@nice2dev/game-engine 1.3.15 → 1.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
- package/package.json +7 -12
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/**
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* @file UnrealLiveLink.ts
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* @description Unreal Engine Live Link for Nice2Dev Game Engine
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* PRO-1.10.2: Unreal Live Link
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*
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*/
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// ============================================================
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// Unreal Live Link Client
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// ============================================================
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"use strict";
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class UnrealLiveLinkClient {
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constructor(options) {
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this.ws = null;
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this.callbacks = {};
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this.messageQueue = [];
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this.pendingRequests = /* @__PURE__ */ new Map();
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this.pingTimer = null;
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this.reconnectTimer = null;
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this.subscriptions = /* @__PURE__ */ new Set();
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this.options = {
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host: "localhost",
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port: 8890,
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reconnect: true,
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reconnectInterval: 2e3,
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maxReconnectAttempts: 10,
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pingInterval: 5e3,
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timeout: 1e4,
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...options
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};
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this.state = {
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connected: false,
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connecting: false,
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reconnecting: false,
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reconnectAttempts: 0,
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lastPing: 0,
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latency: 0,
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sessionId: null,
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engineVersion: null,
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projectName: null
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};
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}
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// ─── Connection ────────────────────────────────────────
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connect() {
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return new Promise((resolve, reject) => {
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reject(new Error("Already connected or connecting"));
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return;
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}
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this.state.connecting = true;
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const url = `ws://${this.options.host}:${this.options.port}`;
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try {
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this.ws = new WebSocket(url);
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this.setupWebSocketHandlers(resolve, reject);
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} catch (error) {
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disconnect() {
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const url = `ws://${this.options.host}:${this.options.port}`;
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try {
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this.setupWebSocketHandlers(resolve, reject);
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}
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catch (error) {
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reject(error);
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});
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}
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setupWebSocketHandlers(resolve, reject) {
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const timeoutId = setTimeout(() => {
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}
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}, this.options.timeout);
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this.ws.onopen = () => {
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clearTimeout(timeoutId);
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this.state.connecting = false;
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this.state.reconnecting = false;
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this.state.reconnectAttempts = 0;
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this.sendMessage({
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type: "handshake",
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timestamp: Date.now(),
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payload: {
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version: "1.0.0",
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clientName: "Nice2Dev Game Engine",
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capabilities: ["selection", "transform", "properties", "pie", "livecoding", "debug"]
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};
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this.ws.onclose = (event) => {
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clearTimeout(timeoutId);
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this.stopPingTimer();
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const wasConnected = this.state.connected;
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this.state.connected = false;
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this.state.connecting = false;
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this.state.sessionId = null;
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if (wasConnected) {
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this.callbacks.onDisconnected?.(event.reason || "Connection closed");
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}
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if (this.options.reconnect && this.state.reconnectAttempts < this.options.maxReconnectAttempts) {
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this.scheduleReconnect();
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}
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if (!wasConnected) {
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reject(new Error(event.reason || "Connection failed"));
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}
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};
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this.ws.onerror = (error) => {
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this.callbacks.onError?.(new Error("WebSocket error"));
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console.error("Unreal Live Link WebSocket error:", error);
|
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};
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this.ws.onmessage = (event) => {
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try {
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const message = JSON.parse(event.data);
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this.handleMessage(message, resolve);
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} catch (error) {
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console.error("Failed to parse message:", error);
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}
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};
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}
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handleMessage(message, onHandshakeComplete) {
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switch (message.type) {
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case "handshake_ack":
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this.handleHandshakeAck(message.payload, onHandshakeComplete);
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break;
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case "pong":
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this.handlePong();
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break;
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case "actor_selected":
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this.callbacks.onActorSelected?.(message.payload);
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break;
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case "actor_deselected":
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this.callbacks.onActorDeselected?.();
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break;
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133
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case "actor_transform_changed":
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134
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this.callbacks.onActorTransformChanged?.(message.payload);
|
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135
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break;
|
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136
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case "actor_property_changed":
|
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137
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this.callbacks.onActorPropertyChanged?.(message.payload);
|
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138
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+
break;
|
|
139
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+
case "actor_created": {
|
|
140
|
+
const p = message.payload;
|
|
141
|
+
this.callbacks.onActorCreated?.(p.actorPath, p.actorClass);
|
|
142
|
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break;
|
|
143
|
+
}
|
|
144
|
+
case "actor_deleted": {
|
|
145
|
+
const p = message.payload;
|
|
146
|
+
this.callbacks.onActorDeleted?.(p.actorPath);
|
|
147
|
+
break;
|
|
148
|
+
}
|
|
149
|
+
case "level_loaded": {
|
|
150
|
+
const p = message.payload;
|
|
151
|
+
this.callbacks.onLevelLoaded?.(p.levelPath);
|
|
152
|
+
break;
|
|
153
|
+
}
|
|
154
|
+
case "level_unloaded": {
|
|
155
|
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const p = message.payload;
|
|
156
|
+
this.callbacks.onLevelUnloaded?.(p.levelPath);
|
|
157
|
+
break;
|
|
158
|
+
}
|
|
159
|
+
case "world_changed": {
|
|
160
|
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const p = message.payload;
|
|
161
|
+
this.callbacks.onWorldChanged?.(p.worldPath);
|
|
162
|
+
break;
|
|
163
|
+
}
|
|
164
|
+
case "pie_started":
|
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165
|
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this.callbacks.onPIEStarted?.(message.payload);
|
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166
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+
break;
|
|
167
|
+
case "pie_stopped":
|
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168
|
+
this.callbacks.onPIEStopped?.();
|
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169
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+
break;
|
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170
|
+
case "pie_paused":
|
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171
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+
this.callbacks.onPIEPaused?.();
|
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172
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+
break;
|
|
173
|
+
case "pie_resumed":
|
|
174
|
+
this.callbacks.onPIEResumed?.();
