHADER_NODE_LIBRARY, ShaderCodeGenerator, createEmptyShaderGraph, createShaderGraph, createShaderGraphEditorState, findNodeDef, generateShader, getNodeLibrary, getNodesByCategory } from './editor/ShaderGraph.js';
95
- export { CATEGORY_COLORS, DEFAULT_PROFILER_CONFIG, ProfilerPanel, createProfilerPanel, generateStatsOverlay } from './editor/ProfilerPanel.js';
96
- export { ConsolePro, DEFAULT_CONSOLE_CONFIG, captureStackTrace, createConsolePro, createGlobalConsole, inspectValue } from './editor/ConsolePro.js';
97
- export { AssetBrowser, DEFAULT_BROWSER_CONFIG, DEFAULT_IMPORT_OPTIONS, ThumbnailGenerator, createAssetBrowser, createThumbnailGenerator } from './editor/AssetBrowser.js';
98
- export { DEFAULT_TRANSFORM, PrefabManager, createComponent, createDefaultEntity, createPrefabManager } from './editor/PrefabSystem.js';
99
- export { CommonExecutors, DEFAULT_UNDO_REDO_CONFIG, UndoRedoManager, createAction, createUndoRedoManager } from './editor/UndoRedoPro.js';
100
- export { AnimationRetargeting, createAnimationRetargeting, createBone, createAnimationClip as createRetargetingAnimationClip } from './editor/AnimationRetargeting.js';
101
- export { DialogueManager, createCondition, createConditionGroup, createDialogueManager, createDialogueNode } from './editor/DialogueSystem.js';
102
- export { createQuestCondition, createQuestManager } from './editor/QuestEditor.js';
103
- export { CraftingEditor, createCraftingEditor, createIngredient, createOutput } from './editor/CraftingEditor.js';
104
- export { AchievementManager, createAchievementCondition, createAchievementManager, createAchievementTrigger } from './editor/AchievementEditor.js';
105
- export { LeaderboardManager, LocalLeaderboardAdapter, createLeaderboardManager, createLocalAdapter } from './editor/LeaderboardSystem.js';
106
- export { ReplayManager, ReplayPlayer, ReplayRecorder, createReplayManager, createReplayPlayer, createReplayRecorder } from './editor/ReplaySystem.js';
107
- export { DEFAULT_CUSTOM_FILTER, DEFAULT_DOF_SETTINGS, DEFAULT_RESOLUTION, DEFAULT_WATERMARK, FILTER_PRESETS, ScreenshotMode, createScreenshotMode } from './editor/ScreenshotMode.js';
108
- export { DEFAULT_XR_SETTINGS, VRARMode, createDefaultGestures, createVRARMode } from './editor/VRARMode.js';
109
- export { ArchetypeManager, ComponentRegistry, JobScheduler, OptimizedWorld, QueryCache, SIMDOperations, createOptimizedWorld, createQueryDescriptor, createSystemJob } from './performance/ECSOptimization.js';
110
- export { AssetStreamingManager, DEFAULT_STREAMING_CONFIG, LODCalculator, createAssetDescriptor, createAssetStreamingManager, createLODAsset } from './performance/AssetStreaming.js';
111
- export { DEFAULT_POOL_CONFIG, PoolManager, PoolableBullet, PoolableEvent, PoolableParticle, PoolableVector3, createBulletPool, createEventPool, createObjectPool, createParticlePool, createPoolManager, createVector3Pool } from './performance/ObjectPooling.js';
112
- export { DEFAULT_MEMORY_CONFIG, MemoryTracker, TrackedAllocator, createMemoryTracker, createTrackedAllocator } from './performance/MemoryManagement.js';
113
- export { createPipelineDescriptor, createWebGPURenderer, isWebGPUSupported } from './performance/WebGPURenderer.js';
114
- export { GameSaveSystem, IndexedDBAdapter, LocalStorageAdapter, createMigration, createSaveSystem } from './performance/GameSaveSystem.js';
115
- export { DEFAULT_HOT_RELOAD_CONFIG, FileWatcher, HotReloadSystem, ModuleRegistry, createFileWatcher, createHotReloadSystem, createModuleRegistry } from './performance/HotReload.js';
116
- export { DEFAULT_LOCALIZATION_CONFIG, LOCALES, LocalizationRuntime, createLocaleInfo, createLocalizationRuntime, createTranslationEntry } from './performance/LocalizationRuntime.js';
117
- export { ConflictDetector, DEFAULT_MOD_CONFIG, DependencyResolver, ModLoader, ModRegistry, compareVersions, createModLoader, createModManifest, isVersionCompatible, parseVersion } from './performance/ModSupport.js';
118
- export { DEFAULT_PREDICTION_CONFIG, InputBuffer, LagCompensation, StateInterpolator, calculateChecksum, createClientPrediction, createInputBuffer, createLagCompensation, createSnapshotBuffer, createStateInterpolator } from './performance/NetworkPrediction.js';
119
- export { InputPlayer, InputRecorder, createInputPlayer, createInputRecorder, exportRecording, exportRecordingToFile, importRecording, importRecordingFromFile } from './performance/InputRecording.js';
120
- export { BitReader, BitWriter, DEFAULT_QUANTIZATION, DeltaDecoder, DeltaEncoder, createBitReader, createBitWriter, createDeltaDecoder, createDeltaEncoder, dequantize, quantize } from './performance/DeltaCompression.js';
121
- export { DEFAULT_INTEREST_CONFIG, InterestManager, SpatialHash, createInterestEntity, createInterestManager, createObserver, createSpatialHash } from './performance/InterestManagement.js';
122
- export { DEFAULT_DETERMINISTIC_CONFIG, DeterministicWorld, FIXED_HALF, FIXED_ONE, FIXED_SHIFT, aabbVsAABB, circleVsAABB, circleVsCircle, createBoxBody, createCircleBody, createDeterministicWorld, createStaticBody, fixedAbs, fixedClamp, fixedDiv, fixedFromFloat, fixedMax, fixedMin, fixedMul, fixedSqrt, fixedToFloat, vec2Add, vec2Dot, vec2Length, vec2LengthSq, vec2Negate, vec2Normalize, vec2Scale, vec2Sub } from './performance/DeterministicPhysics.js';
123
- export { DEFAULT_PHYSICS_CONFIG, MultiThreadedPhysics, PhysicsThreadPool, SharedPhysicsBuffer, createMultiThreadedPhysics, createPhysicsBody, createSharedPhysicsBuffer, createThreadPool } from './performance/MultiThreadedPhysics.js';
124
- export { ParticleSystem2, createDefaultParticleSystem, createFireParticleSystem, createParticleSystem, createSmokeParticleSystem, createSparkParticleSystem } from './systems/ParticleSystem2.js';
125
- export { DEFAULT_BRUSH, TerrainSystem, createFlatTerrain, createGrassDetail, createHillyTerrain, createIslandTerrain, createMountainousTerrain, createTerrain, createTerrainLayer, createTreePrototype } from './systems/TerrainSystem.js';
126
- export { DEFAULT_LIGHTMAP_SETTINGS, LightingSystem, createAreaLight, createDefaultLightingSetup, createDirectionalLight, createLightProbe, createLightProbeGroup, createLightingSystem, createPointLight, createReflectionProbe, createSpotLight } from './systems/LightingSystem.js';
127
- export { DEFAULT_DEBUG_COLORS, DEFAULT_DEBUG_OPTIONS, PhysicsDebugSystem, createCollider2D, createCollider3D, createPhysicsDebugSystem, createRigidbody2D, createRigidbody3D } from './systems/PhysicsDebugSystem.js';
128
- export { BTBlackboard, BTComposite, BTConditionGuard, BTCooldown, BTFailer, BTInverter, BTLog, BTNode, BTNodeRegistry, BTRandomSelector, BTRandomSequence, BTRepeatUntilFail, BTRepeatUntilSuccess, BTRepeater, BTRoot, BTSubtree, BTSucceeder, BTTimeout, BTWait, BehaviorTree, createBTContext, createBehaviorTree, createBlackboard, createNodeRegistry } from './ai/BehaviorTree.js';
129
- export { BlendTree, StateMachine, AnimatorController as StateMachineAnimatorController, createBlendTree1D, createBlendTree2D, createSMCondition, createSMConditionGroup, createSMContext, createSMDefinition, createSMLayer, createSMParameter, createSMState, createSMTransition, createStateMachine, createAnimatorController as createStateMachineAnimatorController } from './ai/StateMachine.js';
130
- export { VSDebugger, VSGraphExecutor, VS_TYPE_COLORS, createBuiltInNodes, createVSConnection, createVSDebugger, createVSExecutor, createVSGraph, createVSNode } from './scripting/VisualScripting2.js';
131
- export { UnityBuildCloud, createNiceToUnityConfig, createUnityBuildCloud, createUnityBuildConfig, createUnityPackageConfig, generateBuildScript, generateUnityDockerfile } from './build-cloud/UnityBuildCloud.js';
132
- export { GodotBuildCloud, createGodotAddonConfig, createGodotBuildCloud, createGodotBuildConfig, createNiceToGodotConfig, generateGodotDockerfile } from './build-cloud/GodotBuildCloud.js';
133
- export { UnrealBuildCloud, createNiceToUnrealConfig, createUnrealBuildCloud, createUnrealBuildConfig, createUnrealPluginConfig } from './build-cloud/UnrealBuildCloud.js';
134
- export { ArtifactStorage, BuildAgentPool, BuildAnalytics, BuildNotifications, BuildOrchestrator, BuildQueueManager, createArtifactStorage, createBuildAgentPool, createBuildAnalytics, createBuildNotifications, createBuildOrchestrator, createBuildQueueManager } from './build-cloud/BuildOrchestration.js';
135
- export { UnityProjectImporter, createUnityProjectImporter, getUnityClassName, parseUnityMeta, parseUnityYAML } from './unity-integration/UnityImport.js';
136
- export { UnityLiveLinkClient, createDefaultLiveLinkConfig, createUnityLiveLinkClient, generateUnityLiveLinkPlugin } from './unity-integration/UnityLiveLink.js';
137
- export { AssetStoreBrowser, UnityPackageManager, createAssetStoreBrowser, createUnityPackageManager } from './unity-integration/UnityAssetStore.js';
138
- export { UnityProjectBrowser } from './unity-integration/components/UnityProjectBrowser.js';
139
- export { UnityAssetStoreBrowser } from './unity-integration/components/UnityAssetStoreBrowser.js';
140
- export { GODOT_NODE_MAPPING, GodotProjectImporter, createGodotProjectImporter, parseGDScript, parseGodotResource, parseGodotScene } from './godot-integration/GodotImport.js';
141
- export { GodotLiveLinkClient, createGodotLiveLinkClient, generateGodotLiveLinkPlugin } from './godot-integration/GodotLiveLink.js';
142
- export { GDExtensionManager, GodotAssetLibraryBrowser, createGDExtensionManager, createGodotAssetLibraryBrowser } from './godot-integration/GodotAssetLibrary.js';
143
- export { GodotProjectBrowser } from './godot-integration/components/GodotProjectBrowser.js';
144
- export { UNREAL_ACTOR_MAPPING, UNREAL_COMPONENT_MAPPING, UnrealProjectImporter, createUnrealProjectImporter } from './unreal-integration/UnrealImport.js';
145
- export { UnrealLiveLinkClient, createUnrealLiveLinkClient, generateUnrealEditorPlugin } from './unreal-integration/UnrealLiveLink.js';
146
- export { FabBrowser, UnrealMarketplaceBrowser, UnrealVaultManager, createFabBrowser, createUnrealMarketplaceBrowser, createUnrealVaultManager } from './unreal-integration/UnrealMarketplace.js';
147
- export { UnrealProjectBrowser } from './unreal-integration/components/UnrealProjectBrowser.js';
148
- export { RenderingEngine, createRenderingEngine } from './native-engine/RenderingEngine.js';
149
- export { Octree, SceneNode, createOctree, createSceneNode } from './native-engine/SceneGraph.js';
150
- export { createAssetManager } from './native-engine/AssetPipeline.js';
151
- export { PhysicsWorld, createPhysicsWorld } from './native-engine/PhysicsEngine.js';
152
- export { AudioEngine, createAudioEngine } from './native-engine/AudioEngine.js';
153
- export { AnimatorController, createAnimationClip, createAnimatorController } from './native-engine/AnimationSystem.js';
154
- export { InputSystem, UISystem, createInputSystem, createUISystem } from './native-engine/InputSystem.js';
155
- export { MatchmakingManager, NetworkEntity, createLobbyManager, createMatchmakingManager, createNetworkManager } from './native-engine/NetworkingSystem.js';
156
- export { AsepriteImporter } from './import/AsepriteImporter.js';
157
- export { BevyExporter, DEFAULT_BEVY_CONFIG } from './export/BevyExporter.js';
158
- export { CocosExporter, createCocosExporter } from './export/CocosExporter.js';
159
- export { Construct3Exporter, createConstruct3Exporter } from './export/Construct3Exporter.js';
160
- export { DEFAULT_MONOGAME_CONFIG, MonoGameExporter } from './export/MonoGameExporter.js';
161
- export { DefoldExporter, createDefoldExporter } from './export/DefoldExporter.js';
162
- export { DragonBonesImporter, createDragonBonesImporter } from './import/DragonBonesImporter.js';
163
- export { GDevelopExporter, createGDevelopExporter } from './export/GDevelopExporter.js';
164
- export { GameMakerExporter, createGameMakerExporter } from './export/GameMakerExporter.js';
165
- export { GameMakerImporter, createGameMakerImporter } from './import/GameMakerImporter.js';
166
- export { GodotExporter } from './export/GodotExporter.js';
167
- export { GodotSceneImporter } from './import/GodotSceneImporter.js';
168
- export { IMPORT_SOURCES, SceneImporter, detectSourceType, getAvailableImporters, hasImporter, parseXML, parseYAML } from './import/SceneImporter.js';
169
- export { LDtkImporter } from './import/LDtkImporter.js';
170
- export { Live2DImporter, createLive2DImporter } from './import/Live2DImporter.js';
171
- export { MinecraftBedrockExporter, createMinecraftBedrockExporter } from './export/MinecraftBedrockExporter.js';
172
- export { NdgBidirectionalSync, NdgExporter, NdgImporter, createBidirectionalSync, createNdgExporter, createNdgImporter, ndgToScene, sceneToNdg } from './import/NdgFormat.js';
173
- export { OgmoImporter, createOgmoImporter } from './import/OgmoImporter.js';
174
- export { PhaserExporter, PixiJSExporter } from './export/WebExporter.js';
175
- export { Pico8Exporter, createPico8Exporter } from './export/Pico8Exporter.js';
176
- export { PlatformExporter, detectBestPlatform, getAllPlatforms, getPlatformInfo, registerPlatform } from './export/PlatformExporter.js';
177
- export { RPGMakerExporter, createRPGMakerExporter } from './export/RPGMakerExporter.js';
178
- export { RPGMakerImporter, createRPGMakerImporter } from './import/RPGMakerImporter.js';
179
- export { RobloxExporter, createRobloxExporter } from './export/RobloxExporter.js';
180
- export { Solar2DExporter, createSolar2DExporter } from './export/Solar2DExporter.js';
181
- export { SpineImporter, createSpineImporter } from './import/SpineImporter.js';
182
- export { SpriterImporter, createSpriterImporter } from './import/SpriterImporter.js';
183
- export { ThreeJSExporter } from './export/ThreeJSExporter.js';
184
- export { Tic80Exporter, createTic80Exporter } from './export/Tic80Exporter.js';
185
- export { TiledMapImporter } from './import/TiledMapImporter.js';
186
- export { UnityExporter } from './export/UnityExporter.js';
187
- export { UnitySceneImporter } from './import/UnitySceneImporter.js';
188
- export { UnrealExporter, createUnrealExporter } from './export/UnrealExporter.js';
1
+ import { GameLoop } from "./core/GameLoop.js";
2
+ import { GameClock } from "./core/GameClock.js";
3
+ import { GameConfig } from "./core/GameConfig.js";
4
+ import { EventBus } from "./core/EventBus.js";
5
+ import { SERVICE_KEYS, ServiceLocator } from "./core/ServiceLocator.js";
6
+ import { v2 } from "./core/math.js";
7
+ import { System, World, createDefaultComponent } from "./ecs/World.js";
8
+ import { InputManager, PRESET_PLATFORMER, PRESET_TOPDOWN, PRESET_TWIN_STICK } from "./input/InputManager.js";
9
+ import { GamepadNavigationProvider, GamepadNavigationProvider as GamepadNavigationProvider2, useGamepadNavigation } from "./input/GamepadNavigation.js";
10
+ import { useGamepadEdges, useGamepads } from "./input/useGamepads.js";
11
+ import { AudioManager } from "./audio/AudioManager.js";
12
+ import { Camera2D } from "./rendering/Camera2D.js";
13
+ import { RenderSystem, Renderer2D } from "./rendering/Renderer2D.js";
14
+ import { PhysicsEngine2D, PhysicsSystem } from "./physics/PhysicsEngine2D.js";
15
+ import { SceneManager } from "./scene/SceneManager.js";
16
+ import { GameUI, GameUI as GameUI2 } from "./ui/GameUI.js";
17
+ import { PLAYER_COLORS, PlayerManager, SplitScreenManager } from "./multiplayer/LocalMultiplayer.js";
18
+ import { DIR_DOWN, DIR_LEFT, DIR_RIGHT, DIR_UP, GameRegistry, KEYBOARD_GROUPS, MINI_PLAYER_COLORS, MINI_PLAYER_NAMES, gameRegistry } from "./multiplayer/MiniGameTypes.js";
19
+ import { PerlinNoise, LootTable, ProceduralSprite, SeededRandom, WaveGenerator } from "./procedural/Procedural.js";
20
+ import { NiceGameEngine } from "./engine/NiceGameEngine.js";
21
+ import { DEFAULT_WAVE_DEFENSE_CONFIG, WaveDefenseTemplate } from "./templates/WaveDefense.js";
22
+ import { NiceGameEditor, UndoStack, deserializeProject, serializeProject, useEditor } from "./editor/NiceGameEditor.js";
23
+ import { copyEntities, createGizmoState, entitiesInRect, getSelectionRect, hitTestGizmoAxis, pasteEntities, pickEntityAt, renderGrid, renderRotateGizmo, renderScaleGizmo, renderTranslateGizmo, snapToGrid, snapVec2ToGrid } from "./editor/SceneEditor.js";
24
+ import { AssetManager } from "./editor/AssetManager.js";
25
+ import { ConsoleLogger, FPSCounter, Profiler, getMemoryStats, renderCollisionDebug, snapshotEntity, snapshotWorld } from "./editor/DebugTools.js";
26
+ import { GraphExecutor, NodeLibrary, createDefaultNodeLibrary, registerBuiltInNodes } from "./scripting/NodeGraph.js";
27
+ import { Tilemap, computeAutoTileMask } from "./tilemap/Tilemap.js";
28
+ import { AnimationStateMachine, Easing, SpriteAnimator, TweenManager, createClipFromSheet } from "./animation/Animation.js";
29
+ import { FlowField, findContainingPolygon, findPath, smoothPath } from "./pathfinding/Pathfinding.js";
30
+ import { ClientPrediction, LobbyManager, NetworkManager, PeerManager, SnapshotBuffer, createWebSocketSignaling, interpolateState } from "./network/Networking.js";
31
+ import { LocalTransport, SignalRTransport } from "./network/MultiplayerTransport.js";
32
+ import { DEFAULT_CHARACTER_CONFIG, PhysicsWorld3D, Renderer3D, World3D, createDefaultCamera3DSettings, quat, updateCharacterController, updateOrbitCamera, v3 } from "./runtime3d/Runtime3D.js";
33
+ import { DEFAULT_FLIGHT_SIM_CONFIG, DEFAULT_FPS_CONFIG, DEFAULT_HORROR_CONFIG, DEFAULT_PLACEMENT_CONFIG, DEFAULT_RACING_3D_CONFIG, DEFAULT_SKYBOX, DEFAULT_TERRAIN_CONFIG, DEFAULT_THIRD_PERSON_CONFIG, MaterialLibrary, Terrain3D, addBlendTreeChild, createBlendTree, createGizmo3DState, evaluateBlendTree, placeObject, snapToGrid3D } from "./runtime3d/SceneEditor3D.js";
34
+ import { DEFAULT_BEAT_EM_UP_CONFIG, DEFAULT_HACK_AND_SLASH_CONFIG, DEFAULT_PLATFORMER_CONFIG, DEFAULT_RUN_AND_GUN_CONFIG, DEFAULT_TWIN_STICK_CONFIG, PRESET_WEAPONS, ProjectilePool, createBeatEmUpState, createPlatformerState, createTwinStickState, updatePlatformer } from "./templates/ActionTemplates.js";
35
+ import { DEFAULT_BLOCK_PUZZLE_CONFIG, DEFAULT_HIDDEN_OBJECT_CONFIG, DEFAULT_MATCH3_CONFIG, DEFAULT_PHYSICS_PUZZLE_CONFIG, Deck, TETROMINOES, applyGravity, checkLines, clearLines, createBlockPuzzleState, createMatch3Board, createStandardDeck, findMatches, removeMatches, swapGems } from "./templates/PuzzleTemplates.js";