|
|
175
|
+
break;
|
|
176
|
+
case "live_coding_started":
|
|
177
|
+
case "live_coding_completed":
|
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178
|
+
case "live_coding_failed":
|
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179
|
+
this.callbacks.onLiveCodingUpdate?.(message.payload);
|
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180
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+
break;
|
|
181
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+
case "breakpoint_hit":
|
|
182
|
+
this.callbacks.onBreakpointHit?.(message.payload);
|
|
183
|
+
break;
|
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184
|
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case "log_message":
|
|
185
|
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this.callbacks.onLogMessage?.(message.payload);
|
|
186
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break;
|
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187
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+
case "blueprint_compiled": {
|
|
188
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+
const p = message.payload;
|
|
189
|
+
this.callbacks.onBlueprintCompiled?.(p.blueprintPath);
|
|
190
|
+
break;
|
|
191
|
+
}
|
|
192
|
+
case "asset_saved": {
|
|
193
|
+
const p = message.payload;
|
|
194
|
+
this.callbacks.onAssetSaved?.(p.assetPath);
|
|
195
|
+
break;
|
|
196
|
+
}
|
|
197
|
+
case "asset_imported": {
|
|
198
|
+
const p = message.payload;
|
|
199
|
+
this.callbacks.onAssetImported?.(p.assetPath);
|
|
200
|
+
break;
|
|
201
|
+
}
|
|
202
|
+
case "execute_command_result":
|
|
203
|
+
this.handleCommandResult(message);
|
|
204
|
+
break;
|
|
205
|
+
case "error":
|
|
206
|
+
console.error("Unreal Live Link error:", message.payload);
|
|
207
|
+
break;
|
|
80
208
|
}
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
this.ws.onclose = (event) => {
|
|
108
|
-
clearTimeout(timeoutId);
|
|
109
|
-
this.stopPingTimer();
|
|
110
|
-
const wasConnected = this.state.connected;
|
|
111
|
-
this.state.connected = false;
|
|
112
|
-
this.state.connecting = false;
|
|
113
|
-
this.state.sessionId = null;
|
|
114
|
-
if (wasConnected) {
|
|
115
|
-
this.callbacks.onDisconnected?.(event.reason || 'Connection closed');
|
|
116
|
-
}
|
|
117
|
-
if (this.options.reconnect &&
|
|
118
|
-
this.state.reconnectAttempts < this.options.maxReconnectAttempts) {
|
|
119
|
-
this.scheduleReconnect();
|
|
120
|
-
}
|
|
121
|
-
if (!wasConnected) {
|
|
122
|
-
reject(new Error(event.reason || 'Connection failed'));
|
|
123
|
-
}
|
|
124
|
-
};
|
|
125
|
-
this.ws.onerror = (error) => {
|
|
126
|
-
this.callbacks.onError?.(new Error('WebSocket error'));
|
|
127
|
-
console.error('Unreal Live Link WebSocket error:', error);
|
|
128
|
-
};
|
|
129
|
-
this.ws.onmessage = (event) => {
|
|
130
|
-
try {
|
|
131
|
-
const message = JSON.parse(event.data);
|
|
132
|
-
this.handleMessage(message, resolve);
|
|
133
|
-
}
|
|
134
|
-
catch (error) {
|
|
135
|
-
console.error('Failed to parse message:', error);
|
|
136
|
-
}
|
|
137
|
-
};
|
|
209
|
+
}
|
|
210
|
+
handleHandshakeAck(payload, onComplete) {
|
|
211
|
+
this.state.connected = true;
|
|
212
|
+
this.state.sessionId = payload.sessionId;
|
|
213
|
+
this.state.engineVersion = payload.engineVersion;
|
|
214
|
+
this.state.projectName = payload.projectName;
|
|
215
|
+
this.startPingTimer();
|
|
216
|
+
this.subscriptions.forEach((topic) => {
|
|
217
|
+
this.sendMessage({
|
|
218
|
+
type: "subscribe",
|
|
219
|
+
timestamp: Date.now(),
|
|
220
|
+
payload: { topic }
|
|
221
|
+
});
|
|
222
|
+
});
|
|
223
|
+
this.flushMessageQueue();
|
|
224
|
+
this.callbacks.onConnected?.(this.state);
|
|
225
|
+
onComplete?.();
|
|
226
|
+
}
|
|
227
|
+
handlePong() {
|
|
228
|
+
this.state.latency = Date.now() - this.state.lastPing;
|
|
229
|
+
}
|
|
230
|
+
handleCommandResult(message) {
|
|
231
|
+
if (message.id && this.pendingRequests.has(message.id)) {
|
|
232
|
+
const { resolve } = this.pendingRequests.get(message.id);
|
|
233
|
+
this.pendingRequests.delete(message.id);
|
|
234
|
+
resolve(message.payload);
|
|
138
235
|
}
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
this.handlePong();
|
|
146
|
-
break;
|
|
147
|
-
case 'actor_selected':
|
|
148
|
-
this.callbacks.onActorSelected?.(message.payload);
|
|
149
|
-
break;
|
|
150
|
-
case 'actor_deselected':
|
|
151
|
-
this.callbacks.onActorDeselected?.();
|
|
152
|
-
break;
|
|
153
|
-
case 'actor_transform_changed':
|
|
154
|
-
this.callbacks.onActorTransformChanged?.(message.payload);
|
|
155
|
-
break;
|
|
156
|
-
case 'actor_property_changed':
|
|
157
|
-
this.callbacks.onActorPropertyChanged?.(message.payload);
|
|
158
|
-
break;
|
|
159
|
-
case 'actor_created': {
|
|
160
|
-
const p = message.payload;
|
|
161
|
-
this.callbacks.onActorCreated?.(p.actorPath, p.actorClass);
|
|
162
|
-
break;
|
|
163
|
-
}
|
|
164
|
-
case 'actor_deleted': {
|
|
165
|
-
const p = message.payload;
|
|
166
|
-
this.callbacks.onActorDeleted?.(p.actorPath);
|
|
167
|
-
break;
|
|
168
|
-
}
|
|
169
|
-
case 'level_loaded': {
|
|
170
|
-
const p = message.payload;
|
|
171
|
-
this.callbacks.onLevelLoaded?.(p.levelPath);
|
|
172
|
-
break;
|
|
173
|
-
}
|
|
174
|
-
case 'level_unloaded': {
|
|
175
|
-
const p = message.payload;
|
|
176
|
-
this.callbacks.onLevelUnloaded?.(p.levelPath);
|
|
177
|
-
break;
|
|
178
|
-
}
|
|
179
|
-
case 'world_changed': {
|
|
180
|
-
const p = message.payload;
|
|
181
|
-
this.callbacks.onWorldChanged?.(p.worldPath);
|
|
182
|
-
break;
|
|
183
|
-
}
|
|
184
|
-
case 'pie_started':
|
|
185
|
-
this.callbacks.onPIEStarted?.(message.payload);
|
|
186
|
-
break;
|
|
187
|
-
case 'pie_stopped':
|
|
188
|
-
this.callbacks.onPIEStopped?.();
|
|
189
|
-
break;
|
|
190
|
-
case 'pie_paused':
|
|
191
|
-
this.callbacks.onPIEPaused?.();
|
|
192
|
-
break;
|
|
193
|
-
case 'pie_resumed':
|
|
194
|
-
this.callbacks.onPIEResumed?.();
|
|
195
|
-
break;
|
|
196
|
-
case 'live_coding_started':
|
|
197
|
-
case 'live_coding_completed':
|
|
198
|
-
case 'live_coding_failed':
|
|
199
|
-
this.callbacks.onLiveCodingUpdate?.(message.payload);
|
|
200
|
-
break;
|
|
201
|
-
case 'breakpoint_hit':
|
|
202
|
-
this.callbacks.onBreakpointHit?.(message.payload);
|
|
203
|
-
break;
|
|
204
|
-
case 'log_message':
|
|
205
|
-
this.callbacks.onLogMessage?.(message.payload);
|
|
206
|
-
break;
|
|
207
|
-
case 'blueprint_compiled': {
|
|
208
|
-
const p = message.payload;
|
|
209
|
-
this.callbacks.onBlueprintCompiled?.(p.blueprintPath);
|
|
210
|
-
break;
|
|
211
|
-
}
|
|
212
|
-
case 'asset_saved': {
|
|
213
|
-
const p = message.payload;
|
|
214
|
-
this.callbacks.onAssetSaved?.(p.assetPath);
|
|
215
|
-
break;
|
|
216
|
-
}
|
|
217
|
-
case 'asset_imported': {
|
|
218
|
-
const p = message.payload;
|
|
219
|
-
this.callbacks.onAssetImported?.(p.assetPath);
|
|
220
|
-
break;
|
|
221
|
-
}
|
|
222
|
-
case 'execute_command_result':
|
|
223
|
-
this.handleCommandResult(message);
|
|
224
|
-
break;
|
|
225
|
-
case 'error':
|
|
226
|
-
console.error('Unreal Live Link error:', message.payload);
|
|
227
|
-
break;
|
|
228
|
-
}
|
|
236
|
+
}
|
|
237
|
+
// ─── Message Sending ───────────────────────────────────
|
|
238
|
+
sendMessage(message) {
|
|
239
|
+
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
|
|
240
|
+
this.messageQueue.push(message);
|
|
241
|
+
return;
|
|
229
242
|
}
|
|
230
|
-
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
this.sendMessage({
|
|
239
|
-
type: 'subscribe',
|
|
240
|
-
timestamp: Date.now(),
|
|
241
|
-
payload: { topic },
|
|
242
|
-
});
|
|
243
|
-
});
|
|
244
|
-
// Process queued messages
|
|
245
|
-
this.flushMessageQueue();
|
|
246
|
-
this.callbacks.onConnected?.(this.state);
|
|
247
|
-
onComplete?.();
|
|
243
|
+
this.ws.send(JSON.stringify(message));
|
|
244
|
+
}
|
|
245
|
+
flushMessageQueue() {
|
|
246
|
+
while (this.messageQueue.length > 0) {
|
|
247
|
+
const message = this.messageQueue.shift();
|
|
248
|
+
if (message) {
|
|
249
|
+
this.sendMessage(message);
|
|
250
|
+
}
|
|
248
251
|
}
|
|
249
|
-
|
|
250
|
-
|
|
252
|
+
}
|
|
253
|
+
// ─── Ping/Reconnect ────────────────────────────────────
|
|
254
|
+
startPingTimer() {
|
|
255
|
+
this.pingTimer = setInterval(() => {
|
|
256
|
+
if (this.state.connected) {
|
|
257
|
+
this.state.lastPing = Date.now();
|
|
258
|
+
this.sendMessage({
|
|
259
|
+
type: "ping",
|
|
260
|
+
timestamp: this.state.lastPing
|
|
261
|
+
});
|
|
262
|
+
}
|
|
263
|
+
}, this.options.pingInterval);
|
|
264
|
+
}
|
|
265
|
+
stopPingTimer() {
|
|
266
|
+
if (this.pingTimer) {
|
|
267
|
+
clearInterval(this.pingTimer);
|
|
268
|
+
this.pingTimer = null;
|
|
251
269
|
}
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
256
|
-
resolve(message.payload);
|
|
257
|
-
}
|
|
270
|
+
}
|
|
271
|
+
scheduleReconnect() {
|
|
272
|
+
if (this.reconnectTimer) {
|
|
273
|
+
return;
|
|
258
274
|
}
|
|
259
|
-
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
|
|
263
|
-
|
|
264
|
-
|
|
265
|
-
this.
|
|
275
|
+
this.state.reconnecting = true;
|
|
276
|
+
this.state.reconnectAttempts++;
|
|
277
|
+
this.callbacks.onReconnecting?.(this.state.reconnectAttempts);
|
|
278
|
+
this.reconnectTimer = setTimeout(async () => {
|
|
279
|
+
this.reconnectTimer = null;
|
|
280
|
+
try {
|
|
281
|
+
await this.connect();
|
|
282
|
+
} catch {
|
|
283
|
+
}
|
|
284
|
+
}, this.options.reconnectInterval);
|
|
285
|
+
}
|
|
286
|
+
stopReconnectTimer() {
|
|
287
|
+
if (this.reconnectTimer) {
|
|
288
|
+
clearTimeout(this.reconnectTimer);
|
|
289
|
+
this.reconnectTimer = null;
|
|
266
290
|
}
|
|
267
|
-
|
|
268
|
-
|
|
269
|
-
|
|
270
|
-
|
|
271
|
-
|
|
272
|
-
|
|
273
|
-
|
|
291
|
+
}
|
|
292
|
+
// ─── Subscriptions ─────────────────────────────────────
|
|
293
|
+
subscribe(topic) {
|
|
294
|
+
this.subscriptions.add(topic);
|
|
295
|
+
if (this.state.connected) {
|
|
296
|
+
this.sendMessage({
|
|
297
|
+
type: "subscribe",
|
|
298
|
+
timestamp: Date.now(),
|
|
299
|
+
payload: { topic }
|
|
300
|
+
});
|
|
274
301
|
}
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
|
|
279
|
-
|
|
280
|
-
|
|
281
|
-
|
|
282
|
-
|
|
283
|
-
|
|
284
|
-
}
|
|
285
|
-
}, this.options.pingInterval);
|
|
302
|
+
}
|
|
303
|
+
unsubscribe(topic) {
|
|
304
|
+
this.subscriptions.delete(topic);
|
|
305
|
+
if (this.state.connected) {
|
|
306
|
+
this.sendMessage({
|
|
307
|
+
type: "unsubscribe",
|
|
308
|
+
timestamp: Date.now(),
|
|
309
|
+
payload: { topic }
|
|
310
|
+
});
|
|
286
311
|
}
|
|
287
|
-
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
312
|
+
}
|
|
313
|
+
// ─── Commands ──────────────────────────────────────────
|
|
314
|
+
selectActor(actorPath) {
|
|
315
|
+
this.sendMessage({
|
|
316
|
+
type: "execute_command",
|
|
317
|
+
timestamp: Date.now(),
|
|
318
|
+
payload: {
|
|
319
|
+
command: "SelectActor",
|
|
320
|
+
args: { actorPath }
|
|
321
|
+
}
|
|
322
|
+
});
|
|
323
|
+
}
|
|
324
|
+
focusActor(actorPath) {
|
|
325
|
+
this.sendMessage({
|
|
326
|
+
type: "execute_command",
|
|
327
|
+
timestamp: Date.now(),
|
|
328
|
+
payload: {
|
|
329
|
+
command: "FocusActor",
|
|
330
|
+
args: { actorPath }
|
|
331
|
+
}
|
|
332
|
+
});
|
|
333
|
+
}
|
|
334
|
+
setActorTransform(actorPath, transform) {
|
|
335
|
+
this.sendMessage({
|
|
336
|
+
type: "execute_command",
|
|
337
|
+
timestamp: Date.now(),
|
|
338
|
+
payload: {
|
|
339
|
+
command: "SetActorTransform",
|
|
340
|
+
args: { actorPath, ...transform }
|
|
341
|
+
}
|
|
342
|
+
});
|
|
343
|
+
}
|
|
344
|
+
setActorProperty(actorPath, propertyName, value) {
|
|
345
|
+
this.sendMessage({
|
|
346
|
+
type: "execute_command",
|
|
347
|
+
timestamp: Date.now(),
|
|
348
|
+
payload: {
|
|
349
|
+
command: "SetActorProperty",
|
|
350
|
+
args: { actorPath, propertyName, value }
|
|
351
|
+
}
|
|
352
|
+
});
|
|
353
|
+
}
|
|
354
|
+
spawnActor(className, transform) {
|
|
355
|
+
const messageId = `spawn_${Date.now()}`;
|
|
356
|
+
return new Promise((resolve, reject) => {
|
|
357
|
+
this.pendingRequests.set(messageId, { resolve, reject });
|
|
358
|
+
this.sendMessage({
|
|
359
|
+
type: "execute_command",
|
|
360
|
+
id: messageId,
|
|
361
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timestamp: Date.now(),
|
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payload: {
|
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command: "SpawnActor",
|
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args: { className, ...transform }
|
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}
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if (this.