36
+ import { DEFAULT_DUNGEON_CRAWLER_CONFIG, DEFAULT_POINT_AND_CLICK_CONFIG, DEFAULT_ROGUELIKE_CONFIG, DEFAULT_RPG_CONFIG, DEFAULT_VISUAL_NOVEL_CONFIG, addItem, computeFOV, createInventory, createVNState, generateDungeon, parseVNLabels, xpForLevel } from "./templates/RPGTemplates.js";
37
+ import { InventoryManager, InventoryProvider, useContainer, useEquipment, useInventoryManager } from "./inventory/InventorySystem.js";
38
+ import { DEFAULT_BASKETBALL_CONFIG, DEFAULT_BILLIARDS_CONFIG, DEFAULT_GOLF_CONFIG, DEFAULT_RHYTHM_CONFIG, DEFAULT_SIDE_SCROLLER_RACING_CONFIG, DEFAULT_SOCCER_CONFIG, DEFAULT_TOP_DOWN_RACING_CONFIG, applyHitResult, createRacerState, createRhythmState, createSportsState, judgeHit, updateBilliardsBalls, updateRacer } from "./templates/SportsTemplates.js";
39
+ import { DEFAULT_CITY_BUILDER_CONFIG, DEFAULT_IDLE_CONFIG, DEFAULT_RTS_CONFIG, DEFAULT_TACTICS_CONFIG, DEFAULT_TOWER_DEFENSE_CONFIG, createCityState, createIdleState, createRTSState, createTDState, createTurnOrder, formatNumber, getGeneratorCost, getIdleIncome, nextUnit, updateCity } from "./templates/StrategyTemplates.js";
40
+ import { DEFAULT_BOARD_GAME_CONFIG, DEFAULT_DRAWING_CONFIG, DEFAULT_MINIGAME_COLLECTION_CONFIG, DEFAULT_QUIZ_CONFIG, DEFAULT_REACTION_CONFIG, awardPoints, checkGuess, createBoardGameState, createDrawingState, createMinigameCollectionState, createQuizState, createReactionState, generateHint, getAverageReactionTime, rollDice, scoreQuizAnswer } from "./templates/PartyTemplates.js";
41
+ import { DEFAULT_FIGHTING_CONFIG, PRESET_HEAVY_PUNCH, PRESET_JABS, PRESET_SHORYUKEN, PRESET_SWEEP, advanceFrame, applyHit, canBlock, checkHit, checkMotionInput, createCharacter, createComboRoute, createFighterState, createFightingGameState, createHitbox, createMove, deserializeFighterState, getInputNotation, hitboxesOverlap, parseDirection, resetCombo, serializeFighterState } from "./templates/FightingTemplate.js";
42
+ import { DEFAULT_DAY_NIGHT, DEFAULT_SURVIVAL_CONFIG, RECIPE_CAMPFIRE, RECIPE_COOKED_MEAT, RECIPE_IRON_AXE, RECIPE_STONE_AXE, RECIPE_STONE_PICKAXE, RECIPE_WOODEN_WALL, RECIPE_WORKBENCH, WEATHER_CLEAR, WEATHER_HEATWAVE, WEATHER_RAIN, WEATHER_SNOW, WEATHER_STORM, canCraft, canPlaceBuilding, craft, createBuildingBlueprint, createCraftingRecipe, createEnvironmentalHazard, createResourceNode, createSurvivalNeeds, createSurvivalState, damageBuilding, getDaylightLevel, harvestResource, isNight, placeBuilding, respawnResources, updateDayNight, updateSurvivalNeeds } from "./templates/SurvivalTemplate.js";
43
+ import { DEFAULT_METROIDVANIA_CONFIG, applyUpgrade, canDash, canDive, canDoubleJump, canEnterRoom, canFire, canGrapple, canMorph, canSwim, canUseAbility, canUseConnection, canWallJump, clearRoom, collectItem, createConnection, createMapItem, createMapRoom, createMetroidvaniaState, createRoomEnemy, createSecretWall, createZone, defeatBoss, discoverRoom, fireWeapon, getDefaultMaxAmmo, getMapCompletion, getWeaponDamage, grantAbility, grantWeapon, hasAbility, hasWeapon, isBossDefeated, respawn, revealSecretWall, saveGame, updateCompletion, useAbility } from "./templates/MetroidvaniaTemplate.js";
44
+ import { AssetStreamer, ObjectPool, aabbInFrustum, formatBytes, measureMemory, rectInView, selectLODLevel, updateLODGroups } from "./performance/Performance.js";
45
+ import { COLORBLIND_MATRICES, ControlMapper, DEFAULT_ACCESSIBILITY_CONFIG, DIFFICULTY_PRESETS, ScreenReaderAnnouncer, applyColorblindFilter, getActiveSubtitles, getColorblindCSSFilter } from "./accessibility/Accessibility.js";
46
+ import { CHANGELOG, DEFAULT_EXPORT_CONFIG, ENGINE_MODULES, ENGINE_NAME, ENGINE_VERSION, detectCapabilities, formatBenchmark, generatePWAManifest, runBenchmark } from "./release/Release.js";
47
+ import { BTAction, BTCondition, BTDecorator, BTParallel, BTRepeat, BTSelector, BTSequence, FiniteStateMachine, btInvert, createDialogTree, getAvailableResponses, planGOAP, selectBestAction, steerArrive, steerFlee, steerSeek, steerSeparation, steerWander } from "./ai/AI.js";
48
+ import { AR_SESSION_DEFAULT, DEFAULT_AR_PLACEMENT, DEFAULT_PANO_CONFIG, DEFAULT_VR_COMFORT, DEFAULT_VR_INTERACTION, DEFAULT_VR_TELEPORT, STANDARD_CONTROLLER_MAPPING, VR_SESSION_DEFAULT, billboardToward, createGrabGesture, createPinchGesture, createSpatialPanel, detectXRCapabilities, snapPlacement } from "./xr/ARVR.js";
49
+ import { computeJamPhase, computeJamResults, computeRatingAggregate, createMarketplaceQuery, recommendGames } from "./social/Social.js";
50
+ import { DEFAULT_ASSET_OPTIMIZATION, MOBILE_PERF_PROFILES, createCapacitorConfig, createDefaultMobileLayout, createElectronConfig, generateServiceWorkerConfig } from "./release/MobileExport.js";
51
+ import { DEFAULT_EDITOR_LAYOUT, DEFAULT_GIT_CONFIG, DEFAULT_KEYBINDINGS, PluginRegistry, createCustomNode, happensBefore, mergeVersionVectors } from "./editor/AdvancedEditor.js";
52
+ import { DEFAULT_CLOTH, DEFAULT_DESTRUCTION, DEFAULT_FLUID_CONFIG, DEFAULT_ROPE_CONFIG, DEFAULT_SOFT_BODY, createCloth, createFluidParticles, createRope, createSoftBodyCircle, shatterObject, stepCloth, stepFluid, stepRope, stepSoftBody } from "./physics/PhysicsAdvanced.js";
53
+ import { DEFAULT_ADSR, DEFAULT_ANALYSIS_CONFIG, DEFAULT_VOICE_CONFIG, SYNTH_PRESETS, adsrValue, barDuration, beatDuration, createCompressor, createDelay, createDistortion, createEffectsChain, createReverb, currentBeat, evaluateMusicConditions, extractBands, findNextMusicState, nextBarTime, oscillatorSample } from "./audio/AudioAdvanced.js";
54
+ import { DEFAULT_BIOMES, DEFAULT_STREAMING, WEATHER_PRESETS, canStartQuest, chunkKey, completeQuest, fbm, getChunkCoord, getChunksInRadius, getCurrentScheduleEntry, getGameHour, getSunAngle, getTimeOfDay, isQuestComplete, lerpWeather, selectBiome, startQuest, updateObjective, valueNoise2D } from "./procedural/WorldBuilding.js";
55
+ import { AchievementTracker, AnalyticsBuffer, assignVariant, computeChecksum, formatLeaderboardScore, getActiveSubscriptions, getBalance, hasProduct, insertScore, modifyBalance } from "./monetization/Monetization.js";
56
+ import { AuditLog, DEFAULT_BRANDING, DEFAULT_PASSWORD_POLICY, DEFAULT_RATE_LIMITS, PLAN_LIMITS, RateLimiter, SYSTEM_ROLES, generateCSSVariables, hasPermission, resolveRolePermissions, validatePassword } from "./enterprise/Enterprise.js";
57
+ import { ENGINE_TRANSLATIONS_DE, ENGINE_TRANSLATIONS_EN, ENGINE_TRANSLATIONS_PL, I18nManager, LOCALE_NAMES, RTL_LOCALES, SUPPORTED_LOCALES, getI18n, initI18n, registerEngineTranslations, t } from "./i18n/I18n.js";
58
+ import { I18nProvider, LocaleSelect, TranslatedText, useTranslation } from "./i18n/useTranslation.js";
59
+ import { TUTORIAL_DATAGRID_BASICS, TUTORIAL_FIRST_GAME, TUTORIAL_SPACE_SHOOTER, TutorialEngine, getBuiltInTutorials } from "./tutorials/TutorialEngine.js";
60
+ import { DEFAULT_KID_MODE_CONFIG, KID_BADGES, KID_DIFFICULTY_PRESETS, KID_SPRITES, KidModeManager, VISUAL_BLOCKS } from "./kids/KidMode.js";
61
+ import { API_HINTS, DEFAULT_DEBUG_OVERLAY, QUICK_START_TEMPLATES, createPerfDashboard, formatEngineError, getAverageFPS, getEngineError, getPerfSummary, recordPerfSnapshot, renderDebugOverlay, runHealthCheck, searchAPIHints, throwEngineError, warnEngine } from "./devtools/DeveloperExperience.js";
62
+ import { TUTORIAL_ANIMATIONS, TUTORIAL_LOCAL_MULTIPLAYER, TUTORIAL_TILEMAPS, TUTORIAL_VISUAL_SCRIPTING, getTutorials_T05_T08 } from "./tutorials/content/Tutorials_T05_T08.js";
63
+ import { assertCanvasElement, assertFinite, assertInRange, assertNonEmpty, assertNonNegative, assertPositive, clamp, clampPositive, validateGameSettings, validatePhysicsSettings } from "./core/Validation.js";
64
+ import { PLUGIN_TEMPLATES, PluginManager, PluginMarketplace } from "./plugins/PluginSDK.js";
65
+ import { PluginAssertionError, PluginTestRunner, TestPluginContext, TestPluginStorage, createTestManifest, formatTestResults, pluginAssert, testPluginLifecycle } from "./plugins/PluginTestKit.js";
66
+ import { TUTORIAL_MULTIPLAYER_ONLINE, TUTORIAL_PLATFORMER, TUTORIAL_PROCEDURAL_WORLD, getTutorials_T09_T11 } from "./tutorials/content/Tutorials_T09_T11.js";
67
+ import { TUTORIAL_3D_GAME, TUTORIAL_PUBLISHING, TUTORIAL_RPG, TUTORIAL_TOWER_DEFENSE, getTutorials_T12_T15 } from "./tutorials/content/Tutorials_T12_T15.js";
68
+ import { AutoLODManager, FrameBudgetManager, ObjectPool as ObjectPool2, MemoryLeakDetector, PerfTimer, QUALITY_PRESETS, WorkerPool } from "./performance/PerformanceAdvanced.js";
69
+ import { TutorialOverlay } from "./tutorials/TutorialOverlay.js";
70
+ import { DOCS_ECS, DOCS_RENDERING, DocRegistry } from "./docs/DocGenerator.js";
71
+ import { AchievementEngine, BUILT_IN_ACHIEVEMENTS, BranchingEngine } from "./tutorials/TutorialBranching.js";
72
+ import { AssetPipeline, CollaborationManager, DeployManager, HotModuleReplacer } from "./devtools/DevTools.js";
73
+ import { BlockEditor, GuidedWizard, KID_BLOCK_PALETTES } from "./kids/KidTools.js";
74
+ import { BUILTIN_BENCHMARKS, BenchmarkRunner } from "./performance/BenchmarkSuite.js";
75
+ import { CHARACTER_ANIMATION_STATES, OBJECT_ANIMATION_STATES, createIconAnimationClip, createIconAnimator, createIconEntity, getIconTextureId, iconToSvgString, loadSvgImage, rasterizeSvg, registerIconAnimationSet, registerIconCanvasTexture, registerIconCatalog, registerIconTexture, svgToDataUrl } from "./integration/IconSprite.js";
76
+ import { BLOOM_DEFAULTS, COLOR_GRADING_DEFAULTS, DEFAULT_PBR, DEFAULT_RENDER_CONFIG, DOF_DEFAULTS, FXAA_DEFAULTS, GPUResourceTracker, INSTANCE_LAYOUT, PostProcessStack, QUALITY_PRESET_CONFIGS, RenderPipelineManager, SSAO_DEFAULTS, STANDARD_VERTEX_LAYOUT, WebGPURenderer, applyQualityPreset } from "./rendering/WebGPURenderPipeline.js";
77
+ import { AudioBusMixer, DEFAULT_SPATIAL, GameAudioBridge, GameAudioSettings, MusicManager, SFXPool, useGameAudio } from "./audio/AudioBridge.js";
78
+ import { ChoiceList, DEFAULT_TEXT_SPEED, DialogueBox, DialogueEngine, DialogueTreeBuilder, EMOTION_COLORS, applyLocalization, createEmptyDialogueTree, deserializeDialogueTree, extractTranslatableStrings, findUnreachableNodes, serializeDialogueTree, useTypewriter, validateDialogueTree } from "./dialogue/DialogueSystem.js";
79
+ import { DIFFICULTY_COLORS, DIFFICULTY_XP_MULTIPLIERS, QuestBuilder, QuestList, QuestManager, QuestTracker, createEmptyQuest } from "./quest/QuestSystem.js";
80
+ import { DEFAULT_SAVE_CONFIG, MigrationEngine, SaveSystem, compressSaveData, crc32, decompressSaveData } from "./engine/SaveSystem.js";
81
+ import { AnalyticsDashboard, DEFAULT_HEATMAP_CONFIG, DEFAULT_RECORDING_CONFIG, DEFAULT_TELEMETRY_CONFIG, FunnelTracker, GameplayAnalytics, HeatmapGenerator, SessionPlayer, SessionRecorder, TelemetryPipeline, useGameplayAnalytics } from "./devtools/GameplayAnalytics.js";
82
+ import { createArrayType, createAssignment, createBinaryOp, createCall, createCustomType, createExprStatement, createIdentifier, createIf, createLiteral, createMethodCall, createPropertyAccess, createReturn, createType, createVarDecl } from "./scripting/ScriptAST.js";
83
+ import { CodeBuilder, ImperativeLanguageExporter, LanguageExporter, defaultConfig, escapeString, toLowerCamelCase, toScreamingSnakeCase, toSnakeCase, toUpperCamelCase } from "./scripting/LanguageExporter.js";
84
+ import { GraphToAST, convertGraphToAST } from "./scripting/GraphToAST.js";
85
+ import { createExporter, getAvailableExporters, hasExporter } from "./export/index.js";
86
+ import { canImport, createImporter, createNativeImporter, getImporterForFile, getSupportedExtensions, getSupportedFormats } from "./import/index.js";
87
+ import { TimelinePlayer, TimelineRecorder, applyEasing, createAnimationCurve, createAudioClip, createCameraClip, createEventClip, createKeyframe, createMarker, createPropertyClip, createSignalMarker, createAnimationClip, createTimelineDefinition, createTimelinePlayer, createTimelineRecorder, createTrack, createTransformClip, evaluateCurve } from "./editor/TimelineEditor.js";
88
+ import { SHADER_NODE_LIBRARY, ShaderCodeGenerator, createEmptyShaderGraph, createShaderGraph, createShaderGraphEditorState, findNodeDef, generateShader, getNodeLibrary, getNodesByCategory } from "./editor/ShaderGraph.js";
89
+ import { CATEGORY_COLORS, DEFAULT_PROFILER_CONFIG, ProfilerPanel, createProfilerPanel, generateStatsOverlay } from "./editor/ProfilerPanel.js";
90
+ import { ConsolePro, DEFAULT_CONSOLE_CONFIG, captureStackTrace, createConsolePro, createGlobalConsole, inspectValue } from "./editor/ConsolePro.js";
91
+ import { AssetBrowser, DEFAULT_BROWSER_CONFIG, DEFAULT_IMPORT_OPTIONS, ThumbnailGenerator, createAssetBrowser, createThumbnailGenerator } from "./editor/AssetBrowser.js";
92
+ import { DEFAULT_TRANSFORM, PrefabManager, createComponent, createDefaultEntity, createPrefabManager } from "./editor/PrefabSystem.js";
93
+ import { CommonExecutors, DEFAULT_UNDO_REDO_CONFIG, UndoRedoManager, createAction, createUndoRedoManager } from "./editor/UndoRedoPro.js";
94
+ import { AnimationRetargeting, createAnimationRetargeting, createBone, createAnimationClip as createAnimationClip2 } from "./editor/AnimationRetargeting.js";
95
+ import { DialogueManager, createCondition, createConditionGroup, createDialogueManager, createDialogueNode } from "./editor/DialogueSystem.js";
96
+ import { createQuestCondition, createQuestManager } from "./editor/QuestEditor.js";
97
+ import { CraftingEditor, createCraftingEditor, createIngredient, createOutput } from "./editor/CraftingEditor.js";
98
+ import { AchievementManager, createAchievementCondition, createAchievementManager, createAchievementTrigger } from "./editor/AchievementEditor.js";
99
+ import { LeaderboardManager, LocalLeaderboardAdapter, createLeaderboardManager, createLocalAdapter } from "./editor/LeaderboardSystem.js";
100
+ import { ReplayManager, ReplayPlayer, ReplayRecorder, createReplayManager, createReplayPlayer, createReplayRecorder } from "./editor/ReplaySystem.js";
101
+ import { DEFAULT_CUSTOM_FILTER, DEFAULT_DOF_SETTINGS, DEFAULT_RESOLUTION, DEFAULT_WATERMARK, FILTER_PRESETS, ScreenshotMode, createScreenshotMode } from "./editor/ScreenshotMode.js";
102
+ import { DEFAULT_XR_SETTINGS, VRARMode, createDefaultGestures, createVRARMode } from "./editor/VRARMode.js";
103
+ import { ArchetypeManager, ComponentRegistry, JobScheduler, OptimizedWorld, QueryCache, SIMDOperations, createOptimizedWorld, createQueryDescriptor, createSystemJob } from "./performance/ECSOptimization.js";
104
+ import { AssetStreamingManager, DEFAULT_STREAMING_CONFIG, LODCalculator, createAssetDescriptor, createAssetStreamingManager, createLODAsset } from "./performance/AssetStreaming.js";
105
+ import { DEFAULT_POOL_CONFIG, PoolManager, PoolableBullet, PoolableEvent, PoolableParticle, PoolableVector3, createBulletPool, createEventPool, createObjectPool, createParticlePool, createPoolManager, createVector3Pool } from "./performance/ObjectPooling.js";
106
+ import { DEFAULT_MEMORY_CONFIG, MemoryTracker, TrackedAllocator, createMemoryTracker, createTrackedAllocator } from "./performance/MemoryManagement.js";
107
+ import { createPipelineDescriptor, createWebGPURenderer, isWebGPUSupported } from "./performance/WebGPURenderer.js";
108
+ import { GameSaveSystem, IndexedDBAdapter, LocalStorageAdapter, createMigration, createSaveSystem } from "./performance/GameSaveSystem.js";
109
+ import { DEFAULT_HOT_RELOAD_CONFIG, FileWatcher, HotReloadSystem, ModuleRegistry, createFileWatcher, createHotReloadSystem, createModuleRegistry } from "./performance/HotReload.js";
110
+ import { DEFAULT_LOCALIZATION_CONFIG, LOCALES, LocalizationRuntime, createLocaleInfo, createLocalizationRuntime, createTranslationEntry } from "./performance/LocalizationRuntime.js";
111
+ import { ConflictDetector, DEFAULT_MOD_CONFIG, DependencyResolver, ModLoader, ModRegistry, compareVersions, createModLoader, createModManifest, isVersionCompatible, parseVersion } from "./performance/ModSupport.js";
112
+ import { DEFAULT_PREDICTION_CONFIG, InputBuffer, LagCompensation, StateInterpolator, calculateChecksum, createClientPrediction, createInputBuffer, createLagCompensation, createSnapshotBuffer, createStateInterpolator } from "./performance/NetworkPrediction.js";
113
+ import { InputPlayer, InputRecorder, createInputPlayer, createInputRecorder, exportRecording, exportRecordingToFile, importRecording, importRecordingFromFile } from "./performance/InputRecording.js";
114
+ import { BitReader, BitWriter, DEFAULT_QUANTIZATION, DeltaDecoder, DeltaEncoder, createBitReader, createBitWriter, createDeltaDecoder, createDeltaEncoder, dequantize, quantize } from "./performance/DeltaCompression.js";
115
+ import { DEFAULT_INTEREST_CONFIG, InterestManager, SpatialHash, createInterestEntity, createInterestManager, createObserver, createSpatialHash } from "./performance/InterestManagement.js";
116
+ import { DEFAULT_DETERMINISTIC_CONFIG, DeterministicWorld, FIXED_HALF, FIXED_ONE, FIXED_SHIFT, aabbVsAABB, circleVsAABB, circleVsCircle, createBoxBody, createCircleBody, createDeterministicWorld, createStaticBody, fixedAbs, fixedClamp, fixedDiv, fixedFromFloat, fixedMax, fixedMin, fixedMul, fixedSqrt, fixedToFloat, vec2Add, vec2Dot, vec2Length, vec2LengthSq, vec2Negate, vec2Normalize, vec2Scale, vec2Sub } from "./performance/DeterministicPhysics.js";
117
+ import { DEFAULT_PHYSICS_CONFIG, MultiThreadedPhysics, PhysicsThreadPool, SharedPhysicsBuffer, createMultiThreadedPhysics, createPhysicsBody, createSharedPhysicsBuffer, createThreadPool } from "./performance/MultiThreadedPhysics.js";
118
+ import { ParticleSystem2, createDefaultParticleSystem, createFireParticleSystem, createParticleSystem, createSmokeParticleSystem, createSparkParticleSystem } from "./systems/ParticleSystem2.js";
119
+ import { DEFAULT_BRUSH, TerrainSystem, createFlatTerrain, createGrassDetail, createHillyTerrain, createIslandTerrain, createMountainousTerrain, createTerrain, createTerrainLayer, createTreePrototype } from "./systems/TerrainSystem.js";
120
+ import { DEFAULT_LIGHTMAP_SETTINGS, LightingSystem, createAreaLight, createDefaultLightingSetup, createDirectionalLight, createLightProbe, createLightProbeGroup, createLightingSystem, createPointLight, createReflectionProbe, createSpotLight } from "./systems/LightingSystem.js";
121