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-
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});
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setTimeout(() => {
|
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+
if (this.pendingRequests.has(messageId)) {
|
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this.pendingRequests.delete(messageId);
|
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reject(new Error("Spawn actor timeout"));
|
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|
}
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}, this.options.timeout);
|
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});
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}
|
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deleteActor(actorPath) {
|
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this.sendMessage({
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type: "execute_command",
|
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timestamp: Date.now(),
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payload: {
|
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command: "DeleteActor",
|
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args: { actorPath }
|
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+
}
|
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+
});
|
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+
}
|
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|
+
duplicateActor(actorPath) {
|
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386
|
+
const messageId = `duplicate_${Date.now()}`;
|
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|
+
return new Promise((resolve, reject) => {
|
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|
+
this.pendingRequests.set(messageId, { resolve, reject });
|
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this.sendMessage({
|
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|
+
type: "execute_command",
|
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|
+
id: messageId,
|
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timestamp: Date.now(),
|
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payload: {
|
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command: "DuplicateActor",
|
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|
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args: { actorPath }
|
|
314
396
|
}
|
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|
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this.sendMessage({
|
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321
|
-
type: 'subscribe',
|
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|
-
timestamp: Date.now(),
|
|
323
|
-
payload: { topic },
|
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|
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});
|
|
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|
+
});
|
|
398
|
+
setTimeout(() => {
|
|
399
|
+
if (this.pendingRequests.has(messageId)) {
|
|
400
|
+
this.pendingRequests.delete(messageId);
|
|
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|
+
reject(new Error("Duplicate actor timeout"));
|
|
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402
|
}
|
|
326
|
-
|
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|
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|
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|
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403
|
+
}, this.options.timeout);
|
|
404
|
+
});
|
|
405
|
+
}
|
|
406
|
+
// ─── PIE Control ───────────────────────────────────────
|
|
407
|
+
startPIE() {
|
|
408
|
+
this.sendMessage({
|
|
409
|
+
type: "execute_command",
|
|
410
|
+
timestamp: Date.now(),
|
|
411
|
+
payload: {
|
|
412
|
+
command: "PIE.Start"
|
|
413
|
+
}
|
|
414
|
+
});
|
|
415
|
+
}
|
|
416
|
+
stopPIE() {
|
|
417
|
+
this.sendMessage({
|
|
418
|
+
type: "execute_command",
|
|
419
|
+
timestamp: Date.now(),
|
|
420
|
+
payload: {
|
|
421
|
+
command: "PIE.Stop"
|
|
422
|
+
}
|
|
423
|
+
});
|
|
424
|
+
}
|
|
425
|
+
pausePIE() {
|
|
426
|
+
this.sendMessage({
|
|
427
|
+
type: "execute_command",
|
|
428
|
+
timestamp: Date.now(),
|
|
429
|
+
payload: {
|
|
430
|
+
command: "PIE.Pause"
|
|
431
|
+
}
|
|
432
|
+
});
|
|
433
|
+
}
|
|
434
|
+
resumePIE() {
|
|
435
|
+
this.sendMessage({
|
|
436
|
+
type: "execute_command",
|
|
437
|
+
timestamp: Date.now(),
|
|
438
|
+
payload: {
|
|
439
|
+
command: "PIE.Resume"
|
|
440
|
+
}
|
|
441
|
+
});
|
|
442
|
+
}
|
|
443
|
+
ejectFromPIE() {
|
|
444
|
+
this.sendMessage({
|
|
445
|
+
type: "execute_command",
|
|
446
|
+
timestamp: Date.now(),
|
|
447
|
+
payload: {
|
|
448
|
+
command: "PIE.Eject"
|
|
449
|
+
}
|
|
450
|
+
});
|
|
451
|
+
}
|
|
452
|
+
possessInPIE() {
|
|
453
|
+
this.sendMessage({
|
|
454
|
+
type: "execute_command",
|
|
455
|
+
timestamp: Date.now(),
|
|
456
|
+
payload: {
|
|
457
|
+
command: "PIE.Possess"
|
|
458
|
+
}
|
|
459
|
+
});
|
|
460
|
+
}
|
|
461
|
+
// ─── Live Coding ───────────────────────────────────────
|
|
462
|
+
triggerLiveCoding() {
|
|
463
|
+
this.sendMessage({
|
|
464
|
+
type: "execute_command",
|
|
465
|
+
timestamp: Date.now(),
|
|
466
|
+
payload: {
|
|
467
|
+
command: "LiveCoding.Compile"
|
|
468
|
+
}
|
|
469
|
+
});
|
|
470
|
+
}
|
|
471
|
+
// ─── Debug ─────────────────────────────────────────────
|
|
472
|
+
setBreakpoint(blueprintPath, nodeId) {
|
|
473
|
+
this.sendMessage({
|
|
474
|
+
type: "execute_command",
|
|
475
|
+
timestamp: Date.now(),
|
|
476
|
+
payload: {
|
|
477
|
+
command: "Debug.SetBreakpoint",
|
|
478
|
+
args: { blueprintPath, nodeId }
|
|
479
|
+
}
|
|
480
|
+
});
|
|
481
|
+
}
|
|
482
|
+
removeBreakpoint(blueprintPath, nodeId) {
|
|
483
|
+
this.sendMessage({
|
|
484
|
+
type: "execute_command",
|
|
485
|
+
timestamp: Date.now(),
|
|
486
|
+
payload: {
|
|
487
|
+
command: "Debug.RemoveBreakpoint",
|
|
488
|
+
args: { blueprintPath, nodeId }
|
|
489
|
+
}
|
|
490
|
+
});
|
|
491
|
+
}
|
|
492
|
+
continueExecution() {
|
|
493
|
+
this.sendMessage({
|
|
494
|
+
type: "execute_command",
|
|
495
|
+
timestamp: Date.now(),
|
|
496
|
+
payload: {
|
|
497
|
+
command: "Debug.Continue"
|
|
498
|
+
}
|
|
499
|
+
});
|
|
500
|
+
}
|
|
501
|
+
stepOver() {
|
|
502
|
+
this.sendMessage({
|
|
503
|
+
type: "execute_command",
|
|
504
|
+
timestamp: Date.now(),
|
|
505
|
+
payload: {
|
|
506
|
+
command: "Debug.StepOver"
|
|
507
|
+
}
|
|
508
|
+
});
|
|
509
|
+
}
|
|
510
|
+
stepInto() {
|
|
511
|
+
this.sendMessage({
|
|
512
|
+
type: "execute_command",
|
|
513
|
+
timestamp: Date.now(),
|
|
514
|
+
payload: {
|
|
515
|
+
command: "Debug.StepInto"
|
|
516
|
+
}
|
|
517
|
+
});
|
|
518
|
+
}
|
|
519
|
+
stepOut() {
|
|
520
|
+
this.sendMessage({
|
|
521
|
+
type: "execute_command",
|
|
522
|
+
timestamp: Date.now(),
|
|
523
|
+
payload: {
|
|
524
|
+
command: "Debug.StepOut"
|
|
525
|
+
}
|
|
526
|
+
});
|
|
527
|
+
}
|
|
528
|
+
// ─── Console Commands ──────────────────────────────────
|
|
529
|
+
executeConsoleCommand(command) {
|
|
530
|
+
const messageId = `console_${Date.now()}`;
|
|
531
|
+
return new Promise((resolve, reject) => {
|
|
532
|
+
this.pendingRequests.set(messageId, { resolve, reject });
|
|
533
|
+
this.sendMessage({
|
|
534
|
+
type: "execute_command",
|
|
535
|
+
id: messageId,
|
|
536
|
+
timestamp: Date.now(),
|
|
537
|
+
payload: {
|
|
538
|
+
command: "Console.Execute",
|
|
539
|
+
args: { command }
|
|
335
540
|
}
|
|
541
|
+
});
|
|
542
|
+
setTimeout(() => {
|
|
543
|
+
if (this.pendingRequests.has(messageId)) {
|
|
544
|
+
this.pendingRequests.delete(messageId);
|
|
545
|
+
reject(new Error("Console command timeout"));
|
|
546
|
+
}
|
|
547
|
+
}, this.options.timeout);
|
|
548
|
+
});
|
|
549
|
+
}
|
|
550
|
+
// ─── State ─────────────────────────────────────────────
|
|
551
|
+
getState() {
|
|
552
|
+
return { ...this.state };
|
|
553
|
+
}
|
|
554
|
+
isConnected() {
|
|
555
|
+
return this.state.connected;
|
|
556
|
+
}
|
|
557
|
+
setCallbacks(callbacks) {
|
|
558
|
+
this.callbacks = { ...this.callbacks, ...callbacks };
|
|
559
|
+
}
|
|
560
|
+
}
|
|
561
|
+
function generateUnrealEditorPlugin(options) {
|
|
562
|
+
const { pluginName, displayName, author, description, version, websocketPort } = options;
|
|
563
|
+
const files = {};
|
|
564
|
+
files[`${pluginName}.uplugin`] = JSON.stringify(
|
|
565
|
+
{
|
|
566
|
+
FileVersion: 3,
|
|
567
|
+
Version: 1,
|
|
568
|
+
VersionName: version,
|
|
569
|
+
FriendlyName: displayName,
|
|
570
|
+
Description: description,
|
|
571
|
+
Category: "Nice2Dev",
|
|
572
|
+
CreatedBy: author,
|
|
573
|
+
CreatedByURL: "",
|
|
574
|
+
DocsURL: "",
|
|
575
|
+
MarketplaceURL: "",
|
|
576
|
+
SupportURL: "",
|
|
577
|
+
CanContainContent: false,
|
|
578
|
+
IsBetaVersion: true,
|
|
579
|
+
IsExperimentalVersion: false,
|
|
580
|
+
Installed: false,
|
|
581
|
+
Modules: [
|
|
582
|
+
{
|
|
583
|
+
Name: pluginName,
|
|
584
|
+
Type: "Editor",
|
|
585
|
+
LoadingPhase: "PostEngineInit"
|
|
586
|
+
}
|
|
587
|
+
]
|
|
588
|
+
},
|
|
589
|
+
null,
|
|
590
|
+
2
|
|
591
|
+
);
|
|
592
|
+
files[`Source/${pluginName}/Public/${pluginName}Module.h`] = `// Copyright Nice2Dev. All Rights Reserved.
|
|
593
|
+
|
|
594
|
+
#pragma once
|
|
595
|
+
|
|
596
|
+
#include "CoreMinimal.h"
|
|
597
|
+
#include "Modules/ModuleManager.h"
|
|
598
|
+
|
|
599
|
+
class F${pluginName}Module : public IModuleInterface
|
|
600
|
+
{
|
|
601
|
+
public:
|
|
602
|
+
virtual void StartupModule() override;
|
|
603
|
+
virtual void ShutdownModule() override;
|
|
604
|
+
|
|
605
|
+
private:
|
|
606
|
+
TSharedPtr<class FNice2DevLiveLinkServer> LiveLinkServer;
|
|
607
|
+
};
|
|
608
|
+
`;
|
|
609
|
+
files[`Source/${pluginName}/Private/${pluginName}Module.cpp`] = `// Copyright Nice2Dev. All Rights Reserved.
|
|
610
|
+
|
|
611
|
+
#include "${pluginName}Module.h"
|
|
612
|
+
#include "Nice2DevLiveLinkServer.h"
|
|
613
|
+
#include "LevelEditor.h"
|
|
614
|
+
#include "Editor.h"
|
|
615
|
+
|
|
616
|
+
#define LOCTEXT_NAMESPACE "F${pluginName}Module"
|
|
617
|
+
|
|
618
|
+
void F${pluginName}Module::StartupModule()
|
|
619
|
+
{
|
|
620
|
+
// Start the WebSocket server
|
|
621
|
+
LiveLinkServer = MakeShared<FNice2DevLiveLinkServer>(${websocketPort});
|
|
622
|
+
LiveLinkServer->Start();
|
|
623
|
+
|
|
624
|
+
UE_LOG(LogTemp, Log, TEXT("Nice2Dev Live Link: Server started on port ${websocketPort}"));
|
|
625
|
+
}
|
|
626
|
+
|
|
627
|
+
void F${pluginName}Module::ShutdownModule()
|
|
628
|
+
{
|
|
629
|
+
if (LiveLinkServer.IsValid())
|
|
630
|
+
{
|
|
631
|
+
LiveLinkServer->Stop();
|
|
632
|
+
LiveLinkServer.Reset();
|
|
336
633
|
}
|
|
337
|
-
|
|
338
|
-
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
|
|
342
|
-
|
|
343
|
-
|
|
344
|
-
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
|
|
348
|
-
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
|
|
357
|
-
|
|
358
|
-
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
|
|
367
|
-
|
|
368
|
-
|
|
369
|
-
|
|
370
|
-
|
|
371
|
-
|
|
372
|
-
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
|
|
376
|
-
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
|
|
380
|
-
|
|
381
|
-
|
|
382
|
-
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
634
|
+
|
|
635
|
+
UE_LOG(LogTemp, Log, TEXT("Nice2Dev Live Link: Server stopped"));
|
|
636
|
+
}
|
|
637
|
+
|
|
638
|
+
#undef LOCTEXT_NAMESPACE
|
|
639
|
+
|
|
640
|
+
IMPLEMENT_MODULE(F${pluginName}Module, ${pluginName})
|
|
641
|
+
`;
|
|
642
|
+
files[`Source/${pluginName}/Public/Nice2DevLiveLinkServer.h`] = `// Copyright Nice2Dev. All Rights Reserved.
|
|
643
|
+
|
|
644
|
+
#pragma once
|
|
645
|
+
|
|
646
|
+
#include "CoreMinimal.h"
|
|
647
|
+
#include "IWebSocketServer.h"
|
|
648
|
+
#include "Tickable.h"
|
|
649
|
+
|
|
650
|
+
DECLARE_LOG_CATEGORY_EXTERN(LogNice2DevLiveLink, Log, All);
|
|
651
|
+
|
|
652
|
+
class FNice2DevLiveLinkServer : public FTickableGameObject
|
|
653
|
+
{
|
|
654
|
+
public:
|
|
655
|
+
FNice2DevLiveLinkServer(int32 Port);
|
|
656
|
+
virtual ~FNice2DevLiveLinkServer();
|
|
657
|
+
|
|
658
|
+
void Start();
|
|
659
|
+
void Stop();
|
|
660
|
+
|
|
661
|
+
// FTickableGameObject interface
|
|
662
|
+
virtual void Tick(float DeltaTime) override;
|
|
663
|
+
virtual bool IsTickable() const override { return bIsRunning; }
|
|
664
|
+
virtual TStatId GetStatId() const override;
|
|
665
|
+
|
|
666
|
+
private:
|
|
667
|
+
void OnClientConnected(INetworkingWebSocket* ClientWebSocket);
|
|
668
|
+
void OnClientDisconnected(INetworkingWebSocket* ClientWebSocket);
|
|
669
|
+
void OnMessageReceived(void* Data, int32 Size, INetworkingWebSocket* ClientWebSocket);
|
|
670
|
+
|
|
671
|
+
void SendMessageToClient(INetworkingWebSocket* Client, const FString& Message);
|
|
672
|
+
void SendMessageToAllClients(const FString& Message);
|
|
673
|
+
void BroadcastActorSelection();
|
|
674
|
+
void BroadcastActorTransform(AActor* Actor);
|
|
675
|
+
|
|
676
|
+
void HandleCommand(const FString& Command, const TSharedPtr<FJsonObject>& Args, INetworkingWebSocket* Client, const FString& MessageId);
|
|
677
|
+
|
|
678
|
+
// Event handlers
|
|
679
|
+
void OnActorSelectionChanged(const TArray<UObject*>& NewSelection, bool bForceRefresh);
|
|
680
|
+
void OnActorMoving(AActor* Actor);
|
|
681
|
+
void OnMapChange(uint32 MapChangeFlags);
|
|
682
|
+
void OnBeginPIE(bool bIsSimulating);
|
|
683
|
+
void OnEndPIE(bool bIsSimulating);
|
|
684
|
+
void OnPausePIE(bool bIsSimulating);
|
|
685
|
+
void OnResumePIE(bool bIsSimulating);
|
|
686
|
+
|
|
687
|
+
TSharedPtr<IWebSocketServer> WebSocketServer;
|
|
688
|
+
TArray<INetworkingWebSocket*> ConnectedClients;
|
|
689
|
+
int32 ServerPort;
|
|
690
|
+
bool bIsRunning = false;
|
|
691
|
+
FString SessionId;
|
|
692
|
+
|
|
693
|
+
FDelegateHandle SelectionChangedHandle;
|
|
694
|
+
FDelegateHandle ActorMovingHandle;
|
|
695
|
+
FDelegateHandle MapChangeHandle;
|
|
696
|
+
FDelegateHandle BeginPIEHandle;
|
|
697
|
+
FDelegateHandle EndPIEHandle;
|
|
698
|
+
FDelegateHandle PausePIEHandle;
|
|
699
|
+
FDelegateHandle ResumePIEHandle;
|
|
700
|
+
};
|
|
701
|
+
`;
|
|
702
|
+
files[`Source/${pluginName}/Private/Nice2DevLiveLinkServer.cpp`] = `// Copyright Nice2Dev. All Rights Reserved.