+ import { DEFAULT_DEBUG_COLORS, DEFAULT_DEBUG_OPTIONS, PhysicsDebugSystem, createCollider2D, createCollider3D, createPhysicsDebugSystem, createRigidbody2D, createRigidbody3D } from "./systems/PhysicsDebugSystem.js";
122
+ import { BTBlackboard, BTComposite, BTConditionGuard, BTCooldown, BTFailer, BTInverter, BTLog, BTNode, BTNodeRegistry, BTRandomSelector, BTRandomSequence, BTRepeatUntilFail, BTRepeatUntilSuccess, BTRepeater, BTRoot, BTSubtree, BTSucceeder, BTTimeout, BTWait, BehaviorTree, createBTContext, createBehaviorTree, createBlackboard, createNodeRegistry } from "./ai/BehaviorTree.js";
123
+ import { BlendTree, StateMachine, AnimatorController, createBlendTree1D, createBlendTree2D, createSMCondition, createSMConditionGroup, createSMContext, createSMDefinition, createSMLayer, createSMParameter, createSMState, createSMTransition, createStateMachine, createAnimatorController } from "./ai/StateMachine.js";
124
+ import { VSDebugger, VSGraphExecutor, VS_TYPE_COLORS, createBuiltInNodes, createVSConnection, createVSDebugger, createVSExecutor, createVSGraph, createVSNode } from "./scripting/VisualScripting2.js";
125
+ import { AnimatorController as AnimatorController2, createAnimationClip as createAnimationClip3, createAnimatorController as createAnimatorController2 } from "./native-engine/AnimationSystem.js";
126
+ import { ArtifactStorage, BuildAgentPool, BuildAnalytics, BuildNotifications, BuildOrchestrator, BuildQueueManager, createArtifactStorage, createBuildAgentPool, createBuildAnalytics, createBuildNotifications, createBuildOrchestrator, createBuildQueueManager } from "./build-cloud/BuildOrchestration.js";
127
+ import { AsepriteImporter } from "./import/AsepriteImporter.js";
128
+ import { AssetStoreBrowser, UnityPackageManager, createAssetStoreBrowser, createUnityPackageManager } from "./unity-integration/UnityAssetStore.js";
129
+ import { AudioEngine, createAudioEngine } from "./native-engine/AudioEngine.js";
130
+ import { BevyExporter, DEFAULT_BEVY_CONFIG } from "./export/BevyExporter.js";
131
+ import { CSharpExporter } from "./scripting/exporters/CSharpExporter.js";
132
+ import { CocosExporter, createCocosExporter } from "./export/CocosExporter.js";
133
+ import { Construct3Exporter, createConstruct3Exporter } from "./export/Construct3Exporter.js";
134
+ import { DEFAULT_MONOGAME_CONFIG, MonoGameExporter } from "./export/MonoGameExporter.js";
135
+ import { DefoldExporter, createDefoldExporter } from "./export/DefoldExporter.js";
136
+ import { DragonBonesImporter, createDragonBonesImporter } from "./import/DragonBonesImporter.js";
137
+ import { FabBrowser, UnrealMarketplaceBrowser, UnrealVaultManager, createFabBrowser, createUnrealMarketplaceBrowser, createUnrealVaultManager } from "./unreal-integration/UnrealMarketplace.js";
138
+ import { GDExtensionManager, GodotAssetLibraryBrowser, createGDExtensionManager, createGodotAssetLibraryBrowser } from "./godot-integration/GodotAssetLibrary.js";
139
+ import { GDScriptExporter } from "./scripting/exporters/GDScriptExporter.js";
140
+ import { GDevelopExporter, createGDevelopExporter } from "./export/GDevelopExporter.js";
141
+ import { GODOT_NODE_MAPPING, GodotProjectImporter, createGodotProjectImporter, parseGDScript, parseGodotResource, parseGodotScene } from "./godot-integration/GodotImport.js";
142
+ import { GameMakerExporter, createGameMakerExporter } from "./export/GameMakerExporter.js";
143
+ import { GameMakerImporter, createGameMakerImporter } from "./import/GameMakerImporter.js";
144
+ import { GodotBuildCloud, createGodotAddonConfig, createGodotBuildCloud, createGodotBuildConfig, createNiceToGodotConfig, generateGodotDockerfile } from "./build-cloud/GodotBuildCloud.js";
145
+ import { GodotExporter } from "./export/GodotExporter.js";
146
+ import { GodotLiveLinkClient, createGodotLiveLinkClient, generateGodotLiveLinkPlugin } from "./godot-integration/GodotLiveLink.js";
147
+ import { GodotProjectBrowser } from "./godot-integration/components/GodotProjectBrowser.js";
148
+ import { GodotSceneImporter } from "./import/GodotSceneImporter.js";
149
+ import { IMPORT_SOURCES, SceneImporter, detectSourceType, getAvailableImporters, hasImporter, parseXML, parseYAML } from "./import/SceneImporter.js";
150
+ import { InputSystem, UISystem, createInputSystem, createUISystem } from "./native-engine/InputSystem.js";
151
+ import { LDtkImporter } from "./import/LDtkImporter.js";
152
+ import { Live2DImporter, createLive2DImporter } from "./import/Live2DImporter.js";
153
+ import { LuaExporter } from "./scripting/exporters/LuaExporter.js";
154
+ import { MatchmakingManager, NetworkEntity, createLobbyManager, createMatchmakingManager, createNetworkManager } from "./native-engine/NetworkingSystem.js";
155
+ import { MinecraftBedrockExporter, createMinecraftBedrockExporter } from "./export/MinecraftBedrockExporter.js";
156
+ import { NdgBidirectionalSync, NdgExporter, NdgImporter, createBidirectionalSync, createNdgExporter, createNdgImporter, ndgToScene, sceneToNdg } from "./import/NdgFormat.js";
157
+ import { Octree, SceneNode, createOctree, createSceneNode } from "./native-engine/SceneGraph.js";
158
+ import { OgmoImporter, createOgmoImporter } from "./import/OgmoImporter.js";
159
+ import { PhaserExporter, PixiJSExporter } from "./export/WebExporter.js";
160
+ import { PhysicsWorld, createPhysicsWorld } from "./native-engine/PhysicsEngine.js";
161
+ import { Pico8Exporter, createPico8Exporter } from "./export/Pico8Exporter.js";
162
+ import { PlatformExporter, detectBestPlatform, getAllPlatforms, getPlatformInfo, registerPlatform } from "./export/PlatformExporter.js";
163
+ import { PythonExporter } from "./scripting/exporters/PythonExporter.js";
164
+ import { RPGMakerExporter, createRPGMakerExporter } from "./export/RPGMakerExporter.js";
165
+ import { RPGMakerImporter, createRPGMakerImporter } from "./import/RPGMakerImporter.js";
166
+ import { RenderingEngine, createRenderingEngine } from "./native-engine/RenderingEngine.js";
167
+ import { RobloxExporter, createRobloxExporter } from "./export/RobloxExporter.js";
168
+ import { RustExporter } from "./scripting/exporters/RustExporter.js";
169
+ import { Solar2DExporter, createSolar2DExporter } from "./export/Solar2DExporter.js";
170
+ import { SpineImporter, createSpineImporter } from "./import/SpineImporter.js";
171
+ import { SpriterImporter, createSpriterImporter } from "./import/SpriterImporter.js";
172
+ import { ThreeJSExporter } from "./export/ThreeJSExporter.js";
173
+ import { Tic80Exporter, createTic80Exporter } from "./export/Tic80Exporter.js";
174
+ import { TiledMapImporter } from "./import/TiledMapImporter.js";
175
+ import { TypeScriptExporter } from "./scripting/exporters/TypeScriptExporter.js";
176
+ import { UNREAL_ACTOR_MAPPING, UNREAL_COMPONENT_MAPPING, UnrealProjectImporter, createUnrealProjectImporter } from "./unreal-integration/UnrealImport.js";
177
+ import { UnityAssetStoreBrowser } from "./unity-integration/components/UnityAssetStoreBrowser.js";
178
+ import { UnityBuildCloud, createNiceToUnityConfig, createUnityBuildCloud, createUnityBuildConfig, createUnityPackageConfig, generateBuildScript, generateUnityDockerfile } from "./build-cloud/UnityBuildCloud.js";
179
+ import { UnityExporter } from "./export/UnityExporter.js";
180
+ import { UnityLiveLinkClient, createDefaultLiveLinkConfig, createUnityLiveLinkClient, generateUnityLiveLinkPlugin } from "./unity-integration/UnityLiveLink.js";
181
+ import { UnityProjectBrowser } from "./unity-integration/components/UnityProjectBrowser.js";
182
+ import { UnityProjectImporter, createUnityProjectImporter, getUnityClassName, parseUnityMeta, parseUnityYAML } from "./unity-integration/UnityImport.js";
183
+ import { UnitySceneImporter } from "./import/UnitySceneImporter.js";
184
+ import { UnrealBuildCloud, createNiceToUnrealConfig, createUnrealBuildCloud, createUnrealBuildConfig, createUnrealPluginConfig } from "./build-cloud/UnrealBuildCloud.js";
185
+ import { UnrealExporter, createUnrealExporter } from "./export/UnrealExporter.js";
186
+ import { UnrealLiveLinkClient, createUnrealLiveLinkClient, generateUnrealEditorPlugin } from "./unreal-integration/UnrealLiveLink.js";
187
+ import { UnrealProjectBrowser } from "./unreal-integration/components/UnrealProjectBrowser.js";
188
+ import { createAssetManager } from "./native-engine/AssetPipeline.js";
189
+ export {
190
+ API_HINTS,
191
+ AR_SESSION_DEFAULT,
192
+ AchievementEngine,
193
+ AchievementManager,
194
+ AchievementTracker,
195
+ AnalyticsBuffer,
196
+ AnalyticsDashboard,
197
+ AnimationRetargeting,
198
+ AnimationStateMachine,
199
+ AnimatorController2 as AnimatorController,
200
+ ArchetypeManager,
201
+ ArtifactStorage,
202
+ AsepriteImporter,
203
+ AssetBrowser,
204
+ AssetManager,
205
+ AssetPipeline,
206
+ AssetStoreBrowser,
207
+ AssetStreamer,
208
+ AssetStreamingManager,
209
+ AudioBusMixer,
210
+ AudioEngine,
211
+ AudioManager,
212
+ AuditLog,
213
+ AutoLODManager,
214
+ BLOOM_DEFAULTS,
215
+ BTAction,
216
+ BTBlackboard,
217
+ BTComposite,
218
+ BTCondition,
219
+ BTConditionGuard,
220
+ BTCooldown,
221
+ BTDecorator,
222
+ BTFailer,
223
+ BTInverter,
224
+ BTLog,
225
+ BTNode,
226
+ BTNodeRegistry,
227
+ BTParallel,
228
+ BTRandomSelector,
229
+ BTRandomSequence,
230
+ BTRepeat,
231
+ BTRepeatUntilFail,
232
+ BTRepeatUntilSuccess,
233
+ BTRepeater,
234
+ BTRoot,
235
+ BTSelector,
236
+ BTSequence,
237
+ BTSubtree,
238
+ BTSucceeder,
239
+ BTTimeout,
240
+ BTWait,
241
+ BUILTIN_BENCHMARKS,
242
+ BUILT_IN_ACHIEVEMENTS,
243
+ BehaviorTree,
244
+ BenchmarkRunner,
245
+ BevyExporter,
246
+ BitReader,
247
+ BitWriter,
248
+ BlendTree,
249
+ BlockEditor,
250
+ BranchingEngine,
251
+ BuildAgentPool,
252
+ BuildAnalytics,
253
+ BuildNotifications,
254
+ BuildOrchestrator,
255
+ BuildQueueManager,
256
+ CATEGORY_COLORS,
257
+ CHANGELOG,
258
+ CHARACTER_ANIMATION_STATES,
259
+ COLORBLIND_MATRICES,
260
+ COLOR_GRADING_DEFAULTS,
261
+ CSharpExporter,
262
+ Camera2D,
263
+ ChoiceList,
264
+ ClientPrediction,
265
+ CocosExporter,
266
+ CodeBuilder,
267
+ CollaborationManager,
268
+ CommonExecutors,
269
+ ComponentRegistry,
270
+ ConflictDetector,
271
+ ConsoleLogger,
272
+ ConsolePro,
273
+ Construct3Exporter,
274
+ ControlMapper,
275
+ CraftingEditor,
276
+ DEFAULT_ACCESSIBILITY_CONFIG,
277
+ DEFAULT_ADSR,
278
+ DEFAULT_ANALYSIS_CONFIG,
279
+ DEFAULT_AR_PLACEMENT,
280
+ DEFAULT_ASSET_OPTIMIZATION,
281
+ DEFAULT_BASKETBALL_CONFIG,
282
+ DEFAULT_BEAT_EM_UP_CONFIG,
283
+ DEFAULT_BEVY_CONFIG,
284
+ DEFAULT_BILLIARDS_CONFIG,
285
+ DEFAULT_BIOMES,
286
+ DEFAULT_BLOCK_PUZZLE_CONFIG,
287
+ DEFAULT_BOARD_GAME_CONFIG,
288
+ DEFAULT_BRANDING,
289
+ DEFAULT_BROWSER_CONFIG,
290
+ DEFAULT_BRUSH,
291
+ DEFAULT_CHARACTER_CONFIG,
292
+ DEFAULT_CITY_BUILDER_CONFIG,
293
+ DEFAULT_CLOTH,
294
+ DEFAULT_CONSOLE_CONFIG,
295
+ DEFAULT_CUSTOM_FILTER,
296
+ DEFAULT_DAY_NIGHT,
297
+ DEFAULT_DEBUG_COLORS,
298
+ DEFAULT_DEBUG_OPTIONS,
299
+ DEFAULT_DEBUG_OVERLAY,
300
+ DEFAULT_DESTRUCTION,
301
+ DEFAULT_DETERMINISTIC_CONFIG,
302
+ DEFAULT_DOF_SETTINGS,
303
+ DEFAULT_DRAWING_CONFIG,
304
+ DEFAULT_DUNGEON_CRAWLER_CONFIG,
305
+ DEFAULT_EDITOR_LAYOUT,
306
+ DEFAULT_EXPORT_CONFIG,
307
+ DEFAULT_FIGHTING_CONFIG,
308
+ DEFAULT_FLIGHT_SIM_CONFIG,
309
+ DEFAULT_FLUID_CONFIG,
310
+ DEFAULT_FPS_CONFIG,
311
+ DEFAULT_GIT_CONFIG,
312
+ DEFAULT_GOLF_CONFIG,
313
+ DEFAULT_HACK_AND_SLASH_CONFIG,
314
+ DEFAULT_HEATMAP_CONFIG,
315
+ DEFAULT_HIDDEN_OBJECT_CONFIG,
316
+ DEFAULT_HORROR_CONFIG,
317
+ DEFAULT_HOT_RELOAD_CONFIG,
318
+ DEFAULT_IDLE_CONFIG,
319
+ DEFAULT_IMPORT_OPTIONS,
320
+ DEFAULT_INTEREST_CONFIG,
321
+ DEFAULT_KEYBINDINGS,
322
+ DEFAULT_KID_MODE_CONFIG,
323
+ DEFAULT_LIGHTMAP_SETTINGS,
324
+ DEFAULT_LOCALIZATION_CONFIG,
325
+ DEFAULT_MATCH3_CONFIG,
326
+ DEFAULT_MEMORY_CONFIG,
327
+ DEFAULT_METROIDVANIA_CONFIG,
328
+ DEFAULT_MINIGAME_COLLECTION_CONFIG,
329
+ DEFAULT_MOD_CONFIG,
330
+ DEFAULT_MONOGAME_CONFIG,
331
+ DEFAULT_PANO_CONFIG,
332
+ DEFAULT_PASSWORD_POLICY,
333
+ DEFAULT_PBR,
334
+ DEFAULT_PHYSICS_CONFIG,
335
+ DEFAULT_PHYSICS_PUZZLE_CONFIG,
336
+ DEFAULT_PLACEMENT_CONFIG,
337
+ DEFAULT_PLATFORMER_CONFIG,
338
+ DEFAULT_POINT_AND_CLICK_CONFIG,
339
+ DEFAULT_POOL_CONFIG,
340
+ DEFAULT_PREDICTION_CONFIG,
341
+ DEFAULT_PROFILER_CONFIG,
342
+ DEFAULT_QUANTIZATION,
343
+ DEFAULT_QUIZ_CONFIG,
344
+ DEFAULT_RACING_3D_CONFIG,
345
+ DEFAULT_RATE_LIMITS,
346
+ DEFAULT_REACTION_CONFIG,
347
+ DEFAULT_RECORDING_CONFIG,
348
+ DEFAULT_RENDER_CONFIG,
349
+ DEFAULT_RESOLUTION,
350
+ DEFAULT_RHYTHM_CONFIG,
351
+ DEFAULT_ROGUELIKE_CONFIG,
352
+ DEFAULT_ROPE_CONFIG,
353
+ DEFAULT_RPG_CONFIG,
354
+ DEFAULT_RTS_CONFIG,
355
+ DEFAULT_RUN_AND_GUN_CONFIG,
356
+ DEFAULT_SAVE_CONFIG,
357
+ DEFAULT_SIDE_SCROLLER_RACING_CONFIG,
358
+ DEFAULT_SKYBOX,
359
+ DEFAULT_SOCCER_CONFIG,
360
+ DEFAULT_SOFT_BODY,
361
+ DEFAULT_SPATIAL,
362
+ DEFAULT_STREAMING,
363
+ DEFAULT_STREAMING_CONFIG,
364
+ DEFAULT_SURVIVAL_CONFIG,
365
+ DEFAULT_TACTICS_CONFIG,
366
+ DEFAULT_TELEMETRY_CONFIG,
367
+ DEFAULT_TERRAIN_CONFIG,
368
+ DEFAULT_TEXT_SPEED,
369
+ DEFAULT_THIRD_PERSON_CONFIG,
370
+ DEFAULT_TOP_DOWN_RACING_CONFIG,
371
+ DEFAULT_TOWER_DEFENSE_CONFIG,
372
+ DEFAULT_TRANSFORM,
373
+ DEFAULT_TWIN_STICK_CONFIG,
374
+ DEFAULT_UNDO_REDO_CONFIG,
375
+ DEFAULT_VISUAL_NOVEL_CONFIG,
376
+ DEFAULT_VOICE_CONFIG,
377
+ DEFAULT_VR_COMFORT,
378
+ DEFAULT_VR_INTERACTION,
379
+ DEFAULT_VR_TELEPORT,
380
+ DEFAULT_WATERMARK,
381
+ DEFAULT_WAVE_DEFENSE_CONFIG,
382
+ DEFAULT_XR_SETTINGS,
383
+ DIFFICULTY_COLORS,
384
+ DIFFICULTY_PRESETS,
385
+ DIFFICULTY_XP_MULTIPLIERS,
386
+ DIR_DOWN,
387
+ DIR_LEFT,
388
+ DIR_RIGHT,
389
+ DIR_UP,
390
+ DOCS_ECS,
391
+ DOCS_RENDERING,
392
+ DOF_DEFAULTS,
393
+ Deck,
394
+ DefoldExporter,
395
+ DeltaDecoder,
396
+ DeltaEncoder,
397
+ DependencyResolver,
398
+ DeployManager,
399
+ DeterministicWorld,
400
+ DialogueBox,
401
+ DialogueEngine,
402
+ DialogueManager,
403
+ DialogueTreeBuilder,
404
+ DocRegistry,
405
+ DragonBonesImporter,
406
+ EMOTION_COLORS,
407
+ ENGINE_MODULES,
408
+ ENGINE_NAME,
409
+ ENGINE_TRANSLATIONS_DE,
410
+ ENGINE_TRANSLATIONS_EN,
411
+ ENGINE_TRANSLATIONS_PL,
412
+ ENGINE_VERSION,
413
+ Easing,
414
+ EventBus,
415
+ FILTER_PRESETS,
416
+ FIXED_HALF,
417
+ FIXED_ONE,
418
+ FIXED_SHIFT,
419
+ FPSCounter,
420
+ FXAA_DEFAULTS,
421
+ FabBrowser,
422
+ FileWatcher,
423
+ FiniteStateMachine,
424
+ FlowField,
425
+ FrameBudgetManager,
426
+ FunnelTracker,
427
+ GDExtensionManager,
428
+ GDScriptExporter,
429
+ GDevelopExporter,
430
+ GODOT_NODE_MAPPING,
431
+ GPUResourceTracker,
432
+ GameAudioBridge,
433
+ GameAudioSettings,
434
+ GameClock,
435
+ GameConfig,
436
+ GameLoop,
437
+ GameMakerExporter,
438
+ GameMakerImporter,
439
+ GameRegistry,
440
+ GameSaveSystem,
441
+ GameUI,
442
+ GamepadNavigationProvider,
443
+ GameplayAnalytics,
444
+ GodotAssetLibraryBrowser,
445
+ GodotBuildCloud,
446
+ GodotExporter,
447
+ GodotLiveLinkClient,
448
+ GodotProjectBrowser,
449
+ GodotProjectImporter,
450
+ GodotSceneImporter,
451
+ GraphExecutor,
452
+ GraphToAST,
453
+ GuidedWizard,
454
+ HeatmapGenerator,
455
+ HotModuleReplacer,
456
+ HotReloadSystem,
457
+ I18nManager,
458
+ I18nProvider,
459
+ IMPORT_SOURCES,
460
+ INSTANCE_LAYOUT,
461
+ ImperativeLanguageExporter,
462
+ IndexedDBAdapter,
463
+ InputBuffer,
464
+ InputManager,
465
+ InputPlayer,
466
+ InputRecorder,
467
+ InputSystem,
468
+ InterestManager,
469
+ InventoryManager,
470
+ InventoryProvider,
471
+ JobScheduler,
472
+ KEYBOARD_GROUPS,
473
+ KID_BADGES,
474
+ KID_BLOCK_PALETTES,
475
+ KID_DIFFICULTY_PRESETS,
476
+ KID_SPRITES,
477
+ KidModeManager,
478
+ LDtkImporter,
479
+ LOCALES,
480
+ LOCALE_NAMES,
481
+ LODCalculator,
482
+ LagCompensation,
483
+ LanguageExporter,
484
+ LeaderboardManager,
485
+ ObjectPool2 as LegendaryObjectPool,
486
+ LightingSystem,
487
+ Live2DImporter,
488
+ LobbyManager,
489
+ LocalLeaderboardAdapter,
490
+ LocalStorageAdapter,
491
+ LocalTransport,
492
+ LocaleSelect,
493
+ LocalizationRuntime,
494
+ LuaExporter,
495
+ MINI_PLAYER_COLORS,
496
+ MINI_PLAYER_NAMES,
497
+ MOBILE_PERF_PROFILES,
498
+ MatchmakingManager,
499
+ MaterialLibrary,
500
+ MemoryLeakDetector,
501
+ MemoryTracker,
502
+ MigrationEngine,
503
+ MinecraftBedrockExporter,
504
+ ModLoader,
505
+ ModRegistry,
506
+ ModuleRegistry,
507
+ MonoGameExporter,
508
+ MultiThreadedPhysics,
509
+ MusicManager,
510
+ NdgBidirectionalSync,
511
+ NdgExporter,
512
+ NdgImporter,
513
+ NetworkEntity,
514
+ NetworkManager,
515
+ NiceGameEditor,
516
+ NiceGameEngine,
517
+ GameUI2 as NiceGameUI,
518
+ GamepadNavigationProvider2 as NiceGamepadNavigationProvider,
519
+ NodeLibrary,
520
+ OBJECT_ANIMATION_STATES,
521
+ ObjectPool,
522
+ Octree,
523
+ OgmoImporter,
524
+ OptimizedWorld,
525
+ PLAN_LIMITS,
526
+ PLAYER_COLORS,
527
+ PLUGIN_TEMPLATES,
528
+ PRESET_HEAVY_PUNCH,
529
+ PRESET_JABS,
530
+ PRESET_PLATFORMER,
531
+ PRESET_SHORYUKEN,
532
+ PRESET_SWEEP,
533
+ PRESET_TOPDOWN,
534
+ PRESET_TWIN_STICK,
535
+ PRESET_WEAPONS,
536
+ ParticleSystem2,
537
+ PeerManager,
538
+ PerfTimer,
539
+ PerlinNoise,
540
+ PhaserExporter,
541
+ PhysicsDebugSystem,
542
+ PhysicsEngine2D,
543
+ PhysicsSystem,
544
+ PhysicsThreadPool,
545
+ PhysicsWorld,
546
+ PhysicsWorld3D,
547
+ Pico8Exporter,
548
+ PixiJSExporter,
549
+ PlatformExporter,
550
+ PlayerManager,
551
+ PluginAssertionError,
552
+ PluginManager,
553
+ PluginMarketplace,
554
+ PluginRegistry,
555
+ PluginTestRunner,
556
+ PoolManager,
557
+ PoolableBullet,
558
+ PoolableEvent,
559
+ PoolableParticle,
560
+ PoolableVector3,
561
+ PostProcessStack,
562
+ PrefabManager,
563
+ LootTable as ProceduralLootTable,
564
+ ProceduralSprite,
565
+ Profiler,
566
+ ProfilerPanel,
567
+ ProjectilePool,
568
+ PythonExporter,
569
+ QUALITY_PRESETS,
570
+ QUALITY_PRESET_CONFIGS,
571
+ QUICK_START_TEMPLATES,
572
+ QueryCache,
573
+ QuestBuilder,
574
+ QuestList,
575
+ QuestManager,
576
+ QuestTracker,
577
+ RECIPE_CAMPFIRE,
578
+ RECIPE_COOKED_MEAT,
579
+ RECIPE_IRON_AXE,
580
+ RECIPE_STONE_AXE,
581
+ RECIPE_STONE_PICKAXE,
582
+ RECIPE_WOODEN_WALL,
583
+ RECIPE_WORKBENCH,
584
+ RPGMakerExporter,
585
+ RPGMakerImporter,
586
+ RTL_LOCALES,
587
+ RateLimiter,
588
+ RenderPipelineManager,
589
+ RenderSystem,
590
+ Renderer2D,
591
+ Renderer3D,
592
+ RenderingEngine,
593
+ ReplayManager,
594
+ ReplayPlayer,
595
+ ReplayRecorder,
596
+ RobloxExporter,