|
|
703
|
+
|
|
704
|
+
#include "Nice2DevLiveLinkServer.h"
|
|
705
|
+
#include "WebSocketsModule.h"
|
|
706
|
+
#include "IWebSocketServer.h"
|
|
707
|
+
#include "Dom/JsonObject.h"
|
|
708
|
+
#include "Serialization/JsonReader.h"
|
|
709
|
+
#include "Serialization/JsonWriter.h"
|
|
710
|
+
#include "Serialization/JsonSerializer.h"
|
|
711
|
+
#include "Editor.h"
|
|
712
|
+
#include "LevelEditor.h"
|
|
713
|
+
#include "Selection.h"
|
|
714
|
+
#include "Engine/World.h"
|
|
715
|
+
#include "GameFramework/Actor.h"
|
|
716
|
+
#include "Kismet/GameplayStatics.h"
|
|
717
|
+
|
|
718
|
+
DEFINE_LOG_CATEGORY(LogNice2DevLiveLink);
|
|
719
|
+
|
|
720
|
+
FNice2DevLiveLinkServer::FNice2DevLiveLinkServer(int32 Port)
|
|
721
|
+
: ServerPort(Port)
|
|
722
|
+
{
|
|
723
|
+
SessionId = FGuid::NewGuid().ToString();
|
|
724
|
+
}
|
|
725
|
+
|
|
726
|
+
FNice2DevLiveLinkServer::~FNice2DevLiveLinkServer()
|
|
727
|
+
{
|
|
728
|
+
Stop();
|
|
729
|
+
}
|
|
730
|
+
|
|
731
|
+
void FNice2DevLiveLinkServer::Start()
|
|
732
|
+
{
|
|
733
|
+
if (bIsRunning) return;
|
|
734
|
+
|
|
735
|
+
WebSocketServer = FModuleManager::Get().LoadModuleChecked<FWebSocketsModule>("WebSockets")
|
|
736
|
+
.CreateServer(ServerPort, TEXT("ws"));
|
|
737
|
+
|
|
738
|
+
if (!WebSocketServer.IsValid())
|
|
739
|
+
{
|
|
740
|
+
UE_LOG(LogNice2DevLiveLink, Error, TEXT("Failed to create WebSocket server"));
|
|
741
|
+
return;
|
|
398
742
|
}
|
|
399
|
-
|
|
400
|
-
|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
743
|
+
|
|
744
|
+
WebSocketServer->OnClientConnected().AddRaw(this, &FNice2DevLiveLinkServer::OnClientConnected);
|
|
745
|
+
WebSocketServer->OnClientDisconnected().AddRaw(this, &FNice2DevLiveLinkServer::OnClientDisconnected);
|
|
746
|
+
|
|
747
|
+
// Bind editor events
|
|
748
|
+
SelectionChangedHandle = USelection::SelectionChangedEvent.AddRaw(this, &FNice2DevLiveLinkServer::OnActorSelectionChanged);
|
|
749
|
+
ActorMovingHandle = GEditor->OnActorMoving().AddRaw(this, &FNice2DevLiveLinkServer::OnActorMoving);
|
|
750
|
+
MapChangeHandle = FEditorDelegates::MapChange.AddRaw(this, &FNice2DevLiveLinkServer::OnMapChange);
|
|
751
|
+
BeginPIEHandle = FEditorDelegates::BeginPIE.AddRaw(this, &FNice2DevLiveLinkServer::OnBeginPIE);
|
|
752
|
+
EndPIEHandle = FEditorDelegates::EndPIE.AddRaw(this, &FNice2DevLiveLinkServer::OnEndPIE);
|
|
753
|
+
PausePIEHandle = FEditorDelegates::PausePIE.AddRaw(this, &FNice2DevLiveLinkServer::OnPausePIE);
|
|
754
|
+
ResumePIEHandle = FEditorDelegates::ResumePIE.AddRaw(this, &FNice2DevLiveLinkServer::OnResumePIE);
|
|
755
|
+
|
|
756
|
+
bIsRunning = true;
|
|
757
|
+
UE_LOG(LogNice2DevLiveLink, Log, TEXT("WebSocket server started on port %d"), ServerPort);
|
|
758
|
+
}
|
|
759
|
+
|
|
760
|
+
void FNice2DevLiveLinkServer::Stop()
|
|
761
|
+
{
|
|
762
|
+
if (!bIsRunning) return;
|
|
763
|
+
|
|
764
|
+
// Unbind events
|
|
765
|
+
USelection::SelectionChangedEvent.Remove(SelectionChangedHandle);
|
|
766
|
+
GEditor->OnActorMoving().Remove(ActorMovingHandle);
|
|
767
|
+
FEditorDelegates::MapChange.Remove(MapChangeHandle);
|
|
768
|
+
FEditorDelegates::BeginPIE.Remove(BeginPIEHandle);
|
|
769
|
+
FEditorDelegates::EndPIE.Remove(EndPIEHandle);
|
|
770
|
+
FEditorDelegates::PausePIE.Remove(PausePIEHandle);
|
|
771
|
+
FEditorDelegates::ResumePIE.Remove(ResumePIEHandle);
|
|
772
|
+
|
|
773
|
+
ConnectedClients.Empty();
|
|
774
|
+
WebSocketServer.Reset();
|
|
775
|
+
bIsRunning = false;
|
|
776
|
+
}
|
|
777
|
+
|
|
778
|
+
void FNice2DevLiveLinkServer::Tick(float DeltaTime)
|
|
779
|
+
{
|
|
780
|
+
if (WebSocketServer.IsValid())
|
|
781
|
+
{
|
|
782
|
+
WebSocketServer->Tick();
|
|
408
783
|
}
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
|
|
784
|
+
}
|
|
785
|
+
|
|
786
|
+
TStatId FNice2DevLiveLinkServer::GetStatId() const
|
|
787
|
+
{
|
|
788
|
+
RETURN_QUICK_DECLARE_CYCLE_STAT(FNice2DevLiveLinkServer, STATGROUP_Tickables);
|
|
789
|
+
}
|
|
790
|
+
|
|
791
|
+
void FNice2DevLiveLinkServer::OnClientConnected(INetworkingWebSocket* ClientWebSocket)
|
|
792
|
+
{
|
|
793
|
+
ConnectedClients.Add(ClientWebSocket);
|
|
794
|
+
ClientWebSocket->OnMessage().AddRaw(this, &FNice2DevLiveLinkServer::OnMessageReceived);
|
|
795
|
+
|
|
796
|
+
UE_LOG(LogNice2DevLiveLink, Log, TEXT("Client connected. Total clients: %d"), ConnectedClients.Num());
|
|
797
|
+
}
|
|
798
|
+
|
|
799
|
+
void FNice2DevLiveLinkServer::OnClientDisconnected(INetworkingWebSocket* ClientWebSocket)
|
|
800
|
+
{
|
|
801
|
+
ConnectedClients.Remove(ClientWebSocket);
|
|
802
|
+
UE_LOG(LogNice2DevLiveLink, Log, TEXT("Client disconnected. Total clients: %d"), ConnectedClients.Num());
|
|
803
|
+
}
|
|
804
|
+
|
|
805
|
+
void FNice2DevLiveLinkServer::OnMessageReceived(void* Data, int32 Size, INetworkingWebSocket* ClientWebSocket)
|
|
806
|
+
{
|
|
807
|
+
FString MessageString(Size, static_cast<UTF8CHAR*>(Data));
|
|
808
|
+
|
|
809
|
+
TSharedPtr<FJsonObject> JsonObject;
|
|
810
|
+
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(MessageString);
|
|
811
|
+
|
|
812
|
+
if (!FJsonSerializer::Deserialize(Reader, JsonObject) || !JsonObject.IsValid())
|
|
813
|
+
{
|
|
814
|
+
UE_LOG(LogNice2DevLiveLink, Warning, TEXT("Failed to parse message: %s"), *MessageString);
|
|
815
|
+
return;
|
|
429
816
|
}
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
payload: {
|
|
436
|
-
command: 'PIE.Start',
|
|
437
|
-
},
|
|
438
|
-
});
|
|
817
|
+
|
|
818
|
+
FString MessageType;
|
|
819
|
+
if (!JsonObject->TryGetStringField(TEXT("type"), MessageType))
|
|
820
|
+
{
|
|
821
|
+
return;
|
|
439
822
|
}
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
823
|
+
|
|
824
|
+
FString MessageId = JsonObject->GetStringField(TEXT("id"));
|
|
825
|
+
|
|
826
|
+
if (MessageType == TEXT("handshake"))
|
|
827
|
+
{
|
|
828
|
+
// Send handshake acknowledgment
|
|
829
|
+
TSharedPtr<FJsonObject> Response = MakeShared<FJsonObject>();
|
|
830
|
+
Response->SetStringField(TEXT("type"), TEXT("handshake_ack"));
|
|
831
|
+
Response->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
832
|
+
|
|
833
|
+
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
834
|
+
Payload->SetStringField(TEXT("version"), TEXT("1.0.0"));
|
|
835
|
+
Payload->SetStringField(TEXT("engineVersion"), ENGINE_VERSION_STRING);
|
|
836
|
+
Payload->SetStringField(TEXT("projectName"), FApp::GetProjectName());
|
|
837
|
+
Payload->SetStringField(TEXT("sessionId"), SessionId);
|
|
838
|
+
|
|
839
|
+
TArray<TSharedPtr<FJsonValue>> Capabilities;
|
|
840
|
+
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("selection")));
|
|
841
|
+
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("transform")));
|
|
842
|
+
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("properties")));
|
|
843
|
+
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("pie")));
|
|
844
|
+
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("livecoding")));
|
|
845
|
+
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("debug")));
|
|
846
|
+
Payload->SetArrayField(TEXT("capabilities"), Capabilities);
|
|
847
|
+
|
|
848
|
+
Response->SetObjectField(TEXT("payload"), Payload);
|
|
849
|
+
|
|
850
|
+
FString ResponseString;
|
|
851
|
+
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&ResponseString);
|
|
852
|
+
FJsonSerializer::Serialize(Response.ToSharedRef(), Writer);
|
|
853
|
+
|
|
854
|
+
SendMessageToClient(ClientWebSocket, ResponseString);
|
|
448
855
|
}
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
453
|
-
|
|
454
|
-
|
|
455
|
-
|
|
456
|
-
|
|
856
|
+
else if (MessageType == TEXT("ping"))
|
|
857
|
+
{
|
|
858
|
+
TSharedPtr<FJsonObject> Response = MakeShared<FJsonObject>();
|
|
859
|
+
Response->SetStringField(TEXT("type"), TEXT("pong"));
|
|
860
|
+
Response->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
861
|
+
|
|
862
|
+
FString ResponseString;
|
|
863
|
+
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&ResponseString);
|
|
864
|
+
FJsonSerializer::Serialize(Response.ToSharedRef(), Writer);
|
|
865
|
+
|
|
866
|
+
SendMessageToClient(ClientWebSocket, ResponseString);
|
|
457
867
|
}
|
|
458
|
-
|
|
459
|
-
|
|
460
|
-
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
868
|
+
else if (MessageType == TEXT("execute_command"))
|
|
869
|
+
{
|
|
870
|
+
const TSharedPtr<FJsonObject>* PayloadObject;
|
|
871
|
+
if (JsonObject->TryGetObjectField(TEXT("payload"), PayloadObject))
|
|
872
|
+
{
|
|
873
|
+
FString Command = (*PayloadObject)->GetStringField(TEXT("command"));
|
|
874
|
+
const TSharedPtr<FJsonObject>* Args;
|
|
875
|
+
TSharedPtr<FJsonObject> ArgsObj;
|
|
876
|
+
if ((*PayloadObject)->TryGetObjectField(TEXT("args"), Args))
|
|
877
|
+
{
|
|
878
|
+
ArgsObj = *Args;
|
|
879
|
+
}
|
|
880
|
+
HandleCommand(Command, ArgsObj, ClientWebSocket, MessageId);
|
|
881
|
+
}
|
|
466
882
|
}
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
883
|
+
}
|
|
884
|
+
|
|
885
|
+
void FNice2DevLiveLinkServer::SendMessageToClient(INetworkingWebSocket* Client, const FString& Message)
|
|
886
|
+
{
|
|
887
|
+
if (Client)
|
|
888
|
+
{
|
|
889
|
+
TArray<uint8> Data;
|
|
890
|
+
FTCHARToUTF8 Converter(*Message);
|
|
891
|
+
Data.Append((uint8*)Converter.Get(), Converter.Length());
|
|
892
|
+
Client->Send(Data.GetData(), Data.Num(), false);
|
|
475
893
|
}
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
});
|
|
894
|
+
}
|
|
895
|
+
|
|
896
|
+
void FNice2DevLiveLinkServer::SendMessageToAllClients(const FString& Message)
|
|
897
|
+
{
|
|
898
|
+
for (INetworkingWebSocket* Client : ConnectedClients)
|
|
899
|
+
{
|
|
900
|
+
SendMessageToClient(Client, Message);
|
|
484
901
|
}
|
|
485
|
-
|
|
486
|
-
|
|
487
|
-
|
|
488
|
-
|
|
489
|
-
|
|
490
|
-
|
|
491
|
-
|
|
492
|
-
|
|
493
|
-
});
|
|
902
|
+
}
|
|
903
|
+
|
|
904
|
+
void FNice2DevLiveLinkServer::HandleCommand(const FString& Command, const TSharedPtr<FJsonObject>& Args, INetworkingWebSocket* Client, const FString& MessageId)
|
|
905
|
+
{
|
|
906
|
+
if (Command == TEXT("SelectActor"))
|
|
907
|
+
{
|
|
908
|
+
FString ActorPath = Args->GetStringField(TEXT("actorPath"));
|
|
909
|
+
// Implementation: Find and select actor
|
|
494
910
|
}
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
timestamp: Date.now(),
|
|
500
|
-
payload: {
|
|
501
|
-
command: 'Debug.SetBreakpoint',
|
|
502
|
-
args: { blueprintPath, nodeId },
|
|
503
|
-
},
|
|
504
|
-
});
|
|
911
|
+
else if (Command == TEXT("SetActorTransform"))
|
|
912
|
+
{
|
|
913
|
+
FString ActorPath = Args->GetStringField(TEXT("actorPath"));
|
|
914
|
+
// Implementation: Set actor transform
|
|
505
915
|
}
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
timestamp: Date.now(),
|
|
510
|
-
payload: {
|
|
511
|
-
command: 'Debug.RemoveBreakpoint',
|
|
512
|
-
args: { blueprintPath, nodeId },
|
|
513
|
-
},
|
|
514
|
-
});
|
|
916
|
+
else if (Command == TEXT("PIE.Start"))
|
|
917
|
+
{
|
|
918
|
+
GEditor->PlayInEditor(GWorld, true);
|
|
515
919
|
}
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
timestamp: Date.now(),
|
|
520
|
-
payload: {
|
|
521
|
-
command: 'Debug.Continue',
|
|
522
|
-
},
|
|
523
|
-
});
|
|
920
|
+
else if (Command == TEXT("PIE.Stop"))
|
|
921
|
+
{
|
|
922
|
+
GEditor->RequestEndPlayMap();
|
|
524
923
|
}
|
|
525
|
-
|
|
526
|
-
|
|
527
|
-
|
|
528
|
-
timestamp: Date.now(),
|
|
529
|
-
payload: {
|
|
530
|
-
command: 'Debug.StepOver',
|
|
531
|
-
},
|
|
532
|
-
});
|
|
924
|
+
else if (Command == TEXT("PIE.Pause"))
|
|
925
|
+
{
|
|
926
|
+
GEditor->PlayWorld->bDebugPauseExecution = true;
|
|
533
927
|
}
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
537
|
-
timestamp: Date.now(),
|
|
538
|
-
payload: {
|
|
539
|
-
command: 'Debug.StepInto',
|
|
540
|
-
},
|
|
541
|
-
});
|
|
928
|
+
else if (Command == TEXT("PIE.Resume"))
|
|
929
|
+
{
|
|
930
|
+
GEditor->PlayWorld->bDebugPauseExecution = false;
|
|
542
931
|
}
|
|
543
|
-
|
|
544
|
-
|
|
545
|
-
|
|
546
|
-
|
|
547
|
-
|
|
548
|
-
|
|
549
|
-
},
|
|
550
|
-
});
|
|
932
|
+
else if (Command == TEXT("LiveCoding.Compile"))
|
|
933
|
+
{
|
|
934
|
+
// Trigger Live Coding compile
|
|
935
|
+
ILiveCodingModule& LiveCodingModule = FModuleManager::LoadModuleChecked<ILiveCodingModule>("LiveCoding");
|
|
936
|
+
LiveCodingModule.EnableByDefault(true);
|
|
937
|
+
LiveCodingModule.Compile();
|
|
551
938
|
}
|
|
552
|
-
|
|
553
|
-
|
|
554
|
-
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
|
|
558
|
-
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
|
|
562
|
-
|
|
563
|
-
|
|
564
|
-
|
|
565
|
-
|
|
566
|
-
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
939
|
+
}
|
|
940
|
+
|
|
941
|
+
void FNice2DevLiveLinkServer::OnActorSelectionChanged(const TArray<UObject*>& NewSelection, bool bForceRefresh)
|
|
942
|
+
{
|
|
943
|
+
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
944
|
+
|
|
945
|
+
if (NewSelection.Num() > 0 && NewSelection[0]->IsA<AActor>())
|
|
946
|
+
{
|
|
947
|
+
AActor* SelectedActor = Cast<AActor>(NewSelection[0]);
|
|
948
|
+
|
|
949
|
+
Message->SetStringField(TEXT("type"), TEXT("actor_selected"));
|
|
950
|
+
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
951
|
+
|
|
952
|
+
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
953
|
+
Payload->SetStringField(TEXT("actorPath"), SelectedActor->GetPathName());
|
|
954
|
+
Payload->SetStringField(TEXT("actorClass"), SelectedActor->GetClass()->GetName());
|
|
955
|
+
Payload->SetStringField(TEXT("actorName"), SelectedActor->GetActorLabel());
|
|
956
|
+
Payload->SetBoolField(TEXT("isMultiSelect"), NewSelection.Num() > 1);
|
|
957
|
+
|
|
958
|
+
if (NewSelection.Num() > 1)
|
|
959
|
+
{
|
|
960
|
+
TArray<TSharedPtr<FJsonValue>> SelectedPaths;
|
|
961
|
+
for (UObject* Obj : NewSelection)
|
|
962
|
+
{
|
|
963
|
+
if (AActor* Actor = Cast<AActor>(Obj))
|
|
964
|
+
{
|
|
965
|
+
SelectedPaths.Add(MakeShared<FJsonValueString>(Actor->GetPathName()));
|
|
570
966
|
}
|
|
571
|
-
}
|
|
572
|
-
|
|
573
|
-
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
return { ...this.state };
|
|
967
|
+
}
|
|
968
|
+
Payload->SetArrayField(TEXT("selectedPaths"), SelectedPaths);
|
|
969
|
+
}
|
|
970
|
+
|
|
971
|
+
Message->SetObjectField(TEXT("payload"), Payload);
|
|
577
972
|
}
|
|
578
|
-
|
|
579
|
-
|
|
973
|
+
else
|
|
974
|
+
{
|
|
975
|
+
Message->SetStringField(TEXT("type"), TEXT("actor_deselected"));
|
|
976
|
+
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
580
977
|
}
|
|
581
|
-
|
|
582
|
-
|
|
978
|
+
|
|
979
|
+
FString MessageString;
|
|
980
|
+
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
981
|
+
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
982
|
+
|
|
983
|
+
SendMessageToAllClients(MessageString);
|
|
984
|
+
}
|
|
985
|
+
|
|
986
|
+
void FNice2DevLiveLinkServer::OnActorMoving(AActor* Actor)
|
|
987
|
+
{
|
|
988
|
+
if (!Actor) return;
|
|
989
|
+
|
|
990
|
+
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
991
|
+
Message->SetStringField(TEXT("type"), TEXT("actor_transform_changed"));
|
|
992
|
+
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
993
|
+
|
|
994
|
+
FVector Location = Actor->GetActorLocation();
|
|
995
|
+
FRotator Rotation = Actor->GetActorRotation();
|
|
996
|
+
FVector Scale = Actor->GetActorScale3D();
|
|
997
|
+
|
|
998
|
+
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
999
|
+
Payload->SetStringField(TEXT("actorPath"), Actor->GetPathName());
|
|
1000
|
+
|
|
1001
|
+
TSharedPtr<FJsonObject> LocationObj = MakeShared<FJsonObject>();
|
|
1002
|
+
LocationObj->SetNumberField(TEXT("x"), Location.X);
|
|
1003
|
+
LocationObj->SetNumberField(TEXT("y"), Location.Y);
|
|
1004
|
+
LocationObj->SetNumberField(TEXT("z"), Location.Z);
|
|
1005
|
+
Payload->SetObjectField(TEXT("location"), LocationObj);
|
|
1006
|
+
|
|
1007
|
+
TSharedPtr<FJsonObject> RotationObj = MakeShared<FJsonObject>();
|
|
1008
|
+
RotationObj->SetNumberField(TEXT("pitch"), Rotation.Pitch);
|
|
1009
|
+
RotationObj->SetNumberField(TEXT("yaw"), Rotation.Yaw);
|
|
1010
|
+
RotationObj->SetNumberField(TEXT("roll"), Rotation.Roll);
|
|
1011
|
+
Payload->SetObjectField(TEXT("rotation"), RotationObj);
|
|
1012
|
+
|
|
1013
|
+
TSharedPtr<FJsonObject> ScaleObj = MakeShared<FJsonObject>();
|
|
1014
|
+
ScaleObj->SetNumberField(TEXT("x"), Scale.X);
|
|
1015
|
+
ScaleObj->SetNumberField(TEXT("y"), Scale.Y);
|
|
1016
|
+
ScaleObj->SetNumberField(TEXT("z"), Scale.Z);
|
|
1017
|
+
Payload->SetObjectField(TEXT("scale"), ScaleObj);
|
|
1018
|
+
|
|
1019
|
+
Payload->SetBoolField(TEXT("isRelative"), false);
|
|
1020
|
+
|
|
1021
|
+
Message->SetObjectField(TEXT("payload"), Payload);
|
|
1022
|
+
|
|
1023
|
+
FString MessageString;
|
|
1024
|
+
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1025
|
+
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1026
|
+
|
|
1027
|
+
SendMessageToAllClients(MessageString);
|
|
1028
|
+
}
|
|
1029
|
+
|
|
1030
|
+
void FNice2DevLiveLinkServer::OnMapChange(uint32 MapChangeFlags)
|
|
1031
|
+
{
|
|
1032
|
+
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1033
|
+
Message->SetStringField(TEXT("type"), TEXT("world_changed"));
|
|
1034
|
+
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1035
|
+
|
|
1036
|
+
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
1037
|
+
if (GWorld)
|
|
1038
|
+
{
|
|
1039
|
+
Payload->SetStringField(TEXT("worldPath"), GWorld->GetPathName());
|
|
583
1040
|
}
|
|
1041
|
+
Message->SetObjectField(TEXT("payload"), Payload);
|
|
1042
|
+
|
|
1043
|
+
FString MessageString;
|
|
1044
|
+
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1045
|
+
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1046
|
+
|
|
1047
|
+
SendMessageToAllClients(MessageString);
|
|
1048
|
+
}
|
|
1049
|
+
|
|
1050
|
+
void FNice2DevLiveLinkServer::OnBeginPIE(bool bIsSimulating)
|
|
1051
|
+
{
|
|
1052
|
+
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1053
|
+
Message->SetStringField(TEXT("type"), TEXT("pie_started"));
|
|
1054
|
+
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1055
|
+
|
|
1056
|
+
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
1057
|
+
Payload->SetBoolField(TEXT("isPlaying"), true);
|
|
1058
|
+
Payload->SetBoolField(TEXT("isPaused"), false);
|
|
1059
|
+
Payload->SetBoolField(TEXT("isSimulating"), bIsSimulating);
|
|
1060
|
+
Message->SetObjectField(TEXT("payload"), Payload);
|
|
1061
|
+
|
|
1062
|
+
FString MessageString;
|
|
1063
|
+
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1064
|
+
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1065
|
+
|
|
1066
|
+
SendMessageToAllClients(MessageString);
|
|
1067
|
+
}
|
|
1068
|
+
|
|
1069
|
+
void FNice2DevLiveLinkServer::OnEndPIE(bool bIsSimulating)
|
|
1070
|
+
{
|
|
1071
|
+
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1072
|
+
Message->SetStringField(TEXT("type"), TEXT("pie_stopped"));
|
|
1073
|
+
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1074
|
+
|
|
1075
|
+
FString MessageString;
|
|
1076
|
+
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1077
|
+
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1078
|
+
|
|
1079
|
+
SendMessageToAllClients(MessageString);
|
|
1080
|
+
}
|
|
1081
|
+
|
|
1082
|
+
void FNice2DevLiveLinkServer::OnPausePIE(bool bIsSimulating)
|
|
1083
|
+
{
|
|
1084
|
+
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1085
|
+
Message->SetStringField(TEXT("type"), TEXT("pie_paused"));
|
|
1086
|
+
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1087
|
+
|
|
1088
|
+
FString MessageString;
|
|
1089
|
+
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1090
|
+
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1091
|
+
|
|
1092
|
+
SendMessageToAllClients(MessageString);
|
|
1093
|
+
}
|
|
1094
|
+
|
|
1095
|
+
void FNice2DevLiveLinkServer::OnResumePIE(bool bIsSimulating)
|
|
1096
|
+
{
|
|
1097
|
+
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1098
|
+
Message->SetStringField(TEXT("type"), TEXT("pie_resumed"));
|
|
1099
|
+
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1100
|
+
|
|
1101
|
+
FString MessageString;
|
|
1102
|
+
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1103
|
+
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1104
|
+
|
|
1105
|
+
SendMessageToAllClients(MessageString);
|
|
584
1106
|
}
|
|
585
|
-
function generateUnrealEditorPlugin(options) {
|
|
586
|
-
const { pluginName, displayName, author, description, version, websocketPort } = options;
|
|
587
|
-
const files = {};
|
|
588
|
-
// .uplugin file
|
|
589
|
-
files[`${pluginName}.uplugin`] = JSON.stringify({
|
|
590
|
-
FileVersion: 3,
|
|
591
|
-
Version: 1,
|
|
592
|
-
VersionName: version,
|
|
593
|
-
FriendlyName: displayName,
|
|
594
|
-
Description: description,
|
|
595
|
-
Category: 'Nice2Dev',
|
|
596
|
-
CreatedBy: author,
|
|
597
|
-
CreatedByURL: '',
|
|
598
|
-
DocsURL: '',
|
|
599
|
-
MarketplaceURL: '',
|
|
600
|
-
SupportURL: '',
|
|
601
|
-
CanContainContent: false,
|
|
602
|
-
IsBetaVersion: true,
|
|
603
|
-
IsExperimentalVersion: false,
|
|
604
|
-
Installed: false,
|
|
605
|
-
Modules: [
|
|
606
|
-
{
|
|
607
|
-
Name: pluginName,
|
|
608
|
-
Type: 'Editor',
|
|
609
|
-
LoadingPhase: 'PostEngineInit',
|
|
610
|
-
},
|
|
611
|
-
],
|
|
612
|
-
}, null, 2);
|
|
613
|
-
// Module header
|
|
614
|
-
files[`Source/${pluginName}/Public/${pluginName}Module.h`] =
|
|
615
|
-
`// Copyright Nice2Dev. All Rights Reserved.