597
+ RustExporter,
598
+ SERVICE_KEYS,
599
+ SFXPool,
600
+ SHADER_NODE_LIBRARY,
601
+ SIMDOperations,
602
+ SSAO_DEFAULTS,
603
+ STANDARD_CONTROLLER_MAPPING,
604
+ STANDARD_VERTEX_LAYOUT,
605
+ SUPPORTED_LOCALES,
606
+ SYNTH_PRESETS,
607
+ SYSTEM_ROLES,
608
+ SaveSystem,
609
+ SceneImporter,
610
+ SceneManager,
611
+ SceneNode,
612
+ ScreenReaderAnnouncer,
613
+ ScreenshotMode,
614
+ SeededRandom,
615
+ ServiceLocator,
616
+ SessionPlayer,
617
+ SessionRecorder,
618
+ ShaderCodeGenerator,
619
+ SharedPhysicsBuffer,
620
+ SignalRTransport,
621
+ SnapshotBuffer,
622
+ Solar2DExporter,
623
+ SpatialHash,
624
+ SpineImporter,
625
+ SplitScreenManager,
626
+ SpriteAnimator,
627
+ SpriterImporter,
628
+ StateInterpolator,
629
+ StateMachine,
630
+ AnimatorController as StateMachineAnimatorController,
631
+ System,
632
+ TETROMINOES,
633
+ TUTORIAL_3D_GAME,
634
+ TUTORIAL_ANIMATIONS,
635
+ TUTORIAL_DATAGRID_BASICS,
636
+ TUTORIAL_FIRST_GAME,
637
+ TUTORIAL_LOCAL_MULTIPLAYER,
638
+ TUTORIAL_MULTIPLAYER_ONLINE,
639
+ TUTORIAL_PLATFORMER,
640
+ TUTORIAL_PROCEDURAL_WORLD,
641
+ TUTORIAL_PUBLISHING,
642
+ TUTORIAL_RPG,
643
+ TUTORIAL_SPACE_SHOOTER,
644
+ TUTORIAL_TILEMAPS,
645
+ TUTORIAL_TOWER_DEFENSE,
646
+ TUTORIAL_VISUAL_SCRIPTING,
647
+ TelemetryPipeline,
648
+ Terrain3D,
649
+ TerrainSystem,
650
+ TestPluginContext,
651
+ TestPluginStorage,
652
+ ThreeJSExporter,
653
+ ThumbnailGenerator,
654
+ Tic80Exporter,
655
+ TiledMapImporter,
656
+ Tilemap,
657
+ TimelinePlayer,
658
+ TimelineRecorder,
659
+ TrackedAllocator,
660
+ TranslatedText,
661
+ TutorialEngine,
662
+ TutorialOverlay,
663
+ TweenManager,
664
+ TypeScriptExporter,
665
+ UISystem,
666
+ UNREAL_ACTOR_MAPPING,
667
+ UNREAL_COMPONENT_MAPPING,
668
+ UndoRedoManager,
669
+ UndoStack,
670
+ UnityAssetStoreBrowser,
671
+ UnityBuildCloud,
672
+ UnityExporter,
673
+ UnityLiveLinkClient,
674
+ UnityPackageManager,
675
+ UnityProjectBrowser,
676
+ UnityProjectImporter,
677
+ UnitySceneImporter,
678
+ UnrealBuildCloud,
679
+ UnrealExporter,
680
+ UnrealLiveLinkClient,
681
+ UnrealMarketplaceBrowser,
682
+ UnrealProjectBrowser,
683
+ UnrealProjectImporter,
684
+ UnrealVaultManager,
685
+ VISUAL_BLOCKS,
686
+ VRARMode,
687
+ VR_SESSION_DEFAULT,
688
+ VSDebugger,
689
+ VSGraphExecutor,
690
+ VS_TYPE_COLORS,
691
+ WEATHER_CLEAR,
692
+ WEATHER_HEATWAVE,
693
+ WEATHER_PRESETS,
694
+ WEATHER_RAIN,
695
+ WEATHER_SNOW,
696
+ WEATHER_STORM,
697
+ WaveDefenseTemplate,
698
+ WaveGenerator,
699
+ WebGPURenderer,
700
+ WorkerPool,
701
+ World,
702
+ World3D,
703
+ aabbInFrustum,
704
+ aabbVsAABB,
705
+ addBlendTreeChild,
706
+ addItem,
707
+ adsrValue,
708
+ advanceFrame,
709
+ applyColorblindFilter,
710
+ applyEasing,
711
+ applyGravity,
712
+ applyHit,
713
+ applyHitResult,
714
+ applyLocalization,
715
+ applyQualityPreset,
716
+ applyUpgrade,
717
+ assertCanvasElement,
718
+ assertFinite,
719
+ assertInRange,
720
+ assertNonEmpty,
721
+ assertNonNegative,
722
+ assertPositive,
723
+ assignVariant,
724
+ awardPoints,
725
+ barDuration,
726
+ beatDuration,
727
+ billboardToward,
728
+ btInvert,
729
+ calculateChecksum,
730
+ canBlock,
731
+ canCraft,
732
+ canDash,
733
+ canDive,
734
+ canDoubleJump,
735
+ canEnterRoom,
736
+ canFire,
737
+ canGrapple,
738
+ canImport,
739
+ canMorph,
740
+ canPlaceBuilding,
741
+ canStartQuest,
742
+ canSwim,
743
+ canUseAbility,
744
+ canUseConnection,
745
+ canWallJump,
746
+ captureStackTrace,
747
+ checkGuess,
748
+ checkHit,
749
+ checkLines,
750
+ checkMotionInput,
751
+ chunkKey,
752
+ circleVsAABB,
753
+ circleVsCircle,
754
+ clamp,
755
+ clampPositive,
756
+ clearLines,
757
+ clearRoom,
758
+ collectItem,
759
+ compareVersions,
760
+ completeQuest,
761
+ compressSaveData,
762
+ computeAutoTileMask,
763
+ computeChecksum,
764
+ computeFOV,
765
+ computeJamPhase,
766
+ computeJamResults,
767
+ computeRatingAggregate,
768
+ convertGraphToAST,
769
+ copyEntities,
770
+ craft,
771
+ crc32,
772
+ createAchievementCondition,
773
+ createAchievementManager,
774
+ createAchievementTrigger,
775
+ createAction,
776
+ createAnimationClip3 as createAnimationClip,
777
+ createAnimationCurve,
778
+ createAnimationRetargeting,
779
+ createAnimatorController2 as createAnimatorController,
780
+ createAreaLight,
781
+ createArrayType,
782
+ createArtifactStorage,
783
+ createAssetBrowser,
784
+ createAssetDescriptor,
785
+ createAssetManager,
786
+ createAssetStoreBrowser,
787
+ createAssetStreamingManager,
788
+ createAssignment,
789
+ createAudioClip,
790
+ createAudioEngine,
791
+ createBTContext,
792
+ createBeatEmUpState,
793
+ createBehaviorTree,
794
+ createBidirectionalSync,
795
+ createBinaryOp,
796
+ createBitReader,
797
+ createBitWriter,
798
+ createBlackboard,
799
+ createBlendTree,
800
+ createBlendTree1D,
801
+ createBlendTree2D,
802
+ createBlockPuzzleState,
803
+ createBoardGameState,
804
+ createBone,
805
+ createBoxBody,
806
+ createBuildAgentPool,
807
+ createBuildAnalytics,
808
+ createBuildNotifications,
809
+ createBuildOrchestrator,
810
+ createBuildQueueManager,
811
+ createBuildingBlueprint,
812
+ createBuiltInNodes,
813
+ createBulletPool,
814
+ createCall,
815
+ createCameraClip,
816
+ createCapacitorConfig,
817
+ createCharacter,
818
+ createCircleBody,
819
+ createCityState,
820
+ createClientPrediction,
821
+ createClipFromSheet,
822
+ createCloth,
823
+ createCocosExporter,
824
+ createCollider2D,
825
+ createCollider3D,
826
+ createComboRoute,
827
+ createComponent,
828
+ createCompressor,
829
+ createCondition,
830
+ createConditionGroup,
831
+ createConnection,
832
+ createConsolePro,
833
+ createConstruct3Exporter,
834
+ createCraftingEditor,
835
+ createCraftingRecipe,
836
+ createCustomNode,
837
+ createCustomType,
838
+ createDefaultCamera3DSettings,
839
+ createDefaultComponent,
840
+ createDefaultEntity,
841
+ createDefaultGestures,
842
+ createDefaultLightingSetup,
843
+ createDefaultLiveLinkConfig,
844
+ createDefaultMobileLayout,
845
+ createDefaultNodeLibrary,
846
+ createDefaultParticleSystem,
847
+ createDefoldExporter,
848
+ createDelay,
849
+ createDeltaDecoder,
850
+ createDeltaEncoder,
851
+ createDeterministicWorld,
852
+ createDialogTree,
853
+ createDialogueManager,
854
+ createDialogueNode,
855
+ createDirectionalLight,
856
+ createDistortion,
857
+ createDragonBonesImporter,
858
+ createDrawingState,
859
+ createEffectsChain,
860
+ createElectronConfig,
861
+ createEmptyDialogueTree,
862
+ createEmptyQuest,
863
+ createEmptyShaderGraph,
864
+ createEnvironmentalHazard,
865
+ createEventClip,
866
+ createEventPool,
867
+ createExporter,
868
+ createExprStatement,
869
+ createFabBrowser,
870
+ createFighterState,
871
+ createFightingGameState,
872
+ createFileWatcher,
873
+ createFireParticleSystem,
874
+ createFlatTerrain,
875
+ createFluidParticles,
876
+ createGDExtensionManager,
877
+ createGDevelopExporter,
878
+ createGameMakerExporter,
879
+ createGameMakerImporter,
880
+ createGizmo3DState,
881
+ createGizmoState,
882
+ createGlobalConsole,
883
+ createGodotAddonConfig,
884
+ createGodotAssetLibraryBrowser,
885
+ createGodotBuildCloud,
886
+ createGodotBuildConfig,
887
+ createGodotLiveLinkClient,
888
+ createGodotProjectImporter,
889
+ createGrabGesture,
890
+ createGrassDetail,
891
+ createHillyTerrain,
892
+ createHitbox,
893
+ createHotReloadSystem,
894
+ createIconAnimationClip,
895
+ createIconAnimator,
896
+ createIconEntity,
897
+ createIdentifier,
898
+ createIdleState,
899
+ createIf,
900
+ createImporter,
901
+ createIngredient,
902
+ createInputBuffer,
903
+ createInputPlayer,
904
+ createInputRecorder,
905
+ createInputSystem,
906
+ createInterestEntity,
907
+ createInterestManager,
908
+ createInventory,
909
+ createIslandTerrain,
910
+ createKeyframe,
911
+ createLODAsset,
912
+ createLagCompensation,
913
+ createLeaderboardManager,
914
+ createLightProbe,
915
+ createLightProbeGroup,
916
+ createLightingSystem,
917
+ createLiteral,
918
+ createLive2DImporter,
919
+ createLobbyManager,
920
+ createLocalAdapter,
921
+ createLocaleInfo,
922
+ createLocalizationRuntime,
923
+ createMapItem,
924
+ createMapRoom,
925
+ createMarker,
926
+ createMarketplaceQuery,
927
+ createMatch3Board,
928
+ createMatchmakingManager,
929
+ createMemoryTracker,
930
+ createMethodCall,
931
+ createMetroidvaniaState,
932
+ createMigration,
933
+ createMinecraftBedrockExporter,
934
+ createMinigameCollectionState,
935
+ createModLoader,
936
+ createModManifest,
937
+ createModuleRegistry,
938
+ createMountainousTerrain,
939
+ createMove,
940
+ createMultiThreadedPhysics,
941
+ createNativeImporter,
942
+ createNdgExporter,
943
+ createNdgImporter,
944
+ createNetworkManager,
945
+ createNiceToGodotConfig,
946
+ createNiceToUnityConfig,
947
+ createNiceToUnrealConfig,
948
+ createNodeRegistry,
949
+ createObjectPool,
950
+ createObserver,
951
+ createOctree,
952
+ createOgmoImporter,
953
+ createOptimizedWorld,
954
+ createOutput,
955
+ createParticlePool,
956
+ createParticleSystem,
957
+ createPerfDashboard,
958
+ createPhysicsBody,
959
+ createPhysicsDebugSystem,
960
+ createPhysicsWorld,
961
+ createPico8Exporter,
962
+ createPinchGesture,
963
+ createPipelineDescriptor,
964