|
|
616
|
-
|
|
617
|
-
#pragma once
|
|
618
|
-
|
|
619
|
-
#include "CoreMinimal.h"
|
|
620
|
-
#include "Modules/ModuleManager.h"
|
|
621
|
-
|
|
622
|
-
class F${pluginName}Module : public IModuleInterface
|
|
623
|
-
{
|
|
624
|
-
public:
|
|
625
|
-
virtual void StartupModule() override;
|
|
626
|
-
virtual void ShutdownModule() override;
|
|
627
|
-
|
|
628
|
-
private:
|
|
629
|
-
TSharedPtr<class FNice2DevLiveLinkServer> LiveLinkServer;
|
|
630
|
-
};
|
|
631
|
-
`;
|
|
632
|
-
// Module implementation
|
|
633
|
-
files[`Source/${pluginName}/Private/${pluginName}Module.cpp`] =
|
|
634
|
-
`// Copyright Nice2Dev. All Rights Reserved.
|
|
635
|
-
|
|
636
|
-
#include "${pluginName}Module.h"
|
|
637
|
-
#include "Nice2DevLiveLinkServer.h"
|
|
638
|
-
#include "LevelEditor.h"
|
|
639
|
-
#include "Editor.h"
|
|
640
|
-
|
|
641
|
-
#define LOCTEXT_NAMESPACE "F${pluginName}Module"
|
|
642
|
-
|
|
643
|
-
void F${pluginName}Module::StartupModule()
|
|
644
|
-
{
|
|
645
|
-
// Start the WebSocket server
|
|
646
|
-
LiveLinkServer = MakeShared<FNice2DevLiveLinkServer>(${websocketPort});
|
|
647
|
-
LiveLinkServer->Start();
|
|
648
|
-
|
|
649
|
-
UE_LOG(LogTemp, Log, TEXT("Nice2Dev Live Link: Server started on port ${websocketPort}"));
|
|
650
|
-
}
|
|
651
|
-
|
|
652
|
-
void F${pluginName}Module::ShutdownModule()
|
|
653
|
-
{
|
|
654
|
-
if (LiveLinkServer.IsValid())
|
|
655
|
-
{
|
|
656
|
-
LiveLinkServer->Stop();
|
|
657
|
-
LiveLinkServer.Reset();
|
|
658
|
-
}
|
|
659
|
-
|
|
660
|
-
UE_LOG(LogTemp, Log, TEXT("Nice2Dev Live Link: Server stopped"));
|
|
661
|
-
}
|
|
662
|
-
|
|
663
|
-
#undef LOCTEXT_NAMESPACE
|
|
664
|
-
|
|
665
|
-
IMPLEMENT_MODULE(F${pluginName}Module, ${pluginName})
|
|
666
|
-
`;
|
|
667
|
-
// WebSocket Server header
|
|
668
|
-
files[`Source/${pluginName}/Public/Nice2DevLiveLinkServer.h`] =
|
|
669
|
-
`// Copyright Nice2Dev. All Rights Reserved.
|
|
670
|
-
|
|
671
|
-
#pragma once
|
|
672
|
-
|
|
673
|
-
#include "CoreMinimal.h"
|
|
674
|
-
#include "IWebSocketServer.h"
|
|
675
|
-
#include "Tickable.h"
|
|
676
|
-
|
|
677
|
-
DECLARE_LOG_CATEGORY_EXTERN(LogNice2DevLiveLink, Log, All);
|
|
678
|
-
|
|
679
|
-
class FNice2DevLiveLinkServer : public FTickableGameObject
|
|
680
|
-
{
|
|
681
|
-
public:
|
|
682
|
-
FNice2DevLiveLinkServer(int32 Port);
|
|
683
|
-
virtual ~FNice2DevLiveLinkServer();
|
|
684
|
-
|
|
685
|
-
void Start();
|
|
686
|
-
void Stop();
|
|
687
|
-
|
|
688
|
-
// FTickableGameObject interface
|
|
689
|
-
virtual void Tick(float DeltaTime) override;
|
|
690
|
-
virtual bool IsTickable() const override { return bIsRunning; }
|
|
691
|
-
virtual TStatId GetStatId() const override;
|
|
692
|
-
|
|
693
|
-
private:
|
|
694
|
-
void OnClientConnected(INetworkingWebSocket* ClientWebSocket);
|
|
695
|
-
void OnClientDisconnected(INetworkingWebSocket* ClientWebSocket);
|
|
696
|
-
void OnMessageReceived(void* Data, int32 Size, INetworkingWebSocket* ClientWebSocket);
|
|
697
|
-
|
|
698
|
-
void SendMessageToClient(INetworkingWebSocket* Client, const FString& Message);
|
|
699
|
-
void SendMessageToAllClients(const FString& Message);
|
|
700
|
-
void BroadcastActorSelection();
|
|
701
|
-
void BroadcastActorTransform(AActor* Actor);
|
|
702
|
-
|
|
703
|
-
void HandleCommand(const FString& Command, const TSharedPtr<FJsonObject>& Args, INetworkingWebSocket* Client, const FString& MessageId);
|
|
704
|
-
|
|
705
|
-
// Event handlers
|
|
706
|
-
void OnActorSelectionChanged(const TArray<UObject*>& NewSelection, bool bForceRefresh);
|
|
707
|
-
void OnActorMoving(AActor* Actor);
|
|
708
|
-
void OnMapChange(uint32 MapChangeFlags);
|
|
709
|
-
void OnBeginPIE(bool bIsSimulating);
|
|
710
|
-
void OnEndPIE(bool bIsSimulating);
|
|
711
|
-
void OnPausePIE(bool bIsSimulating);
|
|
712
|
-
void OnResumePIE(bool bIsSimulating);
|
|
713
|
-
|
|
714
|
-
TSharedPtr<IWebSocketServer> WebSocketServer;
|
|
715
|
-
TArray<INetworkingWebSocket*> ConnectedClients;
|
|
716
|
-
int32 ServerPort;
|
|
717
|
-
bool bIsRunning = false;
|
|
718
|
-
FString SessionId;
|
|
719
|
-
|
|
720
|
-
FDelegateHandle SelectionChangedHandle;
|
|
721
|
-
FDelegateHandle ActorMovingHandle;
|
|
722
|
-
FDelegateHandle MapChangeHandle;
|
|
723
|
-
FDelegateHandle BeginPIEHandle;
|
|
724
|
-
FDelegateHandle EndPIEHandle;
|
|
725
|
-
FDelegateHandle PausePIEHandle;
|
|
726
|
-
FDelegateHandle ResumePIEHandle;
|
|
727
|
-
};
|
|
728
|
-
`;
|
|
729
|
-
// WebSocket Server implementation
|
|
730
|
-
files[`Source/${pluginName}/Private/Nice2DevLiveLinkServer.cpp`] =
|
|
731
|
-
`// Copyright Nice2Dev. All Rights Reserved.
|
|
732
|
-
|
|
733
|
-
#include "Nice2DevLiveLinkServer.h"
|
|
734
|
-
#include "WebSocketsModule.h"
|
|
735
|
-
#include "IWebSocketServer.h"
|
|
736
|
-
#include "Dom/JsonObject.h"
|
|
737
|
-
#include "Serialization/JsonReader.h"
|
|
738
|
-
#include "Serialization/JsonWriter.h"
|
|
739
|
-
#include "Serialization/JsonSerializer.h"
|
|
740
|
-
#include "Editor.h"
|
|
741
|
-
#include "LevelEditor.h"
|
|
742
|
-
#include "Selection.h"
|
|
743
|
-
#include "Engine/World.h"
|
|
744
|
-
#include "GameFramework/Actor.h"
|
|
745
|
-
#include "Kismet/GameplayStatics.h"
|
|
746
|
-
|
|
747
|
-
DEFINE_LOG_CATEGORY(LogNice2DevLiveLink);
|
|
748
|
-
|
|
749
|
-
FNice2DevLiveLinkServer::FNice2DevLiveLinkServer(int32 Port)
|
|
750
|
-
: ServerPort(Port)
|
|
751
|
-
{
|
|
752
|
-
SessionId = FGuid::NewGuid().ToString();
|
|
753
|
-
}
|
|
754
|
-
|
|
755
|
-
FNice2DevLiveLinkServer::~FNice2DevLiveLinkServer()
|
|
756
|
-
{
|
|
757
|
-
Stop();
|
|
758
|
-
}
|
|
759
|
-
|
|
760
|
-
void FNice2DevLiveLinkServer::Start()
|
|
761
|
-
{
|
|
762
|
-
if (bIsRunning) return;
|
|
763
|
-
|
|
764
|
-
WebSocketServer = FModuleManager::Get().LoadModuleChecked<FWebSocketsModule>("WebSockets")
|
|
765
|
-
.CreateServer(ServerPort, TEXT("ws"));
|
|
766
|
-
|
|
767
|
-
if (!WebSocketServer.IsValid())
|
|
768
|
-
{
|
|
769
|
-
UE_LOG(LogNice2DevLiveLink, Error, TEXT("Failed to create WebSocket server"));
|
|
770
|
-
return;
|
|
771
|
-
}
|
|
772
|
-
|
|
773
|
-
WebSocketServer->OnClientConnected().AddRaw(this, &FNice2DevLiveLinkServer::OnClientConnected);
|
|
774
|
-
WebSocketServer->OnClientDisconnected().AddRaw(this, &FNice2DevLiveLinkServer::OnClientDisconnected);
|
|
775
|
-
|
|
776
|
-
// Bind editor events
|
|
777
|
-
SelectionChangedHandle = USelection::SelectionChangedEvent.AddRaw(this, &FNice2DevLiveLinkServer::OnActorSelectionChanged);
|
|
778
|
-
ActorMovingHandle = GEditor->OnActorMoving().AddRaw(this, &FNice2DevLiveLinkServer::OnActorMoving);
|
|
779
|
-
MapChangeHandle = FEditorDelegates::MapChange.AddRaw(this, &FNice2DevLiveLinkServer::OnMapChange);
|
|
780
|
-
BeginPIEHandle = FEditorDelegates::BeginPIE.AddRaw(this, &FNice2DevLiveLinkServer::OnBeginPIE);
|
|
781
|
-
EndPIEHandle = FEditorDelegates::EndPIE.AddRaw(this, &FNice2DevLiveLinkServer::OnEndPIE);
|
|
782
|
-
PausePIEHandle = FEditorDelegates::PausePIE.AddRaw(this, &FNice2DevLiveLinkServer::OnPausePIE);
|
|
783
|
-
ResumePIEHandle = FEditorDelegates::ResumePIE.AddRaw(this, &FNice2DevLiveLinkServer::OnResumePIE);
|
|
784
|
-
|
|
785
|
-
bIsRunning = true;
|
|
786
|
-
UE_LOG(LogNice2DevLiveLink, Log, TEXT("WebSocket server started on port %d"), ServerPort);
|
|
787
|
-
}
|
|
788
|
-
|
|
789
|
-
void FNice2DevLiveLinkServer::Stop()
|
|
790
|
-
{
|
|
791
|
-
if (!bIsRunning) return;
|
|
792
|
-
|
|
793
|
-
// Unbind events
|
|
794
|
-
USelection::SelectionChangedEvent.Remove(SelectionChangedHandle);
|
|
795
|
-
GEditor->OnActorMoving().Remove(ActorMovingHandle);
|
|
796
|
-
FEditorDelegates::MapChange.Remove(MapChangeHandle);
|
|
797
|
-
FEditorDelegates::BeginPIE.Remove(BeginPIEHandle);
|
|
798
|
-
FEditorDelegates::EndPIE.Remove(EndPIEHandle);
|
|
799
|
-
FEditorDelegates::PausePIE.Remove(PausePIEHandle);
|
|
800
|
-
FEditorDelegates::ResumePIE.Remove(ResumePIEHandle);
|
|
801
|
-
|
|
802
|
-
ConnectedClients.Empty();
|
|
803
|
-
WebSocketServer.Reset();
|
|
804
|
-
bIsRunning = false;
|
|
805
|
-
}
|
|
806
|
-
|
|
807
|
-
void FNice2DevLiveLinkServer::Tick(float DeltaTime)
|
|
808
|
-
{
|
|
809
|
-
if (WebSocketServer.IsValid())
|
|
810
|
-
{
|
|
811
|
-
WebSocketServer->Tick();
|
|
812
|
-
}
|
|
813
|
-
}
|
|
814
|
-
|
|
815
|
-
TStatId FNice2DevLiveLinkServer::GetStatId() const
|
|
816
|
-
{
|
|
817
|
-
RETURN_QUICK_DECLARE_CYCLE_STAT(FNice2DevLiveLinkServer, STATGROUP_Tickables);
|
|
818
|
-
}
|
|
819
|
-
|
|
820
|
-
void FNice2DevLiveLinkServer::OnClientConnected(INetworkingWebSocket* ClientWebSocket)
|
|
821
|
-
{
|
|
822
|
-
ConnectedClients.Add(ClientWebSocket);
|
|
823
|
-
ClientWebSocket->OnMessage().AddRaw(this, &FNice2DevLiveLinkServer::OnMessageReceived);
|
|
824
|
-
|
|
825
|
-
UE_LOG(LogNice2DevLiveLink, Log, TEXT("Client connected. Total clients: %d"), ConnectedClients.Num());
|
|
826
|
-
}
|
|
827
|
-
|
|
828
|
-
void FNice2DevLiveLinkServer::OnClientDisconnected(INetworkingWebSocket* ClientWebSocket)
|
|
829
|
-
{
|
|
830
|
-
ConnectedClients.Remove(ClientWebSocket);
|
|
831
|
-
UE_LOG(LogNice2DevLiveLink, Log, TEXT("Client disconnected. Total clients: %d"), ConnectedClients.Num());
|
|
832
|
-
}
|
|
833
|
-
|
|
834
|
-
void FNice2DevLiveLinkServer::OnMessageReceived(void* Data, int32 Size, INetworkingWebSocket* ClientWebSocket)
|
|
835
|
-
{
|
|
836
|
-
FString MessageString(Size, static_cast<UTF8CHAR*>(Data));
|
|
837
|
-
|
|
838
|
-
TSharedPtr<FJsonObject> JsonObject;
|
|
839
|
-
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(MessageString);
|
|
840
|
-
|
|
841
|
-
if (!FJsonSerializer::Deserialize(Reader, JsonObject) || !JsonObject.IsValid())
|
|
842
|
-
{
|
|
843
|
-
UE_LOG(LogNice2DevLiveLink, Warning, TEXT("Failed to parse message: %s"), *MessageString);
|
|
844
|
-
return;
|
|
845
|
-
}
|
|
846
|
-
|
|
847
|
-
FString MessageType;
|
|
848
|
-
if (!JsonObject->TryGetStringField(TEXT("type"), MessageType))
|
|
849
|
-
{
|
|
850
|
-
return;
|
|
851
|
-
}
|
|
852
|
-
|
|
853
|
-
FString MessageId = JsonObject->GetStringField(TEXT("id"));
|
|
854
|
-
|
|
855
|
-
if (MessageType == TEXT("handshake"))
|
|
856
|
-
{
|
|
857
|
-
// Send handshake acknowledgment
|
|
858
|
-
TSharedPtr<FJsonObject> Response = MakeShared<FJsonObject>();
|
|
859
|
-
Response->SetStringField(TEXT("type"), TEXT("handshake_ack"));
|
|
860
|
-
Response->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
861
|
-
|
|
862
|
-
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
863
|
-
Payload->SetStringField(TEXT("version"), TEXT("1.0.0"));
|
|
864
|
-
Payload->SetStringField(TEXT("engineVersion"), ENGINE_VERSION_STRING);
|
|
865
|
-
Payload->SetStringField(TEXT("projectName"), FApp::GetProjectName());
|
|
866
|
-
Payload->SetStringField(TEXT("sessionId"), SessionId);
|
|
867
|
-
|
|
868
|
-
TArray<TSharedPtr<FJsonValue>> Capabilities;
|
|
869
|
-
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("selection")));
|
|
870
|
-
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("transform")));
|
|
871
|
-
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("properties")));
|
|
872
|
-
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("pie")));
|
|
873
|
-
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("livecoding")));
|
|
874
|
-
Capabilities.Add(MakeShared<FJsonValueString>(TEXT("debug")));
|
|
875
|
-
Payload->SetArrayField(TEXT("capabilities"), Capabilities);
|
|
876
|
-
|
|
877
|
-
Response->SetObjectField(TEXT("payload"), Payload);
|
|
878
|
-
|
|
879
|
-
FString ResponseString;
|
|
880
|
-
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&ResponseString);
|
|
881
|
-
FJsonSerializer::Serialize(Response.ToSharedRef(), Writer);
|
|
882
|
-
|
|
883
|
-
SendMessageToClient(ClientWebSocket, ResponseString);
|
|
884
|
-
}
|
|
885
|
-
else if (MessageType == TEXT("ping"))
|
|
886
|
-
{
|
|
887
|
-
TSharedPtr<FJsonObject> Response = MakeShared<FJsonObject>();
|
|
888
|
-
Response->SetStringField(TEXT("type"), TEXT("pong"));
|
|
889
|
-
Response->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
890
|
-
|
|
891
|
-
FString ResponseString;
|
|
892
|
-
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&ResponseString);
|
|
893
|
-
FJsonSerializer::Serialize(Response.ToSharedRef(), Writer);
|
|
894
|
-
|
|
895
|
-
SendMessageToClient(ClientWebSocket, ResponseString);
|
|
896
|
-
}
|
|
897
|
-
else if (MessageType == TEXT("execute_command"))
|
|
898
|
-
{
|
|
899
|
-
const TSharedPtr<FJsonObject>* PayloadObject;
|
|
900
|
-
if (JsonObject->TryGetObjectField(TEXT("payload"), PayloadObject))
|
|
901
|
-
{
|
|
902
|
-
FString Command = (*PayloadObject)->GetStringField(TEXT("command"));
|
|
903
|
-
const TSharedPtr<FJsonObject>* Args;
|
|
904
|
-
TSharedPtr<FJsonObject> ArgsObj;
|
|
905
|
-
if ((*PayloadObject)->TryGetObjectField(TEXT("args"), Args))
|
|
906
|
-
{
|
|
907
|
-
ArgsObj = *Args;
|
|
908
|
-
}
|
|
909
|
-
HandleCommand(Command, ArgsObj, ClientWebSocket, MessageId);
|
|
910
|
-
}
|
|
911
|
-
}
|
|
912
|
-
}
|
|
913
|
-
|
|
914
|
-
void FNice2DevLiveLinkServer::SendMessageToClient(INetworkingWebSocket* Client, const FString& Message)
|
|
915
|
-
{
|
|
916
|
-
if (Client)
|
|
917
|
-
{
|
|
918
|
-
TArray<uint8> Data;
|
|
919
|
-
FTCHARToUTF8 Converter(*Message);
|
|
920
|
-
Data.Append((uint8*)Converter.Get(), Converter.Length());
|
|
921
|
-
Client->Send(Data.GetData(), Data.Num(), false);
|
|
922
|
-
}
|
|
923
|
-
}
|
|
924
|
-
|
|
925
|
-
void FNice2DevLiveLinkServer::SendMessageToAllClients(const FString& Message)
|
|
926
|
-
{
|
|
927
|
-
for (INetworkingWebSocket* Client : ConnectedClients)
|
|
928
|
-
{
|
|
929
|
-
SendMessageToClient(Client, Message);
|
|
930
|
-
}
|
|
931
|
-
}
|
|
932
|
-
|
|
933
|
-
void FNice2DevLiveLinkServer::HandleCommand(const FString& Command, const TSharedPtr<FJsonObject>& Args, INetworkingWebSocket* Client, const FString& MessageId)
|
|
934
|
-
{
|
|
935
|
-
if (Command == TEXT("SelectActor"))
|
|
936
|
-
{
|
|
937
|
-
FString ActorPath = Args->GetStringField(TEXT("actorPath"));
|
|
938
|
-
// Implementation: Find and select actor
|
|
939
|
-
}
|
|
940
|
-
else if (Command == TEXT("SetActorTransform"))
|
|
941
|
-
{
|
|
942
|
-
FString ActorPath = Args->GetStringField(TEXT("actorPath"));
|
|
943
|
-
// Implementation: Set actor transform
|
|
944
|
-
}
|
|
945
|
-
else if (Command == TEXT("PIE.Start"))
|
|
946
|
-
{
|
|
947
|
-
GEditor->PlayInEditor(GWorld, true);
|
|
948
|
-
}
|
|
949
|
-
else if (Command == TEXT("PIE.Stop"))
|
|
950
|
-
{
|
|
951
|
-
GEditor->RequestEndPlayMap();
|
|
952
|
-
}
|
|
953
|
-
else if (Command == TEXT("PIE.Pause"))
|
|
954
|
-
{
|
|
955
|
-
GEditor->PlayWorld->bDebugPauseExecution = true;
|
|
956
|
-
}
|
|
957
|
-
else if (Command == TEXT("PIE.Resume"))
|
|
958
|
-
{
|
|
959
|
-