+ createPlatformerState,
965
+ createPointLight,
966
+ createPoolManager,
967
+ createPrefabManager,
968
+ createProfilerPanel,
969
+ createPropertyAccess,
970
+ createPropertyClip,
971
+ createQueryDescriptor,
972
+ createQuestCondition,
973
+ createQuestManager,
974
+ createQuizState,
975
+ createRPGMakerExporter,
976
+ createRPGMakerImporter,
977
+ createRTSState,
978
+ createRacerState,
979
+ createReactionState,
980
+ createReflectionProbe,
981
+ createRenderingEngine,
982
+ createReplayManager,
983
+ createReplayPlayer,
984
+ createReplayRecorder,
985
+ createResourceNode,
986
+ createAnimationClip2 as createRetargetingAnimationClip,
987
+ createReturn,
988
+ createReverb,
989
+ createRhythmState,
990
+ createRigidbody2D,
991
+ createRigidbody3D,
992
+ createRobloxExporter,
993
+ createRoomEnemy,
994
+ createRope,
995
+ createSMCondition,
996
+ createSMConditionGroup,
997
+ createSMContext,
998
+ createSMDefinition,
999
+ createSMLayer,
1000
+ createSMParameter,
1001
+ createSMState,
1002
+ createSMTransition,
1003
+ createSaveSystem,
1004
+ createSceneNode,
1005
+ createScreenshotMode,
1006
+ createSecretWall,
1007
+ createShaderGraph,
1008
+ createShaderGraphEditorState,
1009
+ createSharedPhysicsBuffer,
1010
+ createSignalMarker,
1011
+ createSmokeParticleSystem,
1012
+ createSnapshotBuffer,
1013
+ createSoftBodyCircle,
1014
+ createSolar2DExporter,
1015
+ createSparkParticleSystem,
1016
+ createSpatialHash,
1017
+ createSpatialPanel,
1018
+ createSpineImporter,
1019
+ createSportsState,
1020
+ createSpotLight,
1021
+ createSpriterImporter,
1022
+ createStandardDeck,
1023
+ createStateInterpolator,
1024
+ createStateMachine,
1025
+ createAnimatorController as createStateMachineAnimatorController,
1026
+ createStaticBody,
1027
+ createSurvivalNeeds,
1028
+ createSurvivalState,
1029
+ createSystemJob,
1030
+ createTDState,
1031
+ createTerrain,
1032
+ createTerrainLayer,
1033
+ createTestManifest,
1034
+ createThreadPool,
1035
+ createThumbnailGenerator,
1036
+ createTic80Exporter,
1037
+ createAnimationClip as createTimelineAnimationClip,
1038
+ createTimelineDefinition,
1039
+ createTimelinePlayer,
1040
+ createTimelineRecorder,
1041
+ createTrack,
1042
+ createTrackedAllocator,
1043
+ createTransformClip,
1044
+ createTranslationEntry,
1045
+ createTreePrototype,
1046
+ createTurnOrder,
1047
+ createTwinStickState,
1048
+ createType,
1049
+ createUISystem,
1050
+ createUndoRedoManager,
1051
+ createUnityBuildCloud,
1052
+ createUnityBuildConfig,
1053
+ createUnityLiveLinkClient,
1054
+ createUnityPackageConfig,
1055
+ createUnityPackageManager,
1056
+ createUnityProjectImporter,
1057
+ createUnrealBuildCloud,
1058
+ createUnrealBuildConfig,
1059
+ createUnrealExporter,
1060
+ createUnrealLiveLinkClient,
1061
+ createUnrealMarketplaceBrowser,
1062
+ createUnrealPluginConfig,
1063
+ createUnrealProjectImporter,
1064
+ createUnrealVaultManager,
1065
+ createVNState,
1066
+ createVRARMode,
1067
+ createVSConnection,
1068
+ createVSDebugger,
1069
+ createVSExecutor,
1070
+ createVSGraph,
1071
+ createVSNode,
1072
+ createVarDecl,
1073
+ createVector3Pool,
1074
+ createWebGPURenderer,
1075
+ createWebSocketSignaling,
1076
+ createZone,
1077
+ currentBeat,
1078
+ damageBuilding,
1079
+ decompressSaveData,
1080
+ defaultConfig,
1081
+ defeatBoss,
1082
+ dequantize,
1083
+ deserializeDialogueTree,
1084
+ deserializeFighterState,
1085
+ deserializeProject,
1086
+ detectBestPlatform,
1087
+ detectCapabilities,
1088
+ detectSourceType,
1089
+ detectXRCapabilities,
1090
+ discoverRoom,
1091
+ entitiesInRect,
1092
+ escapeString,
1093
+ evaluateBlendTree,
1094
+ evaluateCurve,
1095
+ evaluateMusicConditions,
1096
+ exportRecording,
1097
+ exportRecordingToFile,
1098
+ extractBands,
1099
+ extractTranslatableStrings,
1100
+ fbm,
1101
+ findContainingPolygon,
1102
+ findMatches,
1103
+ findNextMusicState,
1104
+ findNodeDef,
1105
+ findPath,
1106
+ findUnreachableNodes,
1107
+ fireWeapon,
1108
+ fixedAbs,
1109
+ fixedClamp,
1110
+ fixedDiv,
1111
+ fixedFromFloat,
1112
+ fixedMax,
1113
+ fixedMin,
1114
+ fixedMul,
1115
+ fixedSqrt,
1116
+ fixedToFloat,
1117
+ formatBenchmark,
1118
+ formatBytes,
1119
+ formatEngineError,
1120
+ formatLeaderboardScore,
1121
+ formatNumber,
1122
+ formatTestResults,
1123
+ gameRegistry,
1124
+ generateBuildScript,
1125
+ generateCSSVariables,
1126
+ generateDungeon,
1127
+ generateGodotDockerfile,
1128
+ generateGodotLiveLinkPlugin,
1129
+ generateHint,
1130
+ generatePWAManifest,
1131
+ generateServiceWorkerConfig,
1132
+ generateShader,
1133
+ generateStatsOverlay,
1134
+ generateUnityDockerfile,
1135
+ generateUnityLiveLinkPlugin,
1136
+ generateUnrealEditorPlugin,
1137
+ getActiveSubscriptions,
1138
+ getActiveSubtitles,
1139
+ getAllPlatforms,
1140
+ getAvailableExporters,
1141
+ getAvailableImporters,
1142
+ getAvailableResponses,
1143
+ getAverageFPS,
1144
+ getAverageReactionTime,
1145
+ getBalance,
1146
+ getBuiltInTutorials,
1147
+ getChunkCoord,
1148
+ getChunksInRadius,
1149
+ getColorblindCSSFilter,
1150
+ getCurrentScheduleEntry,
1151
+ getDaylightLevel,
1152
+ getDefaultMaxAmmo,
1153
+ getEngineError,
1154
+ getGameHour,
1155
+ getGeneratorCost,
1156
+ getI18n,
1157
+ getIconTextureId,
1158
+ getIdleIncome,
1159
+ getImporterForFile,
1160
+ getInputNotation,
1161
+ getMapCompletion,
1162
+ getMemoryStats,
1163
+ getNodeLibrary,
1164
+ getNodesByCategory,
1165
+ getPerfSummary,
1166
+ getPlatformInfo,
1167
+ getSelectionRect,
1168
+ getSunAngle,
1169
+ getSupportedExtensions,
1170
+ getSupportedFormats,
1171
+ getTimeOfDay,
1172
+ getTutorials_T05_T08,
1173
+ getTutorials_T09_T11,
1174
+ getTutorials_T12_T15,
1175
+ getUnityClassName,
1176
+ getWeaponDamage,
1177
+ grantAbility,
1178
+ grantWeapon,
1179
+ happensBefore,
1180
+ harvestResource,
1181
+ hasAbility,
1182
+ hasExporter,
1183
+ hasImporter,
1184
+ hasPermission,
1185
+ hasProduct,
1186
+ hasWeapon,
1187
+ hitTestGizmoAxis,
1188
+ hitboxesOverlap,
1189
+ iconToSvgString,
1190
+ importRecording,
1191
+ importRecordingFromFile,
1192
+ initI18n,
1193
+ insertScore,
1194
+ inspectValue,
1195
+ interpolateState,
1196
+ isBossDefeated,
1197
+ isNight,
1198
+ isQuestComplete,
1199
+ isVersionCompatible,
1200
+ isWebGPUSupported,
1201
+ judgeHit,
1202
+ lerpWeather,
1203
+ loadSvgImage,
1204
+ measureMemory,
1205
+ mergeVersionVectors,
1206
+ modifyBalance,
1207
+ ndgToScene,
1208
+ nextBarTime,
1209
+ nextUnit,
1210
+ oscillatorSample,
1211
+ parseDirection,
1212
+ parseGDScript,
1213
+ parseGodotResource,
1214
+ parseGodotScene,
1215
+ parseUnityMeta,
1216
+ parseUnityYAML,
1217
+ parseVNLabels,
1218
+ parseVersion,
1219
+ parseXML,
1220
+ parseYAML,
1221
+ pasteEntities,
1222
+ pickEntityAt,
1223
+ placeBuilding,
1224
+ placeObject,
1225
+ planGOAP,
1226
+ pluginAssert,
1227
+ quantize,
1228
+ quat,
1229
+ rasterizeSvg,
1230
+ recommendGames,
1231
+ recordPerfSnapshot,
1232
+ rectInView,
1233
+ registerBuiltInNodes,
1234
+ registerEngineTranslations,
1235
+ registerIconAnimationSet,
1236
+ registerIconCanvasTexture,
1237
+ registerIconCatalog,
1238
+ registerIconTexture,
1239
+ registerPlatform,
1240
+ removeMatches,
1241
+ renderCollisionDebug,
1242
+ renderDebugOverlay,
1243
+ renderGrid,
1244
+ renderRotateGizmo,
1245
+ renderScaleGizmo,
1246
+ renderTranslateGizmo,
1247
+ resetCombo,
1248
+ resolveRolePermissions,
1249
+ respawn,
1250
+ respawnResources,
1251
+ revealSecretWall,
1252
+ rollDice,
1253
+ runBenchmark,
1254
+ runHealthCheck,
1255
+ saveGame,
1256
+ sceneToNdg,
1257
+ scoreQuizAnswer,
1258
+ searchAPIHints,
1259
+ selectBestAction,
1260
+ selectBiome,
1261
+ selectLODLevel,
1262
+ serializeDialogueTree,
1263
+ serializeFighterState,
1264
+ serializeProject,
1265
+ shatterObject,
1266
+ smoothPath,
1267
+ snapPlacement,
1268
+ snapToGrid,
1269
+ snapToGrid3D,
1270
+ snapVec2ToGrid,
1271
+ snapshotEntity,
1272
+ snapshotWorld,
1273
+ startQuest,
1274
+ steerArrive,
1275
+ steerFlee,
1276
+ steerSeek,
1277
+ steerSeparation,
1278
+ steerWander,
1279
+ stepCloth,
1280
+ stepFluid,
1281
+ stepRope,
1282
+ stepSoftBody,
1283
+ svgToDataUrl,
1284
+ swapGems,
1285
+ t,
1286
+ testPluginLifecycle,
1287
+ throwEngineError,
1288
+ toLowerCamelCase,
1289
+ toScreamingSnakeCase,
1290
+ toSnakeCase,
1291
+ toUpperCamelCase,
1292
+ updateBilliardsBalls,
1293
+ updateCharacterController,
1294
+ updateCity,
1295
+ updateCompletion,
1296
+ updateDayNight,
1297
+ updateLODGroups,
1298
+ updateObjective,
1299
+ updateOrbitCamera,
1300
+ updatePlatformer,
1301
+ updateRacer,
1302
+ updateSurvivalNeeds,
1303
+ useAbility,
1304
+ useContainer,
1305
+ useEditor,
1306
+ useEquipment,
1307
+ useGameAudio,
1308
+ useGamepadEdges,
1309
+ useGamepadNavigation,
1310
+ useGamepads,
1311
+ useGameplayAnalytics,
1312
+ useInventoryManager,
1313
+ useTranslation,
1314
+ useTypewriter,
1315
+ v2,
1316
+ v3,
1317
+ validateDialogueTree,
1318
+ validateGameSettings,
1319
+ validatePassword,
1320
+ validatePhysicsSettings,
1321
+ valueNoise2D,
1322
+ vec2Add,
1323
+ vec2Dot,
1324
+ vec2Length,
1325
+ vec2LengthSq,
1326
+ vec2Negate,
1327
+ vec2Normalize,
1328
+ vec2Scale,
1329
+ vec2Sub,
1330
+ warnEngine,
1331
+ xpForLevel
1332
+ };