GEditor->PlayWorld->bDebugPauseExecution = false;
|
|
960
|
-
}
|
|
961
|
-
else if (Command == TEXT("LiveCoding.Compile"))
|
|
962
|
-
{
|
|
963
|
-
// Trigger Live Coding compile
|
|
964
|
-
ILiveCodingModule& LiveCodingModule = FModuleManager::LoadModuleChecked<ILiveCodingModule>("LiveCoding");
|
|
965
|
-
LiveCodingModule.EnableByDefault(true);
|
|
966
|
-
LiveCodingModule.Compile();
|
|
967
|
-
}
|
|
968
|
-
}
|
|
969
|
-
|
|
970
|
-
void FNice2DevLiveLinkServer::OnActorSelectionChanged(const TArray<UObject*>& NewSelection, bool bForceRefresh)
|
|
971
|
-
{
|
|
972
|
-
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
973
|
-
|
|
974
|
-
if (NewSelection.Num() > 0 && NewSelection[0]->IsA<AActor>())
|
|
975
|
-
{
|
|
976
|
-
AActor* SelectedActor = Cast<AActor>(NewSelection[0]);
|
|
977
|
-
|
|
978
|
-
Message->SetStringField(TEXT("type"), TEXT("actor_selected"));
|
|
979
|
-
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
980
|
-
|
|
981
|
-
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
982
|
-
Payload->SetStringField(TEXT("actorPath"), SelectedActor->GetPathName());
|
|
983
|
-
Payload->SetStringField(TEXT("actorClass"), SelectedActor->GetClass()->GetName());
|
|
984
|
-
Payload->SetStringField(TEXT("actorName"), SelectedActor->GetActorLabel());
|
|
985
|
-
Payload->SetBoolField(TEXT("isMultiSelect"), NewSelection.Num() > 1);
|
|
986
|
-
|
|
987
|
-
if (NewSelection.Num() > 1)
|
|
988
|
-
{
|
|
989
|
-
TArray<TSharedPtr<FJsonValue>> SelectedPaths;
|
|
990
|
-
for (UObject* Obj : NewSelection)
|
|
991
|
-
{
|
|
992
|
-
if (AActor* Actor = Cast<AActor>(Obj))
|
|
993
|
-
{
|
|
994
|
-
SelectedPaths.Add(MakeShared<FJsonValueString>(Actor->GetPathName()));
|
|
995
|
-
}
|
|
996
|
-
}
|
|
997
|
-
Payload->SetArrayField(TEXT("selectedPaths"), SelectedPaths);
|
|
998
|
-
}
|
|
999
|
-
|
|
1000
|
-
Message->SetObjectField(TEXT("payload"), Payload);
|
|
1001
|
-
}
|
|
1002
|
-
else
|
|
1003
|
-
{
|
|
1004
|
-
Message->SetStringField(TEXT("type"), TEXT("actor_deselected"));
|
|
1005
|
-
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1006
|
-
}
|
|
1007
|
-
|
|
1008
|
-
FString MessageString;
|
|
1009
|
-
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1010
|
-
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1011
|
-
|
|
1012
|
-
SendMessageToAllClients(MessageString);
|
|
1013
|
-
}
|
|
1014
|
-
|
|
1015
|
-
void FNice2DevLiveLinkServer::OnActorMoving(AActor* Actor)
|
|
1016
|
-
{
|
|
1017
|
-
if (!Actor) return;
|
|
1018
|
-
|
|
1019
|
-
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1020
|
-
Message->SetStringField(TEXT("type"), TEXT("actor_transform_changed"));
|
|
1021
|
-
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1022
|
-
|
|
1023
|
-
FVector Location = Actor->GetActorLocation();
|
|
1024
|
-
FRotator Rotation = Actor->GetActorRotation();
|
|
1025
|
-
FVector Scale = Actor->GetActorScale3D();
|
|
1026
|
-
|
|
1027
|
-
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
1028
|
-
Payload->SetStringField(TEXT("actorPath"), Actor->GetPathName());
|
|
1029
|
-
|
|
1030
|
-
TSharedPtr<FJsonObject> LocationObj = MakeShared<FJsonObject>();
|
|
1031
|
-
LocationObj->SetNumberField(TEXT("x"), Location.X);
|
|
1032
|
-
LocationObj->SetNumberField(TEXT("y"), Location.Y);
|
|
1033
|
-
LocationObj->SetNumberField(TEXT("z"), Location.Z);
|
|
1034
|
-
Payload->SetObjectField(TEXT("location"), LocationObj);
|
|
1035
|
-
|
|
1036
|
-
TSharedPtr<FJsonObject> RotationObj = MakeShared<FJsonObject>();
|
|
1037
|
-
RotationObj->SetNumberField(TEXT("pitch"), Rotation.Pitch);
|
|
1038
|
-
RotationObj->SetNumberField(TEXT("yaw"), Rotation.Yaw);
|
|
1039
|
-
RotationObj->SetNumberField(TEXT("roll"), Rotation.Roll);
|
|
1040
|
-
Payload->SetObjectField(TEXT("rotation"), RotationObj);
|
|
1041
|
-
|
|
1042
|
-
TSharedPtr<FJsonObject> ScaleObj = MakeShared<FJsonObject>();
|
|
1043
|
-
ScaleObj->SetNumberField(TEXT("x"), Scale.X);
|
|
1044
|
-
ScaleObj->SetNumberField(TEXT("y"), Scale.Y);
|
|
1045
|
-
ScaleObj->SetNumberField(TEXT("z"), Scale.Z);
|
|
1046
|
-
Payload->SetObjectField(TEXT("scale"), ScaleObj);
|
|
1047
|
-
|
|
1048
|
-
Payload->SetBoolField(TEXT("isRelative"), false);
|
|
1049
|
-
|
|
1050
|
-
Message->SetObjectField(TEXT("payload"), Payload);
|
|
1051
|
-
|
|
1052
|
-
FString MessageString;
|
|
1053
|
-
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1054
|
-
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1055
|
-
|
|
1056
|
-
SendMessageToAllClients(MessageString);
|
|
1057
|
-
}
|
|
1058
|
-
|
|
1059
|
-
void FNice2DevLiveLinkServer::OnMapChange(uint32 MapChangeFlags)
|
|
1060
|
-
{
|
|
1061
|
-
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1062
|
-
Message->SetStringField(TEXT("type"), TEXT("world_changed"));
|
|
1063
|
-
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1064
|
-
|
|
1065
|
-
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
1066
|
-
if (GWorld)
|
|
1067
|
-
{
|
|
1068
|
-
Payload->SetStringField(TEXT("worldPath"), GWorld->GetPathName());
|
|
1069
|
-
}
|
|
1070
|
-
Message->SetObjectField(TEXT("payload"), Payload);
|
|
1071
|
-
|
|
1072
|
-
FString MessageString;
|
|
1073
|
-
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1074
|
-
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1075
|
-
|
|
1076
|
-
SendMessageToAllClients(MessageString);
|
|
1077
|
-
}
|
|
1078
|
-
|
|
1079
|
-
void FNice2DevLiveLinkServer::OnBeginPIE(bool bIsSimulating)
|
|
1080
|
-
{
|
|
1081
|
-
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1082
|
-
Message->SetStringField(TEXT("type"), TEXT("pie_started"));
|
|
1083
|
-
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1084
|
-
|
|
1085
|
-
TSharedPtr<FJsonObject> Payload = MakeShared<FJsonObject>();
|
|
1086
|
-
Payload->SetBoolField(TEXT("isPlaying"), true);
|
|
1087
|
-
Payload->SetBoolField(TEXT("isPaused"), false);
|
|
1088
|
-
Payload->SetBoolField(TEXT("isSimulating"), bIsSimulating);
|
|
1089
|
-
Message->SetObjectField(TEXT("payload"), Payload);
|
|
1090
|
-
|
|
1091
|
-
FString MessageString;
|
|
1092
|
-
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1093
|
-
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1094
|
-
|
|
1095
|
-
SendMessageToAllClients(MessageString);
|
|
1096
|
-
}
|
|
1097
|
-
|
|
1098
|
-
void FNice2DevLiveLinkServer::OnEndPIE(bool bIsSimulating)
|
|
1099
|
-
{
|
|
1100
|
-
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1101
|
-
Message->SetStringField(TEXT("type"), TEXT("pie_stopped"));
|
|
1102
|
-
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1103
|
-
|
|
1104
|
-
FString MessageString;
|
|
1105
|
-
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1106
|
-
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1107
|
-
|
|
1108
|
-
SendMessageToAllClients(MessageString);
|
|
1109
|
-
}
|
|
1110
|
-
|
|
1111
|
-
void FNice2DevLiveLinkServer::OnPausePIE(bool bIsSimulating)
|
|
1112
|
-
{
|
|
1113
|
-
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1114
|
-
Message->SetStringField(TEXT("type"), TEXT("pie_paused"));
|
|
1115
|
-
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1116
|
-
|
|
1117
|
-
FString MessageString;
|
|
1118
|
-
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1119
|
-
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1120
|
-
|
|
1121
|
-
SendMessageToAllClients(MessageString);
|
|
1122
|
-
}
|
|
1123
|
-
|
|
1124
|
-
void FNice2DevLiveLinkServer::OnResumePIE(bool bIsSimulating)
|
|
1125
|
-
{
|
|
1126
|
-
TSharedPtr<FJsonObject> Message = MakeShared<FJsonObject>();
|
|
1127
|
-
Message->SetStringField(TEXT("type"), TEXT("pie_resumed"));
|
|
1128
|
-
Message->SetNumberField(TEXT("timestamp"), FDateTime::UtcNow().ToUnixTimestamp() * 1000);
|
|
1129
|
-
|
|
1130
|
-
FString MessageString;
|
|
1131
|
-
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&MessageString);
|
|
1132
|
-
FJsonSerializer::Serialize(Message.ToSharedRef(), Writer);
|
|
1133
|
-
|
|
1134
|
-
SendMessageToAllClients(MessageString);
|
|
1135
|
-
}
|
|
1136
1107
|
`;
|
|
1137
|
-
|
|
1138
|
-
|
|
1139
|
-
|
|
1140
|
-
|
|
1141
|
-
|
|
1142
|
-
|
|
1143
|
-
public
|
|
1144
|
-
{
|
|
1145
|
-
|
|
1146
|
-
|
|
1147
|
-
|
|
1148
|
-
|
|
1149
|
-
|
|
1150
|
-
|
|
1151
|
-
|
|
1152
|
-
"
|
|
1153
|
-
"
|
|
1154
|
-
|
|
1155
|
-
|
|
1156
|
-
|
|
1157
|
-
|
|
1158
|
-
|
|
1159
|
-
|
|
1160
|
-
|
|
1161
|
-
|
|
1162
|
-
"
|
|
1163
|
-
"
|
|
1164
|
-
"
|
|
1165
|
-
"
|
|
1166
|
-
"
|
|
1167
|
-
|
|
1168
|
-
|
|
1169
|
-
|
|
1170
|
-
|
|
1171
|
-
}
|
|
1172
|
-
}
|
|
1108
|
+
files[`Source/${pluginName}/${pluginName}.Build.cs`] = `// Copyright Nice2Dev. All Rights Reserved.
|
|
1109
|
+
|
|
1110
|
+
using UnrealBuildTool;
|
|
1111
|
+
|
|
1112
|
+
public class ${pluginName} : ModuleRules
|
|
1113
|
+
{
|
|
1114
|
+
public ${pluginName}(ReadOnlyTargetRules Target) : base(Target)
|
|
1115
|
+
{
|
|
1116
|
+
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
1117
|
+
|
|
1118
|
+
PublicDependencyModuleNames.AddRange(
|
|
1119
|
+
new string[]
|
|
1120
|
+
{
|
|
1121
|
+
"Core",
|
|
1122
|
+
"CoreUObject",
|
|
1123
|
+
"Engine",
|
|
1124
|
+
"InputCore",
|
|
1125
|
+
}
|
|
1126
|
+
);
|
|
1127
|
+
|
|
1128
|
+
PrivateDependencyModuleNames.AddRange(
|
|
1129
|
+
new string[]
|
|
1130
|
+
{
|
|
1131
|
+
"UnrealEd",
|
|
1132
|
+
"LevelEditor",
|
|
1133
|
+
"WebSockets",
|
|
1134
|
+
"Networking",
|
|
1135
|
+
"Json",
|
|
1136
|
+
"JsonUtilities",
|
|
1137
|
+
"LiveCoding",
|
|
1138
|
+
}
|
|
1139
|
+
);
|
|
1140
|
+
}
|
|
1141
|
+
}
|
|
1173
1142
|
`;
|
|
1174
|
-
|
|
1143
|
+
return files;
|
|
1175
1144
|
}
|
|
1176
|
-
// ============================================================
|
|
1177
|
-
// Factory Functions
|
|
1178
|
-
// ============================================================
|
|
1179
1145
|
function createUnrealLiveLinkClient(options) {
|
|
1180
|
-
|
|
1146
|
+
return new UnrealLiveLinkClient(options);
|
|
1181
1147
|
}
|
|
1182
|
-
|
|
1183
1148
|
exports.UnrealLiveLinkClient = UnrealLiveLinkClient;
|
|
1184
1149
|
exports.createUnrealLiveLinkClient = createUnrealLiveLinkClient;
|
|
1185
1150
|
exports.generateUnrealEditorPlugin = generateUnrealEditorPlugin;
|